Time |
Nick |
Message |
00:00 |
rubenwardy |
byeee |
00:01 |
harrison |
attachment thingy lol |
00:01 |
harrison |
suggestive |
00:03 |
Sokomine |
peacock: still better than 2d players. those where scary. one would walk along a road not suspecting anything...and then a 2d shape appears! |
00:06 |
xyz |
I'd just like to interject for moment. What you're refering to as sub-game is, in fact, game, or as I've recently taken to calling it, a game for the Minetest engine. |
00:07 |
aldobr |
kaeza: do you know how to read files in luajit c ? |
00:08 |
aldobr |
is it equal to common c ? |
00:10 |
Peacock |
I'd just like to interject for moment. What you're refering to as Minetest engine is, in fact, GNU/Minetest engine, or as I've recently taken to calling it, GNU + Minetest engine.. |
00:10 |
Peacock |
because, ianno, its compiled with gcc, so rms deserves at least 2/3's of the credit :P |
00:12 |
trauerlicht |
bye |
00:13 |
|
bas080 joined #minetest |
00:14 |
aldobr |
looks like i have a working 6502 emulator |
00:15 |
aldobr |
inside minetest |
00:16 |
Peacock |
that wield3d bug, is it normal for those thing to appear high up in the sky? |
00:16 |
PilzAdam |
Peacock, what if I compile with clang? |
00:17 |
PilzAdam |
or even msvc? |
00:17 |
Peacock |
well RMS still deserves all the credit because he invented free software :P |
00:17 |
Peacock |
(and yes im being very sarcastic lol) |
00:17 |
Sokomine |
peacock: no. most of the time they appear on/in the road 2-3 blocks from you |
00:18 |
Sokomine |
perhaps we need a sarcasm index :-) |
00:18 |
PilzAdam |
lets call it GNU/M$/Minetest engine |
00:19 |
harrison |
Did you mean Gnu/supial, the open source mammal? |
00:20 |
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00:21 |
zash |
Libreminer, Openminer, Freeminer, GNU Miner |
00:21 |
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mrtux joined #minetest |
00:21 |
aldobr |
does github flag automatically the licence of a repository ? |
00:22 |
Peacock |
yeah no this wield3d is no good, with the ridiculous tools i have, the place looks like a sex shop lol |
00:25 |
kaeza |
aldobr, I'd guess so |
00:25 |
kaeza |
re: file I/O |
00:25 |
aldobr |
already done |
00:25 |
aldobr |
(but not tested) |
00:25 |
aldobr |
i found a C code of a 6502 emulator that was easy to port to FFI |
00:26 |
aldobr |
now i am waiting the email response of the author to check if it is ok to use it in minetest |
00:26 |
aldobr |
everything is ported now |
00:27 |
aldobr |
i've made a routine to load the file from a *.rom file |
00:27 |
aldobr |
but i know nothing about 6502 systems |
00:27 |
Exio4 |
make a sega genesis emulator in-game |
00:27 |
aldobr |
where is the ROM usually placed ? |
00:28 |
aldobr |
where does the program counter starts after a reset ? |
00:28 |
Exio4 |
gens is opensource, thanks! :D |
00:28 |
aldobr |
http://www.pagetable.com/?p=46 |
00:28 |
aldobr |
make your own version of msbasic |
00:28 |
aldobr |
thats interesting |
00:28 |
kaeza |
aldobr, VanessaE may have more knowledge about that |
00:29 |
kaeza |
also google :P |
00:29 |
xyz |
what's that lib reminer? |
00:29 |
* VanessaE |
hides |
00:29 |
aldobr |
6502 is pretty ugly |
00:29 |
VanessaE |
blasphemer. byte your tongue |
00:29 |
aldobr |
it doesnt have io instructions nor a separate io space |
00:29 |
aldobr |
ie.: everything is ram mapped |
00:30 |
VanessaE |
actually, it does have separate I/O space if the machine is properly designed. |
00:30 |
aldobr |
how to differentiate a generic memory read from a i/o read ? |
00:30 |
aldobr |
you need to use bank switching = hack |
00:30 |
VanessaE |
C64 for example used a banked scheme. two control bits in the processor turn the I/O devices on/off, revealing RAM or ROm under them, depending on their settings. |
00:31 |
aldobr |
arg at bank switching |
00:31 |
aldobr |
:P |
00:31 |
aldobr |
anyway |
00:31 |
aldobr |
where does PC start after reset ? |
00:31 |
VanessaE |
in those days either you used MMIO or you used some special processor instructions, and either way, a few extra pins. |
00:32 |
VanessaE |
$FFFE/F I think |
00:32 |
VanessaE |
if I remember right, the processor reads the address found at that pair, and jumps there. |
00:32 |
aldobr |
hm |
00:32 |
VanessaE |
been a while since I messed with the reset and other interrupt vectors. |
00:33 |
aldobr |
there are only 3 |
00:33 |
aldobr |
:P |
00:33 |
aldobr |
reset, int and nmi |
00:34 |
xyz |
hmm... so what if we just (for starters) call some function from a .so module every server/environment step, just like with Lua, and pass pointer to server/environment object to it? would that be good enough? |
00:34 |
VanessaE |
yup |
00:34 |
aldobr |
where does the rom usually sits ? |
00:35 |
VanessaE |
aldobr: in the C64 there are ROMs at $A000, $D000 (under I/O) and $E000. It's the latter that provides the hard-coded interrupt vectors. |
00:35 |
VanessaE |
I'm not sure where the various other 6502-based micros of the day put theirs, but I would guess all of them have at least some ROM up at the $F000+ range anyway |
00:36 |
VanessaE |
xyz: depends on what that function does, but why not? |
00:36 |
aldobr |
from what you said, it can sit anywhere |
00:37 |
VanessaE |
if you mean some kind of generic "hook to the outside world" function, sure, as long as it gives the outside world enough access to the engine's internals to be useful |
00:37 |
aldobr |
provided it has a pointer at $FFFF/FFFE |
00:37 |
xyz |
VanessaE: well the function is supposed to be written by a mod creator |
00:37 |
VanessaE |
aldobr: the ROM has to cover at least $FFFE/F |
00:37 |
xyz |
why not: this is not a real api but a hack |
00:37 |
VanessaE |
xyz: ah, I see what you're getting at, I guess I missed something. Sure, why not? |
00:38 |
xyz |
no compatibility guaranted |
00:38 |
VanessaE |
could be useful enough, but maybe allowing running of that code via some callbacks instead of just on-step is a good idea |
00:38 |
aldobr |
VanessaE: my plan is to port msbasic. |
00:39 |
aldobr |
imagine the computer slowing booting inside a minetest map and displaying |
00:39 |
VanessaE |
aldobr: if there's no ROM at that address, there'll be RAM or unmapped dead space and the CPU will jump off into never-never land :) |
00:39 |
aldobr |
MinetestBASIC 1.0 |
00:39 |
VanessaE |
haha |
00:39 |
aldobr |
READY. |
00:39 |
Exio4 |
MTBASIC |
00:39 |
VanessaE |
aldobr: 38911 BASIC BYTES FREE ? :) |
00:40 |
kaeza |
well, since everything has access to everything in the engine, just give a random pointer and you can hack anything :P |
00:40 |
aldobr |
POKE -32723, 1 |
00:40 |
aldobr |
poke of death |
00:40 |
aldobr |
your map is utterly destroyed |
00:41 |
VanessaE |
xyz: well in the end, if you're about to allow calling a random shared lib from timer/callback, you should at least make an attempt at a stable API to that end |
00:41 |
VanessaE |
otherwise its a waste of tie |
00:41 |
VanessaE |
time*( |
00:41 |
VanessaE |
aldobr: heh |
00:45 |
|
bas080 joined #minetest |
00:46 |
aldobr |
i am thinking about the interface now |
00:47 |
aldobr |
how to represent a computer inside minetest ? |
00:47 |
aldobr |
what makes sense ? |
00:48 |
VanessaE |
https://github.com/kaeza/minetest-computer/ |
00:48 |
VanessaE |
:) |
00:48 |
VanessaE |
one of these maybe :) |
00:48 |
VanessaE |
but given an actual function instead of being a decoration |
00:48 |
aldobr |
but how to interact with it ? |
00:48 |
aldobr |
formspecs ? |
00:48 |
VanessaE |
sure, what else? |
00:49 |
aldobr |
can formspecs be updated withou closing reopening ? |
00:49 |
kaeza |
my computers have a function :( |
00:50 |
kaeza |
they turn on/off |
00:50 |
aldobr |
theres a state variable that holds 64k ram and registers |
00:50 |
aldobr |
how to attach that variable to a node? |
00:50 |
aldobr |
its a C structure |
00:50 |
xyz |
Vadtec: on step was just an example |
00:50 |
xyz |
oops |
00:51 |
xyz |
VanessaE: ^ |
00:51 |
VanessaE |
oh ok |
00:51 |
Peacock |
that is bizarre, with 3darmor modpack and zeg's skins, im shown to be wielding my own skin rather than the tool, but everyone else wields the right item :/ |
00:51 |
xyz |
and designing api is hard |
00:51 |
VanessaE |
well by whatever method the code would be executes, some rudimentary API will be needed. someone is gonna want to be able to turn around and call engine functions from within the called library after all. |
00:54 |
xyz |
and that'll be possible, they just include some minetest header and call some class public function |
00:55 |
VanessaE |
that works |
00:55 |
xyz |
there won't be any binary compatibility though |
00:56 |
xyz |
between different compilers and different versions of a compiler stuff could break |
00:57 |
aldobr |
pls dont pass classes around, theres no standard for object formats |
00:57 |
aldobr |
plain old C interface is better |
00:59 |
xyz |
indeed, passing classes is what I was going to do and I know that there's no abi compatibility at all |
01:01 |
xyz |
but as I said designing APIs is hard and I'm jot ready for the task |
01:02 |
xyz |
s/jot/not/ |
01:02 |
ShadowNinja |
xyz: Re: binary modules. Passing a pointer to something that can be used to get a pointer to just about anything you could want sounds good. |
01:02 |
aldobr |
directfb has a nice pseudo-oop api |
01:02 |
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01:02 |
xyz |
ShadowNinja: that'd be server object |
