Time Nick Message 01:07 stormchaser3000_ one question 01:08 stormchaser3000 how do i add a chat command that disconnects players with a message 01:08 stormchaser3000 tliek access denied 01:08 stormchaser3000 reason 01:08 * stormchaser3000 wants to make a /kick command mod for versions of minetest that are more twards the stable 02:32 ShadowNinja sfan5: The largest possible setting for SQLITE_MAX_PAGE_COUNT is 2147483646. When used with the maximum page size of 65536, this gives a maximum SQLite database size of about 140 terabytes. -- The default max is about half of that, and the page size is probably 4k. 02:32 MinetestBot ShadowNinja: 03-24 22:55 UTC I can't get your area mod to work...... In fact the only mods that will work is the mods that are accessible in the mod store thingy are the ones that work 02:32 ShadowNinja sfan5: ^ To PM please. 02:32 MinetestBot ShadowNinja: 03-24 22:58 UTC sorry for the repetition 02:34 ShadowNinja ... 02:35 ShadowNinja And all together. 02:43 ShadowNinja Also, IIRC that was sent seveal weeks ago. 02:43 ShadowNinja +r 04:06 anforium hi 07:12 sfan5 flowers, butterflies, cats and koalas are really inappropiate: https://mediacru.sh/IqMDXmGuhWlk 07:15 * Krock sais hello and looks around for other active users 07:17 sfan5 !tell Jordach https://mediacru.sh/M_yi2h7n8hBu 07:17 MinetestBot sfan5: I'll pass that on when Jordach is around 07:17 sfan5 <3 MinetestBot 07:17 MinetestBot <3 sfan5 07:18 * Krock clicks that links and lols 07:36 CWz is it possible to change default privs from in-game using "/set"? 07:36 Krock ./set default_privs fast,interact 07:56 CWz Thanks. 07:58 Krock np 08:16 Mikerhinos hi 08:17 Krock hi 08:20 diemartin hi 08:33 dudi879 Hi, could someone help me? How can I drop blocks from my inventory? 08:34 Krock move them outside 08:34 Krock delete by selecting in the HUD and saying "/pulverize" 08:35 dudi879 I'm opening inventory, click on blocks, then outside and nothing is going on 08:35 dudi879 ok, thanks! 08:35 Krock if you move them outside, then they should drop 08:36 PenguinDad press Q to drop the selected item in your hotbar 08:37 dudi879 It doesn't work, I have full inventory, the only one working thing is putting them to box :D 11:04 * Krock is testing his first LCD PC-screen 11:23 PilzAdam Hello everyone! 11:23 Krock hi! 11:24 PenguinDad Hello Sir PilzAdam. 11:26 Krock do changes with (index, value) in a for-loop affect the real variable, there they are conatin? 11:52 Krock http://i.imgur.com/sgkrmDw.jpg 12:04 CWz what with all these minetesters trying to join the servers under the name admin? 12:06 Jordach because idiots 12:06 Jordach just make an xban or something 12:06 proller no, because ios clients 12:08 CWz xban is very buggy for me if i use xtempban or xunban it shuts down the server 12:09 sfan5 CWz: post the error and notify the mod dev 12:09 Virusdunil hi there 12:09 sfan5 hi Virusdunil 12:10 Virusdunil ill need some help later on when my wife stops yelling at coz its too early to play 12:12 Virusdunil is there a french channel for my kid ?... 12:12 sfan5 probably not 12:12 sfan5 even if it will probably not have that many people in it 12:12 sfan5 even if, it ..* 12:12 Virusdunil hummm maybe yull be surprised hahaha 12:17 Virusdunil ohhh just found minetest.fr :) 12:18 Krock Moo ha-ha another protection mod 12:19 PenguinDad Krock: link? 12:20 Krock PenguinDad: https://forum.minetest.net/viewforum.php?id=9 12:22 Krock PenguinDad, how useless is it? In a range from 1-10? 12:22 CWz I've reported the xban issue on github 12:23 PenguinDad I would say 6-7 12:35 Jordach https://forum.minetest.net/viewtopic.php?id=9036 12:35 Jordach BOOM 12:51 Krock WEEEEE 12:54 PenguinDad The new "Minetest 0.4.9 BFD Edition" plol 12:56 Krock AAgh the bones delete items when I die "in" a steel door node :3 12:57 Krock Jordach, "by reading this you are playing Big Freakin' Dig. props to server admins, and th..." xD 13:00 Jordach Krock, not many people on Linux will notice that 13:00 Krock ok... 13:06 Jordach CaveJohnson, throw lemons! 