Time |
Nick |
Message |
00:01 |
jentron_ |
the zip file from http://minetest.net/download is all I need? No datafile or anything? |
00:01 |
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domtron joined #minetest |
00:04 |
* jentron_ |
is a complete noob at both minecraft and minecraft but is a wiz at programming and networking in general |
00:31 |
VanessaE |
jentron_: should be all you need, yeah |
00:31 |
jentron_ |
Thanks... |
00:31 |
VanessaE |
other than whatever drivers and dependencies your system calls for of course |
00:32 |
jentron_ |
Can I have mods in both my global directory /usr/share/games/minetest/mods/ and my user folder /home/jentron/.minetest/mods/ ? |
00:32 |
VanessaE |
yes |
00:32 |
VanessaE |
but you don't need them in the global dir |
00:32 |
VanessaE |
just keep them in ~/.minetest/mods |
00:32 |
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00:32 |
shadowzone |
I suggest have them in .minetest or you get a buggy game. |
00:33 |
jentron_ |
I had to hunt down OpenAl32 for windows... And debian put a couple in the global for me |
00:33 |
shadowzone |
I tried having them in both and it messed it up. |
00:33 |
jentron_ |
OK, I'll move them |
00:33 |
jentron_ |
How about on windows? |
00:33 |
VanessaE |
don't bother with the mods that debian has in its repository. they're most likely outdated. |
00:33 |
shadowzone |
I have no idea I have used linux for years. |
00:33 |
VanessaE |
what version of minetest is this btw> |
00:33 |
jentron_ |
0.4.10 |
00:33 |
VanessaE |
good. |
00:34 |
VanessaE |
at least that is up-to-date :) |
00:34 |
jentron_ |
They're good if someone at debian cares |
00:37 |
jentron_ |
Last time I checked they had flightgear pinned 2 versions back |
00:37 |
* jentron_ |
is a flightgear dev |
00:41 |
Sokomine |
hm, debian has never been famous for up-to-date versions. yet mt compiles fine under it |
00:42 |
jentron_ |
Yeah, that's usually what I do. Run stable (stale) stuff I don't care about being bleeding edge on and build my own if I do. |
00:42 |
Sokomine |
jentron_: exactly |
00:43 |
VanessaE |
I run debian on two of my machines and it actually behaves quite well on those (my remote server and my network box) |
00:43 |
VanessaE |
(Xubuntu 14.04 on two others) |
00:44 |
jentron |
I was thinking about putting a server on a debian box, then I could share a world with other players? |
00:44 |
Sokomine |
yes. it's a good basis and runs well. and for those things one wants to have the newest version of, there are compilers |
00:45 |
Sokomine |
sharing a world and running a server is pretty easy from the technical point of view. it's the administration and caring about the players that's most of the work |
00:45 |
VanessaE |
yep, that's what I do. |
00:46 |
Sokomine |
without e.g. an anti-guest-mod, you do get overrun by young kids who want to be your friend, grief everything that's not nailed, kill whatever moves...not all are like this, but many |
00:46 |
jentron |
I was going to just let my family play... at least for now |
00:46 |
Sokomine |
that ought to be safe then |
00:46 |
jentron |
anti-guest-mod, or block at the router? |
00:47 |
Sokomine |
anti-guest-mod. it blocks people who couldn't be bothered to select a name and go with the default (random) player name |
00:47 |
VanessaE |
you *could* block at the router too if you really want to keep it inside your LAN. |
00:48 |
VanessaE |
but that's no fun :) |
00:48 |
jentron |
I have a big lan. |
00:55 |
jentron |
Well, times up for today... thanks! |
00:55 |
VanessaE |
have fun :) |
01:00 |
Jordach |
jentron, just make sure UDP port 30000 (or the server specified port) is port forwarded |
01:01 |
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01:01 |
Jordach |
(that's needed for servers) |
01:46 |
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01:46 |
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01:57 |
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02:18 |
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02:26 |
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02:37 |
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03:14 |
jentron |
Can I just git clone mods from github into mods/ ? |
03:15 |
VanessaE |
sure |
03:15 |
Miner_48er |
yes just check that the name is correct |
03:15 |
VanessaE |
but you may have to rename them |
03:15 |
VanessaE |
what he said. :) |
03:15 |
VanessaE |
ninja'd :) |
03:15 |
jentron |
:D |
03:21 |
VanessaE |
what I do is keep them in ~/Minetest-related/mods , clone/pull to there as needed, and copy to ~/.minetest/mods and/or ~/.minetest/games/xxxxx/mods depending on what I'm doing |
03:21 |
VanessaE |
that way I never have to worry about losing files |
03:36 |
jentron |
Hmm, the castle mod needs some TLC |
03:36 |
VanessaE |
jentron: what's wrong with it? |
