Time |
Nick |
Message |
00:05 |
WindHero |
VanessaE: ping! |
00:05 |
VanessaE |
pong |
00:06 |
WindHero |
hopefully Zeno` wasn't upset over the three new textures, was he? |
00:08 |
VanessaE |
what textures? |
00:08 |
WindHero |
CaveRealms |
00:08 |
WindHero |
I added three new ones |
00:09 |
WindHero |
two of them are textures for a dungeon master statue |
00:09 |
WindHero |
(think black marble) |
00:09 |
WindHero |
and the third is a red crystal |
00:14 |
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00:14 |
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00:27 |
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00:31 |
WindHero |
http://www.ssd.noaa.gov/goes/west/hi/flash-ir4.html |
00:34 |
WindHero |
^this be some bad weather. |
00:37 |
WindHero |
paramat's [projects] mod has 1337 views :3 |
00:41 |
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00:57 |
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01:16 |
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01:19 |
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02:56 |
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02:58 |
paramat |
hmmmm https://forum.minetest.net/viewtopic.php?f=11&t=9577&p=150429#p150429 Unlimited dungeon generator using abm and voxelmanip :P |
02:59 |
VanessaE |
dayum |
02:59 |
Zeno` |
nightum |
03:01 |
Zeno` |
"the catacomb can and will spread through old world areas and destroy your creations" |
03:01 |
Zeno` |
I might install it on my server anyway just for a laugh |
03:25 |
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03:26 |
WindHero |
Zeno`: pingu! |
03:31 |
WindHero |
:x |
03:31 |
WindHero |
just realized it's actually 4 textures |
03:32 |
WindHero |
there's the embedded red crystal too... |
03:36 |
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03:36 |
Zeno` |
WindHero, hi :) |
03:37 |
WindHero |
how goes it? |
03:37 |
Zeno` |
I tried out v0.4 last night singleplayer... lots of fun |
03:37 |
Zeno` |
I'm good; how are you? |
03:37 |
WindHero |
glad to hear it :) |
03:37 |
WindHero |
pretty good |
03:37 |
WindHero |
prepping for an imminent hurricane or two :P |
03:38 |
Zeno` |
this early in the year? |
03:38 |
WindHero |
(by prepping I mean being completely apathetic about it until the last minute) |
03:38 |
Zeno` |
oh wait... you're northern |
03:38 |
WindHero |
eh, they usually miss |
03:38 |
Zeno` |
yeah |
03:38 |
WindHero |
last time a hurricane actually hit was 1992 |
03:38 |
Zeno` |
build a dungeon to hide in until it passes |
03:38 |
WindHero |
one came close several years ago |
03:38 |
WindHero |
xD |
03:39 |
Zeno` |
we've had some bad cyclones (i.e. hurricanes) the last few years in AU |
03:39 |
Zeno` |
and lots of bad tropical lows that were not bad enough for the hurricane/cyclone designation |
03:40 |
Zeno` |
you should make a hurricane mod |
03:40 |
Zeno` |
since you like Wind |
03:40 |
WindHero |
lol |
03:40 |
WindHero |
yeah.......... |
03:40 |
WindHero |
except it wouldn't be easily done in MT |
03:40 |
WindHero |
not very good player physics |
03:41 |
Zeno` |
just vmanip random areas where people have built and replace every node with air or sand or something |
03:41 |
WindHero |
and the entities would be a pain for the whirlwinds |
03:41 |
Zeno` |
so they only see the aftermath |
03:41 |
WindHero |
I think I'll pass..... |
03:41 |
WindHero |
who's gonna use a griefing mod? |
03:41 |
Zeno` |
I got griefed! err no, that was a cyclone... carry on |
03:41 |
WindHero |
on a server, anyway. |
03:41 |
Zeno` |
lol |
03:42 |
Zeno` |
probably nobody :) |
03:42 |
WindHero |
I, Server, have griefed all your homes! Mwahahaha. (trollolololol) |
03:42 |
Zeno` |
teleport players to random locations after the hurricane as well |
03:42 |
Zeno` |
hundreds of km away and disable any spawn or home mods |
03:43 |
WindHero |
:P |
03:43 |
WindHero |
I'm actually more interested in making a mapgen right now |
03:43 |
Zeno` |
yes... now caverealms |
03:43 |
Zeno` |
is making the dungeons optional an option? |
03:44 |
Zeno` |
I mean where the schematics are placed... I don't think they will suit my next world :( |
03:44 |
WindHero |
actually not... |
03:44 |
WindHero |
I suppose I could make it so |
03:44 |
Zeno` |
I meant to look at your changes but haven't had a chance yet |
03:45 |
Zeno` |
it'd be yucky having a whole bunch of if (enable_dungeons) is the code though (maybe) |
03:45 |
Zeno` |
s/is/in |
03:46 |
Zeno` |
So I'm not sure... maybe I'll fork :P |
03:46 |
WindHero |
it's easy to get around that ;) |
03:46 |
WindHero |
two ways: |
03:46 |
WindHero |
it only takes two of those blocks in either method |
03:46 |
WindHero |
have it refuse to place the schematic placers, or |
03:47 |
WindHero |
have the schematic placers check, and put fire instead if disabled |
03:47 |
Zeno` |
that'd work I suppose |
03:47 |
Zeno` |
is it real fire? |
03:47 |
Zeno` |
I haven't looked yet |
03:48 |
Zeno` |
Oh, I LOVE the hot cobble idea |
03:48 |
Zeno` |
VanessaE will have to make a texture :D |
03:48 |
* Zeno` |
hides |
03:50 |
* VanessaE |
hides too |
03:51 |
* WindHero |
pulls Zeno` and VanessaE out fo hiding |
03:51 |
WindHero |
*of |
03:51 |
Zeno` |
We're playing hide-and-seek |
03:51 |
WindHero |
well I foundya |
03:51 |
Zeno` |
oh |
03:51 |
Zeno` |
xD |
03:52 |
WindHero |
yes, it's a special fire node called caverealms:constant_flame |
03:52 |
WindHero |
exactly like default fire, except it doesn't expire |
03:53 |
VanessaE |
you mean like fake_fire? |
03:54 |
WindHero |
yeah |
03:54 |
WindHero |
but still burns stuff |
03:54 |
VanessaE |
