Time |
Nick |
Message |
00:04 |
VanessaE |
hi |
00:05 |
us{0gb |
Hello! |
00:14 |
Evergreen |
Hello |
00:16 |
kaeza |
Hell |
00:18 |
us{0gb |
Do I REALLY have to enable JavaScript to issue a pull request? That's so lame. |
00:27 |
Peacock |
ogb just you wait til the javascript API is finished :P |
00:28 |
VanessaE |
there's nothing fundamentally wrong with using javascript |
00:28 |
VanessaE |
I complain when people put download links behind javascript or flash |
00:28 |
Peacock |
though it's intended use seems to have changed over the years :P |
00:28 |
VanessaE |
but stuff like github really benefits from it. |
00:29 |
Peacock |
ah well, you can't be choosy with FREE hosts lol |
00:29 |
Peacock |
though maybe the wiki or whatever mod tutorial people use should include list of suggested (ie less annoying) hosts |
00:30 |
us{0gb |
VanessaE: SOme of us don't use it though. Rule zero of web design is to degrade gracefully. A web page should function if possible without JavaScript, and should definitely function without images and CSS. |
00:30 |
VanessaE |
that much I agree with |
00:30 |
us{0gb |
Also, it USED to work without JavaScript, they modified it in a bad way. |
00:31 |
us{0gb |
THey broke it. |
00:31 |
VanessaE |
but I don't think github could gracefully degrade in that particular case |
00:31 |
Peacock |
yeah technology should regress to early 1990's levels :P |
00:31 |
VanessaE |
but every browser, even Lynx, has javascript now. there's no reason to avoid it. |
00:32 |
VanessaE |
(except for people who are just stupid with their use of it) |
00:32 |
VanessaE |
(see the aforementioned downloads-behind-javascript-elements comment) |
00:32 |
|
Taoki joined #minetest |
00:33 |
us{0gb |
GitHub USED to function without JavaScript though, meaning it CAN be done. It is not impossible. |
00:34 |
Peacock |
so start your own lol |
00:34 |
Evergreen |
Javascript is fine as long as you don't make the entire website out of it |
00:34 |
Peacock |
or use gittorious |
00:34 |
us{0gb |
Also, some of us find JavaScript to be annoying. Google, for example, is SO much better with it disabled. |
00:34 |
Peacock |
some is a minority lol |
00:34 |
Evergreen |
Like VanessaE said, the website should function without javascript |
00:34 |
Evergreen |
heck, with html5, who needs flash |
00:35 |
Peacock |
and companies design free things for mass appeal, and keep the special features for paying customers |
00:35 |
us{0gb |
Minetest has chosen GitHub though, if I go with Gitorius, I'm being a pain to other Minetest people. Plus, this is a pull to Minetest itself, so I'm stuck with this lousy system. |
00:36 |
kaeza |
us{0gb, you could push to gitorious and post a link on #dev |
00:36 |
Peacock |
so your choices are being a pain to minetest, or being a pain to github? :P |
00:36 |
VanessaE |
kaeza: good way to get his patch ignored :P |
00:37 |
kaeza |
aye |
00:37 |
kaeza |
:P |
00:37 |
us{0gb |
Yeah, for sure. THis patch may be only two lines, but I really want it pulled. |
00:37 |
Peacock |
i'd say deal with and get an addon/plugin that lets you whitelist specific sites for JS |
00:37 |
us{0gb |
Peacock: I CAN whitelist site, I just find it annoying to have to. |
00:38 |
us{0gb |
*sites |
00:38 |
Evergreen |
Just whitelist github, shouldn't be too difficult. :P |
00:38 |
Peacock |
well unless you're paying to use github, it's not a huge inconvenience to *click* whitelist lol |
00:38 |
Peacock |
i can go to the bathroom, i just find it annoying to have to :P |
00:38 |
us{0gb |
ANd when I do whitelist them, they tend to throw annoying scripts at me. GitHub is no exception to this, some of their scripts are a pain. |
00:39 |
Peacock |
then dont use it lol vote with your feet |
00:39 |
VanessaE |
us{0gb: if some of their js doesn't work well, send them an email - they are very quick to respond to problem reports |
00:39 |
us{0gb |
As long as Minetest is using GitHub, voting with my feet involves voting against Minetest. |
00:40 |
us{0gb |
I'll do that. But it's not some, it's most. |
00:40 |
Peacock |
well i can't believe whining about it is less effort than just whitelisting github lol |
00:40 |
us{0gb |
It's less effort than dealing with GitHub's scripts after having whitelisted them. |
00:41 |
us{0gb |
It's not the whitelisting itself that is a pain. |
00:41 |
VanessaE |
I don't get it, I never have a problem with github's scripts |
00:42 |
VanessaE |
what's wrong ecactly? |
00:42 |
VanessaE |
exactly* |
00:42 |
kaeza |
inb4, firefox uses 10000% CPU time |
00:42 |
Peacock |
sexual frustration translated to JS hate :P |
00:43 |
us{0gb |
For example, when you are comparing branches, and you want to switch both the head and the base, You have to unlock the dropdowns, JavaScript only lets you flip one, then locks it, and you have to unlock it again. |
00:43 |
us{0gb |
Peacock: We asexual don't have sexual frustration. |
00:43 |
VanessaE |
ok so report that issue to them and I'm sure they'll fix it |
00:44 |
us{0gb |
I'll report it, but all of it, not just that. The whole site used to function just fine without scripts. |
00:44 |
VanessaE |
of course. |
00:44 |
VanessaE |
but be specific - itemize the issues |
00:44 |
VanessaE |
give them the option to keep their scripts |
00:45 |
us{0gb |
THe issue is that the site won't work without scripts. THe issue is singular. |
00:45 |
VanessaE |
mmm |
00:45 |
us{0gb |
Keeping them is one thing, they've always had them. But they used to not be shoved down the users' throat. |
00:46 |
us{0gb |
We used to have the choice. |
00:46 |
Peacock |
what odd fixations people develop lol |
00:47 |
|
bas080 joined #minetest |
00:47 |
us{0gb |
It's not a fixation to not want to be pestered all the time. |
00:47 |
us{0gb |
I used to be able to avoid this bother, now it's being forced on me. |
00:47 |
Peacock |
it is a fixation, i find GH complicated therefore i don't use it, which is better than using it and complaining at the same time lol |
00:48 |
us{0gb |
And that makes it harder for others using Minetest/your code. |
00:48 |
us{0gb |
And this is the first time I've run across this, I'm not "complaining about it all the time". |
00:49 |
us{0gb |
Oops, misread. My dyslexia again. |
00:49 |
Peacock |
no but i can assume if you keep using GH ittl keep bothering you lol |
00:49 |
us{0gb |
If I didn't have to use it, I wouldn't have anything to complain about. |
00:49 |
Peacock |
as for making things harder for others, i wouldn't force myself to use any site i don't want to just to please others/make their lives easier |
00:49 |
us{0gb |
It will keep bothering me, but I don't have a choice if I want to fix Minetest. |
00:50 |
us{0gb |
So ... I either be bothered, or I fail to fix bugs. |
00:50 |
us{0gb |
Failing to fix bugs that I have the ability to fix is a bad option. |
00:50 |
Peacock |
well you've already written more lines about it than the actual pull :P |
00:51 |
us{0gb |
THat's because I'm having to defend myself from you. |
00:55 |
Peacock |
thats only because all the options seem simple to me lol |
00:56 |
us{0gb |
That's because you haven't thought it through as well. The options are to not use the service, which means not submitting bug patches, or using the service anyway, and being annoyed. The options are indeed simple, and I've made the only logical choice. |
00:58 |
Peacock |
well JS doesn't annoy me, adblock takes care of the most annoying aspects of most webpages, as well as flashblock |
00:58 |
us{0gb |
Ads don't bother me, so I doubt adblock would block what I want it to. |
01:00 |
us{0gb |
A sort of have Flash double blocked, though not intentionally. NoScript, which I use for JavaScript blockin, also blocks Flash. Then Gnash, which I use to play Flash, asks permission before playing it. None of this auto-start stuff. |
01:00 |
us{0gb |
*blocking |
01:00 |
VanessaE |
I used to use noscript, I just got tired of having to white-list every other website out there |
01:00 |
VanessaE |
adblockplus, however, is a must |
01:01 |
us{0gb |
Does it block anything but ads? |
01:01 |
VanessaE |
not really but I think it can be used for that also |
01:02 |
us{0gb |
Hmm. Well, the ads don't bother me. Well, one or two do. Mostly, it's all the stuff BETWEEN the ads that gets to me. |
01:03 |
|
dante123 joined #minetest |
01:04 |
dante123 |
!up minetest.info.tm |
01:04 |
MinetestBot |
minetest.info.tm:30000 seems to be down |
01:06 |
dante123 |
hi all, anyone know how to put an invisible rectangular wall so that users have to build within smaller area? |
01:07 |
us{0gb |
dante123: I built that about two days ago. |
01:08 |
us{0gb |
Or something similar, anyway. I made it with you in mind, and can make the necessary modifications. |
01:10 |
dante123 |
super, how can i get my hands on it |
01:10 |
us{0gb |
I've got to look it over one last time, upload it, modify it, then upload it again. If you wait here, I can post a link. |
01:11 |
dante123 |
okay thanks a million, finally got my server up.....this will be just a world that i can install right? |
01:11 |
us{0gb |
What range are you wanting? |
01:12 |
us{0gb |
THis will be a plugin that you install before starting a new world. |
01:12 |
dante123 |
okay |
01:13 |
us{0gb |
What range are you wanting open to work in? |
01:13 |
dante123 |
well what do you think is manageable.....basically we want to be able to make the seven continents but don't want them to be huge for starters |
01:13 |
dante123 |
and the oceans\ |
01:13 |
us{0gb |
I have no idea. I've never tried to do that. |
01:13 |
dante123 |
what is the standard world size? |
01:14 |
dante123 |
i thought someone suggested 500 by something |
01:14 |
us{0gb |
Bigger than -30000 to 30000. |
01:14 |
|
NakedFury joined #minetest |
01:14 |
us{0gb |
THat's the standard, but not workable for what you need. |
01:14 |
dante123 |
rectangular like a 300 x 500 or does that too small |
01:15 |
us{0gb |
THis isn't built for unmatched dimensions. If you need that, I need a little more time. |
01:15 |
dante123 |
the students don't really need huge areas to work in, i would prefer that they can say walk from north america to south america without taking a real long time.....but long enough to get a sense of distance |
01:15 |
dante123 |
you mean it is easier for you to make 500 x 500 |
01:16 |
dante123 |
square can be fine too |
01:16 |
us{0gb |
Yeah. But I can change that, it'll just take a bit. |
01:16 |
dante123 |
