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IRC log for #minetest, 2014-06-23

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All times shown according to UTC.

Time Nick Message
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01:56 ShadowNinja Megaf, VanessaE: Nope, flowers_plus/plants_lib is passing nil to IsPlayerNodeOwner as the position.
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02:26 VanessaE Megaf: https://github.com/VanessaE/plantlife/commit/ca88a35f26c36eef8db06ebd9bd8d77738b505e3
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06:23 markv I'm getting FreeBSD!
06:37 kaeza mornings
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08:29 VanessaE hi
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09:17 Kalista Hey I had minetest(technically freemine) compiling fine from source, then I hit the mods tab, it gave an error and now wont open again, on launch it gives error: http://pastebin.com/7a6BHm7M
09:17 Kalista "/builtin/mainmenu/modmgr.lua:885: attempt to index global 'engine' (a nil value)"
09:17 Kalista if anyone has an idea whats going wrong that would be great :)
09:22 * Kalista ponders it was because I accidently set run in place and shouldnt of on linux...
09:22 Kalista ill try recompiling without that ;p
09:24 Amaz run in place works for me on Linux, it's what I generally use.
09:24 kaeza are you sure you are got the error right? there's no line 885 in that file
09:24 Kalista yeah its a direct copy/paste
09:24 kaeza oh wait... freeminer
09:25 Kalista yea :P
09:25 Amaz Buggy...
09:25 Amaz Ask at Freeminer.
09:25 Amaz *Freeminer forums.
09:25 kaeza or #freeminer
09:25 Kalista fair enough, i hoped it was a error common to both engines
09:26 Amaz I don't get it on Minetest, so I presume it is a problem with freeminer
09:26 Kalista whats strange is it ran fine the first time, then gave that error each other time :P
09:27 Amaz Odd.
09:27 Kalista Ya the kind of bug I dont want to spend insane amounts of time trying to fix hehe, I got a few theories relating to it wanting a world file created first as per line 885 of main.cpp but i'll see how I go
09:28 VanessaE try going back to the base minetest engine
09:29 Kalista Will do in 20mins if I have no luck
09:29 Kalista looking to build some fairly extensive mods onto it so probably best  to start with a strong base
09:29 Kalista Going to try my luck at Bullet Physics integration ;)
09:29 VanessaE better to build off of the base engine for that then
09:30 Kalista Agreed, I was just intrigued into freemines database setup, seemed efficient
09:31 Kalista Redis handling stuff in memory is a bit kinder to my hardware ;)
09:32 Kalista overdue to buy a SSD anyway though :P
09:32 VanessaE you'll thank yourself when you do buy one :)
09:33 Kalista hehe i bet, I use  8 different libs in my openGL engine and god the compile time could use some help lol
09:34 Kalista MSVC seems to write stupidly large database files for intellisense too >.>
09:34 VanessaE an SSD might help the compile time a bit but you need cores.  lots and lots of cores for that :)
09:35 VanessaE of course, using an MS OS doesn't help any ;)
09:35 Kalista haha ya well I notice in linux my compile time decreases dramatically, im guessing MSVC does so much read/write to disc on a clean rebuild due to its database file
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09:36 Kalista Up until recently I had to use VS2010 for university but now in honors so am free to use linux at last hehe
09:40 VanessaE good :)
09:42 Kalista Hopefully once I get employed im not forced to revert back to it but wouldnt be suprised if most companies do deployment with VS...then again debian makes getting libs far easier than on windows :P
09:42 Amaz <freeminerbot> [freeminer] proller pushed 1 new commit to master: http://git.io/UJMVvw
09:42 Amaz <freeminerbot> freeminer/master 75c0d84 proller: Fix mod tab
09:43 VanessaE well if you have to, you can always use a virtual machine
09:44 Kalista I dont mind having a HD for each really, theres always going to be a time where I need to test something in native windows anyhow
09:44 VanessaE well a HD for each is fine too, but that way you don't have to reboot between OS's
09:45 VanessaE I'm no Windows fan, anyone here can tell you that
09:45 VanessaE but I'm even less of a fan of having to reboot, for any reason at all
09:46 VanessaE (unless I'm just shutting a machine down for a while out of disuse)
09:46 Kalista hehe yeah im with you there, my desktop stays on 24/7 but my laptop that I code on I dont mind switching between for work. Unfortunately Ive been running into issues with optimus support for my geforce 860m working with the intel chip in linux but then again I havent braved the new drivers
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09:50 VanessaE ask him ^^^^  he's good with nVidia ;)
09:50 kaeza I suddenly remembered this: http://i.imgur.com/508O14S.jpg
09:50 VanessaE morning Calinou
09:50 VanessaE kaeza: heh
09:50 Calinou hi
09:51 Calinou <VanessaE> ask him ^^^^  he's good with nVidia ;)
09:51 Calinou who?
