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IRC log for #minetest, 2014-05-25

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All times shown according to UTC.

Time Nick Message
00:10 HamishTPB_ joined #minetest
00:13 crazyR joined #minetest
00:20 VanessaE Vazon: tip:  use a custom selection box that covers the whole ladder, and use measures of 1/16 for your dimensions
00:20 Vazon Ok
00:20 VanessaE (so that your edges exactly line up with the pixels in the texture)
00:21 Vazon kk
00:22 VanessaE that way you can space the rungs of the ladder exactly 2 pixels apart
00:22 VanessaE and they'll come out even
00:22 Vazon ok
00:26 Vazon So what do you think?
00:28 VanessaE other than those two bits, seems like a good start
00:28 VanessaE correct those first
00:28 VanessaE and learn to use git ;)
00:29 Vazon ok will do, do you have any idea how to lock the chest in another way than it is???
00:29 paramat joined #minetest
00:29 Jordach hey paramat
00:29 Jordach :D
00:30 paramat ;)
00:30 VanessaE not sure how locking nodes works
00:31 Vazon mhmm ok
00:36 paramat hmmmm, when i place light sources by voxelmanip their light level is correct but the light does not spread, is there a way to update the lighting? I see there is 'update_liquids()', would 'update_lighting()' be a good idea? BTW screenshot of finished dyson cube http://i.imgur.com/9rMiexc.png
00:38 PilzAdam paramat, calc_lighting() ?
00:41 GrimKriegor joined #minetest
00:42 anunakki joined #minetest
00:44 paramat i already use that, that correctly sets the lighting in all ways apart from spreading the light from light sources
00:47 paramat i even tried updating lighting using an ABM to remove then re'place' (not 'add') a light source, but that causes the node to drop down 1 node, messy, must be a better way
00:48 VanessaE oh that's neat
00:48 VanessaE (the cube)
01:04 Taoki joined #minetest
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01:35 Freejack joined #minetest
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02:07 BrandonReese joined #minetest
02:30 Megaf I just watched The Lego Movie
02:30 Megaf such an awesome movie!
02:30 Megaf Eveything is special!
02:30 BrandonReese Is there any way to tell if a section of the map has been generated using voxel manip?
02:33 VanessaE nonno
02:33 VanessaE Everything is Awesome!â„¢
02:33 VanessaE :D
02:33 VanessaE (good movie, loved it)
02:34 VanessaE not sure, Brandon
02:36 BrandonReese hmmm, there needs to be a way to tell if an area has been generated
02:36 GrimKriegor joined #minetest
02:37 VanessaE well the register_on_generated() calls only run when land is being generated, can't you just use that?
02:38 VanessaE (side effects such as the current incompatibility between snow and plants_lib aside)
02:39 BrandonReese I want to add a node to a random place on the map, so I need to check if it's been generated so I know to do it on_generate or with voxelmanip
02:39 VanessaE ah
02:40 VanessaE best way is to use a register_on_generated() hook, and just compare your target coordinates with the minp/maxp values given to that call
02:40 VanessaE if the target is within those coords, place your object
02:40 VanessaE if not, just dump out and do nothing
02:42 BrandonReese but what if the randomly chosen area is already generated?
02:43 VanessaE I guess I'm a little confused.  why not just use a normal ABM and place your node the usual way?
02:43 VanessaE vmanip is not the right way to place a single node
02:46 BrandonReese The idea is like a treasure hunt. A random coordinate is chosen anywhere on the map and the treasure is placed there. I was looking at vmanip because it can alter unloaded areas (right?).  After the treasure is found, another coordinate for a new treasure is chosen and it all happens again
02:46 VanessaE ordinarily, you'd blindly use a get_node() call first on your target coordinates, check the name of the returned node.  if it's "ignore", the block has not been generated.
02:47 VanessaE (but it also returns "ignore" if the node isn't loaded)
02:47 VanessaE vmanip can be used to set nodes in unloaded or ungenerated areas, yeah
02:48 BrandonReese It looks like vmanip get_data returns all air on ungenerated blocks. So maybe I check for all air in the data and flag it to do it on_generate
02:51 VanessaE but you want to be able to place this treasure on old maps too?
02:52 BrandonReese yes, so if vmanip:get_data doesn't return all air, I should be able to use vmanip to place the treasure in the presumably unloaded area
02:52 VanessaE hm
03:27 WindHero joined #minetest
03:35 Vazon BrandonReese are you still htere?
03:35 BrandonReese yes
03:35 Vazon Ok query
03:36 Megaf VanessaE; This gonna be my new ringtone, https://www.youtube.com/watch?v=StTqXEQ2l-Y
03:36 BrandonReese ok
03:36 Vazon Megaf are you still sane?? :P
03:37 Megaf Vazon; hm
03:37 Megaf Vazon; I'm the craziest person you know
03:37 Vazon xD
03:37 VanessaE "He don't know me vewy well, do he?" ;)
03:38 WindHero !title
03:38 MinetestBot WindHero: Everything Is AWESOME!!! -- The LEGO® Movie -- Tegan and Sara feat. The Lonely Island - YouTube
03:38 WindHero xD
03:38 WindHero question: anyone know how to determine where the player will spawn before the world is generated?
03:38 WindHero or at least at the first generation?
03:39 arsdragonfly joined #minetest
03:41 VanessaE read static_spawnpoint
03:41 arsdragonfly1 joined #minetest
03:41 VanessaE if it's nil, assume somewhere close to 0,0,0
03:41 VanessaE ok, stupid answer :)
03:42 VanessaE the real answer is that the engine tries to find a place to spawn the player, not really, no
03:42 VanessaE s/not/so not/
03:42 arsdragonfly2 joined #minetest
03:43 WindHero Alright, looks like I should just resort to static spawn then...
03:46 Megaf I use the same statis spawn point on all servers I create
03:46 Megaf static*
03:49 WindHero alright
03:50 WindHero in that case I'll see if it exists, if not, create one, then create my lunar module, then reset the spawn to inside the module.
03:50 VanessaE my spawn point is different for each server because I like to try to find a fairly high point that's somewhat flat but easy to get down to sea level and has room to build out in all four directions
03:53 Vazon on every map i have every used i just find a nice place ot build a spawn then go from there
03:56 Vazon VanessaE: I just remember that you wanted the copy of 3d armor 3d wieldview and skins that i had working, correct?
03:57 VanessaE yes
03:57 Vazon VanessaE: https://dl.dropbox.com/s/5fjsm619p0tanw2/minetest_3d.zip
03:57 Vazon that has it
03:58 Vazon let me know what you find out about fixing the 3d_wieldview attaching to the player model
03:59 VanessaE I've no idea about that :)
03:59 Vazon lol ok I will contact stu about that.
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04:12 arsdragonfly joined #minetest
04:39 Vazon So is that working for you Vanessa?
04:40 Tux[Qyou] joined #minetest
04:42 arsdragonfly1 joined #minetest
04:45 VanessaE not exactly.
04:45 VanessaE the 3d wield part works
04:45 VanessaE but the armor part has inventory glitches
04:46 Vazon what do you mean?
04:47 VanessaE open the inventory once, the armor inventory shows.  open it again, the regular one shows.
04:47 Vazon ok let me check
04:50 serzv89 joined #minetest
04:50 Vazon what inventory are you using?
04:51 serzv89 who?
04:52 Vazon serzv89: Vanessa
04:52 serzv89 ah ok
04:54 VanessaE creative mode, default
04:54 VanessaE pretty sure anyways :)
04:54 serzv89 i feel stupid now...
04:56 Vazon well im useing a modified version of unfied_inventory its about 3 weeks old
04:56 Vazon the armor seems to stay there
04:58 VanessaE I'll re-check later
05:02 Vazon ok
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07:14 arsdragonfly joined #minetest
07:28 LazyJ joined #minetest
07:33 deltib joined #minetest
07:44 arsdragonfly1 joined #minetest
07:49 Krock joined #minetest
07:49 Krock hello
07:49 whiskers75 hi
08:00 sfan5 meow
08:00 sfan5 hi everyone
08:00 * sfan5 meows at whiskers75
08:02 * whiskers75 meows at sfan5
08:02 * sfan5 purrs
08:02 * sfan5 throws .flac at whiskers75
08:02 * whiskers75 eats it
08:02 sfan5 D:
08:03 * whiskers75 starts humming a perfect lossless tune
08:03 whiskers75 sfan5: I made my piglow show PPS on wlan0 and eth0
08:03 * sfan5 records it and puts it up YouTube with the title "my kitten ate a flac file, now it is humming it"
08:03 sfan5 pps = packets per second?
08:04 whiskers75 yes
08:04 sfan5 I use monitorix for that
08:04 whiskers75 I use libpcap (the 'pcap' lib in node.js) plus a setInterval every second
08:04 whiskers75 if I go watch a video of cute kittens, the PPS spikes, and the piglow gets very lit up
08:05 whiskers75 blog post coming soon
08:05 whiskers75 also, soonâ„¢ coming soon
08:05 sfan5 meow :3
08:06 sfan5 whiskers75: https://mediacru.sh/dEld9PoY15w-
08:06 whiskers75 (soonâ„¢ = new node.js irc library)
08:07 whiskers75 sfan5: that from your pie?
08:07 sfan5 (18:55 - 23:31 was an internet outage, blame my ISP)
08:07 sfan5 yeah
08:07 whiskers75 there's no monitorix apt package?
08:07 sfan5 no
08:07 sfan5 I use archlinux
08:07 sfan5 I needed to do it from the AUR
08:08 sfan5 actually I dunno
08:08 sfan5 but there probably isn't one
08:08 sfan5 there is!