03:36 |
VanessaE |
and are you using Dan's version or the older one? |
03:36 |
jentron |
It has several instances of door: instead of door. and a file is mis-named |
03:37 |
jentron |
https://github.com/mimilus/castle |
03:37 |
VanessaE |
hm, not familiar with that one |
03:37 |
VanessaE |
I only knew of philipbenr's version and Dan's extension of it |
03:37 |
jentron |
https://forum.minetest.net/viewtopic.php?f=11&t=7159&sid=e7913835a1398064a7d1b42336e256b2 |
03:38 |
jentron |
I guess that is Dan |
03:38 |
VanessaE |
that is, yeah |
03:39 |
|xk05| |
by rename, you mean getting rid of the -master suffix on the folder? |
03:39 |
VanessaE |
yes |
03:39 |
VanessaE |
and checking that the mod name otherwise is correct |
03:39 |
VanessaE |
sometimes it'll have the author's name in it |
03:39 |
VanessaE |
or it'll be wrong case |
03:40 |
VanessaE |
or it'll be e.g. Minetest-Mod-xxxxxxx |
03:40 |
VanessaE |
when it needs to be xxxxxx |
03:40 |
VanessaE |
depends what the original author named it in the repository |
03:40 |
jentron |
21:30:05: ERROR[main]: cannot open /home/jentron/.minetest/mods/castle/castle_towerwallsecret.lua: No such file or directory |
03:40 |
jentron |
But there is one called castle_secrettowerwall.lua :D |
03:41 |
VanessaE |
heh |
03:43 |
VanessaE |
ok now I am caught up |
03:43 |
VanessaE |
that IS the same mod apparently. |
03:43 |
VanessaE |
or was as of April this year. |
03:43 |
VanessaE |
https://forum.minetest.net/viewtopic.php?p=135834#p135834 |
03:44 |
VanessaE |
looks like philipbenr has taken it back under his wing: https://forum.minetest.net/viewtopic.php?f=9&t=9894 |
03:44 |
VanessaE |
guess I need to update soon. |
03:45 |
jentron |
Crazy... Hopefully they work well together. :) |
03:45 |
VanessaE |
just get rid of the one you cloned, and Dan's, and get that ^^^^ one. |
03:45 |
VanessaE |
:) |
03:45 |
VanessaE |
the way this reads, it supersedes the others. |
03:48 |
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03:49 |
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03:50 |
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03:53 |
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jentron joined #minetest |
03:54 |
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03:54 |
VanessaE |
however the code therein at git HEAD is identical to the last version Dan released, so I guess philip didn't feel the need to update anything yet. |
03:54 |
|xk05| |
so right now ive got a technic_game folder in ~/.minetest/games using minetest 4.9 |
03:54 |
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03:54 |
VanessaE |
no matter, trading it out anyway. I don't use unsupported mods in my game. |
03:54 |
VanessaE |
|xk05|: 0.4.9...and that's way outdated. |
03:54 |
VanessaE |
use 0.4.10 |
03:55 |
VanessaE |
0.4.9 is unsupported. |
03:55 |
|xk05| |
oh |
03:55 |
jentron |
how do I set the time to morning? /time ...? |
03:55 |
|xk05| |
kubuntu package |
03:55 |
VanessaE |
get it from the daily builds PPA instead. |
03:56 |
|xk05| |
ok |
03:56 |
VanessaE |
https://launchpad.net/~minetestdevs/+archive/ubuntu/daily-builds |
03:57 |
VanessaE |
there's also a stable builds repository if dev builds scare you, but they're usually stable :) |
03:57 |
|xk05| |
i can handle it |
03:57 |
VanessaE |
k |
03:58 |
|xk05| |
the ziggaraut demands sacrifice |
03:58 |
VanessaE |
heh |
03:58 |
* |xk05| |
chuckles |
03:58 |
WindHero |
jentron: /time 6000 |
03:59 |
jentron |
Thanks. I was confused because my number pad wasn't working... So, its 24 hour clock with an extra 0 at the end? |
03:59 |
VanessaE |
yep |
03:59 |
VanessaE |
more or less |
04:00 |
WindHero |
military time ;) |
04:00 |
WindHero |
Let's spice up these mounains, hmm? https://mediacru.sh/cpgdtR61R1AI |
04:00 |
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04:01 |
jentron |
euro time |
04:01 |
VanessaE |
WindHero: beautiful |
04:02 |
WindHero |
thanks :) |
04:02 |
VanessaE |
ok, I'm off to bed |
04:02 |
WindHero |
was default:snowblock removed from base game? |
04:02 |
WindHero |
alright, goodnight~ |
04:03 |
jentron |
how do I know where I am so I can teleport back when I get lost? |
04:04 |
WindHero |
place or dig a block and look at the printout in the console window |
04:04 |
WindHero |
also, pressing |
04:04 |
WindHero |
F5 |
04:04 |
WindHero |
will show your position |
04:06 |
jentron |
That works, thanks... What happens if I teleport into a rock? |
04:06 |
WindHero |
pretty much nothing |
04:06 |
WindHero |
as long as you have a pick or the noclip and fly privs, you're good |
04:09 |
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04:11 |
jentron |
Last silly question of the night... can I take a building I've built in one game and move it to another? (editing of text files does not scare me) |
04:13 |
