Time |
Nick |
Message |
00:52 |
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EvergreenTree joined #minetest |
00:54 |
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EvergreenTree joined #minetest |
00:55 |
EvergreenTree |
If you were wondering why I was asking questions, this is why: http://pastie.org/private/dtvscpikpmuacxqnownzq |
00:56 |
EvergreenTree |
just an Idea I had a while ago when VanessaE used "ban hammer" to refer to banning someone |
00:57 |
PilzAdam |
why do you need punched_player_privs? |
00:57 |
PilzAdam |
and have you copied the tool caps of the hand? |
00:58 |
EvergreenTree |
PilzAdam: I will change it to a craftitem probably |
00:58 |
EvergreenTree |
also, because I might include a check for privileges of the punched player |
00:58 |
ShadowNinja |
sfan5: 1) That is the wrong command. 2) I removed that alias and ShadowBot ignores invalid commands. |
00:59 |
EvergreenTree |
because the server admin might not want to ban a moderator |
00:59 |
ShadowNinja |
Reverted back to ~ only. |
00:59 |
EvergreenTree |
It's just a fun thing, nothing special |
01:00 |
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01:00 |
EvergreenTree |
I might add different functions to it like kick and take the voice priv |
01:01 |
stormchaser3000 |
? |
01:04 |
EvergreenTree |
stormchaser3000: just developing a mod |
01:04 |
stormchaser3000 |
oh ok |
01:04 |
EvergreenTree |
don't "?" if someone says something out of the blue |
01:05 |
EvergreenTree |
You just missed the context |
01:05 |
PilzAdam |
of course everyone here is alwys talking only to stormchaser3000 |
01:06 |
stormchaser3000 |
PilzAdam not even close everyone seems to ignore me |
01:09 |
EvergreenTree |
stormchaser3000: You need a sarcasm detector upgrade |
01:09 |
EvergreenTree |
:P |
01:09 |
stormchaser3000 |
hmmm |
01:09 |
stormchaser3000 |
you mean i need to get a sarcasm dedector |
01:09 |
stormchaser3000 |
:P |
01:23 |
us`0gb |
Does anyone know where the Minetest APK can be found? I just got my mobile running last night. |
01:25 |
stormchaser3000 |
lol i want to know the same |
01:27 |
EvergreenTree |
try stu's android build |
01:27 |
EvergreenTree |
https://forum.minetest.net/viewtopic.php?id=8273 |
01:43 |
Sokomine |
or try this: http://animalsmod.comuf.com/downloads/Minetest-debug.apk (that's where sapier hosts his versions) |
01:47 |
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01:48 |
stormchaser3000 |
i think you made a typo Sokomine |
01:48 |
stormchaser3000 |
the page gives a 404 error |
01:49 |
us`0gb |
stormchaser3000: Odd. That page loads for me. |
01:50 |
us`0gb |
EvergreenTree: Thank you! |
02:04 |
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03:10 |
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03:11 |
Megaf |
}(^o^){ |
03:11 |
Megaf |
}[-_-]{ |
03:11 |
Megaf |
(O_o) |
03:12 |
Megaf |
{o.o} |
03:12 |
Megaf |
\o/ ¬o\ |
03:12 |
Megaf |
o/\o |
03:13 |
ShadowNinja |
Hello Megaf. |
03:13 |
Megaf |
Hi, good evening |
03:13 |
Megaf |
yesterday my computer was set to 110 Volts and I plugged it on 220 Vols =/ |
03:13 |
Megaf |
volts* |
03:14 |
Megaf |
Got a new power supply already |
03:14 |
Megaf |
One that regulates the voltage itself, from 90 Volts to 267 Volts |
03:37 |
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03:41 |
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04:35 |
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05:02 |
blaise |
wow, lol |
05:10 |
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05:34 |
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05:39 |
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05:49 |
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05:59 |
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06:16 |
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06:21 |
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06:21 |
Mikerhinos |
hi |
07:08 |
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07:11 |
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07:18 |
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07:52 |
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Krock joined #minetest |
07:52 |
Krock |
|-|3110 |
07:53 |
Mikerhinos |
hi Krock |
08:03 |
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kaeza joined #minetest |
08:04 |
kaeza |
mornings |
08:04 |
CraigyDavi |
Hi kaeza |
08:04 |
kaeza |
o/ |
08:06 |
Krock |
hi |
08:13 |
* Krock |
makes ready forthe desert cobble and edits the cobbleimage from his texture pack |
08:24 |
CraigyDavi |
You have made a texture pack? |
08:26 |
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08:27 |
Krock |
nope but the creator of it seems to be inactive |
08:30 |
CraigyDavi |
Ah I see. I better start on the tools for my SimplePixels texture pack. I have done the dimaond shovel: http://i.imgur.com/jgfeDfk.png |
08:46 |
Krock |
would anyone want to come on a server with this mapgen? http://i.imgur.com/MEaORut.png |
08:47 |
CraigyDavi |
Definitly that look amazing! |
08:47 |
Krock |
a bit rocky |
08:48 |
CraigyDavi |
Meh but people could build on the flat parts on the top of the mountains. |
08:48 |
Krock |
ok...that are 200m mountains |
08:48 |
Krock |
*hills |
08:49 |
CraigyDavi |
Maybe you could change the jump height? So that people can jump 2-3 blocks. Would make climbing them easier. |
08:49 |
Krock |
moon gravity |
08:49 |
CraigyDavi |
Or maybe just have a series of bridges going from one hill to the next and the bottom could be like *no mans land* |
08:50 |
Krock |
hmm and the landrush mod would be deinitely at the wrong place there |
08:52 |
CraigyDavi |
Maybe areas mod? Or zeg's protection mod? |
08:53 |
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08:54 |
Krock |
hmm is the dungeons feature not implented yet? |
08:54 |
Amaz |
Which mapgen is that, Krock? The one you posted an image to. |
08:55 |
Krock |
Amaz, v6 |
08:55 |
CraigyDavi |
Well dungeons is definitly i n v6. |
08:55 |
Krock |
hmm |
08:55 |
Krock |
they don't seem to generate anyway |
08:56 |
* Krock |
found a dungeon now |
08:56 |
CraigyDavi |
Good |
08:57 |
Krock |
