Time |
Nick |
Message |
00:03 |
VanessaE |
actually you three have done really nicely with that mod |
00:03 |
VanessaE |
modpack* |
00:03 |
|
jojoa1997 joined #minetest |
00:04 |
jojoa1997 |
hi |
00:04 |
Evergreen |
Oh, thank you VanessaE |
00:04 |
VanessaE |
hi jojo |
00:04 |
Evergreen |
Really, I haven't done too much on it. I need to get myself motivated to work on it |
00:05 |
Evergreen |
Is there an api document in plantlife? I'd like to see it |
00:05 |
jojoa1997 |
Evergreen i find motivation a hard thing to do when i am tired and have a good book to read. |
00:05 |
jojoa1997 |
|
00:05 |
jojoa1997 |
oops and also when i am playing games |
00:05 |
Evergreen |
^true |
00:06 |
VanessaE |
yes there is |
00:06 |
VanessaE |
plantlife/API.txt :) |
00:06 |
VanessaE |
https://raw.github.com/VanessaE/plantlife/master/API.txt |
00:08 |
jojoa1997 |
can anyone help me with git --config push.default matching |
00:09 |
VanessaE |
not sure what that is |
00:09 |
jojoa1997 |
happens when i do git push |
00:11 |
VanessaE |
no clue |
00:19 |
|
proller joined #minetest |
00:24 |
|
thefamilygrog66 joined #minetest |
00:24 |
thefamilygrog66 |
stupid catchas |
00:24 |
VanessaE |
hi |
00:24 |
thefamilygrog66 |
howdy folks! |
00:24 |
thefamilygrog66 |
took me three times typing in gibberish to get in here this evening |
00:25 |
thefamilygrog66 |
and I'm STILL a spambot |
00:25 |
VanessaE |
why not use a regular IRC client? |
00:25 |
thefamilygrog66 |
lazy? |
00:25 |
VanessaE |
heh |
00:25 |
VanessaE |
get hexchat. |
00:26 |
thefamilygrog66 |
I'm guessing I can't use Empathy for IRC... |
00:27 |
VanessaE |
no clue |
00:27 |
VanessaE |
never used that |
00:27 |
thefamilygrog66 |
it's included with my ubuntu |
00:28 |
VanessaE |
oh right |
00:28 |
VanessaE |
well in that case use xchat |
00:28 |
VanessaE |
which you probably already have |
00:28 |
VanessaE |
I forgot you use ubuntu :) |
00:28 |
thefamilygrog66 |
sudo apt-get install xchat |
00:28 |
VanessaE |
+2 |
00:29 |
VanessaE |
xchat2 I think is the package name |
00:29 |
thefamilygrog66 |
not included with this one |
00:29 |
VanessaE |
huh |
00:29 |
VanessaE |
well a quick apt-get will remedy that :) |
00:29 |
thefamilygrog66 |
I'm running Zorin, cause I'm kinda windows-centric, you know |
00:29 |
VanessaE |
I use XFCE :) |
00:30 |
VanessaE |
zorin is a fork of ubuntu? |
00:30 |
thefamilygrog66 |
yes, skinned with various OS choices |
00:30 |
VanessaE |
ah |
00:30 |
thefamilygrog66 |
e.g. win 7, xp, os10, etc |
00:31 |
thefamilygrog66 |
unable to locate package xchat2 |
00:31 |
VanessaE |
ok try without the '2' then :) |
00:32 |
thefamilygrog66 |
way ahead of ya, haha |
00:33 |
thefamilygrog66 |
let's try this out |
00:34 |
|
thefamilygrog66 joined #minetest |
00:34 |
thefamilygrog66 |
is this thing on? |
00:34 |
thefamilygrog66 |
testing |
00:34 |
kaeza |
no |
00:35 |
thefamilygrog66 |
damn |
00:35 |
* thefamilygrog66 |
kinda misses the captchas |
00:37 |
VanessaE |
it works :) |
00:37 |
thefamilygrog66 |
apparently! |
00:37 |
VanessaE |
once you get used to it, you'll curse the notion of using a browser to get onto chat :) |
00:37 |
VanessaE |
you should register your nick also |
00:38 |
VanessaE |
/ns help register |
00:42 |
thefamilygrog66 |
-NickServ- thefamilygrog66 has now been verified. |
00:42 |
* thefamilygrog66 |
is official |
00:43 |
VanessaE |
now, Xchat -> Network List -> Freenode -> plug in your nickserv password there |
00:43 |
thefamilygrog66 |
I have a hankering for online trivia, for some reason |
00:45 |
thefamilygrog66 |
that trivia channel was lame |
00:47 |
VanessaE |
heh |
01:11 |
|
Miner_48er joined #minetest |
01:11 |
thefamilygrog66 |
.ping |
01:12 |
VanessaE |
pong |
01:12 |
thefamilygrog66 |
my ping was really slow on the trivia channel I was just on |
01:12 |
thefamilygrog66 |
>1 second |
01:13 |
thefamilygrog66 |
where's freenode located? |
01:13 |
VanessaE |
not sure |
01:13 |
VanessaE |
all over, I guess |
01:14 |
VanessaE |
depends on which server you actually got on the rotation |
