Time Nick Message 00:11 paramat iqualfragile, i read your idea and will contemplate it at my leisure ;) 00:20 iqualfragile paramat: ok, great 00:21 iqualfragile but it might be hard to acomplish (at least the getting full humidity information) 00:22 iqualfragile because minetest does not call anything for terrain generation 00:22 iqualfragile so you would need to do everything in one step 00:22 iqualfragile which might be slow 00:23 kaeza ShadowNinja, nice 00:25 ShadowNinja kaeza: Oh, you should have mod privs on the test forum too, so you can sign in and test your new control panel. :-) 00:26 ShadowNinja kaeza: And check your invites. :-) 01:12 iqualfragile paramat: btw: i realy apreciate your work 01:43 paramat iqualfragile, cool, happy you like it 01:44 paramat thinking on your suggestions i came up with an idea for humidity ... 01:46 iqualfragile paramat: which idea? 01:49 * paramat will explain ... 01:50 paramat how to reduce humidity inland 01:53 paramat terrain height is the addition of 2 noises, one large scale and one small scale 01:54 paramat the large scale noise therefore defines inland-with-lakes areas from ocean / island / archipelago areas 01:54 Megaf_ !up minetest.megaf.info 30003 01:54 MinetestBot minetest.megaf.info:30003 seems to be down 01:54 Megaf_ =/ 01:54 Megaf_ why?? 01:55 paramat then let that large scale noise affect, or even actually be, humidity 01:55 paramat humidity will then be high in ocean areas and lower inalnd 01:56 paramat a similar approach might be possible for temperature also 01:56 paramat ^ hmmmm 02:01 paramat ... then you could use that large scale noise as the large scale humidity variation and add a small scale humidity variation, the large scale variation being a type of 'climate' variation 02:03 paramat i'll probably add this to one of my mapgens, watershed i guess, that even already has a large scale terrain height noise i can use 02:13 hmmmm paramat, the problem with that is it dictates the design of the mapgen itself 02:36 paramat yeah to an extent, but the fine detail terrain height noise is independant 02:38 paramat something mauvebic and i have been waiting for has arrived in MC, a better airship mod http://www.youtube.com/watch?v=DyCb2wdoTNE 02:38 paramat lol funny video 02:42 paramat O_O 02:43 paramat ... 02:43 paramat the moon ... 04:00 Megaf_ !up minetest.megaf.info 30003 04:00 MinetestBot minetest.megaf.info:30003 is up (721ms) 04:00 Megaf_ cool 05:37 OldCoder kaeza, Hi 05:58 jsnmtth Does the "modstore" work? 05:58 ShadowNinja jsnmtth: Yep. 06:01 jsnmtth I never get a list in it. I'm not sure what I am doing wrong. 06:03 ShadowNinja jsnmtth: Hmmm, any errors? 06:05 jsnmtth I'll check. I'm running the lattest stable build for Windows. 06:06 jsnmtth 0.4.9 06:06 jsnmtth There is not a "list of mods" in "Unsorted" ... there is no console output (MinGW buld). 06:07 jsnmtth Doing a search for "mine" does not produce any results or errors either. I'll check for a debug log like on Gnu/Linux. 06:08 jsnmtth No errors. 06:08 arsdragonfly1 Btw it seems that I have to toggle the "public serverlist" checkbox twice to make it fetch the serverlist 06:08 jsnmtth Where is that checkbox? 06:09 ShadowNinja Hmmm. sapier might have more ideas, but he won't be around for a while. 06:09 jsnmtth Ohh I see it. 06:09 arsdragonfly1 Otherwise if the Client tab is selected on startup, it shows nothing 06:09 ShadowNinja jsnmtth: Serverlist, not modlist. 06:09 ShadowNinja arsdragonfly1: Stable or dev? 06:10 jsnmtth Any idea how to get mobs to spawn with "animals_modepack"? 