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00:44 |
us`0gb |
Um. This guy scares me: <http://i.imgur.com/pCWwMGl.png>. |
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00:53 |
EvergreenTree |
"Nothing is better than anything, everything is better than anything" |
00:53 |
EvergreenTree |
- Mindblow |
00:53 |
EvergreenTree |
:P |
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03:35 |
khonkhortisan |
I upgraded my computer from 2GB to 8GB RAM and it still can't handle the 512px HDX texture pack :P |
03:38 |
BrandonReese |
how much ram does your video card have? |
03:47 |
khonkhortisan |
2GB |
03:53 |
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04:20 |
khonkhortisan |
I just realized I know of three brandons. |
04:40 |
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05:33 |
us`0gb |
I can't even handle shaders any more. I'm not even going to try graphics packs. |
05:36 |
us`0gb |
Is there a known legal Android version of Minetest? |
05:56 |
VanessaE |
us`0gb: http://animalsmod.comuf.com/downloads/Minetest-debug.apk |
05:56 |
VanessaE |
sapier's build |
05:56 |
us`0gb |
Thanks VanessaE! |
05:56 |
VanessaE |
it's very experimental and incomplete but it even runs on MY low-end tablet |
05:57 |
us`0gb |
I don't have a mobile device yet, but I'm thinking about getting one. |
05:57 |
us`0gb |
It would be nice to be able to take Minetest with me if I do. |
05:57 |
VanessaE |
texture packs require very little resources. any machine can run a texture pack as long as you don't go apeshit with the resolution. |
06:00 |
us`0gb |
VanessaE: Does the copy of GloopBlocks you use still allow the creation of cats and rainbows? |
06:00 |
VanessaE |
(now HDX-512....well that requires a pretty hefty system. I can't even run it at full blast anymore) |
06:00 |
VanessaE |
us`0gb: yeah if you can find enough mithril :P |
06:00 |
VanessaE |
(in other words, don't count on it) |
06:00 |
VanessaE |
https://forum.minetest.net/viewtopic.php?id=4019 |
06:02 |
VanessaE |
they're so expensive and so hard to make, that you'd probably find a naturally-occurring one first. |
06:03 |
us`0gb |
Okay, cool. If they still used the old easy recipe, I wasn't even going to bother trying to get cats. They were kind of worthless that way. |
06:03 |
VanessaE |
oh hell no |
06:04 |
VanessaE |
"* Nyan cats/rainbows can be crafted as well, but are extremely expensive by design. In any positions in the crafting grid, place one of the above rainbow blocks along with one each of default diamond, steel, copper, bronze, gold, and Mese blocks, and one each of silver and Mithril blocks from the Moreores mod. Yields exactly one Nyan cat rainbow." |
06:04 |
VanessaE |
nine of those makes one nyan cat (head) |
06:04 |
VanessaE |
(the "above" rainbow block is a cheap decorative block made with dyes, stone, and a mese crystal, but is not a nyan cat rainbow) |
06:04 |
us`0gb |
Yeah, I saw that. I can live with that. They still have value at that cost. |
06:19 |
sfan5 |
meow |
07:04 |
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10:39 |
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10:39 |
krupnovpavel |
Hello is all! |
10:48 |
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11:24 |
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12:00 |
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12:03 |
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12:08 |
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12:09 |
PilzAdam |
Hello everyone! |
12:14 |
sfan5 |
hi everyone |
12:17 |
LazyJ |
G'mornin' ;) |
12:22 |
sfan5 |
morning? |
12:22 |
sfan5 |
it's 1:22 PM |
12:33 |
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12:37 |
Exio4 |
[09:22:43] <sfan5> it's 1:22 PM |
12:37 |
Exio4 |
9:22AM |
12:38 |
LazyJ |
05:35 here. ;) |
12:43 |
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12:44 |
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12:54 |
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12:55 |
BorisGrishenko |
YELLOW? |
12:56 |
sfan5 |
ORANGE |
12:56 |
BorisGrishenko |
Damn, responds take alot of time here |
12:56 |
BorisGrishenko |
I want to ask |
12:56 |
BorisGrishenko |
who deleted my 2nd fanfic? |
