Time |
Nick |
Message |
00:10 |
|
paramat joined #minetest |
00:11 |
paramat |
iqualfragile, i read your idea and will contemplate it at my leisure ;) |
00:20 |
iqualfragile |
paramat: ok, great |
00:21 |
iqualfragile |
but it might be hard to acomplish (at least the getting full humidity information) |
00:22 |
iqualfragile |
because minetest does not call anything for terrain generation |
00:22 |
iqualfragile |
so you would need to do everything in one step |
00:22 |
iqualfragile |
which might be slow |
00:23 |
kaeza |
ShadowNinja, nice |
00:25 |
ShadowNinja |
kaeza: Oh, you should have mod privs on the test forum too, so you can sign in and test your new control panel. :-) |
00:26 |
ShadowNinja |
kaeza: And check your invites. :-) |
00:51 |
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01:01 |
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01:12 |
iqualfragile |
paramat: btw: i realy apreciate your work |
01:36 |
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01:43 |
paramat |
iqualfragile, cool, happy you like it |
01:44 |
paramat |
thinking on your suggestions i came up with an idea for humidity ... |
01:46 |
iqualfragile |
paramat: which idea? |
01:49 |
* paramat |
will explain ... |
01:50 |
paramat |
how to reduce humidity inland |
01:53 |
paramat |
terrain height is the addition of 2 noises, one large scale and one small scale |
01:54 |
|
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01:54 |
paramat |
the large scale noise therefore defines inland-with-lakes areas from ocean / island / archipelago areas |
01:54 |
Megaf_ |
!up minetest.megaf.info 30003 |
01:54 |
MinetestBot |
minetest.megaf.info:30003 seems to be down |
01:54 |
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01:54 |
Megaf_ |
=/ |
01:54 |
Megaf_ |
why?? |
01:55 |
paramat |
then let that large scale noise affect, or even actually be, humidity |
01:55 |
paramat |
humidity will then be high in ocean areas and lower inalnd |
01:56 |
paramat |
a similar approach might be possible for temperature also |
01:56 |
paramat |
^ hmmmm |
02:01 |
paramat |
... then you could use that large scale noise as the large scale humidity variation and add a small scale humidity variation, the large scale variation being a type of 'climate' variation |
02:03 |
paramat |
i'll probably add this to one of my mapgens, watershed i guess, that even already has a large scale terrain height noise i can use |
02:13 |
hmmmm |
paramat, the problem with that is it dictates the design of the mapgen itself |
02:36 |
paramat |
yeah to an extent, but the fine detail terrain height noise is independant |
02:38 |
paramat |
something mauvebic and i have been waiting for has arrived in MC, a better airship mod http://www.youtube.com/watch?v=DyCb2wdoTNE |
02:38 |
paramat |
lol funny video |
02:42 |
paramat |
O_O |
02:43 |
paramat |
... |
02:43 |
paramat |
the moon ... |
02:58 |
|
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03:40 |
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04:00 |
Megaf_ |
!up minetest.megaf.info 30003 |
04:00 |
MinetestBot |
minetest.megaf.info:30003 is up (721ms) |
04:00 |
Megaf_ |
cool |
04:14 |
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04:19 |
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04:45 |
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04:45 |
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04:53 |
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04:54 |
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05:20 |
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05:37 |
OldCoder |
kaeza, Hi |
05:50 |
|
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05:57 |
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05:58 |
jsnmtth |
Does the "modstore" work? |
05:58 |
ShadowNinja |
jsnmtth: Yep. |
06:01 |
jsnmtth |
I never get a list in it. I'm not sure what I am doing wrong. |
06:03 |
ShadowNinja |
jsnmtth: Hmmm, any errors? |
06:05 |
jsnmtth |
I'll check. I'm running the lattest stable build for Windows. |
06:06 |
jsnmtth |
