Time |
Nick |
Message |
00:10 |
pitriss |
Hi, please can anyone help me with registering new nodes for moreblocks circular saw? I figured how to add input material, but all results are unknown nodes. Any ideas? |
00:26 |
RealBadAngel |
pitriss, for example: https://github.com/minetest-technic/technic/blob/master/extranodes/init.lua#L37 |
00:27 |
pitriss |
RealBadAngel: ok thanks |
00:44 |
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01:08 |
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01:14 |
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01:16 |
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01:28 |
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01:38 |
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01:40 |
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01:52 |
Exio4 |
does anyone know some 'racing game' that is somewhat light? |
01:52 |
Hirato |
um... tuxracer? :3 |
01:52 |
Exio4 |
i got bored of the game i play in gens |
01:54 |
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01:56 |
iqualfragile |
Exio4: tuxracer was updated quite a bit recently |
01:57 |
Exio4 |
but cars |
02:00 |
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02:03 |
* Exio4 |
thinks the perfect game doesn't exist :P |
02:05 |
Hirato |
what's that other thing, xmoto? |
02:06 |
PilzAdam |
xmoto is really bad |
02:06 |
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02:06 |
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02:07 |
PilzAdam |
bye |
02:12 |
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02:14 |
Exio4 |
i'll play some races in stuntrally and i played a bit with torcs |
02:16 |
Hirato |
I think PilzAdam left out of disgust by our mentioning of xmoto |
02:20 |
Exio4 |
i want a g27 |
02:20 |
Exio4 |
http://gaming.logitech.com/en-us/product/g27-racing-wheel |
02:21 |
Hirato |
I have a G400 mouse, works great in Linux :P |
02:22 |
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02:22 |
Hirato |
pretty sensitive though |
02:23 |
Exio4 |
but mouse != racing wheel |
02:25 |
Hirato |
I know |
02:26 |
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02:30 |
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02:30 |
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02:32 |
Exio4 |
i would love to haz the g27 for having a real-car-like experience, bcuz manual gear ftw |
02:32 |
Exio4 |
but manual gear irl not in-game :( |
02:32 |
Exio4 |
i would do that irl but there are laws, and petrol is expensive |
02:33 |
Exio4 |
also, having the car 'good' is expensive :( |
02:33 |
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02:34 |
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02:34 |
Exio4 |
shit |
02:35 |
RealBadAngel |
what? |
02:35 |
Exio4 |
the netsplit |
02:35 |
Exio4 |
i had some lag and then bam! netsplit |
02:36 |
Hirato |
:freenode: |
02:36 |
Exio4 |
lol |
02:36 |
Exio4 |
anyway |
02:36 |
Exio4 |
do you know some race games? |
02:36 |
Exio4 |
with cars :P |
02:36 |
Exio4 |
the g27 looks freaking awesome |
02:36 |
Exio4 |
but 300 USD |
02:36 |
Exio4 |
i don't have 300 USD! |
02:37 |
RealBadAngel |
sure: https://forum.minetest.net/viewtopic.php?id=8097 ;) |
02:37 |
Exio4 |
and if i had i'll need the money for the ups, hdd, wc, and shits :( |
02:37 |
Hirato |
HUEHUEHUE |
02:38 |
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02:42 |
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02:43 |
Exio4 |
xmoto wat |
02:47 |
Hirato |
lol looks like the completely wrong game |
02:47 |
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02:47 |
Hirato |
I think it's vdrift I was thinking of |
02:51 |
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02:55 |
RealBadAngel |
i have pushed to git generating normal maps on the fly, for any texture pack |
02:55 |
Exio4 |
vdrift ~ stuntrally |
02:55 |
RealBadAngel |
somebody wanna try it? |
02:55 |
Exio4 |
to what git |
02:56 |
Exio4 |
gimme! |
02:56 |
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02:56 |
Exio4 |
anyway |
02:56 |
RealBadAngel |
https://github.com/RealBadAngel/minetest/commit/7d08681484ce2d012c4ee6d95a66c3a5768671c4 |
02:56 |
Exio4 |
after this i'll go to sleep |
02:57 |
RealBadAngel |
im just veryfing if everything is ok, but it should be |
02:57 |
Exio4 |
realized it is nearly 26 ;P |
02:57 |
Exio4 |
0(46) : error C7549: OpenGL does not allow C style initializers |