13:06 Jordach combustible ones too 13:08 Krock Jordach, the glass door recipe is broken,also one torch and obsidian door 13:11 Jordach Krock, not implemented the materials yet 13:11 Krock oh ok 13:12 Jordach i want to make sure basic survival ISN'T fucked 13:22 Jordach dafuq, that's a first 13:22 Jordach moved default:furnace over and it hasn't broken itself 13:23 Taoki Is there a Lua function to get the lag of a player? 13:23 Jordach probably not 13:24 Krock the status string gives a lag of a player, the one with most lag.. 13:46 sfan5 Krock: that is not useful because it does not even tell you which one has the most lag 13:47 Krock sfan5, I know 13:59 Virusdunil hi there...im on 0.4.7 (linux mint petra) and id like to upgrade to the latest version 0.4.9 repack2...can someone help me please ? 13:59 Jordach Virusdunil, https://github.com/minetest/minetest 14:00 Virusdunil thanks jordach...ill chek that 14:01 Virusdunil ok,ive seen that but its for the installation 14:01 Virusdunil or upgrade itself 14:01 sfan5 Virusdunil: https://forum.minetest.net/viewtopic.php?id=3837 14:03 crazyR are player ipaddresses loged? 14:03 Jordach crazyR, the terminal often displays them live 14:03 Krock sfan5, do you know how I get the high of a leveled node (snow)? 14:03 sfan5 crazyR: most server owners just save the output of the server in a file, so yes they are included 14:03 diemartin crazyR, or try xban :) 14:03 sfan5 Krock: idk 14:03 Krock ok 14:04 PilzAdam crazyR, if you have debug_log_level set to 2 then its locked, IIRC 14:04 PilzAdam (in debug.txt) 14:05 crazyR thanks guys, im considering creating a new log file of playername:ip it could help with security and also would allow the webapi im building to display player ping from the server 14:11 Virusdunil sfan4:...so far so good...maybe ill give you a kiss :) 14:15 PilzAdam https://forum.minetest.net/viewtopic.php?pid=137263#p137263 14:17 PilzAdam wtf Jordach 14:17 PilzAdam your repo structure of bfd is fucked up 14:18 PilzAdam cloning into games/ doesnt work 14:18 Krock for /me it worked.. 14:18 crazyR has anyone thought about wether https://github.com/kaeza/minetest-xban should be a default part of minetest? seems like these features should have been part of the core 14:18 Krock crazyR, let me decide after the banning works under windows 14:18 Krock :3 14:19 diemartin :< 14:19 crazyR lol you mean it doesnt work on windows? 14:19 PenguinDad Krock: use linux and the problem is foxed 14:19 PenguinDad *fixed 14:19 * Krock doesn't feed the troll 14:19 Krock omg 1000th closed issue on minetest 14:20 Krock crazyR, https://github.com/minetest/minetest/issues/1214 14:20 crazyR could it not be done server side: obviously the server would know the ip in order to know where to send packets to 14:21 crazyR hmmm 14:21 crazyR confused 14:26 Virusdunil ooopsss...it stopped there echo -e "\n\n 14:27 Virusdunil ehhhhhhhhhhhh...ive installed the non portable version on my laptop ... 14:28 Virusdunil ill re do it in portable version ;) 14:28 Virusdunil i am on linux 14:30 Eater4 Hmm....how do you compile the irc mod 14:31 Krock Eater4, windows or linux? 14:32 Eater4 Windows 14:32 Krock possible but impossible to use the mod 14:32 Eater4 Ok Linux 14:32 Krock Eater4, https://github.com/kaeza/minetest-irc/blob/master/README.txt 14:33 PilzAdam Jordach, the mapgen is fucked up, the digging times are ridiculously long, there is a dead-end when you have stone tools since there are no ores, or torches availible 14:33 arsdragonfly !server arsdragonfly 14:33 MinetestBot arsdragonfly: Arsdragonfly's server | arsenalmp.no-ip.org:16000 | Clients: 14/15, 14 | Version: 0.4.9-dev | ping: 0.412 14:34 PilzAdam Jordach, the icons for hunger and health are too small in 1080p 14:34 PilzAdam and the life regen is way too fast 14:35 Krock !server krock 14:36 MinetestBot Krock: Krock's Ultimative Platform | 85.1.67.73 | Clients: 6/20, 21 | Version: 0.4.9-65d1cb8 | ping: 0.041 14:36 Krock <3 MinetestBot 14:36 MinetestBot <3 Krock 14:37 PilzAdam Jordach, and he mapgen is slow 14:38 arsdragonfly Server full with 15 players, and i'm still able to chat with the mobile rig right now right here, with no lag :-P 14:38 Krock xD PilzAdam, that's a problem of mg v7 :3 14:38 PilzAdam Krock, not really XDDDDDDDDDD 14:39 PilzAdam Krock, I used v7 in Nodetopia too 14:39 Krock ah yes, PilzAdam, I can't find your nodepedia, what's the link of it? 14:41 Eater4 ~up 67.184.147.20:30000 14:41 ShadowBot Eater4: 67.184.147.20:30000 Error. Invalid address? 