Time |
Nick |
Message |
00:00 |
ShadowNinja |
( http://shadowninja.minetest.net/mods/nuke.tgz ) |
00:00 |
Darkangel |
it is its just a update of it |
00:03 |
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00:05 |
Darkangel |
is it bad to update other peoples mods? |
00:06 |
VanessaE |
nope |
00:07 |
Darkangel |
ok |
00:07 |
VanessaE |
especially if you issue pull requests against the originals |
00:07 |
VanessaE |
or otherwise inform the original authors of the updates so they can incorporate them |
00:15 |
Darkangel |
ShadomNinja: how does 1 use ur Jet things in ur nuke pack? |
00:16 |
Darkangel |
ShadowNinja: how does 1 use ur Jet things in ur nuke pack?... sorry spelt his name wrong |
00:16 |
PilzAdam |
you also spelled other things wrong |
00:16 |
Darkangel |
never was a good speller |
00:18 |
ShadowNinja |
Jet things? |
00:18 |
ShadowNinja |
Darkangel: ^ |
00:19 |
Darkangel |
oops sorry "missle" sorry they look more like a jet |
00:20 |
ShadowNinja |
Oh, that isn't complete. But place a base and a controller and load it with a missle. |
00:21 |
Darkangel |
ok |
00:22 |
ShadowNinja |
The controller should be facing away from the base two nodes away. |
00:24 |
PilzAdam |
bye |
00:24 |
ShadowBot |
Goodbye PilzAdam! |
00:25 |
VanessaE |
I wonder if he actually saw it? |
00:25 |
ShadowNinja |
\o/ It worked! :-D |
00:25 |
VanessaE |
ShadowNinja: it worked last time too, but it missed due to lag |
00:26 |
ShadowNinja |
VanessaE: No, I mean it got out before he quit. |
00:26 |
VanessaE |
oh yes |
00:27 |
ShadowNinja |
He probably has a /shutdown alias. |
00:28 |
VanessaE |
I really REALLY wish he would stop doing that. |
00:30 |
Darkangel |
would it be better if the Nuke actually had real nuke exploding sounds when it goes off? |
00:31 |
VanessaE |
wouldn't matter to me, my in-game sound is always turned off :) |
00:31 |
Darkangel |
i c |
01:04 |
cj |
hmm... looks like --config is not being respected |
01:05 |
VanessaE |
/usr/local/bin/minetestserver --worldname Survival_World --config /home/minetest/.minetest/minetest-server-survival.conf .... |
01:05 |
VanessaE |
seems to work okay on my server.. :) |
01:05 |
cj |
version? |
01:05 |
VanessaE |
(also I use that switch on one of my client launchers) |
01:06 |
cj |
Minetest 0.4.9 |
01:06 |
cj |
Using Irrlicht 1.7.3 |
01:06 |
cj |
Build info: VER=0.4.9 BUILD_TYPE=Release RUN_IN_PLACE=0 USE_GETTEXT=1 USE_SOUND=1 USE_CURL=1 USE_FREETYPE=1 USE_LUAJIT=1 STATIC_SHAREDIR=/usr/share/games/minetest |
01:06 |
VanessaE |
been using it since forever, currently 0.4.9 but at least all the back to early in 0.4.x, like 0.4.4 or so |
01:07 |
cj |
hmmm... I wonder what the deal is. I set the move keys to ESDF |
01:07 |
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01:09 |
ShadowNinja |
Use the menu for that. |
01:12 |
cj |
seems I had multiple actions bound to the same key |
01:14 |
|
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01:16 |
Darkangel |
Curious* how do u add smoke for after the explosion |
01:16 |
VanessaE |
particle spawner |
01:16 |
Darkangel |
kk |
01:16 |
VanessaE |
you looking into making technic nuke reactors explode/melt down or something? :) |
01:18 |
VanessaE |
oh wait, you're talking about that nuke mod thing |
01:18 |
VanessaE |
in which case, ignore that particle spawner bit |
01:19 |
Darkangel |
ima lookin on makin a Mushroom cloud when 1 of my nukes explode doin a rework of it |
01:19 |
VanessaE |
ok |
01:21 |
Darkangel |
not sure if i can get it made but attempting to make it surely is gonna be a tricky 1 |
01:22 |
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01:23 |
VanessaE |
bbl |
01:30 |
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01:32 |
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01:38 |
ShadowNinja |
Mine uses particles for the effects. |
01:39 |
Enke |
Hmm? |
01:40 |
ShadowNinja |
Enke: http://irc.minetest.ru/minetest/2014-01-19#i_3553420 |
01:43 |
Darkangel |
sweet |
01:45 |
Darkangel |
ShadowNinja: can ya show me an example of how the code is for particles |
01:45 |
Darkangel |
? |
01:46 |
ShadowNinja |
Darkangel: Yes, my nuke mod. :-) But you should probably use the new table-based API. |
01:46 |
ShadowNinja |
See http://dev.minetest.net/minetest.add_particle and http://dev.minetest.net/minetest.add_particlespawner |
01:48 |
Darkangel |
sweet thx |
01:51 |
Darkangel |
just curous* does 1 need to make different .lua files to do more things or can ya put it all in 1 .lua file? |
01:52 |
|
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01:53 |
ShadowNinja |
You *can* put everything in one file. But you should split it if it starts getting big. (>1K lines or so) |
01:54 |
Darkangel |
ok |
01:54 |
Darkangel |
what happens if u do more then 1k lines? |
01:55 |
|
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01:56 |
ShadowNinja |
It gets hard to navigate the code. But you could theoretically have a 1GB file if you wanted. |
01:57 |
Darkangel |
lol that will be a crazy large mod |
01:59 |
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01:59 |
iqualfragile |
VanessaE: was it you who is maintaining the minetestmapper-cpp? |
02:00 |
ShadowNinja |
iqualfragile: No, me, sorta. |
02:01 |
iqualfragile |
ShadowNinja: bugreport: it renders crap when players are online, i assume that it meets a locked block and gives up or something |
