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IRC log for #minetest, 2014-07-11

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All times shown according to UTC.

Time Nick Message
00:04 VanessaE joined #minetest
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00:14 bleepbloop joined #minetest
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00:15 bleepbloop hello all o/ I'm wanting to try this game but I can't get it started. when i type minetest a window flashes for a second, but vanishes. and when i alt tab to it there's nothing there
00:16 bleepbloop console sez: navi% minetest& [1] 3454 navi% Irrlicht Engine version 1.8.1 Linux 3.11.0-20-generic #34-Ubuntu SMP Tue Apr 1 20:42:16 UTC 2014 i686 Using renderer: OpenGL 3.0 Mesa DRI Intel(R) Haswell Mobile x86/MMX/SSE2: Intel Open Source Technology Center OpenGL driver version is 1.2 or better. GLSL version: 1.3 Loaded texture: /usr/share/games/minetest/games/minetest_game/menu/header.png Loaded texture: /usr/share/games/minet
00:16 VanessaE can you look at your debug.txt (in the minetest ..).... yeah that
00:16 bleepbloop hehe
00:16 VanessaE look at debug.txt and see what it says
00:16 bleepbloop k
00:17 bleepbloop not much: navi% cat /home/james/.minetest/debug.txt    -------------   Separator   -------------  20:04:59: INFO: sigint_handler(): Ctrl-C pressed, shutting down.
00:17 MinetestBot GIT: Uberi commited to Uberi/MineTest-WorldEdit: Fix worldedit_gui not working in Minetest 0.4.10. https:/ 2014-07-10T20:17:12-04:00 http://git.io/zU5JTg
00:17 VanessaE huh.
00:18 VanessaE somewhere close to that separator should be the actual error message
00:18 bleepbloop *shrugs*
00:18 bleepbloop that's all that's there
00:18 VanessaE mesa opengl, so open source drivers
00:19 VanessaE hm, I wonder if the game even works with those at all
00:19 VanessaE I've only ever used it with fglrx
00:19 bleepbloop it's an intel chipset, i915
00:19 bleepbloop new chromebook
00:19 VanessaE eek
00:19 bleepbloop running bodhi
00:20 bleepbloop i don't think there IS an error, cause it seems to think it's running fine
00:20 bleepbloop the process shows in top, i can alt tab to the ghost window
00:20 bleepbloop it thinks it's running
00:20 VanessaE ah so it IS running, it's just empty
00:20 bleepbloop aye
00:20 VanessaE first, killall minetest
00:21 VanessaE try adding video_driver = software  to your  ~/.minetest/minetest.conf
00:21 VanessaE see what effect that has
00:21 bleepbloop mkay
00:22 VanessaE that i915 chipset isn't gonna have hardly any power, let alone much opengl capability - it may not be enough for the client to work with in opengl mode at all these days, but the software renderer might work
00:23 bleepbloop i will not sit here and have you disparrage my dear sweet chromebook madame.
00:23 VanessaE now now :)
00:23 Zeno` try glxinfo and see if it says anything unexpected
00:23 Zeno` actually, run glxgears if you can as well
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00:23 bleepbloop k sec to install
00:24 VanessaE http://www.videocardbenchmark.net/gpu.php?gpu=Mobile+Intel+915GM%2FGMS%2F910GML+Express&id=2393
00:24 VanessaE ouch. :)
00:24 bleepbloop D:
00:24 bleepbloop whatEVer. it runs quakelive like a champ
00:24 VanessaE this is the chipset you have?
00:25 bleepbloop glxgears is gettin 300 frames per 5s
00:26 bleepbloop i'm not sure offhand what chip it is, dell pages just say hd intel
00:27 bleepbloop that's somewhere in dmesg isn't it..
00:27 VanessaE lspci
00:27 VanessaE "VGA compatible controller" is usually how it's listed
00:27 bleepbloop VGA compatible controller: Intel Corporation Haswell-ULT Integrated Graphics Controller (rev 0b)
00:28 VanessaE mind pastebin'ing the rest of the output?
00:29 bleepbloop spose i could
00:29 VanessaE I'm just trying to understand what chip you really have in there, that's all :)
00:29 VanessaE nevermind
00:29 VanessaE already figured it out enough
00:30 bleepbloop lol
00:30 bleepbloop http://pastebin.com/U4k57Ugj
00:30 bleepbloop well here!
00:31 bleepbloop what did you figure it out to be?
00:32 VanessaE it's run by the i915 driver so it may as well be a faster i915 chip :)
00:33 bleepbloop aha
00:33 bleepbloop and earlier you said that will not be enough, yes?
00:34 VanessaE your card seems to be on par with a radeon mobility x600
00:34 VanessaE but that's still really slow for minetest's needs
00:34 VanessaE http://www.videocardbenchmark.net/gpu.php?gpu=MOBILITY+RADEON+X600&id=543
00:34 bleepbloop i mean.. (just for comparison, not trying to step in unknown to me holy wars) it runs minecraft
00:34 VanessaE (ignore the first passmark link I gave you)
00:34 VanessaE well, minecraft does things differently, and honestly, minetest is not very efficient of late
00:35 VanessaE btw, what version of minetest is this?
00:35 bleepbloop haha wow those bars
00:35 bleepbloop uh whatever is bodhis repos
00:35 bleepbloop just installed it 30 minutes ago
00:35 VanessaE minetest --version
00:36 hoodedice HD 2500 is enough for me to run MT
00:36 bleepbloop Minetest 0.4.9 Using Irrlicht 1.8.1 Build info: VER=0.4.9 BUILD_TYPE=Release RUN_IN_PLACE=0 USE_GETTEXT=1 USE_SOUND=1 USE_CURL=1 USE_FREETYPE=1 USE_LUAJIT=1 STATIC_SHAREDIR=/usr/share/games/minetest
00:36 VanessaE HD2500?  not familiar with that one
00:36 VanessaE bleepbloop: get 0.4.10 and try again maybe?
00:36 hoodedice the newer intel HDs
00:37 hoodedice Not as good as a 4000, but can still play some 2008 gaes at medium 720p
00:37 hoodedice *games
00:37 bleepbloop lol
00:37 hoodedice !g bodhi linux
00:37 MinetestBot hoodedice: http://www.bodhilinux.com/
00:38 hoodedice *buntu?
00:38 bleepbloop yes
00:38 bleepbloop sorry, was looking at the download page
00:38 hoodedice good, then see this, and check if your chipset is supported https://01.org/linuxgraphics/
00:39 bleepbloop bodhi hasn't updated, i'd need to compile i think
00:39 hoodedice Any other games work?
00:39 VanessaE bleepbloop: better to do that, yeah.  it's easy enough :)
00:39 bleepbloop i never have >_<
00:39 bleepbloop scurry
00:40 hoodedice 915 what?
00:40 hoodedice There should be a letter after the i915
00:40 bleepbloop other games have worked yes, quakelive / minecraft
00:40 bleepbloop sec i'll see
00:40 hoodedice ohkay
00:41 VanessaE hoodedice: his graphics devices is supported by the kernel/xorg 'i915' driver module.
00:41 VanessaE -s
00:41 bleepbloop ^
00:42 hoodedice but are those the same as provided by the intel stack?
00:42 VanessaE but see, those games access the video device differently than Minetest does
00:42 hoodedice For me, the graphics stac helps reduce temperatures on the GPU, stock kernel drivers overheat it like shit
00:42 bleepbloop i believe that, this thing cooks
00:43 bleepbloop internally anyway, temp readings are always around 50c, it's ridic
00:43 bleepbloop but it's whisper quiet and cool outside
00:43 hoodedice hmm
00:44 hoodedice I won't discriminate on the choice of OS, so I won't insert a "Why not Xubuntu?"
00:44 hoodedice Of course, I never said that ^
00:44 bleepbloop lol
00:45 bleepbloop because the lead dev for bodhi adores chromebooks, uses them personally, and makes seperate iso's for them with the touchpad and keys working
00:45 hoodedice ah
00:45 bleepbloop plus it's enlightenment focused, so very low resource
00:45 bleepbloop kinda perfect for this thing
00:45 bleepbloop i WAS using arch, got on this cause i needed to be on an apt system for work
00:46 hoodedice hmm.
