Time |
Nick |
Message |
00:00 |
MinetestForFun |
amazing ^^ |
00:00 |
blaise |
!up midnightsystems.net |
00:00 |
lemonlake_ |
MinetestForFun, not necessarily |
00:00 |
MinetestBot |
midnightsystems.net:30000 is up (1552ms) |
00:00 |
lemonlake_ |
it's normal for a big server |
00:00 |
* blaise |
does a little dance |
00:00 |
lemonlake_ |
!server midnightsystems |
00:00 |
MinetestBot |
lemonlake_: No results |
00:00 |
lemonlake_ |
!server midnightsystems.net |
00:00 |
MinetestBot |
lemonlake_: No results |
00:00 |
lemonlake_ |
bender |
00:00 |
lemonlake_ |
!server midnight |
00:00 |
MinetestBot |
lemonlake_: No results |
00:00 |
crazyR |
blaise how is it affecting performance |
00:00 |
lemonlake_ |
blaise, what's the servername? |
00:00 |
blaise |
it seems fine |
00:00 |
blaise |
lemonlake_: midnightsystems |
00:00 |
lemonlake_ |
>.< |
00:01 |
blaise |
hehe |
00:01 |
lemonlake_ |
is !server broken? |
00:01 |
lemonlake_ |
!serve |
00:01 |
lemonlake_ |
!server |
00:01 |
MinetestBot |
lemonlake_: Minetestville | 108.94.133.186 | Clients: 5/40, 3/5 | Version: 0.4.10-dev / minetest | Ping: 165ms |
00:01 |
lemonlake_ |
ó.ó |
00:01 |
blaise |
!server |
00:01 |
MinetestBot |
blaise: Craig's Server | craigd.24tails.com | Clients: 3/30, 2/9 | Version: 0.4.10-dev / Craig-Server | Ping: 221ms |
00:01 |
kaeza |
!server midnight |
00:01 |
MinetestBot |
kaeza: No results |
00:01 |
blaise |
wtf |
00:01 |
crazyR |
!server Ethic Rush |
00:01 |
MinetestBot |
crazyR: Ethic Rush | 23.226.237.191:31000 | Clients: 3/15, 4/12 | Version: 0.4.10-dev / minetest | Ping: 98ms |
00:01 |
kaeza |
!server Midnight |
00:01 |
MinetestBot |
kaeza: No results |
00:01 |
kaeza |
... |
00:01 |
lemonlake_ |
!server Midnight Systems minetest server |
00:01 |
MinetestBot |
lemonlake_: No results |
00:01 |
lemonlake_ |
that's weird |
00:01 |
lemonlake_ |
maybe it doesn't show empty servers? |
00:01 |
blaise |
that's not my server |
00:02 |
WindHero |
....dat urbandictionary page @_@ |
00:02 |
WindHero |
not nearly that much profanity................ |
00:02 |
lemonlake_ |
blaise, which server is yours? |
00:03 |
blaise |
the one @ midnightsystems.net |
00:03 |
lemonlake_ |
yeah, maybe !server doesn't show empty servers |
00:03 |
lemonlake_ |
!help |
00:03 |
MinetestBot |
https://github.com/sfan5/minetestbot-modules/blob/master/COMMANDS.md |
00:03 |
blaise |
it may be called vaio |
00:03 |
blaise |
as that's the host name of the machine |
00:03 |
|
^v joined #minetest |
00:03 |
lemonlake_ |
it has an empty servername |
00:03 |
blaise |
although, the domain is pointed at it |
00:03 |
blaise |
so.. |
00:03 |
* blaise |
shrugs |
00:04 |
blaise |
really? |
00:04 |
blaise |
maybe I should fix that |
00:04 |
lemonlake_ |
blaise, its actually most likely because there's no servername |
00:04 |
blaise |
lmao |
00:04 |
lemonlake_ |
you probably should rofl |
00:04 |
lemonlake_ |
!server Road |
00:04 |
MinetestBot |
lemonlake_: Road | setun.net:30002 | Clients: 1/497, 0/3 | Version: 0.4.10.3-free-dev / sky | Ping: 102ms |
00:04 |
blaise |
how do I fix that, anyway? |
00:04 |
lemonlake_ |
add a servername |
00:05 |
blaise |
world.mt or minetest.conf? |
00:05 |
lemonlake_ |
minetest.conf im fairly sure |
00:05 |
lemonlake_ |
why would it be world.mt |
00:06 |
* blaise |
shrugs |
00:06 |
blaise |
lemonlake_: echo "server_name = midnightsystems" >> minetest.conf ? |
00:07 |
lemonlake_ |
idk |
00:07 |
Jordach |
playing BFD and found this beautiful segment https://cdn.mediacru.sh/5649LHQxauxd.png |
00:07 |
lemonlake_ |
look it up |
00:07 |
lemonlake_ |
i don't know minetest.conf |
00:07 |
lemonlake_ |
>.< |
00:08 |
WindHero |
!wiki minetest.conf |
00:08 |
MinetestBot |
"minetest." - http://wiki.minetest.net/minetest.conf |
00:08 |
blaise |
danke |
00:08 |
blaise |
lemonlake_: do you not run/play minetest? |
00:08 |
lemonlake_ |
blaise: no |
00:09 |
blaise |
why are you here? |
00:09 |
lemonlake_ |
because i make mods |
00:09 |
lemonlake_ |
but i dont play the game |
00:09 |
lemonlake_ |
server_name = My server |
00:09 |
lemonlake_ |
(http://minetest.net/servers) |
00:10 |
bas080 |
lemonlake, I still consider that playing with minetest. |
00:10 |
lemonlake_ |
bas080, consider what you like |
00:10 |
lemonlake_ |
the question however was 'play minetest' |
00:10 |
lemonlake_ |
that i do not |
00:10 |
lemonlake_ |
i do not play the game as a game, i just sometimes run it to test my mod |
00:10 |
bas080 |
You are not just a user |
00:17 |
blaise |
some ahole joined my server and demanded I speak to him in spanish |
00:17 |
lemonlake_ |
then do that |
00:17 |
blaise |
nah, I banned him |
00:17 |
lemonlake_ |
what?? |
00:17 |
lemonlake_ |
why? |
00:17 |
blaise |
becuase he was demanding I speak spanish to him |
00:18 |
blaise |
his demands were in engrish. |
00:18 |
lemonlake_ |
that's not very fair |
00:18 |
blaise |
you cant make demands on someone elses property in an outragious way, |
00:19 |
blaise |
dude spent 5 minutes speaking to me in english trying to get me to speak spanish |
00:19 |
blaise |
asking about skins |
00:19 |
MinetestForFun |
very funny :D |
00:19 |
blaise |
what about skins, anyway? |
00:20 |
blaise |
can we skin our characters or something? |
00:20 |
blaise |
and, isn't that something done on the client side? |
00:20 |
khonkhortisan |
no hablo español |
00:20 |
|
DMackey joined #minetest |
00:21 |
blaise |
khonkhortisan: no, your derpyness. |
00:21 |
blaise |
khonkhortisan: but thank you for asking |
00:21 |
khonkhortisan |
hehe I said that I didn't |
00:22 |
blaise |
ich spreche deutsch |
00:22 |
blaise |
and a little french.. |
00:23 |
blaise |
but my spanlish is b0rked |
00:24 |
WindHero |
Latinem scio. |
00:25 |
WindHero |
:D |
00:25 |
WindHero |
https://cdn.mediacru.sh/OamPE0KUUEKd.png |
00:26 |
blaise |
!server MidnightSystems |
00:26 |
MinetestBot |
blaise: MidnightSystems | midnightsystems.net | Clients: 0/25, 0/2 | Version: 0.4.10 / minetest | Ping: 830ms |
00:27 |
lemonlake_ |
WindHero: cool |
00:27 |
WindHero |
thanks |
00:27 |
blaise |
:) |
00:27 |
blaise |
830ms?! |
00:27 |
WindHero |
have another one coming soon |
00:27 |
blaise |
SHIT! |
00:28 |
lemonlake_ |
blaise: that's just mtb |
00:28 |
lemonlake_ |
no big deal |
00:28 |
WindHero |
Google Fiber or go home |
00:28 |
WindHero |
jk |
00:28 |
|
domtron_ joined #minetest |
00:28 |
blaise |
I got 20Mbit up 5Mbit down cable |
00:29 |
blaise |
should be fine |
00:29 |
blaise |
and the server is wired, not wireless |
00:29 |
lemonlake_ |
blaised: that's just mtb no big deal |
00:29 |
blaise |
btb? |
00:29 |
blaise |
mtb I mean? |
00:29 |
lemonlake_ |
mine |
00:29 |
lemonlake_ |
test |
00:29 |
lemonlake_ |
bot |
00:30 |
blaise |
VanessaE told me there was a cap on how fast the server would send media and textures and stuff to clients anyway |
00:30 |
VanessaE |
I did? |
00:30 |
blaise |
yeah, like 7 or so months ago |
00:30 |
VanessaE |
not a cap |
00:30 |
VanessaE |
more like a code limitation |
00:30 |
blaise |
it caps out at like 5K/s |
00:30 |
VanessaE |
that limit has since been fixed |
00:30 |
blaise |
has it? |
00:30 |
VanessaE |
yeah |
00:31 |
blaise |
awesomesauce |
00:31 |
VanessaE |
it can send data much faster than that now |
00:31 |
VanessaE |
like a few megs a second now |
00:31 |
blaise |
VanessaE: Hi! btw.. :) |
00:31 |
VanessaE |
hi |
00:31 |
lemonlake_ |
VanessaE: bye, btw |
00:31 |
* blaise |
hugs VanessaE |
00:31 |
lemonlake_ |
sleepy time now |
00:31 |
blaise |
VanessaE: my son is 3 months old today.. |
00:31 |
VanessaE |
cool |
00:32 |
blaise |
anyone have the problem of people stealing their pony vaio laptops in their game? |
00:32 |
blaise |
and how can this lemongrab character code mods without running the minetest server/client ? |
00:33 |
blaise |
isn't that like beating a nail into wood without the wood, nail, or hammer ? |
00:33 |
blaise |
VanessaE: btw, I disabled mobf on my sever and peoples are still timing out.. |
00:33 |
blaise |
!up midnightsystems |
00:33 |
MinetestBot |
blaise: Invalid Address |
00:33 |
blaise |
!up midnightsystems.net |
00:33 |
MinetestBot |
midnightsystems.net:30000 is up (137ms) |
00:34 |
blaise |
!server MidnightSystems |
00:34 |
MinetestBot |
blaise: MidnightSystems | midnightsystems.net | Clients: 0/25, 0/2 | Version: 0.4.10 / minetest | Ping: 264ms |
00:34 |
blaise |
does anyone else have problems? |
00:34 |
WindHero |
and here's the other screenshot: https://cdn.mediacru.sh/nAYioNb98sbX.png |
00:34 |
blaise |
beautiful |
00:35 |
WindHero |
thanks |
00:35 |
blaise |
WindHero: what is it? |
00:35 |
blaise |
and what are you doing? |
00:35 |
WindHero |
a lava fountain with a statue of a Dungeon Master in the center |
00:35 |
WindHero |
for CaveRealms |
00:35 |
blaise |
ah |
00:35 |
blaise |
caverealms a mod? |
00:35 |
Sokomine |
hm, i can check later on (mobf ought to be in my cache anyway; as most other mods are) |
00:35 |
WindHero |
I'm almost ready to push a new commit |
00:35 |
WindHero |
yeah |
00:36 |
WindHero |
https://forum.minetest.net/viewtopic.php?f=11&t=9522 |
00:36 |
blaise |
nice |
00:36 |
blaise |
WindHero: can it be added to an existing server? |
00:36 |
WindHero |
yes :D |
00:36 |
blaise |
cool, so I don't have to regenerate themap? |
00:36 |
WindHero |
they start appearing at -700 |
00:36 |
WindHero |
noep |
00:37 |
WindHero |
*nope |
00:37 |
blaise |
Sokomine: I removed mobf to try and eliminate lag but people are still timing out |
00:37 |
WindHero |
but they won't appear in old sections |
00:37 |
blaise |
Sokomine: so, I'm not so sure it was mobf' |
00:37 |
blaise |
s fault |
00:37 |
blaise |
know what I mean? |
00:37 |
Sokomine |
blaise: if they join with those unofficial android clients, that might be no wonder even on a server that otherwise works fine |
00:38 |
Sokomine |
mobf does add quite a lot of data. the necessary models are big and plentiful |
00:38 |
blaise |
ah |
00:38 |
blaise |
hey, what does this mean? {["choppy"] = 4, ["level"] = 4, ["fleshy"] = 4, ["snappy"] = 4} |
00:39 |
khonkhortisan |
it's the weird names we give as properties to blocks/nodes |
00:39 |
khonkhortisan |
how easy it is to break by hand or by a tool |
00:39 |
blaise |
ah |
00:40 |
blaise |
I'm like 50 stories underground and I'm hearing a cow |
00:40 |
blaise |
wtf |
00:40 |
blaise |
I wonder how long it will be before that boat mod crashes my server again |
00:40 |
blaise |
:( |
00:41 |
WindHero |
for schematic-placing nodes: description = "A Hack like you should know what this does...", |
00:41 |
blaise |
that I apparently can't remove becuase it's integrated |
00:41 |
WindHero |
xD |
00:41 |
WindHero |
who said it can't be removed? |
00:41 |
WindHero |
just delete the "boats" folder in "minetest-game" |
00:42 |
blaise |
but what if I want boats? |
