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IRC log for #minetest, 2014-04-12

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All times shown according to UTC.

Time Nick Message
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01:07 stormchaser3000_ one question
01:08 stormchaser3000 how do i add a chat command that disconnects players with a message
01:08 stormchaser3000 tliek access denied
01:08 stormchaser3000 reason
01:08 * stormchaser3000 wants to make a /kick command mod for versions of minetest that are more twards the stable
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02:32 ShadowNinja sfan5: The largest possible setting for SQLITE_MAX_PAGE_COUNT is 2147483646. When used with the maximum page size of 65536, this gives a maximum SQLite database size of about 140 terabytes.  -- The default max is about half of that, and the page size is probably 4k.
02:32 MinetestBot ShadowNinja: 03-24 22:55 UTC <Eater4> I can't get your area mod to work...... In fact the only mods that will work is the mods that are accessible in the mod store thingy are the ones that work
02:32 ShadowNinja sfan5: ^ To PM please.
02:32 MinetestBot ShadowNinja: 03-24 22:58 UTC <Eater4> sorry for the repetition
02:34 ShadowNinja ...
02:35 ShadowNinja And all together.
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02:43 ShadowNinja Also, IIRC that was sent seveal weeks ago.
02:43 ShadowNinja +r
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04:06 anforium hi
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07:12 sfan5 flowers, butterflies, cats and koalas are really inappropiate: https://mediacru.sh/IqMDXmGuhWlk
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07:15 * Krock sais hello and looks around for other active users
07:17 sfan5 !tell Jordach https://mediacru.sh/M_yi2h7n8hBu
07:17 MinetestBot sfan5: I'll pass that on when Jordach is around
07:17 sfan5 <3 MinetestBot
07:17 MinetestBot <3 sfan5
07:18 * Krock clicks that links and lols
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07:36 CWz is it possible to change default privs from in-game using "/set"?
07:36 Krock ./set default_privs fast,interact
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07:56 CWz Thanks.
07:58 Krock np
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08:16 Mikerhinos hi
08:17 Krock hi
08:20 diemartin hi
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08:33 dudi879 Hi, could someone help me? How can I drop blocks from my inventory?
08:34 Krock move them outside
08:34 Krock delete by selecting in the HUD and saying "/pulverize"
08:35 dudi879 I'm opening inventory, click on blocks, then outside and nothing is going on
08:35 dudi879 ok, thanks!
08:35 Krock if you move them outside, then they should drop
08:36 PenguinDad press Q to drop the selected item in your hotbar
08:37 dudi879 It doesn't work, I have full inventory, the only one working thing is putting them to box :D
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11:04 * Krock is testing his first LCD PC-screen
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11:23 PilzAdam Hello everyone!
11:23 Krock hi!
11:24 PenguinDad Hello Sir PilzAdam.
11:26 Krock do changes with (index, value) in a for-loop affect the real variable, there they are conatin?
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11:52 Krock http://i.imgur.com/sgkrmDw.jpg
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12:04 CWz what with all these minetesters trying to join the servers under the name admin?
12:06 Jordach because idiots
12:06 Jordach just make an xban or something
12:06 proller no, because ios clients
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12:08 CWz xban is very buggy for me if i use xtempban or xunban it shuts down the server
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12:09 sfan5 CWz: post the error and notify the mod dev
12:09 Virusdunil hi there
12:09 sfan5 hi Virusdunil
12:10 Virusdunil ill need some help later on when my wife stops yelling at coz its too early to play
12:12 Virusdunil is there a french channel for my kid ?...
12:12 sfan5 probably not
12:12 sfan5 even if it will probably not have that many people in it
12:12 sfan5 even if, it ..*
12:12 Virusdunil hummm maybe yull be surprised hahaha
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12:17 Virusdunil ohhh just found minetest.fr :)
12:18 Leoneof joined #minetest
12:18 Krock Moo ha-ha another protection mod
12:19 PenguinDad Krock: link?
12:20 Krock PenguinDad: https://forum.minetest.net/viewforum.php?id=9
12:22 Krock PenguinDad, how useless is it? In a range from 1-10?
12:22 CWz I've reported the xban issue on github
12:23 PenguinDad I would say 6-7
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12:35 Jordach https://forum.minetest.net/viewtopic.php?id=9036
12:35 Jordach BOOM
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12:51 Krock WEEEEE
12:54 PenguinDad The new "Minetest 0.4.9 BFD Edition" plol
12:56 Krock AAgh the bones delete items when I die "in" a steel door node :3
12:57 Krock Jordach, "by reading this you are playing Big Freakin' Dig. props to server admins, and th..." xD
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13:00 Jordach Krock, not many people on Linux will notice that
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13:00 Krock ok...
13:06 Jordach CaveJohnson, throw lemons!