00:46 hoodedice In any case, I would recommend installing the graphics stack before anything
00:47 bleepbloop yea ok, so what is that? i looked at the page..
00:47 bleepbloop i've always had a proper card, never done intel graphics before
00:47 hoodedice That bodhi thing is buntu based, right?
00:47 hoodedice (just making sure)
00:47 bleepbloop yes
00:47 hoodedice https://01.org/linuxgraphics/downloads
00:47 VanessaE hell in that case use the daily PPA
00:48 bleepbloop lol
00:48 VanessaE (for minetest)
00:48 hoodedice Get the graphics installer from that link
00:48 VanessaE do what hoodedice said, first though
00:48 hoodedice Remember to check if the ubuntu version tallies with yours
00:48 hoodedice After you download, don't run it
00:49 hoodedice Go to this page: https://01.org/linuxgraphics/downloads/2014/intelr-graphics-installer-1.0.5-linux and add the keys
00:49 hoodedice Now run the installer, and if you configured the keys right, it should install by itself
00:49 hoodedice Reboot, and test again
00:50 hoodedice BUT BEFORE ALL OF THIS, AND I SHOULD'VE SAID THIS FIRST
00:50 hoodedice bleepbloop, don't forget to backup. =D
00:50 bleepbloop pffff
00:50 bleepbloop backups show a lack of conviction
00:50 hoodedice ^Classic Jordach reply.
00:51 VanessaE do keep backups.
00:52 hoodedice http://imgur.com/gallery/Ol5R9Me
00:52 VanessaE backups may show a lack of conviction, but they also show a modicum of preparedness :)
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00:55 bleepbloop rebooting / smoke, brb
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01:03 bleepbloop na still doesn't work. the window doesn't even flash in software mode, still just flashes when i set it back to opengl
01:04 bleepbloop i'll live, it was nice enough dealing with an irc that was actually helpful :)
01:04 hoodedice hmm, what about the stack?
01:04 Zeno` how are you running it? from the console?
01:04 bleepbloop i got that all in
01:04 bleepbloop yes zeno
01:04 bleepbloop i'll try through menu
01:04 Zeno` nah, don't
01:04 VanessaE bleepbloop: try video_driver = burningsvideo
01:05 bleepbloop too late, did the same thing though
01:05 bleepbloop k
01:05 Zeno` err, may as well give it a go, but I was hoping you weren't heh
01:05 VanessaE (yeah, an odd name.  try it anyway)
01:05 Zeno` minetest --info
01:07 bleepbloop at the end of info i see Updating configuration file: "/home/james/.minetest/minetest.conf" 21:06:46: INFO[main]: Skipping writing of /home/james/.minetest/minetest.conf because content wouldn't be modified
01:07 bleepbloop do i need to chmod that .conf?
01:07 Zeno` and it just sits there?
01:07 bleepbloop yea
01:07 VanessaE ignore that
01:08 Zeno` Mine doesn't say that Vanessa, and my config file is 664
01:08 VanessaE it's just telling you that it has no reason to change the config file (e.g. because you didn't change anything in, say, the settings tab)
01:08 Zeno` oh, I didn't even read the err msg lol
01:08 Zeno` no other errors?
01:09 bleepbloop http://pastebin.com/rMMH34JJ
01:09 bleepbloop that's minetest --info
01:10 bleepbloop "OpenALSoundManager: "main_menu" not found." buh?
01:10 Zeno` Using plain X visual <-- not good :(
01:10 bleepbloop yea i saw that, wasn't sure with all the switching
01:12 VanessaE ignore that main menu sound thing for now
01:12 VanessaE that's an optional feature that hasn't been implemented yet
01:12 VanessaE (or rather, hasn't been used yet)
01:12 bleepbloop ah
01:12 bleepbloop i switched back to no video set option
01:12 bleepbloop Using renderer: OpenGL 3.0 Mesa DRI Intel(R) Haswell Mobile x86/MMX/SSE2: Intel Open Source Technology Center OpenGL driver version is 1.2 or better. GLSL version: 1.3
01:12 bleepbloop still no dice
01:13 VanessaE yeah, so this ain't gonna work without a real OpenGL/hardware 3d device I guess
01:13 VanessaE however, it used to.
01:13 bleepbloop sadface
01:13 VanessaE try disabling shaders in your minetest.conf
01:13 VanessaE see if that helps
01:13 bleepbloop mkay
01:14 bleepbloop er...
01:14 bleepbloop "shaders = no" ?
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01:15 VanessaE =0
01:16 bleepbloop lol jesus, such tease
01:16 bleepbloop that makes it flash, but the tiniest bit slower
01:16 bleepbloop instead of a flash it's more a 1 second peek now
01:16 bleepbloop timid program!
01:17 VanessaE heh
01:17 VanessaE well that's progress :D
01:17 hoodedice How about this: "Press F4 to disable camera updating"
01:17 hoodedice K, I'll show myself the door
01:17 Zeno` lol
01:17 bleepbloop lol
01:17 VanessaE hoodedice:  fat lotta good that does if he can't even see the main menu.
01:17 hoodedice Sarcasm, my dear VanessaE.
01:17 Zeno` can the menu be skipped?
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01:18 VanessaE Zeno`: actually yes it can
01:18 Zeno` minetest --go
01:18 Zeno` never tried it myself
01:18 VanessaE yep
01:18 VanessaE --go along with a world ID
01:20 bleepbloop which presumably can not be generated at the same time / with the same command
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01:21 VanessaE the world ID is just whatever world name you want to use from your existing set, but if you can't even run it once to get the menu then it would work at all
01:21 VanessaE wouldn't*
01:21 bleepbloop right
01:21 bleepbloop le sigh
01:22 Zeno` can we see your conf file?
01:22 Zeno` not that I think it will help :(
01:22 Zeno` I'm out of ideas TBH
01:22 bleepbloop main_menu_tab = singleplayer name = server_dedicated = false shaders = 0
01:22 Zeno` You say quake works... so I'm kind of confused
01:23 bleepbloop works like a champ
01:23 bleepbloop cranked up, 60fps
01:23 VanessaE ?
01:23 Zeno` that's your conf file?
01:23 bleepbloop yes
01:24 bleepbloop your words make me think there should be way more in there
01:24 bleepbloop >_>
01:24 VanessaE wait, so it IS rendering, at 60 fps, but nothing appears?
01:24 bleepbloop no sorry vanessa, i was talking about quakelive
01:24 Zeno` VanessaE, Quake is getting 60 FPS :P
01:24 VanessaE oh.
01:26 Zeno` change to shaders = false    (will make no difference but I've run out of ideas)
01:26 Zeno` Not that I had many to start with :D
01:26 bleepbloop we've already tried that
01:26 Zeno` oh, sorry
01:27 bleepbloop how dare you.
01:27 bleepbloop go wait in the car -->
01:27 Zeno` it's just that you have 0 and not false :p
01:27 Zeno` I will wait in the car
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02:14 Zeno` I am back from the other side!
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06:19 Miner_48er !up stormchaser3000.no-ip.org
06:19 MinetestBot stormchaser3000.no-ip.org:30000 seems to be down
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06:22 nore hi all
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06:35 kaeza mornings
06:36 LemonLake hai
06:48 JesseH A wild kaeza appears.
06:48 LemonLake Giving my old website a revamp, gonna be using it for mod hosting from now on
06:49 JesseH I need to use my site for something useful...
06:50 LemonLake Whoa...it looks quite ugly without all those really expensive shadows and fonts :P
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08:20 Krock moin
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08:30 nore hi VanessaE
08:30 VanessaE hey
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08:39 Krock hi nore, VanessaE, twoelk, JamesTait, Louis Amstrong, ...
