Time |
Nick |
Message |
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hoodedice |
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01:31 |
hoodedice |
Do you have your android port somewhere? |
01:32 |
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01:55 |
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01:55 |
WindHero |
is there a way to determine chunk edges in-game? |
01:55 |
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01:57 |
kahrl |
WindHero: https://github.com/minetest/minetest/pull/1285 |
01:58 |
WindHero |
ah |
01:58 |
WindHero |
I meant through code |
01:59 |
kahrl |
you shouldn't need to worry about it in lua |
01:59 |
WindHero |
I'm getting some crazy stuff using voxelmanip |
02:00 |
WindHero |
using the player's spawn position as a center |
02:00 |
WindHero |
except for any blocks I add with the LVM, the whole chunk is empty |
02:01 |
kahrl |
maybe you're not accounting for the fact that the LVM can be bigger than requested |
02:01 |
kahrl |
but you shouldn't try to work around this by calculating mapblock boundaries |
02:01 |
kahrl |
fix the bug instead ;) |
02:02 |
VanessaE |
evening kahrl |
02:02 |
kahrl |
hi VanessaE |
02:03 |
VanessaE |
kahrl: since you seem to know a bit about vmanip, you got any idea why this would happen? |
02:03 |
VanessaE |
https://forum.minetest.net/viewtopic.php?f=11&t=2290&p=142223#p142223 |
02:03 |
VanessaE |
(can't be a bug in my code, I don't use that feature) |
02:03 |
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02:03 |
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02:05 |
kahrl |
VanessaE: I guess paramat knows them better than I do :) |
02:05 |
kahrl |
but he's got no idea either |
02:05 |
WindHero |
I think that's the problem |
02:05 |
kahrl |
tried to ask hmmmm? |
02:06 |
WindHero |
I using the regular Vmanip rather than the mapgen object vmanip |
02:06 |
VanessaE |
I haven't seen hmmmm yet to ask him |
02:06 |
WindHero |
so it functions differently |
02:07 |
Megaf_ |
folks, unified inventory is crashing my server a lot http://paste.debian.net/101509/ |
02:07 |
VanessaE |
WindHero: can you elaborate? |
02:07 |
WindHero |
basically, since I need to know where the players spawn upon joining the server |
02:07 |
VanessaE |
Megaf_: is your copy of the datastorage mod up-to-date? |
02:07 |
VanessaE |
afaik UI needs it |
02:08 |
Megaf_ |
I never added this mod here |
02:08 |
WindHero |
I have a function called during minetest.register_on_newplayer |
02:08 |
VanessaE |
oh wait, you're talking about the issue you were trying to solve, derp :) |
02:08 |
Megaf_ |
problem is, unified_inventory didnt use to store data on the worlds folder |
02:08 |
WindHero |
that calls a voxelmanip to generate a spacecraft |
02:08 |
VanessaE |
Megaf_: hm, ok. I've never had it crash before |
02:09 |
WindHero |
so I'm using: |
02:09 |
WindHero |
minetest.get_voxel_manip() |
02:09 |
WindHero |
instead of |
02:09 |
Megaf_ |
than one day, sundely, a lot of files apperead on the worlds folder and I deleted them all |
02:09 |
WindHero |
minetest.get_mapgen_object("voxelmanip") |
02:10 |
VanessaE |
Megaf_: in other words, you have a corrupt database in your world folder that UI needs |
02:10 |
kahrl |
WindHero: can you pastebin the whole code? |
02:10 |
WindHero |
sure |
02:10 |
kahrl |
the voxelmanip part I mean |
02:10 |
Megaf_ |
yep, it started to flood my world folder with unkown files |
02:11 |
VanessaE |
Megaf_: file this as a bug report against unified invntory |
02:11 |
VanessaE |
https://github.com/minetest-technic/unified_inventory |
02:11 |
VanessaE |
Megaf_: but ultimately you have a corrupt UI waypoints database |
02:11 |
WindHero |
http://pastebin.com/ucYtxxab |
02:11 |
WindHero |
kahrl ^ |
02:12 |
WindHero |
almost the whole code is voxelmanip |
02:12 |
WindHero |
since I have this loaded in a dofile in init |
02:14 |
Megaf_ |
VanessaE; bye the way, this mod is one of the reasons my server slowed down |
02:15 |
Megaf_ |
https://github.com/minetest-technic/unified_inventory/issues/11 |
02:16 |
VanessaE |
very strange |
02:16 |
VanessaE |
I've never had UI do stuff like that to my servers |
02:17 |
Megaf_ |
My, my server crashes every time I join now, or anyone that used that mod |
02:17 |
VanessaE |
but bear this in mind: |
02:17 |
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02:17 |
VanessaE |
writing to a memory card, even an SD card, is slow. |
02:17 |
VanessaE |
so anything that creates lots of files is gonna slow your machine down on that odroid |
02:17 |
Megaf_ |
VanessaE; It didnt use to slow now, thats from 4 days to now |
02:18 |
VanessaE |
nevermind if it causes a large CPU load - I'm just talking about I/O speed. even on very FAST machines, SD cards can be slow. |
02:18 |
VanessaE |
also: |
02:18 |
VanessaE |
copy the paste into the bug report |
02:18 |
VanessaE |
don't link to it |
02:18 |
VanessaE |
I'll fix it. |
02:19 |
Megaf_ |
fix what? let me paste on the right place |
02:19 |
VanessaE |
there. |
02:19 |
VanessaE |
reload the page |
02:19 |
Megaf_ |
yep, thanks |
02:19 |
VanessaE |
it's a good idea to actually paste the text into the report, because pastebin links sometimes expire |
02:21 |
Megaf_ |
VanessaE; so, as a workaround I will save the unified_inventory folder to a safe place and get a new clone of it |
02:21 |
kahrl |
WindHero: dunno, the code seems fine to me |
02:21 |
VanessaE |
yes, re-clone it, and check if any of those data storage files have become corrupted |
02:21 |
WindHero |
precisely... |
02:21 |
WindHero |
maybe it's because it's so close to runtime |
02:22 |
VanessaE |
same way you'd check for corrupted player files - move half of them out, check for crashes, bisect, repeat. |
02:22 |
Megaf_ |
VanessaE; I deleted all thos datastorage files |
02:22 |
Megaf_ |
thats whats causing the crashes |
02:22 |
Megaf_ |
I believe |
02:23 |
Megaf_ |
at least homes are saved on a single file |
02:23 |
WindHero |
this is what it looks like: http://i749.photobucket.com/albums/xx132/Phantom1714/screenshot_632701280.png |
02:24 |
Megaf_ |
VanessaE; anyway, should I get the datastorage mod? |
02:24 |
VanessaE |
Megaf_: no |
02:24 |
VanessaE |
I guess it's not needed |
02:24 |
Megaf_ |
I never used it and its not on depends |
02:24 |
VanessaE |
now move some of those data storage files back in |
02:25 |
VanessaE |
say 5 letters of the alpha at a time. A-E, check for crashes, F-I, and keep doing that |
02:26 |
Megaf_ |
VanessaE; the UI looks really different now |
02:26 |
VanessaE |
define "different" |
02:26 |
VanessaE |
the icon images? |
02:26 |
VanessaE |
:) |
02:26 |
Megaf_ |
yes |
02:26 |
Megaf_ |
all of them |
02:26 |
* VanessaE |
<--- my doing. |
02:26 |
Megaf_ |
oh |
02:26 |
VanessaE |
new imagery was needed to handle these high-def "retina" screens some folks are using |
02:27 |
Megaf_ |
they dont look very nice on this crappy 1080p res... |
02:27 |
VanessaE |
so I did up some high-detail 128px icons, but had to seek out new source imagery |
02:27 |
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02:27 |
Megaf_ |
ok |
02:27 |
Megaf_ |
So I think is just a matter of getting used to them |
02:28 |
Megaf_ |
they are actually nice |
02:29 |
Megaf_ |
VanessaE; server is fast again... |
02:29 |
Megaf_ |
the new git clone done the trick |
02:29 |
VanessaE |
with UI? |
02:29 |
VanessaE |
oh good |
02:30 |
Megaf_ |
the "feel" is of no lag |
02:30 |
Megaf_ |
!up minetest.megaf.info 30003 |
02:30 |
MinetestBot |
minetest.megaf.info:30003 is up (843ms) |
02:31 |
VanessaE |
Megaf_: https://github.com/minetest-technic/unified_inventory/issues/11#issuecomment-44075450 |
02:32 |
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02:36 |
Megaf_ |
VanessaE; How do I format it like you did? |
02:36 |
Megaf_ |
I mean, to paste code |
02:38 |
Megaf_ |
https://github.com/minetest-technic/unified_inventory/issues/11#issuecomment-44075616 |
02:43 |
VanessaE |
Megaf_: ``` before and again after the code |
02:43 |
VanessaE |
(back-tick, next to the 1 on the top row) |
02:43 |
VanessaE |
you got it |
02:45 |
Megaf_ |
VanessaE; Brazilian keyboard |
02:45 |
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02:45 |
Megaf_ |
it's shift plus ' here |
02:45 |
Megaf_ |
right side of "p" |
02:45 |
Megaf_ |
where you have the "[" |
02:46 |
VanessaE |
oh, you got one of those weird-ass keyboard ;) |
02:46 |
VanessaE |
+s |
02:47 |
Megaf_ |
That's my keymap http://image.made-in-china.com/46f35j00tEatGJTWdQif/ABNT2-Keyboard-Layout.jpg |
03:01 |
WindHero |
hmm |
03:02 |
WindHero |
perhaps, if I match the values of the edges to multiples of 16... |
03:04 |
WindHero |
time to use the modulus operator |
03:06 |
Megaf_ |
VanessaE; hows the moretrees mod doing? |
03:08 |
VanessaE |
ask zat :) |
03:08 |
VanessaE |
zat: *poke* |
03:09 |
VanessaE |
(he's working on mgv7 support for moretrees and/or plants_lib) |
03:09 |
VanessaE |
sure hope Splizard figures out what broke in the snow mod that made it incompatible with plants_lib. |
03:20 |
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03:23 |
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03:28 |
Megaf_ |
VanessaE; https://github.com/minetest-technic/unified_inventory/issues/11#issuecomment-44076432 |
03:28 |
Megaf_ |
!seen realbadangel |
03:28 |
MinetestBot |
Megaf_: realbadangel was last seen at 2014-05-23 15:51:19 UTC on #minetest |
03:28 |
Megaf_ |
!tell RealBadAngel https://github.com/minetest-technic/unified_inventory/issues/11#issuecomment-44076432 |
03:28 |
MinetestBot |
Megaf_: I'll pass that on when RealBadAngel is around |
03:28 |
Megaf_ |
~tell RealBadAngel https://github.com/minetest-technic/unified_inventory/issues/11#issuecomment-44076432 |