02:58 |
RealBadAngel |
? |
02:58 |
RealBadAngel |
thats from my pull? |
02:58 |
Exio4 |
yeah |
02:58 |
Exio4 |
0(38) : error C7549: OpenGL does not allow C style initializers |
02:58 |
Exio4 |
0(46) : error C7549: OpenGL does not allow C style initializers |
02:58 |
Exio4 |
the errors ^ |
02:58 |
RealBadAngel |
pastebin a few more lines around it |
02:59 |
RealBadAngel |
i love all those versions of opengl btw ;) |
02:59 |
Exio4 |
lol. |
02:59 |
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02:59 |
RealBadAngel |
if it doesnt like it stated for you, why the hell it works for me lol |
03:00 |
Hirato |
open all the contexts! enable all the extensions! |
03:00 |
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03:01 |
RealBadAngel |
exio, please do copy full error log |
03:01 |
Exio4 |
i'm recompiling and cleaning my dirs just for checking |
03:02 |
Hirato |
it does suggest lines 38 and 46... |
03:02 |
Exio4 |
http://dpaste.com/1523460/ |
03:02 |
Hirato |
which to be fair, is just weird |
03:03 |
Exio4 |
ah |
03:03 |
Hirato |
... |
03:03 |
Exio4 |
line 21 and 29 |
03:03 |
Hirato |
you know, usually when the engine has shader compilation problems, ti dumps the shader it tried to build to stdout :P |
03:04 |
RealBadAngel |
werid is that each and every version of opengl out there works different way |
03:04 |
RealBadAngel |
the code that fails for exio works for me |
03:04 |
Hirato |
Hmmm... |
03:04 |
RealBadAngel |
and it is because of brackets |
03:05 |
Hirato |
RealBadAngel: what is your GLSL version? |
03:05 |
Exio4 |
ogl |
03:05 |
RealBadAngel |
Using renderer: OpenGL 3.3.11627 |
03:05 |
RealBadAngel |
ATI Radeon HD 4600 Series: ATI Technologies Inc. |
03:05 |
RealBadAngel |
OpenGL driver version is 1.2 or better. |
03:05 |
RealBadAngel |
GLSL version: 3.3 |
03:05 |
|
RealBadAngel was kicked by ShadowBot: Paste flood detected. Use a pastebin like pastebin.ubuntu.com or gist.github.com. |
03:05 |
Hirato |
lol |
03:05 |
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03:05 |
* Hirato |
sighs |
03:06 |
Hirato |
you could'vre jsut said 3.3 |
03:08 |
Hirato |
building with your repo noqw |
03:08 |
Hirato |
RealBadAngel: anyway, you might want to consider using glGetShaderInfoLog_ and glGetProgramInfoLog_ on shader compilation fail :P |
03:09 |
Exio4 |
made it work |
03:09 |
Exio4 |
RealBadAngel: fixed :P |
03:09 |
RealBadAngel |
how? |
03:10 |
Hirato |
do dee do dee dooo... |
03:11 |
RealBadAngel |
Exio4, ? |
03:11 |
Exio4 |
RealBadAngel: i'm making a clean diff |
03:11 |
RealBadAngel |
just pastebin solids shader |
03:11 |
RealBadAngel |
if you have changed it |
03:12 |
Exio4 |
http://dpaste.com/1523468/ |
03:12 |
Hirato |
lol |
03:13 |
RealBadAngel |
just as i found out |
03:13 |
RealBadAngel |
wonder if it will work for me now ;) |
03:13 |
Exio4 |
https://www.google.com/search?q=OpenGL+does+not+allow+C+style+initializers :D |
03:13 |
Exio4 |
https://www.opengl.org/wiki/Data_Type_%28GLSL%29#Array_constructors |
03:13 |
Hirato |
no errors for me |
03:13 |
Hirato |
no wonder, didn't enable it :D |
03:14 |
RealBadAngel |
hehe |
03:14 |
Hirato |
yeah, same errors |
03:14 |
Hirato |
and everything's red! |
03:14 |
Hirato |
it's kind of a cool look actually :D |
03:14 |
RealBadAngel |
for the effects of this pull, enable shaders, generate normal maps and disable filtering |
03:15 |
RealBadAngel |
i will push the changes in a moment |
03:15 |
Hirato |
I really should file a bug about where minetest saves its screenshots... |
03:16 |
Exio4 |
fire looks cool |
03:16 |
Hirato |
y u save in pwd, and not in ~/.minetest! |
03:16 |
Hirato |
https://dl.dropboxusercontent.com/u/23891252/screenshot_753273226.jpg wheeeeeeeee |
03:16 |
Hirato |
keep it, keep it! :D |
03:17 |
Exio4 |
RealBadAngel: have you heard of 'minecraft shaders'? |
03:17 |
Exio4 |
the ones that it got builtin |
03:17 |
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03:17 |
Hirato |
http://www.youtube.com/watch?v=JpksyojwqzE who hasn't? |
03:18 |
Exio4 |
ehm no |
03:19 |
Exio4 |
http://minecraft.gamepedia.com/Shaders i mean those.. |
03:19 |
Exio4 |
anyway |
03:19 |
Exio4 |
do you have any idea if something like this (but not THAT 'low resolution') could be implemented easily in MT? http://hydra-media.cursecdn.com/minecraft.gamepedia.com/e/e0/Bits.png |
03:19 |
RealBadAngel |
i know minecraft shaders |
03:19 |
Hirato |