08:08 sfan5 whiskers75: http://www.monitorix.org/doc-debian.html
08:08 whiskers75 >raspberry pi
08:08 sfan5 hm right
08:08 whiskers75 >repo probably doesn't have arm packages in it
08:09 sfan5 >program uses perl
08:09 whiskers75 oh
08:09 whiskers75 lol
08:09 whiskers75 xD
08:11 whiskers75 pls pie
08:11 * sfan5 throws peis at whiskers75
08:11 sfan5 pies*
08:11 * whiskers75 noms
08:11 PenguinDad joined #minetest
08:11 sfan5 hm
08:11 sfan5 why is my system load so low?...
08:11 whiskers75 on a pie?
08:12 sfan5 yeah
08:12 whiskers75 ikr
08:12 whiskers75 meh, still isn't installing
08:12 whiskers75 brb
08:12 sfan5 whiskers75: https://mediacru.sh/8ZWlqtUbeep2
08:12 sfan5 left: before, right: after outage & after restarting the pie
08:12 asie joined #minetest
08:13 OldCoder joined #minetest
08:13 sfan5 hello OldCoder
08:13 PenguinDad Hello everypony!
08:14 sfan5 hm
08:14 sfan5 the whole ram was occupied by cache before
08:14 arsdragonfly joined #minetest
08:14 sfan5 I guess I can't complain that my avg. load is lower
08:15 sfan5 wow
08:15 sfan5 another kernel upgrade
08:15 sfan5 Packages (8): [...] linux-raspberrypi-3.12.20-2  [...]
08:16 OldCoder sfan5, moin!
08:16 OldCoder PenguinDad, everypony means brony someday I must watch the series
08:17 sfan5 127.0.0.1 - - [25/May/2014:02:17:16 -0600] "GET /scrape?info_hash=%3c%92%c7%14%22%d2%97h%c0%f5%c6k%cb%c2%fd%e3%7f%9140 HTTP/1.1" 404 142 "-" "Transmission/2.82" "-"
08:17 sfan5 transmission wat r u doin
08:17 sfan5 staph!
08:17 Calinou joined #minetest
08:18 sfan5 I think I should update the irc stats
08:19 Calinou “windows” is still in the most used words, lol
08:19 Calinou “minetest” and “There” are not nicks…
08:20 sfan5 (it's not yet updated)
08:20 sfan5 ok there we go
08:20 sfan5 *irc stats updated!*
08:20 Bhima joined #minetest
08:20 Krock ~whereis IRC stats
08:21 Calinou in topic, Krock
08:21 Krock topic?
08:21 sfan5 Krock: topic: [...] | IRC stats: hkrttp://sfan5.duckdns.org/ircstats/minetest.html
08:21 sfan5 s/hkrttp/http/
08:21 sfan5 do /topic
08:21 Krock ooh I see :)
08:21 Krock thx
08:22 sfan5 lololol
08:22 sfan5 MinetestBot spoke a total of 18514 words!
08:22 sfan5 MinetestBot's faithful follower, sokomine, didn't speak so much: 9992 words.
08:22 sfan5 #minetest-de
08:23 sfan5 the 2nd and third place of most used works are solely from MinetestBots commit announcement
08:23 sfan5 +s
08:23 Krock lol Vanessa E spoke the most words
08:24 sfan5 3rd most used word: sfan5
08:24 sfan5 I don't even
08:25 sfan5 s/most used word/most referenced nick/
08:25 sfan5 I'm the most referenced nick
08:25 sfan5 because "minetest" and "There" do not count
08:25 Krock "Poor Jordach, nobody likes him/her. He/She was attacked 30 times."
08:25 Krock hahah
08:25 sfan5 MinetestBot wasn't very popular, getting kicked 10 times!
08:26 sfan5 >MinetestBot is either insane or just a fair op, kicking a total of 36 people!
08:26 sfan5 I'd say MinetestBot is a fair kitten
08:26 sfan5 >The topic was set 2532 times.
08:29 PenguinDad Welcome to sfan5's bot test channel
08:31 sfan5 >.>
08:34 nman3600 joined #minetest
08:34 OldCoder kitten minetest smitten
08:34 OldCoder zzz
08:34 nman3600 hi
08:34 OldCoder hi back
08:34 nman3600 my home so far: http://imgur.com/JKCv063
08:35 OldCoder nman3600, i will sleep now but welcome
08:35 nman3600 k
08:35 * nman3600 strokes sfan5 to see if awake
08:35 * sfan5 tells nman3600 to look into the irc logs whether sfan5 is awake
08:36 * nman3600 hands sfan5 milk
08:36 * sfan5 noms the milk
08:36 * nman3600 hands sfan5 a bowl of milk
08:37 * sfan5 noms the bowl
08:37 nman3600 good cat
08:37 sfan5 kitten*
08:37 nman3600 good kitten*
08:39 VanessaE Krock:  pfft, I know I'm a blabbermouth :P
08:39 * nman3600 hands sfan5 a ><(((('>
08:39 * sfan5 eats the ASCII characters
08:39 Krock VanessaE, yeah you are. also a to-yourself-talking person :P
08:39 VanessaE heh
08:39 nman3600 lol sfan5 it's a fishy
08:39 * whiskers75 meows
08:39 * sfan5 meows too
08:40 * nman3600 feeds whiskers75 and sfan5 a ><(((('>
08:40 * sfan5 eats the bytes
08:40 * whiskers75 converts the fish into a [object Object]
08:40 whiskers75 fish.tastiness = 9001; // over 9000!
08:40 nman3600 ︻デ┳═ー i've got a gun
08:40 * whiskers75 eat(fish);
08:40 * sfan5 serializes the [object Object] and send it to nman3600
08:41 * whiskers75 eats nman3600's gun
08:41 nman3600 TABLE FLIP: (╯°□°)╯ ︵ ┻━┻
08:41 * Krock noms 3600
08:41 nman3600 Krock you're a cat?
08:41 Krock meow
08:41 whiskers75 meow!
08:42 Krock rrrrrrr
08:42 sfan5 nman3600: that is not a gun; it's a japanese vertical quote, a 'de' katakana, a DOS frame character, a equal sign and a long -
08:42 sfan5 s/vertical quote/vertical opening quote/
08:42 * nman3600 feeds all the cats and kittens in this IRC chat a  ><(((('>
08:43 * Krock doesn't have the japanese charset
08:43 * sfan5 throws japanese fonts at Krock
08:43 nman3600 lol
08:43 * Krock catches
08:43 * sfan5 tells Krock to install them
08:43 * Krock opens %windir%fonts\
08:43 nman3600 ̿' ̿'\̵͇̿̿\з=(◕_◕)=ε/̵͇̿̿/'̿'̿ ̿
08:44 * sfan5 flips nman3600
08:44 * Krock installs the fonts
08:44 nman3600 sfan5 you did it wrong you do this (╯°□°)╯︵ ┻━┻
08:44 arsdragonfly1 joined #minetest
08:44 * Krock tells sfan5: it doesn't work
08:44 nman3600 who lives here? __̴ı̴̴̡̡̡ ̡͌l̡̡̡ ̡͌l̡*̡̡ ̴̡ı̴̴̡ ̡̡͡|̲̲̲͡͡͡ ̲▫̲͡ ̲̲̲͡͡π̲̲͡͡ ̲̲͡▫̲̲͡͡ ̲|̡̡̡ ̡ ̴̡ı̴̡̡ ̡͌l̡̡̡̡.___
08:44 Krock sfan5: it doesn't work
08:44 * sfan5 taps nman3600
08:45 * sfan5 throws bytes at Krock
08:45 * Krock can't catch - to tiny
08:45 nman3600 ༼ つ ◕_◕ ༽つ gimme
08:46 Krock ¤.¤
08:46 nman3600 i totally forgot about my house i'm building in singleplayer lol
08:46 deltib joined #minetest
08:46 * whiskers75 meows
08:46 * Krock gives whiskers75 ¤
08:47 whiskers75 pls2##minetest-kittens
08:47 * Krock tells whiskers75 to use space bar
08:47 whiskers75 pls2 ##minetest-kittens
08:47 * Krock thinks, the bot isn't there
08:47 whiskers75 ^EOF is
08:47 Krock nope.
08:48 * sfan5 flips Krock
08:48 nman3600 building my house is so boring but so not worth it D:
08:48 * Krock flips to given hashtag
08:50 * sfan5 gives Krock a kitten
08:51 * nman3600 asks for a kitten
08:51 nman3600 can i have a kitten please
08:52 nman3600 sfan5 can i have a kitten
08:52 * sfan5 gives nman3600 a kitten
08:52 nman3600 :D
08:52 nman3600 i will name the kitten sfan6
08:54 * sfan5 purrs at nman3600
08:54 nman3600 sfan6 purrs at sfan5
08:55 * sfan5 meows at nman3600
08:55 * nman3600 barks at sfan5
08:55 * PenguinDad pets stefan6
08:55 * sfan5 flips nman3600
08:55 * sfan5 purrs at PenguinDad
08:55 * nman3600 says sorry to sfan5
08:55 nman3600 sorry sfan5
08:56 sfan5 !c (128*2)+485-7
08:56 MinetestBot 734
08:58 kaeza joined #minetest
08:58 sfan5 o/ kaeza
08:58 whiskers75 Krock: pls
08:59 SmugLeaf joined #minetest
08:59 SmugLeaf joined #minetest
09:04 kaeza \o sfan5
09:10 jin_xi joined #minetest
09:12 kaeza lol https://forum.minetest.net/viewtopic.php?f=17&amp;t=9338
09:13 jin_xi >_>
09:13 Krock ^^
09:13 kaeza <_<
09:14 PenguinDad <_>
09:14 Krock >.<
09:14 Krock Õ.Õ
09:14 * sfan5 meows
09:15 PenguinDad Ü_Ü
09:15 tomreyn joined #minetest
09:15 arsdragonfly joined #minetest
09:15 kaeza ಠ⌣ಠ
09:20 rsiska joined #minetest
09:25 Krock still laughing about this one: http://xkcd.com/1296/
09:32 ImQ009 joined #minetest
09:42 Someguy123 joined #minetest
09:45 arsdragonfly1 joined #minetest
09:51 nman3600 who here has plug.dj?