ohh |
03:54 |
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03:54 |
Zeno` |
so.... pfire? |
03:54 |
VanessaE |
well I can just copy HDX's fake fire texture for that :) |
03:54 |
WindHero |
yup :) |
03:55 |
WindHero |
new textures: dm_stone, stone_eyes, ruby_ore, ruby_crystal |
03:55 |
Zeno` |
I'm going to set up a big line of hot cobble for my fire walking demo |
03:55 |
WindHero |
hot_cobble |
03:55 |
WindHero |
:D |
03:55 |
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03:56 |
WindHero |
Jordach is convinced that hot cobble looks a lot like his molten stone texture |
03:56 |
WindHero |
(well, maybe not convinced, but he pointed it out) |
03:57 |
WindHero |
I'm playing with a synthesizer VST :D |
03:59 |
WindHero |
the official name of the fire node is caverealms:constant_flame |
03:59 |
WindHero |
it's also present in SkyLands' volcanic biome |
04:04 |
WindHero |
http://www.youtube.com/watch?v=09RUuTAM2H0 |
04:04 |
WindHero |
^I wanna make a minetest video with that music |
04:08 |
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04:10 |
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04:15 |
WindHero |
Zeno`, I finally visited your server today |
04:16 |
Zeno` |
really? cool :) |
04:16 |
Zeno` |
how was it? :3 |
04:16 |
WindHero |
deezl was so kind as to teleport me to a cave Sokomine found |
04:16 |
WindHero |
it's neat! |
04:16 |
Zeno` |
cheers :) |
04:17 |
WindHero |
So many shops with crystals used in the building @.@ |
04:17 |
Zeno` |
lol yep |
04:17 |
Zeno` |
told you they were popular |
04:17 |
WindHero |
heheh |
04:17 |
Zeno` |
if the cave deezl took you to had jungle trees, that's the cave I found |
04:18 |
WindHero |
nope, it was a single large one that was completely protected in Sokomine's name |
04:18 |
WindHero |
left completely natural |
04:18 |
Zeno` |
sokomine said she didn't like being underground, but then I noticed she was nearly always underground after that cave hehe |
04:19 |
WindHero |
rofl |
04:19 |
WindHero |
...what have I done? :3 |
04:20 |
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04:21 |
Zeno` |
I don't know the playernames, but a group of 3 or 4 have built their fortress in a caverealm hehe |
04:21 |
Zeno` |
I dunno... you made underground popular :p |
04:23 |
WindHero |
well good, minetest has enough of it :P |
04:23 |
Zeno` |
:) |
04:24 |
WindHero |
just like it has a ton of sky |
04:24 |
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04:25 |
Zeno` |
I still can't believe you had the same idea (a "caverealms") at the same time as I did, but you implemented it first so I was happy xD |
04:28 |
Zeno` |
you stole my idea! hehe j/k |
04:28 |
WindHero |
riiiiiiiiiiiight |
04:29 |
WindHero |
I'd been sitting on the idea for a while, iirc |
04:29 |
WindHero |
what'd be really neat: a sort of VerticalTest |
04:29 |
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04:29 |
WindHero |
with some 4 or 5 sky mods and another 4 or 5 underground mods |
04:30 |
WindHero |
space with planetoids |
04:30 |
WindHero |
moonrealms |
04:30 |
WindHero |
skylands |
04:30 |
WindHero |
surface |
04:30 |
WindHero |
subterrain |
04:30 |
WindHero |
caverealms |
04:30 |
WindHero |
nether |
04:30 |
WindHero |
VOID |
04:30 |
WindHero |
^kinda in a pattern like that |
04:31 |
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04:32 |
WindHero |
anyway, gtg now |
04:32 |
WindHero |
ja ne! |
04:33 |
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04:34 |
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05:38 |
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05:48 |
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05:48 |
Erikas0012 |
Hello |
05:48 |
jp__ |
Hello. |
05:48 |
Erikas0012 |
Anyone up for the main game? |
05:49 |
Erikas0012 |
jp_ how about you? |
05:49 |
jp__ |
How so ? |
05:50 |
Erikas0012 |
I mean,do you wanna play Minetest? |
05:51 |
jp__ |
No, too busy now. |
06:26 |
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07:37 |
Matsetes |
09:33:20: ERROR[main]: A serialization error occurred: 09:33:20: ERROR[main]: ServerEnvironment::loadMeta(): EnvArgsEnd not found 09:33:20: ERROR[main]: The server is probably running a different version of Minetest. |
07:37 |
Matsetes |
What does that mean? |
07:40 |
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07:40 |
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07:42 |
ThatGraemeGuy |
Matsetes: looks like the server may be running a different version of minetest ;-) |
07:42 |
Matsetes |
It's a singleplayer game |
07:42 |
Matsetes |
And it worked right until this morning |
07:42 |
ThatGraemeGuy |
or perhaps your world's env_meta.txt file is somehow broken |
07:43 |
Matsetes |
It's empty |
07:43 |
ThatGraemeGuy |
there you go |
07:43 |
Matsetes |
An empty file |
07:44 |
ThatGraemeGuy |
Matsetes: see http://wiki.minetest.net/Troubleshooting#.E2.80.9CServerEnvironment::loadMeta.28.29:_EnvArgsEnd_not_found.E2.80.9D |
07:44 |
Matsetes |
Can I put an old version of that file? |
07:45 |
Matsetes |
Ok lol |
07:45 |
ThatGraemeGuy |
yes it isn't terribly important what exact values are in the file, just that it has the correct format |
07:46 |
Matsetes |
I think it's time to make regular backup of my world... =) |
07:46 |
Matsetes |
Thanks a lot! I was already thinking to kill myself |
07:46 |
ThatGraemeGuy |
that sounds like a great idea |
07:46 |
ThatGraemeGuy |
the backup, not the suicide :-o |
07:47 |
ThatGraemeGuy |
you still there? |
07:47 |
ThatGraemeGuy |
:-o |
07:47 |
Matsetes |
Yes ;) |
07:47 |
ThatGraemeGuy |
:-p |
07:49 |
Matsetes |