00:43 |
WindHero |
Keep an eye on GitHub commits until it gets fixed :P |
00:47 |
blaise |
some dude was asking about cars a few days ago |
00:47 |
blaise |
had me wondering about htat |
00:47 |
blaise |
s/htat/that/ |
00:51 |
blaise |
08:01:20: ERROR[main]: ERROR: An unhandled exception occurred: ...mes/minetest/games/minetest_game/mods/boats/init.lua:84: attempt to index field 'player_attached' (a nil value) |
00:51 |
blaise |
08:01:20: ERROR[main]: stack traceback: |
00:51 |
blaise |
08:01:20: ERROR[main]: ...mes/minetest/games/minetest_game/mods/boats/init.lua:84: in function <...mes/minetest/games/minetest_game/mods/boats/init.lua:79> |
00:52 |
blaise |
interesting, no? |
00:54 |
blaise |
I unbanned that MASTERCHIEFT character |
00:56 |
WindHero |
I'd report that error to BlockMen |
01:16 |
|
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01:18 |
blaise |
WindHero: who's BlockMen ? |
01:18 |
Exio4 |
core dev |
01:18 |
blaise |
I'm curious about a postal system mod... |
01:18 |
WindHero |
moderator on the forum, programmer for Minetest NeXt, a.k.a. minetest-game |
01:19 |
blaise |
I need to get a working economy going on my server |
01:20 |
blaise |
WindHero: are you involved or know anything about the android minetest port? |
01:20 |
WindHero |
currency isn't a bad mod for that |
01:21 |
WindHero |
I'm not currently involved with it, no |
01:21 |
WindHero |
I've been intending to test it |
01:21 |
WindHero |
but haven't yet |
01:21 |
blaise |
someone gave me a link for a build.. |
01:22 |
blaise |
it was pretty buggy.. but that was some 6 or 7 months ago I believe |
01:22 |
blaise |
I believe it was ShadowNinja's android build |
01:22 |
blaise |
I could be wrong |
01:22 |
WindHero |
sapier's. |
01:22 |
blaise |
ah |
01:22 |
WindHero |
wait |
01:22 |
WindHero |
6 or 7 months ago? |
01:22 |
blaise |
feels like it |
01:22 |
ShadowNinja |
I don't make Android builds. |
01:23 |
blaise |
it was before my son was born, I know that |
01:23 |
WindHero |
I didn't even know they were making builds for it that long ago |
01:23 |
blaise |
ShadowNinja: lmao |
01:23 |
Exio4 |
doesn't matter, still your fault ShadowNinja !! :p |
01:23 |
blaise |
ShadowNinja: thanks for the clarity |
01:23 |
WindHero |
blaise: https://forum.minetest.net/viewtopic.php?f=42&t=9389 |
01:23 |
WindHero |
try those |
01:23 |
blaise |
AhHAH! |
01:23 |
blaise |
danke |
01:30 |
|
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01:41 |
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01:45 |
blaise |
https://github.com/minetest/minetest/releases/tag/0.4.10 |
01:45 |
blaise |
Woot! |
01:45 |
blaise |
:D |
01:45 |
VanessaE |
you're a bit out of date ;P |
01:45 |
VanessaE |
0.4.10 has been out for a few weeks now :) |
01:46 |
blaise |
yeah |
01:46 |
blaise |
I was using a very old Minetest-debug.apk |
01:46 |
Exio4 |
latest build has android fixes too |
01:46 |
Exio4 |
latest git |
01:46 |
blaise |
I got my server updated the day the new version came out though |
01:47 |
blaise |
Exio4: yeah, I dunno if I can remember how to build an apk with the adk though |
01:47 |
blaise |
I have it, just havn't messed with it in a long time |
01:47 |
Exio4 |
i thought you were going to build a build |
01:48 |
blaise |
I was just wanting to check out the android progress |
01:49 |
crazyR |
anyone know what might cause bucket:bucket_water to not show up in the registered_nodes table. the node is definatly registered |
01:50 |
Exio4 |
it isn't a node? |
01:51 |
Exio4 |
but an item? |
01:55 |
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01:59 |
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02:02 |
crazyR |
oh |
02:03 |
crazyR |
that could be an issue, is there a table for items? like the one for nodes? |
02:04 |
Exio4 |
register_items? i don't know ;P |
02:05 |
Exio4 |
registered* |
02:06 |
crazyR |
thanks, think i got it |
02:06 |
RealBadAngel |
yes there is |
02:06 |
MinetestBot |
RealBadAngel: 08-06 00:37 UTC <lemonlake_> https://cdn.mediacru.sh/kvHURgQh9NHh.png |
02:07 |
crazyR |
minetest.registered_items[itemname] |
02:09 |
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02:09 |
RealBadAngel |
https://github.com/minetest-technic/unified_inventory/blob/master/api.lua#L16 |
02:09 |
RealBadAngel |
sample code that reads it |
02:11 |
RealBadAngel |
actually pretty weird one but loop definition shall do for you |
02:12 |
RealBadAngel |
if ure not sure what def holds just add there print(dump(def)) |
02:21 |
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02:39 |
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03:24 |
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04:48 |
blaise |
hrmm |
04:49 |
blaise |
I can't get sfan5's android build to connect to a server.. "single player" works though |
04:50 |
blaise |
although quite a bit of errors fly by on the screen constantly |
04:52 |
blaise |
oh wait |
04:52 |
blaise |
I got it working |
04:52 |
blaise |
lmao |
04:53 |
blaise |
ah, much smother than local play |
04:56 |
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04:56 |
blaise |
sup |
05:03 |
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05:12 |
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06:00 |
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07:27 |
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07:29 |
Matsetes |
Hi! |
07:29 |
jp__ |
Hi. |
07:29 |
Matsetes |
Which is the channel for minetest-technic? |
07:31 |
Krock |
##minetest-technic ? |
07:31 |
Krock |
ah, just one hashtag |
07:34 |
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07:36 |
nman3600 |
Hi, I've been a bit obsessed with minecraft lately |
07:36 |
Krock |
unpossible |
07:37 |
nman3600 |
I bought it yesterday., |
07:39 |
Krock |
<insert trout slap here> |
07:40 |
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07:40 |
Nerotic |
It's been awhile. |
07:52 |
Nate__ |
does anyone have the old versoin of the irc mod |
07:52 |
Nerotic |
no |
07:59 |
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07:59 |
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07:59 |
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08:01 |
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08:10 |
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08:14 |
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08:15 |
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08:17 |
Krock |
damn |
08:17 |
Krock |
just wanted to be 1st who reports that post... "The post you requested does not exist." after I sent it |
08:17 |
Krock |
:( |
08:21 |
Nate__ |
Ca anyone help me with this error |
08:21 |
Nate__ |
http://pastie.org/private/f1km821oso4819785sta |
08:23 |
Miner_48er |
Nate what version of irc? |
08:23 |
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08:23 |
Nate__ |
The new versoin |
08:23 |
Krock |
remove creative from your mods folder |
08:23 |
Nate__ |
Krock: ignore that |
08:23 |
PenguinDad |
You ate an apple in nethack :P |
08:24 |
* Krock |
can't help with the IRC mod |
08:24 |
Nate__ |
PenguinDad: I will start changing my passwords now |
08:25 |
PenguinDad |
Why? |
08:25 |
Nate__ |
3:23 AM <PenguinDad> You ate an apple in nethack :P |
08:26 |
PenguinDad |
Nethack ~= Hacking computers |
08:27 |
Nate__ |
Shoot |
08:32 |
Miner_48er |
Nate is that the latest version of luasocket? |
08:32 |
Eater4 |
Yes |
08:44 |
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08:46 |
Eater4 |
Try accessing the paste now PenguinDad |
08:55 |
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08:55 |
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Topic for #minetest is now Latest stable version is 0.4.10 | Please be patient, responses may take a while | Rules: http://wiki.minetest.net/IRC#Rules | Development: #minetest-dev | Server list: http://minetest.net/servers | Logs: http://irc.minetest.ru/minetest/ |
08:55 |
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09:03 |
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09:03 |
skittle_ |
hello |
09:03 |
skittle_ |
OIHDJFSIOFJS |
09:05 |
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09:08 |
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09:27 |
Calinou |
avatar redone is probably done |
09:28 |
Calinou |
biggest size only 248 bytes! |
09:28 |
Calinou |
smallest 167 bytes |
09:29 |
PenguinDad |
looks like a crosshair :D |
09:31 |
Calinou |
yes, but much lighter, easy to indentify |
09:31 |
Calinou |
works on dark + bright background well |
09:31 |
Calinou |
so it does its job |
09:31 |
Calinou |
identify* |
09:33 |
Krock |
Calinou, what does it symbolize? |
09:33 |
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09:37 |
Calinou |
you choose |
09:43 |
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09:48 |
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09:54 |
Calinou |
I wonder if I can upload the binaries I compile for use by other Ubuntu/Mint users on the forum |
09:54 |
Calinou |
does that work? |
09:55 |
ThatGraemeGuy |
Calinou: https://help.launchpad.net/Packaging/PPA |
10:09 |
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10:23 |
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10:27 |
jp__ |
RealBadAngel : water reflection functions can be accentuated & used for the mirrors ? Same technical principle ? |
10:27 |
Calinou |
ThatGraemeGuy, we already have daily PPA, I think |
10:28 |
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10:31 |
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10:31 |
ThatGraemeGuy |
Calinou: true |
10:32 |
ThatGraemeGuy |
but the answer to the question "how do i make packages available to Ubuntu users" is "Create a PPA" :-) |
10:32 |
ThatGraemeGuy |
it sounded like you wanted something of your own ("the binaries I compile") separate from the official PPAs |
10:33 |
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10:34 |
PenguinDad |
Calinou's binaries are special because they have 20% more ponies :D |
10:35 |
Calinou |
ThatGraemeGuy, but I could just ship .zip files |
10:35 |
Calinou |
no need for admin rights, if you already have dependencies |
10:35 |
Calinou |
easy to update (no need for admin rights there too)) |
10:35 |
Calinou |
could be portable (RUN_IN_PLACE) |
10:35 |
Calinou |
PenguinDad, 20 % more Carbone :p |
10:35 |
ThatGraemeGuy |
mmmmm ponies are delicious |
10:35 |
Calinou |
(would ship Carbone by default, in addition to minetest_game) |
10:36 |
ThatGraemeGuy |
Calinou: ah, did not realise you meant RUN_IN_PLACE builds. yes, zip or tarball would be dead simple |
10:36 |
Megaf |
Hi everyone, how are things? |
10:37 |
Calinou |
ThatGraemeGuy, I guess I'll make RUN_IN_PLACE builds, so that people can put it on their USB drives |
10:38 |
Calinou |
and for testing |