09:51 Calinou kaeza, lol
09:51 VanessaE oh, kaeza ... cheapie mentioned wanting a green sign for signs_lib, e.g. for use in street/highway signage.  better to do this from some external mod that calls signs_lib, or..?
09:51 VanessaE Calinou: you, I thought?
09:51 Kalista hehe last time i let ubuntu update my nvidia driver I had to delete them from the unix recovery shell, was not fun
09:52 Kalista that was fairly recently after my card had been released back in April though
09:52 Calinou it's not an UNIX recovery shell
09:52 Calinou Linux: “Linux is not UNIX” ;)
09:52 Kalista sorry linux
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09:52 Kalista GNU i gotcha
09:52 Calinou GNU's not Unix either
09:52 Calinou (-:
09:52 diemartin VanessaE, yep
09:53 Kalista hehe ya i kno what it stands for ;D
09:53 VanessaE kaeza: ok, as I thought.  any thought on my at least adding some "default" green sign textures to the mod that others can refer to?  maybe yellow variants also.
09:53 VanessaE (sized/designed to fit the default sign models)
09:55 VanessaE I'm just trying to think of ways to expand it is all
09:56 VanessaE the API at least needs documented...  I don't even know how it works now ;)
09:57 * VanessaE looks at the code
09:57 Kalista the readme file needs a major update too lol, it reccomends a version of irrlichit that doesnt compile with it anymore ;D
09:57 VanessaE Kalista: irrlicht 1.7.2, 1.7.3, and 1.8.1 all are known to work with current Minetest git
09:58 Calinou working on paintings for Carbone…
09:58 Kalista pretty sure it reccomends 1.7.1
09:58 Kalista - irrlicht-1.7.1.zip yep
09:58 VanessaE Kalista: use 1.8.1
09:58 Kalista oh i worked that out ;D
09:58 Calinou they'll be 64 × 64
09:59 Kalista 1.7.1 had so much terrible code in it I figured you couldnt possibly be referencing it any more
09:59 Kalista and 1.8.1 worked fine :D
10:00 Kalista it only reccomends '- irrlicht-1.7.1.zip' in the windows build instructions, hence why it's probably gone unnoticed hehe
10:01 VanessaE kaeza: hm, yeah it's as I remembered it.  signs_lib.register_fence_with_sign(fencepost, fencepost with sign)
10:01 VanessaE but there's nothing documenting the internals calls here.
10:01 VanessaE yeah...
10:02 Calinou I use 1.8.1, I think
10:02 Calinou works fine
10:06 Calinou got my 15 painting textures
10:06 VanessaE damn it.
10:07 VanessaE Calinou: cool.
10:17 Calinou I managed to make a mod that always segfaults the client when loading
10:17 Amaz What/why?!
10:18 Calinou apparently it's not the mod
10:18 Calinou probably a Git change
10:18 Calinou tried creating a new world
10:19 Calinou the client will crash if I start Carbone, but not minetest_game
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10:23 Calinou someone broke smooth lighting on latest Git.
10:24 Amaz :(
10:24 Calinou http://0bin.net/paste/xB+uCkOEFgMV-Co8#iBa31qFArNOOS1anyTOdMSNdXKR5o-OaR3300bZAD6x → Crashes in Carbone but not minetest_game, as of latest Git.
10:25 Calinou reverting to old Minetest Git, for now
10:25 Calinou HEAD~5 doesn't work apparently
10:25 Calinou oh, I didn't actually reset, didn't use --hard
10:27 Calinou HEAD~5 works, smooth lighting is fixed.