I use the world for videos on Youtube... It will be a terrible idea to compromise the world O.O |
07:51 |
Calinou |
hi |
07:51 |
Matsetes |
Hi! |
07:52 |
Matsetes |
Is there a good mod for lights? |
07:52 |
Matsetes |
The ones in mesecon are too expansive... |
07:52 |
Calinou |
More Blocks :P |
07:52 |
Calinou |
/giveme moreblocks:super_glow_glass -1 |
07:53 |
Calinou |
Map Tools has invisible light sources too |
07:53 |
ThatGraemeGuy |
homedecor also has a variety of lights |
07:53 |
Matsetes |
I have homedecor and moreblocks |
07:54 |
Matsetes |
What's the name of lights of homedecor? |
07:54 |
ThatGraemeGuy |
uhhhh |
07:54 |
ThatGraemeGuy |
search for string "light" using an inverntory mod? :-) |
07:54 |
Matsetes |
Ok, the glowlight |
07:55 |
Matsetes |
And what about coloured lights? |
07:55 |
ThatGraemeGuy |
that's a bit racist :-o |
07:55 |
* ThatGraemeGuy |
runs |
07:55 |
Matsetes |
=D |
07:55 |
Matsetes |
I'm not racist =,( |
07:56 |
* Matsetes |
cry |
07:56 |
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07:56 |
Krock |
hi |
07:56 |
Matsetes |
Hi |
07:57 |
ThatGraemeGuy |
Matsetes: not sure about other colours :-/ |
07:58 |
Matsetes |
Ok, no problem |
07:58 |
Matsetes |
I will see later on the forum =) |
07:58 |
Matsetes |
Bye =) |
08:01 |
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08:04 |
jp__ |
The last MT-dev (from yesterday) is quite slow when scrolling the inventory pages... |
08:13 |
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08:40 |
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08:41 |
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08:45 |
Calinou |
1,000 comment karma on reddit! |
08:50 |
Krock |
woo! |
08:50 |
jp__ |
Krock : your cart mod is forked from the 'lag01' one ? |
08:50 |
Krock |
jp__, nope, from pilzadam |
08:50 |
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08:51 |
jp__ |
3 forks on this thread... Idl which is the best :/ |
08:51 |
jp__ |
idk* |
08:51 |
Krock |
:3 |
08:51 |
Krock |
mine is the fastest |
08:51 |
jp__ |
But you're naturally partial... |
08:51 |
Krock |
xD |
08:52 |
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08:53 |
jp__ |
OK, picked the Krock one. |
08:53 |
Krock |
yay! |
08:55 |
jp__ |
Ah, error on init.lua... |
08:55 |
jp__ |
init.lua:17: attempt to concatenate field 'modpath' (a nil value) |
08:55 |
Krock |
wut? |
08:56 |
Krock |
jp__, you need to rename the folder |
08:56 |
jp__ |
something not work on this line : dofile(boost_cart.modpath.."/functions.lua") |
08:56 |
jp__ |
I rename to 'cart' |
08:57 |
Krock |
https://github.com/SmallJoker/boost_cart/blob/master/init.lua#L6 |
08:57 |
Krock |
but it's compatible to the carts mod |
08:58 |
jp__ |
Ah yeah, I haven't saw the 'boost'. |
08:58 |
jp__ |
-_- |
09:03 |
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09:03 |
jp__ |
BlockMen: https://forum.minetest.net/viewtopic.php?p=150445#p150445 |
09:04 |
jp__ |
Feel free to pick my model for your mod. |
09:05 |
BlockMen |
jp__, will consider to do that |
09:05 |
BlockMen |
looks indeed good |
09:06 |
jp__ |
Thanks. |
09:22 |
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09:32 |
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09:36 |
Krock |
BlockMen, is it 100% compatible to pilzadam's bed mod? |
09:37 |
BlockMen |
no |
09:37 |
Krock |
ah |
09:53 |
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10:30 |
MinetestBot |
GIT: paramat commited to minetest/minetest_game: Fix boat flying up and some tweaks 5b5aa49 2014-08-07T12:27:40+02:00 http://git.io/ULmJcA |
10:32 |
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10:34 |
rubenwardy |
Hi all! |
10:34 |
sfan5 |
Hi rubenwardy |
10:34 |
PenguinDad |
Hello rubenwardy |
10:43 |
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10:46 |
MinetestBot |
GIT: Jat15 commited to minetest/minetest_game: Add API doors : Sound for door open and close. 5dbc738 2014-08-07T12:42:37+02:00 http://git.io/ljvP9A |
10:50 |
Erikas0012 |
Hey,anyone wanna play? |
10:58 |
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11:02 |
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11:13 |
Krock |
!tell Rhys happy b-day |
11:13 |
MinetestBot |
Krock: I'll pass that on when Rhys is around |
11:20 |
PenguinDad |
Krock: !tell me We are doomed! :P |
11:20 |
* sfan5 |
meows at PenguinDad |
11:21 |
Krock |
!tell PenguinDad We are doomed! :P |
11:21 |
MinetestBot |
Krock: I'll pass that on when PenguinDad is around |
11:21 |
PenguinDad |
Yay! |
11:21 |
MinetestBot |
PenguinDad: 08-07 16:21 UTC <Krock> We are doomed! :P |
11:21 |
* PenguinDad |
pets sfan5 |
11:22 |
* sfan5 |
purrs |
11:31 |
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11:39 |
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11:49 |
MinetestBot |
GIT: zeframfysh.org commited to minetest/minetest_game: Fix door hardness detection for open/close sounds a1aee9a 2014-08-07T13:47:01+02:00 http://git.io/zeVZbw |
11:52 |
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12:00 |
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12:10 |
BlockMen |
Krock, https://github.com/BlockMen/beds/tree/dev |
12:10 |
BlockMen |
feedback if it works plz ;) |
12:12 |
Krock |
BlockMen,okay |
12:16 |
Krock |
BlockMen, http://pastebin.com/p8maExpy |
12:16 |
BlockMen |
well, you need 0.4.10 ofc |
12:17 |
BlockMen |
*of _Game |
12:17 |
Krock |
ah, MTG depends |
12:18 |
BlockMen |
i should add it to the topic aswell i guess |
12:18 |
Krock |
solved by removing 2 lines :) |
12:20 |
BlockMen |
^ then it could be that players are standing in beds again, but for testing it should be enough, yes :P |