no problems....i appreciate your efforts and im sure my students will too |
01:16 |
dante123 |
they ask me about it everyday |
01:16 |
us{0gb |
No problem, I'm happy to help. |
01:20 |
NakedFury |
it great that minetest can be used for educational purposes |
01:20 |
us{0gb |
Yeah, who would have thought that? |
01:22 |
NakedFury |
I am planning of using it to make a virtual model of my current project from design class |
01:23 |
NakedFury |
the problem is each node is 1 meter in size and I am using feets and inches which will change a little how it looks |
01:30 |
us{0gb |
dante123: Do you want any walls above and below? |
01:30 |
us{0gb |
I guess that would be a ceiling and floor. |
01:38 |
NakedFury |
wont a ceiling affect the shadows? |
01:39 |
us{0gb |
No. I use a ceiling on the regular one with no issue. The trick is to use sunlight_propagates. |
01:40 |
us{0gb |
I ended up having to do that with my clouds too to prevent shadows, even though I wanted them to block sunlight when on the ground. |
01:43 |
dante123 |
sorry, back now\ |
01:43 |
|
general3214 joined #minetest |
01:44 |
us{0gb |
No worries. Almost done. |
01:44 |
dante123 |
i think just side walls is fine.....although i can see some kids trying to fly out of the 'box' but maybe that is a good thing?? |
01:44 |
dante123 |
i can give you my email in private pm if you prefer...and you send it to me |
01:44 |
us{0gb |
The walls go up forever, they cannot escape. |
01:44 |
dante123 |
ok, brb |
01:44 |
us{0gb |
If that would be easier for you, that's fine. |
01:46 |
us{0gb |
OOPS. Forgot to add a license. |
01:47 |
NakedFury |
this is a nice project for limiting servers map sizes |
01:47 |
NakedFury |
increase player interaction by limiting size |
01:47 |
NakedFury |
can be used for versus type modes too |
01:48 |
NakedFury |
rubenwardy was working on capture the flag |
01:48 |
us{0gb |
Nice. Once Settings() hits stable, there will be an option to choose a size. |
01:49 |
us{0gb |
Although it's cubic, you only specify positive and negative. |
01:49 |
dante123 |
i pm you my email address |
01:50 |
NakedFury |
let us know how the project goes at school |
01:52 |
us{0gb |
Okay, uploaded, emailing .... |
01:54 |
us{0gb |
And for anyone else who wants it: https://github.com/0gb-us/Minetest-edge-plugin/tree/master |
02:00 |
dante123 |
what do i do to make this work then, where do i put it??? |
02:01 |
us{0gb |
You said you are on GNU/Linux? |
02:02 |
dante123 |
yes |
02:02 |
us{0gb |
If so, add the directory named "edge" to the ~/.minetest/mods directory. |
02:02 |
VanessaE |
dante123: remember, you need to add an automatic teleport of players that get too far from your map's centerpoint |
02:02 |
dante123 |
ubuntu 13.10 |
02:02 |
dante123 |
how do I do that? |
02:02 |
dante123 |
vanessaE |
02:02 |
VanessaE |
the walls should be there to discourage straying too far, but teleporting needs to be there to hard-enforce it. |
02:02 |
VanessaE |
you'd have to code it, but it should be easy |
02:02 |
dante123 |
not for me |
02:03 |
us{0gb |
After that, open the Minetest client to configure which "mods" to install. Choose "edge". |
02:03 |
us{0gb |
VanessaE: What about not granting noclip instead? |
02:03 |
dante123 |
email hasnt arrived yet |
02:03 |
VanessaE |
us{0gb: hacked clients. |
02:03 |
VanessaE |
but noclip would work for the most part. |
02:04 |
VanessaE |
or rather, revoking noclip |
02:04 |
dante123 |
what is no clip and could I do that for now.....so we can get started soon |
02:04 |
VanessaE |
dante123: clipping keeps people from passing through walls |
02:04 |
us{0gb |
All I can think to do with teleporting is use on_step(), but it would be very messy. |
02:04 |
VanessaE |
noclip allows it, and is a default priv |
02:04 |
us{0gb |
It's default? Since when? |
02:05 |
VanessaE |
or maybe it isn't? |
02:05 |
VanessaE |
been a while :P |
02:05 |
dante123 |
us{0gb did you send it to my email |
02:05 |
us{0gb |
I hope not. |
02:05 |
* us{0gb |
goes to check |
02:05 |
VanessaE |
either way make sure your players don't have the noclip priv and they probably won't be able to pass through the wall. |
02:05 |
us{0gb |
dante123: I did. |
02:05 |
dante123 |
okay hasnt arrived yet, i'll wait\ |
02:07 |
us{0gb |
dante123: Oops, my chat client picked up extra garbage ("mailto:") when I copied it. It'll never arrive. I'll send it to the correct address this time. |
02:07 |
dante123 |
ok thanks |
02:07 |
VanessaE |
us{0gb: an ABM that triggers on your wall node would also work. |
02:08 |
VanessaE |
trigger -> get player list -> if any player coords are out of bounds, teleport that player backwards by like 30m or so. |
02:08 |
VanessaE |
(whatever your abm interval is, times 15 or 20) |
02:09 |
VanessaE |
no, strike that |
02:09 |
VanessaE |
that would happen for every single wall node. nevermind :{ |
02:09 |
VanessaE |
:P |
02:09 |
us{0gb |
My interval is one, to reseal the wall after cavegen rips it to shreds. It needs to be repaired quickly. |
02:09 |
us{0gb |
It requires air neighbors though. |
02:10 |
us{0gb |
We really need a better way to thwart cavegen. |
02:10 |
VanessaE |
I had to work around *that* in moretrees by spawning only saplings at mapgen time :-/ |
02:11 |
VanessaE |
cavegen plus that weird mapblock boundary bug kept tearing my trees up too :( |
02:11 |
us{0gb |
I've seen that issue in the default trees. |
02:12 |
VanessaE |
my solution was to spawn saplings at mapgen time, and grow them starting about 10s later, via an abm |
02:12 |
dante123 |
do i place the folder "edge" inside of the mods folder, or into a folder I made called "edge" |
02:12 |
VanessaE |
dante123: into mods. |
02:12 |
dante123 |
then i add the mod, then i create a map with it enabled? |
02:13 |
VanessaE |
place it in mods, create an appropriate world, "Configure" the world to enable the mod, then go play |
02:13 |
us{0gb |
Create a map, then open the map's settings in the client. |
02:13 |
us{0gb |
WHat VanessaE said. |
02:13 |
VanessaE |
:) |
02:14 |
dante123 |
okay so i hit install mods, then I see edge, then it asks me for mod file.....so what do I click on now, init.lua??? |
02:14 |
VanessaE |
O.o |
02:14 |
dante123 |
oh, use configure instead of mod tab\ |
02:14 |
us{0gb |
It shouldn't ask for an install file ... |
02:14 |
VanessaE |
no, just copy the mod folder to minetest/mods using your file manager |
02:15 |
us{0gb |
Yeah, use "configure". |
02:15 |
VanessaE |
the in-game mod store is not complete. |
02:15 |
dante123 |
does it matter that I already have a world made, can i just enable the mod with an existing flat world? |
02:15 |
VanessaE |
use that if you want, |
02:15 |
|
OWNSyouAll_DESKT joined #minetest |
02:15 |
VanessaE |
as long as you enable the mod via the "Configure" button |
02:16 |
us{0gb |
You can enable it in the old world, but it will be unpredictable. |
02:16 |
dante123 |
yes i did, now how do i test the invisible wall....just keep going in one direction until it stops me |
02:16 |
* VanessaE |
shuts up now before she confuses people further :P |
02:16 |
us{0gb |
VanessaE: THis one has on_mapgen() properties. |
02:16 |
us{0gb |
dante123: Yeah, go out until you hit the wall. |
02:17 |
dante123 |
ok seem to have hit one |
02:18 |
us{0gb |
Okay, good. |
02:18 |
us{0gb |
If you found one wall, you can fallow it around the border to regenerate the rest of the wall. |
02:18 |
dante123 |
thats what im doing thanks\ |
02:19 |
us{0gb |
However, any spot that was already generated will show visivle land where it should not. |
02:19 |
us{0gb |
*visible |
02:19 |
dante123 |
its not perfectly square, the walls that is...i will test with a new world |
02:20 |
us{0gb |
I thought you wanted a 300*500 world. |
02:20 |
us{0gb |
So that's all it will generate. |
02:20 |
us{0gb |
I can fix that if you want other dimensions. |
02:21 |
dante123 |
thats fine, what i mean is that its not perfect rectangle or square, but applied to an old world, trying with new |
02:24 |
dante123 |
i seem to be able to go around the walls and then new land appears..... |
02:24 |
dante123 |
can vanessaE test |
02:24 |
dante123 |
too |
02:25 |
VanessaE |
what was the address again? |
02:25 |
dante123 |
minetest.info.tm |
02:25 |
VanessaE |
in. |
02:25 |
VanessaE |
wait.. |
02:25 |
VanessaE |
no, that didn't work |
02:26 |
VanessaE |
but it worked a moment a.....an there we are |
02:26 |
dante123 |
i see you, come over here\ |
02:27 |
us{0gb |
Poet 30000? |
02:27 |
VanessaE |
kinda laggy |
02:27 |
dante123 |
my kids are on computers too...gaming....during the day it should be ok |
02:28 |
* VanessaE |
knocks on an invisible map-won't-load wall |
02:28 |
VanessaE |
(not us{0gb's wall) |
02:28 |
us{0gb |
My wall looks like a lag wall. Are you sure it isn't mine? |
02:28 |
VanessaE |
actually it might be |
02:29 |
VanessaE |
it's like the map just doesn't generate past a certain point. |
02:29 |
VanessaE |
I didn't know that was possible. |
02:29 |
us{0gb |
It's all invisible nodes. |
02:29 |
VanessaE |
ahhhh |
02:29 |
VanessaE |
you faked it :P |
02:29 |
dante123 |
i can run along the edge, but sometimes i can break past the apparent edge later on |
02:30 |
us{0gb |
In the main version, they are visible, but dante123 specifically requested invisible. |
02:30 |
dante123 |
well visible could be fine too |
02:30 |
dante123 |
i guess\ |
02:30 |
us{0gb |
dante123: You might be hitting actual lag walls sometimes. |
02:31 |
dante123 |
follow me vanessa |
02:34 |
us{0gb |
THe main one also uses red correction nodes to fill in where cavegen damages. That might be a bad idea though. |
02:35 |
VanessaE |
well it seems to work :P |
02:35 |
dante123 |
ok so thos are lag walls, not real walls, but the real walls are working right? |
02:35 |
us{0gb |
Right. |
02:35 |
bas080 |
We need .we database that interprets we and makes web browsable 3d model. That way people can make lands without having to build everything themselves. |
02:35 |
VanessaE |
bas080: +1 |
02:37 |
bas080 |
So who's gonna do it for me? |
02:37 |
VanessaE |
not me :) |
02:37 |
us{0gb |
Maybe not .we though. The engine uses it's own new format for that sort of thing now. Once it hits stable, WorldEdit should be updated to use it as well, by calling the built-in functions. |
02:37 |
bas080 |
:( |
02:37 |
dante123 |
thanks for help guys will report back after kids get going with it |
02:37 |
us{0gb |
Alright, great. Good luck! |
02:38 |
bas080 |
good to know us[0gb |
02:38 |
VanessaE |