03:28 |
ShadowBot |
Megaf_: O.K. |
03:29 |
WindHero |
alright |
03:29 |
VanessaE |
I'll have to let RBA look into that |
03:29 |
VanessaE |
that whole generic data storage mechanism left me confused before :P |
03:30 |
VanessaE |
however, hdastwb is probably tihy |
03:30 |
VanessaE |
right* |
03:30 |
VanessaE |
damn I can't type |
03:30 |
Megaf_ |
Yes he is |
03:30 |
Megaf_ |
at least it makes sense |
03:30 |
VanessaE |
should be an easy fix |
03:32 |
zat |
est |
03:32 |
zat |
wat |
03:33 |
WindHero |
local mx = math.fmod(player:getpos().x, 16) |
03:34 |
WindHero |
local rx = player:getpos().x + 16 - mx |
03:34 |
WindHero |
local nrx = rx + 32 |
03:34 |
WindHero |
^nearest two chunk boundaries near the player |
03:37 |
* VanessaE |
pokes zat some more |
03:37 |
VanessaE |
(just because ;) ) |
03:38 |
zat |
iyada |
03:39 |
VanessaE |
zat: Megaf_ was asking about moretrees |
03:39 |
VanessaE |
I figured you are best equipped to handle that question since you've got code in the works for it |
03:39 |
zat |
I asked yesterday about some issues that I encountered but nobody has reeplied |
03:39 |
zat |
I couldn't get working the idea of a lua function being called to work with mapgen. |
03:40 |
zat |
I just works bad |
03:42 |
VanessaE |
maybe just a bad time of day to ask is all |
03:43 |
zat |
eh |
03:48 |
VanessaE |
well -dev can go from <chrrrp chrrrp chrrrp> to a veritable deluge in 5 mins |
03:49 |
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03:52 |
zat |
lmao |
03:52 |
zat |
I will ask again |
03:53 |
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03:54 |
Vazon_ |
mhmm this is a pain, i got 3d wield veiw to work with 3d armor and skins, but i cant get the 3d item to move with the hand :| |
04:02 |
zat |
Vazon_: maybe take a look at how the current tool attached to the hand. |
04:02 |
zat |
(I have no idea though) |
04:03 |
Vazon_ |
i have been looking at the wieldview code to look for that, but it keeps buggin out. i think i may have found it |
04:04 |
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04:07 |
VanessaE |
I liked wield3d, until it got too buggy to use |
04:07 |
VanessaE |
kept leaving detached entities all over the map |
04:07 |
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04:07 |
VanessaE |
I wish that feature could be incorporated into the client |
04:09 |
Vazon_ |
VanessaE i think i got it all fixed to my version of 3d_armor and unified skins but i just can get the tool to attach |
04:09 |
Vazon_ |
cant* |
04:09 |
VanessaE |
Vazon_: that reminds me: 3d armor doesn't work with cheapie's creative inventory mod *pokes cheapie* |
04:10 |
* cheapie |
wakes up |
04:10 |
Vazon_ |
i used unified inventory. |
04:10 |
* cheapie |
pokes VE back |
04:10 |
VanessaE |
good morning, cheapie (you're up late) |
04:10 |
cheapie |
I've actually been awake, just helping my mom with her Kindle thingy. |
04:10 |
cheapie |
Anyway, just use unified_inventory. |
04:11 |
VanessaE |
on Vanilla and FFA? O_o |
04:11 |
VanessaE |
(well FFA anyway) |
04:12 |
VanessaE |
but...tablets |
04:12 |
cheapie |
Besides, this is something that needs to be done from the 3D armor side. It needs to detect my mod (can be detected by the player having the "creative" priv without unified_inv installed) and change the position of its buttons. |
04:12 |
cheapie |
Sure, I could move things out of the way of it, but it would be better to do it from the 3d armor side. |
04:13 |
Vazon_ |
VanessaE: http://pastebin.com/V1v1yB93 <-- This is what i have on the 3d_wieldview, do you have any idea what to add to get the items to attach to the player models? |
04:13 |
VanessaE |
Vazon_: https://github.com/cheapie/mt_nostalgia/tree/master/mods/creative |
04:13 |
VanessaE |
this is the mod he and I are talkign about |
04:13 |
VanessaE |
can you adapt 3d_armor to this? |
04:14 |
VanessaE |
and, no I haven't a clue - entity attachments confuse me :) |
04:14 |
Vazon_ |
yes i have |
04:15 |
Vazon_ |
would you like me to send a copy of my 3d_armor and skins files do you can test? |
04:15 |
Vazon_ |
i have been testing it for about 1 hour and 45 mins |
04:16 |
VanessaE |
tomorrow, after I wake up from my stupor :) |
04:16 |
Vazon_ |
ok. |
04:16 |
VanessaE |
(the stupor of inadequate sleep combined with a botched sleep schedule :) ) |
04:18 |
Vazon_ |
hrmp, sleep. I should probly get some, it's 12:17 am here |
04:18 |
zat |
goodnight all |
04:18 |
Vazon_ |
Night zat. |
04:18 |
zat |
neeght |
04:20 |
VanessaE |
good night guys |
04:20 |
* VanessaE |
will hang around a bit longer |
04:20 |
Vazon_ |
Night VanessaE |
04:33 |
Megaf_ |
(╯°□°)╯︵ â”»â”â”» |
04:34 |
VanessaE |
now what? |
04:36 |
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04:37 |
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04:38 |
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04:39 |
Megaf_ |
VanessaE; nothing |
04:39 |
Megaf_ |
:) |
04:40 |
Megaf_ |
i just saw that on a coment and I like it |
04:40 |
VanessaE |
oh heh |
04:40 |
VanessaE |
well set the damn table back upright and put everything back on it |
04:40 |
VanessaE |
it's too late in the day to make messes |
04:41 |
VanessaE |
:) |
04:42 |
Megaf_ |
(╯^_^)/ TT |
04:42 |
Megaf_ |
┬─┬ ノ( ゜-゜ノ) |
04:42 |
Megaf_ |
better? |
04:44 |
Megaf_ |
ʕ•ᴥ•ʔ |
04:44 |
VanessaE |
better. |
04:44 |
Megaf_ |
http://tableflipping.com/ such flipping, very table, wow! |
04:57 |
Megaf_ |
VanessaE; a baby seal, ᶘ ᵒᴥᵒᶅ |
04:58 |
Megaf_ |
[^._.^]ノ彡 |
04:58 |
Megaf_ |
heh |
04:58 |
MegAFK |
Gonna try to get some sleep |
04:58 |
MegAFK |
maybe |
04:58 |
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05:04 |
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05:05 |
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05:06 |
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05:08 |
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05:09 |
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05:10 |
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05:12 |
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05:24 |
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05:24 |
cxclaim7193 |
hi |
05:24 |
cxclaim7193 |
hmm |
05:25 |
cxclaim7193 |
Minetest looks unfinished... |
05:25 |
VanessaE |
not at all |
05:26 |
VanessaE |
you didn't play the "minimal" game did you? |
05:26 |
cxclaim7193 |
no, i think |
05:27 |
VanessaE |
Try one of these games using the Minetest engine: |
05:27 |
VanessaE |
https://forum.minetest.net/viewtopic.php?t=9033 |
05:27 |
VanessaE |
https://forum.minetest.net/viewtopic.php?f=15&t=9196 |
05:27 |
VanessaE |
https://forum.minetest.net/viewtopic.php?id=9036 |
05:27 |
|
VanessaE was kicked by ShadowBot: Paste flood detected. Use a pastebin like pastebin.ubuntu.com or gist.github.com. |
05:27 |
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05:27 |
VanessaE |
haha |
05:27 |
cxclaim7193 |
i played the one that was green |
05:27 |
VanessaE |
the one that was green? |
05:28 |
VanessaE |
that sounds like the "Minimal development test" |
05:28 |
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05:28 |
VanessaE |
that's not really a game, that's just what it sounds like |
05:28 |
VanessaE |
here, grab this: https://github.com/minetest/minetest_game/archive/master.zip |
05:28 |
cxclaim7193 |
i did see something awhile back |
05:28 |
VanessaE |
unzip that file, rename the folder to minetest_game |
05:29 |
VanessaE |
and put it in your minetest games directory, and create a world with that instead |
05:29 |
VanessaE |
THAT one is the real default game |
05:29 |
cxclaim7193 |
thanks |
05:29 |
VanessaE |
the others I listed are third-party games that some of us have built |
05:30 |
Vazon |
Night im off to bed |
05:30 |
cxclaim7193 |
so, is there redstone in minetest? |
05:31 |
Vazon |
cxclaim redstone but our more or less equvelent is mese or mesecons |
05:31 |
Vazon |
no redstone* |
05:32 |
VanessaE |
cxclaim7193: yes, Mesecons mod |
05:32 |
cxclaim7193 |
is it seperate? |
05:32 |
VanessaE |
https://forum.minetest.net/viewtopic.php?id=628 |
05:32 |
Vazon |
yes you need to get the mesecons mod |
05:32 |
cxclaim7193 |
ah |
05:32 |
Vazon |
^^ |
05:32 |
VanessaE |
cxclaim7193: also, look at the texture packs we have |
05:33 |
* VanessaE |
is proud of hers - HDX. https://forum.minetest.net/viewtopic.php?f=4&t=1583 |
05:33 |
cxclaim7193 |
is there anyone who uses 0.3.x? |
05:33 |
VanessaE |
0.3.x is outdated but some people still play it, in the form of Minetest Classic |
05:34 |
VanessaE |
most of us use the 0.4.x series |
05:34 |
cxclaim7193 |
i used it for a time |
05:34 |
VanessaE |
sources for 0.4.x: https://github.com/minetest/minetest |
05:34 |
Vazon |
cxc its outdated but as VanessaE said there is a branch called Minetest Classic that uses 0.3.x |
05:34 |
VanessaE |
(binaries are on http://minetest.net ) |
05:35 |
cxclaim7193 |
what? windows? |
05:35 |
cxclaim7193 |
binaries? |
05:35 |
VanessaE |
yeah |
05:36 |
VanessaE |
you can get windows or linux packages ready to run, or compile it yourself if you like |
05:37 |
VanessaE |
(it's recommended that you grab one of the "latest git" builds from the forums, they're more up-to-date than the releases on the main website) |
05:37 |
cxclaim7193 |
i haven't clue what 'compile' means in computers |
05:38 |
VanessaE |
it means to run the source code through a program that turns it into something you can actually run. If you don't know how to do that, grab a copy that has already been compiled. |
05:38 |
Vazon |
Compile means to put it to gether yourself in a terminal (Now that definition isnt intierly correct) |
05:38 |
VanessaE |
one second. |
05:38 |
VanessaE |
https://forum.minetest.net/viewtopic.php?id=6727 |