01:14 |
thefamilygrog66 |
I see |
01:14 |
thefamilygrog66 |
I'm guessing it's not in Canada, eh |
01:15 |
Exio4 |
thefamilygrog66: there are servers in the US and there are servers in europe |
01:15 |
Exio4 |
it isn't a single-country based network |
02:00 |
|
FreeFull joined #minetest |
02:09 |
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jojoa1997 joined #minetest |
02:16 |
|
JackGruff joined #minetest |
02:20 |
|
FreeFull joined #minetest |
02:38 |
NekoGloop |
http://www.youtube.com/watch?v=OyIXOL2bsQI |
02:38 |
VanessaE |
!title |
02:38 |
MinetestBot |
VanessaE: ã€æ±æ–¹MMD】ミニãƒãƒ£ã‚¤ãƒŠãªè¯æ‰‡ã¡ã‚ƒã‚“ã§Get Up & Move!! - YouTube |
02:39 |
kaeza |
dat title |
02:39 |
NekoGloop |
>can display japanese characters but not & |
02:39 |
VanessaE |
heh |
02:41 |
arsdragonfly |
touhou fans here? :-P |
02:41 |
* NekoGloop |
is the only touhou fan here |
02:41 |
VanessaE |
noe |
02:42 |
NekoGloop |
these people are too lame for touhou |
02:42 |
VanessaE |
:P |
02:53 |
thefamilygrog66 |
what the hell is a touhou? |
02:54 |
VanessaE |
no clue |
02:54 |
thefamilygrog66 |
yay, found time stamps |
02:54 |
VanessaE |
the only japanese I know is Lolita and Sukiyaki :) |
02:54 |
thefamilygrog66 |
akira |
02:55 |
VanessaE |
that too |
02:55 |
VanessaE |
(I wasn't counting anime in general :P ) |
02:55 |
thefamilygrog66 |
I like J-Horror |
02:55 |
thefamilygrog66 |
video games mainly though |
02:57 |
thefamilygrog66 |
any freenode channel recommendations, aside from this one of course? |
02:58 |
VanessaE |
Depends on how technical you wanna get :) |
02:58 |
arsdragonfly |
#ubuntu if you find this channel mostly dead |
02:58 |
VanessaE |
##minebest is Oldcoder's channel, then there's #minetest-technic for code talk about that mod, and #minetest-dev for core engine talk |
02:58 |
thefamilygrog66 |
cool |
02:58 |
VanessaE |
you can also try irc.inchra.net #minetest , which is the channel for Kaeza's, ShadowNinja's, and my servers. |
02:59 |
VanessaE |
(connected to the servers' chats via the IRC mod) |
02:59 |
thefamilygrog66 |
is it possible to connect to more than one irc server using xchat? |
02:59 |
VanessaE |
sure |
03:00 |
VanessaE |
just open the server list again and connect to another server |
03:00 |
kaeza |
I don't think Inchra is in xchat's list though |
03:00 |
VanessaE |
it'll connect to as many servers and/or channels as you want. |
03:00 |
VanessaE |
no, it isn't |
03:00 |
VanessaE |
you'll have to add that one |
03:02 |
thefamilygrog66 |
hmm it didn't like irc.inchra.net |
03:02 |
kaeza |
oh, irc.inchra.net is down afaik |
03:02 |
kaeza |
use horus.inchra.net |
03:04 |
thefamilygrog66 |
that worked |
03:08 |
|
FreeFull joined #minetest |
03:17 |
VanessaE |
bbl, bedtime |
03:17 |
VanessaE |
night all |
03:18 |
|
FreeFull joined #minetest |
03:33 |
|
Menche joined #minetest |
03:50 |
|
FreeFull joined #minetest |
04:05 |
|
stormchaser3000 joined #minetest |
04:05 |
stormchaser3000 |
hi |
04:06 |
stormchaser3000 |
:( |
04:06 |
Menche |
hello |
04:06 |
stormchaser3000 |
hi |
04:08 |
stormchaser3000 |
i am on menche.us |
04:08 |
stormchaser3000 |
with an updated client |
04:08 |
|
arsdragonfly joined #minetest |
04:08 |
|
FreeFull joined #minetest |
04:10 |
|
darkrose joined #minetest |
04:24 |
|
FreeFull joined #minetest |
04:30 |
|
anunakki joined #minetest |
04:34 |
|
FreeFull joined #minetest |
04:44 |
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Pest joined #minetest |
04:50 |
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FreeFull joined #minetest |
04:54 |
|
ndjdjksisksk joined #minetest |
04:54 |
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khor joined #minetest |
04:54 |
ndjdjksisksk |
ok just a sec |
04:54 |
ndjdjksisksk |
i am stormchaser3000 |
04:55 |
stormchaser3000 |
hi |
04:55 |
stormchaser3000 |
lol |
05:01 |
stormchaser3000 |
hey dark are you on |
05:02 |
stormchaser3000 |
darkrose? |
05:02 |
Menche |
she's on #minetest-classic |
05:02 |
stormchaser3000 |
oh ok |
05:03 |
VanessaE |
hi |