08:39 twoelk moin moin
08:40 JamesTait Good morning Krock! :)
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08:44 * twoelk thinks Krock could come from near Bern by the sound of his greeting
08:44 * Krock gives twoelk a cookie
08:44 twoelk nomnom :-)
08:47 VanessaE hi
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08:53 Krock wut? https://github.com/oOChainLynxOo/crackedstone
08:53 Krock :boom: :camel:
08:56 MinetestBot GIT: sfan5 commited to minetest/minetestmapper: Re-add --backend to allow overriding auto-detected backend 2cc1ffc 2014-07-11T10:54:50+02:00 http://git.io/7AGnLw
08:56 Krock :boom: :camel:
09:02 * sfan5 meows at Krock
09:03 sfan5 meow
09:03 sfan5 hi everyone
09:03 * Krock meows at sfan5
09:06 * twoelk slowly slurps his coffee and watches the clouds hurry by on sunny sky as he realizes all the screws he drew in his CAD-drawing yesterday are wrong and will have to be redone (slurp)
09:07 twoelk dawn dawns on me lately
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09:12 Zeno` wth is :boom: and :camel: ?
09:13 twoelk icons we do not have on irc? code busting camelback?
09:14 Zeno` but github has them?
09:14 Zeno` that's... stupid
09:15 * twoelk imagines what might happen if irc had kitten, pinguin and pony icons
09:16 Zeno` :puppy_eyes:
09:16 twoelk :cookies:
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09:22 twoelk hmm penguin bomb
09:22 twoelk does that show up as icon on some clients?
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11:43 cerulean256 so, VanessaE: Like I was saying before I think the auto-tree-tap mod is broken on your survival server
11:43 VanessaE can you explain what happens?
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12:09 EvergreenTree Hello everyone
12:10 EvergreenTree wtf: https://forum.minetest.net/viewtopic.php?f=17&amp;t=9731
12:10 EvergreenTree someone delete that
12:11 PenguinDad EvergreenTree: is that Vietnamese?
12:11 VanessaE banned and deleted.
12:12 EvergreenTree Idk
12:12 EvergreenTree Never seen a spam bot like that before
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12:13 JesseH Single player is lonely, anyone here have a small server?
12:13 JesseH That I might get good ping with in Georgia, USA
12:13 sfan5 define 'small'
12:13 sfan5 !server Meowtest
12:13 MinetestBot sfan5: No results
12:13 JesseH Well, I could have left out small in that sentence.
12:13 sfan5 :/
12:13 sfan5 !server Meowtest
12:13 MinetestBot sfan5: Meowtest 0.4.10 "SEGFAULTY" | minetest.org:30018 | Clients: 0/25, 0/20 | Version: 0.4.10-rc1 / meowtest_game | Ping: 22ms
12:13 VanessaE JesseH: try my Vanilla server
12:13 sfan5 ^ my server
12:13 VanessaE !server Vanilla
12:13 MinetestBot VanessaE: VanessaE's mostly-vanilla minetest_game server | digitalaudioconcepts.com:30005 | Clients: 1/50, 0/2 | Version: 0.4.10-dev / minetest_game | Ping: 11ms
12:13 PenguinDad !g define small
12:13 MinetestBot PenguinDad: http://dictionary.reference.com/browse/small
12:14 JesseH VanessaE vs sfan5 gogogo
12:14 JesseH How many players do you guys get usually at one time, or well, when are the most people on?
12:14 VanessaE JesseH: mine's been pretty idle, of late.  it used to be really popular until buildcrap got to be too old to play on modern servers.
12:15 VanessaE these days, a few people at once, maybe half a dozen at peak.  used to get up to ~30 at a time
12:15 EvergreenTree Well, good riddance
12:15 sfan5 my server usually has some people on it
12:15 sfan5 not right now it seems
12:15 EvergreenTree I don't know how you could enjoy using buildcraft
12:16 VanessaE all of my servers are quiet right now.  they usually are at this time of the morning
12:16 VanessaE their peak is usually between 1600 and 2000 EDT.
12:16 VanessaE (and yesterday, strangely enough, my Survival server was the one that got most of the activity)
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12:17 JesseH I think I've been on VanessaEs before.
12:17 JesseH So gonna go with sfan5. :P
12:18 sfan5 \o/
12:18 VanessaE :(
12:18 JesseH What have I done :(
12:19 JesseH Wait actually, there is something else I have to do before I pick.
12:19 JesseH How long does it take usually to join x_x
12:19 VanessaE a few seconds or so on mine, probably similar on sfan5's
12:21 JesseH Then my first choice still stands.
12:21 * VanessaE goes off to sulk
12:22 JesseH :(
12:22 VanessaE jk, go play :)
12:22 VanessaE I'm sure his is good
12:22 JesseH I'm picturing that classic scene where the distant lovers look at the moon and sing, for some reason.
12:22 VanessaE lovers? O_o
12:23 JesseH So you don't love me? :(
12:23 JesseH Now its my turn to sulk
12:23 * sfan5 is confused
12:23 VanessaE so am I :)
12:23 * PenguinDad is confused
12:23 JesseH Being confused is fun.
12:24 * PenguinDad hit himself in the Confusion
12:24 JesseH Be nice. :P
12:25 JesseH I have a game idea
12:25 JesseH A game inside minetest.
12:26 sfan5 lol
12:26 JesseH Give each player x amount of leaves or whatever. They have to stack it up while jumping up, and whoever falls last wins
12:27 JesseH sfan5, wanna do that on your server? ;P
12:27 sfan5 maybe
12:28 PenguinDad JesseH: everyone with fly privilege will win :P
12:28 JesseH Fly privilege is for cheaters! VanessaE whatchu up to?
12:28 VanessaE reading.
12:28 JesseH It would be more interesting if I wasn't playing by myself. :P
12:29 Jordach joined #minetest
12:29 JesseH PenguinDad, what about you
12:32 troller joined #minetest
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12:33 JesseH sfan5, Its really dark and I don't know where I am. :P
12:33 sfan5 try doing /spawn
12:33 JesseH Thank you
12:34 cerulean256 VanessaE: Sorry, I was preoccupied
12:34 VanessaE it's ok
12:35 * Jordach pats VanessaE on the head
12:35 * VanessaE claws at Jordach
12:36 cerulean256 VanessaE: But I build a mesecons blinky plant, to a auto-tree-tap which was facing the correct direction of a rubber tree trunk (the toothed / muncher side facing the trunk) and a pnumatic tube at the back of the tree tap.. nothing came out of the tree tap
12:36 JesseH sfan5, I'm lagging pretty gnarly on your server. :P
12:37 cerulean256 and i've seen it work this way before
12:37 JesseH Not sure how to check ping
12:37 sfan5 f5
12:37 VanessaE cerulean256: ok, I'll check with cheapie.  I think he wrote that mod
12:37 JesseH sfan5, Dont see it
12:37 sfan5 rtt = <some numberY
12:38 JesseH oh ok
12:38 JesseH 0.324
12:39 JesseH I guess thats good?
12:39 Megaf joined #minetest
12:42 PenguinDad !c 0.324/2*1000
12:42 MinetestBot 162.0
12:42 sfan5 JesseH: yes
12:42 nore VanessaE: anyway, auto-tree-tap is useless now with the nodebreaker not wearing the tool out
12:43 JesseH sfan5, Eh, takes a few seconds after I dig something for it to show up in my inventory, not sure whats the issue there.
12:43 sfan5 that shouldn't happen with rtt=0.33
12:44 cerulean256 he did.. I would inspect the code, but I can't find that mod's source
12:44 VanessaE nore: right, good point
12:44 VanessaE cerulean256: just use the nodebreaker then :)
12:44 VanessaE with a tree tap as the inserted tool
12:45 cerulean256 I suppse that would work :p
12:45 cerulean256 but that defeats the purpose of the mod then :)
12:45 VanessaE I'm about to remove that mod from the game :)
12:49 VanessaE done.
12:49 VanessaE first time I've actually removed content from my game
12:49 VanessaE that I can remember
12:50 VanessaE nore: think there's any reason to make some kind of auto-treetap-to-nodebreaker-with-an-inserted-treetap conversion ABM maybe?