14:43 Eater4 !up 67.184.147.20 14:43 MinetestBot 67.184.147.20:30000 is up (231ms) 14:43 Krock ~up 67.184.147.20 30000 14:43 ShadowBot Krock: 67.184.147.20 port 30000 is up (503ms) 14:43 Eater4 But it anit connecting :( 14:45 Krock Eater4, do you try to connect to a computer in the same network? <.< 14:45 rubenwardy Hi all 14:45 Eater4 Well it is not my computer though..... 14:46 Eater4 It is my friends for now 14:46 Eater4 Until today I hope 14:46 Krock hi rubenwardy 14:47 rubenwardy How are you this fine day, Mr Krockery? 14:48 Krock fine, rubenwardyery 14:49 rubenwardy XD 14:49 Krock well, not fine. using a LCD monitor now and the colors are crappy 14:49 Taoki How do you get the position of a player in Lua? I don't see get_pos or get_player_pos 14:50 Krock player:getpos() 14:50 Krock at objectRef() in lua api 14:50 Taoki Thanks 14:50 Krock np 14:51 * Krock joins #minetest-mods 14:53 * Krock would like to have an IRC mod working for windows but none can make it working and i'm very sad of this, therefore I'm going to cry for the next day and...blabla 14:57 * PenguinDad is happy that IRC mod and minetestmapper won't work under Windows 14:59 diemartin Krock, read my last post on the topic 15:00 diemartin and have fun trying :) 15:02 * Krock is looking for diemartin on forums 15:02 diemartin you won't find me :) 15:02 diemartin https://forum.minetest.net/viewtopic.php?pid=137013#p137013 15:03 * Krock detected diemartin as kaeza 15:03 diemartin hai 15:03 rubenwardy [diemartin] (~kaeza@unaffiliated/kaeza): realname 15:04 Jordach PilzAdam, i've got other shit to be doing 15:04 * Krock smells it 15:05 Jordach PilzAdam, slowness my ass, using a 64bit build here. 15:06 Jordach (and nobody really read [Prototype] ) 15:06 PilzAdam what has 64bit to do with it? 15:07 Jordach i've not seen any considerable slow down on my own system 15:07 PilzAdam I have a 64bit built too 15:07 PilzAdam (as everyone who has 64bit linux) 15:09 Jordach PilzAdam, then cleary you're doing something wrong :P 15:09 PilzAdam Nodetopia isnt slow at all 15:13 rubenwardy Did anyone realise that .mts is also a video format? 15:13 rubenwardy Minetest uses it as Minetest Schematic 15:13 rubenwardy At least in Big Funking Dig, anyway 15:13 PilzAdam rubenwardy, the correct extension is .m2ts or .MTS 15:14 PilzAdam so .mts is free 15:17 Virusdunil hi again...just a liiiiitle bit of help please 15:19 Krock Virusdunil,ask andwe'll see if we can answer 15:20 Virusdunil ive installe 0.4.9,its up and running but everytime i want to start it i have to go inthe bin folder and dbl clik it.is there a way to put it in game start menu ? 15:20 PilzAdam Virusdunil, what OS? 15:20 Virusdunil if i put a shortcut on the desktop the game wont launch 15:20 Krock add a link to the binary? 15:21 Virusdunil ohhh sorry...linus petra 15:21 Virusdunil yes 15:21 Krock then set the run_in_directory or whatever to the bin folder 15:22 rubenwardy You are such a noob, Jordach. 15:22 rubenwardy Placing the game in a folder in the git repo makes it stupid to manage 15:22 Krock Jordach is well motivated right now xD 15:22 Virusdunil ehhh please explain a bit more...im quite a noob hehehe 15:23 rubenwardy The game is in a folder in the github repo, which means that you need to take it out of the repo to install it and play it 15:23 rubenwardy You then have to copy the files back to another folder to commit 15:23 Jordach rubenwardy, i considered the users rather than the developers 15:23 Virusdunil it is installed 15:23 rubenwardy If game.conf was root, then it would have been easy 15:23 Jordach because you open that folder up and you will see the game folder ready to move out 15:24 Krock Virusdunil, (windows user replies) rightclick on shortcut, change "run in folder/directory" to the location where