Time |
Nick |
Message |
00:02 |
Jordach |
Blender Armature Porn: http://vimeo.com/89889901 [SFW] |
00:12 |
Eivel |
nice |
00:13 |
Eivel |
okay, time for me to go to sleep. Thanks for help, Jordach. |
00:15 |
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00:23 |
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00:24 |
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00:34 |
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00:44 |
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00:47 |
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00:52 |
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00:54 |
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00:57 |
fling |
Is not unified_inventory working with minetest_game? |
00:58 |
fling |
or do I need to install it on the client and not on the servrer? |
00:59 |
VanessaE |
all mods are server-side. |
01:00 |
VanessaE |
what doesn't work about it? |
01:00 |
VanessaE |
I use it on a couple of my servers without any issue |
01:00 |
VanessaE |
(of course I use it as part of my own game, which was based on an older minetest_game) |
01:07 |
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01:12 |
fling |
VanessaE: I have installed minetest_game with removed creative and installed a single unified_inventory mod on the server |
01:12 |
fling |
VanessaE: I see the regular inventory on the client |
01:12 |
fling |
in server log -> Unified Inventory. inventory size: 193 |
01:12 |
VanessaE |
did you enable the new mod? |
01:12 |
fling |
yes |
01:13 |
VanessaE |
how did you install the mod exactly? |
01:13 |
fling |
the same way I installed all other mods |
01:13 |
fling |
with gentoo portage ebuild ;P |
01:13 |
VanessaE |
which would be....? |
01:14 |
fling |
http://bpaste.net/show/496187/ |
01:15 |
VanessaE |
minetest 0.4.4?? |
01:15 |
fling |
yes it depends on minetest-0.4.4 or newer |
01:16 |
VanessaE |
unified inventory won't work on anything older than 0.4.9 |
01:16 |
fling |
ok, fixing |
01:16 |
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01:18 |
VanessaE |
in fact, I'm pretty sure some features need 0.4.10 |
01:18 |
VanessaE |
such as waypoints |
01:18 |
fling |
I'm using 0.4.10-10-g24a631e-dirty |
01:18 |
VanessaE |
that's certainly new enough |
01:19 |
VanessaE |
where'd you get UI from? |
01:19 |
fling |
umm? |
01:19 |
VanessaE |
Unified Inventory? |
01:19 |
VanessaE |
where'd you fetch it from? |
01:20 |
fling |
I don't get |
01:20 |
VanessaE |
well you installed it |
01:20 |
VanessaE |
you must have got it from somewhere :P |
01:20 |
fling |
ohhh |
01:21 |
fling |
ebuild is downloading it from github using git |
01:21 |
fling |
and installing the latest master |
01:21 |
fling |
anyway I even tried to install by hand from zip file |
01:21 |
fling |
and to copy from technic game |
01:21 |
VanessaE |
oh yeah |
01:21 |
fling |
still nothing :> |
01:21 |
fling |
and notice I see it loaded in server log |
01:22 |
VanessaE |
have you tried it with an older copy of minetest_game? |
01:22 |
VanessaE |
say from about 2-3 weeks ago? |
01:22 |
fling |
I have not, will try… |
01:22 |
fling |
I want to first try upgrading clients :> |
01:23 |
fling |
I'm about to create snapshot packages of everything after I get it working |
01:23 |
fling |
I'm currently packaging master head things |
01:26 |
fling |
client upgrade does not help hmm hmmm |
01:34 |
fling |
how to get 0.4.10-25 or 0.4.10-24 from git? |
01:34 |
fling |
where are these sub-versions stored? |
01:35 |
fling |
VanessaE: I don't see unified_inventory with 0.4.10 :| |
01:38 |
VanessaE |
-25? |
01:38 |
VanessaE |
are you sure you're even running Minetest? |
01:38 |
VanessaE |
that sounds like a Freeminer version number |
01:39 |
Exio |
don't tell you're using freeminer fling |
01:39 |
Exio |
DON'T |
01:39 |
VanessaE |
where are you getting "minetest" from? |
01:39 |
* Exio |
takes the katana and looks at fling |
01:41 |
* VanessaE |
looks at fling |
01:41 |
* shadowzone |
looks at fling since everyone else is |
01:42 |
Exio |
fling, you're trapped, TALK NOW! |
01:42 |
shadowzone |
O.O |
01:42 |
shadowzone |
Poor fling. |
01:42 |
Exio |
3 vs 1 |
01:42 |
fling |
I'm not using freeminer |
01:42 |
Exio |
ok |
01:42 |
* Exio |
hugs fling and throws the katana away |
01:43 |
fling |
get a minetest client from git master head and look at the left top corner |
01:43 |
VanessaE |
fling: thank goodness. however, -25 and so on is not part of any version number in minetest. |
01:43 |
fling |
VanessaE: there are version number ^ |
01:43 |
VanessaE |
no sir. they are not. |
01:43 |
VanessaE |
it's either 0.4.10 or it'll have a git commit ID on iy |
01:43 |
VanessaE |
it* |
01:44 |
VanessaE |
mine has a -26- in it for example, but that's not a version identifier |
01:45 |
fling |
http://mirror.dno.so/incoming/screenshots/minetest/2014.07.25-08%3a43%3a46.807442775.png |
01:45 |
fling |
left top corner ^ |
01:45 |
VanessaE |
not sure what the significance is of the number but ignore it. |
01:45 |
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CraigyDavi`` joined #minetest |
01:45 |
VanessaE |
just git pull if you're out of date. |
01:45 |
fling |
I just want to package older versions too (between 0.4.10 and head) |
01:46 |
VanessaE |
don't. |
01:46 |
VanessaE |
anything older than 0.4.10 is outdated. |
01:46 |
shadowzone |
Word up VanessaE! |
01:46 |
fling |
newer than 0.4.10 and older than head |
01:46 |
VanessaE |
oh derp |
01:46 |
VanessaE |
well for that you'll have to just git checkout the commits you want to base your releases on |
01:47 |
fling |
but I don't want commits since I see nice version numbers here |
01:47 |
VanessaE |
those aren't version numbers. |
01:47 |
fling |
0.4.10-25 for example |
01:47 |
fling |
anyway I like these numbers :D |
01:47 |
fling |
they are revisions or something |
01:48 |
VanessaE |
they might be build numbers specific to your box |
01:48 |
fling |
doh I need to investigate |
01:48 |
VanessaE |
but they aren't version numbers. |
01:48 |
fling |
ok so unified_invertory is not working :< |
01:49 |
VanessaE |
that part you've got me lost on. except to try an older version of minetest_game |
01:49 |
VanessaE |
also, try dreambuilder_game - unified inventory is used in there and it works fine. |
01:49 |
fling |
and it works just fine as a part of technic game! |
01:50 |
VanessaE |
weird. |
01:50 |
fling |
might please someone try to confirm it is not just working with minetest game? |
01:50 |
VanessaE |
in dreambuilder, I merely copied it into place. simple as that. |
01:50 |
fling |
I want someone to install minetest game with creative removed and install this single mod |
01:50 |
shadowzone |
It works with mine. |
01:51 |
VanessaE |
but it's based on an older version of minetest_game |
01:51 |
VanessaE |
(pre-minetest_next) |
01:51 |
fling |
shadowzone: are you using latest? what mods are installed? |
01:51 |
fling |
what if I don't understand something? |
01:52 |
fling |
how is unified_inventory working? |
01:52 |
shadowzone |
yes latestgit, unified iventory along with piepworks,moreblocks and homedecor. |
01:52 |
fling |
will I just see craft guide and/or other fancy things after I just install and enable it? |
01:52 |
shadowzone |
The last 3 listed are for fin. |
01:52 |
shadowzone |
Other fancy things if you do it right. |
01:53 |
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01:53 |
VanessaE |
fling: if installed and enabled, you will see a whole different inventory from the beginning |
01:53 |
fling |
what fancy things? |
01:54 |
* fling |
is disabling to compare… |
01:54 |
shadowzone |
fling: Just go get it and you'll see it's hard to explain. |
01:54 |
fling |
shadowzone: the problem is I have it and I don't see it |
01:55 |
fling |
server says -> Unified Inventory. inventory size: 196 |
01:55 |
fling |
but nothing new in the inventory on client |
01:55 |
shadowzone |
Here take a screenshot of it and send the screenshot to me I've used unified inventory. |
01:58 |
fling |
shadowzone: http://mirror.dno.so/incoming/screenshots/minetest/2014.07.25-08%3a57%3a00.746855171.png |
01:58 |
shadowzone |
Hmm. |
01:59 |
shadowzone |
I wonder why it ain't working. |
02:00 |
VanessaE |
doesn't make any sense at all.. |
02:00 |
fling |
try installing minetest, minetest_game, unified_inventory from latest head and confirm it is working/non-working please :P |
02:00 |
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02:00 |
fling |
without any other mods! |
02:00 |
shadowzone |
I got to go. |
02:01 |
VanessaE |
I still say try it with an older minetest_game |
02:01 |
VanessaE |
go back say 2 or so weeks, before minetest_next was merged |
02:01 |
fling |
VanessaE: I have installed 0.4.10 and it does not help |
02:02 |
VanessaE |
not the engine. |
02:02 |
VanessaE |
I mean minetest_game. |
02:02 |
fling |
I'm talking about minetest_game |
02:02 |
VanessaE |
minetest_game does not have a version number. |
02:02 |
fling |
https://github.com/minetest/minetest_game/tags |
02:02 |
VanessaE |
huh. well I guess they do :P |
02:02 |
VanessaE |
still, go a little older. |
02:03 |
fling |
doing |
02:10 |
fling |
VanessaE: yay! working with 0.4.9 :> |
02:11 |
VanessaE |
you mean minetest_game |
02:11 |
fling |
yes |
02:11 |
VanessaE |
ok that answers that much |
02:11 |
fling |
where to bugreport? minetes_game or unified_inventory? or both? :D |
02:11 |
VanessaE |
file a bug against unified inventory |
02:11 |
Exio |
https://gist.github.com/quchen/5280339 hahahaha |
02:11 |
Exio |
!title |
02:11 |
MinetestBot |
AttributeError: 'NoneType' object has no attribute 'strip' (file "/home/user/mtbot/modules/title.py", line 13, in title) |
02:11 |
Exio |
. |
02:11 |
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02:14 |
Miner_48er |
troubleshooting steps for lag increasing over time? |
02:15 |
fling |
VanessaE: thanks for help :P |
02:15 |
VanessaE |
at least we got to the bottom of it. |
02:16 |
VanessaE |
sorta :) |
02:16 |
fling |
btw there are missing textures "technic_template_replacer.png" and "technic_template_tool.png" |
02:18 |
Exio |
did anyone check that gist? |
02:18 |
Vazon |
VanessaE: Do you have any suggestions to fix my lag problem, the cpu and network is fine, the lag continues the increase over a short period of time and we have removed mesecons and technic ( the 2 big mods the server runs) |
02:19 |
VanessaE |
Vazon: no, I have no idea either :-/ |
02:20 |
Vazon |
mhmmmm |
02:20 |
VanessaE |
except that my Vanilla and FFA servers have been plagued by lag too lately |
02:20 |
VanessaE |
ever since the switch to minetest_next |
02:20 |
VanessaE |
but theirs is a high-CPU-usage issue |
02:21 |
VanessaE |
I may roll them back to an older version soon |
02:21 |
Vazon |
Minetest is laggy altogether even with no mods installed, i had no problems back in 0.4.8 |
02:21 |
VanessaE |
0.4.10-git is really fast now |
02:21 |
VanessaE |
but the game content is getting slow for some reason |
02:21 |
fling |
Vazon: latest is fast here |
02:22 |
Vazon |
mhmmmm |
02:26 |
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02:26 |
Zeno` |
well, I have a suspicion as to why the game content is getting slow |
02:27 |
VanessaE |
? |
02:27 |
Zeno` |
it's because of the loops in l_get_data() and l_set_data() and related voxel manip and noise functions (at the Lua API level they are converted to/from C arrays to Lua tables, which requires a pretty slow loop) |
02:28 |
VanessaE |
explain?> |
02:28 |
Zeno` |
I'm writing a feature request now that might explain it better :) |
02:29 |
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02:30 |
Zeno` |
But in a nutshell, although the voxel manip functions are fast, they are nowhere near as fast as working with raw data. Because the internal data has to be converted to a Lua table this requires a loop, so very fast functions like memcpy() (which on x86 at least uses a CPU intrinsic function/microcode and therefore blazingly fast compared to a loop) |
02:32 |
Zeno` |
With most (all?) of the mapgen stuff now in Lua we, IMO, need some extra functions so that raw data can be accessed and passed to C/C++ from Lua |
02:33 |
Zeno` |
4 or 5 new functions and it would be possible to write speed critical code in C or C++ called from Lua. As it is at the moment though, any C "extension" needs to work with Lua tables and the Lua stack which is *slow* (compared to plain old data) |
02:41 |
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02:46 |
Zeno` |
these are both O(n): http://codepad.org/cpUzhjUP and http://codepad.org/w5D341HN. The first executes in 0.018s, the second in .006s although they do the same thing. The first is more like what has to be done to get data to/from Lua |
02:47 |
Zeno` |
It doesn't make much difference in singleplayer (well, it's noticeable for me at least but anyway) but as soon as you have 10-20 players and lots of mapgen going on those small differences add up |
03:09 |
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03:13 |
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03:35 |
fling |
How to import schematics from minecraft? |
03:36 |
fling |
the problem is they may contain unknown blocks |
04:18 |
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04:20 |
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deltib joined #minetest |
04:31 |
ShadowNinja |
fling: sfan5 wrote a converter for MCEdit schematics. |
04:57 |
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05:03 |
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05:09 |
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05:54 |
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06:02 |
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06:02 |
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06:10 |
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06:11 |
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06:32 |
fling |
Is not 3d_armor working with unified_inventory? |
06:33 |
fling |
looks like it is working… |
06:39 |
RealBadAngel |
fling UI has simple api so mods like 3d armor can be easily added |
06:40 |
RealBadAngel |
https://github.com/minetest-technic/unified_inventory/blob/master/waypoints.lua#L21 |
06:40 |
RealBadAngel |
https://github.com/minetest-technic/unified_inventory/blob/master/waypoints.lua#L111 |
06:40 |
fling |
great |
06:40 |
RealBadAngel |
thats all whats needed for a mod to add itself to UI |
06:41 |
RealBadAngel |
just register the page and a button |
06:46 |
fling |
does not minetest need .blend files? but .x instead? |
06:46 |
RealBadAngel |
.x models are used |
06:49 |
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06:50 |
RealBadAngel |
fling, also you may find this interesting: https://code.google.com/p/tubras/wiki/irrb |
06:51 |
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06:58 |
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06:59 |
fling |
RealBadAngel: looks good |
07:02 |
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CraigyDavi joined #minetest |
07:04 |
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Hirato joined #minetest |
07:08 |
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khor_ joined #minetest |
07:10 |
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SoniEx2 joined #minetest |
07:14 |
fling |
Why are there six slots for armor in 3d_armor mod? |
07:15 |
fling |
1. helmet; 2. chestplate; 3. leggings; 4. boots; 5. shield |
07:15 |
fling |
what is the sixth item? :P |
07:17 |
* fling |
just broke one of old bones blocks |
07:17 |
fling |
why can't I break bones bloks anymore? both old and fresh |
07:18 |