06:10 arsdragonfly1 Stable, and dev of 2-3 weeks ago 06:11 arsdragonfly1 Dunno if it still exists now,but I haven't seen any related changes in the commit history 06:11 ShadowNinja arsdragonfly1: Probably a update issue, tell sapier. 06:12 ShadowNinja jsnmtth: Check the forum topic, or ask sapier. (wow, so many sapier-related questions) 06:13 jsnmtth kk ... thanks SadowNinja. 06:13 jsnmtth I'm finally trying the last "relase" instead of the current development build. 06:13 arsdragonfly1 !tell sapier: the public serverlist doesn't seem to show up on startup for me, and I must toggle the "public serverlist" checkbox twice to make it work. Any ideas or solutions? 06:13 MinetestBot arsdragonfly1: I'll pass that on when sapier: is around 06:13 jsnmtth It isn't night yet so we'll see. 06:15 ShadowNinja arsdragonfly1: I'd use ShadowBot's function, sapier usually stays in -dev. 06:15 arsdragonfly1 !help ShadowBot 06:15 MinetestBot https://github.com/sfan5/minetestbot-modules/blob/master/COMMANDS.md 06:15 ShadowNinja arsdragonfly1: And extra :, so it will never trigger. 06:16 ShadowNinja arsdragonfly1: Just use a ~ prefix. 06:16 arsdragonfly1 Yea, so it didn't parse that right 06:16 ShadowNinja ~help tell 06:16 ShadowBot ShadowNinja: (tell ) -- Tells the next time is seen. can contain wildcard characters, and the first matching nick will be given the note. 06:29 arsdragonfly1 All right, thanks for the help :-P 08:13 PenguinDad ~logger seenany Peacock 08:13 ShadowBot PenguinDad: I saw Peacock in #minetest 8 weeks, 2 days, 11 hours, 19 minutes, and 35 seconds ago saying "(thats what geoip reports anyhow)" 08:14 sfan5 !seen Peacock 08:14 MinetestBot sfan5: peacock was last seen at 2014-02-12 06:15:14 UTC on #minetest 09:13 nicolasG hi there 09:13 nicolasG how does one hide the name of the players in minetest? to make it possible to hide 09:20 sfan5 nicolasG: unlimited_player_transfer_distance = false 09:23 nicolasG sfan5: thx :) 09:25 Calinou it'll hide them from far away only, nicolasG 09:54 nicolasG Calinou: ah, ok - and hiding from anywhere is not supported, or? 09:55 sfan5 nicolasG: you could do that with a server-side patch 10:21 nicolasG sfan5: do you have link for that patch? 10:29 sfan5 nicolasG: no 11:23 celeron55_ srry i know this stupid to ask but how dou client hack 11:23 sfan5 lolwut 11:23 celeron55_ OH SSSSSSSS 11:24 sfan5 !ban *@*98.24.43.56 11:25 Jordach LOLWAT 11:26 BorisGrishenko Fegelein? 11:26 sfan5 eeeee 11:26 sfan5 noooo 11:27 BorisGrishenko Oh good then 11:27 sfan5 12:21:15: ACTION[ServerThread]: 85.321041666667% done 11:27 sfan5 12:22:02: ERROR[main]: ERROR: An unhandled exception occurred: not enough memory 11:27 sfan5 :-( 11:27 BorisGrishenko \ 11:27 BorisGrishenko NO.... 11:27 sfan5 john_minetest: I already have 8GB 11:27 BorisGrishenko I have 1TB 11:28 BorisGrishenko Your argument is invalid 11:28 sfan5 RAM, not HDD 11:28 BorisGrishenko crap. 11:28 BorisGrishenko oh wait 11:28 BorisGrishenko I think I have 56GB of it 11:29 sfan5 nope 11:29 sfan5 I'm 95 percent sure you don't have 56GB ram 11:29 BorisGrishenko an why not? 11:31 Hirato because the cool kids have 64GB 11:33 BorisGrishenko IM NOT COOL ENOUGH? 11:33 BorisGrishenko NOOOOOOO! 12:00 PilzAdam Hello everyone! 12:11 troller sfan5, mobs? mobf? 12:11 troller luajit have 1g limit 12:15 iqualfragile troller: what is your question? 12:16 troller its about 12:22:02: ERROR[main]: ERROR: An unhandled exception occurred: not enough memory 12:16 troller need to find leaked mod 12:17 troller i have lot of this erros 12:17 iqualfragile strange 12:17 iqualfragile never had that 12:17 iqualfragile are you using a 32 bit os? 12:18 iqualfragile sfan5: how can i make your version of minetestmapper render the whole map? 12:24 Hiradur what license does the default character.png of the 3d model use? 12:25 Jordach CC-BY-SA 12:26 Jordach <- created the damn thing 12:29 Calinou 3.0 probably 12:33 Hiradur ok, thanks 12:39 Hiradur Jordach: remixed your texture for my mod: https://github.com/Hiradur/player_hash_skin 12:57 markveidemanis Hi! 12:57 markveidemanis Like my comic? http://mtcm.tk/?p=102 13:16 markveidemanis What's your screen resolution? 