13:06 Jordach combustible ones too
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13:08 Krock Jordach, the glass door recipe is broken,also one torch and obsidian door
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13:11 Jordach Krock, not implemented the materials yet
13:11 Krock oh ok
13:12 Jordach i want to make sure basic survival ISN'T fucked
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13:22 Jordach dafuq, that's a first
13:22 Jordach moved default:furnace over and it hasn't broken itself
13:23 Taoki Is there a Lua function to get the lag of a player?
13:23 Jordach probably not
13:24 Krock the status string gives a lag of a player, the one with most lag..
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13:46 sfan5 Krock: that is not useful because it does not even tell you which one has the most lag
13:47 Krock sfan5, I know
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13:59 Virusdunil hi there...im on 0.4.7 (linux mint petra) and id like to upgrade to the latest version 0.4.9 repack2...can someone help me please ?
13:59 Jordach Virusdunil, https://github.com/minetest/minetest
14:00 Virusdunil thanks jordach...ill chek that
14:01 Virusdunil ok,ive seen that but its for the installation
14:01 Virusdunil or upgrade itself
14:01 sfan5 Virusdunil: https://forum.minetest.net/viewtopic.php?id=3837
14:03 crazyR are player ipaddresses loged?
14:03 Jordach crazyR, the terminal often displays them live
14:03 Krock sfan5, do you know how I get the high of a leveled node (snow)?
14:03 sfan5 crazyR: most server owners just save the output of the server in a file, so yes they are included
14:03 diemartin crazyR, or try xban :) </shameless plug>
14:03 sfan5 Krock: idk
14:03 Krock ok
14:04 PilzAdam crazyR, if you have debug_log_level set to 2 then its locked, IIRC
14:04 PilzAdam (in debug.txt)
14:05 crazyR thanks guys, im considering creating a new log file of playername:ip it could help with security and also would allow the webapi im building to display player ping from the server
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14:11 Virusdunil sfan4:...so far so good...maybe ill give you a kiss :)
14:15 PilzAdam https://forum.minetest.net/viewtopic.php?pid=137263#p137263
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14:17 PilzAdam wtf Jordach
14:17 PilzAdam your repo structure of bfd is fucked up
14:18 PilzAdam cloning into games/ doesnt work
14:18 Krock for /me it worked..
14:18 crazyR has anyone thought about wether https://github.com/kaeza/minetest-xban should be a default part of minetest? seems like these features should have been part of the core
14:18 Krock crazyR, let me decide after the banning works under windows
14:18 Krock :3
14:19 diemartin :<
14:19 crazyR lol you mean it doesnt work on windows?
14:19 PenguinDad Krock: use linux and the problem is foxed
14:19 PenguinDad *fixed
14:19 * Krock doesn't feed the troll
14:19 Krock omg 1000th closed issue on minetest
14:20 Krock crazyR, https://github.com/minetest/minetest/issues/1214
14:20 crazyR could it not be done server side: obviously the server would know the ip in order to know where to send packets to
14:21 crazyR hmmm
14:21 crazyR confused
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14:26 Virusdunil ooopsss...it stopped there echo -e "\n\n
14:27 Virusdunil ehhhhhhhhhhhh...ive installed the non portable version on my laptop ...
14:28 Virusdunil ill re do it in portable version ;)
14:28 Virusdunil i am on linux
14:30 Eater4 Hmm....how do you compile the irc mod
14:31 Krock Eater4, windows or linux?
14:32 Eater4 Windows
14:32 Krock possible but impossible to use the mod
14:32 Eater4 Ok Linux
14:32 Krock Eater4, https://github.com/kaeza/minetest-irc/blob/master/README.txt
14:33 PilzAdam Jordach, the mapgen is fucked up, the digging times are ridiculously long, there is a dead-end when you have stone tools since there are no ores, or torches availible
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14:33 arsdragonfly !server arsdragonfly
14:33 MinetestBot arsdragonfly: Arsdragonfly's server | arsenalmp.no-ip.org:16000 | Clients: 14/15, 14 | Version: 0.4.9-dev | ping: 0.412
14:34 PilzAdam Jordach, the icons for hunger and health are too small in 1080p
14:34 PilzAdam and the life regen is way too fast
14:35 Krock !server krock
14:36 MinetestBot Krock: Krock's Ultimative Platform | 85.1.67.73 | Clients: 6/20, 21 | Version: 0.4.9-65d1cb8 | ping: 0.041
14:36 Krock <3 MinetestBot
14:36 MinetestBot <3 Krock
14:37 PilzAdam Jordach, and he mapgen is slow
14:38 arsdragonfly Server full with 15 players, and i'm still able to chat with the mobile rig right now right here, with no lag :-P
14:38 Krock xD PilzAdam, that's a problem of mg v7 :3
14:38 PilzAdam Krock, not really XDDDDDDDDDD
14:39 PilzAdam Krock, I used v7 in Nodetopia too
14:39 Krock ah yes, PilzAdam, I can't find your nodepedia, what's the link of it?