05:38 |
VanessaE |
grab one of these |
05:38 |
VanessaE |
they're usually really good |
05:38 |
cxclaim7193 |
ah |
05:39 |
cxclaim7193 |
thanks |
05:39 |
cxclaim7193 |
hmm |
05:39 |
VanessaE |
brb |
05:39 |
cxclaim7193 |
blank... |
05:40 |
cxclaim7193 |
wait.. nevermind |
05:41 |
VanessaE |
be sure you grab whichever one is appropriate for your machine |
05:42 |
VanessaE |
(32 bit or 64 bit - if you don't know, try the 32 bit one first) |
05:43 |
Vazon |
VanessaE: in your homedecor mod how did you get your textures for the ironbars and stuff work??? because i made the default ladder 3d not a flat image and i have to use the wood texture other wise it gliches out. |
05:43 |
VanessaE |
hm, gotta remember to poke blockmen to update his build. it's out of date already :) |
05:43 |
VanessaE |
Vazon: well for the iron bars, I just used a flat texture and let it wrap itself around the model |
05:44 |
VanessaE |
different shades on each side |
05:44 |
VanessaE |
nothing at all complex |
05:44 |
VanessaE |
literally, I textured it like you'd texture a block of dirt or so |
05:44 |
Vazon |
really?? it looks different from all sides so i figured you used a different way of texturing it |
05:44 |
VanessaE |
yep |
05:45 |
Vazon |
mhm |
05:45 |
VanessaE |
it's just three big square "metal" textures |
05:45 |
Vazon |
ok i will jsut have to think of how i want it to look |
05:45 |
VanessaE |
same texture, just slightly different shaes |
05:45 |
VanessaE |
shades |
05:45 |
Vazon |
ok |
05:45 |
|
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05:45 |
VanessaE |
the reason the default ladder image doesn't work is because your model expects different images for the sides |
05:46 |
VanessaE |
you have to texture models differently than you would a flat object or a cube |
05:46 |
VanessaE |
imagine a small clay sculpture without any paint on it. |
05:46 |
Vazon |
o ok |
05:46 |
VanessaE |
what would happen if you projected a flat image onto one side? |
05:46 |
VanessaE |
(like, literally from a film projector pointing at it) |
05:47 |
Vazon |
well it would be distored |
05:47 |
VanessaE |
yes |
05:47 |
VanessaE |
now suppose you drew that texture so that, when projected onto the sculpture, the image looks correct |
05:47 |
VanessaE |
what would happen if you project that same image onto a flat surface like the wall? |
05:47 |
VanessaE |
it would again look distorted, right? |
05:48 |
Vazon |
yes |
05:48 |
VanessaE |
well, the ladder is the same thing, the other way around. |
05:48 |
VanessaE |
and done from all six sides of the cube |
05:48 |
Vazon |
hrmm ok |
05:48 |
VanessaE |
you've taken an image that's meant to be shown on a flat surface and projected it onto a rumpled, bumpy, warped object, so it distorts. |
05:49 |
VanessaE |
and because you only supplied one, the game took that image and flipped and rotated and copied it to the other 5 sides |
05:49 |
VanessaE |
so you've got bits bent out here, pieces chopped out over there, etc. |
05:49 |
Vazon |
ya |
05:50 |
VanessaE |
(insert more, excessively verbose stuff here explaining it ;) ) |
05:51 |
Vazon |
well that gives me something to do tomorrow then, i spend 30 min the other day creating the 3d ladder for the eserver because i hate the flat one. it jsut floats in the air never touchign the wall, it bugged me -.- |
05:52 |
VanessaE |
heh |
05:53 |
Vazon |
idk why no one every bother to fix that. |
05:54 |
VanessaE |
I always wondered that |
05:55 |
Vazon |
would you like to see how it turned out? the only people who have seen it are the ones who have joined me server which isnt many atm because its not on hte public list |
05:56 |
VanessaE |
sure |
05:56 |
VanessaE |
might even be worth adding to my servers and support in HDX :) |
05:56 |
VanessaE |
(as long as you changed the filename) |
05:56 |
Vazon |
:D |
05:56 |
VanessaE |
(of the texture) |
05:57 |
Vazon |
the texture is default wood atm till i make a new one but once i do yes it will be changed |
05:57 |
VanessaE |
just copy default wood -> your mod and rename it and reference that |
05:57 |
VanessaE |
until you can give it a proper texture |
05:58 |
Vazon |
ok |
05:58 |
Vazon |
i will do that 2morrow, i need to get some sleep |
05:58 |
VanessaE |
you'll need four images: 3d_ladder_front.png, 3d_ladder_back.png, 3d_ladder_sides.png, 3d_ladder_topbottom.png |
05:58 |
Vazon |
ok |
05:58 |
VanessaE |
(re-use the sides image for the left/right, and obviously you know what to do for the topbottom one) |
05:59 |
Vazon |
ya |
05:59 |
whiskers75 |
I'm going to try out Jordach's BFD |
05:59 |
VanessaE |
whiskers75: careful with git, he says it's crashy |
05:59 |
VanessaE |
you may have to roll back a few commits if it acts up |
05:59 |
whiskers75 |
sure |
05:59 |
whiskers75 |
I'm just using the master.zip |
05:59 |
Vazon |
ok Night guys |
05:59 |
VanessaE |
something about an unfinished node def |
05:59 |
VanessaE |
night Vazon |
06:00 |
whiskers75 |
if it starts crashing, I'll git clone and checkout earlier commits |
06:00 |
whiskers75 |
please minetest, don't kill my computer |
06:00 |
VanessaE |
I'm dumb like that. I git reset and git pull to go back and forth :P |
06:01 |
whiskers75 |
lol |
06:01 |
VanessaE |
I never understand what I'm doing with git checkout if it isn't for an actual branch |
06:01 |
whiskers75 |
VanessaE: you can detach your HEAD and just git checkout a commit directly |
06:01 |
whiskers75 |
also, it failed on just booting it xD |
06:01 |
VanessaE |
heh |
06:02 |
whiskers75 |
VanessaE: read Pro Git |
06:03 |
VanessaE |
me after trying to read half the shit on the web about git or Lua --> 0_o |
06:03 |
whiskers75 |
VanessaE: lol |
06:03 |
* whiskers75 |
is a git expert |
06:03 |
VanessaE |
*twitch* |
06:04 |
whiskers75 |
yay, git -1 worked |
06:04 |
whiskers75 |
I mean the commit before latest |
06:04 |
VanessaE |
oh good |
06:05 |
whiskers75 |
and I spawn in the middle of the freakin' ocean. |
06:05 |
VanessaE |
lol |
06:05 |
VanessaE |
oh BFD is a bitch like that |
06:05 |
VanessaE |
so Jordach says |
06:05 |
whiskers75 |
lol |
06:06 |
whiskers75 |
no damn land in sight |
06:06 |
whiskers75 |
I'm getting a new world... |
06:06 |
|
^EOF joined #minetest |
06:07 |
whiskers75 |
pls2later tell Jordach WHY IS BFD SO HARD :( |
06:07 |
^EOF |
whiskers75: Meow! |
06:07 |
whiskers75 |
pls2hug VanessaE |
06:07 |
* ^EOF |
hugs VanessaE |
06:08 |
VanessaE |
heh |
06:08 |
VanessaE |
I've been bot-hugged :) |
06:09 |
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06:11 |
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06:19 |
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06:22 |
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^EOF joined #minetest |
06:28 |
whiskers75 |
pls2compliment VanessaE |
06:28 |
^EOF |
VanessaE: I dig you. |
06:28 |
|
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06:29 |
VanessaE |
heh |
06:30 |
VanessaE |
cute :( |
06:30 |
VanessaE |
shit |
06:30 |
VanessaE |
cute :) |
06:31 |
whiskers75 |
;P |
06:32 |
VanessaE |
can't type |
06:34 |
|
Krock joined #minetest |
06:34 |
Krock |
hi |
06:34 |
VanessaE |
hi |
06:35 |
whiskers75 |
pls2slap Krock |
06:35 |
* ^EOF |
slaps Krock around a bit with a rainbow trout! |
06:35 |
|
khor joined #minetest |
06:36 |
kaeza |
greetings |
06:37 |
* Krock |
doesn't know why minetest.register_on_generated's seed always changes... |
06:37 |
* Krock |
expected a constant value |
06:44 |
VanessaE |
hey |
06:45 |
VanessaE |
I believe it's supposed to be the block seed, not the world seed |
06:45 |
Krock |
so it's useless for lua mapgens...? |
06:45 |
VanessaE |
idk |
06:45 |
Krock |
k |
06:46 |
VanessaE |
probably useful for seeding a rng if you wanna make sure trees et al always end up in the same spots on a map |
06:46 |
Krock |
aha |
06:46 |
Krock |
well, I wouldn't require such thing |
06:46 |
VanessaE |
but I could also be talking out of my ass too :) |
06:59 |
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07:16 |
* sfan5 |
meows |
07:16 |
|
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07:16 |
sfan5 |
hi everyone |
07:17 |
sfan5 |
!tell hoodedice yes, in /home/stefan/aw/minetest.newest/Android/bin/Minetest-debug.apk |
07:17 |
MinetestBot |
sfan5: yeah, sure, whatever |
07:18 |
VanessaE |
morning, sfan5 |
07:20 |
* kaeza |
pets sfan5 from an Ubuntu 14.04 VM |
07:21 |
* sfan5 |
purrs at kaeza from an Ubuntu 14.04 not-VM |
07:24 |
blaaaaargh |
whoever thought right Ctrl is a good idea for the "special key" should be shot |
07:24 |
blaaaaargh |
(VBox) |
07:25 |
sfan5 |
you can change it |
07:25 |
blaaaaargh |
I know |
07:25 |
blaaaaargh |
but seems can't be changed at runtime |
07:26 |
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07:28 |
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07:30 |
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07:58 |
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08:05 |
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08:11 |
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08:15 |
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08:16 |
Krock |
Good idea: A restaurant gives 2-5 CHF fine when they don't eat everything which they have ordered |
08:20 |
|
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08:23 |
VanessaE |
here it's common to just take home in a "doggy bag"/"to go box" that which you have ordered but cannot finish |
08:23 |
VanessaE |
if you have any sense |
08:30 |
|
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08:34 |
Krock |
that's also a good idea |
08:36 |
* sfan5 |
meows at Krock |
08:36 |
* Krock |
barks at sfan5 |
08:37 |
|
^EOF left #minetest |
08:42 |
Krock |