09:52 nman3600 does anyone have plug.dj?
09:57 nman3600 @all if you have plug.dj and you want to join a room with me join this one: http://plug.dj/your-choice-of-music/
10:03 crazyR joined #minetest
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10:05 smoke_fumus joined #minetest
10:05 nman3600 hi
10:06 BlockMen joined #minetest
10:06 nman3600 hi BlockMen
10:07 BlockMen hello
10:07 nman3600 BlockMen do you know plug,dj?
10:08 nman3600 *.dj
10:09 BlockMen no
10:10 nman3600 it's a cool website where you can play any song
10:10 nman3600 i'm in this room i made it myself http://plug.dj/your-choice-of-music/
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10:42 * CraigyDavi wants to use minetestmapper cpp on windows
10:43 Krock ^
10:44 PenguinDad s/minetestmapper cpp/minetestmapper/
10:45 * Krock is writing his MT compiler script
10:45 * PenguinDad already has one
10:45 arsdragonfly1 joined #minetest
10:45 * Krock is doing with C#
10:46 PenguinDad we should use bam as build system for minetest
10:51 Jordach joined #minetest
10:56 john_minetest joined #minetest
10:56 w_laenger joined #minetest
10:56 w_laenger http://paste.ubuntu.com/7514748/
10:56 w_laenger https://vimeo.com/96398931
10:59 Bhima___ joined #minetest
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11:16 arsdragonfly joined #minetest
11:17 sfan5 PenguinDad: what is 'bam'?
11:18 PenguinDad sfan5: http://matricks.github.io/bam/
11:29 Jordach >Bam is a fast and flexible build system. Bam uses Lua to describe the build process.
11:29 Jordach >LUA
11:29 Jordach :O
11:31 PenguinDad > Missing features
11:31 PenguinDad > Good documentation
11:31 PenguinDad :/
11:32 SylvieLorxu joined #minetest
11:34 nman3600 joined #minetest
11:34 nman3600 hia
11:34 theTroy joined #minetest
11:34 theTroy joined #minetest
11:34 nman3600 hey bronies and pegasistas and people who hate my little pony
11:37 * sfan5 flips nman3600
11:37 nman3600 what was dat for kitty
11:38 sfan5 http://i.imgur.com/n8ZHPhK.png
11:39 nman3600 lol
11:40 SylvieLorxu nman3600: Hi?
11:40 SylvieLorxu Weird intro is weird :P
11:40 nman3600 sorry i am a huge my little pony fan
11:41 SylvieLorxu It's not a bad series
11:41 SylvieLorxu sfan5: Haha, nice
11:41 Krock Spongebob is better
11:41 * sfan5 meows
11:42 nman3600 spongebob is not better!
11:42 PenguinDad > What did Rainbow Dash after he went to the moon?
11:42 PenguinDad ^ Krock
11:42 nman3600 yeah Krock i saw that post in off topic what happened
11:43 nman3600 oh wait it's SONIC RAINBOOM TIME
11:43 Krock Idk what happened after
11:43 nman3600 rainbow dash is the bst
11:43 Krock pilzadam didn't tell the end
11:43 nman3600 *best
11:43 nman3600 what is everyone doing i'm making a texture for a node
11:47 * nman3600 hands sfan5 milk
11:47 * sfan5 noms it
11:52 Jousway joined #minetest
11:53 PenguinDad what's the difference between moveto() and setpos() ?
11:54 nman3600 finally that texture is done
11:55 nman3600 Penguindad one of them moves alot smoother i think it is moveto()
11:55 nman3600 i think
12:00 * sfan5 meows at nman3600
12:00 * nman3600 strokes sfan5
12:00 * sfan5 purrs
12:00 * nman3600 turns on his wii u
12:00 Jordach D:
12:01 nman3600 D: what?
12:01 * sfan5 turns on his Wii running linux
12:01 nman3600 Jordach: what's so bad about Wii U's
12:01 nman3600 you can watch utube on your tv!
12:01 nman3600 but then you can with everything
12:02 sfan5 lol noob
12:02 sfan5 I can watch youtube on my tv without any extra devices
12:02 * nman3600 stares into sfan5's eyes
12:02 nman3600 bad kitten
12:02 * sfan5 flips nman3600
12:03 PenguinDad If you turn on your PS4 you start a bsd machine
12:03 nman3600 PS4's are also awesome
12:10 asie joined #minetest
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12:18 anunakki joined #minetest
12:18 anunakki joined #minetest
12:31 * Krock tries to compile a minimal MT
12:31 * Krock is successful so far
12:32 Jordach wtf is this
12:32 Jordach https://github.com/minetest/minetest_game/pull/255
12:32 Krock lol
12:33 Krock he tried to merge his fork with the origin
12:35 Jordach even i do better
12:35 Jordach and i'm clinically retarded
12:36 * Krock noms some fake-haribo
12:40 Gambit joined #minetest
12:41 * PenguinDad etalocohc emos smon
12:41 * Krock (: oot etalocohc sekil
12:42 * Krock (: kds d3tcerid dezilaminim a dnuof
12:43 * Krock Yppah Si
12:44 * Krock Rettel Tsrif Eht No Spac Esu Dluohs DaDniugnep ,Skniht
12:44 * sfan5 purrs at Krock
12:45 * Krock Kcab Srrup
12:45 Krock or how about a mirror? ?rorrim a tuoba woh ro
12:46 * PenguinDad MiF :PLM sehctaw won
12:46 * Krock 5! MiF Tahw 5r3dn0w
12:47 * Krock 7331 35r3v3r 53k!1
12:48 Krock gives almost headache :D
12:48 PenguinDad cigaM si pihsdneirF :ynoP elttiL yM :kcorK
12:49 Krock ooh
12:49 Krock ok
12:51 * sfan5 meows :3
12:54 Krock roar
12:55 * PenguinDad pets sfan5
13:06 * sfan5 meows at PenguinDad
13:20 asie joined #minetest
13:26 sfan5 yay
13:26 sfan5 I just got Direct3D 9 support for my windows builds working
13:26 sfan5 (only 64 bit, for now)
13:33 asl joined #minetest
13:35 Bhima_ joined #minetest
13:40 Krock sfan5, what to do when MT tries to access to Irrlicht *.h files in the own /src/ folder?
13:44 Krock sfan5, \minetest-master\src\irrlichttypes.h(23): fatal error C1083: Datei (Include) kann nicht geöffnet werden: "irrTypes.h": No such file or directory [E:\Programme\MT_compiler\src\minetest.vcxproj]
13:44 Jordach sfan5, WAIT WHAT
13:44 Jordach MinGW with D3D?!
13:44 Krock Jordach, why not? lol
13:47 Exio4 Krock: when MT tries to do that, what you do is: 1) Install Irrlicht, 2) Nothing
13:47 Krock Exio4, has been solved - forgot to write
13:47 Exio4 kwth
13:48 Krock i wrote "incude" instead of "include"
13:49 asie joined #minetest
13:50 PenguinDad joined #minetest
13:56 Krock wow, already compiled 20 minetest files without a single error :D
13:58 sarcophilus joined #minetest
14:05 topcyde joined #minetest
14:06 PenguinDad Krock: you switched to linux?
14:06 Krock PenguinDad, never.
14:06 Krock good old winXp
14:11 CraigyDavi Gotta love mapgen v7: https://cdn.mediacru.sh/DB_yr2kvpBmT.png
14:12 Krock http://games.usvsth3m.com/whats-your-mental-age/
14:12 Krock I'm 88 there
14:12 Vazon joined #minetest
14:13 hmmmm joined #minetest
14:14 Krock "We reckon your mental age is 88 years old You're like Tony Benn in 2013"
14:14 CraigyDavi "We reckon your mental age is
14:14 CraigyDavi 4 years old
14:14 CraigyDavi You're like Drew Barrymore in ET."
14:15 CraigyDavi I'm 4 years old haha
14:15 Krock haha
14:16 CraigyDavi lel
14:16 rubenwardy joined #minetest
14:16 rubenwardy Hi all!
14:17 Krock http://games.usvsth3m.com/which-city/ 55% Prague
14:17 HamishTPB- joined #minetest
14:17 ImQ009 joined #minetest
14:18 CraigyDavi hi rubenwardy
14:18 Krock hi rubenwardy
14:18 rubenwardy Jordach: You know I was joking, right? https://forum.minetest.net/viewtopic.php?f=17&amp;t=9338#p142724
14:18 Jordach nope.avi
14:19 rubenwardy I have 2100 post
14:19 Krock http://i.imgur.com/Eb6GXPK.jpg?1
14:20 CraigyDavi 93% London
14:20 john_minetest joined #minetest
14:20 sfan5 Jordach: yes
14:20 sfan5 Jordach: it gives me 10 fps more (on my mothers laptop)
14:20 Krock CraigyDavi, perfect, where you are :P Britain.