14:41 Eater4 ~up 67.184.147.20:30000
14:41 ShadowBot Eater4: 67.184.147.20:30000 Error. Invalid address?
14:43 Eater4 !up 67.184.147.20
14:43 MinetestBot 67.184.147.20:30000 is up (231ms)
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14:43 Krock ~up 67.184.147.20 30000
14:43 ShadowBot Krock: 67.184.147.20 port 30000 is up (503ms)
14:43 Eater4 But it anit connecting :(
14:45 Krock Eater4, do you try to connect to a computer in the same network? <.<
14:45 rubenwardy Hi all
14:45 Eater4 Well it is not my computer though.....
14:46 Eater4 It is my friends for now
14:46 Eater4 Until today I hope
14:46 Krock hi rubenwardy
14:47 rubenwardy How are you this fine day, Mr Krockery?
14:48 Krock fine, rubenwardyery
14:49 rubenwardy XD
14:49 Krock well, not fine. using a LCD monitor now and the colors are crappy
14:49 Taoki How do you get the position of a player in Lua? I don't see get_pos or get_player_pos
14:50 Krock player:getpos()
14:50 Krock at objectRef() in lua api
14:50 Taoki Thanks
14:50 Krock np
14:51 * Krock joins #minetest-mods
14:53 * Krock would like to have an IRC mod working for windows but none can make it working and i'm very sad of this, therefore I'm going to cry for the next day and...blabla
14:57 * PenguinDad is happy that IRC mod and minetestmapper won't work under Windows
14:59 diemartin Krock, read my last post on the topic
15:00 diemartin and have fun trying :)
15:02 * Krock is looking for diemartin on forums
15:02 diemartin you won't find me :)
15:02 diemartin https://forum.minetest.net/viewtopic.php?pid=137013#p137013
15:03 * Krock detected diemartin as kaeza
15:03 diemartin hai
15:03 rubenwardy [diemartin] (~kaeza@unaffiliated/kaeza): realname
15:04 Jordach PilzAdam, i've got other shit to be doing
15:04 * Krock smells it
15:05 Jordach PilzAdam, slowness my ass, using a 64bit build here.
15:06 Jordach (and nobody really read [Prototype] )
15:06 PilzAdam what has 64bit to do with it?
15:07 Jordach i've not seen any considerable slow down on my own system
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15:07 PilzAdam I have a 64bit built too
15:07 PilzAdam (as everyone who has 64bit linux)
15:09 Jordach PilzAdam, then cleary you're doing something wrong :P
15:09 PilzAdam Nodetopia isnt slow at all
15:13 rubenwardy Did anyone realise that .mts is also a video format?
15:13 rubenwardy Minetest uses it as Minetest Schematic
15:13 rubenwardy At least in Big Funking Dig, anyway
15:13 PilzAdam rubenwardy, the correct extension is .m2ts or .MTS
15:13 MrBeNNy joined #minetest
15:14 PilzAdam so .mts is free
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15:17 Virusdunil hi again...just a liiiiitle bit of help please
15:19 Krock Virusdunil,ask andwe'll see if we can answer
15:20 Virusdunil ive installe 0.4.9,its up and running but everytime i want to start it i have to go inthe bin folder and dbl clik it.is there a way to put it in game start menu ?
15:20 PilzAdam Virusdunil, what OS?
15:20 Virusdunil if i put a shortcut on the desktop the game wont launch
15:20 Krock add a link to the binary?
15:21 Virusdunil ohhh sorry...linus petra
15:21 Virusdunil yes
15:21 Krock then set the run_in_directory or whatever to the bin folder
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15:22 rubenwardy You are such a noob, Jordach.
15:22 rubenwardy Placing the game in a folder in the git repo makes it stupid to manage
15:22 Krock Jordach is well motivated right now xD
15:22 Virusdunil ehhh please explain a bit more...im quite a noob hehehe
15:23 rubenwardy The game is in a folder in the github repo, which means that you need to take it out of the repo to install it and play it
15:23 rubenwardy You then have to copy the files back to another folder to commit
15:23 Jordach rubenwardy, i considered the users rather than the developers
15:23 Virusdunil it is installed
15:23 rubenwardy If game.conf was root, then it would have been easy
15:23 Jordach because you open that folder up and you will see the game folder ready to move out
15:24 Krock Virusdunil, (windows user replies) rightclick on shortcut, change "run in folder/directory" to the location where thebinary file is
15:24 Virusdunil i just want a shortcut to desktop
15:24 Virusdunil wont work in linux ;)
15:25 Krock stupid linux then
15:25 Virusdunil yeah right
15:30 Jordach Notepad++ is brilliant
15:31 Jordach one side can be a zoomed in file, while the other pane is neither
15:31 rubenwardy I agree
15:32 rubenwardy However, I found that in the Twilight theme (dark background, light text), some Lua keywords are black - print, error, type.