02:01 |
ShadowNinja |
iqualfragile: Known bug. I don't know how to fix it though. |
02:02 |
iqualfragile |
this would be realy nice to have fixed, as you could autogenerate maps |
02:04 |
iqualfragile |
i might try to find the mistake |
02:31 |
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02:49 |
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02:50 |
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03:03 |
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03:09 |
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03:10 |
paramat |
VanessaE ... and anyone else interested in processing-light rain and snow https://github.com/paramat/snowdrift/commit/ba0130336244ba16331b7614fd6ddbe81f54d134 |
03:14 |
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03:22 |
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03:24 |
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03:27 |
harrison |
https://www.youtube.com/watch?v=0YPUfVq1f-Q&feature=youtu.be |
03:27 |
harrison |
just a jeu d'esprit |
03:42 |
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04:14 |
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04:25 |
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04:36 |
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04:48 |
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05:14 |
MinetestBot |
GIT: Uberi commited to Uberi/MineTest-WorldEdit: Fix for player signing off before WorldEdit GUI has finished loading. https://gi 2014-01-18T21:12:34-08:00 http://git.io/dKZowA |
05:38 |
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06:08 |
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06:12 |
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06:16 |
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06:22 |
SirDigby |
VanessaE whats the server and chan that your mt bots are connected to? |
06:22 |
SirDigby |
I lost my settings |
06:25 |
ShadowNinja |
SirDigby: #minetestirc.inchra.net |
06:25 |
SirDigby |
ty |
06:34 |
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06:59 |
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07:03 |
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07:13 |
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07:34 |
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07:46 |
MinetestBot |
GIT: kwolekr commited to minetest/minetest: Schematic: Read slice probability table from schematic descriptors 21c96249fa 2014-01-18T23:44:45-08:00 http://git.io/NR0xSw |
07:47 |
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07:57 |
MinetestBot |
GIT: kwolekr commited to minetest/minetest: LuaVoxelManip: Add get_param2_data and set_param2_data bafc4ac6a1 2014-01-18T23:55:59-08:00 http://git.io/1rq__g |
08:02 |
MinetestBot |
GIT: kwolekr commited to minetest/minetest: Update lua_api.txt documentation 1146db9956 2014-01-19T00:00:47-08:00 http://git.io/yhpbVg |
08:10 |
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08:10 |
nore |
hmmmm, thanks! |
08:25 |
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09:00 |
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09:19 |
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09:21 |
PenguinDad |
my computer don't want to download freeminer. lol |
09:28 |
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10:05 |
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10:26 |
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10:33 |
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10:35 |
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10:39 |
PilzAdam |
Hello everyone! |
10:40 |
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12:58 |
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12:59 |
Jordach |
http://i.imgur.com/NPjY6KZ.png :P |
13:03 |
MinetestBot |
GIT: jeijamesecons.net commited to Jeija/minetest-mod-mesecons: Merge branch 'actionqueue' 8a71f51b26 2014-01-19T04:59:22-08:00 http://git.io/n2JkEQ |
13:03 |
MinetestBot |
GIT: jeijamesecons.net commited to Jeija/minetest-mod-mesecons: Fix delayers and disable resuming if not using MESECONS_GLOBALSTEP a632a8abc8 2014-01-19T04:57:11-08:00 http://git.io/KdysJg |
13:03 |
MinetestBot |
GIT: Jeija commited to Jeija/minetest-mod-mesecons: Merge pull request #144 from Novatux/gates-fix a6bd955449 2014-01-11T23:17:14-08:00 http://git.io/qft3uw |
13:03 |
MinetestBot |
GIT: Jeija commited to Jeija/minetest-mod-mesecons: Merge pull request #142 from Novatux/actionqueue 6c979a6ebb 2014-01-11T11:19:52-08:00 http://git.io/z4a4lw |
13:03 |
MinetestBot |
GIT: Novatux commited to Jeija/minetest-mod-mesecons: Make receptor_on/off overwritable, fix a serious bug. fe50e87da1 2014-01-11T11:12:22-08:00 http://git.io/TRLYXA |
13:03 |
Jordach |
\o/ |
13:04 |
Jordach |
sfan5, ^ |
13:04 |
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13:04 |
Jordach |
well done :P |
13:04 |
Jordach |
sfan5, gate commit messages by 30 seconds |
13:04 |
sfan5 |
MinetestBot will rejoin anyway |
13:06 |
PenguinDad |
Jordach: blender? |
13:06 |
Jordach |
PenguinDad, correct |
13:06 |
Jordach |
PenguinDad, http://jordach.deviantart.com/ :D |
13:07 |
Jordach |
i've moved the location of my renders |
13:08 |
Jordach |
i actually have to render twice for the blur to activate |
13:09 |
