Time |
Nick |
Message |
00:04 |
VanessaE |
they are spherical and yes, about the size of a small house |
00:04 |
|
stormchaser3000 left #minetest |
00:05 |
BlockMen |
night everyone |
00:05 |
VanessaE |
night |
00:05 |
dafull97 |
nice |
00:06 |
|
BlockMen left #minetest |
00:13 |
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Megaf joined #minetest |
00:18 |
dafull97 |
Megaf, hy |
00:19 |
dafull97 |
hey* |
00:20 |
Megaf |
Hi dafull97 |
00:20 |
Megaf |
could you connect to my RPi? |
00:20 |
Megaf |
somehow it doesnt show anymore on the server list |
00:21 |
dafull97 |
let me check |
00:21 |
dafull97 |
nope, it isnt connecting |
00:22 |
Megaf |
!up megaf.no-ip.org 30001 |
00:22 |
MinetestBot |
megaf.no-ip.org:30001 is up (407ms) |
00:24 |
Megaf |
!up megaf.no-ip.info 30001 |
00:24 |
MinetestBot |
megaf.no-ip.info:30001 is up (427ms) |
00:24 |
|
stormchaser3000 joined #minetest |
00:24 |
stormchaser3000 |
hi |
00:24 |
Megaf |
Hi there |
00:24 |
stormchaser3000 |
does anyone know of a free server osting website that is not serversfree |
00:25 |
dafull97 |
Megaf it is loading now |
00:25 |
stormchaser3000 |
hosting* |
00:25 |
dafull97 |
like for VPS? |
00:25 |
stormchaser3000 |
yep |
00:25 |
stormchaser3000 |
i think |
00:26 |
dafull97 |
host1free |
00:26 |
stormchaser3000 |
tried it |
00:26 |
stormchaser3000 |
nope |
00:26 |
dafull97 |
you have to be accepted |
00:26 |
stormchaser3000 |
i know |
00:26 |
dafull97 |
takes like 1-2weeks |
00:26 |
stormchaser3000 |
oh |
00:26 |
stormchaser3000 |
welll i forgot my account :( |
00:27 |
dafull97 |
=/ |
00:27 |
dafull97 |
yea i have one, but i use it often |
00:27 |
dafull97 |
i use it for irc logging right now |
00:32 |
stormchaser3000 |
lol |
00:33 |
dafull97 |
Megaf, the server is working |
00:33 |
dafull97 |
i am on it right now |
00:36 |
Megaf |
ok dafull97, thanks |
00:36 |
Megaf |
dafull97, check its uptime |
00:36 |
Megaf |
:) |
00:37 |
dafull97 |
hmm, how i do that? |
00:37 |
dafull97 |
in IRC? |
00:40 |
Megaf |
dafull97, /status? |
00:42 |
dafull97 |
ohh gahaha |
00:42 |
Megaf |
heh, I just hot a Jabber/XMPP server running on my phone |
00:43 |
dafull97 |
help |
00:45 |
|
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00:50 |
Peacock |
damn, my nose is leaking more than a government contractor XD |
00:55 |
Peacock |
is there a difference between...: |
00:55 |
Peacock |
local vm = minetest.get_voxel_manip(); and local vm = VoxelManip() ? |
00:56 |
|
bas080 joined #minetest |
00:58 |
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Renoki joined #minetest |
00:59 |
dafull97 |
Peacock lol |
01:24 |
Peacock |
yay, got the lvm shieldgen to work, but for some reason got a partial spawn with a radius of 100 :/ im guessing ongen did that |
01:28 |
dafull97 |
idk? |
01:28 |
Peacock |
damnit i sneezed on the cat lol |
01:29 |
Peacock |
well hell she does it to me often enough |
01:29 |
|
stormchaser3000 left #minetest |
01:29 |
dafull97 |
Lol, wow |
01:33 |
Peacock |
damn, just noticed a problem with mapp, it doesn't know what to draw when there's just air :/ |
01:36 |
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01:44 |
dafull97 |
Megaf, still here? |
01:48 |
Peacock |
how does this look for a creative inv? http://s17.postimg.org/blqwpjshb/Screenshot_141113_08_47_28_PM.png |
01:51 |
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02:19 |
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Miner_48er joined #minetest |
02:21 |
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DMackey joined #minetest |
02:31 |
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ungali joined #minetest |
02:47 |
Peacock |
i cant stop sneezing :( |
02:48 |
dafull97 |
Megaf, you here? |
02:50 |
Peacock |
!seen Megaf |
02:50 |
MinetestBot |
Peacock: megaf was last seen at 2013-11-15 00:42:47 UTC on #minetest |
02:58 |
ShadowNinja |
Peacock: No, they are identical. |
02:59 |
Peacock |
thats what i thought |
02:59 |
Peacock |
im not sure what was different between your code and sokomine's, but yours worked for my shield bubbles :) |
02:59 |
|
dafull97 joined #minetest |
02:59 |
ShadowNinja |
Peacock: Show me soko's and I'l try to tell you. :-) |
03:00 |
Peacock |
i already deleted the old function :/ |
03:00 |
Peacock |
but i can tell you this much: it gave me bubbles, but with part of it sliced off and further away |
03:27 |
mrtux |
Any idea what this error in compilition is about? https://pastee.org/53xh9 |
03:27 |
mrtux |
i'm building the latest git. |
03:27 |
Peacock |
recipe for target 'bin/minetest' failed |
03:27 |
mrtux |
no, thats not it. |
03:28 |
mrtux |
/usr/lib/gcc/i686-pc-linux-gnu/4.8.2/../../../libIrrlicht.a(CImageLoaderPNG.o): In function `irr::video::CImageLoaderPng::loadImage(irr::io::IReadFile*) const': |
03:28 |
mrtux |
(.text+0x271): undefined reference to `png_set_gray_1_2_4_to_8' |
03:28 |
mrtux |
collect2: error: ld returned 1 exit status |
03:28 |
mrtux |
that. |
03:28 |
Peacock |
well from what i can read, both errors are recipe errors? |
03:29 |
Peacock |
hm, thats not in the log you pasted to pastee |
03:29 |
mrtux |
got the latest irrlicht and libpng |
03:29 |
Peacock |
you might wanna ask on -dev, they'll probably know more than us here lol |
03:29 |
mrtux |
okay |
03:29 |
mrtux |
thanks Peacock |
03:30 |
kahrl |
by default irrlicht should be built with bundled libpng, linked statically into irrlicht, so that's an error you should not see |
03:30 |
kahrl |
most likely it's your distro messing with your irrlicht library |
03:30 |
Peacock |
arch? |
03:30 |
mrtux |
yes, arch. |
03:30 |
Peacock |
thought so |
03:30 |
Peacock |
using an aur helper? |
03:31 |
mrtux |
yes, yaourt. |
03:31 |
Peacock |
yeah, last time i used arch, the archbang maintainers told me all the aur helpers were broken in one way or another |
03:31 |
mrtux |
i see |
03:31 |
mrtux |
the distro makes me mad quite a lot but i still like it |
03:31 |
ShadowNinja |
I'm able to build Minetest on Arch... |
03:31 |
Peacock |
which is probably why you're getting the error kahrl says you shouldn't be getting |
03:32 |
mrtux |
damn arch |
03:32 |
mrtux |
i'd use gentoo but i'm too lazy |
03:32 |
Peacock |
yeah but minetest-git is through the aur helper, unless you compile it yourself |
03:32 |
mrtux |
will compile it myself |
03:33 |
Peacock |
mrtux try downloading it from github and compiling it yourself, the intructions are in readme, pretty straightforward |
03:33 |
mrtux |
i did it on debian before, not hard at all. |
03:33 |
Peacock |
debian and arch are two completely different beasts (ive used both :P) |
03:33 |
mrtux |
yes |
03:34 |
mrtux |
i had a vps before so i of course had to run minetest :) |
03:34 |
Peacock |
arch is good for bleeding edge, but debian is best for smooth system updates lol |
03:34 |
mrtux |
indeed. |
03:34 |
Peacock |
if they could join forces they'd probably produce one kick-ass distro |
03:36 |
mrtux |
systemd mostly got me angry at arch (i somewhat dislike it, especially journald) |
03:37 |
Peacock |
well while i like the bleeding edge for my apps, i like it less so for system critical components lol |
03:40 |
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03:40 |
stormchaser3000 |
hi |
03:43 |
|