13:01 |
sfan5 |
name? |
13:01 |
BorisGrishenko |
Ladies and Their Incentives |
13:01 |
BorisGrishenko |
the very weird one. |
13:02 |
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hmmmm joined #minetest |
13:03 |
sfan5 |
dunno who did that |
13:04 |
BorisGrishenko |
I was wonderin' if it was Calinou, Vanessa or PilzAdam |
13:04 |
BorisGrishenko |
In fact, Jordach kept a copy |
13:05 |
sfan5 |
well |
13:05 |
sfan5 |
most topics are not deleted but moved to an invisible trash subforum |
13:06 |
BorisGrishenko |
Is that only accessible to Mods? |
13:07 |
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13:07 |
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13:08 |
sfan5 |
yes |
13:08 |
PilzAdam |
BorisGrishenko, wat |
13:09 |
BorisGrishenko |
Look, when it comes to fanfics, I happen to be very "imaginative" |
13:09 |
BorisGrishenko |
I blame Bearbar |
13:09 |
PilzAdam |
why do you blame me? ;-; |
13:10 |
BorisGrishenko |
You seem to be the most active mods around. And I'm just poitin' yopu out as a suspect |
13:10 |
BorisGrishenko |
BTW, can I post it back? I already finished the other 2 parts |
13:11 |
PilzAdam |
wat |
13:12 |
BorisGrishenko |
When I posted it 5 mins was the time it was taken out. |
13:12 |
BorisGrishenko |
I planned to be remembered as the forum memebr who made the most weirdest fanfic ever. |
13:12 |
BorisGrishenko |
That is my goal. Then I'll go on to maps again. |
13:12 |
PilzAdam |
I am not a moderator |
13:13 |
BorisGrishenko |
Oh, then I retract my last statement |
13:20 |
iqualfragile |
BorisGrishenko: wat? minetest fanfic? |
13:27 |
BorisGrishenko |
An erotic kind |
13:27 |
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13:36 |
iqualfragile |
why would you do that? |
13:51 |
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13:51 |
MinetestBot |
GIT: BlockMen commited to minetest/minetest: Fix game pause in singleplayer e4d1970abf 2014-03-13T14:06:18+01:00 http://git.io/qGMHuQ |
13:51 |
MinetestBot |
GIT: BlockMen commited to minetest/minetest: Fix special characters in pause and message menu 03297acbf4 2014-03-13T14:00:10+01:00 http://git.io/ie-Kuw |
13:56 |
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13:57 |
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14:10 |
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14:28 |
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14:32 |
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14:37 |
Exio4 |
wtf |
14:41 |
iqualfragile |
Exio4: what wtf? |
14:44 |
* sfan5 |
flips Exio4 |
14:47 |
Exio4 |
the "erotic fanfic" |
14:48 |
sfan5 |
I don't get that either |
14:48 |
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14:56 |
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15:02 |
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15:02 |
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15:29 |
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15:53 |
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15:55 |
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16:06 |
* Jordach |
is on 4K render attempt 3 |
16:06 |
* sfan5 |
gives Jordach a kitten |
16:06 |
Jordach |
meow ;3 |
16:12 |
specing |
And thus Jordach became a kitten |
16:13 |
sfan5 |
wrong |
16:13 |
sfan5 |
I'm already kitten |
16:15 |
Jordach |
plz sthap wih da pingz |
16:16 |
* sfan5 |
flips Jordach |
16:16 |
Jordach |
sfan5, i can't do shit when blender makes all the cores belong to it |
16:17 |
* sfan5 |
imagines a kawaii blender hugging cpu cores |
16:18 |
Exio4 |
Jordach: tf |
16:18 |
Exio4 |
the system works "nicely" here |
16:19 |
Exio4 |
it isn't light-fast but works without noticeable input lag |
16:19 |
Jordach |
Exio4, combine it with a slow Javascript in Firefox |
16:19 |
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16:19 |
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16:19 |
Exio4 |
i also use firefox |
16:19 |
Exio4 |
what was your cpu? |
16:20 |
Jordach |
AMD A10-6800K |
16:21 |
Exio4 |
hm |
16:21 |
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16:24 |
webshinra |
(the cpu should not cause lag with a correct scheduler) |
16:25 |
sfan5 |
diff(Exio4.pc, Jordach.pc) -> Linux vs. Windows |
