Time |
Nick |
Message |
00:00 |
hoodedice |
I think the camera rotates around an invisible pivot, and if I can decrease a radius between the camera and pivot center |
00:00 |
hoodedice |
WE CAN HAVE A REALISTIC FIRST PERSON VIEW!!!! |
00:00 |
LemonLake |
hoodedice: in most cases, the world rotates around the 'camera' |
00:00 |
LemonLake |
giving it the feel of the camera rotating |
00:01 |
hoodedice |
Lemon, I think you can cover it up from all sides, except one which is partly covered, with a measuring aid on that side |
00:01 |
hoodedice |
Why is it closed on top? |
00:01 |
Hirato_ |
boy, a lot of lava sure came out of that tank ;) |
00:01 |
LemonLake |
this is literally a super simple framed_glass design |
00:01 |
LemonLake |
glasslike_framed* |
00:01 |
hoodedice |
Also, if that were so, why doesn't the world rotate when others look around in multiplayer? |
00:02 |
LemonLake |
hoodedice: because it's clientside, duh? |
00:03 |
hoodedice |
lua modding is serverside... hmm... |
00:03 |
hoodedice |
Let me see if I can make anything out of the camera src |
00:05 |
LemonLake |
hoodedice: ill fiddle around with the textures on the tank, maybe |
00:06 |
LemonLake |
problem is, nobody has used this new glasslike_framed so it's difficult to find things on it |
00:08 |
LemonLake |
hoodedice: thinking about it, param2 is used so there's no rotation |
00:08 |
LemonLake |
a gauge would be useless |
00:08 |
hoodedice |
rotation? |
00:08 |
LemonLake |
well, covers and a gauge |
00:08 |
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Hirato_ joined #minetest |
00:08 |
LemonLake |
may as well have the whole thing glass |
00:09 |
hoodedice |
I don't know much about node modification, so thisis beyond me |
00:09 |
hoodedice |
In fact, I still suck at lua mods |
00:09 |
LemonLake |
then why are you messing in the c++? |
00:09 |
hoodedice |
Because |
00:09 |
hoodedice |
Hypothesis |
00:10 |
hoodedice |
I found out that lua mod side allowed for camera manips |
00:10 |
hoodedice |
But the C++ code limited it. I removed the limitation |
00:10 |
hoodedice |
Now I find that this moves the camera and pivot point relative to player |
00:11 |
LemonLake |
okay, texture 3 is top + bottom face |
00:11 |
LemonLake |
i can probably add a little square that you put the liquids into, actually |
00:11 |
hoodedice |
So, I need to find how the camera actually moves in minetest (As you said that it could be moving the world instead of camera) |
00:11 |
hoodedice |
And then find a way to reduce the pivot distance |
00:12 |
LemonLake |
https://www.youtube.com/watch?v=soBzmWnaRik |
00:12 |
LemonLake |
tanks ^.^ |
00:13 |
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00:14 |
hoodedice |
Amount of water it fills seems unrealistic |
00:14 |
LemonLake |
yeah, probably gonna make it fill less. |
00:15 |
LemonLake |
i.e. 8 buckets per tank |
00:15 |
hoodedice |
Well, I'll just say that the bucket is a thumbtack |
00:15 |
hoodedice |
Or whatever you call that tiny thing that sewers wear |
00:15 |
hoodedice |
*tailors |
00:16 |
LemonLake |
okay, im happy with this tank design |
00:17 |
hoodedice |
most MT devs are prolly sleeping... |
00:17 |
LemonLake |
they sleep this early? |
00:17 |
hoodedice |
> Europeans |
00:17 |
LemonLake |
im in the uk, anyway |
00:18 |
LemonLake |
quite early here xD |
00:18 |
hoodedice |
I would imagine it to be either 8 or 9 pm |
00:18 |
hoodedice |
And most of them are Germans, and/or Finnish |
00:18 |
hoodedice |
SO a further 1 hour |
00:18 |
LemonLake |
America is ~8pm |
00:18 |
LemonLake |
in the UK it is 1 AM |
00:18 |
hoodedice |
7:20, CST. |
00:18 |
LemonLake |
So in Europe it is 2 AM |
00:18 |
hoodedice |
-.- |
00:18 |
hoodedice |
2 AM is early. -.- |
00:19 |
LemonLake |
yep :P |
00:19 |
hoodedice |
Well, not everyone is nocturnal. |
00:19 |
LemonLake |
I'm a night owl. |
00:19 |
LemonLake |
So I usually stay awake around this time because I get more owrk done |
00:19 |
LemonLake |
work done* |
00:19 |
hoodedice |
That's why neither you nor I are core devs =P |
00:19 |
LemonLake |
lol :P |
00:19 |
LemonLake |
I'm not confident enough to work on a team |
00:20 |
LemonLake |
Plus, I don't understand the codebase. |
00:20 |
hoodedice |
I don't know C++ |
00:20 |
hoodedice |
Not even lua |
00:20 |
LemonLake |
I know fair C+ |
00:20 |
hoodedice |
Does such a thing even exist? |
00:20 |
hoodedice |
"C+" |
00:20 |
LemonLake |
C++* |
00:20 |
LemonLake |
Tanks update: https://cdn.mediacru.sh/iukAn2u8GWps.png |
00:20 |
LemonLake |
do they look better now? |
00:21 |
hoodedice |
ya |
00:23 |
LemonLake |
I think the water tank will hold 16 buckets, and the lava tank 8 |
00:23 |
LemonLake |
since lava is a much thicker liquid |
00:29 |
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Zeno` joined #minetest |
00:29 |
LemonLake |
whew. that was a nights worth of work |
00:29 |
fireglow |
nice, LemonLake |
00:29 |
LemonLake |
quite happy with this update so far. mesecons support, pipeworks autocrafter inbuilt, swappers, fans and storage tanks |
00:29 |
LemonLake |
plus various bugfixes |
00:30 |
LemonLake |
also made the crafting recipes less harsh |
00:30 |
fireglow |
can you fill them up all the way? I'm thinking about decoration here |
00:30 |
LemonLake |
of course |
00:30 |
LemonLake |
they dont take as much liquid as shown anymore |
00:32 |
hoodedice |
Wow, you even supported so many mods! |
00:32 |
LemonLake |
pipeworks already worked with it |
00:32 |
LemonLake |
just people were too nooby to add it themselves, so i did it for them |
00:32 |
LemonLake |
it was a simple config change |
00:33 |
LemonLake |
fireglow: http://i.imgur.com/cDy3RD3.png |
00:33 |
LemonLake |
(mediacrush is borked again) |
00:36 |
fireglow |
LemonLake: nice!! |
00:36 |
fireglow |
I love it |
00:37 |
hoodedice |
Lemon, I realise that this will indeed take a huge rewrite |
00:37 |
* hoodedice |
goes back to lua. |
00:44 |
LemonLake |
okay, im going to hit sleep |
00:44 |
hoodedice |
bye |
00:44 |
LemonLake |
got some good work done today |
00:44 |
LemonLake |
goodnight! |
00:55 |
alket |
any option to return to first position when i started world , I'm lost , can't go back :p |
00:58 |
hoodedice |
hmm, alket did you type /grant singleplayer all |
00:58 |
hoodedice |
ever? |
00:58 |
alket |
no |
00:58 |
hoodedice |
If you didn't do that now |
00:58 |
ShadowNinja |
alket: Do you remember what your position was? If not, look in debug.txt for lines like "alket digs default:dirt at (1,2,3)" and /teleport to there. |
00:58 |
alket |
thanks |
00:58 |
hoodedice |
once done, type /teleport 0,0,0 |
00:58 |
alket |
really , this is cool :0 |
00:58 |
alket |
thanks |
00:59 |
ShadowNinja |
alket: And /sethome for next time. :-) |
00:59 |
hoodedice |
Shadow, I think he needs to go origin(?) |
00:59 |
alket |
thanks |
00:59 |
hoodedice |
./sethome is default now? |
00:59 |
hoodedice |
wow. |
00:59 |
ShadowNinja |
hoodedice: You usually spawn near origin, but you can be a few hundred nodes out. |
00:59 |
ShadowNinja |
hoodedice: Yep, was added to _game in the _NeXt merge. |
01:08 |
fireglow |
how do I disable TNT? |
01:08 |
fireglow |
on a server |
01:09 |
Zeno` |
just delete the directory |
01:10 |
fireglow |
I'll create a empty tnt/init.lua |
01:10 |
Zeno` |
or do that, deleting the directory will work as well |
01:10 |
fireglow |
ok, cheers |
01:11 |
fireglow |
phew, I had forgotten to disable it |
01:11 |
fireglow |
luckily no damage done |
01:20 |
alket |
how to own land in servers ? |
01:20 |
alket |
/sethome doesn't owkr |
01:22 |
alket |
figured it out :) |
01:23 |
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hoodedice left #minetest |
02:03 |
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uint joined #minetest |
02:05 |
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cheapie joined #minetest |
02:06 |
uint |
Hello everybody. When I started minetest in Ubuntu GNOME 14.04, text was not displayed. Places where should display text like "Singleplayer", "Multiplayer" were all blank. |
02:06 |
uint |
The following is messages in the terminal |
02:06 |
uint |
Irrlicht Engine version 1.8.1 |
02:07 |
uint |
Linux 3.13.0-31-generic #55-Ubuntu SMP Tue Jul 1 15:51:53 UTC 2014 x86_64 |
02:07 |
uint |
Using renderer: OpenGL 3.0 |
02:07 |
uint |
Gallium 0.4 on AMD RV710: X.Org |
02:07 |
uint |
OpenGL driver version is 1.2 or better. |
02:07 |
uint |
GLSL version: 1.3 |
02:07 |
uint |
10:04:53: ERROR[main]: WARNING: Font file was not found. Using default font. |
02:07 |
uint |
Loaded texture: /usr/share/games/minetest/games/minetest_game/menu/header.png |
02:07 |
uint |
Loaded texture: /usr/share/games/minetest/games/minetest_game/menu/icon.png |
02:07 |
uint |
Loaded texture: /usr/share/games/minetest/games/minimal/menu/icon.png |
02:07 |
uint |
Loaded texture: /usr/share/games/minetest/games/minetest_game/menu/header.png |
02:08 |
uint |
And several seconds after program started, segment fault occurred |
02:14 |
* Partmedia |
had a few bus errors like that, too |
02:14 |
Partmedia |
but now it disappeared :( |
02:35 |
AnotherBrick |
I remember there was a discussion about bundling different games into minetest. like Next, nodetest, carbon etc. Did they abandon that idea? |
02:36 |
Vazon |
Next was merged in to Minetest_game but other wise no further input was added |
02:42 |
AnotherBrick |
next merged into minetest_game? guess that's where tnt came from.. |
02:43 |
AnotherBrick |
does that mean that minetest_game isn't frozen for mew features? |
02:43 |
AnotherBrick |
s/mew/new |
02:57 |
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03:38 |
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Miner_48er joined #minetest |
04:00 |
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CraigyDavi` joined #minetest |
04:32 |
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CraigyDavi joined #minetest |
04:38 |
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harrison joined #minetest |
04:54 |
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BrandonReese joined #minetest |
05:23 |
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CWz joined #minetest |
06:05 |
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dhbiker joined #minetest |
06:10 |
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nman3600 joined #minetest |