0.4.9 |
06:06 |
jsnmtth |
There is not a "list of mods" in "Unsorted" ... there is no console output (MinGW buld). |
06:07 |
jsnmtth |
Doing a search for "mine" does not produce any results or errors either. I'll check for a debug log like on Gnu/Linux. |
06:08 |
jsnmtth |
No errors. |
06:08 |
arsdragonfly1 |
Btw it seems that I have to toggle the "public serverlist" checkbox twice to make it fetch the serverlist |
06:08 |
jsnmtth |
Where is that checkbox? |
06:09 |
ShadowNinja |
Hmmm. sapier might have more ideas, but he won't be around for a while. |
06:09 |
jsnmtth |
Ohh I see it. |
06:09 |
arsdragonfly1 |
Otherwise if the Client tab is selected on startup, it shows nothing |
06:09 |
ShadowNinja |
jsnmtth: Serverlist, not modlist. |
06:09 |
ShadowNinja |
arsdragonfly1: Stable or dev? |
06:10 |
jsnmtth |
Any idea how to get mobs to spawn with "animals_modepack"? |
06:10 |
arsdragonfly1 |
Stable, and dev of 2-3 weeks ago |
06:11 |
arsdragonfly1 |
Dunno if it still exists now,but I haven't seen any related changes in the commit history |
06:11 |
ShadowNinja |
arsdragonfly1: Probably a update issue, tell sapier. |
06:12 |
ShadowNinja |
jsnmtth: Check the forum topic, or ask sapier. (wow, so many sapier-related questions) |
06:13 |
jsnmtth |
kk ... thanks SadowNinja. |
06:13 |
jsnmtth |
I'm finally trying the last "relase" instead of the current development build. |
06:13 |
arsdragonfly1 |
!tell sapier: the public serverlist doesn't seem to show up on startup for me, and I must toggle the "public serverlist" checkbox twice to make it work. Any ideas or solutions? |
06:13 |
MinetestBot |
arsdragonfly1: I'll pass that on when sapier: is around |
06:13 |
jsnmtth |
It isn't night yet so we'll see. |
06:15 |
ShadowNinja |
arsdragonfly1: I'd use ShadowBot's function, sapier usually stays in -dev. |
06:15 |
arsdragonfly1 |
!help ShadowBot |
06:15 |
MinetestBot |
https://github.com/sfan5/minetestbot-modules/blob/master/COMMANDS.md |
06:15 |
ShadowNinja |
arsdragonfly1: And extra :, so it will never trigger. |
06:16 |
ShadowNinja |
arsdragonfly1: Just use a ~ prefix. |
06:16 |
arsdragonfly1 |
Yea, so it didn't parse that right |
06:16 |
ShadowNinja |
~help tell |
06:16 |
ShadowBot |
ShadowNinja: (tell <nick> <text>) -- Tells <nick> <text> the next time <nick> is seen. <nick> can contain wildcard characters, and the first matching nick will be given the note. |
06:29 |
arsdragonfly1 |
All right, thanks for the help :-P |
06:38 |
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06:52 |
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07:15 |
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07:16 |
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07:35 |
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07:36 |
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07:58 |
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07:59 |
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08:09 |
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08:13 |
PenguinDad |
~logger seenany Peacock |
08:13 |
ShadowBot |
PenguinDad: I saw Peacock in #minetest 8 weeks, 2 days, 11 hours, 19 minutes, and 35 seconds ago saying "(thats what geoip reports anyhow)" |
08:14 |
sfan5 |
!seen Peacock |
08:14 |
MinetestBot |
sfan5: peacock was last seen at 2014-02-12 06:15:14 UTC on #minetest |
08:16 |
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08:17 |
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08:34 |
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08:35 |
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08:46 |
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09:11 |
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09:13 |
nicolasG |
hi there |
09:13 |
nicolasG |
how does one hide the name of the players in minetest? to make it possible to hide |
09:16 |
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09:16 |
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09:20 |
sfan5 |
nicolasG: unlimited_player_transfer_distance = false |
09:22 |
