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IRC log for #minetest, 2014-01-25

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Time Nick Message
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00:24 hoodedice DanDucombe
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00:25 hoodedice No?
00:26 hoodedice Anyone? What are these guys going on about? https://forum.minetest.net/viewtopic.php?id=7573&p=3
00:27 Peacock dan seems to be unbanned (finally lol)
00:28 hoodedice I actually thought he'd never return
00:28 hoodedice Wow.
00:28 Peacock modding scene was started to look a little... dead lol
00:28 hoodedice Well, I was gonna start anyway
00:28 hoodedice Skinning atm
00:28 * Jordach has that title TYVM
00:28 Peacock well so long as no one issues any more directives, he should be sticking around lol
00:28 hoodedice TYVM?
00:29 Jordach thank you very much
00:29 * Jordach was playing on the legendary mineplex server
00:29 hoodedice eh?
00:30 hoodedice Jordach should be getting muted in 5 days...
00:30 hoodedice Well, I guess even you, Peacock know about his double-agent stuff?
00:30 Peacock double agent stuff?
00:31 hoodedice *traitor*
00:31 Peacock you mean jd playing MC?
00:31 hoodedice Ya, that
00:31 hoodedice I guess everyone knows and no one cares
00:31 Peacock more power to him, ive bought a few voxel games since getting to know about MT
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00:31 hoodedice You *bought*
00:32 Peacock he bought MC too no?
00:32 hoodedice Yeah
00:32 Peacock so whats with the *bought*
00:32 Peacock ?
00:32 hoodedice But like, I'm like, why?
00:32 hoodedice We have a crappy nice FOSS game lying around
00:32 Peacock look at videos of space engineers and blockscape
00:32 hoodedice which we could develop
00:33 Peacock even MC is more complete than MT, but those two other games i mentioned are more advanced than both
00:33 hoodedice Hmm
00:33 hoodedice I've seen. But yeah, we aren't oriented in that direction
00:33 FreeFull It would be interesting to have something like minetest CTM maps
00:33 hoodedice CTM?
00:34 Peacock that implies MT has a direction :p
00:34 hoodedice Please. Don't use abbr. around me
00:34 FreeFull Capture the Monument
00:34 Peacock everyone has a different idea of what it should be
00:34 FreeFull It's a hard map where you have to find various coloured wool and a monument, and put it on a monument
00:34 hoodedice That's a nice idea.
00:34 hoodedice Who's up for coding?
00:34 FreeFull You definitely need to have stuff like mobs though
00:34 hoodedice *Everyone leaves*
00:35 FreeFull Wouldn't need much coding, other than mobs
00:35 hoodedice I will learn C/C++ next year tho
00:35 hoodedice Till then, don't talk to me about mobs
00:35 FreeFull Why not now?
00:35 hoodedice Because I can't do anything about it
00:35 Peacock game doesn't need more devs :P its taken weeks just to sort this protocol thing out, if it is sorted out
00:36 hoodedice what protocol?
00:36 hoodedice IP?
00:36 Peacock tcp/udp/enet, etc.
00:36 hoodedice That bug since 0.4.8-dev?
00:36 Peacock im not sure to which bug your referring to
00:36 hoodedice That one where IPv6 would crash the game
00:36 hoodedice But it was stupidly put by default
00:37 Peacock no i think that's a semi-seperate thing
00:37 hoodedice Or was it FM which had it?
00:37 hoodedice W/E
00:37 FreeFull hoodedice: I learned C entirely on my own
00:37 hoodedice That's nice FreeFull, but in the heat of college life as is, I can't really devote myself to something really huge like a language
00:38 hoodedice I can however, make code that can add the digits of a year. And make obscure references.
00:38 FreeFull Ah, I don't tend to view something like learning a language as that huge
00:39 Peacock learning c/cpp is easier though then learning all the libraries and tools and compilers that you can use w/ it lol
00:39 hoodedice I do, because I don't define this as having learnt java:
00:39 hoodedice var x = 5
00:39 Peacock then there are the different standards
00:39 hoodedice THAT'S IT!!! I KNOW JAVA!!!
00:39 hoodedice Owait I forgot the ;
00:39 hoodedice GOD DAMN IT
00:39 FreeFull Well, C++ is a huge language
00:39 hoodedice But some people, urgh
00:40 FreeFull And C has some bits that exist for historical reasons, and wouldn't belong in a modern language, and a lot of weird edge cases
00:40 hoodedice They just learn how to read code, and then just copy paste stuff from the internet, steal cookies and show off their awesome 'hacker' skills
00:40 hoodedice I bet they can't even install ubuntu
00:42 hoodedice Here I am, happy about getting to add three variables in my program, and out there is someone who already made a friggin calculator!
00:42 hoodedice Damn.
00:42 Peacock you got it wrong :P people who can install ubuntu think they're hackers lol
00:43 hoodedice I never came across such ones, thank God
00:43 Peacock though in oss it seems almost anyone who codes is described as a "hacker", i never really got that
00:44 Peacock the term was cool in the 90s but that was 15-25 years ago lol
00:44 FreeFull I have exploited a buffer overflow before
00:44 FreeFull I didn't write the shellcode though :V
00:47 hoodedice I hate the 'hacker' word
00:48 hoodedice Kinda makes it look like I do impossible stuff
00:48 Peacock hacker has legal connotations i dont like lol
00:48 hoodedice I mean, installing a custom ROM. Is that hacking?
00:49 hoodedice lol. Like just flashing and installing. Done. What's the biggie?
00:49 Peacock the definition seems to vary alot
01:08 Exio4 man, i hate all those "security experts" @ TV
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01:21 us_0gb WHy would installing Ubuntu make you a "hacker"? You're a failure as a human being if you can't figure out how to install Ubuntu. It'snot like it's hard.