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07:26 |
fling |
how much threads are used by server by the default? |
07:39 |
sfan5 |
meow |
07:39 |
sfan5 |
hi everyone |
07:40 |
sfan5 |
fling: 1 server thread (you can't change that), <number of cores> emerge threads |
07:40 |
sfan5 |
IIRC |
07:40 |
fling |
ohh |
07:40 |
fling |
what are emerge threads doing? |
07:40 |
sfan5 |
reading the world from disk |
07:41 |
fling |
Why are my bones unbreakable? :P |
07:41 |
sfan5 |
you can only break them if you own them |
07:41 |
sfan5 |
if you own them and can't break them it's a bug |
07:42 |
fling |
connect mt0.dno.so please |
07:48 |
sfan5 |
ok |
07:49 |
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08:02 |
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fling joined #minetest |
08:02 |
sfan5 |
fling: http://meow.minetest.net/nobones.tar.gz |
08:03 |
fling |
thanks |
08:04 |
fling |
no repo? |
08:04 |
fling |
description/license? |
08:06 |
sfan5 |
license: same as original bones mod |
08:06 |
sfan5 |
no repo |
08:07 |
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08:28 |
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08:41 |
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08:48 |
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08:51 |
sfan5 |
MinetestBot! |
08:51 |
MinetestBot |
sfan5! |
08:52 |
MinetestBot |
GIT: sfan5 commited to minetest/minetest: Don't include cmake_config_githash.h into files that don't need it 5357a17 2014-07-25T10:48:03+02:00 http://git.io/AS5_nA |
08:59 |
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09:00 |
sfan5 |
!op |
09:00 |
sfan5 |
!mute |
09:00 |
sfan5 |
lol |
09:00 |
sfan5 |
just as I thought |
09:00 |
sfan5 |
!unmute |
09:01 |
sfan5 |
!deop |
09:02 |
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raffahacks0 joined #minetest |
09:03 |
raffahacks0 |
trying to use irc from my ereader! |
09:03 |
sfan5 |
pong |
09:03 |
raffahacks0 |
lol quite buggy |
09:04 |
ThatGraemeGuy |
mmm |
09:04 |
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09:04 |
raffahacks0 |
using experimental browser on kobo aura |
09:05 |
Calinou |
ah, webchat |
09:05 |
Calinou |
I doubt there are specific IRC clients for an e-reader :P |
09:05 |
ThatGraemeGuy |
http://pastebin.com/Nrx9YQCS, this is from minetest_game, what is the purpose of defining the ore twice with the same height range but different distribution parameters? |
09:06 |
sfan5 |
ThatGraemeGuy: to have different sizes of ore veins appear |
09:06 |
ThatGraemeGuy |
in the same height range |
09:07 |
Calinou |
large ore patches + small ore patches |
09:07 |
Calinou |
for more diversity |
09:07 |
ThatGraemeGuy |
ok |
09:07 |
Calinou |
Carbone even has huge ore patches for coal and iron :D |
09:07 |
sfan5 |
and diamond |
09:07 |
ThatGraemeGuy |
so when a chunk is generated it picks one of those randomly? |
09:08 |
sfan5 |
zero, one of them or even both |
09:08 |
sfan5 |
more than one ore type can be in 1 chunk |
09:08 |
ThatGraemeGuy |
yes of course |
09:08 |
ThatGraemeGuy |
but the code i pasted is for the same ore |
09:09 |
sfan5 |
ore type = ore definition |
09:09 |
Calinou |
I've been planning to make a Minecraft-like game, but not sure how to do it |
09:10 |
Calinou |
make it a subset of Carbone using settings? or make it an entirely different game? |
09:10 |
Calinou |
the latter sounds easier, but more tedious to maintain |
09:10 |
ThatGraemeGuy |
ok, so its normal to have 2 different definitions for an ore at the same height range |
09:10 |
ThatGraemeGuy |
that's what threw me |
09:10 |
ThatGraemeGuy |
thanks |
09:15 |
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nman3600 joined #minetest |
09:16 |
nman3600 |
Hiya |
09:16 |
nman3600 |
If you have a flag suggestion for my mod either Query me or just say the flag name and mention me. |
09:31 |
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09:33 |
markv |
Hey nman3600! |
09:33 |
nman3600 |
markv!!!!!!! |
09:33 |
nman3600 |
I've missed ya. |
09:33 |
markv |
me too :( |
09:55 |
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09:55 |
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khor_ joined #minetest |
10:06 |
markv |
PowerKiller, No _OFF nicks please |
10:10 |
PowerKiller |
'k |
10:10 |
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10:12 |
fling |
markv: what is wrong with _OFF ? |
10:12 |
sfan5 |
fling: http://sackheads.org/~bnaylor/spew/away_msgs.html |
10:12 |
markv |
As long as it's not automatic, it's fine |
10:13 |
markv |
... |
10:13 |
markv |
That is exactly what's wrong with _OFF |
10:14 |
sfan5 |
<markv> As long as it's not automatic, it's fine |
10:14 |
sfan5 |
even non-automatic is annoying |
10:14 |
markv |
fling, Your point is invalid |
10:14 |
markv |
Wait |
10:14 |
* markv |
acknowledges fling != sfan5 |
10:15 |
fling |
ok |
10:15 |
* sfan5 |
meows at fling |
10:15 |
fling |
I have auto away enabled |
10:15 |
markv |
Same |
10:15 |
markv |
Not on my client though |
10:15 |
fling |
but it is just using '/away …' without changing my nickname :> |
10:15 |
sfan5 |
fling: auto-away is ok, but not writing messages into the... yeah |
10:16 |
fling |
and listening to is stupid too |
10:16 |
* fling |
is now listening to Private.avi |
10:16 |
markv |
Also i have custom CTCP replies enables |
10:16 |
fling |
whoops |
10:16 |
markv |
Try WTF VERSION BLARG |
10:16 |
sfan5 |
>.avi |
10:16 |
markv |
WIll add that one |
10:17 |
fling |
add where? |
10:17 |
sfan5 |
znc probably |
10:17 |
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10:17 |
markv |
Le done |
10:17 |
markv |
Yup, ZNC |
10:18 |
markv |
client is a lot faster tho... |
10:18 |
markv |
Meow le done |
10:19 |
fling |
Are you guys using 'moreores' ? |
10:19 |
fling |
or ony other mod adding custom ores? |
10:20 |
markv |
Personally, I still use the old moreores |
10:20 |
* markv |
remembers he doesn't actually play minetest |
10:20 |
markv |
fling, Gloopores may be worth a try |
10:20 |
sfan5 |
gloopores is outdated |
10:21 |
markv |
idk any more |
10:21 |
fling |
so moreores is better one right? |
10:21 |
sfan5 |
fling: I use birthstones (with diamond disabled because it's already in default) on Meowtest https://forum.minetest.net/viewtopic.php?f=11&t=3663 |
10:21 |
Calinou |
moreores is also obsolete |
10:21 |
markv |
imo, yes |
10:21 |
sfan5 |
^ |
10:21 |
Calinou |
Carbone has most of More Ores |
10:21 |
fling |
what about Better HUD? -> https://forum.minetest.net/viewtopic.php?id=6342 |
10:22 |
fling |
is it good if I want to add hunger? |
10:22 |
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10:23 |
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10:23 |
fling |
Calinou: do you mean carbone game? |
10:24 |
Calinou |
yes |
10:24 |
|
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10:26 |
fling |
is it possible to add translations everywhere? |
10:27 |
Calinou |
translations of mods are purely server-side |
10:27 |
Calinou |
so they're discouraged for multiplayer |
10:27 |
fling |
What about a huge locale database for minetest? |
10:27 |
fling |
so mods will use nls strings from the database |
10:27 |
sfan5 |
something like that is a TODO |
10:27 |
Calinou |
still server-side. |
10:28 |
fling |
sfan5: I can translate to 100% Russian, 80% Ukrainian, 10% Korean :D |
10:28 |
fling |
안녕 |
10:29 |
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10:29 |
sfan5 |
o/ PenguinDad |
10:29 |
fling |
PenguinDad: Hello. |
10:30 |
PenguinDad |
hey sfan5 and fling |
10:31 |
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10:31 |
sfan5 |
fling: if our translation interface were online you could help translating core stuff |
10:33 |
PenguinDad |
meow :3 https://www.youtube.com/watch?v=38zCjoBxT3I |
10:34 |
fling |
sfan5: ping me :D |
10:35 |
sfan5 |
omg so cut3 PenguinDad |
10:36 |
sfan5 |
wtf is the dog doing |
10:38 |
PenguinDad |
I dunno what the shibe is doing |
10:38 |
sfan5 |
!tell Jordach https://www.youtube.com/watch?v=38zCjoBxT3I |
10:38 |
MinetestBot |
sfan5: I'll pass that on when Jordach is around |
10:38 |
sfan5 |
<3 MinetestBot |
10:39 |
MinetestBot |
<3 sfan5 |
10:42 |
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10:47 |
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10:51 |
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11:03 |
Calinou |
https://gitorious.org/calinou/craftbone → Initial commit! Based on Carbone, provides gameplay to Minecraft (or at least tries to). Has similar textures (not the same, but they use the similar colours).. |
11:03 |
Calinou |
currently, inventory 2 × 2 crafting looks broken |
11:04 |
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11:17 |
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11:18 |
markv |
Hello everybody! |
11:29 |
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12:52 |
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12:59 |
* PenguinDad |
meows at sfan5__ |
12:59 |
sfan5__ |
no, no |
12:59 |
sfan5__ |
meow at sfan5__ |
12:59 |
sfan5__ |
sfan5* |
12:59 |
* PenguinDad |
meows at sfan5 |
12:59 |
* sfan5 |
meows at PenguinDad |
13:08 |
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13:21 |
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13:25 |
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13:27 |
Jordach |
sfan5, 2:03 wtf is that!!? |
13:28 |
sfan5 |
hm? |
13:29 |
PenguinDad |
Jordach: that's a shibe |
13:30 |
sfan5 |
!doge |
13:30 |
MinetestBot |
DOGE is at 0.00000036 BTC |
13:30 |
sfan5 |
!doge |
13:30 |
MinetestBot |
http://i.imgur.com/QIqDXZw.gif |
13:30 |
sfan5 |
^ Jordach |
13:31 |
sfan5 |
!doge |
13:31 |
MinetestBot |
http://25.media.tumblr.com/282b439e00e13be63e932425388afa7d/tumblr_muopr4oEjG1qbhxqdo1_1280.jpg |
13:31 |
sfan5 |
^ or that one |
13:32 |
|
shadowzone joined #minetest |
13:32 |
shadowzone |
Ok I got a question. |
13:32 |
sfan5 |
ask |
13:33 |
shadowzone |
What does server_dedicated = true/false mean? |
13:33 |
sfan5 |
uh |
13:33 |
sfan5 |
hm |
13:35 |
sfan5 |
shadowzone: if adds a "Dedicated" flag on the serverlist |
13:35 |
sfan5 |
thats everything |
13:35 |
shadowzone |
Ok thank you. |
13:36 |
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WidDos joined #minetest |
13:36 |
shadowzone |
Hi WidDos. |
13:36 |
shadowzone |
This is where all the minetest pros hang out. |
13:36 |
WidDos |
Hey |
13:37 |
WidDos |
Ok. |
13:37 |
WidDos |
Whoa nate was hanging out here? |
13:37 |
shadowzone |
Yep. |
13:37 |
shadowzone |
I just decided to start joining as a regular. |
13:38 |
sfan5 |
<shadowzone> This is where all the minetest pros hang out. |
13:38 |
sfan5 |
not really |
13:38 |
sfan5 |
this is the main minetest channel |
13:38 |
shadowzone |
Ok gotcha. |
13:39 |
* WidDos |
Call this minetest channel Server chat freee |
13:39 |
WidDos |
Yeah no more hearing Back to back fights XD |
13:40 |
PenguinDad |
http://i.imgur.com/0kQ2yMM.gif xD |
13:42 |
sfan5 |
PenguinDad: "three little dickletts" xD |
13:42 |
shadowzone |
Ok I don't play pokemon so I am not getting this. |
13:42 |
WidDos |
When does it end XD |
13:42 |
WidDos |
I am at right now 60 |
13:43 |
shadowzone |
WidDos I'm at 90. |
13:43 |
shadowzone |
"date rapist" XD |
13:43 |
WidDos |
Dang my internet stop and reset it :X |
13:44 |
shadowzone |
it goes to 100. |
13:44 |
shadowzone |
around there |
13:46 |
WidDos |
Well done Penguin |
13:47 |
shadowzone |
PenguinDad send some more when you get a chance. |
13:47 |
WidDos |
Yeah how are you here and the other IRC? |
13:47 |
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13:47 |
sfan5 |
!doge |
13:47 |
MinetestBot |
DOGE is at 0.00000035 BTC |
13:47 |
sfan5 |
!doge |
13:47 |
MinetestBot |
DOGE is at 0.00000035 BTC |
13:47 |
sfan5 |
!doge |
13:47 |
MinetestBot |
http://i.imgur.com/NOIyL1K.jpg |
13:47 |
sfan5 |
^ WidDos have that |
13:47 |
VanessaE |
no love for PND? :( |
13:47 |
WidDos |
XD |
13:48 |
shadowzone |
VanessaE what is PND? |
13:48 |
VanessaE |
shadowzone: Pandacoin (PND is the symbol). |
13:48 |
shadowzone |
Oh. |
13:48 |
VanessaE |
sort of a sister coin to doge |
13:48 |
WidDos |
The cake is so A Lie XD lol |
13:48 |
VanessaE |
also a competitor at the same time :) |
13:48 |
PenguinDad |
!pnf |
13:48 |
PenguinDad |
!pnd |
13:49 |
shadowzone |
I just realized there are dogs in that pic. |
13:49 |
sfan5 |
VanessaE: pull requests are welcome |
13:49 |
sfan5 |
!doge |
13:49 |
MinetestBot |
DOGE is at 0.00000036 BTC |
13:49 |
sfan5 |
!doge |
13:49 |
MinetestBot |
DOGE is at 0.00000036 BTC |
13:49 |
sfan5 |
!doge |
13:49 |
MinetestBot |
DOGE is at 0.00000036 BTC |
13:49 |
sfan5 |
!doge |
13:49 |
MinetestBot |
DOGE is at 0.00000036 BTC |
13:49 |
sfan5 |
godmanit |
13:49 |
sfan5 |
goddamnit* |
13:49 |
sfan5 |
!doge |
13:49 |
MinetestBot |
http://i.imgur.com/YRdsSHn.jpg |
13:49 |
VanessaE |
sfan5: translation: "go fuck yourself" ? ;-) |
13:49 |
* shadowzone |
giggles |
13:49 |
sfan5 |
VanessaE: nah |
13:50 |
shadowzone |
I love these pics. |
13:50 |
sfan5 |
VanessaE: pull requests are really welcome |
13:50 |
* shadowzone |
fist bumps MinetestBot |
13:50 |
sfan5 |
shadowzone: heres the whole set of links: https://github.com/sfan5/minetestbot-modules/blob/master/shortutils.py#L49-79 |
13:51 |
WidDos |
How is that possbie? how?? you can't have a Animated .jpg |
13:51 |
VanessaE |
you can scrape it from coinmarketcap. :-) I wouldn't know how to add such a feature anyway |
13:51 |
VanessaE |
WidDos: not a real jpg |
13:51 |
sfan5 |
WidDos: it's a renamed .gif, the browser detects that |
13:51 |
VanessaE |
probably a misnamed gif |
13:51 |
shadowzone |
More like a Vine. |
13:52 |
VanessaE |
ninja'd. |
13:52 |
shadowzone |
VanessaE who got ninja'd? |
13:52 |
VanessaE |
me :P |
13:52 |
shadowzone |
Oh. |
13:52 |
sfan5 |
VanessaE: https://github.com/sfan5/minetestbot-modules/blob/master/shortutils.py#L81 |
13:52 |
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swilde joined #minetest |
13:53 |
shadowzone |
https://pp.vk.me/c607929/v607929263/624e/K6NMxz0Cj7U.jpg |
13:53 |
PenguinDad |
lol http://imgur.com/gallery/SmYdZsJ |
13:53 |
shadowzone |
That is brilliant. |
13:54 |
sfan5 |
!tell Jordach <PenguinDad> http://i.imgur.com/0kQ2yMM.gif xD |
13:54 |
MinetestBot |
sfan5: I'll pass that on when Jordach is around |
13:54 |
sfan5 |
<3 MinetestBot |
13:54 |
MinetestBot |
<3 sfan5 |
13:55 |
swilde |
*: Hi, it seems that with the latest release objects lying around on the map (like all the Blocks after using TNT, or stuff dropped with 'Q') disappear after some time. Is that intentional? If so, is there a way to disable this "feature"? I want items to stay where they are until someone picks them up... |
13:55 |
PenguinDad |
sfan5: why do you color quotes? |
13:55 |
VanessaE |
swilde: no you don't want that, but yes you can change the default setting. |
13:55 |
VanessaE |
don't recall the setting though. |
13:55 |
WidDos |
If items was to stay you will have major lag on servers |
13:56 |
sfan5 |
PenguinDad: because color is awesome:3 |
13:56 |
sfan5 |
!rainbow PenguinDad PenguinDad PenguinDad |
13:56 |
MinetestBot |
4P4e4n7g7u7i8n8D8a3d3 3Peng6u6i6nDad4 4P4e7n7g7u8i8n8D3a3d3 |
13:56 |
WidDos |
!red This is red |
13:56 |
WidDos |
What why it didn't work |
13:57 |
swilde |
VanessaE: Well it used to be that way on our server, and we had no trouble with it... |
13:57 |
shadowzone |
!rainbow |
13:57 |
MinetestBot |
4R4a4i7n7b7o8w What? |
13:57 |
shadowzone |
Lol. |
13:57 |
PenguinDad |
I have to agree that colors are awesome. |
13:57 |
shadowzone |
!rainbow Peanut butter vs jelly THE WINNER IS! |
13:57 |
MinetestBot |
4P4e4a7n7u7t8 8b8u3t3t3er v6s6 6jell4y4 4T7H7E7 8W8I8N3N3E3R IS6! |
13:57 |
* swilde |