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13:09 |
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13:13 |
MinetestBot |
GIT: jeijamesecons.net commited to Jeija/minetest-mod-mesecons: Fix #140 by adding a save button to the Player Detector ee3797746f 2014-01-19T05:12:34-08:00 http://git.io/5bI4Vw |
13:13 |
reactor |
Uh. |
13:14 |
reactor |
EHLO there. |
13:14 |
reactor |
Whom can I pass my maps to, so that I can stop worrying about them? |
13:14 |
sfan5 |
dropbox maybe? |
13:15 |
reactor |
I think they would be an interesting project for someone with enough spare time; and would like to remove them from my scope. |
13:17 |
Jordach |
reactor, i can hold a copy, but not work on it |
13:23 |
reactor |
I will talk to you when I pack it; it would be best if someone could at least keep it compatible with current MT. |
13:24 |
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13:28 |
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13:37 |
PilzAdam |
Jordach, use MT textures! |
13:37 |
Jordach |
/part nope.avi |
13:39 |
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13:59 |
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14:06 |
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14:06 |
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14:06 |
Rhy5 |
Mark! |
14:07 |
markveidemanis |
Rhy5! |
14:07 |
markveidemanis |
Got more photography done |
14:07 |
Rhy5 |
Gouda. |
14:07 |
reactor |
Pornography? |
14:07 |
Rhy5 |
Mark must like doing some of dat. :3 |
14:07 |
markveidemanis |
ha ha fucking ha |
14:07 |
markveidemanis |
WTF you are 11 |
14:07 |
markveidemanis |
148 photos |
14:07 |
Rhy5 |
I never said I would... O_O |
14:08 |
markveidemanis |
poor loggingbot_ , so much to go through |
14:09 |
Jordach |
loggingbot did nothing wrong |
14:11 |
reactor |
markveidemanis: bit late, but... said who? |
14:13 |
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14:14 |
Jordach |
http://i.imgur.com/TyBtpKp.png :PD |
14:17 |
reactor |
Fun fact. If you take inverse Fourier tranform of john_minetest, you get a function describing sexual response to imagery of ponies by neraly spherical (read: obese) brony in vacuum. |
14:18 |
reactor |
Jordach: hmm, vertical slab in the middle of a block? Or pane? |
14:18 |
Jordach |
glass panes are difficult to render |
14:18 |
Jordach |
even glass in general is |
14:18 |
PilzAdam |
Jordach, use MT textures! |
14:18 |
Jordach |
3 times by PilzAdam |
14:19 |
reactor |
MT textures look a bit "rough", imho. |
14:21 |
reactor |
john_minetest: I see... |
14:21 |
* sfan5 |
puts Rainbow Dash on john_minetest's head |
14:21 |
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14:23 |
reactor |
john_minetest: I understand. |
14:29 |
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14:37 |
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14:38 |
rubenwardy |
Hi all |
14:38 |
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14:39 |
rubenwardy |
Just to remind you all, there is an update to the node box editor: https://forum.minetest.net/viewtopic.php?pid=126233#p126233 |
14:39 |
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14:59 |
SirDigby |
http://us.reddit.com/r/Android/comments/1vl40l/another_fake_developer_making_fake_minecraft/ |
15:03 |
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15:04 |
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15:04 |
Jordach |
it does |
15:05 |
Jordach |
they try to bring in the idiots to install their shitware and infect the device |
15:07 |
PenguinDad |
john_minetest: what about tizen? |
15:12 |
rubenwardy |
You can make apps for Android in HTML5 |
15:12 |
rubenwardy |
Apparently native, but not sure how that works |
15:12 |
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15:13 |
SirDigby |
You know someone is spaming msg in here right |
15:13 |
rubenwardy |
https://github.com/rubenwardy/HTML5_LineGraph |
15:13 |
SirDigby |
actualy he is tring to get you to goto a fishing site |
15:13 |
VanessaE |
I see no msgs |
15:14 |
SirDigby |
asdfgfdsa is |
15:14 |
asdfgfdsa_ |
fishing site? |
15:14 |
SirDigby |
with that steller nick name who would of guessed |
15:14 |
asdfgfdsa_ |
i was just asking a question lol |
15:14 |
SirDigby |
whatever |
15:15 |
asdfgfdsa_ |
alright |
15:15 |
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15:15 |
VanessaE |
asdfgfdsa_: it is, however, preferred that you ask your questions in the public channel |
15:15 |
asdfgfdsa_ |
ok |
15:15 |
rubenwardy |
*phishing |
15:15 |
rubenwardy |
? |
15:16 |
SirDigby |
has anyone tried xfce mint 16? |
15:16 |
asdfgfdsa_ |
im not even trying to phish |
15:16 |
VanessaE |
I use XFCE but not as part of mint (rather, Xubuntu 12.04) |
15:16 |
asdfgfdsa_ |
i was just asking a question regarding gameplay |
15:17 |
SirDigby |
last time I ran 12.04 xubuntu I had all kinds of odd things going on |
15:17 |
SirDigby |
like the bar dissapering |
15:18 |
asdfgfdsa_ |
is anyone good with the luacontroller in minetest? |
15:18 |
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15:19 |
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15:23 |
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15:23 |
VanessaE |
SirDigby: my big, huge gripe is that S3 Suspend to RAM (rather, resume from it) is busted, on a motherboard that I know used to work (and I've tried it on three such motherboards) |