01:24 Hirato It' snot
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01:30 Exio4 at least this guy was somehow k
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01:51 hoodedice Anyone?
01:52 hoodedice What's stopping a Mac build from being built?
01:52 cornernote nothing? https://forum.minetest.net/viewtopic.php?id=5376
01:52 Hirato I'd guess, no one on the dev team's got a mac
01:53 Hirato we have this same problem i nthe cube 2 world
01:53 hoodedice I got a mac at college...
01:53 Hirato everyone's either on windows or Linux, and the Linux guys can easily build for Windows - you can't build for mac and no one is retarded enough to buy one :p
01:54 hoodedice So I got them at college. I can use those to build MT
01:54 hoodedice What's the extra OmniSTudent noted?
01:55 Hirato I build windows binaries in with with mingw ffs
01:55 hoodedice "The main problem was in porting.h, where you have to make a workaround for a get_realtime or somesuch which osx doens't have."
01:55 Hirato **in wine
01:56 Hirato does result in some weird bugs form time to time http://bugs.winehq.org/show_bug.cgi?id=34580
01:56 us_0gb It's probably related to the restrictive OS X license. We aren't allowed to run OS X on non-Mac hardware, so we can't just virtualize it.
01:56 hoodedice If anyone can get the sources fixed, I'm more than happy to compile it on a real Mac.
01:56 hoodedice I have unlimited access to Macs. USE ME!
01:56 hoodedice (XD)
01:57 us_0gb Good to hear. It would be nice to have an OS X maintainer.
01:57 us_0gb I don't know what I'm doing, or I'd fix it.
01:58 hoodedice I don't know how to fix it, anyway
01:58 hoodedice Would be the first time using a mac
01:58 hoodedice XD
01:58 Hirato do those macs even have the dev tools?
01:58 us_0gb Good point. They probably do not.
01:59 us_0gb Installing them requires an administrative password as well.
01:59 hoodedice Uhumm?
01:59 hoodedice Maybe I could ask for permission?
01:59 hoodedice My CIS prof is kinda liberal
01:59 us_0gb Nice, nice.
02:00 hoodedice -.-
02:00 Hirato does your prof make you check your privilege?
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02:00 hoodedice priviledge?
02:12 hoodedice ...
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02:30 hoodedice ...
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02:37 Z_ .
02:40 Hirato ...!
02:42 hoodedice ?
02:42 hoodedice I'm expecting a noob anytime now...
02:43 paramat hi Peacock, would you like a custom version of archipelago mod for doge2?
02:43 hoodedice Is that server still up? lol
02:44 * paramat is the noob
02:45 hoodedice haha, XD
02:45 hoodedice Introduced someone to MT, asked me about multiplayer: Told them to get on IRC
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03:32 NekoGloop http://i.imgur.com/CH7ocem.jpg?1
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03:56 hoodedice Anyone?
03:56 hoodedice I need help with configuring port forwarding
03:56 hoodedice I got into the router settings
03:57 hoodedice What ports should I forward?
03:59 hoodedice Okay, I just need help with this external and internal port
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04:04 hoodedice HI twoelk
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08:11 sfan5 meow
08:11 sfan5 hi everyone
08:11 PenguinDad hi sfan5
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08:38 elkorn hello everybody
08:39 elkorn got a small question regarding the technic mod - how to wire the frame motor up correctly
08:39 elkorn i'm using technic_game actually
09:05 xiong http://imgs.xkcd.com/comics/automation.png
09:06 xiong Do you know what the frame motor does?
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09:30 elkorn i THINK i do - my idea is that it should move adjacent frame blocks
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09:31 reactor EHLO
09:35 elkorn amirite with this?
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10:04 markveidemanis Hello
10:04 markveidemanis Anyone got some experience with Cinema 4D? Is it similar to blender?
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10:25 PenguinDad http://v.gd/yejeco plol
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11:05 PilzAdam Hello everyone!
11:16 reactor 200 "ПPNBET"
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11:56 tah Hi! I just tried compiling android_new from http://dev.minetest.net/Android, but when running cmake with the mentioned options (and added -DENABLE_SOUND=0) I get Could NOT find JPEG (missing: JPEG_LIBRARY JPEG_INCLUDE_DIR)
11:57 ThomasAH I did not notice errors when compiling irrlicht-android.git ... should it be included there?
12:01 sfan5 meow
12:01 sfan5 ThomasAH: ..
12:01 sfan5 you obviously need to compile libjpeg for android
12:02 sfan5 if you want I can give you some libraries (already compiled)
12:03 ThomasAH sfan5: that would be great, thanks
12:04 ThomasAH sfan5: which transport do you prefer?
12:04 sfan5 transport, you mean file transport?
12:04 sfan5 s/,/.../
12:05 ThomasAH sfan5: yes (mail, webserver download, ftp upload, ...)
12:05 ThomasAH or maybe just a pointer to which libjpeg sources are unproblematic to compile ... I just saw http://stackoverflow.com/questions/12294709/how-to-build-libjpeg-for-ndk-use pointing to https://github.com/folecr/jpeg8d
12:06 sfan5 I just used the official libjpeg and tweaked the makefile
12:08 sfan5 ThomasAH: https://dl.dropboxusercontent.com/u/30267315/android-libs.tar.bz2
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12:13 ThomasAH sfan5: downloaded, thank you
12:19 ThomasAH sfan5: looks good, now for the other libraries (next step: BZip2, included in your download, too)
12:19 sfan5 I included all libraries I verified working
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12:24 ThomasAH sfan5: CMake Warning: Manually-specified variables were not used by the project: CMAKE_FIND_ROOT_PATH_MODE_PROGRAM ... just ignore it?
12:25 sfan5 yes
12:25 ThomasAH sfan5: and libleveldb-1.15 is not used, because running a server won't work due to missing lua anyway, correct?
12:25 sfan5 missing lua?