even stairs generate in dungeons...amazing |
08:58 |
Amaz |
Just default v6? |
08:58 |
CraigyDavi |
And torches I belive |
08:58 |
Krock |
Amaz, yes with some changes in the generation |
08:59 |
Krock |
craig, no torches |
08:59 |
CraigyDavi |
Oh. Well torches and chests with random items would be a nice idea. Maybe some abandoned ladders too. |
09:00 |
Krock |
a mod by blockmen did that if i'm right |
09:01 |
CraigyDavi |
That was just generating mineshafts with wooden support and chests with random stuff. It would be cool if someone could edit it so that the stuff appeared in dougeons instead. |
09:02 |
* Krock |
might enable dungeons in his server...could be pretty cool |
09:03 |
Amaz |
I love dungeons. They're awesome. |
09:04 |
CraigyDavi |
Yeah you should enable them. Got them on my server: http://i.imgur.com/veXbcRJ.png |
09:05 |
Krock |
I always wondered what the mossy cobble is good for, now I know it. |
09:05 |
Krock |
:3 |
09:06 |
CraigyDavi |
yeah very usefull. Someone redesigned a dungeon on my server and made it thier house. Looks supprisingly good. |
09:09 |
JamesTait |
Good morning all; happy Friday, and happy Barbershop Quartet Day! :-D |
09:09 |
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09:09 |
CraigyDavi |
Mornin |
09:10 |
Krock |
hi |
09:10 |
Krock |
what's this number in env_meta.txt? game_time? |
09:11 |
CraigyDavi |
There should be the game time and the time of day. |
09:13 |
Krock |
game time..as total uptime of world or..huh? |
09:15 |
CraigyDavi |
not sure. I think game_time is the time the world has been up and the time_of_day is the time of day in-game. |
09:15 |
Krock |
ok |
09:15 |
Krock |
thx |
09:17 |
CraigyDavi |
Oh and btw, Krock... I found how a noob managed to get a diamond block house. It was not because I disabled anticheat. It is because there is a bug with the circular saw whcih allows duplicating. |
09:17 |
Krock |
but the chainsaw only drops stair?!? |
09:18 |
Jordach_ |
https://cdn.mediacru.sh/aP8M1XiRyho2.png trollin time |
09:18 |
Jordach_ |
(they won't let me linux, let me virtualise) |
09:18 |
CraigyDavi |
I'm talking about the circular saw from moreblocks. It drops slabs and stairs and stuff, yes but you can easily duplicate blocks using it. |
09:19 |
Krock |
uh..srsly? |
09:19 |
Krock |
needs a hotfix then |
09:19 |
CraigyDavi |
Yes, do you use the cirular saw on your server? |
09:19 |
Krock |
yup |
09:19 |
Krock |
it's a very useful tool |
09:19 |
Jordach_ |
i don't know the duplication bug |
09:20 |
CraigyDavi |
You can only duplicate blocks which can be used for making slabs and stuff. E.g. leaves you cannot duplicate. |
09:20 |
CraigyDavi |
But diamond blocks you can. |
09:20 |
Krock |
hmm |
09:20 |
Krock |
can you reproduce this bug? |
09:21 |
CraigyDavi |
Well yes after I found out I could do it multiple times. I tried it on my server with about 2 secs max_lag. |
09:21 |
CraigyDavi |
So reproduceable, yes. |
09:21 |
Krock |
could you descripe how to do it? I'll try to fix that |
09:22 |
CraigyDavi |
private chat? I'd rather not let the bug spread... |
09:38 |
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09:50 |
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09:51 |
Jordach_ |
Amaz, commented |
09:52 |
CraigyDavi |
Do you think people would enjoy playing on a server like this? http://i.imgur.com/eetAlZJ.png |
09:52 |
CraigyDavi |
meru + indev floatlands. |
09:53 |
CraigyDavi |
Seems to be some weird dirt towers though. |
10:02 |
Mikerhinos |
anyone has a cloud backup solution on Linux to suggest ? Ubuntu One is closing its servers soon :s |
10:03 |
specing |
Mikerhinos: git-annex to amazon glacier |
10:05 |
Mikerhinos |
well as it's just for personnal files I'm searching for a free solution, maybe I'll switch to Google Drive |
10:06 |
specing |
I think git-annex supports that, too |
10:07 |
Mikerhinos |
Glacier doesn't seem to be free ? |
10:08 |
CraigyDavi |
What about bitcasa? |
10:08 |
specing |
Mikerhinos: glacier is the cheapest of the nonfree afaik |
10:09 |
CraigyDavi |
And crashplan is good also. |
10:11 |
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10:24 |
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10:33 |
Jordach_ |
hoorah |
10:33 |
Jordach_ |
finally broke 3,800 posts |
10:34 |
CraigyDavi |
Congrats! |
10:36 |
Jordach_ |
fun fact: 4 sticks from 1 set of planks is not realistic |
10:36 |
Jordach_ |
this, however, is https://cdn.mediacru.sh/L0vIzyREhmZA.png |
10:44 |
sfan5 |
meow |
10:44 |
sfan5 |
hi everyone |
10:45 |
CraigyDavi |
hello |
10:45 |
sfan5 |
Jordach_: the planks are too purple |
10:45 |
Jordach_ |
fuck the polic |
10:45 |
Jordach_ |
police* |
10:45 |
sfan5 |
no |
10:46 |
sfan5 |
that does not look nice |
10:46 |
sfan5 |
make it a bit darker and less purple |
10:46 |
sfan5 |
please |
10:46 |
sfan5 |
also disable shaders |
10:46 |
sfan5 |
the textures of the trees are way too bright |
10:47 |
sfan5 |
that is because RBA broke the shaders |
10:48 |
Jordach_ |
sfan5, shaders are off |
10:48 |
sfan5 |
then the texture is just too bright |
10:49 |
sfan5 |
just a small bit darker |
10:49 |
Jordach_ |
so i'm bound by the shittiness of the default color scheme eh |
10:50 |
Jordach_ |
sfan5, https://cdn.mediacru.sh/TB0c4TdrAEGo.png |
10:51 |
sfan5 |
did you make them darker or is it just me? |
10:52 |
Jordach_ |
it's you |
10:52 |
Jordach_ |
the top half of the trunk is brighter |
10:52 |
Jordach_ |
(there's a large difference between saturation and brightness) |
10:53 |
sfan5 |
ok then |
10:53 |
sfan5 |
but still please make the bright green leaves a bit darker |
10:57 |
Jordach_ |
Amaz, feel free to PM me a player skin :P |
11:06 |
Amaz |
Jordan_, |
11:06 |
Amaz |
Jordach, okay. |
11:13 |
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11:14 |
Jordach_ |
autocorrection fuck up i see? |
11:17 |
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11:19 |
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11:23 |
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11:34 |
Jordach_ |
ohai CraigyDavi |
11:34 |
CraigyDavi |
hello |
11:35 |
Jordach_ |
feel like at some point testing a prototype BFD |
11:36 |
CraigyDavi |