12:25 |
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12:40 |
PenguinDad |
My beds look a bit headless https://cdn.mediacru.sh/k1rswy3gO4Bu.png |
12:42 |
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12:44 |
BlockMen |
PenguinDad :\ |
12:44 |
BlockMen |
how to reproduce? |
12:45 |
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12:46 |
PenguinDad |
Place a bed then place another bed so that their heads would be in the same position |
12:59 |
BlockMen |
PenguinDad, thx. fixed here: https://github.com/BlockMen/beds/commit/df313881ee132d3ec0c00915f298a612067a231e |
13:02 |
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13:04 |
PenguinDad |
Yep works now |
13:11 |
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13:11 |
MinetestBot |
PilzAdam: 08-06 21:57 UTC <Jordach> BFD has never been laggy. https://cdn.mediacru.sh/_14HLwQ6a-A3.png |
13:14 |
Krock |
BlockMen, that's a bit dangerous: https://github.com/BlockMen/beds/blob/master/nodes.lua#L4 |
13:26 |
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13:35 |
Jordach |
please tell me i'm not on weed |
13:35 |
Jordach |
or high |
13:35 |
Jordach |
>MinetestBot >InchraNet |
13:38 |
* PenguinDad |
thinks he's on wheat too |
13:54 |
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13:58 |
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14:03 |
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14:22 |
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14:24 |
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14:25 |
jojoa1997 |
how do you all rponounce linux? is it like L(eye)nux or l(in)nux |
14:25 |
Jordach |
2) |
14:26 |
jojoa1997 |
thought so thanks |
14:28 |
zash |
how very relevant to this channel |
14:28 |
Exio4 |
i pronounce it like linux :D |
14:31 |
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14:39 |
Jordach |
...so i made a more detailed but still simple minecart https://cdn.mediacru.sh/lCGkAPw7OKFx.png |
14:43 |
BlockMen |
^ looks nice |
14:44 |
Jordach |
BlockMen, actually going to do something with that |
14:44 |
BlockMen |
rollercoaster? :) |
14:45 |
Krock |
Jordach, I'd be interested to use that one instead of the old one :3 |
14:45 |
Jordach |
Krock, it isn't an actual full cube |
14:47 |
Krock |
Jordach, nah. doesn't matter |
14:54 |
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14:56 |
twoelk |
Jordach, how are you going to paste the textures to the inside? If it is a nodebox that is. |
14:56 |
Jordach |
twoelk, not a nodebox |
14:56 |
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14:59 |
Emperor_Emeralds |
Anyone have a copy of mauvbics old mods? |
15:02 |
twoelk |
some are in Riventest (the subgame) and others might be on OldCoder's webpage |
15:03 |
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15:05 |
Emperor_Emeralds |
Riventest was taken down |
15:06 |
twoelk |
Emperor_Emeralds: https://forum.minetest.net/viewtopic.php?f=9&t=9446 for Riventest and http://minetest.org/data/gamezips/index.html for old stuff |
15:07 |
twoelk |
uh? zip still seems downloadable |
15:07 |
Emperor_Emeralds |
thanks |
15:08 |
twoelk |
OldCoder also has an archive of old mods but does not state the author |
15:10 |
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15:15 |
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15:16 |
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15:21 |
Jordach |
https://cdn.mediacru.sh/_kDrGb3TL2yU.png |
15:22 |
sfan5 |
meow |
15:24 |
sfan5 |
Jordach: standing in a cart? |
15:24 |
Jordach |
working on it |
15:24 |
Jordach |
sfan5, home yet? |
15:24 |
sfan5 |
no |
15:24 |
sfan5 |
I just happens to wget that image |
15:24 |
sfan5 |
happened* |
15:28 |
twoelk |
sfan5: still enjoying the seaside? |
15:28 |
sfan5 |
twoelk: yes |
15:29 |
Exio4 |
you're not enjoying it enough ... |
15:29 |
Exio4 |
... you're in irc, right? |
15:30 |
twoelk |
went bathing in the Baltic two weeks ago. Had terific waves. Not so often on the Baltic side |
15:30 |
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15:31 |
sfan5 |
Exio4: yes |
15:31 |
sfan5 |
Exio4: but I was at the sea the last 2 hrs |
15:31 |
sfan5 |
o/ Calinou |
15:31 |
Calinou |
hi |
16:06 |
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16:06 |
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16:09 |
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16:19 |
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16:20 |
Jordach |
there is no need to be upset |
16:20 |
Jordach |
https://cdn.mediacru.sh/288sAnPFGh6w.png |
16:33 |
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16:36 |
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16:36 |
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16:38 |
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16:41 |
Krock |
Jordach, I'd like to see it uphill |
16:42 |
Jordach |
Krock, it should work |
16:43 |
Jordach |
https://cdn.mediacru.sh/0zVyP2Bx0o2W.png |
16:43 |
Krock |
Jordach, and the feets are ... stuck in the rails? |
16:43 |
Jordach |
Krock, solved that |
16:43 |
Krock |
neat |
16:43 |
Jordach |
exactly aligned |
16:44 |
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16:48 |
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16:51 |
Jordach |
the hitbox will always fit even if it's the wrong way round https://cdn.mediacru.sh/Gr3QcqQ1Ap7c.png |
16:56 |
Krock |
uuh |
16:56 |
Krock |
next step: try to make collision box better |
16:57 |
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16:58 |
Jordach |
Krock, rotating collision boxes == better |
16:58 |