12:50 nore VanessaE, I've been thinking about it for quite some time
12:50 nore I've just been too lazy to code it
12:50 VanessaE ok
12:51 VanessaE well I just dropped it from dreambuilder so now you have incentive ;)
12:51 * nore hasn't time now... :)
12:51 VanessaE heh
12:51 hmmmm joined #minetest
12:52 nore just do a minetest.swap_node, and update the inv
12:52 VanessaE no clue how to do that
12:52 VanessaE (the inv part)
12:52 nore inv:set_stack("pick", 1, ItemStack("technic:tree_tap"))
12:52 nore (or whatever the name is)
12:52 VanessaE ok, on it...
12:58 VanessaE technic:treetap actually.
12:58 VanessaE http://pastebin.com/LeheMsrZ
12:58 VanessaE like so?
12:59 VanessaE oops, forgot the close paren
13:00 VanessaE (rather than a final end)
13:00 nore yep
13:01 VanessaE ok lemme give this a test.
13:06 VanessaE almost got it.
13:06 VanessaE I suck at writing raw ABMs ;)
13:06 VanessaE ok they convert, but the resultant nodes have no formspes
13:07 VanessaE formspecs
13:07 nore then do a meta:set_string("formspec", <the thing in nodebreaker code>)
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13:10 VanessaE on it...
13:11 VanessaE this seems to convert them properly:  http://pastebin.com/0zgdQcra
13:11 VanessaE they have formspecs, and a tap inserted, and they retain their proper facedir and everything properly.
13:11 VanessaE shall I push?
13:11 VanessaE (it'll be attached to the bottom of the nodebreaker code in pipeworks)
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13:13 nore yep
13:13 nore (add something like "legacy"...)
13:13 VanessaE eh?
13:13 nore ^ no, put it in legacy.lua or a file like that
13:14 VanessaE Oh
13:14 VanessaE yeah I could do that.
13:16 VanessaE hm, perhaps I should add something to check if the auto tree tap is defined, and also if the technic tree tap is
13:19 VanessaE if not minetest.registered_nodes["auto_tree_tap:off"] and
13:19 VanessaE minetest.registered_items["technic:treetap"] then   (register the ABM)  end
13:19 VanessaE hm.
13:20 VanessaE that won't work, technic depends on pipeworks.
13:20 VanessaE I'll have to check for the presence of one of technic's files or something.
13:20 nore well, I guess the legacy files are easiest to do
13:21 nore and for the abm -> if minetest.get_modpath("technic") then
13:21 VanessaE right
13:21 VanessaE didn't think of that
13:22 VanessaE if not minetest.registered_nodes["auto_tree_tap:off"] and
13:22 VanessaE minetest.get_modpath("technic") then
13:22 VanessaE (register the ABM)
13:22 VanessaE end
13:22 nore not minetest.registered_nodes["auto_tree_tap:off"] -> always true
13:23 nore you don't need it anyway
13:23 VanessaE ?
13:23 VanessaE I don't want to convert the node if the original mod is still installed
13:23 nore (auto-tree-tap won't be registered when pipeworks will load)
13:23 nore <VanessaE> I don't want to convert the node if the original mod is still installed <-- why?
13:23 VanessaE paranoia? :)
13:23 VanessaE ok
13:23 VanessaE I'll skip that check
13:24 nore ah, it can be useful though
13:24 VanessaE well actually I have to
13:24 VanessaE wait, no I don't
13:24 VanessaE I can skip that check
13:24 VanessaE and that mod is busted anyway
13:24 nore to prevent nodebreakers being crafted without needing a mese pick
13:25 VanessaE hm
13:25 VanessaE so what should I do here?
13:32 VanessaE ok, I'll just check for the presence of the two mods generally, rather than their specific items
13:32 VanessaE if not modpath(treetap) and modpath(technic) then register the ABM end
13:33 VanessaE that seems to do what I want
13:33 VanessaE except it doesn't do anything about the inventory item.
13:33 VanessaE hm
13:33 VanessaE can't alias it or it'll break the conversion ABM
13:36 VanessaE pushed.  pipeworks/b1d4d8c
13:36 VanessaE I'll figure out the inventory item thing some other time :)
13:36 nore just register it then
13:36 nore it will automatically be converted when placed
13:37 VanessaE blah, that's hacky
13:37 nore legacy things are hacky
13:37 VanessaE true :P
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13:43 nore VanessaE: oops... change swap_node to set_node, and then I reckon you can remove the meta:set_string("formspec", ...)
13:44 VanessaE ?
13:44 nore in the conversion routine
13:45 nore actually, a set node would be better
13:45 VanessaE right, I guess treetaps don't even HAVE an inventory to begin with
13:45 nore (to properly initialize invs)
13:45 VanessaE ok
13:45 VanessaE I'll force-push this when I'm done
13:46 VanessaE ok yeah that works.
13:46 VanessaE checking the registration of the legacy node now
13:48 VanessaE ok, it works.
13:48 VanessaE 8aea4b1
13:50 VanessaE I figured it was best to keep almost all of the original code, so that it behaves exactly as before (minus the texture refs and fixed a ref to an outdated function)
13:50 Vazon joined #minetest
13:51 VanessaE (plus they need to be able to call pipeworks tube autorouting et al.)
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14:14 Krock joined #minetest
14:16 Krock hi
14:17 PenguinDad hi Krock
14:18 troller joined #minetest
14:19 proller joined #minetest
14:27 Krock eh. the old "Average / Top" of players resetted
14:33 PenguinDad resetted is not a word #grammarnazi
14:33 Jousway joined #minetest
14:33 Krock reset*
14:41 Jousway joined #minetest
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14:52 Krock omg hi NomelEkal
15:12 proller joined #minetest
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15:14 cmhobbs joined #minetest
15:17 LemonLake omg hi kcorK
15:19 PenguinDad omg hi sbbohmc
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15:26 cerulean256 so VanessaE, are you going to push the tree tap fix to the survival server too?
15:27 Taoki joined #minetest
15:27 cerulean256 maybe the better question is when :)
15:27 * Krock gives cerulean256 shadowninja.minetest.net : 6667 #minetest
15:28 * nman3600 nudges Krock and tells him to read PM.
15:28 * Krock tabs on nman3600's eyes
15:29 nman3600 Krock we've got 1 hour to talk can you answer my pm.
15:29 EvergreenTree just use /msg on irc
15:29 EvergreenTree :p
15:30 LemonLake nman3600: why one hour?
15:30 LemonLake oh, school disco?
15:30 nman3600 Yes
15:30 nman3600 I may be going.
15:30 werwerwer joined #minetest
15:30 LemonLake No. you were insisting that you go.
15:31 Jordach http://honestslogans.com/post/15101631780/adobeacrobat
15:31 LemonLake love it
15:31 * Krock has holidays and laughts at nman3600
15:31 LemonLake http://honestslogans.com/image/90018568480
15:31 Jordach http://honestslogans.com/post/15579217989/pepsi2
15:34 LemonLake Hm...
15:35 LemonLake So in the next Factory update I'm going to make the takers togglable by mesecons
15:35 LemonLake Any other features that should be added?
15:36 Calinou joined #minetest
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15:36 Ragnar_droid Hi
15:36 Ragnar_droid Whats up
15:37 LemonLake Skies.
15:37 Calinou hi
15:37 nman3600 LemonLake, More compatabilty with pipeworks?
15:37 Ragnar_droid Crap... I was hoping for world piece..
15:37 LemonLake nman3600: What needs to be compatible?
15:37 Ragnar_droid Obama and Osama
15:37 nman3600 LemonLake, Conveyor belts sending items into autocrafters.
15:38 LemonLake The mod already works with autocrafters, you just need to add it to the config. https://forum.minetest.net/viewtopic.php?p=146349#p146349
15:39 Jordach http://honestslogans.com/post/71241777922/activia lol
15:39 LemonLake Jordach: Do you reckon autocrafter support should be default in factory 0.5?
15:39 Jordach yes
15:40 Jordach i like the pipeworks autocrafters
15:40 Jordach if only they didn't need a goddamn filter
15:40 LemonLake I like them too. They're very useful.
15:40 Jordach god fucking dammit
15:40 LemonLake If I add mesecons support, it will not crash if the user does NOT have mesecons, yes?
15:40 Jordach i just remembered the entire solo from Guitar Hero and jammed along to it in time
15:41 LemonLake What song?