13:16 markveidemanis Do you think it's decent for a first attempt? 13:16 troller iqualfragile, its limitation of 64bit version 13:21 markveidemanis do you think http://mtcm.tk/sub-conscious-buffer/ is probable? 13:21 markveidemanis Yep, it is full size there 13:38 PilzAdam markveidemanis, I dont think that sfan5 likes that you advertise your site again 13:42 PilzAdam Hiradur, your texture names do not follow the guidelines; rename them to player_hash_skin_n.png 13:43 PilzAdam (where n is the number) 13:43 Hiradur PilzAdam: Sorry, didn't know that, where are these guidelines? 13:44 PilzAdam https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L178 13:45 Hiradur thanks, will fix that 13:53 PilzAdam lol, https://forum.minetest.net/profile.php?id=3105 13:53 PilzAdam he quotes himself in his signature 14:02 Hiradur done 14:03 Hiradur that readme.md is annoying to work with if you are not used to git... gotta rtfm 14:05 PilzAdam .md has nothing to do with git 14:05 PilzAdam just use .txt, it works too 14:09 Hiradur oh ok :D 14:11 iqualfragile or just drop the . 14:12 iqualfragile README is ok, too 14:12 iqualfragile (well, besides somebody decides to host minetest on a windows machine, but i hope that does not happen) 14:34 Hiradur I use windows... but that will change soon 14:43 markveidemanis I need a quote 15:03 * Jordach_ playing TF2 15:03 Jordach_ http://i.imgur.com/rdNTfKd.jpg 15:03 * Jordach_ keeps getting called a cheater :P 15:03 PilzAdam now guess why 15:03 Jordach_ i'm too fucking good ;D 15:03 markveidemanis *Jordach_ is posting pictures on imgur 15:04 Jordach_ markveidemanis, here's a quote 15:04 Jordach_ GTFO 15:04 markveidemanis https://www.kickstarter.com/projects/1319761157/gtfo 15:11 ShadowNinja iqualfragile: Is the server shut down or are you running it on a backup? 15:12 iqualfragile ShadowNinja: which server 15:12 ShadowNinja iqualfragile: The one you're trying to map. 15:12 iqualfragile its just a singleplayer map 15:12 iqualfragile additionally sfans fork should be able to retry on sql exceptions 16:14 rdococ Who would like to see edible ores? Kind of like vitamins in the ground? 16:16 hoodedice !tell sfan5 I need to see the code for that mod you made with that operation symbols and numerals and shiz 16:16 MinetestBot hoodedice: I'll pass that on when sfan5 is around 16:16 hoodedice Thank you, MinetestBot 16:21 rdococ Do you know the mod api's label for lime green dye? 16:32 sfan5 iqualfragile_: -geometry 16:32 iqualfragile_ sfan5: but the map might grow 16:33 iqualfragile_ how can i make sure it renders all of it anyways 16:34 sfan5 set m_GeomX, m_GeomZ to something very low and m_GeomX2, m_GeomZ2 to something very high 16:36 sfan5 troller: not mobf, but forcibly generating 100 MapBlocks (1600 nodes) in X and Y direction and 6 MapBlocks (96 nodes) in Y direction using mg 16:37 troller seems like leak, why memory not freed? 16:37 sfan5 dunoo 16:37 sfan5 dunno 16:37 sfan5 maybe the mapblocks were kept in memory for too long 16:38 troller but it lua problem, mg must generate something and free memory 16:39 sfan5 you don't have memory management in lua 17:03 sfan5 !tell hoodedice https://github.com/sfan5/minetest-teaching 17:03 MinetestBot sfan5: I'll pass that on when hoodedice is around 17:03 sfan5 <3 MinetestBot 17:03 MinetestBot <3 sfan5 17:04 sfan5 success!! 