has skimmed through the whole minetest.conf.example and not found a setting that seems to match the problem. |
13:57 |
shadowzone |
Ok somebody slaps me I need it. |
13:57 |
swilde |
Any hints what to search for? |
13:58 |
PenguinDad |
Both win! |
13:58 |
shadowzone |
PEANUT BUTTER WINS WITH 10 TO 5! |
13:58 |
sfan5 |
WidDos: !rainbow is a MinetestBot command |
13:58 |
WidDos |
!rainbow k |
13:58 |
MinetestBot |
4k |
13:59 |
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Jousway joined #minetest |
13:59 |
sfan5 |
swilde: afk RealBadAngel |
13:59 |
sfan5 |
ask* |
13:59 |
VanessaE |
swilde: item_entity_ttl = 900 |
14:00 |
VanessaE |
set it to -1 to disable it. |
14:00 |
swilde |
sfan5: ? RealBadAngel does not sound like an configuration option... ;-) Did he write a mod to bring the old behaviour back? |
14:00 |
VanessaE |
put that in your minetest.conf |
14:00 |
markv |
hi everyone! |
14:00 |
swilde |
VanessaE: Oh, thanks! |
14:00 |
markv |
!seen OldCoder |
14:00 |
MinetestBot |
markv: oldcoder was last seen at 2014-07-21 13:37:42 UTC on ##minetestbot |
14:00 |
* shadowzone |
goes off to code yet another mod |
14:00 |
sfan5 |
swilde: RealBadAngel is a person who should know which setting it is |
14:00 |
swilde |
VanessaE: I'll give it a try! |
14:00 |
shadowzone |
Don't ask me what cause that will be determined as I make the textures. |
14:00 |
VanessaE |
good luck |
14:00 |
RealBadAngel |
but others also do know ;) |
14:01 |
VanessaE |
beat ya to it, RealBadAngel :) |
14:01 |
swilde |
sfan5: thanks, seems VanessaE knows it, too... ;-) |
14:01 |
|
init joined #minetest |
14:02 |
WidDos |
Why is the Minetest lua main thing called init? |
14:02 |
shadowzone |
init.lua? |
14:02 |
WidDos |
Yeah |
14:02 |
sfan5 |
what else would you call it? |
14:02 |
shadowzone |
code.lua |
14:02 |
shadowzone |
? |
14:02 |
sfan5 |
nah |
14:02 |
sfan5 |
that sounds bad |
14:03 |
PenguinDad |
main.lua like in Cpp :P |
14:03 |
* shadowzone |
opens gimp |
14:05 |
WidDos |
I would have the init called mtmain.lua |
14:06 |
WidDos |
That I doing for most of my mods. have the init and do dofile to the mtmain |
14:06 |
* shadowzone |
starts on her textures |
14:07 |
shadowzone |
WidDos you've made mod? |
14:07 |
WidDos |
Yes. lots but I am going finish up on later today |
14:07 |
shadowzone |
Oh. |
14:07 |
PenguinDad |
the best item in minetest is "unknown |
14:08 |
PenguinDad |
+" |
14:08 |
WidDos |
Yeah I am trying to fix a problem with my color glass but Idk what it mean by the error |
14:09 |
twoelk |
in it init initialises what's in it |
14:10 |
Exio |
WidDos, "mtmain" is a bit minetest-centered |
14:11 |
Exio |
would you call it "fmmain" in freeminer? |
14:11 |
WidDos |
Oh Idk know that |
14:12 |
* shadowzone |
sighs |
14:12 |
* shadowzone |
goes off to get some coffee before starting on the coding |
14:14 |
WidDos |
Is there a way I can make a way you can mine something but it will not drop that item unless used right tool? |
14:14 |
swilde |
VanessaE: seems to work, tank you for your kind help! |
14:14 |
shadowzone |
WidDos like minecraft? |
14:14 |
VanessaE |
no prob |
14:15 |
twoelk |
like not being able to mine iron with wood tools? |
14:15 |
WidDos |
Yeah. but I am not thinking doing minecraft. I was thinking have like that since the item I am making is a Hellore. only found in lava areas |
14:15 |
shadowzone |
I think thats what he is talking about. |
14:16 |
WidDos |
Yeah but only way get the Hell ore is not use something wreak. so you need a Mese Pickaxe or Diamond |
14:16 |
shadowzone |
hmm that may be possible. |
14:16 |
shadowzone |
like in minecraft you can get iron with wood and diamond without steel. |
14:16 |
twoelk |
might want to study obsidian |
14:17 |
WidDos |
Since... Wood can burn up Stone can Break under heat after time Iron starts to melt And as for Mese unknown. |
14:17 |
PenguinDad |
since when are there igps directly on the mainboard? |
14:17 |
WidDos |
What is mese anyway? like I never figure out how did it came up? |
14:18 |
shadowzone |
WidDos I think it was added for fun. |
14:18 |
shadowzone |
Just a extra node that they never really had. |
14:18 |
PenguinDad |
WidDos: http://wiki.minetest.net/Mese#History |
14:18 |
WidDos |
Thanks Penguin |
14:19 |
VanessaE |
WidDos: it was added so that there would be *something* to dig for |
14:19 |
WidDos |
Mese actually means "msn messenger" in Finland and is used as a silly word (it sounds silly) in the ohjelmointiputka programming community. Additionally it is thought that the glasses of the emoticons 8) and 8D are "mese glasses". |
14:19 |
WidDos |
I figure it was something MSN rated |
14:22 |
WidDos |
I have a whole new game idea! after reading about Mese! No given out what it is. you got wait until it story written out |
14:22 |
shadowzone |
8D |
14:23 |
WidDos |
8D yeah I guess I can tell you it title if you guys wish to know |
14:23 |
* shadowzone |
cracks her back |
14:23 |
shadowzone |
Tell meh. |
14:24 |
PenguinDad |
VanessaE: panda http://1.bp.blogspot.com/-Wn-eJddJmuA/UOL06wXoXMI/AAAAAAAABcg/11XoK7fXG6M/s640/Red+Panda.jpg |
14:24 |
WidDos |
Ok. it called the Last MESE. I plan make everything black and white but for the mese. But Idk how going do sky color and the sun and moon though |
14:24 |
VanessaE |
PenguinDad: er... |
14:24 |
shadowzone |
lmfao. |
14:24 |
shadowzone |
I love his face. |
14:25 |
WidDos |
Hey VanessaE do you know how change the sky color? |
14:25 |
VanessaE |
use a skybox |
14:25 |
shadowzone |
WidDos yeah wear sunglasses. |
14:26 |
twoelk |
WilDos: try section **Maximum level** in lua_api.txt |
14:26 |
WidDos |
How do I do the skybox? since I remember since I remember seeing a game mode have Purple sky |
14:26 |
shadowzone |
WidDos I think we have a game that does that, |
14:26 |
shadowzone |
*. |
14:26 |
VanessaE |
WidDos: no idea, but check the moontest game/mod |
14:26 |
shadowzone |
stupid keyboard. |
14:27 |
VanessaE |
it uses a nice skybox |
14:27 |
WidDos |
Ok. and as for the moon and sun? |
14:27 |
VanessaE |
(note to self: add one for dreambuilder soon) |
14:27 |
* shadowzone |
hansd VanessaE a note. |
14:27 |
shadowzone |
"add one for dreambuider soon. |
14:28 |
WidDos |
Yeah I maybe will do nolight in the mapgen flag list and just use lots of torches as lighing |
14:28 |
WidDos |
*lighting |
14:28 |
VanessaE |
:P |
14:28 |
WidDos |
Well it suppose be a B/W feel the game XD |
14:32 |
* WidDos |
Get a feeling TFG (TheFriendlyGirl) is making her self timed out on NN-Survival) |
14:32 |
VanessaE |
WidDos: keep the server chat over on the server channel please. |
14:33 |
WidDos |
Oh sorry about that. I thought I was. |
14:34 |
|
hmmmm joined #minetest |
14:36 |
VanessaE |
s'ok |
14:40 |
WidDos |
Can minetest use Normal Maps? like the thing that make it look 3D |
14:40 |
VanessaE |
yes |
14:40 |
WidDos |
Ok. how do I use normalmap then? |
14:40 |
VanessaE |
see HDX |
14:40 |
VanessaE |
it uses them |
14:40 |
VanessaE |
also the engine can generate fake normalmaps as well |
14:40 |
VanessaE |
(in your settings menu) |
14:40 |
WidDos |
Ok. |
14:40 |
VanessaE |
you need to uyse shaders to do it |
14:40 |
VanessaE |
use* |
14:41 |
WidDos |
I think it turn on as of Default the Shadoers |
14:41 |
WidDos |
*Shaders |
14:41 |
VanessaE |
probably :) |
14:41 |
VanessaE |
turn on shaders and bumpmapping |
14:41 |
VanessaE |
then add normalmaps to your textures. default_foo.png, default_foo_normal.png |
14:41 |
VanessaE |
simple as that. |
14:42 |
WidDos |
Ok Thanks Vanessa |
14:43 |
Exio |
did anyone check https://gist.github.com/quchen/5280339 ? |
14:43 |
|
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14:44 |
VanessaE |
saw it. |
14:44 |
Exio |
we need one of those trolls |
14:44 |
Exio |
MINECRAFT ROCKS BLABLA |
14:44 |
VanessaE |
no, we don't. |
14:44 |
Exio |
and end with him using minetest? |
14:44 |
Exio |
:D |
14:44 |
WidDos |
What is Mip=Mapping? |
14:45 |
WidDos |
^- not = |
14:45 |
VanessaE |
WidDos: a type of distance-based filtering |
14:45 |
WidDos |
Ok. I didn't know it was so I left it off. same for all other below it |
14:45 |
VanessaE |
as a texture is displayed "further away", smaller versions of the texture are used instead of just scaling down the whole thing in realtime. |
14:46 |
WidDos |
So should I have it on for 512x512? |
14:46 |
VanessaE |
yes. |
14:46 |
VanessaE |
use mipmap + aniso |
14:46 |
VanessaE |
you'll want that :) |
14:46 |
WidDos |
Ok |
14:46 |
VanessaE |
if your video card can handle it |
14:46 |
WidDos |
Yeah I have OpenGL 3.3 |
14:47 |
VanessaE |
no, it's about the capability and speed of your card and how much RAM it has. |
14:47 |
VanessaE |
you don't *have* to use the same size of texture as your normalmap btw |
14:47 |
WidDos |
Ok |
14:47 |
VanessaE |
you can use 128px HDX with 512px normals if you want, for example. |
14:49 |
WidDos |
Should I tell you my Display info see if it good for the settings? |
14:51 |
VanessaE |
what's your rez? |
14:51 |
WidDos |
You mean my screen size? |
14:52 |
WidDos |
If so... It is 1600x1200 |
14:52 |
Calinou |
higher screen sizes make mip-mapping less useful, but it's useful for any screen size |
14:53 |
Calinou |
by the way… anisotropic filtering (used with mip-mapping) looks better (less blurry textures at distance), but is a bit slower. |
14:53 |
Calinou |
it's worth using |
14:53 |
PenguinDad |
<3 https://soundcloud.com/ephixa/turret-error-ephixa-portal-2 |
14:53 |
Calinou |
for 512 × 512, you should probably enable bilinear + trilinear filtering too, to actually smoothen textures |
14:53 |
Calinou |
(also good for 256², but at 128² and lower it's blurry) |
14:54 |
WidDos |
So I should turn on then bilinear + trilinear? |
14:55 |
Calinou |
yes |
14:55 |
WidDos |
Ok going to try it after I finish doing the normalmaps |
14:55 |
PenguinDad |
why not 2^16-linear :P |
14:56 |
WidDos |
32x32? |
14:56 |
PenguinDad |
!c 2**16 |
14:56 |
MinetestBot |
65536 |
14:56 |
WidDos |
Oh |
14:58 |
WidDos |
Is there a tool or something make normalmaps? |
14:59 |
PenguinDad |
CrazyBump or however it was called |
14:59 |
WidDos |
Ok. Idk if Minetest used some kind of normalmap thing. or it same like for any other |
15:00 |
Calinou |
GIMP-normalmap |
15:00 |
Calinou |
it's a GIMP extension, so you need GIMP (free) installed |
15:01 |
WidDos |
Yeah That I use Calinou I didn't if worked for minetest. I know works great for other games |
15:01 |
Calinou |
it should work… |
15:01 |
WidDos |
Ok I will try |
15:02 |
Calinou |
normal-maps are more or less interoperable, the only engines where you may need to flip them (and that's all) is id tech 4 and maybe some other proprietary ones |
15:02 |
WidDos |
Yeah but as for Source SDK it don't need be change |
15:03 |
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15:05 |
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proller joined #minetest |
15:07 |
* WidDos |
Go test his Normalmap thing works |
15:10 |
|
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15:11 |
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15:11 |
WidDos |
Umm. LOL XD the the normal map overlapped the texture |
15:16 |
markv |
You should put the number of lines you are allowed to paste within X seconds in the topic |
15:16 |
VanessaE |
no, you shouldn't. |
15:17 |
VanessaE |
then spammers will use that info. |
15:18 |
PenguinDad |
you are allowed to paste ∞ lines in ∞ seconds |
15:18 |
markv |
That's a 1:1 |
15:18 |
markv |
wait |
15:18 |
markv |
is it? |
15:19 |
shadowzone |
VanessaE I am not a spammer unless I am mad. |
15:19 |
shadowzone |
Whcih I avoid. |
15:19 |
shadowzone |
*which |
15:19 |
markv |
I am not a spammer unless something goes wrong with my client |
15:19 |
VanessaE |
don't get mad here.. :P |
15:19 |
shadowzone |
VanessaE I bring my spamming to pm's |
15:19 |
markv |
I have my own channel which I spam onto when I get mad |
15:19 |
shadowzone |
mostly with cg72 or Microchip. |
15:20 |
WidDos |
I don't spam here. I think Spam should taking to a Spam IRC |
15:20 |
Exio |
PenguinDad, ∞/∞ is inderminate |
15:20 |
shadowzone |
#SpamLand |
15:20 |
Exio |
err |
15:20 |
Exio |
markv, |
15:21 |
WidDos |
Yeah spamland... |
15:21 |
PenguinDad |
###############howmany#sdoweneed |
15:21 |
shadowzone |
join that to spam like mad. |
15:21 |
WidDos |
Wow. thats alot of hashtags |
15:21 |
markv |
My spam channel is invite only |
15:22 |
shadowzone |
You haven't seen a lot of hashtags till you get on twitter. |
15:22 |
Calinou |
<Exio> PenguinDad, ∞/∞ is inderminate |
15:22 |
Calinou |
not 0? |
15:22 |
Exio |
? |
15:22 |
WidDos |
I been on Twitter but I mean That alot for a Channel on IRC |
15:22 |
shadowzone |
Oh. |
15:23 |
Calinou |
a lot* |
15:23 |
WidDos |
What is the Preload ItemVisuals for? |
15:23 |
PenguinDad |
Calinou: you are allowed to paste 0 lines in 0 seconds :P |
15:23 |
shadowzone |
Huh? |
15:23 |
shadowzone |
then that means you're muted. |
15:23 |
Exio |
Calinou, lim (x->∞) (4x^2-20x+4)/(3x^2+5x+3) |
15:23 |
Calinou |
WidDos, keep it off, except for debugging |
15:23 |
Exio |
shadowzone, 0/0 |
15:23 |
Calinou |
it increases the loading time of game, uses more RAM, causes more bugs |
15:23 |
Exio |
still the same |
15:23 |
Exio |
PenguinDad, :( |
15:24 |
WidDos |
Oh. XD I had it on since had minetest |
15:24 |
Calinou |
the only upside is inventories always open instantly, since all item visuals are generated. |
15:24 |
Calinou |
it's not worth it |
15:24 |
shadowzone |
WidDos yeah I turned off a long time ago. |
15:24 |
WidDos |
Ok. Idk what it do. I thought it was to load the texture pack on other servers |
15:24 |
shadowzone |
Plus I played on VE-Survival a lot and it take all year to join. |
15:24 |
sfan5 |
!c 0/0 |
15:24 |
MinetestBot |
ZeroDivisionError: division by zero |
15:25 |
sfan5 |
MinetestBot! |
15:25 |
MinetestBot |
sfan5! |
15:25 |
|
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15:25 |
markv |
MinetestBot! |
15:25 |
MinetestBot |
markv! |
15:25 |
* PenguinDad |
throws nan at sfan5 |
15:25 |
PenguinDad |
E> MinetestBot |
15:26 |
* sfan5 |
throws ruby at PenguinDad |
15:26 |
kahrl |
!c lim (x->∞) (4x^2-20x+4)/(3x^2+5x+3) |
15:26 |
MinetestBot |
SyntaxError: invalid syntax (<string>, line 1) |
15:26 |
* shadowzone |
tosses sfan5 a ball of yarn |
15:26 |
Exio |
kahrl, 4/3 :P |
15:26 |
kahrl |
I know :P |
15:26 |
|
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15:26 |
Exio |
:D |
15:27 |
* Calinou |
tosses shadowzone a ball of yarn |
15:27 |
PilzAdam |
lim (x ->∞) (1 + 1 / n) ^ n |
15:27 |
Exio |
e |
15:28 |
Exio |
also |
15:28 |
Exio |
what |
15:28 |
Exio |
no |
15:28 |
Exio |
x != n |
15:28 |
PilzAdam |
oh |
15:28 |
Exio |
PilzAdam, lim (x->∞) (1+ (1/x))^x |
15:28 |
markveidemanis |
#markveidemanis |
15:28 |
|
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15:28 |
markveidemanis |
!c 1/! |
15:28 |
MinetestBot |
SyntaxError: unexpected EOF while parsing (<string>, line 1) |
15:28 |
markveidemanis |
!c 1/"d" |
15:28 |
MinetestBot |
TypeError: unsupported operand type(s) for /: 'int' and 'str' |
15:29 |
markveidemanis |
!c "markveidemanis" > MinetestBot |
15:29 |
MinetestBot |
NameError: name 'MinetestBot' is not defined |
15:29 |
markveidemanis |
!c "markveidemanis" > "MinetestBot" |
15:29 |
MinetestBot |
True |
15:29 |
sfan5 |
https://pay.reddit.com/r/ProgrammerHumor/comments/2blq0c/when_my_coworker_asks_me_if_he_should_define_a/ |
15:29 |
markveidemanis |
=D |
15:29 |
PenguinDad |
!c 111 * 6 |
15:29 |
MinetestBot |
666 |
15:29 |
* shadowzone |
plays with ball of yarn |
15:29 |
* shadowzone |
tosses Calinou a beach ball |
15:29 |
* sfan5 |
licks shadowzone |
15:29 |
|
swilde left #minetest |
15:29 |
* shadowzone |