14:21 Krock http://i.imgur.com/uQFNybA.jpg
14:21 * sfan5 meows at Jordach :3
14:21 CraigyDavi Yeah but I'm not close to london, really
14:21 Jordach >77% London
14:21 Jordach >You love people, big cities and are as happy as a big red bus
14:21 Jordach BULLSHIT am i fucking happy
14:22 rubenwardy Lol
14:22 rubenwardy It is raining D:
14:22 CraigyDavi http://games.usvsth3m.com/which-8-bit-computer-are-you/
14:23 rubenwardy As it always is in England
14:23 anunakki joined #minetest
14:23 anunakki joined #minetest
14:23 rubenwardy (Except when it is not)
14:23 CraigyDavi You'll be pleased to know you are a
14:23 CraigyDavi Commodore SX-64
14:24 * BlockMen reminds sfan5 this: https://forum.minetest.net/viewtopic.php?p=126194#p126194 :P
14:24 CraigyDavi It's really sunny here, not raining
14:24 CraigyDavi And I'm in England
14:24 rubenwardy anunakki: you need to add a delay to your client when joining channels. You joined #minetest before your cloak was applied, so I can see your host in the chat log ( anunakki (~anunakki@__________) )
14:24 sfan5 BlockMen: microsoft is forcing opengl to be slower on windows
14:24 PenguinDad 54% Amsterdam
14:24 sfan5 see https://web.archive.org/web/20131007124725/http://www.grokdoc.net/index.php/Dirty_Tricks_history#OpenGL
14:24 rubenwardy CraigyDavi: I am in the South West, and it is raining a lot
14:25 JackGruff joined #minetest
14:25 BlockMen sfan5, i really doubt that. when using dedicated gpu i have more fps with opengl, not directx
14:25 BlockMen you shouldnt believe everything you read on internet :P
14:25 sfan5 BlockMen: microsoft leaves opengl support up to the graphic driver providers, it may vary
14:25 sfan5 they have references
14:26 CraigyDavi Ah not so good, I'm in the south. Very warm weather.
14:26 BlockMen then blame the graphic driver providers?
14:27 sfan5 no, blame M$
14:27 * BlockMen gets tired of the MS blaming
14:27 Krock ^
14:27 sfan5 no really
14:27 sfan5 M$ is bad
14:27 sfan5 very bad
14:27 BlockMen yeah, they try to rule the world
14:27 BlockMen in any aspect
14:28 BlockMen they did 9/11...
14:28 sfan5 you are better than many windows users
14:28 sfan5 you atleast see what they do
14:28 Krock we need a pro/contra M$ statistic :)
14:28 * BlockMen slaps sfan5 with Win7
14:29 sfan5 BlockMen: aside from what M$ does wrong on a daily basis, Windows 7 was ok
14:29 sfan5 Krock: read https://web.archive.org/web/20131007124725/http://www.grokdoc.net/index.php/Dirty_Tricks_history everything said..
14:29 Krock sfan5,already readed that
14:29 sfan5 completly?
14:30 Krock 1/-
14:30 Krock +/-
14:30 sfan5 ???
14:30 BlockMen !c sfan5 < MS
14:30 MinetestBot NameError: name 'sfan5' is not defined
14:30 sfan5 !c "sfan5" < "MS"
14:30 MinetestBot False
14:30 * BlockMen doesnt trust MinetestBot
14:31 Krock but there are soo much articles/texts against or with M$
14:31 * MinetestBot meows at BlockMen
14:31 * BlockMen slaps MinetestBot with MSVC
14:31 * Krock slaps MinetestBot with C#
14:31 * MinetestBot slaps BlockMen with GNU
14:32 * MinetestBot slaps Krock with Java
14:32 * Krock slaps MinetestBot with http://i.imgur.com/F1T64yX.jpg
14:32 Krock misleading graph
14:32 sfan5 that graph is wrong on so many things
14:33 BlockMen bots cant slap
14:33 Krock ^
14:33 sfan5 MinetestBot can
14:33 sfan5 she's a bot and a kitten
14:33 sfan5 and kittens can slap
14:35 BlockMen robo-kittens cant
14:35 * BlockMen is afk
14:35 * sfan5 meows :3
14:36 JackGruff does minetest lack mobs/entities as good as MC's because the core engine doesn't support them well or mods haven't leverage it yet?
14:37 Krock mobs quality depend their programmers
14:38 JackGruff well, i have only heard rumors so i dont know
14:38 JackGruff it's the on thing i miss over MC
14:38 JackGruff one*
14:39 JackGruff mt doesn't over much for someone who prefers a living/breathing world over building
14:39 JackGruff (still likes building but not as important)
14:40 AspireMint joined #minetest
14:41 Krock http://i.imgur.com/Kw1kFx2.gif ..touch the nose with my tongue
14:42 JackGruff what the hell is that thing
14:42 Krock no idea
14:43 rubenwardy Weird dalek.
14:44 q66 joined #minetest
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15:12 Jordach Krock, you can see the lights falling off
15:12 Jordach (last two frames)
15:16 Krock aha
15:16 * sfan5 meows at Krock
15:18 * Jordach sighs
15:18 Jordach https://forum.minetest.net/viewtopic.php?p=142746#p142746
15:19 sfan5 Jordach, helping people since <I have no clue>
15:20 Jordach <- rage
15:20 * sfan5 meows at Jordach
15:20 * rubenwardy flips Jordach
15:20 * Jordach flips the channel table
15:21 Jordach onto rubenwardy*
15:22 * sfan5 meows at Jordach
15:23 grrk-bzzt joined #minetest
15:24 SoniEx2 why does minetest support table.getn?
15:27 Krock would be cool if I could upgrade my drivers....
15:27 PenguinDad SoniEx2: why not?
15:30 SoniEx2 PenguinDad, it's bad and it does the same as the # operator (OP_LEN) in 3 steps (OP_GETGLOBAL "table", OP_GETTABLE "getn", OP_CALL)
15:31 Krock ^
15:31 kahrl joined #minetest
15:32 BlockMen s/IRC/internet
15:33 sfan5 WHAT THE FUCK VLC??
15:35 OldCoder VLC gee?
15:36 PenguinDad SoniEx2: every build with LuaJIT supports it
15:37 SoniEx2 LuaJIT supports #
15:37 PenguinDad LuaJIT supports table.getn()
15:38 SoniEx2 # is faster
15:38 SoniEx2 and table.getn is deprecated
15:40 PenguinDad so where is the problem that LuaJIT supports both?
15:42 SoniEx2 the problem is stupid mods using table.getn
15:42 Megaf joined #minetest
15:43 PenguinDad which mod does that?
15:43 SoniEx2 not gonna sa
15:43 SoniEx2 say*
15:44 SoniEx2 it should be removed anyway
15:44 SoniEx2 yes it's gonna break things
15:44 SoniEx2 but sometimes breaking things is a good thing
15:45 Calinou joined #minetest
15:45 SoniEx2 http://www.lua.org/manual/5.1/manual.html#7.2
15:45 Exio4 http://imgs.xkcd.com/comics/cnr.png
15:54 Megaf Hi all
15:54 Megaf Ho Krock
15:54 Megaf Hallo Krock
15:54 Krock hi
15:55 Megaf Krock; can you help me with this please? http://paste.debian.net/101637/
15:55 Krock Megaf, base64 broken?
15:56 Megaf I don't know
16:01 asie joined #minetest
16:12 Vazon joined #minetest
16:17 Vargos joined #minetest
16:19 Krock compiling now for 1 hour... 5th try at all :/
16:20 HamishTPB joined #minetest
16:20 bas080 joined #minetest
16:24 Bhima joined #minetest
16:27 asl @Megaf try encoding it first, f.write(base64.b64decode(s["img"].encode("utf-8"))) or something, encoding turn the string into bytes
16:34 crazyR_ joined #minetest
16:36 Wuzzy joined #minetest
16:37 catninja_ joined #minetest
16:39 GhostDoge joined #minetest
16:40 jordan4ibanez joined #minetest
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16:48 jin_xi joined #minetest
16:48 Calinou LibreOffice 4.3 allows for writing paragraphs of more than 65,535 characters
16:49 Krock omg it's over unsigned int16è
16:50 PilzAdam Calinou, this breaks my workflow
16:50 PilzAdam I rely on paragraphs not being longer than 65535 chars
16:50 PilzAdam they should revert that change
16:51 Calinou my Minetest mods and Carbone moved to Gitorious, GitHub copy remains available but probably won't be updated
16:51 Calinou post issues on forum topic
16:51 Calinou it's not like there are too many of them :)
16:51 GhostDoge why?
16:51 * Megaf likes github
16:52 * Krock isn't sure what to think about github
16:52 Calinou it's proprietary
16:52 asl i hope that at least a note about the move in the readme on the github copy
16:52 * Krock basically doesn't like it, but there aren't better alternatives
16:52 asl there*
16:52 Vazon mhmm how to make the server whisper to someone :| minetest.chat_send_player doesnt seem to work
16:53 Krock Vazon, try again. it works
16:53 Vazon hrmp ok
16:54 Calinou asl, will add
16:54 Calinou Vazon, see builtin/chatcommands.lua
16:54 Calinou there are lots of examples there :)
16:54 Krock Calinou, you're outdated
16:54 asl that way people who found a link on google to the outdated github copy would know where to find the gitorious copy
16:55 Krock minetest\builtin\game\chatcommands.lua
16:55 Calinou Krock, thanks
16:55 Vazon ok, im trying to add to dropondie were it tells you where you died and not published to the server
16:55 Krock np.
16:55 Calinou in Carbone, deaths are public, coordinates included \o/
16:55 Calinou punishment for dying :p
16:55 Calinou (and bones are published after 10 minutes)
16:56 Krock uuh how evil
16:56 Calinou then avoid dying
16:56 BlockMen we really need that random adbot
16:56 BlockMen sfan5^
16:56 Calinou adbot?
16:56 BlockMen a bot that posts random forum topics here
16:56 Krock we need more ad/spam blocker like shadowbot
16:56 Vazon yes that is what im using as a reference Calin
16:57 Krock john_minetest: <BlockMen>we really need that random adbot
16:57 Krock yeah
16:58 Krock does that exist in mC too?