15:29 |
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15:31 |
Jordach |
http://i.imgur.com/TqCfIZK.png |
15:31 |
Jordach |
nearly there |
15:31 |
PilzAdam |
Jordach, use MT textures! |
15:31 |
Jordach |
4th time |
15:32 |
Jordach |
PilzAdam, I own the game, i can use them |
15:34 |
rubenwardy |
You don't own the game |
15:34 |
Jordach |
rubenwardy, as long as i do not pass the original textures around, it's fine |
15:34 |
rubenwardy |
https://account.mojang.com/documents/minecraft_eula |
15:34 |
Jordach |
>Also, don‘t just rip art resources and pass them around, that‘s no fun. |
15:38 |
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15:45 |
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15:53 |
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15:53 |
kaeza |
greetings |
15:54 |
iqualfragile |
hi kaeza |
15:55 |
VanessaE |
hi |
15:56 |
Jordach |
sfan5, john_minetest, either of you are availible right now? |
15:57 |
* john_minetest |
is |
15:58 |
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16:05 |
rubenwardy |
Wow |
16:05 |
* rubenwardy |
is uploading a github repo, 55MB |
16:06 |
rubenwardy |
https://github.com/rubenwardy/ProSeriesMiniGames |
16:07 |
Jordach |
rubenwardy, >amazing, amazing pun you have there |
16:07 |
rubenwardy |
Yeah, lol |
16:08 |
rubenwardy |
The maze in "amazing" is not even a model; it was a height map |
16:08 |
* Jordach |
waits for blender to finish a test with Light Samples of 20 |
16:08 |
* Jordach |
prepares the 4K version |
16:16 |
Jordach |
http://i.imgur.com/oBtyhrR.png <- early test |
16:17 |
PilzAdam |
quote of the day: "if that was fixed last year, how does it crashes this year?" |
16:17 |
PilzAdam |
Jordach, wrong textures! |
16:17 |
Jordach |
-es |
16:17 |
Jordach |
PilzAdam, 5 times |
16:24 |
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16:26 |
rubenwardy |
I've found that /ignore PilzAdam helps in these situations |
16:26 |
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16:29 |
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16:31 |
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16:38 |
harrison |
i never ignore anyone |
16:40 |
rubenwardy |
!title https://gist.github.com/rubenwardy/6c813e924b2667a62098 |
16:40 |
MinetestBot |
rubenwardy: Optimize this, bitch! |
16:41 |
rubenwardy |
That algorithm hurt my head when writting it |
16:42 |
sfan5 |
is that java? |
16:42 |
rubenwardy |
No, cpp |
16:42 |
Jordach |
you've just pinged Pilzy |
16:43 |
iqualfragile |
PilzAdam: hmm wants to change mgv7 and is worried about nodetopia |
16:43 |
sfan5 |
Jordach: if you want me to render anything.. telll meh |
16:44 |
Jordach |
sfan5, john_minetest's already on the case for 4K |
16:45 |
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17:01 |
harrison |
http://www.dailymail.co.uk/news/article-2542132/Mom-leaves-children-including-8-month-old-baby-freezing-car-goes-hunting-HOGS.html |
17:02 |
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17:04 |
rubenwardy |
Hah. Daily mail. |
17:04 |
harrison |
On Thursday, parents at Portsmouth Middle School were shocked to receive an email from the administration warning them of the risks their kids could face when snorting Smarties, including lung infections; nose-wedged maggots; bleeding and nasal passage scarring; allergic reactions and even smoker's cough. |
17:04 |
harrison |
Some kids prefer to 'smoke' Smarties by pouring the powdered sweets into their mouths and then exhaling through the nose. |
17:05 |
harrison |
Possible maggots: frequent snorting could rarely lead to maggots feeding on the sugary dust inside the nose |
17:05 |
bspkrs |
they crawl into the nasal passage at night |
17:06 |
VanessaE |
http://minetest.net/servers |
17:06 |
VanessaE |
woot! |
17:11 |
VanessaE |
well I was at the top for a bit there |
17:13 |
Peacock |
do you know how many different bets there are for craps? this much http://s21.postimg.org/7drnvx1h3/Screenshot_190114_12_12_11_PM.png |
17:19 |
Peacock |
after finishing craps doing poker's gonna be easy ill tell ya whuat |
17:20 |
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17:20 |
harrison |
http://www.youtube.com/watch?v=0YPUfVq1f-Q |
17:29 |
PilzAdam |
iqualfragile, he shouldnt care about Nodetopia |
17:29 |
PilzAdam |
I am aware that I use an API that is indev and will change at any time |
17:53 |
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17:57 |
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17:59 |
iqualfragile |
PilzAdam: told him you thought so yesterday, looks like i was right |
18:00 |
PilzAdam |
iqualfragile, yea, read the logs |
18:17 |
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18:17 |
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18:19 |
harrison |
http://www.youtube.com/watch?feature=player_embedded&v=fmFjmvwPGKU |
18:22 |
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18:29 |
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18:47 |
rubenwardy |
wow, Peacock. |
18:49 |
Peacock |
uhm, wow what? lol |
18:49 |
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18:50 |
rubenwardy |
gambling in MT |
18:50 |
rubenwardy |
D: |
18:50 |
Peacock |
well its funny money lol |
18:50 |
Peacock |
at least i didn't tie it into btc's |
18:55 |
Peacock |