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03:43 |
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03:51 |
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03:53 |
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03:55 |
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Peacock joined #minetest |
03:55 |
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Peacock joined #minetest |
03:55 |
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paramat joined #minetest |
03:59 |
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04:05 |
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04:19 |
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04:26 |
paramat |
Peacock, local vm = minetest.get_voxel_manip() and local vm = VoxelManip() are different yes, as far as i know :) |
04:28 |
paramat |
the first is for on-gen use, second for post-gen |
04:29 |
* paramat |
has returned from being away with the fairies |
04:31 |
|
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04:31 |
dafull97 |
hey guys |
04:31 |
dafull97 |
!seen kaeza |
04:31 |
MinetestBot |
dafull97: kaeza was last seen at 2013-11-14 19:20:37 UTC on #minetest |
04:46 |
paramat |
!seen tumbleweed |
04:46 |
MinetestBot |
paramat: Sorry, I haven't seen tumbleweed around. |
04:55 |
|
arsdragonfly joined #minetest |
05:08 |
|
ImQ009 joined #minetest |
05:12 |
us`0gb |
!seen a test name with spaces |
05:12 |
MinetestBot |
us`0gb: Sorry, I haven't seen a around. |
05:13 |
Peacock |
!seen your_mother |
05:13 |
MinetestBot |
Peacock: Sorry, I haven't seen your_mother around. |
05:13 |
Peacock |
:( |
05:14 |
ShadowNinja |
paramat: No, minetest.get_mapgen_object("voxelmanip") is the mapgen version. |
05:15 |
paramat |
okay :) |
05:15 |
Peacock |
i found out the hard way :p |
05:16 |
Peacock |
though i'd be lying if i said i totally understood lvm too lol |
05:22 |
paramat |
are there 2 core devs here who can merge a simple and tested change to floatland perlin noise defaultsettings? https://github.com/minetest/minetest/issues/1005 |
05:22 |
paramat |
here's proller's diff stats https://github.com/proller/minetest/compare/indev |
05:23 |
Peacock |
depends how far you are from valhalla XD |
05:23 |
paramat |
:) thought it was worth a try ... |
05:25 |
paramat |
those new parameters are an essential 2nd part of the floatlands fix, please can they be mergerd for 0.4.8? |
05:25 |
paramat |
(merged) murdered? |
05:26 |
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05:26 |
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arsdragonfly_ joined #minetest |
05:27 |
Peacock |
not murdered, just disappeared, |
05:28 |
Peacock |
to political reeducation camps XD |
05:30 |
paramat |
"slipped in the shower" |
05:30 |
Peacock |
fell into a gym bag and padlocked inside XD |
05:32 |
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05:35 |
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05:41 |
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05:59 |
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06:02 |
paramat |
Peacock, since we last chatted i added a 2nd perlin noise for additional smaller, closer asteroids, it was a good move http://i.imgur.com/wFSrUAn.gif |
06:11 |
us`0gb |
I came up with an insane idea at work today, and I was wondering if it was too crazy to actually be interesting. WOuld anyone want sections of the map to generate nones in brownscale like an old-timey photograph? The plan would be sort of to create "retro biomes", but they would be cubic and extremely rare. |
06:12 |
us`0gb |
I don't want to code that if no one is actually going to enjoy it. |
06:13 |
Peacock |
sea kelp |
06:15 |
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06:19 |
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06:29 |
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06:36 |
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06:39 |
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06:43 |
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06:56 |
dafull97 |
kaeza here? |
06:57 |
dafull97 |
!seen kaeza |
06:57 |
MinetestBot |
dafull97: kaeza was last seen at 2013-11-14 19:20:37 UTC on #minetest |
06:57 |
dafull97 |
=/ nope |
07:02 |
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07:10 |
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07:11 |
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07:11 |
paramat |
oops just realised the new floatland perlin settings have indeed been committed by proll'r, thanks! :) |
07:11 |
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07:16 |
paramat |
us`0gb: sepia biomes, interesting, but do code it for yourself, i would certainly enjoy the bizarre experience |
07:16 |
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07:17 |
* paramat |
notices even the tumbleweeds are hanging out elsewhere |
07:18 |
us`0gb |
Tumbleweeds for Minetest might be interesting. We could add them to the deserts with the dry shrubs. |
07:18 |
reactor |
Weed? |
07:19 |
us`0gb |
A sepia test code should be easy. GIMP can probably age the default images for me. |
07:19 |
paramat |
custom skybox could do a sepia sky |
07:19 |
|
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07:20 |
us`0gb |
Can that alter the sky in only some locations? |
07:21 |
paramat |
yes its per player |
07:22 |
paramat |
if player in sepia biome then player's sky = sepia |
07:23 |
paramat |
tumbleweed = no need for dealers |
07:23 |
proller |
paramat, next step - improve [huge] cavegen |
07:24 |
proller |
or try use from v7 |
07:25 |
us`0gb |
Hmm. That brings up an interesting point. If sepia areas are kept track of, so the sky can be rendered, and someone moves the sepia nodes out to replace them with regular nodes, sepia skies or regular skies could seem out of place for the area. |
07:28 |
paramat |
proller, i was thinking of suggesting improving the caves |
07:28 |
proller |
need more shapes, flat, deep holes, etc |
07:31 |
paramat |
i can come up with a good use of 3D perlin noise, how about similar shapes to my asteroid mod? |
07:32 |
reactor |
You said "deep". |
07:32 |
reactor |
"holes". Uhhhuhuhuhuhuh. |
07:34 |
proller |
wet deep... |
07:35 |
reactor |
Hhhuhuhuhuhuh hhhuhuhuhuhuh. |
07:35 |
reactor |
(c) Beavis and Butthead. |
07:38 |
paramat |
us`0gb: abms could slowly turn any imported nodes to sepia versions, exported sepia nodes slowly turn to normal versions ... |
07:39 |
us`0gb |
Maybe .... But I like the idea of these nodes being able to be used elsewhere. Also, such an ABM would need to act on most nodes in the world, slowing the game down drastically, I would think. |
07:41 |
us`0gb |
Then again, the ABM could be a sort of bleeding image effect .... |
07:43 |
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07:44 |
paramat |
yeah i like that idea too. another nuts idea: player's sky depends on xz position and each node walked over, so with a smooth-blended sepia biome the sky would flicker blue-sepia while walking over the biome blend. |
07:47 |
proller |
us`0gb, no slowing in -next with lot of slow abms.. |
07:47 |
proller |
you can make all abm 1s 1chance |
07:48 |
us`0gb |
What exactly is "-next"? I've heard of it, but not heard what it is. |
07:49 |
proller |