prototype BFD? |
11:38 |
Jordach_ |
my own game; usually availible at jordach.minetest.net : 30000 |
11:40 |
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11:41 |
CraigyDavi |
sure |
11:45 |
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11:45 |
Jordach_ |
ello PilzAdam |
11:45 |
PilzAdam |
Hello everyone! |
11:45 |
CraigyDavi |
hi |
11:58 |
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12:04 |
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12:24 |
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12:24 |
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12:25 |
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12:32 |
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12:33 |
Mikerhinos |
minetest window is buggy on Gnome Shell when changing active app :s |
12:34 |
Mikerhinos |
maybe it's Gnome Shell that bugs with OpenGL apps though lol |
12:36 |
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12:40 |
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12:46 |
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12:47 |
Taoki |
Jordach_: Any chance you could send me the blend for that corrected model again? I can't find it anywhere >.< |
12:52 |
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13:12 |
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13:14 |
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13:21 |
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13:22 |
Jordach_ |
http://www.mediafire.com/download/pj0u1v89m3v6ijw/character.blend |
13:33 |
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13:35 |
Jordach_ |
ello BlockMen |
13:36 |
Taoki |
Thanks |
13:36 |
* Jordach_ |
adds crafting for stone tools |
13:36 |
Taoki |
Also, I finally found a good server I like! Clip's Public Server seems to be the only one which has survival / damage AND hostile mobs on. Nothing's fun without mobs... even with them it's still somewhat boring |
13:36 |
BlockMen |
hi Jordach |
13:37 |
Taoki |
hi |
13:37 |
BlockMen |
is your server up? |
13:37 |
Jordach_ |
BlockMen, in a sec |
13:38 |
Jordach_ |
just finishing stone tool crafts |
13:38 |
Jordach_ |
Taoki, eventually mobs will be in BFD |
13:38 |
Taoki |
BFD? |
13:39 |
BlockMen |
Jordach, k |
13:41 |
Jordach_ |
BlockMen, jordach.minetest.net : 30000 |
13:52 |
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14:33 |
sfan5 |
http://redd.it/d goes to a weird post |
14:33 |
sfan5 |
said post was apparently made yesterday by [deleted] |
14:33 |
sfan5 |
it is in the /r/ParadoxPlaza subreddit |
14:34 |
sfan5 |
the comments say they're confused about comments being about marriage when the current subreddit is /r/PSH |
14:34 |
sfan5 |
also the comments were made 2 years before the post |
14:34 |
sfan5 |
reddit is a scary place :O |
14:35 |
sfan5 |
http://redd.it/y contains comments about marriage again |
14:41 |
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15:16 |
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15:18 |
rubenwardy |
Hi all! |
15:19 |
CraigyDavi |
ello |
15:23 |
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15:26 |
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15:33 |
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15:34 |
crazyR |
guys, this is a really daft queation, and has probably been spoken about before. but the map is probably the biggest file in the game.. why is it just 1 file. we have chunks, why dont we have "sectors" that are made up of xx chunks, then instead of loading one bigass world file we load sector files. that would also mean that the whole map being to big issue would be gone :/ |
15:34 |
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15:34 |
sfan5 |
crazyR: 1) more complicated 2) the map is not an issue at all |
15:36 |
crazyR |
1) kinda figured that 2) oh. i thought people were always complaining about map sizes, and thought that also had an impact on what storage mechanism was available |
15:36 |
sfan5 |
wat |
15:36 |
sfan5 |
if we split the map into serveral files it will not get smaller |
15:36 |
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15:37 |
crazyR |
no but an db is limited by size, so by having lots of smaller files. the map could actually be bigger and loading should be slighly faster, becuase we would only load the secotrs that players are in, similar to the way chunks are loaded |
15:38 |
crazyR |
im no expert sfan5. just observations and ideas |
15:39 |
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15:39 |
sfan5 |
crazyR: sqlite3 files have a limit of 4GB, but if you use leveldb you can make the file as big as 2TB |
15:40 |
sfan5 |
but getting to 4GB map size is hard |
15:40 |
sfan5 |
only big servers normally get to that limit |
15:40 |
sfan5 |
also only chunks that are used are loaded |
15:40 |
CraigyDavi |
What happens if it goes over 4GB? |
15:40 |
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15:40 |
sfan5 |
it would use too much RAM to always read the entire DB |
15:40 |
sfan5 |
CraigyDavi: it won't |
15:41 |
sfan5 |
I dunno what happens |
15:41 |
crazyR |
i presumeit would crash the server |
15:41 |
sfan5 |
but sqlite3 will probably just refuse to save thing |
15:41 |
sfan5 |
+s |
15:41 |
CraigyDavi |
Ok. Mine is at 2.5GB at the moment. Lets hope it does not yet too large! |
15:42 |
sfan5 |
you can always migrate to LevelDB |
15:42 |
crazyR |
migration is a nightmare |
15:42 |
CraigyDavi |
How would you go about doing that? |
15:42 |
sfan5 |
crazyR: why? |
15:42 |
crazyR |
i tried it spent a day trying it and that was with a small 5 day old world, everything i tryed it corrupt the map |
15:43 |
sfan5 |
CraigyDavi: minetestserver --migrate leveldb --world <path to world> |
15:43 |
sfan5 |
crazyR: what did you try? |
15:44 |
CraigyDavi |
That works with windows too? |
15:44 |
crazyR |
^ same as above, if i remember right, i think you and PilzAdam were guiding me with it about a week or 2 ago |
15:44 |
sfan5 |
CraigyDavi: provided the build is compiled with leveldb support, yes |
15:45 |
sfan5 |
crazyR: minetest should've given you an error message then |
15:45 |
CraigyDavi |