06:10 |
nman3600 |
hi |
06:13 |
VanessaE |
hi |
06:17 |
|
ungali joined #minetest |
06:20 |
nman3600 |
I've been watching a new anime :) |
06:21 |
nman3600 |
OldCoder, When's the next time mark's server will be up? |
06:21 |
OldCoder |
Hi |
06:22 |
OldCoder |
Isn't it up now? |
06:22 |
OldCoder |
nman3600, ^ |
06:22 |
OldCoder |
Ah |
06:22 |
OldCoder |
The timeout bug again |
06:22 |
OldCoder |
nman3600, there is a bug he has had twice in a day now |
06:22 |
nman3600 |
Haven't seen it on the server list for ages. |
06:22 |
OldCoder |
The world just says timeout |
06:23 |
OldCoder |
He needs to speak with the core devs about that |
06:23 |
OldCoder |
I'll restart it again |
06:23 |
OldCoder |
But I have no way to fix the bug |
06:23 |
OldCoder |
Restarting; allow a few minutes |
06:24 |
OldCoder |
nman3600, restarted |
06:24 |
nman3600 |
OldCoder, Thanks. |
06:24 |
OldCoder |
Well, I'd like to fix it permanently |
06:25 |
nman3600 |
OldCoder, Still not re-added the go_places. |
06:25 |
OldCoder |
Rephrase |
06:25 |
OldCoder |
I do not understand |
06:26 |
nman3600 |
before goto_places bugged out (a while back) There was set places. The updated mod has removed them. |
06:27 |
nman3600 |
OldCoder, ^ |
06:27 |
OldCoder |
nman3600, I do not understand |
06:27 |
OldCoder |
What are you referring to? |
06:27 |
nman3600 |
The goto_places mod on mark's server. |
06:28 |
OldCoder |
I do not know about this. Please speak with markv. |
06:28 |
nman3600 |
You updated multitest on mark's server, Thanks OldCoder! |
06:29 |
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ungali joined #minetest |
06:30 |
OldCoder |
Um, yw |
06:30 |
nman3600 |
OldCoder, Could you consider adding a coloured glass mod (That's if mark agrees) |
06:30 |
OldCoder |
Sure |
06:31 |
nman3600 |
I want to build a skyscraper but It needs coloured glass for my design |
06:31 |
OldCoder |
kk |
06:31 |
OldCoder |
nman3600, the timeout error is serious |
06:31 |
OldCoder |
It needs to be looked at |
06:31 |
OldCoder |
Has taken down his world twice in a day |
06:32 |
nman3600 |
Have you asked VanessaE Or Calinou? |
06:32 |
nman3600 |
They might know how to fix it. |
06:32 |
OldCoder |
I do not have the time to research this. It is up to the world owners. |
06:32 |
OldCoder |
Speak with markv please |
06:35 |
nman3600 |
I've tried, OldCoder, He's not awake I think. |
06:35 |
OldCoder |
I meant |
06:35 |
OldCoder |
when possible |
06:35 |
OldCoder |
It is not a one-day issue |
06:40 |
Miner_48er |
VanessaE why do moretrees:fir_leaves_bright not decay? |
06:43 |
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nore joined #minetest |
06:45 |
VanessaE |
Miner_48er: idk, must be a bug |
06:46 |
VanessaE |
hm, the code looks right. |
06:46 |
Miner_48er |
I've tested with a 4/21/14 version that didn't decay and on VS they turn to entirites of moretrees:fir_leaves |
06:47 |
VanessaE |
well apr 21 is old but nothing since then affects those |
06:47 |
VanessaE |
however, |
06:47 |
VanessaE |
my code does not drop them as entities |
06:48 |
VanessaE |
it decays them like the default code does. |
06:48 |
VanessaE |
or wait |
06:49 |
Miner_48er |
those where my results on your server |
06:49 |
VanessaE |
yeah it does |
06:49 |
VanessaE |
I forgot about that legacy item |
06:51 |
Miner_48er |
so is that supposed to happen? |
06:51 |
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VanessaE joined #minetest |
06:52 |
VanessaE |
oops |
06:52 |
Miner_48er |
so is that supposed to happen? |
06:52 |
VanessaE |
so wait, you're saying they DO decay, but they drop as items instead of just disappearing? |
06:52 |
Miner_48er |
yes on your server they did |
06:52 |
VanessaE |
that's normal. |
06:52 |
VanessaE |
that's how the original conifers mod did it, I wanted to keep the old behavior. |
06:53 |
VanessaE |
I may actually change the other trees to do the same thing |
06:53 |
VanessaE |
seeing as how we have auto-expiry and auto-merge of dropped items now |
06:54 |
VanessaE |
remind me tomorrow (say in 8-10 hours) about this? I'll try to make it configurable. |
06:55 |
VanessaE |
(my servers will be configured to drop as items since I have auto-pickup, auto-merge, and auto-expire) |
06:56 |
Miner_48er |
ok |
07:03 |
VanessaE |
hm, no.. |
07:03 |
VanessaE |
my code shouldn't be doing that at all now that I look at it |
07:03 |
VanessaE |
or, it should do it for ALL trees |
07:03 |
VanessaE |
not just firs |
07:05 |
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07:05 |
* VanessaE |
tests... |
07:10 |
* VanessaE |
waits for the placed leaves to decay... |
07:11 |
* nman3600 |
continues watching anime. |
07:13 |
* nman3600 |
SCREAMS AT THE BUFFERING |
07:13 |
nman3600 |
LOAD LOAD BUFFER NOOO NO BUFFERRRRR |
07:14 |
VanessaE |
well rubber tree and default tree leaves disappear as expected. |
07:14 |
nman3600 |
Yay. |
07:15 |
VanessaE |
there go the dark fir "leaves". |
07:16 |
VanessaE |
ah |
07:16 |
VanessaE |
bright fir leaves dropped out as an item |
07:16 |
VanessaE |
ok. |
07:16 |
VanessaE |
AH |
07:17 |
VanessaE |
I see why |
07:17 |
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07:18 |
VanessaE |
Miner_48er: I'll fix it tomorrow. |
07:18 |
VanessaE |
at least in dreambuilder |
07:18 |
VanessaE |
I pushed the fix to moretrees just now though |
07:26 |
VanessaE |
I'm testing the config idea in dreambuilder now. |
07:26 |
VanessaE |
or rather in moretrees by way of DB. |
07:34 |
LemonLake |
"However, it will be done before client-side Lua is added," |
07:34 |
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07:34 |
LemonLake |
well hey, nore just confirmed that client-sude lua IS comign |
07:35 |
nore |
client-side Lua is *planned* to come |
07:35 |
LemonLake |
I can get down with that |
07:35 |
nore |
and that's one of the things that will have to be done before it is added |
07:36 |
nore |
but you may have to wait more that a year to get client-side lua |
07:36 |
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07:37 |
LemonLake |
oh well |
07:37 |
LemonLake |
at least it's coming |
07:38 |
LemonLake |
VanessaE: do you have a pipe API? |
07:39 |
VanessaE |
LemonLake: you mean the steel pipes? kinda-sorta |
07:39 |
LemonLake |
actually, it's wtfpl |
07:39 |
VanessaE |
it's not exactly documented but there are basic functions for autorouting, adding water, and a few others. |
07:39 |
VanessaE |
but it needs rewritten |
07:39 |
LemonLake |
would you mind if i...literally copied the pipes for a 'fuel pipe'? |
07:39 |
VanessaE |
see the new_flow_logic branch |
07:39 |
VanessaE |
go right ahead |
07:39 |
LemonLake |
okay, thanks ^.^ |
07:39 |
LemonLake |
gonna credit you |
07:39 |
VanessaE |
but please use the new_flow_logic branch as your basis |
07:40 |
VanessaE |
I'd much prefer to see that branch put into use and pipeworks rebased against it in the future |
07:40 |
LemonLake |
okay |
07:40 |
VanessaE |
it's much MUCH better than the mainline code, I just don't have time to complete it |
07:41 |
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07:45 |
VanessaE |
Miner_48er: check moretrees last two commits. that should fix it. |
07:46 |
VanessaE |
I'll deploy it to the server in time for the morning restart, hopefully |
07:53 |
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07:55 |
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07:56 |
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07:59 |
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08:01 |
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Krock joined #minetest |
08:03 |
hoodedice |
hi Krock |
08:03 |
Krock |
hi hoodedice |
08:03 |
LemonLake |
whoa |
08:03 |
LemonLake |
hoodedice: you're still here? |
08:03 |
LemonLake |
I really didn't get much sleep, in that case... |
08:03 |
hoodedice |
slept and woke up |
08:04 |
Krock |
omg,I slept and woke up, too |
08:04 |
Krock |
:3 |
08:04 |
hoodedice |
4 hours of sleep |
08:04 |
LemonLake |
sounds like me |
08:04 |
hoodedice |
well |
08:05 |
hoodedice |
I woke up because Religion |
08:05 |
hoodedice |
can't be like you haha |
08:06 |
* hoodedice |
killed chat with Religion |
08:07 |
LemonLake |
still alive |
08:09 |
|
reactor joined #minetest |
08:09 |
reactor |
Morning! |
08:09 |
reactor |
Why does minetestserver max out cpu when _I_ join? |
08:09 |
LemonLake |
because you're a reactor |
08:09 |
hoodedice |
3 fucking am |
08:09 |
reactor |
*sad laughter* |
08:09 |
hoodedice |
"morning" |
08:09 |
reactor |
hoodedice: I know that feeling, oh I do. |
08:10 |
reactor |
I bloody do. |
08:10 |
hoodedice |
k |
08:10 |
reactor |
But seriously, I how come? That's the last thing I would expect from client and server of matching version? |
08:11 |
reactor |
s/ I h/h/ |
08:11 |
LemonLake |
hmm...I think pipe work s now |
08:11 |
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twoelk|2 joined #minetest |
08:11 |
LemonLake |
just gotta test them |
08:12 |
hoodedice |
reactor, your own server? |
08:12 |
reactor |
Yes. |
08:12 |
hoodedice |
same pc as client? |
08:13 |
reactor |
Exactly. |
08:13 |
hoodedice |
same fucking minetest instance? |
08:13 |
hoodedice |
you son of a gun, you got me good |
08:13 |
reactor |
Eh? |
08:13 |
reactor |
Separate processes. |
08:13 |
LemonLake |
^ |
08:13 |
hoodedice |
oh, separate... |
08:14 |
LemonLake |
i would think that would be pretty obvious, actually |
08:14 |
hoodedice |
well, try joining from another pc... |
08:14 |
hoodedice |
lemon, not obvious |
08:14 |
LemonLake |
VanessaE: I think I've got them working |
08:14 |
reactor |
How would that change it? |
08:15 |
reactor |
I can see which process eats up resources -- it's clearly the server. |
08:15 |
hoodedice |
because the latency between your server and client is low |
08:16 |
hoodedice |
your server processes a lot of your client's requests as compared to those of others |
08:16 |
LemonLake |
^ TIL |
08:17 |
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08:17 |
hoodedice |
thus, your CPU usage goes up, because the connection between your server and client is fast |
08:17 |
hoodedice |
switching to another PC will increase latency, hence increasing time between requests and lowering CPU usage |
08:18 |
hoodedice |
this is the long explanation |
08:18 |