hands sfan5 to VanessaE' |
15:30 |
* shadowzone |
shoots her ' key off her keyboard |
15:30 |
* markveidemanis |
shoots everyone with a bazooka killing himself in the process |
15:30 |
* shadowzone |
explodes |
15:30 |
PenguinDad |
!c ### MEOW ### |
15:30 |
MinetestBot |
SyntaxError: unexpected EOF while parsing (<string>, line 1) |
15:30 |
PenguinDad |
:( |
15:30 |
markveidemanis |
!c #ss |
15:30 |
MinetestBot |
SyntaxError: unexpected EOF while parsing (<string>, line 1) |
15:30 |
markveidemanis |
Y U USE STRING? |
15:31 |
|
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15:31 |
markveidemanis |
!c "google" > "bing" |
15:31 |
MinetestBot |
True |
15:31 |
markveidemanis |
!c "google" > "Bing" |
15:31 |
MinetestBot |
True |
15:31 |
markveidemanis |
!c "google" < "Bing" |
15:31 |
MinetestBot |
False |
15:31 |
Liljnc3 |
Lol |
15:31 |
sfan5 |
!ignore markveidemanis!*@* |
15:31 |
MinetestBot |
sfan5: 'markveidemanis!*@*' added to ignore list. |
15:31 |
markveidemanis |
!c "sfan5sssfuckyou |
15:31 |
Liljnc3 |
No fuck you |
15:31 |
markveidemanis |
!ignore sfan5 all |
15:32 |
markveidemanis |
sfan5!*@* added to ignore list. |
15:32 |
pitriss |
!ban markv |
15:32 |
markv |
Course |
15:32 |
sfan5 |
!ban *@unaffiliated/marktwain |
15:32 |
pitriss |
:] |
15:33 |
|
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15:33 |
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15:34 |
PenguinDad |
^ stayed the longest |
15:35 |
|
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15:35 |
gaythegod |
well |
15:35 |
gaythegod |
hi |
15:36 |
* shadowzone |
facepalms |
15:36 |
gaythegod |
sfan5: hi |
15:36 |
shadowzone |
Hi. |
15:36 |
gaythegod |
How is everyone this fine day |
15:36 |
shadowzone |
Good. |
15:36 |
gaythegod |
Good! |
15:36 |
gaythegod |
What is everyone up to? |
15:36 |
* GhostDoge |
barks at hackingisillegal |
15:36 |
hackingisillegal |
im just here to chat to sfan5 |
15:36 |
|
hackingisillegal was kicked by Calinou: Unacceptable names and hostname. |
15:37 |
|
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15:37 |
hackingisillegal |
oka |
15:37 |
Calinou |
(probably ban evasion) |
15:37 |
hackingisillegal |
sorry |
15:37 |
hackingisillegal |
I will |
15:37 |
shadowzone |
That is why I facepalmed. |
15:37 |
sfan5 |
!ban *@my.daddy.violates.me |
15:37 |
Calinou |
thanks |
15:37 |
VanessaE |
*sigh* |
15:37 |
sfan5 |
!kick changthenick |
15:37 |
|
changthenick was kicked by MinetestBot: changthenick |
15:37 |
sfan5 |
and this is why unbanning markveidemanis is not a good idea |
15:37 |
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sfan5 |
lolol |
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sfan5 |
!op |
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15:38 |
Exio |
+i |
15:38 |
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15:38 |
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15:38 |
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15:38 |
shadowzone |
holy........ |
15:38 |
|
PleasantShell- joined #minetest |
15:38 |
VanessaE |
wtf? |
15:38 |
|
ActingGirl| was kicked by sfan5: ActingGirl| |
15:38 |
|
ActingHater| was kicked by sfan5: ActingHater| |
15:38 |
pitriss |
some kid thinsk that he is funny.. |
15:38 |
shadowzone |
VanessaE I have no idea wtf just happen. |
15:38 |
VanessaE |
that's called a skr1ptkiddie |
15:38 |
VanessaE |
joinflood |
15:38 |
|
sfan5 was kicked by sfan5: sfan5 |
15:38 |
Exio |
sfan5, report in #freenode? |
15:38 |
VanessaE |
same old bullshit |
15:38 |
|
sfan5 joined #minetest |
15:38 |
sfan5 |
fail |
15:39 |
GhostDoge |
What the hay was that? |
15:39 |
sfan5 |
Exio: thanks |
15:39 |
Xack |
uh |
15:39 |
sfan5 |
GhostDoge: joinspam |
15:39 |
Xack |
topkek |
15:39 |
Xack |
LE BOTNET |
15:39 |
* shadowzone |
wonders how they are all oping |
15:40 |
Calinou |
ChanServ does it for us |
15:40 |
shadowzone |
Oh. |
15:40 |
* PenguinDad |
pets ChanServ |
15:42 |
sfan5 |
!op |
15:42 |
Exio |
http://dpaste.com/0G3F12Y |
15:43 |
VanessaE |
sfan5: could our old nemesis be back? |
15:43 |
|
asdf___ joined #minetest |
15:43 |
asdf___ |
hi |
15:43 |
asdf___ |
id like to say sorry |
15:43 |
asdf___ |
for being so rude |
15:43 |
asdf___ |
but |
15:43 |
Exio |
. |
15:43 |
asdf___ |
we need to talk about you annoying one of my friends |
15:43 |
|
asdf___ was kicked by VanessaE: asdf___ |
15:43 |
shadowzone |
menesis? |
15:43 |
shadowzone |
*nemesis? |
15:43 |
pitriss |
nice shot, VanessaE:)) |
15:43 |
Jordach |
fuck off markv :P |
15:45 |
PenguinDad |
VanessaE: which nemesis? |
15:45 |
VanessaE |
wtf was his name.. |
15:45 |
VanessaE |
light-something? |
15:46 |
VanessaE |
damn it, I can't remember |
15:46 |
Exio |
what a join-per-second limit? |
15:46 |
sfan5 |
VanessaE: landmine? |
15:46 |
VanessaE |
that was him |
15:46 |
VanessaE |
yes |
15:46 |
Exio |
about a* |
15:47 |
VanessaE |
guess I was anxious to forget ;) |
15:48 |
PenguinDad |
That was probably before I found minetest |
15:48 |
|
erry joined #minetest |
15:49 |
Exio |
someone record http://dpaste.com/0G3F12Y so we can remember the moment when the channel had 3x users! |
15:49 |
VanessaE |
G*d damn it. |
15:49 |
erry |
:D |
15:49 |
VanessaE |
you beat me to it, Exio |
15:49 |
VanessaE |
:) |
15:49 |
sfan5 |
another log -> http://sprunge.us/ccIh |
15:49 |
Exio |
exio'd? |
15:49 |
sfan5 |
^ |
15:49 |
VanessaE |
and a third: http://pastebin.com/4JyFnqjc |
15:50 |
|
minetestplayer joined #minetest |
15:50 |
minetestplayer |
my bots can reigster with nickserv |
15:50 |
minetestplayer |
hope you know |
15:50 |
minetestplayer |
anyways |
15:50 |
minetestplayer |
lets talk |
15:50 |
minetestplayer |
so |
15:50 |
Xack |
lol |
15:50 |
minetestplayer |
I was told |
15:50 |
Xack |
hAHHAHAHAHAH |
15:50 |
minetestplayer |
to come here |
15:50 |
sfan5 |
erry! |
15:50 |
Xack |
minetestplayer: lol |
15:50 |
minetestplayer |
Thanks |
15:50 |
VanessaE |
erry: sic him! |
15:50 |
|
minetestplayer was kicked by sfan5: minetestplayer |
15:50 |
Xack |
(-: |
15:50 |
|
minetestplayer joined #minetest |
15:50 |
minetestplayer |
jesus |
15:50 |
Xack |
le funny |
15:50 |
minetestplayer |
thats rude |
15:50 |
erry |
ಠ_ಠ|
15:50 |
sfan5 |
meow :3 |
15:50 |
Xack |
lol |
15:50 |
minetestplayer |
wanna know what else is funny? |
15:50 |
minetestplayer |
uh |
15:50 |
Xack |
inb4 le botnet |
15:50 |
minetestplayer |
if you wanna see the net |
15:50 |
minetestplayer |
join |
15:50 |
Xack |
no |
15:50 |
minetestplayer |
#dongs |
15:51 |
minetestplayer |
shame. |
15:51 |
Xack |
> dongs |
15:51 |
Xack |
lol |
15:51 |
sfan5 |
lolwat |
15:51 |
minetestplayer |
it can register with nickserv |
15:51 |
Xack |
legit |
15:51 |
Xack |
VanessaE: :( |
15:51 |
|
minetestplayer was kicked by VanessaE: minetestplayer |
15:51 |
Xack |
we were having fun |
15:51 |
sfan5 |
VanessaE: you ninja'd me |
15:51 |
VanessaE |
this is NOT fun. |
15:51 |
sfan5 |
^ |
15:51 |
sfan5 |
not really |
15:51 |
Xack |
Well, mocking him/her was. |
15:51 |
Xack |
but the rest... nah |
15:52 |
sfan5 |
someone should probably mail the providers about their customers having infected computers |
15:52 |
sfan5 |
my provider (german telekom) cares about that |
15:52 |
shadowzone |
VanessaE I sent Microchip that pastebin of the join flood and his face went O_O woah. |
15:52 |
sfan5 |
but I'm pretty sure other ISPs don't |
15:53 |
Xack |
sfan5: yeah, I always wondered whether the companies were emailed about such things |
15:53 |
Xack |
also pretty rude him/herself to infect other hosts :3 |
15:53 |
Xack |
also quite sad. |
15:53 |
sfan5 |
^ |
15:55 |
|
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15:55 |
Exio |
sfan5, parsed your log fwiw http://dpaste.com/1X9MXD3.txt |
15:55 |
sfan5 |
<MinetestBot> sfan5: Auto-ignored frogfish(frogfish!~frogfishgateway/tor-sasl/frogfish) for !c crash attempt |
15:55 |
sfan5 |
there we go again |
15:55 |
sfan5 |
^ erry |
15:55 |
Exio |
crash attempt? |
15:55 |
sfan5 |
this is my bot reporting on people trying to calculate 999^999^999 |
15:55 |
Exio |
i see :P |
15:56 |
VanessaE |
sfan5: I thought your bot just told people to fuck off or some such? :) |
15:56 |
Exio |
they also do that, probably |
15:56 |
sfan5 |
VanessaE: it also notifies me |
15:56 |
VanessaE |
oh ok |
15:57 |
sfan5 |
<loldongs> HEY BUDDY |
15:57 |
sfan5 |
* [loldongs] (~asdfmy.daddy.violates.me): asdf |
15:57 |
sfan5 |
that guy again |
15:57 |
Exio |
just do /mode +R |
15:57 |
sfan5 |
Exio: in query not here |
15:57 |
nyuszika7h |
Exio: y u no sort -u |
15:58 |
Jordach |
sfan5, your user mode +R stops unwanted messages |
15:58 |
Exio |
sfan5, umode +r |
15:58 |
sfan5 |
oh |
15:58 |
Exio |
not +R |
15:58 |
Jordach |
from non-registered users |
15:58 |
sfan5 |
I don't need that |
15:58 |
sfan5 |
I haz /ignore |
15:58 |
nyuszika7h |
there's no umode +r |
15:58 |
nyuszika7h |
the user mode is +R |
15:58 |
Exio |
ff |
15:58 |
nyuszika7h |
the channel mode is +r |
15:58 |
sfan5 |
VanessaE: https://github.com/sfan5/minetestbot-modules/blob/master/calc.py#L67-69 |
15:58 |
Exio |
i keep confunsing them |
15:59 |
VanessaE |
sfan5: ah yes |
16:00 |
Exio |
i'd report took-too-long-to-calculate as "check what is going on" |
16:00 |
Exio |
because can't you use python code? |
16:00 |
Exio |
!c lambda(x):(x+1)(2) |
16:00 |
MinetestBot |
SyntaxError: invalid syntax (<string>, line 1) |
16:00 |
Exio |
hm, whatever |
16:00 |
PenguinDad |
!c (lambda(x):(x+1))(2) |
16:00 |
MinetestBot |
SyntaxError: invalid syntax (<string>, line 1) |
16:00 |
sfan5 |
!c (lambda(x):x+1)(2) |
16:00 |
MinetestBot |
SyntaxError: invalid syntax (<string>, line 1) |
16:00 |
sfan5 |
!c (lambda x:x+1)(2) |
16:00 |
MinetestBot |
3 |
16:00 |
sfan5 |
^ Exio |
16:01 |
Exio |
Z-combinator |
16:02 |
sfan5 |
<3 Jordach |
16:03 |
Jordach |
<3 MinetestBot |
16:03 |
MinetestBot |
<3 Jordach |
16:03 |
Exio |
!c (lambda h: (lambda f:f(f))(lambda f: h(lambda n: f(f)(n))))(lambda g: lambda n: n and n * g(n-1) or 1)(25) |
16:03 |
MinetestBot |
15511210043330985984000000 |
16:03 |
Exio |
sfan5, ^ |
16:03 |
sfan5 |
Exio: thats a number, and now? |
16:03 |
sfan5 |
oh |
16:04 |
sfan5 |
you can do recursion with lambdas |
16:04 |
sfan5 |
right |
16:04 |
Exio |
!c (lambda h: (lambda f:f(f))(lambda f: h(lambda n: f(f)(n))))(lambda g: lambda n: n and n * g(n-1) or 1)(300) |
16:04 |
MinetestBot |
306057512216440636035370461297268629388588804173576999416776741259476533176716867465515291422477573349939147888701726368864263907759003154226842927906974559841225476930271954604008012215776252176854255965356903506788725264321896264299365204576448830388909753943489625436053225980776521270822437639449120128678675368305712293681943649956460498166450227716500185176546469340112226034729724066333258583506870150169794168850353752137554910289126407157154830 |
16:04 |
sfan5 |
didn't know that |
16:04 |
Exio |
sfan5, lambda-calculus to the rescue! |
16:04 |
|
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16:04 |
Exio |
i think python doesn't optimize tail-calls, does it? |
16:04 |
Jordach |
sfan5, what do you mean the nunber is too big for MinetestBot |
16:04 |
Jordach |
clearly its working there ;) |
16:05 |
sfan5 |
Exio: https://github.com/sfan5/minetestbot-modules/commit/fa552066117de3b54d18c7aa530be12b0251a939 |
16:05 |
Exio |
!c (lambda h: (lambda f:f(f))(lambda f: h(lambda n: f(f)(n))))(lambda g: lambda n: g(n-1))(300) |
16:05 |
MinetestBot |
RuntimeError: maximum recursion depth exceeded |
16:05 |
Exio |
ahm |
16:11 |
Calinou |
half life sign-calculus |
16:12 |
Exio |
lambda is like, 70 years older than valve's half-life |
16:13 |
PenguinDad |
!dev Git Guidelines |
16:13 |
MinetestBot |
"This page is mostly directed to core developers with commit access to upstream repositories." - http://dev.minetest.net/Git_Guidelines |
16:14 |
Calinou |
only? |
16:15 |
Exio |
Calinou, ? |
16:15 |
Exio |
only? :P |
16:15 |
PenguinDad |
Git https://pbs.twimg.com/media/BtQnfw2CYAIh123.jpg:large |
16:18 |
|
frogfish joined #minetest |
16:19 |
frogfish |
hai |
16:19 |
sfan5 |
hello |
16:19 |
PenguinDad |
shark |
16:19 |
frogfish |
im kind of new to minetest |
16:20 |
VanessaE |
hi |
16:20 |
frogfish |
I've got it from git and compiled it |
16:20 |
frogfish |
Just need to get mods now |
16:21 |
VanessaE |
get mods mods from the forums |
16:21 |
frogfish |
which do you suggest i install for minetest? |
16:21 |
VanessaE |
er |
16:21 |
frogfish |
I havent looked around enough to get a good enough opinion |
16:21 |
VanessaE |
get most* mods from the forums |
16:21 |
PenguinDad |
frogfish: get dreambuilder and you'll have enough mods ;) |
16:22 |
frogfish |
dreambuilder... |
16:22 |
frogfish |
Not come past that one |
16:22 |
VanessaE |
https://forum.minetest.net/viewtopic.php?f=15&t=9196 |
16:22 |
|
grrk-bzzt joined #minetest |
16:22 |
|
grrk-bzzt joined #minetest |
16:22 |
frogfish |
Woah, lotta mods there |
16:23 |
frogfish |
Got dwarf beer for me? |
16:24 |
sfan5 |
what? |
16:24 |
frogfish |
Dwarf beer |
16:24 |
frogfish |
You know |
16:24 |
frogfish |
Normal beer |
16:24 |
frogfish |
[mod] |
16:24 |
VanessaE |
draft* |
16:24 |
VanessaE |
(or draught) |
16:34 |
Calinou |
frogfish, or Carbone :p |
16:34 |
Calinou |
it's a game, bundles the most useful mods: https://forum.minetest.net/viewtopic.php?f=15&t=9033 |
16:35 |
sfan5 |
>Cable companies: We’re afraid Netflix will demand payment from ISPs |
16:35 |
sfan5 |
are they serious? |
16:35 |
sfan5 |
https://twitter.com/arstechnica/status/492708637996236801 |
16:36 |
frogfish |
I started it a while ago and media still loading |
16:36 |
VanessaE |
frogfish: it takes a while |
16:36 |
|
^v joined #minetest |
16:38 |
Calinou |
well, I hope it doesn't happen, sfan5 |
16:38 |
|
rubenwardy joined #minetest |
16:38 |
VanessaE |
um... I doubt that'll happen |
16:38 |
Calinou |
(France here, Netflix is not here yet, but when they will…) |
16:38 |
^v |
so, is LuaJIT built into minetest or does it look for a so |
16:38 |
frogfish |
It won't load :( |
16:38 |
Calinou |
what error do you get? |
16:38 |
Calinou |
^v, yes, since Q2 2013 |
16:38 |
VanessaE |
^v: it picks it up at compile-time if your system has it installed. |
16:38 |
Calinou |
enabled by default, except if you don't have LuaJIT installed |
16:38 |
frogfish |
Error. |
16:39 |
frogfish |
Too bored |
16:39 |
frogfish |
Just how much media is it? |
16:39 |
VanessaE |
frogfish: about 34MB. |
16:39 |
sfan5 |
netflix site says it will come to germany "soon" |
16:39 |
VanessaE |
if I remember right. |
16:39 |
^v |
are you using luajit 2.1 |
16:39 |
frogfish |
26MB |
16:39 |
frogfish |
Nope no luajit |
16:39 |
VanessaE |
^v: whatever your system has installed. |
16:39 |
^v |
because 2.1 is awesome and has 64 bitwise operators |
16:39 |
Calinou |
well, if I don't know the error, I can't help |
16:39 |
Calinou |
Carbone is less than 26 MB, I think |
16:40 |
^v |
by operators i mean the bitlib supports LL and ULL |
16:40 |
Calinou |
so you're probably talking about Drambuilder |
16:40 |
Calinou |
Version: 2.0.2+dfsg-1 |
16:40 |
Calinou |
this is the version in Ubuntu 14.04 |
16:40 |
Calinou |
http://packages.ubuntu.com/search?keywords=libluajit-5.1-dev |
16:40 |
sfan5 |
^v: minetest should support most of the luajit version installed |
16:40 |
Calinou |
https://packages.debian.org/search?keywords=libluajit-5.1-dev |
16:40 |
Calinou |
2.0.3 in sid/utopic |
16:40 |
rubenwardy |
Hi all! |
16:40 |
Calinou |
hi rubenwardy :) |
16:40 |
sfan5 |
zsh 2501 % sudo pacman -Q luajit |
16:40 |
sfan5 |
luajit 2.0.3-3 |
16:41 |
sfan5 |
^ arch |
16:41 |
VanessaE |
sfan5: except I thought 5.2-esque features were shunned in minetest |
16:41 |
VanessaE |
hey rubenwardy |
16:41 |
sfan5 |