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09:23 |
nicolasG |
sfan5: thx :) |
09:25 |
Calinou |
it'll hide them from far away only, nicolasG |
09:25 |
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09:31 |
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09:46 |
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09:54 |
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09:54 |
nicolasG |
Calinou: ah, ok - and hiding from anywhere is not supported, or? |
09:55 |
sfan5 |
nicolasG: you could do that with a server-side patch |
10:01 |
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10:17 |
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10:18 |
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10:21 |
nicolasG |
sfan5: do you have link for that patch? |
10:25 |
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10:29 |
sfan5 |
nicolasG: no |
10:31 |
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10:39 |
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10:47 |
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10:49 |
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10:50 |
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11:05 |
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11:18 |
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11:22 |
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11:23 |
celeron55_ |
srry i know this stupid to ask but how dou client hack |
11:23 |
sfan5 |
lolwut |
11:23 |
celeron55_ |
OH SSSSSSSS |
11:24 |
sfan5 |
!ban *@*98.24.43.56 |
11:25 |
Jordach |
LOLWAT |
11:26 |
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11:26 |
BorisGrishenko |
Fegelein? |
11:26 |
sfan5 |
eeeee |
11:26 |
sfan5 |
noooo |
11:27 |
BorisGrishenko |
Oh good then |
11:27 |
sfan5 |
12:21:15: ACTION[ServerThread]: 85.321041666667% done |
11:27 |
sfan5 |
12:22:02: ERROR[main]: ERROR: An unhandled exception occurred: not enough memory |
11:27 |
sfan5 |
:-( |
11:27 |
BorisGrishenko |
\ |
11:27 |
BorisGrishenko |
NO.... |
11:27 |
sfan5 |
john_minetest: I already have 8GB |
11:27 |
BorisGrishenko |
I have 1TB |
11:28 |
BorisGrishenko |
Your argument is invalid |
11:28 |
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11:28 |
sfan5 |
RAM, not HDD |
11:28 |
BorisGrishenko |
crap. |
11:28 |
BorisGrishenko |
oh wait |
11:28 |
BorisGrishenko |
I think I have 56GB of it |
11:29 |
sfan5 |
nope |
11:29 |
sfan5 |
I'm 95 percent sure you don't have 56GB ram |
11:29 |
BorisGrishenko |
an why not? |
11:31 |
Hirato |
because the cool kids have 64GB |
11:33 |
BorisGrishenko |
IM NOT COOL ENOUGH? |
11:33 |
BorisGrishenko |
NOOOOOOO! |
11:47 |
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11:55 |
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11:59 |
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12:00 |
PilzAdam |
Hello everyone! |
12:02 |
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12:11 |
troller |
sfan5, mobs? mobf? |
12:11 |
troller |
luajit have 1g limit |
12:15 |
iqualfragile |
troller: what is your question? |
12:16 |
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12:16 |
troller |
its about 12:22:02: ERROR[main]: ERROR: An unhandled exception occurred: not enough memory |
12:16 |
troller |
need to find leaked mod |
12:17 |
troller |
i have lot of this erros |
12:17 |
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12:17 |
iqualfragile |
strange |
12:17 |
iqualfragile |
never had that |
12:17 |
iqualfragile |
are you using a 32 bit os? |
12:18 |
iqualfragile |
sfan5: how can i make your version of minetestmapper render the whole map? |
12:24 |
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12:24 |
Hiradur |
what license does the default character.png of the 3d model use? |
12:25 |
Jordach |
CC-BY-SA |
12:26 |
Jordach |
<- created the damn thing |
12:29 |
Calinou |
3.0 probably |
12:33 |
Hiradur |
ok, thanks |
12:39 |
Hiradur |
Jordach: remixed your texture for my mod: https://github.com/Hiradur/player_hash_skin |
12:40 |
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12:48 |