17:04 sfan5 YAY! 17:05 * sfan5 just generated a 1600x96x1600 mg map 17:05 sfan5 overview map incoming 17:24 Cafeteriaz hey 17:24 PenguinDad hi Cafeteriaz 17:24 Cafeteriaz oh hi peng! 17:24 Cafeteriaz mic's here? 17:25 PenguinDad microchip is on inchranet 17:38 PenguinDad john_minetest, 100% of my channels are # ones :p 17:38 * sfan5 flips PenguinDad 17:44 Jordach PilzAdam, 17:43:31: ERROR[ServerThread]: Got packet command: 60 for peer id 5 but client isn't active yet. Dropping packet 17:44 sfan5 Jordach, meow 17:44 Jordach i might be running a server :P 17:56 CraigyDavi Would anyone know what the problem is here: https://forum.minetest.net/viewtopic.php?pid=133246#p133246 ? 18:14 iqualfragile sfan5: but that way it would result in a reealy big map, mainly cosisting of white space 18:15 MinetestBot TypeError: a float is required (file "/home/user/mtbot/modules/tell.py", line 54, in checktell) 18:16 ShadowNinja sfan5: ^ 18:17 iqualfragile !tell sfan5 tell is broken 18:17 MinetestBot iqualfragile: I'll pass that on when sfan5 is around 18:17 iqualfragile :D 18:19 rubenwardy C++ and Irrlicht is fun! 18:19 MinetestBot TypeError: a float is required (file "/home/user/mtbot/modules/tell.py", line 54, in checktell) 18:19 rubenwardy C++ and Irrlicht is fun! 18:19 MinetestBot TypeError: a float is required (file "/home/user/mtbot/modules/tell.py", line 54, in checktell) 18:19 rubenwardy lol 18:19 MinetestBot TypeError: a float is required (file "/home/user/mtbot/modules/tell.py", line 54, in checktell) 18:21 Jordach !up jordach.minetest.net 18:21 MinetestBot jordach.minetest.net:30000 is up (224ms) 18:22 sfan5 wut 18:22 MinetestBot sfan5: 03-16 18:17 UTC tell is broken 18:22 sfan5 !tell iqualfragile no, it isn't 18:22 MinetestBot sfan5: I'll pass that on when iqualfragile is around 18:22 sfan5 <3 MinetestBot 18:22 MinetestBot <3 sfan5 18:22 sfan5 :D 18:23 sfan5 iqualfragile: then try adding code to automatically set the vars 18:23 rubenwardy fff 18:23 MinetestBot TypeError: a float is required (file "/home/user/mtbot/modules/tell.py", line 54, in checktell) 18:23 rubenwardy deddd 18:23 MinetestBot TypeError: a float is required (file "/home/user/mtbot/modules/tell.py", line 54, in checktell) 18:23 rubenwardy ^ sfan5 18:23 MinetestBot TypeError: a float is required (file "/home/user/mtbot/modules/tell.py", line 54, in checktell) 18:23 sfan5 what the 18:24 rubenwardy If it mocking me? 18:24 MinetestBot TypeError: a float is required (file "/home/user/mtbot/modules/tell.py", line 54, in checktell) 18:24 rubenwardy *is 18:24 MinetestBot TypeError: a float is required (file "/home/user/mtbot/modules/tell.py", line 54, in checktell) 18:24 sfan5 rubenwardy: try again 18:24 MinetestBot ... 18:24 rubenwardy hi 18:24 MinetestBot ... 18:24 sfan5 WHAT THE FUCK 18:24 MinetestBot TypeError: a float is required (file "/home/user/mtbot/modules/tell.py", line 54, in checktell) 18:24 rubenwardy sfan5 smells 18:24 MinetestBot TypeError: a float is required (file "/home/user/mtbot/modules/tell.py", line 54, in checktell) 18:24 sfan5 MinetestBot: quit being drunk 18:24 MinetestBot TypeError: a float is required (file "/home/user/mtbot/modules/tell.py", line 54, in checktell) 18:24 iqualfragile sfan: the version i used till some minutes ago did that, maybee i can give you a patch for merging 18:24 sfan5 iqualfragile: yes, would be nice 18:27 iqualfragile sfan: looks like its just defaulting to INT_MIN/MAX for m_x/zMin/Max 18:30 sfan5 no no 18:31 sfan5 m_geomX(-50), 18:31 sfan5 m_geomY(-50), 18:31 sfan5 m_geomX2(50), 18:31 sfan5 m_geomY2(50) 18:31 sfan5 those 18:31 sfan5 iqualfragile 18:31 usrnix Hi, minetest dedi-server exists? 