16:25 |
sfan5 |
here is the problem |
16:26 |
webshinra |
:p |
16:27 |
Exio4 |
oh |
16:27 |
Exio4 |
thought he was using linux... hmm |
16:28 |
Exio4 |
anyway, my debian only "lags" when it is REALLY heavy loaded |
16:28 |
Exio4 |
like |
16:29 |
sfan5 |
Exio4: you mean like doing sqrt(-1) |
16:30 |
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16:31 |
Exio4 |
sqrt(-1) = i |
16:31 |
Exio4 |
you don't need a computer for that |
16:31 |
webshinra |
hum nop |
16:32 |
webshinra |
sqrt is not defined one x < 0 :p |
16:32 |
webshinra |
e |
16:32 |
webshinra |
-e |
16:34 |
Exio4 |
it is defined in the complex plane |
16:34 |
Exio4 |
you never specified |
16:34 |
Exio4 |
if you're using only natural numbers, you don't have the square root of 2, either |
16:37 |
webshinra |
in fact, sqrt(-1) = i is a convention. |
16:37 |
webshinra |
sqrt(-x) should be written i×sqrt(x) |
16:38 |
sfan5 |
Exio4: what is 'i'? |
16:39 |
webshinra |
the number like : i² = -1 |
16:42 |
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16:47 |
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16:49 |
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16:49 |
* Jordach |
wonders why audio drivers never have a preamp |
16:50 |
iqualfragile |
Exio4: realy heavy loaded like any io load at all |
16:55 |
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16:56 |
twoelk |
Hi, does anybody know how to set general paths in minetest.conf to point to a folder outside of the minetest installation folders? |
16:57 |
twoelk |
something like "../../commonMinetestFiles/textures/" |
16:58 |
sfan5 |
twoelk: try using the absolute patch |
16:58 |
sfan5 |
path* |
16:59 |
twoelk |
nope |
16:59 |
twoelk |
not for textures or favoriteservers |
17:00 |
Jordach |
twoelk, windows users have to ..\..\commonMinetestFiles\textures\" |
17:00 |
twoelk |
actually the texturepath option seems to only point to a specific texture. It blanks the path if I point to a general folder |
17:01 |
twoelk |
../../Screenshots/ is the only one that works |
17:04 |
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17:06 |
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17:12 |
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17:15 |
twoelk |
"serverlist_file = ../client/serverlist/favoriteservers.txt" or "serverlist_file = ..\client\serverlist\favoriteservers.txt" that should point to the default file both don't work |
17:19 |
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17:22 |
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17:23 |
harrison |
what do you call a pacifist hindu butler? |
17:23 |
harrison |
mahatma coat |
17:23 |
Jordach |
racist fag |
17:33 |
harrison |
no ur |
17:38 |
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17:47 |
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17:49 |
sfan5 |
!deop Jordach |
17:49 |
|
rubenwardy joined #minetest |
17:49 |
rubenwardy |
Hi all! |
17:49 |
* sfan5 |
flips rubenwardy |
17:50 |
* Jordach |
flips sfan5 |
17:50 |
krupnovpavel |
Who wants innovations in minetest? |
17:50 |
* sfan5 |
gives Jordach a kitten |
17:50 |
rubenwardy |
ÊŽpɹÉÊuÇqnɹ |
17:50 |
rubenwardy |
^ can anyone see that correctly? |
17:50 |
* Jordach |
can |
17:50 |
VanessaE |
your name upside down |
17:50 |
VanessaE |
krupnovpavel: everyone does |
17:51 |
VanessaE |
but, define "innovations" |
17:51 |
sfan5 |
meow |
17:51 |
sfan5 |
✕ |
17:51 |
PenguinDad |
your name rotated 180° |
17:51 |
PenguinDad |
hey sfan5 |
17:51 |
sfan5 |
è |
17:52 |
rubenwardy |
https://duckduckgo.com/?q=flip+rubenwardy |
17:52 |
rubenwardy |
^ that is how I did it |
17:52 |
|
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17:53 |
krupnovpavel |
I did a little bit of the new |
17:54 |
PenguinDad |
rubenwardy, Çƃopʇsoɥƃ + pÉpuınƃuÇd |
17:55 |
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17:56 |
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17:57 |
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17:57 |
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Weedy_lappy joined #minetest |
17:57 |
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17:57 |
ShadowNinja |
It works backward too! :-) |