15:32 rubenwardy So I have to change that to white everytime I open the editor
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15:37 Jordach there, fucking ace
15:38 Jordach working furnace
15:38 Krock lul
15:38 Virusdunil diemartin...come back
15:39 Virusdunil please hehehe
15:40 BlockMen joined #minetest
15:40 Krock diemartin == kaeza
15:40 Krock true
15:42 kaeza double ping D:
15:48 Taoki Is it possible to use color text in formspecs? For labels at least, if not buttons
15:48 * rubenwardy just fell down a canyon into a river
15:48 MinetestBot GIT: BlockMen commited to minetest/minetest: Fix write and read S32 vectors e149d1ad9a 2014-04-12T17:39:51+02:00 http://git.io/p6_FjQ
15:48 MinetestBot GIT: BlockMen commited to minetest/minetest: Fix MSVC build 7cdbb805d9 2014-04-12T17:36:40+02:00 http://git.io/ryLTsg
15:49 Krock use images for buttons
15:49 rubenwardy MGV7 ftw
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15:51 Taoki Krock: I'd prefer colored text for some things tho
15:51 Taoki Also: Can minetest.get_player_information be used to detect a player's lag to any extent?
15:52 rubenwardy using images screws up localisation
15:52 rubenwardy sorry
15:52 Taoki ok
15:52 rubenwardy intllib
15:52 rubenwardy what ever the int means
15:52 Taoki can average round trip time or packet time jitter be used to estimate lag?
15:53 rubenwardy By lag, do you mean fps or actual lag?
15:53 Taoki Network connection speed, or network lag
15:54 rubenwardy average round trip time / 2 is kind of the ping
15:54 rubenwardy You could probably use that
15:54 Taoki Nice. That should work then
15:54 Taoki Thanks
15:56 rubenwardy How long have stars been in Minetest?
16:01 * rubenwardy is trying out cottages by Sokomine
16:02 * rubenwardy has 16 cup cakes in his inventory
16:04 Virusdunil Thanks Kaeza for his help :)
16:04 Virusdunil see u later
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16:20 Taoki Is it possible in Lua to get the texture of a player's model?
16:21 Taoki Was hoping for something that can internally get the object texture
16:22 kaeza there's this too: https://github.com/minetest/minetest_game/blob/master/mods/default/player.lua#L31
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17:05 rubenwardy Hello, NekoGloop!
17:05 rubenwardy Hello Calinou!
17:06 Calinou hi rubenwardy
17:06 PenguinDad rubenwardy: you are damn fast ;-D
17:07 rubenwardy Oops
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17:58 * kaeza slaps rubenwardy for making so many tasty mods D:
17:58 rubenwardy XD
17:59 SylvieLorxu joined #minetest
18:00 kaeza it's just a matter of time before there are more food items than actual nodes
18:00 Calinou I like how WorldEdit warns if you try to edit a lot of nodes
18:00 Calinou nice
18:00 Calinou a bit too restrictive perhaps? //hollowdome with 25 radius has a warning, but using it is still very quick
18:01 kaeza Calinou, speaking of worldedit, your repo seems to have an issue with the worldedit submodule
18:02 Calinou which one?
18:02 kaeza oh carbone
18:02 rubenwardy Kaeza: I plan on making three more food mods
18:03 rubenwardy :P
18:03 rubenwardy Each with about 10-20 foods/items
18:03 kaeza :D
18:04 Jordach Good news everyone!
18:04 Jordach finally adding ores
18:04 Jordach (into the mapgen)
18:04 kaeza Calinou, worldedit appears as an empty dir, and `git submodule update` reports an error
18:05 Calinou I cloned it by hand
18:05 Calinou (git clone)
18:05 kaeza >No submodule mapping found in .gitmodules for path 'mods/worldedit'
18:05 kaeza that works too :P
18:05 Calinou yeah, worldedit is broken
18:06 Calinou I hope I won't have to flip table
18:06 Calinou ~/.minetest/games/carbone/mods: git rm worldedit/
18:06 Calinou fatal: pathspec 'mods/worldedit/' did not match any files
18:06 Calinou :/
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18:07 Calinou I can't commit worldedit
18:08 Jordach you sir darn fucked up
18:08 kaeza hrm
18:08 kaeza submodules suck
18:08 Jordach even i can't fuck up that *badly*
18:09 Calinou carpet bomb repository or not?