12:25 sfan5 wat
12:25 sfan5 lua is included
12:25 sfan5 src/lua
12:25 ThomasAH ah, yes
12:25 sfan5 you can make use of leveldb using -DENABLE_LEVELDB=1
12:26 sfan5 without lua, you wouldn't even get to the mainmenu
12:26 ThomasAH sfan5: I saw LuaJIT library: LUA_LIBRARY-NOTFOUND
12:26 ThomasAH sfan5: ah, LuaJIT not found, using bundled Lua.
12:27 ThomasAH sfan5: make package is running ... thank you!
12:28 sfan5 no problem :-)
12:28 ThomasAH sfan5: we have a bunch of minetest players at work and sometimes during lunch we already said how nice it was to just have an Android client to show something :)
12:29 sfan5 please be aware that android client currently does not really work
12:29 sfan5 after updating irrlicht it would just ignore touching
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12:30 sfan5 I'm currently trying to fix the problem
12:31 ThomasAH sfan5: no problem, just having something that might work in the forseeable future is already nice :)
12:31 ThomasAH 42% ...
12:31 elkorn bumping my noobie question - could somebody provide basic instructions on how to wire a frame motor up? :)
12:32 sfan5 elkorn: try to ask RealBadAngel when he shows zp
12:32 sfan5 up*
12:32 * sfan5 has no experience with technic
12:32 elkorn thx for the tip :)
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12:42 ThomasAH sfan5: android update project --path .  prints  Error: The project either has no target set or the target is invalid. ... should I use --target android-19 (the only one I have currently installed) or android-14 (matching the Crystax NDK and of course downloading the corresponding SDK components)
12:42 sfan5 just try android-19
12:43 ThomasAH at least it did not complain :)
12:44 sfan5 android shiul
12:44 sfan5 should be mostly backward compatible*
12:44 sfan5 at least between 4.x
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12:46 ThomasAH sfan5: I have 4.4.2 on my old Motorola Defy, but it will probably better suited for the tablet (running 4.3) ... I'll see if I have to download the older SDK Platform
12:46 ThomasAH sfan5: (I recently threw away my SDK installation, which was still at android8 or 9)
12:47 ThomasAH sfan5: hmm, /home/thomas/android/minetest/minetest.git/minetest-0.4.8-dev-linux.tar.gz is only 29 bytes
12:48 ThomasAH an empty .tar.gz
12:48 sfan5 hm
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12:49 ThomasAH 1024 NUL bytes after zcat
12:49 sfan5 rm it and try make package again
12:50 ThomasAH sfan5: again 29 bytes
12:50 sfan5 hm
12:51 sfan5 then pack builtin,client,doc,fonts,games,mods,textures into a .tar.gz manually
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12:53 ThomasAH ok, install time ...
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12:58 ThomasAH hmm, adb does not want to connect since the update to 4.3 ... note to self: install ssh server
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13:01 VanessaE hi john
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13:01 VanessaE so that was you :)
13:01 VanessaE sure, as soon as the nightly backup cycle is done
13:01 VanessaE you should already have interact actually
13:02 VanessaE (I ported all the accounts from the other servers)
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13:02 ThomasAH what? no tar on the tablet ...
13:03 VanessaE of course not.  no one uses THAT dusty old tool..........
13:06 ThomasAH VanessaE: now tar over adbfs ... hey, fast computers should not be idle :)
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13:11 reactor \щ/
13:12 VanessaE heh
13:13 VanessaE john_minetest: well if you didn't have interact before, you do now :)
13:14 ThomasAH sfan5: "X Application not installed" ... maybe due to android-19 vs. android-14 (or vs. 4.3, which is API level 18)
13:14 sfan5 elkorn: RealBadAngel is here now
13:14 RealBadAngel whats up doc?
13:14 elkorn thx
13:14 sfan5 ThomasAH: I wouldn't know what else could cause that
13:15 elkorn hi RealBadAngel, I meant to ask a question about how to wire up the frame motor correctly
13:15 elkorn so that it moves the frames ;) if i uderstand it right
13:15 RealBadAngel ouch, that question should go to Nore
13:15 VanessaE np.
13:15 nore elkorn, yes?
13:16 ThomasAH sfan5: or maybe my key has expired, it is from 2012 (I think)
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13:16 ThomasAH sfan5: hmm, just a second try, now installing worked
13:16 sfan5 that could be the problem too
13:16 elkorn well Nore, what i've said above - could you provide with some instructions on how to correctly wire up the frame motor?
13:17 elkorn I'm not able to get the thing moving...
13:17 nore there are no real instructions... just put it somewhere, place a frame above it and send a mesecons signal
13:17 ThomasAH sfan5: "Unfortunately, Minetest has stopped."
13:17 elkorn you see - ABOVE it is not a place that i've tried
13:17 elkorn :D
13:17 sfan5 post logcat output
13:17 ThomasAH sfan5: running out of time now, I'll download SDK for -14 and try again
13:17 elkorn had a different idea
13:18 elkorn thx!
13:18 nore elkorn, well, put it where the arrow is
13:19 ThomasAH sfan5: F/libc    (32632): Fatal signal 11 (SIGSEGV) at 0xdeadbaad (code=1), thread 32646 (netest.minetest)
13:19 sfan5 the backtrace would be useful
13:19 sfan5 hm..
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13:19 sfan5 try using a debug build
13:19 sfan5 s/try using/use/
13:19 sfan5 then we can find out at which line it crashed
13:22 ThomasAH I/DEBUG   ( 1455):     #00  pc 0001e784  /system/lib/libc.so
13:22 ThomasAH I/DEBUG   ( 1455):     #01  pc 0001c75c  /system/lib/libc.so (abort+4)
13:22 ThomasAH I/DEBUG   ( 1455):     #02  pc 0097c6d4  /data/app-lib/net.minetest.minetest-2/libminetest.so (__gnu_cxx::__verbose_terminate_handler()+276)
13:22 ThomasAH sfan5: not that helpful ... -DDEBUG=1?