besides ittl teach kids early on that you can't win against the house :p |
18:58 |
rubenwardy |
What the hell is happening? (my video) http://www.youtube.com/watch?v=3rpX-62FMKk&feature=youtu.be |
18:59 |
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18:59 |
BrandonReese |
Peacock, is your casino mod available for download? |
18:59 |
Jordach |
rubenwardy, +1 for OpenTTD |
18:59 |
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19:00 |
rubenwardy |
:P |
19:00 |
rubenwardy |
Buttons are invisible. |
19:00 |
rubenwardy |
The box is missing it's back. |
19:00 |
rubenwardy |
The player disappears. |
19:00 |
rubenwardy |
It appears to happen when any of the DOM elements move. |
19:01 |
rubenwardy |
the box is 3d too |
19:02 |
rubenwardy |
I might just rewrite the game. |
19:02 |
Jordach |
or http://pastebin.sabayon.org/pasties/store/16258/vidder0001-0100.dvd <- if your client is crap |
19:03 |
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19:08 |
Peacock |
brandonreese naw it's not up anywhere |
19:09 |
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19:14 |
Peacock |
in any case the money and shops component would probably conflict with other economy mods |
19:15 |
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19:15 |
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19:19 |
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19:20 |
Jordach |
hey enke |
19:20 |
Enke |
Hey. |
19:21 |
Sokomine |
regarding money/shops: i'd like to have a general interface (functions can_pay(..), do_pay(..)) for all those money-based mods so that mods that can profit from a monetary system (like my traders) can interact with them without having do deal with each individual mod |
19:32 |
blaise |
hey, I dunno if this guy is still on but he asked me something and I was asleep.. maybe someone can be more useful to them.. |
19:33 |
blaise |
09:53 <asdfgfdsa_> are you good with the mesecon mod in minetest? |
19:33 |
blaise |
asdfgfdsa_: quite frankly I'm uncomfortable with you addressing me privatly.. |
19:34 |
blaise |
asdfgfdsa_: and I'm not quite sure what you mean by "good with"... |
19:39 |
harrison |
asdfgfdsa_: I feel offended by your recent action(s). Please read http://stop-irc-bullying.eu/stop |
19:41 |
nyuszika7h |
t |
19:41 |
nyuszika7h |
er |
19:41 |
nyuszika7h |
hi |
19:41 |
blaise |
lmao |
19:42 |
* blaise |
shuts john_minetest a mouse, and an enraged mouse in an old fridge from the 40's and walks away |
19:43 |
blaise |
damnit |
19:43 |
* blaise |
shuts john_minetest, a mouse, and an enraged cat in an old fridge from the 40's and walks away |
19:46 |
EvergreenTree |
My new computer is up and running! I'm using it right now |
19:46 |
Jordach |
pics |
19:51 |
Jordach |
^ fail? |
19:52 |
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19:54 |
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20:01 |
* Jordach |
hears every bone in Jordach's back go click |
20:19 |
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20:19 |
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20:19 |
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20:19 |
hoodedice |
Anyone on Saucy Salamander? |
20:19 |
hoodedice |
Preferably Xubuntu Saucy |
20:20 |
Jordach |
12.04 here |
20:21 |
Calinou |
I'm on Xubuntu Saucy |
20:21 |
Calinou |
hoodedice, ask your question |
20:21 |
hoodedice |
Is it stable enough? |
20:21 |
hoodedice |
Last time I tried, it wouldn't install |
20:22 |
hoodedice |
I think I must go with Raring instead |
20:25 |
hoodedice |
I think I just asked |
20:25 |
hoodedice |
A STOOPID QUESTION!! |
20:25 |
hoodedice |
XD |
20:25 |
Jordach |
:P |
20:27 |
Peacock |
they shoulda called it Ubuntu Slutty Susan :p |
20:27 |
hoodedice |
profl |
20:33 |
Calinou |
Raring will be EOL hoodedice |
20:33 |
Calinou |
don't use it |
20:33 |
Calinou |
in 10 days |
20:33 |
hoodedice |
uhmm |
20:33 |
Calinou |
Saucy IS stable like any other Ubuntu version. |
20:33 |
hoodedice |
I'm putting in Saucy now |
20:33 |
Calinou |
ok :) |
20:33 |
Calinou |
Peacock, Raring Rarity :3 |
20:34 |
VanessaE |
Rare is about right... |
20:34 |
Peacock |
Raunchy Randy? |
20:39 |
hoodedice |
=) |
20:40 |
hoodedice |
seen Jordach |
20:40 |
Peacock |
playin' MC :P |
20:40 |
hoodedice |
How do you do this? |
20:40 |
hoodedice |
!seen Jordach |
20:40 |
hoodedice |
XD |
20:41 |
hoodedice |
MinetestBot: seen Jordach? |
20:42 |
MinetestBot |
hoodedice: jordach was last seen at 2014-01-19 20:25:58 UTC on #minetest |
20:43 |
hoodedice |
I think Jordach just gave me a nice creepypasta and left |
20:43 |
hoodedice |
w/e |
20:49 |
adab |
hi |
20:49 |
adab |
animals and monsters work yet? |
20:49 |
Jordach |
nope.avi |
20:49 |
adab |
why |
20:49 |
PilzAdam |
there are mods for it |
20:49 |
adab |
PilzAdam: where |
20:50 |
Jordach |
https://github.com/PilzAdam/mobs |
20:50 |
adab |
creepers too? |
20:50 |
Jordach |
adab, nope |
20:51 |
PilzAdam |
mobf has something like creepers |
20:51 |
PilzAdam |
Jordach, do you have "nope" day today? |
20:51 |
Jordach |
yup.png |
20:56 |
fwilson |
PilzAdam: http://no.pe/ |
20:56 |
fwilson |
:) |
20:57 |
hoodedice |
http://www.creepypasta.com/the-demon-within/ |
21:02 |
sfan5 |
!title |
21:02 |
MinetestBot |
sfan5: The Demon Within - CREEPYPASTA.COM - Scary Paranormal Stories & Short Horror Microfiction |
21:03 |