Hmmph Fess's builds don't have LevelDb support. |
15:46 |
sfan5 |
they don't? |
15:46 |
sfan5 |
leveldb is pretty easy to compile for windows |
15:46 |
CraigyDavi |
Hmm i'm not sure actually |
15:47 |
crazyR |
i may try again on thursday when i get my broadband back. just moved house so im relying on my mobile as a modem atm lol |
15:48 |
sfan5 |
try backend = leveldb in world.mt |
15:50 |
CraigyDavi |
So if you add that it should do the same thing? |
15:52 |
Taoki |
Jordach_: https://github.com/minetest/minetest_game/pull/251 To help me remind the devs every few days to merge it... usually a hard work :P |
15:52 |
rubenwardy |
sfan5, CraigyDavi, Redcrab's server went over 4GB. |
15:52 |
rubenwardy |
Weird things happened |
15:52 |
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15:53 |
CraigyDavi |
Corruption and stuff? |
15:55 |
Jordach_ |
CraigyDavi, the mapgen itself destroyed spawn |
15:56 |
CraigyDavi |
Ah I see. I better upgrade to LevelDB sometime then. My server is gonna get to 4GB sooner rather than later. |
15:57 |
sfan5 |
wat |
15:57 |
sfan5 |
http://www.theverge.com/2014/4/10/5601420/lab-grown-vaginas-successfully-implanted-four-women [obviously NSFW] |
15:58 |
sfan5 |
CraigyDavi: better right now than later |
15:59 |
|
Krock joined #minetest |
16:09 |
* Jordach_ |
grumbles about telling Inocudom to stop thinking he controls the devs on features |
16:16 |
Jordach |
Krock, it is possible to have minetest_game ported for MGV7 |
16:17 |
Jordach |
fake saplings with their generation abm at 100% chance |
16:17 |
rubenwardy |
I lost about 50 stacks of mese worth of stuff in the summer of '12, CraigyDavi, Sfan5, Jordarh. |
16:17 |
rubenwardy |
*Jordach |
16:17 |
sfan5 |
rubenwardy: lost in what |
16:18 |
CraigyDavi |
Eeek thats not good. |
16:18 |
rubenwardy |
<Jordach_> CraigyDavi, the mapgen itself destroyed spawn |
16:18 |
rubenwardy |
My shop was at spawn |
16:23 |
Jordach |
dayum bro |
16:26 |
|
Guest43518 joined #minetest |
16:26 |
CraigyDavi |
So if I put backend = leveldb in world.mt it should convert to LevelDB when I start it? |
16:26 |
Jordach |
no |
16:26 |
Jordach |
[16:43:10] <sfan5> CraigyDavi: minetestserver --migrate leveldb --world <path to world> |
16:26 |
* rubenwardy |
has a massive long list of pixel art to make |
16:27 |
CraigyDavi |
So I can use that in the server launcher instead of what it has already? |
16:27 |
Jordach |
CraigyDavi, probably |
16:27 |
sfan5 |
CraigyDavi: do it just once to migrate |
16:27 |
sfan5 |
after that start normally |
16:27 |
Jordach |
run once, forget about it |
16:28 |
|
jacky joined #minetest |
16:29 |
CraigyDavi |
17:29:31: ERROR[main]: Migration to leveldb is not supported |
16:30 |
Jordach |
CraigyDavi, you don't have a LevelDB client |
16:30 |
Jordach |
(it's not compiled with it, use one of sfan5's builds) |
16:31 |
CraigyDavi |
Can I migrate it using sfan's builds and then if i move the world over to a build with no LevelDb capapbilites will the world still work? |
16:32 |
rubenwardy |
no |
16:32 |
rubenwardy |
You need to have a LevelDB build to run a leveldb world |
16:33 |
Jordach |
it's not difficult to build Minetest on windows, even I've done it... |
16:33 |
rubenwardy |
but clients connecting to a leveldb server don't care |
16:34 |
|
zsoltisawesome joined #minetest |
16:34 |
CraigyDavi |
Hmmm. I use Fess's builds and they work quite nicely on on 64x windows. Someone should do 64x LevelDB builds... |
16:35 |
zsoltisawesome |
CraigyDavi: +1 |
16:35 |
rubenwardy |
I use 32bit builds on a 64bit computer. Am I evil? |
16:35 |
specing |
x32 anyone? |
16:35 |
Jordach |
i've already bugged BlockMen on that |
16:36 |
Jordach |
sfan5, ^ |
16:36 |
CraigyDavi |
Nah not evil. I just find 64bit builds work much better on 64bit computer. |
16:36 |
Krock |
32-bit builds just take the double damount of memory than needed --^ |
16:36 |
BlockMen |
Jordach, wut? |
16:36 |
CraigyDavi |
I'd try compiling myself...but the tonnes of downloads really put me off. |
16:36 |
sfan5 |
CraigyDavi: tell fess to support leveldb |
16:37 |
specing |
Krock: you mean the other way around? |
16:37 |
sfan5 |
Jordach: maybe |
16:37 |
Krock |
specing? huh? |
16:37 |
specing |
64-bit programs are more memory hungry than 32-bit ones |
16:38 |
Krock |
but the programs use the memory, instead of 32bit builds on x64 |
16:38 |
CraigyDavi |
Fess: "No, its have no. I have tried to compile LevelDB from sfan5 link https://github.com/bitcoin/bitcoin/blob … WINDOWS.md but it has no *.sln or *.vcxproj file, so provided instruction in .md file doesn't affect. Also i've tried to make sln for visual studio from sources, following instructions provided for windows on its sourceforge page but that solution leads to many errors while compiling, |
16:38 |
CraigyDavi |
some of them was fixed but after i recieved errors at linking stage." |
16:38 |
sfan5 |
well |
16:38 |
sfan5 |
I'll compile leveldb using mingw-64 for fess then |
16:38 |
CraigyDavi |
Really? :D |
16:39 |
sfan5 |
yes |
16:39 |
CraigyDavi |
Yey! |
16:39 |
zsoltisawesome |
Yay! |
16:40 |
rubenwardy |
Why am I putting myself through the tortue of drawing food? I am so hungry! |
16:40 |
Krock |
:sadface: no win builds of c++mapper |
16:40 |
sfan5 |
CraigyDavi: could you link the post where I described how I built it? |
16:40 |
rubenwardy |
Krock: I have a build of the c++ mapper |
16:40 |
Jordach |
rubenwardy, go running you lazy lump of ore |
16:40 |
Krock |
rubenwardy, but not with leveldb |
16:40 |
CraigyDavi |
https://forum.minetest.net/viewtopic.php?pid=110632#p110632 |
16:40 |
rubenwardy |
oh |
16:41 |
Krock |
CraigyDavi, please keep in mind about the missing mapping tool for leveldb |
16:41 |
sfan5 |
lol |
16:41 |
CraigyDavi |
Ah. is it not supported by any minetest mapper? |
16:41 |
Krock |
it is, just no build so far |
16:42 |
crazyR |
was just bout to say, i always build my own, and sfan5's form of the mapper workls with leveldb. or atleast so ive heard |
16:43 |
Krock |
"No one released a leveldb supporting c++ mapper for windows" |
16:44 |
sfan5 |
CraigyDavi: in case you do not know: the mapper src moved to http://github.com/minetest/minetestmapper |