https://forum.minetest.net/viewtopic.php?id=7033 |
07:51 |
us`0gb |
So there's a pull to fix slow ABMs and it hasn't been merged? I wonder what the logic behind that is. |
08:05 |
proller |
nobody needed in it |
08:05 |
|
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08:07 |
us`0gb |
Nobody needed more speed? Which is why LuaJit was added? |
08:07 |
* us`0gb |
is confused |
08:13 |
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08:16 |
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FreeFull joined #minetest |
08:30 |
proller |
because minetest is engine, and nobody worry about game |
08:35 |
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08:55 |
reactor |
OldCoder: how's it going? |
08:55 |
reactor |
Any people interested in it, at all? |
08:56 |
reactor |
Maybe I should just ditch the project. |
08:56 |
reactor |
I really have no time to do it anymore. |
08:56 |
dafull97 |
reactor, interested in what? |
09:01 |
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09:28 |
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09:33 |
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paramat joined #minetest |
09:38 |
JamesTait |
Good morning all; happy Friday, and happy PlayStation 4 Release Day! :-D |
09:39 |
ruskie |
hehe |
09:40 |
paramat |
Peacock, here it is in non-lvm form https://github.com/paramat/asteroid/archive/master.zip your wish for small asteroids has resulted in an epic mapgen :) |
09:46 |
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09:49 |
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09:57 |
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10:03 |
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10:04 |
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10:11 |
kaeza |
mornings |
10:15 |
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10:58 |
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11:06 |
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12:05 |
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12:07 |
Fadi_ |
Afternoon |
12:08 |
reactor |
o/ |
12:08 |
reactor |
kaeza: mowning. |
12:09 |
* Fadi |
doesn't high five reactor |
12:09 |
reactor |
I didn't intend to high five you, FYI. I only wanted to wave. |
12:09 |
reactor |
But whateve you're into, weirdo. |
12:09 |
reactor |
s/eve/ever/ |
12:10 |
Fadi |
I wanted to do a pun there |
12:10 |
reactor |
I understand. :) |
12:10 |
Fadi |
Aren't we all weirdos in some way :P? |
12:10 |
reactor |
They say, у каждого в голове Ñвои тараканы. |
12:10 |
kaeza |
english please |
12:11 |
reactor |
"Everyone has different cockroaches in their head." |
12:11 |
Fadi |
wait let me check google |
12:11 |
reactor |
If you dind't know, cockroaches are pretty common in flat blocks in Russia. I hate them. |
12:12 |
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12:12 |
Fadi |
btw kaeza congrats on you winning against Jordan 5 to nil |
12:13 |
kaeza |
wut O.o |
12:13 |
Fadi |
if you follow the world cup of course |
12:13 |
reactor |
Fadi: what kind of gameplay are you into? |
12:13 |
kaeza |
ah |
12:13 |
kaeza |
:P |
12:13 |
reactor |
I mean, in MT. |
12:14 |
Fadi |
Hmm... I'm new to minetest so I can't really tell |
12:14 |
reactor |
mk |
12:14 |
Fadi |
actually you gave me a brilliant mod idea there |
12:14 |
Fadi |
thanks |
12:14 |
reactor |
? |
12:14 |
Fadi |
I'm going to try making a mod that has intense realism in it |
12:15 |
reactor |
Oh. We had a guy here who wanted to do the same. |
12:15 |
reactor |
You would probably like to meet him. |
12:15 |
reactor |
Dan_D. |
12:15 |
Fadi |
Oh I know dan |
12:15 |
reactor |
Do you like making maps? |
12:15 |
Fadi |
didn't see him in 3 days now and I suck at building massive giants builds |
12:15 |
Fadi |
I like keeping it simple |
12:16 |
Fadi |
when it comes to builds |
12:16 |
reactor |
You make small maps? |
12:16 |
Fadi |
I don't make maps o-O |
12:16 |
reactor |
Oh. |
12:16 |
reactor |
Builds, as in, sub-games? |
12:16 |
Fadi |
ye |
12:16 |
reactor |
Oh. |
12:16 |
reactor |
I wonder if you would be interested to make a sub-game for this one: |
12:16 |
reactor |
ftp://mike402.no-ip.biz:65421/pub/minetest/Pripyat/scr/ |
12:17 |
reactor |
It's the map I'm working on. |
12:17 |
Fadi |
hm pripyat |
12:17 |
reactor |
Well, not actively anymore. |
12:17 |
Fadi |
why am I getting a STALKER feel to it |
12:17 |
reactor |
I ported it from Minetest, it's someone else's map, and I improve it. |
12:17 |
reactor |
Minecraft* |
12:17 |
reactor |
What I improve is, replace buildings with more realistic ones. |
12:17 |
reactor |
STALKER is crap. |
12:18 |
reactor |
Well, it's not crap exactly, but it managed to screw up everyone's image of the city. |
12:18 |
reactor |
It has little to nothing to do with the actual Pripyat. |
12:20 |
Fadi |
so what are you trying to actually do |
12:20 |
Fadi |
what concept are you going with |
12:21 |
reactor |
I'm just making a map for the sake of it. |
12:21 |
reactor |
Pripyat in its modern state. |
12:21 |
reactor |
It can be used for some game, I don't know. |
12:21 |
reactor |
I once thought of making it a huge DM arena. |
12:21 |
Fadi |
maybe I could work on a real life mod for it? |
12:22 |
Fadi |
or that |
12:22 |
reactor |
Define real life. |
12:22 |
Fadi |
well roleplay, banks, stuff like that |
12:22 |
reactor |
Dude. |
12:22 |
reactor |
Roleplay is boring as hell. |
12:22 |
reactor |
And there ain't no banks in a dead city! |
12:22 |
Fadi |
you said <reactor> Pripyat in its modern state.01 |
12:22 |
Fadi |
so I assumed that lol |
12:23 |
Fadi |
oh I get what you mean now |
12:23 |
reactor |
Well, it's abandoned. |
12:23 |
reactor |
I have to wonder. What is your native language? |
12:23 |
Fadi |
Arabic |
12:23 |
reactor |
Oh. |
12:23 |
reactor |
Mine is Russian. |
12:24 |
reactor |
Arabic must be complicated. |
12:24 |
reactor |
Is it? |
12:25 |
Fadi |
Not for me |
12:25 |
reactor |
Mk. |
12:25 |
Fadi |
brb |
12:25 |
reactor |
Take your time, I'll be back in an hout. |
12:25 |
reactor |
s/hout/hour/ |
12:31 |
sfan5 |
hi everyone |
12:32 |
iqualfragile |
moin sfan5 |
12:33 |
iqualfragile |
they have messed up the linux pkgbuild in archlinux -.- |
12:33 |
iqualfragile |
the LINUX pkgbuild! |
12:44 |
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12:52 |
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12:52 |
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12:58 |
artur99 |
hi |
12:58 |
artur99 |
which is the actually meanning of Fancy Tree? |
12:58 |
Fadi |
back |
13:07 |
artur99 |
hi |
13:07 |
artur99 |
what is the smooth lighting in the settings? |
13:08 |
Fadi |
it adds smooth lightning, so the lights look better from the object they emit from |
13:08 |
Fadi |
at least that's what I think it does |
13:09 |
artur99 |
ok, thanks |
13:11 |
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13:15 |
artur99 |
but what mip-mapping does/? |
13:15 |
Fadi |
I have no clue about that lol |
13:16 |
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13:17 |
artur99 |
but Anisotropic filter ? |
13:18 |
Fadi |
smoothens the textures and the edges |
13:18 |
iqualfragile |
artur99: fancy trees: leaves are partly transparent; smooth lightning: instead of every block having one brightness value it has some kind of gradient calculated from surrounding blocks |