thebinary file is 15:24 Virusdunil i just want a shortcut to desktop 15:24 Virusdunil wont work in linux ;) 15:25 Krock stupid linux then 15:25 Virusdunil yeah right 15:30 Jordach Notepad++ is brilliant 15:31 Jordach one side can be a zoomed in file, while the other pane is neither 15:31 rubenwardy I agree 15:32 rubenwardy However, I found that in the Twilight theme (dark background, light text), some Lua keywords are black - print, error, type. 15:32 rubenwardy So I have to change that to white everytime I open the editor 15:37 Jordach there, fucking ace 15:38 Jordach working furnace 15:38 Krock lul 15:38 Virusdunil diemartin...come back 15:39 Virusdunil please hehehe 15:40 Krock diemartin == kaeza 15:40 Krock true 15:42 kaeza double ping D: 15:48 Taoki Is it possible to use color text in formspecs? For labels at least, if not buttons 15:48 * rubenwardy just fell down a canyon into a river 15:48 MinetestBot GIT: BlockMen commited to minetest/minetest: Fix write and read S32 vectors e149d1ad9a 2014-04-12T17:39:51+02:00 http://git.io/p6_FjQ 15:48 MinetestBot GIT: BlockMen commited to minetest/minetest: Fix MSVC build 7cdbb805d9 2014-04-12T17:36:40+02:00 http://git.io/ryLTsg 15:49 Krock use images for buttons 15:49 rubenwardy MGV7 ftw 15:51 Taoki Krock: I'd prefer colored text for some things tho 15:51 Taoki Also: Can minetest.get_player_information be used to detect a player's lag to any extent? 15:52 rubenwardy using images screws up localisation 15:52 rubenwardy sorry 15:52 Taoki ok 15:52 rubenwardy intllib 15:52 rubenwardy what ever the int means 15:52 Taoki can average round trip time or packet time jitter be used to estimate lag? 15:53 rubenwardy By lag, do you mean fps or actual lag? 15:53 Taoki Network connection speed, or network lag 15:54 rubenwardy average round trip time / 2 is kind of the ping 15:54 rubenwardy You could probably use that 15:54 Taoki Nice. That should work then 15:54 Taoki Thanks 15:56 rubenwardy How long have stars been in Minetest? 16:01 * rubenwardy is trying out cottages by Sokomine 16:02 * rubenwardy has 16 cup cakes in his inventory 16:04 Virusdunil Thanks Kaeza for his help :) 16:04 Virusdunil see u later 16:20 Taoki Is it possible in Lua to get the texture of a player's model? 16:21 Taoki Was hoping for something that can internally get the object texture 16:22 kaeza there's this too: https://github.com/minetest/minetest_game/blob/master/mods/default/player.lua#L31 17:05 rubenwardy Hello, NekoGloop! 17:05 rubenwardy Hello Calinou! 17:06 Calinou hi rubenwardy 17:06 PenguinDad rubenwardy: you are damn fast ;-D 17:07 rubenwardy Oops 17:58 * kaeza slaps rubenwardy for making so many tasty mods D: 17:58 rubenwardy XD 18:00 kaeza it's just a matter of time before there are more food items than actual nodes 18:00 Calinou I like how WorldEdit warns if you try to edit a lot of nodes 18:00 Calinou nice 18:00 Calinou a bit too restrictive perhaps? //hollowdome with 25 radius has a warning, but using it is still very quick 18:01 kaeza Calinou, speaking of worldedit, your repo seems to have an issue with the worldedit submodule 18:02 Calinou which one? 18:02 kaeza oh carbone 18:02 rubenwardy Kaeza: I plan on making three more food mods 18:03 rubenwardy :P 18:03 rubenwardy Each with about 10-20 foods/items 18:03 kaeza :D 18:04 Jordach Good news everyone! 18:04 Jordach finally adding ores 18:04 Jordach (into the mapgen) 18:04 kaeza Calinou, worldedit appears as an empty dir, and `git submodule update` reports an error 18:05 Calinou I cloned it by hand 18:05 Calinou (git clone) 18:05 kaeza >No submodule mapping found in .gitmodules for path 'mods/worldedit' 18:05 kaeza that works too :P 18:05 Calinou yeah, worldedit is broken 18:06 Calinou I hope I won't have to flip table 18:06 Calinou ~/.minetest/games/carbone/mods: git rm worldedit/ 18:06 Calinou fatal: pathspec 'mods/worldedit/' did not match any files 18:06 Calinou :/ 18:07 Calinou I can't commit worldedit 18:08 Jordach you sir darn fucked up 18:08 kaeza hrm 18:08 kaeza submodules suck 18:08 Jordach even i can't fuck up that *badly* 18:09 Calinou carpet bomb repository