16:44 |
CraigyDavi |
Yup I know |
16:44 |
sfan5 |
oh not you |
16:44 |
sfan5 |
^ crazyR |
16:46 |
|
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16:50 |
|
crazyR joined #minetest |
16:52 |
zsoltisawesome |
OMFG I hate java |
16:53 |
CraigyDavi |
Why? |
16:53 |
zsoltisawesome |
its like "Oh, lets open Blackboard 20 times! YAY!" |
16:54 |
zsoltisawesome |
i almost BSOD'd |
16:55 |
Krock |
BSoD are nice |
16:55 |
Krock |
gives a warm aah-I've-got-windows-feeling |
16:55 |
zsoltisawesome |
lol |
16:55 |
CraigyDavi |
I've never got the bsod |
16:55 |
Krock |
bad windows then |
16:56 |
CraigyDavi |
Actually wait...I have...a few times |
16:56 |
zsoltisawesome |
i think i'm going to change ntoskrnl.exe so its not blue |
16:56 |
zsoltisawesome |
so its red, like death |
16:56 |
CraigyDavi |
You gotta love the windows 8 bsod though: http://upload.wikimedia.org/wikipedia/commons/thumb/3/39/BSoD_in_Windows_8.png/800px-BSoD_in_Windows_8.png |
16:56 |
zsoltisawesome |
XD |
16:56 |
Krock |
0%, that's motivating |
16:57 |
zsoltisawesome |
OMG thats so much cooler |
16:57 |
CraigyDavi |
yes very |
16:57 |
Krock |
classic ftw |
16:59 |
crazyR |
is there anyway to make the http://dev.minetest.net/minetest.sound_play api play a OGG stream rather thana file? |
17:00 |
zsoltisawesome |
probably, cause ogg stream is .ogg |
17:00 |
|
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17:01 |
Jordach |
apparently |
17:01 |
crazyR |
yep, but from what ive ready about that function, you dont provide the file extention. so i gues that it auto adds the path and extention. meaning using a url wouldnt work |
17:02 |
Jordach |
minetest will try and buffer an ogg stream until it hits it's limit |
17:02 |
Jordach |
(memory wise) |
17:02 |
|
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17:04 |
zsoltisawesome |
"n the new Finder sidebar, all Windows PCs connected to the same local network of a Mac running Leopard are shown with an icon representing an Old CRT monitor displaying the blue screen of death." how mean... |
17:04 |
zsoltisawesome |
such mean |
17:06 |
crazyR |
thats copyright infringment, imitating microsofts fuckups |
17:06 |
crazyR |
:D |
17:06 |
CraigyDavi |
haha |
17:07 |
rubenwardy |
!c 'poo' > 'mac' |
17:07 |
MinetestBot |
True |
17:07 |
rubenwardy |
^ MinetestBot never lies |
17:07 |
crazyR |
i cnt say anything, im currently using windows haha. but only because photoshop is rubbish on linux and and im to much of a cheapscate to get a mac |
17:08 |
CraigyDavi |
nah don't get a mac. |
17:08 |
Krock |
!c 'rubenwardy:lies' > 'true' |
17:08 |
MinetestBot |
False |
17:08 |
Krock |
wut |
17:08 |
Krock |
okay he told the truth |
17:08 |
rubenwardy |
idiot |
17:09 |
zsoltisawesome |
crazyR: LOL |
17:09 |
zsoltisawesome |
since when do they have PS on Linux |
17:10 |
|
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17:10 |
* zsoltisawesome |
thought Adobe hated Linux |
17:11 |
crazyR |
they dont, but it can be made to work on linux at a cost. like jittery graphics etc |
17:11 |
zsoltisawesome |
!c 1000 + 300 + 30 + 7 = 1337 |
17:11 |
MinetestBot |
SyntaxError: invalid syntax (<string>, line 1) |
17:11 |
zsoltisawesome |
lol |
17:11 |
Krock |
!c 1000 + 300 + 30 + 7 == 1337 |
17:11 |
MinetestBot |
True |
17:12 |
zsoltisawesome |
fucking python |
17:12 |
crazyR |
!up 37.187.177.180 31000 |
17:12 |
MinetestBot |
37.187.177.180:31000 is up (101ms) |
17:12 |
zsoltisawesome |
it doesnt like me :( |
17:12 |
crazyR |
woooow |
17:12 |
Krock |
== is in every language used to compare 2 values |
17:12 |
crazyR |
thats high compared to usual |
17:12 |
Krock |
(or near to) |
17:12 |
crazyR |
~up 37.187.177.180 31000 |
17:12 |
ShadowBot |
crazyR: 37.187.177.180 port 31000 is up (270ms) |
17:13 |
Krock |
:P --^ |
17:13 |
zsoltisawesome |
woah |
17:13 |
zsoltisawesome |
many ms |
17:13 |
Krock |
!up 85.1.67.73 |
17:13 |
MinetestBot |
85.1.67.73:30000 is up (110ms) |
17:13 |
Krock |
nuu..can't beat it |
17:13 |
crazyR |
mines normally at like 2-15 ms |
17:13 |
zsoltisawesome |
~up 85.1.67.73 |
17:13 |
ShadowBot |
zsoltisawesome: 85.1.67.73 port 30000 is up (219ms) |
17:14 |
zsoltisawesome |
close |
17:14 |
crazyR |
!up 37.187.177.180 31000 |
17:14 |
MinetestBot |
37.187.177.180:31000 is up (11ms) |
17:14 |
crazyR |
ahh better |
17:14 |
Krock |
wut? |
17:14 |
CraigyDavi |
!up craigd.24tails.com 30000 |
17:14 |
MinetestBot |
craigd.24tails.com:30000 is up (369ms) |
17:14 |
Krock |
!up jordach.minetest.net |
17:14 |
MinetestBot |
jordach.minetest.net:30000 seems to be down |
17:15 |
zsoltisawesome |
CraigyDavi: BTW, http://www.24tails.com shows the Fedora Apache test page :P |
17:15 |
sfan5 |
CraigyDavi: tell Fess to try the .dll or .a from this file: http://sfan5.duckdns.org/leveldb-win64.zip |
17:16 |
CraigyDavi |
Yep I know about the test page. |
17:16 |
CraigyDavi |
sfan5: In a forum PM? |
17:16 |
sfan5 |
I don't care whether PM or normal post |
17:16 |
zsoltisawesome |
its amusing, having a test page open to the web :D |
17:17 |
zsoltisawesome |
http://members.000webhost.com/images/captcha/captcha.php?1652452 |
17:17 |
zsoltisawesome |
you have got to be fucking with me |
17:17 |
zsoltisawesome |
that isnt a captcha... |
17:17 |
zsoltisawesome |
thats an i |
17:18 |
CraigyDavi |
A website with numbers in its name is never to be trusted |
17:18 |
zsoltisawesome |
lol |
17:18 |
zat |
https://twitter.com/JulianHuenculeo/status/454666727943462913 |
17:18 |
sfan5 |
!tw https://twitter.com/JulianHuenculeo/status/454666727943462913 |
17:18 |
MinetestBot |
@Terasology @luizrpgluiz I am not saying C++ > Java, I am saying, low/mid level > high-level interpreted/bitcode-jit-compiled for games. (@JulianHuenculeo) |
17:18 |
CraigyDavi |
Dammit that means that 24tails.com is not to be trusted haha |
17:19 |
Krock |
movie4k.to isn't thrusted too |
17:19 |
Krock |
*-h |
17:19 |
zsoltisawesome |
thrusted LOL |
17:19 |
zsoltisawesome |
http://i.imgur.com/VGr8R6H.png |
17:20 |
zsoltisawesome |
thats not a fucking captcha |
17:20 |
Krock |
zsoltisawesome, hmm is that a upside down excalmation mark or a i? |
17:20 |
zsoltisawesome |
its an i |