10:30 Calinou the paintings work
10:32 Calinou https://cdn.mediacru.sh/gNzmX8fH1Jpl.jpg
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10:41 Calinou soccer improvement: play a sound when kicking the ball
10:47 * VanessaE wonders where kaeza disappeared to
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10:49 Kalista is there much performance gain from merging lua mods into source? wondering how costly the luajit stuff becomes
10:50 VanessaE hey RBA
10:50 VanessaE Kalista: luajit speeds most mods up tremendously
10:51 VanessaE but turning a mod into pure C++ may still afford an improvement.  it just depends on the code.
10:52 Kalista i would imagine so, i've only had experience with passing actual c++ functions with LUA, never with luajit and never ran a profiler to compare it vs compiled functions
10:52 RealBadAngel hi VanessaE
10:53 RealBadAngel it depends on the task
10:54 RealBadAngel for example generating L-systems tree in c++ is much more faster
10:54 RealBadAngel i dont remember the numbers but its just instant compared to Lua
10:54 twoelk proller: why does the fourCircles server keep argueing with any client I use wether a node is changed or not? It's getting worse. Also mapgen seems to restore any nodes I place where there was air back to air in some +600 higher regions. Caverns I dig into the mountain side are not touched but parts that are build out into the air keep getting erased in almost regular intervals
10:58 RealBadAngel VanessaE, ok, ive made it. wanna test?
10:58 VanessaE made what?
10:58 RealBadAngel code for ur request
10:58 VanessaE later, busy right now
10:59 RealBadAngel ok, im preparing a pull now
10:59 Kalista awesome proller's latest commit got freeminer working, now to just play with it and minetest to compare before getting down and dirty with dev :D
11:01 * twoelk wonders wether proller's servers use the latest freeminer versions
11:01 Kalista I noticed torches dont seem to animate, is that by developer choice or just yet to be implemented
11:01 VanessaE rfeok
11:01 VanessaE RealBadAngel: ok
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11:11 VanessaE RealBadAngel: ok, let's have it
11:11 RealBadAngel a minute
11:11 VanessaE been busy with some signs_lib updates.
11:12 VanessaE ok
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11:25 RealBadAngel VanessaE, https://github.com/RealBadAngel/minetest/commit/e10c679075484e3fad155ed2f188f02ed54b608e
11:26 VanessaE ok, building...
11:28 VanessaE ok, that's done.  now what? :)
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11:29 VanessaE I already see.
11:29 VanessaE that's good.
11:30 RealBadAngel workin as expected?
11:30 VanessaE yes, partly.
11:30 RealBadAngel lemme guess, items?
11:30 VanessaE was it intentional that tooltips over inventory slots ... yeah
11:31 VanessaE those still pop up instantly and chase the pointer
11:31 RealBadAngel its different code
11:31 VanessaE but yeah, in UI the creative buttons at the right behave as expected
11:31 RealBadAngel items are "special"
11:31 RealBadAngel plz, upgrade UI now
11:32 VanessaE ok
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11:33 RealBadAngel hi asie
11:34 asie hi
11:34 RealBadAngel whats up?
11:34 VanessaE morning asie
11:34 asie not much
11:38 VanessaE RealBadAngel: ok, updated.   Looks good.
11:39 jp__ Noobish question : 0.4.9-dev == pre-0.4.10 ?
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11:44 RealBadAngel jp__, yes
11:45 jp__ Thanks.
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12:02 Kalista is https://github.com/minetest/minetest the latest dev build that your pushing stuff to vanessae?
12:03 VanessaE I don't have push access to that repository, Kalista, however that IS the mainline one, yes.
12:04 Kalista do you work on a nightly build version or your own fork?
12:05 VanessaE I use git to fetch from the mainline repository
12:05 VanessaE if I have changes to contribute, which is extremely rare, I push to my own fork and make a pull request.
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12:36 sfan5 meow
12:36 sfan5 hi everyone
12:37 VanessaE hi
12:38 Megaf sfan5: Hi there
12:38 Megaf sfan5: can you please updated your latest git build?