01:03 |
ShadowNinja |
If you're seriously making binary modules you should also make sure it's platform-independant of course. |
01:03 |
arkmabat |
Anyone know where the latest download for the Sphere Rpg Maker went? |
01:03 |
ShadowNinja |
xyz: Pass that then. |
01:03 |
xyz |
how can binary modules be platform independent? |
01:03 |
aldobr |
use .so/.dll |
01:04 |
aldobr |
the entire .so/.dll is the module |
01:04 |
Peacock |
.so/.dll/.icious |
01:04 |
aldobr |
well, i am used to freepascal |
01:04 |
ShadowNinja |
xyz: ^ They have to be compiled seperately for each platform, but there are libs for compat. Lemme get a link... |
01:04 |
aldobr |
and in freepascal the same code can become a .dll or a .so |
01:04 |
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01:04 |
aldobr |
by fliping a compile switch (target os |
01:05 |
aldobr |
dont know how they do this |
01:05 |
kaeza |
aldobr, that's what configure/cmake is for... |
01:05 |
xyz |
anyway, I don't really know if it's a good idea; what are the limitations of Lua api now? |
01:05 |
ShadowNinja |
"Another approach is to use libltdl, which is part of GNU libtool. If you want much more functionality than this, you might want to look into a CORBA Object Request Broker (ORB)." -- http://tldp.org/HOWTO/Program-Library-HOWTO/dl-libraries.html |
01:05 |
aldobr |
mainly, speed |
01:05 |
aldobr |
i think |
01:06 |
aldobr |
well, lets make it a xmlrpc call :D |
01:06 |
ShadowNinja |
Well, that's one, but Lua can't touch a lot of things because it doesn't have access to the raw C++ classes and functions. |
01:07 |
aldobr |
ShadowNinja: any api will present a limitation |
01:07 |
aldobr |
example : will this api allow me to interact with the rendering directly ? |
01:07 |
kaeza |
uhhh |
01:08 |
aldobr |
an api is a compromise |
01:08 |
xyz |
ShadowNinja: for example? |
01:08 |
ShadowNinja |
aldobr: Maybe later. :-) But Lua isn't going to have access to that any time soon. |
01:08 |
xyz |
aldobr: no because it's server side |
01:09 |
aldobr |
ok, but when singleplayer, server x client becomes blury, anyway it was just an example |
01:09 |
ShadowNinja |
xyz: Well, the API is incomplete, until my InvRef::get/set_lists is merged that would require a C++ mod. |
01:10 |
xyz |
it's a small thing |
01:10 |
ShadowNinja |
It might be possible to implement alternate protocols with a mod. |
01:10 |
aldobr |
i remembered something... kaeza do you have any example on how to make a lua mapgen ? |
01:10 |
ShadowNinja |
Or add more Lua API functions. |
01:10 |
zash |
Move the current protocol into a mod. |
01:10 |
Peacock |
ask paramat :P |
01:10 |
kaeza |
aldobr, no, ask nore or paramat |
01:11 |
ShadowNinja |
xyz: You should also call the mod on startup. |
01:11 |
Peacock |
nore use paramat's code so just go to the source :P |
01:11 |
kaeza |
^ |
01:11 |
Peacock |
well i think ill give up on wieldview, both versions are glitchy :( |
01:13 |
ShadowNinja |
Of course, this could also make adding cheating mods easy if the API was available on the client. |
01:14 |
xyz |
ShadowNinja: nah, I wanted some examples of mods, but to think about it everything can be done in Lua now |
01:18 |
aldobr |
xyz: i wanted to do a growing/reducing potion mod in lua but was unable |
01:18 |
ShadowNinja |
Well, sure, if you use some FFI code to somehow manually access a certain Minetest variable or function and use it... |
01:18 |
aldobr |
because i cant change field of view and bounding box (etc) |
01:19 |
ShadowNinja |
And even that won't work client-side. |
01:25 |
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01:25 |
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01:35 |
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Inocudom joined #minetest |
01:36 |
Inocudom |
Is a forum account in Freeminer forums linked to one in Minetest forums? |
01:44 |
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Darkangel joined #minetest |
01:45 |
ShadowNinja |
Inocudom: Nope. |
01:53 |
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aldobr joined #minetest |
01:53 |
aldobr |
hi all |
02:05 |
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EvergreenTree joined #minetest |
02:08 |
Inocudom |
Hello. |
02:14 |
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02:20 |
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02:30 |
Sokomine |
hi inocudom |
02:32 |
Inocudom |
Hello. I recently asked for RealBadAngel's normal generator patch to be in Freeminer. |
02:33 |
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02:34 |
aldobr |
i hate when the rtt becomes 1337 |
02:41 |
PilzAdam |
bye |
02:42 |
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02:44 |
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02:45 |
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robert_southee left #minetest |
02:45 |
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Rsouthee joined #minetest |
02:45 |
Rsouthee |
hello |
02:51 |
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02:56 |
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03:00 |
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03:09 |
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03:17 |
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03:27 |
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04:11 |
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04:12 |
Inocudom |
What is the earth icon in unified inventory? |
04:13 |
VanessaE |
Worldedit GUI |
04:14 |
Inocudom |
Oh. I was hoping it was a map feature. Minetest sure could use one. |
04:15 |
Inocudom |
I noticed that Sokomine's areas mod's nodes are visible in the creative inventory. Is that intentional? |
04:15 |
Peacock |
y u no try mapp |
04:23 |
VanessaE |
I think it's intentional yeah |
04:59 |
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05:19 |
VanessaE |
bbl |
05:26 |
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05:34 |
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05:49 |
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06:10 |
blaise |
!up midnightsystems.kicks-ass.org 30000 |
06:10 |
MinetestBot |
midnightsystems.kicks-ass.org:30000 is up (398ms) |
06:10 |
blaise |
wow, modf gives crazy lag |
06:10 |
blaise |
lmao |
06:25 |
|
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06:27 |
Miner_48er |
!up 197.151.93.77 30000 |
06:27 |
MinetestBot |
197.151.93.77:30000 seems to be down |
06:28 |
blaise |
:( |
06:29 |
blaise |
woot, minetest-0.4.9 has hit gentoo portage |
06:29 |
blaise |
:D |
06:29 |
|
us_0gb joined #minetest |
06:29 |
blaise |
us_0gb: welcome back |
06:29 |
us_0gb |
blaise: Hello! |
06:30 |
blaise |
hey, if I upgrade from 0.4.8 to 0.4.9 do I need to do anything special? |
06:33 |
ShadowNinja |
blaise: Nope, but if you enabled rollback the server will convert your rollback.txt on first run. |
06:33 |
ShadowNinja |
(And serverlist announcing might be broken for you) |
06:36 |
blaise |
it was mildly broken before.. XD |
06:36 |
blaise |
sometimes it works, sometimes it doesn't |
06:41 |
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hmmmmm joined #minetest |
06:50 |
blaise |
upgraded and online.. |
06:50 |
blaise |
!up midnightsystems.kicks-ass.org 30000 |
06:50 |
MinetestBot |
midnightsystems.kicks-ass.org:30000 is up (552ms) |
06:51 |
blaise |
and, aparently listed ? |
06:53 |
ShadowNinja |
~server --address midnight |
06:53 |
ShadowBot |
ShadowNinja: | midnightsystems.kicks-ass.org | Clients: 0/20 | Version: 0.4.9 | Ping: 0.206 |
06:53 |
ShadowNinja |
Yes, listed. !up doesn't check the list. |
06:57 |
ShadowNinja |
There, ShadowBot is listening now, but only replys by nick or ~ prefix. |
06:58 |
ShadowNinja |
(Or ,,; or ,,(); or ??...) |
06:59 |
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07:05 |
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07:05 |
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07:06 |
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07:07 |
blaise |
k, thanks |
07:07 |
blaise |
:) |
07:19 |
ShadowNinja |
Now she can slap Peacock for alot. :-) |
07:19 |
ShadowBot |
http://hyperboleandahalf.blogspot.com/2010/04/alot-is-better-than-you-at-everything.html |
07:22 |
xyz |
should be alоt more irritating |
07:23 |
Peacock |
alot |
07:23 |
ShadowBot |
http://hyperboleandahalf.blogspot.com/2010/04/alot-is-better-than-you-at-everything.html |
07:25 |
ShadowNinja |
I <3 ShadowBot. :-) |
07:25 |
ShadowBot |
04<3 ShadowNinja |
07:26 |
us_0gb |
Ha ha, nice. |
07:26 |
Peacock |
check out my server, its got alot of nodes |
07:26 |
ShadowBot |
http://hyperboleandahalf.blogspot.com/2010/04/alot-is-better-than-you-at-everything.html |
07:26 |
Peacock |
alot of mods |
07:26 |
ShadowBot |
http://hyperboleandahalf.blogspot.com/2010/04/alot-is-better-than-you-at-everything.html |
07:26 |
Peacock |
and alot of textures |
07:26 |
ShadowBot |
http://hyperboleandahalf.blogspot.com/2010/04/alot-is-better-than-you-at-everything.html |
07:27 |
ShadowNinja |
... |
07:27 |
Peacock |
its your bot :P |
07:27 |
Peacock |
and ive got alot of time on my hands XD |
07:27 |
ShadowBot |
http://hyperboleandahalf.blogspot.com/2010/04/alot-is-better-than-you-at-everything.html |
07:27 |
ShadowNinja |
I'd appreciate if you didn't abuse it... |
07:28 |
Peacock |
so... im supposed to change my writing habits because you made the bot more annoying? :P |
07:29 |