I've been delegating codemonke....er... getting help from others... with my mods lately :) |
02:38 |
bas080 |
VanessaE, good, you have thought/brought me in contact with tools i still use today |
02:39 |
bas080 |
imagemagick |
02:39 |
dante123 |
how do i teleport to the middle of the this rectangular area so i CAN build a tower for reference |
02:39 |
us{0gb |
Hmm. That reminds me ... I need to have another look at what you've got. I might be able to cheat a bit on my game by borrowing some of your plugins. |
02:39 |
VanessaE |
go for it |
02:39 |
us{0gb |
dante123: "/teleport 0,0,0" |
02:39 |
VanessaE |
bas080: any news with bees mod? |
02:40 |
* VanessaE |
misses the active swarms :( |
02:40 |
us{0gb |
It's almost the center. THere's no real center in a 300*500 rectangle. |
02:40 |
bas080 |
VanessaE, no... i've been lazy |
02:40 |
VanessaE |
oh ok\ |
02:42 |
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02:42 |
bas080 |
I'm kind of thinking about this and that. I want to do something big but not sure what exactly. Hard to choose. |
02:42 |
us{0gb |
I'm stea .. I mean, borrowing PilzAdam's player_textures as well. |
02:43 |
us{0gb |
Not sure what else I need yet ... |
02:43 |
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02:48 |
dante123 |
okay, i have the dev version of 0.4.7 and I notice i have a minetest and minetestserver file in the bin folder......whats the difference between using them? is one better than another? |
02:49 |
VanessaE |
the latter is the standalone server |
02:49 |
VanessaE |
the former is the client-server combo |
02:49 |
dante123 |
SO BETTER PERFORMANCE |
02:49 |
dante123 |
oops sorry caps lock |
02:49 |
VanessaE |
use the former for connecting to other peoples' servers or running a temporary server |
02:49 |
VanessaE |
use the latter for running a permanent server |
02:50 |
VanessaE |
not really better performance, no |
02:50 |
VanessaE |
about the same since they are the same codebase |
02:50 |
dante123 |
how do you make it so that it loads the map you want, when i clicked it before it seemed to be workin in the background |
02:50 |
us{0gb |
And now that the client crash bugs are gone ... |
02:50 |
VanessaE |
the combo one, usually just called the client, simply has an internal copy of the minetestserver program that it calls upon when you launch a temporary server with the GUI |
02:50 |
VanessaE |
us{0gb: they aren't. |
02:51 |
VanessaE |
dante123: the server util is strictly command-line. |
02:51 |
VanessaE |
you have to pass options to it to set the game ID, world, debug path, etc. |
02:51 |
us{0gb |
Well, at least they don't show up often any more. |
02:53 |
VanessaE |
dante123: for example, in a terminal you might do: minetestserver --worldname Survival_World --config /home/minetest/.minetest/minetest-server-survival.conf --gameid vanessae_game --port 30001 --disable-unittests --logfile '/home/minetest/.minetest/debug-survival.txt' |
02:53 |
VanessaE |
that's how my survival server is started |
02:53 |
VanessaE |
us{0gb: the two worst are the inventory crash and the chat crash |
02:54 |
VanessaE |
I get bit by one or the other (or both) every time I play. |
02:54 |
dante123 |
i took the inventory item that i though was a sign, i want to put north, south, east, west on middle tower |
02:54 |
dante123 |
doesnt seem to let me, do i have the wrong inventoryu item\ |
02:54 |
us{0gb |
I'm unaware of the inventory crash, and wasn't the chat crash fixed? It used to plague me, now it doesn't. |
02:55 |
dante123 |
how to do write on signs |
02:55 |
VanessaE |
right click the sign |
02:55 |
us{0gb |
Put it in the top row of your inventory, and use the keys 1-8 to select it. |
02:55 |
VanessaE |
us{0gb: or roll your mouse wheel instead of 1-8 |
02:56 |
* us{0gb |
wonders if he can set his controller to emulate the mouse wheel |
02:57 |
VanessaE |
what do you use? |
03:00 |
us{0gb |
I use a random USB game controller that I picked up. I haven't tried it with Minetest yet (I was still considering how to do item selection with limited buttons), nor have I tried it with my new operating system yet. |
03:00 |
VanessaE |
ah |
03:00 |
us{0gb |
Inventory selection on a controller might be an issue as well. |
03:27 |
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03:27 |
Inocudom |
It looks like RealBadAngel's pull request concerning retexturable sun/moon was not merged yet. |
03:28 |
VanessaE |
nope |
03:28 |
VanessaE |
but it works nice nonetheless |
03:28 |
Inocudom |
Why would they not merge it? |
03:28 |
VanessaE |
laziness? |
03:28 |
VanessaE |
stubbornness? |
03:28 |
VanessaE |
idk :( |
03:29 |
Inocudom |
There is some pixel art of mine that needs to be protected. Same area as before. |
03:30 |
Inocudom |
Or rather, near my other pixel art. |
03:30 |
VanessaE |
sure |
03:32 |
VanessaE |
brb |
03:46 |
VanessaE |
oops, crashes the server. |
03:46 |
VanessaE |
ShadowNinja: improper sanitizing of /area_pos2 coords. |
03:46 |
VanessaE |
(accidentally had a period where a comma shoulda been) |
03:47 |
Inocudom |
It looks like you made a ring of yellow wool to show the area, which is very helpful. |
03:52 |
VanessaE |
ok, done. |
03:52 |
VanessaE |
yeah but you an delete it if you want |
03:53 |
VanessaE |
I combine the areas into one big one and a little one to cover the tower, and gave you some extra space to east |
03:54 |
Inocudom |
Thank you. |
03:59 |
VanessaE |
combined* |
04:08 |
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04:08 |
stormchaser3000 |
hi |
04:11 |
VanessaE |
hi |
04:16 |
stormchaser3000 |
lol |
04:17 |
stormchaser3000 |
sorry needd to set ice chat to treat every message as ping |
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06:09 |
VanessaE |
bbl |
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06:43 |
nore |
VanessaE, are you there? |
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08:01 |
jorge_ |
hello? |
08:02 |
jorge_ |
i have a question? |
08:02 |
jorge_ |
What are the minimum requirements to play minetest? |
08:03 |
jorge_ |
my pc is a VIA Processor 1.8 Ghz, 256 MB of Shared memory of video by VIA (mainboard), 2 GB of RAM and my system is linux, Slackware 14 x86 |
08:06 |
kaeza |
hi |
08:07 |
kaeza |
there are currently no agreed "minimum" requirements |
08:08 |
kaeza |
just try it |
08:08 |
jorge_ |
ok ok, thanks |
08:08 |
jorge_ |
im compiling the source :P |
08:08 |
kaeza |
by the looks of it, it may run just fine on your PC |
08:10 |
jorge_ |
I hope, had wanted to play minecraft but had not been able, for my limited resources: P |
08:25 |
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09:49 |
JamesTait |
Good morning all; happy Internet Day! :-D |
10:01 |
sfan5 |
hi everyone |
10:03 |
JamesTait |
sfan5, o/ |
10:03 |
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10:07 |
nore |
hi sfan5 |
10:13 |
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10:22 |
kaeza |
mornings |
10:27 |
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10:30 |
nore |
kaeza, do you know at what hour approximately Calinou joins? |
10:31 |
kaeza |
nore, should be around this time actually |
10:32 |
nore |
I need him to merge a pull request for moreores... (mg support, I have will remove it from mg and put it in moreores) |
10:33 |
Evergreen |
good morning |
10:33 |
nore |
hi |
10:48 |
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10:51 |
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10:53 |
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10:53 |
* sfan5 |
just made a shadow algorithm: http://i.imgur.com/nBQC1oo.png (took 4.298682 seconds to render) |
10:54 |
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10:59 |
Evergreen |
sfan5, cool |
11:00 |
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11:00 |
Calinou |
100% useful |
11:00 |
Evergreen |
I can think of a way you could do that, may be different from how you did it |
11:01 |
sfan5 |
Evergreen: just take a look at my code: http://pastie.org/8439741 |
11:02 |
Evergreen |
I was thinking have the starting point, point +15 degrees from the original angle, and draw a line until touching something, the change the angle by -1 degrees and repeat |
11:02 |
sfan5 |
that is what I do (almost) |
11:02 |
Evergreen |
That is just the more human readable interpretation of it. :P |
11:03 |
Evergreen |
Does this use any libraries? |
11:03 |
sfan5 |
pygame |
11:03 |
sfan5 |
its not the whole code though |
11:04 |
sfan5 |
I'm currently trying to fix hanging on floating points calculations |
11:04 |
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11:12 |
sfan5 |
Evergreen: http://sfan5.duckdns.org/upload/userdata/1/lightning-algo.tar.gz |
11:12 |
sfan5 |
you can play around with that |
11:12 |
Evergreen |
Thanks |
11:14 |
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11:14 |
markveidemanis |
hi |
11:15 |
jojoa1997 |
Anyone seen pet cemetery by syteven king? |
11:15 |
jojoa1997 |
Steven |
11:16 |
sfan5 |
lol.. http://i.imgur.com/8dZU9yM.png |
11:18 |
jojoa1997 |
Sfan5 could this be ported to android. I want to try it |
11:20 |
Evergreen |
sfan5, What are those strange artifacts around some of the walls |
11:28 |
Evergreen |
sfan5, Error: |
11:29 |
Evergreen |
./test.py: line 4: syntax error near unexpected token `('./test.py: line 4: `def floatrange(a, b, s):' |
11:29 |
sfan5 |
not possible.. |
11:29 |
sfan5 |
are you using windows? |
11:29 |
Evergreen |
nope |
11:29 |
sfan5 |
python version? |
11:30 |
Evergreen |
2.7.3 |
11:30 |
sfan5 |
I have 2.7.5+ |
11:31 |
sfan5 |
try replacing tabs with spaces |
11:34 |
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11:35 |
Evergreen |
Nope, still didn't work, same error message |
11:36 |
sfan5 |
hm |
11:36 |
sfan5 |
try python 3 |
11:37 |
sfan5 |
yay, my AVR ATtiny13 arrived |
11:38 |
sfan5 |
Evergreen: http://sfan5.duckdns.org/upload/userdata/1/test.pyc try that |
11:38 |
sfan5 |
obviously you can't play around with the values in that... |
11:40 |
Evergreen |
meh, never mind |
11:40 |
Evergreen |
Not really worth the trouble |
11:48 |
markveidemanis |
http://sfan5.duckdns.org/upload/userdata/1/MinetestLoader.apk ?? |
11:48 |
sfan5 |
markveidemanis: hm? |
11:49 |
markveidemanis |
What is it? |
11:49 |
markveidemanis |
Also whats the Simple UploadService |
11:49 |
markveidemanis |
I want the same thing :) |
11:50 |
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11:50 |
markveidemanis |
could i have the source? |
11:50 |
markveidemanis |