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04:14 |
jentron |
Hmm, probably buried in map.sqlite |
04:14 |
sol_invictus |
use worldedit |
04:18 |
jentron |
Thanks, I'll look into that... |
04:26 |
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04:31 |
|xk05| |
ERROR[main]: ModError: ModError: Failed to load and run /home/don/.minetest/games/technic/mods/wireless/init.lua |
04:32 |
|xk05| |
what am i doing wrong? |
04:33 |
|xk05| |
as there is no init.lua file in that directory |
04:35 |
|
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04:39 |
Miner_48er |
add the file or disable the mod |
04:40 |
|xk05| |
mods/moreblocks wants git username and password |
04:51 |
Miner_48er |
? |
04:57 |
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05:10 |
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05:21 |
|xk05| |
moreblocks submodule update runs into a permissions problem with the repo |
05:21 |
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05:29 |
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06:08 |
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06:10 |
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06:11 |
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06:22 |
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06:25 |
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06:26 |
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06:27 |
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07:00 |
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08:01 |
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08:37 |
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08:46 |
* raffahacks |
fell asleep |
09:06 |
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09:57 |
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10:04 |
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10:08 |
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10:14 |
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10:18 |
Megaf |
!up minetest.megaf.info 30003 |
10:20 |
PenguinDad |
''up minetest.megaf.info 30003 |
10:20 |
HLuaBot |
Unknown command "up". Try "help". |
10:22 |
Megaf |
I really do need help with this https://github.com/minetest/minetest/issues/1556#issuecomment-52167033 |
10:46 |
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10:47 |
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11:02 |
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11:06 |
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11:07 |
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11:09 |
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11:16 |
* Jordach |
meows at PenguinDad |
11:20 |
* PenguinDad |
meows at Jordach |
11:21 |
Jordach |
theres been a steam client update again |
11:21 |
Jordach |
the play button is blue and not green :3 |
11:29 |
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11:33 |
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11:34 |
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11:35 |
sfan5 |
yay |
11:36 |
* sfan5 |
meows at Jordach |
11:36 |
* PenguinDad |
hugs MinetestBot |
11:38 |
* sfan5 |
meows at PenguinDad |
11:40 |
* PenguinDad |
puts a bowl with milk in front of sfan5 |
11:40 |
* sfan5 |
noms the milk |
11:52 |
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11:54 |
Taoki |
Why is the forum no longer notifying me of new replies in subscribed threads via email? |
11:58 |
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11:58 |
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nore joined #minetest |
12:37 |
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12:40 |
BlockMen |
i cant decide what bed model looks better, so voting-time: https://forum.minetest.net/viewtopic.php?p=151079#p151079 |
12:41 |
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12:42 |
jp__ |
BlockMen : the second, evidently... |
12:42 |
* Jordach |
is super wet from being out in a rainstore |
12:43 |
Jordach |
rainstorm |
12:43 |
* BlockMen |
is surprised of jp's vote ;) |
12:43 |
* sfan5 |
licks Jordach |
12:43 |
jp__ |
it's objective, more little details |
12:43 |
* PenguinDad |
hands Jordach a towel |
12:43 |
Jordach |
BlockMen, prefer the second, would like coloured beds |
12:44 |
Jordach |
so Pilz's beds are completely obsolete |
12:46 |
BlockMen |
Jordach, for now only model. and for each wool color beds bloats everything again |
12:46 |
Jordach |
BlockMen, lie |
12:47 |
Jordach |
you made a goddamn on_rightclick function |
12:47 |
Jordach |
and you can recycle the same model ._. |
12:47 |
BlockMen |
why should i recyle something i dont like? |
12:48 |
BlockMen |
and i already said " i won't start to tinker with those complete different mods." |
12:48 |
BlockMen |
and that wont change |
12:51 |
Jordach |
please don't make me go Vanessa on you |