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07:30 |
us_0gb |
Oh wow. That page is awesome. |
07:31 |
us_0gb |
Peacock: You mean he made the bot alot more annoying. |
07:31 |
ShadowBot |
us_0gb: http://hyperboleandahalf.blogspot.com/2010/04/alot-is-better-than-you-at-everything.html |
07:31 |
ShadowBot |
us_0gb: http://hyperboleandahalf.blogspot.com/2010/04/alot-is-better-than-you-at-everything.html |
07:31 |
us_0gb |
ShadowBot: Why twice? |
07:32 |
Peacock |
it was alot more pissed that time :P |
07:32 |
ShadowBot |
Peacock: http://hyperboleandahalf.blogspot.com/2010/04/alot-is-better-than-you-at-everything.html |
07:32 |
us_0gb |
Hold on, I have something cool as well. |
07:32 |
ShadowNinja |
us_0gb: Duplicate MessageParser, fixed. |
07:32 |
ShadowNinja |
~admin ignore add Peacock |
07:32 |
ShadowBot |
ShadowNinja: O.K. |
07:32 |
Peacock |
ty :) |
07:33 |
us_0gb |
http://i0.wp.com/www.mscheevious.com/wp-content/uploads/2013/08/1234687_10153156396165433_130892920_n.png?resize=830,817 |
07:33 |
xyz |
alоt <3 |
07:34 |
us_0gb |
http://i0.wp.com/www.mscheevious.com/wp-content/uploads/2013/08/1234687_10153156396165433_130892920_n.png?resize=830,817&alot=not_a_word |
07:35 |
ShadowNinja |
plol. |
07:35 |
xyz |
what's the point of the bot if it ignores Peacock who says alоt the most |
07:35 |
Peacock |
meh, when words like twerk get added to the dictionary, i figure its a matter of time before 'alot' is too :P |
07:35 |
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07:36 |
Peacock |
the point is i can be more annoying than the bot :P |
07:36 |
xyz |
alоt more annoying |
07:36 |
xyz |
this is very true |
07:36 |
ShadowNinja |
Hmmm, shouldn't ignore you. But it's supposed to get the ides across, not flood the channel. |
07:37 |
Peacock |
timeouts :P |
07:37 |
xyz |
<3 |
07:37 |
ShadowNinja |
~ping |
07:37 |
ShadowBot |
pong |
07:40 |
xyz |
~Ñ€ing |
07:42 |
ShadowNinja |
Hmmm, odd. I don't see any ignores set on you... |
07:43 |
xyz |
:( |
07:44 |
us_0gb |
'When I was younger, my mom would say "Sweetie, don't be afraid. You are way bigger than a spider." Well guess what, mom? I'm bigger than a grenade too. Were you trying to raise me to be some sort of unconquerable war-machine that isn't even afraid of grenades? If you were trying to do that, you failed. I'm afraid of a lot of things that are smaller than me - like bees and wolverines and centipedes. I'm even kind of afraid of ants a little bit. ' |
07:44 |
Peacock |
wuss |
07:45 |
us_0gb |
Why, for being afraid of grenades? That seams reasonable to me. |
07:45 |
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07:47 |
blaise |
lol |
07:49 |
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07:50 |
Peacock |
seams? need new nylons? :P |
07:50 |
Peacock |
and i cant picture any geek fighting a war, unless its behind some computer :P |
07:50 |
us_0gb |
Nah, I don't wear anything that shows my legs. |
07:51 |
us_0gb |
I don't know if she's a geek. |
07:56 |
blaise |
so I upgraded my minetest server |
07:56 |
blaise |
interestingly enough no one is playing.. |
07:56 |
blaise |
should I wipe? |
07:57 |
blaise |
also, what's up with the crazy landscaping? |
07:57 |
blaise |
should I get a map generator or something? |
07:59 |
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07:59 |
blaise |
~server --address midnight |
07:59 |
ShadowBot |
blaise: Error: You don't have the #minetest,server capability. If you think that you should have this capability, be sure that you are identified before trying again. The 'whoami' command can tell you if you're identified. |
07:59 |
xyz |
lolololol |
07:59 |
blaise |
wow, my bad... |
07:59 |
xyz |
this shit thinks it's nickserv now? |
08:00 |
blaise |
!up midnightsystems.kicks-ass.org 30000 |
08:00 |
MinetestBot |
midnightsystems.kicks-ass.org:30000 is up (237ms) |
08:03 |
ShadowNinja |
Hmmm. I hear they use a supybot as services on one network actually. (not that I would recommend that) |
08:03 |
blaise |
I've used eggdrop for services bots on several ircd's |
08:04 |
xyz |
irc is so broken D: |
08:04 |
xyz |
this nickserv/chanserv shit which varies from server to server |
08:05 |
xyz |
very irritating and inconvenient |
08:13 |
ShadowNinja |
Capabilities fixed. Night. |
08:19 |
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08:21 |
xyz |
Calinou: why do you say advertising is not profitable? |
08:21 |
Calinou |
where? |
08:21 |
Calinou |
I mean, did you make profit from it? |
08:24 |
xyz |
yes, quite some profit |
08:25 |
xyz |
showing off http://i.imgur.com/Awqxkpk.png |
08:26 |
Calinou |
where? |
08:26 |
blaise |
I'm curious about statistics with the server |
08:27 |
blaise |
top 10 lists for placing nodes, lines in chat |
08:27 |
blaise |
deaths, kills |
08:27 |
blaise |
:) |
08:27 |
blaise |
are there mods like that? |
08:27 |
xyz |
Calinou: some website |
08:28 |
xyz |
which I made and now am sucking money out of people via ads D: |
08:28 |
blaise |
xyz: I always authenticate via connection and connect via ssl |
08:29 |
Calinou |
xyz, how much visits do you get from it? |
08:29 |
Calinou |
advertising usually gives tiny amounts of money, like, 4$ per 1000 clicks of something |
08:29 |
xyz |
nah, that's not how it works |
08:30 |
xyz |
it's only that little only if you're running those weird ads that users can't do anything about but click |
08:30 |
xyz |
pop ups, pop unders, click unders, many other words |
08:30 |
blaise |
I use adblock and noscript.. |
08:30 |
xyz |
from my stats adsense gives me about $0.2 per click |
08:31 |
blaise |
so, I don't believe anyone get's anything from me.. |
08:31 |
Calinou |
I do too |
08:31 |
xyz |
Calinou: per month? in december there were 1068084 visits and 114340 unique visitors |
08:32 |
xyz |
it's pretty popular, that's true |
08:32 |
blaise |
I learned my lesson back in 1993 when I came across a popup fork bomb |
08:32 |
Calinou |
yes, that's a lot of visits |
08:32 |
blaise |
now I don't trust any site anywhere, ever.. |
08:33 |
Calinou |
I said it was not profitable unless you do it on a large scale |
08:33 |
blaise |
no java, no scripts, no nothing. |
08:33 |
xyz |
ah, I see |
08:33 |
xyz |
I don't know what do you consider to be "a large scale" though |
08:33 |
Calinou |
you should disable in-browser Java, yes |
08:33 |
Calinou |
Java is not the same thing as JavaScript |
08:34 |
xyz |
the more "tech-y" your website is the more users will use adblock and therefore it'll be less profitable for you |
08:36 |
xyz |
meanwhile dogecoin blockchat has split |
08:59 |
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09:01 |
xyz |
correction: you shouldn't fuck with google unless you're a startup with millions $ invested |
09:03 |
MinetestBot |
GIT: Jeija commited to Jeija/minetest-mod-mesecons: Merge pull request #133 from Novatux/master 39361fb719 2014-01-05T01:01:53-08:00 http://git.io/1LAmJw |
09:03 |
MinetestBot |
GIT: Novatux commited to Jeija/minetest-mod-mesecons: Use swap_node instead of add_node when replacing conductors. 9c2a5c313c 2014-01-05T00:52:06-08:00 http://git.io/Gi-bfA |
09:18 |
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10:47 |
MinetestBot |
GIT: xyzz commited to minetest/minetest: Fix absence of images when compiled with RUN_IN_PLACE=0. b8c3221d55 2014-01-05T02:43:40-08:00 http://git.io/CVMYlw |
10:47 |
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10:53 |
EvergreenTree |
o/ Calinou |
10:56 |
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11:16 |
rubenwardy1 |
will 0.5 be after 0.4.9, or will 0.4.10 be? |
11:17 |
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11:17 |
rubenwardy |
hmm |
11:18 |
sfan5 |
rubenwardy: probably 0.5.0 |
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12:05 |
trauerlicht |
did somone play tome? my version starts several windows and only one is working though |
12:06 |
sfan5 |
tome? |
12:12 |
rubenwardy |
#askaquestionanddontrespondtoanswers |
12:12 |
rubenwardy |
do you think that tag will take off? |
12:15 |
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12:26 |
Megaf |
Hi all |
12:27 |
rubenwardy |
hi Megaf! |
12:27 |
Megaf |
Heres my latest server crash! |
12:27 |
Megaf |
http://paste.debian.net/74363/ |
12:28 |
rubenwardy |
wow |
12:29 |
Megaf |
It doesnt matter how updated the software and mods ares, they will aways crash |
12:30 |
rubenwardy |
looks like that error would crash the server (!) |
12:30 |
rubenwardy |
no software is bullet proof |
12:31 |
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12:31 |
rubenwardy |
(is that what it is called when you excessively try...catch...?) |
12:31 |
rubenwardy |
plan for every possible situation |
12:39 |
trauerlicht |
sfan5: tome - a nethack like crawler |
12:43 |
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13:15 |
Megaf |
One thing I would really like to see in minetest is a fast clearobjects |
13:18 |
Exio4 |
it can't be *that* fast, it needs to load the whole map and remove the objects there |
13:21 |
Megaf |
https://forum.minetest.net/viewtopic.php?pid=124599#p124599 |
13:21 |
Megaf |
Exio4, or it could just read the database and clear objects |
13:23 |
xyz |
it doesn't need to load anything, how can you fail to understand this is beyond me |
13:24 |
xyz |
you say "xyz, please, be kind enough to /clearobjects you lazy ass" and then I reply "ok, your objects are cleared" without doing anything; and when you ask for an object I check if it should be removed and only then remove it |