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12:53 |
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12:55 |
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12:57 |
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12:57 |
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12:57 |
markveidemanis |
Hi! |
12:57 |
markveidemanis |
Like my comic? http://mtcm.tk/?p=102 |
13:00 |
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13:07 |
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13:10 |
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13:12 |
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13:16 |
markveidemanis |
What's your screen resolution? |
13:16 |
markveidemanis |
Do you think it's decent for a first attempt? |
13:16 |
troller |
iqualfragile, its limitation of 64bit version |
13:21 |
markveidemanis |
do you think http://mtcm.tk/sub-conscious-buffer/ is probable? |
13:21 |
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13:21 |
markveidemanis |
Yep, it is full size there |
13:26 |
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13:38 |
PilzAdam |
markveidemanis, I dont think that sfan5 likes that you advertise your site again |
13:40 |
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13:42 |
PilzAdam |
Hiradur, your texture names do not follow the guidelines; rename them to player_hash_skin_n.png |
13:43 |
PilzAdam |
(where n is the number) |
13:43 |
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13:43 |
Hiradur |
PilzAdam: Sorry, didn't know that, where are these guidelines? |
13:44 |
PilzAdam |
https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L178 |
13:45 |
Hiradur |
thanks, will fix that |
13:46 |
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13:53 |
PilzAdam |
lol, https://forum.minetest.net/profile.php?id=3105 |
13:53 |
PilzAdam |
he quotes himself in his signature |
14:02 |
Hiradur |
done |
14:03 |
Hiradur |
that readme.md is annoying to work with if you are not used to git... gotta rtfm |
14:04 |
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14:05 |
PilzAdam |
.md has nothing to do with git |
14:05 |
PilzAdam |
just use .txt, it works too |
14:09 |
Hiradur |
oh ok :D |
14:11 |
iqualfragile |
or just drop the . |
14:12 |
iqualfragile |
README is ok, too |
14:12 |
iqualfragile |
(well, besides somebody decides to host minetest on a windows machine, but i hope that does not happen) |
14:17 |
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14:21 |
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14:21 |
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14:22 |
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14:34 |
Hiradur |
I use windows... but that will change soon |
14:35 |
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14:43 |
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14:43 |
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14:43 |
markveidemanis |
I need a quote |
14:49 |
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15:02 |
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15:03 |
* Jordach_ |
playing TF2 |
15:03 |
Jordach_ |
http://i.imgur.com/rdNTfKd.jpg |
15:03 |
* Jordach_ |
keeps getting called a cheater :P |
15:03 |
PilzAdam |
now guess why |
15:03 |
Jordach_ |
i'm too fucking good ;D |
15:03 |
markveidemanis |
*Jordach_ is posting pictures on imgur |
15:04 |
Jordach_ |
markveidemanis, here's a quote |
15:04 |
Jordach_ |
GTFO |
15:04 |
markveidemanis |
https://www.kickstarter.com/projects/1319761157/gtfo |
15:11 |
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15:11 |
ShadowNinja |
iqualfragile: Is the server shut down or are you running it on a backup? |
15:12 |
iqualfragile |
ShadowNinja: which server |
15:12 |
ShadowNinja |
iqualfragile: The one you're trying to map. |
15:12 |
iqualfragile |
its just a singleplayer map |
15:12 |
iqualfragile |
additionally sfans fork should be able to retry on sql exceptions |
15:13 |
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16:01 |