05:03 |
VanessaE |
can't sleep :-/ |
05:03 |
stormchaser3000 |
:( |
05:03 |
|
rsiska joined #minetest |
05:03 |
stormchaser3000 |
that is not good |
05:03 |
VanessaE |
eh, it's a thing with me sometimes |
05:04 |
stormchaser3000 |
me to |
05:04 |
VanessaE |
too* |
05:04 |
arsdragonfly |
it's 13:04 here now,and I'm feeling tired after lunch :-( |
05:05 |
stormchaser3000 |
tit's 12:05 here AM |
05:05 |
VanessaE |
1:05a here |
05:05 |
stormchaser3000 |
oh lol |
05:05 |
stormchaser3000 |
sam etimezone |
05:05 |
stormchaser3000 |
same* |
05:06 |
stormchaser3000 |
time zone* |
05:06 |
|
FreeFull joined #minetest |
05:07 |
stormchaser3000 |
hi |
05:11 |
* Menche |
is playing Candy Box 2 |
05:13 |
stormchaser3000 |
lol |
05:17 |
|
OldCoder joined #minetest |
05:27 |
|
FreeFull joined #minetest |
05:41 |
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stormchaser3000 joined #minetest |
05:44 |
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Wuzzy joined #minetest |
05:47 |
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Hunterz joined #minetest |
05:50 |
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sandman joined #minetest |
05:51 |
sandman |
Can anyone recommend an easy way to remove all unused objects in a world? |
05:53 |
|
FreeFull joined #minetest |
05:53 |
Menche |
the /clearobjecs command will remove all objects |
05:53 |
Menche |
/clearobjects rather |
05:53 |
Menche |
typo |
05:53 |
NakedFury |
it can crash servers |
05:53 |
Menche |
it may take a while, depending on the size of the world, and will freeze the server while working. |
05:59 |
VanessaE |
bbl |
06:03 |
|
FreeFull joined #minetest |
06:04 |
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NakedFury joined #minetest |
06:14 |
|
nore joined #minetest |
06:15 |
nore |
hi all |
06:16 |
|
q66 joined #minetest |
06:22 |
|
FreeFull joined #minetest |
06:26 |
arsdragonfly |
sandman:use the latest builds to run that command. 0.4.7 stable has a heavy memory usage on /clearobjects |
06:35 |
sandman |
It sounds like it clears all objects. I just want to clear unused ones |
06:36 |
Menche |
what do you mean by "unused"? |
06:37 |
|
stormchaser3000 left #minetest |
06:38 |
sandman |
Well, I enabled a mod that created a bunch of objects. I've since disabled said mod. Now there's a bunch of "unused node"-type messages and blocks around |
06:38 |
sandman |
I'd like to remove them =) I don't really want to re-make the world, as I've put a lot of work into it since my last backup |
06:39 |
sandman |
Trying to make Neuschwanstein Castle =) |
06:41 |
Menche |
oh, unknown nodes |
06:41 |
Menche |
the term "object" usually refers to an item without a fixed location, like a dropped tool, player, or mob. |
06:42 |
Menche |
I think someone made a mod that has an ABM that can be configured to remove unknown nodes |
07:01 |
|
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07:09 |
kaeza |
this one perhaps? https://forum.minetest.net/viewtopic.php?id=2777 |
07:11 |
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07:13 |
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nore joined #minetest |
07:33 |
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07:37 |
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07:47 |
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08:00 |
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08:11 |
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08:17 |
sfan5 |
hi everyone |
08:18 |
sfan5 |
!seen jordach |
08:18 |
MinetestBot |
sfan5: jordach was last seen at 2013-10-24 20:25:56 UTC on #minetest |
08:19 |
nore |
hi sfan5 |
08:37 |
kaeza |
hi sfan |
08:42 |
|
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08:43 |
JamesTait |
Good morning all; happy Friday, and happy (or should that be grumpy?) Sourest Day! :-D |
08:53 |
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09:04 |
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09:15 |
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09:29 |