or not? 18:09 Calinou (delete repo, re-create it) 18:09 Calinou I did this for More Blocks and such, works fine, but people using it need to delete and download again 18:09 Calinou (else they can't "git pull") 18:09 Jordach carpet bomb, that's a major flaw 18:09 Jordach nuking is better ;) 18:10 Calinou Great repository names are short and memorable. Need inspiration? How about turnt-octo-meme. 18:10 kaeza one major issue is that you can't pull from the original repo (mt_game) anymore 18:10 PenguinDad Jordach: he should h-bomb it 18:10 kaeza plol 18:11 Jordach Great repository names are short and memorable. Need inspiration? How about go-fuck-yourself. 18:11 kaeza dat language 18:11 PenguinDad kaeza: looks like english :P 18:11 MinetestBot GIT: BlockMen commited to minetest/minetest: Use integers instead of float values 8b02a015eb 2014-04-12T20:04:12+02:00 http://git.io/5UyE4g 18:11 MinetestBot GIT: BlockMen commited to minetest/minetest: Add player:set_eye_offset() by @MirceaKitsune and clean up c0ab09af74 2014-04-12T17:44:20+02:00 http://git.io/RfcRmA 18:11 MinetestBot GIT: BlockMen commited to minetest/minetest: Add third person view a1db9242ec 2014-04-12T17:44:15+02:00 http://git.io/qMOIog 18:11 Jordach oh hello 18:12 Jordach MinetestBot, dat spam <3 18:12 PenguinDad <3 MinetestBot 18:12 MinetestBot <3 PenguinDad 18:12 Calinou one major issue is that you can't pull from the original repo (mt_game) anymore 18:12 Calinou probably not important 18:13 Taoki Hi. Is it possible in Lua to set permanent fields for the player? The same way set_meta seems to work for nodes. I need to give players values that can be read / written under Lua 18:13 kaeza it's not that "bad" actually (you can manually download patches and apply if needed) 18:13 kaeza Calinou, sooo.... nuke :) 18:14 Calinou it's not that "bad" actually (you can manually download patches and apply if needed) 18:14 Calinou that's what I would do 18:14 * PenguinDad gives Calinou the nukehammer 18:14 Jordach even i do that 18:14 Calinou Taoki, by hand, with files... but I don't think you can 18:14 Jordach (in fact i've been doing that for BFD all this time) 18:14 Calinou BFD? 18:14 Calinou Blender...? 18:14 Taoki That would be strange. IIRC you can assign meta properties to both players nodes and entities 18:15 Taoki Doesn't set:meta work on players? And there's no other alternative? 18:16 MinetestBot GIT: BlockMen commited to minetest/minetest_game: Add animations for third person view 15740ffd3d 2014-04-12T01:17:54+02:00 http://git.io/xDRJEA 18:16 PenguinDad Calinou: https://github.com/Jordach/big_freaking_dig 18:16 kaeza woo 3rd person view! \o/ 18:17 Taoki Yay! 18:17 BlockMen :D 18:18 Calinou lots of code comitted 18:18 Calinou Taoki, you should try my game, it has damage sounds 18:18 Calinou and nice physics 18:19 * PenguinDad hugs BlockMen 18:19 Taoki Nice :) 18:19 Calinou http://github.com/Calinou/carbone 18:20 BlockMen Calinou, MT+ has long time ;P 18:20 PilzAdam BlockMen, :-/ why have you just copied mc? 18:20 Calinou copying MC, or not, is not the main problem 18:21 Calinou you should try to get the best intuitiveness and efficiency 18:21 Calinou stop caring about copying or not: _nothing_ in Minecraft is patented 18:21 BlockMen PilzAdam, its possible to change the 3rdpv aswell (by setting eye offset) 18:21 PilzAdam a 3rd person view where you can move the camare arround freely would be a lot cooler 18:21 BlockMen PilzAdam, code it ;P 18:21 Taoki PilzAdam: Any idea how I can set Lua values on players? Is there anything like set:meta for players and entities? 18:22 PilzAdam Taoki, no, use a table in Lua indexed by player names 18:22 Taoki Ahh... ok 18:22 Taoki Will see how I can do 18:22 kaeza that should be added to builtin IMHO 18:23 kaeza there are many mods that could use a centralized database with player metadata 18:23 Calinou Taoki, https://github.com/minetest/minetest/issues/1179 partially solveD? 