12:38 sfan5 sure
12:39 Megaf cool
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12:52 VanessaE sfan5: megaf needs that updated build, btw, because of a glitch in the newly-introduced tooltips feature.  some builds will throw "ERROR[main]: Invalid imagebutton element" on receipt of a formspec element containing a tooltip.
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12:52 VanessaE his report against Unified Inventory (closed as not a bug in UI):  https://github.com/minetest-technic/unified_inventory/issues/13
12:53 sfan5 VanessaE: I need to wait 2 mins because there is some bug with the endian fix that needs to be adressesd
12:53 VanessaE yeah, I saw that
12:53 VanessaE just thought you'd be interested in why :)
12:54 Megaf sfan5: here http://sfan5.pf-control.de/minetest-builds/?f Can you please add two files named minetest-git-latest_win64.7z and minetest-git-latest_win32.7z
12:54 Megaf ?
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12:55 Megaf I would add a link to those on a website
12:55 Megaf so people will find the latest built easily
12:55 sfan5 you can have that
12:55 sfan5 (although a bit differently
12:55 sfan5 )(
12:56 Megaf yep, I just need a file that is always the latest
12:57 MinetestBot GIT: sfan5 commited to minetest/minetest: Fix Windows build 5fb8778 2014-06-23T14:50:00+02:00 http://git.io/mU_iEw
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13:03 sfan5 wow, 29 commits since my last build
13:04 Amaz The question is, not who many commits, but rather, what was added in the commits. (Or removed!)
13:04 Amaz *how
13:05 Hirato features and bugfixes^W^W^W more bugs :D
13:05 Amaz Yep!
13:06 Hirato it looks like a branch got merged yesterday
13:09 Hirato https://github.com/minetest/minetest/commit/334ec4bb1b031cd3423e52fdc7f7ec9e4dec8c84 lol?
13:10 Hirato !rainbow u w0t m8
13:10 MinetestBot 4u4 4w7​07t7 8m8​8
13:11 Hirato if a comparison is expensive enough to do weird things like that, maybe you should reorder the comparisons operator in SMaterial to be more efficient
13:16 sfan5 Megaf: http://sfan5.pf-control.de/minetest-builds/latest.php?b=minetest for 32bit latest and http://sfan5.pf-control.de/minetest-builds/latest.php?b=minetest_64 for 64bit latest
13:16 sfan5 build not yet done uploading
13:17 Megaf ok
13:19 Megaf sfan5: cool, thanks a million
13:23 sfan5 Megaf: https://forum.minetest.net/viewtopic.php?f=3&amp;t=1523&amp;start=375#p145988
13:24 Megaf tooltip fixed indeed sfan5, thanks
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13:40 Hirato :|
13:40 Hirato pulseaudio won't use my soundcard for minetest :|
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13:42 Hirato why am I even bothering to give that pile of junk a fair go...
13:44 VanessaE bbl
13:45 * sfan5 throws pavucontrol at Hirato
13:45 Hirato won't let me select my sound card
13:45 Megaf VanessaE: it would be cool if we could put links on signs, then player could click and launch a web browser
13:46 Hirato just stays on HDMI out which I've muted because I don't want it playing through my monitors
13:52 Megaf sfan5: I got the latest build from http://sfan5.pf-control.de/minetest-builds/latest.php?b=minetest and it worked, another player got the same build and didnt
13:52 Megaf any idea?
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13:55 RealBadAngel megaf, ur server ip and port?
13:55 Megaf !up minetest.megaf.info 30003
13:55 MinetestBot minetest.megaf.info:30003 is up (721ms)
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14:06 Megaf sfan5: nevermind
14:06 Megaf thanks RealBadAngel
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14:10 sfan5 Hirato: change the audio config in the last tab
14:10 sfan5 Megaf: are you sure you don't have a 64bit computer? it's better to use a 64bit build if you can
14:11 Hirato sfan5: I nuked all pulseaudio settings and killed the daemon, it starts minetest against the correct device now
14:11 Megaf sfan5: 64 bit computer, 32 bit windows
14:11 Hirato but again, it won't let me change it back to HDMi, not that I'd want to
14:11 sfan5 Megaf: that's bad
14:11 sfan5 Hirato: did you try turning it off and on again?