16:58 sandman joined #minetest
16:58 Krock that's neat-ness and such things
16:59 sandman What's the difference between the MinGW version and just the plain Zip version of minetest from the downloads page?
16:59 sandman Is one faster or something?
16:59 Krock yes
16:59 Krock no
16:59 Krock both
16:59 Krock MSVC builds mostly work better than MinGW
16:59 Vazon minetest.chat_send_player("[Hidden MSG]" You died at " .. minetest.pos_to_string(pos) .. ".") Krock this is what im putting, what am i missing??
16:59 Krock Vazon, the player who should reveive the message
17:00 BlockMen MSVC > MinGW
17:00 Krock ^
17:00 Vazon mhmm
17:00 GhostDoge !c 'MSVC' > 'MinGW'
17:00 MinetestBot False
17:00 sandman And why does it seem like none of the addons work
17:00 sandman When installed from the Online mod repository
17:00 sfan5 <Krock> MSVC builds mostly work better than MinGW
17:00 sfan5 stop misleading people
17:00 sandman This is windows of course
17:00 sfan5 or provide evidence
17:00 Krock Vazon, minetest.chat_send_player(<player_name>, <msg>)
17:00 BlockMen GhostDoge, MinetestBot is manipulated by sfan5
17:01 Calinou <Krock> MSVC builds mostly work better than MinGW
17:01 * sfan5 purrs at BlockMen
17:01 Krock sfan5, I just tell others what I've heard
17:01 Calinou on modern hardware, you can easily afford MinGW's relative slowness
17:01 Krock ^
17:01 sfan5 sandman: the online mod repository is currently broken, most mods are still only on the forums
17:02 GhostDoge MinGW builds are 20 percent cooler
17:02 Krock but only on _modern_ hardware
17:03 sandman Hrm. Alright
17:03 sandman brb
17:03 sandman left #minetest
17:03 sandman joined #minetest
17:03 Krock !c 'MinGW' == 'cooler'
17:03 MinetestBot False
17:03 Krock ^
17:04 GhostDoge !c "MinGW" > 'cooler'
17:04 MinetestBot False
17:04 exoplanet joined #minetest
17:04 exoplanet joined #minetest
17:04 Krock xD
17:04 GhostDoge !c "MinGW" > 'cool'
17:04 MinetestBot False
17:05 GhostDoge MinetestBot!
17:05 MinetestBot GhostDoge!
17:05 BlockMen ha ha
17:05 whiskers75 !helpc
17:05 whiskers75 !help c
17:05 MinetestBot https://github.com/sfan5/minetestbot-modules/blob/master/COMMANDS.md
17:05 Krock !c 'MSVC' == 'MUCH BETTER'
17:05 MinetestBot False
17:05 Krock damn
17:05 sfan5 lolwait
17:05 sfan5 lolwat*
17:05 whiskers75 sfan5, want a keybase.io invite?
17:05 Krock !c "MSVC" == "MUCH BETTER"
17:05 MinetestBot ...
17:05 Krock ...
17:05 GhostDoge …
17:05 whiskers75 …
17:06 GhostDoge ···
17:06 sfan5 whiskers75: nah, http://blog.lrdesign.com/2014/03/thoughts-on-keybase-io/
17:06 Vazon still cant get it, even if i change chat_send_all to chat_send_player it crashed
17:06 BlockMen Krock, see...MinetestBot is manipultated^^
17:06 BlockMen *-t
17:06 Krock yeah, I see, BlockMen
17:07 Krock ●●●●
17:08 GhostDoge MSVC is much more better because it's propertiary!!1!
17:09 Krock /\/\ $ \/ (  is better cuz you fully can 1337-encode it
17:10 arjuna joined #minetest
17:10 nman3600 joined #minetest
17:10 nman3600 hello
17:10 nman3600 how do you register stairs?
17:10 sfan5 you use lua.
17:10 GhostDoge "/\/\!|\|6\/\/" 1337-encoded
17:11 nman3600 send me a pastebin link on how to do it pls?
17:12 Krock GhostDoge, it's upper/lowercase sensive!
17:12 BlockMen nman3600, look in stairs mod in minetest_game
17:12 GhostDoge Krock: on linux it is but not on windows :P
17:13 nman3600 i tried but it didn't work when i used it as a template BlockMen
17:14 Krock sfan5, BlockMen, everything worked fine for 20 minutes http://pastebin.com/qbMFdTYc
17:15 nman3600 Nevermind LemonLake is helping me
17:15 nman3600 Thanks anyway
17:15 sfan5 Krock: link to openal32.lin
17:15 sfan5 lib*
17:15 Krock ok, I'll try
17:16 sfan5 (that won't fix all errors but some of them)
17:16 Krock sfan5, it's already linked: -DOPENAL_LIBRARY=E:\Programme\MT_compiler\openal-soft-1.15.1\build\Release\OpenAL32.lib
17:17 Krock and that file exists
17:17 sfan5 well then it is linked wrongly
17:17 Krock wrongly?
17:17 sfan5 dunno
17:17 sfan5 there are symbols missing
17:19 Krock ICONV and GETTEXT weren't able to compile, so I "-DENABLE_GETTEXT=0" 'd it
17:19 BlockMen Krock, codegeneration is multithreaded (/MT)?
17:19 Krock BlockMen, not that I'd know of
17:20 BlockMen then change it
17:20 Krock just used "MSBuild 'sln/vcxproj-file' /p:Configuration=Release" to compile everything I was able to
17:21 Krock other needed a cmake
17:21 Krock and all those with *nmake* just fail horribly
17:23 BlockMen try to add " /MT" after "...=Release"
17:24 Krock BlockMen, for all libraries?
17:25 Krock example error for gettext lib: http://pastebin.com/ENMgNMVd
17:25 Krock fu
17:25 * Krock rolls back 2 latest mesages
17:26 BlockMen for all you compile yourself
17:26 sfan5 "MFLAGS"
17:26 sfan5 wut
17:26 BlockMen but for gettext there is no need to
17:26 ligeti joined #minetest
17:28 ligeti Hello
17:29 Krock BlockMen, msbuild doesn't know "/MT" as argument
17:29 Krock /parameter
17:30 ligeti I installed minetest on Debian ... using the a package manager, says "version 0.3.1 + dfsg-4" and when I run apt-get install minetest it says that the latest version is already installed
17:30 ligeti BUT... the website says that the latest version is 0.4.9
17:31 Krock damn this, I'll never be able to compile that shit
17:31 Krock ligeti, upgrade
17:31 ligeti thanks... I will just download it manually and install
17:31 BlockMen Krock, umm...
17:31 ligeti thanks again
17:31 BlockMen -mt maybe?
17:31 Megaf [13:51:40] -*- Megaf likes github
17:31 Megaf [13:52:28] <Calinou> it's proprietary
17:31 * BlockMen uses always interface
17:32 * Megaf dislike github
17:32 rubenwardy joined #minetest
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17:33 rubenwardy Hi all!
17:33 Megaf Hi
17:35 Krock BlockMen, I searched in the msbuild help - no "MT"-like parameter found
17:35 BlockMen Krock, there has to be somewhere
17:36 Krock BlockMen, there seems to be one at nmake
17:36 asie joined #minetest
17:40 Krock ok, again 4 hours of time wasted in trying this
17:40 Krock Interesting how I'm still optimistic
17:40 * BlockMen still wonders why not using cmake?
17:41 * Krock wonders why there's just a makefile and no cmakelists.txt
17:41 * Krock wonders how to get a *.lib out of that all
17:42 Calinou you generally don't have to compile CMake
17:42 Calinou CMake has good output by default
17:43 BlockMen Krock, most libs needed for building MT have included a msvc project file
17:43 Krock BlockMen, MT_compiler\gettext-0.13.1\Makefile.msvc
17:43 BlockMen or you get them already compiled (like gettext)
17:43 kaeza joined #minetest
17:43 Krock already compiled?
17:43 Krock uh
17:43 BlockMen search for gnuwin32
17:43 BlockMen or something like that
17:44 BlockMen or just for gettext windows
17:47 Krock thanks, found it
17:48 ligeti question (that may sound stupid): if I installed 4.9 I don't need minetest-common-0.3.1 right? (I mean there is no dependency)
17:48 Krock remove old version, yes
17:48 ligeti I did
17:48 Krock except you have nostalgy
17:49 ligeti !!!
17:50 jordan4ibanez I finally learnt how to do chunks. AWW YEAH http://youtu.be/2TlAsp5M2SY
17:53 MatiBln^1 joined #minetest
17:54 ligeti OK thanks guys... I successfully installed it (with mods) and it is running smooth and clean
17:54 ligeti thanks again
17:54 rubenwardy Why is the loading slow? How is it stored?
17:54 rubenwardy Oh, it's Lua :P
17:56 BlockMen lol https://forum.minetest.net/viewtopic.php?p=142757#p142757
17:56 jordan4ibanez Because it's loading up all chunks which are individual blocks which have physics, so at some points it's trying to do almost 2500 collision fixtures at once which is amazing that it even runs
17:58 LemonLake joined #minetest
17:58 LemonLake Can someone tell me what fgettext does in Lua?
17:58 LemonLake Can't find any definition for it anyway.
17:58 LemonLake Anywhere*
18:00 rubenwardy Localisation? Not sure
18:00 rubenwardy Link to example?
18:01 LemonLake 81 uses of it in mainmenu.lua
18:01 LemonLake "button[5,5.5;2.6,0.5;world_create_confirm;" .. fgettext("Create") .. "]"
18:01 Calinou localization indeed
18:01 Calinou the game will search for translations in .po form
18:01 LemonLake Oh, fancy.