18:23 Calinou (eye height) 18:23 Calinou I edited title accordingly 18:23 Taoki Calinou: Yes, eye height can now be fully set 18:24 Taoki After BlockMen's code 18:24 Calinou thanks 18:24 Calinou I should add the new minetest_game stuff into my game now 18:24 Taoki Also, IIRC bounding boxes of players can be changed too... always could like for entities 18:24 Taoki Or does the function not work on players? 18:24 Calinou (uh, the animations seem to work already, but I'm playing locally) 18:25 Calinou too bad we can't see player pitch and item held in hand 18:25 Calinou and too bad yaw changes aren't smoothed 18:25 Jordach GAH! 18:25 Calinou with these 3 things, it would be near-perfect :p 18:25 Calinou and too bad yaw changes aren't smoothed → is probably easy, I tried to do it but failed 18:25 BlockMen also, for windows-users https://forum.minetest.net/viewtopic.php?pid=102552#p102552 18:25 Jordach BlockMen, 64bit build pl0x 18:26 PenguinDad shit! I accidentaly nuked all my minetest stuff 18:26 specing backups... 18:26 BlockMen Jordach, Soon (tm) 18:26 Jordach <3 18:26 Calinou Taoki, at the end of idle animation (player), legs still move backward a bit 18:26 Calinou looks glitchy 18:26 * Jordach has a model that fixed it 18:26 Taoki Calinou: I posted a pull request for that 18:26 Taoki It fixes the bad animation. Still waiting for someone to merge 18:27 Taoki https://github.com/minetest/minetest_game/pull/251 18:27 Jordach http://www.mediafire.com/download/pj0u1v89m3v6ijw/character.blend 18:27 Taoki Yeah, my pull request has that one 18:28 Jordach i also fixed the incorrectly placed arm bones (seriously, they're that bad the arms rotate inwards when facing forwards) 18:28 Taoki Hmmm... can't object:set_properties set custom stuff too? 18:29 * rubenwardy read Calinou's carbone as car-bone 18:31 Calinou Taoki, ok, thanks 18:31 Calinou player_textures works in third person, nice 18:31 Jordach !up jordach.minetest.net 18:31 MinetestBot jordach.minetest.net:30000 is up (336ms) 18:31 Jordach also- https://cdn.mediacru.sh/UseyJ-69n8un.png 18:32 Taoki PilzAdam: Any examples oh how I can properly index something by player names? So I don't have to loop through the whole table to get the entry for a player 18:32 Jordach Taoki, you can test the model update in BFD :p 18:33 PilzAdam Taoki, https://github.com/PilzAdam/stats/blob/master/init.lua#L24 18:33 Taoki BlockMen: Are you going to add the set_local_animations line in player.lua for minetest_game too? I can do that if you want 18:33 PilzAdam this table is like this 18:33 Taoki PilzAdam: Thanks 18:34 BlockMen Taoki, it already is?! 18:34 Taoki Ah... sorry I fail 18:34 Taoki Will update that too... didn't notice a branch so yeah 18:34 Krock Jordach, I stuck at media 18:34 Jordach Krock, new mode 18:35 Jordach player models take the longest to transfer 18:35 Krock ok... 18:35 Krock how big is it? 18:35 Jordach ~350kb 18:35 Krock hmm should be no problem 18:35 Jordach 309kb * 18:35 kaeza https://dl.dropboxusercontent.com/u/100008207/screenshot_1463296642.jpg 18:35 Calinou a move to .b3d was suggested to help against that 18:36 Calinou would be nice if optipng -o6 -strip all was ran on all the textures 18:36 Jordach Calinou, my server has the fixed animations 18:37 PenguinDad why not -o7? 18:37 PilzAdam lol, try smashing shift while walking in 3rd person view 18:42 Taoki PilzAdam: I assume that player stats system isn't in yet and won't be too soon. 18:42 Taoki So I don't have to use that speicfically, but something alike to it works 18:50 Calinou PenguinDad, no longer existing in latest dev release 18:51 Calinou http://paste.ubuntu.com/7240963/ 18:51 BlockMen could a forum moderator change my builds topic title and add "LevelDB"? 18:51 Calinou -strip all removes metadata, saving a few bytes and improving privacy. 18:51 Calinou BlockMen, you can't change it? 18:51 PenguinDad BlockMen: you can change it yourself 18:52 CWz what does print stacks do? 18:52 Calinou length limit prevents me from adding it 18:53 Calinou I managed to do it 18:53 Calinou BlockMen's W32 builds: gettext, cURL, TTF, LuaJIT, LevelDB, DirectX 18:53 Calinou ;) 18:53 Calinou edited again, easier to understand 18:53 Calinou BlockMen's Windows build: gettext, cURL, TTF, LuaJIT, LevelDB, DirectX 18:53 Calinou all possible characters used :P 18:55 BlockMen Calinou, lol. thanks ;) 19:01 Krock +1 19:02 Calinou lol 19:02 * rubenwardy is building Minetest... 