could you upload it to itself? |
11:51 |
sfan5 |
eh, maybe |
11:51 |
sfan5 |
but if you just want it really simple you could google "file uploading php" |
11:52 |
sfan5 |
oh.. MinetestLoader is an application that can load minetest from the sdcard |
11:52 |
sfan5 |
(loading works, but minetest crashes shortly after) |
11:53 |
markveidemanis |
Hmm? |
11:53 |
sfan5 |
its useless without doing https://forum.minetest.net/viewtopic.php?pid=115098#p115098 |
11:56 |
markveidemanis |
sfan5, could you upload it plz? |
11:56 |
markveidemanis |
btw, where is it run? |
11:56 |
sfan5 |
on my server? |
11:57 |
sfan5 |
no, I won't give out the source just yet |
11:57 |
markveidemanis |
:( |
11:57 |
markveidemanis |
But it's beautiful! |
11:57 |
sfan5 |
it's easy to use bootstrap framework to do things |
11:59 |
markveidemanis |
could you give me an alternative then? or can it be a wordpress addon... |
12:00 |
markveidemanis |
What's your quota? |
12:00 |
sfan5 |
quota? none ATM |
12:01 |
sfan5 |
!g file uploading addon wordpress |
12:01 |
MinetestBot |
sfan5: http://wordpress.org/plugins/nmedia-user-file-uploader/ |
12:01 |
sfan5 |
^ maybe that one.. |
12:01 |
markveidemanis |
how can it be none? |
12:02 |
sfan5 |
s/none/unlimited& |
12:02 |
markveidemanis |
!g php file sharing |
12:02 |
markveidemanis |
:( |
12:02 |
sfan5 |
I have enough space left (this does not mean you should flood it) |
12:02 |
sfan5 |
!unignore markveidemanis |
12:02 |
MinetestBot |
sfan5: 'markveidemanis' removed from ignore list. |
12:03 |
markveidemanis |
!g php file sharing |
12:03 |
markveidemanis |
Thanks |
12:03 |
MinetestBot |
markveidemanis: http://sourceforge.net/projects/phpfilesadmin/ |
12:04 |
markveidemanis |
i couldnt flood it |
12:04 |
markveidemanis |
not with a 50hb/sec connection |
12:04 |
markveidemanis |
kb |
12:08 |
markveidemanis |
http://f.marktest.co.uk |
12:09 |
markveidemanis |
This is not english... |
12:09 |
markveidemanis |
and anyone can delete files |
12:14 |
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12:16 |
markveidemanis |
please, sfan5... |
12:16 |
markveidemanis |
its simplest |
12:16 |
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12:18 |
IceCraft |
hi |
12:18 |
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12:23 |
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12:23 |
markveidemanis |
HI |
12:24 |
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12:29 |
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12:30 |
sfan5 |
markveidemanis: maybe... |
12:30 |
markveidemanis |
how about you DCC me it? |
12:31 |
sfan5 |
wait |
12:33 |
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12:35 |
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12:36 |
gorilla |
Hello All. |
12:36 |
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12:37 |
kaeza |
sup |
12:37 |
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12:38 |
gorilla |
kaeza, just thought to drop in for the first time. |
12:38 |
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12:39 |
kaeza |
welcome to the awesomest channel in the internet, I guess :P |
12:39 |
kaeza |
(also the most boring at this time of the day) |
12:40 |
gorilla |
kaeza, Heh first time I have heard that claim so it must be true :-P |
12:41 |
Evergreen |
^ It is true |
12:42 |
gorilla |
Evergreen: ...and the most modest. |
12:42 |
Evergreen |
plol |
12:42 |
Evergreen |
I take it you know kaeza from somewhere? |
12:42 |
gorilla |
Evergreen: only from the forum. :-) |
12:45 |
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12:55 |
markveidemanis |
Hi |
12:55 |
markveidemanis |
AM i on? I think the internet's stable agaib |
12:55 |
markveidemanis |
*again |
12:55 |
gorilla |
markveidemanis: hi |
12:55 |
gorilla |
I may not know you but better than silence. :-) |
12:56 |
kaeza |
heh |
12:57 |
Evergreen |
This place is like a graveyard during weekdays in the afternoon/morning |
12:57 |
gorilla |
Evergreen: that's fitting considering it's almost midnight over here. |
12:59 |
kaeza |
11:00 AM here |
13:00 |
* kaeza |
watches as a dustball passes by |
13:02 |
gorilla |
heh. pity minetest can't do tornados. |
13:02 |
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13:15 |
gorilla |
Anyway, I should call it a day. Mine carefully, everyone. |
13:17 |
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14:22 |
markveidemanis |
hi |
14:23 |
markveidemanis |
need a server to go on |
14:23 |
markveidemanis |
To mess with mesecons |
14:24 |
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14:28 |
stormchaser3000 |
hi |
14:28 |
stormchaser3000 |
you do |
14:28 |
stormchaser3000 |
well wich server are you on |
14:32 |
harrison |
Lt. Eigenvector! Order all hands on deck! On my signal, fire the cannons at the schrodingercat! |
14:32 |
harrison |
Aim for its superposer! |
14:32 |
harrison |
Captain! The black box! It's opening! |
14:32 |
harrison |
FIRE! |
14:33 |
stormchaser3000 |
wtf |
14:34 |
NekoGloop |
It's not like this channel is ever on-topic anyway |
14:35 |
harrison |
you are supposed to riff along |
14:35 |
harrison |
don't you understand irc? |
14:35 |
stormchaser3000 |
lol |
14:35 |
stormchaser3000 |
not all of ht etime |
14:36 |
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14:43 |
rubenwardy |
Hi bitches |
14:45 |
markveidemanis |
Hi Bitch |
14:45 |
markveidemanis |
im Bitch #88789387 |
14:49 |
harrison |
FIRE! |
14:54 |
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14:57 |
kaeza |
sup rubenwardy |
14:57 |
rubenwardy |
Hi ya |
14:57 |
rubenwardy |
responded to thy pm on forum |
14:58 |
rubenwardy |
or thou |
15:01 |
nore |
rubenwardy, I thought no-one used that word now... ("thou") |
15:02 |
rubenwardy |
thou art mistaken! |
15:03 |
nore |
well, the only places I read that word in was in Shakespeare plays and in the Lord of The Rings... |
15:03 |
nore |
and I never heard anyone say it |
15:04 |
nore |
but there's a first time for everything... ;) |
15:06 |
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15:07 |
rubenwardy |
It's old english |
15:07 |
rubenwardy |
No one uses it |
15:08 |
nore |
yeah, I know... |
15:08 |
nore |
but why did you use it, then? |
15:09 |
nore |
(or should I say: why dost thou use it?) |
15:10 |
rubenwardy |
Comic effec |
15:10 |
rubenwardy |
t |
15:10 |
nore |
ok... |
15:11 |
nore |
gtg, bbl |
15:11 |
VanessaE |
hi |
15:15 |
rubenwardy |
HI! |
15:17 |
VanessaE |
what's news? :) |
15:19 |
rubenwardy |
Rabbit tastes like chicken |
15:19 |
VanessaE |
heh |
15:19 |
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15:21 |
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15:23 |
rubenwardy |
Skinned it myself |
15:23 |
rubenwardy |
Made into a stew |
15:24 |
VanessaE |
rabbit stew? who are you, Wile E. Coyote? :) |
15:26 |
rubenwardy |
https://forum.minetest.net/viewtopic.php?id=7560 |
15:26 |
VanessaE |
wtf? |
15:27 |
VanessaE |
"minetest pocket edition"..... with HDX textures?? |
15:27 |
VanessaE |
impossible. |
15:27 |
harrison |
Schroedinger Chicken |
15:27 |
harrison |
1 chicken |
15:27 |
harrison |
3/2 spin garlic |
15:27 |
harrison |
1 large potato |
15:27 |
harrison |
Weaksauce |
15:27 |
harrison |
Place chicken in blackbox and isolate from universe at 420 degrees Kelvin. |
15:27 |
harrison |
After 1 hour, open and collapse the superposed crust with the tines of a radiofork. |
15:27 |
harrison |
Discard the potato. Weaksauce to taste. |
15:37 |
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15:42 |
markveidemanis |
Hi |
15:50 |
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15:52 |
VanessaE |
hi |
15:52 |
VanessaE |
rubenwardy: so, is it a scam or is it legit? |
15:52 |
rubenwardy |
no idea |
15:52 |
rubenwardy |
I am not paying to find out |
15:52 |
VanessaE |
me neither, |
15:52 |
VanessaE |
plus my low-end tablet probably couldn't handle it even if it were legit :) |
15:53 |
Exio4 |
there is a small problem.. |
15:54 |
VanessaE |
? |
15:54 |
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15:54 |
Exio4 |
where is the source code? |
15:54 |
VanessaE |
indeed. |
15:54 |
* Exio4 |
logins |
15:54 |
Evergreen |
Hello |
15:55 |
VanessaE |
I see no way to flag the post as inappropriate? |
15:55 |
VanessaE |
or flag for review |
15:55 |
VanessaE |
(and I am logged in) |
15:56 |
Exio4 |
i can "report" it |
15:57 |
Exio4 |
would you like me to do it? |
15:57 |
VanessaE |
I'm not sure what to do :-/ |
15:57 |
Exio4 |
reported, look around now? :P |
15:58 |
VanessaE |
also, did you notice? |
15:58 |
VanessaE |
the icons in the hotbar are upside down |
15:58 |
VanessaE |
well the cubes are |
15:58 |
rubenwardy |
Must he legally give code? |
15:58 |
VanessaE |
rubenwardy: absolutely yes |
15:58 |
VanessaE |
no source == no distribution, period. |
15:58 |
rubenwardy |
under LGPL? |
15:59 |
VanessaE |
LGPL 3+ I think |
15:59 |
rubenwardy |
binery is distribution |
15:59 |
VanessaE |
exaclty |
15:59 |
VanessaE |
releasing a binary == distribution, illegal under any GPL variant if source isn't provided or linked to |
16:00 |
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16:00 |
Evergreen |
Hey PilzAdam |
16:00 |
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16:00 |
PilzAdam |
Hello everyone! |
16:01 |
nore |
hi PilzAdam |
16:01 |
VanessaE |
hey adam |
16:01 |
PilzAdam |
oO someone actually typing "Adam" isntead of "Pilz" |
16:02 |
TheLastProject |
Hi lzAd |
16:02 |
Exio4 |
yeah, it is LGPL |
16:02 |
Exio4 |
you are able to link it to closed source apps as long the code remains free |
16:02 |
Exio4 |
lol |
16:02 |
Exio4 |
17.56 ARS |
16:02 |
Exio4 |
he is mad |
16:02 |
nore |
PilzAdam, I type Pi<Tab> (way faster) |
16:03 |
rubenwardy |
PilzAdam, |
16:03 |
rubenwardy |
wow! |
16:03 |
VanessaE |
anyone feel like plunking down a few bucks to see if it's legit? :) |
16:04 |
VanessaE |
($2.99 US, for me) |
16:04 |
TheLastProject |
Sounds like a stupid idea |
16:04 |
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16:04 |
TheLastProject |
Either you support someone breaking the license, or you buy a scam |
16:04 |
TheLastProject |
You're going to be sad either way |
16:06 |
Exio4 |
i won't give him a free coca cola or pepsi :3 |
16:06 |
Exio4 |
anyone with some spare 20 ARS? |
16:06 |
Exio4 |
for buying it and then giving us the .apk! |
16:06 |
Exio4 |
piracy! |
16:07 |
VanessaE |
heh |
16:08 |
rubenwardy |
ars? |
16:10 |
VanessaE |
Argentine Peso |
16:10 |
VanessaE |
~5.89 ars == 1 usd |
16:12 |
VanessaE |