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16:58 |
Krock |
k |
16:58 |
MinetestBot |
LemonLake: 08-07 20:36 UTC <Jordach> https://www.youtube.com/watch?v=727zX-wh_J0 NSFW |
17:00 |
Jordach |
and new inv + wield images https://cdn.mediacru.sh/UYoen8F0mESd.png |
17:12 |
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17:17 |
Jordach |
TIL Boats are smooth moving |
17:17 |
* Krock |
's carts move smoothly, too :) |
17:19 |
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17:20 |
Calinou |
rotating collision boxes are infinitely hard |
17:20 |
Megaf |
Hi you |
17:20 |
Calinou |
please stick to 16 × 16 item textures |
17:20 |
Calinou |
you avoid issues and decrease file size |
17:20 |
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17:23 |
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17:26 |
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17:26 |
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17:28 |
OldCoder |
twoelk, Actually I think I do |
17:28 |
OldCoder |
It's a copy of the .ru archive |
17:28 |
OldCoder |
Which I think includes the author in the path; not sure |
17:32 |
twoelk |
for people searching for old mods that might be interesting information |
17:33 |
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17:34 |
twoelk |
as far as I remember one cannot see who made the mod before opening the zip and looking for information in some license or other included file |
17:35 |
Calinou |
john_minetest, I've seen a Rainbow Dash on some flat creative server |
17:35 |
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17:35 |
Megaf |
Hi you |
17:50 |
Sokomine |
hi |
17:51 |
Sokomine |
i'm still puzzled about that error windows user reported with my analyze_mts-routine |
17:51 |
Krock |
two windows users :3 |
17:52 |
Sokomine |
twoelk was using your build, wasn't he? |
17:52 |
Sokomine |
might be intresting to see if other builds have similar problems |
17:52 |
Sokomine |
perhaps there's something wrong with the file and it does not have any effects under linux |
17:53 |
Krock |
there haven't been any changes which could affect that |
17:53 |
Sokomine |
no. it's more likely something related to lua as such |
17:54 |
Sokomine |
do you use luajit? |
17:58 |
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18:02 |
Krock |
Sokomine, yes i do |
18:03 |
Krock |
run_in_place, gettext, sound, curl, luajit |
18:06 |
Sokomine |
hm. maybe luajit is diffrent from normal lua there? |
18:06 |
Sokomine |
can you try with another built? |
18:09 |
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18:10 |
Krock |
Sokomine, already did with the official mingw one |
18:10 |
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18:10 |
Krock |
but it has luajit too |
18:22 |
twoelk |
Sokomine: and I had similar results with the officiall msvc built |
18:22 |
* rubenwardy |
gave up on SDL, and is using pygame instead |
18:28 |
twoelk |
Sokomine: and similar with the Blockman build from 2014-06-27 |
18:32 |
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18:33 |
twoelk |
Sokomine: and similar with minetest-0.4.9-5fb8778-sfan-20140623 :-( |
18:34 |
Krock |
twoelk, I think i will give same results until minetest 0.4.8 |
18:34 |
Krock |
(where VM has ben added) |
18:34 |
twoelk |
maybe windows cant handle the path? |
18:35 |
Krock |
it can open them but not read |
18:35 |
Krock |
seems like Lua thinks, the file is at the end already |
18:37 |
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john_minetest left #minetest |
18:44 |
twoelk |
the list of mts files in the debug is not complete so maybe it trips while analyzing |
18:46 |
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18:50 |
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18:59 |
Sokomine |
twolk: ah. thank you for checking it out! |
18:59 |
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18:59 |
Sokomine |
still odd why there seems to be an error. maybe the file is smaller than expected? |
19:00 |
Sokomine |
yes. it always fails at the same file. which is odd |
19:00 |
Jordach |
WTF |
19:01 |
Jordach |
https://cdn.mediacru.sh/37mEXk_0JT9D.png |
19:01 |
Jordach |
just void, nothing else |
19:01 |
Jordach |
the server completely stops responding and doesn't produce a hanging state |
19:02 |
Calinou |
it's not void, it's ignore |
19:02 |
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19:02 |
Calinou |
nice GodMode icon :p |
19:04 |
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19:10 |
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19:12 |
Krock |
Jordach, for me, a rejoin helped |
19:12 |
Krock |
and you still didn't fix that texture :3 |
19:12 |
Jordach |
Krock, this is still occuring |
19:12 |
Krock |
uh |
19:12 |
Jordach |
removing BlockMen's beds allieviates it |
19:12 |
Jordach |
(it's due to loading of the bed spawn file) |
19:12 |
* Krock |
can't find any fail in his beds mod |
19:13 |
Krock |
..anymore |
19:15 |
BlockMen |
he changed the code himself |
19:15 |
BlockMen |
and then blamed me -.-' |
19:15 |
BlockMen |
https://github.com/Jordach/big_freaking_dig/commit/9fbad6587923d401fd9c8794a48d271f77ec8471#diff-9a854be4b2c0541550ae6a2789f244b3R14 |
19:15 |
Jordach |
https://github.com/Jordach/big_freaking_dig/commit/48b8fdbe35d0b38ce514aa3c985a69d9451f2556 |
19:18 |
rubenwardy |
Silly Jordach with binary genders |
19:18 |
Jordach |
rubenwardy, genders is actually expandable |
19:18 |
Jordach |
very much so] |
19:18 |
Jordach |
just assign model = 2 for another model |
19:20 |
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19:21 |