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16:02 |
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16:14 |
rdococ |
Who would like to see edible ores? Kind of like vitamins in the ground? |
16:15 |
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16:16 |
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16:16 |
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16:16 |
hoodedice |
!tell sfan5 I need to see the code for that mod you made with that operation symbols and numerals and shiz |
16:16 |
MinetestBot |
hoodedice: I'll pass that on when sfan5 is around |
16:16 |
hoodedice |
Thank you, MinetestBot |
16:21 |
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16:21 |
rdococ |
Do you know the mod api's label for lime green dye? |
16:24 |
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16:24 |
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16:32 |
sfan5 |
iqualfragile_: -geometry |
16:32 |
iqualfragile_ |
sfan5: but the map might grow |
16:33 |
iqualfragile_ |
how can i make sure it renders all of it anyways |
16:34 |
sfan5 |
set m_GeomX, m_GeomZ to something very low and m_GeomX2, m_GeomZ2 to something very high |
16:34 |
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16:34 |
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16:36 |
sfan5 |
troller: not mobf, but forcibly generating 100 MapBlocks (1600 nodes) in X and Y direction and 6 MapBlocks (96 nodes) in Y direction using mg |
16:37 |
troller |
seems like leak, why memory not freed? |
16:37 |
sfan5 |
dunoo |
16:37 |
sfan5 |
dunno |
16:37 |
sfan5 |
maybe the mapblocks were kept in memory for too long |
16:38 |
troller |
but it lua problem, mg must generate something and free memory |
16:39 |
sfan5 |
you don't have memory management in lua |
16:50 |
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17:02 |
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17:03 |
sfan5 |
!tell hoodedice https://github.com/sfan5/minetest-teaching |
17:03 |
MinetestBot |
sfan5: I'll pass that on when hoodedice is around |
17:03 |
sfan5 |
<3 MinetestBot |
17:03 |
MinetestBot |
<3 sfan5 |
17:04 |
sfan5 |
success!! |
17:04 |
sfan5 |
YAY! |
17:05 |
* sfan5 |
just generated a 1600x96x1600 mg map |
17:05 |
sfan5 |
overview map incoming |
17:08 |
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17:23 |
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17:24 |
Cafeteriaz |
hey |
17:24 |
PenguinDad |
hi Cafeteriaz |
17:24 |
Cafeteriaz |
oh hi peng! |
17:24 |
Cafeteriaz |
mic's here? |
17:25 |
PenguinDad |
microchip is on inchranet |
17:27 |
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17:31 |
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17:38 |
PenguinDad |
john_minetest, 100% of my channels are # ones :p |
17:38 |
* sfan5 |
flips PenguinDad |
17:38 |
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17:44 |
Jordach |
PilzAdam, 17:43:31: ERROR[ServerThread]: Got packet command: 60 for peer id 5 but client isn't active yet. Dropping packet |
17:44 |
sfan5 |
Jordach, meow |
17:44 |
Jordach |
i might be running a server :P |
17:47 |
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17:56 |
CraigyDavi |
Would anyone know what the problem is here: https://forum.minetest.net/viewtopic.php?pid=133246#p133246 ? |
18:04 |
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18:13 |
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18:14 |
iqualfragile |
sfan5: but that way it would result in a reealy big map, mainly cosisting of white space |
18:15 |
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18:15 |
MinetestBot |
TypeError: a float is required (file "/home/user/mtbot/modules/tell.py", line 54, in checktell) |
18:16 |
ShadowNinja |
sfan5: ^ |
18:17 |
iqualfragile |
!tell sfan5 tell is broken |
18:17 |
MinetestBot |
iqualfragile: I'll pass that on when sfan5 is around |
18:17 |
iqualfragile |
:D |
18:19 |
rubenwardy |
C++ and Irrlicht is fun! |
18:19 |
MinetestBot |
TypeError: a float is required (file "/home/user/mtbot/modules/tell.py", line 54, in checktell) |