13:23 EvergreenTree good morning all
13:23 EvergreenTree :-)
13:23 sfan5 ThomasAH: -DCMAKE_BUILD_TYPE=Debug
13:23 ThomasAH sfan5: will try ... does this need "make clean"?
13:24 sfan5 cmake should auto-detect if you reconfigure
13:24 sfan5 if it does not build a single file again use make clean
13:25 ThomasAH sfan5: many "Building" lines ...
13:25 sfan5 ok, then you did it right :-)
13:26 ThomasAH sfan5: after that just  make package && cd Android && $HOME/android/minetest/android-ndk-r8-crystax-1/ndk-build && ant debug   (or anything more/less?)
13:26 sfan5 yes
13:28 ThomasAH sfan5: btw, this is a Sony Xperia Tablet Z Wifi with the recent 4.3 update (not rooted)
13:29 * sfan5 uses a Samsung Galaxy S4 mini
13:31 ThomasAH build at 68% ... meanwhile I downloaded SDK Platform 14, too ... should I retry with -19 or switch to -14?
13:32 sfan5 switch to -14 just in case
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13:33 ThomasAH sfan5: 88% ... I have to leave in a short time, but I hope to squeeze in a run and possibly logcat/backtrace
13:35 ThomasAH sfan5: It seems that there are sub-projects. If you want to update them please use the --subprojects parameter.
13:35 sfan5 subprojects of what?
13:36 ThomasAH sfan5: I don't know, "android update project --path . --target android-14" said that
13:37 sfan5 is your cwd in minetest/Android ?
13:37 ThomasAH sfan5: installed, crashes ... logcat follows
13:37 ThomasAH sfan5: yes
13:40 ThomasAH sfan5: backtrace looks the same, trying uninstall and a new install
13:40 sfan5 no wait
13:41 sfan5 logcat outputs a backtrace
13:41 ThomasAH sfan5: yes, a very short one
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13:41 ThomasAH sfan5: the one I posted above (14:22 CET)
13:42 sfan5 ah..
13:42 sfan5 that's everything
13:42 sfan5 ?
13:42 ThomasAH sfan5: yes, of course there is more, e.g. stack: and memory near ...
13:42 sfan5 :-/
13:43 ThomasAH sfan5: I can try a fresh build later (hopefully today)
13:44 ThomasAH sfan5: but I have to leave now ... thanks!  I will keep this channel open in case you have further ideas
13:44 sfan5 ok
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14:11 VanessaE well folks, I think I've fielded enough erroneous "gamemode" and "fly" commands to safely say we've passed the "this is a half-assed clone" stage :)
14:11 VanessaE half of the folks who sign onto my server thinks it IS minecraft :P
14:11 VanessaE think*
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14:16 twoelk can't decide wether that is good or bad.
14:17 Hirato minecraft? THIS IS MINETEST!
14:18 twoelk now what does that remi nd me of ... ah yes this greek city
14:18 Hirato I think it was.... thebes?
14:20 RealBadAngel sparta :P
14:21 twoelk no all caps and exclamation mark, where is the madness?
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14:32 VanessaE I think I'm gonna have a coronary from all these noobs
14:32 VanessaE G*D damn people, learn your fucking client
14:32 VanessaE press some buttons, figure out how to play
14:32 VanessaE stop screaming "I'M STUCK!!!!!!!!!!"
14:33 * VanessaE grabs any spare, clean hand she can find in the channel and does a triple facepalm.
14:35 reactor Don't pull my fucking hand!
14:35 VanessaE well it seems to me your fucking hand would be among the dirtiest of hands in the channel, ergo it would not be one I'd have grabbed for that facepalm.
14:35 reactor That was a quote eh.
14:36 VanessaE don't recognize the quote
14:38 reactor Full Metal Jacket.
14:38 reactor Also. http://xkcd.com/90/
14:38 twoelk actually I bury myself rfegulary in mt to exploit a bu... er use a feature. Then after a while of turning around this way and that way I forget which way to get out ... in the end I often end up using the spawn command. Virtuall reallity can be confusing sometimes
14:43 VanessaE twoelk: yeah but in this case it's stupid shit like not being able to climb down a ladder, because the people who did that tablet client buried the 'climb down' button inside a menu
14:45 Hirato RealBadAngel: you're no fun :(
14:45 twoelk oh it took me quite a while of reading u ntil I figured out how to go down
14:46 twoelk it turned out my keybourd was bad
14:46 Hirato VanessaE: you need to bury them alive in the ground or something
14:46 Hirato anyways, i'm tired, night
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14:51 RealBadAngel http://i.imgur.com/EpqbfNv.jpg
14:52 RealBadAngel VanessaE, you can link those noobs that image ;)
14:54 VanessaE RealBadAngel: :P
14:56 twoelk are you sure they know how to follow a link - "go look at the server thread" doesn't work well
15:02 VanessaE I have signs posted with a few basic rules, a link posted as well, and I explain it a dozen times a day too
15:02 VanessaE what else can I do?
15:05 VanessaE pfft
15:06 sfan5 john_minetest: how would you monitor who looks at a sign?
15:06 twoelk I have a nephew - and now I know reading and understanding are not the same thing
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15:09 ThomasAH sfan5: fresh clones, fresh build with API14, still the same short backtrace
15:11 sfan5 ThomasAH: try updating irrllicht and mintest
15:11 sfan5 minetest*
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15:12 ThomasAH sfan5: /mnt/sdcard/minetest/stderr.txt contains 16:05:10: INFO[main]: Using system-wide paths (NOT RUN_IN_PLACE) WARNING: system-wide share not found at "/usr/local/share/minetest" WARNING: system-wide share not found at "/system/bin/../share/minetest" WARNING: system-wide share not found at "/system/bin/.."