VanessaE: if luajit supports them it should work |
16:41 |
|
cg72 joined #minetest |
16:41 |
sfan5 |
VanessaE: other topic: do you have rollback enabled on your servers? |
16:41 |
cg72 |
sfan she always does |
16:42 |
VanessaE |
sfan5: I do. |
16:42 |
Exio |
Calinou, france doesn't have netflix? |
16:42 |
Exio |
>argentina has netflix |
16:43 |
sfan5 |
VanessaE: and you usually rollback stuff using it? |
16:43 |
sfan5 |
Exio: >germany has no netflix |
16:43 |
Exio |
ok |
16:43 |
Exio |
oh, man |
16:43 |
VanessaE |
sfan5: yes, from time to time. |
16:43 |
Exio |
http://dspace.mit.edu/bitstream/handle/1721.1/47545/40495469.pdf the title is amazing |
16:44 |
Exio |
bbl |
16:44 |
VanessaE |
usually it works fine. why? |
16:44 |
sfan5 |
is /rollback_check fast? |
16:44 |
sfan5 |
just trying to find out whether my new mod would make sense to use for you |
16:45 |
VanessaE |
not really |
16:45 |
VanessaE |
sometimes it gets dog slow actually. |
16:45 |
VanessaE |
sometimes it checks stuff in the blink of an eye |
16:45 |
sfan5 |
how many seconds? |
16:45 |
VanessaE |
anywhere from a second to a full minute |
16:45 |
sfan5 |
:o |
16:46 |
|
WidDos joined #minetest |
16:46 |
VanessaE |
and the rollback logs have gotten huge. like 800 megs for a few weeks' worth of usage on a fairly quiet server. |
16:46 |
WidDos |
How do rollback work? |
16:46 |
^v |
aww, it would be cool if it was built in and enabled some of luajit's 52 compatability (__len __pairs __ipairs __lt __le) |
16:47 |
cg72 |
sfan5 /rollback_check only shows like 5 or so lines, it would nice to bring up a formspec with a complete list |
16:47 |
VanessaE |
WidDos: /rollback_check <diameter> <time limit> |
16:47 |
WidDos |
I mean how do it work. like how does check? |
16:47 |
WidDos |
amd show who was |
16:47 |
VanessaE |
WidDos: whatever happened since <time limit> within <diameter> nodes of the spot you punch after you execute that command, it tells you |
16:47 |
VanessaE |
up to the last 5 events. |
16:47 |
sfan5 |
VanessaE: I made a mod called "nm", it only saves who last touched a node but it's blazing fast at searching through 321000 entries |
16:48 |
WidDos |
Ok. I would need it on NN-Suvival sometime |
16:48 |
VanessaE |
so it'll say something like "foo changed default:bar to moreblocks:blah at (x,y,z) 123456 seconds ago" |
16:48 |
sfan5 |
without the seconds ago |
16:48 |
WidDos |
321000 entries wow Sfan5 I need that for my server. |
16:48 |
sfan5 |
yes |
16:48 |
Calinou |
rollback's never worked for me, always said nothing was changed recently |
16:48 |
VanessaE |
sfan5: that was aimed at WidDos :) |
16:49 |
cg72 |
sfan5: time is very important for rollback so seconds are needed |
16:49 |
sfan5 |
cg72: I could add that |
16:49 |
sfan5 |
anyway |
16:49 |
sfan5 |
my mod uses copy-on-write to save things so no lag spikes from saving or any lost entries |
16:49 |
cg72 |
and a nice formspec showing aal not just 5 things XD |
16:49 |
sfan5 |
timestamps could be added |
16:50 |
sfan5 |
and the database is pretty small too |
16:50 |
VanessaE |
WidDos: after you read the reports it generates, you can either opt to do nothing, or you can repair the damage manually (i.e. by building/digging), or you can /rollback <user> <time limit> and everything the user did since <time limit> seconds ago will be undone |
16:50 |
WidDos |
Ok VanessaE |
16:50 |
VanessaE |
every dig/build action, every inventory move |
16:50 |
sfan5 |
!c (321000*8)/1024 |
16:50 |
MinetestBot |
2507.8125 |
16:50 |
sfan5 |
!c (321000*8)/1024/1024 |
16:50 |
MinetestBot |
2.44903564453125 |
16:50 |
sfan5 |
^ that much MB for 321000 actions stored |
16:51 |
WidDos |
Wow 2MB that is sooooo small |
16:51 |
VanessaE |
sfan5: that's not bad. |
16:51 |
cg72 |
WidDos: rollback will also kill the players house if they built it after the grief and at times rollback will make more mess than fixing it by hand |
16:51 |
VanessaE |
yeah, the problem with rollback is it has no way to say "roll back actions between X and Y seconds" |
16:51 |
^v |
sfan5, wait, 1 byte per action? |
16:51 |
^v |
no. |
16:52 |
^v |
i fail |
16:52 |
VanessaE |
so you can't keep that kick-ass castle that the griefer made with the materials he stole whilst wiping out the damage he did earlier. |
16:52 |
cg72 |
who is charge of rollback?? |
16:52 |
sfan5 |
^v: 8 bytes (s16 x, s16 z, s16 y, u16 playerid[mapped via external file]) |
16:52 |
sfan5 |
cg72: nobody |
16:52 |
WidDos |
Is the Database a SQL database? |
16:52 |
VanessaE |
yes |
16:52 |
VanessaE |
well sqlite |
16:53 |
sfan5 |
sqlite spe... damnit VanessaE |
16:53 |
sfan5 |
y you always ninja me? |
16:53 |
VanessaE |
ninja'd ;) |
16:53 |
VanessaE |
sowwy :) |
16:53 |
WidDos |
Well isn't Sqlite same as SQL? since I am trying to learn more about it |
16:53 |
sfan5 |
meow :) |
16:53 |
sfan5 |
WidDos: SQL is the language for the statements, SQLite is a database engine |
16:54 |
PenguinDad |
WidDos: SQL is a language for database access |
16:54 |
WidDos |
Ok. so the sqlite is just the files |
16:54 |
cg72 |
i use levelbd |
16:55 |
WidDos |
Yeah I was wonder since I have few SQLs running off my domain I started hosting. |
16:55 |
sfan5 |
sql servers* |
16:55 |
shadowzone |
sfan5 you need to type faster. |
16:55 |
sfan5 |
shadowzone: ik |
16:55 |
WidDos |
Lol yeah but to fast not that good. |
16:56 |
WidDos |
But I need reinstall my phpBB3 form since I deleted the SQL Server. |
16:56 |
shadowzone |
I type really fast. |
16:57 |
WidDos |
I can if I feel like it. I can even do it without look at keys shadow |
16:58 |
Exio |
http://www.cs.utah.edu/flux/oskit/ |
16:58 |
WidDos |
1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950 |
16:58 |
sfan5 |
NetBSD FFS = NetBSD for f**ks sake |
16:59 |
sfan5 |
? |
16:59 |
WidDos |
How fast can you type 1-50? |
17:00 |
VanessaE |
1-50 |
17:00 |
VanessaE |
about a second and a half. |
17:00 |
Exio |
1-50 |
17:00 |
PenguinDad |
1-50 |
17:00 |
Exio |
:D |
17:00 |
WidDos |
I mean 1-50 not 1-50 like I did |
17:00 |
Exio |
i think about 0.7 seconds |
17:00 |
Exio |
1-50 |
17:00 |
Exio |
what |
17:00 |
PenguinDad |
-49 |
17:00 |
shadowzone |
I was 28 words per minute last time I checked probably more now. |
17:00 |
WidDos |
This 1-50: (1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950) |
17:00 |
Exio |
i'm at 80-90 iirc |
17:00 |
sfan5 |
!c ''.join(str(b) for b in range(50)) |
17:00 |
MinetestBot |
'012345678910111213141516171819202122232425262728293031323334353637383940414243444546474849' |
17:00 |
VanessaE |
ok fine. "one to fifty" |
17:00 |
Exio |
lol sfan5 |
17:00 |
VanessaE |
that took a little longer. |
17:01 |
sfan5 |
!c ''.join(str(b) for b in range(51)) |
17:01 |
MinetestBot |
'01234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950' |
17:01 |
sfan5 |
^ WidDos |
17:01 |
WidDos |
Yeah that is crazy bot |
17:01 |
sfan5 |
s/crazy bot/python code/ |
17:01 |
WidDos |
Yeah .py |
17:01 |
PenguinDad |
!c math.e ** math.pi |
17:01 |
MinetestBot |
23.140692632779263 |
17:02 |
WidDos |
!c 8284*24 |
17:02 |
MinetestBot |
198816 |
17:02 |
VanessaE |
http://jeffiscool.com/pictures/Foxtrot/foxtrot_blackboard.JPG |
17:02 |
VanessaE |
:D |
17:03 |
sfan5 |
^ 403 |
17:03 |
WidDos |
Yeah that is odd. 8284x24=198816 If you filp it around and backwards it equal same. |
17:03 |
VanessaE |
aw man |
17:03 |
PenguinDad |
lol |
17:04 |
VanessaE |
it's the foxtrot cartoon showing the kid doing "I will not throw paper airplanes in class" 500 times. on the blackboard. in C. |
17:04 |
WidDos |
Yeah but is it since when you do times with * and devide with / since it use same way in the code? |
17:05 |
VanessaE |
http://brentdanley.com/wp-content/uploads/2009/04/foxtrot_ccode.jpg |
17:05 |
WidDos |
!c 9124187*2435/45 |
17:05 |
MinetestBot |
493719896.5555556 |
17:05 |
WidDos |
!c flip 493719896.5555556 |
17:05 |
MinetestBot |
SyntaxError: unexpected EOF while parsing (<string>, line 1) |
17:06 |
WidDos |
I guess don't have reverse writting |
17:06 |
PenguinDad |
!rev 493719896.5555556 |
17:06 |
MinetestBot |
6555555.698917394 |
17:07 |
sfan5 |
!help |
17:07 |
MinetestBot |
https://github.com/sfan5/minetestbot-modules/blob/master/COMMANDS.md |
17:07 |
sfan5 |
^ WidDos |
17:07 |
WidDos |
Ok I will read that |
17:09 |
frogfish |
Well it loaded |
17:09 |
frogfish |
But crashed soon after |
17:09 |
frogfish |
I had to go to a tty to kill it |
17:10 |
|
Miner_48er joined #minetest |
17:11 |
frogfish |
oh crap soup on my keyboard |
17:11 |
frogfish |
My decision: post about it :P |
17:11 |
frogfish |
grr... |
17:12 |
|
OldCoder joined #minetest |
17:13 |
* WidDos |
Wonders who was first one added Katcup to Cheese |
17:14 |
PenguinDad |
Catcup xD |
17:14 |
WidDos |
Lol. that what I call it sometimes XD |
17:16 |
WidDos |
But you know some of this stuff we did in yours past life. since no one told me how Do Coding. and I did it without reading how. as if I been coding long time ago |
17:17 |
|
zat joined #minetest |
17:18 |
Calinou |
there aren't many dedicated Lua learning resources |
17:19 |
^v |
Calinou, <_> |
17:19 |
^v |
there computercraft |
17:19 |
WidDos |
I learned it by myself. I did it on Gmod and now I am doing it on Minetest. I wonder how I learn lua though |
17:19 |
sfan5 |
>_> ^v |
17:20 |
WidDos |
Maybe I learn LUA form the suffix and Prefix |
17:20 |
WidDos |
How did you guys learn LUA? or how? |
17:20 |
^v |
LUA? *butthurt intensifies* |
17:21 |
^v |
*rant about how lua is not an acronym* |
17:21 |
^v |
WidDos, Gmod and CC |
17:21 |
^v |
and i was one of the rare that actually read the fcking manual |
17:21 |
* sfan5 |
has no clue how he learnt Lua |
17:22 |
WidDos |
I didn't read anything XD. but it just odd. how we learn something without reading |
17:22 |
PenguinDad |
LUA == Laugh Ur A** :P |
17:22 |
Yepoleb |
i googled "lua tutorial" |
17:23 |
PenguinDad |
!pil PenguinDad |
17:23 |
MinetestBot |
PenguinDad, Someone thinks you need to brush up on or learn Lua, please go to: http://lua.org/pil/ |
17:23 |
* WidDos |
Poke VanessaE to find out how she learned lua |
17:23 |
PenguinDad |
I did this ;) |
17:23 |
WidDos |
Ok Penguin. |
17:25 |
WidDos |
But one of the most easy program langauge I learned without to reading (I admit I don't read anything on coding XD) Is Batch |
17:25 |
VanessaE |
WidDos: reading tutorials and code from minetest_game |
17:25 |
VanessaE |
and other peoples' mods |
17:25 |
VanessaE |
the PiL was too much a pain in the ass to learn from |
17:25 |
WidDos |
I see. so then how did you came a Moderator on the forums? |
17:26 |
VanessaE |
that was Jordach's fault ;) |
17:26 |
VanessaE |
he recommended me |
17:26 |
WidDos |
Oh |
17:26 |
WidDos |
Yeah but is there a reason why Minetest use Lua? or is it the engine main thing |
17:26 |
VanessaE |
though these days I'm not active on the forums except to post updates and answer questions on my threads |
17:26 |
PenguinDad |
PIL wasn't a pita for me |
17:26 |
VanessaE |
(I don't have time) |
17:27 |
Calinou |
<^v> there computercraft |
17:27 |
Calinou |
that's a Minecraft mod |
17:27 |
^v |
me using the lua manual "http://i.imgur.com/9d97dEt.png" |
17:27 |
^v |
Calinou, i know |
17:27 |
^v |
<_> |
17:27 |
Calinou |
patterns? |
17:27 |
^v |
you dont know patterns? |
17:27 |
Calinou |
PenguinDad, “ass†isn't a bad word really |
17:27 |
Calinou |
no |
17:27 |
* rubenwardy |
just updated to Irrlicht 1.9 |
17:28 |
^v |
WidDos, because its fast ._. |
17:28 |
Calinou |
1.8.1 here |
17:28 |
VanessaE |
rubenwardy: you're gutsy :) |
17:28 |
^v |
luajit atleast |
17:28 |
WidDos |
So Lua is faster then any program lang? |
17:28 |
^v |
no |
17:28 |
VanessaE |
no |
17:28 |
^v |
C is faster |
17:28 |
WidDos |
Oh. |
17:28 |
^v |
because its statically compiled into machine code |
17:28 |
rubenwardy |
Lua is convienant |
17:28 |
frogfish |
C isn't much faster |
17:28 |
rubenwardy |
meh |
17:28 |
frogfish |
In arbitrary units: |
17:28 |
^v |
lua(bytecode) has to be interpreted |
17:28 |
VanessaE |
C is a LOT faster. |
17:29 |
frogfish |
Lua 20 |
17:29 |
frogfish |
C 2 |
17:29 |
sfan5 |
<VanessaE> C is a LOT faster. |
17:29 |
frogfish |
Python 60 |
17:29 |
sfan5 |
^ |
17:29 |
frogfish |
LuaJIT 2.1 |
17:29 |
|
SylvieLorxu joined #minetest |
17:29 |
VanessaE |
LuaJIT != Lua |
17:29 |
frogfish |
LUAJIT is nearly as fast as C |
17:29 |
^v |
fortytwo, no |
17:29 |
WidDos |
!title http://en.wikipedia.org/wiki/Lua_(programming_language) |
17:29 |
MinetestBot |
WidDos: Lua (programming language) - Wikipedia, the free encyclopedia |
17:29 |
WidDos |
Yeah moon <.< |
17:30 |
^v |
frogfish* |
17:30 |
frogfish |
yes? |
17:30 |
* ^v |
forgot to configure hexchat |
17:30 |
^v |
frogfish, LuaJIT isnt even close to as fast ._. |
17:31 |
frogfish |
google a speed test |
17:31 |
WidDos |
Lua is commonly described as a “multi-paradigm†language. |
17:31 |
VanessaE |
luaJIT is just a compiler. it'll run close to C speed for *some* problems |
17:31 |
VanessaE |
but not generally |
17:31 |
sfan5 |
frogfish: random google results can be wrong |
17:31 |
WidDos |
By including only a minimum set of data types, Lua attempts to strike a balance between power and size. |
17:31 |
^v |
interpreted < compiled to machine code directly |
17:31 |
Calinou |
frogfish, Python is 3 times faster than Lua? what about LuaJIT? |
17:31 |
Calinou |
frogfish, not Google :( |
17:32 |
frogfish |
No, higher number is slower |
17:32 |
frogfish |
Should have made that clear |
17:32 |
Calinou |
ah |
17:32 |
^v |
ffi is <3 |
17:32 |
Calinou |
you could have simplified your arbitrary units |
17:32 |
Calinou |
ffi? |
17:32 |
^v |
does minetest use ffi a lot? |
17:32 |
^v |
its extremely useful |
17:32 |
Calinou |
also, who are you, ^v? are you on the Minetest forums? |
17:32 |
^v |
Calinou, iirc i registed a couple months ago |
17:32 |
PenguinDad |
Calinou: Foreign Function Interface |
17:33 |
^v |
i came back because i learned the magical LuaJIT ffi library and learned C |
17:33 |
^v |
bascially you get C types in lua and its AWESOME |
17:33 |
WidDos |
Something Written in Lua: Prosody (formerly lxmppd) is a cross-platform XMPP server written in Lua. Its development goals include low resource usage, ease-of-use, and extensibility. |
17:34 |
WidDos |
!title |
17:34 |
WidDos |
prosody.im |
17:34 |
MinetestBot |
Doesn't seem to be HTML.. |
17:34 |
* PenguinDad |
throws Squirrel in the channel |
17:34 |
WidDos |
!title |
17:34 |
WidDos |
prosody.im |
17:34 |
MinetestBot |
Doesn't seem to be HTML.. |
17:34 |
WidDos |
Yeah guess don't work XD |
17:34 |
PenguinDad |
!title http://prosody.im/ |
17:34 |
MinetestBot |
PenguinDad: Prosody IM - Jabber/XMPP server |
17:35 |
WidDos |
Oh need the http... |
17:35 |
PenguinDad |
there you go WidDos |
17:35 |
WidDos |
Yeah but Jabber... Isn't there a bot on here has Jabber API? |
17:36 |
PenguinDad |
HLuaBot: do you know XMPP? |
17:36 |
HLuaBot |
Unknown command "do". Try "help". |
17:36 |
PenguinDad |
:( |
17:37 |
WidDos |
Wow Total Lines of Code: 30,644 |
17:38 |
WidDos |
Yeah you can learn LUA here to http://www.lua.org/ |
17:39 |
PenguinDad |
WidDos: minetest has 115207 lines of code according to ohlol |
17:40 |
WidDos |
Yeah +more in Minetest 0.5.0 |
17:40 |
WidDos |
What the heck! it Thundering and Lighting crazy and it not even raining. |
17:41 |
sfan5 |
PenguinDad: ohloh not ohlol |
17:41 |
WidDos |
Yeah I know you mean. |
17:41 |
WidDos |
Something on lua.org. Lua is fast |
17:41 |
WidDos |
Lua has a deserved reputation for performance. To claim to be "as fast as Lua" is an aspiration of other scripting languages. Several benchmarks show Lua as the fastest language in the realm of interpreted scripting languages. Lua is fast not only in fine-tuned benchmark programs, but in real life too. Substantial fractions of large applications have been written in Lua. |