ew! FXAA! |
03:20 |
RealBadAngel |
i have read their code |
03:20 |
Exio4 |
all the people knows about the 'old and amazing' shaders but noone knows about the new ones? |
03:20 |
RealBadAngel |
Hirato, i pushed the changes that exio suggested |
03:20 |
Exio4 |
the official shaders |
03:20 |
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03:21 |
Hirato |
lol, a shader to flip the view? |
03:21 |
Hirato |
TV distortion? why woudl you even! |
03:21 |
Exio4 |
the good ones are the bumpy and the bits |
03:21 |
Exio4 |
http://hydra-media.cursecdn.com/minecraft.gamepedia.com/7/72/Sobel.png this one is good too |
03:22 |
Exio4 |
anyway |
03:22 |
Exio4 |
i said 30 minutes ago |
03:22 |
Exio4 |
"going to sleep soon" |
03:22 |
Exio4 |
i hate you :( |
03:22 |
Hirato |
lol, |
03:22 |
* Hirato |
looks into how bits is done |
03:22 |
RealBadAngel |
Exio4, i am using sobel in this pull... |
03:22 |
Hirato |
it's that's just a pros-process, I'm going to RAEG |
03:22 |
Exio4 |
RealBadAngel: the black part |
03:22 |
Exio4 |
that is the 'cool' one |
03:23 |
RealBadAngel |
another kernel is just used |
03:23 |
RealBadAngel |
the array you have touched already |
03:23 |
Exio4 |
but the only thing i wanted to ask is about the "bits" shader |
03:23 |
Exio4 |
yeah |
03:23 |
Hirato |
I like sauer's sobel shader better :p |
03:24 |
RealBadAngel |
i do have link for different kernels somewhere |
03:24 |
Exio4 |
RealBadAngel: http://hydra-media.cursecdn.com/minecraft.gamepedia.com/e/e0/Bits.png |
03:26 |
RealBadAngel |
http://www.thebest3d.com/dogwaffle/help/PDHelp/convolvefilters.htm |
03:26 |
RealBadAngel |
example kernels |
03:28 |
RealBadAngel |
btw, how the effect works for you? |
03:29 |
Hirato |
the normals aren't very noticeable ;P |
03:29 |
Hirato |
doesn't help that the default textures are also low-res and blurry |
03:29 |
Hirato |
wrell... mostly low res |
03:30 |
Hirato |
hah... looks kind of cool now that I turned off filtering :o |
03:30 |
RealBadAngel |
http://i.imgur.com/WLLIlyZ.png |
03:30 |
Hirato |
fancy, kind of like a tron world :D |
03:30 |
RealBadAngel |
this is how it should look like |
03:30 |
Hirato |
know what I mean? |
03:31 |
RealBadAngel |
filtering should be enabled for > 128x texture packs |
03:31 |
RealBadAngel |
i know |
03:31 |
Hirato |
uh-huh - I do have your 'high quality" one installed |
03:32 |
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03:33 |
RealBadAngel |
you may also try creating new empty texture pack and putting in it just this file http://i.imgur.com/epKsbgF.png |
03:33 |
RealBadAngel |
file shall be renamed to override_normal.png |
03:35 |
RealBadAngel |
then enable bumpmapping and select that texture pack |
03:35 |
RealBadAngel |
filtering also off |
03:36 |
Hirato |
it's almost like legos |
03:36 |
RealBadAngel |
i do like how it looks |
03:37 |
Hirato |
oh man, it breaks glass :D |
03:37 |
RealBadAngel |
rly? a screenshot? |
03:37 |
Hirato |
nothing to see, it just makes it completely opaque |
03:39 |
RealBadAngel |
here its ok |
03:39 |
OWNSyouAll |
Is there any reason why lua_api.txt isn't lua_api.md? It has markdown formatting on it already. |
03:39 |
RealBadAngel |
can i see screenshot from your game? |
03:40 |
Hirato |
https://dl.dropboxusercontent.com/u/23891252/screenshot_754644086.jpg completely opaque |
03:42 |
RealBadAngel |
i will try to find out why |
03:42 |
RealBadAngel |
strange because here its ok |
03:42 |
RealBadAngel |
it is default glass or any else? |
03:42 |
Hirato |
only applies to 'kind of lego mode" |
03:42 |
Hirato |
yeah, default glass |
03:42 |
Hirato |
only opaque when placed |
03:43 |
Hirato |
ooh... I noticed something else |
03:43 |
Hirato |
the glass; with the override_normal, the "cracks" don't appear either |
03:44 |
RealBadAngel |
http://imgur.com/H5iw4jX |
03:45 |
Hirato |
want my cfg too? |
03:46 |
RealBadAngel |
here crack also is visible |
03:46 |
RealBadAngel |
yeah |
03:46 |
RealBadAngel |
there must be a reason for such behaviour |
03:46 |
Hirato |
ooooh... another, torches are invisible :o |
03:48 |
RealBadAngel |
http://i.imgur.com/WrSvLYh.png |
03:48 |
Hirato |
https://dl.dropboxusercontent.com/u/23891252/minetest.conf |
03:48 |
RealBadAngel |
weird :) |
03:50 |
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03:50 |
RealBadAngel |
ok, i will play with it later |
03:50 |
RealBadAngel |
how goin to sleep |
03:50 |