18:31 iqualfragile yup 18:32 iqualfragile just exchange for int_max/min 18:32 sfan5 usrnix: depends on your definition of dedicated 18:32 iqualfragile (you need climits) 18:32 iqualfragile usrnix: yes, exists 18:32 usrnix sfan5: can run without any gui rubbish basically 18:32 sfan5 we already have that included 18:32 sfan5 usrnix: sure 18:32 usrnix Where can I find it? or is it bundled with the game somehow? 18:32 sfan5 1) download the source 18:33 sfan5 2) mkdir bld && cd bld && cmake .. -DRUN_IN_PLACE=1 -DBUILD_CLIENT=0 && make -j4 && make package && cd .. 18:33 sfan5 3) ??? 18:33 sfan5 4) Profit 18:34 usrnix Does it server work it any version of client? 18:34 sfan5 pretty much 18:34 sfan5 of course 0.2 and 0.4 aren't compatible.. but 18:34 sfan5 john_minetest: INT_MAX 18:36 sfan5 I didn't give an unit 18:36 sfan5 could be dollar, bananas or even number of usb sticks with pr0n on them 18:39 sfan5 yeah, everytime I say profit I mean lines of C++ code added to Minetest 18:40 * sfan5 flips john_minetest 18:41 sfan5 because kittens 18:51 Jordach \o/ 18:51 Jordach my upload just went to 25mb 18:58 iqualfragile Jordach: nice, now start seeding the debian dvd 19:00 iqualfragile :D 19:01 sfan5 pff gcc 19:01 sfan5 use clang 19:05 webshinra (clang is better for most of the error-warning) 19:06 webshinra (so the best is to use clang for dev, and gcc for release :p ) 19:06 sfan5 it's beatiful: https://mediacru.sh/lVoHhG9PYliB.png 19:06 sfan5 john_minetest: source? 19:07 sfan5 beautiful* 19:08 iqualfragile sfan5: changed it? 19:08 sfan5 !tell nore https://mediacru.sh/lVoHhG9PYliB.png 19:08 sfan5 iqualfragile: changed what? 19:08 rubenwardy sfan5: nice mapper 19:08 sfan5 rubenwardy: https://github.com/sfan5/minetest-mapper-cpp 19:08 sfan5 oh 19:09 iqualfragile intmin/max 19:09 rubenwardy Are those normal colors? 19:09 rubenwardy Is that all lua map gen? 19:09 iqualfragile rubenwardy: they are autogenerated 19:09 sfan5 iqualfragile: yes 19:09 sfan5 rubenwardy: colors are auto-generated (except water, lava); yes, it's mg 19:10 rubenwardy I like it 19:10 iqualfragile why is it so edgy, what noise base does it utilize? 19:10 sfan5 perlin noise 19:11 sfan5 !tell nore https://mediacru.sh/lVoHhG9PYliB.png 19:11 MinetestBot sfan5: I'll pass that on when nore is around 19:11 sfan5 <3 MinetestBot 19:11 MinetestBot <3 sfan5 19:11 iqualfragile sfan5: have you pushed the change? 19:11 sfan5 iqualfragile: not yet 19:11 rubenwardy . 19:11 iqualfragile aah, ok 19:14 rubenwardy Progress so far on a map framework for a Sims like game: (Screenshot) http://ubuntuone.com/2txbR0lHJIcuT6FN5ZQ0NL 19:14 rubenwardy Good thing is that the code is really simple! 19:14 rubenwardy But it doesn't do much :( 19:15 sfan5 lol 19:22 jordan4ibanez If anyone is looking for a boiling, or lava sound effect http://youtu.be/awuaBAH8wXo 19:25 sfan5 :O 19:25 sfan5 !title 19:25 MinetestBot sfan5: RHNB-Honey - YouTube 19:30 rubenwardy Bye all 19:30 markveidemanis How big can a map get? 19:30 markveidemanis On average use 19:31 sfan5 markveidemanis: which unit? 19:31 sfan5 and what is average? 19:31 markveidemanis An average server 19:31 sfan5 what is average? 19:31 markveidemanis Megaf maybe 19:32 sfan5 then ask him 19:32 markveidemanis Average could be up for 2 months or more and 30+ players 19:32 sfan5 john_minetest: wtf, what does that have to do with leveldb? 19:32 sfan5 sqlite has an 4GB limit 19:39 usrnix Hi, how do I deal with "ERROR[main]: Subgame [] could not be found." when trying to run the minetest server 19:41 sfan5 usrnix: --gameid minetest 19:41 sfan5 (or minimal if you don't have minetest_game) 19:42 usrnix sfan5: Thanks, minimal worked since I only compiled the server; does that remove features? 