17:41 |
WidDos |
If you need even more speed, try LuaJIT, an independent implementation of Lua using a just-in-time compiler. |
17:42 |
PenguinDad |
why do I always make this ohloh typo |
17:42 |
WidDos |
Idk to make use lol XD |
17:42 |
Calinou |
ohlol! |
17:42 |
Calinou |
its name changed, PenguinDad |
17:42 |
Calinou |
especialy for that |
17:42 |
PenguinDad |
oh, lol |
17:42 |
WidDos |
LOO-ah |
17:42 |
* Jordach |
goes back into Skyrim |
17:43 |
* sfan5 |
meows at Jordach |
17:47 |
|
proller joined #minetest |
17:48 |
PenguinDad |
Is it possible to use UV-maps for texturing nodes? |
17:48 |
WidDos |
Anyone heard of Mosstest? |
17:48 |
WidDos |
https://github.com/mosstest/mosstest |
17:49 |
sfan5 |
WidDos: never heard of that |
17:49 |
WidDos |
Well form the Desc it saying it a Minetest Clone |
17:50 |
WidDos |
!title https://github.com/mosstest/mosstest |
17:50 |
sfan5 |
is uses java |
17:50 |
MinetestBot |
WidDos: mosstest/mosstest · GitHub |
17:50 |
sfan5 |
thats a step back |
17:50 |
WidDos |
I guess won't show that it a Minetest clone |
17:50 |
Calinou |
PenguinDad, O_o no |
17:50 |
Calinou |
you can rotate texture on specific faces, to have correct texturing |
17:50 |
Calinou |
that's what I did on More Blocks checkers |
17:51 |
PenguinDad |
WidDos: this one looks more interesting https://github.com/Nocte-/hexahedra |
17:51 |
Calinou |
http://hexahedra.net/ → great site, but nothing on it |
17:51 |
WidDos |
4 billion blocks in all directions |
17:51 |
WidDos |
That is crazy |
17:52 |
PenguinDad |
Calinou: you call that modern web design :P |
17:52 |
Calinou |
yes, but do you have collision there? lighting? entities? |
17:52 |
Calinou |
“Centralized player authenticationâ€Â ugh |
17:53 |
Calinou |
“Uses the IQM format for storing 3D models and animations.†cool, something Irrlicht can't do |
17:53 |
Calinou |
ENet too |
17:53 |
WidDos |
Centralized player authentication? what is that? |
17:53 |
|
ecutruin joined #minetest |
17:53 |
Calinou |
it uses the same font as Red Eclipse by default too |
17:53 |
Calinou |
WidDos, what Minecraft uses… probably |
17:53 |
WidDos |
Ok |
17:54 |
WidDos |
Wow this need updating XD |
17:55 |
|
liljnc3 joined #minetest |
17:55 |
PenguinDad |
best thread on their forums :D http://forum.hexahedra.net/t/why-are-we-using-c/11 |
17:55 |
WidDos |
Lol |
17:56 |
Calinou |
https://camo.githubusercontent.com/44e8357a722617d6384018582ec1fc3e6cb5ac57/687474703a2f2f692e6d696e75732e636f6d2f6a48485875594656514f4453452e6a7067 |
17:56 |
WidDos |
This page needs very bad updating.http://www.moddb.com/games/minetest |
17:56 |
WidDos |
!http://www.moddb.com/games/minetest |
17:56 |
Calinou |
proper shadows, for once |
17:56 |
WidDos |
!title http://www.moddb.com/games/minetest |
17:56 |
MinetestBot |
WidDos: Minetest Windows, Linux game - Mod DB |
17:57 |
Calinou |
“ |
17:57 |
Calinou |
Developed By |
17:57 |
Calinou |
Exmex †not official |
17:57 |
^v |
yeah, lets get a 6502 and code som fortran for it |
17:57 |
Exio |
VanessaE, goto ain't bad, that people had to abuse it is another thing |
17:57 |
Calinou |
“Release Date TBDâ€Â lol |
17:57 |
|
Enke joined #minetest |
17:57 |
Exio |
if goto is evil, exceptions are the devil |
17:57 |
WidDos |
Yeah I think this page need a major update. on ModDB |
17:57 |
Calinou |
I'm not ModDB staff :p |
17:58 |
WidDos |
Hey my Comment still there :) |
17:59 |
WidDos |
Yeah maybe should post a comment saying not by who posted it and such |
18:00 |
|
iqualfragile joined #minetest |
18:01 |
WidDos |
Wait... Exmex even added MineToon (Texture Pack) by Gambit. and say in desc. Still working out the tools, player, and mobs, so expect those later. So far I'll hand out the rest of the texture. Now for snapshots of the textures in action. Some of the blocks in display. |
18:02 |
Calinou |
the page should only have official downloads |
18:02 |
WidDos |
Yeah. should make a new page and call it Official Mintest |
18:03 |
WidDos |
So they know it by the official community and such. |
18:03 |
Eivel |
Hey guys. It there any good microblocks mod, or do I have to write my own? |
18:04 |
frogfish |
Is there a Tor HS in England for freenode? |
18:04 |
WidDos |
There no Micoblocks. but I wish you good luck doing it |
18:04 |
frogfish |
I'l ask in #freenode |
18:04 |
frogfish |
* Ping reply from zelazny.freenode.net: 6.34 second(s) this is rediculous |
18:06 |
Eivel |
Well then. So another question about the API. Is there any other info about the part of node clicked or do I ahve to base on looking direction? |
18:06 |
WidDos |
Idk Eivel. I have not looked in much of the API |
18:08 |
VanessaE |
Eivel: microblocks require a new feature we've been wanting for a while: meta_set_nodedef |
18:08 |
VanessaE |
the code exists for it |
18:09 |
VanessaE |
but has not been committed because no one can fucking make up their mind to do it. |
18:09 |
VanessaE |
:) |
18:09 |
WidDos |
I made up my mind. Try to see if can be done XD |
18:09 |
VanessaE |
no one with upstream commit access :P |
18:10 |
WidDos |
Yah. |
18:11 |
Eivel |
VanessaE: But thanks for the info. Good to know, that it's being developed |
18:11 |
Calinou |
WidDos, we shouldn't have to do such a thing |
18:12 |
Calinou |
we'd need a representative of the project (celeron55 probably) to complain at ModDB |
18:12 |
Calinou |
Eivel, Stairs+ has microblocks ;) |
18:12 |
Calinou |
but you can't put more than once in the same block |
18:12 |
Calinou |
(but you can use: panels, stairs, alternate stairs, inner/outer stairs, half stairs…) |
18:12 |
WidDos |
Yeah but do we have a pixle size block? |
18:12 |
Calinou |
would be pointless |
18:12 |
Calinou |
you do have 1/16 slabs in Stairs+ |
18:12 |
Calinou |
and panels/microblocks |
18:13 |
Eivel |
Calinou: It's the main problem with this - The "true" microblocks should stack, modyfing the node |
18:13 |
WidDos |
But why do the nodes go though things that is 2 blocks tall or wide |
18:14 |
WidDos |
And Calinou if That don't work I can create a Official Minetest page on ModDB in matter of secs. |
18:14 |
Calinou |
Eivel, current system suits 95 % of uses :P |
18:14 |
Calinou |
WidDos, no |
18:15 |
Calinou |
afterwards, it becomes a mess |
18:15 |
WidDos |
Oh. I see. |
18:15 |
Eivel |
Calinou: I have very demanding builder on my upcoming server :P |
18:15 |
WidDos |
Yeah I can create you some nodeboxs Eivel I am great making some |
18:15 |
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Firebat|Off joined #minetest |
18:16 |
WidDos |
I am right now finishing off one I being doing |
18:16 |
|
Firebat joined #minetest |
18:16 |
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Firebat joined #minetest |
18:16 |
frogfish |
6sec of lag... |
18:16 |
Eivel |
what do you mean by nodeboxes? I don't know what is it. |
18:17 |
Calinou |
Eivel, I can't see which kinds of buildings you can't make with Stairs+ nodes, that you can with a true microblocks system |
18:17 |
WidDos |
Ugh. where is the link about Nodeboxs |
18:18 |
Eivel |
Calinou: Buildings, where you smooth the eg. ceiling every 1/8 of slab. |
18:18 |
Eivel |
of block* |
18:19 |
* WidDos |
Made a tiny Micro block. (How Cute) |
18:19 |
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18:19 |
Eivel |
aww. WidDos: Remember to feed him regularly so he may grow up to be strong whole block |
18:20 |
WidDos |
Yeah |
18:20 |
WidDos |
Only if I can make a mod you feed a block something and it come big and big until it reach max size |
18:20 |
Eivel |
That would be the day, when blocks became adorable |
18:21 |
frogfish |
WidDos, You can |
18:21 |
frogfish |
It'd be awesoem |
18:21 |
frogfish |
Like a less gay tamagotchi |
18:22 |
WidDos |
Oh shoot what have I done! |
18:22 |
WidDos |
I replace ever node to the micro one XD |
18:23 |
Calinou |
Eivel, there are 1/8 and 1/16 slabs in Stairs+, as well as panels and microblocks |
18:23 |
Calinou |
4/16, 8/16, 12/16, 14/16, 15/16 too |
18:23 |
WidDos |
But not as tiny mine is Calinou |
18:23 |
WidDos |
I think it is 15/16 |
18:23 |
Calinou |
less than 1/16 is way too thin and doesn't make sense :P |
18:24 |
Eivel |
Calinou: But you had said eariler, that I cannot stack them? What did you mean by it? |
18:24 |
WidDos |
Or is it 2/16 Idk. Let me take a pic |
18:24 |
Calinou |
there's no dynamic stacking, you have to remove the old one, place the new one |
18:25 |
Calinou |
too complex to implement, since they use 6d facedir |
18:25 |
WidDos |
Yeah why can't we stack something on something? even if it so some |
18:25 |
WidDos |
*small |
18:27 |
VanessaE |
Calinou: that's more my fault than anything else |
18:29 |
Eivel |
Calinou: Ah, so I see now. Thanks |
18:31 |
VanessaE |
Calinou: however it would also require that you have full 1/16 through 15/16 sizes (but that would be overkill) for it to work |
18:32 |
WidDos |
See tiny tiny stone block. and that the thing about minetest and small blocks. it texture get resized to. http://picpaste.com/pics/screenshot_103889058.1406313102.png |
18:32 |
Calinou |
Hexahedra doesn't compile here, not even with the PPA, PenguinDad :P |
18:32 |
Calinou |
tons of errors |
18:33 |
frogfish |
WidDos, Too small |
18:33 |
frogfish |
Make a panel |
18:33 |
PenguinDad |
I didn't even try to compile :/ |
18:33 |
PenguinDad |
+ it |
18:33 |
WidDos |
Yeah you ask for a small block you get a small block XD |
18:33 |
PenguinDad |
You could implement stacking slabs with leveled nodeboxes |
18:34 |
VanessaE |
PenguinDad: nope.avi |
18:34 |
VanessaE |
leveled nodes can't be turned on-edge or upside-down |
18:34 |
fling |
Calinou: Hello. |
18:35 |
Calinou |
hi fling |
18:35 |
PenguinDad |
I did not say that you are able to turn them in any way |
18:35 |
fling |
Calinou: LICENSE="CC-BY-SA-3.0 CC0" -> https://forum.minetest.net/viewtopic.php?id=549 |
18:35 |
fling |
Calinou: but GPL-3 -> https://gitorious.org/calinou/moreores/source/f1b3dd8dc1bb7a9f811f9171c33de7a73bf51588:LICENSE.txt |
18:35 |
Calinou |
code got rewritten twice; first one was WTFPL (by le), second one was GPL 3 (by marktraceur), last one is CC0 (by Nore) |
18:35 |
fling |
so which one? :D |
18:35 |
Calinou |
me* |
18:36 |
Calinou |
CC0 applies to code, it's the latest rewrite |
18:36 |
Calinou |
it's no longer GPL 3… I guess |
18:36 |
fling |
ok |
18:36 |
|
shadowzone joined #minetest |
18:36 |
Calinou |
if you're not sure, keep GPL 3 |
18:36 |
Eivel |
VanessaE: You mentioned metal_set_nodedef. What does it do, by the way? |
18:36 |
Eivel |
meta* |
18:36 |
WidDos |
good you on shadow XD |
18:36 |
shadowzone |
Hi WidDos. |
18:36 |
WidDos |
Now shadow... how did you learn Lua? |
18:36 |
shadowzone |
cg72 taught me. |
18:36 |
VanessaE |
Eivel: it allows a node to be completely redefined in-place, in the map. |
18:36 |
fling |
Calinou: should not _config.txt be renamed to config.txt ? |
18:36 |
WidDos |
Ok. |
18:37 |
Calinou |
VanessaE, I could add all of them, but that's a lot, not very useful |
18:37 |
fling |
Calinou: wut? they are not even compatible. |
18:37 |
Calinou |
fling, it's intended to put it first in the list of files (in some file manager) |
18:37 |
fling |
Calinou: you are even double licensing or not :P |
18:37 |
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18:37 |
Calinou |
CC0 is GPL-compatible, it's public domain |
18:37 |
fling |
ohhh ok |
18:37 |
Calinou |
CC BY (and more strict variations of it) aren't |
18:37 |
VanessaE |
Eivel: for example, you could define one set of stairs with a generic "stairs" model, and then use that feature to assign a texture to it only when it's placed on the map |
18:38 |
rubenwardy |
https://forum.minetest.net/viewtopic.php?p=149415#p149415 |
18:38 |
Calinou |
if I were you though, I wouldn't use More Ores… I don't care much about it, it's quite bad actually |
18:38 |
rubenwardy |
!title |
18:38 |
MinetestBot |
AttributeError: 'NoneType' object has no attribute 'strip' (file "/home/user/mtbot/modules/title.py", line 13, in title) |
18:38 |
fling |
01:36 <@Calinou> if you're not sure, keep GPL 3 |
18:38 |
rubenwardy |
lol |
18:38 |
Calinou |
I'm surprised some people use it as dependency :s |
18:38 |
kaeza |
greetings |
18:38 |
fling |
^ looks like you are not sure |
18:38 |
Calinou |
we never know |
18:38 |
frogfish |
http://www.brainfall.com/quizzes/how-good-evil-are-you/result/2275k0/ |
18:38 |
Calinou |
so use the strictest |
18:38 |
WidDos |
How do the stairs on minetest allow players go upwards I like to know |
18:38 |
shadowzone |
hi kaeza |
18:38 |
VanessaE |
Calinou: there's no other mod that supplies things like silver and tin. |
18:38 |
PenguinDad |
rubenwardy: nice work you've done there |
18:38 |
VanessaE |
and everyone loves mithril |
18:38 |
fling |
Calinou: can you then please fix the forum post? :P |
18:39 |
Calinou |
WidDos, when touching ground, your step height is 0.6 blocks |
18:39 |
Calinou |
when in air, it's 0.2 blocks |
18:39 |
Calinou |
(unlike Minecraft, where it's about 0.5 blocks in ground, 0 blocks in air…) |
18:39 |
WidDos |
Oh. so then Sam is taller then steve? |
18:39 |
Calinou |
this allows you to make cheap bridges (put 1 block, then 1 air… continue walking and you won't fall) |
18:39 |
VanessaE |
sam is about 1.6m tall |
18:39 |
Calinou |
Sam is a tiny bit smaller |
18:39 |
Calinou |
1.6, instead of 1.62m eye height |
18:40 |
Calinou |
model height is, for both, about 1.8m |
18:40 |
Calinou |
collision box is a bit less tall |
18:40 |
VanessaE |
ogh |
18:40 |
VanessaE |
oh |
18:40 |
Calinou |
collision radius is more or less the same |
18:40 |
Calinou |
but Sam walks a bit slower by default: 4 blocks/s instead of 4.3 blocks/s |
18:40 |
Calinou |
(in Carbone, it's 4.5 blocks/s) |
18:40 |
WidDos |
So can we change the Eye Height? or is it not done? |
18:41 |
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18:41 |
sfan5 |
rubenwardy: fixed !title, thanks for helping me test my bot :9 |
18:42 |
sfan5 |
https://github.com/sfan5/minetestbot-modules/commit/d9318b8f53e7dff170c32219fc8f21394445f607 |
18:42 |
sfan5 |
!title |
18:42 |
MinetestBot |
sfan5: Fix bug in title.py (and convert spaces to tabs), thanks @rubenwardy · d93[...] |
18:42 |
rubenwardy |
Yay! |
18:42 |
WidDos |
Wait we can do a link and then !title? |
18:42 |
sfan5 |
yes |
18:42 |
PenguinDad |
"This means that the player's weight is exactly 431.44 Kg" steve is obese D: |
18:42 |
WidDos |
431.44+all the stuff |
18:43 |
WidDos |
So maybe 90045 |
18:43 |
shadowzone |
You are 86% Good and 14% Evil. That makes you an "Angel." |
18:43 |
shadowzone |
thats my results. |
18:43 |
PenguinDad |
WidDos: "The Player appears to be very strong, being able to carry an entire inventory of gold blocks, which would weigh nearly 45,000 metric tons." |
18:43 |
frogfish |
lol WidDos |
18:43 |
frogfish |
Me me 100% evil |
18:43 |
sfan5 |
^ |
18:44 |
frogfish |
I wonder if one can do a partition DoS |
18:44 |
WidDos |
Yeah I think Minetest needs weight adding to make you walk slower and fall faster |
18:44 |
fling |
Calinou: don't I need old_init.lua ? |
18:44 |
frogfish |
On a 2tb disk |
18:44 |
WidDos |
I love DOS |
18:44 |
frogfish |
Like 2000, 000 partitions each 1mb in size |
18:45 |
WidDos |
Yeah You would need lots of lines of code to fill up even 1MB in Batch |
18:45 |
frogfish |
It can be empty |
18:46 |
* WidDos |
Check how big is his Latest Batch Project |
18:46 |
frogfish |
euck batch |
18:46 |
sfan5 |
batch sucks |
18:47 |
Calinou |
fling, no |
18:47 |
Calinou |
not at all |
18:47 |
Calinou |
WidDos, yes, eye offset can be changed in all directions |