14:11 Hirato sigh... why am I torturing myself by using this crap
14:11 Hirato let it never be said I didn't give PA a fair go
14:12 Hirato 6 years of broken misery and at last it kind of sort of works, barring mind-numb dumb defaults, some of which are my fault for running timidity
14:14 Hirato is minetest doing anything weird? It seems rather unusual that it's the only app I've encountered so far for which I cannot change the sink on the fly
14:14 sfan5 I don't think it does unusual stuff
14:15 Megaf sfan5: indeed
14:15 Megaf and its windows xp
14:15 sfan5 ewwwww
14:15 Megaf sfan5: you have no idea how I hate windows
14:15 Megaf but they are paying me to use it...
14:16 Hirato not as much as I still hate pulseaudio Megaf
14:16 sfan5 you are playing minetest at work?
14:16 Megaf at least they did allow me to install things like Quassel, LibreOffice, GIMP, Firefox, PuTTY, VLC
14:16 Hirato lol
14:16 sfan5 <sfan5>30 you are playing minetest at work?
14:17 Hirato "What's this quassel thing" "It's a program thater... let's me access microsoft's tech support, uh... yeah!"
14:17 Megaf sfan5: yep
14:17 sfan5 relevant google doodle?
14:17 sfan5 https://www.google.de/logos/doodles/2014/world-cup-2014-27-5917140490125312-hp.gif
14:18 Megaf heh
14:18 Megaf same doodle here and in Ireland too
14:18 Megaf ( http://google.com.br/ & http://google.ie/ )
14:18 sfan5 ie
14:19 sfan5 what a stupid cTLD
14:19 sfan5 ir would've been better
14:19 Megaf it should be .ei
14:19 sfan5 y?
14:19 Megaf because Ireland in Irish is Eire
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14:20 sfan5 yeah makes sense
14:20 Taoki joined #minetest
14:20 sfan5 it's de for deutschland too
14:20 Megaf or even .eire, white not?
14:20 Megaf we have .bike now
14:20 Megaf at name.com
14:20 sfan5 we have .berlin :3
14:20 Megaf That's cool
14:21 Megaf looking forward to get a .dublin
14:21 Megaf xP
14:25 Megaf sfan5: can't you add a shortcut to the root of minetest-0.4.9 folder to run minetest.exe?
14:25 Megaf a shortcut named like, Play Minetest
14:26 sfan5 I could
14:26 * PenguinDad gives Megaf a cape
14:27 Megaf PenguinDad: sfan5: Windows users are quite noob
14:27 Megaf they need that kind of thing...
14:27 sfan5 nah
14:27 sfan5 they'll be able to search for an .exe file
14:28 Megaf wow, .lnk (windows shortcut) are binary
14:28 Megaf what the heck
14:28 sfan5 you did not know that?
14:28 Megaf nope
14:29 Megaf they are not binary on Linux
14:29 Megaf common, I'm a Linux user
14:29 sfan5 links on linux are not seperate files either
14:29 Megaf and Haiku, OS X, Android, RiscOS user too
14:29 sfan5 .lnk are real files
14:35 RealBadAngel sfan5, it was you with code to make formspec strings out of tables?
14:35 sfan5 yes
14:36 RealBadAngel can i have a link?
14:36 sfan5 sure
14:36 sfan5 RealBadAngel: http://sprunge.us/cCYB?lua
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14:37 RealBadAngel thx
14:37 SylvieLorxu sfan5: Actually, a fair bit of Windows users that downloaded Minetest couldn't figure out to run the exex :P
14:37 SylvieLorxu *exe
14:38 sfan5 maybe I'll consider adding a shortcut
14:40 SylvieLorxu Play Minetest (Windows) | Play Minetest (Linux) | etc.? :P
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14:45 twoelk uh? just noticed hover is back http://hover.ie/   wonder wether a similar "game" could be done within Minetest
14:49 Megaf_ twoelk; actually you can port any Cpp thing to web
14:49 twoelk I don't mean port
14:50 sfan5 SylvieLorxu: no, like this
14:50 sfan5 <Megaf>21 sfan5: can't you add a shortcut to the root of minetest-0.4.9 folder to run minetest.exe?