15:13 ThomasAH terminate called after throwing an instance of 'std::logic_error' what():  basic_string::_S_construct null not valid
15:13 sfan5 ah
15:13 sfan5 recompile with -DRUN_IN_PLACE=1
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15:15 ThomasAH sfan5: will add -DRUN_IN_PLACE=1 ... updates: irrlicht got d8bace7...d876014, minetest 3c17ff2..80a8d3f
15:15 sfan5 don't forget to recompile irrlicht
15:15 ThomasAH sfan5: Android/CIrrDeviceAndroid.cpp:349:9: error: 'd876014c4776490dd2e16472014a76e00e701242' was not declared in this scope
15:15 sfan5 wat
15:16 ThomasAH sfan5: should I do make clean?
15:16 sfan5 git broke
15:16 sfan5 apparently
15:16 sfan5 try git reset origin/master --hard
15:16 ThomasAH sfan5: worked
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15:18 ThomasAH sfan5: do I need git magic for minetest, too?
15:18 sfan5 if it fails too compile: yes
15:18 ThomasAH "-- *** Detected git version 0.4.dev-20120408-1418-g80a8d3f-dirty ***"
15:18 ThomasAH (the "dirty" ...)
15:18 sfan5 uh..
15:18 sfan5 try "git diff"
15:19 sfan5 or rather "git status"
15:19 ThomasAH sfan5: too late ... rm and fresh clone and fresh git checkout --track -b android_new origin/android_new (just to be sure)
15:20 ThomasAH (anything wrong with that? My git-fu might be outdated)
15:20 sfan5 I just use "git checkout android_new"
15:22 ThomasAH sfan5: that did not work well in the past, therefore I learned to use above and it usually worked (without setting some git config about tracking by default)
15:26 ThomasAH I'm using git version 1.7.10.4 (Debian wheezy)
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15:31 ThomasAH sfan5: hey, now minetest-0.4.8-dev-linux.tar.gz is 40475306 bytes :)
15:31 sfan5 \o/
15:35 sfan5 ThomasAH: "git fetch origin && git reset origin/master --hard" pls, I updated the port to 0.4.9
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15:44 ThomasAH sfan5: oh noes, I'm still extracting minetest-0.4.8-dev-linux.tar.gz over adbfs (one second delay per file) :)
15:44 ThomasAH sfan5: but thank you!
15:45 ThomasAH sfan5: no longer branch android_new?
15:45 sfan5 the branch is still android_new
15:45 sfan5 also just grab http://www.busybox.net/downloads/binaries/latest/busybox-armv7l and use that on the android device
15:46 Exio4 arm v7 D:
15:46 sfan5 http://www.busybox.net/downloads/binaries/latest/busybox-armv6l for armv6
15:46 Exio4 i have arm v2
15:46 sfan5 there is no arm v2
15:47 sfan5 .
15:47 sfan5 ..
15:47 sfan5 *giggles*
15:47 Exio4 http://en.wikipedia.org/wiki/Amber_%28processor_core%29
15:47 ThomasAH sfan5: good idea! (I was already thinking about that, too)
15:48 ThomasAH sfan5: OK, the 0.4.8+ build starts, the window is in the bottom-left quarter
15:48 ThomasAH sfan5: will try 0.4.9 much later
15:48 sfan5 ah, forgot about that
15:48 ThomasAH (probably this evening)
15:49 Exio4 do
15:49 sfan5 edit /sdcard/minetest/minetest.conf, add "screenW = <width>\nscreenH = <height>"
15:49 Exio4 is ARMv2 a thing or not?
15:49 Exio4 s/do/so/
15:49 sfan5 yes
15:49 ThomasAH sfan5: will try with that change, thanks. Bye!
15:50 Exio4 :)
15:51 sfan5 Exio4: the armv6 version may work on "Amber"
15:52 Exio4 how?
15:52 sfan5 first run linux then the busybox binary
15:53 Calinou joined #minetest
15:54 Exio4 can you run code optimized for a 2014CPU in a cpu from 2001?
15:55 sfan5 depends
15:55 sfan5 also armv6 is not 2012
15:55 sfan5 2014*
15:58 Exio4 there is no uclinux 2.6 or newer
15:59 Exio4 can you run those binaries in linux 2.4.x?
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16:03 sfan5 Exio4: yes should work
16:06 Leoneof joined #minetest
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16:38 Krock joined #minetest
16:39 Krock hi
16:42 EvergreenTree hello
16:54 PenguinDad hi Krock
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17:45 sbaugh is there a stable release of the source code anywhere?
17:45 reactor joined #minetest
17:56 Calinou tags?
17:56 Calinou sbaugh, also, why stable
17:56 Calinou the git version runs fine
17:57 sbaugh just wanted to check
18:35 ShadowNinja sbaugh: https://github.com/minetest/minetest/tree/0.4.9
18:36 ShadowNinja I wouldn't really consider 0.4.9 stable though... It was released when I wasn't around.
18:36 ShadowNinja Master is pretty stable though.
18:37 sbaugh fair enoguh
18:40 sbaugh would anyone happen to have any tips on compiling and minetest without priviliges? specifically, compiling irrlicht and using it to satisfy the dependencies (I don't have root on some boxes yet would like to make minetest available for some fun times :) )
18:40 sbaugh irrlicht doesn't seem to have an option to install under a prefix, or at least not an obvious one
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18:44 ShadowNinja Minetest should install fine without root if you use -DRUN_IN_PLACE=1 (or similar)  The dependencies should also, I remember compiling Irrlicht to a user folder a while ago.
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18:46 hoodedice is the AMD RAMdisk worth it?
18:50 JackGruff i don't know about that but i always used this
18:50 JackGruff http://www.ltr-data.se/opencode.html/#ImDisk
18:53 hoodedice Does it do the ame shit as AMD's thing?