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19:21 |
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19:22 |
* Jordach |
grabs popcorn while c55 goes nuts over RBA |
19:22 |
Jordach |
at least it wasn't near half the smooth lighting engine :3 |
19:22 |
twoelk |
Sokomine: hopefully not church_2 that I just noticed in the schems folder :-) |
19:23 |
Sokomine |
twoelk: no, don't worry. church_2 is read by a diffrent routine :-) |
19:24 |
Sokomine |
twoelk: though you ought to expand church2 with nodes from cottages. the rest of the village needs that mod anyway :-) |
19:24 |
twoelk |
so somewhere between c_bank and c_bank2 ? |
19:24 |
Calinou |
what is "absheight" flag for ore generation? |
19:26 |
twoelk |
well it is modelled of them dazzling white chalk churches in Denmark and just south of the border |
19:27 |
Sokomine |
twoelk: most likely in c_bank, yes |
19:27 |
PenguinDad |
Calinou: https://github.com/minetest/minetest/blob/17345404bad71989238d492ed2e23c97f5681065/doc/lua_api.txt#L487 |
19:27 |
twoelk |
to be honest some ideas for the church came from a similar Lego modell of the sixties |
19:28 |
twoelk |
the strange setback of the roof for example |
19:31 |
twoelk |
ugh, checking against a list in buildings.lua? that doesn't let me just rename files to exclude processing? |
19:32 |
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19:33 |
Calinou |
thanks PenguinDad :) |
19:34 |
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19:41 |
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frecel joined #minetest |
19:47 |
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19:48 |
zsoltisawesome_ |
hi all |
19:48 |
Krock |
rename zo Zsolisawesomepls |
19:48 |
zsoltisawesome_ |
cant |
19:48 |
zsoltisawesome_ |
already in use |
19:49 |
Krock |
oh |
19:49 |
* sfan5 |
meows at Krock |
19:49 |
* Krock |
sfan5s meow |
19:49 |
* zsoltisawesome_ |
slaps sfan5 |
19:49 |
zsoltisawesome_ |
no! |
19:49 |
Jordach |
BFD: buggiest it's ever been! |
19:49 |
zsoltisawesome_ |
yay! bugs to squash |
19:50 |
zsoltisawesome_ |
I think I have gotten to the point where computers are getting boring |
19:50 |
zsoltisawesome_ |
;( |
19:50 |
LemonLake |
Hiya zsolt! |
19:51 |
LemonLake |
Hows the you been? |
19:52 |
* sfan5 |
licks zsoltisawesome_ |
19:52 |
zsoltisawesome_ |
fine |
19:52 |
zsoltisawesome_ |
i'm 14 now |
19:52 |
Calinou |
hi |
19:52 |
LemonLake |
happy birthday :p |
19:53 |
Jordach |
it's Rhys' bday as well |
19:53 |
LemonLake |
it's everyones birthday |
19:53 |
LemonLake |
i should be celebrating really, but all i end up doing is spending my entire day drawing |
19:53 |
PenguinDad |
I still have to wait ~4 months until I get 14 :( |
19:53 |
Krock |
zsoltisawesome_, left you a !tell message but seems like you'll never get it |
19:54 |
Krock |
I have to wait N/A months until I get 14 |
19:54 |
zsoltisawesome_ |
Krock: ha |
19:54 |
zsoltisawesome_ |
well, it was on the 4th |
19:56 |
Jordach |
and if you were kind enough to me i would have paid for one game on steam or GoG or elsewhere |
19:56 |
PenguinDad |
So you got to the point where computers are boring and girls are very interesting? :> |
19:58 |
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19:58 |
Drae |
Hi |
19:59 |
Krock |
PenguinDad, that's a no-go question :P |
19:59 |
Krock |
Hi Drä |
19:59 |
Drae |
U know what I can't gtg |
20:08 |
PenguinDad |
Krock: then it's a yes-run or yes-walk question :P |
20:09 |
* Krock |
facehoofs |
20:09 |
|
Fohlen left #minetest |
20:12 |
Calinou |
yes-crouch |
20:13 |
|
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20:14 |
PenguinDad |
Oh no the Fohlen left |
20:14 |
sfan5 |
PenguinDad: pls |
20:15 |
Jordach |
yes mein furher :3 |
20:15 |
sfan5 |
wat |
20:17 |
Calinou |
kraft. |
20:21 |
|
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20:37 |
Jordach |
sfan5, https://wavo.me/wavoexclusives/savant-protos-exclusive-full-album-stream |
20:38 |
Jordach |
!tw https://twitter.com/SavantOfficial/status/497475206156267522 |
20:38 |
MinetestBot |
Have a listen. Share it. Repeat. http://fb.me/3iHx1wgDh (@SavantOfficial) |
20:39 |
* PenguinDad |
faints |
20:43 |
|
proller joined #minetest |
20:44 |
Jordach |
PenguinDad, activate the /dev/audio/ | lame output.mp3 |
20:45 |
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WindHero joined #minetest |
20:45 |
Jordach |
hai der WindHero |
20:45 |
WindHero |
ohai, Jordach |
20:46 |
WindHero |
how goeth things in Hawaii's antipodes? |
20:46 |
WindHero |
*near |
20:47 |
Jordach |
WindHero, https://wavo.me/wavoexclusives/savant-protos-exclusive-full-album-stream |
20:47 |
Calinou |
night |
20:47 |
WindHero |
'night, Calinou |
20:48 |
* Jordach |
waits for Protos on Spotify for syncage |
20:48 |
WindHero |
it's neat when groups do that... |
20:49 |
Jordach |
WindHero, Savant is well, let's say has issues like me and releases often and publicly |
20:49 |
WindHero |
xD |
20:50 |
WindHero |
I get that way a bit too when I really get into developing a mod |
20:50 |
WindHero |
for example, if someone doesn't post on CaveRealms within then next 20-30 minutes, I'll be making my third post in a row due to another update :P |
20:50 |
zsoltisawesome_ |
WindHero! |
20:51 |
Jordach |
WindHero, i made a modified version of Pilz's carts |
20:51 |
WindHero |
zstol! |
20:51 |
WindHero |
Jordach: I saw |
20:51 |
WindHero |
*zsolt |
20:51 |
WindHero |
I |
20:51 |
zsoltisawesome_ |
sorry I vanished from existance |
20:51 |
WindHero |
will have to download later |
20:51 |
WindHero |
hey, things happen |
20:51 |
zsoltisawesome_ |