13:18 |
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13:19 |
artur99 |
Thnaks |
13:19 |
artur99 |
*Thanks |
13:19 |
iqualfragile |
mip-mapping&anisotropic filtering: go use wikipedia |
13:19 |
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13:20 |
artur99 |
:) ok, thanks |
13:21 |
EvergreenTree |
The way I run minetest is by compiling a run in place build, and making a .desktop file for it, which goes to .local/share/applications |
13:21 |
EvergreenTree |
Does anyone else do it that way? |
13:21 |
iqualfragile |
EvergreenTree: nope, aur has minetest-git |
13:22 |
EvergreenTree |
iqualfragile, I do to |
13:22 |
iqualfragile |
? |
13:22 |
kaeza |
I always have a terminal open on ~/src/minetest |
13:22 |
Fadi |
groups = {cracky=2} cracky is for how hard it can be broken? |
13:22 |
kaeza |
so it's just bin/minetest for me |
13:23 |
iqualfragile |
i do not run minetest the way you do because archlinux has an minetest-git package |
13:23 |
EvergreenTree |
Okay, I compile the latest git, (with -DRUN_IN_PLACE=1), and make a .desktop file linking to the executable |
13:23 |
iqualfragile |
so i just install& update that |
13:23 |
EvergreenTree |
Yes, I suppose that's easier, but I do it this way |
13:23 |
iqualfragile |
it is a propper system wide install complete with system wide .desktop files and stuff |
13:29 |
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13:29 |
iqualfragile |
any russians arround? |
13:29 |
reactor |
? |
13:29 |
reactor |
I am from Russia. I think I am able to help you. |
13:30 |
reactor |
Please state your problem. |
13:30 |
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13:30 |
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13:31 |
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13:33 |
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13:39 |
OldCoder |
Hi |
13:39 |
OldCoder |
reactor, iqualfragile haven't you two met yet? |
13:39 |
iqualfragile |
we have |
13:39 |
reactor |
We haven't. |
13:40 |
reactor |
I don't remember. I think I need to look up the logs. |
13:40 |
OldCoder |
Just curious |
13:40 |
OldCoder |
You are both active |
13:40 |
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13:40 |
reactor |
I am passive-aggressive. |
13:40 |
iqualfragile |
we were talking about operating systems |
13:40 |
OldCoder |
reactor, do you consider Pripyat stable at this time? |
13:40 |
reactor |
OldCoder: Yes. |
13:40 |
OldCoder |
Passive Agressive Operating System |
13:40 |
OldCoder |
PAOS |
13:40 |
reactor |
OldCoder: some falling gravel need be cleaned in the corner, though. |
13:40 |
OldCoder |
reactor, how it was going was that I was asleep :-) |
13:41 |
reactor |
I'm fine. |
13:41 |
OldCoder |
reactor, can you explain what to do to somebody who is interested? |
13:41 |
reactor |
I've been doing some datahousekeeping. |
13:41 |
reactor |
s/aho/a ho/ |
13:41 |
reactor |
And the Pripyat materials got moved a little. |
13:41 |
OldCoder |
I wish to back-up the world before people start building |
13:41 |
reactor |
Yes. |
13:41 |
reactor |
I need better buildings. |
13:41 |
OldCoder |
Well, advise people if you can, thanks |
13:41 |
OldCoder |
They are good for a start |
13:42 |
OldCoder |
If there is falling gravel let me know if anything is needed |
13:42 |
reactor |
I mean, realistic buildings. Google and Yandex maps should be used as reference for their dimensions. |
13:42 |
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13:42 |
reactor |
Photos should be, as well. |
13:42 |
reactor |
I will look at the worledit schemes provided of them, finish details, and incorporate them in the map. |
13:42 |
reactor |
Easy like that. |
13:42 |
OldCoder |
That is an interesting way to do it |
13:43 |
OldCoder |
I am headed to work and will sign on there |
13:43 |
reactor |
See you there. |
13:58 |
artur99 |
if i see for example Creating client... on translate.minetest.ru i must translate ... as simple ... or i have to insert them with "insert horisonntal ellipses" ? |
14:01 |
kaeza |
whichever is used on your language, generally "..." (three dots) |
14:02 |
artur99 |
ok, thanks |
14:04 |
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14:12 |
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14:22 |
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14:28 |
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14:31 |
PilzAdam |
Hello everyone! |
14:32 |
iqualfragile |
moin PilzAdam |
14:33 |
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14:37 |
artur99 |
what is "use" ? |
14:37 |
artur99 |
"Use" = climb down |
14:37 |
artur99 |
but what it means? |
14:38 |
PilzAdam |
Use is the E key |
14:39 |
artur99 |
and why it is called use ? |
14:40 |
PilzAdam |
nobody knows |
14:41 |
PilzAdam |
you can call it auxiliary key |
14:41 |
PilzAdam |
kaeza, http://irc.minetest.ru/minetest-dev/2013-11-09#i_3424437 https://forum.minetest.net/viewtopic.php?pid=118145#p118145 <- you lied to me :-( |
14:42 |
kaeza |
PilzAdam, aww |
14:42 |
kaeza |
it was not even a public API anyway |
14:42 |
kaeza |
(the functions were public but documented nowhere) |
14:43 |
PilzAdam |
the "API" of minetest_game isnt documented anyway |
14:44 |
kaeza |
okay |
14:44 |
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14:45 |
kaeza |
how about you document those then? |
14:46 |
* PilzAdam |
hides |
14:48 |
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14:49 |
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14:49 |
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15:06 |
Fadi |
sup |
15:08 |
Fadi |
so my texturing abilities are limited and I know a fairly decent amount of lua, what do you guys suggest as a mod idea |
15:08 |
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15:13 |
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15:15 |
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15:17 |
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15:22 |
Fadi |
hey why does the lua_api in the minetest directory have more examples than the wiki |
15:22 |
Fadi |
someone fix that please :p |
15:28 |
kaeza |
The definitive reference is always lua_api.txt |
15:30 |
Fadi |
rules_a= |
15:30 |
Fadi |
what are the rules for |
15:31 |
kaeza |
no idea; never used L-systems :P |
15:31 |
Fadi |
axiom=? |
15:32 |
Fadi |
did anyone work with thoses here? |
15:32 |
Fadi |
those* |
15:36 |
harrison |
l-systems is probably a good idea for you |
15:36 |
harrison |
you can make trees |
15:44 |
artur99 |
who can tell me a good minetest server? |
15:44 |
reactor |
I don't know. |
15:44 |
harrison |
VanessaE's creative server is nice |
15:46 |
artur99 |
can you tell me the adress/port ? |
15:47 |
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15:47 |
kahrl |
Fadi: have you seen http://dev.minetest.net/treegen? |
15:49 |
harrison |
artur99: the client knows it already |
15:49 |
artur99 |
ok, thanks |
15:50 |
artur99 |
i can only see the survival one |
15:50 |
artur99 |
oh, fownd it |
15:50 |
artur99 |
thanks |
15:53 |
artur99 |
where can i find a cheap private server? |
15:55 |
Fadi |
o I didn't, thanks kahrl |
15:57 |
artur99 |
what e key does? |
15:58 |