sfan5 |
this one's even more terrifying: http://www.creepypasta.com/the-expressionless/ |
21:05 |
hoodedice |
& |
21:06 |
hoodedice |
ampersandampsemicolon |
21:06 |
hoodedice |
equalsclosingparenthesis |
21:08 |
hoodedice |
Best comment on that one "wow what a rude ungrateful bcth she didnt even pay her hospital bill" |
21:10 |
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21:10 |
PilzAdam |
john_minetest, puppygame? |
21:15 |
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21:22 |
VanessaE |
kaeza: *poke* |
21:22 |
kaeza |
? |
21:23 |
VanessaE |
can you take a look at https://github.com/VanessaE/homedecor/commit/fabb7140088058ac7411d18a08fcdf67987f249a |
21:23 |
VanessaE |
what did I do wrong here? |
21:23 |
VanessaE |
right click a homedecor door while you're holding a sandstone slab. |
21:23 |
VanessaE |
watch what the door does, compared to say, bare-handed |
21:25 |
VanessaE |
before, it would just crash, presumably under the same sort of circumstances, complaining that param2 was nil. |
21:25 |
VanessaE |
wtf? |
21:26 |
kaeza |
wat |
21:27 |
VanessaE |
yeah. |
21:28 |
kaeza |
hmm cannot reproduce |
21:28 |
VanessaE |
go to my Creative sefver. |
21:28 |
VanessaE |
server* |
21:28 |
kaeza |
it happened on survival server |
21:28 |
VanessaE |
ok |
21:30 |
kaeza |
cannot reproduce locally |
21:30 |
VanessaE |
maybe it requires that moreblocks also be installed. |
21:31 |
VanessaE |
well duh I guess you have that already :P |
21:31 |
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21:31 |
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21:31 |
VanessaE |
it's all EvergreenTree's fault anyway :) |
21:31 |
VanessaE |
wat |
21:31 |
VanessaE |
I can't right click-open while holding an admin pick!? |
21:31 |
VanessaE |
yeah I can. lag. |
21:34 |
VanessaE |
what I just don't get is how param2 could *ever* be nil on a node that has facedir. |
21:34 |
Jordach |
#minetestproblems |
21:36 |
VanessaE |
*checks history* |
21:37 |
kaeza |
do you have a backtrace from before the fix? |
21:37 |
VanessaE |
this file hasn't otherwise been touched since December, and then it was just to add some wield images. |
21:37 |
VanessaE |
um, lemme check, I might |
21:37 |
* Calinou |
shields |
21:37 |
VanessaE |
Calinou: please hang around, in case this is your fault :) |
21:38 |
Calinou |
I can now only play dead |
21:39 |
VanessaE |
kaeza: http://pastebin.ubuntu.com/6782487/ |
21:40 |
VanessaE |
wait a minute....ilights? I didn't see that before. |
21:40 |
VanessaE |
wat? |
21:40 |
hoodedice |
Dan's ilights |
21:40 |
VanessaE |
yes. |
21:40 |
hoodedice |
Taking revenge for ban |
21:40 |
hoodedice |
XD |
21:40 |
* VanessaE |
looks at the code |
21:42 |
* hoodedice |
wonders what ilights could have to do with a door and a sandstone slab |
21:42 |
VanessaE |
ok well the ilights part doesn't matter, it was probably just calling the on_rightclick callback because of the ownership checks prior to the rotate_and_place code |
21:43 |
VanessaE |
so that's unrelated,. |
21:43 |
VanessaE |
that's just the path that it took to get to the doors code is all |
21:43 |
VanessaE |
that's why it also happens, or would probably happen, with moreblocks, |
21:43 |
hoodedice |
check for on rightclick with doors |
21:43 |
VanessaE |
I wonder if ShadowNinja's recent change to rotate_and_place broke something. |
21:43 |
hoodedice |
That's what I would do |
21:43 |
hoodedice |
probably |
21:45 |
VanessaE |
why does it always take so long for this sorta thing to pop up? |
21:49 |
VanessaE |
ok got it! |
21:49 |
VanessaE |
line 279 or misc_helpers.lua |
21:49 |
VanessaE |
well 280/281: |
21:50 |
VanessaE |
undef.on_rightclick(pointed_thing.under, node, placer, itemstack) |
21:50 |
VanessaE |
but, lua_api says: |
21:50 |
VanessaE |
on_rightclick = func(pos, node, clicker, itemstack, pointed_thing), |
21:50 |
VanessaE |
FAIL |
21:50 |
hoodedice |
uhmm |
21:50 |
hoodedice |
? |
21:50 |
VanessaE |
kaeza, ShadowNinja ^^^^^ |
21:50 |
Jordach |
get out dirty heaven |
21:50 |
Peacock |
lol |
21:50 |
Peacock |
thats like fav_idx in mainmenu |
21:50 |
hoodedice |
undef.On_rightclick? |
21:51 |
hoodedice |
It's undefined? |
21:51 |
VanessaE |
it looks like I had the same sort of code in the original routine before it got rewritten, so this is my fault, after a fashion |
21:51 |
PilzAdam |
hoodedice, no, its the def of unode |
21:52 |
hoodedice |
unode? |
21:52 |
kaeza |
freenode! |
21:53 |
VanessaE |
wait, no |
21:53 |
hoodedice |
unode = Can be placed? |
21:53 |
VanessaE |
that's not right either. |
21:53 |
VanessaE |
I dunno wtf |
21:54 |
hoodedice |
wtf = Welcome to Facebook? |
21:54 |
PilzAdam |
VanessaE, isnt that your code? |
21:54 |
VanessaE |
PilzAdam: it was, but it doesn't matter actually. returning pointed_thing as part of on_rightclick is a recent change anyway, so that's not the problem here. |
21:55 |
VanessaE |
but somewhere, param2 is being lost when returning from the on_rightclick callback, near as I can tell, regardless of whose code is being called |
21:56 |
* Peacock |
plays led zeppelin whole lotta lol |
21:56 |
Calinou |
you could use any font |
22:02 |
VanessaE |
PilzAdam: do you see anything wrong with this code? (this is prior to my quick anti-crash hack) https://github.com/VanessaE/homedecor/blob/7a23751de4c829183e3c09d1d53201a442db8095/doors_and_gates.lua#L485 |