14:50 twoelk we got hovercraft, so combine that with some catch the flag and a maze that keeps loaded
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15:24 Megaf_ ShadowNinja; /add_owner no longer works
15:25 Megaf_ ShadowNinja; I do as I always did, /area_pos1 then /area_pos2 then /add_owner # PlayerName Area Name
15:26 Megaf_ and it says "Incorrect usage..."
15:33 Megaf_ VanessaE; What is that power crystal for?
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15:36 RealBadAngel Megaf_, youre talkin maybe about energy crystals?
15:36 RealBadAngel from technic?
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15:55 Megaf_ RealBadAngel; hm, they show up when I type homedecor
15:56 Megaf_ RealBadAngel; but Im talking about energy crystals yes
15:56 RealBadAngel theyre portable batteries, high capacity
15:56 RealBadAngel also used to craft lasers
15:56 RealBadAngel and iirc mining drills
15:57 RealBadAngel you can use them together with a battery box as a portable recharghin station
15:58 RealBadAngel load craystal(s) at home, go mining with battery box, put it somwhere, discharge crystal in it and load your tools
15:59 RealBadAngel charge crystal again to get remainin energy and pick bat box
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16:02 Calinou SourceForge, I'm disappoint: “Mumble: Low-latency, high-quality voice communication for gamers that includes game linking. This means the voice from other players comes from the direction of their characters and has echo cancellation, so the sound from your loudspeakers won't be audible to other players.” → players in other teams are generally in other channels…
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16:08 FreeFull Calinou: It doesn't say anything about teams
16:09 PilzAdam "and has echo cancellation" <- does that mean that the voice actors of the game can't use mumble? ;-)
16:16 Megaf_ RealBadAngel; weird, I dont have technic on my server, I have homedecor, and with homedecor the crystal
16:17 Megaf_ RealBadAngel; https://github.com/VanessaE/homedecor_modpack/blob/f9e4245a0505a10556f565c6714096de9d025004/homedecor/crafts_nomoreblocks.lua#L18
16:19 Megaf_ That's a useless thing on my server at the moment
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16:42 RealBadAngel not really
16:42 RealBadAngel https://github.com/VanessaE/homedecor_modpack/blob/f9e4245a0505a10556f565c6714096de9d025004/homedecor/crafts_nomoreblocks.lua#L40
16:43 RealBadAngel i cane see lotsa recipes using it
16:43 RealBadAngel *can
16:50 * Calinou is working on chain fences in Carbone (gray, red, green, blue)
16:50 Calinou works similar to panes
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16:57 markv No
17:02 Calinou hi john_minetest
17:02 PenguinDad hey john_minetest
17:08 markv I need a really nice OS for a server
17:08 markv Really stable and fast, minimal
17:08 markv No GUI
17:09 markv That is not named * - Server
17:09 PenguinDad markv: maybe debian?
17:09 markv That's what I have atm
17:09 markv Looking for even lighter
17:09 Calinou the person who developed xpanes on minetest_next is terrible
17:09 markv Thought of FreeBSD but can't make it work
17:09 Calinou it's monolithic as hell, despite looking like it isn't
17:10 Calinou http://0bin.net/paste/Goale0SPyFhXzoxC#cDN6r867a0LEgpwHSLhRpknld9TOa+LhZDESQSXqQ1w
17:10 Calinou this is the init.lua
17:10 Calinou panes other than glass are not updated on placing
17:10 Calinou (lines 26-34)
17:15 RealBadAngel better modify glasslike_framed to do the job instead
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17:16 Calinou that needs a C++ change
17:16 Calinou RealBadAngel, by the way, how do you make it to make the frame and the block itself use different textures? to have actual “connected” glass
17:16 Calinou (no frames between connected glass blocks)
17:18 RealBadAngel ofc thats c++ stuff, but since framed is already here, just modify it for thinner size, not whole nodes
17:18 RealBadAngel i just check the neighbours and decide to draw here a frame or not
17:19 RealBadAngel same way as fences
17:19 Calinou I can't “afford” to make C++ changes that don't get merged
17:19 Calinou the other problem is the collision box, which wouldn't change
17:19 Calinou (same problem goes for fencelike)
17:19 RealBadAngel why so? i can make collision box the same as model
17:19 RealBadAngel thats not a problem
17:20 Calinou in C++?