RealBadAngel |
cya |
03:51 |
Hirato |
bye |
03:53 |
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03:54 |
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03:54 |
we6jbo |
Hi |
03:55 |
OWNSyouAll |
What would i use to draw a white background somewhere on the screen when a users has my item selected? |
03:57 |
we6jbo |
Is there anything like terraria or starbound that follows the same principals as minetest (it being lgpl etc.)? |
03:57 |
us_0gb |
Hello! |
03:58 |
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03:58 |
Hirato |
RealBadAngel: oooh... turned off parallax, now it works |
04:16 |
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04:18 |
Inocudom |
Merry Christmas |
04:19 |
Hirato |
http://www.youtube.com/watch?v=toe-8ykTUT8 yo hoho |
04:20 |
Inocudom |
There is truth to that says Comet ISON. |
04:25 |
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05:30 |
we6jbo |
Are there any mods like hexit for minetest? |
05:37 |
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05:41 |
jellow |
Is it possible to use Opengles and not opengl ? I'm trying to get it to run on an arm notebook |
05:46 |
Hirato |
irrlicht needs to be built against gles |
05:49 |
jellow |
so in the cmake file I specify the irrlicht source directory ? |
05:50 |
jellow |
I mean the gles source directory sorry. |
05:52 |
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07:28 |
rambomedic |
RealBadAngel sorry I'm a git noob, but to test that should I: I add your repo as remote, and then pull from your master into some temporary branch I make and then switch to the branch and compile? |
07:30 |
rambomedic |
hirato |
07:31 |
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07:51 |
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07:53 |
chylli |
does overcraft support the animials? I didn't find any animals in the game. |
07:58 |
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08:04 |
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08:23 |
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08:45 |
jellow |
I'm trying to compile irrlicht using this branch https://svn.code.sf.net/p/irrlicht/code/branches/ogl-es/ as I want GLES support for minetest , make gives me this error http://pastebin.com/sAXbGs4C Thanks for help |
08:47 |
jellow |
here is the amusing make file http://paste.ubuntu.com/6638407/ |
08:48 |
Hirato |
and why don't you have egl headerS? |
08:51 |
jellow |
Hirato: not sure which package to find them under |
08:57 |
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08:57 |
Hirato |
mesa |
08:57 |
Hirato |
/usr/include/GLES/egl.h is owned by mesa 10.0.1-1 |
08:58 |
jellow |
I found them in the end seems to be working .. cross fingers |
09:04 |
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09:08 |
VargaD |
I see that fps in title was removed, is there any way other to check the fps in minetest? |
09:13 |
proller |
f5 |
09:14 |
sfan5 |
meow |
09:22 |
VargaD |
thanks proller |
09:22 |
proller |
who can play on Sunshine Minetesting ? |
09:25 |
jellow |
hmm it says cannot find -lGLES_CM and -lXcursor http://pastebin.com/8vEb2ECA , I think it wants /usr/lib/arm-linux-gnueabihf/mesa-egl/libGLESv1_CM.so but not sure how to link it :P |
09:35 |
Hirato |
-LGLESv2 is al lyou need, and the default makefile does that |
09:38 |
proller |
no need in GLES if you not on arm |
09:39 |
proller |
also for using GLES you need in special irrlicht version |
09:41 |
jellow |
I'm on arm I can only use software driver which is a bit slow at the moment hoping this would be a lot faster |
09:41 |
Hirato |
speaking of which, plz fixx0rs kthx https://github.com/minetest/minetest/issues/1051 |
09:43 |
jellow |
Hirato: this will sound silly but how do I point it to use -LGLESv2 I'm loosing the will to live .. hah |
09:45 |
jellow |
Is this what I need to change ( sorry for spam ) ? OGLESINCLUDES = -I$(HOME)/irrlicht/SDKPackage-ogles1/Builds/OGLES/Include -I$(HOME)/irrlicht/SDKPackage-ogles1/Builds/OGLES/LinuxPC/Include OGLESLINK = -L$(HOME)/irrlicht/SDKPackage-ogles1/Builds/OGLES/LinuxPC/Lib -lGLES_CM |
09:46 |
proller |
you need to compile this irrlicht: https://svn.code.sf.net/p/irrlicht/code/branches/ogl-es |
09:46 |
Hirato |
he is... well... trying ti |
09:47 |
proller |
but this irrlicht is piece of shit, you can spend day to compile it |
09:47 |
jellow |
proller: I'am using that one just not very well |