bas080: 12:11:55: ERROR[main]: ERROR: An unhandled exception occurred: ServerError: LuaError: error: ...netest/.minetest/games/vanessae_game/mods/vines/init.lua:104: attempt to call method 'get_wielded_item' (a nil value) |
16:17 |
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16:32 |
proller |
VanessaE, i have fresh new idea! step-by-step growing trees |
16:32 |
VanessaE |
oh no.. huh uh. |
16:32 |
proller |
or its already done? |
16:32 |
VanessaE |
that would be... hard to do. |
16:33 |
nore |
no it would not |
16:33 |
VanessaE |
idk |
16:33 |
VanessaE |
if someone wants to pull request against moretrees to add it, I'm all for it |
16:33 |
nore |
put special nodes at the end of branches |
16:33 |
nore |
and then ABM for these nodes |
16:33 |
nore |
(the special nodes would look like normal tree trunks) |
16:34 |
VanessaE |
but I don't think it's doable without spawning increasingly larger, more complex tree models in the same place every so often |
16:34 |
nore |
and when dug, move it somewhere else |
16:34 |
nore |
VanessaE, why? |
16:34 |
proller |
define one growing root block, and check it every N seconds (60+), and add increase tree by definition |
16:34 |
VanessaE |
so each tree would have to have a special "root" node |
16:34 |
VanessaE |
yes, what proller said |
16:34 |
VanessaE |
exactly that |
16:34 |
VanessaE |
proller: think you can pull request for it? |
16:35 |
proller |
maybe tree+param2 bit |
16:35 |
proller |
i can try, but not now |
16:35 |
VanessaE |
I'm just not up to coding the models that are needed |
16:35 |
VanessaE |
param2 doesn't work in lsystems trees |
16:35 |
VanessaE |
(well it doesn't work the way you might expect) |
16:36 |
VanessaE |
we need an API hook that allows one to plot a "negative" of a tree |
16:36 |
VanessaE |
which could be passed to vmanip to erase a tree in one shot |
16:37 |
proller |
erasing for what ? |
16:37 |
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16:37 |
proller |
if you dig bottom block - better to make falling tree |
16:38 |
proller |
if you want kill tree (by heat or cold) - better to remove step-by-step from leaves |
16:38 |
nore |
Calinou, https://github.com/Calinou/moreores/pull/5 |
16:38 |
VanessaE |
yes |
16:38 |
VanessaE |
proller: erasing so that a tree can grow in steps, like each model can look a little different |
16:39 |
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16:39 |
VanessaE |
that way a branch can stick out this way for step 1, that other way for step 2, etc. |
16:40 |
VanessaE |
proller: we need a function that walks a tree from the root upwards and gives a list of nodes' coords for that tree |
16:40 |
VanessaE |
would be quite fast in C++ but I expect quite slow in Lua |
16:41 |
nore |
VanessaE, no (with voxelmanip) |
16:41 |
VanessaE |
nore: well, vmanip or not, you have to walk the tree manually. otherwise you risk cutting out neighboring buildings, other trees, etc. |
16:42 |
nore |
what could be cool: you dig a node in a branch, and the whole branch falls |
16:42 |
nore |
but not the whole tree |
16:42 |
VanessaE |
of course one need only walk the trunks and limit how far from the center of the tree one can go |
16:42 |
VanessaE |
that would be a nice idea in fact |
16:44 |
proller |
nore, its needed not only for trees |
16:44 |
Exio4 |
is anyone playing candybox2? |
16:44 |
proller |
need something like pathfinding to ground, but only in one block (for speed) |
16:45 |
VanessaE |
proller: you mean pathfinding only along blocks of a given type? |
16:45 |
VanessaE |
(as opposed to, basically, in air) |
16:45 |
proller |
every type |
16:45 |
VanessaE |
yes |
16:45 |
VanessaE |
s/every/any specified/ |
16:45 |
VanessaE |
like you tell the function "find a path through brick nodes" or so |
16:46 |
VanessaE |
another way to do it would be to just search a large box for trunks, find the lowest one in the set, remove all trunks within a given radius and height of that root, then remove all leaves that were within a certain radius of a removed trunk |
16:47 |
VanessaE |
the largest trees I think can grow to 40m tall (sequoia) or about 20m wide (oak) |
16:47 |
VanessaE |
so if you know what tree to fell (easy to find out), you can search a custom-sized box around the apparent root of the tree |
16:48 |
VanessaE |
as long as you only ever remove trunks, leaves, and "fruits" related to that tree, within each of their respective radii, it should work |
16:48 |
* khonkhortisan |
builds a double-size tree, then carves a tree out of the center |
16:48 |
nore |
VanessaE, except if 2 trees of the same kind are interleaved together |
16:48 |
VanessaE |
yeah |
16:48 |
VanessaE |
that's the only hard part |
16:49 |
VanessaE |
well |
16:49 |
VanessaE |
you could just remove the trunks and let leafdecay take over :P |
16:49 |
VanessaE |
all leaves and "fruits" would eventually disappear or fall to the ground anyway |
16:50 |
nore |
:( I don't like that (at least, simulate leafdecay code) |
16:50 |
nore |
so there are no leaves anymore |
16:51 |
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16:54 |
VanessaE |
well |
16:54 |
VanessaE |
just trying to think of a fast way to remove the existing tree before growing a larger one |
16:54 |
nore |
VanessaE, you don't need to |
16:54 |
VanessaE |
why not? |
16:55 |
nore |
you just need to erase existing leaves |
16:55 |
nore |
and if the tree has been partly cut, you shouldn't grow that part fully again |
16:55 |
VanessaE |
if you don't remove the tree, then you will have bits and pieces of each different size of model |
16:55 |
VanessaE |
remember trees have some randomness to them |
16:55 |
nore |
yeah, so that is a problem |
16:56 |
nore |
the trees have to match exactly |
16:56 |
VanessaE |
so if you grow a small tree and then make it bigger, you will have pieces of the smaller tree left behind if you don't first remove it |
16:56 |
VanessaE |
plus tree trunks won't overwrite leaves |
16:56 |
VanessaE |
so you end up with trees that are cut into pieces |
16:56 |
nore |
it is not good if one doesn't match the other |
16:56 |
nore |
that's why you need to write the tree code in Lua |
16:56 |
VanessaE |
but L-systems allows a tree to be randomized as it is grown |
16:56 |
VanessaE |
so this is impossible to do without removing the whole tree before growing a new one |
16:56 |
nore |
it should have a seed, then |
16:57 |
nore |
else, ^ |
16:59 |
VanessaE |
I guess erasing leaves would be good enough |
16:59 |
* VanessaE |
shrugs |
16:59 |
VanessaE |
what about an API function that stores the final tree model somewhere? |
16:59 |
VanessaE |
(the list of positions I mean) |
16:59 |
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17:00 |
VanessaE |
spawn a tree, returns a list of positions that were populated in the process |
17:00 |
VanessaE |
mod stores the list somewhere associated with the root position |
17:01 |
VanessaE |
(maybe the model could be stored into the metadata of the root node or something) |
17:01 |
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17:07 |
reactor |
mrakveidemanis: o/ |
17:12 |
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17:40 |
markveidemanis |
Stop Spammers has stopped 80 spammers since 2013/10/29. lol |
17:40 |
markveidemanis |
sad people on the internet... |
17:40 |
reactor |
? |
17:41 |
reactor |
Spam should be fought, shouldn't it?\ |
17:41 |
reactor |
s/\$// |
17:41 |
reactor |
s/\\$// |
17:41 |
reactor |
And... would you like to talk about it? |
17:42 |
markveidemanis |
82 now :) |
17:42 |
markveidemanis |
Just why would people do this? |
17:43 |
markveidemanis |
sfan5: how are the icons doing? |
17:43 |
twoelk |
a tree-cadastre with all the trees of the map and their shape sounds cool and could be used for many things, like felling or the problems of magen griefing or leafdecay along chunk boundaries but would probably get very large soon. (comment to discussion 40min ago) |
17:44 |
VanessaE |
I fixed that already, twoelk |
17:44 |
VanessaE |
(the leafdecay issue) |
17:44 |
VanessaE |
or at least I thought I did. |
17:44 |
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17:44 |
twoelk |
cool - will test |
17:44 |
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17:45 |
twoelk |
if I find time ... |
17:46 |
dante123 |
hi all, started my server at hone, logged in there under admin username.....how do i now log in and give my new user from school admin privileges? does that have to be done from home server or can a new user grant themselves powere if they know the password? |
17:47 |
VanessaE |
admin username and password are tied together, so only the admin can do that. you can login from anywhere though |
17:48 |
VanessaE |
if someone knows your password and logs in as you then they can act as admin. |
17:48 |
VanessaE |
same as with a web page, a remote shell, etc. |
17:50 |
dante123 |
what if im already logged in at home, can i login from school? |
17:50 |
VanessaE |
no |
17:50 |
VanessaE |
the server will reject the second attempt |
17:50 |
VanessaE |
so you have to either log off, or create a new user with all admin privs and use that username from school |
17:51 |
VanessaE |
it doesn't matter how *many* users are logged in with admin privs, it only matters that they are all unique usernames |
17:51 |
dante123 |
ok i will fix it tonight when i go home.... |
17:51 |
VanessaE |
so for example you can be "mark" from home, "mark-admin" when you're at school, etc. |
17:51 |
* rubenwardy |
is playing HL" |
17:51 |
* rubenwardy |
is playing HL2 |
17:51 |
markveidemanis |
I have it too, how far dyou get? |
17:51 |
markveidemanis |
I got up to the Prison |
17:51 |
rubenwardy |
Follow Freeman |
17:52 |
rubenwardy |
Fort Nova? |
17:52 |
markveidemanis |
Nova Prospekt |
17:52 |
rubenwardy |
thats it |
17:52 |
markveidemanis |
wAIT |
17:52 |
rubenwardy |
yeah, Follow Freeman is after tha |
17:52 |
markveidemanis |
No, i remember Entanglement showing up on my screen |
17:52 |
markveidemanis |
http://answers.yahoo.com/question/index?qid=20080518181231AAc9FwN |
17:53 |
nore |
Calinou, bug in moreores: |
17:53 |
Calinou |
oh |
17:53 |
nore |
change line 364 with that please: dofile(minetest.get_modpath("moreores").."/mg.lua") |
17:53 |
nore |
(I put modpath there, but it wasn't defined) |
17:53 |
markveidemanis |
rubenwardy, want to play multiplayer? |
17:53 |
markveidemanis |
Theres some mod |
17:54 |
markveidemanis |
http://store.steampowered.com/app/17520/ |