13:30 |
rubenwardy |
or do "delete from table object" on database. |
13:31 |
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13:32 |
Megaf |
xyz, actually id would be nice a command like /clearfloor |
13:32 |
Megaf |
just to clean all dropped stuff |
13:33 |
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13:37 |
xyz |
rubenwardy: lol, that's not how it works |
13:37 |
proller |
Megaf, FM have 146% less crashes |
13:41 |
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13:58 |
rubenwardy |
why not, xyz? how is it stored? |
14:00 |
xyz |
rubenwardy: inside blocks |
14:01 |
xyz |
blocks are indexed by their serialized position which is a int64 number |
14:01 |
xyz |
and inside them everything is stored: metadata, nodes, static entities |
14:01 |
rubenwardy |
in the same table? |
14:09 |
rubenwardy |
i'll look at dev.minetest.net |
14:12 |
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14:56 |
rubenwardy |
back |
14:59 |
trauerlicht |
wb |
15:01 |
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15:23 |
harrison |
i am shy .... |
15:23 |
* harrison |
blushes and bats eyelashes |
15:27 |
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15:31 |
rubenwardy |
grrr |
15:33 |
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15:33 |
nore |
rubenwardy, what? |
15:34 |
rubenwardy |
wifi |
15:34 |
nore |
that's why you were deconnecting and reconnecting? |
15:34 |
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15:36 |
rubenwardy |
yeah |
15:44 |
markveidemanis |
Hi! |
15:50 |
nore |
hi |
15:50 |
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15:52 |
* harrison |
has no question today |
15:55 |
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15:58 |
* EvergreenTree |
pokes Jor |
15:58 |
EvergreenTree |
whoops, Jordach isn't here anymore |
15:58 |
rubenwardy |
My puppy is hooning around the garden in the heavy rain. |
15:58 |
markveidemanis |
Moo |
15:58 |
EvergreenTree |
what kind of dog is he/she? |
15:58 |
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15:58 |
EvergreenTree |
Hey Enke |
15:58 |
rubenwardy |
lurcher |
15:59 |
rubenwardy |
she, "kizzy" |
15:59 |
Enke |
Hi EvergreenTree. |
15:59 |
EvergreenTree |
I have a 4 year old miniature schnauzer |
16:00 |
rubenwardy |
i like them. kizz is 6 months. and soaking. |
16:00 |
EvergreenTree |
It's a he, and his name is "Mack" |
16:00 |
EvergreenTree |
lol |
16:02 |
kaeza |
greetings |
16:02 |
Enke |
'ello kaeza. |
16:06 |
rubenwardy |
Hi kaeza |
16:06 |
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16:18 |
rubenwardy |
. |
16:24 |
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16:24 |
hoodedice |
Website admins! |
16:24 |
hoodedice |
PING! |
16:25 |
hoodedice |
I have found a major problem with the website |
16:25 |
xyz |
WHAT!? |
16:25 |
xyz |
WHAT WEBSITE? |
16:25 |
hoodedice |
MINETEST.NET HAS A MAJOR PROBLEM!!! |
16:25 |
hoodedice |
http://minetest.net/community |
16:25 |
xyz |
WHAT IS IT? |
16:25 |
hoodedice |
HAS A SPELLING MISTAKE! |
16:26 |
xyz |
OH GOD THAT'S AWFUL |
16:26 |
EvergreenTree |
AHHHH |
16:26 |
hoodedice |
IT IS INDEED GIVING ME A HEADACHE! |
16:26 |
xyz |
WHERE IS IT? |
16:26 |
* harrison |
dissaproves of speling errs |
16:26 |
hoodedice |
*About This website* |
16:27 |
hoodedice |
"admistrated by celeron55" |
16:27 |
xyz |
WHERE'S THE PROBLEM? |
16:27 |
xyz |
AH I SEE |
16:27 |
hoodedice |
IT SHOULD BE ADMINISTRATED! |
16:27 |
xyz |
I'VE FIXED IT NOW |
16:27 |
hoodedice |
YAAY. |
16:27 |
kaeza |
SHUT. DOWN. EVERYTHING |
16:27 |
kahrl |
TAKE THE R OUT OF THE SERVER |
16:28 |
Enke |
Sever! Yay! |
16:28 |
hoodedice |
DESTROY ALL SERVERS!!!! |
16:28 |
jin_xi |
WUT |
16:28 |
xyz |
PLEASE SPEAK LOUDER, CAN'T HEAR ANYTHING |
16:28 |
hoodedice |
SO SHOUT. LESS HEAR! |
16:28 |
hoodedice |
AWESOME. |
16:29 |
Enke |
I'm not shouting. |
16:29 |
rubenwardy |
SHOUT LOUDER, I CAN'T FIND ANY ONE IN THIS ROOM! WHERE ARE YOU? |
16:30 |
hoodedice |
I'M RIGHT BEHIND YOU! |
16:30 |
hoodedice |
WHAT DID YOU SAY, ENKE?! |
16:30 |
* harrison |
OBJECTS TO THE USE OF ALL CAPS WHICH MAKES THE CHANNEL SEEM SHOUTY |
16:31 |
jin_xi |
SHUT UP |
16:31 |
kaeza |
CAPS AREN'T LOUD ENOUGH |
16:31 |
hoodedice |
WHAT DID YOU SAY, ENKE?!? |
16:31 |
XYZ |
WHAT'S THE DEAL? |
16:31 |
jin_xi |
WWW OOO WWW |
16:31 |
hoodedice |
IF THE KEYS OF MY KEYBOARD ARE CAPS WHY CAN'T THE SENTENCES I TYPE BE |
16:32 |
HOODEDICE |
MINETEST IS AWESOME!!!1111ONE |
16:32 |
XYZ |
ï¼äººâ—• ‿‿ ◕人\ WON’T YOU BECOï¼ï¼¥ã€€ï¼¡ã€€ï¼ï¼¡ï¼§ï¼©ï¼£ï¼¡ï¼¬ã€€ï¼§ï¼©ï¼²ï¼¬ï¼Ÿ |
16:32 |
Enke |
You guys are crazy. |
16:32 |
jin_xi |
PLS USE CAPS |
16:33 |
HOODEDICE |
*MINETEST IS DEVELOPED BY A BUNCH OF LUNATICS* |
16:33 |
HOODEDICE |
GO AWAY |
16:33 |
Enke |
nah, the lunacy is quite enjoyable. |
16:33 |
RUBENWARDY |
!kick Enke NOT USING CAPS! |
16:33 |
HOODEDICE |
+1 |
16:33 |
kaeza |
!KICK |
16:33 |
HOODEDICE |
!BAN |
16:33 |
XYZ |
THEN KILL AND EAT THE CORPSE |
16:34 |
RUBENWARDY |
(IT'S FUNNY CAUSE IM NOT AN IRC MOD) |
16:34 |
kaeza |
ALSO: HTTPS://GITHUB.COM/MNIIP/LUA |
16:34 |
jin_xi |
KILL ALL THE CORPSES |
16:34 |
Enke |
HAPPY? |
16:34 |
kahrl |
!RAINBOW VERY HAPPY |
16:34 |
HOODEDICE |
LETS REWRITE MINETEST |
16:35 |
jin_xi |
IN CAPS |
16:35 |
HOODEDICE |
IN CAPS! |
16:35 |
Enke |
LET'S NOT AND SAY WE DIDN'T. |
16:35 |
HOODEDICE |
SINCLEPLAYER.CPP |
16:35 |
HOODEDICE |
MINETEST.REGISTER FUNCTION () |
16:35 |
kaeza |
>SINCLE |
16:35 |
HOODEDICE |
I FEEL SO HAPPY |
16:35 |
RUBENWARDY |
WOOOO |
16:36 |
HOODEDICE |
T |
16:36 |
Enke |
MEH. |
16:37 |
jojoa1997 |
hi |
16:37 |
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16:37 |
HOODEDICE |
KILL HIM!!! |
16:38 |
HOODEDICE |
KILL THEM BOTH! |
16:39 |
* Enke |
guards jojoa1997, and hands him a sword. |
16:39 |
RUBENWARDY |
https://forum.minetest.net/viewtopic.php?id=8171 < THE BEST MOD EVER!!!!!!?!!! |
16:39 |
HOODEDICE |
INDEED! |
16:42 |
* Enke |
hopes that jojoa1997 is good with swords |
16:43 |
RUBENWARDY |
boring |
16:45 |
Enke |
Ah. back to normal. |
16:46 |
hoodedice |
Indeed. |
16:47 |
hoodedice |
Hmm, now that we ARE back to normal, I will now echo what I was thinking but didn't say because awesome CAPS RAGE |
16:48 |
hoodedice |
But on second thoughts, I'll just start a forum thread on this. |
16:48 |
Enke |
Great... |
16:49 |
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16:52 |
rubenwardy |
back! |
16:52 |
rubenwardy |
back! |
16:52 |
MinetestBot |
GIT: sfan5 commited to minetest/minetest: Add option to link to OpenGL ES, fixes #1051 160e2b7b7d 2014-01-05T08:50:55-08:00 http://git.io/bu_LyQ |
16:55 |
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17:03 |
MinetestBot |
GIT: hasufell commited to minetest/minetest: BUILD: fix cmake list parsing 10eea107ed 2014-01-05T08:58:40-08:00 http://git.io/X9D5Rg |
17:03 |
MinetestBot |
GIT: hasufell commited to minetest/minetest: BUILD: prefer pkg-config for freetype2 detection cb7bb736c7 2014-01-05T08:58:40-08:00 http://git.io/1Xhb0Q |
17:03 |
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17:04 |
rubenwardy |
hoodedice, is it hoode-dice or hooded-ice? |
17:04 |
hoodedice |
Second one |
17:04 |
hoodedice |
hooded ice |
17:04 |
rubenwardy |
ah]# |
17:04 |
rubenwardy |
damn |
17:04 |
hoodedice |
I always wonder |
17:04 |
hoodedice |
how the heck can it be hoode dice? |
17:04 |
hoodedice |
hoode? |
17:05 |
rubenwardy |
hoodle/hoodie |
17:05 |
* harrison |
wonders why nobody asks about the nick of harrison |
17:05 |
hoodedice |
Because Harriison is a plain straight real name |
17:05 |
rubenwardy |
Isn't harrison the name of a president/founding father? |
17:07 |
* harrison |
sulks |
17:07 |
kaeza |
george |
17:08 |
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17:08 |
hoodedice_ |
Damn wireless |
17:09 |
rubenwardy |
rube - nwardy |
17:09 |
rubenwardy |
obvously |
17:09 |
hoodedice_ |
*obviously |
17:09 |
hoodedice_ |
Indeed. |
17:11 |
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17:11 |
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hoodedice joined #minetest |
17:15 |
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17:18 |
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17:19 |
* rubenwardy |
LOVES writing psuedocode for computing coursework |
17:19 |
markveidemanis |
yay#] |
17:20 |
kaeza |
pseudocode is for pussies |
17:20 |
kaeza |
same as comments, documentation, and indentation |
17:20 |
rubenwardy |
pseudocode is for A Level computing |
17:20 |
rubenwardy |
I want to get a good grade |
17:20 |
rubenwardy |
flow charts next. |
17:22 |
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17:22 |
hoodedice |
pseudocode? |
17:22 |
rubenwardy |
!g pseudocode |
17:22 |
MinetestBot |
rubenwardy: http://en.wikipedia.org/wiki/Pseudocode |
17:23 |
hoodedice |
oh thank you |
17:23 |
Peacock |
kaeza add to that planning, Q&A, and bugfixing lol |
17:24 |
hoodedice |
plol |
17:26 |
kaeza |
Peacock, http://codegolf.stackexchange.com/questions/16639/please-give-me-fibonacci-sequence-the-code/16696#16696 |
17:27 |
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17:28 |
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17:29 |
Inocudom |
https://forum.minetest.net/viewtopic.php?pid=124631#p124631 |
17:29 |
hoodedice |
Hai Inocudom |
17:29 |
hoodedice |
See |
17:29 |
hoodedice |
my PM? |
17:29 |
hoodedice |
Anyway... |
17:30 |
hoodedice |
I was thinking of a Minetest mag |