18:01 Calinou to translate the string “Create”
18:01 Calinou you shouldn't use it by yourself
18:02 Calinou instead, use an external localisation library like intllib by kaeza
18:02 LemonLake Well, this: http://pastebin.com/tX19Ec1w causes the game to crash.
18:02 Calinou (everything is server-side, keep that in mind, so you may only choose one language for a specific instance of the game, which will impact all players)
18:02 LemonLake Yes, I'm aware
18:02 Calinou which error message do you get?
18:02 LemonLake I just thought it may be a solution to my problem
18:02 LemonLake Nothing, just crash.
18:03 Calinou I don't really see the use for separate variable just for the formspec
18:03 Calinou but the console should almost always output an error message
18:04 LemonLake No, it instantly just hangs.
18:04 LemonLake I get errorless crashes a lot.
18:05 LemonLake The use of a separate variable will come into play later.
18:07 Krock BlockMen: -DICONV_LIBRARY or -DLIBICONV_LIBRARY or none?
18:10 BlockMen Krock, umm..is there ICONV_DLL?
18:11 Krock BlockMen, hmm
18:11 PenguinDad joined #minetest
18:11 Calinou LemonLake, it crashes when opening formspec, or when you start server?
18:12 LemonLake It seems delayed so my guess is when opening the formspec.
18:12 BlockMen Krock for minetest you need libintl3.dll, libiconv2.dll,libintl.lia,msgfmt.exe
18:13 BlockMen so maybe try the second
18:14 Krock libiconv.lib, msgfmt.exe found..
18:14 Krock ok, getting an other package from there
18:15 Krock BlockMen, do you know the parameters for cmake? how are they called?
18:17 BlockMen Krock, http://i.imgur.com/PpL8mX7.png
18:17 Krock thx
18:17 Krock ah I see you got the whole package
18:18 khor joined #minetest
18:18 phantombeta joined #minetest
18:19 LemonLake Any ideas?
18:30 nman3600 joined #minetest
18:31 nman3600 he everybrony, pegasista and non mlp fans
18:31 LemonLake um
18:31 LemonLake wut
18:31 nman3600 wut wut
18:31 * nman3600 strokes sfan5
18:31 LemonLake I was about to ask you but you don't know anything about formspecs.
18:31 * Calinou puts nman3600 on Rainbow Dash
18:31 cisoun joined #minetest
18:31 LemonLake I'm the one who teaches you, not the other way round >.<
18:31 nman3600 LOL
18:31 * sfan5 is currently busy: getting confused by VAAPI
18:31 nman3600 WEE RAINBOW DASH
18:32 LemonLake Yeah, Calinou, I've tried everything I can think of.
18:32 sfan5 !rainbow -
18:32 MinetestBot 4-
18:32 nman3600 !rainbow RAINBOW DASH
18:32 MinetestBot 4R4A4I7N7B7O8W8 8D3A3S3H
18:32 nman3600 !seen rainbowdash
18:32 MinetestBot nman3600: Sorry, I haven't seen rainbowdash around.
18:32 Krock !rainbow NYAN DASH
18:32 MinetestBot 4N4Y4A7N7 7D8A8S8H
18:32 LemonLake !seen tirek
18:32 MinetestBot LemonLake: Sorry, I haven't seen tirek around.
18:32 LemonLake thank the lord
18:32 LemonLake thank celestia
18:32 Calinou ^
18:32 nman3600 thanks cel
18:32 Calinou thanks cal*
18:32 * Calinou runs
18:32 Calinou Calestia :p
18:33 nman3600 lol
18:33 LemonLake mauhahaha
18:33 nman3600 !seen deadmau5
18:33 MinetestBot nman3600: Sorry, I haven't seen deadmau5 around.
18:33 LemonLake Actually, Cal
18:33 nman3600 !seen Cal
18:33 MinetestBot nman3600: Sorry, I haven't seen cal around.
18:33 LemonLake Reckon the problem was that the argument takes a player name, not a player?
18:33 LemonLake It's always the stupidest things.
18:34 nman3600 lol
18:34 LemonLake Holy crap, that WAS the issue
18:34 blaise I like chicken
18:34 blaise I like liver
18:34 nman3600 !seen the issue?
18:34 MinetestBot nman3600: Sorry, I haven't seen the around.
18:34 LemonLake Meh, they're alright.
18:35 blaise Meow Mix  Meow Mix Please Deliver!
18:35 Krock I like pancakes
18:35 nman3600 i like butter
18:35 Krock I like "successful completed" messages
18:35 LemonLake http://imgur.com/1zsknzt So, they don't center? That's dumb.
18:36 blaise [2014-05-25 18:32:48] accepted: 384/384 (100.00%), 16.52 thash/s (yay!!!)
18:36 blaise I like those messages
18:37 * nman3600 asks for a menu of messages
18:37 LemonLake Been a while since I've seen one of those.
18:37 LemonLake You just reminded me to check my dogecoin wallet, thanks.
18:37 PenguinDad blaise: SHA256 or scrypt?
18:37 blaise :)
18:37 blaise scrypt
18:38 PenguinDad how the heck are you mining o_O
18:38 LemonLake Dafuq, where'd the original dogecoin wallet go
18:38 nman3600 i wish i was able to host a server
18:38 blaise PenguinDad: what do you mean?
18:39 LemonLake PenguinDad: Just get a miner?
18:39 blaise lol
18:39 PenguinDad > 16.52 thash/s
18:39 nman3600 we should do like a minetest UHC
18:39 blaise it's a secret.. ;)
18:39 Krock 16.55 trash/s
18:39 blaise it's not btc or doge
18:39 nman3600 cuz i'd love to do a UHC
18:40 LemonLake Litecoin?
18:40 blaise drk
18:40 LemonLake nman3600: We'd need a good API first. lol
18:40 nman3600 then let's start coding
18:40 Calinou nman3600's API: Applejack Pony Interface
18:40 LemonLake Blaise: Oh neat. I used to mine in doge because the conversion rates were sky high.
18:41 nman3600 i really want to play UHC on minetest it'll be fun
18:41 LemonLake But I was always working while mining so I probably got about $2 every few days
18:41 blaise yeah, darkcoin seems to be doing really well atm, and the difficulty is nothing..
18:41 LemonLake I'll have to see if I can get cgminer working on this machine, then.
18:41 blaise also, you don't have to worry about differences in cpu/gpu/fpga/asic miners
18:41 Calinou dogecoin is unlimited, unlike other coins, it seems
18:41 Calinou the least serious money has the most sensible practice
18:41 LemonLake That's because it has a reddit community.
18:42 LemonLake They supported it.
18:42 LemonLake Then they helped some jamaican sporting team and then they became official.
18:42 blaise lol
18:42 Krock o.o
18:42 Krock http://imgur.com/gallery/BYHxCjx
18:42 LemonLake Seen.
18:42 LemonLake Beat ya there, Krock, on imgur daily :P
18:43 LemonLake Do you post, Krock?
18:43 Krock never, all god comments are already there
18:43 Krock *good
18:43 LemonLake I mean post images.
18:43 blaise same thing
18:43 LemonLake Dang.
18:43 nman3600 dude that is crazy Krorck
18:43 nman3600 *Krock
18:44 Krock http://imgur.com/gallery/PG1Wo2L
18:44 LemonLake Do I SERIOUSLY have to hardcode this vertical label?
18:44 LemonLake Krock, I'm sure we could scroll through the gallery if we wanted to :P
18:46 nman3600 Krock travel nets are too hard to craft they need to be a bit easier D:
18:46 Krock nevaar
18:46 blaise had you ugys even heard of darkcoin?
18:46 LemonLake I've heard of most of them. Why?
18:46 Krock again some coins?
18:46 LemonLake Hey Niall, like that hard tune?
18:46 nman3600 yes
18:46 LemonLake I was listening to it for hours yesterday
18:47 Krock HAHA
18:47 Krock http://i.imgur.com/knZjjz5.gif
18:48 LemonLake Ah, the day when the humanoid lamps invaded...
18:48 BlockMen PIXAR
18:48 nman3600 PIXAR IS REAL
18:48 LemonLake no...
18:48 LemonLake not pixar...
18:48 LemonLake that's the dark times...
18:48 LemonLake Does anyone have the pixel dimensions of a formspec 'inventory unit'?
18:49 Krock it's dynamic
18:49 BlockMen formspecs are scaled (in a weird way)
18:49 LemonLake Not if you do size[x,y;true]
18:49 Krock this is very cool,too: http://imgur.com/gallery/ib7O7VW
18:51 LemonLake Actually, how does the main menu keep them static?
18:51 LemonLake All I see is size true
18:54 LemonLake Nevermind. So, do you guys have the dimensions or not?
18:54 Calinou Krock, “What did Rainbow Dash after he went to the moon?” → he O_o
18:55 LemonLake Since when was Rainbow Dash sent to the moon ó.ó
18:57 Krock Calinou, cuz of the empty topic.
18:58 * Krock gives BlockMen http://pastebin.com/dpPBFkJn
18:58 LemonLake Congratulations. You have a crapload of linker errors. How do you feel?
18:59 Krock it needed 26 minutes to generate 39 errors and 19 warnings
18:59 LemonLake Did you put in OpenAL correctly?
18:59 Krock could be faster at lease
18:59 Krock LemonLake, yes. I did
18:59 LemonLake And yes, it takes an insane amount of time to compile. Welcome to MSVC.
18:59 Calinou MSVC is said to compile much faster than MinGW
18:59 zat joined #minetest
18:59 LemonLake Nope.
19:00 Krock proof? -^
19:00 LemonLake MinGW isn't that much faster, though.
19:00 LemonLake MSVC is made my Microsoft, 'nuff said.