hoodedice |
the short one is: Your CPU is running two fucking instances of minetest |
08:18 |
hoodedice |
using two PCs will lower the load |
08:19 |
hoodedice |
I should stop talking to Jordach... I am cussing too much |
08:19 |
sfan5 |
meow |
08:19 |
MinetestBot |
sfan5: 07-09 03:55 UTC <hoodedice> "ERROR: An unhandled exception occurred: LevelDB error: Corruption: bad block type" crazyR |
08:19 |
sfan5 |
hi everyone |
08:19 |
MinetestBot |
sfan5: 07-13 04:30 UTC <hoodedice> hoodedice thanks you for cmake-gui, again |
08:20 |
sfan5 |
- |
08:20 |
LemonLake |
ニャー |
08:20 |
MinetestBot |
LemonLake: 07-12 04:49 UTC <Jordach> https://cdn.mediacru.sh/k45MTACSoKEl.png |
08:20 |
hoodedice |
lol sfan |
08:20 |
LemonLake |
u wot mate |
08:20 |
LemonLake |
ah, sfan5 woke Minetestbot up |
08:20 |
reactor |
Oh well. That problem has never happened before. |
08:20 |
sfan5 |
<sfan5> MinetestBot: reload tel |
08:20 |
sfan5 |
not exactly |
08:21 |
LemonLake |
!tell Jordach mate that render looks sick |
08:21 |
MinetestBot |
LemonLake: yeah, yeah |
08:21 |
reactor |
How is that supposed to suddenly be sending "too fast"? |
08:21 |
hoodedice |
that first error I sent out by tell is pretty late |
08:21 |
hoodedice |
reactor, please complain too sfan |
08:22 |
hoodedice |
when a person is sleepy, they tend to act like drunks |
08:22 |
Zeno` |
sending too fast? Sounds like bullshit to me |
08:23 |
hoodedice |
surely, when I see the logs next morning, I would probably contemplate suicide over whatever bullshit I said 5 minutes ago |
08:23 |
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08:23 |
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hoodedice left #minetest |
08:31 |
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08:32 |
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reactor joined #minetest |
08:48 |
nman3600 |
Krock, Can I have a link to the newest mini map pic for your server. |
08:48 |
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Pest joined #minetest |
08:49 |
Krock |
nman3600, latest server post is alays updated |
08:49 |
nman3600 |
Krock, Can I have a link. |
08:49 |
LemonLake |
nman3600: .... |
08:49 |
LemonLake |
stop being lazy |
08:49 |
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Calinou joined #minetest |
08:49 |
Krock |
https://forum.minetest.net/viewforum.php?f=10 |
08:49 |
LemonLake |
http://i.imgur.com/7KNFRaF.jpg |
08:50 |
LemonLake |
gosh, nman3600, you really don't know how to look at a forum post, do you? |
08:50 |
CWz |
I noticed that installers are nolonger being made for stable version of minetest for windows |
08:50 |
nman3600 |
LemonLake, I do, I just can't be bothered. |
08:50 |
LemonLake |
hey, i can see our forest on that map :P |
08:50 |
sfan5 |
LemonLake: >jpg |
08:50 |
sfan5 |
it burns |
08:50 |
sfan5 |
it hurts |
08:51 |
sfan5 |
D: |
08:51 |
LemonLake |
sfan5: imgur automatically turns the quality to jpg if its a big image |
08:51 |
LemonLake |
Krocks fault for using imgur, not mine |
08:51 |
sfan5 |
-> https://mediacru.sh |
08:51 |
sfan5 |
ah |
08:51 |
sfan5 |
Krock: pls |
08:51 |
Calinou |
Fedora 20 boots a few seconds faster than Debian testing in VirtualBox |
08:51 |
Krock |
xD |
08:51 |
LemonLake |
Krock: just switch to mediacrush |
08:51 |
Calinou |
hi |
08:51 |
Calinou |
LemonLake, if you're registered, the compression limit goes from 1 MB to 5 MB |
08:51 |
Krock |
nah. good ol' imgur |
08:51 |
Calinou |
but still, imgur isn't worth using |
08:51 |
LemonLake |
^ |
08:51 |
Calinou |
mediacru.sh or lut.im are better (-: |
08:52 |
* sfan5 |
cites something |
08:52 |
sfan5 |
'By uploading a file [...] you grant Imgur a non-exclusive, royalty-free, perpetual, irrevocable worldwide license [...] to display online and in any present or future media, to create derivative works of [...] any such file or content.' |
08:52 |
Calinou |
<sfan5> LemonLake: >jpg |
08:52 |
Calinou |
I upload my screenshots in .jpg, much faster |
08:52 |
Calinou |
.png isn't worth it for game screenshots |
08:52 |
Calinou |
~400 KB vs 2 to 4 MB… |
08:52 |
sfan5 |
.jpg is bad for detailed things |
08:52 |
LemonLake |
^ |
08:52 |
LemonLake |
jpg is for photographs. |
08:52 |
LemonLake |
That's about it |
08:53 |
Calinou |
the screenshots I post in screenshot thread are all .jpg, nobody seems to really notice the loss of detail due to the size you view them at |
08:53 |
Calinou |
(but you can click them to enlarge them) |
08:53 |
Calinou |
if they were all .png, loading time would be awfully long |
08:53 |
LemonLake |
Calinou trolling: uncompressed jpg |
08:53 |
LemonLake |
(trollface) |
08:53 |
Calinou |
(like it already is due to many people using .png :P) |
08:53 |
sfan5 |
jpg is never uncompressed |
08:53 |
Calinou |
I use “convert†command, no idea what quality is that |
08:53 |
Calinou |
probably 90 |
08:53 |
sfan5 |
jpg is for photographs and looks horrible for everything under 85 percent quality |
08:54 |
sfan5 |
+else |
08:54 |
Calinou |
I've never thought of uploading a map in .jpg format, but it's a good idea to not make it too long to load |
08:54 |
LemonLake |
or do it like dynmap |
08:54 |
LemonLake |
have separate little images and load whats necessary |
08:54 |
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08:54 |
Calinou |
I have yet to see such a thing |
08:55 |
Calinou |
it's still bandwidth-consuming to do that |
08:55 |
LemonLake |
dynmap is generally smart |
08:55 |
LemonLake |
but yes, bandwidth-consuming |
08:55 |
* sfan5 |
meows at Guest29043 |
08:55 |
* LemonLake |
growls at Guest29043 |
08:55 |
* sfan5 |
purrs at Guest29043 |
08:55 |
* LemonLake |
claws at Guest29043 |
08:57 |
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08:58 |
Calinou |
what I'd just like to see is a tool to pan-move over the mapper images, that's all |
08:58 |
Calinou |
and zoom on them easily |
08:58 |
Calinou |
instead of using in-browser tools which are inconsistent and not so good |
08:58 |
sfan5 |
leaftlet.js |
08:58 |
LemonLake |
^ |
08:58 |
sfan5 |
-t |
08:59 |
LemonLake |
http://leafletjs.com/ |
09:00 |
* whiskers75 |
meows at sfan5 |
09:00 |
* sfan5 |
meows at whiskers75 |
09:00 |
Calinou |
does it let you scroll over a static image? |
09:00 |
LemonLake |
i suppose you can combine leaflet with imagemagick |
09:00 |
Calinou |
can you implement it without PHP (eg. for use with Dropbox)? |
09:00 |
LemonLake |
chop it up into 16x16 tiles |
09:00 |
LemonLake |
Calinou: it's javascript. |
09:01 |
LemonLake |
"Weighing just about 33 KB of JS, it has all the features most developers ever need for online maps." |
09:04 |
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09:05 |
MinetestBot |
GIT: Novatux commited to minetest/minetest: Fix crash reported here: https://forum.minetest.net/viewtopic.php?f=6&t=9726 24a631e 2014-07-13T11:05:07+02:00 http://git.io/zWl72A |
09:06 |
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09:06 |
PenguinDad |
Leafleft.js looks good |
09:06 |
PenguinDad |
-f |
09:09 |
Zeno` |
https://github.com/minetest/minetest/pull/1418 <-- Why are people writing cpp macros like that? They potentially introduce hard to find bugs. Wrap x in parenthesis |
09:09 |
VanessaE |
bbl |
09:09 |
MinetestBot |
VanessaE: 07-11 11:22 UTC <nore> <BlockMen> Looks good to me, except the steel ingot. Why you made it dark and not shiny? |
09:09 |
Zeno` |
Fair enough it's just a stringify macro, but... |
09:09 |
LemonLake |
cya VanessaE |
09:09 |
VanessaE |
um, little late there, miss bot :P |
09:09 |
LemonLake |
sfan5 made it work again :P |
09:10 |
sfan5 |
I wish |
09:10 |
LemonLake |
you somehow did |
09:10 |
sfan5 |
tell.py is very broken |
09:10 |
sfan5 |
and I can't find the bug |
09:10 |
sfan5 |
<sfan5> MinetestBot: reload tell |
09:10 |
sfan5 |
makes it work again |
09:10 |
LemonLake |
call in the exterminators then |
09:10 |
LemonLake |
get them to gas it out |
09:10 |
sfan5 |
but after some time it breaks again |
09:14 |
Zeno` |
so much annoys me in this code |
09:14 |
Zeno` |
I should just settle down |
09:14 |
Zeno` |
*sigh* |
09:18 |
Zeno` |
http://codepad.org/Yn1vJoGX |
09:18 |
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09:20 |
Zeno` |
someday someone will use that macro in a weird way and all hell will break loose |
09:22 |
LemonLake |
Okay, pipes can successfully take liquid from tanks |
09:26 |
Zeno` |
http://codepad.org/2VxiUKpU |
09:26 |
reactor |
Why exactly does it half only the second number, and then add the first one? |
09:26 |
reactor |
halve* |
09:26 |
Zeno` |
precedence |
09:27 |
reactor |
Ah I see, no parentheses. |
09:27 |
Zeno` |
2 + 8 / 2 is 2 + 4 |
09:27 |
Zeno` |
yes |
09:28 |
Zeno` |
it can cause all sorts of problems |
09:28 |
reactor |
(n) / 2 |
09:36 |
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09:58 |
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jp joined #minetest |
09:58 |
jp |
test |
09:58 |
LemonLake |
test |
09:58 |
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crazyR joined #minetest |
10:00 |
PenguinDad |
chest |
10:01 |
jp |
@join crasse.inframonde.net |
10:02 |
reactor |
Good news! It thrashes CPU even when someone else joins. |
10:03 |
reactor |
This has never happened before, it could handle up to 30 players. |
10:05 |
Zeno` |
fantastic news :) |
10:05 |
CWz |
actually that sound more like bad news |
10:05 |
Zeno` |
cpu is usage if more efficient than 5 or 6 weeks ago though |
10:05 |
Zeno` |
so... weird |
10:06 |
reactor |
I'm seeing rollback going mad. |
10:06 |
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jp joined #minetest |
10:06 |
reactor |
It's flooding the log with messages like "16:03:18: INFO[ServerThread]: RollbackManager::reportAction():" for nodes that no one ever touched (the player was just walking on them!) |
10:06 |
Zeno` |
why is rollback in action? |
10:07 |
* jp |
slaps Amaz_ around a bit with a large E71-1 |
10:10 |
PenguinDad |
Eww a nokia phone |
10:10 |
reactor |
Why not? |
10:10 |
reactor |
There's a nice terminal client for them. |
10:12 |
reactor |
CWz: "Good news!" was in massive quotes of sarcasm. |
10:12 |
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10:13 |
PenguinDad |
reactor: I'm not sure if there's a terminal client for this one https://upload.wikimedia.org/wikipedia/commons/e/ed/Nokia_1200_Macic7_01.jpg |