UGH! |
20:52 |
zsoltisawesome_ |
steam! stop offering me free games to fill my hard drive with! |
20:52 |
Jordach |
zsoltisawesome_, i don't have that issue |
20:52 |
Jordach |
just play TF2 |
20:52 |
zsoltisawesome_ |
already have that |
20:52 |
WindHero |
I try to avoid that by sticking with consoles/handhelds |
20:52 |
WindHero |
SSBB for lyfe |
20:53 |
zsoltisawesome_ |
what sucks is that the thing doesn't respond to mouse movement for like 2 seconds after i move |
20:53 |
zsoltisawesome_ |
WindHero: Same |
20:53 |
WindHero |
or just TRY to play Kid Icarus on level 9 difficulty |
20:53 |
WindHero |
*Uprising |
20:53 |
zsoltisawesome_ |
:O |
20:54 |
Jordach |
WindHero, i'm one of the few who can go beyond level 45 on Tetris DS |
20:54 |
WindHero |
funny how I can beat 5 consecutive stages of Mega Man 1 without getting a game over, but only am on level 2 of the original Kid Icarys |
20:54 |
WindHero |
*Icarus |
20:54 |
WindHero |
Jordach, with a classic tetris game, my dad got up to level 144 or so once |
20:54 |
Jordach |
WindHero, nothing beats Tetris DS |
20:55 |
WindHero |
that's about one of the only three games he can play WELL |
20:55 |
WindHero |
I missed out on it... |
20:55 |
Jordach |
i played that long and that often i began to actively see tetrominoes in thin air |
20:55 |
WindHero |
xD |
20:55 |
WindHero |
oh dear. |
20:55 |
zsoltisawesome_ |
lol |
20:56 |
Jordach |
PenguinDad, too busy rocking out to Sword of Destiny :D |
20:56 |
WindHero |
I've dumped way too much time into Fire Emblem Awakening... |
20:56 |
zsoltisawesome_ |
nothing is fun anymore :( |
20:57 |
zsoltisawesome_ |
not even minetest |
20:57 |
zsoltisawesome_ |
I think thats a sign I wanna go back to school |
20:58 |
WindHero |
that sounds... messed up xD |
20:58 |
zsoltisawesome_ |
WindHero: didn't think you were a Nintendo guy |
20:58 |
zsoltisawesome_ |
WindHero: aye |
20:58 |
WindHero |
lol, what did you think I was? |
20:58 |
zsoltisawesome_ |
idk |
20:59 |
zsoltisawesome_ |
a person I guess |
20:59 |
zsoltisawesome_ |
:P |
20:59 |
WindHero |
whelp, definitely a die hard nintendo guy |
20:59 |
|
paramat left #minetest |
20:59 |
WindHero |
there are literally less than 10 games that aren't on Nintendo that I would play |
20:59 |
zsoltisawesome_ |
as am i |
20:59 |
WindHero |
Kingdom Hearts 1 & 2, Ape Escape 2, and Ratchet and Clank come to mind |
21:00 |
zsoltisawesome_ |
ah yes |
21:01 |
zsoltisawesome_ |
we ought to brawl one of these days |
21:01 |
WindHero |
I wish we could, but.... |
21:01 |
zsoltisawesome_ |
but ?\ |
21:01 |
WindHero |
the servers for all Wii and NDS games got taken down |
21:01 |
WindHero |
we'd have to jailbreak the systems or something like that |
21:01 |
zsoltisawesome_ |
I already have :P |
21:02 |
WindHero |
plus, my internet is %&^* for online games |
21:02 |
zsoltisawesome_ |
The console is totally lifeless without wifi |
21:02 |
WindHero |
sometimes. |
21:02 |
Jordach |
new Soapstone nodes https://cdn.mediacru.sh/IfWdgDvSKuiz.png |
21:02 |
zsoltisawesome_ |
Jordach: make them edible |
21:02 |
WindHero |
nice, never be dirty again |
21:02 |
Jordach |
zsoltisawesome_, soapstone as in the material used for kitchens |
21:03 |
Jordach |
sometimes you can find a hill with it embedded |
21:03 |
zsoltisawesome_ |
so its not soap? |
21:03 |
Jordach |
it doesn't go into cobble either, simply because IRL it is mined with diamond encrusted equipment |
21:05 |
WindHero |
soapstone chess pieces.... |
21:06 |
Jordach |
WindHero, BFD has already outgrown Dreambuilder in size (MB not gameplay_ |
21:06 |
WindHero |
:O |
21:06 |
* WindHero |
looks at his 3.3 MB SkyTest |
21:06 |
WindHero |
that's amazing.... |
21:07 |
Jordach |
WindHero, by stripping away the useless stuff, it's about ~20mb usable media |
21:08 |
WindHero |
BIG freaking dig indeed. |
21:09 |
Jordach |
and VanessaE periodically updates her media cache for cURL clients |
21:10 |
zsoltisawesome_ |
I feel like eating chocolate pretzel sticks and watching anime |
21:10 |
zsoltisawesome_ |
and just laying |
21:10 |
WindHero |
Dude, if you're gonna eat something while watching anime, it's gotta be Pocky |
21:10 |
zsoltisawesome_ |
aye |
21:11 |
Jordach |
what the fuck |
21:11 |
zsoltisawesome_ |
yum |
21:11 |
WindHero |
...what anime would you watch, coincidentally |
21:11 |
WindHero |
*? |
21:11 |
WindHero |
Jordach: what? |
21:11 |
zsoltisawesome_ |
idk? maybe a music one, maybe FMA |
21:11 |
* PenguinDad |
hopes his flash player doesn't die again |
21:12 |
Jordach |
WindHero, all that runs in the BFD Server VM is the Minetest Server instance - and it's not even going near 100% usage |
21:12 |
Jordach |
https://cdn.mediacru.sh/EmRojI_OO7zW.png |
21:12 |
* zsoltisawesome_ |
commands PenguinDad's flash player to die |
21:12 |
zsoltisawesome_ |
^ WindHero |
21:12 |
PenguinDad |
Awwww come on! |
21:13 |
zsoltisawesome_ |
lol |
21:13 |
* WindHero |
cancel's zsolt's command |
21:13 |
zsoltisawesome_ |
PenguinDad: Y U NO use Gnash? |
21:13 |
Jordach |
WHAT THE FUCK |
21:13 |
* WindHero |
sends zsolt a virus filling his screen with cats |
21:13 |
zsoltisawesome_ |
:P |
21:13 |
Jordach |
https://cdn.mediacru.sh/UlEaT8sewqPU.png |
21:13 |
Jordach |
not even breaking 10% |
21:13 |
zsoltisawesome_ |
WindHero: one of those actually exist |
21:14 |
WindHero |
Jordach, that is amazing, and super cool |
21:14 |
WindHero |
I don't doubt it, zsolt |
21:14 |
zsoltisawesome_ |
lol |
21:14 |
Jordach |
WindHero, Task Manager with MT + VM active doesn't go over 35% utilised |
21:15 |
zsoltisawesome_ |
ITS XCFE! Woot! |