17:20 Calinou then do that for the fencelike drawtype! awaiting that since 2011.
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17:21 RealBadAngel not now, i do have lotsa things to finish for 0.4.10
17:22 RealBadAngel but in the future for sure
17:23 RealBadAngel i just fixed extrude routine that i needed for proper 3d torches
17:24 RealBadAngel it worked for lowres but failed for hires images
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17:31 RealBadAngel https://www.youtube.com/watch?v=C9M596KW1dw
17:31 RealBadAngel ^^ fixed extrude
17:41 Calinou you should really say “high res”
17:41 Calinou “hires” looks like you're into employing textures
17:41 Krock Calinou, a random question: How much memory does your graphic card have?
17:42 Calinou 1280 MB
17:42 Calinou some cards have 8 GB today…
17:42 * Calinou facehooves
17:42 Krock okay thanks. Asking because I'm going to buy a "new" one
17:43 Calinou you should not buy based on VRAM
17:43 Calinou please don't do a mistake like that
17:43 Calinou I don't want to see you with a 4 GB GT 630 in your hands
17:43 * Krock has an "older" AGP slot
17:47 * Krock calls the video card benchmark site
17:47 * Krock sees: SiS 661FX/GX Mirage with 4 points and the new card with 125
17:49 Calinou CPU usage of minetestserver with Carbone with no players on is 1-5 %, that's OK
17:49 Calinou when a player is on, it's oscillating between 8 % and 24 % :/
17:50 Krock loop somewhere  ^
17:50 * markv gets Debian
17:53 * Krock throws ROS at markv
17:55 Calinou Krock, loop somewhere?
17:55 Krock Calinou, I don't know but if you get that usage with no players, then is at least a sleep() function needed somewhere
17:58 markv Krock, Reactive oxygen species?
17:58 Krock almost
17:58 Krock ReactOS
17:58 markv Well
17:58 Krock windows-complatible operating system
17:58 markv That was a joke, I thought it was really Robot Operating System lol
17:58 markv No
17:58 markv Not windows
17:59 Krock it's not windows
17:59 markv I don't even care about backups
17:59 markv rm -rf *
17:59 markv rm -rf /* (*?)
18:00 markv Je no give shit aboot files
18:04 Jousway joined #minetest
18:07 * markv cries
18:07 markv MY PRECIOUS DATA!
18:07 markv Debian better fucking be worth this
18:09 Pest joined #minetest
18:12 markv I need to make a wise choice
18:12 markv linux-image-686-pae
18:12 markv linux-image-3.2.0-4-686-pae
18:20 nicolas__ joined #minetest
18:26 Megaf_ Carbone is really heavy
18:26 Megaf_ I got plenty of lag with it, on single player
18:28 kaeza it also means it at least tries to be something of a complete game, contrary to mt_game
18:28 jp___ joined #minetest
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18:46 Megaf_ I like Minetest Game
18:46 Megaf_ oops
18:46 Megaf_ I mean, Minetest NeXt
18:46 Megaf_ !up minetest.megaf.info 30001
18:46 MinetestBot minetest.megaf.info:30001 is up (831ms)
18:46 Megaf_ !up minetest.megaf.info 30003
18:46 MinetestBot minetest.megaf.info:30003 is up (237ms)
18:46 Megaf_ !up minetest.megaf.info 30001
18:46 MinetestBot minetest.megaf.info:30001 is up (248ms)
18:47 Krock lol
18:47 Krock 800ms 200ms 250ms
18:47 sfan5 Jordach: http://i.imgur.com/FG0la7k.jpg
18:48 Krock intelligent ^
18:53 Megaf_ Krock: its because the bot is surfing on internet via the waves of radio. lol
18:54 Krock ah I got the joke
18:54 Krock haha
19:14 * Krock is lucky because he didn't throw that mainboard away. The CPU has a 5.66p times better banchmark than the current
19:14 sfan5 what unit is 'p'?