10:38 |
Calinou |
hi Megaf :) fine |
10:38 |
Megaf |
Good |
10:39 |
Megaf |
I’m here trying to figure out a way to see my desktop power usage, I mean, watts or amps. Using some kind of software |
10:39 |
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10:41 |
Calinou |
Megaf, generally, it's impossible to know exactly, but you can “predictâ€Â based on your usage |
10:41 |
Calinou |
what's your CPU and graphics card? |
10:42 |
Calinou |
how many hard drives do you have? |
10:42 |
Calinou |
(probably 1, but I'd like to make sure) |
10:43 |
Megaf |
Calinou: It’s an AMD Phenom II x4 955 BE (4 cores, 3,2 GHz). But I disabled 3 cores and set it to powersave, also, system is idle most of the time, and no X running, the VGA it’s an onboard AMD HD 4200 using the opensource drivers. |
10:43 |
Megaf |
and two disks |
10:44 |
Megaf |
so, I expect a consumption of about 90 watts at most |
10:44 |
Calinou |
why disable 3 cores? :o |
10:44 |
Calinou |
keep at least 2 cores active, else everything will be slow |
10:44 |
Calinou |
Megaf, is the screen LCD, LCD LED or CRT? |
10:45 |
Calinou |
LCD will use 40-50 W, a CRT wil use 70 W, a LCD LED 20-30 W, depending on size. |
10:45 |
Calinou |
an HDD uses 10 W at most at full load, 3 to 4 W at idle |
10:45 |
Megaf |
Calinou: this computer is in use only as a ssh server, so I can access other computers on the network |
10:45 |
Megaf |
there’s no screen on |
10:45 |
Megaf |
it’s really idle 99% of the time |
10:45 |
Calinou |
but remember, if you want to know how much electricity you'll pay for, you'll need to calculate the power used by the PSU, not by the parts |
10:46 |
Calinou |
no PSU has 100 % efficiency, so you need to know your PSU's efficiency for that |
10:46 |
Krock |
Megaf, set up Apache HTTPd and you'll get some load |
10:46 |
Calinou |
(no-name PSUs are at about 75 %) |
10:46 |
Calinou |
Megaf, why do you have a separate computer for use with SSH? I don't get it |
10:47 |
Megaf |
Calinou: mine is a 80+, I believe is around 85% of efficiency |
10:47 |
Megaf |
maybe more with little load |
10:47 |
Calinou |
why don't you use another PC as a client? |
10:47 |
Megaf |
because my adsl router is not working, the NAT setup page will never load and the router will actually freeze for a couple of seconds while loading the NAT port forward page |
10:48 |
Megaf |
One thing I’m thinking of is creating a virtual NIC on the server I actually want o access and assign that IP to the virtual NIC |
10:51 |
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10:53 |
Megaf |
Calinou: and I’m 6,309 mi away from my computer |
10:54 |
Megaf |
That’s 10153.4 km in real numbers |
10:55 |
Calinou |
you mean 10,153 km? |
10:55 |
PenguinDad |
Megaf: and in surreal numbers? |
10:56 |
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10:56 |
Calinou |
Megaf, https://en.wikipedia.org/wiki/80_PLUS for PSU efficiency |
10:56 |
Calinou |
there's a table |
10:56 |
twoelk |
Krock: your mt-mappreview seems to not allow seeds larger than 2147483646 |
10:56 |
Krock |
twoelk, I know, there was a problem with calculating those Int32 numbers |
10:57 |
Calinou |
Megaf, you can expect 130 W on PSU at full load, 50 W at idle? |
10:57 |
twoelk |
VEC for example uses 5456417845860793769 |
10:58 |
Krock |
what's VEC? |
10:58 |
twoelk |
but anyways I compared seed=1000 and it looks very different (VE-creativeserver) |
10:58 |
PenguinDad |
Krock: VECtor maybe :P |
10:59 |
Krock |
PenguinDad, hmm I think it's not vector |
10:59 |
twoelk |
Vanessa has some maps online to compare |
10:59 |
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10:59 |
Krock |
twoelk, no wonder. that preview mapper uses my yappy "codes" |
10:59 |
twoelk |
ah |
10:59 |
Guy09 |
Hi Krock long time no see |
10:59 |
Krock |
Guy09, never saw you actually. |
11:00 |
twoelk |
so have to generate a yappy map to compare ok |
11:00 |
Guy09 |
? |
11:00 |
Krock |
twoelk, it uses the codes from minetest noise.cpp but a compatibility is not expected |
11:01 |
twoelk |
:-( |
11:01 |
twoelk |
hopefully as in "not yet" |
11:02 |
Krock |
twoelk, why? do you want to explore maps before they actually have been generated? |
11:02 |
twoelk |
yeah |
11:03 |
twoelk |
to study mapgen noise for example |
11:03 |
twoelk |
scale 0.01 is pretty revealing for example |
11:05 |
Krock |
minetest's noise has much salt in it |
11:05 |
twoelk |
ah, so thats what the white stuff is |
11:05 |
* PenguinDad |
hands Krock some pepper |
11:06 |
Krock |
:) |
11:06 |
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11:07 |
twoelk |
But indeed I do think there could be quite some uses for a seed preview |
11:27 |
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12:09 |
Jordach |
i spy a PenguinDad joining VE-Vanilla |
12:09 |
* PenguinDad |
meows at Jordach |
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12:21 |
* Jordach |
has noticed an alarming statistic with Minetest Public Servers |
12:22 |
Jordach |
There are more females than males playing Minetest |
12:22 |
Krock |
^ |
12:23 |
Jordach |
i'm probably going to work this out |
12:23 |
Krock |
There are more mobile phone players than PC |
12:23 |
Megaf_ |
That's true. And I don't see any problem with that. |
12:24 |
Jordach |
at some point i'll reclone VE's skin lib and then total up the genderness of skins, and attribute those to Mobile or PC users |
12:24 |
PenguinDad |
Maybe Minetest isn't an FPS by default :D |
12:24 |
PenguinDad |
+ because |
12:24 |
Jordach |
i have the feeling most females feel out of place within MC |
12:25 |
Jordach |
i don't know any female players bar LemonLake |
12:25 |
Megaf_ |
I like minetest just the way it is. It only could have a built in thing for skins. |
12:25 |
Krock |
nevaaah |
12:26 |
Megaf_ |
People ask for skins a lot on my server |
12:26 |
reactor |
Is it me or player attack animation looks annoying? |
12:26 |
Jordach |
reactor, it uses the punch anim |
12:26 |
Krock |
just get u_skins and unified_inventory, problem solved |
12:26 |
reactor |
Exactly that punch animation. |
12:26 |
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12:26 |
Krock |
the animations are boring, only right hand is used |
12:26 |
Megaf_ |
Hi asie |
12:27 |
reactor |
It doesn't look like punching. |
12:27 |
Megaf_ |
So make a better one krock |
12:27 |
Jordach |
and last night some whining 12 year old that got banned decided to basically shout and get really annoying |
12:27 |
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12:27 |
Krock |
Megaf_, hiw? |
12:28 |
* sfan5 |
meows at Jordach |
12:28 |
asie |
hi |
12:28 |
Krock |
Jordach, IP ban helps |
12:28 |
Jordach |
Krock, [23:04:19] <Jordach> trying to shut some whining kid up |
12:28 |
Jordach |
[23:10:49] <Jordach> that little shit is going down even if it costs me my admin level privs |
12:28 |
reactor |
Jordach: is it me or that tends to happen a lot? |
12:28 |
Krock |
lol |
12:28 |
Jordach |
reactor, often enough |
12:29 |
* sfan5 |
meows at Jordach |
12:29 |
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12:29 |
Jordach |
ecutruin, last night i found this while playing on the BFD server https://cdn.mediacru.sh/5649LHQxauxd.png |
12:30 |
reactor |
It seems like... everyone is compulsive to to 2 things: |
12:30 |
ecutruin |
Neat |
12:30 |
reactor |
1. Punch everyone the first time they see them. |
12:30 |
Jordach |
i rarely find nice spots |
12:30 |
Krock |
Jordach, hmm? BFD server? |
12:30 |
reactor |
2. If they notice someone is an administrator, they start asking for help or privs. |
12:30 |
Jordach |
Krock, jordach.minetest.net : 30000 (VM hosted) |
12:30 |
Krock |
oke |
12:30 |
Jordach |
i can actually ignore it now without leaving my client open |
12:31 |
sfan5 |
!up jordach.minetest.net |
12:31 |
MinetestBot |
jordach.minetest.net:30000 is up (533ms) |
12:31 |
Jordach |
and connecting doesn't take a fucking year any more |
12:32 |
Krock |
1st connect always takes years |
12:32 |
Jordach |
Krock, Vanessa provided her media space for BFD |
12:32 |
Krock |
Jordach, ah, nice |
12:32 |
sfan5 |
Jordach: that doesn't help if your internet is slow.. |
12:33 |
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12:33 |
PenguinDad |
Jordach: does it have a index.mth? |
12:33 |
Jordach |
PenguinDad, VE possibly manually generated it |
12:33 |
sfan5 |
Jordach: make sure index.mth is there |
12:34 |
Jordach |
why? |
12:34 |
sfan5 |
makes stuff even faster |
12:34 |
Krock |
Jordach, those snowy tree leaves do not drop themselves when dug |
12:34 |
Jordach |
Krock, can't drop leaves when there is multiple items |
12:34 |
Krock |
ehm.. you can |
12:34 |
Jordach |
Krock, >2 = leaves dropping leaves |
12:35 |
Krock |
ah. got a sapling from them |
12:35 |
sfan5 |
Jordach: but it needs to respond at POSTs |
12:35 |
sfan5 |
(much complicated) |
12:35 |
Krock |
evergreen tree.. |
12:35 |
PenguinDad |
Jordach: "14:34:05: ERROR[CurlFetchThread]: http://minetest.digitalaudioconcepts.com/bfdmedia/address = 0.0.0.0index.mth not found (HTTP response code said error) (response code 404)" |
12:35 |
sfan5 |
lol |
12:35 |
sfan5 |
someone forgot an \n |
12:36 |
sfan5 |
VanessaE: you don't need address = 0.0.0.0 in the config |
12:36 |
reactor |
PenguinDad: mth |
12:36 |
Jordach |
!title http://minetest.digitalaudioconcepts.com/bfdmedia/index.mth |
12:36 |
MinetestBot |
HTTP error 404 |
12:36 |
reactor |
!title http://minetest.digitalaudioconcepts.com/bfdmedia/index.htm |
12:36 |
MinetestBot |
HTTP error 404 |
12:36 |
reactor |
<_< |
12:36 |
Krock |
lol |
12:36 |
Jordach |
why do we even need random and useless file formats |
12:36 |
Krock |
".htm" |
12:37 |
sfan5 |
Jordach: it's not useless |
12:37 |
PenguinDad |
> useless |
12:37 |
reactor |
The name is confusing. |
12:37 |
sfan5 |
it's just a collection of hashes |
12:37 |
reactor |
And leads one to assume it's a typo of '.htm'. |
12:37 |
Krock |
MineTest Header? |
12:37 |
sfan5 |
MineTest hash table |
12:37 |
Krock |
MTHT |
12:37 |
reactor |
mht? |
12:37 |
sfan5 |
s/hash/Hash/ |
12:37 |
sfan5 |
only the uppercase chars |
12:37 |
sfan5 |
MineTest Hash table -> MTH |
12:38 |
sfan5 |
(that was probably it) |
12:38 |
reactor |
.bin |
12:38 |
reactor |
But no, we keep spawning extensions. |
12:38 |
sfan5 |
uh |
12:38 |
sfan5 |
.bin is too generic |
12:39 |
Jordach |
.mts, .mth, .we, |
12:39 |
PenguinDad |
.bin == Bread Is Neat |
12:39 |
Jordach |
i can go on |
12:39 |
reactor |
.we could be .txt |
12:39 |
sfan5 |
but index.mth could've been index.txt and text instead of binary stuff |
12:39 |
sfan5 |
reactor: why? |
12:39 |
sfan5 |
.txt is text |
12:39 |
reactor |
.we _is_ text |
12:39 |
sfan5 |
a world edit schematic may be text |
12:39 |
sfan5 |
but it is not to be used like .txt files |
12:39 |