OMG <3 <3 <3 http://imgur.com/gallery/Lq1UX0K |
08:43 |
|
rsiska joined #minetest |
08:44 |
VanessaE |
hahaha |
08:44 |
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08:45 |
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08:49 |
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09:12 |
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09:14 |
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09:19 |
MinetestBot |
GIT: Sapier at GMX dot net commited to minetest/minetest: Fix a bunch of small bugs due to mainmenu cleanup f969a91c0a 2014-05-24T11:16:05+02:00 http://git.io/_OYscw |
09:20 |
|
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09:22 |
MinetestBot |
GIT: JakubVanek commited to minetest/minetest: fixed typo std::encl in src/gettext.cpp 6922807fd5 2014-05-24T11:20:21+02:00 http://git.io/7PuRPQ |
09:32 |
|
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09:37 |
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09:49 |
VanessaE |
whiskers75: how old is your minetest client, btw? |
09:49 |
whiskers75 |
0.4.9 |
09:49 |
VanessaE |
release/stable? |
09:49 |
|
phantombeta joined #minetest |
09:50 |
VanessaE |
(I mean, not a git build) |
09:50 |
whiskers75 |
a 0.4.9-184-[cba to remember sha] |
09:50 |
whiskers75 |
a git build |
09:50 |
|
john_minetest joined #minetest |
09:50 |
VanessaE |
heh ok |
09:51 |
whiskers75 |
john_minetest: http://blog.whiskers75.co.uk/load-averages-with-a-piglow/ :D |
09:52 |
VanessaE |
heh, cute |
09:52 |
whiskers75 |
:P |
09:53 |
whiskers75 |
such GET |
09:53 |
whiskers75 |
many request |
09:53 |
whiskers75 |
very load |
09:53 |
|
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09:53 |
whiskers75 |
you actually pushed it down to green by querying it |
09:53 |
whiskers75 |
:P |
09:53 |
whiskers75 |
I'mma host those images externally, I think |
09:53 |
|
rsiska joined #minetest |
09:54 |
Jordach |
LOL |
09:54 |
VanessaE |
all right, enough's enough, I'm off :) |
09:54 |
VanessaE |
night |
09:54 |
whiskers75 |
Jordach: wat? |
09:54 |
whiskers75 |
oh, lol |
09:54 |
|
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09:54 |
Jordach |
[10:53:36] <whiskers75> you actually pushed it down to green by querying it |
09:54 |
whiskers75 |
xD |
09:54 |
nman3600 |
hi |
09:54 |
whiskers75 |
it's gone back to white now |
09:54 |
nman3600 |
i just had to clear some space on my computer because i was lagging like crazy |
09:54 |
whiskers75 |
sorry for the lack of commenting, btw |
09:55 |
whiskers75 |
the provider's having issues |
09:56 |
nman3600 |
if you want to see screenshots of my new mod join #multitest |
09:57 |
Jordach |
just post em here |
09:57 |
Jordach |
no need to fucking fragment the community= |
09:57 |
nman3600 |
lol |
09:57 |
nman3600 |
k |
09:58 |
* sfan5 |
meows at Jordach |
09:58 |
nman3600 |
AHH FUCK AND ADVERT SCARED ME |
09:58 |
kaeza |
such language |
09:59 |
nman3600 |
sorry it scared me |
09:59 |
whiskers75 |
lol |
09:59 |
whiskers75 |
https://imgur.com/a/lS9ts |
09:59 |
nman3600 |
is that similar to raspberry pi? |
09:59 |
whiskers75 |
it is a raspberry pi |
10:00 |
|
Calinou joined #minetest |
10:00 |
nman3600 |
KNEW IT |
10:00 |
Jordach |
GAH |
10:00 |
Jordach |
use https://mediacru.sh for picture hosting |
10:00 |
whiskers75 |
Jordach: don't have time atm |
10:00 |
whiskers75 |
also, Calinou: http://blog.whiskers75.co.uk/load-averages-with-a-piglow/ |
10:00 |
sfan5 |
>not having time for change |
10:00 |
whiskers75 |
afk |
10:00 |
whiskers75 |
(see?) |
10:01 |
* sfan5 |
meows at whiskers75 |
10:01 |
* nman3600 |
woofs at sfan5 |
10:01 |
* sfan5 |
puts nman3600 on a kitten |
10:01 |
nman3600 |
ahh kitten |
10:02 |
nman3600 |
!rainbow rainbow kittens!!! |
10:02 |
MinetestBot |
4r4a4i7n7b7o8w8 8k3i3t3tens6!6!6! |
10:02 |
Calinou |
hi |
10:04 |
nman3600 |
hi |
10:05 |
|
Bhima__ joined #minetest |
10:07 |
nman3600 |
!rainbow r a i n b o w |
10:07 |
MinetestBot |
4r4 4a7 7i7 8n8 8b3 3o3 w |
10:07 |
Calinou |
“(paid for in bitcoin, of course)†:o |
10:07 |
* sfan5 |
meows at nman3600 |
10:07 |
* sfan5 |
throws doges at Calinou |
10:07 |
* nman3600 |
meows back at sfan5 |
10:07 |
* nman3600 |
hands milk to sfan5 |
10:08 |
nman3600 |
lol |
10:08 |
* sfan5 |
noms the milk |
10:08 |
* sfan5 |
throws a Pighigh at john_minetest |
10:08 |
* john_minetest |
gives sfan5 a <'(((-< |
10:08 |
* sfan5 |
noms the fishy |
10:09 |
* nman3600 |
feeds sfan5 cat food |
10:09 |
* sfan5 |
throws computers at nman3600 |
10:10 |
Calinou |
http://0bin.net/paste/8y1a1mcce+R1FUAR#cMXCYLo6hAP9Eb3TIgyhppbA1AHNV02HCifuGi4n6nY= |
10:10 |
Calinou |
:D |
10:10 |
Calinou |
this works |
10:10 |
Calinou |
need to fix textres now |
10:15 |
Calinou |
Made crafting bricks and clay require 9 items instead of 4, added ability to uncraft clay into clay lumps, added grass slabs, made Unbreakable Grass rotatable. |
10:16 |
|
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10:16 |
MinetestBot |
GIT: Sapier at GMX dot net commited to minetest/minetest: Fix disable hud disabling drawing of full gui 6b37529bd6 2014-05-24T12:15:11+02:00 http://git.io/LOSAjQ |
10:18 |
|
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10:18 |
* nman3600 |
fills sfan5's bowl of milk up |
10:18 |
Jordach |
ow |
10:18 |
* sfan5 |
noms the milk and then noms the bowl |
10:18 |
Jordach |
pins and needles in the fingers |
10:19 |
nman3600 |
that's the worst thing when that happens Jordach |
10:19 |
MinetestBot |
GIT: Sapier at GMX dot net commited to minetest/minetest: Remove settings not used any longer 3939ab6c9d 2014-05-24T12:17:15+02:00 http://git.io/5WQT7g |
10:20 |
nman3600 |
what's the item string for wheat is it farming:wheat |
10:20 |
nman3600 |
because i'm lazy to look it up |
10:20 |
sfan5 |
probably |
10:22 |
nman3600 |
yes it is farming:wheat |
10:23 |
Calinou |
added burned clay, obtained by smelting a clay block |
10:23 |
nman3600 |
nice |
10:23 |
Calinou |
sfan5, would it possible to make mod-agnostic /give command? |
10:23 |
Calinou |
would scan all mods and give first item possible |
10:23 |
sfan5 |
agnostic = ? |
10:23 |
sfan5 |
ah |
10:23 |
sfan5 |
yes |
10:23 |
Calinou |
eg: you type /giveme trapstone |
10:23 |
Calinou |
without an alias, it would find it in moreblocks |
10:24 |
Calinou |
aliases lengthen load time and bloat the code :( |
10:24 |
Jordach |
reasons why BFD has none |
10:24 |
Calinou |
if there are at least 2 items with same name: tell all the names (disambig) |
10:25 |
nman3600 |
hmm? what blocks to add to my mod |
10:25 |
Calinou |
hay bale |
10:25 |
Calinou |
(I will probably add that soon to Carbone) |
10:25 |
Calinou |
bye for now :) |
10:25 |
nman3600 |
that's what i just did actually |
10:25 |
nman3600 |
i made hay bale for minetest lol |
10:26 |
sfan5 |
Jordach: you don't need any for bfd because there is no backward-compatibility |
10:26 |
Jordach |
sfan5, BFD somewhat runs MTG based mods |
10:26 |
Jordach |
but barelyt |
10:26 |
Jordach |
-t |
10:26 |
nman3600 |
Calinou in my mod i made hay bale that's why i wanted to know the item string for wheat |
10:27 |
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10:28 |
nman3600 |
srsly now i might have to remove hay bale from my mod because it's being added to minetest |
10:29 |
kaeza |
no, it's being added to Carbone |
10:29 |
nman3600 |
k i'll keep then then? |
10:29 |
nman3600 |
*it then?* |
10:29 |
kaeza |
yes yes :) |
10:29 |
nman3600 |
i spent hours making hay bale perfect |
10:29 |
nman3600 |
making it all fancy and have neat textures |
10:30 |
kaeza |
or you could somehow detect when carbone is being used and not define or overwrite the other (for the sake of craft recipes) |
10:30 |
|
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10:32 |
* PenguinDad |
is stacking books in a bookshelf |
10:33 |
|
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10:33 |
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q66 joined #minetest |
10:34 |
whiskers75 |
Jordach: fine, https://mediacru.sh/2b0a70ff1d4d |
10:36 |
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10:38 |
Jordach |
:D |
10:44 |
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10:50 |
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reactor joined #minetest |
10:57 |
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^EOF joined #minetest |
10:57 |
whiskers75 |
pls2slap Jordach |
10:58 |
* ^EOF |
slaps Jordach around a bit with a rainbow trout! |
10:58 |
Jordach |
NO BOTS |
10:58 |
Jordach |
I ALREADY WARNED YOU |
10:59 |
PenguinDad |
pls2pony ^EOF |
10:59 |
* ^EOF |
slaps ^EOF around a bit with a rainbow dash! |
11:06 |
Krock |
https://forum.minetest.net/viewtopic.php?p=142588#p142588 |
11:06 |
Krock |
!title |
11:06 |
MinetestBot |
Krock: [Mod] An other lua mapgen [noisetest] - Minetest Forums |
11:09 |
BlockMen |
we need an adbot that posts randomly topics :P |
11:10 |
Krock |
LOl |
11:10 |
Krock |
whatever, I added a v6-like ore generation |
11:10 |
Krock |
only caves missing |
11:12 |
|
nore joined #minetest |
11:20 |
|
nman3600 joined #minetest |
11:20 |
nman3600 |
hey |
11:20 |
nman3600 |
v.0.1 of my mod is out |
11:20 |
nman3600 |
https://forum.minetest.net/viewtopic.php?f=9&t=9334 |
11:23 |
whiskers75 |
pls2part because Jordach says so |
11:23 |
|
^EOF left #minetest |
11:23 |
kaeza |
you're no fun :< |
11:24 |
whiskers75 |
me? |
11:24 |
whiskers75 |
or Jordach? |
11:24 |
kaeza |
second |
11:24 |
Jordach |
we did have rules on unauthorised bots |
11:25 |
whiskers75 |
Jordach: 'did'? |
11:25 |
|
moli|2 joined #minetest |
11:26 |
* PenguinDad |
hands whiskers75 a faked bot authorization certificate |
11:27 |
* whiskers75 |
gives it to Jordach |
11:27 |
* whiskers75 |
waits |