17:30 |
Inocudom |
Hello. That link goes to a forum post about player models that could have layers for clothes as well. |
17:31 |
hoodedice |
I've seen that earlier too |
17:31 |
hoodedice |
But I'm not a modeler, nor do I know much about it |
17:31 |
hoodedice |
So I didn't say anything |
17:31 |
Inocudom |
A Minetest magazine? What exactly will that constitute? |
17:31 |
hoodedice |
Development news, community creations |
17:31 |
hoodedice |
Mod reviews |
17:32 |
hoodedice |
quaterly |
17:32 |
hoodedice |
.pdf format |
17:32 |
hoodedice |
First issue could be out by March if we start by February |
17:33 |
Inocudom |
That sounds like a good idea if you are able to do it. oOChainLynxOo, Sokomine, and others might be good help there. |
17:33 |
hoodedice |
Yeah, but you are a pretty active member too |
17:33 |
hoodedice |
You were the first name that popped up in my head |
17:33 |
Calinou |
make a "fanfic" section, with Boris' fanfics in, on page 3 |
17:33 |
hoodedice |
Oh hail no! |
17:33 |
* Calinou |
gallops away |
17:33 |
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17:34 |
hoodedice |
Inocudom: did you read that crap? |
17:34 |
Inocudom |
Indeed, I am. My best contribution is to give advice on what could be covered. |
17:34 |
Inocudom |
I glanced at it. I normally don't read fan fiction that much. |
17:34 |
hoodedice |
Hey john_minetest |
17:35 |
hoodedice |
So are you with me on this Inoducom? |
17:36 |
Inocudom |
If I can aid you, yes. I can give advice and seek out other Minetest members that could be helpful. |
17:36 |
Inocudom |
I can even take pictures of things. |
17:36 |
Calinou |
john_minetest, no thanks |
17:36 |
Calinou |
john_minetest, we don't want to replicate Minecraft or the legal system of the US |
17:37 |
hoodedice |
*legal system of the US* |
17:37 |
hoodedice |
profl |
17:37 |
Inocudom |
Calinou, I think the following would be a good additon to Minetest (even if starting as a mod:)https://forum.minetest.net/viewtopic.php?pid=124631#p124631 |
17:38 |
hoodedice |
That's great then, I'll be planning the content. Be sure to keep checking your Forum PMs |
17:38 |
Inocudom |
Okay. |
17:39 |
Inocudom |
Make a PM to oOChainLynxOo too. He might be interested. |
17:40 |
hoodedice |
As soon as this project becomes less liquidy, I'll bug everyone else who might be helpful |
17:40 |
rubenwardy |
A magazine sound nice. |
17:41 |
hoodedice |
Later peeps |
17:41 |
Inocudom |
Glad to see your interest, rubenwardy. |
17:42 |
rubenwardy |
You could do competition stuff, like go around servers and decide which buildings are the best, then publish them |
17:42 |
rubenwardy |
Terrible idea |
17:42 |
Inocudom |
Rubenwardy, how would you feel about the idea in the following post: https://forum.minetest.net/viewtopic.php?pid=124631#p124631 |
17:43 |
rubenwardy |
You wont be able to see it unless you are on multiplayer, and if you are on multiplayer, an extra bit of lag won't make much difference. |
17:44 |
rubenwardy |
(Foresight: how shocked they were when it crashed the server) |
17:44 |
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17:44 |
Inocudom |
Mirrors or a 3rd person view might allow you to see it. BlockMen is working on 3rd person view. |
17:44 |
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17:44 |
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17:44 |
rubenwardy |
I don't play minetest that much any more, anyway |
17:44 |
rubenwardy |
Technically, I don't even have Minetest any more, I have Freeminer. |
17:44 |
Inocudom |
I just hope it is better than what is in Minecraft. |
17:44 |
rubenwardy |
hmmm |
17:44 |
rubenwardy |
That is the aim |
17:45 |
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17:45 |
rubenwardy |
Yo, PilzAdam! |
17:45 |
PilzAdam |
Hello everyone! |
17:45 |
Inocudom |
So, you play Freeminer now? |
17:45 |
MrBeNNy |
I smell a traitor. |
17:45 |
rubenwardy |
Pretty much the same, but with more features and more optimisation |
17:45 |
MrBeNNy |
and my nose is clogged... |
17:45 |
rubenwardy |
Quite a lot of server owners use freeminer now. |
17:46 |
rubenwardy |
(I am not a server owneR) |
17:47 |
Inocudom |
I also play Freeminer. It is, for the most part, an improvement. However, there needs to be an option to turn dirt, sand, desert sand flowing off for the sake of creative servers (and for weather to not make messes.) |
17:48 |
Inocudom |
VanessaE gave Freeminer a try, but stated that it has high RAM usage (thus she does not use it.) Also, she doesn't like the dirt/sand/desert sand flowing due to flowing water. |
17:48 |
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17:49 |
Inocudom |
VanessaE has her own chat channel, but I don't know how to get it to appear. |
17:50 |
rubenwardy |
/join? |
17:50 |
rubenwardy |
:P |
17:51 |
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17:52 |
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17:56 |
proller |
Inocudom, flowing dirt/.... will be configurable in 1-3 hours.. |
17:56 |
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17:56 |
proller |
needed for crazy math maps ;) |
17:58 |
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17:59 |
kaeza |
Inocudom, try this: https://kiwiirc.com/client/irc.inchra.net:+6697/#minetest |
18:01 |
kaeza |
(or get a real IRC client) |
18:03 |
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18:05 |
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18:05 |
rubenwardy |
pseudo done! |
18:10 |
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18:11 |
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18:11 |
ShadowNinja |
^ That requires JS, if you have it disabled. |
18:12 |
rubenwardy |
grrrrr |
18:12 |
rubenwardy |
I managed to delete YAMM |
18:15 |
Peacock |
http://static2.wikia.nocookie.net/__cb20080906215755/color/images/d/d7/Yam-586.jpg |
18:19 |
rubenwardy |
Yet Another Mob Mod |
18:19 |
rubenwardy |
The mod I was making |
18:20 |
Peacock |
we could have dozen mob mods, doesn't alter the fact that entities suck :P |
18:22 |
FreeFull |
rubenwardy: That's why you keep backups and version control |
18:22 |
harrison |
back it on up like a uhaul truck |
18:23 |
FreeFull |
Just put it up on github. Might as well. |
18:24 |
Peacock |
bad analogy lol there are many reports that alot of uhaul trucks aren't roadworthy :P |
18:25 |
FreeFull |
Code initially isn't either =P |
18:26 |
Peacock |
touche lol |
18:26 |
rubenwardy |
I am going to focus on useful mobs, rather than monsters |
18:26 |
Peacock |
slave labour? :D |
18:30 |
xyz |
extundelete |
18:30 |
xyz |
^^^^^ that requires HTML, if you have it disabled |
18:30 |
xyz |
(not extundelete but the link posted earlier) |
18:33 |
rubenwardy |
sheep, chickens, dogs, cats, pigs, etc |
18:34 |
rubenwardy |
is it possible to do: a = {}; b = { a = a}; a.b = b; |
18:34 |
rubenwardy |
in lua |
18:35 |
rubenwardy |
Or a = { b = {} }; a.b.a = a; |
18:36 |
kaeza |
yes |
18:36 |
kaeza |
why not? |
18:36 |
Inocudom |
Good mob ideas rubenwardy. |
18:36 |
rubenwardy |
Very original |
18:36 |
rubenwardy |
meh |
18:37 |
Inocudom |
And yes, entities do need to be improved. But how would that be achieved? |
18:38 |
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18:38 |
ni212893 |
hi guys |
18:39 |
kaeza |
hi |
18:39 |
ni212893 |
btw its playzooki, trying to get this app to work :) |
18:39 |
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18:39 |
rubenwardy |
I use rice irc on Android |
18:39 |
Peacock |
inoc, no idea :P but id rather make nodebox static animals until they are lol |
18:40 |
rubenwardy |
bored of YAMM, doing ctf |
18:40 |
Inocudom |
Did sapier add your animals to mobf yet? He should. |
18:40 |
playzooki |
test |
18:41 |
kaeza |
test failed |
18:41 |
rubenwardy |
No cats, irrc |
18:41 |
rubenwardy |
iirc |
18:41 |
rubenwardy |
<X> iirc, it's iirc, not irrc |
18:42 |
MrBeNNy |
iirc :( |
18:42 |
playzooki |
does this work or am i still niwhatever |
18:42 |
rubenwardy |
Works, playzooki. |
18:42 |
rubenwardy |
<MrBeNNy> iirc :( |
18:42 |
rubenwardy |
<playzooki> does this work or am i still niwhatever |
18:42 |
rubenwardy |
<rubenwardy> Works, playzooki. |
18:44 |
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18:44 |
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18:45 |
rubenwardy |
Capture the flag is the best game for Minetest ever, imo |
18:45 |
rubenwardy |
(lol) |
18:45 |
MrBeNNy |
iirc - if I remember correctly |
18:45 |
MrBeNNy |
ydrc - you dont remember correctly |
18:46 |
rubenwardy |
made up? |
18:46 |
MrBeNNy |
wtfc - who the f*k cares :D |
18:46 |
playzooki |
something i didnt know ;) |
18:46 |
kaeza |
internet internet relay chat |
18:46 |
* kaeza |
hides |
18:46 |
MrBeNNy |
I am making stuff up. |
18:46 |
rubenwardy |
MrBeNNy.memory.dump("acronims") |
18:47 |
MrBeNNy |
MrBeNNy.non-paged.area.fault.bucket - dmp.error 101 |
18:47 |
rubenwardy |
john_minetest.get_personality().get_attribute("immature") |
18:47 |
rubenwardy |
> returned true |
18:47 |
Peacock |
lol |
18:47 |
MrBeNNy |
mov [101], eax push eax |
18:47 |
rubenwardy |
heh |
18:48 |
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18:48 |
zash |
int 80h |
18:48 |
MrBeNNy |
POP! |
18:48 |
rubenwardy |
delete MrBeNNy; MrBeNNy = NULL; |
18:48 |
playzooki |
if playzooki = "immature" print YES |
18:48 |
rubenwardy |
*== |
18:48 |
MrBeNNy |
Cannot divide by 0. |
18:49 |
* playzooki |
sucks at coding |
18:49 |