sfan5 |
you don't need to edit it |
12:39 |
reactor |
And you can specify the actual format in magics. |
12:39 |
* Jordach |
pauses music and makes some coffee |
12:41 |
sfan5 |
.mts makes perfect sense |
12:41 |
sfan5 |
it's a special file format that is not .txt |
12:41 |
sfan5 |
regarding the .bin argument: why is .zip not .bin? why is .jpg not .bin? why is .png not .bin? |
12:42 |
reactor |
Exactly. |
12:42 |
reactor |
I would even object the use of .tar.bz2, .tar.gz |
12:42 |
reactor |
Why? |
12:42 |
reactor |
Can't TAR already determine what it's compressed with? |
12:43 |
sfan5 |
yes |
12:44 |
reactor |
If everyone uses arbitrary extension for their format, we run out of short extensions and they become as long as filenames. |
12:45 |
reactor |
file.heylookatmybrandnewextensionmuhahahaha |
12:45 |
sfan5 |
if you just want to make distinction between .txt and .bin you might aswell not use any extensions |
12:45 |
reactor |
Good point. |
12:45 |
reactor |
I would. |
12:45 |
sfan5 |
how about house.schematic? |
12:45 |
sfan5 |
what MCEdit uses |
12:46 |
Krock |
>.schematic |
12:47 |
Krock |
doesn't follow the good old' 7.3 names :( |
12:47 |
sfan5 |
lol |
12:47 |
sfan5 |
who cares about dos? |
12:47 |
Krock |
well, I don't but it's just that little thing which is left |
12:47 |
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12:47 |
reactor |
sfan5: that doesn't mean we should make them as long as possible. |
12:48 |
reactor |
You eventually get tired of typing. |
12:48 |
Krock |
^that too |
12:48 |
sfan5 |
theres tab-completion |
12:48 |
PenguinDad |
Krock: ddos is better than dos :P |
12:48 |
sfan5 |
and I did not say that you should make them long |
12:48 |
Jordach |
Krock, 8+3 names actually ;3 |
12:48 |
reactor |
Okay good luck tab-completing when you have a directory with 1000 of those. |
12:48 |
Krock |
PenguinDad, if, then DDoS |
12:48 |
Jordach |
+1 |
12:49 |
Krock |
case sensitive. |
12:49 |
reactor |
.schematic .schematia .schemtib .schematid .schematietcetera |
12:49 |
Krock |
.schematibacteria |
12:49 |
* sfan5 |
meows at reactor |
12:49 |
reactor |
Just so that you can not tabcomplete efficiently. |
12:50 |
* reactor |
spawns a dog next to sfan5 |
12:50 |
* sfan5 |
eats it |
12:50 |
* GhostDoge |
barks at reactor |
12:50 |
* reactor |
noclips through the ground |
12:51 |
Jordach |
Krock, the texture is a misspelling |
12:51 |
reactor |
"forniture" |
12:51 |
Krock |
Jordach, yeah. |
12:51 |
Jordach |
Krock, it hasn't made a visual error for me to get annoyed with |
12:51 |
reactor |
That is like, naughty furniture? |
12:52 |
Krock |
come come? |
12:52 |
Krock |
*how come :3 |
13:08 |
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13:08 |
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Megaf joined #minetest |
13:11 |
LemonLake |
toradora was really cool |
13:12 |
sfan5 |
LemonLake: are you doing anything productive these days? |
13:12 |
LemonLake |
sfan5: no |
13:12 |
sfan5 |
:D |
13:12 |
LemonLake |
ive lost the ability to be useful |
13:12 |
* sfan5 |
meows at LemonLake |
13:12 |
* Jordach |
has been here for nearly 3 years |
13:12 |
LemonLake |
which reminds me... |
13:13 |
LemonLake |
i haven't slept since monday |
13:14 |
* GhostDoge |
hands LemonLake a pillow |
13:15 |
LemonLake |
GhostDoge: wouldn't help |
13:15 |
LemonLake |
for some reason i haven't been able to sleep lately |
13:15 |
Jordach |
TIL it's more efficient to create steel dighammers then pickaxes |
13:15 |
sfan5 |
>dighammers |
13:15 |
Jordach |
3x3 area dug and costs twice the amount compared to a pickaxe |
13:15 |
sfan5 |
bfd is so unique |
13:15 |
sfan5 |
why don't you release it already |
13:16 |
Jordach |
sfan5, because there is so much shit missing |
13:16 |
Jordach |
did you not read the goddamn todo list? |
13:16 |
sfan5 |
then add that shit |
13:16 |
sfan5 |
;) |
13:16 |
sfan5 |
no |
13:17 |
GhostDoge |
Jordach: it's not too hard to draw and code shit :P |
13:17 |
Jordach |
BFD will become larger than Dreambuilder |
13:17 |
sfan5 |
Jordach: but it will be not just a collection of mods? |
13:17 |
Jordach |
sfan5, heavily modified mods |
13:17 |
sfan5 |
no |
13:17 |
sfan5 |
I mean |
13:18 |
sfan5 |
are the mods integrated with eachother? |
13:18 |
VanessaE |
hey, be nice. I'm working toward making each mod in dreambuilder cross-depend on the others |
13:18 |
Jordach |
sfan5, rather than having each mod define their own metals - the BFD core mods, mapgen, tools, deco, are the ones the mods should pull from |
13:18 |
VanessaE |
(but without making them inoperable individually) |
13:19 |
Jordach |
(in fact, you can remove everything but those three mods and BFD will still run - minus any good content) |
13:19 |
Jordach |
in fact Factory is on my list to intergrate |
13:20 |
GhostDoge |
!c 5000/3700 == 16/9 |
13:20 |
MinetestBot |
False |
13:20 |
GhostDoge |
:( |
13:20 |
Jordach |
sfan5, you can already test it from Git |
13:20 |
Jordach |
i actually need help on what needs tweaking |
13:21 |
sfan5 |
>downloading from git |
13:21 |
sfan5 |
>2G connecton |
13:21 |
sfan5 |
connection* |
13:21 |
Jordach |
>30mb |
13:21 |
sfan5 |
>5 KB/s |
13:22 |
sfan5 |
!c 30 * 1024 / 5 / 60 |
13:22 |
MinetestBot |
102.4 |
13:22 |
sfan5 |
102 minutes |
13:22 |
sfan5 |
or something like tht |
13:23 |
* Jordach |
thinks Jordach is the only person who has used MGV7 to it's near full extent |
13:25 |
* sfan5 |
meows at Jordach |
13:27 |
Jordach |
sfan5, i remodified gs_tools so that it works better |
13:28 |
|
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13:29 |
sfan5 |
Jordach: where is the bfd repo? |
13:30 |
Jordach |
my githug |
13:30 |
sfan5 |
'githug' |
13:30 |
sfan5 |
<3 |
13:30 |
* sfan5 |
githugs Jordach |
13:31 |
Jordach |
and just because the content is unique; doesn't mean the starting out is; i made it look like MTG / Dreambuilder so people know exactly what to do |
13:31 |
Jordach |
dauym dighammers are way faster than steel picks |
13:32 |
Jordach |
went down like ~80m in the fastest time ever :P |
13:32 |
sfan5 |
Jordach: link please? |
13:32 |
Jordach |
https://github.com/Jordach/big_freaking_dig/ |
13:32 |
Jordach |
s/freaking/fucking/ btw ;3 |
13:33 |
Jordach |
!tell WindHero might have to steal your DM Temple schem, might make for some fun in BFD |
13:33 |
MinetestBot |
Jordach: I'll pass that on when WindHero is around |
13:38 |
Jordach |
\o/ |
13:38 |
Jordach |
https://cdn.mediacru.sh/PQ0U82lGMoet.png |
13:38 |
crazyR |
anyone know what the inventry is for on the pipework filters? does it actually do anything? |
13:39 |
Krock |
^ nothing |
13:39 |
VanessaE |
crazyR: that's how you tell the filter just what items it should pass. |
13:39 |
crazyR |
ohhh i never knew about that. thats kool |
13:39 |
VanessaE |
crazyR: an item placed in the filter's inventory = this item is allowed through, everything else is denied. |
13:39 |
Jordach |
when connected to other pipes |
13:39 |
Jordach |
a sorting pipe |
13:39 |
VanessaE |
Jordach: no, a chest |
13:39 |
GhostDoge |
filters are ĸewl |
13:39 |
VanessaE |
it's used to decide what to draw out of a chest specifically |
13:40 |
VanessaE |
(or a furnace, etc) |
13:40 |
crazyR |
ive always used sorting pipes to do that, but thats awsome saves messing about with loops |
13:40 |
sfan5 |
Jordach: >customised thumbnail how? |
13:41 |
Jordach |
sfan5, verified account ;34 |
13:41 |
Jordach |
sfan5, btw, there's hidden jokes within BFD# |
13:42 |
sfan5 |
Jordach: >verified account how? |
13:42 |
Jordach |
at random when a evergreen tree sapling grows, you might end with a different resul;t |
13:42 |
Jordach |
sfan5, use your phone number |
13:42 |
sfan5 |
Jordach: hidden jokes.. thats something one might expect from you ;) |
13:42 |
Jordach |
sfan5, and by killing the mob that spawns, you might get an air sword |
13:42 |
sfan5 |
ooooh |
13:42 |
sfan5 |
:O :O :O |
13:43 |
Jordach |
which has 100000000000 damage output |
13:43 |
Krock |
21 would be enough |
13:43 |
Jordach |
Krock, Dungeon Masters absorb ~80% of all damage |
13:43 |
crazyR |
has there been any debate about users having to use there email to register on a server. ie has anyone suggested that it be added to the client? |
13:43 |
Jordach |
and have 60hp |
13:43 |
Krock |
uuh |
13:43 |
Krock |
crazyR, redcrab did that somehow |
13:44 |
sfan5 |
Krock: that was done using a (probably php) website |
13:45 |
VanessaE |
sfan5: and a chatcommand |
13:45 |
Krock |
^ |
13:45 |
VanessaE |
/setemail or some such |
13:45 |
Jordach |
for fuck sakes |
13:45 |
Jordach |
*** Error in `./minetestserver': malloc(): memory corruption (fast): 0x00007fc418000e4f *** |
13:46 |
crazyR |
what i meant was for default functionality. has anyone suggested it to be a default feature in minetes. where as the login page will have an email feild above the username feild, and if you havent been on the server before your required to enter it. just a thoug. it would be usefull for a few reasons, 1) automatic password reset? |
13:46 |
crazyR |
slowing down duplicate accounts |
13:46 |
sfan5 |
crazyR: nobody has suggeted that yet |
13:46 |
crazyR |
is it something worth considering? |
13:46 |
* twoelk |
notices he might have to update his installed version of BFD |
13:46 |
Jordach |
these mem corruptions only occur in a VM with IRC |
13:47 |
sfan5 |
Jordach: only with IRC? |
13:47 |
Jordach |
sfan5, yes |
13:47 |
sfan5 |
tried using gdb? |
13:47 |
Jordach |
never once happened under windwos |
13:47 |
Jordach |
sfan5, fuck that |
13:47 |
Krock |
turn off IRC and run that thingie on your PC without VM |
13:47 |
* Jordach |
noticed this also occurs with quite a few entities around |
13:48 |
sfan5 |
Jordach: that doesn't mean windows is better; might be that windows just doesn't detect these or has a different memory layout which prevents these from happening |
13:48 |
sfan5 |
47Mbig_freaking_dig.tar.xz |
13:48 |
sfan5 |
:( |
13:48 |
Jordach |
sfan5, i noticed it with too mny items on the floor |
13:48 |
sfan5 |
looks like I won't be downloading bfd |
13:48 |
* Krock |
never had any memory corruption error |
13:48 |
Jordach |
sorry krock, had to clearobjects |
13:48 |
Krock |
yes, I saw |
13:48 |
Krock |
seems lit it takes some moments |
13:49 |
Krock |
*like |
13:49 |
VanessaE |
47 MB for BFD? |
13:49 |
VanessaE |
jeez. I think you just exceeded Dreambuilder by a couple MB |
13:50 |
Jordach |
VanessaE, most of isnt actually the jukebox |
13:51 |
Jordach |
zipball downloads don't have the fucking massive history |
13:51 |
sfan5 |
Jordach: it would take me 2 hours to download bfs |
13:51 |
sfan5 |
bfd* |
13:51 |
sfan5 |
1% [ ] 791.520 5,07KB/s ETA 2h 8m |
13:52 |
VanessaE |
dreambuilder is only 19MB as a tar.bz2 |
13:52 |
VanessaE |
46 MB uncompressed |