10:13 |
reactor |
Heh. I meant Symbian phones. |
10:17 |
crazyR |
does anyone know if theres a reason the sign formspec dont have location or size's attached to them, they look like this: field[text;;${text}] |
10:17 |
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10:17 |
crazyR |
yet the wiki states they should have the location and size info before the text |
10:18 |
crazyR |
before the field name i mean |
10:20 |
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jp joined #minetest |
10:20 |
jp |
exact, i'm on symbian now |
10:20 |
Krock |
GIT: SmallJoker commited to SmallJoker/noisetest: Add flat areas ccc7002 2014-07-13T12:18:07+02:00 https://github.com/SmallJoker/noisetest/commit/ccc7002 |
10:22 |
PenguinDad |
Kick Krock she's a unauthorized bot! |
10:22 |
* Krock |
slaps PenguinDad |
10:23 |
PenguinDad |
Krock: why? |
10:23 |
Krock |
Aggressive unauthorized bot |
10:23 |
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10:23 |
MinetestBot |
Jordach: 07-13 13:21 UTC <LemonLake> mate that render looks sick |
10:26 |
Jordach |
huh? |
10:26 |
Jordach |
wtf MinetestBot |
10:26 |
* Jordach |
is conufused by the date |
10:26 |
LemonLake |
Jordach: different timezone |
10:26 |
* PenguinDad |
is confused by the time |
10:26 |
Krock |
<LemonLake>!tell Jordach mate that render looks sick |
10:27 |
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10:28 |
LemonLake |
oh hey |
10:28 |
LemonLake |
look what i found in the factory world: https://cdn.mediacru.sh/29cghz4wigrS.png |
10:29 |
* PenguinDad |
nyans at LemonLake |
10:29 |
LemonLake |
PenguinDad: ニャー :P |
10:29 |
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10:30 |
* Jordach |
stars ctrl+f12 in blender |
10:33 |
sfan5 |
Jordach: http://meow.minetest.net/tiles/ |
10:33 |
LemonLake |
ah, leaflet? |
10:33 |
sfan5 |
yes |
10:33 |
LemonLake |
that's good |
10:33 |
LemonLake |
do you think you'd be able to enable zooming? |
10:33 |
sfan5 |
yes |
10:33 |
sfan5 |
but that would make no sense |
10:34 |
sfan5 |
it would only be on pixel -> more pixels (of the same color) |
10:34 |
sfan5 |
.. |
10:34 |
sfan5 |
minetestmapper could probably be changed to use the top texture of the node |
10:35 |
LemonLake |
i mean, zoom out. |
10:37 |
Krock |
http://i.imgur.com/lC5htXn.png |
10:37 |
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10:38 |
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10:38 |
Krock |
sfan5, aagh.. that minetestmapper generates very good maps... |
10:39 |
sfan5 |
LemonLake: yes, I could enable that |
10:39 |
PenguinDad |
there's the depressed ice face again \o/ |
10:40 |
sfan5 |
lol |
10:40 |
Krock |
where? |
10:40 |
PenguinDad |
sfan5: http://meow.minetest.net/tiles/tile_2_8.png |
10:40 |
PenguinDad |
^ Krock |
10:40 |
Krock |
oh |
10:40 |
Krock |
:) |
10:44 |
LemonLake |
god...i really don't know what to add to factory |
10:45 |
Jordach |
blackjack and hookers |
10:45 |
Krock |
add some mining machines |
10:45 |
LemonLake |
mining machines? sounds interesting |
10:48 |
LemonLake |
okay, that will work then |
10:55 |
Hirato_ |
hmmm... new release of minetest :O |
10:55 |
Hirato_ |
changelog: Removed finite liquid and weather (proller) |
10:55 |
Hirato_ |
Hmmm... does this mean freeminer's going to gloat about having those? :P |
10:57 |
LemonLake |
most likely, yes. |
10:57 |
Hirato_ |
haha |
11:00 |
Hirato_ |
rofl |
11:00 |
Hirato_ |
looking at the last few commits |
11:01 |
Hirato_ |
https://github.com/minetest/minetest/commit/2d90aca4ab876e3254f219b1d37f49257556d456 https://github.com/minetest/minetest/commit/3feece1f2887eda368c0a9e42e3ab26b4b754354 like these too |
11:01 |
Hirato_ |
it's like he just rage-quit and took all his contributions with him, ahahaha |
11:03 |
Krock |
it's still possible to revert those changes or to use an older minetest build to have some maths-fun |
11:05 |
Hirato_ |
I see proller's made a lot of 'race' fixes in freeminer |
11:06 |
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11:07 |
Hirato_ |
I see sfan5 isn't kirino anymore |
11:07 |
PenguinDad |
Hirato_: Freeminer making the impossible possible with tons of black magic and segfaults :D |
11:07 |
Hirato_ |
haha |
11:12 |
crazyR |
come on guys, he is just trying to make a good game like everyone else. heck minetest gets its fair share of seg faults some times |
11:13 |
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11:20 |
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11:23 |
LemonLake |
Is it wise to store a node owner in metadata? |
11:23 |
LemonLake |
In order to check if they have permission at an area |
11:26 |
Hirato_ |
speaking of kirino, I just remembered this image someone posted in my Persona 4 let's play http://i.imgur.com/xINxLal.jpg |
11:27 |
LemonLake |
dat mousepad |
11:27 |
LemonLake |
whoa |
11:28 |
LemonLake |
im gonna watch that anime. now. |
11:29 |
LemonLake |
and its on animebox <3 |
11:30 |
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11:30 |
LemonLake |
i swear i recognise that voice actor |
11:31 |
Hirato_ |
ore no imouto isn't a very good animu |
11:31 |
LemonLake |
Ah |
11:31 |
LemonLake |
He's the same voice actor for Okazaki in Clannad <3 |
11:31 |
LemonLake |
knew it! |
11:32 |
LemonLake |
AND corpse party, knew I'd heard that voice before clannad |
11:32 |
LemonLake |
AND hyouka |
11:32 |
LemonLake |
dude, this is the voice actor of all my fave animes |
11:32 |
SylvieLorxu |
That means you have a terrible taste |
11:32 |
LemonLake |
lol |
11:32 |
LemonLake |
i do |
11:32 |
Hirato_ |
ahaha |
11:32 |
Hirato_ |
boku no pico is great... maybe you could watch it? |
11:33 |
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11:33 |
SylvieLorxu |
Hirato_: Y u troll LemonLake? |
11:33 |
SylvieLorxu |
I mean, that's just mean :P |
11:33 |
Hirato_ |
implying I tone it down for anyone ._> |
11:33 |
SylvieLorxu |
Although it sounds cute enough... |
11:34 |
SylvieLorxu |
But knowing basic anime, it's probably not cute |
11:34 |
PenguinDad |
Hirato_: go take the lemons! |
11:34 |
LemonLake |
srsly do |
11:34 |
LemonLake |
i love nakamura's voice |
11:35 |
|
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11:37 |
sfan5 |
Hirato_: yes, thats right |
11:38 |
|
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11:38 |
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ImQ009 joined #minetest |
11:41 |
Hirato_ |
sfan5: about boku no pico being great? |
11:42 |
sfan5 |
<Hirato_> I see sfan5 isn't kirino anymore |
11:42 |
Hirato_ |
haha |
11:42 |
Hirato_ |
so why ika musume? |
11:43 |
sfan5 |
because https://cdn.mediacru.sh/_3jOam8IDem7.jpg |
11:43 |
Hirato_ |
gods |
11:53 |
LemonLake |
sfan5: you've seen ore no imouto ga konnani kawaii wake ga nai? |
11:54 |
LemonLake |
thinking about it, long title |
11:54 |
sfan5 |
yes, I've seen oreimo |
11:54 |
LemonLake |
how recent is it? |
11:54 |
|
reactor joined #minetest |
11:55 |
sfan5 |
>Aired: Oct 3, 2010 to Dec 19, 2010 |
11:55 |
reactor |
Woah! |
11:55 |
reactor |
17:54 <@reactor> It's totally rollback. |
12:01 |
LemonLake |
okay thanks |
12:06 |
sfan5 |
>Mozilla/5.0 (Windows NT 6.3; WOW64; Long li |
12:06 |
sfan5 |
ve Windows XP!) |
12:06 |
sfan5 |
o.O |
12:17 |
SylvieLorxu |
https://i.4cdn.org/g/1405249136219.png |
12:19 |
Jordach |
>Jordach >Mozilla/5.0 (Windows NT 6.2; WOW64; rv:30.0) Gecko/20100101 Firefox/30.0 |
12:31 |
reactor |
щ? |
12:41 |
|
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12:41 |
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alket joined #minetest |
13:01 |
Jordach |
sfan5, i.imgur.com/okZmdgh.jpg |
13:01 |
Jordach |
http://i.imgur.com/okZmdgh.jpg |
13:05 |
|
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13:05 |
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alket joined #minetest |
13:07 |
|
Vargos joined #minetest |
13:14 |
sfan5 |
Jordach: meow |
13:16 |
|
hoodedice joined #minetest |
13:16 |
* hoodedice |
suffers from sleeping problems |
13:18 |
|
alket joined #minetest |
13:22 |
|
nman3600 joined #minetest |
13:25 |
Jordach |
hoodedice, sleep motherfucker sleep |
13:25 |
Jordach |
don't make me fly over there |
13:26 |
Jordach |
https://www.youtube.com/watch?v=E--R1n3O_m4 |
13:27 |
hoodedice |
Jordach, 8:30 am |
13:28 |
Jordach |
http://jamesfriend.com.au/pce-js/pce-js-apps/ WOOOOOOOOOOO |
13:28 |
hoodedice |
Problem is: I slept from 9 pm to 2 am. Then couldn't sleep afterwards. I can't sleep because I slept enough, but also want to sleep because I might fall asleep at a bad time |
13:29 |
hoodedice |
Sucks to run that emu on Xubuntu |
13:30 |
Jordach |
https://cdn.mediacru.sh/l0g_q-ezCQBf.png |
13:30 |
Jordach |
MS Word everybody |
13:32 |
hoodedice |
I miss Windows 98 |
13:33 |
|
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13:35 |
hoodedice |
I'm gonna buy a pi |
13:35 |
hoodedice |
Got my allowance, and a $10 coupon. XD |
13:40 |
|
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13:42 |
PenguinDad |
hoodedice: Strawberry es are much better |
13:43 |
hoodedice |
lmgt |
13:43 |
hoodedice |
I'm not getting anything relevant (?) |
13:44 |
PenguinDad |
hoodedice: you don't get the joke do you? |
13:44 |
hoodedice |
I was not sure if it was a joke. |
13:44 |
sfan5 |
hoodedice: buy a banana pi |
13:44 |
hoodedice |
-.- |
13:44 |
hoodedice |
Is that also a joke? |
13:44 |
sfan5 |
no |
13:45 |
hoodedice |
> China. |
13:45 |
hoodedice |
But raspi is also China anyway |
13:45 |
sfan5 |
yeah |
13:45 |
|
Megaf joined #minetest |
13:45 |
sfan5 |
soldered in UK, but the CPU is probably from China anyway |
13:46 |
|
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13:46 |
PenguinDad |
And if the CPU is not from China it's from another asian country |
13:47 |
hoodedice |
sfan, $50 for banana pi? |
13:47 |
hoodedice |
I can't spare that much, I'm getting the pi for $30 |
13:48 |
sfan5 |
lol |
13:48 |
hoodedice |
What? Spare some pity for a poor college student |
13:48 |
* VanessaE |
peeks in |
13:49 |
* sfan5 |
meows at VanessaE |
13:49 |
VanessaE |
hi |
13:49 |
* hoodedice |
shuts doors |
13:49 |
* LemonLake |
reads logs while the intro song plays |
13:49 |
VanessaE |
meow :) |
13:49 |
sfan5 |
VanessaE: http://meow.minetest.net/tiles/ |
13:49 |
VanessaE |
sfan5: kick BlockMen's ass for me re: that damn ingot texture, please? :) |
13:49 |