17:20 |
zsoltisawesome |
lol |
17:20 |
zsoltisawesome |
shitty captchas FTW |
17:20 |
sfan5 |
captchas do not solve any problems at all |
17:20 |
sfan5 |
they just create more |
17:20 |
zsoltisawesome |
indeed |
17:21 |
CraigyDavi |
I hate captchas |
17:21 |
sfan5 |
computers are better at reading many captchas than humans |
17:21 |
sfan5 |
that is the exact opposite of what captchas are supposed to achieve |
17:21 |
zat |
Any machine can read better than an human a CAPTCHA made by Google. |
17:22 |
Krock |
sfan5, would be a good thing if the picture-to-document would work instead of solving captchas |
17:22 |
Krock |
(speaking of a scanned document to convert to text) |
17:22 |
sfan5 |
yeah |
17:24 |
|
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17:25 |
CraigyDavi |
sfan5: https://forum.minetest.net/viewtopic.php?pid=137170#p137170 |
17:27 |
rubenwardy |
PilzAdam is one of the only MT Githubers I have seen whose followers is > than following. |
17:28 |
sfan5 |
!tell Calinou where are you? |
17:28 |
MinetestBot |
sfan5: I'll pass that on when Calinou is around |
17:28 |
sfan5 |
<3 MinetestBot |
17:28 |
MinetestBot |
<3 sfan5 |
17:28 |
sfan5 |
rubenwardy: what about me? |
17:28 |
rubenwardy |
ok, another one |
17:29 |
CraigyDavi |
I might be following the most people. |
17:29 |
* rubenwardy |
is following 34, followed by 9 |
17:29 |
PilzAdam |
rubenwardy, every Minetest core dev except proller has more followers than following |
17:29 |
rubenwardy |
oh yeah |
17:29 |
rubenwardy |
Not surprising |
17:29 |
sfan5 |
lol |
17:30 |
rubenwardy |
I always follow people who follow me. |
17:30 |
PilzAdam |
sub4sub ? |
17:31 |
rubenwardy |
It's only polite. |
17:31 |
rubenwardy |
I don't do it on twitter or g+, as half the people who follow you are weirdos. |
17:32 |
rubenwardy |
ie one is a stripper |
17:32 |
rubenwardy |
weird |
17:32 |
sfan5 |
wat |
17:33 |
rubenwardy |
https://twitter.com/TessaEspinoza8 |
17:33 |
rubenwardy |
!tw |
17:33 |
MinetestBot |
rubenwardy: Give me a link, a @username, or a tweet id |
17:35 |
rubenwardy |
!tw https://twitter.com/TessaEspinoza8 |
17:35 |
MinetestBot |
"So your boobs raelly fell out?" "More like my bra fell and my boobs just sat there." "Oh right, I fogrot they're small." (@TessaEspinoza8) |
17:35 |
|
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17:35 |
rubenwardy |
And now your eyes are damaged |
17:36 |
sfan5 |
boobs cause eye damage? |
17:36 |
rubenwardy |
If you get hit by one at high velocity, then yes. |
17:36 |
|
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17:37 |
sfan5 |
Calinou: have you come up with a name? |
17:37 |
|
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17:38 |
Calinou |
why would I have to say it before I release my thing, I haven't even started |
17:38 |
MinetestBot |
Calinou: 04-11 17:28 UTC <sfan5> where are you? |
17:38 |
Calinou |
this isn't an obligation |
17:38 |
Jordach |
ooh arr |
17:38 |
MinetestBot |
Jordach: 04-10 18:44 UTC <Krock> please make a v7 mapgen with default desert, grass, and snow. thx |
17:38 |
Jordach |
wtf |
17:38 |
Jordach |
MinetestBot, ? |
17:39 |
sfan5 |
I think I should fix tell.py |
17:39 |
Krock |
lol |
17:39 |
Jordach |
sfan5, it's always been fucked |
17:39 |
sfan5 |
Calinou: I thought it would be a fork of minetest_game and I want to contribute too |
17:39 |
sfan5 |
Jordach: it has been a lot better lately |
17:40 |
Calinou |
it will be a fork of minetest_game |
17:41 |
Jordach |
Calinou, not_minetest_game |
17:41 |
sfan5 |
then you can start by pushing a button on github right away! |
17:42 |
rubenwardy |
minetest_game_with_benefits |
17:43 |
rubenwardy |
especially for MinetestBot |
17:43 |
rubenwardy |
yeah, no |
17:44 |
Jordach |
calinou_game? |
17:44 |
Jordach |
noveau_game? |
17:44 |
rubenwardy |
fair_game? |
17:44 |
Jordach |
except it has dynamic reclocking support ;) |
17:45 |
Calinou |
it's Nouveau (French for "new"), not noveau |
17:47 |
Jordach |
feck |
17:47 |
Jordach |
how am i supposed to remember an inferior language |
17:47 |
sfan5 |
lel |
17:48 |
sfan5 |
the minetest forum looks nice without CSS |
17:49 |
Calinou |
it looks even better without C55 |
17:50 |
rubenwardy |
Ha! |
17:53 |
|
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17:53 |
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17:54 |
Calinou |
sfan5, I would rather start with new repo creation? |
17:54 |
Calinou |
or not? |
17:54 |
Calinou |
instead of forking |
17:55 |
sfan5 |
you can do that too |
17:55 |
sfan5 |
you can import the history of minetest_game into that one |
17:55 |
sfan5 |
or do you want an entirely new game? |
17:55 |
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17:55 |
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CWz left #minetest |
17:55 |
BlockMen |
a good base is mt+ :P |
17:59 |
|
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18:03 |
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18:03 |
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18:05 |
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18:09 |
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18:16 |
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18:22 |
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18:26 |
Calinou |
my game.conf is not read? |
18:26 |
|
Tuxedo[Qyou] joined #minetest |
18:27 |
Jordach |
i don't use a game.conf |
18:28 |
sfan5 |
does your game use a valid name? |
18:28 |
rubenwardy |
Holy crap https://forum.minetest.net/viewtopic.php?pid=137164#p137164 |
18:29 |
PilzAdam |
rubenwardy, apparently the forum is a live chat |
18:29 |
MinetestBot |
PilzAdam: 04-09 09:58 UTC <Jordach> bitch here - https://github.com/Jordach/big_freaking_dig |
18:29 |
rubenwardy |
yeah |
18:30 |
rubenwardy |
MinetestBot does not know privacy |
18:30 |
PilzAdam |
MinetestBot, go home, you are drunk |
18:30 |
|
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18:31 |
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18:32 |
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18:32 |
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18:35 |
rubenwardy |