13:52 |
VanessaE |
(without the git history) |
13:53 |
Jordach |
66.1mb on disk, 60.1 on disk |
13:53 |
Jordach |
and that halves when you remove the mobmodels and nodeboxmodels folders |
13:54 |
Jordach |
mods weigh in at 25.2mb |
13:55 |
LemonLake |
Jordach: why are you models so big? |
13:55 |
Jordach |
LemonLake, blender models |
13:55 |
sfan5 |
24Mbig_freaking_dig.tar.xz |
13:55 |
sfan5 |
removed the .git history |
13:55 |
LemonLake |
Jordach: you don't need to include the .blend, ya know |
13:55 |
sfan5 |
Jordach: tell me what I can remove |
13:56 |
Jordach |
sfan5, mobmodels and nodeboxmodels |
13:56 |
|
proller joined #minetest |
13:57 |
Jordach |
sfan5, https://cdn.mediacru.sh/NR9KPWbp1AOq.png |
13:57 |
Nerotic |
lol |
13:57 |
sfan5 |
>image |
13:57 |
Jordach |
sowwy |
13:57 |
sfan5 |
pls |
13:57 |
LemonLake |
Jordach: why do you need an image to show that? |
13:57 |
* sfan5 |
wgets |
13:57 |
Jordach |
LemonLake, because i can't be bothered |
13:57 |
|
kaeza joined #minetest |
13:57 |
LemonLake |
and weren't you on windows 8 before? |
13:57 |
Jordach |
http://youtu.be/On-G909RBpQ |
13:57 |
* VanessaE |
pounces on kaeza |
13:57 |
Jordach |
LemonLake, i was |
13:58 |
Nerotic |
windows 8 <///3 |
13:58 |
LemonLake |
Nerotic: windows 8 isn't as bad as people made it out to be |
13:58 |
|
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13:58 |
Nerotic |
It looks nice, I just don't like Windows in general. LemonLake |
13:58 |
LemonLake |
but if it has to be windows, windows xp beats it |
13:58 |
kaeza |
mornings |
13:59 |
kaeza |
VanessaE, hm? |
13:59 |
Nerotic |
I prefer my Mint. |
13:59 |
LemonLake |
Nerotic: neither do I |
13:59 |
VanessaE |
just trying to be funny :_ |
13:59 |
VanessaE |
:) |
13:59 |
LemonLake |
Mint was alright, but it was the fastest linux distro to break for me |
13:59 |
VanessaE |
good morning |
13:59 |
Krock |
LemonLake +1 |
13:59 |
Nerotic |
break? |
13:59 |
LemonLake |
yes |
13:59 |
Nerotic |
I have had Mint for a long time. It has not given me any issues. |
13:59 |
LemonLake |
somehow it is now in an unusable state |
13:59 |
Nerotic |
um |
14:00 |
Nerotic |
Mint 17? |
14:00 |
LemonLake |
my entire home folder is fucked over, applications have a weird startup-loop issue |
14:00 |
LemonLake |
16, i never bothered to upgrade |
14:00 |
Nerotic |
I have 17 now :3 |
14:00 |
Nerotic |
cleaning something, bbl. |
14:01 |
LemonLake |
uh |
14:01 |
LemonLake |
i uh |
14:01 |
LemonLake |
i never realised parappa the rapper was an anime |
14:01 |
sfan5 |
Jordach: I'll try minimizing the lua and optimizing the pngs |
14:02 |
|
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14:02 |
Jordach |
sfan5, pulls are fine ;3 |
14:02 |
sfan5 |
you probably don't want your lua minimized |
14:02 |
sfan5 |
hm |
14:02 |
LemonLake |
and no wonder toradora seemed so much like sakurasou, both were made by jcstaff >.< |
14:02 |
Jordach |
sfan5, see tanks and jukeboxes |
14:02 |
sfan5 |
but you could do that when releasing a version of bfd |
14:03 |
Jordach |
sfan5, big list of todo http://paste.debian.net/plain/112952 |
14:04 |
* sfan5 |
loads |
14:04 |
Jordach |
it's plaintext without html |
14:04 |
Jordach |
so it's faster :) |
14:05 |
LemonLake |
oh wow, prison architect alpha 23 |
14:05 |
LemonLake |
completely forgot |
14:05 |
sfan5 |
>youtuber nick name prebanned, with the message. Please use your own username, not a youtubers. |
14:05 |
twoelk |
how do yo "male" a farm? |
14:05 |
sfan5 |
lol |
14:06 |
Jordach |
sfan5, the impersonator count on the public servers is too damn high |
14:06 |
sfan5 |
yes |
14:06 |
LemonLake |
'tis a shame i don't have my old prisons |
14:06 |
* Jordach |
doesn't drop the soap |
14:06 |
* sfan5 |
meows at Jordach |
14:07 |
twoelk |
Jordach: todo list first item 8) last line male=>make |
14:08 |
Krock |
lol |
14:08 |
Jordach |
iPod Touch typing sucks (although 80wpm on the iPad is fucking amazing) |
14:09 |
sfan5 |
Jordach: >player_PilzAdam.png |
14:09 |
sfan5 |
u serious? |
14:09 |
Jordach |
sfan5, i sometimes clone VanessaE's skin lib |
14:09 |
Krock |
sfan5, y u no make MT lets plays? |
14:09 |
LemonLake |
^ |
14:09 |
sfan5 |
Krock: because meow |
14:09 |
Krock |
meow! |
14:09 |
sfan5 |
Krock: there is already meldrian |
14:10 |
Jordach |
if i tried you'd hear the windows notification noise too much |
14:10 |
sfan5 |
Jordach: why don't you make bfd lets plays? |
14:10 |
Krock |
there's never enough¨! |
14:10 |
LemonLake |
there's enough minecraft letsplays, thats for fuckin sure |
14:10 |
Jordach |
sfan5, when i start preparing for the 1.0 i'll start making external content |
14:10 |
Krock |
more video = more chance for players |
14:10 |
Jordach |
eg, wiki, pdf based instructions, videos demonstratinfg |
14:11 |
|
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14:11 |
sfan5 |
>Output file size = 739 bytes (782 bytes = 51.41% decrease) |
14:11 |
sfan5 |
Jordach: y u not optimize? |
14:12 |
Jordach |
sfan5, i'm a lazy bastard |
14:12 |
Jordach |
and B) that stuff isn't in my domain |
14:12 |
sfan5 |
don't be one |
14:12 |
LemonLake |
^ |
14:12 |
Jordach |
sfan5, i hate having to do extra steps just for one person |
14:13 |
sfan5 |
>one person |
14:13 |
sfan5 |
yes |
14:13 |
sfan5 |
because disk space is free |
14:13 |
sfan5 |
hint: it isn't |
14:13 |
Jordach |
sfan5, it basically is with cloud storage ;3 |
14:13 |
Jordach |
$ per GB is like nothing now |
14:14 |
sfan5 |
>counting in dollar |
14:14 |
sfan5 |
are you not in the UK? |
14:14 |
Jordach |
i am yes |
14:14 |
Jordach |
most people use $ per GB |
14:14 |
LemonLake |
Jordach: proof pls |
14:15 |
Jordach |
and the German player count is too damn high ;3 |
14:15 |
Jordach |
s/player/developer/ |
14:16 |
sfan5 |
Jordach: does that mean you don't like german developers? |
14:16 |
Jordach |
no |
14:16 |
Jordach |
sfan5, i just happen to take metrics now and then |
14:16 |
sfan5 |
what about female developer count? |
14:16 |
Jordach |
sfan5, very few |
14:17 |
sfan5 |
very few = ? |
14:17 |
Jordach |
~3 |
14:18 |
sfan5 |
only 3? |
14:18 |
Jordach |
darkrose, VE, and someone else i remember doing something] |
14:19 |
LemonLake |
you done like sfan? |
14:19 |
VanessaE |
Sokomine. |
14:19 |
Jordach |
there we go |
14:20 |
LemonLake |
oh female developer |
14:20 |
LemonLake |
got chat goes fast when you aint lookin you get behind |
14:21 |
VanessaE |
cg72 might count, depending on your threshold for "developer" |
14:21 |
* Jordach |
referrs to the more active developers |
14:22 |
sfan5 |
refers* |
14:22 |
sfan5 |
>Error: failed to minify. Make sure the Lua code is valid. |
14:22 |
sfan5 |
damnit luamin |
14:23 |
Jordach |
sfan5, don't fuck with my code |
14:23 |
Jordach |
pls |
14:23 |
Jordach |
in warned you it's hard to compress ;3 |
14:23 |
sfan5 |
oh |
14:23 |
sfan5 |
I tried to run luamin on the pngs |
14:23 |
Jordach |
n00b |
14:23 |
GhostDoge |
lol |
14:24 |
sfan5 |
local a=0;local b={{"Red Bed","red"},{"Orange Bed","orange"},{"Yellow Bed","yellow"},{"Green Bed","green"},{"Blue Bed","blue"},{"Violet Bed","violet"},{"Black Bed","black"},{"Grey Bed","grey"},{"White Bed","white"}}for c in ipairs(b)do local d=b[c][1]local e=b[c][2]minetest.register_node("beds:bed_bottom_"..e,{description=d,drawtype="nodebox",tiles={"beds_bed_top_bottom_"..e..".png","deco_wood_oak_planks.png","beds_bed_side_"..e..".png","beds_bed_side_ |
14:24 |
sfan5 |
"..e..".png","beds_bed_side_"..e..".png","beds_bed_side_"..e..".png"},paramtype="light",paramtype2="facedir",stack_max=1,groups={snappy=1,choppy=2 |
14:24 |
sfan5 |
/\ what it does to the beds mod |
14:24 |
sfan5 |
(not everything ofc) |
14:24 |
Jordach |
da fack am i reading |
14:24 |
sfan5 |
lua |
14:25 |
GhostDoge |
I don't have to read this code do I? D: |
14:27 |
Jordach |
http://paste.debian.net/113960/ |
14:27 |
twoelk |
Jordach: you might need to edit the readme.md "... then move the folder big_funking_dig into the games folder ..." |
14:27 |
Jordach |
twoelk, more busy with code than instructions, and playtesting |
14:28 |
twoelk |
yet installing should not go wrong |
14:28 |
crazyR |
can someone have a look at this formspec and tell me if you can spot what might be casuing it to fail: https://gist.github.com/crazyR14/46fa85c46b5a31ebae2a |
14:28 |
crazyR |
Ive put the errors in the comments |
14:29 |
sfan5 |
>Failed to minify big_freaking_dig/mods/tools/custom_tools.lua |
14:29 |
sfan5 |
nooo |
14:29 |
Jordach |
sfan5, broken anyways |
14:30 |
Jordach |
it's unused |
14:30 |
Jordach |
(will probably do it legit when 1.0 comes about) |
14:30 |
sfan5 |
Jordach: can I just rm it? |
14:30 |
Jordach |
yes |
14:31 |
sfan5 |
big_freaking_dig/mods/signs_lib/init.lua |
14:31 |
sfan5 |
o.O |
14:31 |
sfan5 |
Failed to minify big_freaking_dig/mods/signs_lib/init.lua, I mean |
14:32 |
Jordach |
sfan5, don't do dis |
14:32 |
GhostDoge |
yay! signs_lib's is not minifyable |
14:32 |
sfan5 |
Jordach: y not |
14:32 |
crazyR |
anyone? |
14:32 |
* twoelk |
notices his last version of BFD is from May |
14:34 |
twoelk |
oooh, pink trees, my niece will be happy |
14:34 |
Jordach |
twoelk, Cherries ;3 |
14:34 |
sfan5 |
lol |
14:35 |
twoelk |
hm, eatable? |
14:35 |
sfan5 |
Jordach: do you have player_sfan5.png too? |
14:35 |
Jordach |
sfan5, noep |
14:35 |
sfan5 |
22Mbig_freaking_dig.tar.xz |
14:36 |
sfan5 |
:( |
14:36 |
GhostDoge |
<3 https://github.com/Jordach/big_freaking_dig/blob/master/mods/player_textures/textures/player_PenguinDad.png |
14:36 |
sfan5 |
it didn't get much smaller |
14:36 |
* sfan5 |
licks GhostDoge |
14:36 |
twoelk |
is cherryblossomleaves usefull for anything? |
14:36 |
Jordach |
twoelk, decoration |
14:37 |
sfan5 |
o wait |
14:37 |
sfan5 |
I kept the .bak files |
14:38 |
twoelk |
a sandmonster inspects my cherryblossomleaves pillar, seems unimpressed |
14:39 |
sfan5 |
22Mbig_freaking_dig.tar.xz |
14:39 |
sfan5 |
damn |
14:39 |
Jordach |
sfan5, the two blender stuff will get stripped eventually |
14:39 |
sfan5 |
it's not getting smaller |
14:40 |
Jordach |
sfan5, you won't |
14:40 |
sfan5 |
I could |
14:40 |
sfan5 |
combining all pngs would help compressability |
14:40 |
sfan5 |
I could write a program for that |
14:40 |
sfan5 |
but nah |
14:40 |
crazyR |
guys i know you are all really busy etc, but can i spare 2 minutes of your time to have a quick glance at this formspec and see if you can see where the error might be please: |
14:40 |
crazyR |
https://gist.github.com/crazyR14/46fa85c46b5a31ebae2a |
14:40 |
sfan5 |
it will still take 1 hour to download bfd |
14:43 |
LemonLake |
crazyR, is this a player inventory formspec? |
14:43 |
LemonLake |
or a formspec for a node? |
14:43 |
crazyR |
for a node |
14:43 |
crazyR |
well both |
14:43 |
LemonLake |
aight |
14:43 |
Krock |