LemonLake |
why are anime girls always so fucking cute? |
13:50 |
VanessaE |
hm, nice viewer |
13:50 |
hoodedice |
VanessaE, I can kick it for you |
13:50 |
sfan5 |
LemonLake: because moe |
13:50 |
LemonLake |
sfan5: moe? |
13:50 |
hoodedice |
Have to discuss camera with him anyway |
13:50 |
VanessaE |
LemonLake: because the Japanese aren't as uptight as the western world so they're not afraid to make their characters attractive. |
13:50 |
sfan5 |
!g moe |
13:50 |
MinetestBot |
sfan5: http://www.moe.org/ |
13:51 |
sfan5 |
uhh nope |
13:51 |
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13:51 |
hoodedice |
"ooh barbie is pretty, this is bad for ugly girls, because they will feel not pretty" |
13:51 |
LemonLake |
VanessaE: i see |
13:51 |
sfan5 |
!g moe site:urbandictionary.com |
13:51 |
MinetestBot |
sfan5: http://www.urbandictionary.com/define.php?term=moe |
13:51 |
hoodedice |
-- 'Muricans. |
13:51 |
|
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13:51 |
VanessaE |
hoodedice: more or less, yeah |
13:51 |
hoodedice |
-- -- My English Lecturer. |
13:52 |
LemonLake |
ohh |
13:52 |
LemonLake |
i see |
13:52 |
VanessaE |
sfan5: small iceberg out to the left in the middle of the water.. looks sad :( |
13:52 |
reactor |
What is that stupid gag about people saying "kivmi" instead of "give me" in MT? |
13:53 |
reactor |
"kivmi 99 ammo" |
13:53 |
hoodedice |
reactor, they are all prolly playing on iPads |
13:53 |
sfan5 |
VanessaE: <PenguinDad> there's the depressed ice face again \o/ |
13:53 |
hoodedice |
surprise, Minetest on iPad |
13:53 |
hoodedice |
JK, zwizzing buildcraft |
13:53 |
hoodedice |
Meowtest, 6 kids, 4 of them using build craft |
13:54 |
reactor |
Voice recognition? |
13:54 |
|
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13:56 |
hoodedice |
http://www.microcenter.com/product/414588/Raspberry_Pi_Model_B Muricans, go grab a pi if you haven't already, $10 off |
13:56 |
* sfan5 |
isn't in the US |
13:56 |
VanessaE |
meh, don't care about much about the RPI |
13:57 |
hoodedice |
I don't need it... for now |
13:57 |
reactor |
Now I get it why you people don't like Buildcraft so much. Heh. It brings all kinds of idiots ingame. |
13:57 |
hoodedice |
^ |
13:57 |
VanessaE |
reactor: and it's outdated |
13:57 |
VanessaE |
busted in many ways |
13:57 |
hoodedice |
Lots of white suburban teenage kids and their iPads, ostly |
13:57 |
hoodedice |
*mostly |
13:57 |
hoodedice |
(pun intended) |
13:57 |
LemonLake |
even japan takes the piss out of amazon for the amount of useless shit they put in their boxes |
13:57 |
reactor |
From Russian schoolboys who refuse to speak English and kill everyone who doesn't speak Russian to plain imbeciles who can't read. |
13:58 |
hoodedice |
I actually called out a few kids and explained them that buildcraft is illegal |
13:58 |
hoodedice |
And that they should ask their parents to download Minetest on Android instead |
13:58 |
sfan5 |
hoodedice: they don't care |
13:58 |
VanessaE |
and THIS is why my servers have rules and no PvP (except on the free-for-all server) |
13:58 |
|
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13:58 |
hoodedice |
I know, but I did my job |
13:58 |
VanessaE |
read and fullow the rules or gtfo. |
13:58 |
VanessaE |
follow* |
13:58 |
reactor |
Mine have, too. Nobody ever bothers to read them. Eh. |
13:59 |
reactor |
I had to ban 50 people one day. |
13:59 |
hoodedice |
reactor, /kick is your friend. |
13:59 |
hoodedice |
oh, so you befriended /ban |
13:59 |
reactor |
Dirt houses and spawnkilling, yay \o/ |
13:59 |
hoodedice |
I don't see a problem with dirt houses |
13:59 |
LemonLake |
^ |
13:59 |
reactor |
They don't fit in Pripyat. |
13:59 |
hoodedice |
Thanks Lemons |
13:59 |
LemonLake |
? |
13:59 |
hoodedice |
I hope life gives me more lemons |
14:00 |
reactor |
It's okay if they were building them _behind_ big buildings. |
14:00 |
hoodedice |
"<LemonLake> ^" |
14:00 |
sfan5 |
<reactor> From Russian schoolboys who refuse to speak English and kill everyone who doesn't speak Russian to plain imbeciles who can't read. |
14:00 |
reactor |
hoodedice: what's the point, you'll have to give them back! |
14:00 |
VanessaE |
on FFA I made it clear: no admin support except to deal with abusive/coarse language. players make and enforce the rules otherwise. |
14:00 |
sfan5 |
I haven't seen a single kyrillic char. on meowtest yet |
14:00 |
hoodedice |
" players make and enforce the rules otherwise." |
14:00 |
hoodedice |
inb4 the following: |
14:00 |
reactor |
VanessaE: oh I gotta see that! In my place that would lead to anarchy :( |
14:00 |
hoodedice |
<noob1> Hey give me my stuff back |
14:01 |
hoodedice |
<noob2> Nooo you dropt it |
14:01 |
VanessaE |
tough shit. :) |
14:01 |
hoodedice |
<kid> noob1 stole stuff |
14:01 |
reactor |
I've tried to give some people extended privileges to ban abusers, only to see them abuse themselves. |
14:01 |
VanessaE |
sucks to be you if you can't protect your shit |
14:01 |
hoodedice |
<some guy who wants to make a community out of a server aka me> what? |
14:01 |
VanessaE |
"no admin support" --> "Griefing reports will not be accepted" (or some words to that effect) |
14:02 |
hoodedice |
<kid> noob1 stole stuff from noob2 |
14:02 |
hoodedice |
<another guy> I DECLARE WAR! |
14:02 |
hoodedice |
*everyone jumps on noob1* |
14:02 |
hoodedice |
Neither noob1 nor noob2 are seen on the server again. |
14:02 |
reactor |
< sfan5> <reactor> From Russian schoolboys who refuse to speak English and kill everyone who doesn't speak Russian to plain imbeciles who can't read. |
14:02 |
reactor |
<_< |
14:02 |
reactor |
Overquoting. |
14:10 |
hoodedice |
https://forum.minetest.net/viewtopic.php?f=6&t=9747 |
14:11 |
hoodedice |
^Why am I thinking that the problem is caused by the guy not placing torches... |
14:11 |
reactor |
< sfan5> I haven't seen a single kyrillic char |
14:11 |
reactor |
You lucky you! |
14:14 |
PenguinDad |
hoodedice: I'm thinking the same about that issue |
14:16 |
Jordach |
ShadowNinja, get your butt into the +i channel |
14:17 |
Jordach |
just found a bug |
14:17 |
Jordach |
tl;dr i can at will do /grant Jordach all on the forums |
14:18 |
hoodedice |
lel |
14:19 |
Jordach |
Founders cannot be banned, changed by non founders. (includes big perms) |
14:20 |
Jordach |
back to producing a slight transparency report :P |
14:21 |
Jordach |
https://cdn.mediacru.sh/R7edVK46Hr2C.png |
14:22 |
VanessaE |
bbl |
14:23 |
hoodedice |
Avatar directory size = 3 MB |
14:23 |
hoodedice |
All avatars are just 3 zwizzing MB?! |
14:23 |
hoodedice |
lol |
14:24 |
reactor |
That's actually good. |
14:24 |
LemonLake |
anime logic |
14:25 |
LemonLake |
> makes up some fancy 'beegle' brand |
14:25 |
LemonLake |
clearly says 'google/ |
14:25 |
reactor |
Rather than gigabytes of avatars and just a bunch of messages. |
14:26 |
reactor |
1080p GIF avatars, everyone! \o/ |
14:26 |
LemonLake |
u, |
14:26 |
LemonLake |
um |
14:27 |
hoodedice |
\O/ |
14:27 |
reactor |
\ÑŠ/ |
14:28 |
Jordach |
just posted |
14:28 |
Jordach |
but my count still says 3999 |
14:28 |
Jordach |
explain |
14:29 |
hoodedice |
I HAVE THE ANSWER |
14:29 |
hoodedice |
"42" |
14:29 |
Jordach |
nope |
14:29 |
Jordach |
lel |
14:29 |
Jordach |
i've actually been doing this for a while |
14:30 |
Jordach |
ecutruin1, /nick ecutruin :3 |
14:30 |
Jordach |
i just noticed you're here |
14:32 |
Jordach |
btw, i used 0.2-09112011 up until Jan 2012 |
14:32 |
Jordach |
because SSE2 D: |
14:36 |
|
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14:36 |
alket |
how to find my land in multiplayer server ? |
14:36 |
alket |
im lost |
14:37 |
|
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14:37 |
fireglow |
I have around 8 seconds lags with seven people on the server |
14:39 |
AnotherBrick |
alket i don't know how to find, i know how not to loose |
14:39 |
AnotherBrick |
just write down your coordinates |
14:39 |
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14:39 |
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14:39 |
hoodedice |
Forgot to ask, how do you make your lua code in minetest output something? |
14:39 |
hoodedice |
like print "42"? |
14:39 |
fireglow |
lol: https://forum.minetest.net/viewtopic.php?p=89825#p89825 |
14:40 |
alket |
AnotherBrick: ah yes , thanks |
14:40 |
Calinou |
print("42") |
14:40 |
Calinou |
but what you want to use is minetest.log("action", "42") |
14:40 |
Calinou |
to log it with a timestamp and prefix |
14:40 |
Calinou |
minetest.log("error", "math is broke") |
14:40 |
Calinou |
for errors |
14:40 |
Calinou |
(will show in chat and console) |
14:40 |
hoodedice |
if I used print as is, where would I see output? |
14:41 |
Calinou |
in the console, without any prefix. |
14:41 |
Calinou |
use for mod loading prints |
14:41 |
hoodedice |
hmm, thanks |
14:41 |
Calinou |
if minetest.setting_getbool("log_mods") then print("[moreblocks] loaded.") end |
14:41 |
Calinou |
at the end of your mod :p |
14:42 |
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14:42 |
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14:42 |
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14:42 |
hoodedice |
aha, got it |
14:42 |
|
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14:46 |
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14:46 |
* Calinou |
found a Rainbow Dash on a pixel art server |
14:47 |
Calinou |
as well as someone dating, as usual |
14:52 |
|
proller joined #minetest |
14:54 |
* Calinou |
is working on diamond/Mese rebalance |
14:57 |
|
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15:04 |
PenguinDad |
Will mese finally be stronger than diamond? |
15:05 |
Calinou |
faster, but will not last long (as long as steel probably) |
15:05 |
Calinou |
diamond will have mese speed, if not slower |
15:05 |
Calinou |
TL;DR make diamond not overpowered and make Mese useful for people who already have diamond |
15:06 |
|
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15:07 |
Calinou |
Mese tools are lightweight, they do the damage as diamond, but have a lower full punch interval |
15:11 |
|
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15:13 |
Jordach |
TL;R Calinou stole my fucking idea |
15:14 |
reactor |
Jordach: http://xkcd.com/90/ |
15:15 |
Jordach |
hah |