18:19 |
rubenwardy |
C++ and Irrlicht is fun! |
18:19 |
MinetestBot |
TypeError: a float is required (file "/home/user/mtbot/modules/tell.py", line 54, in checktell) |
18:19 |
rubenwardy |
lol |
18:19 |
MinetestBot |
TypeError: a float is required (file "/home/user/mtbot/modules/tell.py", line 54, in checktell) |
18:21 |
Jordach |
!up jordach.minetest.net |
18:21 |
MinetestBot |
jordach.minetest.net:30000 is up (224ms) |
18:22 |
sfan5 |
wut |
18:22 |
MinetestBot |
sfan5: 03-16 18:17 UTC <iqualfragile> tell is broken |
18:22 |
sfan5 |
!tell iqualfragile no, it isn't |
18:22 |
MinetestBot |
sfan5: I'll pass that on when iqualfragile is around |
18:22 |
sfan5 |
<3 MinetestBot |
18:22 |
MinetestBot |
<3 sfan5 |
18:22 |
sfan5 |
:D |
18:23 |
sfan5 |
iqualfragile: then try adding code to automatically set the vars |
18:23 |
rubenwardy |
fff |
18:23 |
MinetestBot |
TypeError: a float is required (file "/home/user/mtbot/modules/tell.py", line 54, in checktell) |
18:23 |
rubenwardy |
deddd |
18:23 |
MinetestBot |
TypeError: a float is required (file "/home/user/mtbot/modules/tell.py", line 54, in checktell) |
18:23 |
rubenwardy |
^ sfan5 |
18:23 |
MinetestBot |
TypeError: a float is required (file "/home/user/mtbot/modules/tell.py", line 54, in checktell) |
18:23 |
sfan5 |
what the |
18:24 |
rubenwardy |
If it mocking me? |
18:24 |
MinetestBot |
TypeError: a float is required (file "/home/user/mtbot/modules/tell.py", line 54, in checktell) |
18:24 |
rubenwardy |
*is |
18:24 |
MinetestBot |
TypeError: a float is required (file "/home/user/mtbot/modules/tell.py", line 54, in checktell) |
18:24 |
sfan5 |
rubenwardy: try again |
18:24 |
MinetestBot |
... |
18:24 |
rubenwardy |
hi |
18:24 |
MinetestBot |
... |
18:24 |
sfan5 |
WHAT THE FUCK |
18:24 |
MinetestBot |
TypeError: a float is required (file "/home/user/mtbot/modules/tell.py", line 54, in checktell) |
18:24 |
rubenwardy |
sfan5 smells |
18:24 |
MinetestBot |
TypeError: a float is required (file "/home/user/mtbot/modules/tell.py", line 54, in checktell) |
18:24 |
sfan5 |
MinetestBot: quit being drunk |
18:24 |
MinetestBot |
TypeError: a float is required (file "/home/user/mtbot/modules/tell.py", line 54, in checktell) |
18:24 |
iqualfragile |
sfan: the version i used till some minutes ago did that, maybee i can give you a patch for merging |
18:24 |
sfan5 |
iqualfragile: yes, would be nice |
18:27 |
iqualfragile |
sfan: looks like its just defaulting to INT_MIN/MAX for m_x/zMin/Max |
18:30 |
sfan5 |
no no |
18:31 |
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18:31 |
sfan5 |
m_geomX(-50), |
18:31 |
sfan5 |
m_geomY(-50), |
18:31 |
sfan5 |
m_geomX2(50), |
18:31 |
sfan5 |
m_geomY2(50) |
18:31 |
sfan5 |
those |
18:31 |
sfan5 |
iqualfragile |
18:31 |
usrnix |
Hi, minetest dedi-server exists? |
18:31 |
iqualfragile |
yup |
18:32 |
iqualfragile |
just exchange for int_max/min |
18:32 |
sfan5 |
usrnix: depends on your definition of dedicated |
18:32 |
iqualfragile |
(you need climits) |
18:32 |
iqualfragile |
usrnix: yes, exists |
18:32 |
usrnix |
sfan5: can run without any gui rubbish basically |
18:32 |
sfan5 |
we already have that included |
18:32 |
sfan5 |
usrnix: sure |
18:32 |
usrnix |
Where can I find it? or is it bundled with the game somehow? |
18:32 |
sfan5 |
1) download the source |
18:33 |
sfan5 |
2) mkdir bld && cd bld && cmake .. -DRUN_IN_PLACE=1 -DBUILD_CLIENT=0 && make -j4 && make package && cd .. |
18:33 |
sfan5 |
3) ??? |
18:33 |
sfan5 |
4) Profit |
18:34 |
usrnix |
Does it server work it any version of client? |
18:34 |
sfan5 |
pretty much |
18:34 |
sfan5 |
of course 0.2 and 0.4 aren't compatible.. but |
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18:34 |
sfan5 |
john_minetest: INT_MAX |
18:36 |
sfan5 |
I didn't give an unit |
18:36 |
sfan5 |
could be dollar, bananas or even number of usb sticks with pr0n on them |
18:39 |
sfan5 |
yeah, everytime I say profit I mean lines of C++ code added to Minetest |
18:40 |
* sfan5 |
flips john_minetest |
18:41 |
sfan5 |
because kittens |