09:48 |
proller |
if you can compile - run all irrlicht demos, if they works ok with good fps (on ogles driver) - can try compile minetest |
09:53 |
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09:54 |
jellow |
hmm this is hard ok thanks for your help anyway I got a lot further than I would have I'm sure |
09:59 |
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10:02 |
Hirato |
not sure if I sohuld file a bug about minetest saving screenshots in the PWD |
10:03 |
Hirato |
seriously, why doesn't it save it in ~/.minetest? |
10:07 |
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10:08 |
markveidemanis |
Hi |
10:09 |
VargaD |
hi |
10:10 |
proller |
woow 48 ppl on Sunshine Minetesting |
10:10 |
proller |
join everyone! |
10:15 |
Hirato |
lol, physics bug |
10:15 |
Hirato |
hold shift, then walk onto a water surface |
10:23 |
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10:29 |
Hirato |
oh... it actually form landing partial blocks, like snow :o |
10:29 |
Hirato |
and if there's flowing water on top of it, vvvvvvvvvvv |
10:34 |
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11:57 |
rubenwardy |
hi all! |
11:59 |
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12:30 |
Edelween |
hi john_minetest o/ |
12:32 |
Lynxx |
ello :) |
12:43 |
Megaf |
Ello for you too =) |
12:43 |
Megaf |
:P |
12:48 |
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13:19 |
Jordach |
https://forum.minetest.net/viewtopic.php?pid=123141#p123141 |
13:19 |
Jordach |
:) |
13:19 |
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13:19 |
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13:22 |
Lynxx |
jordach got the royal package |
13:22 |
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13:24 |
Lynxx |
anyone heard of this? Chasys Draw IES |
13:24 |
Jordach |
it appears my style of forum avatar is growing |
13:25 |
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13:26 |
Lynxx |
a yeah i like it :) |
13:28 |
Lynxx |
which one is that? |
13:30 |
Lynxx |
oh wow i haven't seen that one in a while xD |
13:33 |
|
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13:44 |
Hirato |
it says the link's bad on my side :( |
13:44 |
Jordach |
Hirato, you need a forum account to view offtopic |
13:44 |
Hirato |
lol |
13:45 |
Hirato |
just wondering, how inane is off-topic? |
13:46 |
Jordach |
it's normally sane, but you do get the occaisional dumbass post |
13:46 |
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13:49 |
Hirato |
doesn't sound very interesting... :P |
13:50 |
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13:52 |
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13:53 |
Hirato |
thexyz: lol, what's all this https://github.com/freeminer/freeminer/commit/584831170e74361573a9c78ff039e13066a3e332 |
13:55 |
thexyz |
well |
13:55 |
thexyz |
he reverted my wonderful awesome commit |
13:56 |
thexyz |
so I had to revert his revert of my wonderful awesome commit |
13:56 |
Hirato |
but, why? :P |
13:56 |
thexyz |
why what? |
13:56 |
Hirato |
for starters, why did he revert it |
13:57 |
thexyz |
because it got even slower |
13:57 |
Hirato |
heh |
13:57 |
Hirato |
I assume the "custom" bitset remedies that? |
13:57 |
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13:58 |
thexyz |
yup |
13:58 |
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nore joined #minetest |
13:58 |
Hirato |
Aww yuss! making my first steam badge! |
14:02 |
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14:04 |
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14:25 |
Jordach |
steam |
14:26 |
Jordach |
you suck dude |
14:28 |
Hirato |
who's steam and what does he suck |
14:28 |
Jordach |
you use steam, which means you suck |
14:28 |
Hirato |
who is you |
14:29 |
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14:29 |
sfan5 |
john_minetest: I just made a new minetest build |
14:31 |
Hirato |
lol, it's offline? :( |
14:31 |
Hirato |
oh well, changes saved! :D |
14:35 |
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14:40 |
PilzAdam |
Hello everyone! |
14:41 |
sfan5 |
hi PilzAdam |
14:42 |
|
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14:49 |
Jordach |
PilzAdam, i have BF4 Special ED |
14:53 |
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14:58 |
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blaze joined #minetest |
14:59 |
Megaf |