17:54 |
rubenwardy |
Multiplayer! |
17:54 |
nore |
Calinou, is it ok? |
17:54 |
rubenwardy |
*?! |
17:54 |
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17:55 |
markveidemanis |
yep |
17:56 |
rubenwardy |
The download is massive |
17:57 |
rubenwardy |
1.9GB! |
17:57 |
markveidemanis |
I remember there was one more |
17:58 |
VanessaE |
Calinou: please grant me push rights to moreores |
17:58 |
VanessaE |
I've got a better fix for nores problem |
17:58 |
markveidemanis |
nope, go on, download it :) |
17:58 |
Calinou |
ok |
17:58 |
markveidemanis |
I need it too right? |
17:59 |
markveidemanis |
rubenwardy, what's your PC specs> |
17:59 |
markveidemanis |
Who's gonna host? :P |
18:00 |
rubenwardy |
Sorry, download too big |
18:00 |
rubenwardy |
will take a day to download |
18:00 |
markveidemanis |
Go on! |
18:00 |
VanessaE |
nore, Calinou: http://pastebin.com/ybrm3x9Z |
18:00 |
markveidemanis |
Okay how about a different mod? |
18:00 |
VanessaE |
(I need to make a similar fix in pipeworks) |
18:01 |
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18:02 |
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18:03 |
CraigyDavi |
hello |
18:03 |
rubenwardy |
http://steamcommunity.com/id/rubenward |
18:04 |
markveidemanis |
my version os not legit |
18:05 |
markveidemanis |
i got all the episodes in one torrent |
18:05 |
PilzAdam |
rubenwardy, stronghold 3? |
18:05 |
PilzAdam |
all the strongholds after crusader xxl (or extreme?) arent really good |
18:06 |
CraigyDavi |
I was wondering if anyone knew how I could resolve this: http://pastie.org/pastes/8440640/text |
18:06 |
rubenwardy |
sh3 is sh1t |
18:06 |
rubenwardy |
sh2 and shlegends are my favorite |
18:07 |
PilzAdam |
meh, I dont like legends |
18:07 |
CraigyDavi |
or is there any auto-restart script for server crashes? |
18:07 |
VanessaE |
Calinou: thanks. fix pushed. |
18:07 |
sfan5 |
markveidemanis: check your query |
18:07 |
markveidemanis |
done |
18:08 |
markveidemanis |
one sec, upload |
18:08 |
PilzAdam |
VanessaE, do you still have that patch arround that fixes CraigyDavi's problem? |
18:08 |
CraigyDavi |
Thanks. That would be great if I could have something to fix this. |
18:09 |
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18:09 |
VanessaE |
PilzAdam: https://github.com/minetest/minetest_game/pull/207 |
18:09 |
VanessaE |
maybe this? |
18:10 |
PilzAdam |
it was something else... |
18:10 |
VanessaE |
yes, but I guess this fixes the problem in a more correct way, according to cy. |
18:12 |
nore |
PilzAdam, what do you think of #966? |
18:12 |
PilzAdam |
I still dont understand how this bug happens |
18:12 |
VanessaE |
idk :-/ |
18:12 |
PilzAdam |
since you said you dont use different models |
18:12 |
CraigyDavi |
cool, so how could i download this and replace the old one? |
18:14 |
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18:15 |
VanessaE |
what mods do you have installed? |
18:16 |
CraigyDavi |
me? |
18:17 |
VanessaE |
es |
18:17 |
VanessaE |
yes |
18:17 |
CraigyDavi |
quite a few.maybe player_textures mod might be causing it. |
18:17 |
VanessaE |
doubt it |
18:17 |
VanessaE |
anything with mobs in it? |
18:17 |
VanessaE |
or NPCs |
18:17 |
VanessaE |
or the like? |
18:17 |
CraigyDavi |
nope |
18:17 |
VanessaE |
pastebin the list anyway :) |
18:18 |
CraigyDavi |
ok |
18:20 |
CraigyDavi |
well theres all the ones here https://forum.minetest.net/viewtopic.php?id=7010 plus halloween, news, memoradium |
18:20 |
PilzAdam |
VanessaE, could you run that please: https://gist.github.com/PilzAdam/7219915 ? |
18:21 |
reactor |
Pwned. |
18:21 |
CraigyDavi |
oh and car mod |
18:21 |
VanessaE |
don't need to, PilzAdam -- I have cy's patch on my machine and it works fine. |
18:22 |
PilzAdam |
there actually is a need, I want to understand how this happens |
18:23 |
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18:23 |
CraigyDavi |
so I will replace everything in my player.lua file with this: https://raw.github.com/cyisfor/minetest_game/bbf47e4e670d0131be4a498d328021ea17726864/mods/default/player.lua. And I hope that works :/ |
18:24 |
VanessaE |
CraigyDavi: put PilzAdam's patch in instead first. |
18:24 |
VanessaE |
run with that for a bit so he can see the errr |
18:24 |
VanessaE |
error* |
18:24 |
CraigyDavi |
well it dosent actually happen all the time. Just quite frequently |
18:25 |
CraigyDavi |
you mean this? https://gist.github.com/PilzAdam/7219915 |
18:25 |
VanessaE |
yess |
18:25 |
CraigyDavi |
and replace all of player.lua file with that? |
18:25 |
PilzAdam |
wait |
18:25 |
VanessaE |
Looking through your list, the only possible connection I can find is if somehow the cars mod triggers it. |
18:25 |
VanessaE |
CraigyDavi: no. |
18:25 |
reactor |
ö |
18:25 |
CraigyDavi |
ok |
18:26 |
PilzAdam |
https://gist.github.com/PilzAdam/7219915#file-player-lua |
18:26 |
PilzAdam |
just copy and replace your old player.lua file with that |
18:26 |
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18:26 |
CraigyDavi |
ok im doing that with this ok: https://gist.github.com/PilzAdam/7219915/raw/298583a11173af92e2cba290af29ef19fee7c6f9/player.lua |
18:27 |
VanessaE |
right |
18:28 |
PilzAdam |
this wont crash anymore, but please pass error messages starting with "player_get_animations()" to me |
18:28 |
CraigyDavi |
Ok. No problems so far. If I keep getting this shall I report on irc or something. |
18:29 |
CraigyDavi |
or PM you? |
18:29 |
PilzAdam |
you could also send me an email or PM me in the forum, doesnt matter |
18:29 |
CraigyDavi |
ok thanks for your help :) |
18:35 |
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18:54 |
Evergreen |
https://github.com/4Evergreen4/minetest-tweaks |
18:54 |
Evergreen |
\o/ |
18:54 |
Evergreen |
I have some more things in mind, like a better wield scale for the sword, and more balanced tools and such |
18:55 |
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18:55 |
PilzAdam |
Evergreen, do you mean minetest_game-tweaks? |
18:56 |
Evergreen |
pretty much. :P |
18:56 |
Evergreen |
I might change the title to mtg_tweaks |
18:56 |
Evergreen |
while I don't have a ton of stuff in it |
19:11 |
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19:13 |
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19:25 |
Evergreen |
I'm definitely using this case when I build a computer: http://www.amazon.com/NZXT-Guardian-Tower-Black-921RB-001-BL/dp/B004351H9G |
19:25 |
Evergreen |
it looks amazing |
19:30 |
VanessaE |
nice case |
19:30 |
VanessaE |
I use one of thewse: http://www.google.com/imgres?imgurl=http://www.vex.net/~falco/ebay/commodoretower/big/03.jpg&imgrefurl=http://www.amiga.org/forums/showthread.php?t%3D50092&h=1839&w=1794&sz=377&tbnid=Xdvvgf6OdfU4IM:&tbnh=100&tbnw=98&zoom=1&usg=__F5bSXty8LGUYvPdEAArHF2msqwQ=&docid=GBQLaxO355DmWM&sa=X&ei=0AxwUrjnHIvqkQeT1YHoAQ&ved=0CDEQ9QEwAg |
19:30 |
VanessaE |
these=* |
19:30 |
Exio4 |
http://exio4.com.ar/screenshots/w98.png |
19:31 |
VanessaE |
Exio4: almost looks like an HDX minetest landscape :) |
19:31 |
Exio4 |
downloading an icon theme for that windows98 vm atm :D |
19:31 |
Exio4 |
hehe |
19:34 |
Evergreen |
VanessaE, That is a great looking case. Simplistic, yet quite good looking |
19:34 |
VanessaE |
yes |
19:34 |
VanessaE |
not shown in the picture is a front door that hides everything including another lighted fan |
19:35 |
VanessaE |
http://www.amiga.org/forums/showthread.php?t=50092 |
19:35 |
VanessaE |
more pics thereof. |
19:36 |
VanessaE |
(in fact, I bought mine from that very person :) ) |
19:43 |
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19:50 |
Peacock |
anyone try the android version? |
19:52 |
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19:53 |
dante123 |
what is the command to grant admin privileges to a user |
19:53 |
Menche |
/grant user all |
19:53 |
dante123 |
thanks. what is the command to grant all users fly? |
19:54 |
Menche |
hmm. you can "/set default_privs interact,shout,fly" |
19:54 |
Menche |
but that won't grant it to existing players. |
19:55 |
Menche |
other than individually /grant-ing the priv or running some script on auth.txt, I don't think you can. |
19:55 |
Menche |
oh, and to define the admin, "/set name username" |
19:56 |
Menche |
when the "name" option is set to your username, you automatically have all privs and they can't be revoked. |
19:56 |
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20:05 |
jojoa1997 |
hi |
20:05 |
reactor |
ПРОМЕЖBULIT |
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20:16 |
reactor |
sad ass sas dad |
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20:36 |
stormchaser3000 |
hi |
20:37 |
stormchaser3000 |
can anyone tell me how to compile minetest on linux ubuntu |
20:37 |
stormchaser3000 |
i am using my old hard drive |
20:37 |
stormchaser3000 |
it has linux on it |
20:37 |
PilzAdam |
have you read the README? |
20:38 |
stormchaser3000 |
hmmm i can't so far but i just downloaded one of your build pilz adam and tried to run it with wine |
20:38 |
stormchaser3000 |
so i could look |
20:39 |
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20:42 |
stormchaser3000 |
brb |
20:44 |
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20:45 |
Evergreen |
So many people who are new to linux |
20:45 |
VanessaE |
this is a good thing |
20:45 |
Evergreen |
I suppose that's a good thing |
20:45 |
VanessaE |
we need noobs. lots of them |
20:45 |
Evergreen |
^ |
20:46 |
VanessaE |
because noobs find problems in ways that seasoned devs/users often won't. |
20:46 |
TheLastProject |
Geez, the hipster status of Linux is really going down the drain. I need to find something else |
20:46 |
TheLastProject |
Maybe BSD on GNU/HURD |
20:46 |
VanessaE |
TheLastProject: QNX ;) |
20:46 |
TheLastProject |
I forgot what QNX was again... |
20:46 |
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20:46 |
TheLastProject |
I've heard of it before |
20:46 |
PilzAdam |
noobs are sometimes annoying, though |
20:46 |
Evergreen |
So true, although there are some noobs that aren't worth teaching |
20:46 |
stormchaser3000 |
ok back |
20:46 |
Evergreen |
You don't need to download a build to look at the readme stormchaser3000 |
20:46 |
VanessaE |
some, true |
20:47 |
VanessaE |
but not all |
20:47 |
Peacock |
hipsters use apple, not linux lol |
20:47 |
VanessaE |
haha |
20:47 |
TheLastProject |
Peacock: Apple is too mainstream |
20:47 |
stormchaser3000 |