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18:51 |
Jordach |
\o/ |
18:51 |
Jordach |
my upload just went to 25mb |
18:58 |
iqualfragile |
Jordach: nice, now start seeding the debian dvd |
19:00 |
iqualfragile |
:D |
19:01 |
sfan5 |
pff gcc |
19:01 |
sfan5 |
use clang |
19:04 |
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19:05 |
webshinra |
(clang is better for most of the error-warning) |
19:06 |
webshinra |
(so the best is to use clang for dev, and gcc for release :p ) |
19:06 |
sfan5 |
it's beatiful: https://mediacru.sh/lVoHhG9PYliB.png |
19:06 |
sfan5 |
john_minetest: source? |
19:07 |
sfan5 |
beautiful* |
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19:08 |
iqualfragile |
sfan5: changed it? |
19:08 |
sfan5 |
!tell nore https://mediacru.sh/lVoHhG9PYliB.png |
19:08 |
sfan5 |
iqualfragile: changed what? |
19:08 |
rubenwardy |
sfan5: nice mapper |
19:08 |
sfan5 |
rubenwardy: https://github.com/sfan5/minetest-mapper-cpp |
19:08 |
sfan5 |
oh |
19:09 |
iqualfragile |
intmin/max |
19:09 |
rubenwardy |
Are those normal colors? |
19:09 |
rubenwardy |
Is that all lua map gen? |
19:09 |
iqualfragile |
rubenwardy: they are autogenerated |
19:09 |
sfan5 |
iqualfragile: yes |
19:09 |
sfan5 |
rubenwardy: colors are auto-generated (except water, lava); yes, it's mg |
19:10 |
rubenwardy |
I like it |
19:10 |
iqualfragile |
why is it so edgy, what noise base does it utilize? |
19:10 |
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19:10 |
sfan5 |
perlin noise |
19:11 |
sfan5 |
!tell nore https://mediacru.sh/lVoHhG9PYliB.png |
19:11 |
MinetestBot |
sfan5: I'll pass that on when nore is around |
19:11 |
sfan5 |
<3 MinetestBot |
19:11 |
MinetestBot |
<3 sfan5 |
19:11 |
iqualfragile |
sfan5: have you pushed the change? |
19:11 |
sfan5 |
iqualfragile: not yet |
19:11 |
rubenwardy |
. |
19:11 |
iqualfragile |
aah, ok |
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19:14 |
rubenwardy |
Progress so far on a map framework for a Sims like game: (Screenshot) http://ubuntuone.com/2txbR0lHJIcuT6FN5ZQ0NL |
19:14 |
rubenwardy |
Good thing is that the code is really simple! |
19:14 |
rubenwardy |
But it doesn't do much :( |
19:15 |
sfan5 |
lol |
19:15 |
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19:22 |
jordan4ibanez |
If anyone is looking for a boiling, or lava sound effect http://youtu.be/awuaBAH8wXo |
19:25 |
sfan5 |
:O |
19:25 |
sfan5 |
!title |
19:25 |
MinetestBot |
sfan5: RHNB-Honey - YouTube |
19:27 |
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19:30 |
rubenwardy |
Bye all |
19:30 |
markveidemanis |
How big can a map get? |
19:30 |
markveidemanis |
On average use |
19:31 |
sfan5 |
markveidemanis: which unit? |
19:31 |
sfan5 |
and what is average? |
19:31 |
markveidemanis |
An average server |
19:31 |
sfan5 |
what is average? |
19:31 |
markveidemanis |
Megaf maybe |
19:32 |
sfan5 |
then ask him |
19:32 |
markveidemanis |
Average could be up for 2 months or more and 30+ players |
19:32 |
sfan5 |
john_minetest: wtf, what does that have to do with leveldb? |
19:32 |
sfan5 |
sqlite has an 4GB limit |
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19:39 |
usrnix |
Hi, how do I deal with "ERROR[main]: Subgame [] could not be found." when trying to run the minetest server |
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19:41 |
sfan5 |
usrnix: --gameid minetest |
19:41 |
sfan5 |
(or minimal if you don't have minetest_game) |
19:42 |
usrnix |
sfan5: Thanks, minimal worked since I only compiled the server; does that remove features? |
19:43 |
sfan5 |
usrnix: https://github.com/minetest/minetest_game.git for minetest_game |
19:43 |
sfan5 |
yeah, what he said |
19:44 |
usrnix |
So really -DBUILD_CLIENT=0 isn't server but dev in reality |
19:45 |
jordan4ibanez |
Can I please be unbanned now? |
19:46 |
Jordach |
provided you don't rage quit (in style again) |
19:47 |
jordan4ibanez |
I won't. |
19:48 |
Jordach |
btw, beat your score on Flappy Bird (got 98) |
19:50 |
sfan5 |
usrnix: it produces a server |
19:50 |
sfan5 |