18:00 |
sfan5 |
♫ ã»ã‹ã®ã ã«ã‚‚ãã“ãªã›ãªã„ ♫ |
18:00 |
sfan5 |
♫♫ |
18:05 |
|
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18:06 |
Jordach |
>finished rendering >finished colour control in GIMP >png weighs in at 8.23mb |
18:06 |
Jordach |
O_O |
18:07 |
sfan5 |
meow meow meow meow meow meow |
18:07 |
sfan5 |
meow |
18:07 |
sfan5 |
meow meow |
18:07 |
|
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18:09 |
webshinra |
Jordach: much random noise? |
18:09 |
Jordach |
webshinra, nope |
18:15 |
rubenwardy |
VanessaE: Innovation is using an invention in a buisness or project. |
18:15 |
rubenwardy |
according to the business definition |
18:17 |
VanessaE |
rubenwardy: sure, but in the Minetest works, "innovation" sometimes means "ideas imported from other sandbox games" e.g. Minecraft. |
18:18 |
VanessaE |
hence my request |
18:18 |
* VanessaE |
pokes krupnovpavel |
18:19 |
VanessaE |
s/works/world/ |
18:25 |
krupnovpavel |
I will soon post on access my project :) |
18:25 |
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18:34 |
rubenwardy |
sfan5: "Mite no other dress"? |
18:38 |
* VanessaE |
senses another "please code X for me" post coming. |
18:39 |
VanessaE |
(whatever, I haven't read the forums in several days) |
18:42 |
rubenwardy |
rubenwardy> VanessaE: is there an api listing for pipeworks? Or a file that contains all the functions? |
18:42 |
rubenwardy |
<rubenwardy> I want to recieve water from a pipe, and allow "steam" (a custom item) to flow through pipes. |
18:42 |
rubenwardy |
<Shadow_Ninja> rubenwardy: No, and there may be a rewrite in progress... |
18:42 |
rubenwardy |
^ conversation yesturday :P |
18:42 |
Jordach |
yesterday* |
18:42 |
rubenwardy |
no, the day before actually |
18:42 |
VanessaE |
there isn't any real listing of the API calls as far as I know. nore wrote most of that so he'll know for sure |
18:42 |
Jordach |
two days ago* |
18:43 |
VanessaE |
the tube stuff is stable |
18:43 |
VanessaE |
it's the fluid pipes that are due for a rewrite |
18:43 |
rubenwardy |
VanessaE: the pipes don't really have a solid API, it is a tangled mess |
18:43 |
VanessaE |
rubenwardy: take a look at the new_flow_logic branch (or whatever the name was) |
18:44 |
VanessaE |
it's much cleaner than the current pipe code |
18:44 |
VanessaE |
as for the item transport, I won't touch that code, that's nore's domain |
18:46 |
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18:48 |
sfan5 |
rubenwardy: what did you use to try translating that? |
18:49 |
ShadowNinja |
We've been working on switching the forum to phpBB. xyz has a test forum set up at phpbb.minetest.net. Are there any comments on this switch? If there are no serious issues we plan to switch to it soon. |
18:50 |
|
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18:51 |
keesj |
I am using ubuntu and the ppa for minetest (installed minetestc55 0.4.9) combined with the wordedit mod (git checkout $ current) |
18:51 |
keesj |
is /reset supposed to clear the area? |
18:51 |
sfan5 |
yes |
18:52 |
VanessaE |
//reset just turns off the markers |
18:52 |
Jordach |
keesj, //reset is the command |
18:52 |
VanessaE |
and turns off the coordinates |
18:52 |
keesj |
//reset theat is ? I managed to do a set region to some other stones using the gui but can't remove stuff |
18:52 |
VanessaE |
//set air |
18:52 |
VanessaE |
if you want to erase a region |
18:52 |
keesj |
Thanks! |
18:52 |
sfan5 |
well hmm |
18:52 |
sfan5 |
'clear' always depends on your definiton |
18:53 |
VanessaE |
so //p set (or //pos1 and //pos2) to extablish your box, //set air to erase its contents |
18:53 |
VanessaE |
establish* |
18:53 |
VanessaE |
//reset to turn the box off |
18:54 |
keesj |
the documentation in Chat Command.md states "Resets the region so that it is empty" |
18:54 |
keesj |
but indeed I did not see much happening |
18:54 |
keesj |
hence the question |
18:54 |
VanessaE |
yeah, that needs to be tweaked a little I guess |
18:54 |
VanessaE |
the "region" refers in this case to the selection itself, not its contents. |
18:55 |
VanessaE |
it should read "Removes the markers and the selection box, leaving its contents untouched." |
18:56 |
keesj |