18:54 JackGruff it was out before amd's thing
18:54 hoodedice hmm.
18:55 hoodedice Speeds up loading times?
18:55 hoodedice Then I'll try it out
18:56 JackGruff http://www.overclock.net/t/1086220/imdisk-open-source-ram-drive-with-no-size-limitations
18:56 Calinou ShadowNinja, keep the aliases in.
18:56 Calinou so that using /give is not a pain
18:56 Calinou I don't think it really lengthens load time or RAM usage
18:58 hoodedice I don't really know what exactly it does... AMD claimed that their software does speed up reads
18:58 hoodedice But as I keep looking sround, I don't think it does anything to a 3 GB RAM config
18:59 hoodedice Just like  that crappy windows technology... What was it called?... Ya, ReadyBoost
18:59 Calinou speeds up roads
18:59 hoodedice roads?
18:59 Calinou RAMDISKs are probably useless for you hoodedice
18:59 Calinou hoodedice, was a joke
18:59 JackGruff if u have only 3gb, i wouldnt bother
18:59 hoodedice hmm.
18:59 hoodedice @333MHz
18:59 hoodedice Slowness... Ask me what is slow.
19:00 hoodedice brb
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19:07 hoodedice Hai Enke
19:09 Enke Hey hoodedice
19:09 hoodedice Dammit catalyst
19:10 hoodedice Updated it, now it won't give me options for reducing my graphic details
19:15 Sokomine hi
19:15 hoodedice Hello
19:15 Sokomine who's good with turtle graphics for the trees? i'm cleaning up my mod folder and stumbled upon growing_cactus. i think that might be done quite well with that turtle graphcis
19:16 hoodedice What kind of graphics?
19:16 Sokomine also those realtest-trees most likely could be done that way (with a diffrent...program)
19:16 Sokomine what i.e. the moretrees tree use
19:16 hoodedice I don't get you
19:17 Sokomine here it's called "L-system trees"
19:17 nore Sokomine, and half-size trees? http://nore.mesecons.net/screenshot_3392059102.png
19:17 hoodedice Okay...
19:17 Sokomine nore: those look like normal trees?
19:17 nore this is a normal tree that I built half-size (with the model in the background)
19:18 Sokomine see this thread: https://forum.minetest.net/viewtopic.php?id=2973
19:18 nore using https://github.com/Novatux/microblocks
19:18 Sokomine aah
19:18 nore and meta_set_nodedef
19:19 hoodedice ReadyBoost actually works: I can now watch videos on YouTube in full-screen
19:19 Sokomine hm, i might just add a posting to the thread and ask for someone who's good with turtle graphics/l-system
19:20 hoodedice FD 10, RT 90. Windows turtle at it's best XD
19:20 hoodedice How would I have to code in it?
19:22 hoodedice (I think I asked a stoopid question)
19:22 Sokomine it's documented in lua_api.txt, and the moretrees trees are samples. there are also mods that make use of it for other purposes. someone has written a mod where the turtle graphics create candy canes :-)
19:23 sbaugh left #minetest
19:23 hoodedice I remember that
19:24 hoodedice Someone with chainlinks or something...
19:32 ShadowNinja ~tell Calinou OK, I can leave some of the aliases, but there shouldn't be 8 for each node.  And maybe they could be done is the registration loop, which whould mean there would be aliases for everything.  And the default aliases should be in default, and adding them to default might break moreblocks if you leave them...
19:32 ShadowBot ShadowNinja: O.K.
19:37 Calinou joined #minetest
19:43 hoodedice Wow.
19:45 zat joined #minetest
19:47 playzooki joined #minetest
19:47 playzooki hi guys
19:49 bas080 joined #minetest
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19:52 VanessaE yup
19:53 VanessaE and that's after two crashes and three restarts (debugging a mod)
20:01 specing Man, do most of the minetest players even think?
20:01 specing Do they have brains?
20:01 specing I made a road and they build all over it
20:01 specing Im gonna pickaxe smash everything.
20:05 reactor joined #minetest
20:07 twoelk though most players "think" about how to build their stuff, most seem blind for beauty, infrastructure or master plans
20:09 specing We should incorporate subtle IQ tests into the default mod
20:09 playzooki lol
20:10 playzooki true, specing, true
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20:15 marioxcc__ hi
20:15 marioxcc__ is there a way to ignore people on IRC in the game in a server using the IRC mod?
20:16 ShadowNinja marioxcc__: /part
20:16 ShadowNinja (If it's enabled)
20:17 specing They do have an intrinistic urge to randomply pick holes in roads, to build large cobble towers and for spamming torches (I have no idea where they get these)
20:17 marioxcc__ ShadowNinja: sorry, I mean:
20:18 marioxcc__ playing minetest on a server with the IRC mod, usually the user gets messages from people on the IRC channel
20:18 marioxcc__ is there a way to ignore some user in the IRC channel?
20:18 puhfa :D
20:18 ShadowNinja marioxcc__: Yes, use the /part command in-game to no longer see mesages from other servers or from IRC and not send any.
20:18 playzooki is there a way to ignore the idiots who have a negative iq? lol
20:18 ShadowNinja Only a single user?  No.
20:20 specing Ah I know where they got those
20:20 specing they stole them from road lightning that was *evenly* spaced
20:20 marioxcc__ ShadowNinja: ok
20:21 marioxcc__ ShadowNinja: thanks
20:22 ShadowNinja marioxcc__: You're welcome.  :-)
20:28 Enke joined #minetest
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20:29 GrizzlyBerry 'Ello everybody
20:29 marioxcc__ ShadowNinja: yeah, I noticed that :)
20:29 marioxcc__ coi
20:30 marioxcc__ (hello in lojban)
20:30 GrizzlyBerry You guy's alright?
20:30 playzooki yeah
20:31 ShadowNinja -' Yes.