however minetest is more or less just an engine |
19:51 |
usrnix |
sfan5: a minimal one |
19:51 |
sfan5 |
no |
19:51 |
sfan5 |
the minimal game is just included within the engine |
19:51 |
sfan5 |
without any game minetest is just an engine that is not useful at all |
19:51 |
sfan5 |
to fill it with the content that is intended for playing you need minetest_game |
19:55 |
sfan5 |
john_minetest: wait? you were already there when j4i was here? |
19:55 |
sfan5 |
iqualfragile: applied your patch |
19:55 |
sfan5 |
:O |
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19:56 |
jordan4ibanez |
john_minetest: Hey! |
19:59 |
sfan5 |
yes |
19:59 |
sfan5 |
it needs ld |
20:00 |
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20:02 |
* sfan5 |
throws /dev/urandom at john_minetest |
20:02 |
* sfan5 |
gives john_minetest a kitten |
20:03 |
MinetestBot |
john_minetest: Daughter: NPR Music Tiny Desk Concert - YouTube |
20:04 |
ShadowNinja |
How is it that the poll is so negative, but the forum posts are so positive? http://phpbb.minetest.net/viewtopic.php?f=18&t=8418&p=127479#p127479 |
20:04 |
ShadowNinja |
-are |
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20:05 |
MinetestBot |
GIT: Jeija commited to Jeija/minetest-mod-mesecons: Merge pull request #152 from CiaranG/timer 38ff900274 2014-03-16T21:05:49+01:00 http://git.io/2Gsc-w |
20:05 |
MinetestBot |
GIT: CiaranG commited to Jeija/minetest-mod-mesecons: Add timer() function/event (node timer based) to luacontroller 9eda62df7b 2014-03-11T22:50:48Z http://git.io/pT1xdw |
20:07 |
sfan5 |
YES!! sound on android works |
20:07 |
sfan5 |
now I just need a button for jumping |
20:09 |
ShadowNinja |
0 android builds, 0 android builds, 1 android build, 5 android builds... |
20:09 |
sfan5 |
I started first |
20:10 |
sfan5 |
now I need to find out why it does not show the software keyboard |
20:10 |
iqualfragile |
ShadowNinja: i do not quite seem to get the joke |
20:10 |
sfan5 |
any ideas? http://ix.io/b7i |
20:11 |
sfan5 |
http://ix.io/b7i/diff * |
20:11 |
ShadowNinja |
iqualfragile: BC made a build, now sfan's, stu, sapier, xyz, c55, etc all have builds. |
20:12 |
ShadowNinja |
-'s |
20:12 |
sfan5 |
you mean BC, sfan5, xyz, c55, stu, sapier |
20:12 |
sfan5 |
that is the right (time-ordered) order |
20:14 |
ShadowNinja |
sfan5: b-b-but, not alphabetical! D-: ;-) |
20:14 |
MinetestBot |
GIT: jeijamesecons.net commited to Jeija/minetest-mod-mesecons: Merge branch 'digiline-non-reentrant' of https://github.com/CiaranG/minetest-mod-mesecons into CiaranG-digiline-non-reentrant b50721c701 2014-03-16T21:12:50+01:00 http://git.io/MHryBA |
20:14 |
sfan5 |
ShadowNinja: was xyz, c55 supposed to be alphabetical? |
20:15 |
ShadowNinja |
sfan5: No, just saying that there are other ways to sort it. |
20:22 |
Exio4 |
what was your order? |
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21:18 |
jordan4ibanez |
Sfan5 do you have a car? |
21:18 |
sfan5 |
no |
21:18 |
jordan4ibanez |
Do you need a license to drive in germany |
21:19 |
PilzAdam |
yes |
21:19 |
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21:20 |
jordan4ibanez |
PilzAdam do you have a car? |
21:20 |
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21:21 |
PilzAdam |
why do you want to know that? |
21:22 |
jordan4ibanez |
To ask if you have clear or tinted reverser lights |
21:24 |
ShadowNinja |
Exio4: No particular order. |
21:50 |
iqualfragile |
jordan4ibanez: afaik we hae tinted |
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21:58 |
iqualfragile |
orange |
21:59 |
ShadowNinja |
Apple! |
22:00 |
specing |
Banana!!! |
22:00 |
iqualfragile |
they are tinted orange in germany iirc |
22:00 |
iqualfragile |
-.- |
22:01 |
jordan4ibanez |
Reverse lights? Not indicators |
22:01 |
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22:03 |
iqualfragile |
uh |
22:03 |
iqualfragile |
im not good with cars |
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23:45 |
troller |
List of players: admin Admin |
23:46 |
fireglow |
:D |
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