11:27 |
moli|2 |
hi all. i am searching for some parameter to increase the abundancy of minerals; e.g. iron ore, mese stone. i do not seem to find any way of tuning these paramerters, so are these hard-coded? |
11:28 |
kaeza |
moli|2, hi. these parameters are set in their respective register_ore() calls in their *.lua files |
11:28 |
moli|2 |
oh, not in the world, then |
11:28 |
kaeza |
you can change them if you want :) |
11:29 |
moli|2 |
it is mostly for testing, but without having to go creative |
11:29 |
moli|2 |
(when my son plays, i think it is a bit too creative in creative mode :-) |
11:29 |
kaeza |
heh |
11:29 |
|
Tuxedo[Qyou] joined #minetest |
11:30 |
moli|2 |
but too hard to get resources in survival mode when testing stuff |
11:30 |
moli|2 |
so i find the .lua files with the installation and the mods? |
11:31 |
kaeza |
yes, just Ctrl+F for register_ore somewhere in minetest_game/mods/default/ (or other mods you may be using) |
11:32 |
kaeza |
here: https://github.com/minetest/minetest_game/blob/master/mods/default/mapgen.lua#L34 |
11:32 |
moli|2 |
kaeza: nice! thanks a bunch! |
11:32 |
kaeza |
sure :) |
11:33 |
kaeza |
invrease clust_num_ores and/or clust_size and that should do what you want |
11:34 |
kaeza |
increase, even |
11:34 |
moli|2 |
kaeza: this is then not isolated to just one test-world, as i understand it, right? |
11:34 |
kaeza |
changing the game changes it for all future generated terrain |
11:34 |
|
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11:35 |
kaeza |
if you want to isolate, copy games/minetest_game/ to worlds/yourworld/game/ and modify |
11:35 |
moli|2 |
yes ... so i should be a bit conservative there :) |
11:35 |
moli|2 |
ok. thanks for that tip! |
11:35 |
moli|2 |
will do |
11:36 |
moli|2 |
could i copy just mapgen.lua? or does it need the whole of the hierarchy? |
11:37 |
kaeza |
it needs the whole thing |
11:37 |
moli|2 |
ok |
11:37 |
kaeza |
I don't recall if copying just `default' mod to the world folder (as worlds/yourworld/worldmods/default) overrides the one in game |
11:38 |
moli|2 |
i suppose just default should do the trick ... will try |
11:39 |
moli|2 |
i would guess on worlds/yourworld/mods/default, not worldsmods ... ? |
11:40 |
BlockMen |
bye |
11:40 |
MinetestBot |
GIT: Sapier at GMX dot net commited to minetest/minetest: Fix library link order b743dcb942 2014-05-24T13:39:27+02:00 http://git.io/ORaeVw |
11:40 |
|
BlockMen left #minetest |
11:41 |
kaeza |
it's `worldmods' (dunno why this inconsistency) |
11:41 |
moli|2 |
ok. thanks for all your help |
11:41 |
kaeza |
sure :) |
11:43 |
|
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11:44 |
MinetestBot |
GIT: Sapier at GMX dot net commited to minetest/minetest: Reduce log level for non npot2 texture warning message c1e297a90a 2014-05-24T13:42:52+02:00 http://git.io/5JEWtw |
11:44 |
Jordach |
nomnomnom |
11:44 |
Jordach |
hot chicken + mayo + french bread = noms |
11:45 |
|
SylvieLorxu joined #minetest |
11:47 |
MinetestBot |
GIT: Sapier at GMX dot net commited to minetest/minetest: Hide pause menu prior drawing "shutting down..." message 660e636887 2014-05-24T13:45:05+02:00 http://git.io/7aci0w |
11:47 |
moli|2 |
kaeza: test result: works fine with just the pertinent mod in worldmods under the world folder |
11:47 |
moli|2 |
thanks again! |
11:48 |
kaeza |
glad to read :) |
11:48 |
Jordach |
i clear my inbow for five seconds and more MT Github messages flow in |
11:48 |
kaeza |
you're quite welcome :) |
11:49 |
PenguinDad |
wow sapier is quite active today |
11:49 |
* kaeza |
shoots an arrow to the knee with Jordach's inbow |
11:49 |
Jordach |
PenguinDad, and saying no to every possible pull because he thinks he now owns the project |
11:50 |
* Krock |
points at loggingbot_ |
11:50 |
* kaeza |
points at #1324 |
11:51 |
* Krock |
points at his superdupermegaamazing mapgen |
11:51 |
* whiskers75 |
tells Krock that it doesn't have caves |
11:51 |
* Krock |
knows tha |
11:51 |
* Krock |
-t |
11:51 |
kaeza |
it's supercallifragilisticexpialidocious! |
11:51 |
Krock |
marry poppins? |
11:51 |
whiskers75 |
lol http://puu.sh/8YST0.png |
11:52 |
kaeza |
haha! |
11:57 |
Krock |
hmm.. we need a mod to create awesome mod names |
12:02 |
whiskers75 |
lol |
12:17 |
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12:32 |
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12:37 |
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12:48 |
Krock |
!tell w_laenger https://forum.minetest.net/viewtopic.php?p=142596#p142596 the edit part |
12:48 |
MinetestBot |
Krock: I'll pass that on when w_laenger is around |
13:32 |
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13:35 |
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reactor joined #minetest |
13:36 |
reactor |
гДПЮБЯГБСИРЕ! |
13:36 |
PenguinDad |
Flüsse! |
13:38 |
reactor |
пЫЙВЛБ ЧЧПДБ-ЧЩЧПДБ. |
13:42 |
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13:42 |
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anunakki joined #minetest |
13:57 |
* PenguinDad |
lowers his font size a bit |
13:58 |
reactor |
john_minetest: how's the science? |
13:59 |
|
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14:00 |
sfan5 |
john_minetest: sounds like irrlicht is using it's built-in font |
14:00 |
sfan5 |
john_minetest: screenshot? |
14:05 |
Krock |
@ 2 hours ago post - finally got caves generating. well, they're not very realistic but... caves :D |
14:05 |
sfan5 |
yep |
14:06 |
sfan5 |
that is irrlicht's built-in font |
14:06 |
sfan5 |
recompile irrlicht with png loader support |
14:10 |
Exio4 |
archlinux? |
14:10 |
sfan5 |
try recompiling latest-svn irrlicht |
14:10 |
sfan5 |
+with |
14:11 |
|
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14:14 |
reactor |
john_minetest: bad fontconfig cache? |
14:15 |
reactor |
rm -rf .fontconfig .cache/fontconfig; fc-cache |
14:15 |
|
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14:15 |
sfan5 |
irrlicht does not use fontconfig |
14:16 |
sfan5 |
reactor: irrlicht uses .png fonts |
14:16 |
reactor |
That was just a monkey-guess. You know more about it. |
14:16 |
sfan5 |
john_minetest: can you try forcing minetest to use freetype fonts? (try freetype = true) |
14:16 |
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init joined #minetest |
14:16 |
reactor |
john_minetest: access modes? |
14:16 |
reactor |
libpng gone bad? |
14:19 |
Megaf |
Hi all |
14:19 |
Megaf |
Hi sfan5 reactor john_minetest |
14:19 |
Krock |
hi alone |
14:19 |
Megaf |
How are things? |
14:19 |
Megaf |
Hello Krock |
14:19 |
reactor |
Hi Megaf. |
14:19 |
* sfan5 |
purrs |
14:19 |
CraigyDavi |
hi Megaf |
14:19 |
Megaf |
Hey :) |
14:19 |
reactor |
Things are getting better (r)(tm)(c) |
14:19 |
* CraigyDavi |
barks |
14:20 |
Megaf |
Now, let's see if I will continue happy or will get sad |
14:20 |
Megaf |
!up minetest.megaf.info 30003 |
14:20 |
MinetestBot |
minetest.megaf.info:30003 is up (752ms) |
14:20 |
Megaf |
Yup, still happy |
14:20 |
reactor |
john_minetest just discovered the wonders of using OS mail to deliver remote mail? |
14:20 |
|
grrk-bzzt joined #minetest |
14:22 |
|
MrBeNNy joined #minetest |
14:24 |
* sfan5 |
curls up to john_minetest's lap |
14:24 |
Megaf |
How do you say hello in German? |
14:24 |
reactor |
Hallo? |
14:25 |
Megaf |
In a even more informal way |
14:25 |
reactor |
Tschues! |
14:25 |
Megaf |
heh |
14:25 |
reactor |
That's like "ciao". |
14:26 |
Megaf |
[100%] Built target minetest |
14:26 |
Megaf |
real1m26.885s |
14:27 |
Megaf |
time to compile minetest client |
14:29 |
Krock |
l o l |
14:29 |
o |
l Krock l |
14:29 |
Krock |
^^ |
14:35 |
Megaf |
man, there's a dead player on my server, it's been 4 days, no moves, no words |
14:35 |
Krock |
KICK |
14:36 |
Megaf |
Krock; That's the crazy part, I restarted the server several times |
14:36 |
Krock |
a bugbot then |
14:36 |
Megaf |
He joins the server and still a motionless thing |
14:37 |
reactor |
banbanbanbanban |
14:37 |
PenguinDad |
that's something for the mythbusters then ;) |
14:38 |
|
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14:38 |
rubenwardy |
Hi all! |
14:38 |
rubenwardy |
Time for SH1 |
14:38 |
rubenwardy |
*SH2 |
14:40 |
PenguinDad |
Shotgun 2? |
14:40 |
PenguinDad |
s/Shotgun/Shogun/ |
14:41 |
reactor |
Megaf: does teleporting the player work? |
14:41 |
Megaf |
reactor; yep |
14:41 |
Megaf |
I kicked him |
14:53 |
reactor |
Tens lines of "supplied wrong password". Gees, people! |
14:53 |
rubenwardy |
PenguinDad: StrongHold |
14:53 |
reactor |
Nobody's going to do auth.txt pruning on a daily basis! |
14:54 |
reactor |
Some form of account aging should be implemented, I think. |
14:55 |
MrBeNNy |
PenguinDad hmmm |
14:55 |
MrBeNNy |
I'll have to ask Penguin :D |
14:56 |
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14:57 |
raffahacks |
Hi |
14:57 |
Krock |
hi |
14:58 |
MrBeNNy |
hi |
14:58 |
raffahacks |
Does mod store work now? |
14:59 |
|
pro joined #minetest |
15:00 |
raffahacks |
What will we have i 0.5? |
15:00 |
raffahacks |
In |
15:00 |
rubenwardy |
0.4.* is the modding API |
15:00 |
rubenwardy |
0.5.* - who knows |
15:01 |
raffahacks |
Thank you |
15:01 |
rubenwardy |
I am guessing advanced map generation and VAE |
15:01 |
MrBeNNy |
Keurig Machines |
15:01 |
sfan5 |
in 0.5 we'll have maps |
15:01 |
rubenwardy |
(Voxel Area Entities) |
15:01 |
sfan5 |
block* |
15:01 |
sfan5 |
nodes** |
15:01 |
raffahacks |
Builtin mese? |
15:02 |
PenguinDad |
0.4.10 will have fixes! |
15:02 |
Krock |
<3 MT how it is right now (except of 666 bugs) |
15:02 |
|
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15:03 |
raffahacks |
Minetest's mods are quite buggy... |
15:03 |
Krock |
untrue |