i know lol i foror i can look at cource |
20:47 |
stormchaser3000 |
source |
20:47 |
Peacock |
hipsters: faux geek, faux artist |
20:47 |
Peacock |
apple is perfect for that |
20:47 |
Evergreen |
Just go to https://github.com/minetest/minetest |
20:47 |
Evergreen |
Download it |
20:47 |
Evergreen |
and look at README.txt |
20:47 |
Evergreen |
there should be instructions on compiling it there |
20:48 |
stormchaser3000 |
ok i know i am going to get the deandancyce first |
20:48 |
stormchaser3000 |
i don't have all of them |
20:48 |
Peacock |
linux geeks are more into running apps in terminals than making hipster art lol |
20:48 |
VanessaE |
Peacock: oh by the way, I finally copied you a bit :P pipeworks has fountainheads now :) |
20:48 |
VanessaE |
(except they make water sources rather than particles) |
20:48 |
Evergreen |
IT says what the depedencies are in the readme |
20:48 |
Peacock |
careful with those particle spawners, kills performance on the p4 |
20:48 |
VanessaE |
stormchaser3000: https://github.com/minetest/minetest/blob/master/README.txt#L83 |
20:48 |
VanessaE |
just click that and read. |
20:48 |
stormchaser3000 |
i know i need to sopy an dpast into the terminal |
20:48 |
Exio4 |
a pentium 4 is useless in 2013 |
20:48 |
VanessaE |
that's the build instructions with the deps list |
20:48 |
Peacock |
and actually, i got rid of fountain head when i made the spigot 6d, it shoots in all directions |
20:49 |
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20:49 |
VanessaE |
heh |
20:49 |
Evergreen |
Here is the command: sudo apt-get install build-essential libirrlicht-dev cmake libbz2-dev libpng12-dev libjpeg8-dev libxxf86vm-dev libgl1-mesa-dev libsqlite3-dev libogg-dev libvorbis-dev libopenal-dev libcurl4-gnutls-dev libfreetype6-dev |
20:49 |
Exio4 |
probably my cousin's tablet has a faster processor |
20:49 |
Evergreen |
that should install all dependencies |
20:49 |
VanessaE |
pipeworks needs refactored. badly. and I'm too lazy :P |
20:50 |
Peacock |
though i dont think my space game will include pipes, since there are no water sources, just ice |
20:50 |
Evergreen |
I can make you a bash script really quickly that should install it automatically |
20:50 |
VanessaE |
Peacock: heated pump-drill :) |
20:50 |
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20:50 |
Evergreen |
VanessaE, An incinerator would be cool |
20:50 |
Peacock |
well im thinking the algea farms will take inputs of snow and ice and melt it internally |
20:51 |
stormchaser3000 |
i get the following error:http://pastebin.com/yPHzBd2a |
20:51 |
stormchaser3000 |
http://pastebin.com/yPHzBd2a |
20:51 |
Peacock |
though, i wish someone would explain to me why i get random dirt nodes in the singlenode mapgen lol (cavegen strikes again?) |
20:52 |
Evergreen |
I think that means you have all the dependencies |
20:52 |
Menche |
remove libjpeg8-dev from the command |
20:52 |
stormchaser3000 |
ok |
20:52 |
stormchaser3000 |
now to move on to the next stem |
20:52 |
stormchaser3000 |
step* |
20:52 |
stormchaser3000 |
ok |
20:52 |
Evergreen |
okay, do you have the minetest source? |
20:53 |
Evergreen |
I have the commands memorized pretty much, they aren't hard to remember |
20:53 |
stormchaser3000 |
nope not yet |
20:53 |
stormchaser3000 |
i am going to get it |
20:53 |
Evergreen |
Do you have git installed yet? |
20:54 |
Evergreen |
Meh, here is the download link for the minetest source: https://github.com/minetest/minetest/archive/master.zip |
20:55 |
Menche |
it |
20:55 |
Menche |
's really best to use git |
20:55 |
Evergreen |
do I have to run him through that? :P |
20:55 |
Menche |
1 command? |
20:55 |
Evergreen |
sudo apt-get install git |
20:55 |
fairiestoy |
Evergreen: Spell it would be nice |
20:55 |
Menche |
instead of wget http://whatever, run git clone git://whatever |
20:56 |
Evergreen |
once you have installed git, do git clone https://github.com/minetest/minetest.git |
20:56 |
Evergreen |
OF course, be sure you are in the directory you want minetest to be in |
20:57 |
stormchaser3000 |
ok i am onstalling the depands |
20:57 |
stormchaser3000 |
installin* |
20:57 |
stormchaser3000 |
installing* |
20:57 |
Evergreen |
Okay, I'll just list the steps in order |
20:58 |
Evergreen |
cd pathtodirectory (wherever you want minetest to go) |
20:58 |
Evergreen |
git clone https://github.com/minetest/minetest.git |
20:58 |
Evergreen |
cd games |
20:59 |
Evergreen |
git clone https://github.com/minetest/minetest_game.git |
20:59 |
Evergreen |
cd .. |
20:59 |
Evergreen |
cmake . -DRUN_IN_PLACE=1 |
20:59 |
Evergreen |
make -j2 |
20:59 |
Evergreen |
Wait for it to compile, then run ./bin/minetest to run minetest |
21:01 |
stormchaser3000 |
ok |
21:01 |
stormchaser3000 |
lol just a sec the server is being funny |
21:01 |
Evergreen |
get any errors, or have any trouble just tell me |
21:02 |
Menche |
if your computer's processor has multiple threads/cores, use a bigger number in front of -j to make it go faster |
21:03 |
Evergreen |
I need to go do something really quick, can someone else help him? |
21:03 |
Menche |
i could |
21:03 |
Menche |
i [re]compile minetest a lot :P |
21:04 |
stormchaser3000 |
http://pastebin.com/gJUx3Rp4 |
21:05 |
Menche |
do you have git installed? |
21:06 |
stormchaser3000 |
no |
21:06 |
stormchaser3000 |
i do not |
21:06 |
Menche |
that's a better way of doing this. it's easier to switch versions/update |
21:07 |
Menche |
apt-get install git, i think |
21:07 |
stormchaser3000 |
hmmm i willl try the latest build on the downloads page (the daily unstable builds) |
21:08 |
Menche |
hmm, that download fails for me too. something must be wrong with github. |
21:09 |
stormchaser3000 |
i ralized that |
21:09 |
stormchaser3000 |
realized* |
21:09 |
Menche |
using git to access it still works, though |
21:09 |
stormchaser3000 |
that was my first thought |
21:09 |
VanessaE |
just install the PPA already |
21:10 |
PilzAdam |
!tw @githubstatus |
21:10 |
MinetestBot |
PilzAdam: Give me a link, a username, or a tweet id |
21:10 |
VanessaE |
sudo add-apt-repository ppa:minetestdevs/daily-builds; sudo apt-get update; sudo apt-get install minetestc55 |
21:10 |
PilzAdam |
!tw githubstatus |
21:10 |
MinetestBot |
We're investigating reports of problems reaching http://GitHub.com (@githubstatus) |
21:10 |
PilzAdam |
stupid bot |
21:10 |
PilzAdam |
^ sfan5 |
21:10 |
sfan5 |
hm |
21:10 |
sfan5 |
thats a feature not a bug |
21:11 |
stormchaser3000 |
ok i will try sudo apt-get install git (git dierctory) |
21:11 |
VanessaE |
stormchaser3000: |
21:11 |
VanessaE |
stormchaser3000: sudo add-apt-repository ppa:minetestdevs/daily-builds; sudo apt-get update; sudo apt-get install minetestc55 |
21:11 |
VanessaE |
just do that, |
21:12 |
stormchaser3000 |
ok |
21:12 |
VanessaE |
that will get you to latest git with the fewest questions |
21:13 |
stormchaser3000 |
ok it is working |
21:13 |
sfan5 |
ugh, if this torrent keeps downloading with 3.8 KB/s I won't be able to watch the rest of the anime today.. |
21:14 |
stormchaser3000 |
man sfan where did you get your why such a peed decrase? |
21:14 |
Calinou |
TIL you watch anime |
21:14 |
stormchaser3000 |
sorry my message |
21:14 |
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21:14 |
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21:14 |
stormchaser3000 |
failed |
21:14 |
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21:14 |
sfan5 |
Calinou: grep for anime and sfan5 in one line in your logs |
21:14 |
sfan5 |
you should find something |
21:14 |
Calinou |
heh |
21:14 |
stormchaser3000 |
i did not delete all of what i was going to |
21:14 |
Calinou |
I gtg night |
21:15 |
Menche |
? |
21:15 |
stormchaser3000 |
um |
21:15 |
stormchaser3000 |
vanessa it said it could not find pacage minetest c555 |
21:15 |
dante123 |
hi all, i have 19 students in the class. we all tried logging in at same time.....but around 3 or 4 got message about too many users. How can i change the limit etc.? |
21:15 |
stormchaser3000 |
minetest-c55* |
21:16 |
Menche |
did you do the first 2? |
21:16 |
VanessaE |
no |
21:16 |
sfan5 |
dante123: max_users = <number> in minetest.conf |
21:16 |
VanessaE |
minetestc55 |
21:16 |
VanessaE |
no dash |
21:16 |
stormchaser3000 |
to change the limit |
21:16 |
stormchaser3000 |
oh ok |
21:16 |
Menche |
wasn't the default limit like 100? |
21:16 |
sfan5 |
IIRC it still is |
21:16 |
stormchaser3000 |
it said cannot find minetestc555 |
21:16 |
stormchaser3000 |
minetestc55* |
21:16 |
VanessaE |
apt-cache search minetest |
21:16 |
kaeza |
!tw githubstatus |
21:17 |
MinetestBot |
We're investigating reports of problems reaching http://GitHub.com (@githubstatus) |
21:17 |
kaeza |
:( |
21:17 |
sfan5 |
huh.. github works just fine for me |
21:17 |
Menche |
downloading archives fails. |
21:17 |
VanessaE |
stormchaser3000: apt-cache search minetest |
21:17 |
Menche |
at least of minetest master |
21:17 |
stormchaser3000 |
i know i did vanessa |
21:17 |
stormchaser3000 |
i did nothing |
21:18 |
VanessaE |
stormchaser3000: pastebin the results |
21:18 |
stormchaser3000 |
oh ok |
21:19 |
dante123 |
thanks sfan5 |
21:19 |
stormchaser3000 |
http://pastebin.com/Jd6f1xkd |
21:19 |
VanessaE |
wha? |
21:20 |
VanessaE |
sudo apt-get update |
21:20 |
VanessaE |
then repeat the search |
21:20 |
dante123 |
i see no max users line in minetest.conf sfan5 |
21:20 |
sfan5 |
create one |
21:20 |
Menche |
add that line |
21:21 |
dante123 |
ok |
21:21 |
Evergreen |
It isn't minetest-c55, it is just minetest-* |
21:22 |
Evergreen |
I think |
21:22 |
dante123 |
ok added line thanks all |
21:22 |
PilzAdam |
Evergreen, the ppa package is called minetestc55 |
21:22 |
Evergreen |
Minetest on c55's repo isn't the main repo anymore |
21:22 |
Menche |
why is the ppa package different? |
21:22 |
Menche |
hasn't the -c55 been removed from the official name anyway? |
21:22 |
Evergreen |
Oh, so it has come to that. :P |
21:23 |
PilzAdam |
Menche, yea, the package name was created before that |
21:23 |
stormchaser3000 |
http://pastebin.com/Disx3KhF |
21:23 |
Menche |
does it at least conflict with "minetest"? |
21:23 |
sfan5 |
according to my raspberry pi 1.8GB is the same as 7.1GB |
21:23 |
Evergreen |
at-get an ppas are the easiest ways of installing things on linux |
21:23 |
Menche |
s/linus/ubuntu |
21:24 |
Menche |
*linux |
21:24 |
PilzAdam |
stormchaser3000, do you have a internet connection? |
21:24 |
Evergreen |
^ true |
21:24 |
stormchaser3000 |