15:41 Jordach Ozzy Osbourn - I Don't Wanna Stop
15:41 LemonLake ooo
15:41 Jordach BWAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAH http://honestslogans.com/post/15034720025/xboxlive
15:41 LemonLake So true.
15:41 Ragnar_droid joined #minetest
15:42 EvergreenTree A issue I have had with compiling anything that depends on libpng is that I have libpng16 installed, but it says I compiled it with linpng12
15:42 EvergreenTree (which I also have installed)
15:42 Jordach http://honestslogans.com/post/15245537843/fedex lololol
15:42 LemonLake Uninstall libpng12 then?
15:42 EvergreenTree I'll try that
15:42 sfan5 Jordach: lo
15:42 sfan5 l
15:42 PenguinDad http://honestslogans.com/image/88192252750 :D
15:42 Ragnar_droid Hi sfan5
15:42 Jordach http://honestslogans.com/post/15188146548/campbells
15:43 LemonLake こんにちは, sfan5
15:43 sfan5 nyan
15:43 EvergreenTree LemonLake: nope
15:43 EvergreenTree doing that will remove everything that depends on libpng
15:43 EvergreenTree which is a lot of stuff
15:44 EvergreenTree like half the packages on my system
15:44 LemonLake hmm
15:44 LemonLake In mesecons, what is the best way to enable/disable a function of a node based on whether it's powered or not?
15:45 Jordach tl;dr i can do with a subway footlong right now
15:45 sfan5 *irc stats upated*
15:45 LemonLake 23LemonLake6511102627820283179today"I like them too. They're very useful."
15:45 LemonLake Well hey, I'm an active nick. Guess that's something to live up to
15:46 Calinou https://cdn.mediacru.sh/MenJzQ3PMZqg.jpg
15:46 Jordach how the fuck does VanessaE have 12000 more lines than me
15:46 Jordach 11998 lines now
15:46 LemonLake Calinou: that looks bloody nice
15:46 LemonLake what is that in?
15:47 PenguinDad LemonLake: tesseract
15:47 Calinou Tesseract: http://tesseract.gg
15:47 LemonLake oh neat
15:47 Calinou shadows work, even on player models
15:47 EvergreenTree tesseract
15:47 EvergreenTree I was ninja'd
15:47 Calinou this could make Tesseract suitable for some render-like stuff, as a Blender replacement for sloppy people :p
15:48 Jordach PFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
15:48 LemonLake Nobody know how to do the mesecons thing I mentioned?
15:48 Jordach REAL MEN DONT USE A GAME ENGINE TO RENDER
15:48 LemonLake Real men don't use Blender to render.
15:48 AndChat|95744 joined #minetest
15:49 LemonLake ^ loving it
15:49 sfan5 john_minetest129311030853389071589 days ago"markv: There are no realistic shooters aviable for linux"
15:49 sfan5 half-life?
15:49 LemonLake +sfan5
15:50 LemonLake Would it be fine to have an on/off state for takers?
15:50 PenguinDad half-life must be a neutron shooter :P
15:50 LemonLake I should add an alias, too, for compatibility
15:51 Calinou <Jordach> REAL MEN DONT USE A GAME ENGINE TO RENDER
15:51 Calinou you sure can, actually
15:51 Calinou for simple stuff it's pretty OK
15:51 Calinou no need to waste hours in blender to make something up of cubes and slopes :P
15:52 EvergreenTree blender is good for complex stuff
15:52 PenguinDad Real men use bare OpenGL to render 8)
15:52 EvergreenTree lel
15:52 LemonLake +PenguinDad
15:52 LemonLake Or DirectX if you really want to challenge yourself.
15:52 LemonLake And torture yourself
15:54 Calinou DirectX is not OpenGL's opponent, it's Direct3D
15:54 LemonLake shh
15:54 LemonLake dont brust my bruble
15:54 LemonLake im dum really, we all know that
15:57 thefamilygrog66 joined #minetest
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16:05 thefamilygrog66 I can't figure out why my server isn't announcing to the public list. Very strange.
16:05 LemonLake mysterious
16:05 LemonLake like a believed ghost story
16:06 aheinecke joined #minetest
16:06 thefamilygrog66 Do I need to add anything to this when I run the server? nohup ./minetestserver &
16:07 troller joined #minetest
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16:12 Calinou screen -R Minetest
16:12 Calinou run your server
16:12 Calinou Ctrl + A then Ctrl + D
16:12 Calinou is preferable
16:13 Someguy123 joined #minetest
16:13 Jordach Calinou, i usually only have one thing running under screen
16:13 thefamilygrog66 Calinou I'm not following...
16:15 Calinou screen lets you restore a detached terminal
16:15 * Krock would use cmd /k binminetest --server
16:15 Calinou thefamilygrog66, you need cURL to announce
16:15 Calinou get cURL, run cmake . -DBUILD_CLIENT=0, then compile
16:15 aheinecke joined #minetest
16:15 LemonLake Random quest chin: Where is the text in the top left actually defined?
16:17 thefamilygrog66 Calinou, do I need to recompile, if I don't have cURL?
16:17 Jordach yes
16:17 telek joined #minetest
16:17 thefamilygrog66 Cool, thanks - I'll try again...
16:18 * Krock gives thefamilygrog66 if CURL then <run server> else <get CURL> and
16:18 Krock *end
16:19 phantombeta joined #minetest
16:20 grrk-bzzt joined #minetest
16:20 thefamilygrog66 "curl is already the newest version"
16:23 Calinou the -dev version?
16:23 Calinou you need one with development headers
16:24 thefamilygrog66 Okay
16:26 LemonLake omg
16:26 LemonLake i forgot, I was working on a swapper
16:26 LemonLake :'(
16:27 LemonLake now i have to finish that, something that im not keen to finish
16:28 aheinecke joined #minetest
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16:31 thefamilygrog66 I like how my old computer sounds like it's taking off while compiling minetest...
16:32 * Krock holds a cookie up and gives it thefamilygrog66
16:34 thefamilygrog66 COOKIE GOOD.
16:36 domtron joined #minetest
16:38 thefamilygrog66 Hey, whattaya know, it worked! Thanks folks.
16:39 rubenwardy joined #minetest
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16:39 rubenwardy Hi all!
16:39 LemonLake Heyho
16:41 rubenwardy Anyone want to email me a spare screen? I desperately need two screens for coding :(
16:41 LemonLake rubenwardy: would you know anything about mesecons?
16:41 rubenwardy I don't use them very often
16:41 LemonLake I mean, deving.
16:42 LemonLake nvm
16:43 LemonLake works bjotifully
16:44 PenguinDad *bjutifulli :P
16:44 LemonLake no
16:53 Calinou multiscreen is overrated
16:53 Calinou you need space on your desk too
16:59 thefamilygrog66 snack space
17:03 proller joined #minetest
17:07 domtron Calinou: that's why you mount them above the desk. :P
17:09 VanessaE cerulean256: I pushed those fixes to the servers that use the treetap, yes.  they will be available tomorrow morning 5am EDT unless they restart sooner.
17:10 VanessaE (sorry for the delay, I was asleep)
17:24 thefamilygrog66 Hey V, my server announces publicly now - I didn't have curl -dev installed.
17:25 LemonLake http://i.imgur.com/NMEgKrD.png
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17:42 Krock such split
17:42 cheapie joined #minetest
17:42 crazyR_
17:43 Krock ,00empty message
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17:43 fireglow I'm going to use a world/ created with freeminer on the latest version of minetest to see what happens
17:43 Krock it it's leveldb, then it won't work
17:43 fireglow fark
17:43 fireglow is there a way to convert it?
17:43 Krock you need to convert it to sqlite
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17:44 fireglow can minetest 0.4.9 read leveldb?
17:44 Krock if it's compiled with leveldb, then yes
17:44 rubenwardy minetest can use leveldb
17:44 rubenwardy most builds are
17:44 Calinou don't abuse colours, Krock, I easily saw it.
17:45 Krock freeminer --migrate sqlite3 --worldname "myworld"
17:45 Calinou I use dark background ;)
17:45 fireglow 0.4.10 is exclusively sqlite?