15:15 |
Calinou |
it's not stealing |
15:15 |
PenguinDad |
I wonder if there's anything like TC for minetest |
15:15 |
Calinou |
did you lose the idea from your head? |
15:15 |
Calinou |
TC? |
15:15 |
PenguinDad |
Calinou: Tinkers' Construct |
15:16 |
Jordach |
PenguinDad, i had an attempt |
15:16 |
|
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15:16 |
Krock |
hi |
15:16 |
PenguinDad |
In BFD I guess |
15:18 |
LemonLake |
PenguinDad: what part of it, specifically? |
15:18 |
PenguinDad |
hi Krock |
15:18 |
LemonLake |
or, the entire mod? |
15:18 |
LemonLake |
it's a big mod |
15:18 |
LemonLake |
I'm actually working on a mod called 'jurgen tools' which has small aspects of it |
15:19 |
PenguinDad |
LemonLake: mainly the modular tool crafting part |
15:20 |
LemonLake |
yeah |
15:20 |
LemonLake |
i have something kiiinda like that |
15:20 |
LemonLake |
but im thinking of ditching the plan |
15:20 |
Calinou |
now the hardest part… testing the tools |
15:20 |
LemonLake |
why is that hard? |
15:21 |
Calinou |
making sure they're balanced, nothing is overpowered or underpowered |
15:21 |
Calinou |
I did an important structural change to the game |
15:22 |
LemonLake |
"WindomsGXP" "WindomsVesto" |
15:22 |
LemonLake |
*facepalm* |
15:23 |
PenguinDad |
LemonLake: "WisdomXD" :P |
15:24 |
Jordach |
LemonLake, Ukuntu :D |
15:25 |
Calinou |
my tweaks seem to be good, pushing… |
15:25 |
Calinou |
Jordach, Fudora (-: |
15:25 |
Calinou |
FUD-ora |
15:25 |
Calinou |
it could describe it well… |
15:26 |
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15:26 |
|
alket joined #minetest |
15:28 |
Calinou |
Carbone: Separate detail and global glass textures, make Mese tools faster but less durable, make diamond tools slower. Make sticks easier to craft and store. |
15:30 |
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15:32 |
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15:32 |
Jordach |
http://paste.debian.net/109494 |
15:32 |
Jordach |
^ BFD todo list |
15:35 |
Calinou |
paste.debian.net, ugh |
15:36 |
Calinou |
http://0bin.net/ is a nice pastebin, encrypted |
15:37 |
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15:39 |
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15:39 |
jordan4ibanez |
Whoa |
15:40 |
jordan4ibanez |
We can make entire biomes, map gen, structures, and water ways without any lag now? |
15:45 |
PenguinDad |
> without any lag |
15:45 |
PenguinDad |
sorry but that's impossible |
15:45 |
LemonLake |
^ |
15:46 |
Calinou |
depends on server resources, jordan4ibanez, but Lua mapgen can be fast enough to be usable |
15:46 |
Calinou |
it'll still be way slower than a C++ mapgen like v6 |
15:54 |
Jordach |
v7 is reasonabvle |
15:54 |
Calinou |
meh, it's not so natural |
15:54 |
Calinou |
but the good thing is, you define biomes by yourself, it's more modular |
15:55 |
Krock |
<3 lua mapgen |
15:55 |
PenguinDad |
I've always disabled the biomeblend mg_flag |
15:56 |
Calinou |
I like biomeblend |
15:56 |
Jordach |
biomeblend is a yes and no |
15:56 |
Jordach |
if V7 had it, it'd be nice |
15:57 |
PenguinDad |
but you should be able to disable it |
15:59 |
reactor |
Night! |
16:01 |
Calinou |
/time 6000 |
16:01 |
Calinou |
no longer night |
16:02 |
|
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16:02 |
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ImQ009 joined #minetest |
16:02 |
fireglow |
:) |
16:04 |
Krock |
/set time_speed 0 |
16:04 |
Krock |
/time 12000 |
16:04 |
fireglow |
someone built a glass clock again |
16:04 |
Krock |
horray! |
16:33 |
|
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16:34 |
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16:37 |
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16:37 |
MinetestBot |
kaeza: 07-07 18:02 UTC <Jordach> https://github.com/Jordach/big_freaking_dig/commit/694a4a8fc1190802e7b5646d8d08696f373fd973 https://www.youtube.com/watch?v=JHfmoG4MUIQ |
16:38 |
kaeza |
MinetestBot! |
16:38 |
MinetestBot |
kaeza! |
16:38 |
kaeza |
afternoons |
16:39 |
kaeza |
Jordach, nice |
16:45 |
|
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16:45 |
LemonLake |
last episode of season 1 of ore no imouto |
16:48 |
|
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16:50 |
|
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16:51 |
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16:54 |
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16:54 |
MinetestBot |
EvergreenTree: 07-09 15:44 UTC <rubenwardy> https://github.com/rubenwardy/NodeBoxEditor/blob/master/CMakeLists.txt#L23 try changing to find_package(PNG version REQUIRED) where version is the version of libpng. ie: find_package(PNG 12.3.6 REQUIRED). If it doesn't work, fiddle around with quotes ("12.3.6") and full versions (libpng-12.3.6) |
17:11 |
LemonLake |
that anime was actually really good |
17:13 |
|
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17:16 |
|
phantombeta joined #minetest |
17:18 |
|
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17:23 |
* Krock |
meows at DogePony |
17:23 |
* DogePony |
pets Krock |
17:26 |
|
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17:26 |
MinetestBot |
BlockMen: 07-07 04:22 UTC <hoodedice> Need to edit Wiki main page to reflect latest Minetest Version |
17:26 |
MinetestBot |
GIT: BlockMen commited to minetest/minetest_game: Add protection to TNT (by @tenplus1) 3180bdf 2014-07-13T19:24:57+02:00 http://git.io/PZQNBg |
17:28 |
sfan5 |
Calinou: http://meow.minetest.net/tiles/ |
17:30 |
Calinou |
yay, yet another “Minetest on Steamâ€Â topic |
17:30 |
Calinou |
sfan5, very nice, but can't zoom? the buttons don't work |
17:31 |
sfan5 |
zoom doesn't make much sense |
17:31 |
sfan5 |
+in |
17:31 |
Calinou |
it would, to see details |
17:31 |
Calinou |
and to see all the map easily |
17:31 |
sfan5 |
zoom out is not done because it's just a fast mockup |
17:31 |
Calinou |
nice, your mapper handles transparency |
17:31 |
sfan5 |
s/mockup/non-properly done thing/ |
17:32 |
Calinou |
which one do you use? C++? |
17:32 |
sfan5 |
thats not my mapper |
17:32 |
sfan5 |
it's the official C++ one |
17:32 |
Calinou |
OK |
17:32 |
Calinou |
I meant, the mapper you used |
17:32 |
Calinou |
I'll clone it |
17:33 |
sfan5 |
use --drawalpha |
17:33 |
sfan5 |
I finally make that feature work |
17:33 |
sfan5 |
(this is the transparency you talked about) |
17:33 |
* Krock |
wants .exe |
17:33 |
Calinou |
need libgd? :o |
17:34 |
sfan5 |
ys |
17:34 |
sfan5 |
yes* |
17:34 |
Calinou |
need libvpx-dev? O_o |
17:34 |
Calinou |
for installing libgd-dev |
17:35 |
Calinou |
my map.png has tons of empty space :/ |
17:37 |
Calinou |
lol I got a 72 × 72 PNG file with X, Z and a player marker |
17:37 |
PenguinDad |
!c math.e * math.e |
17:37 |
MinetestBot |
7.3890560989306495 |
17:37 |
Calinou |
“./minetestmapper -i ~/.minetest/worlds/server -o map.png --draworigin --drawplayers --drawscale --drawalpha†→ always segfaults |
17:37 |
Calinou |
drawalpha is the thing that makes it segfault |
17:37 |
PenguinDad |
^ Krock |
17:38 |
* Krock |
gives PenguinDad access violation |
17:38 |
sfan5 |
Calinou: -DCMAKE_BUILD_TYPE=Debug and gdb 'bt full' pleae |
17:38 |
fireglow |
is there a way I can make torches give light when they're hold? |
17:38 |
sfan5 |
please* |
17:38 |
|
DMackey joined #minetest |
17:38 |
|
jp joined #minetest |
17:39 |
PenguinDad |
Krock: I meant 7.3890560989306495 because it's e×e |
17:39 |
Krock |
... |
17:39 |
Calinou |
how do I specify parameters to an application with gdb? |
17:40 |
Calinou |
fireglow, there's a pull request for that, but it's old and not merged because it required shaders; it gave an advantage to players who could use shaders |
17:40 |
sfan5 |
gdb --args ./app -l ication |
17:40 |
fireglow |
humm |
17:40 |
fireglow |
indeed, it's quite useful |
17:40 |
Krock |
PenguinDad, that's 0.73890560989306495 cuz of . |
17:42 |
MinetestBot |
GIT: Novatux commited to minetest/minetest_game: Better ingot textures c521cb0 2014-07-13T19:37:01+02:00 http://git.io/-yGU3g |
17:42 |
Calinou |
warning, horrondeous output: http://0bin.net/paste/O5FKuIkmGinhzhO2#VZMfKIywdfxuZMTpMMIVJintbY-wY9jEJ3CaoiOK+F/ |
17:42 |
PenguinDad |
Krock: double dots aren't allowed so I dropped the first one |
17:43 |
PenguinDad |
Shiny steel ingots :( |
17:46 |
|
john_minetest joined #minetest |
17:51 |
Krock |
hey john_minetest |
17:52 |
|
pygmee_ joined #minetest |
17:55 |
Calinou |
TNT now obeys protection in Carbone (tested, working) |
17:56 |
* kaeza |
puts a Mese Nuke on Calinou's head |
17:56 |
|
blaze joined #minetest |
17:57 |
asl |
lol, the old gold texture really does look like a block of cheese |
17:57 |
Calinou |
no Iron/Mese TNT, didn't bother adding them |
17:58 |
Calinou |
john_minetest, yes and yes |
17:58 |
Calinou |
rat and sheep |
17:58 |
Calinou |
it has limited Mesecons (to not be too heavy) |
17:58 |
Calinou |
no micro/Luacontrollers and blinkyplants, most otably |
17:58 |
Calinou |
notably* |
17:59 |
* asl |
think the new gold texture still look like cheese |
17:59 |
LemonLake |
sfan5: is it just me or in season 2 are the girls literally |
17:59 |
LemonLake |
white |
17:59 |
LemonLake |
like...whit |
17:59 |
LemonLake |
e |
18:00 |
sfan5 |
season 2 of oreimo? |
18:00 |
LemonLake |
ye |
18:00 |
sfan5 |
haven't seen that |
18:00 |
LemonLake |
the girls are all white, like, full on fuck off white |
18:00 |
sfan5 |
Calinou: which compiler? |
18:03 |
Calinou |
gcc |
18:03 |
sfan5 |
version? |
18:03 |
Calinou |
gcc (Ubuntu 4.8.2-19ubuntu1) 4.8.2 |
18:04 |
sfan5 |
hm |
18:04 |
sfan5 |
I have no clue why it might not be working |
18:06 |
LemonLake |
okay, i think the reason they're all fuck off white is because the recorder's color setup was wrong |
18:06 |
MinetestBot |
GIT: cupofinsane commited to minetest/minetest_game: Alias string to cotton 5175897 2014-07-13T20:04:14+02:00 http://git.io/qo3RgA |
18:13 |
Calinou |
finally |
18:14 |
LemonLake |
one thing about this anime is that it gives no fucks about trademarks |
18:24 |
Krock |
http://i.imgur.com/mW0daRE.png |
18:29 |
Calinou |
you should really enable mip-maps :p |
18:29 |
Calinou |
nice buildings |
18:29 |
Krock |
hmm? *looks up what mip-maps do* |
18:32 |
* Krock |
sees, it doesn't look nice when mip mapping is enabled |
18:36 |