12:51 |
sfan5 |
wat |
12:54 |
Jordach |
and fork it and end up doing a better job |
12:54 |
Jordach |
(gloopblocks, gloopores, etc) |
12:54 |
jp__ |
mine is almost tweakable for a double : http://i.imgur.com/Zs8S1xH.png :P |
12:55 |
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12:56 |
BlockMen |
Jordach, lol. if she wants do that and end better up i wont mind. this is no competition |
12:56 |
BlockMen |
i do my mod the way i like it. and either ppl use it or not |
12:57 |
Jordach |
jp__, lemme fix that ;) |
12:57 |
jp__ |
Jordach : it's preferable to keep the feet side lower than the head side I think... |
12:57 |
jp__ |
matter of aesthetic |
12:59 |
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13:02 |
Jordach |
jp__, or just fix it :) |
13:03 |
jp__ |
nothing to fix |
13:04 |
jp__ |
or perhaps an ABM : if bed above -> feet side border extended |
13:04 |
jp__ |
but not a priority for the moment... |
13:05 |
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13:06 |
BlockMen |
jp__, not with an abm |
13:06 |
BlockMen |
use on_place and on_dig |
13:06 |
BlockMen |
*or whatever the correct callbacks are called |
13:07 |
Matsetes_ |
Is there a mod to collect stuff from the ground automatically? |
13:08 |
jp__ |
Ok thx, BlockMen. |
13:09 |
jp__ |
Matsetes : https://github.com/PilzAdam/item_drop |
13:09 |
jp__ |
^ Matsetes_ |
13:10 |
Matsetes_ |
I don't want them to drop on the ground |
13:11 |
Matsetes_ |
I woul like to collect sapling and apple and leaves without clicking 20000 times |
13:11 |
jp__ |
'item_drop' can do that |
13:12 |
jp__ |
Just read in the link instead of to stop on title name... |
13:23 |
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13:34 |
Matsetes_ |
Ok |
13:38 |
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shadowzone joined #minetest |
13:39 |
Matsetes_ |
It says nothing |
13:40 |
jp__ |
« This mod adds Minecraft like drop/PICK UP of items to Minetest. » |
13:41 |
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13:44 |
Matsetes_ |
Yes, but I don't want the drop |
13:44 |
Matsetes_ |
Only the pick up |
13:47 |
nore |
it can be configured for that IIRC |
13:47 |
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13:58 |
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14:10 |
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14:14 |
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14:22 |
sol_invictus |
is it possible to pre-generate particular part of the world? |
14:24 |
Jordach |
http://www.pcgamingisglory.com/ |
14:30 |
* sfan5 |
meows at Jordach |
14:30 |
sfan5 |
sol_invictus: yes |
14:35 |
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14:36 |
sfan5 |
sol_invictus: https://gist.github.com/sfan5/9586533 |
14:50 |
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14:50 |
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14:55 |
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14:59 |
PenguinDad |
http://thedailywtf.com/Articles/Schrodingers-Attendee-and-more-Best-of-Emails.aspx :D |
15:00 |
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15:04 |
HomelessHedgehog |
I wonder |
15:04 |
sfan5 |
you wonder? |
15:05 |
HomelessHedgehog |
Nah I forgot what wander |
15:05 |
HomelessHedgehog |
wonder* |
15:06 |
BlockMen |
homeless forgot where he wanders? :) |
15:06 |
HomelessHedgehog |
NO |
15:06 |
BlockMen |
:P |
15:07 |
shadowzone |
Homeless do /server isis.inchra.net then /join #minetest |
15:08 |
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15:09 |
someguy_on_irc |
IM ON IRC |
15:09 |
sfan5 |
yes you are |
15:10 |
someguy_on_irc |
hmm |
15:10 |
someguy_on_irc |
and. |
15:10 |
someguy_on_irc |
does onez mt server has different room? |
15:12 |
HomelessHedgehog |
O IDEA :) |
15:12 |
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15:12 |
someguy_on_irc |
hey |
15:12 |
HomelessHedgehog |
NO* |
15:12 |
someguy_on_irc |
wut? |
15:12 |
someguy_on_irc |
hmm |
15:14 |
shadowzone |
You two both type out like you would /spawn /server isis.inchra.net then type /join #minetest |
15:14 |
sfan5 |
shadowzone: I'm pretty sure that doesn't work in webchat |
15:14 |
shadowzone |
write it down. |
15:14 |
* shadowzone |
goes off to try it. |
15:15 |
someguy_on_irc |
hmm |
15:15 |
someguy_on_irc |
hmm |
15:15 |
someguy_on_irc |
hmm |
15:15 |
someguy_on_irc |
hmm |
15:15 |
someguy_on_irc |
hmm |
15:15 |
someguy_on_irc |
hmm |
15:15 |
someguy_on_irc |
hmm |
15:15 |
shadowzone |
someguy don't do that. |
15:16 |
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15:16 |
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15:17 |
someguy_ |
help |
15:17 |
Shadow|Kiwiirc |
It works. |
15:17 |
someguy_ |
what |
15:17 |
Shadow|Kiwiirc |
someguy_ type out /server isis.inchra.net with the forward slash then /join #minetest |
15:17 |
someguy_ |
how to do tit.. |