<3 http://minetest.fensta.bplaced.net/skins/5/385.png |
14:43 |
LemonLake |
does the node have an inventory named 'main'? |
14:44 |
crazyR |
it should have its a clone of the pipeworks mese filter. il double check though incase ive deleted it by mistake |
14:45 |
LemonLake |
the filters do have said inventory |
14:45 |
LemonLake |
im aware of that |
14:45 |
crazyR |
yeah its still there: local inv = meta:get_inventory() |
14:45 |
crazyR |
inv:set_size("main", 8*2) |
14:46 |
Krock |
crazyR, replace "invsize" with "size" |
14:46 |
Krock |
and you need to create the lists before updating the formspe |
14:46 |
Krock |
c |
14:48 |
|
jp__ joined #minetest |
14:49 |
crazyR |
crock you had it, the inv was created after the formspec was set, thats weird though as it works like that on the other filters |
14:49 |
crazyR |
*krock |
14:49 |
Krock |
*Krock |
14:49 |
GhostDoge |
*ĸrock |
14:50 |
Jordach |
*ĸrocĸ |
14:51 |
Krock |
*ĸr°çĸ |
14:51 |
GhostDoge |
*ĸ®ø¢ĸ |
14:52 |
Krock |
*ÒœÑоÑÒœ |
14:53 |
reactor |
ЯEДЯЦM |
14:53 |
sfan5 |
uh |
14:53 |
GhostDoge |
*K̵ÍÍ€rÌ›Í̸͞ÍoÌ›ÍcÌ·Í¢k̶̸ÍÍ¡Ì¢ |
14:53 |
Krock |
RERUM |
14:54 |
Krock |
☺ |
14:54 |
Eater4 |
I wonder if I can write the irc mod in lua |
14:54 |
Eater4 |
C* |
14:55 |
* Krock |
wrote a IRC bot from scratch, so it shouldn't be too hard |
14:55 |
Eater4 |
Krock: if you can do it, then windows might actually work! |
14:56 |
Krock |
It's just not lua compatible... |
14:56 |
Eater4 |
:/ |
14:56 |
Eater4 |
all mods are written in lua right? |
14:56 |
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14:56 |
Krock |
some os.exec() here and over there... |
14:57 |
Eater4 |
For what? |
14:58 |
Krock |
0 idea |
14:59 |
Krock |
somehow it's not possible to control I/O stuff from other applications |
15:04 |
* Jordach |
thinks Krock is lying |
15:04 |
Jordach |
Digilines + Mesecons can control external lights |
15:04 |
Jordach |
and other stuff |
15:04 |
* Jordach |
is interested why the interest in BFD is going up |
15:05 |
Jordach |
and the reason why nobody gets fast, fly is because it renders mobs 100% useless |
15:05 |
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15:12 |
Sokomine |
jordach: perhaps because you're operating a server and people see it on irc |
15:13 |
Jordach |
Sokomine, i doubt it |
15:13 |
Jordach |
it's not on the list and people in here and not inchra are interested |
15:13 |
Sokomine |
in general, people tend to not to notice stuff. espeically if it's text only without pictures, hardly anybody takes a notice :-( |
15:14 |
Sokomine |
my moresnow mod adds nice snow covers for roof nodes and also allows - to a degree - to place wool layers on stairs and over nodeboxes (as carpets). yet - as i didn't supply any screenshots - all that happened was that krock seems to like the snow machine :-) (at least something) |
15:14 |
Sokomine |
ok, the intrest in snow might be limited right now. but...with the current heat over here.... |
15:14 |
twoelk |
hi Sokomine, seen Krock's mt seed mappreview? |
15:15 |
Jordach |
Sokomine, come join me, made a massively deep mine |
15:15 |
Krock |
ehm. license of it: CC-BY-NC-ND |
15:15 |
Sokomine |
oh, no, i don't think so. would be intresting to see |
15:15 |
Krock |
^ twoelk |
15:15 |
Krock |
Sokomine, but those covers aren't working well with stairs :3 |
15:15 |
Sokomine |
although i've changed the village generator so that it works with any mapgen now. the new version can be found under https://github.com/Sokomine/mg_villages |
15:16 |
Krock |
yay! |
15:16 |
Sokomine |
it's still based on nores villages and uses much of the code from there. highly recommended are my cottages mod (else no nice medieval villages) and moresnow (if you have a world that has snow) |
15:16 |
Sokomine |
oh? why not? |
15:16 |
Sokomine |
they ought to |
15:16 |
Jordach |
Sokomine, MESE¬! |
15:17 |
Krock |
hmm maybe I did something wrong while testing |
15:17 |
* GhostDoge |
doesn't like snow since every lua mapgen spawns him in an insanely big snow biome |
15:17 |
Jordach |
BFD isn't that bad ;3 |
15:17 |
Sokomine |
there are of course limits as to what can be done. you can't place a block above the stair and still expect the snow to work - because the snow cover is located in the (apparently) empty block above the one it covers.. |
15:17 |
Sokomine |
ghostdoge: :) |
15:18 |
* Sokomine |
diggs jordachs mese and puts it in a chest for later use :-) |
15:18 |
Jordach |
20% absorb and 30hp - stone monster |
15:18 |
twoelk |
I would like snow covered mountain tops, would make excelent views |
15:22 |
Sokomine |
twoelk: mg sometimes has such nice mountains. that can already be done if you add whole snowblocks on top |
15:22 |
GhostDoge |
Is there any way to disable this goddamn texture randomization in BFD? |
15:22 |
Krock |
"mg" is misleading somehow.. |
15:23 |
twoelk |
Jordach: on my slow system I can actually see the land generated, populated with flowers and then caves carved into the world, resulting in lots of floating flowers and trees |
15:24 |
Jordach |
twoelk, that's a bug |
15:24 |
Jordach |
GhostDoge, no |
15:24 |
Jordach |
actually yes and no, but it'll stay that way when generated |
15:25 |
* Krock |
's mapgen generates caves before flowers appear :) |
15:25 |
Sokomine |
this is a sample of how the snow covers on roofs work: http://www.picpaste.de/screenshot_2407518588.png |
15:25 |
Krock |
a perfect line :) |
15:25 |
* twoelk |
imagines some big bug burrowing the caves - and all of a sudden remembers Dune's giant sandworms |
15:26 |
* Krock |
gets villages |
15:27 |
Sokomine |
the snow follows the biome. there'll be snow on roofs if there was snow before the village was built |
15:27 |
Sokomine |
(permasnow perhaps...) |
15:27 |
twoelk |
nice Sokomine. I have infact seen such snowborders in real life ;-) |
15:27 |
Sokomine |
twoelk: right :-) especially in mg, it might also be giant rainworms |
15:27 |
Sokomine |
the houses looked too odd without the snow on them |
15:27 |
Sokomine |
so i had to write that moresnow mod :-) |
15:28 |
crazyR |
Sokomine: what map mod are you using there? |
15:28 |
Jordach |
Sokomine, https://cdn.mediacru.sh/CauvKao_rki7.png |
15:28 |
Krock |
Sokomine, http://pastebin.com/T79L1Mv6 |
15:28 |
Sokomine |
that was while it was still embedded in mg |
15:29 |
twoelk |
um? |
15:30 |
Krock |
wow. already 70 views? |
15:30 |
Sokomine |
twoelk: huge snow-covered mountain done by mg, with tiny village in front: http://www.picpaste.de/screenshot_2037376802.png |
15:30 |
Jordach |
Sokomine, there's lots of iron down here |
15:31 |
twoelk |
nice |
15:31 |
Krock |
ehm.. snowy desert? |
15:31 |
Sokomine |
jordach: first mese found on bfd? |
15:31 |
Jordach |
on my server ;34 |
15:32 |
Sokomine |
krock: hm, strange. need to look into that bug |
15:32 |
twoelk |
except for maybe sand bioms should rather produce dunes. That village sure is in danger of a sand anvalanche |
15:32 |
Krock |
exactly. |
15:34 |
Sokomine |
the villagers hope nobody notices :-) |
15:35 |
Jordach |
Sokomine, i may try that with BFD |
15:35 |
twoelk |
maybe they should plant something to fasten the sand |
15:35 |
Sokomine |
ought to work there. the villages are not entirely finished yet (there are still enough things to be done) but they're ready for first testing |
15:36 |
Sokomine |
that'd require them to be there :-) they're not yet. that's something on the todo list |
15:37 |
Sokomine |
(plus it'd require them to be aware of their sourroundings...something almost impossible) |
15:37 |
Sokomine |
guess you'll have to go to their rescue and build something :-) |
15:37 |
Sokomine |
can someone do me a favor, download my mg_villages mod and see if you get the same error as krock? |
15:38 |
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15:38 |
Jordach |
Sokomine, http://youtu.be/On-G909RBpQ |
15:38 |
twoelk |
I once had a screensaver that had Spock inspect the contents of my desktop |
15:38 |
Sokomine |
*g* |
15:38 |
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15:39 |
Sokomine |
jordach: "Dieses Video ist nicht verfügbar." (this video is not available) |
15:39 |
Sokomine |
no idea why. wouldn't run direclty in my browser anyway |
15:39 |
twoelk |
for awareness a villager would need a memory he could read and write to |
15:40 |
twoelk |
maybe a village awareness? |
15:40 |
Sokomine |
even then, it would be beyound their ai |
15:40 |
Sokomine |
we can be happy if they don't jump into the next hole they find |
15:42 |
twoelk |
hm, ondeath-write-to-village-memory-avoid-this-area (othervillagers:"right, ok, will do") |
15:44 |
crazyR |
anyone know what this error is. http://pastebin.com/bAtFktV1 in builtin\game\item.lua:276 |
15:44 |
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15:45 |
Jordach |
Sokomine, https://cdn.mediacru.sh/LfTRItz4q4sF.png |
15:49 |
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15:51 |
Sokomine |
twoelk: hm :) "player seen. avoid by all means!!! hostile creature!!!" might be a very reasonable warning cry :) |
15:52 |
twoelk |
was thinking of some deer behaviour patterns along that line - never got beyond some notes about deer |
15:53 |
Jordach |
oh deer |
15:53 |
Sokomine |
deer behave in a strange way. for some time, we saw a large group next to the road. now it seems to have wandered off elsewhere (or split up or just hidden under the wheat) |
15:54 |
twoelk |
just hit one on the motorway a few weeks ago :-( |
15:54 |
Sokomine |
animal behaviour might help with those mobs |
15:54 |
Sokomine |
oh :-( at least you didn't get harmed |
15:54 |
Jordach |
twoelk, oh deer :3 |
15:56 |
twoelk |
police told us on that stretch (Hamburg-Luebeck) of some 60km they have some 15 dead deer - each day |
15:57 |
Sokomine |
poor deer :-( |
15:57 |
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15:57 |
Sokomine |
perhaps the ones i saw are more intelligent and hide from cars |
15:58 |
twoelk |
roe-deer to be exact |
16:05 |
crazyR |
Anyone know what causes this error. there is no other debug info ERROR[main]: ServerError: error in error handling [C]: in function 'add_node' |
16:05 |
crazyR |
ERROR[main]: Â C:\minetest\bin\..\builtin\game\item.lua:276: in function <C:\minetest\bin\..\builtin\game\item.lua:191> |
16:06 |
Jordach |
>error in error handling |
16:06 |
crazyR |
well yeah i guesed that lol, but im trying to work out why, and how i can fix it :P |
16:07 |
crazyR |
this is the line it refers to: core.add_node(place_to, newnode) |
16:07 |
VanessaE |
that happened when that "lets take out all those asserts" commit went in, didn't it? |
16:07 |
crazyR |
lol who did that? |
16:08 |
VanessaE |
I don't remember. check the commit log :P |
16:11 |
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16:12 |
Krock |