22:03 |
VanessaE |
apparently node.param2 sometimes sneaks in as nil, which if you look at the node defs above, is simply impossible. |
22:03 |
VanessaE |
did someone break the on_rightclick callback? |
22:04 |
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22:04 |
PilzAdam |
maybe its nil for ignore? |
22:05 |
PilzAdam |
that would be wrong, though |
22:05 |
VanessaE |
how could that happen? the "node" is the door that's being right-clicked on. |
22:06 |
PilzAdam |
the problem is, mods call on_rightclick() of nodes |
22:06 |
PilzAdam |
e.g. the doors mod |
22:06 |
PilzAdam |
basically every mod that overrides on_place does that |
22:06 |
PilzAdam |
so you have to search for bugs there too |
22:07 |
VanessaE |
of course, and I'd agree if this code hadn't been stable like, forever. :) |
22:07 |
PilzAdam |
you should assert(type(node.param2) == "number") |
22:08 |
PilzAdam |
and then youll (hopefully) get a backtrace to the mod that is calling it wrong |
22:08 |
VanessaE |
well, |
22:08 |
VanessaE |
I can reproduce the glitch by right-clicking the door while holding a Moreblocks/stairsplus thin slab. |
22:09 |
VanessaE |
(the thinnest one, probably other sizes) |
22:09 |
VanessaE |
hence my grabbing Calinou :) |
22:09 |
VanessaE |
but the error you saw, |
22:09 |
VanessaE |
http://pastebin.ubuntu.com/6782487/ |
22:09 |
VanessaE |
it looks like someone can reproduce it while holding an ilights light also. |
22:09 |
* VanessaE |
tries... |
22:10 |
VanessaE |
my guess, anything that calls the minetest.rotate_and_place() routine |
22:10 |
VanessaE |
yep, ilights reproduces too. |
22:10 |
PilzAdam |
yea, moreblocks just calls minetest.roatete_and_place() in stairsplus_rotate_and_place |
22:10 |
PilzAdam |
so it _is_ your code :-p |
22:11 |
VanessaE |
homedecor lights also, which also use that call |
22:11 |
VanessaE |
yes, but my code was NOT doing this before. |
22:11 |
VanessaE |
I made damned sure of it. |
22:11 |
VanessaE |
I wrung this code out left, right and sideways before I PR'd it |
22:11 |
PilzAdam |
misc_helpers.lua:260 whats "node"? |
22:12 |
PilzAdam |
I guess thats nil or some random value of a mod not using local |
22:12 |
PilzAdam |
can you change that to unode and test? |
22:13 |
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22:13 |
VanessaE |
Ahh |
22:13 |
VanessaE |
and that's not my code :) |
22:13 |
VanessaE |
I never used the name "unode" :) |
22:13 |
* VanessaE |
jabs ShadowNinja for fucking up her code :) |
22:13 |
VanessaE |
lemme try it |
22:14 |
PilzAdam |
git blame approves: https://github.com/minetest/minetest/blame/master/builtin/misc_helpers.lua#L260 |
22:16 |
VanessaE |
yep, adding the 'u' fixed it. |
22:16 |
SirDigby |
glory to arstotzka! |
22:19 |
VanessaE |
thanks for catching that, PA :) |
22:23 |
PilzAdam |
pushed fix to upstream |
22:23 |
MinetestBot |
GIT: PilzAdam commited to minetest/minetest: Fix minetest.rotate_and_place() calling on_rightclick() with nil/random param for node 4585e855a7 2014-01-19T14:16:22-08:00 http://git.io/1wucYA |
22:32 |
PilzAdam |
bye |
22:32 |
ShadowBot |
Goodbye PilzAdam! |
22:34 |
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22:39 |
SirDigby |
Anyone else aware of a RoboCop movie that was made? |
22:45 |
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22:55 |
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22:56 |
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22:57 |
NakedFury |
the new remake? |
23:00 |
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23:01 |
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23:19 |
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23:27 |
adab |
is there any cool server with possiblity to fight other players, and with low lag? |
23:29 |
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23:29 |
ZStar2 |
We downloaded from the software center, but its an older version. how do we get the latest version? |
23:31 |
VanessaE |
go to minetest.net |
23:31 |
VanessaE |
or rather, |
23:31 |
VanessaE |
https://github.com/minetest/minetest |
23:31 |
VanessaE |
gt the sources. |
23:31 |
VanessaE |
build it. :) |
23:32 |
adab |
build it like a white man |
23:32 |
Peacock |
we can also mail you a buncha punch-cards :D |
23:32 |
adab |
that would be a lot of them |
23:32 |
VanessaE |
https://launchpad.net/~minetestdevs/+archive/stable |
23:32 |
VanessaE |
or install the stable builds PPA |
23:32 |
VanessaE |
that'll get you 0.4.9 |
23:32 |
adab |
so is there any not boring server for MT ? |
23:33 |
Peacock |
lol |
23:33 |
VanessaE |
http://minetest.net/servers |
23:33 |
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23:33 |
VanessaE |
there are lots of public servers. |
23:33 |
Peacock |
you're asking for biased opinions there :P |
23:33 |
adab |
is any of thoes, not boring? |
23:33 |
VanessaE |
try one of those ^^^ |
23:33 |
VanessaE |
people like mine (the ones on digitalaudioconcepts.com) |
23:33 |
diemartin |
define "cool" and "boring" |
23:34 |
adab |
boring = nothing is at stake, there is no challange |
23:34 |
adab |
e.g. creative mode is uttery boring |
23:34 |
Peacock |
boring would also be having to get permission to do anything lol |
23:35 |
adab |
if you can't lose, then it's not a game |
23:35 |
NakedFury |