15:18 |
someguy_ |
hmm |
15:18 |
someguy_ |
didnt do anything |
15:18 |
PenguinDad |
Shadow|Kiwiirc: someguy_ doesn't use KiwiIRC |
15:19 |
someguy_ |
???? |
15:19 |
shadowzone |
kiwiirc and webchat is the same thing right? |
15:19 |
asl |
there are different webchat |
15:19 |
Shadow|Kiwiirc |
Oh... |
15:19 |
someguy_ |
whats the link? |
15:20 |
PenguinDad |
shadowzone: Freenode webchat is Qwebirc |
15:20 |
asl |
like irccloud, Qwebirc, and others out there |
15:20 |
someguy_ |
how to get KiwiIRC? |
15:21 |
Shadow|Kiwiirc |
someguy_: in a browser type kiwiirc then configure it to isis.inchra.net : 6667 #minetest |
15:21 |
someguy_ |
? |
15:22 |
someguy_ |
it just google's it...... |
15:22 |
shadowzone |
Yep. |
15:22 |
Calinou |
well, I suggest learning some IRC. |
15:22 |
someguy_ |
so,? |
15:22 |
shadowzone |
here |
15:22 |
Calinou |
not going to be easy. |
15:22 |
someguy_ |
im gamer |
15:22 |
shadowzone |
lemme pm you |
15:22 |
someguy_ |
not a progtemmer |
15:22 |
someguy_ |
hmm |
15:22 |
someguy_ |
programmer* |
15:22 |
someguy_ |
didnt get the pm |
15:23 |
Calinou |
IRC isn't only for programmers |
15:24 |
someguy_ |
hmm |
15:25 |
someguy_ |
so everyone on this irc are programmers? |
15:25 |
|
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15:26 |
PenguinDad |
someguy_: not really |
15:26 |
shadowzone |
I am. |
15:26 |
|
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15:27 |
HomelessHedgehog |
I'm not |
15:28 |
shadowzone |
I program in lua. |
15:28 |
shadowzone |
and make mods. |
15:28 |
raffahacks |
Is there a "moving objects" mod? |
15:29 |
raffahacks |
Like aircraft in mc |
15:29 |
shadowzone |
Not that I know of. |
15:29 |
raffahacks |
Was I clear? |
15:30 |
Calinou |
raffahacks, there's a meshnodes thingy |
15:30 |
Calinou |
https://forum.minetest.net/viewtopic.php?f=11&t=8059 |
15:30 |
Calinou |
yay! |
15:30 |
PenguinDad |
but it doesn't work in 0.4.10 |
15:30 |
raffahacks |
Bad |
15:31 |
asl |
raffahacks, wasn't there a ufo mod that can be call `moving object?` |
15:31 |
Calinou |
there are tons of vehicle mods: cars, hovercrafts, UFOs, boats (default), carts… |
15:31 |
raffahacks |
I don't know exactly... |
15:32 |
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15:32 |
raffahacks1 |
Sorry bad connection |
15:34 |
raffahacks1 |
I don't know if it's possible, but is there a mod where you build something, than you can move the whole object via some kind of motors and some mese controls? |
15:35 |
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15:36 |
PenguinDad |
raffahacks1: IIRC technic frames can do that |
15:36 |
raffahacks1 |
Iirc? What is it? |
15:37 |
sfan5 |
IIRC -> If I Remember Correctly |
15:37 |
PenguinDad |
IIRC == If I Recall Correctly |
15:37 |
* sfan5 |
licks PenguinDad |
15:37 |
raffahacks1 |
Ah ok ;) |
15:38 |
PenguinDad |
The ninjakitten ninja'd me :D |
15:39 |
raffahacks1 |
Are technic frames in technic mod? |
15:39 |
* sfan5 |
meows at PenguinDad |
15:39 |
* PenguinDad |
pets sfan5 |
15:39 |
* sfan5 |
purrs |
15:40 |
PenguinDad |
raffahacks1: they are in the technic mod |
15:40 |
raffahacks1 |
And... How do they work? |
15:45 |
raffahacks1 |
I think Celeron56-1 was very lucky to have all these users contributing his game |
15:47 |
raffahacks1 |
It is usually difficult to find contributors |
15:47 |
Calinou |
it's not exceptional either |
15:47 |
Calinou |
people like Minecraft-style games |
15:48 |
Calinou |
Minecraft is seen by many as the game of the decade… |
15:48 |
raffahacks1 |
Was it the first clone? |
15:48 |
zash |
Minecraft wasn't first |
15:48 |
raffahacks1 |
Not clone, sorry |
15:49 |
zash |
It was the one that got the attention tho |
15:49 |
raffahacks1 |
zash: i think it was the first in 3d |
15:49 |
PenguinDad |
raffahacks1: actually minecraft is a clone of infiniminer |
15:49 |
raffahacks1 |
Wasn't it? |
15:50 |
zash |
I've read about at least two older games that worked similarly |
15:50 |
raffahacks1 |
Was infiniminer 3d? |
15:50 |
PenguinDad |
raffahacks1: of course it was |
15:51 |
raffahacks1 |
Damn commercial world |
15:52 |
sfan5 |
? |
15:52 |
PenguinDad |
Infiniminer was an open source game |
15:52 |
zash |
Everything boils down to marketing. |
15:52 |
raffahacks1 |
I mean minecraft success |
15:53 |
sfan5 |
Minecraft didn't really do marketing |
15:53 |
raffahacks1 |
For many stupid people, an open source game cannot be "cool" |
15:53 |
raffahacks1 |
Why didn't it do marketing? |
15:54 |
Calinou |
“if stupid people flied, it'd always be night†|
15:54 |
sfan5 |
lol |
15:54 |
PenguinDad |
lol |
15:54 |
sfan5 |
Minecraft didn't need marketing |
15:54 |
Calinou |
the users did the marketing for Mojang as usual. |
15:54 |
zash |
sfan5: Doesn't mean that nobody did marketing |
15:54 |
raffahacks1 |
Calinou: lol, cannot stop laughing |
15:54 |