http://i.imgur.com/UJOnfiH.png |
16:13 |
VanessaE |
don't fall off the edge! :) |
16:14 |
_Esteban |
0_0 |
16:14 |
_Esteban |
Hi everyone! |
16:14 |
VanessaE |
hi |
16:14 |
crazyR |
the only addertions related commit i can find is this one 'Remove vector assertions' https://github.com/minetest/minetest/commit/33ca115ae46e6a50290e652d280f1d6afb5e2cf8 |
16:14 |
_Esteban |
Anyone knows what is the visual style used back in 3.1 with the dungeon master? |
16:15 |
Krock |
sprite |
16:15 |
VanessaE |
_Esteban: look at minetest nostalgia game |
16:15 |
VanessaE |
it still uses that old method |
16:15 |
_Esteban |
I used sprite,but it uses the same image for all sides |
16:18 |
Sokomine |
can anyeone else do me a favor and test my mg_villages mod? |
16:19 |
Sokomine |
doesn't require more than downloading the mod and starting it in a new world |
16:19 |
VanessaE |
_Esteban: maybe upright_sprite? |
16:20 |
Calinou |
nope, it's a 6d sprite |
16:20 |
Calinou |
ugly as hell, but you see it from all angles |
16:20 |
Calinou |
Simple Mobs uses upright_sprite (thanks to me) |
16:20 |
Calinou |
used* |
16:21 |
Calinou |
now it's 3D |
16:21 |
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16:21 |
_Esteban |
thanks Calinou, what are the settings I have to add to get it? |
16:21 |
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16:22 |
twoelk |
Sokomine: http://pastebin.com/yYad0QDG |
16:23 |
Sokomine |
twoelk: thanks. same error as the one krock reported. very odd |
16:24 |
_Esteban |
nvm! I found it on the lua_api document, thanks for your time guys! |
16:24 |
Calinou |
OK |
16:25 |
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16:26 |
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16:27 |
Jordach |
!tw https://twitter.com/qikipedia/status/497051695479005185 |
16:27 |
MinetestBot |
Dog countries v. cat countries... (via @brainpicker) pic.twitter.com/FWNZIruhEd (@qikipedia) |
16:37 |
crazyR |
i cnt work it out ive even run it in gdb and no other error messages are coming up |
16:40 |
Calinou |
Sokomine, where's your mg_villages mod? |
16:40 |
Calinou |
I'd like to test it, but I don't find it in either Mod Release or Modding General |
16:41 |
Krock |
Calinou, github ;) |
16:42 |
Sokomine |
calinou: https://github.com/Sokomine/mg_villages it's recommended to use my cottages mod (from random_buildings, but without the other mods in the pack) and my moresnow mod alongside (moresnow only if you have a mapgen with snow) |
16:44 |
Jordach |
WAIT WHAT |
16:44 |
Jordach |
[17:44:00] <Jordach> JD-BFD, cmd status |
16:44 |
Jordach |
[17:44:01] <JD-BFD> # Server: version=0.4.10-dev, uptime=10526.7, max_lag=0.1, clients={Jordach,crazyginger72} |
16:44 |
* Jordach |
calls bullshit on lag |
16:46 |
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16:46 |
sfan5 |
Jordach: 0.1 might actually be right |
16:46 |
crazyR |
its been rounded down |
16:46 |
sfan5 |
meow |
16:48 |
Calinou |
Sokomine, works |
16:49 |
Calinou |
I spawned in a village |
16:50 |
VanessaE |
calinou.diety_mode = true |
16:50 |
VanessaE |
deity* |
16:50 |
Calinou |
why? :P |
16:50 |
VanessaE |
jk :) |
16:51 |
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16:54 |
* Jordach |
is already doing Multiplayer testing |
16:57 |
Calinou |
found another village, far away |
16:57 |
Jordach |
!tell PilzAdam BFD has never been laggy. https://cdn.mediacru.sh/_14HLwQ6a-A3.png |
16:57 |
MinetestBot |
Jordach: I'll pass that on when PilzAdam is around |
16:57 |
Calinou |
the spawn village has atrocious amounts of wheat |
16:59 |
twoelk |
Sokomine: http://pastebin.com/mRWCsh0M |
17:00 |
Krock |
twoelk, got the same :/ |
17:01 |
Calinou |
https://cdn.mediacru.sh/1lQTIoSsh1w0.jpg |
17:01 |
twoelk |
the second try seems to have gotten a bit farther until tilt |
17:04 |
VanessaE |
Sokomine: Y U NO USE random rotation of the wheat?! |
17:04 |
VanessaE |
https://github.com/minetest/minetest/commit/3bf05f020c4ed7b89ab4eb36dde9dc96c4f6811a |
17:05 |
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17:06 |
Sokomine |
random rotation of wheat? sounds good |
17:07 |
twoelk |
Sokomine: tried in Xubuntu, and spawned in village. Seems to be WindowsBuild spezific |
17:08 |
Sokomine |
extremly odd, twoelk. explains why krock and you are having issues |
17:09 |
twoelk |
are you using anything newer than say a week |
17:13 |
twoelk |
the windows client I am using is Krock's minetest-0.4.10-gsmapper from June 21 |
17:14 |
GhostDoge |
gsmapper D: |
17:17 |
twoelk |
ok the official 0.4.10 windows32 client also crashes |
17:18 |
GhostDoge |
twoelk: mingw or msvc? |
17:19 |
twoelk |
the one from the minetest.net homepage |
17:20 |
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17:20 |
GhostDoge |
twoelk: I can see two win32 builds there |
17:21 |
twoelk |
oops there is a choice? |
17:21 |
twoelk |
can't remember |
17:22 |
twoelk |
minetest-0.4.10-win32-msvc.zip should be the one |
17:24 |
Krock |
twoelk, * July 21 |
17:25 |
twoelk |
\games\minetest\minetest-0.4.10-gsmapper_20140721\ <- if I could only read |
17:26 |
Krock |
:3 |
17:41 |
Jordach |
can anyone confirm FPS drops when in the inventory |
17:42 |
* sfan5 |
meows at Jordach |
17:42 |
Jordach |
64fps -> 17fps |
17:43 |
Jordach |
other formspecs do not do this |
17:44 |
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17:45 |
VanessaE |
Jordach: nope. |
17:45 |
VanessaE |
can't confirm that here. |
17:45 |
Jordach |
20140704 build date |
17:46 |
VanessaE |
wait, strike that |
17:46 |
VanessaE |
there is a slight drop for me also |
17:46 |
VanessaE |
but not a huge one like you're seeing. |
17:46 |
VanessaE |
a few fps difference at most, for me |
17:47 |
VanessaE |
5-10 fps, seems to be |
17:47 |
VanessaE |
highly variable |
17:48 |
_Esteban |
Hello |
17:48 |
GhostDoge |
I can't confirm that fps drop :/ |
17:48 |
_Esteban |
Sorry if I am annoying with my questions, really,.. |
17:48 |
_Esteban |
here goes another question: how I use the "- setsprite(p={x=0,y=0}, num_frames=1, framelength=0.2, select_horiz_by_yawpitch=false)"? |
17:48 |
Jordach |
VanessaE, it's like the code for lower fps in esc is being used in the inventory formspec |
17:48 |
sfan5 |
hello |
17:49 |
VanessaE |
Jordach: that's the first thing I thought about but I don't see it here., |
17:52 |
Jordach |
VanessaE, trying with BlockMen'#s latest build |
17:52 |
Jordach |
VanessaE, still drops |
17:52 |
Jordach |
VanessaE, it literally 100%s the CPU while in inventory |
17:53 |
Jordach |
VanessaE, https://cdn.mediacru.sh/couWrSAwUw7t.png |
17:53 |
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17:55 |
VanessaE |
Jordach: maybe that highrez formspec image? |
17:55 |
Jordach |
VanessaE, chests are larger and keep at 62 |
17:56 |
VanessaE |
no idea then |
17:57 |
Jordach |
https://cdn.mediacru.sh/CSj39es1bPbh.png |
17:57 |
Krock |
http://imgur.com/AXl0Mvb |
17:57 |
Krock |
flush flush |
18:04 |
_Esteban |
http://i.imgur.com/lVrWpMc.png |
18:04 |
VanessaE |
you know...some people should just not be allowed near a computer: \https://forum.minetest.net/viewtopic.php?f=4&t=1583&p=150406#p150403 |
18:04 |
VanessaE |
_Esteban: heh |
18:06 |
_Esteban |
^agree |
18:06 |
Calinou |
computer permit! |
18:07 |
_Esteban |
Ik, it doesnt look that special, but I saw a few people reques it and im trying my best |
18:07 |
Exio4 |
turing tarpit |
18:07 |
_Esteban |
request* |
18:13 |
VanessaE |
bbl |
18:13 |
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18:25 |
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18:27 |
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18:27 |
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18:36 |
Jordach |
!tell EvergreenTree mobs now stay even when the server restarts, so no losing the special NPC |
18:36 |
MinetestBot |
Jordach: I'll pass that on when EvergreenTree is around |
18:37 |
* sfan5 |
meows at Jordach |
18:37 |
Krock |
Jordach, new feature or bugfix? |
18:37 |
Jordach |
Krock, removed the stupid feature of tamed mobs only survive server restarts |
18:37 |
Krock |
ah |
18:38 |
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18:38 |
Jordach |
if you happen to get one of the easter egg mobs, then you'll realise that they will live forever...provided they don't go into water |
18:39 |
Jordach |
under certain conditions that they might spawn ;) |
18:43 |
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18:48 |
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18:48 |
crazyR |
has anyone played with this digilines mod yet? https://forum.minetest.net/viewtopic.php?id=6805 |
18:49 |
crazyR |
sorry mod for digilines* |
18:55 |
Krock |
1st time, Access violation <3 |
18:55 |
Krock |
2nd time, crash <3 <3 |
18:57 |
* sfan5 |
meows at Krock |
18:57 |
* Krock |
meows at sfan5 |
18:58 |
* GhostDoge |
squawks at Krockfan5 |
18:59 |
sfan5 |
wat |
18:59 |
GhostDoge |
*barks |
19:00 |
GhostDoge |
!doge |
19:00 |
GhostDoge |
MinetestBot! |
19:00 |
MinetestBot |
GhostDoge! |
19:00 |
sfan5 |
!doge |
19:00 |
MinetestBot |
http://i.imgur.com/v7gjzme.jpg |
19:01 |
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19:01 |
Krock |
"such sponge" HAHAHAH |
19:03 |
sfan5 |
!cat |
19:03 |
MinetestBot |
http://i.imgur.com/rBJgj7d.jpg |
19:04 |
GhostDoge |
TIL The Fairly OddParents is still running |
19:06 |
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19:17 |
crazyR |
guys if i allow while & for in the lua controller will the overheat still com einto affect if it gets too much? |
19:17 |
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19:18 |
Sokomine |
calinou: the people in that village are hungry. i'm afraid the wheat won't be enough in reality to feed a village :-) |
19:20 |
crazyR |
anyone? |
19:20 |
Krock |
!doge |
19:20 |
MinetestBot |
http://i.imgur.com/JphfPur.jpg |
19:21 |
Jordach |
!cat |
19:21 |
MinetestBot |
http://i.imgur.com/0ekIBPl.jpg |
19:21 |
GhostDoge |
!doge |
19:21 |
MinetestBot |
http://25.media.tumblr.com/5b1de230c236cbc6310ae000e1a5cdc2/tumblr_mu7uxmD9i31rdj00zo1_500.jpg |
19:21 |
Jordach |
!cat |
19:21 |
MinetestBot |
http://i.imgur.com/c6nvxLE.jpg |
19:22 |
Jordach |
http://instagram.com/nala_cat :3 |
19:26 |
ShadowNinja |
crazyR: No, it will just lock up your server if someone starts an infinite (or just long) loop. That's why they're disabled. |
19:26 |
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19:26 |
crazyR |
is there anyway to allow them but limit them |
19:26 |
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19:26 |
MinetestBot |
WindHero: 08-06 18:33 UTC <Jordach> might have to steal your DM Temple schem, might make for some fun in BFD |
19:26 |
ShadowNinja |
crazyR: Maybe, with the Async API. But it will be very complex. |
19:27 |
WindHero |