//set air works |
18:57 |
VanessaE |
important note: |
18:57 |
VanessaE |
sometimes, doing a //set air will cause the area to get really dark. |
18:57 |
VanessaE |
even black |
18:57 |
sfan5 |
keesj: just FYI in your IRC client // likely makes you say / |
18:57 |
Jordach |
VanessaE, remember that time when i did that worldedit and we got sunlight underground? |
18:57 |
VanessaE |
if that happens, //replace air <any other block you know is nowhere nearby> and then //replace <that block> air (say, //replace air mese followed immediately by //replace mese air ) |
18:57 |
VanessaE |
Jordach: yep |
18:58 |
Jordach |
VanessaE, my UC in Minetest has that too |
18:58 |
sfan5 |
UC? |
18:58 |
VanessaE |
Jordach: an artifact of the tall ceiling probably |
18:58 |
VanessaE |
Underground City |
18:58 |
sfan5 |
ah |
18:59 |
keesj |
VanessaE: I will try to remeber . I don't really night anything fancy (still using this for 3d printing) |
19:00 |
VanessaE |
keesj: oh ok. well the light won't affect that, but if it happens it can make things hard to navigate |
19:01 |
keesj |
yes, I guess I will try to better undetstand how to do that once I have the problem. worldedit is alreay a huge improvement. Last time we (me and my kids) spent like a few hours placing 15000 blocks |
19:01 |
keesj |
(and of course first creating a flat surface) |
19:02 |
keesj |
I did not know about //time 12000 and //set time_someting 0 |
19:03 |
sfan5 |
it's /time and /set |
19:03 |
sfan5 |
basically // for worldedit commands and / for other commands |
19:03 |
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19:03 |
sfan5 |
I chose that when making worldedit to make a clear distinction between commands |
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19:41 |
matibln |
Hi |
19:41 |
EvergreenTree |
Hello |
19:49 |
VanessaE |
hi |
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19:52 |
harrison |
memehopper |
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20:14 |
ShadowNinja |
111 Users! :-) |
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20:57 |
BlockMen |
bye |
20:57 |
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21:01 |
artur99 |
hi |
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21:31 |
MinetestBot |
GIT: ShadowNinja commited to minetest/minetest: Use fixed-width format specifiers in serializeStructToString 875f1327a4 2014-03-13T17:30:15-04:00 http://git.io/s5neBQ |
21:32 |
ShadowNinja |
iqualfragile: ^ That should fix your issue. |
21:32 |
iqualfragile |
yay |
21:42 |
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21:43 |
jsnmtth |
Hi guys, can you reccomend a mod that adds mobs to the development version of minetest? I'm looking for something that demonstrates the capabilities and performance over something that is "fun and exciting". |
21:44 |
proller |
lua mobs and performance in one string? ahahaha |
21:47 |
jsnmtth |
proller: Yeah, I'm not the "Creative Mode" kind of player. |
21:48 |
proller |
all mobs is laggy, stupid, slow, unballanced |
21:50 |
jsnmtth |
proller: Yeah I know ... I'm interested in exploring solutions for that. |
21:50 |
proller |
make good c++ mobs core |
21:50 |
proller |
with lua api for defining mobs |
21:50 |
jsnmtth |
proller: Is anyone working on that? |
21:51 |
proller |
no |
21:51 |
jsnmtth |
proller: Does the core team have an idea of how that would it handled? |
21:52 |
proller |
nobody intrested |
21:54 |
jsnmtth |
Ok cool ... I'm interested. I didn't want to duplicate work or step on someone's toes. |
21:57 |
VanessaE |
client-side lua :P |
21:57 |
VanessaE |
"stupid", "slow", and "unbalanced" wouldn't change by doing that, though |
21:57 |
VanessaE |
the REAL problem is laggy |
21:58 |
VanessaE |
er, being laggy. |
21:58 |
VanessaE |
that would change if you could implement some client-side mob code of some kind, but how? what? I have no idea. |
21:58 |
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21:58 |
VanessaE |
you ask a dozen modders (who have experience making mobs) and you'll get 20 different lists of requirements. |
21:58 |
jsnmtth |
VanessaE: Is there an example of the stupid, slow, and laggy mobs I could play with? |
21:59 |
VanessaE |