18:09 Calinou (delete repo, re-create it)
18:09 Calinou I did this for More Blocks and such, works fine, but people using it need to delete and download again
18:09 Calinou (else they can't "git pull")
18:09 Jordach carpet bomb, that's a major flaw
18:09 Jordach nuking is better ;)
18:10 Calinou Great repository names are short and memorable. Need inspiration? How about turnt-octo-meme.
18:10 kaeza one major issue is that you can't pull from the original repo (mt_game) anymore
18:10 PenguinDad Jordach: he should h-bomb it
18:10 kaeza plol
18:11 Jordach Great repository names are short and memorable. Need inspiration? How about go-fuck-yourself.
18:11 kaeza dat language
18:11 PenguinDad kaeza: looks like english :P
18:11 MinetestBot GIT: BlockMen commited to minetest/minetest: Use integers instead of float values 8b02a015eb 2014-04-12T20:04:12+02:00 http://git.io/5UyE4g
18:11 MinetestBot GIT: BlockMen commited to minetest/minetest: Add player:set_eye_offset() by @MirceaKitsune and clean up c0ab09af74 2014-04-12T17:44:20+02:00 http://git.io/RfcRmA
18:11 MinetestBot GIT: BlockMen commited to minetest/minetest: Add third person view a1db9242ec 2014-04-12T17:44:15+02:00 http://git.io/qMOIog
18:11 Jordach oh hello
18:12 Jordach MinetestBot, dat spam <3
18:12 PenguinDad <3 MinetestBot
18:12 MinetestBot <3 PenguinDad
18:12 Calinou <kaeza> one major issue is that you can't pull from the original repo (mt_game) anymore
18:12 Calinou probably not important
18:13 Taoki Hi. Is it possible in Lua to set permanent fields for the player? The same way set_meta seems to work for nodes. I need to give players values that can be read / written under Lua
18:13 kaeza it's not that "bad" actually (you can manually download patches and apply if needed)
18:13 kaeza Calinou, sooo.... nuke :)
18:14 Calinou <kaeza> it's not that "bad" actually (you can manually download patches and apply if needed)
18:14 Calinou that's what I would do
18:14 * PenguinDad gives Calinou the nukehammer
18:14 Jordach even i do that
18:14 Calinou Taoki, by hand, with files... but I don't think you can
18:14 Jordach (in fact i've been doing that for BFD all this time)
18:14 Calinou BFD?
18:14 Calinou Blender...?
18:14 Taoki That would be strange. IIRC you can assign meta properties to both players nodes and entities
18:15 Taoki Doesn't set:meta work on players? And there's no other alternative?
18:16 CWz joined #minetest
18:16 MinetestBot GIT: BlockMen commited to minetest/minetest_game: Add animations for third person view 15740ffd3d 2014-04-12T01:17:54+02:00 http://git.io/xDRJEA
18:16 PenguinDad Calinou: https://github.com/Jordach/big_freaking_dig
18:16 kaeza woo 3rd person view! \o/
18:17 Taoki Yay!
18:17 BlockMen :D
18:18 Calinou lots of code comitted
18:18 Calinou Taoki, you should try my game, it has damage sounds
18:18 Calinou and nice physics
18:19 * PenguinDad hugs BlockMen
18:19 Taoki Nice :)
18:19 Calinou http://github.com/Calinou/carbone
18:20 BlockMen Calinou, MT+ has long time ;P
18:20 DM joined #minetest
18:20 PilzAdam BlockMen, :-/ why have you just copied mc?
18:20 Calinou copying MC, or not, is not the main problem
18:21 Calinou you should try to get the best intuitiveness and efficiency
18:21 Calinou stop caring about copying or not: _nothing_ in Minecraft is patented
18:21 BlockMen PilzAdam, its possible to change the 3rdpv aswell (by setting eye offset)
18:21 PilzAdam a 3rd person view where you can move the camare arround freely would be a lot cooler
18:21 BlockMen PilzAdam, code it ;P
18:21 Taoki PilzAdam: Any idea how I can set Lua values on players? Is there anything like set:meta for players and entities?
18:22 PilzAdam Taoki, no, use a table in Lua indexed by player names
18:22 Taoki Ahh... ok
18:22 Taoki Will see how I can do
18:22 kaeza that should be added to builtin IMHO
18:23 kaeza there are many mods that could use a centralized database with player metadata
18:23 Calinou Taoki, https://github.com/minetest/minetest/issues/1179 partially solveD?
18:23 Calinou (eye height)
18:23 Calinou I edited title accordingly
18:23 Taoki Calinou: Yes, eye height can now be fully set
18:24 Taoki After BlockMen's code
18:24 Calinou thanks
18:24 Calinou I should add the new minetest_game stuff into my game now
18:24 Taoki Also, IIRC bounding boxes of players can be changed too... always could like for entities
18:24 Taoki Or does the function not work on players?