21:15 |
PenguinDad |
zsoltisawesome_: Because tree on top of roots :D |
21:15 |
WindHero |
for once, MT can be called efficient |
21:15 |
Jordach |
https://cdn.mediacru.sh/geH7UeAepPYp.png |
21:16 |
WindHero |
neat |
21:18 |
LemonLake |
im bored, time for a new anime |
21:18 |
WindHero |
have you watched the first 5 episodes of SAO II? |
21:24 |
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21:24 |
NobbyNobbs |
hi |
21:25 |
Jordach |
i'm on a boat! |
21:25 |
Jordach |
https://cdn.mediacru.sh/eKyWJCJ9JOZX.png |
21:31 |
blaise |
hrmm |
21:31 |
blaise |
is there an official xda developers irc channel? |
21:33 |
BlockMen |
Jordach, http://youtu.be/8J5CdEhQ1jw?t=29s :P |
21:33 |
Jordach |
dat low framerate |
21:39 |
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21:55 |
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22:06 |
blaise |
Gah |
22:06 |
blaise |
16:23:07: ACTION[ServerThread]: Server: Player with the name "Admin" tried to connect from 82.137.15.38 but it was disallowed for the following reason: That is a clearly false, misleading, or otherwise disallowed username. Please choose a unique username and try again. |
22:06 |
blaise |
Erry Dey |
22:07 |
blaise |
50k times a day |
22:07 |
blaise |
why do they keep trying |
22:07 |
blaise |
and how come this boat mod that is apparently included in minetest_game keeps crashing my server?! |
22:07 |
VanessaE |
blaise: because Buildcrap sets the default username to "Admin" |
22:08 |
VanessaE |
that's its equivalent to "singleplayer" or some crap |
22:08 |
VanessaE |
as for the boat mod, no clue - I thought there were fixes made to it recently? |
22:13 |
blaise |
possibly.. |
22:14 |
blaise |
I'm still running the official release 0.4.10.0 |
22:14 |
blaise |
although I have 0.4.10.4 on my android |
22:14 |
blaise |
XD |
22:14 |
blaise |
and I can't start a server with the android version, it just crashes |
22:15 |
blaise |
works as a client on my motorola atrix HD (mb866, or 688 or 868, or some crap) |
22:15 |
blaise |
perfectly as a client, actually |
22:16 |
blaise |
cept for the online mod stuffs |
22:16 |
Jordach |
blaise, i may eventually make a version for Windows Phone |
22:16 |
blaise |
but when I try to run it on my original moto atrix 4g, it loads everything and then I get to stare at a blue screen with nothing else.. no clouds, no menu, no nothing.. |
22:17 |
blaise |
Jordach: cool, good luck... I'll never own a windows phone.. and if I do.. I'll put linux on it.. XD |
22:17 |
blaise |
like I did the xbox |
22:20 |
Jordach |
blaise, getting a Lumia 620 |
22:21 |
Jordach |
figured it might be some fun trying to get a legit MT for WinPho |
22:21 |
blaise |
yeh |
22:21 |
Jordach |
if they're giving us a file browser, then why not |
22:21 |
blaise |
I'll go homicidal if I get stuck with a windows phone |
22:22 |
blaise |
or however that word is spelt |
22:22 |
Jordach |
blaise, it makes it better when Cortana says Siri won't be saving the universe in 500 years |
22:22 |
blaise |
pfft |
22:22 |
blaise |
NovaCorp might. |
22:23 |
blaise |
XD |
22:23 |
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22:23 |
blaise |
with the help of StarLord |
22:27 |
blaise |
(guardians of the galaxy plug) |
22:29 |
blaise |
Taoki: Hah! my avatar img is ANIMATED |
22:29 |
blaise |
XD |
22:31 |
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22:43 |
crazyR |
is there a way to give a lua controller a digiline channel name |
22:43 |
crazyR |
so that the lua controller can be identified by that channel name |
22:47 |
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23:03 |
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CraigyDavi` joined #minetest |
23:06 |
Jordach |
boats now do 2.2x their normal speed 4.5m/s -> 10m/s |
23:06 |
Jordach |
carts are 2.6x normal; 8m/s -> 20m/s |
23:06 |
Jordach |
i may have bumped up transport speed :) |
23:11 |
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23:21 |
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Taoki joined #minetest |
23:35 |
crazyR |
anyone know if its posible to shutdown a linux minetest server without killing the proccess. in other world is it posible to invoke the shutdown function via ssh/terminal. so that it does a proper shutdown |
23:37 |
VanessaE |
the "proper" way is to send it a SIGINT |
23:37 |
VanessaE |
which requires killing the process |
23:38 |
VanessaE |
but that initiates a clean shutdown |
23:38 |
VanessaE |
that's how my script shuts down my servers each morning for their scheduled backup |
23:38 |
twoelk |
so my attempt to "grow" my house results in a house full of treemonsters :-D |
23:38 |
zash |
"killing" means sending a signal |
23:38 |
VanessaE |
zash: indeed. |
23:39 |
crazyR |
so whats the correct way to kill the proccess "the nice way" lol :P |
23:40 |
VanessaE |
kill -INT <pid> |
23:40 |
VanessaE |
or, killall -INT minetestserver |
23:40 |
crazyR |
ahh thanks, its the -INT that i was missing, |
23:42 |
zash |
Doesn't it do the same on SIGTERM? |
23:42 |
twoelk |
cant the mtserver be asked to kindly commit suicide? |
23:43 |
VanessaE |
zash: I am not certain - I'm going by what celeron55 said. |
23:43 |
twoelk |
or maybe sepuku with a nice haiku as last action |
23:44 |
VanessaE |
heh |
23:45 |
zash |
try kill -SIGSEPUKU |
23:46 |
crazyR |
would be nice if minetest had a real cli that allowed us to talk to it from terminal whilst it was running |
23:53 |
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crazyR joined #minetest |
23:53 |
twoelk |
like the irc mod is missused for? |
23:54 |
VanessaE |
haha |