15:03 |
Krock |
intrue |
15:03 |
Krock |
false |
15:03 |
* sfan5 |
flips Krock |
15:03 |
Jordach |
MrBeNNy, wikipedia'd Keurig Machines and got coffee machines |
15:03 |
raffahacks |
For example, cannot compare mese and redstone |
15:04 |
Krock |
s/mese/mesecons |
15:05 |
PenguinDad |
Redstone sucks because there aren't any advanced gates |
15:05 |
raffahacks |
You're right |
15:06 |
Krock |
I'd have a mod to test if t's buggy too... |
15:06 |
Krock |
it's* |
15:08 |
raffahacks |
Do you find mesecons stable? |
15:09 |
Krock |
mesecons never threw me errors at all |
15:09 |
|
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15:10 |
raffahacks |
But they aren't fast. I cannot build a mese pc, but i can with redstone |
15:10 |
raffahacks |
In a harder way ;) |
15:10 |
Krock |
I can not build anything with redstone |
15:11 |
Krock |
MC's requirements are too high for my PC |
15:12 |
* Krock |
repeats like the 1337th time |
15:12 |
raffahacks |
Are mt requirements lower? |
15:12 |
Krock |
MUCH lower |
15:12 |
raffahacks |
Wow... Didn't think |
15:12 |
Krock |
there are WORLDS in between them |
15:12 |
Krock |
like a sandcorn and the sun |
15:12 |
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15:12 |
raffahacks |
Why did mt crash (segmentation fault) on fedora on allwinner a20? |
15:12 |
Krock |
(okay that's too big difference) |
15:13 |
Krock |
raffahacks, too high octaves at perlin noise? |
15:13 |
Krock |
well, it can have serval reasons |
15:13 |
PenguinDad |
Minetest+ looks so old |
15:14 |
Krock |
Minetest from 0.3.1 looks so old |
15:15 |
PenguinDad |
0.3.1 doesn't look that old |
15:15 |
Jordach |
and it turns out i might end up with Fibre with 75mb down and 25mb up by Sept. 2015 :D |
15:17 |
PenguinDad |
Jordach: 75 mb really? |
15:17 |
Jordach |
yarp |
15:18 |
PenguinDad |
!c 75 * 8 |
15:18 |
MinetestBot |
600 |
15:18 |
PenguinDad |
600 mbit O_O |
15:18 |
rubenwardy |
I think he means 75 megabits down |
15:18 |
rubenwardy |
!c 75/8 |
15:18 |
MinetestBot |
9 |
15:19 |
rubenwardy |
9 MB (mega bytes) |
15:19 |
Krock |
!c 75/8 + ' MB (mega bytes)' |
15:19 |
MinetestBot |
TypeError: unsupported operand type(s) for +: 'int' and 'str' |
15:20 |
MrBeNNy |
Jordach -- Yes, we need them. Must have COFFEE :D |
15:20 |
Krock |
!c 75/8 + " MB (mega bytes)" |
15:20 |
MinetestBot |
TypeError: unsupported operand type(s) for +: 'int' and 'str' |
15:20 |
Krock |
:( |
15:20 |
PenguinDad |
!c tostr(75/8) + ' MB (mega bytes)' |
15:20 |
MinetestBot |
NameError: name 'tostr' is not defined |
15:20 |
PenguinDad |
!c tostring(75/8) + ' MB (mega bytes)' |
15:20 |
MinetestBot |
NameError: name 'tostring' is not defined |
15:21 |
rubenwardy |
https://github.com/RHRhino/meintest D: |
15:21 |
rubenwardy |
!c str(75/8) + ' MB (mega bytes)' |
15:21 |
MinetestBot |
'9 MB (mega bytes)' |
15:21 |
rubenwardy |
Learn python, b1tches, |
15:22 |
Calinou |
hi |
15:22 |
Calinou |
<Krock> MC's requirements are too high for my PC |
15:22 |
Calinou |
it doesn't deserve being played |
15:22 |
PenguinDad |
rubenwardy: 'unsertest' is better :P |
15:23 |
Krock |
Calinou, let me say it clearer: "MC does not start on my PC" |
15:24 |
Calinou |
yeah |
15:24 |
Krock |
rubenwardy, why "D:"? |
15:24 |
Calinou |
doesn't change my opinion on Minecraft |
15:24 |
rubenwardy |
meintest - the pun is silly |
15:25 |
Krock |
rubenwardy: http://irc.minetest.ru/minetest/2014-05-24#i_3717816 |
15:29 |
|
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15:51 |
SoniEx2 |
VanessaE, u there? |
15:52 |
|
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15:56 |
|
Jamazia joined #minetest |
16:04 |
|
Calinou joined #minetest |
16:05 |
* Calinou |
installed http://dev.carrois.com/fira-3-1/ |
16:06 |
Jordach |
is that the mozilla font |
16:07 |
Calinou |
yes |
16:07 |
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16:17 |
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16:34 |
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16:34 |
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sloopy joined #minetest |
16:37 |
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16:43 |
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16:44 |
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zat joined #minetest |
16:49 |
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16:49 |
LemonLake |
Anyone know how I can hide players names? |
16:51 |
Krock |
unlimited_player_transfer_distance = false |
16:51 |
LemonLake |
That hides players over a distance, too. |
16:52 |
LemonLake |
I'm making a game that requires long-distance viewing of players, but the names should only be visible when close. |
16:52 |
Krock |
that thing got requested so manytimes |
16:52 |
LemonLake |
I would make a pull request if I could recompile the game without fail. |
16:52 |
Krock |
get a compiled version= |
16:52 |
Krock |
?? |
16:53 |
LemonLake |
No, I would have to recompile it then create a pull request. |
16:53 |
LemonLake |
I can edit it fine. The awkward part is also having people update their games, since nobody does that anymore. |
16:54 |
LemonLake |
I suppose another option would be to place nodes where a long-distance player is, however there is no way to make client-side nodes afaik |
16:54 |
Krock |
game or minetest engine? |
16:54 |
LemonLake |
Depends what. I'm making a game in the engine. I would make a pull request on the engine. |
16:56 |
|
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16:57 |
LemonLake |
I did hear that the skins mod could do it, however I checked the code to no evidence of it. |
16:58 |
Krock |
impossible AFAIK |
16:58 |
|
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16:59 |
LemonLake |
Do you reckon it'd be a problem if you could see players names in a large battlefield? |
16:59 |
LemonLake |
And also in situations in sniper battles, etc? |
16:59 |
asl |
beech tree sapling is impossible to get through normal means? |
16:59 |
Krock |
asl, that means, you need to modify the codes |
17:00 |
Krock |
I did it and it works on my server |
17:00 |
Krock |
beech trees are a bit bigger than normal |
17:01 |
LemonLake |
Well, with hope they'll add it in a future update. I'll have to try my hand at recompiling the game again until then, I'll have to get my Linux working again. Thanks anyway! |
17:26 |
|
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17:32 |
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Vazon joined #minetest |
17:51 |
Krock |
http://imgur.com/gallery/PYdu6W7 |
17:56 |
Krock |
http://imgur.com/gallery/j4z61uI |
18:00 |
|
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18:06 |
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grrk-bzzt joined #minetest |
18:19 |
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diemartin joined #minetest |
18:20 |
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18:21 |
ShadowNinja |
<PenguinDad> !c tostring(75/8) + ' MB (mega bytes)' |
18:21 |
ShadowNinja |
[]eval tostring(75/8)..' MB (mega bytes)' |
18:21 |
MTLuaBot |
"9.375 MB (mega bytes)" |
18:21 |
ShadowNinja |
:-) |
18:22 |
VanessaE |
heh |
18:25 |
rubenwardy |
[]eval error("Help!") |
18:25 |
rubenwardy |
[]eval "hello" |
18:25 |
rubenwardy |
oh |
18:25 |
rubenwardy |
XD |
18:25 |
rubenwardy |
gtg |
18:25 |
Krock |
.. |
18:26 |
* sfan5 |
meows |
18:27 |
VanessaE |
hey |
18:30 |
ShadowNinja |
~tell rubenwardy eval isn't sandboxed, so it's obviously owner-only. I'd like to add a non-sandboxed version, but I'll either have to add threading support(hard) or blacklist keyworks like "for", "while", "repeat", "until", and "function"(ugly). I'll need to implement threading in the long run for title fetching and the like anyway. |
18:30 |
ShadowBot |
ShadowNinja: O.K. |
18:31 |
|
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18:31 |
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kaeza joined #minetest |
18:32 |
|
nman3600 joined #minetest |
18:32 |
nman3600 |
hi |
18:32 |
nman3600 |
have you checked out my mod? |
18:32 |
|
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18:32 |
Megaf |
!seen nekofire |
18:32 |
MinetestBot |
Megaf: Sorry, I haven't seen nekofire around. |
18:33 |
nman3600 |
!seen nman3600 |
18:33 |
MinetestBot |
nman3600: nman3600 was last seen at 2014-05-24 18:32:33 UTC on #minetest |
18:33 |
nman3600 |
i'm right here |
18:38 |
PenguinDad |
!seen Pinky |
18:38 |
MinetestBot |
PenguinDad: Sorry, I haven't seen pinky around. |
18:39 |
PenguinDad |
I guess you haven't seen Brain too |
18:40 |
* sfan5 |
meows at PenguinDad |
18:41 |
* PenguinDad |
pets sfan5 |
18:41 |
* sfan5 |
purrs |
18:48 |
VanessaE |
<insert random, weird "but where are we going to X at this time of night" comment here> |
18:48 |
VanessaE |
(or whatever it was Pinky always said in response to the usual "pondering" query) |
18:49 |
Jordach |
what we do every night, Pinky |
18:50 |
VanessaE |
nonono |
18:50 |
VanessaE |
SAME THING we do every night |
18:50 |
* nman3600 |
feeds sfan5 milk |
18:50 |
* sfan5 |
does not react |
18:50 |
* nman3600 |
strokes sfan5 |
18:50 |
Krock |
"feed", is that the right word? |
18:50 |
* sfan5 |
does not react |
18:51 |
* nman3600 |
hits sfan5 for being naughty |
18:51 |
* sfan5 |
slaps nman3600 |
18:51 |
* john_minetest |
feeds Krock RSS |
18:51 |
* Krock |
pokes |
18:51 |
* john_minetest |
stabs |
18:51 |
VanessaE |
I was referring to the other running gag, "Are you pondering what I'm pondering, Pinky?" "Uh, I think so brain, but where/what are we going to _____ at this time of night?" |
18:51 |
* nman3600 |
strokes sfan5 while saying sorry |
18:51 |
|
pro joined #minetest |
18:51 |
kaeza |
C-C-C-C-COMBO BREAKER |
18:51 |
* sfan5 |
purrs |