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20:53 ShadowNinja sfan5: It would be nice if you were warned that a upload was a duplicate BEFORE waiting ten minutes for it to upload on your upload service.  And a update option would be nice, as well as a "upload as" and rename option...
20:54 sfan5 hm
20:54 sfan5 I'll add that if I have time
21:00 ShadowNinja Calinou: Did you get my message?
21:03 EvergreenTree joined #minetest
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21:07 EvergreenTree hello all
21:07 EvergreenTree :-)
21:07 PilzAdam posting a ":-)" 2 seconds after a "hello all" is pretty risky
21:08 PilzAdam what if someone posted something mean directly after the "hello all"
21:09 reactor You should have posted )-:-( instead.
21:09 reactor Or :-)-:
21:09 ShadowNinja plol.
21:09 reactor Schroedinger's.
21:09 reactor Always works.
21:15 fffgtrfjgf joined #minetest
21:16 fffgtrfjgf anyone here good with technic?
21:17 ShadowNinja fffgtrfjgf: Well, I rewrote sugnificant parts of it.  :-)
21:17 ShadowNinja There are also some users in #minetest-technic.
21:20 fffgtrfjgf ahh
21:21 fffgtrfjgf what are those upgrade slots in the technic machine
21:21 fffgtrfjgf s
21:21 fffgtrfjgf what are they for?
21:22 Calinou ShadowNinja, yes
21:22 Calinou ShadowNinja, alternatively: remove aliases and improve /give
21:22 Calinou to make it work regardless of mod
21:22 Calinou (try giving the item with all mods?)
21:22 Calinou (C++?)
21:24 fffgtrfjgf so can anyone answer my question?
21:29 Enke joined #minetest
21:30 EvergreenTree Calinou, was I right about the picture you posted?   Stunt rally?
21:30 EvergreenTree in the guess the game topic
21:31 Calinou EvergreenTree, yes
21:31 Calinou honestly... did you use a search engine?
21:31 JackGruff are we still far away from the GUI being redone?
21:31 Calinou anyway next time I'll try making my own screenshots
21:31 Calinou so that cheating is quite harder
21:32 EvergreenTree Calinou, no
21:32 EvergreenTree I just know open source games
21:32 Calinou me too :D
21:35 ShadowNinja fffgtrfjgf: For upgrades.  ;-)  A battery makes it more efficient, a logic control unit lets it output to tubes (faster).
21:37 fffgtrfjgf ohh
21:38 fffgtrfjgf how does a battery make it more efficient?
21:38 fffgtrfjgf and is the battery an re-battery?
21:38 ShadowNinja fffgtrfjgf: You put a battery in each slot.  And yes, it's a RE battery.
21:39 fffgtrfjgf oh
21:39 fffgtrfjgf so i can put 1 re battery and 1 logic control unit?
21:39 ShadowNinja Yes.
21:40 fffgtrfjgf so how does the re battery make it efficient
21:40 fffgtrfjgf What does it do (specifically)
21:40 fffgtrfjgf for the machines
21:43 fffgtrfjgf ohhh nvm
21:44 Peacock joined #minetest
21:44 fffgtrfjgf what does the mese filter do?
21:45 Peacock mese coffee :D
21:45 VanessaE it moves entire stacks.
21:46 fffgtrfjgf ahh
21:46 fffgtrfjgf by random?
21:47 fffgtrfjgf what if i have 2 pneumatic tubes; one facing the left and one facing the right
21:47 fffgtrfjgf and does the mese filter chooses stacks by random?
21:47 ShadowNinja Items chose a random direction I beleive, if not then probably based on facedir.
21:48 ShadowNinja I beleive the mese filter choses the first one
21:48 ImQ009 joined #minetest
21:58 VanessaE ShadowNinja: there is an issue open on pipeworks about that
21:58 VanessaE I think Miner_48er or HybridDog was proposing that this be changed to grab the largest stack first, instead
21:59 VanessaE though I've not looked at the code yet, so I dunno how to change it
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22:06 specing Goddamn monsters
22:06 specing fire everywhere
22:08 ThomasAH sfan5: it works! I could connect to a LAN server (without password)
22:09 ThomasAH sfan5: I have to click slightly above the point where the buttons are drawn
22:12 sfan5 ThomasAH: nice
22:14 ThomasAH sfan5: looking around, walking and accidentally picking blocks already works, too
22:15 ThomasAH sfan5: (and I installed sshelper to have 1. an ssh server and 2. tar :)
22:27 NekoGloop joined #minetest
22:36 ThomasAH sfan5: https://io.intevation.de/thomas/image/hawW4g_vS8C6W9so69eZtA
22:37 sfan5 can I somehow look at it in full size?
22:37 sfan5 also: are you german?
22:38 sfan5 ah.. click on it on the profile page
22:38 ThomasAH sfan5: 1. yes (usually just by clicking on it, but somehow it stopped working a minute ago), 1b. https://io.intevation.de/uploads/thomas/2014/1/25/z2EVCw.png  2. yes
22:39 sfan5 " I have to click slightly above the point where the buttons are drawn" that is probably because android somehow adds a black bar above the game
22:39 * sfan5 is german too :D
22:39 meldrian wo-wo-wow, you got minetest on a android tablet?
22:39 meldrian awesome
22:39 ThomasAH sfan5: I noticed, but I assume talking in English is more helpful for most other readers :)
22:39 sfan5 yeah
22:40 ThomasAH meldrian: yes, and it is all sfan5's fault! ;)
22:40 sfan5 meldrian: Y U NO read the forums and notice earlier!