jsnmtth: try MOBF but rig your machine so that your server instance is badly lagged |
22:00 |
VanessaE |
(by, say, sharply throttling the network connection to it, or building any kind of in-game machine that'll cause it to use a lot of CPU, e.g. some Technic or Mesecons construction) |
22:00 |
VanessaE |
you will find that mobs generally won't respond quickly to in-game events such as you approaching/walking away, punches/kill events, etc. when the lag gets bad enough |
22:00 |
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22:01 |
VanessaE |
Simple Mobs will also experience this, to a lesser degree |
22:01 |
jsnmtth |
VanessaE: I suppose that gets more challengeing when one is trying to syncronize mob behavior in the multiplayer environment. |
22:01 |
VanessaE |
you will also find, in any case, that mobs will use a significant amount of network bandwidth, due to movement details being sent I guess |
22:02 |
VanessaE |
jsnmtth: indeed so, but if network or CPU lag on the server is bad enough (say, enough to cause a couple of seconds' delay in responses), even a single player is too much. |
22:03 |
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22:03 |
jsnmtth |
VanessaE: That certainly is a challenge to overcome. |
22:04 |
jsnmtth |
If the server is too lagged out there is nothing to be done except handle it on the client. |
22:05 |
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22:05 |
VanessaE |
yep |
22:05 |
jsnmtth |
perhaps buffer the communications and only require strict server/client communicaitons when it is absolutely necessary in a multiplayer situation, and then only in specific areas. |
22:07 |
jsnmtth |
Same thing for AI. |
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22:08 |
jsnmtth |
Keep the complex AI in a small local area, operating on a small group of mobs, and possibly doing some of the AI calcs on them as a group. |
22:10 |
jsnmtth |
Thanks guys for taking the time to discuss this with me. I really appreciate it. |
22:12 |
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22:14 |
VanessaE |
well, good luck :) |
22:15 |
paramat |
anyone else getting itchy for a release? spring equinox is coming up, 0.4.9 was broken, i like the idea of (flexible) solstice/equinox releases |
22:16 |
VanessaE |
interesting idea |
22:16 |
VanessaE |
depends on what sapier has to say |
22:16 |
iqualfragile |
is it possible to make minetest listen on ipv6&4? |
22:17 |
VanessaE |
no clue :P |
22:20 |
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22:25 |
paramat |
solstice/equinox releases line up conveniently with a xmas/new year release. if we go by a satisfying 2^n division of the year i would consider 4 per year as a minimum |
22:26 |
* paramat |
is a little bit pagan |
22:26 |
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22:27 |
sapier |
http://animalsmod.comuf.com/downloads/Minetest-debug.apk Alpha version of upcoming minetest android port ... almost featurecomplete, only modstore support is missing |
22:28 |
sapier |
please test and write your opinion |
22:32 |
* VanessaE |
pokes sapier on paramat's behalf |
22:32 |
sapier |
for what reason? ;-) |
22:33 |
VanessaE |
[03-13 18:15] <paramat> anyone else getting itchy for a release? spring equinox is coming up, 0.4.9 was broken, i like the idea of (flexible) solstice/equinox releases |
22:33 |
VanessaE |
[03-13 18:25] <paramat> solstice/equinox releases line up conveniently with a xmas/new year release. if we go by a satisfying 2^n division of the year i would consider 4 per year as a minimum |
22:33 |
VanessaE |
you're kinda the hold-up on that, sapier :) |
22:34 |
sapier |
As Android port is now usable and you can point users to it on compatibility break I think a release isn't a problem |
22:35 |
VanessaE |
have we established if it'll work on Kindle? |
22:37 |
VanessaE |
(people kept asking me about that) |
22:37 |
sapier |
I don't know if you did that I wont by one to test it ;-) and I already had to deny a request to do macos porting without having macos some days ago. I'm sorry for this but without test environment porting is waste of time |
22:37 |
VanessaE |
well idk about iOS builds, but Kindle I guess is Android... |