* MrBeNNy |
makes a lot of stuff up, fails at being cool. |
18:49 |
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18:50 |
zash |
raise(SIGABRT); asm("hlt"); |
18:50 |
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18:50 |
playzooki |
print hi |
18:50 |
playzooki |
because batch is awesome |
18:51 |
kaeza |
OUT &h64, &hFE |
18:52 |
xyz |
import __hello__ |
18:52 |
rubenwardy |
github is shit |
18:52 |
kaeza |
why? |
18:53 |
rubenwardy |
I try updating capturetheflag from minetest_game, and it comes up with changes of "" |
18:53 |
rubenwardy |
It commits even though no lines are added, and no lines are taken away |
18:53 |
playzooki |
lol i should put my topkek thing on github |
18:53 |
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18:54 |
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18:54 |
rubenwardy |
How do I delete the "merge from..." commits here? https://github.com/rubenwardy/capturetheflag/commits/master |
18:55 |
rubenwardy |
Ie, go back to "Add stats mod by Pilzdam" |
18:56 |
kaeza |
rubenwardy, git reset HEAD~ncommits ; git push -f |
18:56 |
rubenwardy |
uh? |
18:56 |
PilzAdam |
rubenwardy, git reset --hard 20bfe36110c40646bd6b2ab9db4727d220f23e16 |
18:57 |
kaeza |
oh, and next time use rebase :P |
18:57 |
rubenwardy |
done, thanks |
18:57 |
rubenwardy |
Now, how to I only update stuff that has changed from minetest_game? |
18:58 |
rubenwardy |
(Ie: get github to ignore file modified signitures, and check file contents instead) |
18:59 |
rubenwardy |
nm |
18:59 |
xyz |
do you plan to modify mods from minetest_game? |
18:59 |
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19:00 |
rubenwardy |
no |
19:00 |
rubenwardy |
just get the newest versions |
19:01 |
rubenwardy |
done anyway |
19:07 |
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19:09 |
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19:11 |
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19:12 |
rubenwardy |
ok, I am not using freeminer anymore: there is no console |
19:12 |
Peacock |
maybe just they moved ze button |
19:13 |
Peacock |
*they just |
19:14 |
rubenwardy |
bye all |
19:15 |
rubenwardy |
well |
19:15 |
rubenwardy |
not really bye, since i have IRC on my phone |
19:15 |
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19:16 |
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19:16 |
rubenwardy |
backh |
19:16 |
xyz |
what console are you talking about? |
19:16 |
rubenwardy |
mt console |
19:16 |
xyz |
the F10 one still works |
19:16 |
xyz |
are there any others? |
19:16 |
rubenwardy |
thats thr chat screen |
19:17 |
kaeza |
maybe he means the windows console |
19:17 |
Peacock |
f10 brings up the console on my mt |
19:17 |
Inocudom |
I wish there was a server that had sapier's monorail mod on it. That mod needs support.] |
19:17 |
xyz |
ah |
19:17 |
rubenwardy |
i meant the black cli |
19:17 |
rubenwardy |
yeah, kaeza |
19:17 |
xyz |
yeah, I removed it from windows because |
19:17 |
rubenwardy |
most players dont need it, but mod devs do |
19:18 |
xyz |
you have debug log |
19:18 |
kaeza |
also real devs use linux |
19:18 |
kaeza |
:D |
19:18 |
rubenwardy |
i have linux |
19:18 |
Peacock |
real devs use punchcards |
19:18 |
xyz |
then why are you complaining? |
19:19 |
rubenwardy |
All my coursework is on windows, and i don't want to reboot. |
19:19 |
rubenwardy |
i have win and linux |
19:19 |
kahrl |
move the coursework to linux? |
19:19 |
Broam |
It's probably some proprietary windows-only program, because universities are short-sighted like that |
19:19 |
rubenwardy |
i use a win only program |
19:19 |
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19:19 |
rubenwardy |
^^ |
19:19 |
Broam |
ahem |
19:19 |
Broam |
lose only program |
19:20 |
kahrl |
ah that stinks |
19:20 |
xyz |
rubenwardy: I guess you could submit an issue and then I'll maybe make this a run-time option (if i figure how to, lol) |
19:20 |
Peacock |
lol or maybe companies don't want to support dozens of different distros so they only write a win version :P |
19:20 |
xyz |
http://msdn.microsoft.com/en-us/library/windows/desktop/ms683150(v=vs.85).aspx I guess? |
19:20 |
Peacock |
god knows the UPS software was written for win95 lol |
19:21 |
playzooki |
windows ninety fiiiive, its taking up all my driiive :P |
19:22 |
Peacock |
well what do you expect, they're in it for the money :P theyre not gonna write several versions to assuage the conscience and please the politics of a minority of users :P |
19:22 |
Peacock |
sometimes it works in wine, othertimes you can use a VM |
19:22 |
xyz |
lol |
19:22 |
xyz |
why you even do that |
19:23 |
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19:23 |
trauerlicht |
bye |
19:24 |
xyz |
why do people post stuff like that on forums? https://forum.minetest.net/viewtopic.php?id=8208 this only makes us look stupid :( |
19:24 |
xyz |
also don't forget to attach a meme to your post, like it wasn't bad enough |
19:25 |
Peacock |
its not like the logs aren't accessible anyways :P |
19:25 |
xyz |
it also ate spaces in "WON’T YOU BECOï¼ï¼¥ã€€ï¼¡ã€€ï¼ï¼¡ï¼§ï¼©ï¼£ï¼¡ï¼¬ã€€ï¼§ï¼©ï¼²ï¼¬ï¼Ÿ" |
19:25 |
xyz |
but when people check irc logs I guess they expect shit like this |
19:25 |
kaeza |
>haters will hate |
19:25 |
kaeza |
>can't meme |
19:25 |
xyz |
but when other people show off that just looks stupid, I think |
19:32 |
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Topic for #minetest is now 0.4.9 is released! | Website: http://minetest.net | Rules: be patient, respect other users, here and in other channels | Core Devs: #minetest-dev | Servers: http://minetest.net/servers | IRC logs: http://irc.minetest.ru/minetest/ | IRC stats: http://sfan5.duckdns.org/ircstats/minetest.html |
19:32 |
playzooki |
yay |
19:33 |
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19:36 |
blaise |
how do these maps work? |
19:36 |
Peacock |
CLI i think |
19:37 |
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19:37 |
kaeza |
blaise, there's util/minetest-mapper.py, and a C++ implementation of it |
19:37 |
kaeza |
(if that's what you are talking about) |
19:38 |
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19:48 |
rubenwardy1 |
huh |
19:48 |
blaise |
kaeza: is that better than the internal map gen that we modify minetest.conf to change? |
19:48 |
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19:48 |
rubenwardy1 |
. |
19:49 |
rubenwardy1 |
. |
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19:54 |
EvergreenTree |
o/ |
19:54 |
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Topic for #minetest is now 0.4.9 is released! | Website: http://minetest.net | Rules: be patient, respect other users, here and in other channels | Core Devs: #minetest-dev | Servers: http://minetest.net/servers | IRC logs: http://irc.minetest.ru/minetest/ | IRC stats: http://sfan5.duckdns.org/ircstats/minetest.html |
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20:15 |
Peacock |
ive had decent results with landrush/landclaim mod |
20:18 |
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Topic for #minetest is now 0.4.9 is released! | Website: http://minetest.net | Rules: be patient, respect other users, here and in other channels | Core Devs: #minetest-dev | Servers: http://minetest.net/servers | IRC logs: http://irc.minetest.ru/minetest/ | IRC stats: http://sfan5.duckdns.org/ircstats/minetest.html |
20:26 |
xyz |
PilzAdam: how does it feel being on a list? |
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20:35 |
sfan5 |
oh, it got merged |
20:35 |
sfan5 |
hi everyone BTW |
20:35 |
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20:36 |
Peacock |
BTW = Bring The Wine? |
20:36 |
Peacock |
:P |
20:36 |
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20:36 |
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20:36 |
harrison |
i deny being a bot. this vicious rumor must be quashed at once! |
20:37 |
playzooki |
wait whats going on |
20:37 |
sfan5 |
!tw @freenodestaff |
20:37 |
sfan5 |
oh god what the fuck |
20:38 |
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20:38 |
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20:39 |
playzooki |
what john said |
20:39 |
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20:39 |
sfan5 |
why didn't I enable notices.. |
20:39 |
sfan5 |
was it +i ? |
20:39 |
PilzAdam |
sfan5, op party? |
20:40 |
playzooki |
yay party |
20:41 |
sfan5 |
PilzAdam: tell ChanServ to go |
20:41 |
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20:48 |
harrison |
12,04,''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''| |
20:48 |
harrison |
12,04| ___ __ _| | | _ __ ___ ___ | |
20:48 |
harrison |
12,04| / __/ _` | | | | '_ ` _ \ / _ \ | |
20:48 |
harrison |
12,04|| (_| (_| | | | | | | | | | __/ | |
20:48 |
|
harrison was kicked by ShadowBot: Paste flood detected. Use a pastebin like pastebin.ubuntu.com or gist.github.com. |
20:48 |
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20:48 |
playzooki |
lel |
20:48 |
harrison |
man |
20:48 |
khonkhortisan |
I can't read the bottom of that |
20:49 |
harrison |
the system is always oppressing true genius |
20:49 |
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20:49 |
khonkhortisan |
I thought this channel didn't have colours |
20:49 |
sfan5 |
it does |
20:49 |
sfan5 |
!rainbow I even has rainbows! yay, nyan~ |
20:49 |
MinetestBot |
4I4 4e7v7e7n8 8h8a3s3 3rain6b6o6ws! 4y4a4y7,7 7n8y8a8n3~ |