18:24 Calinou (uh, the animations seem to work already, but I'm playing locally)
18:25 Calinou too bad we can't see player pitch and item held in hand
18:25 Calinou and too bad yaw changes aren't smoothed
18:25 Jordach GAH!
18:25 Calinou with these 3 things, it would be near-perfect :p
18:25 Calinou <Calinou> and too bad yaw changes aren't smoothed → is probably easy, I tried to do it but failed
18:25 BlockMen also, for windows-users https://forum.minetest.net/viewtopic.php?pid=102552#p102552
18:25 Jordach BlockMen, 64bit build pl0x
18:26 PenguinDad shit! I accidentaly nuked all my minetest stuff
18:26 specing backups...
18:26 BlockMen Jordach, Soon (tm)
18:26 Jordach <3
18:26 Calinou Taoki, at the end of idle animation (player), legs still move backward a bit
18:26 Calinou looks glitchy
18:26 * Jordach has a model that fixed it
18:26 Taoki Calinou: I posted a pull request for that
18:26 Taoki It fixes the bad animation. Still waiting for someone to merge
18:27 Taoki https://github.com/minetest/minetest_game/pull/251
18:27 Jordach http://www.mediafire.com/download/pj0u1v89m3v6ijw/character.blend
18:27 Taoki Yeah, my pull request has that one
18:28 Jordach i also fixed the incorrectly placed arm bones (seriously, they're that bad the arms rotate inwards when facing forwards)
18:28 Taoki Hmmm... can't object:set_properties set custom stuff too?
18:29 * rubenwardy read Calinou's carbone as car-bone
18:31 Calinou Taoki, ok, thanks
18:31 Calinou player_textures works in third person, nice
18:31 Jordach !up jordach.minetest.net
18:31 MinetestBot jordach.minetest.net:30000 is up (336ms)
18:31 Jordach also- https://cdn.mediacru.sh/UseyJ-69n8un.png
18:32 Taoki PilzAdam: Any examples oh how I can properly index something by player names? So I don't have to loop through the whole table to get the entry for a player
18:32 Jordach Taoki, you can test the model update in BFD :p
18:33 PilzAdam Taoki, https://github.com/PilzAdam/stats/blob/master/init.lua#L24
18:33 Taoki BlockMen: Are you going to add the set_local_animations line in player.lua for minetest_game too? I can do that if you want
18:33 PilzAdam this table is like this
18:33 Taoki PilzAdam: Thanks
18:34 BlockMen Taoki, it already is?!
18:34 Taoki Ah... sorry I fail
18:34 Taoki Will update that too... didn't notice a branch so yeah
18:34 Krock Jordach, I stuck at media
18:34 Jordach Krock, new mode
18:35 Jordach player models take the longest to transfer
18:35 Krock ok...
18:35 Krock how big is it?
18:35 Jordach ~350kb
18:35 Krock hmm should be no problem
18:35 Jordach 309kb *
18:35 kaeza https://dl.dropboxusercontent.com/u/100008207/screenshot_1463296642.jpg
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18:35 Calinou a move to .b3d was suggested to help against that
18:36 Calinou would be nice if optipng -o6 -strip all was ran on all the textures
18:36 Jordach Calinou, my server has the fixed animations
18:37 PenguinDad why not -o7?
18:37 PilzAdam lol, try smashing shift while walking in 3rd person view
18:42 Taoki PilzAdam: I assume that player stats system isn't in yet and won't be too soon.
18:42 Taoki So I don't have to use that speicfically, but something alike to it works
18:50 Calinou PenguinDad, no longer existing in latest dev release
18:51 Calinou http://paste.ubuntu.com/7240963/
18:51 BlockMen could a forum moderator change my builds topic title and add "LevelDB"?
18:51 Calinou -strip all removes metadata, saving a few bytes and improving privacy.
18:51 Calinou BlockMen, you can't change it?
18:51 PenguinDad BlockMen: you can change it yourself
18:51 CWz joined #minetest
18:52 CWz what does print stacks do?
18:52 Calinou length limit prevents me from adding it
18:53 Calinou I managed to do it
18:53 Calinou BlockMen's W32 builds: gettext, cURL, TTF, LuaJIT, LevelDB, DirectX
18:53 Calinou ;)
18:53 Calinou edited again, easier to understand
18:53 Calinou BlockMen's Windows build: gettext, cURL, TTF, LuaJIT, LevelDB, DirectX
18:53 Calinou all possible characters used :P
18:55 BlockMen Calinou, lol. thanks ;)
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19:01 Krock +1
19:02 Calinou lol
19:02 * rubenwardy is building Minetest...