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15:59 |
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15:59 |
EvergreenTree |
Jordach, o/ |
15:59 |
Jordach |
EvergreenTree, o/ |
15:59 |
Fadi |
Fadi, o/ |
16:21 |
artur99 |
what e key does? |
16:22 |
kaeza |
run if you have "fast" privilege, and can also act as "descend" |
16:25 |
artur99 |
but any other use? |
16:25 |
artur99 |
or only that |
16:25 |
artur99 |
? |
16:26 |
kaeza |
only that |
16:34 |
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16:38 |
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16:54 |
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16:54 |
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16:57 |
artur99 |
minetest run on 128 MB ram? |
16:57 |
artur99 |
i mean a server |
17:00 |
Sokomine |
anyone speaking french? |
17:03 |
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17:03 |
artur99 |
je ne parle pas francais.. Excuse moi! |
17:03 |
artur99 |
:) |
17:04 |
Sokomine |
no, don't worry :-) i do still understand some french, but i want to say something in that language - and my vocabulary is just too rusted :-( |
17:04 |
artur99 |
8 years of learning francais at school, but idk francais, only a few |
17:05 |
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17:05 |
artur99 |
and 5 of learning english |
17:05 |
artur99 |
and it's much better than francais |
17:05 |
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17:06 |
Sokomine |
same here, artur |
17:06 |
ShadowNinja |
artur99: Maybe, it depends how many mods you use. |
17:06 |
Sokomine |
ah, well, more english here than french :-) |
17:07 |
* Sokomine |
installs a mod for speaking french in her brain but fails |
17:08 |
artur99 |
but how many users can i accept? |
17:08 |
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17:09 |
Sokomine |
128 mb isn't much |
17:09 |
kaeza |
artur99, my server has 128MB of RAM and a few mods; I've seen up to 8 or 9 players at once with moderate lag |
17:09 |
Sokomine |
(for today's standards) |
17:10 |
artur99 |
moderate lad=bad or good? |
17:10 |
artur99 |
:D |
17:10 |
kaeza |
tends to have low latency |
17:11 |
kaeza |
except when it randomly locks up or gets killed by OOM ;_; |
17:11 |
artur99 |
but i thhink 300 will be enought |
17:12 |
kaeza |
!up kaeza.mooo.com |
17:12 |
MinetestBot |
kaeza.mooo.com:30000 is up (329ms) |
17:13 |
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17:24 |
Jordach |
128mb of ram is good enough to run MG and mobs |
17:24 |
* Jordach |
has done so before |
17:26 |
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17:28 |
artur99 |
so, using a VPS with linux i can host a minetest server? |
17:32 |
artur99 |
15 pounds would be ok> http://my.iperweb.com/cart/low-end-vps/&step=0 ? |
17:33 |
reactor |
john_minetest: o/ |
17:36 |
Jordach |
reactor, o/ |
17:38 |
artur99 |
why? |
17:39 |
reactor |
Jordach: o/ |
17:40 |
artur99 |
but what a core is/ |
17:40 |
artur99 |
? |
17:40 |
artur99 |
:) |
17:40 |
artur99 |
processoor |
17:40 |
artur99 |
*processor? |
17:42 |
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17:44 |
Fadi |
so I'm planning to make specific gui's for my mod, how hard is it going to be? |
17:45 |
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17:47 |
iqualfragile |
Fadi: not too hard |
17:48 |
Fadi |
well can you give me something about it |
17:48 |
Fadi |
like a small example |
17:48 |
Fadi |
would be nice :p |
17:48 |
iqualfragile |
no, i cant, i am just the hüter der meere |
17:49 |
Fadi |
Keeper of the seas |
17:49 |
* Fadi |
understands German perfectly |
17:49 |
iqualfragile |
*slowclap* |
17:49 |
khonkhortisan |
*fasterclap* |
17:50 |
iqualfragile |
*fastestfap* |
17:50 |
Fadi |
If you didn't know, I'm an Arab so that's quite an achievement for me tbh |
17:50 |
iqualfragile |
complete list of languages i am fluent in: http://translate.google.de/ |
17:50 |
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17:50 |
Fadi |
So you think I translated it using google? |
17:51 |
iqualfragile |
maybe |
17:51 |
Fadi |
It would have taken me more time to respond to that though |
17:51 |
iqualfragile |
if you do in fact understand german perfectly then answer quickly: what is the difference between hirte und hüter |
17:51 |
Fadi |
hirte is in plural |
17:52 |
Fadi |
I think |
17:52 |
Fadi |
no no |
17:52 |
iqualfragile |
nope |
17:52 |
Fadi |
actually not |
17:52 |
Fadi |
hm |
17:52 |
Fadi |
Give me something easier |
17:52 |
Fadi |
I never used the word hirte |
17:52 |
artur99 |
how to make a printscreen |
17:53 |
Fadi |
You mean screenshot inside the game? |
17:53 |
khonkhortisan |
I'm not as nachdenken as you betrunken I am |
17:53 |
iqualfragile |
artur99: wtf? just press print on your keyboard |
17:53 |
iqualfragile |
khonkhortisan: that did not make any sense |
17:53 |
artur99 |
P ? |
17:53 |
Fadi |
That's just a massive clunk of words khonkhortisan |
17:53 |
iqualfragile |
i am not as thoughtfull as you drunk i am |
17:53 |
Fadi |
I'm not as thinking as you drunk I am |
17:53 |
khonkhortisan |
aw I got the wrong form |
17:53 |
artur99 |
minecraft has a hotkey for screeenshoot |
17:53 |
artur99 |
? |
17:53 |
Fadi |
it's minetest |
17:53 |
Fadi |
and it's F12 |
17:53 |
iqualfragile |
artur99: minetest has too |
17:53 |
Fadi |
you'll find the ss in the bin folder |
17:54 |
iqualfragile |
Fadi: search for "formspec" for guis in minetest |
17:54 |
khonkhortisan |
I meant "I'm not as think as you drunk I am" |
17:54 |
Fadi |
oh thanks |
17:54 |
iqualfragile |
that does not make sense either |
17:54 |
khonkhortisan |
"I'm not as drunk as you think I am" with think and drunk switched |
17:55 |
iqualfragile |
ah, ok |
17:55 |
Fadi |
I hate making textures, someone make a texture generator |
17:55 |
Fadi |
thanks* |
17:55 |
Fadi |
-* |
17:55 |
iqualfragile |
Fadi: that is not possible |
17:55 |
iqualfragile |
well, at least not fully automatic |
17:56 |
Fadi |
I think it can be made as a plugin for photoshop |
17:56 |
iqualfragile |
uhgh, photoshop |
17:56 |
Fadi |
I use Paint.net to make textures |
17:56 |
Fadi |
so lel |
17:56 |
iqualfragile |
Fadi: why do you speak german (or are at least able to read it?) |
17:56 |
Fadi |
I grew up watching German tv thanks to my brother |
17:56 |
khonkhortisan |
I use gimp |
17:56 |
iqualfragile |
Fadi: try gimp, there are some plugins which might help you create textures |
17:57 |
Fadi |
what plugins :o |
17:57 |
iqualfragile |
namely resynthesizer and all its noise generators |
17:57 |
Fadi |
hm |
17:57 |
iqualfragile |
german tv? its not that great, is it? |
17:57 |
Fadi |
well pokemon on rtl2 was fun |
17:57 |
Fadi |
also yu-gi-oh |
17:58 |
iqualfragile |
ah, ok, but those are no german shows |
17:58 |
iqualfragile |
every german show i know is boring as hell |
17:58 |
Sokomine |
iqualfragile: you did ask him a difficult question there. given what some germans write on message boards, i'm not sure all younger people would get it right |
17:58 |
Fadi |
ye not german shows ofc |
17:58 |
iqualfragile |
Sokomine: you mean that hirte vs hüter thing? |
17:58 |
Fadi |
but tv series and cartoons translated to it |
17:59 |
iqualfragile |
yes, it was mainly because i meant to write hirte der meere instead of hüter der meere earlier |