Calinou |
this is nicely done modern marketing… |
15:55 |
sfan5 |
zash: Mojang itself didn't do any marketing IIRC |
15:55 |
sfan5 |
(not direct marketing at least) |
15:56 |
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15:56 |
raffahacks1 |
Just see my classmates saying linux is crap without having ever tried it |
15:57 |
zash |
Linux /is/ crap, that's why it's popular ;) |
15:58 |
raffahacks1 |
Maybe without knowing that their dear phone AND tablet AND surveillance cameras AND their father's car AND their TV run it |
15:58 |
raffahacks1 |
zash: ? |
15:59 |
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15:59 |
raffahacks1 |
Mac OS has at least an idea behind, but Windows... |
15:59 |
HomelessHedgehog |
had to switch device |
16:00 |
zash |
raffahacks1: ask kernel design perfectionists, they'll tell you about the awesomeness of microkernels |
16:02 |
raffahacks1 |
I don't really know why microkernels are better than monolythic kernels. Why a server / client structure? |
16:02 |
raffahacks1 |
Aren't linux, windoze and os x all monolythic? |
16:05 |
zash |
I thougt OS X had a more microkernel-ish kernel. But I don't really care much for Apple |
16:06 |
PenguinDad |
Windows and OS X both have Hybrid Kernels |
16:07 |
raffahacks1 |
I love linux because it's completely hackable |
16:07 |
raffahacks1 |
Hybrid? |
16:07 |
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16:07 |
Calinou |
sfan5, they sold prepaid cards in Walmart (to have more kids) ;) |
16:08 |
sfan5 |
Calinou: not direct marketing |
16:08 |
PenguinDad |
raffahacks1: Not a real Monolithic Kernel but not a real Microkernel either |
16:09 |
raffahacks1 |
I deduced that, but in which way? |
16:09 |
zash |
raffahacks1: Darwin, OS X's kernel is FOSS too FWIW :) |
16:09 |
raffahacks1 |
:) |
16:10 |
Calinou |
which explains why nobody uses it? |
16:10 |
zash |
Calinou: No, but the marketing does! :) |
16:11 |
raffahacks1 |
I am working on a 5" gameboy-like minetest-playing console with touchscreen :) |
16:12 |
raffahacks1 |
With a cubieboard and some components i have at home |
16:13 |
Calinou |
have fun playing Minetest at more than 15 FPS |
16:13 |
raffahacks1 |
But how can i build a keyboard? |
16:13 |
raffahacks1 |
15fps? |
16:14 |
raffahacks1 |
It's better if i don't lose my time then :) |
16:15 |
raffahacks1 |
Do you know any tips to obtain contributors for a project? |
16:16 |
raffahacks1 |
Calinou: ^ |
16:19 |
Calinou |
1) don't seek them |
16:20 |
Calinou |
2) repetitions of 1 with added emphasis |
16:24 |
sol_invictus |
sfan5: thank you very much |
16:30 |
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16:37 |
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16:39 |
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16:42 |
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16:42 |
h4iku |
hi all |
16:42 |
h4iku |
I've a simple question about the game |
16:43 |
|
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16:44 |
Krock |
Ohai PPL |
16:44 |
h4iku |
is anybody in there? |
16:44 |
h4iku |
hi Krock |
16:44 |
Krock |
I'm not here btw |
16:44 |
Calinou |
h4iku, yes, ask! |
16:45 |
Calinou |
there are about 110 people in this channel, but not all of them are here right now (some may be busy or sleeping) |
16:45 |
Krock |
*114 |
16:45 |
h4iku |
Calinou: How I can obtain wool from sheeps? |
16:45 |
Calinou |
right-click them |
16:45 |
Calinou |
Krock, minus the bots |
16:45 |
h4iku |
really? |
16:45 |
Calinou |
yes, no need for shears |
16:45 |
Calinou |
it works like that in Simple Mobs and my Mobs mod |
16:46 |
Calinou |
(but in my Mobs mod, a sound plays when shearing :D) |
16:46 |
h4iku |
ooh |
16:46 |
h4iku |
very simple |
16:46 |
h4iku |
I'll try |
16:46 |
|
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16:46 |
Jordach |
evening BlockMen |
16:46 |
h4iku |
is not possible to make shears? |
16:47 |
BlockMen |
hi Jordach o/ |
16:47 |
Calinou |
no |
16:48 |
h4iku |
ok... yeeaaah I've wool!!!!!!!! THANKS Calinou!! :D |
16:49 |
Calinou |
no problem :) |
16:49 |
Calinou |
you can make it regrow by giving wheat to sheep (right click) |
16:49 |
Calinou |
sheep follow you if you hold wheat |
16:49 |
h4iku |
Calinou: another question... can I make a bed with wool and wood? |
16:49 |
Krock |
o/ BlockMen |
16:50 |
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16:50 |
BlockMen |
Krock o/ |
16:51 |
BlockMen |
update to test, Krock (https://github.com/BlockMen/beds) ;) |
16:51 |
Krock |
oh neat |
16:52 |
Calinou |
h4iku, with the Beds mod, yes: https://forum.minetest.net/viewtopic.php?id=2625 |
16:52 |
Calinou |
trololo, Minecraft ripoff: https://forum.minetest.net/viewtopic.php?f=11&t=9881 |
16:53 |
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16:53 |
h4iku |
Calinou: great, thanks! |
16:54 |
BlockMen |