There should be a mod that blocks buildcraft people |
15:00 |
Jordach |
move the masterserver list to a new IP |
15:00 |
Jordach |
and just use IP's in the code |
15:00 |
Hirato |
what's wrong with those guys? |
15:04 |
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15:10 |
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15:13 |
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15:13 |
Inocudom |
Who here burns wood to keep warm? My household does. |
15:14 |
Megaf |
my grandma |
15:15 |
Megaf |
$ du -hs map.sqlite |
15:15 |
Megaf |
1.3G map.sqlite |
15:15 |
Megaf |
Huge |
15:21 |
iqualfragile |
mitrirf wooy inefficient |
15:23 |
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15:26 |
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15:28 |
NakedFury |
did you guys have a great day yesterday? |
15:28 |
|
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15:34 |
EvergreenTree |
NakedFury, I did |
15:34 |
* Jordach |
did |
15:38 |
NakedFury |
I did and now back for more bf4 |
15:39 |
kaeza |
I got Hangover Simulator 2014 |
15:40 |
kaeza |
also, greetings |
15:40 |
NakedFury |
greetings |
15:40 |
NakedFury |
I have never played Hangover sim |
15:40 |
NakedFury |
never liked that series |
15:41 |
kaeza |
the prequel is really good |
15:42 |
Hirato |
sheez.. that weather mod really slows everything to a crawl |
15:42 |
kaeza |
^ |
15:42 |
Hirato |
it's not that framerate is low, everything's just really really laggy |
15:43 |
kaeza |
Hirato, buggy particle spawners |
15:43 |
kaeza |
(?) |
15:43 |
Hirato |
beats me |
15:44 |
Hirato |
but the "rain" does spawn water blocks that are flow around a lot |
15:44 |
Hirato |
and there's water blocks that freeze/unfreezer everywher |
15:44 |
Hirato |
takes a LOCAL server 3 secodns to respond to any simple request like, open this door |
15:45 |
|
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15:49 |
proller |
Hirato, its fixed in freeminer |
15:49 |
Hirato |
but it's freeminer I am running :P |
15:49 |
Hirato |
unless that fix happened in the last 20 minutes :p |
15:49 |
proller |
latests git or release ? |
15:49 |
Hirato |
git master |
15:54 |
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15:55 |
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16:02 |
Megaf |
Is the 60 FPS limit hard coded? |
16:06 |
sfan5 |
Megaf: no |
16:06 |
|
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16:06 |
Megaf |
sfan5, I cant get more than that, no matter what |
16:06 |
Megaf |
It got totally stuck at 60 FPS |
16:08 |
|
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16:08 |
NakedFury |
60 is great for games |
16:09 |
zash |
Do screens even have more than 30 actual FPS nowadays? |
16:09 |
Hirato |
lol |
16:09 |
Hirato |
ban zash! |
16:09 |
kaeza |
#! /bin/zash |
16:09 |
PilzAdam |
Megaf, maybe your graphic driver has a limit |
16:10 |
Megaf |
hm |
16:10 |
Megaf |
OpenGL renderer string: Gallium 0.4 on AMD RS880 |
16:10 |
Megaf |
HD 4200 |
16:10 |
Megaf |
@ 700 MHz |
16:17 |
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16:46 |
Hirato |
https://dl.dropboxusercontent.com/u/23891252/screenshot_801782506.jpg wheeeeeeeeee! finite liquid! |
16:46 |
Hirato |
go! |
16:47 |
Hirato |
https://dl.dropboxusercontent.com/u/23891252/screenshot_801875677.jpg |
16:47 |
Enke |
The second link gives a 404 error. |
16:47 |
Hirato |
give it a moment |
16:48 |
Hirato |
it's finally starting to smooth out |
16:48 |
Hirato |
so much flickering, hahaha |
16:49 |
Megaf |
proller, can you reset my password please? |
16:49 |
Hirato |
if there are holes like this everywhere, it's no wonder it's bloody slow and unresponsive if weather is constantly spawning puddles everywhere |
16:50 |
proller |
Megaf, on sky? |
16:50 |
Hirato |
just look at that thing! |
16:50 |
Megaf |
proller, yep |
16:50 |
proller |
Megaf, only on reboot server, faster make new name |
16:51 |
Megaf |
proller, there is a command for that |
16:51 |
proller |
i have no privs |
16:52 |
proller |
Hirato, its mapgen "bug" - caves in water |
16:52 |
proller |
also new server with fractal started - Xenodreambuie |
16:52 |
Hirato |
that's not a cave :o |
16:52 |
Hirato |
it's a massive hole |
16:53 |
Hirato |
it's not even round enough to be called a crater |
16:53 |
proller |
its huge cave |
16:53 |
Hirato |
it's a 100x100x100 area of complete nothing |
16:54 |
* Jordach |
could build a village in that space |