17:59 |
Sokomine |
typical german shows would be something like lindenstrasse or schwarzwaldklinik |
17:59 |
iqualfragile |
oh dear |
17:59 |
iqualfragile |
horrible horrible things |
17:59 |
Sokomine |
today, some shows (especially cheap amerian ones) manage to be even worse than those |
17:59 |
iqualfragile |
or mord mit aussicht |
18:00 |
iqualfragile |
which is no _that_ bad |
18:00 |
iqualfragile |
and tatort, how could we forget tatort |
18:00 |
Fadi |
I've been seeing this show pop up about private detectives |
18:00 |
Fadi |
like helping girlfriends find out what their boyfriends are up to |
18:00 |
Fadi |
it's 100% scripted |
18:00 |
Sokomine |
iqualfragile: yes. hirten are not exactly something people today are familiar with. when i was younger, there where still some sheep herds visiting the meadows around, but that has stopped some time ago |
18:01 |
Fadi |
hirtens means herds |
18:01 |
iqualfragile |
Sokomine: yes, but they should know the word |
18:01 |
Fadi |
? |
18:01 |
Sokomine |
hueter...today, that may occour more in games or fantasy movies/books than irl |
18:01 |
Fadi |
it popped up in my mind but I thought you were tryign to trick me |
18:01 |
Fadi |
lol |
18:01 |
Fadi |
trying* |
18:01 |
Sokomine |
aah. ok :-) |
18:01 |
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18:02 |
* Sokomine |
watches as some oceans gather around iqualfragile and follow him :-) |
18:02 |
iqualfragile |
btw Sokomine, do you get notified when your name is mentioned in irc? because it seems to me that you do not |
18:02 |
Fadi |
Pshhh he's not poseidon |
18:02 |
Fadi |
:p |
18:02 |
Sokomine |
ah, yes, tatort. but it's not as bad as lindenstrasse. no special need to flee if you see tatort on tv...just another crime story... |
18:03 |
Fadi |
there's this show too about these guys in ibiza |
18:03 |
Fadi |
by guys I mean boyfriends and their girls |
18:03 |
iqualfragile |
yes, horrible stuff |
18:04 |
iqualfragile |
we call it assitv here for a reason |
18:04 |
Fadi |
do they still air two and a half men on Prosieben? |
18:04 |
Sokomine |
iqualfragile: for a long time i did not get notified at all. now, with a more capable irc client, my name is written in bold, and if someone says it, that persons name gets written in yellow |
18:04 |
iqualfragile |
Fadi: yes they do |
18:04 |
Fadi |
o |
18:04 |
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18:04 |
Sokomine |
plus "windows" not currently active get a red number if someone said my name there |
18:04 |
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18:04 |
Fadi |
on tuesday night? |
18:04 |
Fadi |
or was it thursday |
18:05 |
Sokomine |
fadi: you watch too much bad tv |
18:05 |
iqualfragile |
Sokomine: ah, wonderfull, i tried to reach you a few times and you just did not respond at all |
18:05 |
Fadi |
I don't watch them, my brother just takes over the remote and watches those |
18:05 |
iqualfragile |
Fadi: i do not know, i dont even own a tv |
18:05 |
Fadi |
I stay for like 5 mins hoping he'd change then I go |
18:05 |
Sokomine |
that's quite possible. i've changed to this new client pretty recently. new connections are now opened in new windows |
18:06 |
Fadi |
"new windows" |
18:06 |
Fadi |
Hope you're not using windows 8 |
18:06 |
Sokomine |
kind of, yes. it's called new window. of course everything happens in one terminal |
18:06 |
Sokomine |
certainly not! |
18:07 |
Sokomine |
it's only a virtual window. another screen i have to switch to if i want to see what's going on |
18:07 |
Fadi |
oh |
18:07 |
Sokomine |
the irc client is called irssi |
18:07 |
khonkhortisan |
I use vertical tabs along the left side of both my irc client and web browser. I have yet to find this for a terminal. |
18:07 |
Sokomine |
before, i had ircii. that one mixed everything together (which was pretty often confusing) |
18:08 |
Fadi |
irssi ew |
18:09 |
ShadowNinja |
Sokomine: Quassel. :-) Or weechat if you want a ncurses interface. |
18:09 |
iqualfragile |
khonkhortisan: vertical tabs? |
18:09 |
iqualfragile |
qussel ftw |
18:09 |
iqualfragile |
quassel |
18:09 |
khonkhortisan |
I'm stuck with xchat now that I have an all channels tab plugin |
18:09 |
Sokomine |
i like ncurses based programs |
18:10 |
Sokomine |
what would be the advantage of quassel? |
18:10 |
Fadi |
I like nurses too |
18:10 |
* Fadi |
walks away |
18:11 |
Fadi |
somehow what you linked there john_minetest makes me want to play monopoly |
18:12 |
khonkhortisan |
it's the monopoly house hammer in the comments |
18:12 |
ShadowNinja |
Sokomine: Being able to see thinks like ^ just by hovering, dynamic backlog fetching, all the advantages of bouncers... |
18:12 |
ShadowNinja |
khonkhortisan: You mean like quasel's "Chat monitor"? :-) |
18:12 |
iqualfragile |
Sokomine: i have no idea, unlimited scrollback maybee? seperated client and server? |
18:13 |
Sokomine |
irssi keeps logs as well. those are usually the best if a search is required |
18:13 |
iqualfragile |
http://soundcloud.com/samsastraum/hirte-der-meere |
18:13 |
ShadowNinja |
I can just scroll up and see backlog from 6 months ago. |
18:13 |
Fadi |
hey hey |
18:13 |
Fadi |
let's discuss politics |
18:13 |
ShadowNinja |
Sokomine: SQL > TXT |
18:14 |
iqualfragile |
Fadi: ok |
18:14 |
Sokomine |
want a few surplus german politicians? they're for sale |
18:14 |
iqualfragile |
politics is an ugly bitch |
18:14 |
iqualfragile |
done |
18:14 |
Fadi |
So Egypt bought guns from Russia |
18:14 |
Fadi |
and the US is butthurt about it |
18:14 |
Fadi |
discuss |
18:14 |
PilzAdam |
Jordach, ping |
18:14 |
iqualfragile |
i am buthurt about it |
18:14 |
Fadi |
thought we were going to discuss it for real |
18:15 |
Fadi |
:| |
18:15 |
iqualfragile |
usualy all those "kriesengebiete" buy weapons in germany!! |
18:15 |
PilzAdam |
Jordach, https://github.com/PilzAdam/pilztest/commits/model can you make a server with that? |
18:15 |
Fadi |
Not since the NSA scandal |
18:15 |
Sokomine |
ah, well, that may be difficult. opinions may vary? |
18:15 |
* Sokomine |
nods to iqualfragile |
18:15 |
PilzAdam |
Jordach, it has a new model (made by me :D) and coded animation! |
18:15 |
Fadi |
and they are not kiresengebiete ;-; |
18:15 |
Sokomine |
we seem to export lots of weapons and war materials :-( nothing to be proud of i think |
18:15 |
Fadi |
it's just the US/EU Trained terrorists! |
18:15 |
PilzAdam |
Jordach, that is 13 KiB model + better animation than in minetest_game |
18:15 |
Sokomine |
hi pilzadam |
18:16 |
Fadi |
Going over to the #conspiracy channel, anyone going to join me? |
18:16 |
iqualfragile |
nope |
18:16 |
Fadi |
aw |
18:16 |
iqualfragile |
no time for internet discussions |
18:16 |
Fadi |
I'm multi tasking |
18:16 |
Fadi |
try it, really eats up your time and you won't get anything done |
18:16 |
ShadowNinja |
Fadi: Sounds like a incorrectly namespaced channel. |
18:17 |
iqualfragile |
##conspiracy would be correct |
18:17 |
iqualfragile |
hi PilzAdam get merging! |
18:17 |
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18:18 |
ShadowNinja |
PilzAdam: -> -dev? |
18:18 |
PilzAdam |
Im working on Pilztest currently |
18:19 |
Fadi |
I've seen people add "default" as a dependency in their mods, is that really needed? |