18:52 |
* nman3600 |
hands sfan5 milk |
18:52 |
* sfan5 |
noms the milk |
18:52 |
* sfan5 |
throws bytes at john_minetest |
18:53 |
* nman3600 |
hands sfan5 a bowl of milk and the bowl is made of milk aswell |
18:53 |
* sfan5 |
noms nman3600 |
18:53 |
nman3600 |
AHHH |
18:53 |
* john_minetest |
gives sfan5 a <'((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((--~~~ |
18:54 |
* sfan5 |
is busy |
18:54 |
* kaeza |
calls forth Blue-Eyes White Dragon |
18:54 |
* john_minetest |
chooses Nyuzanryu! |
18:55 |
* kaeza |
plays Candy Box 2 |
18:55 |
Jordach |
shit i've learned today: video editing |
18:55 |
Jordach |
https://cdn.mediacru.sh/mLlpY5Y4pshA.png |
18:56 |
|
Guest61188 joined #minetest |
18:56 |
Guest61188 |
Hi, guys, |
18:56 |
Jordach |
maybe ;) |
18:56 |
Jordach |
got a whole summer of free time coming up |
18:57 |
zat |
wtf with pewDIEpie... my girlfriend is always watching his videos. |
18:57 |
Guest61188 |
I just got minetest. But I don't see any animals like in minecraft. How do I get them? I have Bodhi, Linux, sort of like Ubuntu. |
18:57 |
sfan5 |
Guest42825: install mobf, simple mobs or creatured mod |
18:58 |
Guest61188 |
Is that me you're talking to? |
18:58 |
sfan5 |
oh.. yes |
18:59 |
Guest61188 |
so how do I do that? sorry. not to good with linux yet either. |
18:59 |
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the-loop-digga joined #minetest |
18:59 |
VanessaE |
sfan5: can you prepare new builds please? :) |
18:59 |
sfan5 |
VanessaE: why? | yes I can |
18:59 |
sfan5 |
Guest61188: http://wiki.minetest.net/Installing_mods |
18:59 |
sfan5 |
VanessaE: (I don't need a reason, just asking) |
19:00 |
Guest61188 |
oh thanks for the link. |
19:00 |
VanessaE |
just need to point someone at a recent windows build, and yours are the most recent (but still a few days old yet; Blockmen's are even older) |
19:00 |
VanessaE |
someone trying to run Dreambuilder but their version is too old to run it |
19:01 |
VanessaE |
I'm not sure how old you can go and still have that game work properly :) |
19:02 |
sfan5 |
VanessaE: ok, I'll make new ones |
19:02 |
VanessaE |
thanks a bunch |
19:11 |
VanessaE |
oh, btw, are you aware that you drop the first digit from the git commit ID, in your filenames? |
19:13 |
sfan5 |
I do? |
19:13 |
VanessaE |
uh huh |
19:13 |
VanessaE |
minetest-0.4.9-3e5bc9c-win64.7z but the commit id is _7_3e5bc9c |
19:13 |
sfan5 |
o.O |
19:14 |
sfan5 |
how does that happen? |
19:14 |
VanessaE |
idk, I just now noticed it myself |
19:15 |
sfan5 |
ah |
19:15 |
sfan5 |
I used git show | head -c 15 | tail -c7 instead of git show | head -c 17 | tail -c7 |
19:15 |
sfan5 |
oh wait |
19:15 |
sfan5 |
I used git show | head -c 15 | tail -c7 instead of git show | head -c 14 | tail -c7 |
19:15 |
VanessaE |
I figured it might be an off-by-1 glitch |
19:16 |
sfan5 |
*fixes build script* |
19:16 |
sfan5 |
now I have to upload that 50mb backup of my minetest-builds stuff to dropbox again |
19:16 |
sfan5 |
*sigh* |
19:18 |
VanessaE |
sowwy, wish I'd spotted it sooner :( |
19:18 |
sfan5 |
no, it's ok |
19:18 |
sfan5 |
both builds (32b & 64b) already uploading |
19:19 |
* VanessaE |
looks at her revised backup script. jesus toast, an hour and a half to map 7 worlds because Survival is so bloody huge :) |
19:19 |
VanessaE |
http://pastebin.ubuntu.com/7511699/ |
19:19 |
VanessaE |
(that's not running the official mapper) |
19:20 |
VanessaE |
and it's "Sunday" because I had to test the part that readies the weekly downloadable maps part) |
19:20 |
sfan5 |
you could try saving the map using gzip -1 first and then recompressing it like cat backup.tmp.tar.gz | gzip -d | xz -z -9 > backup.tar.xz in the background |
19:20 |
VanessaE |
tried that. the disk load alone is horrendous :( |
19:21 |
VanessaE |
http://digitalaudioconcepts.com/vanessa/hobbies/minetest/stats.html |
19:21 |
sfan5 |
1) pay money 2) add SSD 3) ??? 4) profit |
19:21 |
VanessaE |
yep, I thought about that |
19:21 |
VanessaE |
I am so spoiled by the SSD in my home PC :) |
19:23 |
sfan5 |
32b build finished uploading, 64b one at 56% |
19:24 |
sfan5 |
lftp is awesome |
19:24 |
sfan5 |
the only command line ftp client with the same feature set as filezilla |
19:24 |
sfan5 |
and easy to use too |
19:24 |
|
kat_ joined #minetest |
19:24 |
sfan5 |
I initally used it because I wanted a scriptable command line ftp client that supported tls |
19:26 |
kat_ |
Guys, I went to that link about how to get mods. Ummm I don't get it. sorry, linux newby here. So, I am using Bodhi, a linux similar to Ubuntu. I went into the Minetest section for mods and saw that I could go to the mod store and download a mod, but it didn't download for me, but said there was an error. Can anybody help a dummy like me? No one is on the Bodhi channel right now. |
19:26 |
kat_ |
and they won't help on Ubuntu |
19:27 |
VanessaE |
kat: better to just download mods from the Minetest forums instead. It's easy to do. |
19:27 |
Krock |
kat_,that's a MT problem |
19:27 |
sfan5 |
you are using a system-wide installation of Minetest, right? |
19:28 |
kat_ |
ummm "system-wide"? I got a ppa (something) command for minetest online that I trusted and put it in the terminator. It seems to run real good except there are no animals. |
19:28 |
sfan5 |
yes, that is a system-wide installation |
19:28 |
kat_ |
o.k. |
19:28 |
sfan5 |
just download the mods from the forum |
19:29 |
kat_ |
o.k. will do thanks! |
19:29 |
Megaf |
VanessaE; does you server have an UI so players can change theier skins? |
19:30 |
VanessaE |
no, but players can send skins or skin links to me and I will install them |
19:30 |
|
Taoki joined #minetest |
19:30 |
Megaf |
hm |
19:30 |
sfan5 |
VanessaE: |
19:30 |
sfan5 |
https://forum.minetest.net/viewtopic.php?f=3&t=1523&p=142642#p142642 |
19:30 |
sfan5 |
damn you Ctrl+C |
19:30 |
Megaf |
Vazon uses a mod with changeble skins |
19:31 |
VanessaE |
\o/ |
19:31 |
Krock |
Megaf, me too!!!! |
19:32 |
Krock |
omg |
19:32 |
Megaf |
whats that mod? |
19:32 |
Krock |
u_skins, simple_skins, *skins* |
19:33 |
VanessaE |
I use player_textures |
19:33 |
VanessaE |
https://forum.minetest.net/viewtopic.php?id=3587 |
19:33 |
Krock |
This was the target: >>mod with changeble skins<< |
19:34 |
VanessaE |
just saying what I use... |
19:34 |
VanessaE |
eekj! |
19:34 |
Krock |
ok |
19:34 |
Megaf |
Thanks VanessaE |
19:34 |
Megaf |
now, let be get more carrot cake |
19:37 |
VanessaE |
crap, build failure of minetest for me ... |
19:37 |
Megaf |
weird |
19:37 |
|
GrimKriegor joined #minetest |
19:37 |
Megaf |
I built a fresh one from master a couple of hours ago |
19:37 |
VanessaE |
http://pastebin.ubuntu.com/7511747/ |
19:38 |
Megaf |
VanessaE; wheres that irrlight is from? |
19:38 |
* Megaf |
The Grammar Killer |
19:38 |
VanessaE |
it's the one included with Xubuntu 14.04 |
19:38 |
Megaf |
VanessaE; where did you get irrlicht from? |
19:39 |
Megaf |
ok |
19:39 |
Megaf |
VanessaE; get the latest from Irrlicht |
19:39 |
VanessaE |
no. |
19:39 |
VanessaE |
that's not the Minetest way. |
19:39 |
Megaf |
http://sourceforge.net/projects/irrlicht/files/Irrlicht%20SDK/1.8/1.8.1/irrlicht-1.8.1.zip |
19:57 |
SoniEx2 |
VanessaE, hi mind if I pm? |
19:57 |
VanessaE |
sure. |
19:57 |
VanessaE |
Megaf: you guessed wrong. |
19:57 |
VanessaE |
http://pastebin.ubuntu.com/7511835/ |
19:58 |
Megaf |
pff, just more bugs... |
19:58 |
VanessaE |
any large project will have lots of bugs |
19:58 |
VanessaE |
it's inevitable. |
19:59 |
VanessaE |
back off to commit 3939ab6c9d and it's fine. |
20:02 |
Krock |
try{ sfan5 . compile( https://github.com/Rogier-5/minetest-mapper-cpp ) } catch {} |
20:03 |
Jordach |
>Uploading 4% 456 minutes remaining. |
20:03 |
Jordach |
>.< |
20:03 |
Krock |
Jordach, uploading 1TB or what? |
20:03 |
Jordach |
600mb YT video |
20:03 |
Krock |
ugh, use converters! |
20:04 |
Krock |
to make it smaller |
20:04 |
Jordach |
(i don't see how they upload 20 minutes at mp4 and at 1080p with decent quality and without obvious loss) |
20:04 |
Krock |
k, forget what I said |
20:08 |
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20:09 |
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diemartin joined #minetest |
20:12 |
Megaf |
LazyJ; Hi there :) gold still building there |
20:12 |
Megaf |
hes been online for several hours today |
20:21 |
|
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20:27 |
|
troller joined #minetest |
20:27 |
|
tomreyn joined #minetest |
20:31 |
|
proller__ joined #minetest |
20:31 |
|
sfan5| joined #minetest |
20:32 |
sfan5| |
Internet broke! :( |
20:32 |
sfan5| |
Dann ISP |
20:33 |
sfan5| |
Damn* |
20:33 |
Krock |
~seen Krock |
20:33 |
ShadowBot |
Krock: I saw Krock in #minetest 0 seconds ago saying "~seen Krock" |
20:33 |
Krock |
<Krock>try{ sfan5 . compile( https://github.com/Rogier-5/minetest-mapper-cpp ) } catch {} |
20:34 |
sfan5| |
Nah |
20:34 |
sfan5| |
Not now |
20:34 |
Krock |
ok |
20:34 |
sfan5| |
Internet's broken |
20:34 |
Krock |
never said right now..also can be tomorrow |
20:38 |
smoke_fumus |
http://www.youtube.com/watch?v=qlTA3rnpgzU |
20:39 |
Jordach |
silly sfan5 |
20:39 |
|
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20:41 |
Megaf |
VanessaE; I just cloned it again and compiled, no problem at all |
20:41 |
Megaf |
cmake . -DRUN_IN_PLACE=1 -DBUILD_SERVER=0 -DENABLE_LEVELDB=0 -DENABLE_REDIS=0 |
20:41 |
VanessaE |
you're compiling for ARM, not intel. |
20:41 |
Megaf |
actually Im on amd64 |
20:42 |
* VanessaE |
shrugs |
20:42 |
VanessaE |
different distro, different libs order |
20:42 |
Megaf |
Debian Wheezy |
20:43 |
Megaf |
apt-cache show libirrlicht-dev |
20:43 |
Megaf |
Version: 1.7.3+dfsg1-4 |
20:43 |