19:00 LemonLake They don't optimize jack sh*t
19:00 BlockMen it take for me ~5-8min to compile minetest with MSVC
19:00 LemonLake Either way, Krock, it's an OpenAL linker error.
19:00 Krock #singlecore
19:00 BlockMen Krock, you have codegeneration /MT now?
19:01 BlockMen if not find a way to change that
19:01 Krock BlockMen, there was no /MT or something like that
19:02 BlockMen ^ do you use the IDE?
19:02 BlockMen of MSVC
19:03 BlockMen i mean the UI
19:03 LemonLake IDE is actually correct ;)
19:03 Krock BlockMen, which UI? just the msbuild command line
19:04 Krock s/line/
19:05 LemonLake nman3600: I have the most epic song coming up next.
19:05 nman3600 :O
19:05 nman3600 cant wait
19:05 LemonLake It's not the usual though, you gotta know that.
19:08 BlockMen Krock, edit your minetest.vcxproj file
19:08 BlockMen search for "
19:08 BlockMen <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
19:08 BlockMen <ClCompile>"
19:08 BlockMen and add/change this "<RuntimeLibrary>MultiThreaded</RuntimeLibrary>"
19:09 LemonLake http://imgur.com/GCVDyd5 Possible to move the position of an image_button label?
19:09 LemonLake That looks a little strange.
19:09 LemonLake nman3600: This is a long song.
19:09 Krock BlockMen, found the line.       <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
19:10 BlockMen so it is already defined multithreaded?
19:10 Krock it already was there - so yes
19:10 BlockMen hmm...
19:10 Krock I recimpiled OpenAl32
19:10 Krock In hope to fix it
19:11 nman3600 joined #minetest
19:11 BlockMen Krock, try to compile without sound
19:11 BlockMen then try to fix :P
19:12 Krock without?? omg
19:12 LemonLake Krock, why are you compiling anyway?
19:12 LemonLake Just out of interest.
19:12 Krock MT without sound is like..ehm
19:12 Krock LemonLake, to get my damn own version whenever I want
19:12 LemonLake I lived without sound for a few months. Didn't know there was sound until I updated; I had some messed up version.
19:12 LemonLake I see.
19:14 Vazon i play with out sound, its not that bad
19:14 LemonLake ^
19:14 nman3600 i need to shut my computer and let it cool down for a while LemonLake do you mind?
19:14 LemonLake Aww, but I got sick tracks coming up.
19:14 LemonLake Well okay, come in here if you want.
19:18 exoplanet joined #minetest
19:20 LemonLake Consequence on formspec close? I.e kick place
19:21 LemonLake player*?
19:28 LemonLake Nevermind. {["quit"] = "true"}, that's one for the wiki!
19:37 Jordach PilzAdam, is there a way to detect a specific mapgen?
19:37 PilzAdam Jordach, you get the info in register_on_mapgen_init()
19:37 Jordach better :D
19:38 LemonLake PilzAdam, do you run the dev wiki?
19:38 PilzAdam define "run"
19:38 srijay joined #minetest
19:38 LemonLake Moderate it at least.
19:38 PilzAdam yes
19:39 LemonLake Just wondering. I've made a few valuable contributions today :D
19:39 LemonLake Gonna run through and see if I can work on some more pages.
19:39 PilzAdam ok, Ill ban you
19:39 LemonLake Cool, sounds good :P
19:39 PilzAdam no valuable contributions allowed!
19:39 PilzAdam :-p
19:39 markveidemanis joined #minetest
19:43 nman3600 joined #minetest
19:43 nman3600 hi i'm back
19:45 markveidemanis left #minetest
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19:56 arjuna joined #minetest
19:57 Jordach PilzAdam, is there a sort of custom stone for a biome in MGV7
19:58 Enke joined #minetest
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20:02 icecream hmmm
20:06 AspireMint joined #minetest
20:11 VanessaE good afternoon..
20:11 LemonLake Hey!
20:12 PenguinDad Good night VanessaE
20:12 VanessaE heh
20:16 nman3600 i'm gonna go by all
20:17 LemonLake Peace.
20:19 VanessaE I show up and everyone disappears :P
20:21 LemonLake Just busy :P
20:23 VanessaE there, see?
20:23 VanessaE :P
20:23 LemonLake Oh, haha
20:24 LemonLake Sometimes I just want to add so many features to the Lua API, then I realise that I've never managed to compile the game properly...
20:25 BlockMen gd night
20:25 deltib joined #minetest
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20:29 Jordach TIL ctrl + esc = Start Screen
20:30 LemonLake Indeed
20:30 LemonLake But then so is the key right next to it.
20:33 asie joined #minetest
20:35 LemonLake Hey asie
20:35 asie hi
20:39 spoop joined #minetest
20:41 LemonLake Best way to keep a player in 'god mode' for a certain period of time?
20:48 ligeti joined #minetest
20:48 ligeti joined #minetest
20:49 Jordach LemonLake, creative can't be given to players on demand
20:50 Jordach it has to be enabled before the server starts
20:51 sandman joined #minetest
20:51 sandman Are fire, wool and vessels mods part of minetest proper, now?
20:51 sandman Like is a mod depends on them, I don't have to install anything?
20:51 sandman if*
20:52 ligeti sorry guys (another noob question) but how to enable fly privilege? (single player
20:52 ShadowNinja sandman: Yep, and they have been for years.
20:53 ShadowNinja sandman: They're part of minetest_game at least, which is a base for most games.
20:54 ShadowNinja ligeti: /grant singleplayer fly (or all)  and press K.
20:54 ligeti thanks...
20:54 ShadowNinja (or whatever you configured your fly key as)
20:55 ligeti I have to say this is the most useful IRC channel I've seen so far... I start to like this community :P
20:55 Taoki joined #minetest
20:58 ShadowNinja :-)
21:00 ShadowNinja Some just take a while.  Some people only wait a few minutes for a response and then leave.
21:04 VanessaE "You'll get used to it, or you'll have a psychotic episode."
21:04 VanessaE ;)
21:04 ligeti o.0
21:05 VanessaE kidding :)
21:06 sandman Is there any point to running simple mobs and animals_modpack at the same time?
21:06 bas080 I was trying to add the minetest repository to my /etc/apt/sources.list. What should I be adding and what do the different words mean?
21:06 bas080 I tried this btw,
21:06 bas080 deb http://packages.debian.org/source/wheezy/minetest wheezy main
21:07 ligeti bas080,
21:07 ligeti no
21:07 ligeti just a sec
21:07 ligeti add this one: deb http://ftp.us.debian.org/debian sid main
21:07 ligeti worked for me
21:07 CaptainSparklez joined #minetest
21:07 CaptainSparklez Guys
21:07 ligeti I am on Kali though (Debian based)
21:07 CaptainSparklez Anyone on the landrush server
21:08 bas080 ligeti, that looks good
21:08 CaptainSparklez anyone???
21:08 ligeti cool
21:08 bas080 so "sid" stands for what exactly?
21:08 CaptainSparklez Asl
21:09 CaptainSparklez IS ANYONE ON THE LANDRUSH SERVER?????
21:09 asl go to ##landrush
21:09 CaptainSparklez kk
21:09 CaptainSparklez left #minetest
21:09 asl we will talk about it on that channel
21:09 asl me and my slow typing :/
21:11 nman3600 joined #minetest
21:11 nman3600 hi
21:11 sandman Is there a mod that allows weapons + a destroyable environment of sorts?
21:11 sandman Struck me that might be a lot of fun. Randomized area to fight on... trenches, etc
21:12 nman3600 does anyone know how to make a node that's really flat
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21:14 VanessaE bas080: sid as in...?
21:14 VanessaE OH as in debian?
21:14 ligeti Sid is a debian.... thingy (unstable)
21:14 VanessaE Sid, the toy story character.
21:14 ligeti lol
21:14 bas080 ligeti said "add this one: deb http://ftp.us.debian.org/debian sid main"
21:14 bas080 unstable k
21:14 ligeti did it work/
21:15 VanessaE http://img2.wikia.nocookie.net/__cb20111206194320/pixar/images/6/60/Sid_toy_story.jpg
21:15 VanessaE THAT is Sid.
21:15 nman3600 ok no answers then
21:15 ligeti if not apt-get update
21:15 VanessaE (Woody is the doll he's holding)
21:15 bas080 ligeti, it worked great!
21:15 VanessaE and it's so named because, like the character in the movie, Sid is considered unstable indeed.
21:15 ligeti VanessaE, yes and that is the reason they call it Sid (everything he touches breaks)
21:16 bas080 VanessaE, that's news to me
21:16 VanessaE bas080: all Debian releases are named for Toy Story characters.
21:16 VanessaE Jessie, Wheezy (the pengiun with the bad squeaker), Woody, Sid, etc.
21:16 bas080 :)
21:16 bas080 crazy developers
21:16 ligeti Squeezy
21:16 VanessaE Squeeze.
21:16 ligeti :D
21:16 VanessaE Sarge too
21:17 VanessaE and I think I'm leaving one out
21:17 ShadowNinja nman3600: Use a flat nodebox or the 'raillike' drawtype.
21:17 nman3600 Shadow thanks
21:17 ligeti john_minetest, ... this is old lol
21:17 ShadowNinja YW.
21:17 ligeti I think it was "not the 9 oclock news" right?
21:21 bas080 ligeti, this source you sent me contains the latest minetest version?
21:22 ligeti yes
21:22 ligeti you can later use the package manager to install more modes and extra stuff btw
21:22 ligeti oh and by all means I am not a pro (my first day gaming)
21:22 bas080 Should I remove other sources to avoid overkill.
21:23 bas080 ligeti, I'm not judging. Modes, with modes you mean?