18:47 |
Calinou |
it's used for beds and when you're dead in Carbone |
18:48 |
WidDos |
Ok. |
18:48 |
Calinou |
frogfish, you can have 128 partitions at most with a GPT partition table |
18:48 |
WidDos |
But the bed on MP need fixing |
18:48 |
Calinou |
(the best one) |
18:48 |
frogfish |
Hmm |
18:48 |
fling |
moreores/old_init.lua for beds? :D |
18:48 |
frogfish |
That'll do |
18:48 |
Calinou |
in Carbone, 51 % of players must sleep in order to skip to day |
18:48 |
Exio |
51% |
18:48 |
rubenwardy |
* MSDOS |
18:49 |
Exio |
sounds like populism |
18:49 |
WidDos |
Well the bed Nate using On his Server if you sleep it skips to day and you get stuck. and no other players need sleep to turn to day |
18:49 |
frogfish |
Calinou, GIve a message as to how many players must sleep |
18:49 |
frogfish |
On sleep |
18:49 |
frogfish |
ANd countdown as more players sleep |
18:50 |
Calinou |
it's done when night is skipped to day |
18:50 |
Calinou |
[zzz] 3 of 4 players slept, skipping to day. |
18:50 |
* WidDos |
Thinking put his City Server idea on hold. and Make it into a Breakout Style like some minecraft Servers. |
18:50 |
Calinou |
we could have a Prison server |
18:51 |
Calinou |
needs a decent amount of players to work |
18:51 |
Calinou |
and ability to disable PvP in some zones |
18:51 |
WidDos |
Yeah XD and the rankup |
18:51 |
Calinou |
(doable with a server-side engine patch) |
18:51 |
frogfish |
Could minetest use tor? |
18:51 |
Calinou |
woah, no |
18:51 |
frogfish |
I guess in a HS... |
18:51 |
frogfish |
Does Tor do UDP? |
18:51 |
Calinou |
that's asking for lag |
18:51 |
Calinou |
HS? |
18:51 |
frogfish |
Does minetest do TCP? |
18:51 |
Calinou |
no |
18:51 |
Calinou |
UDP only |
18:51 |
frogfish |
Hidden Sevrice |
18:52 |
frogfish |
You can choose local ports to be mirrored on tor |
18:52 |
frogfish |
Like apache on 8888 and tor on 80 |
18:52 |
frogfish |
If you're crazy like that |
18:53 |
frogfish |
I still need an OCD-Friendly way to partition my Hard Disk |
18:53 |
WidDos |
But do you think we can do a such server Calinou? if so I will start planning on the designs |
18:53 |
Calinou |
yes |
18:53 |
fling |
WidDos: you can vpn over tcp over tor :> |
18:54 |
fling |
why do you need tor btw? |
18:54 |
* WidDos |
Is Confused on this TOR |
18:55 |
Calinou |
http://saluuna.dy.fi/pad/p/prison → here's an Etherpad |
18:55 |
Calinou |
WidDos, see that page |
18:55 |
Calinou |
you can edit |
18:55 |
WidDos |
Are you writting? |
18:56 |
Calinou |
yes |
18:56 |
WidDos |
Wow that is cool! |
18:58 |
shadowzone |
That looks like a pretty good server idea. |
18:58 |
WidDos |
Yeah :) I plan to have that as my server shadow :) so what you think? |
18:59 |
fling |
Calinou: this one is from calinou_mods -> https://gitorious.org/calinou/maptools/source/ff2f3041efa5aa65c91a35c3b206edc249642353:README.txt |
18:59 |
WidDos |
Who typing now? should add you name on the users color bar |
19:00 |
shadowzone |
VanessaE I took a typing test and I get 43 wpm. |
19:06 |
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19:08 |
frogfish |
Wait what's this prison server lol? |
19:10 |
PenguinDad |
frogfish: nope it's nothing about League of Legends |
19:10 |
frogfish |
Lo..no |
19:11 |
VanessaE |
shadowzone: better than me |
19:11 |
shadowzone |
VanessaE what are you? |
19:11 |
VanessaE |
somewhere south of 30 these days |
19:12 |
PenguinDad |
shadowzone: wpm depends on word length |
19:12 |
Calinou |
http://10fastfingers.com/user/66977/ |
19:12 |
Calinou |
best is 110 |
19:12 |
Calinou |
(which gets me on the best types of the day) |
19:12 |
Calinou |
112 in English, 110 in French |
19:13 |
shadowzone |
What kind of fingers do you have? |
19:13 |
Calinou |
average in English 96, 97 in French |
19:13 |
Calinou |
normal ones |
19:13 |
shadowzone |
obviously not that is awesome. |
19:15 |
Calinou |
just ran one in English: http://0bin.net/paste/e7opIhnc4cFFxLNu#S5k75qf+rZTVrU6MHGEILGLkoiNySZ5hK-I3e7a3Jdk |
19:16 |
Calinou |
but I'm really tired at the end :D |
19:16 |
shadowzone |
*twitch*twitch* |
19:16 |
shadowzone |
You're really good. |
19:17 |
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19:17 |
rubenwardy |
bye all |
19:17 |
Calinou |
meh, not a very useful skill |
19:17 |
Calinou |
it won't give me money, lol |
19:17 |
WidDos |
Cya Ruben |
19:17 |
Calinou |
bye rubenwardy |
19:18 |
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19:18 |
shadowzone |
Calinou it is useful for coding and when you are a moderator. |
19:19 |
Exio |
>coding |
19:19 |
Exio |
do you realize the "hardest" part in coding isn't the WPM but having to think the problem itself? |
19:19 |
shadowzone |
Yeah but WPM makes it faster sometimes. |
19:20 |
Exio |
unless you're coding in Java without an IDE, i don't really think a super-high WPM is "useful" |
19:20 |
Exio |
60-70 wpm (not so awesome) is enough |
19:20 |
Exio |
what is the average WPM though |
19:21 |
shadowzone |
Well for me 43. |
19:21 |
shadowzone |
although I am only 12. |
19:22 |
twoelk |
just visited VE-Survival and I guess the machine I normaly use cant handle spawn area anymore |
19:22 |
VanessaE |
update to latest git |
19:22 |
|
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19:22 |
VanessaE |
the fps has really been improved there |
19:23 |
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19:25 |
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bas080 joined #minetest |
19:25 |
twoelk |
2 weeks old build and outdated? |
19:25 |
VanessaE |
yep |
19:25 |
VanessaE |
the improvements are less than 2 weeks old I think |
19:25 |
shadowzone |
VanessaE 0.4.10 is outdated? |
19:25 |
VanessaE |
shadowzone: not generally but for the sake of this particular improvement, yes :) |
19:26 |
* shadowzone |
scraches her head |
19:26 |
shadowzone |
I am confused. |
19:26 |
VanessaE |
shadowzone: in other words this speedup didn't make it into 0.4.10. |
19:26 |
shadowzone |
Oh ok. |
19:27 |
* twoelk |
searches his hdd for more space for yet annother incarnation of Minetest |
19:27 |
fling |
VanessaE: do I need to create a new world if I want to use vines mod? |
19:27 |
VanessaE |
twoelk: you should see how Vanilla behaves. |
19:27 |
twoelk |
and I just moved all my stuff to 0.4.10 |
19:27 |
VanessaE |
fling: no. |
19:27 |
fling |
VanessaE: I have enabled it but I don't see any vines generated. but the items exist |
19:28 |
VanessaE |
fling: they will grow on trees, but I don't know what the requirements are. |
19:28 |
* fling |
is searching in newly generated areas |
19:28 |
* fling |
starts reading the doc |
19:28 |
VanessaE |
they'll also grow on the underside of dirt |
19:30 |
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19:30 |
Calinou |
shadowzone, it's important for writing long forum posts :D or documentation/translations |
19:30 |
shadowzone |
True. |
19:32 |
Exio |
VanessaE, any benchmarks (or at least some rough "x%" between the changes? |
19:32 |
Exio |
) |
19:33 |
Exio |
pre and post speedup |
19:33 |
VanessaE |
Exio: what was 135-145m view range at 35-40 fps, is now 240 m at 45 fps for me. |
19:33 |
sfan5 |
Exio: >9000% |
19:33 |
Exio |
VanessaE, so an awesome performance improvement |
19:33 |
VanessaE |
for the same area of the same map, looking in the same direction, from the same elevation. |
19:34 |
Exio |
maybe i'll finally be able to play here :P |
19:34 |
VanessaE |
the distance and fps was somewhat variable, but there ya go. |
19:34 |
VanessaE |
this was on a test map |
19:34 |
VanessaE |
but my Vanilla server saw a similar improvement |
19:34 |
VanessaE |
the view range is now so high that I just can't bleive it |
19:34 |
VanessaE |
believe* |
19:34 |
Exio |
add VBO and other stuffs too! |
19:35 |
VanessaE |
Survival on the other hand saw no significant improvement because it has so many nodeboxes all around |
19:35 |
Exio |
nodeboxes? |
19:35 |
VanessaE |
string operations in the rendering pipeline RealBadAngel would say |
19:35 |
VanessaE |
is why |
19:36 |
Exio |
how updated are your builds sfan5? |
19:36 |
fling |
attempt to concatenate a nil value -> http://dpaste.com/13BXTA6 |
19:36 |
fling |
VanessaE: ^ |
19:36 |
sfan5 |
what particular commit do you want, Exio? |
19:36 |
VanessaE |
not my mod, fling |
19:36 |
Exio |
latest! (nah, just want a build with the perf commit) |
19:37 |
* VanessaE |
pokes bas080 |
19:37 |
fling |
VanessaE: doh looks like I need to rename it to trees |
19:37 |
sfan5 |
Exio: which perf commit? |
19:37 |
Exio |
https://github.com/minetest/minetest/commit/f0db6c4423db86203db83538704cc34152c59a09 ? |
19:38 |
Exio |
oh |
19:38 |
Exio |
latest build is from that commit it seems |
19:39 |
VanessaE |
there's your answer, twoelk :) 11 days vs. 2 weeks. you *just* missed it. |
19:40 |
twoelk |
just downloaded some newer version |
19:40 |
sfan5 |
Exio: yes the latest is exactly from that commit |
19:41 |
Exio |
<- hates windoze :( |
19:41 |
Exio |
i miss my linux box |
19:41 |
VanessaE |
what's forcing you to stay on windows? |
19:41 |
shadowzone |
I hate windows to. |
19:41 |
shadowzone |
I use linux mint 17. |
19:42 |
Exio |
VanessaE, 1) locked hardware, 2) intel gma 3600 |
19:42 |
twoelk |
I love windows, I can open them, let in fresh air, and have nice daylight |
19:42 |
Exio |
the hardware can be unlocked |
19:42 |
Exio |
but the intel gma 3600, it is already shit under windows with the official driver, imagine under linux |
19:43 |
Exio |
it is nice but only 2d accel |
19:43 |
VanessaE |
what happened to your linux box then? |
19:43 |
Exio |
my FX's HDD died |
19:43 |
VanessaE |
so replace it? |
19:43 |
VanessaE |
rip the HDD out of the win box :) |
19:43 |
Exio |
like i had money :p |
19:43 |
Exio |
this is a netbook |
19:43 |
VanessaE |
ohh |
19:44 |
VanessaE |
get an adapter |
19:44 |
Exio |
it is just sata |
19:44 |
VanessaE |
get an adapter. :P |
19:44 |
Calinou |
3.5" doesn't fit in 2.5" |
19:44 |
Exio |
the problem is that it for taking the HDD, i would have to actually take out the keyboard, and also the mobo and shits |
19:44 |
VanessaE |
I think the issue is the other way 'round, Calinou |
19:44 |
Exio |
yeah |
19:45 |
Calinou |
other way is easy-peasy |
19:45 |
Calinou |
you can't put 3.5" drive in 2.5" laptop… |
19:45 |
Exio |
if i could take the HDD it would be easy |
19:45 |
VanessaE |
Exio: you're being lazy then ;) |
19:45 |
Calinou |
my case's slots can be used for both 3.5" and 2.5", I have 8 of them |
19:45 |
* twoelk |
has adapters and keeps canabilizing old HDDs |
19:45 |
fling |
which mobs mod is the best? |
19:45 |
VanessaE |
fling: creatures seems to be highly rated. |
19:45 |
Exio |
Calinou, this is a working laptop with an HDD that works + desktop without HDD |
19:46 |
sfan5 |
^ |
19:46 |
fling |
thanks |
19:46 |
sfan5 |
fling: creatures does not have many mobs, but quality ones |
19:46 |
* twoelk |
has tried to plug in his old 5.25'' into something |
19:46 |
PenguinDad |
fling: I would recommend Calinou's version of simple mobs |
19:46 |
Exio |
quality over quantity! |
19:47 |
fling |
can I use both? |
19:47 |
VanessaE |
why? |
19:47 |
VanessaE |
only use one. |
19:47 |
Calinou |
never use both, they're totally incompatible |
19:48 |
* PenguinDad |
feels that his mouse is dying |
19:48 |
Calinou |
Creatures tends to spawn dozens of creatures for no reason :s |
19:48 |
Calinou |
the balance is poor and they're heavy |
19:48 |
Exio |
PenguinDad, i have a working mouse |
19:48 |
Exio |
and my HDD is dead |
19:48 |
Exio |
so i give you a mouse, and you give me a working sata HDD? |
19:48 |
Exio |
:3 |
19:49 |
PenguinDad |
Exio: sorry but I can't do that |
19:49 |
Exio |
:( |
19:50 |
fling |
Calinou: where is your 'simple mobs' mod? |
19:50 |
Exio |
meh, still lags like shit |
19:50 |
VanessaE |
shadowzone: your presence in the server channel is needed. |
19:50 |
Exio |
hahaha |
19:50 |
VanessaE |
moderation on MTZ needed. now. |
19:50 |
Exio |
the gpu driver crashed |
19:50 |
Exio |
"and windows recovered" |
19:50 |
Exio |
ok ok |
19:51 |
PenguinDad |
https://cdn.mediacru.sh/_QuK4I30euzT.png |
19:52 |
Calinou |
PenguinDad, yay for Carbone Textures ;) |
19:52 |
Exio |
feels like a MC zombie |
19:52 |
SylvieLorxu |
PenguinDad: Survival mod? |
19:52 |
SylvieLorxu |
Minetest has one? |
19:52 |
Calinou |
fling, https://forum.minetest.net/viewtopic.php?f=11&t=9656 |
19:52 |
Calinou |
Exio, yes, pretty much |
19:54 |
PenguinDad |
SylvieLorxu: that's creatures spawning freaking out on Meowtest |
19:54 |
SylvieLorxu |
Meowtest? |
19:54 |
SylvieLorxu |
I like the name |
19:55 |
Exio |
and the performance? :P |
19:55 |
PenguinDad |
!server Meowtest |
19:55 |
MinetestBot |
PenguinDad: No results |
19:55 |
PenguinDad |
MinetestBot! |
19:55 |
MinetestBot |
PenguinDad! |
19:56 |
|
Enke joined #minetest |
19:56 |
PenguinDad |
Calinou: I like the carbone textures because they aren't so oversaturated |
19:57 |
Calinou |
yeah, for once |
19:57 |
Calinou |
I attempted to make a semi-realistic look |
19:58 |
* twoelk |
is moving ~230mb worth of cache over to new mt build and favoriteservers.txt and minetest.conf and some games and importand worlds and ..... can't I define some common folder for all my run-in-place builds to use? |
20:01 |
twoelk |
oops, forgot the textures and personal music -copy-copy-c... |
20:02 |
fling |
Calinou: is it possible to add zombies to your mod somehow? |
20:02 |
Calinou |
nope |
20:02 |
Calinou |
but there are many other kinds of (more original) monsters |
20:02 |
Calinou |
dirt monsters being the closest |
20:03 |
Calinou |
(note: they don't spawn at night, only in caves; this is intended to not annoy and scare people who walk around at night) |
20:03 |
fling |
Calinou: where is the repo btw? |
20:04 |
Calinou |
all repos: http://gitorious.org/calinou/ |
20:04 |
fling |
mobs repository? |
20:05 |
Calinou |
ah, that one isn't in a repository |
20:05 |
Calinou |
but it's part of Carbone |
20:05 |
Calinou |
the one you find in Carbone is more or less the same |
20:05 |
fling |
ok |
20:05 |
fling |
what is it's version? |
20:06 |
Calinou |
there are no versions, it's rolling release |
20:06 |
Calinou |
updated often |
20:06 |
fling |
hmm hmmmm |
20:06 |
Calinou |
if you want to talk about a specific “versionâ€, specify the date of download/git pull |
20:11 |
|
^v joined #minetest |
20:20 |
^v |
luajit is love i say |
20:20 |
^v |
luajit is life |
20:22 |
PenguinDad |
^v: are you so in love with luajit that you can't think straight? |
20:23 |
^v |
PenguinDad clearly hasnt used ffi yet |
20:24 |
Calinou |
I noticed HexChat handles ligatures |
20:24 |
^v |
or LLs |
20:24 |
Calinou |
the I of ffi has no dot |
20:25 |
^v |
Calinou, shows up for me |
20:25 |
shadowzone |
I just joined Prison MT Server and my screen is all black in that normal? |
20:28 |
Calinou |
depends on font |
20:28 |
Calinou |
I use Fira Sans <http://dev.carrois.com/fira-3-1/> |
20:29 |
sfan5 |
fira sans <3 |
20:30 |
^v |
Calinou, why is the text so freaking big |
20:30 |
VanessaE |
ew. |
20:30 |
VanessaE |
that's worse than comic |
20:30 |
WidDos |
Yeah shadow server not fully finished so got wait maybe |
20:30 |
VanessaE |
at least that initial font at the top is. |
20:30 |
Calinou |
it's preview |
20:32 |
PenguinDad |
^v: why should I use an API which isn't supported everywhere |
20:34 |
^v |
apparently the only place it isnt supported is newer iphones .-. |
20:36 |
sfan5 |
^v: once Android L comes out it will be newer Android phones too (Android L supports AArch64, phone manufac. are already planning to use it) |
20:39 |
|
proller joined #minetest |
20:42 |
twoelk |
ok, so Firefox struggling with some flash content was gobbling resources unnoticed, hm - |