!title https://github.com/rubenwardy/food_sweet/commit/9c204b508e6a716e38023e439fdb36a83ebb9715 |
18:35 |
MinetestBot |
rubenwardy: Cupcakes and Muffins · 9c204b5 · rubenwardy/food_sweet · GitHub |
18:35 |
rubenwardy |
Woohoo! |
18:35 |
rubenwardy |
Next mod to make cupcake_cannons |
18:35 |
rubenwardy |
s/make/make: |
18:38 |
|
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18:39 |
Calinou |
findtext.lua is executable, updatetext.lua isn't executable, kaeza |
18:39 |
Calinou |
in intllib mod |
18:40 |
Calinou |
rubenwardy, muffin_cannons, for Derpy Hooves |
18:40 |
rubenwardy |
yeah |
18:40 |
rubenwardy |
I have chocolate chip muffins and blueberry muffins |
18:42 |
|
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18:45 |
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18:47 |
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18:51 |
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19:01 |
zat |
Do I sense kind of a rivalry between Minetest devels and Terasology devels? |
19:02 |
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nore joined #minetest |
19:06 |
Krock |
Would someone be so nice and program me a entity which is 10x10x10 nodes big and gentered at position 0? :3 |
19:07 |
Krock |
*centred |
19:11 |
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19:18 |
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19:23 |
zsoltisawesome |
http://www.kratosguide.com/hack-your-brain-polyphasic-sleep/ |
19:27 |
Calinou |
zat, I doubt it |
19:27 |
Calinou |
different goals and mentalities anyway |
19:27 |
Calinou |
different programming language |
19:27 |
zat |
different goals... you sure? |
19:28 |
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19:28 |
zsoltisawesome |
Terasology is pretty cool... |
19:29 |
CraigyDavi |
Yeah it is |
19:30 |
CraigyDavi |
Just trying it out now actually |
19:30 |
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19:30 |
zsoltisawesome |
it was cool 2 years ago, it must be cool now |
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19:32 |
* Krock |
can't play terasology |
19:40 |
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19:41 |
Mikerhinos |
watched a few seconds of video on youtube, yeah terasology looks real good, have to try it out |
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19:43 |
MinetestBot |
GIT: BlockMen commited to minetest/minetest: Fix crash when teleporting near unknown node fefec8cdc4 2014-04-11T21:38:16+02:00 http://git.io/WWuXQQ |
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MinetestBot |
GIT: Sapier at GMX dot net commited to minetest/minetest: Fix broken win32+bsd build 8bb8602c25 2014-04-11T21:45:30+02:00 http://git.io/nukr-g |
19:51 |
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19:51 |
Mikerhinos |
zsoltisawesome: trying it right now, looks insane, but man i've put all settings to the max and it's unplayable :s have to reboot and overclock system in BIOS i guess lol |
19:55 |
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19:59 |
zsoltisawesome |
AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH |
19:59 |
Krock |
!? |
20:02 |
Jordach |
there |
20:02 |
Jordach |
massive commit done for BFD |
20:05 |
* sfan5 |
meows at Jordach |
20:05 |
zsoltisawesome |
http://freedompop.com Me: "nothing is free" -Wise Dude |
20:08 |
us`0gb |
Hmm. I got some racist channel invites from this channel to my mobile, but not my laptop. Did anyone else here get them? |
20:09 |
us`0gb |
zsoltisawesome: The catch is that you have to use CDMA, which is a bit locked down. |
20:09 |
PilzAdam |
wat? |
20:10 |
Calinou |
<zat> different goals... you sure? |
20:10 |
Calinou |
they focus more on looks, definitely ;) |
20:10 |
Calinou |
and less on gameplay and modding |
20:12 |
zsoltisawesome |
yes |
20:12 |
zsoltisawesome |
pretty > function |
20:13 |
zsoltisawesome |
CryENGINE 3: Pretty = Function |
20:13 |
us`0gb |
What? Personally, I like function better. |
20:13 |
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20:13 |
us`0gb |
Then again, pretty gets users ... |
20:13 |
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20:14 |
us`0gb |
So the question is, do you want more users or do you want more fun? |
20:14 |
zat |
Calinou: yes lol |
20:14 |
Calinou |
us`0gb, how about both? ;) |
20:15 |
zat |
Personally, I got tired of Terasology for its visuals were too tiring to look at. |
20:15 |
zsoltisawesome |
Calinou, us`0gb: http://www.crytek.com/sites/default/files/gallery_images/img-ce3-01.jpg |
20:15 |
zat |
Illumination was excessive, I didnt feel comfy. |
20:15 |
zsoltisawesome |
zat 1+ |
20:15 |
PilzAdam |
add a lot of blur and remove all colors and you got modern graphics |
20:15 |
PilzAdam |
the goal is that users cant see anything |
20:15 |
zsoltisawesome |
lol |
20:15 |
zat |
so they dont realize the bad parts of the game |
20:16 |
zat |
oh yes |
20:16 |
PilzAdam |
Calinou, https://github.com/PilzAdam/player_textures/commit/8d25fece8ca044ff1a8a673e3d2d03bdea14f2d5 |
20:16 |
us`0gb |
zsoltisawesome: Okay, I admit that looks pretty cool. |
20:16 |
zat |
Some said... The game looks that good because of Java. I dont think it has anything to do. |
20:16 |
zat |
or I might be wrong... |
20:16 |
us`0gb |
Calinou: Yeah, both is good when possible. |
20:16 |
BlockMen |
PilzAdam, awesome commit msg :P |
20:16 |
PilzAdam |
:D |
20:17 |
zsoltisawesome |
us`0gb: See? its pretty and functional |
20:17 |
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20:17 |
us`0gb |
zsoltisawesome: Is it functional though, or does it eat resources like crazy? |
20:17 |
zsoltisawesome |
http://www.crytek.com//sites/default/files/gallery_images/img-ce3-07.jpg |
20:18 |
Mikerhinos |
ok played terasology a few minutes, totally beautiful, but even with overclocked settings on my pc and game on average, it's too slow to be fun to play :s |
20:19 |
zsoltisawesome |
us`0gb: is 2 GB RAM (4 GB recommended) eating resources like crazy? |
20:19 |
us`0gb |
All I got on my machine was black silhouettes. Not fun and not usable. |
20:19 |
us`0gb |
zsoltisawesome: Probably. |
20:20 |
zsoltisawesome |
not really, considering that laptops theses days have 8GB of RAM |