20:49 |
PilzAdam |
the system is never oppressing _true_ genius |
20:49 |
sfan5 |
s/I/It/ |
20:49 |
harrison |
you aren't supposed to admit that you notice color differences |
20:49 |
playzooki |
rainbowz |
20:50 |
sfan5 |
meanwhile xchat still displays 2's as small bars |
20:50 |
MinetestBot |
44​04​97N7Y7A8N8 8N3Y3A3N |
20:50 |
khonkhortisan |
!rainbow Êoquá´‰Éɹ¡ |
20:50 |
MinetestBot |
4Ê4o4q7u7á´‰7É8ɹ8¡ |
20:50 |
harrison |
!rainbow polychromatic marsupial |
20:50 |
MinetestBot |
4p4o4l7y7c7h8r8o8m3a3t3ic m6a6r6supi4a4l |
20:50 |
khonkhortisan |
haha caught the color code |
20:51 |
MinetestBot |
44​04​97T7h7i8s8 8t3e3x3t is6 6g6reen4.4 4B7u7t7 8r8a8i3n3b3ow m6a6k6es i4t4 4c7o7l7o8r8f8u3l3! |
20:51 |
playzooki |
2yay |
20:51 |
MinetestBot |
4D4e4s7o7x7y8r8i8b3o3n3ukle6i6n6säur4e4! |
20:52 |
playzooki |
blueee |
20:52 |
xyz |
!rainbow ♪â”(・oï½¥)┛♪┗ ( ï½¥oï½¥) ┓♪┠( ) ┛♪┗ (ï½¥oï½¥ ) ┓♪â”(ï½¥oï½¥)┛♪ |
20:52 |
MinetestBot |
4♪4â”4(7・7o7ï½¥8)8â”›8♪3â”—3 3( ï½¥o6ï½¥6)6 ┓♪â”4 4(4 7)7 7â”›8♪8â”—8 3(3ï½¥3oï½¥ )6 6┓6♪â”(ï½¥4o4ï½¥4)7â”›7♪ |
20:52 |
* khonkhortisan |
changed his nick colour |
20:53 |
xyz |
!rainbow FABULOUS |
20:53 |
MinetestBot |
4F4A4B7U7L7O8U8S |
20:53 |
harrison |
Edith Nesbit (married name Edith Bland; 15 August 1858 – 4 May 1924) was an English author and poet; she published her books for children under the name of E. Nesbit. |
20:53 |
xyz |
!rainbow F A B U L O U S |
20:53 |
MinetestBot |
4F4 4A7 7B7 8U8 8L3 3O3 U S |
20:53 |
playzooki |
2h3o4w5 2 6r6a7i8n9bow????? |
20:53 |
sfan5 |
!rainbow Edith Nesbit (married name Edith Bland; 15 August 1858 – 4 May 1924) was an English author and poet; she published her books for children under the name of E. Nesbit. |
20:53 |
harrison |
!rainbow polychromatic marsupial |
20:53 |
MinetestBot |
4p4o4l7y7c7h8r8o8m3a3t3ic m6a6r6supi4a4l |
20:53 |
sfan5 |
damnit MinetestBot |
20:53 |
MinetestBot |
4E4d4i7t7h7 8N8e8s3b3i3t (m6a6r6ried4 4n4a7m7e7 8E8d8i3t3h3 Bla6n6d6; ​1​54 4A4u7g7u7s8t8 8​13​83​53​8 – 6​46 6May 4​14​94​27​47)7 8w8a8s3 3a3n En6g6l6ish 4a4u4t7h7o7r8 8a8n3d3 3poet6;6 6she 4p4u4b7l7i7s8h8e8d3 3h3er b6o6o6ks f4o |
20:53 |
sfan5 |
it that so hard? |
20:54 |
playzooki |
!rainbow playzooki |
20:54 |
MinetestBot |
4p4l4a7y7z7o8o8k8i |
20:54 |
playzooki |
yay |
20:54 |
MinetestBot |
4p4l4a7y7z7o8o8k8i3:3 3It i6s6 6easy4!4!4! |
20:55 |
khonkhortisan |
!rainbow Êoquá´‰Éɹ¡ |
20:55 |
MinetestBot |
4Ê4o4q7u7á´‰7É8ɹ8¡ |
20:55 |
sfan5 |
!help |
20:55 |
sfan5 |
MinetestBot! |
20:55 |
sfan5 |
!help |
20:55 |
MinetestBot |
https://github.com/sfan5/minetestbot-modules/blob/master/COMMANDS.md |
20:55 |
harrison |
Sir Robert Bruce Cotton, 1st Baronet (22 January 1570/1 – 6 May 1631) was an English antiquarian, member of parliament and founder of the cotton library. |
20:55 |
MinetestBot |
sfan5! |
20:55 |
MinetestBot |
https://github.com/sfan5/minetestbot-modules/blob/master/COMMANDS.md |
20:56 |
sfan5 |
-.- |
20:56 |
sfan5 |
!help |
20:56 |
sfan5 |
wtf MinetestBot |
20:56 |
MinetestBot |
https://github.com/sfan5/minetestbot-modules/blob/master/COMMANDS.md |
20:56 |
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20:56 |
playzooki |
lol |
20:56 |
sfan5 |
!rev https://github.com/sfan5/minetestbot-modules/blob/master/COMMANDS.md |
20:56 |
MinetestBot |
dm.SDNAMMOC/retsam/bolb/seludom-tobtsetenim/5nafs/moc.buhtig//:sptth |
20:56 |
sfan5 |
way better |
20:56 |
playzooki |
!rainbow whoop... whoop... |
20:56 |
MinetestBot |
4w4h4o7o7p7.8.8.8 3w3h3oop.6.6. |
20:58 |
xyz |
woop woop |
20:58 |
xyz |
http://www.youtube.com/watch?v=0McRELVKCIs |
20:58 |
playzooki |
how2/h |
20:58 |
sfan5 |
ShadowBot is gone, 1 step closer to op party! |
20:58 |
sfan5 |
!help |
20:58 |
MinetestBot |
https://github.com/sfan5/minetestbot-modules/blob/master/COMMANDS.md |
20:58 |
playzooki |
how2whoop??? |
20:58 |
sfan5 |
oop.. |
20:58 |
sfan5 |
!title |
20:58 |
MinetestBot |
sfan5: WOOP WOOP for 10 minutes - YouTube |
20:58 |
xyz |
woop woop |
20:58 |
playzooki |
lol |
20:58 |
playzooki |
wooooooop |
20:58 |
sfan5 |
lol |
20:59 |
xyz |
meanwhile the second season is approaching |
21:02 |
us_0gb |
!say !say !say test |
21:03 |
us_0gb |
!rainbow !rainbow test |
21:03 |
MinetestBot |
4!4r4a7i7n7b8o8w8 3t3e3st |
21:03 |
us_0gb |
!4r4a7i7n7b8o8w8 3t3e3st |
21:03 |
EvergreenTree |
!say something |
21:03 |
sfan5 |
minetestbot doesn't get sent it's own commands by the irc server |
21:04 |
us_0gb |
Okay, that's all I wanted to know. Thanks sfan5! |
21:04 |
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21:07 |
xyz |
but if we put two minetestbots |
21:07 |
xyz |
in one tiny channel |
21:08 |
playzooki |
lol |
21:08 |
playzooki |
i once made a bot for this terrible chat thingy |
21:08 |
playzooki |
good times were had |
21:08 |
us_0gb |
Yeah, but ShadowBot shuts off when MinetestBot is around. |
21:08 |
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21:09 |
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21:09 |
us_0gb |
"Shuts off" is the wrong phrase, but you know what I mean. |
21:09 |
xyz |
rip am-i-kawaii |
21:09 |
xyz |
2013-2013 |
21:09 |
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21:09 |
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rubenwardy joined #minetest |
21:10 |
xyz |
fun was had |
21:10 |
playzooki |
lol |
21:25 |
fmcd |
anyone running the skindb mod? |
21:28 |
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21:29 |
MinetestBot |
4M4i4n7e7t7e8s8t8B3o3t3! |
21:31 |
playzooki |
bye guys |
21:31 |
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21:32 |
xyz |
sfan5: why the fuck do you plan to watch nekomonogatari without watching bake and nise first? |
21:34 |
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21:35 |
xyz |
that's wrong, you're supposed to watch in the order they aired |
21:35 |
xyz |
well you could call it that |
21:36 |
xyz |
the "ultralight girl" is the first story |
21:36 |
Peacock |
i wonder, could we get on_prejoin to give us the user's ping as well? |
21:36 |
xyz |
inb4 Peacock bans users with too high ping |
21:36 |
xyz |
inb4 "i wonder, could we get on_prejoin to give us the user's skin color as well?" |
21:37 |
Peacock |
well skin color you can't change (except for michael jackson, but he's rich) ping is entirely the user's fault though :P |
21:37 |
xyz |
"it's your fault for living in that shithole" |
21:38 |
xyz |
"for being born in that shithole" |
21:38 |
xyz |
"you're not allowed to have fun on this server, go away" |
21:38 |
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21:38 |
xyz |
what the hell do you need users' ping though? |
21:39 |
Peacock |
lol is that what officials say in Russia? http://www.nytimes.com/2013/08/13/world/europe/russia-steps-up-raids-against-migrants.html?pagewanted=all&_r=0 |
21:39 |
xyz |
oh god https://forum.minetest.net/viewtopic.php?id=8211 |
21:40 |
xyz |
Peacock: tldr |
21:40 |
xyz |
russia is the best country ever |
21:40 |
Peacock |
relevant bit: "At last count nearly 1,500 foreigners had been detained" |
21:41 |
Peacock |
i guess its their fault for being born in a shithole :P |
21:43 |
xyz |
that's normal, this is true |
21:44 |
Peacock |
well you cant really control where people are born, what you can control is users taking up slots on a server yet not being able to do much because their ping is sky high |
21:45 |
Peacock |
and its alot better than restricting access to 1 or 2 continents |
21:46 |
xyz |
but... illegal immigrants... are called illegal immigrants for a reason... |
21:46 |
xyz |
oh well |
21:47 |
Peacock |
well yeah, they're desperate to get away from said shitholes, can't really blame em for trying |
21:47 |
xyz |
if only they lived in peace |
21:48 |
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21:48 |
Peacock |
well when it comes to the middle east yeah, though in other parts of the world its simply shitty economy + corruption |
21:48 |
xyz |
they told me not to click the link http://www.dreamcreation.co.jp/stpl/ |
21:49 |
xyz |
oh I'm so sorry |
21:49 |
ShadowNinja |
us_0gb: Actually I changes that, but ShadowBot only listens for ~ ?? ,, and ,,() now. |
21:50 |
ShadowNinja |
changed* |
21:50 |
us_0gb |
Ah, got it. SO to set them up, we'd need to alternate syntaxes back and forth. |
21:53 |
xyz |
,,(say !tell ShadowBot ,,(say !rainbow dongs)) |
21:53 |
ShadowBot |
xyz: Error: You must be registered to use this command. If you are already registered, you must either identify (using the identify command) or add a hostmask matching your current hostmask (using the "hostmask add" command). |
21:53 |
ShadowNinja |
~help echo |
21:53 |
ShadowBot |
ShadowNinja: (echo <text>) -- Returns the arguments given it. Uses our standard substitute on the string(s) given to it; $nick (or $who), $randomNick, $randomInt, $botnick, $channel, $user, $host, $today, $now, and $randomDate are all handled appropriately. |
21:53 |
xyz |
hmmmmmm.. I'm afraid the bot is broken |
21:53 |
xyz |
it thinks it's NickServ |
21:53 |
ShadowNinja |
~help say |
21:53 |
ShadowBot |
ShadowNinja: (say <channel|nick> <text>) -- Sends <text> to <channel|nick>. Can only send to <nick> if supybot.plugins.Anonymous.allowPrivateTarget is True. |
21:54 |
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21:54 |
ShadowNinja |
That requires the owner capability. |
21:54 |
xyz |
,,(echo !tell ShadowBot ,,(echo !rainbow dongs)) |
21:54 |
ShadowBot |
!tell ShadowBot ,,(echo !rainbow dongs |