19:02 * Calinou is griefing rubenwardy's Minetest build... 19:02 Calinou strip ../bin/minetest 19:03 * Krock is putting a can of cobble over it 19:05 Krock BlockMen: "..n3nz1q73fpl80v/minetest-0.4.9-dev>>>20140226<<<.zip" that's the link to your newest build.. uhm bug? 19:08 BlockMen Krock, oh...damn 19:08 BlockMen https://www.dropbox.com/s/dx810tlbrgnrfm9/minetest-0.4.9-dev20140412.zip 19:09 Krock only noticed because it's already red-blue colored :P 19:10 BlockMen thanks for notifying 19:10 Krock np 19:11 crazyR does anyone know how i would take the protection check out of the pipeworks deployer? 19:11 * Krock is going to update his server and checking out the ban-a-player-with-ip function :) 19:11 Krock crazyR, gimme a minute and I'll do that 19:12 Jordach Krock, found coal at -47 19:13 Krock crazyR, well, the deployer would need a "owner" meta-data to check if it has access, takes a whileto add 19:13 Krock Jordach, that's about 20 minutes of my current depth away 19:21 JackGruff um, MOB Framework or Simple Mobs? 19:21 JackGruff i dont know which is better 19:25 crazyR Krock: the problem imhaving is the deployer isnt working with the landrush protection mod, i think thats because when placing a node the name is not the person who placed the deployer but what the deployer is called etc so protection gets confused 19:25 crazyR i think lol 19:26 VanessaE crazyR: add user "deployer" to those who are allowed to build in the claimed area, if that's possible. 19:26 MinetestBot VanessaE: 04-10 18:41 UTC merge https://github.com/minetest/minetest_game/pull/250 into vanessae_game and get your game to be in the next release 19:26 * VanessaE pokes nore ^^^^^^^ 19:26 sfan5 meow 19:27 VanessaE sfan5: regarding pull 250, my game is built off of minetest_game so really, that needs merged upstream. 19:27 crazyR hmm yeah give depoyer landrush_admin privs maybe? 19:27 sfan5 we still need more games in the releases 19:27 crazyR or create a similar priv for random nodes 19:27 VanessaE crazyR: no. add a user to your protected area. username is "deployer". 19:27 VanessaE or get nore to fix it properly :P 19:27 crazyR lol 19:27 VanessaE sfan5: my game will never make it into the official release. 19:28 Krock crazyR, got my PM? 19:28 crazyR il see if i can fix it. or break it some more 19:28 sfan5 VanessaE: :-( 19:28 VanessaE sfan5: I'm not opposed to it, but I don't believe it will happen. I still haven't come up with a good name for it. 19:29 crazyR yeah Krock just looking at it now :) 19:29 Krock ok 19:29 proller JackGruff, both mobs shit 19:30 proller but mobs can work 19:30 JackGruff which can work? 19:30 crazyR ive been considering mobs, but just freindly animals of some sort 19:30 VanessaE JackGruff: use simple mobs. it's light weight. 19:30 crazyR for added food etc 19:30 VanessaE ignore proller, he's just trolling again. 19:31 proller JackGruff, simple mobs can work, but they very stupid 19:31 proller and laggy 19:31 VanessaE animals/MOBF is good but it needs more CPU power because of the larger number and more complex animals 19:31 proller VanessaE, where? 19:31 VanessaE [04-12 15:29] JackGruff, both mobs shit <---- troll 19:31 JackGruff it seems no-ones come up with an alternative to minecraft's mobs and animal husbandry, which is something i really miss 19:31 proller mobf have lot of crashes 19:31 proller VanessaE, no. its true 19:32 proller VanessaE, did you play another games with mobs? 19:32 VanessaE JackGruff: but bear in mind that mobs will induce some amount of network traffic also 19:32 VanessaE proller: yes. mine. 19:32 VanessaE or you mean some other non-minetest game 19:32 VanessaE sure 19:32 proller 20 years ago in doom mobs was 10x better than now in mt 19:32 VanessaE openarena 20:15 Krock BlockMen: "Der Protedureinsprungpunkt "GetTickCount64" wurde in der DLL "KERLNEL32.dll" nicht gefunden." Windows XP SP3 20:19 PenguinDad I like "Protedureinsprungspunkte" 20:19 Krock *Prozed... 