Jordach: sure, just don't steal the credit |
19:27 |
crazyR |
or somehow bump the heat value up by so much on each loop |
19:27 |
ShadowNinja |
(Well maybe not, considering the engine handles the thread pool) |
19:27 |
ShadowNinja |
crazyR: That's impossible. |
19:28 |
Jordach |
WindHero, i even solved the mystery of npc mobs in simple mobs going MIA after server reloads |
19:29 |
WindHero |
neat! |
19:29 |
WindHero |
I also find that mobs in simple mobs hardly even spawn even with a chance of 10 |
19:29 |
Jordach |
WindHero, bull |
19:29 |
Jordach |
loads are spawning in BFD for no reason |
19:30 |
WindHero |
I set DMs to spawn on their statues with a chance of 10 |
19:30 |
WindHero |
it took 5 minutes til I found one |
19:31 |
WindHero |
hmm |
19:31 |
WindHero |
maybe I'll just switch it to hot_cobble |
19:31 |
ShadowNinja |
If this is an ABM, higher chance means lower probability. |
19:32 |
WindHero |
ik |
19:33 |
WindHero |
the default for DMs is something like 7000 |
19:33 |
Jordach |
10 chance is still high, something like ~4 would spawn one per 60 seconds |
19:34 |
WindHero |
I'll test that |
19:45 |
WindHero |
"Come to the geek side... we have (internet) cookies." |
19:46 |
Calinou |
Carbone's mob spawning uses values from 15000 to 25000 |
19:46 |
Calinou |
interval of ABM is 2, but active_block_range is 1 |
19:46 |
Calinou |
rat uses 8000 |
19:46 |
Jordach |
TIL buttons under the chat can be pressed |
19:46 |
Jordach |
click it once, then reopen the formspec and click again |
19:47 |
Jordach |
(once the chat overlaid exits the formspec) |
19:51 |
WindHero |
when I think about it |
19:52 |
WindHero |
these new caves are incredibly similar feeling to the nether |
19:56 |
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19:57 |
WindHero |
That DM Temple was actually my 3rd revision |
19:58 |
WindHero |
the first time I change it was to raise the statue's pedestal up a block |
19:58 |
WindHero |
and the second was to add the treasure chest with ABM and facedir |
19:59 |
GhostDoge |
when I think about it DMs are quite similar to these blazes from MC |
20:01 |
WindHero |
ehhh |
20:01 |
WindHero |
DM's look more threatening if you ask me |
20:01 |
WindHero |
those glowing eyes.... |
20:01 |
GhostDoge |
But DMs are more awesome |
20:02 |
WindHero |
that's what I'm saying ;0 |
20:02 |
WindHero |
*;) |
20:03 |
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20:04 |
Drae |
Hi |
20:04 |
WindHero |
hi |
20:06 |
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20:25 |
WindHero |
Downloading Blender 2.71 now |
20:26 |
Krock |
congrats |
20:26 |
WindHero |
rofl |
20:26 |
* Calinou |
already has Blender 2.7413 |
20:27 |
WindHero |
I just had to wait until I got somewhere without limited internet data |
20:27 |
WindHero |
Calinou: wut |
20:29 |
Krock |
wait, I can't comment anymore under videos? stupid google+ |
20:34 |
Jordach |
i'm already on the 2.72 beta build |
20:35 |
Jordach |
because it has GOD RAYS |
20:35 |
Jordach |
in BI / Cycles |
20:35 |
WindHero |
lol |
20:35 |
WindHero |
I'll admit I haven't been doing much Blender lately |
20:35 |
WindHero |
especially not renders |
20:36 |
WindHero |
lately when I use it, it's to create models for games |
20:38 |
WindHero |
yay, n++ moved on to v.6.6.7 |
20:39 |
WindHero |
I had purposely downloaded 6.6.5 instead of the latest when I started using it, lo |
20:39 |
WindHero |
l |
20:40 |
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21:22 |
Jordach |
twoelk, Sokomine: restarting server |
21:22 |
Jordach |
there we go |
21:27 |
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21:32 |
Jordach |
twoelk, sokomine, going to have to recompile the server |
21:35 |
Jordach |
twoelk, right about now |
21:41 |
twoelk |
I guess I should have noticed something fishy was goin on when I could breath underwater. Respawning will be fun |
21:42 |
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22:02 |
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22:02 |
luke4378 |
Hi he |
22:03 |
luke4378 |
Hi Vanessa |
22:03 |
VanessaE |
hi |
22:03 |
Calinou |
night |
22:03 |
luke4378 |
!eightball is Luke a wizard |
22:03 |
Calinou |
https://forum.minetest.net/viewtopic.php?f=11&t=509&p=150409#p150407 |
22:03 |
Calinou |
oh cool |
22:04 |
Calinou |
will look at it later |
22:04 |
Calinou |
(in before they pronounced my user name, lol) |
22:04 |
Jordach |
luke4378, wrong network |
22:04 |
Calinou |
probably will look without sound anyway |
22:04 |
PenguinDad |
!fortytwoballs :P |
22:05 |
luke4378 |
jordach |
22:06 |
Calinou |
https://forum.minetest.net/viewtopic.php?f=11&t=509&p=104108#p104108 |
22:06 |
Calinou |
whoa, I edited a post I did exactly 1 year ago, without realizing it. |
22:06 |
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22:07 |
PenguinDad |
Editing a post without noticing it :D |
22:08 |
Jordach |
twoelk, online |
22:09 |
VanessaE |
Calinou: haha |
22:10 |
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22:11 |
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22:11 |
oompa |
how to i download mods for minetest 4.10 |
22:11 |
VanessaE |
download them from the forums |
22:11 |
VanessaE |
like you'd download any other file |
22:12 |
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22:12 |
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22:12 |
VanessaE |
unzip, rename if the forum post says to, put in your mods folder, enable in the menu |
22:25 |
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22:25 |
luke4378 |
Hi shadowninja |
22:27 |
luke4378 |
Hi sokomone |
22:30 |
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22:47 |
luke4378 |
Mikal |
22:47 |
mikal[sosa] |
hi |
22:47 |
luke4378 |
Hi mikal |
22:47 |
mikal[sosa] |
hey |
22:47 |
luke4378 |
I'm surprised I'm on irc now |
22:48 |
mikal[sosa] |
me two |
22:48 |
luke4378 |
I'm gonna tell coolcat to get on here |
22:48 |
mikal[sosa] |
okay |
22:50 |
luke4378 |
She is getting on |
22:50 |
luke4378 |
On |
22:51 |
mikal[sosa] |
okay |
22:52 |
mikal[sosa] |
so wassup |
22:58 |
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22:58 |
mikal[sosa] |
hey deezl |
22:58 |
deezl |
howdy |
22:58 |
mikal[sosa] |
man so when i chat on the server dose IRC come up?? |
22:58 |
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22:58 |
luke4378 |
Mins |
22:59 |
luke4378 |
All |
22:59 |
VanessaE |
what server? |
22:59 |
deezl |
no, the server isn't on this cannel |
22:59 |
mikal[sosa] |
oh |
22:59 |
VanessaE |
this is the main Minetest discussion channel, not the Inchra server network. |
22:59 |
deezl |
this is freenode #minetest |
22:59 |
luke4378 |
What is the Chanel called deezle |
22:59 |
mikal[sosa] |
oh really |
23:00 |
mikal[sosa] |
yhea |
23:00 |
deezl |
if you want the IRC channel that the mtz-basic is on, you change the server to "isis.inchra.net" |
23:00 |
mikal[sosa] |
so change the channel |
23:00 |
deezl |
and join #minetest |
23:00 |
deezl |
not the channel, the server |
23:01 |
mikal[sosa] |
still dosent get it |
23:01 |
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23:04 |
mikal[sosa] |
deezl |
23:05 |
deezl |
yes? |
23:06 |
mikal[sosa] |
i still dont get it man:( sorry im frostrated |
23:06 |
VanessaE |
mikal[sosa]: IRC server isis.inchra.net channel #minetest |
23:07 |
VanessaE |
you are on IRC server freenode channel #minetest |
23:07 |
mikal[sosa] |
okay i think i get it now |
23:07 |
deezl |
mikal: when you are at the client page, there is a place to click that says: server and network |
23:08 |
deezl |
you put the server as isis.inchra.net |
23:08 |
mikal[sosa] |
okay i get it now |
23:13 |
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23:20 |
WindHero |
I was thinking the hurricane would miss us, but...... |
23:20 |
deezl |
Is that the famed WindHero of the caverealms mod? |
23:20 |
WindHero |
xD |
23:20 |
WindHero |
I do believe so. |
23:21 |
deezl |
We love that mod on MTZ-Basic |
23:21 |
WindHero |
:D |
23:21 |
WindHero |
great, I'm gald you like it |
23:21 |
WindHero |
*glad |
23:21 |
deezl |
some very stunning realms have spawned there, you should come check them out sometime |
23:22 |
WindHero |
hmm, maybe I will |
23:23 |
WindHero |
I genuinely enjoy working on that mod |
23:24 |
deezl |
It's fantastic. I understand you worked with Zeno` a bit on tweaking some things |
23:25 |
WindHero |
deezl: is it on the public serverlist? |
23:25 |
WindHero |
OH, that's his server! |
23:25 |
deezl |
yes, as "onez` minetest server" |
23:25 |
deezl |
yep. I think we need to change the name to mtz-premium though |
23:25 |
WindHero |
yes, Zeno` has been a great help with the mod |
23:27 |
WindHero |
I still have plenty of ideas to work into the mod though |
23:27 |
deezl |
oh yeah? do tell! |
23:28 |
WindHero |
well |
23:28 |
WindHero |
I don't think I'll get to it anytime soon, but |
23:28 |
WindHero |
https://forum.minetest.net/viewtopic.php?f=11&t=9522#p145501 |
23:28 |
deezl |
lol, ok, I will check it out |
23:30 |
deezl |
oh man...that crystal is phenomenal...it would be interesting to see how that kind of structure could be built on MT |
23:30 |
WindHero |
yeah, it's gonna take me a while to figure it out |
23:30 |
WindHero |
but if i do...... |
23:31 |
deezl |
I think I have a screenshot somewhere of one of the larger realms on mtz, lemme check |
23:32 |
WindHero |
I'm on the server atm |
23:32 |
deezl |
oh cool |
23:33 |
WindHero |
the other plan I have is to make a brightly lit biome with the whole ceiling covered with glowing rock |
23:33 |
WindHero |
and ferns and stuff down below |
23:33 |
deezl |
that would be awesome, kind of like journey to the center of the world |
23:34 |
deezl |
I'd like to see lakes too |
23:34 |
WindHero |
that would be part of that biome |
23:34 |
deezl |
http://picpaste.com/mix_cave_realm-03foTWkj.png |
23:34 |
WindHero |
I tried once before to do that, but it was before I switched generation methods |
23:35 |
deezl |
ah |
23:35 |
deezl |
of course, with creative, I could always make a lake! |
23:35 |
WindHero |
nice pic |
23:35 |
WindHero |
par for cavern size |
23:36 |
WindHero |
during some of my testing earlier, I found one cave some 200-300 blocks tall |
23:36 |
deezl |
I gotta get a screenshot of the one Sokomine found, it's enourmous. I protected the entire thing to keep the kiddies from mining it out |
23:36 |
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23:41 |
deezl |
WindHero: next time you come on, I'll tp you there |
23:42 |
Exio |
hihi |
23:46 |
WindHero |
alright, I just had to do something quick |
23:46 |
WindHero |
I'll hop back on |
23:53 |
WindHero |
I remember how it was only two weeks ago that I finished digging down to the caves on my friend's server |
23:55 |
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