21:54 |
MinetestBot |
You can tell that to yourself |
21:54 |
xyz |
ah |
21:54 |
xyz |
can it do title? |
21:54 |
xyz |
~help title |
21:54 |
ShadowBot |
xyz: (title <an alias, 0 arguments>) -- Alias for "cif <ceq <countargs $*> 0> "web title <url last>" "web title"". |
21:55 |
ShadowNinja |
Yep, That makes it default to <url last> if you don't specify arguments. |
21:55 |
ShadowNinja |
~title |
21:55 |
ShadowBot |
ShadowNinja: Error: 'An error has occurred and has been logged. Check the logs for more informations.' is not a valid http url. |
21:56 |
ShadowNinja |
Hmmm... |
21:56 |
|
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21:56 |
xyz |
!title http://best.girl.never.wins.xyz.is/b.html |
21:56 |
MinetestBot |
xyz: ~title http://best.girl.never.wins.xyz.is/a.html |
21:56 |
xyz |
~title http://best.girl.never.wins.xyz.is/a.html |
21:56 |
ShadowBot |
xyz: web title [--no-filter] <url> |
21:56 |
xyz |
~title --no-filter http://best.girl.never.wins.xyz.is/a.html |
21:56 |
ShadowBot |
xyz: web title [--no-filter] <url> |
21:57 |
xyz |
uhh? |
21:57 |
xyz |
,,(title http://best.girl.never.wins.xyz.is/a.html) |
21:57 |
ShadowBot |
xyz: web title [--no-filter] <url> |
21:57 |
ShadowNinja |
Oh... |
21:58 |
xyz |
doesn't werk D: |
21:58 |
xyz |
~help commands |
21:58 |
ShadowBot |
xyz: (commands takes no arguments) -- Returns a list of the commands offered by the bot. |
21:58 |
xyz |
~commands |
21:58 |
ShadowBot |
xyz: add, alert, announce, announce add, announce remove, aol, apply, apropos, author, azn, ban add, ban list, ban remove, base, bf, binary, bold, brainfuck, cache, calc, call, cand, capabilities, capability add, capability list, capability remove, capability set, capability setdefault, capability unset, capitalize, ceq, change, changename, channel, channeldb, channels, channelstats, (6 more messages) |
21:59 |
xyz |
~more |
21:59 |
ShadowBot |
xyz: checksyntax, chr, cif, clear, clearq, cmd, coin, collect, color, colorize, command, commands, commas, completenick, concat, config, connect, contributors, convert, cor, countargs, cpu, crypt, cut, cxor, cycle, decode, default, defaultcapability, defaultplugin, dehalfop, deop, derplangplus, dev, devoice, dice, disable, disconnect, do, doctype, dp, driver, dump, echo, eightball, enable, (5 more messages) |
21:59 |
ShadowNinja |
,,(aka remove title) ,,(aka add title "cif <ceq <countargs $*> 0> \"web title <url last>\" \"web title $*\"") |
21:59 |
ShadowBot |
ShadowNinja: O.K. |
21:59 |
ShadowBot |
ShadowNinja: Error: There can be only one $* in an alias. |
22:00 |
xyz |
,,(web title http://best.girl.never.wins.xyz.is/a.html) |
22:00 |
ShadowBot |
xyz: !title http://best.girl.never.wins.xyz.is/b.html |
22:01 |
xyz |
!title http://best.girl.never.wins.xyz.is/b.html |
22:01 |
MinetestBot |
xyz: ,,(web title http://best.girl.never.wins.xyz.is/a.html) |
22:01 |
ShadowBot |
MinetestBot: !title http://best.girl.never.wins.xyz.is/b.html |
22:01 |
xyz |
aww shit |
22:02 |
xyz |
~help bold |
22:02 |
ShadowBot |
xyz: (bold <text>) -- Returns <text> bolded. |
22:02 |
xyz |
~bold dongs |
22:02 |
ShadowBot |
xyz: dongs |
22:02 |
ShadowNinja |
It does have auto-ignores... |
22:03 |
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22:03 |
ShadowNinja |
~admin ignore add MinetestBot!*@* |
22:03 |
ShadowBot |
ShadowNinja: O.K. |
22:04 |
xyz |
wait, i didn't even have any fun |
22:04 |
xyz |
meeeh |
22:04 |
xyz |
well well |
22:04 |
xyz |
ShadowNinja: where's your bot source? |
22:06 |
ShadowNinja |
~source |
22:06 |
ShadowBot |
My source is at https://github.com/ProgVal/Limnoria -- Custom plugins are at https://github.com/ShadowNinja/Limnoria-plugins |
22:06 |
xyz |
I thought `def interjection` will print RMS quote |
22:08 |
pitriss |
https://forum.minetest.net/viewtopic.php?pid=124664 //spam |
22:09 |
ShadowNinja |
xyz: ^ |
22:10 |
xyz |
sfan5's rainbow is non-optimal |
22:10 |
xyz |
uses too many characters |
22:11 |
xyz |
wtf is zero-width space |
22:11 |
xyz |
useless crap |
22:13 |
xyz |
how many "mobs" mods do we have? |
22:14 |
xyz |
there's mobf by sapier, mobs by PilzAdam, any other? |
22:14 |
xyz |
also PilzAdam still haven't fixed the bug I reported so I guess his mod is deprecated |
22:14 |
xyz |
real? |
22:14 |
PilzAdam |
xyz, the bug is not worth to be fixed |
22:15 |
xyz |
oh well, I just wanted to create a non-jumping mob but now I cannot :( |
22:15 |
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22:15 |
xyz |
you can fix this bug even from github interface |
22:16 |
|
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22:17 |
|
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22:23 |
fmcd |
is there a way to restrict players frmo being able to kill other players? |
22:24 |
xyz |
enable_pvp=false |
22:24 |
|
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22:24 |
xyz |
in minetest.conf |
22:25 |
fmcd |
awesome thanks |
22:27 |
sfan5 |
xyz: \x032<number> does not always produce a colored <number> |
22:27 |
xyz |
then it probably should only do this for numbers? |
22:27 |
xyz |
or maybe there's some other trick? |
22:27 |
sfan5 |
yeah, it should |
22:27 |
sfan5 |
I don't know any other trick |
22:27 |
xyz |
and then it seems you add escape code every character? |
22:28 |
xyz |
well you can check how your irc client handles this |
22:29 |
sfan5 |
escape code every char? |
22:29 |
sfan5 |
also it only does the zero width space thing for numbers |
22:29 |
sfan5 |
"if c in list(str(i) for i in range(10)): [....]" |
22:30 |
xyz |
lol dat code |
22:30 |
xyz |
anyway |
22:30 |
xyz |
check how your irc client does "\x032<number> does not always produce a colored <number>" |
22:31 |
sfan5 |
well.. |
22:31 |
sfan5 |
if the numbers after \x03 form a valid color code it does not work |
22:32 |
xyz |
yes but what an irc client does in that case? |
22:33 |
sfan5 |
if it is \x0312n it makes an 'n' with color 12 |
22:34 |
sfan5 |
wait.. |
22:34 |
sfan5 |
bo |
22:34 |
sfan5 |
s/bo// |
22:34 |
fwilson |
like this |
22:34 |
sfan5 |
if it is \x0312 it produces nothing |
22:34 |
fwilson |
oh that's how you color text |
22:34 |
fwilson |
sorry :P |
22:34 |
sfan5 |
what I want is a 2 with color 1 |
22:35 |
sfan5 |
!rainbow fwilson: do you like rainbows? |
22:35 |
MinetestBot |
4f4w4i7l7s7o8n8:8 3d3o3 you6 6l6ike 4r4a4i7n7b7o8w8s8? |
22:35 |
MinetestBot |
4r4a4i7n7b7o8w8s8 3a3r3e co6o6l6. |
22:35 |
fwilson |
,07M,08i,13n,12e,10t,07e,04s,02t,08B,10o,11t,06: ,10Y,07e,11s ,09I ,09d,11o,09. |
22:35 |
fwilson |
,11t,08r,12u,11h ,13s,11e,03y,02e ,10r,08u,08o,13y ,12e,11k,03a,02m ,03y,06e,06h,13t ,06n,04e,12h,11w ,10y,08l,10l,02a,07i,03c,02e,07p,02s,07e ,10t,13s,09e,12t,13e,13n,08i,09m,10_,09n,12h,02o,06j |
22:35 |
fwilson |
:D |
22:35 |
fwilson |
okay i'll stop now |
22:35 |
xyz |
meh |
22:35 |
xyz |
that's why I asked |
22:35 |
MinetestBot |
fwilson: that's nice! :D |
22:35 |
xyz |
[02:32:07] <xyz> yes but what an irc client does in that case? |
22:35 |
zash |
You'll all go to IRC hell |
22:36 |
xyz |
zash: it's deprecated anyway |
22:36 |
sfan5 |
!rev truh seye ruoy ekam yeht nehw yllaicepse tsetenim_nhoj |
22:36 |
MinetestBot |
john_minetest especially when they make your eyes hurt |
22:36 |
sfan5 |
mhm |
22:39 |
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22:56 |
Peacock |
layoff the gin :P |
22:57 |
ShadowNinja |
~reverse <last --from john_minetest --in #minetest> |
22:57 |
ShadowBot |
ShadowNinja: Error: The command "reverse" is available in the Filter and Format plugins. Please specify the plugin whose command you wish to call by using its name as a command before "reverse". |
22:58 |
ShadowNinja |
~filter reverse <last --from john_minetest --in #minetest> |
22:58 |
ShadowBot |
ShadowNinja: muuuud mud mud |
22:58 |
ShadowNinja |
Gah. |
22:59 |
ShadowNinja |
Gah. |
22:59 |
ShadowNinja |
~filter reverse <last --from john_minetest --in #minetest> |
22:59 |
ShadowBot |
ShadowNinja: john_minetest especially when they make your eyes hurt |
22:59 |
ShadowBot |
john_minetest: Error: You must be registered to use this command. If you are already registered, you must either identify (using the identify command) or add a hostmask matching your current hostmask (using the "hostmask add" command). |
22:59 |
MinetestBot |
john_minetest! |
22:59 |
EvergreenTree |
<3 Miner_48er |
22:59 |
MinetestBot |
4~4s4a7y7 7l8o8l |
22:59 |
EvergreenTree |
whoops |
23:00 |
EvergreenTree |
<3 MinetestBot |
23:00 |
MinetestBot |
<3 EvergreenTree |
23:00 |
ShadowNinja |
<3 ShadowBot. :-) |
23:00 |
ShadowBot |
04<3 ShadowNinja. |
23:00 |
EvergreenTree |
ooh, fancy |
23:00 |
fwilson |
is there an equivalent of the minecraft /kick in minetest? |
23:01 |
Peacock |
<cat>No</cat> |
23:01 |
fwilson |
ok |
23:01 |
ShadowNinja |
fwilson: A temporary ban. |
23:01 |
fwilson |
hmmm... okay |
23:01 |
Peacock |
or a function that goes ban and unban |
23:01 |
Peacock |
a disconnect(playername) function would be nice though |
23:02 |
Peacock |
with an optional message like prejoin |
23:03 |
* fwilson |
should write one sometime |
23:17 |
fwilson |
:P |
23:19 |
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23:49 |
PilzAdam |
bye |
23:49 |
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23:56 |
Peacock |
there must be a build out there where the username is always Admin, because im getting Admins from all over the world :p |
23:56 |
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