19:02 * Calinou is griefing rubenwardy's Minetest build...
19:02 Calinou strip ../bin/minetest
19:03 * Krock is putting a can of cobble over it
19:05 Krock BlockMen: "..n3nz1q73fpl80v/minetest-0.4.9-dev>>>20140226<<<.zip" that's the link to your newest build.. uhm bug?
19:08 ptikev_ joined #minetest
19:08 BlockMen Krock, oh...damn
19:08 BlockMen https://www.dropbox.com/s/dx810tlbrgnrfm9/minetest-0.4.9-dev20140412.zip
19:09 Krock only noticed because it's already red-blue colored :P
19:10 BlockMen thanks for notifying
19:10 JackGruff joined #minetest
19:10 Krock np
19:11 crazyR does anyone know how i would take the protection check out of the pipeworks deployer?
19:11 * Krock is going to update his server and checking out the ban-a-player-with-ip function :)
19:11 Krock crazyR, gimme a minute and I'll do that
19:12 Jordach Krock, found coal at -47
19:13 Krock crazyR, well, the deployer would need a "owner" meta-data to check if it has access, takes a whileto add
19:13 Krock Jordach, that's about 20 minutes of my current depth away
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19:21 JackGruff um, MOB Framework or Simple Mobs?
19:21 JackGruff i dont know which is better
19:25 crazyR Krock: the problem imhaving is the deployer isnt working with the landrush protection mod, i think thats because when placing a node the name is not the person who placed the deployer but what the deployer is called etc so protection gets confused
19:25 crazyR i think lol
19:26 VanessaE crazyR: add user "deployer" to those who are allowed to build in the claimed area, if that's possible.
19:26 MinetestBot VanessaE: 04-10 18:41 UTC <sfan5> merge https://github.com/minetest/minetest_game/pull/250 into vanessae_game and get your game to be in the next release
19:26 * VanessaE pokes nore ^^^^^^^
19:26 sfan5 meow
19:27 VanessaE sfan5: regarding pull 250, my game is built off of minetest_game so really, that needs merged upstream.
19:27 crazyR hmm yeah give depoyer landrush_admin privs maybe?
19:27 sfan5 we still need more games in the releases
19:27 crazyR or create a similar priv for random nodes
19:27 VanessaE crazyR: no.  add a user to your protected area.  username is "deployer".
19:27 VanessaE or get nore to fix it properly :P
19:27 crazyR lol
19:27 VanessaE sfan5: my game will never make it into the official release.
19:28 Krock crazyR, got my PM?
19:28 crazyR il see if i can fix it. or break it some more
19:28 sfan5 VanessaE: :-(
19:28 VanessaE sfan5: I'm not opposed to it, but I don't believe it will happen.  I still haven't come up with a good name for it.
19:29 crazyR yeah Krock just looking at it now :)
19:29 Krock ok
19:29 proller JackGruff, both mobs shit
19:30 proller but mobs can work
19:30 JackGruff which can work?
19:30 crazyR ive been considering mobs, but just freindly animals of some sort
19:30 VanessaE JackGruff: use simple mobs.  it's light weight.
19:30 crazyR for added food etc
19:30 VanessaE ignore proller, he's just trolling again.
19:31 proller JackGruff, simple mobs can work, but they very stupid
19:31 proller and laggy
19:31 VanessaE animals/MOBF is good but it needs more CPU power because of the larger number and more complex animals
19:31 proller VanessaE, where?
19:31 VanessaE [04-12 15:29] <proller> JackGruff, both mobs shit  <---- troll
19:31 JackGruff it seems no-ones come up with an alternative to minecraft's mobs and animal husbandry, which is something i really miss
19:31 proller mobf have lot of crashes
19:31 proller VanessaE, no. its true
19:32 proller VanessaE, did you play another games with mobs?
19:32 VanessaE JackGruff: but bear in mind that mobs will induce some amount of network traffic also
19:32 VanessaE proller: yes.  mine.
19:32 VanessaE or you mean some other non-minetest game
19:32 VanessaE sure
19:32 proller 20 years ago in doom mobs was 10x better than now in mt
19:32 VanessaE openarena
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20:15 Krock BlockMen: "Der Protedureinsprungpunkt "GetTickCount64" wurde in der DLL "KERLNEL32.dll" nicht gefunden." Windows XP SP3
20:19 PenguinDad I like "Protedureinsprungspunkte"
20:19 Krock *Prozed...
20:20 Krock *KERNEL32
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20:41 crazyR can anyone see whats wrong here? https://gist.github.com/crazyR14/230e637a64e0ee2cc2f7
20:42 BlockMen "GetTickCount64"? wtf?