16:54 |
proller |
its huge cave |
16:54 |
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16:55 |
Hirato |
https://dl.dropboxusercontent.com/u/23891252/screenshot_802418484.jpg and what's with the lighting doing this in freeminer? |
16:56 |
proller |
its in mt bug, lighting is wtf |
16:56 |
proller |
need to make client 3d lighting |
16:56 |
Enke |
Lighting has always been weird. |
16:56 |
Hirato |
haha |
16:57 |
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16:57 |
* Jordach |
had a mini heart attack :P |
16:57 |
Jordach |
sneak fails, fall into lava - creative modes the world, flies out, everything is fine |
16:58 |
Enke |
I did that once; good times... |
16:58 |
Jordach |
not when your fucking heart actually stops from the scare |
16:59 |
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17:00 |
Hirato |
is there a fullbright lighting mode? |
17:05 |
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17:05 |
Megaf |
<proller> i have no privs |
17:05 |
Megaf |
lolo |
17:05 |
Megaf |
lol |
17:05 |
Megaf |
ok then |
17:06 |
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17:11 |
proller |
Hirato, mg_flags = nolight |
17:11 |
PilzAdam |
proller, thats makes it dark, not fullbright |
17:12 |
proller |
ok, need new flag like in math mapgen |
17:12 |
Hirato |
haha |
17:13 |
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17:17 |
proller |
i found some new awesome fractals |
17:26 |
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18:12 |
markveidemanis |
Whos not afk |
18:15 |
* EvergreenTree |
gives NekoGloop a nice large Christmas Fish |
18:15 |
* NekoGloop |
nomnomnom |
18:17 |
* Jordach |
pets NekoGloop |
18:17 |
* NekoGloop |
purrs |
18:19 |
|
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18:20 |
kaeza |
https://i.chzbgr.com/maxW500/7964424448/hB9D691AF/ |
18:21 |
Megaf |
kaeza, I can do that |
18:25 |
specing |
lol |
18:26 |
specing |
Megaf: video or it hasn't happened |
18:27 |
markveidemanis |
I need some help making remote digiline lights |
18:28 |
markveidemanis |
ALso being able to access minetest calls from the luacontroller |
18:28 |
markveidemanis |
also digiline command block... |
18:29 |
specing |
proller: why is the display all grey |
18:31 |
|
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18:33 |
specing |
proller: can I get 21, 81 through -21, 39 protected |
18:33 |
specing |
+- 30000? |
18:50 |
|
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18:51 |
markveidemanis |
How many digiline addons do you know of? |
18:52 |
|
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18:55 |
cisoun |
Jordach: I just noticed your signature on the forum. It made my evening. |
18:56 |
Jordach |
:) |
18:56 |
* cisoun |
is lurking in the screenshots thread from the first page. So much nostalgia... |
19:01 |
cisoun |
Holy shit I remember how fun taunting Dungeon Masters was. You could expand a cave with their fireballs. |
19:01 |
cisoun |
They still don't exist since right ? |
19:07 |
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19:34 |
Megaf |
Gronx, /join #Megaf |
19:36 |
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19:40 |
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19:52 |
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19:52 |
Mossmanikin |
Hi folks |
19:54 |
|
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19:58 |
kaeza |
hey Mossmanikin |
20:02 |
specing |
proller: can I get 21, 81 through -21, 39 protected? +- 30000 |
20:03 |
proller |
wat? |
20:03 |
proller |
protect what you want |
20:04 |
specing |
on sky |
20:04 |
specing |
does areas work? |
20:04 |
specing |
for such vast areas |
20:05 |
proller |
50x50x50 max |
20:06 |
specing |
:( |
20:06 |
specing |
oh well |
20:08 |
|
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20:12 |
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20:13 |
markveidemanis |
http://pastie.org/8578119 |
20:13 |
markveidemanis |
Help me |
20:14 |
markveidemanis |
I have a button and a keyboard hooked up |
20:14 |
|
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20:14 |
markveidemanis |
and a screen |
20:14 |
markveidemanis |
It does nothing |
20:18 |
markveidemanis |
kaeza^? |
20:21 |
|
john_minetest joined #minetest |
20:23 |
proller |
new awesome mapgen on Xenodreambuie server started |
20:23 |
|
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20:25 |