Calinou |
smoothens textures, may give a few FPS more |
18:36 |
LemonLake |
and it doesnt kill eyes |
18:41 |
jordan4ibanez |
So can I use the voxel api to modify the terrain on the fly or is it for mapgen only? |
18:42 |
PenguinDad |
jordan4ibanez: you can use voxmynipples all the time |
18:43 |
PenguinDad |
*voxmanips |
18:43 |
jordan4ibanez |
PenguinDad, is there a tutorial for basic adding and removing blocks? |
18:43 |
jordan4ibanez |
and lol |
18:43 |
PilzAdam |
PenguinDad, it's called "VoxelManipulator" |
18:44 |
PenguinDad |
PilzAdam: I know that :P |
18:44 |
PilzAdam |
jordan4ibanez, you could look at existing mods; there are no tutorials yet AFAIK |
18:45 |
jordan4ibanez |
What mods use this api? |
18:46 |
PilzAdam |
my nether mod |
18:46 |
PilzAdam |
worldedit should use it too, not sure if it really does |
18:46 |
PenguinDad |
jordan4ibanez: https://github.com/Uberi/Minetest-WorldEdit |
18:51 |
sfan5 |
o/ jordan4ibanez |
18:53 |
jordan4ibanez |
\o sfan5 |
18:53 |
jordan4ibanez |
PilzAdam, you should set the lightlevel in the nether to at least half bright |
18:54 |
sfan5 |
jordan4ibanez: http://i.imgur.com/iEyDY2z.jpg |
18:54 |
sfan5 |
jordan4ibanez: http://meow.minetest.net/tiles/ |
18:55 |
jordan4ibanez |
what is meow.minetest? |
18:55 |
jordan4ibanez |
And that looks just like my cat |
18:55 |
Calinou |
sfan5's domain |
18:55 |
* Krock |
found the sad face again |
18:56 |
sfan5 |
I'll maybe add that later |
18:57 |
Krock |
> JavaScript |
18:57 |
|
AndrewPH joined #minetest |
18:57 |
sfan5 |
Krock: what else would you use? |
18:58 |
Krock |
well, some people dislike javascript but there's no real alternative |
18:58 |
Krock |
john_minetest, the world is huge |
18:59 |
PenguinDad |
Krock: there is one coffeescript :P |
18:59 |
Krock |
PenguinDad, yeah. that's like javascript.. |
18:59 |
SylvieLorxu |
I'm sure Javascript is way more overused than necessary |
18:59 |
SylvieLorxu |
HTML5 and CSS3 allow you to create great sites without a single line of JS |
19:00 |
* Krock |
gives SylvieLorxu Netscape Navigator |
19:01 |
SylvieLorxu |
People who use Netscape don't deserve to see a website as it is meant to be seen anyway |
19:01 |
SylvieLorxu |
Yes |
19:01 |
Krock |
it doesn't speak |
19:01 |
SylvieLorxu |
I used it back in the Windows 95 days |
19:01 |
PenguinDad |
Krock: why would you support browsers from the last millenium? |
19:07 |
Krock |
PenguinDad, YOLO |
19:08 |
Krock |
I mean SWAG |
19:09 |
PilzAdam |
"Swag, a type of window valance, often in combination with a full curtain underneath" |
19:09 |
Krock |
window+s |
19:09 |
* Krock |
headdesks |
19:10 |
PenguinDad |
Krock: http://www.urbandictionary.com/define.php?term=SWAG&defid=6132562 :P |
19:10 |
Krock |
AAAAAAAAAA |
19:10 |
Krock |
*runs away* |
19:10 |
|
Pest joined #minetest |
19:11 |
jordan4ibanez |
So when I call |
19:11 |
jordan4ibanez |
local vm, emin, emax = minetest.get_mapgen_object("voxelmanip") |
19:11 |
jordan4ibanez |
local data = vm:get_data() |
19:12 |
jordan4ibanez |
vm is a nil value |
19:12 |
Krock |
don't use it as mapgen object |
19:12 |
PilzAdam |
get_mapgen_object() only works in mapgen callbacks |
19:12 |
Krock |
^ |
19:12 |
jordan4ibanez |
So what would I substitute with that? |
19:12 |
Krock |
vm = minetest.get_voxel_manip() |
19:13 |
Krock |
emin, emax = vm:read_from_map(minp, maxp) |
19:13 |
Krock |
the rest is the same |
19:13 |
PilzAdam |
local vm = VoxelManip() should work too |
19:15 |
Krock |
much ways, same results |
19:23 |
jordan4ibanez |
So it doesn't crash, but it doesn't remove any blocks either hmmm |
19:24 |
Krock |
how about writing to map? |
19:25 |
jordan4ibanez |
http://pastie.org/pastes/9386075/text?key=piiumfzvrjpcfptef84aq |
19:25 |
Krock |
\tvm:set_data(data)\n\tvm:write_to_map() |
19:26 |
Krock |
use vector.subtract and vector.add to clean up that stuff |
19:26 |
PilzAdam |
data[np] = "air" <- this is wrong |
19:26 |
jordan4ibanez |
So I have to use a var in place of string? |
19:26 |
Krock |
c_air = minetest.get_content_id("air") |
19:26 |
Krock |
use c_air |
19:27 |
jordan4ibanez |
OH |
19:27 |
jordan4ibanez |
oh |
19:28 |
jordan4ibanez |
But I have no idea what you mean when you sent \tvm:set_data(data)\n\tvm:write_to_map() |
19:28 |
jordan4ibanez |
\n = new line? |
19:28 |
Krock |
that's rubbish. I se you already got that stuff |
19:28 |
jordan4ibanez |
Man this api is less user friendly than I am |
19:28 |
jordan4ibanez |
Do I have to use the data info in each command? |
19:30 |
|
^s joined #minetest |
19:32 |
Krock |
jordan4ibanez, liek dis: http://pastebin.com/vj3zGZWL |
19:38 |
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asie joined #minetest |
19:41 |
jordan4ibanez |
Hmmm, isn't this supposed to be faster than set node? |
19:41 |
jordan4ibanez |
Or is there a way to force update chunks |
19:41 |
Krock |
both |
19:42 |
jordan4ibanez |
how i do diz |
19:44 |
jordan4ibanez |
So update_map() updates the entire map? :O |
19:44 |
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Miner_48er joined #minetest |
19:45 |
Krock |
jordan4ibanez, "local emin, emax = vm:read_from_map(minp, maxp)" and "vm:write_to_map()". Do you think it updates the complete world? |
19:46 |
jordan4ibanez |
OH vm:update_map() |
19:46 |
jordan4ibanez |
Starting to understand |
19:47 |
jordan4ibanez |
WHOA |
19:47 |
jordan4ibanez |
that's fucking fast |
19:48 |
Krock |
censor pls. children are here. |
19:48 |
LemonLake |
Krock: there always is |
19:48 |
Krock |
s/is/are |
19:49 |
* Krock |
<3 self-made binaries |
19:52 |
PenguinDad |
10100001110010101010101110101010101111111111100000001111 |
19:52 |
LemonLake |
the animators of oreimo really had a lot of time |
19:52 |
PenguinDad |
^ self-made binary |
19:52 |
LemonLake |
a new intro/outro every ep |
19:52 |
LemonLake |
and the composers, actually |
19:52 |
LemonLake |
new song |
19:52 |
* PenguinDad |
doesn't have that much time |
19:53 |
sfan5 |
LemonLake: they even made a full length OP for the whole OP song |
19:53 |
LemonLake |
yep |
19:53 |
sfan5 |
seen it? |
19:53 |
LemonLake |
no but i was told of it |
19:53 |
jordan4ibanez |
This is what we wanted 2 years ago sfan5 and now it's REAL |
19:53 |
jordan4ibanez |
http://i.imgur.com/cHZiS6q.jpg |
19:54 |
jordan4ibanez |
radius = 50 |
19:54 |
* Krock |
takes away LemonLake synthisizer |
19:54 |
PenguinDad |
dat os |
19:54 |
Krock |
jordan4ibanez, too small |
19:54 |
sfan5 |
jordan4ibanez: remember when I made that youtube video about nuking a map? |
19:57 |
jordan4ibanez |
No I'm sorry I dont |
19:57 |
jordan4ibanez |
Do you still have it sfan5 ? |
19:57 |
sfan5 |
k |
19:57 |
sfan5 |
s/k/yes/ |
19:59 |
jordan4ibanez |
Where it be |
19:59 |
sfan5 |
jordan4ibanez: https://www.youtube.com/watch?v=Jeld8l49LQo |
20:00 |
|
kahrl joined #minetest |
20:01 |
|
jordan4ibanez_ joined #minetest |
20:01 |
jordan4ibanez_ |
Lol I did radius 400 and it crashed my computer |
20:02 |
Krock |
use a new map with less generated terrain |
20:03 |
jordan4ibanez_ |
Let's try 150 |
20:03 |
jordan4ibanez_ |
And sfan5 that video is 2nostalgic4me |
20:03 |
sfan5 |
meow |
20:04 |
sfan5 |
!server Meowtest |
20:04 |
MinetestBot |
sfan5: Meowtest 0.4.10 "SEGFAULTY" | minetest.org:30018 | Clients: 11/25, 0/19 | Version: 0.4.10-rc1 / meowtest_game | Ping: 22ms |
20:04 |
sfan5 |
/\ john_minetest |
20:04 |
sfan5 |
ninjakitten |
20:06 |
Krock |
!server 0.4.9-dev_MSVC |
20:06 |
MinetestBot |
Krock: No results |
20:06 |
Krock |
of. it searchs for title |
20:09 |
jordan4ibanez_ |
So when I did radius 150 I thought it crashed, but it just sort of flipped out http://imgur.com/JQeryRt,OF3Ebpe,Td3Reds#0 |
20:10 |
Krock |
cuz the blocks wheren't generated yet |
20:11 |
Krock |
fill it with water!!!! |
20:11 |
jordan4ibanez_ |
NEVAHHHH |
20:12 |
Krock |
messsiii yess |
20:17 |
* Krock |
found a mese block with a regular mese ore above |
20:18 |
sfan5 |
jordan4ibanez_: we should do fun stuff in minetest again some time |
20:19 |
jordan4ibanez_ |
Yes, yes, this thursday I have the day off so we can do it then |
20:19 |
sfan5 |
\o/ |
20:21 |
jordan4ibanez_ |
What would we even do though? |
20:38 |
LemonLake |
shame |
20:38 |
LemonLake |
i dont think i can finish oreimo today |
20:38 |
LemonLake |
there's still 9 eps left :/ |
20:40 |
PenguinDad |
"Wanted: (-302,29,-288) , (-298,33,-284) Got: (-304,16,-288) , (-289,47,-273)" The size of an LVM isn't always what you wanted :( |
20:41 |
Krock |
wut? |
20:42 |
|
MichaelRpdx joined #minetest |
20:43 |
PenguinDad |
Krock: code producing this output http://0bin.net/paste/Uh-iVCvU1ZnRRvrn#PpPEtHGbZwV5itp076ZSG1GRjv-yEhdyZ2u/L9MwB7B |
20:44 |
Krock |
PenguinDad, it must be that way |
20:44 |
fireglow |
yeah, that's annoying as heck, john_minetest |
20:44 |
Krock |
emin != minp |
20:47 |
nore |
PenguinDad: it will always be bigger than your request |
20:47 |
nore |
that's why VoxelArea is useful :) |
20:56 |
|
cheapie joined #minetest |
20:58 |
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asie joined #minetest |
21:06 |
Megaf |
Hi everyone, this thing at 5 GHz must be the perfect minetest server CPU http://www.newegg.com/Product/Product.aspx?Item=N82E16819113347 |
21:06 |
LemonLake |
i doubt there's a 'perfect server cpu' |
21:07 |
|
Ivalin joined #minetest |
21:07 |
Ivalin |
how to use minetest translations ? |
21:07 |
Megaf |
perfect for minetest |
21:07 |
Megaf |
minetest likes high clock |
21:15 |
PenguinDad |
now I know why there's VoxelArea |
21:16 |
PenguinDad |
and this condition makes no sense https://github.com/Uberi/Minetest-WorldEdit/blob/master/worldedit/manipulations.lua#L51 |
21:20 |
|
MichaelRpdx joined #minetest |
21:21 |
Jordach |
anyone up for my support of the current game? |
21:21 |
Jordach |
(eg, arg vs ger) |
21:25 |
PenguinDad |
Jordach: is germany winning? |
21:25 |
LemonLake |
wouldn't surprise me |
21:25 |
Jordach |
GERMANS SCORED 1-0 |
21:26 |
Jordach |
,01asdfsdfsdfsdfsdfsdfsdfsdfsdfsd |
21:26 |
Jordach |
,04asdfsdfsdfsdfsdfsdfsdfsdfsdfsd |
21:26 |
Jordach |
,08asdfsdfsdfsdfsdfsdfsdfsdfsdfsd |
21:26 |
LemonLake |
whoa |
21:26 |
LemonLake |
random numbers ^.^ |
21:27 |
PenguinDad |
,03I ,11c,09a,06n ,08h,08e,12a,09r ,10i,06f ,02g,12e,08r,07m,13a,12n,09y ,03w,06i,06n,08s ,11\,08o,10/ |
21:27 |
Jordach |
PenguinDad, you have a TV! |