20:43 crazyR https://gist.github.com/crazyR14/db4b6d8958dc67ca8974 <-- thats the full source
20:43 Jordach joined #minetest
20:48 crazyR local function delay(x) return (function() return x end) end <-- anyone know what that does
20:49 crazyR just looks like it calls a function
20:49 crazyR but seems pointles unless i missed something
20:49 PilzAdam crazyR, it returns a function
20:49 PilzAdam print(delay(5)()) -- prints 5
20:50 Taoki Aaand, this is my latest suggested addition for Minetest for the time being: https://forum.minetest.net/viewtopic.php?pid=137320
20:51 crazyR so i dont get what the point in using another function to do that, could you not just do print(5) or print("5")
20:51 PilzAdam Taoki, its funny how you post your pull requests everywhere possible
20:52 Taoki PilzAdam: I try to get feedback and people to test / offer suggestions
20:52 PilzAdam crazyR, I just explained what I means
20:52 Taoki Nothing out of the ordinary when developing :P
20:53 proller Taoki, another good feature for freeminer ;)
20:53 Taoki :)
20:54 crazyR PilzAdam i understand what it does. what i dont undertsand is what the point is in using it. why use a function to return why not just state what you want to return in the first place.
20:55 PilzAdam crazyR, look where its used
20:55 crazyR example: get_player_name = delay("deployer"),   <---- why not just do get_player_name = "deployer",
20:55 PilzAdam its used to generate functions
20:56 PilzAdam get_player_name should be a function, not a string
20:56 PilzAdam since other code will call it with ()
20:56 crazyR wow lua is so confusing sometimes
20:57 crazyR sorry i think i know wher i got confused.
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21:01 sfan5[iPod] joined #minetest
21:01 sfan5[iPod] meow
21:02 crazyR if i set metat data like so meta:set_string("name", "datahere") can i grab it with meta:get_string("name") higher up in the file of rust it be defined first
21:02 crazyR that sounds abit confusing, hope u understand what i mean
21:03 crazyR s/ rush / must
21:04 sfan5[iPod] 猫
21:08 crazyR hi sfan5. sorry wasnt being ignorant, just racking my head :D
21:12 crazyR wooo think i found a much better way to fix it, well for landrush based servers anyhow
21:16 sfan5[iPod] wow
21:16 sfan5[iPod] https://mediacru.sh/HrEMtLa0H6UO
21:16 sfan5[iPod] nice feature
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22:17 Jordach_ https://forum.minetest.net/viewtopic.php?pid=137331#p137331
22:17 Jordach_ can you guess it
22:17 PilzAdam Jordach_, 3d pinball?
22:17 Jordach_ yes. yes.
22:17 PilzAdam and I havent played it
22:18 Jordach_ PilzAdam, nearly everyone who's ever owned a pc has played it :P
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22:38 iqualfragile_ is there a mod to censor some words?
22:38 iqualfragile_ like fuck or cunt or something?
22:39 iqualfragile_ would be best if it would log occurences to an additional logfile
22:39 BlockMen iqualfragile_, chat plus maybe?
22:42 naccall joined #minetest
22:49 luizrpgluiz joined #minetest
22:49 luizrpgluiz hi
22:51 iqualfragile_ BlockMen: cant seem to find it using the forum search
22:51 iqualfragile_ found it using another search engine
22:51 EvergreenTree joined #minetest
22:52 iqualfragile_ BlockMen: does not contain a swearing filter
22:53 BlockMen iqualfragile_, hmm, sry then. i was sure there was a filter for bad words
22:53 iqualfragile_ BlockMen: its on the todo list
22:54 iqualfragile_ i will just implement it, dont wana wait
22:54 BlockMen ahh :D
22:54 BlockMen *-h
22:55 iqualfragile_ its quite easy, too, why wasnt that done long ago…
22:57 luizrpgluiz left #minetest
22:59 Jordach_ "Shit."
22:59 Jordach_ https://cdn.mediacru.sh/DuuJj5KzVA-q.png
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23:23 Jordach FUCK
23:23 Jordach where's taoki when you need a brony
23:24 Jordach i noticed a bug with my improved model
23:30 VanessaE I thought john_minetest was the brony around here..
23:31 Jordach https://cdn.mediacru.sh/9nDGgtZAqIsF.png
23:32 VanessaE looks normal to me
23:37 Jordach https://forum.minetest.net/viewtopic.php?pid=137273#p137273
23:37 Jordach VanessaE, skins are prebuilt into the game now
23:39 _BrandonReese joined #minetest
23:42 Jordach https://forum.minetest.net/viewtopic.php?pid=137273#p137273 difference between bug and feature
23:42 Jordach (oh shit)
23:44 cheapie joined #minetest
23:47 BlockMen gd night everyone
23:47 BlockMen left #minetest
23:56 iqualfragile ok, added the function

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