19:14 Krock that thing if sometihng repeats
19:14 Krock 5.6666666666666
19:15 sfan5 you put a horizontal line over the repeating digits then
19:20 ShadowNinja Megaf_: https://github.com/ShadowNinja/areas/commit/ee212466bfb6f19bc30a1c9f0b591f733ee30450
19:21 kizeren joined #minetest
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19:31 bas080 joined #minetest
19:33 Amaz Why isn't leveldb enabled by default in cmake?
19:38 MinetestBot GIT: ShadowNinja commited to minetest/minetest: Remove confusing code block from SQLite3 database 5012751 2014-06-23T15:36:45-04:00 http://git.io/gNW3fQ
19:38 MinetestBot GIT: ShadowNinja commited to minetest/minetest: Clear inventory before setting lists d9de29f 2014-06-23T15:28:48-04:00 http://git.io/6-HZIg
19:41 Vazon joined #minetest
19:42 Vazon !up 75.131.40.131
19:42 MinetestBot 75.131.40.131:30000 is up (132ms)
19:47 nman3600 joined #minetest
19:47 PilzAdam Amaz, because its neither required nor available on all platforms
19:47 Amaz Right.
19:48 Megaf_ Thanks ShadowNinja
19:50 nman3600 markv, you awake?
19:54 nman3600 OldCoder, I assume you're trying to do something with marks server since you keep restarting it?
19:54 sfan5 PilzAdam: which platform don't have leveldb?
19:55 nman3600 sfan5: Meow
19:55 khor joined #minetest
19:55 PilzAdam sfan5, JVM
19:55 sfan5 jvm is not an OD
19:55 sfan5 OS*
19:56 Jordach and neither is EMACS; your point?
19:57 * sfan5 meows at Jordach
19:58 Jordach >630 minutes - current session
19:58 Jordach it's been wat, two days of owning Terraria and already racking up large hours
19:58 nman3600 OldCoder whenever I open the goto places list it restarts the server
19:58 nman3600 Jordach, It's an addicting game I have it
20:02 Jordach https://cdn.mediacru.sh/4B6-WIoEtGGB.png I should overvolt the systemans
20:02 Jordach system fans*
20:03 Jordach and why is one of the armature based meshes completely invisible from the render
20:04 Jordach https://cdn.mediacru.sh/htS7pKQvjhtg.png lel, i call bs
20:05 Menche joined #minetest
20:10 CheapSeth joined #minetest
20:19 sfan5 john_minetest: http://i.imgur.com/dtdLXh1.jpg
20:19 MinetestBot GIT: ShadowNinja commited to minetest/minetest: Store the maximum player file tries in a constant 089fc01 2014-06-23T15:55:47-04:00 http://git.io/o-BaCw
20:19 MinetestBot GIT: ShadowNinja commited to minetest/minetest: Only try to load from possible player files e491f8c 2014-06-23T15:45:59-04:00 http://git.io/k5xU6A
20:19 MinetestBot GIT: ShadowNinja commited to minetest/minetest: Only keep players loaded while they're connected 7e6db1b 2014-06-23T15:45:59-04:00 http://git.io/-fbt2w
20:19 sfan5 john_minetest: http://i.imgur.com/3012uP2.jpg
20:20 sfan5 meow
20:30 Gambit joined #minetest
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20:39 phantombeta joined #minetest
20:41 Vazon nman3600: why do you say OldCoder keeps restarting marks server?? it could just be its very unstable
21:01 nicolas__ joined #minetest
21:05 * sfan5 goes to bed
21:10 proller joined #minetest
21:14 lemonlake joined #minetest
21:15 lemonlake heyho
21:19 OldCoder Hm?
21:19 OldCoder Vazon, which time period is being referred to?
21:19 lemonlake the romans
21:19 Vazon Idk i just saw that he was stating that you was doing something because marks server keeped crashing
21:44 Partmedia joined #minetest
21:45 Partmedia PilzAdam, ping?
21:49 lemonlake boom
21:50 lemonlake im armed with hirigana, katakana and 5 words!
22:55 kahrl joined #minetest
23:08 MinetestBot GIT: kahrl commited to minetest/minetest: GUITable typo fixes in comments a578f34 2014-06-24T01:06:24+02:00 http://git.io/uY_z1w
23:38 iqualfragile joined #minetest
23:40 iqualfragile is there some function that gets run only once when a mapblock is getting loaded?

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