21:27 |
* sfan5 |
meows at Jordach |
21:27 |
Jordach |
PenguinDad, or i broadcast my desktop |
21:27 |
PenguinDad |
Jordach: without TV or your desktop |
21:27 |
Jordach |
PenguinDad, streamin :3 |
21:28 |
Jordach |
720p, HD :3 |
21:28 |
Jordach |
(and no that's overskill for streaming) |
21:28 |
sfan5 |
Jordach: where? |
21:28 |
* sfan5 |
would really like 1080p or 4K streams |
21:28 |
Jordach |
http://i.imgur.com/okZmdgh.jpg |
21:29 |
PenguinDad |
Jordach: I just have to hear the reactions of my neighbours :P |
21:29 |
Jordach |
second hand euphoria is not a substitute |
21:29 |
Jordach |
messi missed! |
21:29 |
Jordach |
missi messi :D |
21:30 |
* sfan5 |
meows at john_minetest |
21:30 |
* john_minetest |
gives sfan5 a <'(((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((--< |
21:30 |
* sfan5 |
nooooooooooooooooooooooooooooms it |
21:31 |
Jordach |
wtf is scheinstein made of |
21:31 |
sfan5 |
of stone |
21:31 |
sfan5 |
wait no |
21:31 |
sfan5 |
<xnrphone> schweinsteiger is titaniuuuuummm |
21:32 |
Jordach |
+2 minutes D: |
21:33 |
Jordach |
FOUL! D: |
21:33 |
PenguinDad |
O: |
21:33 |
sfan5 |
D: |
21:35 |
Jordach |
HE MISSED |
21:35 |
PenguinDad |
john_minetest is getting serious O: |
21:35 |
|
jojoa1997 joined #minetest |
21:35 |
* sfan5 |
meows at PenguinDad |
21:35 |
sfan5 |
!op |
21:36 |
|
Topic for #minetest is now Latest stable version is 0.4.10 | Please be patient, responses may take a while | Rules: http://wiki.minetest.net/IRC#Rules | Development: #minetest-dev | Server list: http://minetest.net/servers | Logs: http://irc.minetest.ru/minetest/ | Channel stats: http://sfan5.duckdns.org/ircstats/minetest.html | Germany 1 - 0 |
21:36 |
LemonLake |
!pop |
21:36 |
jojoa1997 |
hello |
21:36 |
PenguinDad |
!voice |
21:36 |
|
Topic for #minetest is now Latest stable version is 0.4.10 | Please be patient, responses may take a while | Rules: http://wiki.minetest.net/IRC#Rules | Development: #minetest-dev | Server list: http://minetest.net/servers | Logs: http://irc.minetest.ru/minetest/ | Channel stats: http://sfan5.duckdns.org/ircstats/minetest.html | Germany wins!7 |
21:36 |
|
Topic for #minetest is now Latest stable version is 0.4.10 | Please be patient, responses may take a while | Rules: http://wiki.minetest.net/IRC#Rules | Development: #minetest-dev | Server list: http://minetest.net/servers | Logs: http://irc.minetest.ru/minetest/ | Channel stats: http://sfan5.duckdns.org/ircstats/minetest.html | Germany wins! |
21:36 |
|
Topic for #minetest is now Latest stable version is 0.4.10 | Please be patient, responses may take a while | Rules: http://wiki.minetest.net/IRC#Rules | Development: #minetest-dev | Server list: http://minetest.net/servers | Logs: http://irc.minetest.ru/minetest/ | GERMANY WINS THE WORLD CUP! |
21:36 |
sfan5 |
!voice PenguinDad |
21:36 |
PenguinDad |
Germany wins!!1! |
21:36 |
Jordach |
brb |
21:36 |
Jordach |
moving ton Germany |
21:37 |
Jordach |
the German Football Machine :3 |
21:37 |
Jordach |
it's no longer a war machine |
21:38 |
* sfan5 |
meows at Jordach |
21:38 |
jojoa1997 |
oh God the cats |
21:38 |
* sfan5 |
meows at jojoa1997 |
21:38 |
sfan5 |
!deop sfan5 |
21:38 |
sfan5 |
!voice sfan5 |
21:39 |
Jordach |
still making beautiful guns :D |
21:39 |
Jordach |
!voice john_minetest |
21:39 |
Jordach |
if you're german, get a free voice |
21:39 |
* PenguinDad |
meows Jordach |
21:39 |
Jordach |
or european |
21:39 |
sfan5 |
!voice kahrl |
21:40 |
* jojoa1997 |
is haveing flashbacks atm |
21:40 |
Jordach |
!voice Sokomine |
21:40 |
Jordach |
!voice xnrand |
21:40 |
sfan5 |
!voice Sokomine |
21:40 |
sfan5 |
xnrand is german? |
21:40 |
Jordach |
yes |
21:40 |
Jordach |
iirc |
21:40 |
Jordach |
i want to see tomorrows headlines from Germany |
21:41 |
* sfan5 |
throws german newspapers at Jordach |
21:41 |
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jojoa1997 left #minetest |
21:46 |
LemonLake |
some saddos have nothing better to do |
21:47 |
Jordach |
we need 5v5 minetest world cup football |
21:47 |
LemonLake |
is there a ball mod |
21:47 |
sfan5 |
yes |
21:47 |
Jordach |
there should be |
21:48 |
Jordach |
my bro just text me this |
21:48 |
Jordach |
Germany have finally won something since world war 1 :L |
21:48 |
sfan5 |
:L |
21:49 |
* sfan5 |
curls up to Jordach's lap |
21:49 |
Jordach |
mew |
21:49 |
* Jordach |
pets sfan5 |
21:49 |
* sfan5 |
purrs |
21:49 |
LemonLake |
um |
21:50 |
Jordach |
pro footballer with a iPhone 5c |
21:50 |
Jordach |
holy shite |
21:51 |
Jordach |
the tears of argentinian kids will flood the brazilian streets :P |
21:52 |
sfan5 |
:D |
21:53 |
Jordach |
what do they taste of; SWEET GERMAN VICTORY |
21:53 |
* sfan5 |
orders Jordach to fly to Germany |
21:54 |
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hoodedice joined #minetest |
21:54 |
hoodedice |
Hello miners! |
21:54 |
hoodedice |
Time for some serious discussion |
21:55 |
Jordach |
FOOTBALL! FOOTBALL! |
21:55 |
sfan5 |
hoodedice: Germany won |
21:55 |
PenguinDad |
hoodedice: Germany wins!!1! |
21:55 |
hoodedice |
After yet another round of Minetest with Steam integration, and after having much discussion |
21:55 |
hoodedice |
Zwizzing hell people |
21:55 |
hoodedice |
Listen! |
21:55 |
* sfan5 |
is a cat |
21:55 |
fireglow |
meow? |
21:55 |
* LemonLake |
is a piece of trash |
21:55 |
fireglow |
crumple crumple? |
21:55 |
LemonLake |
^ |
21:55 |
LemonLake |
love it |
21:55 |
* Jordach |
made a new sig |
21:56 |
* PenguinDad |
is a penguin |
21:56 |
hoodedice |
So, After yet another round of Minetest with Steam integration, and after having much discussion |
21:56 |
Jordach |
germany won the world cup, the end |
21:56 |
LemonLake |
fuck it |
21:56 |
LemonLake |
hmm... |
21:56 |
LemonLake |
i think i'll watch one or two more episodes of this anime |
21:56 |
LemonLake |
then i have to sleep |
21:56 |
* sfan5 |
meows at fireglow |
21:56 |
hoodedice |
I've decided that even if the community pays the initial $100, we don't have enough money for sick features like auto login, and join server |
21:57 |
hoodedice |
Which requires hosting by steam |
21:57 |
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MichaelRpdx joined #minetest |
21:57 |
hoodedice |
Even the most coveted feature, the Workshop seemingly requires steam hosting |
21:57 |
LemonLake |
duh |
21:57 |
hoodedice |
As such, after reading up on some discussion on steam about GPL based games |
21:58 |
hoodedice |
The consensus was that desura was a better platform for free and open games |
21:58 |
hoodedice |
It has a modding community. |
21:58 |
hoodedice |
It has support for linux based games. And multiple platform based games |
21:58 |
hoodedice |
It is largely used for indie games |
21:59 |
Jordach |
https://forum.minetest.net/memberlist.php?mode=viewprofile&u=332 |
21:59 |
hoodedice |
I have not yet read the ToS and EULA, but I have been told that desura is GPL friendly |
21:59 |
hoodedice |
Jordach, "Age: 18" |
21:59 |
hoodedice |
u wot m8? siriusly? |
22:00 |
Jordach |
seriously |
22:00 |
LemonLake |
hoodedice: yes, seriously |
22:00 |
hoodedice |
lel |
22:00 |
hoodedice |
I thought you were like, 21 something |
22:00 |
LemonLake |
i thought it was obvious |
22:00 |
hoodedice |
So, any remarks on my proposition? |
22:00 |
hoodedice |
sfan5! |
22:01 |
sfan5 |
no |
22:01 |
hoodedice |
why? |
22:03 |
|
MichaelRpdx joined #minetest |
22:03 |
hoodedice |
Also note that the desura client is GPLv3 |
22:04 |
|
Hirato joined #minetest |
22:05 |
|
]DMackey[ joined #minetest |
22:05 |
jordan4ibanez_ |
Here is the api |
22:05 |
jordan4ibanez_ |
http://pastie.org/pastes/9386888/text?key=jgipuhkwg1ucks9rsp9g |
22:06 |
jordan4ibanez_ |
Here is the attempted application |
22:06 |
jordan4ibanez_ |
http://pastie.org/pastes/9386890/text?key=gny2f2k5y5itiimytxtv5a |
22:06 |
jordan4ibanez_ |
I have no idea why this doesn't work, everything appears to be fine |
22:07 |
hoodedice |
what is the error? |
22:12 |
hoodedice |
sucks to be me. |
22:13 |
Jordach |
Today on #minetest, hoodedice learns that nobody gives a fuck, including the omnioptent narrator. |
22:14 |
* hoodedice |
thinks of bumping the discussion on #minetest-dev |
22:14 |
Jordach |
i wouldn't |
22:14 |
hoodedice |
Wasn't celeron supportive of a steam integration? |
22:19 |
LemonLake |
just one more ep...just one more ep... |
22:21 |
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Nerotic joined #minetest |
22:21 |
Nerotic |
Long time since I have logged in. |
22:22 |
hoodedice |
Hello |
22:23 |
PenguinDad |
Hi Nerotic |
22:24 |
Nerotic |
yo |
22:24 |
Nerotic |
gtg |
22:25 |
hoodedice |
lol |
22:32 |
Jordach |
!title http://imgur.com/gallery/WjfCP3N |
22:32 |
MinetestBot |
Jordach: While in the Bing offices... - Imgur |
22:39 |
|
GrimKriegor joined #minetest |
22:45 |
Jordach |
i found gold http://imgur.com/gallery/Lv7zGVe |
22:45 |
|
SoniEx2 joined #minetest |
23:08 |
LemonLake |
im gonna get some sleep now |
23:08 |
LemonLake |
gnight |
23:13 |
|
diemartin joined #minetest |
23:15 |
Guest13235 |
GO GERMANY GO!? |
23:16 |
Guest13235 |
-? |
23:16 |
PenguinDad |
Guest13235: Germany wins!!1! |
23:17 |
|
Eater4 joined #minetest |
23:21 |
* Jordach |
slaps VanessaE |
23:21 |
Jordach |
kaeza_, i watched :D |
23:21 |
VanessaE |
ow. |
23:26 |
hoodedice |
https://forum.minetest.net/viewtopic.php?p=148374#p148374 |
23:32 |
VanessaE |
bbl |
23:38 |
|
john_minetest left #minetest |
23:39 |
jordan4ibanez_ |
How do I get the name of a node with content id? |
23:39 |
jordan4ibanez_ |
I have vm:get_data() and I tried vm:get_data().name |
23:41 |
jordan4ibanez_ |
http://2.bp.blogspot.com/-Ilq8SzToP6I/U1Em0tvn4ZI/AAAAAAAAZIQ/gyJ4Elwc8dQ/s1600/out+of+ideas.png |
23:41 |
jordan4ibanez_ |
and right now this api documentation is poop |
23:44 |
* hoodedice |
thinks that his chats are invisible |
23:46 |
jordan4ibanez_ |
who said that |
23:47 |
|
Dogzilla131 joined #minetest |
23:51 |
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Zeno` joined #minetest |
23:53 |
Dogzilla131 |
I have a question of height |
23:53 |
Dogzilla131 |
How high do you need to be to not make a shadow? |
23:53 |
jordan4ibanez_ |
out of loaded chunks |
23:57 |
jordan4ibanez_ |
This is how you get name from new voxel api minetest.get_name_from_content_id(vm:get_data(np)[1]) |