17:45 Krock Calinou, aagh :(
17:45 Calinou you can use LevelDB if you have it installed and compile with -DENABLE_LEVELDB=1
17:45 Calinou heck, Minetest supports 4 database backends: sqlite, leveldb, redis, dummy…
17:45 fireglow cool
17:45 fireglow I'll see how it goes
17:45 Calinou it's just a game (-:
17:45 Krock well, FM uses an other system to save lveldb worlds
17:45 Calinou (dummy keeps everything in RAM, it's fast but saves nothing)
17:46 Krock fir the backend is the same
17:46 Krock *but the
17:46 fireglow hmm
17:47 fireglow Should I also enable LuaJIT in 0.4.10?
17:47 Akagi201 joined #minetest
17:47 Krock LuaJIT is much faster than lua
17:47 Krock so, yes
17:47 fireglow but doesn't it have a 1GB memory limit?
17:47 Krock ever seen a minetest with 1GB RAM usage?
17:47 fireglow I'll just give it a go
17:47 rubenwardy only servers ever go over 1GB
17:47 fireglow yes, this is for a server
17:47 Krock my server is at 200 MB...
17:48 fireglow the leveldb directory is 3.9G
17:48 Krock big thing
17:48 fireglow I'm sure there are bigger
17:54 Krock the boolean of TALK/SILENCE of this room changes slowly
17:56 Akagi201 joined #minetest
17:59 fireglow ah shucks, I have to leave, I'll continue this another time
17:59 fireglow until then, bye \o
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18:46 Calinou https://github.com/minetest/minetest/issues/1466 → what is the upside of using index.mth and not using it?
18:46 Calinou fireglow, LuaJIT is 1 to 3 times faster than Lua in general
18:46 Calinou it's enabled by default, except if you compile with -DDISABLE_LUAJIT=1
18:46 Calinou (yes, it's disable, not enable)
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19:17 nman3600 Krock do you have oak tree I can buy on your server?
19:17 Krock saplings avaliable
19:18 nman3600 I need planks/trunks immediately :(
19:19 nman3600 Krock, ^
19:21 Krock nman3600, https://www.youtube.com/watch?v=wWn1Oj2V7Xw
19:21 nman3600 !title https://www.youtube.com/watch?v=wWn1Oj2V7Xw
19:21 MinetestBot nman3600: Tony Orlando &amp; Dawn ~ Tie a Yellow Ribbon Round the Ole Oak Tree - YouTube
19:21 nman3600 What the hell?
19:25 Vazon joined #minetest
19:26 nman3600 Krock, Do you have any Oak wood?
19:26 Krock npoe.avi
19:26 Krock 404
19:26 Krock nope.avi
19:26 Krock 200
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19:43 Megaf !title https://github.com/Megaf/Minetest4Debian
19:43 MinetestBot Megaf: Megaf/Minetest4Debian · GitHub
19:43 * Krock doesn't click
19:45 Akagi201 joined #minetest
19:46 EvergreenTree Megaf: That isn't necessary.  :P
19:46 Megaf well, I made that for me actually
19:47 Megaf or to me
19:47 Megaf it also makes a good minetest.conf for slow hardware
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19:55 hoodedice Yo
19:56 hoodedice So, I want to test my theory with the third person camera. Which .cpp file I should be looking at?
19:56 hoodedice Also, after I'm done with that file, do I do anything else in order to compile it?
19:57 hoodedice !seen BlockMen
19:57 MinetestBot hoodedice: blockmen was last seen at 2014-07-08 22:52:34 UTC on #minetest
20:02 talas hi all
20:03 talas im trying to start minetest on my (crappy) pc, but what happens is that a small windows appears and disappears very quickly. then nothing more happens
20:03 hoodedice Is it Windows XP?
20:04 talas no, its arch linux
20:04 hoodedice Do you have the correct graphic drivers needed? More than 512 MB of RAM?
20:04 hoodedice (512 is an understatement)
20:05 Krock WIN XP ftw! AFK
20:05 hoodedice Krock, go away.
20:05 talas i dont have a dedicated graphics card, but i have 4GB ram
20:05 * PenguinDad slaps Krock
20:05 hoodedice A dedicated is not necessary. Just proper drivers, and a card that can do OpenGL 2 or late
20:05 hoodedice *later
20:06 hoodedice Although I do think that OpenGL 1.2 can also work
20:06 talas in the terminal i can see a message: Irrlicht log: OpenGL driver version is 1.2 or better.
20:06 hoodedice okay
20:06 talas then i see this last message: Irrlicht log: GLSL version: 1.3
20:06 hoodedice Have you checked debug.txt?
20:07 talas yes, it contains the same as what is printed in the terminal (+ a message that says i killed it with Ctrl+C after it stopped)
20:07 hoodedice oh wow
20:07 hoodedice Did you really? (JK)
20:08 talas (i waited 5 minutes before killing it, is it supposed to take that long to start?)
20:08 hoodedice It shouldn't, but it might, depending on your system config
20:09 hoodedice Anyway, it is recommended that Arch Linux users build Minetest themselves
20:09 talas also, i tried to run it in gdb, and i can see that a thread exits at the same time that the window disappears (but i dont know how to use gdb more than that)
20:10 talas hoodedice: i tried to build it myself, any option i should disable?
20:10 hoodedice =/
20:11 hoodedice I have run out of juice as I am an Ubuntian myself. Lemme look around and see if there is any thing I can recommend
20:11 talas it seems i can run the minetest server just fine though, just no graphical interface
20:11 talas thanks
20:11 hoodedice Can you check your graphic chipset with lshw or similar?
20:12 hoodedice Because IMO, the biggest cause of MT problems on Linux is generic video drivers, although there are other causes too
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20:13 talas its an intel ivybridge (OpenGL version 3.0 Mesa 10.2.2 is supported)
20:13 hoodedice Celeron or ix?
20:13 talas i5
20:14 LemonLake I think I have a problem...
20:14 Krock back
20:14 LemonLake I get soo much motivation to work on something, then when it comes to being halfway through it I always give up :/
20:14 hoodedice How is that a crappy system?!
20:14 * Krock slaps hoodedice and PenguinDad
20:14 * LemonLake slaps Krock
20:14 LemonLake don't be rude
20:14 * Krock slaps LemonLake learn context
20:14 hoodedice LemonLake: That is not a problem. That is just you being... human.
20:14 hoodedice talas, I run MT on an Ivy series too
20:14 talas hoodedice: it cant run minetest
20:15 talas hmm
20:15 PenguinDad Humans! D:
20:15 hoodedice 4 GB of RAM, dual core celeron with a HD 2500
20:15 hoodedice Except that I run it on WINDOWS ( =O ) and Xubuntu.
20:15 hoodedice Have you tried other games?
20:16 hoodedice TBH, I don't know why Irrlicht reports it as GLSL 1.3
20:16 talas yes, most work at a slow steady pace
20:16 hoodedice steady = lower fps than should be?
20:16 talas nah, i guess its normal for intel gpu
20:16 hoodedice not at all
20:17 talas i can play zero-k for example
20:17 hoodedice If you are on an i5, I would expect you to be able to run proprietary games from 2008 at high quality
20:17 hoodedice Do you have Windows in dual boot on the same PC?
20:17 talas no
20:17 PenguinDad TIL Calinou is left-handed
20:18 * Krock sees the number 1465 in PenguinDad's eyes
20:18 hoodedice hmm. Because your log reports GLSL at 1.3 and not 3 or higher, I would recommend looking in your system package for drivers
20:18 hoodedice If you can get me your CPU version number, I can look for the drivers you need.
20:19 hoodedice TIL Intel supports Wayland
20:19 LemonLake Well, I did more work on the swapper than I remember, so that's something.
20:19 PenguinDad Krock: actually you can see the number 48768264 in my eyes
20:19 LemonLake Now I need to make it actually swap. Then there's the takers.
20:20 talas hoodedice: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz
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20:22 hoodedice You sir, have a HD 4000
20:22 hoodedice I should be jealous =P
20:23 talas :p
20:23 talas but, arent intel drivers included in the kernel?