18:19 |
Warr1024 |
for load order, yes |
18:19 |
Fadi |
o |
18:19 |
Warr1024 |
i.e. if something in your mod depends on something in default having already been defined. |
18:19 |
Fadi |
shit |
18:20 |
ShadowNinja |
Fadi: One if you need something like "default.node_sounds_*_default()". |
18:20 |
ShadowNinja |
Only* |
18:20 |
Fadi |
oh |
18:20 |
Fadi |
good then |
18:20 |
Fadi |
actually that's bad, very bad |
18:20 |
Fadi |
been doing some things wrongly |
18:20 |
khonkhortisan |
ShadowNinja, I can't find a screenshot of that |
18:23 |
ShadowNinja |
khonkhortisan: http://imgur.com/54HhL2m |
18:23 |
kahrl |
Fadi: I suppose it would also fix your problems with crafting |
18:23 |
khonkhortisan |
which part is the chat monitor? |
18:23 |
khonkhortisan |
the top? |
18:24 |
ShadowNinja |
khonkhortisan: Yes. |
18:24 |
khonkhortisan |
When you change channels, it stays there? That's more useful than my separate tab. |
18:25 |
ShadowNinja |
khonkhortisan: It (And most other GUI elements) is movable and resizable too. And yes, it stays there. |
18:25 |
Fadi |
I fixed my crafting issues a while ago, it's just the special furnace that doesn't really work like I want it to |
18:25 |
Fadi |
and I bugged trillian again |
18:27 |
khonkhortisan |
this link is broken |
18:27 |
Fadi |
and fixed |
18:27 |
Fadi |
lol |
18:29 |
Fadi |
minetest.register_alias do I need to use that in the mapgen for ores or not? |
18:29 |
PilzAdam |
not for ores, no |
18:30 |
PilzAdam |
ores are placed via minetest.register_ore() |
18:30 |
iqualfragile |
i never understood why there are mapgen-specific materials |
18:30 |
Fadi |
that's why my stuff wasn't spawning |
18:30 |
Fadi |
thanks |
18:35 |
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18:39 |
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18:41 |
Fadi |
how can you spawn particles |
18:41 |
Fadi |
like I want to create my own particle effects |
18:42 |
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18:42 |
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18:42 |
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18:43 |
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18:44 |
ShadowNinja |
Fadi: See minetest.add_particle and minetest.add_particlespawner |
18:44 |
sfan5 |
hi everyone |
18:44 |
ShadowNinja |
Hello sfan5. |
18:44 |
Fadi |
thank you |
18:48 |
Fadi |
did anyone try yet to create his own version of thaumcraft in minetest? |
18:50 |
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18:51 |
ShadowNinja |
Fadi: Not that I know of. |
18:51 |
Fadi |
Good :p |
18:54 |
ShadowNinja |
khonkhortisan: Like it? :-) |
18:54 |
khonkhortisan |
yeah |
18:56 |
Jordach |
Pilzy, late |
18:56 |
Jordach |
r* |
18:56 |
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18:56 |
khonkhortisan |
it works differently, being on a channel on a network is the same as it being a "favourite channel" |
18:58 |
issa2013 |
hellllo |
18:58 |
issa2013 |
it's time |
18:58 |
issa2013 |
to play minetest nighty build :) |
18:58 |
iqualfragile |
Jordach: "Pilzy"? |
19:01 |
khonkhortisan |
Someday I may change to another irc client, but it'll have to do more than quassel |
19:03 |
ShadowNinja |
khonkhortisan: Are you using a seperate core? |
19:03 |
khonkhortisan |
core? |
19:03 |
khonkhortisan |
I'm still migrating settings from xchat |
19:04 |
reactor |
"seperate" |
19:04 |
ShadowNinja |
khonkhortisan: Quassel has two distinct parts, the core and the client, like a bouncer and a client. There is a client with both integrated into one though. |
19:04 |
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19:05 |
ShadowNinja |
khonkhortisan: Did you get that? |
19:05 |
khonkhortisan |
That disconnect button is so big! and right under Settings |
19:05 |
khonkhortisan |
yes |
19:07 |
* khonkhortisan |
hides the toolbar |
19:08 |
artur99 |
what Print Stacks does? |
19:09 |
khonkhortisan |
spellcheck overrides underline |
19:13 |
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19:13 |
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19:15 |
iqualfragile |
reactor: seperate. |
19:18 |
MinetestBot |
GIT: ShadowNinja commited to minetest/minetest: Pass a errfunc to lua_pcall to get a traceback 371b39a09a 2013-11-15T11:13:31-08:00 http://git.io/f5ThDw |
19:29 |
reactor |
iqualfragile: ? |
19:29 |
iqualfragile |
[20:04:32] <reactor> "seperate" |
19:31 |
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19:41 |
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19:42 |
EvergreenTree |
Lol, this is perfect: http://farm2.staticflickr.com/1355/1388377109_31a68b924a_o.jpg |
19:42 |
EvergreenTree |
I found it reposted on a certain person's g+ page |
19:42 |
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19:43 |
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19:46 |
Jordach |
EvergreenTree, lol |
19:47 |
Jordach |
EvergreenTree, let's GO! |
19:55 |
iqualfragile |
EvergreenTree: hmm… more like may the bash be with you |
19:55 |
iqualfragile |
VanessaE: interact plz |
19:58 |
iqualfragile |
VanessaE: please use http to distribute media, its like a milion times faster |
20:01 |
Sokomine |
oh. netsplit? |
20:04 |
iqualfragile |
Sokomine: yes, looks like it |
20:18 |
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20:20 |
PilzAdam |
what the fuck Irrlicht? |
20:20 |
PilzAdam |
my model + coded animation are exactly 180° rotated in Irrlicht 1.7 compared to 1.8 |
20:21 |
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20:21 |
Calinou |
import in blender, R-Z-180, save, export, ???, profit |
20:21 |
Calinou |
:p |
20:22 |
PilzAdam |
but I dont know the Irrlicht version of the clients |
20:26 |
PilzAdam |
Calinou, animation done in the code do 1) look a lot better than the ones saved in the model and 2) save about 90% filesize |
20:26 |
PilzAdam |
pilztest has that now: https://github.com/PilzAdam/pilztest/commit/77d9ce6147f9add4928f61f2a060d9bb91b49a1d |
20:27 |
Calinou |
O_o |
20:27 |
Calinou |
is it smoothed? |
20:27 |
PilzAdam |
well, its all done on the server, soooo.... |
20:27 |
reactor |
Smooth. |
20:27 |
reactor |
As in. "Damn, we're smooth!" |
20:28 |
PilzAdam |
but it is "smoothed" as in the bones dont just "jump" arround as they do in the animations in mt_game |
20:28 |
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20:29 |
VanessaE |
iqualfragile: http/remote media is busted until kahrl's http_fetch goes in. |
20:30 |
Calinou |
downloading your game :P |
20:31 |
Calinou |
std::bad_alloc |
20:33 |
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20:43 |
iqualfragile |
VanessaE: it is? why? |
20:43 |
VanessaE |
the client fails to download textures randomly |
20:44 |
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20:44 |
VanessaE |
or it downloads them in some way that causes the occasional texture or model to not actually be stored and processed correctly. |
20:49 |
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20:56 |
PilzAdam |
Jordach, is it "later" yet? ;-) |
21:05 |
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21:07 |
Jordach |
PilzAdam, no |
21:08 |
PilzAdam |
:-/ |
21:08 |
Jordach |
1) Major headache |
21:08 |
Jordach |
2) busy |
21:10 |
VanessaE |