play with challenges |
23:35 |
Peacock |
something with either mobs, pvp or money then |
23:35 |
adab |
I can make a challange of building 20 block high gold blocks dick |
23:35 |
NakedFury |
recreate something in the game in a week |
23:35 |
adab |
but that still is not a play, because I can't lose |
23:35 |
diemartin |
adab, fun fact: you can't win either |
23:36 |
diemartin |
you are endlessly trapped in a world made of voxels without escape |
23:36 |
Peacock |
ive done the whole recreate something real routine, that gets boring too :P |
23:36 |
VanessaE |
adab: Minetest is not a win-or-lose game. |
23:36 |
VanessaE |
it was never meant to be. |
23:36 |
adab |
maybe that's why it's so boring |
23:36 |
VanessaE |
then so is Minecraft :P |
23:36 |
adab |
well MC is quite boring too, but at least you can fight serious monsters |
23:36 |
Peacock |
you can definately lose at survival |
23:36 |
adab |
yea |
23:36 |
VanessaE |
you get to "The End", defeat the Enderdragon...then what? |
23:36 |
diemartin |
there are monsters in MT too |
23:37 |
Peacock |
you can have your shit griefed, your things stolen, etc. |
23:37 |
adab |
VanessaE: then you could consider the game won |
23:37 |
VanessaE |
adab: but you're still playing the game after that, yes? |
23:37 |
adab |
no |
23:37 |
VanessaE |
I mean, does the game just...quit? |
23:37 |
adab |
no, but I can do that |
23:37 |
VanessaE |
then the game isn't Over" |
23:37 |
adab |
either way, it's an achievement |
23:37 |
VanessaE |
"over" |
23:37 |
VanessaE |
ergo, you haven't won. |
23:37 |
adab |
either way, it's an achievement - under opposition |
23:37 |
Peacock |
i could always make a WW2 game, and use geolocation to put people in their respective teams, ittl' be like the good ole' times all over again :D |
23:38 |
adab |
there is no opposition here if Im building something |
23:38 |
* diemartin |
shoots Peacock |
23:38 |
asdfgfsa |
in my opinion, I think mc is more fun |
23:38 |
diemartin |
BOOM! Headshot! |
23:38 |
asdfgfsa |
less lag (xbox) |
23:38 |
Peacock |
sniper rifles in mt would require zoom-in-formspec lol |
23:38 |
adab |
so there is still no MT server that offers any *game* with objective and opposition to them? |
23:38 |
diemartin |
Peacock, player_set_fov? |
23:38 |
Peacock |
well thats just 049 thats laggy, 048 isn't as bad |
23:39 |
asdfgfsa |
doesnt the hunger games server have an objective? |
23:39 |
VanessaE |
adab: if you feel it's too "boring", not challenging enough, why not code something that'll bring such a challenge? |
23:39 |
diemartin |
adab, in any case, I think sfan_5's hunger games server is prolly what you're looking for |
23:39 |
Peacock |
because no matter what you code people will bitch about this or that being wrong lol |
23:39 |
adab |
VanessaE: I code daily, here I wanted to unwind |
23:40 |
VanessaE |
Peacock: as a mod, not as something built into the engine/default game I mean |
23:40 |
adab |
diemartin: oh sounds intriquing, what's that - where? |
23:40 |
Peacock |
well thats what i mean :P ex., whether i use areas or landrush, some people will always take issue |
23:40 |
diemartin |
o wait... did sfan take down his serv? D: |
23:40 |
adab |
VanessaE: I think I speak for vast amount of players: if there will be not a *game* (challange) in default MT, it will be quite less popular then it could |
23:41 |
adab |
than |
23:41 |
diemartin |
!up sfan5.duckdns.org |
23:41 |
MinetestBot |
sfan5.duckdns.org:30000 seems to be down |
23:41 |
Peacock |
adab unfortunately most servers are strictly regulated to the benefit of their regular players :P |
23:41 |
VanessaE |
adab: my Survival server used to have tons of mobs that you had to deal with all the time. they worked well but caused lots of network traffic, which led to lag. I disabled them until that problem can be addressed. |
23:41 |
VanessaE |
adab: my Nostalgia server has the classic DM and oerkki mobs from 0.3.x, still |
23:41 |
adab |
VanessaE: how is it now? |
23:42 |
VanessaE |
DMs will kill you on sight |
23:42 |
VanessaE |
oerkkis are still as chickenshit as ever. |
23:42 |
VanessaE |
:) |
23:42 |
VanessaE |
(the environment is very ancient and is meant to look that way) |
23:44 |
diemartin |
adab, seems to be down for the time being, sorry. ( https://forum.minetest.net/viewtopic.php?id=5870 ) |
23:45 |
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Enke joined #minetest |
23:46 |
diemartin |
it's enke's fault >:( |
23:46 |
Enke |
Why's it my fault? |
23:47 |
VanessaE |
he has to blame it on SOMEONE :) |
23:47 |
Enke |
And I was handy. |
23:47 |
VanessaE |
haha |
23:47 |
VanessaE |
aw we all lova ya :) |
23:47 |
VanessaE |
love* too |
23:47 |
diemartin |
:P |
23:48 |
Enke |
:) |
23:48 |
ZStar2 |
not very good at linux yet. how do I install a ppa? |
23:50 |
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23:51 |
Enke |
In our robotics course, if something broke, we would blame it on someone who wasn't there. It was easier that way. |
23:55 |
Peacock |
what makes you think software is different? |
23:56 |
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23:58 |
Peacock |
one of my favorite bug report responses i frequently get on linux thingies is "your ram/bios/disk is broken", because then i get to point out i get the same error across several different machines :P |