Megaf |
Architecture: amd64 |
20:44 |
Megaf |
I will compile and try with the latest irrlicht |
20:44 |
Megaf |
compiling irrlicht |
20:45 |
Megaf |
done |
20:52 |
Megaf |
VanessaE; your xubuntu irrlicht is borked |
20:52 |
Megaf |
http://paste.debian.net/101628/ |
20:54 |
Megaf |
VanessaE; was irrlicht updated recentely? |
20:54 |
VanessaE |
idk |
20:54 |
VanessaE |
and this is irrlicht 1.8 I think. |
20:55 |
VanessaE |
and it works fine from commit 3939ab6c9d on down. |
20:55 |
VanessaE |
sapier broke it by swapping the order of some libs in the linker |
20:55 |
Megaf |
whats your xubuntu version? |
20:55 |
VanessaE |
it's not irrlicht |
20:55 |
VanessaE |
(and it's xubuntu 14.04) |
20:56 |
Megaf |
1.8.1 then http://packages.ubuntu.com/source/trusty/irrlicht |
20:56 |
VanessaE |
it's. not. irrlicht. |
20:57 |
Megaf |
ok, but its interesting, ubuntu uses the very same package of Debian very unstable SID, https://packages.debian.org/source/sid/libs/irrlicht |
20:57 |
VanessaE |
linkers can behave differently from one distro to another |
20:58 |
VanessaE |
that's where the error lies, here. |
20:58 |
VanessaE |
the code compiles just fine |
20:59 |
Megaf |
proller__; wont you say that freeminer works and its better? |
21:00 |
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21:02 |
diemartin |
real brogrammers don't need no sleep! |
21:04 |
zat |
no + no = yes |
21:08 |
|
nman3600 joined #minetest |
21:08 |
nman3600 |
hi |
21:08 |
VanessaE |
hi |
21:09 |
nman3600 |
have you checked out my mod (multitest)? |
21:09 |
VanessaE |
not familiar. |
21:10 |
nman3600 |
https://forum.minetest.net/viewtopic.php?f=11&t=9334 |
21:10 |
VanessaE |
interesting. |
21:11 |
nman3600 |
i worked hard on it |
21:12 |
|
asie joined #minetest |
21:12 |
nman3600 |
idk what to add in the next update |
21:15 |
nman3600 |
107 gb left on my hardrive :D i cleared loads of it today |
21:17 |
|
GrimKriegor joined #minetest |
21:18 |
VanessaE |
khonkhortisan: what's the disposition of https://github.com/VanessaE/plantlife/issues/3 ? |
21:23 |
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21:34 |
sfan5 |
MinetestBot! |
21:34 |
MinetestBot |
sfan5! |
21:34 |
sfan5 |
:O |
21:36 |
MinetestBot |
GIT: kaeza commited to minetest/minetest: Sort commands and privs alphabetically in '/help'. f0a9e7ddc8 2014-05-24T17:33:59-04:00 http://git.io/liLaqg |
21:36 |
MinetestBot |
GIT: ShadowNinja commited to minetest/minetest: Rework dumping functions 882e12f8ab 2014-05-24T17:32:42-04:00 http://git.io/EPAndQ |
21:41 |
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21:43 |
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phantombeta joined #minetest |
21:44 |
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deltib joined #minetest |
21:48 |
Calinou |
https://mediacru.sh/886bd31d30a4 |
21:50 |
Jordach |
...is that Garry's Mod? |
21:57 |
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21:57 |
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anunakki joined #minetest |
22:02 |
Calinou |
no :> |
22:02 |
Vazon |
VanessaE |
22:03 |
* VanessaE |
hides |
22:03 |
Vazon |
lol i have a version of my mod that has the ladder on it. |
22:03 |
VanessaE |
screenies? |
22:04 |
Vazon |
last night you said you may want to make a new textrue for it on your hd texture pack so i made a dropbox download for you :| |
22:05 |
|
zsoltisa1esome joined #minetest |
22:05 |
VanessaE |
ok shoot |
22:05 |
zsoltisa1esome |
hi |
22:05 |
Vazon |
https://www.dropbox.com/s/1hru2rdhj7lth8e/vcore.zip |
22:05 |
VanessaE |
hi zs |
22:05 |
Vazon |
hi zsolt |
22:05 |
zsoltisa1esome |
Why use Windows when you can have air conditioning? |
22:05 |
zsoltisa1esome |
Why use Windows, when you can leave through the door? |
22:05 |
zsoltisa1esome |
-- Konrad Blum |
22:05 |
Calinou |
bye, night |
22:05 |
zsoltisa1esome |
:D |
22:06 |
Vazon |
bye Calinou |
22:06 |
zsoltisa1esome |
hmm |
22:06 |
VanessaE |
vcore.zip? interesting name. |
22:07 |
VanessaE |
I don't think that's the link you wanted to send me :) |
22:07 |
Vazon |
mhmm let me look xD |
22:07 |
zsoltisa1esome |
VanessaE: a more interesting name is EoelWuOqA72g.zip |
22:07 |
zsoltisa1esome |
lol |
22:07 |
zsoltisa1esome |
and even more interesting, 42.zip |
22:08 |
* zsoltisa1esome |
laughs |
22:08 |
VanessaE |
heh |
22:08 |
zsoltisa1esome |
VanessaE: you know? |
22:08 |
VanessaE |
well everyone knows what 42 means |
22:08 |
* VanessaE |
hands zsoltisa1esome a towel and a babelfish. |
22:08 |
zsoltisa1esome |
lol |
22:10 |
Vazon |
https://dl-web.dropbox.com/get/vcore.zip?_subject_uid=223698452&w=AAACzdfOZf7Q4XbyCvi4AyiFTi-GIbzFWijKDlbu4xe9Ag&dl=1 mhmmm is that it? |
22:10 |
Vazon |
im not good with dropbox. |
22:10 |
zsoltisa1esome |
http://unforgettable.dk/ |
22:10 |
zsoltisa1esome |
^ VanessaE |
22:10 |
VanessaE |
Vazon: FAIL |
22:11 |
* Vazon |
facepalms |
22:11 |
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22:11 |
* zsoltisa1esome |
headdesk |
22:11 |
* CraigyDavi |
deskpalms |
22:12 |
VanessaE |
zsoltisa1esome: errrr..... |
22:12 |
VanessaE |
um. yeah,. |
22:13 |
CraigyDavi |
zsoltisa1esome, https://cdn.mediacru.sh/Egq_Wyvfwk0l.png |
22:13 |
CraigyDavi |
That's what happens when you try to extract |
22:14 |
zsoltisa1esome |
hmm |
22:14 |
zsoltisa1esome |
i cant see it |
22:14 |
zsoltisa1esome |
wait |
22:15 |
zsoltisa1esome |
ah |
22:16 |
CraigyDavi |
Errors |
22:16 |
zsoltisa1esome |
windows is full of them |
22:17 |
CraigyDavi |
Nah |
22:18 |
|
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22:19 |
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stormchaser3000 left #minetest |
22:19 |
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kahrl joined #minetest |
22:21 |
Vazon |
and this is why i hate dropbox -.- |
22:21 |
zsoltisa1esome |
use MEGA |
22:21 |
zsoltisa1esome |
hjhmm |
22:25 |
CraigyDavi |
What's so bad about dropbox? it's great |
22:26 |
Vazon |
i cant ever find a stupid download link -.- |
22:28 |
Vazon |
i cant get one that works for me but no one else |
22:28 |
Vazon |
can* |
22:30 |
Exio4 |
hasta que no te pase a vos... no vas a entender, siempre asi, tan egoista, hasta que no te pase a vos.. no vas a entender, clasico, individualista~ |
22:34 |
Vazon |
VanessaE: https://dl.dropbox.com/get/vcore.zip?_subject_uid=223698452&w=AAACzdfOZf7Q4XbyCvi4AyiFTi-GIbzFWijKDlbu4xe9Ag&dl=1 try that |
22:34 |
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22:34 |
CraigyDavi |
Vazon, just find the file in "my files" click it. Then click "share" in the topr right corner and copy the link |
22:35 |
zsoltisa1esome |
yes |
22:35 |
zsoltisa1esome |
what he said |
22:35 |
VanessaE |
Vazon: FAIL |
22:35 |
Vazon |
craigy that doesnt work, i have tried it |
22:35 |
VanessaE |
and why "vcore"? this doesn't sound like the 3d ladders thing at all |
22:36 |
Vazon |
VanessaE there is more than just 3d ladders in it, it has other parts as well |
22:36 |
CraigyDavi |
What do you mean "doesnt work"? When you click it does it not bring up the file with a download link? |
22:36 |
zsoltisa1esome |
That sounds iffy |
22:36 |
VanessaE |
ah |
22:37 |
Vazon |
Craigy for me yes but not for everyone else |
22:37 |
zsoltisa1esome |
!rainbow Dropbox! I command you to work! |
22:37 |
MinetestBot |
4D4r4o7p7b7o8x8!8 3I3 3comm6a6n6d yo4u4 4t7o7 7w8o8r8k3! |
22:37 |
Megaf |
Vazon; ! |
22:37 |
Vazon |
yes Megaf? |
22:37 |
Megaf |
Hi |
22:37 |
Megaf |
:) |
22:37 |
Megaf |
Vazon; what's the name of that skin mod you are using? |
22:38 |
Vazon |
unified skins, megaf but its a out dated version that has been modifed |
22:38 |
CraigyDavi |
Vazon, Right click on it and select "share link" |
22:38 |
Vazon |
VanessaE: https://dl.dropbox.com/s/1hru2rdhj7lth8e/vcore.zip |
22:38 |
Megaf |
ok |
22:38 |
Vazon |
Craigy i have tried that, it will not work |
22:38 |
zsoltisa1esome |
^ there you go VanessaE |
22:39 |
zsoltisa1esome |
CraigyDavi: |
22:39 |
zsoltisa1esome |
become my humble slave! |
22:39 |
zsoltisa1esome |
jk |
22:40 |
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22:40 |
zsoltisa1esome |
tab? |
22:40 |
zsoltisa1esome |
asie|tab: ^ |
22:40 |
asie|tab |
hi |
22:40 |
asie|tab |
tablet |
22:40 |
zsoltisa1esome |
ah |
22:40 |
zsoltisa1esome |
lucky |
22:49 |
Megaf |
little help? http://paste.debian.net/101637/ |
22:49 |
Megaf |
with skinsdb mod |
22:50 |
Vazon |
VanessaE: i gtg for about 2 hours, i hope you like hte mod. I would be fine if you make any tweaks to it, the chest code isnt mine. i couldnt get it coded to be locked so that is one of the main reasons i havent published it yet |
22:51 |
ShadowNinja |
Megaf: Probably a Python2->3 incompatibility. Try it with the other version. |
22:52 |
Megaf |
ShadowNinja; tried python2.7 and 3.2 |
22:53 |
Megaf |
installing python 2.6 |
22:56 |
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22:59 |
Megaf |
nope |
22:59 |
Megaf |
didnt work |
23:00 |
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23:01 |
Megaf |
Updating 660e636..f0a9e7d |
23:01 |
Megaf |
my minetest looks weird now |
23:01 |
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23:02 |
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23:18 |
MinetestBot |
GIT: Sapier at GMX dot net commited to minetest/minetest: Works for debian and a few other distributions but fails for even more so back to old order 7fba341dbb 2014-05-25T01:14:47+02:00 http://git.io/keCq2g |
23:21 |
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23:23 |
Vazon |
ok back |
23:30 |
Vazon |
VanessaE did you like the 3d ladder or no? |
23:34 |
VanessaE |
I haven't looked yet |
23:34 |
VanessaE |
been kinda busy |
23:38 |
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23:39 |
Vazon |
ok |