20:23 hoodedice Generic drivers are included
20:24 talas i have something named intel-dri
20:24 hoodedice But IMO, they such. Kernel drivers on my end in Xubuntu leave my laptop very hot
20:24 LemonLake s/such/suck??
20:24 hoodedice Thank ou, Lemon
20:24 talas hoodedice: my laptop gets hot too
20:24 hoodedice s/ou/you
20:25 LemonLake I think most laptops do
20:25 hoodedice Ah
20:25 LemonLake >.<
20:25 hoodedice Is it a toshiba?
20:26 talas its a dell
20:26 hoodedice Dell might be problematic, they use OEM chipsets a lot
20:26 talas theres something named libva-intel-driver that i can install, sounds good?
20:28 hoodedice Then again, I will need to check out your laptop =/ Can you pass me your laptop id number thingy
20:29 talas hoodedice: i dont know the name for it, ill check and ping you when i find it..
20:29 hoodedice I don't know much about Arch Linux. If you think that might work, and are ready to risk having a huge dinnerplate made of your laptop, go right ahead.
20:29 talas hoodedice: im ready :p
20:29 hoodedice Your number thingy *might* be on the bottom
20:30 talas bottom says VOSTRO 2520
20:30 LemonLake hoodedice: laptops don't get progressively hotter
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20:30 dezem heleo
20:30 LemonLake it'll be to some point, unless the fans are blocked
20:30 LemonLake its no real concern unless it gets over 70 C
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20:31 LemonLake 80 C is real risk level
20:31 talas hoodedice: installed the thing, no effect (seems i have all the updated drivers my distribution has to offer)
20:31 hoodedice Lemon, I used to use the laptop on my laps, under Windows idle was 40 C
20:31 LemonLake hoodedice: phones get around 40 C when running many apps, and it doesn't damage them, does it?
20:31 hoodedice talas, it seems intel-dri is your distros official driver
20:31 hoodedice Lemon, I didn't finish
20:31 hoodedice wait a bit
20:31 LemonLake okay
20:31 LemonLake ill wait
20:32 hoodedice talas, it does appear to me that Arch des support intel drivers properly
20:33 talas hoodedice: since i can play other 3d games i would think so too
20:34 talas im gonna go install some other irrlicht games to see if they also have problems
20:34 hoodedice Is it a 64 bit OS? Is Minetest 64 bit?
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20:36 talas 64-bit os, minetest is 64 bit
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20:40 talas supertuxcart (which uses irrlicht 1.8.0 works)
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20:41 hoodedice Hmm, does supertuxcart have any sotra debug.txt?
20:42 talas not sure, but it does print this: irr_driver: GLSL supported.
20:43 talas i'll try to follow the compiling page on the wiki to the point and report back here after that
20:46 LemonLake My favourite thing about getting errors is the part where I'm like 'well hey, the method is called. my huge spaghetti of for loops and if statements filtered it through'
20:46 LemonLake swappers work, I'm actually relaly happy :D
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21:08 hoodedice talas, status?
21:10 talas hoodedice: no change, but i found by supplying --verbose that a sounds/main_menu.ogg is missing
21:10 hoodedice There is a main_munu.ogg?
21:11 hoodedice TIL.
21:11 talas no
21:11 PenguinDad talas: that file is not needed to run minetest
21:11 talas ok, its the only error in debug.txt after enabling --verbose
21:13 talas i made a sounds directory and put a main_menu.ogg file there, it starting playing and looping (but no window)
21:14 LemonLake TIL main_menu.ogg
21:15 PenguinDad TIDNL main_menu.ogg
21:16 LemonLake actually, takers from swappers should essentially be really easy
21:16 LemonLake just messy
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21:19 LemonLake What I love about sublime text is doing a multi-selection
21:19 LemonLake so fun ^.^
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21:22 * sfan5 goes to bed
21:28 asie|tab joined #minetest
21:48 LemonLake omg
21:48 LemonLake it works!! :DDD
21:50 * Jordach meows at LemonLake
21:50 * LemonLake meows at Jordach
21:51 LemonLake This was WAY easier than I thought it would be
21:52 Jordach LemonLake, it often is
21:52 LemonLake Indeed
21:53 kaeza <Jordach> LemonLake, it often is
21:54 kaeza like extending the damned last frame of the animation
21:54 LemonLake :P
21:54 kaeza I mean, do it already!
21:54 kaeza jeez
21:54 domtron joined #minetest
21:56 Jordach kaeza, I ALREADY EXTENDED IT TO 6 SECONDS
21:56 kaeza GOOD
21:56 Jordach if i go further, the b3d size increses even further
21:56 hoodedice DAMN
21:56 hoodedice LOL
21:56 werwerwer is it normal to have long slightly offtopic conversation in pull request?
21:56 * kaeza CAN SHUT UP NOW
21:56 hoodedice CODE FUCKING WORKED ON FIRST TRY
21:57 hoodedice werwerwer: Are you going at the Left Hand discussion, or on the transparency issue?
21:57 hoodedice If the issue is troll-like by nature, there might be off-topicness
21:57 hoodedice Usually, they are deleted.
21:57 kaeza werwerwer, considering 99% of the conversation on this channel is not precisely on-topic, I wouldn't be surprised :P
21:58 PilzAdam there was once a discussion about sfan5's avatar in one pull request
21:58 werwerwer actually neither of these two)
21:58 * PenguinDad remembers that avatar discussion
21:58 * Jordach has the exact chain somewhere in his mail
21:58 Jordach i'll rip it up in a few
21:59 PilzAdam https://github.com/minetest/minetest/pull/1232#issuecomment-40776781
21:59 PenguinDad minetest_game#272 is one of the best pull requests anyways
22:00 werwerwer hey! it's my request
22:00 hoodedice !g minetest game #272
22:00 MinetestBot hoodedice: http://irc.minetest.ru/minetest-dev/2014-02-17
22:01 hoodedice no, Minetestbot, you suck.
22:01 Jordach http://paste.debian.net/109254/
22:01 PilzAdam can someone tell the story of the power plant and the bicycle stand?
22:01 Jordach ^ if anyone wants the chain
22:02 Jordach i removed the useless shit like dates LO
22:02 Jordach :P
22:03 kaeza lol hentai-y
22:04 PilzAdam also you cant know whether sfan5's avatar is from a hentai, its too small to tell that
22:04 PenguinDad Hentai! Y?
22:04 Jordach PilzAdam, he admitted he has some
22:04 hoodedice My current is from a rom com anime
22:04 hoodedice I don't even why I kept it
22:07 Jordach https://cdn.mediacru.sh/5UrP6ericTmF.png
22:08 LemonLake What upsets me is how people classify 'anime' as 'hentai'
22:08 LemonLake They're two entirely different things
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22:09 werwerwer it's vice versa
22:09 werwerwer hentai is anime
22:09 LemonLake yep
22:09 LemonLake but anime is not hentai
22:09 PilzAdam "two entirely different things"
22:09 PilzAdam yes, one is drawn the other is real footage
22:10 LemonLake PilzAdam: that's not what i mean
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22:11 Jordach PilzAdam; not knowing the difference between real porn and j-porn
22:11 Jordach since 2013
22:11 Jordach s/3/4/
22:11 LemonLake lol
22:11 hoodedice One of the least used API methods: http://i.imgur.com/gmQEPd2.png
22:11 hoodedice Very easy to define and use too
22:12 LemonLake what method be that?
22:12 LemonLake it looks fun
22:12 hoodedice set_eye_offset ; fairly new
22:12 LemonLake factory 0.5 progress: https://www.youtube.com/watch?v=PQHy-HeB7cg
22:13 LemonLake oh, that's cool. could be useful for ace of picks
22:13 PenguinDad hoodedice: why do you still have the old sam skin?
22:13 * Jordach considers making specialised chests
22:13 LemonLake maybe for like a mountable turret or something
22:13 hoodedice I think it got mixed up with my backup
22:13 Jordach i may or may not be making MTG versions of my chests
22:13 Jordach i am also at post 3999
22:13 hoodedice I put the new character.png somwhere and forgot it. Edited character.png to test what happens with transparent textures.