EvergreenTree: you missed some conversion abms for quartz mod (for old horizontal objects -> 6d-capable regular ones) |
21:12 |
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21:19 |
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21:23 |
EvergreenTree |
VanessaE, I know. |
21:23 |
EvergreenTree |
I don't know how to do it though |
21:23 |
VanessaE |
ok |
21:23 |
VanessaE |
borrow the code from moreblocks :) |
21:24 |
EvergreenTree |
Where in the moreblocks code? |
21:24 |
VanessaE |
EvergreenTree: use this: https://github.com/Calinou/moreblocks/blob/master/stairsplus_convert.lua |
21:25 |
VanessaE |
but tweak it for your needs of course |
21:27 |
EvergreenTree |
I can't really test it though. :S |
21:27 |
VanessaE |
sure you can, it's easy |
21:28 |
VanessaE |
just make a map using the pre-6d-facedir version, build as many variations of the quartz objects as you can. Exit, make a backup of that map - you will be restoring from that backup several times. |
21:28 |
VanessaE |
then re-update to the current version, apply the conversion code, tweak it, and let it loose on the map |
21:28 |
VanessaE |
if it doesn't work, exit from the game, restore from the backup, tweak and tune the code, and try again |
21:28 |
VanessaE |
that's how I did it with moreblocks. took dozens of tries before I had ot right |
21:29 |
VanessaE |
it* |
21:29 |
VanessaE |
moreblocks' current conversion code is more complex than my original routine though. |
21:34 |
Jordach |
john_minetest, lucky. fuck. |
21:47 |
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21:47 |
EvergreenTree |
VanessaE, I think I've got it |
21:47 |
EvergreenTree |
I'm not sure why I can't craft quartz blocks on your server though. :S |
21:48 |
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21:49 |
EvergreenTree |
Whoops, I see why |
21:49 |
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22:06 |
Calinou |
night |
22:07 |
STHGOM |
day |
22:08 |
Calinou |
dight |
22:09 |
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22:09 |
STHGOM |
:D |
22:11 |
STHGOM |
bye |
22:12 |
iqualfragile |
flügel der freiheit |
22:18 |
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23:04 |
iqualfragile |
oh man, i am that close to dying from laughter http://images.4chan.org/b/src/1384540830490.jpg |
23:10 |
NekoGloop |
tl;dr |
23:11 |
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23:14 |
iqualfragile |
NekoGloop: do it, you wont regrett it |
23:18 |
* john_minetest |
puts a kitten on NekoGloop's head :3:3 |
23:18 |
* NekoGloop |
dies from the weight |
23:22 |
harrison |
they all begin that way |
23:22 |
harrison |
but how much will it grow? |
23:22 |
harrison |
that's the important thing |
23:23 |
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23:25 |
PilzAdam |
Taoki, Im having troubles attaching entities to bones of my player model |
23:25 |
PilzAdam |
it seems like the server has the right position of the entity (checked that with a print() in the Lua code) but they are invisible in the client |
23:26 |
harrison |
that seems reasonable. |
23:26 |
NekoGloop |
no it's just that i'm a lil kitteh |
23:28 |
harrison |
http://www.rollingstone.com/politics/news/cyber-activist-jeremy-hammond-sentenced-to-10-years-in-prison-20131115 |
23:28 |
harrison |
judge preska wielded a remorseless gavel today |
23:29 |
harrison |
oh, he was supervised before |
23:30 |
harrison |
well, he's a personal enemy of mine, so i am relieved that he is a guest of the fedgov |
23:30 |
harrison |
oh, i am not rooting for "the system" |
23:31 |
harrison |
but there isn't just one anti-system position |
23:31 |
PilzAdam |
Taoki, oh, and btw: set_bone_position() works fine with Irrlicht 1.8 and .b3d |
23:31 |
harrison |
although jeremy's side tries to pretend so |
23:31 |
PilzAdam |
Taoki, I get better animations than the model in mt_game with only 10% of the filesize |
23:32 |
harrison |
john_minetest: did you see the recent film https://www.youtube.com/watch?v=pI4IYRT-Msw ? in the last few days humdreds of views flooded in |
23:32 |
harrison |
i am trying to find out from where |
23:32 |
Taoki |
PilzAdam: b3d is a better choice then. I liked x cuz it's a text format, and supported natively in Blender. But b3d is good too |
23:32 |
Taoki |
Glad it works now |
23:33 |
PilzAdam |
Taoki, do you have any ideas or hints about the attachment to bones? |
23:33 |
harrison |
oh, but he actually works for the same side as the gov't |
23:33 |
Taoki |
PilzAdam: Just that it uses an Irrlicht function too. Origin and rotation become relative to the bone also |
23:33 |
harrison |
that is the harsh truth |
23:34 |
harrison |
he's a leftist |
23:35 |
harrison |
aha, youtube analytics shows me that 4chan.org sent me 71 views! |
23:35 |
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23:36 |
iqualfragile |
ah, while we are at animations and therefore models and therefore entities and therefore pullrequest 1000 |
23:36 |
harrison |
thank you! |
23:36 |
iqualfragile |
does that fix entities getting out of sync on clients? |
23:36 |
iqualfragile |
if it does: please fix |
23:37 |
harrison |
for the next film i may use this as a soundtrack: http://www.youtube.com/watch?v=NSTx31dxmgA |
23:37 |
iqualfragile |
s/fix/merge |
23:38 |
harrison |
that is a feature |
23:39 |
harrison |
the films are not meant to be like khan academy lol |
23:39 |
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23:40 |
harrison |
i can't please everyone, so i am forced to please myself |
23:41 |
harrison |
it is a hard way to live |
23:41 |
harrison |
but someone has to do it |
23:41 |
harrison |
but i am sure there is one with a piano |
23:41 |
harrison |
i have made several hundred |
23:43 |
harrison |
very clearly and obviously i am showing off and explaining the realtime fractal-voxel raytracer that i have coded as you very well know |
23:44 |
harrison |
and clearly you are attempting to troll me |
23:44 |
harrison |
not very well tho |
23:44 |
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23:46 |
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23:47 |
harrison |
good |
23:47 |
harrison |
yes, intentionally is a good word for it |
23:48 |
harrison |
it is in my nature |
23:49 |
PilzAdam |
lol, 14.5 MiB of failed .blend files just to produce one working .b3d file which is 13 KiB |
23:52 |
harrison |
you remind me of a girl i met once who tried to give me the dutch-uncle speech about my personality and how i "related to others" -- it was hella amusing, because she was gauche herself, but didn't know it. |
23:53 |
harrison |
perhaps you should create something new yourself instead of constructively criticizing |
23:55 |
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23:55 |
iqualfragile |
nah, we like giving and recieving constructive criticism |
23:55 |
iqualfragile |
what do you try to archive throught those videos? |
23:56 |
harrison |
The verb is mysterious and the preposition misspelled |
23:56 |
harrison |
i cannot understand your question |
23:58 |
iqualfragile |
what efect do you want these videos to have |
23:59 |
iqualfragile |
what are you making these videos for |
23:59 |
iqualfragile |
why do you make those videos |
23:59 |
iqualfragile |
what do you want people watching those videos to see |