20:20 Krock *KERNEL32 20:41 crazyR can anyone see whats wrong here? https://gist.github.com/crazyR14/230e637a64e0ee2cc2f7 20:42 BlockMen "GetTickCount64"? wtf? 20:43 crazyR https://gist.github.com/crazyR14/db4b6d8958dc67ca8974 <-- thats the full source 20:48 crazyR local function delay(x) return (function() return x end) end <-- anyone know what that does 20:49 crazyR just looks like it calls a function 20:49 crazyR but seems pointles unless i missed something 20:49 PilzAdam crazyR, it returns a function 20:49 PilzAdam print(delay(5)()) -- prints 5 20:50 Taoki Aaand, this is my latest suggested addition for Minetest for the time being: https://forum.minetest.net/viewtopic.php?pid=137320 20:51 crazyR so i dont get what the point in using another function to do that, could you not just do print(5) or print("5") 20:51 PilzAdam Taoki, its funny how you post your pull requests everywhere possible 20:52 Taoki PilzAdam: I try to get feedback and people to test / offer suggestions 20:52 PilzAdam crazyR, I just explained what I means 20:52 Taoki Nothing out of the ordinary when developing :P 20:53 proller Taoki, another good feature for freeminer ;) 20:53 Taoki :) 20:54 crazyR PilzAdam i understand what it does. what i dont undertsand is what the point is in using it. why use a function to return why not just state what you want to return in the first place. 20:55 PilzAdam crazyR, look where its used 20:55 crazyR example: get_player_name = delay("deployer"), <---- why not just do get_player_name = "deployer", 20:55 PilzAdam its used to generate functions 20:56 PilzAdam get_player_name should be a function, not a string 20:56 PilzAdam since other code will call it with () 20:56 crazyR wow lua is so confusing sometimes 20:57 crazyR sorry i think i know wher i got confused. 21:01 sfan5[iPod] meow 21:02 crazyR if i set metat data like so meta:set_string("name", "datahere") can i grab it with meta:get_string("name") higher up in the file of rust it be defined first 21:02 crazyR that sounds abit confusing, hope u understand what i mean 21:03 crazyR s/ rush / must 21:04 sfan5[iPod] 猫 21:08 crazyR hi sfan5. sorry wasnt being ignorant, just racking my head :D 21:12 crazyR wooo think i found a much better way to fix it, well for landrush based servers anyhow 21:16 sfan5[iPod] wow 21:16 sfan5[iPod] https://mediacru.sh/HrEMtLa0H6UO 21:16 sfan5[iPod] nice feature 22:17 Jordach_ https://forum.minetest.net/viewtopic.php?pid=137331#p137331 22:17 Jordach_ can you guess it 22:17 PilzAdam Jordach_, 3d pinball? 22:17 Jordach_ yes. yes. 22:17 PilzAdam and I havent played it 22:18 Jordach_ PilzAdam, nearly everyone who's ever owned a pc has played it :P 22:38 iqualfragile_ is there a mod to censor some words? 22:38 iqualfragile_ like fuck or cunt or something? 22:39 iqualfragile_ would be best if it would log occurences to an additional logfile 22:39 BlockMen iqualfragile_, chat plus maybe? 22:49 luizrpgluiz hi 22:51 iqualfragile_ BlockMen: cant seem to find it using the forum search 22:51 iqualfragile_ found it using another search engine 22:52 iqualfragile_ BlockMen: does not contain a swearing filter 22:53 BlockMen iqualfragile_, hmm, sry then. i was sure there was a filter for bad words 22:53 iqualfragile_ BlockMen: its on the todo list 22:54 iqualfragile_ i will just implement it, dont wana wait 22:54 BlockMen ahh :D 22:54 BlockMen *-h 22:55 iqualfragile_ its quite easy, too, why wasnt that done long ago… 22:59 Jordach_ "Shit." 22:59 Jordach_ https://cdn.mediacru.sh/DuuJj5KzVA-q.png 23:23 Jordach FUCK 23:23 Jordach where's taoki when you need a brony 23:24 Jordach i noticed a bug with my improved model 23:30 VanessaE I thought john_minetest was the brony around here.. 23:31 Jordach https://cdn.mediacru.sh/9nDGgtZAqIsF.png 23:32 VanessaE looks normal to me 23:37 Jordach https://forum.minetest.net/viewtopic.php?pid=137273#p137273 23:37 Jordach VanessaE, skins are prebuilt into the game now 23:42 Jordach https://forum.minetest.net/viewtopic.php?pid=137273#p137273 difference between bug and feature 23:42 Jordach (oh shit) 23:47 BlockMen gd night everyone 23:56 iqualfragile ok, added the function