21:24 ligeti I really can't tell lol (they are on the website) I didn't test or read enough about this to clarify it (or to understand it myself)
21:25 bas080 This is weird. The mods are installable threw apt-get?
21:25 bas080 What is happening here?
21:26 bas080 Is that purely for the ease of use or does it improve ingame performance?
21:26 ligeti bas080, I didn't use apt-get to install it... I add them (to test later) using the package manager
21:27 ligeti you can enable them and disable using the GUI
21:27 sandman So many png errors...
21:27 nman3600 the moment of truth if what ShadowNinja told me works
21:28 ShadowNinja Haha.
21:29 ShadowNinja nman3600: If it should work on walls raillike won't work BTW.  And it won't auto-rotate to fit on walls by default.
21:29 nman3600 it's not for walls it's for the floor
21:30 nman3600 raillike is a bit weird and dodgy do how i wanted it to be
21:31 nman3600 is there one that's the similar ShadowNinja?
21:32 ShadowNinja nman3600: Did you try a flat nodebox?
21:33 nman3600 what do you mean?
21:33 ShadowNinja {-0.5, -0.5, -0.5, 0.5, -0.4, 0.5}
21:33 ShadowNinja That should make a flat nodebox.
21:34 ShadowNinja See the documentation on nodeboxes.
21:34 nman3600 http://imgur.com/3rqMc4P
21:34 nman3600 thats how it turns out
21:36 ShadowNinja nman3600: paramtype="light"
21:37 nman3600 wait i might have it
21:37 topcyde joined #minetest
21:38 nman3600 got it thanks for the help ShadowNinja
21:40 LemonLake joined #minetest
21:40 LemonLake I wondered why nothing was happening. I got kicked out or something.
21:40 LemonLake I have a circle generator, but it only draws 3/4 of the circle: http://pastebin.com/twQMmUtc http://i.imgur.com/CZILarx.png
21:41 deltib joined #minetest
21:42 nman3600 lol
21:42 LemonLake And I thought you said you'd be shutting your PC off for the night.
21:43 nman3600 i did but i got bored and i thought of something to add to my mod and by morning i would've forgot
21:43 PilzAdam LemonLake, nobody kicked you, you pinged out
21:43 LemonLake My session ended, actually
21:43 LemonLake Just found the dialog box lol
21:45 LemonLake So aside from the circle question, I have another question: What's the best way to keep a player 'godmoded' for a certain amount of time?
21:46 LemonLake More specifically, until a formspec is closed
21:47 ShadowNinja LemonLake: "godmoded"?
21:47 LemonLake Not able to be damaged.
21:48 ShadowNinja Hmmm.  How are you setting that?
21:48 ShadowNinja I thought that was server-wide only.
21:48 LemonLake That's my question.
21:48 LemonLake How would I?
21:49 ShadowNinja You can't, at least AFAIK.
21:50 LemonLake I suppose I could actually set their health to 20 at an interval, and have a property so that bullets ignore them, would that work?
21:55 nman3600 is there a way to make several crafting recipes into one for e.g when crafting the wool it isn't all put in different crafting recipes
21:56 LemonLake Groups.
21:56 LemonLake For loops.
21:56 nman3600 how tho
21:56 LemonLake If you mean using wool in a recipe, you use the groups.
21:56 LemonLake Google, the wiki and the forum are your friend.
21:56 LemonLake But for reference, depend on default then group:wool
21:57 nman3600 i might just do them all seperate
21:57 LemonLake No, that's a waste of time, bytes and holy god you're working in lua that's fu*king horrible
21:58 LemonLake http://dev.minetest.net/minetest.register_craft
21:58 LemonLake Read.
22:00 Vazon brb
22:02 Hirato joined #minetest
22:02 LemonLake http://imgur.com/gallery/yovovte
22:04 nman3600 LOL
22:07 nman3600 good bye all cya tommorow
22:07 nman3600 bye
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22:32 Jordach http://imgur.com/gallery/BvDzSn5
22:34 LemonLake amazing
22:37 LemonLake Fixed my circle problem. I forgot a set of -y and -x
22:44 LemonLake 15 layers of a 200 radius circle generated instantly. awesome!
22:46 LemonLake http://imgur.com/Xwiq4kc
22:49 LemonLake minetest.get_mapgen_object, can someone explain to me what it returns?
22:49 LemonLake It gives vm, emin and emax but what is the purpose of emin and emax?
22:52 ShadowNinja LemonLake: They are the minimum and maximum corners of the area, you'll probably want to pass then to a VoxelArea.
22:52 LemonLake Okay, so basically exactly the same as minp and maxp?
22:53 ShadowNinja LemonLake: In on_generated I'd expect them to be the same, yes.   But use emin/max for a VoxelArea.
22:54 LemonLake I see.
22:54 LemonLake Then minp and maxp for iterating.
22:54 LemonLake I'm just trying to work out what's the best way to pre-generate an entire area.
22:55 ShadowNinja LemonLake: You *might* be able to generate a block by forceloading it.
22:56 ShadowNinja LemonLake: But make sure to unforceload it shortly.
22:56 LemonLake What if I pick a point, then do minp (and emin) -200 from it on x, -200 from it on y then ace_mg_generate?
22:56 LemonLake Same for the max but +200
22:58 LemonLake (ace_mg_generate is my world generator function, for reference
23:00 ShadowNinja LemonLake: Oh, if you plan to generate it yourself you can just use a voxel manip.  But you should probably only generate things in on_generated.
23:00 LemonLake I've already made the generator.
23:00 LemonLake But I need to pre-generate a large area otherwise the barriers will get over-written.
23:00 LemonLake Or, I could, instead of setting the tiles on the circle generator, store them in a table then access that in the generator.
23:01 LemonLake That would also save processing power by not regenerating the huge circle on round restart
23:02 ShadowNinja LemonLake: The map generator works in 80x80x80 chunks.
23:02 LemonLake I'm aware.
23:03 ShadowNinja LemonLake: 200x200x200 sounds too big.
23:03 LemonLake Hold up, is minp a node position or a 'block' position?
23:03 ShadowNinja LemonLake: A node position.
23:03 LemonLake That's fine, then
23:03 ShadowNinja emin/max might be block positions.
23:04 LemonLake Okay, so what's your take on this: The players are able to build/destroy in the area during the game, however every 'round' the world needs to reset.
23:04 ShadowNinja LemonLake: A 256x256x256 spherical explosion took about a minute on my computer.
23:04 LemonLake What would be the fastest way of 'resetting' the world?
23:05 ShadowNinja Maybe a schematic.
23:05 ShadowNinja Set the map generator to singlenode with air.
23:05 LemonLake It is.
23:05 LemonLake I've already got a generator.
23:05 LemonLake So, on mapgen init, generate the whole area that we need, then save it in a schematic.
23:06 ShadowNinja LemonLake: I'm talking about the builtin C++ generator.
23:06 LemonLake You mean when creating the world, using the singlenode generator?
23:07 ShadowNinja LemonLake: Yes.  That way there aren't things outside the area for them to touch.
23:07 LemonLake minetest.set_mapgen_params({mgname="singlenode", flags="nolight"})
23:07 LemonLake It already is.
23:07 ShadowNinja O.K.
23:08 LemonLake Just looking at how schematics work now. Thank you so much for the pointers!
23:08 ShadowNinja You can generate it, save it in a schematic, and reload it on the interval.
23:08 ShadowNinja :-)  YW.
23:09 ShadowNinja They're ZLib compressed, so it should be reasonable small and fast.
23:09 LemonLake Sounds good.
23:10 LemonLake Actually, how do I set the worldspawn?
23:11 LemonLake Nevermind :P
23:12 ShadowNinja You can set static_spawnpoint or use a callback (on_joinplayer?)  Check builtin/game/static_spawn.lua
23:12 LemonLake Yep
23:13 LemonLake -n is no longer required in /set, is it?
23:23 ShadowNinja LemonLake: It's still required.
23:23 LemonLake Oh, okay.
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23:25 fireglow Is there a supertool mod that can mine ANY block, even https://github.com/ShadowNinja/minetest_bedrock ?
23:26 LemonLake There's a bedrock_pick in that mod.
23:26 LemonLake I assume that can mine it
23:26 fireglow ooh, cool
23:26 fireglow thanks
23:27 Vazon fireglow i believe the jail_pick fro mthat jail mod tha can mine anything that is in the default game and most every mod, I dont know about that mod tho
23:27 LemonLake That pick can only break bedrock, actually.
23:29 ShadowNinja fireglow: The bedrock pick, the infinitytools pick, and possibly the other jail mod's admin pick, can dig bedrock.
23:29 fireglow wow, you're all so helpful ♥
23:29 fireglow thank you :)
23:30 ShadowNinja :-)
23:30 ShadowNinja Oh, technic's tools might be able to too, but that would be a bug.
23:31 LemonLake Is the voxelmanip nil when the generator is initialized?
23:32 LemonLake If so, would it work if I delayed it with minetest.after?
23:34 LemonLake Okay, I just can't get the voxelmanip in general.
23:36 fireglow ShadowNinja: re the line "if minetest.setting_getbool("generate_bedrock") then" -- it's default value is "false"?
23:36 LemonLake You'd set generate_bedrock to false in minetest.conf
23:37 fireglow yeah, but what's the default value?
23:37 LemonLake If it doesn't exist, false.
23:37 fireglow okay, cool
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23:41 LemonLake ShadowNinja: I can't access the voxelmanip apart from in register_on_generated
23:41 LemonLake Any ideas?
23:42 ShadowNinja LemonLake: See docs.  You can only use get_mapgen_object in on_generated, use VoxelManip in other places.
23:42 LemonLake "VoxelManip()" Completely overlooked, thanks.
23:47 LemonLake Still claims that it's nil
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