22:38 |
VanessaE |
but I'm unclear just how "standard" the device is. |
22:38 |
VanessaE |
(or how to sideload apps into it) |
22:38 |
sapier |
kindle is even more castrated android is, I don't expect it to work without issues |
22:40 |
jsnmtth |
sapier: Are there docs for getting it running on Android? |
22:41 |
jsnmtth |
sapier: nm ... I see your link, and need more sleep. |
22:41 |
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22:42 |
sapier |
docs? ;-) jsnmtth it's a full port, the latest code isn't uploaded yet ... hope to get it online this weekend. The link is bleeding edge. I usually release early and often to get to a "stable" state more quick ... at least that's what I hope ;-) |
22:42 |
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22:43 |
jsnmtth |
I'll play with it on my phone and report issues. |
22:43 |
sapier |
ok, don't expect it to be complete ;-) menu still lacks some features. But report everything you find so it wont be forgotten |
22:44 |
jsnmtth |
ok, is there a git repository or branch for it? |
22:45 |
sapier |
it's in my fork by now android_1 branch but as I said it's not latest, what's uploaded there still lacks sound support |
22:45 |
sapier |
and curl build is messed up (always comiles curl even if it's not required to rebuild) |
22:47 |
jsnmtth |
It immediately crashed "Motorola Photon 4G, android 2.2.3". My device has decided not to connect via USB to a PC anymore so I can't get the log messages. I'll try on another device this weekend, where do you want issues reported to? |
22:47 |
sapier |
2.2.3? |
22:48 |
jsnmtth |
yes |
22:48 |
sapier |
are you sure this device is even capable of running 3d apps? ;-) |
22:48 |
jsnmtth |
no , 2.3.5 |
22:48 |
jsnmtth |
yes it has a Tegra 2 in it and 1GB of ram. |
22:48 |
jsnmtth |
DDR2 |
22:48 |
sapier |
ok that should be enough |
22:49 |
sapier |
the logs would be interesting ;-) |
22:49 |
sapier |
can you get them by some app? |
22:49 |
jsnmtth |
I bet I could write one. |
22:49 |
sapier |
logcat for example? didn't work on my device but may be worth a try |
22:50 |
sapier |
tegra is armv7 too isn't it? |
22:50 |
jsnmtth |
My device will not recodnise a USB device plugged into a PC. It stopped all my android development and caused problems for me tethering on the road. |
22:50 |
jsnmtth |
I have a faster device that has no speaker at home. |
22:50 |
jsnmtth |
I'll test on that. |
22:51 |
jsnmtth |
ARM Cortex-A9 |
22:52 |
sapier |
ok I see no hardware reason why this shouldn't work ... ok 2.3 is quite outdated but as we're using ogles1 only this shouldn't be a problem too |
22:52 |
sapier |
as I said the logs would be interesting |
22:52 |
jsnmtth |
I'll write an app that emails me log entries this weekend, then I'll get you the specific issues. |
22:53 |
jsnmtth |
well ... provided the androd API will let me access log entries from an app. |
22:53 |
sapier |
thanks :-) |
22:54 |
sapier |
well there's a Minetest folder in /sdcard |
22:54 |
sapier |
there's a log too but as it crashes that early I assume there's not much information in it |
22:55 |
sapier |
if there isn't a Minetest folder we know it crashes prior preparing it's media |
22:56 |
PilzAdam |
wat https://forum.minetest.net/viewtopic.php?pid=132984#p132984 |
22:56 |
sapier |
what's this? |
22:57 |
sapier |
inventory editor for whatß |
22:59 |
jsnmtth |
There is a minetest folder with a debug.txt file in it. |
23:00 |
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23:01 |
sapier |
minetest or Minetest? |
23:01 |
jsnmtth |
Minetest |
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23:12 |
jsnmtth |
sapier: http://pastebin.com/MJEwUBSS |
23:14 |
sapier |
I'll have a look at it tomorrow thanks |
23:15 |
jsnmtth |
Has anyone built a server instance that runs on a raspberry pi? I'm sure I could lag the hell out of it on there. |
23:16 |
sapier |
there's even a raspberry pi server in serverlist ;-) |
23:17 |
jsnmtth |
:-D |
23:18 |
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23:30 |
Exio4 |
*yawn* |
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23:58 |
Beryl |
Is there a way to get the server list in something like JSON or XML? |