19:43 sfan5 usrnix: https://github.com/minetest/minetest_game.git for minetest_game 19:43 sfan5 yeah, what he said 19:44 usrnix So really -DBUILD_CLIENT=0 isn't server but dev in reality 19:45 jordan4ibanez Can I please be unbanned now? 19:46 Jordach provided you don't rage quit (in style again) 19:47 jordan4ibanez I won't. 19:48 Jordach btw, beat your score on Flappy Bird (got 98) 19:50 sfan5 usrnix: it produces a server 19:50 sfan5 however minetest is more or less just an engine 19:51 usrnix sfan5: a minimal one 19:51 sfan5 no 19:51 sfan5 the minimal game is just included within the engine 19:51 sfan5 without any game minetest is just an engine that is not useful at all 19:51 sfan5 to fill it with the content that is intended for playing you need minetest_game 19:55 sfan5 john_minetest: wait? you were already there when j4i was here? 19:55 sfan5 iqualfragile: applied your patch 19:55 sfan5 :O 19:56 jordan4ibanez john_minetest: Hey! 19:59 sfan5 yes 19:59 sfan5 it needs ld 20:02 * sfan5 throws /dev/urandom at john_minetest 20:02 * sfan5 gives john_minetest a kitten 20:03 MinetestBot john_minetest: Daughter: NPR Music Tiny Desk Concert - YouTube 20:04 ShadowNinja How is it that the poll is so negative, but the forum posts are so positive? http://phpbb.minetest.net/viewtopic.php?f=18&t=8418&p=127479#p127479 20:04 ShadowNinja -are 20:05 MinetestBot GIT: Jeija commited to Jeija/minetest-mod-mesecons: Merge pull request #152 from CiaranG/timer 38ff900274 2014-03-16T21:05:49+01:00 http://git.io/2Gsc-w 20:05 MinetestBot GIT: CiaranG commited to Jeija/minetest-mod-mesecons: Add timer() function/event (node timer based) to luacontroller 9eda62df7b 2014-03-11T22:50:48Z http://git.io/pT1xdw 20:07 sfan5 YES!! sound on android works 20:07 sfan5 now I just need a button for jumping 20:09 ShadowNinja 0 android builds, 0 android builds, 1 android build, 5 android builds... 20:09 sfan5 I started first 20:10 sfan5 now I need to find out why it does not show the software keyboard 20:10 iqualfragile ShadowNinja: i do not quite seem to get the joke 20:10 sfan5 any ideas? http://ix.io/b7i 20:11 sfan5 http://ix.io/b7i/diff * 20:11 ShadowNinja iqualfragile: BC made a build, now sfan's, stu, sapier, xyz, c55, etc all have builds. 20:12 ShadowNinja -'s 20:12 sfan5 you mean BC, sfan5, xyz, c55, stu, sapier 20:12 sfan5 that is the right (time-ordered) order 20:14 ShadowNinja sfan5: b-b-but, not alphabetical! D-: ;-) 20:14 MinetestBot GIT: jeija@mesecons.net commited to Jeija/minetest-mod-mesecons: Merge branch 'digiline-non-reentrant' of https://github.com/CiaranG/minetest-mod-mesecons into CiaranG-digiline-non-reentrant b50721c701 2014-03-16T21:12:50+01:00 http://git.io/MHryBA 20:14 sfan5 ShadowNinja: was xyz, c55 supposed to be alphabetical? 20:15 ShadowNinja sfan5: No, just saying that there are other ways to sort it. 20:22 Exio4 what was your order? 21:18 jordan4ibanez Sfan5 do you have a car? 21:18 sfan5 no 21:18 jordan4ibanez Do you need a license to drive in germany 21:19 PilzAdam yes 21:20 jordan4ibanez PilzAdam do you have a car? 21:21 PilzAdam why do you want to know that? 21:22 jordan4ibanez To ask if you have clear or tinted reverser lights 21:24 ShadowNinja Exio4: No particular order. 21:50 iqualfragile jordan4ibanez: afaik we hae tinted 21:58 iqualfragile orange 21:59 ShadowNinja Apple! 22:00 specing Banana!!! 22:00 iqualfragile they are tinted orange in germany iirc 22:00 iqualfragile -.- 22:01 jordan4ibanez Reverse lights? Not indicators 22:03 iqualfragile uh 22:03 iqualfragile im not good with cars 23:45 troller List of players: admin Admin 23:46 fireglow :D