20:43 |
twoelk |
but moving around near VE-S spawn still is quite a chalenge |
20:43 |
twoelk |
better but not good |
20:43 |
VanessaE |
how is your fps? |
20:44 |
twoelk |
sorry was just shutting stuff down |
20:44 |
VanessaE |
ok how WAS your fps :P |
20:45 |
Calinou |
sfan5, what does Android L change? |
20:46 |
twoelk |
from castle to spawn was ok. community center was getting tricky and walking back to castle was more hit and miss than controlled movement |
20:46 |
VanessaE |
twoelk: that sounds like you dont' even have a proper 3d driver anymore |
20:46 |
twoelk |
seemed to build up or rather degrade |
20:46 |
sfan5 |
Calinou: watch https://www.youtube.com/watch?v=wtLJPvx7-ys |
20:48 |
^v |
D: |
20:48 |
twoelk |
fps from castle 10-20, tleported to spawn dropped below 10 and mouse keeps losing focus |
20:49 |
^v |
google I/O was bad |
20:49 |
VanessaE |
twoelk: oh, so about like it always used to be then? |
20:49 |
twoelk |
uh? what happened to Dan's shop? |
20:49 |
frogfish |
Hi |
20:50 |
frogfish |
http://pastie.org/9420963 Would it be possible to make 999 items per item in the inventory? |
20:50 |
VanessaE |
twoelk: repurposed and rebuild because Dan took his ball and went hom. |
20:50 |
frogfish |
I can't figure out how to do this |
20:50 |
VanessaE |
home* |
20:50 |
VanessaE |
(read: ragequit) |
20:50 |
twoelk |
again? |
20:50 |
VanessaE |
ages ago |
20:50 |
twoelk |
thought he returned |
20:51 |
VanessaE |
I don't remember how long ago by now. |
20:51 |
VanessaE |
and his "return" was only fleeting |
20:51 |
VanessaE |
only long enough to say a few apologies really |
20:51 |
twoelk |
yeah spawn is similar to the last visits I guess but this mt-screen freezing and the mouse going out of the gamescreen is new |
20:52 |
VanessaE |
not really. |
20:52 |
VanessaE |
I've had it do that for a long time |
20:52 |
VanessaE |
as long as MT is slow enough, I can cause it to lose the mouse |
20:52 |
VanessaE |
go over on my Vanilla server (30005) |
20:52 |
VanessaE |
see how it behaves |
20:52 |
twoelk |
well new to me then |
20:53 |
twoelk |
windmill rotors seem sort of offset |
20:54 |
VanessaE |
how's that? |
20:55 |
* Calinou |
is working on a prison server |
20:55 |
^v |
mfw the comment on the bottom http://i.imgur.com/AJW4ij7.png |
20:55 |
Calinou |
(it's in list) |
20:56 |
^v |
YOU WOULDNT DOWNLOAD A TEXTURE |
20:57 |
VanessaE |
like hell I wouldn't :P |
20:58 |
PenguinDad |
"you steal world generation" wat |
21:00 |
|
tjg joined #minetest |
21:02 |
twoelk |
lol, my little pioneer hut on VE-V in front of all them hi-rise buildings really looks sort of out place now |
21:02 |
VanessaE |
haha |
21:03 |
VanessaE |
how's Vanilla looking to you? |
21:03 |
twoelk |
maybe I should declare it an Historic Area ;-P |
21:04 |
VanessaE |
haha |
21:04 |
twoelk |
moving with farview on and seems to work well |
21:04 |
VanessaE |
put it in the National Register of Historic Places? :) |
21:04 |
VanessaE |
don't use Far view |
21:04 |
VanessaE |
just let the client adjust it normally |
21:05 |
twoelk |
but the view of spawn is so awesome :-) |
21:05 |
shadowzone |
VanessaE I had a idea more like a test. |
21:05 |
shadowzone |
What if Zeno` and Nare shut they're servers down for a day do you think your servers would bounce back? |
21:06 |
VanessaE |
doubt it. |
21:06 |
VanessaE |
twoelk: yeah see? latest git is really good. |
21:06 |
VanessaE |
twoelk: the problem now is how nodeboxes are handled, and survival uses a lot of them |
21:07 |
VanessaE |
that and apparently some performance is lost due to config strings being read at the wrong times |
21:08 |
twoelk |
hm, are zsx and juggy trying to claim my mine? Interesting |
21:09 |
VanessaE |
idk |
21:09 |
VanessaE |
you're never around :) |
21:10 |
|
stormchaser3000 joined #minetest |
21:11 |
twoelk |
aw com'on so many servers to test |
21:11 |
VanessaE |
hehe |
21:11 |
sfan5 |
!server |
21:11 |
sfan5 |
MinetestBot! |
21:11 |
MinetestBot |
sfan5! |
21:11 |
sfan5 |
:(( |
21:11 |
VanessaE |
heh |
21:11 |
sfan5 |
!server |
21:11 |
sfan5 |
!server |
21:11 |
sfan5 |
!server |
21:11 |
MinetestBot |
ValueError: need more than 1 value to unpack (file "/home/user/mtbot/modules/server.py", line 124, in server) |
21:12 |
MinetestBot |
ValueError: need more than 1 value to unpack (file "/home/user/mtbot/modules/server.py", line 124, in server) |
21:12 |
PenguinDad |
VanessaE: Kick RealBadAngel's ass so he does that nodebox thing ;) |
21:12 |
MinetestBot |
ValueError: need more than 1 value to unpack (file "/home/user/mtbot/modules/server.py", line 124, in server) |
21:12 |
MinetestBot |
ValueError: need more than 1 value to unpack (file "/home/user/mtbot/modules/server.py", line 124, in server) |
21:12 |
sfan5 |
uh |
21:12 |
VanessaE |
PenguinDad: I have been |
21:12 |
VanessaE |
RealBadAngel: fix the nodeboxes. :) |
21:12 |
Yepoleb |
i get 502 bad gateway when i try to access the mod db |
21:12 |
VanessaE |
Yepoleb: don't use the mod db. download your mods from the forums. |
21:13 |
sfan5 |
!server i:0 |
21:13 |
MinetestBot |
sfan5: Xanadu | 98.166.169.32 | Clients: 39/40, 28/39 | Version: 0.4.10 / minetest | Ping: 98ms |
21:13 |
Yepoleb |
then why does it exist? |
21:13 |
sfan5 |
!server i:0 |
21:13 |
MinetestBot |
sfan5: Xanadu | 98.166.169.32 | Clients: 39/40, 28/39 | Version: 0.4.10 / minetest | Ping: 98ms |
21:13 |
sfan5 |
!server i:1 |
21:13 |
MinetestBot |
sfan5: Onez' Minetest Server | mtzeno.com | Clients: 19/20, 12/20 | Version: 0.4.10-dev / minetest | Ping: 228ms |
21:13 |
sfan5 |
!server ping:least |
21:13 |
MinetestBot |
sfan5: Xanadu | 98.166.169.32 | Clients: 39/40, 28/39 | Version: 0.4.10 / minetest | Ping: 98ms |
21:13 |
PenguinDad |
The mod db seems to be a failed experiment |
21:14 |
sfan5 |
^ |
21:14 |
PenguinDad |
!server ping:most |
21:14 |
MinetestBot |
PenguinDad: Xanadu | 98.166.169.32 | Clients: 39/40, 28/39 | Version: 0.4.10 / minetest | Ping: 98ms |
21:14 |
PenguinDad |
wat |
21:16 |
|
stormchaser3001 joined #minetest |
21:25 |
|
q66 joined #minetest |
21:34 |
sfan5 |
!server ping:most i:-1 |
21:34 |
MinetestBot |
sfan5: | midnightsystems.net | Clients: 0/25, 0/0 | Version: 0.4.10 / minetest | Ping: 1176ms |
21:34 |
sfan5 |
^ PenguinDad |
21:34 |
* sfan5 |
got his sorting wrong |
21:34 |
* sfan5 |
goes to sleep |
21:35 |
PenguinDad |
night sfan5 |
21:35 |
shadowzone |
Night sfan5 |
21:35 |
* shadowzone |
hands sfan5 some catnip for when he wakes up |
21:36 |
Vazon |
What has changed in the minetest api from 0.4.10 stable to the latest dev? my server crashes when ever a newperson joins |
21:37 |
PenguinDad |
Vazon: what's the error message? |
21:37 |
Vazon |
nothing but world chunks failed to save( the world changes arent saving) |
21:38 |
sfan5 |
Vazon: if it crashes there must be an error message |
21:38 |
Vazon |
There is no message but a bunch of world blocks failed to save and there location |
21:40 |
VanessaE |
Vazon: run it in a debugger or a console |
21:40 |
VanessaE |
give us the last messages it printed |
21:40 |
VanessaE |
pastebin |
21:42 |
Vazon |
I dont understand? |
21:42 |
VanessaE |
Vazon: run your server from a command prompt |
21:43 |
Vazon |
it does |
21:43 |
VanessaE |
then there must be errors there |
21:43 |
Jordach |
!title https://imgur.com/gallery/8FcC4b7 |
21:43 |
MinetestBot |
Jordach: MRW I realize I'm out of toilet paper. - Imgur |
21:43 |
Vazon |
nope |
21:43 |
VanessaE |
then run it in a debugger |
21:43 |
Vazon |
no idea what you mean by debugger |
21:43 |
sfan5 |
Vazon: can you pastebin what it says? |
21:44 |
Calinou |
I got 12 players on a server started 1 hour ago, lol |
21:45 |
PenguinDad |
The curse of new servers |
21:48 |
Vazon |
pastebin.com/BUJVavhA |
21:51 |
sfan5 |
looks like minetest is doing stuff sqlite doesn't understand |
21:51 |
sfan5 |
Vazon: I suggest you to try leveldb |
21:51 |
Vazon |
well it happens only when new players join then it reverts the world |
21:56 |
VanessaE |
you're not running from inside the ZIP are you? |
21:56 |
VanessaE |
I guess not |
21:56 |
VanessaE |
(didn't see the paste) |
21:57 |
VanessaE |
07:42:47: ERROR[main]: ERROR: An unhandled exception occurred: Failed to bind socket (port already in use?) |
21:57 |
VanessaE |
you're running two copies at once |
21:57 |
Calinou |
PenguinDad, but many people are from iOS devices |
21:57 |
Calinou |
really, the quality of Minetest players is extremely low these days |
21:57 |
VanessaE |
Vazon: you have two copies of minetest accessing the same world files |
21:57 |
VanessaE |
Calinou: yes and frankly, I'm sick of it |
21:58 |
shadowzone |
VanessaE me to. |
21:58 |
|
CraigyDavi` joined #minetest |
21:58 |
shadowzone |
I think android and linux are my 2 favorite Os's. |
21:58 |
|
stormchaser3000 joined #minetest |
21:58 |
stormchaser3000 |
hi |
21:59 |
SylvieLorxu |
shadowzone: I like Linux and Linux too :P |
21:59 |
stormchaser3000 |
:P |
21:59 |
SylvieLorxu |
stormchaser3000: Hi |
21:59 |
stormchaser3000 |
hi |
22:00 |
stormchaser3000 |
and hi shadowzone |
22:00 |
stormchaser3000 |
just a sec ima switch to xchat |
22:01 |
|
stormchaser3000_ joined #minetest |
22:02 |
Calinou |
https://cdn.mediacru.sh/lKK3ldvZmQaC.jpg |
22:02 |
Calinou |
15-16 players reached |
22:02 |
stormchaser3000_ |
darn |
22:02 |
stormchaser3000_ |
just a sec |
22:02 |
* stormchaser3000_ |
needs to restart his computer |
22:02 |
stormchaser3000 |
1234qazx |
22:02 |
stormchaser3000 |
opp |
22:02 |
stormchaser3000 |
oops* |
22:04 |
pitriss |
nobody saw stormchaser's password..:D |
22:06 |
|
stormchaser3000 joined #minetest |
22:09 |
stormchaser3000 |
ok i am back |
22:10 |
|
Weedy_ joined #minetest |
22:11 |
|
SmugLeaf joined #minetest |
22:11 |
pitriss |
stormchaser3000: wb, don't worry, nobody saw your password;) |
22:12 |
PenguinDad |
pitriss: are you sure that 1234qazx is his password? |
22:12 |
stormchaser3000 |
XD |
22:12 |
stormchaser3000 |
that is true how can anyone be sure |
22:13 |
pitriss |
most probably:) I saw many ppl doing that:D |
22:13 |
stormchaser3000 |
lol some people already know my password |
22:13 |
* stormchaser3000 |
changes password |
22:15 |
stormchaser3000 |
there |
22:15 |
stormchaser3000 |
password changed |
22:15 |
Exio |
mfw the haskell test i wrote is faster than the C version |
22:16 |
|
q66_ joined #minetest |
22:16 |
pitriss |
stormchaser3000: we will wait till you will need to reboot again:D |
22:23 |
|
ImQ009 joined #minetest |
22:33 |
Vazon |
VanessaE: yes i do ( Sorry for the late responce had to cut me grass :3) |
22:36 |
VanessaE |
Vazon: you can't run two copies of minetest on the same world files |
22:36 |
VanessaE |
that's why it's breaking. |
22:37 |
VanessaE |
one server instance, one world. no exceptions. at least if you're using sqlite or leveldb |
22:37 |
Vazon |
in im not but there is another copy of minetest ( a back up) with that world on it |
22:39 |
VanessaE |
Vazon: your log says another copy of minetest is on that same port |
22:39 |
VanessaE |
which means you may have another instance trying to use that world |
22:39 |
Vazon |
that is your restart script trying to start the server even tho it hasnt crashed ( been like that for weeks and has been doing that for at least 2 weeks now and this problem poped up last night on updating) |
22:44 |
VanessaE |
then you did it wrong,. |
22:44 |
Vazon |
...nope exactly your script with my settings to get the infomation you need |
22:44 |
VanessaE |
nope.avi |
22:44 |
VanessaE |
my script will not restart a server that is not crashed |
22:45 |
Vazon |
Well it is |
22:45 |
VanessaE |
nope. |
22:45 |
VanessaE |
by definition, it CAN'T. |
22:46 |
VanessaE |
it can't restart a server that's still running because it has to loop to do it |
22:46 |
VanessaE |
that loop can't cycle until the server exits. |
22:48 |
Vazon |
http://pastebin.ubuntu.com/7859864/ <-- is this not your script? |
22:49 |
Vazon |
because i got it from your site |
22:59 |
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23:06 |
VanessaE |
that is my script but not in its entirety |
23:06 |
VanessaE |
because my name ain't kodie :P |
23:07 |
Vazon |
xD |
23:07 |
VanessaE |
Vazon: if that script ain't working right, it's because you're killing the *script* rather than the *minetestserver process* |
23:08 |
Vazon |
?? all im doing is clicking on it and clicking execute so im not doing anything |
23:08 |
VanessaE |
Vazon: FAIL |
23:08 |
VanessaE |
that script is meant to be run in a terminal |
23:08 |
Vazon |
it is |
23:08 |
VanessaE |
(or in screen/nohup |
23:08 |
VanessaE |
) |
23:08 |
VanessaE |
if you close the terminal, you're killing the script |
23:09 |
Vazon |
well im not closing the terminal :P |
23:09 |
VanessaE |
you must be. |
23:09 |
Vazon |
the terminal stays open |
23:09 |
VanessaE |
there's no other way that script can loop unless the server IT started exits. |
23:09 |
Vazon |
the terminal stays open |
23:09 |
Vazon |
i dont close it |
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23:38 |
stormchaser3000_ |
wtf |
23:38 |
stormchaser3000_ |
ok i try to use my stormchaser3000 username |
23:39 |
stormchaser3000_ |
and it said |
23:39 |
stormchaser3000_ |
that it is temporarily unavailable |
23:42 |
VanessaE |
probably due to that netsplit |
23:43 |
Vazon |
VanessaE: what application that is already in the os reads .splite files? because mine has vanished |
23:44 |
Vazon |
thus cant read the world.splite and crashes |
23:44 |
VanessaE |
Vazon: there isn't one by default, but you can install sqlite3, not that you can DO anything with it. it's not like you'll be able to make sense of minetest's map format |
23:44 |
VanessaE |
Im telling you it's because you're not terminating the process correctly. |
23:44 |
Vazon |
i cant even open the rollback.splite to clear it |
23:45 |
VanessaE |
just delete it |
23:45 |
VanessaE |
but you shouldn't need to |
23:45 |
VanessaE |
look, you're supposed to only ever start that script ONE time, at system boot. |
23:45 |
VanessaE |
or if you have to shut your server down for an extended period of time, such as to take a backup. |
23:46 |
Vazon |
It has nothing to do with terminalting the server, nothing has changed since last night but the minetest version, and it was running fine before i updated! >_< |
23:46 |
VanessaE |
any other time, you just terminate the minetestserver process with sigINT and it'll restart itself via that script automatically. |
23:46 |
VanessaE |
G*d damn it Vazon, I wrote that script and I use it myself - EIGHT copies of it. |
23:46 |
VanessaE |
I know how it works. |
23:47 |
Vazon |
yes i know and it was working fine before i updated the server |
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23:47 |
Vazon |
so it has nothing to do script |
23:47 |
Vazon |
or terminaling it |
23:47 |
VanessaE |
then you're launching multiple copies of the server. |
23:47 |
Vazon |
terminating! |
23:48 |
Vazon |
* |
23:48 |
VanessaE |
and it's overwriting the map file. |
23:48 |
Vazon |
no im click the restart.sh one time and clicking run in terminal then leaving it alone so no its not .......... |
23:50 |
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23:52 |
yaman |
I have a question, how can I fix this code http://pastebin.com/t1qKXQYf |
23:52 |
VanessaE |
yaman: move the privs check inside the on_rightclick handler. |
23:53 |
VanessaE |
on_rightclick = blahblahblah() if privs == foo then blahblah end end |
23:53 |
yaman |
thanks |
23:55 |
VanessaE |
of course, check your privs properly |
23:55 |
VanessaE |
I assume privs is a cache of the player's actual privileges. |
23:55 |
VanessaE |
or will be. |