22:40 meldrian sfan5, iam way too drunk and y know it ;)
22:40 sfan5 >25 jan
22:41 sfan5 >still drunk from new year
22:41 sfan5 or what? :P
22:41 sfan5 s/or what/or what else/
22:41 meldrian and the new year beforde and the new year before and the new ... etc
22:41 meldrian iam TwentyFourSeven-drunk
22:41 meldrian ^^
22:42 sfan5 ThomasAH: if you want to make the controls pads bigger use these settings: https://github.com/sfan5/minetest/blob/android_new/src/defaultsettings.cpp#L144
22:42 sfan5 there are a bit small for that resolution
22:42 sfan5 they're*
22:43 sfan5 s/they're are/they're/
22:43 sfan5 I guess I should go to sleep :P
22:43 ThomasAH sfan5: thought so, too ... that's what I meant with accidentally picking :)
22:44 sfan5 hmm.. maybe their size should depend on screensize
22:44 ThomasAH sfan5: sounds reasonable
22:45 sfan5 !c (tuple(n, 960/float(n)) for n in range(5, 15))
22:45 MinetestBot <generator object <genexpr> at 0x2ee2870>
22:45 sfan5 !c list(tuple(n, 960/float(n)) for n in range(5, 15))
22:45 MinetestBot NameError: global name 'float' is not defined
22:45 sfan5 !c list(tuple(n, 960/(n*1.0)) for n in range(5, 15))
22:45 MinetestBot TypeError: tuple() takes at most 1 argument (2 given)
22:45 sfan5 ...
22:45 sfan5 !c list((n, 960/(n*1.0)) for n in range(5, 15))
22:45 MinetestBot [(5, 192.0), (6, 160.0), (7, 137.14285714285714), (8, 120.0), (9, 106.66666666666667), (10, 96.0), (11, 87.27272727272727), (12, 80.0), (13, 73.84615384615384), (14, 68.57142857142857)]
22:45 fffffffff how does the mese filter choose a stack in a chest?
22:46 fffffffff Does it do it randomly?
22:46 sfan5 ThomasAH: does a divisor of 6 sound good? 160.0 px pad size for 960 screen-width?
22:47 sfan5 s/(.+)?$/\1/
22:47 ThomasAH sfan5: I'll try with 320px now (1920x1080)
22:47 sfan5 !c list((n, 1920/(n*1.0)) for n in range(5, 15))
22:47 MinetestBot [(5, 384.0), (6, 320.0), (7, 274.2857142857143), (8, 240.0), (9, 213.33333333333334), (10, 192.0), (11, 174.54545454545453), (12, 160.0), (13, 147.69230769230768), (14, 137.14285714285714)]
22:47 ThomasAH sfan5: what's touchscreen_rpad_margindiv?
22:48 sfan5 distance ( left side of rpad, screen edge) = screenwidth / touchscreen_rpad_margindiv
22:48 sfan5 for lpad:
22:49 sfan5 distance ( right side of lpad, screen edge) = screenwidth / touchscreen_lpad_margindiv
22:49 sfan5 ah wait.. it's the right side for rpad and the left on for lpad
22:49 sfan5 s/left on/left one/
22:51 ThomasAH sfan5: 320 is okayish, maybe a little bit smaller, I'll try with 240
22:51 sfan5 this doesn't seem to scale well
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22:52 sfan5 you say 320 is too much for 1920, but I think 160 is too small for 960
22:52 sfan5 :-/
22:53 ThomasAH sfan5: somewhere between 320 and 240 would be OK for me
22:54 ThomasAH sfan5: maybe (width-X)/Y?
22:55 ThomasAH or rather +X
22:55 cj moo
22:56 cj is there anything that absorbs water?
22:56 sfan5 X and Y are supposed to be user-defined settings?
22:56 cj I'm trying to drain a lake ;-)
22:56 ThomasAH sfan5: I thought about hardcoded to calculate the default value, but yes, could be user configurable as well
22:56 sfan5 what do you suggest for X and Y?
22:57 cj sfan5: s/\?$// I think
22:57 cj ? means zero or one of the preceeding, in this case, \1
22:57 sfan5 cj: you can use sed that way too? cool!
22:58 ThomasAH !c [(i+500)/8 for i in [1920, 960]]
22:58 MinetestBot [302, 182]
23:00 sfan5 sounds good
23:00 sfan5 !c [(i+500)/8 for i in [1920, 960, 3840]]
23:00 MinetestBot [302, 182, 542]
23:00 sfan5 I wonder how that'd look on a 4K tablet :P
23:00 ThomasAH sfan5: you mean the nice 42" tablets? :)
23:01 Hirato joined #minetest
23:01 sfan5 if they have a 4K screen, sure
23:01 cj so there's nothing that absorbs water?
23:01 marioxcc__ left #minetest
23:01 sfan5 no, not without a mod
23:02 VanessaE cj https://forum.minetest.net/viewtopic.php?pid=98127
23:02 VanessaE https://forum.minetest.net/viewtopic.php?pid=67478
23:02 VanessaE well that one.
23:02 VanessaE (I hate that I can't easily get the link to the *thread*)
23:03 VanessaE the images are dead but the download link still works.
23:04 VanessaE erlehmann also redid his sponge mod a few months ago, too
23:06 ThomasAH sfan5: you could use i/8+64 for nicer numbers
23:06 sfan5 https://github.com/sfan5/minetest/commit/f559cebd2a6bac6224644389a843b191a3048bc9
23:06 sfan5 ^ ThomasAH
23:07 ThomasAH sfan5 :)
23:09 * ThomasAH has to get some sleep now ... good night!
23:09 sfan5 ThomasAH: next time you compile git pull irrlicht
23:09 ThomasAH sfan5: one last comment: maybe a dead area around the boxes would be good to avoid accidentally using a tool
23:09 sfan5 I added bindings for these keys at the bottom of the android ui
23:10 ThomasAH sfan5: which keys?
23:10 sfan5 back and this menu key
23:10 sfan5 good night
23:11 ThomasAH sfan5: ah, those ... good :)  (and now really off to bed ...)
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