Calinou, its better than the mc beds |
16:54 |
BlockMen |
but i guess you need you hater mode ;) |
16:54 |
Calinou |
as bad as the MC beds… |
16:54 |
Calinou |
but thanks for making night skip at 50 % |
16:55 |
Calinou |
that improves them a lot |
16:55 |
BlockMen |
so, what is "as bad as" in mc? |
16:55 |
Calinou |
eg. the looks |
16:55 |
Calinou |
looks like there's only 1 colour too |
16:55 |
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16:55 |
Calinou |
PilzAdam's has several colours, that's a cool thing |
16:55 |
Calinou |
many Minecraft players keep asking for that |
16:56 |
BlockMen |
lol, so colors are more important than everything else? |
16:56 |
BlockMen |
oh god .... |
16:56 |
BlockMen |
you seem to be mc player ;) |
16:56 |
Calinou |
lay animation poses a problem: you can't distinguish dead player from sleeping one :/ |
16:56 |
Calinou |
also, no ability to look around due to formspec |
16:56 |
BlockMen |
false^ |
16:56 |
sfan5 |
Calinou: a sleeping player will be on a bedc |
16:56 |
sfan5 |
.c |
16:56 |
sfan5 |
-c |
16:56 |
Calinou |
someone can die on a bed |
16:57 |
BlockMen |
the he would fly "over" the bed |
16:57 |
Calinou |
not necessarily |
16:57 |
BlockMen |
and in most cases respawn soon |
16:57 |
BlockMen |
Calinou, yes. there is no way that you can position yourself on bed by dying |
16:58 |
Calinou |
/suicide |
16:58 |
Calinou |
or just being killed on it by a player or a mob |
16:58 |
BlockMen |
then its still the wrong pos |
16:58 |
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16:58 |
Calinou |
any way, I may add /sit and /lay commands in Carbone, to sit (just for fun) and lay (play dead, but health bar will still be there, except if disabled by the server) |
16:58 |
Calinou |
playing dead could add interesting PvP |
16:59 |
* Jordach |
scribbles down for BFD |
17:02 |
|
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17:20 |
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17:24 |
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17:35 |
* sfan5 |
meows at Jordach |
17:38 |
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17:52 |
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17:54 |
Krock |
*selects "Bug me again in 24h"* |
17:54 |
Krock |
*presses ask me again later* |
17:55 |
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17:55 |
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17:56 |
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17:56 |
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17:56 |
rubenwardy |
Hi all! |
17:56 |
* sfan5 |
meows at Krock |
17:57 |
* rubenwardy |
has successfully called a C++ function from Python! |
17:57 |
* Krock |
memes at sfan5 |
17:57 |
* Krock |
gives rubenwardy "execute("cute.cat"); endcatline;" |
17:58 |
rubenwardy |
As in, I have embedded python in C++ like how Minetest embeds Lua. |
17:58 |
* Krock |
embedded lua in C# |
17:59 |
rubenwardy |
Well don! |
18:01 |
Krock |
thanx |
18:04 |
|
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18:06 |
Calinou |
meh |
18:06 |
Calinou |
what are you embedding it for? |
18:06 |
Calinou |
for extensions, Lua is generally a smarter choice |
18:07 |
* sfan5 |
embeds Calinou in MinetestBot |
18:08 |
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18:09 |
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18:13 |
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18:15 |
rubenwardy |
I don't like Lua as a programming language. The class support in Javascript sucks. |
18:15 |
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18:15 |
rubenwardy |
And Python is one of my favourite languages. |
18:18 |
sfan5 |
Javascript is not made for OOP |
18:18 |
sfan5 |
Python isn't the ideal language for OOP either |
18:18 |
sfan5 |
but Python is nice |
18:19 |
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18:22 |
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18:22 |
Calinou |
Lua is very easy to learn and that's important for an extension language. |
18:25 |
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18:28 |
Krock |
Calinou, but it destroys that zero-index-start standard |
18:28 |
Calinou |
is it really a good standard? it's unlogical |
18:29 |
Calinou |
the real issue is things like ~= instead of ! |
18:29 |
Calinou |
!= is obvious, ~= isn't |
18:29 |
Calinou |
but you eventually get used to it :) |
18:29 |
puhfa |
um actually its pretty logical too |
18:29 |
puhfa |
since ~ usually means binary not |
18:30 |
sfan5 |
Calinou: people who don't know about programming dunno that ! means not |
18:30 |
PenguinDad |
Krock: is this standard that important? |
18:30 |
Krock |
Calinou, logical since bytes start with 0x00 (0) and end with 0xFF (255) |
18:30 |
sfan5 |
it's just "logical" becuase it is usually like that |
18:30 |
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18:30 |