Calinou |
feat. 150000 floating islands |
20:25 |
proller |
no, much... better! |
20:26 |
proller |
try it, you not banned ;) |
20:26 |
markveidemanis |
Help me ^^^^^ |
20:26 |
Calinou |
yeah I'm not banned anymore |
20:36 |
|
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20:41 |
|
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20:42 |
ShadowNinja |
markveidemanis: There's a bug with LuaCs and digilines that I think is breaking that. (You can't send more than one signal per server step or so) |
20:43 |
markveidemanis |
so i make server step longer? |
20:47 |
ShadowNinja |
markveidemanis: Nope, you have to fix the bug. Stripping out the overheat code might do it. |
20:49 |
markveidemanis |
remove the whole function? |
20:50 |
markveidemanis |
Could someone make a global version of the luacontroller? |
20:51 |
markveidemanis |
set one variable in one, access in another |
20:54 |
|
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20:57 |
ShadowNinja |
That could be done, but you could mess with other's LuaCs so it couldn't be added upstream. |
20:59 |
markveidemanis |
I deleted the function and call but it doesnt work |
20:59 |
markveidemanis |
Still does nothing |
21:00 |
markveidemanis |
Could you join the server and help me? |
21:02 |
markveidemanis |
ShadowNinja, Its MarkTwain Testing in the serverlist |
21:04 |
ShadowNinja |
markveidemanis: No, I can't join, but you can't just remove a function call, you cave to move some code. |
21:04 |
ShadowNinja |
(And this is just asking for a LuaC loop to kill your server) |
21:12 |
|
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21:13 |
markveidemanis |
This may be another problem |
21:13 |
markveidemanis |
The terminal works, but the keyboard doesnt |
21:18 |
markveidemanis |
how about a digicontroller... |
21:19 |
markveidemanis |
like lua but no ports and global lua |
21:21 |
ShadowNinja |
john_minetest: Windows? |
21:21 |
thexyz |
somebody has broken something |
21:22 |
thexyz |
it previously just replaced hearts with spaces |
21:22 |
thexyz |
what is true is that it's dead |
21:22 |
ShadowNinja |
Well the hearts should be properly displayed. |
21:24 |
ShadowNinja |
Hmmm, it should be using UTF-8. john_minetest: Is your local a UTF-8 one? |
21:24 |
Calinou |
the hearts should just be removed |
21:25 |
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21:25 |
Calinou |
(but they're not going to, since they're "swag"...) |
21:25 |
ShadowNinja |
john_minetest: And Linux? |
21:30 |
thexyz |
wow you owned me so much |
21:30 |
thexyz |
just by saying those hearts are "swag" |
21:30 |
thexyz |
sweeeeeg |
21:31 |
Calinou |
you should use dogecoins as currency on your Minetest server |
21:31 |
Calinou |
:> |
21:31 |
Calinou |
Exio4 would then become your most active player |
21:32 |
thexyz |
I though about making a server where there's a cube and dogecoin is the only ore |
21:32 |
thexyz |
and all players just mine this giant cube and when they mine ore they get dogecoins |
21:33 |
Calinou |
suddenly, people write tons of hacks to mine it faster |
21:33 |
Calinou |
(since it's worth real money) |
21:34 |
markveidemanis |
Remember this: https://github.com/Novatux/forth_computer |
21:34 |
thexyz |
probably |
21:34 |
thexyz |
but still would be fun to make |
21:41 |
|
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21:51 |
thexyz |
hmm... |
21:52 |
thexyz |
then we can change it so you get dogecoin randomly |
21:52 |
thexyz |
with some chance per node mined |
21:52 |
thexyz |
then throw some stupid anti-cheat measures in |
21:52 |
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22:02 |
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22:16 |
jin_xi |
wow |
22:18 |
|
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22:18 |
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22:19 |
kaeza |
>mfw http://en.wikipedia.org/wiki/Doge_(meme) comes before http://en.wikipedia.org/wiki/Doge in a google search |
22:20 |
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23:13 |
Gambit |
DS_ just thought it would be funny to join and spam #minecraft |
23:14 |
Gambit |
Thought the ops here would like to know. |
23:14 |
Gambit |
Have a happy holiday everyone. |
23:14 |
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23:23 |
Mossmanikin |
gotta go, bye, later |
23:35 |
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