20:20 |
us`0gb |
I have three GB RAM total. I don't have a ton to spare on something that wants to take it all. |
20:20 |
zsoltisawesome |
well, thats the editor ram usage the enduser needs 1 GB RAM (2 GB recommended). |
20:21 |
us`0gb |
The fact that modern machines can accommodate resource hogs doesn't make them not resource hogs. |
20:21 |
zsoltisawesome |
lol |
20:21 |
us`0gb |
One to two is maybe okay. |
20:21 |
zsoltisawesome |
ya |
20:22 |
zsoltisawesome |
yay for PS3s and such |
20:22 |
us`0gb |
By the way, anyone here know how to tab complete in YAAIC? |
20:24 |
zsoltisawesome |
us`0gb: "TAB is not recognized for autocomplete (when entering someone's nick)" |
20:24 |
us`0gb |
zsoltisawesome: So no autocomplete, or it's done a different way? |
20:24 |
zsoltisawesome |
no |
20:25 |
zsoltisawesome |
sad huh |
20:25 |
zsoltisawesome |
iphone cant autocomplete either |
20:25 |
us`0gb |
A shame. I saw one other client in the repository. I'll try it. |
20:25 |
us`0gb |
AiCiA, it seems. |
20:27 |
zsoltisawesome |
execute.force(hug, all) |
20:27 |
zsoltisawesome |
Hugs for everyone! |
20:28 |
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20:28 |
zsoltisawesome |
kaeza! |
20:29 |
us`0gb |
Bluh. I'm too lazy to carefully type my 25 character random password again right now. I'll stick with YAAIC for now. If you need me, I'm us{0gb. |
20:31 |
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20:32 |
Mikerhinos |
any ETA for the 5.0 with android client ? |
20:33 |
sfan5 |
you mean 0.5.0? |
20:33 |
Mikerhinos |
yeah sorry forgot an important 0 lol |
20:33 |
sfan5 |
1) we aren't sure when the android client will be available |
20:33 |
sfan5 |
2) it will take a long time until 0.5.0, next version will be 0.4.10 |
20:34 |
zsoltisawesome |
sfan5: lies.gif |
20:34 |
sfan5 |
zsoltisawesome: doesn'tknowanything.png |
20:34 |
zsoltisawesome |
sfan5: you or me? XD |
20:34 |
sfan5 |
you |
20:34 |
Mikerhinos |
ok thought that 0.5.0 was next and that android client was in the same release |
20:36 |
zsoltisawesome |
Mikerhinos: apparently, you were wrong |
20:37 |
Mikerhinos |
seems to, but well, as we say, the longer the better ! lol |
20:37 |
zsoltisawesome |
lol: "C:\Program Files (x86)\Java\jre7\bin\java.exe" |
20:37 |
zsoltisawesome |
such funny |
20:37 |
zsoltisawesome |
http://www.crytek.com//sites/default/files/gallery_images/img-ce3-13.jpg |
20:42 |
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20:47 |
Mikerhinos |
zsoltisawesome: future Crysis ? |
20:48 |
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20:49 |
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20:49 |
zsoltisawesome |
Mikerhinos: nope CryENGINE 3, the thing that runs Crysis 3 |
20:52 |
MinetestBot |
GIT: Sapier at GMX dot net commited to minetest/minetest: Fix broken Ipv4 serialization on win32 960d731587 2014-04-11T22:51:10+02:00 http://git.io/b8hPKA |
20:55 |
Calinou |
https://forum.minetest.net/viewtopic.php?id=9033 |
20:56 |
zsoltisawesome |
a bone thats shaped like a car? |
20:57 |
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20:57 |
zsoltisawesome |
Calinou: if I think I know what you mean, learn to spell |
20:58 |
kaeza |
sPUNtacular |
21:03 |
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21:19 |
kaeza |
Taoki, https://gist.github.com/kaeza/10502495 |
21:19 |
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21:20 |
Taoki |
kaeza: Nice :) |
21:20 |
Taoki |
My code from last night is likely useless though... BlockMen's version will be better |
21:20 |
kaeza |
try that one with your branch... the effect is quite nice and dramatic <.< |
21:23 |
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21:24 |
zsoltisawesome |
bye all! |
21:24 |
zsoltisawesome |
:( |
21:25 |
zsoltisawesome |
!tell us{0gb Hey, I had to go... |
21:25 |
MinetestBot |
zsoltisawesome: yeah, sure, whatever |
21:25 |
zsoltisawesome |
LOL givin' me an attitude eh? |
21:26 |
zsoltisawesome |
MinetestBot.age == 16? |
21:26 |
zsoltisawesome |
lol |
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21:38 |
Mikerhinos |
I already asked the question but really, why do we mine steel (steel=iron+carbon(like coal)), and why do we make bronze with steel+copper ? (bronze is tin+copper). We have all elements needed already, and my sons, like many kids, are playing the game, and learn wrong things ? :s |
21:48 |
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21:49 |
PilzAdam |
Mikerhinos, mainly because it makes sense in a gameplay perspective |
21:50 |
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21:50 |
PilzAdam |
adding tin just to craft bronze isnt good |
21:51 |
PilzAdam |
the idea was to add an alloy that can upgrade your steel's durability |
21:55 |
Mikerhinos |
better than steel in durability is titanium :s bronze is a "soft" metal |
21:56 |
kaeza |
just don't bother requesting features to minetest_game; it's essentially dead |
21:58 |
Mikerhinos |
kaeza: so you mean I should count on mods ? |
21:59 |
PilzAdam |
Mikerhinos, or games: https://forum.minetest.net/viewforum.php?id=15 |
21:59 |
PilzAdam |
maybe look at "realtest" if you want "realism" |
21:59 |
kaeza |
consider making your own game or supporting an alternative game |
22:00 |
kaeza |
(with a reasonable maintainer) |
22:01 |
Exio4 |
you don't know, you have no idea ~ |
22:02 |
Exio4 |
!google life's too short |
22:02 |
Exio4 |
!g life's too short |
22:02 |
MinetestBot |
Exio4: http://en.wikipedia.org/wiki/Life's_Too_Short |
22:02 |
* kaeza |
hugs Exio4 |
22:03 |
Exio4 |
https://www.youtube.com/watch?v=2x7Lsauvtjg |
22:03 |
Exio4 |
!title |
22:03 |
MinetestBot |
Exio4: Frozen - Life's Too Short (OUTTAKE) - Lyrics - YouTube |
22:05 |
Mikerhinos |
[00:01:49] <Exio4> you don't know, you have no idea ~ You're talking to me ? |
22:06 |
Exio4 |
check that song |
22:07 |
Mikerhinos |
listening to Nero - Doomsday, is it worth it ? |
22:07 |
Exio4 |
for the first time in forever, nothing is my waaaaaaaay ~ |
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22:23 |
luizrpgluiz |
hi guys |
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