yes |
21:24 |
Evergreen |
Would he be talking to you if he didn't? :P |
21:24 |
stormchaser3000 |
lol otherwis i would not be on irc |
21:24 |
VanessaE |
stormchaser3000: well gee, do you suppose maybe you should fix that first? ) |
21:24 |
VanessaE |
:) |
21:24 |
stormchaser3000 |
lol |
21:24 |
VanessaE |
sudo nano /etc/apt/sources.list and delete or comment-out the CDROM lines/. |
21:24 |
VanessaE |
then do the update again |
21:24 |
PilzAdam |
#ubuntu should help you on that |
21:25 |
Menche |
lucid. is that a current version? I don't really keep up on Ubuntu releases anymore but I think that is older? |
21:25 |
VanessaE |
lucid is old as shit |
21:25 |
VanessaE |
but it may still work? |
21:25 |
PilzAdam |
oh, btw, 13.10 has 0.4.7 in the repos |
21:25 |
stormchaser3000 |
this is ubuntu 10.04 |
21:25 |
VanessaE |
10.04 == 2010-04-xx |
21:25 |
dante123 |
yeah, they've moved on from L to S |
21:25 |
dante123 |
thats old as dirt |
21:25 |
VanessaE |
you should upgrade |
21:25 |
stormchaser3000 |
lol |
21:26 |
stormchaser3000 |
ok i will have to update |
21:26 |
VanessaE |
that version predates minetest entirewly. |
21:26 |
VanessaE |
entirely. |
21:26 |
dante123 |
unless you dont like unity |
21:26 |
stormchaser3000 |
um where is that ubuntu updater |
21:26 |
Menche |
right, check the PPA page. it doesn't have builds for lucid |
21:26 |
VanessaE |
just download a new install image |
21:26 |
Menche |
maverick's the oldest it builds for. |
21:26 |
VanessaE |
2010 is old enough that the Ubuntu updater will likely fail |
21:27 |
Menche |
I've heard that the updator isn't 100% reliable anyway. |
21:27 |
VanessaE |
no, it isn't. |
21:27 |
stormchaser3000 |
lol |
21:27 |
stormchaser3000 |
so how do i install a new version of ubuntu |
21:27 |
VanessaE |
and it tends to fail when trying to step up by more than one release. |
21:27 |
stormchaser3000 |
i want 14.04 |
21:27 |
VanessaE |
stormchaser3000: go download a new release image. |
21:27 |
stormchaser3000 |
ok |
21:28 |
VanessaE |
14.04 is not out yet |
21:28 |
stormchaser3000 |
my internet is fast roght now so i better do it quick |
21:28 |
VanessaE |
and won't be until next year |
21:28 |
Menche |
maybe it would be too much to suggest a different respin now? |
21:28 |
PilzAdam |
stormchaser3000, again, the people at #ubuntu should be able to help you better than we |
21:28 |
VanessaE |
you want 13.10 or 13.04 |
21:28 |
Menche |
cuz most people seem to not like unity |
21:29 |
VanessaE |
stormchaser3000: http://www.ubuntu.com/download/desktop/thank-you?release=latest&bits=64&distro=desktop&status=zeroc |
21:29 |
Evergreen |
^ I use xfce and am never going back to unity, no that unity is bad, but it pales in comparison to the customizability of xfce |
21:30 |
Evergreen |
*not |
21:30 |
VanessaE |
assuming you need a 64-bit release. else, you'll have to browse till you find what you want |
21:32 |
stormchaser3000 |
no i need 32 bit |
21:32 |
stormchaser3000 |
my main compuer broke |
21:32 |
stormchaser3000 |
now i use a i1 core computer |
21:32 |
stormchaser3000 |
with like 1 hz |
21:32 |
VanessaE |
stormchaser3000: http://www.ubuntu.com/download/desktop/thank-you?distro=desktop&bits=32&release=latest |
21:33 |
stormchaser3000 |
i know i am downlodaing it |
21:33 |
stormchaser3000 |
then how would i install it |
21:34 |
VanessaE |
same way you did with lucid. |
21:34 |
stormchaser3000 |
it is gong to be downloaded in like 30 minutes |
21:34 |
stormchaser3000 |
20* |
21:34 |
stormchaser3000 |
i did not install it |
21:34 |
VanessaE |
write the image to a thumbdrive or burn to a DVD, and boot from it |
21:34 |
stormchaser3000 |
how do i boot from a dvd |
21:34 |
VanessaE |
*facepalm* |
21:34 |
stormchaser3000 |
lol |
21:34 |
stormchaser3000 |
i only know ow to use windows and some linux |
21:35 |
VanessaE |
go take a remedial course in computing 101 :) |
21:35 |
stormchaser3000 |
how* |
21:35 |
VanessaE |
this is flat out basic-operation-of-a-computer stuff here |
21:35 |
stormchaser3000 |
oh lol |
21:36 |
stormchaser3000 |
put it on a dvd then run your computer with the dvd in the tray |
21:36 |
stormchaser3000 |
then it should boot from the dvd |
21:36 |
stormchaser3000 |
right |
21:36 |
VanessaE |
yes |
21:36 |
stormchaser3000 |
lol |
21:36 |
VanessaE |
that is usually how it works |
21:36 |
VanessaE |
ditto for a thumbdrive (if you write the image out as a bootable thumbdrive image) |
21:36 |
stormchaser3000 |
i read it so i was wondering if that was right |
21:36 |
VanessaE |
plug in, re-boot, wait. |
21:37 |
stormchaser3000 |
i might ned dvd's |
21:37 |
stormchaser3000 |
i don't have any |
21:37 |
stormchaser3000 |
only cds |
21:38 |
stormchaser3000 |
that have like 700 mb of room |
21:38 |
stormchaser3000 |
crud |
21:42 |
stormchaser3000 |
F |
21:43 |
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21:43 |
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21:44 |
stormchaser3000 |
my internet is slowing down |
21:45 |
stormchaser3000 |
well |
21:45 |
stormchaser3000 |
i can't |
21:48 |
sfan5 |
ahh.. the f2fs gc finally did something |
21:49 |
PilzAdam |
bye |
22:07 |
VanessaE |
bbl |
22:14 |
Exio4 |
is it me or github is down? |
22:14 |
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22:15 |
stormchaser3000 |
github is down |
22:15 |
stormchaser3000 |
i think |
22:15 |
stormchaser3000 |
:( |
22:17 |
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22:23 |
Exio4 |
dammit |
22:24 |
Evergreen |
<offtopic>Thank you Zeg9 for telling me about public ssh keys, it saves me from typing in my password every time I push something to github. :P |
22:24 |
Evergreen |
</offtopic> |
22:24 |
Evergreen |
Github is working for me |
22:24 |
TheLastProject |
Evergreen: Unless you protect your SSH key with a password |
22:24 |
TheLastProject |
Then it's just safer |
22:24 |
Exio4 |
passhrase? |
22:24 |
TheLastProject |
Yeah, that |
22:24 |
Exio4 |
Evergreen: https://github.com/Ley0k/KernelEx/ doesn't load for me |
22:24 |
TheLastProject |
word, phrase, same thing |
22:24 |
TheLastProject |
(At least here) |
22:24 |
Evergreen |
Then, what's the point of using ssh keys? |
22:25 |
Evergreen |
The link works for me |
22:25 |
TheLastProject |
Security |
22:25 |
TheLastProject |
It's definitely safer than sending an username and password over HTTP |
22:25 |
Evergreen |
I can see how that would be safer, yes. :P |
22:25 |
TheLastProject |
Guess I should set up Github with my key too... |
22:28 |
stormchaser3000 |
github is down |
22:28 |
stormchaser3000 |
i think |
22:28 |
kaeza |
!tw githubstatus |
22:28 |
MinetestBot |
Everything operating normally. (@githubstatus) |
22:28 |
kaeza |
:? |
22:28 |
stormchaser3000 |
oh ok |
22:28 |
kaeza |
lies! |
22:29 |
stormchaser3000 |
lol i have not checked the status recantly |
22:29 |
harrison |
o, it is ok to lie |
22:29 |
stormchaser3000 |
hmm |
22:29 |
harrison |
in fact i am lying now |
22:29 |
harrison |
this statement is also false |
22:29 |
kaeza |
english is weird |
22:30 |
* stormchaser3000 |
shakes head no it is not ok to lie |
22:30 |
kaeza |
am I lying if I say that I'm lying? |
22:31 |
sfan5 |
yes |
22:33 |
harrison |
i am the official barber in this village |
22:33 |
harrison |
all the men here are cleanshaven |
22:33 |
harrison |
i the barber shave all and only those men who do not shave themselves |
22:34 |
harrison |
i suppose you see where this is heading |
22:34 |
Evergreen |
you server no purpose in that town. :P |
22:34 |
harrison |
sigh |
22:35 |
harrison |
do i shave MYSELF? |
22:35 |
Evergreen |
*serve |
22:35 |
Evergreen |
Yes |
22:35 |
harrison |
if i do i don't & mie mersa |
22:35 |
harrison |
mice mrsa |
22:35 |
Evergreen |
lol, I just though about it, infinite loop |
22:35 |
harrison |
o i get it |
22:36 |
harrison |
you are 13 or so |
22:36 |
harrison |
sorry |
22:36 |
harrison |
carry on |
22:36 |
Evergreen |
about what? :P |
22:36 |
Evergreen |
The previous conversation? |
22:36 |
harrison |
oh, i can tell you are really young, but only because you had not seen that paradox before |
22:36 |
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22:36 |
harrison |
it is very famous |
22:37 |
harrison |
and you would have heard of it if you were over 13 |
22:37 |
harrison |
prolly |
22:37 |
Evergreen |
Look at this, another case of the content ID 0: https://forum.minetest.net/viewtopic.php?pid=116190#p116190 |
22:46 |
Peacock |
what are those above the hearts? chicken wings? |
22:50 |
harrison |
o for the wings of any bird but a battery hen |
22:52 |
stormchaser3000 |
lol |
23:04 |
Evergreen |
To quote a friend of mine :I love hurting my brain" that's why I love paradoxes, and stuff like that |
23:04 |
Evergreen |
Wait, that sounds wrong. No, he doesn't like getting concussions. :P |
23:06 |
Peacock |
http://www.bravofact.com/wp-content/uploads/2011/09/s_CIMG1312.jpg |
23:09 |
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23:46 |
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23:46 |
Mallot1 |
hey guy |
23:46 |
Mallot1 |
s |
23:46 |
Mallot1 |
:) |
23:46 |
Mallot1 |
Minetest 8? |
23:47 |
VanessaE |
8? |
23:47 |
Mallot1 |
sounds soo cool |
23:47 |
Mallot1 |
B) |
23:47 |
Mallot1 |
i hope we get that far |
23:48 |
Mallot1 |
were not even at 1.0.0 yet |
23:48 |
Menche |
assuming the 1.x cycle takes as long as the 0.x cycle, it will be a while |
23:48 |
Mallot1 |
proably |
23:48 |
Mallot1 |
alright, how do you spell proably? |
23:48 |
Menche |
probably? |
23:48 |
Mallot1 |
thanks |
23:49 |
Mallot1 |
oh wow... i forgot the b |
23:49 |
Mallot1 |
do we have a guns mod yet? |
23:49 |
Mallot1 |
like PVP |
23:49 |
Menche |
firearms by kaeza |
23:50 |
Mallot1 |
i think i might fork it then |
23:50 |
Mallot1 |
my first good mod |
23:50 |
Menche |
https://forum.minetest.net/viewtopic.php?id=4562 |
23:50 |
Mallot1 |
thanks |
23:51 |
kaeza |
pong |
23:51 |
pitriss |
please can someone explain me this: 00:48:21: ERROR[ServerThread]: ServerEnvironment::addActiveObjectRaw(): could not find block for storing id=2 statically (pos=(-124,18,-123)) ?? |
23:51 |
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23:51 |
pitriss |
it appears everytime i start my test server |
23:52 |
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23:52 |
kaeza |
pitriss, too many entities in a mapblock |
23:52 |
pitriss |
kaeza: ah.. so /clearobjects should help? |
23:53 |
kaeza |
probably |
23:58 |
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