22:14 hoodedice And then pasted this backup
22:14 Jordach tl;dr hoodedice needs a proper sized renderable skin
22:14 Jordach not that monkey
22:14 hoodedice Also, note the screenshot glitch in image
22:14 LemonLake screenshot glitch?
22:14 Jordach hoodedice, all windows machines produce slightly alpha'd images
22:14 phantombeta joined #minetest
22:15 Jordach notice that the grass is whiteish
22:15 LemonLake ohhh
22:15 LemonLake i see
22:15 Jordach copy and paste into gimp and it'll appear alphad
22:15 LemonLake yep
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22:15 hoodedice Yes, bt it's only happening since 0.4.10 or maybe must'''ve happened from an earlier commit which I might've missed
22:16 Jordach hoodedice, i've seen it in ~0.4.3
22:16 Jordach or when we got shaders
22:16 hoodedice Didn't see it much in 0.4.9
22:16 Jordach i actually fixed the offending texture in BFD
22:17 Jordach only semi-transparent objects such as water produce it
22:17 Jordach i'm also working on two new biomes, one which you will hate (and hope you get a certain useless node)
22:17 LemonLake hate? y?
22:17 Jordach tl;dr Dungeon Masters spawn on it
22:18 Jordach in daylight
22:18 Jordach at any height level
22:18 Jordach and doesn't decay under a node
22:18 LemonLake okay
22:18 hoodedice shit. Lua API is limited. Looks like I'll need to modify src after all
22:18 Jordach hell in a nutshell :P
22:19 Jordach actually a physical hell biome would work
22:19 Jordach with lava as water / rivers
22:19 LemonLake Jordach: what do you think of the swappers?
22:20 Jordach awesome
22:20 Jordach they replace one item with another right
22:20 Akagi201 joined #minetest
22:20 LemonLake not quite
22:20 Jordach eg, cobble -> stone (provided it's inv has any)
22:20 LemonLake items go into it, then simply get filtered
22:20 Jordach ah
22:20 LemonLake i.e. in the demo, gold and steel are on the right
22:20 Jordach i prefer mese pipes for that :3
22:20 LemonLake so they'd go into the top left slot
22:21 LemonLake i would too, actually
22:21 LemonLake but this is for non-pipeworks users
22:21 Jordach LemonLake, i made an autosmelter on VE-Survival using mese pipes
22:21 Jordach smelts all of the ores into useful things
22:21 LemonLake sounds fun
22:21 LemonLake do you have any more suggestions for factory?
22:22 Jordach nope
22:22 Jordach dual furnaces
22:22 LemonLake dual furnaces?
22:22 Jordach two slots but does double output
22:22 Jordach eg, smelt two things at once
22:22 Jordach basically doubling any fuels
22:22 hoodedice Lemon, a crane that can transfer items from one conveyor to another
22:22 LemonLake i see
22:22 LemonLake okay, this is interesting
22:23 PenguinDad Blast furnaces would be cool in minetest
22:23 Jordach hoodedice, item magnet*
22:24 LemonLake I like the idea of a magnet
22:24 LemonLake so you can lift items from one belt to another
22:24 LemonLake use that belt to drop them onto another belt (i.e. move them)
22:24 alexxs joined #minetest
22:25 LemonLake maybe a fan, too
22:25 LemonLake so you can essentially 'blow away' items
22:26 * Jordach should add a desk fan
22:26 Jordach using the hybrids
22:26 LemonLake so a fan, a magnet, and perhaps a dual furnace
22:26 LemonLake also, a crafting recipe for swappers >.<
22:27 hoodedice bah, one line to edit, and now I have to recompile MT just for testing one line
22:27 hoodedice Core dev must be shit
22:27 Jordach hoodedice, not so bad on Linux
22:27 LemonLake ^
22:27 hoodedice if you have to recompile everytime
22:27 LemonLake just over a minute to compile
22:27 hoodedice I am compiling on linux
22:27 hoodedice takes 5 minutes
22:28 LemonLake how many cores?
22:28 hoodedice two
22:28 hoodedice @1.9 GHz
22:28 LemonLake ah
22:28 LemonLake i use -j16
22:28 hoodedice 4 GB RAM
22:28 hoodedice if -j is thread, and if each core takes two
22:28 hoodedice Can I use -j5?
22:28 LemonLake -j4
22:28 LemonLake the +1 thing was declared useless
22:28 hoodedice What if I enter a higher -j value than supported?
22:28 LemonLake nothing too bad will happen
22:29 LemonLake if you consider cpu fryers a good thing
22:29 hoodedice Just my laptop becoming an expensive dinnerplate?
22:29 LemonLake not a dinner plate
22:29 LemonLake more of a hob
22:29 LemonLake a human hob
22:29 hoodedice !g human hob
22:29 MinetestBot hoodedice: http://www.promocell.com/products/human-primary-cells/osteoblasts/
22:30 LemonLake i love it
22:30 hoodedice MinetestBot is being irrelevant today
22:30 LemonLake minetest bot just gives no fucks today
22:31 Jordach hoodedice, you can stick a mug by the vent to heat it up
22:31 Jordach got cold coffee? compiling time
22:31 LemonLake i actually tried that once
22:31 LemonLake sadly it was not hot enough to boil
22:31 Jordach play MC long enough and it will
22:32 LemonLake genius
22:32 hoodedice My CPU's cooling is unbelievable
22:32 hoodedice Bet 1000 doge that even if I run compiling with -j4, ice won't melt at a significant rate
22:33 hoodedice (As compared to leaving ice as is)
22:33 Jordach hoodedice, it will by a few %
22:33 hoodedice And if I switch the fan to a lower speed..
22:33 hoodedice negligible
22:34 hoodedice okay, how about this: You can finish a bowl of ice cream with the bowl next to the CPU
22:34 hoodedice It's a Mobile Celeron. Low powered as fuck. Runs 6 hours+ on battery, full power
22:34 Jordach hoodedice, 6800K APU, runs indefinitely at full power
22:34 hoodedice ^tower. -.-
22:36 Jordach hoodedice, considering getting a http://www.ebuyer.com/613105-amd-a10-7850k-black-edition-3-7ghz-socket-fm2-apu-4mb-cache-retail-ad785kxbjabox
22:36 hoodedice I am considering that haha
22:36 hoodedice A box-opened version was at $120
22:37 hoodedice But next year
22:37 hoodedice ^I'll buy it next year
22:38 Jordach i might be considering getting two of these http://www.ebuyer.com/623645-evga-gtx-titan-black-sc-6gb-gddr5-dual-dvi-hdmi-displayport-pci-e-06g-p4-3791-kr
22:39 PenguinDad Jordach: get me one too :P
22:39 Jordach and still can't run Crysis 3
22:39 Jordach wtf
22:39 Jordach http://www.ebuyer.com/399473-pny-tesla-ck20-keplar-graphics-card-tcsk20card-pb
22:39 Jordach they sell the tesla cards
22:41 Jordach http://www.ebuyer.com/641555-msi-ntitan-z-12gd5-ntitan-z-12gd5 D:
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23:26 LemonLake Fans work.
23:31 LemonLake I'll work on magnets tomorrow, I think
23:32 * Jordach revisits an old render
23:32 Jordach a very old render
23:32 Jordach using my mother fucking awesome water shader
23:32 LemonLake I want to get some early sleep tonight, so I'm heading off
23:32 LemonLake But that sounds cool, I'd like to see that sometime, Jordach
23:32 Akagi201 joined #minetest
23:32 LemonLake Goodnight!
23:38 Zeno` joined #minetest
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23:49 Jordach https://cdn.mediacru.sh/k45MTACSoKEl.png
23:49 Jordach ,tell LemonLake https://cdn.mediacru.sh/k45MTACSoKEl.png
23:49 Jordach !tell LemonLake https://cdn.mediacru.sh/k45MTACSoKEl.png
23:49 MinetestBot Jordach: I'll pass that on when LemonLake is around
23:49 Jordach dammit
23:50 Zeno` heh
23:50 Zeno` nice render
23:50 Zeno` wish the water looked like that in the game
23:50 Jordach (i miss ShadowBot)
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