Krock |
PenguinDad, possibly it's irritating for learning other programming languages |
18:33 |
PenguinDad |
Other languages rarely have anything that behaves like tables in lua |
18:34 |
Calinou |
~= may be mistaken for “approximately†|
18:34 |
Calinou |
while != clearly draws your attention |
18:35 |
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18:37 |
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18:42 |
sfan5 |
Calinou: <sfan5> it's just "logical" becuase it is usually like that |
18:47 |
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18:51 |
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18:57 |
Flipsels |
@Krock That bytes start with 0x00 (0) doesn't mean you have to start counting on zero? |
18:57 |
Krock |
Flipsels, right but it's easier to take 0 instead of adding 1 each time |
18:58 |
Flipsels |
Like when on preschool you're asked to count to ten: why not start with zero? |
18:58 |
* Jordach |
's battlestation https://mediacru.sh/848b5bc50742 |
18:58 |
Flipsels |
Yeah I know, but that is mostly based on the logical loops with counting indexes in it. Not because of the binairy system |
18:59 |
sfan5 |
counting has nothing to do with the binary systzem |
18:59 |
sfan5 |
-z |
19:00 |
sfan5 |
people just happen to use 0 and 1 |
19:00 |
* Flipsels |
agree |
19:04 |
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19:39 |
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19:41 |
HomelessHedgehog |
Now I forgot how to join the server IRC |
19:43 |
Jordach |
i do not remember how to access Kiwi's linkage features |
19:43 |
BlockMen |
bye everyone |
19:44 |
|
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19:45 |
HomelessHedgehog |
WHY DO I FORGET. *sigh* |
19:45 |
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19:48 |
HomelessHedgehog |
Jordach do you know how to join #minetest with /server |
19:48 |
Jordach |
i'm too tired for this shit |
19:49 |
HomelessHedgehog |
I'll take that as a no |
19:59 |
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19:59 |
CaIinou |
http://hexchat.github.io/ → download → install → run → create server entry in list → address isis.inchra.net → port 6667 → connect → type /join #minetest |
20:00 |
sapier |
Animals Modpack 2.4.1 ... now faster then farming ;-P https://forum.minetest.net/viewtopic.php?f=11&t=629 |
20:00 |
CaIinou |
what about this? |
20:00 |
Jordach |
CaIinou, /nick |
20:01 |
* sfan5 |
meows at Jordach |
20:01 |
Jordach |
wat |
20:01 |
sfan5 |
you don't like meow? |
20:02 |
Jordach |
you poked me for no reason |
20:02 |
sfan5 |
:( |
20:02 |
sfan5 |
sry |
20:02 |
Jordach |
that's fine kitten :3 |
20:02 |
sfan5 |
meow :3 |
20:02 |
* Jordach |
strokes sfan5 |
20:02 |
* sfan5 |
purrs |
20:03 |
sapier |
<< leaves ... to much kittens |
20:03 |
|
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20:04 |
sfan5 |
!op |
20:04 |
sfan5 |
!deop |
20:05 |
PenguinDad |
sapier doesn't like kittens it seems :( |
20:12 |
CaIinou |
http://www.florian-diesch.de/software/gtkfalse/ |
20:12 |
CaIinou |
I've translated this software in 40 seconds |
20:18 |
kahrl |
/bin/false --help |
20:18 |
kahrl |
> Report false bugs to bug-coreutilsgnu.org |
20:19 |
sfan5 |
:D |
20:20 |
CaIinou |
false positives |
20:24 |
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21:07 |
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21:08 |
sapier |
I was joking ;-) |
21:08 |
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21:09 |
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21:12 |
* PenguinDad |
headdesks |
21:12 |
sfan5 |
one does not simply joke about not liking kittens. |
21:14 |
PenguinDad |
I wonder when I finally finish cloning the atom repo :/ |
21:14 |
* Sokomine |
hides from blockmen |
21:14 |
Sokomine |
i just can't stand the texture of those beds :-( it's so...2d. while mt can do much more |
21:31 |
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21:41 |
Jordach |
PenguinDad, Atoms are small, repos are not :) |
21:42 |
PenguinDad |
Jordach: The atom I'm talking about isn't small ;) |
21:50 |
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21:53 |
war-sloop |
hello minetest community ! |
21:54 |
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23:16 |
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23:16 |
dumdidum |
there is one feature is miss in minetest. |
23:20 |
dumdidum |
if i work with a chest, right now i have to drag and drop the items. it would be great, if it would be possible to press shift and then simply click on an item and it changes position from chest to inventory and accordingly the other way |
23:24 |
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mati1_ joined #minetest |
23:52 |
blaise |
faster than farming? |
23:52 |
blaise |
was he talking about his mobf mod ? |