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09:29 |
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09:33 |
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09:48 |
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09:57 |
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09:59 |
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10:02 |
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Dan_D joined #minetest |
10:02 |
Dan_D |
I know that there was someone who had a server which had turrets, if I remember right they only shot at people who weren't the placer. Can the person who made that adaption please look at my turret code in the camo_modpack, and tell me how to change ot so that is also the case with my turrets, and also the intruder alarm? Thanks. |
10:05 |
Dan_D |
I would be grateful. |
10:09 |
|
arsdragonfly joined #minetest |
10:13 |
Dan_D |
Anyone? |
10:16 |
arsdragonfly |
? |
10:19 |
Dan_D |
'D> I know that there was someone who had a server which had turrets, if I remember right they only shot at people who weren't the placer. Can the person who made that adaption please look at my turret code in the camo_modpack, and tell me how to change ot so that is also the case with my turrets, and also the intruder alarm? Thanks.' |
10:20 |
arsdragonfly |
IIRC turrets in landrush server occasionally soot their owners |
10:20 |
arsdragonfly |
*shoot |
10:21 |
Dan_D |
But on mine they shoot any player ever |
10:21 |
Dan_D |
And chances are, kill them |
10:21 |
Dan_D |
The only escape is to nowwhere near them,defeating the point |
10:22 |
Dan_D |
Oh well, at least I got the ownership thing where they are only dug by their owners |
10:22 |
Dan_D |
Bye then |
10:29 |
|
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10:37 |
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proller joined #minetest |
10:41 |
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10:53 |
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11:09 |
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11:13 |
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11:13 |
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11:43 |
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11:47 |
Wuzzy |
In an ABM, there is a parameter called “func†and this shall be a function with some parameters. There is also a parameter “node†mentioned — what exactly is this parameter supposed to mean? |
11:49 |
Wuzzy |
Is this just the usual node definition or something else? |
11:51 |
Wuzzy |
Never mind, I just found it out by myself. :P |
12:17 |
|
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12:25 |
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reactor joined #minetest |
12:26 |
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Evergreen joined #minetest |
12:26 |
Evergreen |
'Ello everyone |
12:28 |
reactor |
o/ |
12:28 |
reactor |
Evergreen: why aren't you deciduous instead? |
12:37 |
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12:47 |
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13:03 |
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13:04 |
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13:04 |
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13:05 |
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proller joined #minetest |
13:10 |
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13:11 |
sfan5 |
plol! I crashed our router by sending 4032 A's into a field that was supposed to have maximum 64 chars |
13:27 |
|
iqualfragile joined #minetest |
13:27 |
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Warr1024 joined #minetest |
13:39 |
reactor |
? |
13:39 |
reactor |
sfan5: what kind of router? |
13:40 |
reactor |
Consumer-grade or normal? |
13:40 |
|
PilzAdam joined #minetest |
13:40 |
PilzAdam |
Hello everyone! |
13:41 |
|
proller joined #minetest |
13:44 |
reactor |
Hello PlizAdam. |
13:47 |
|
zat joined #minetest |
14:08 |
|
john_minetest joined #minetest |
14:10 |
reactor |
john_minetest: hell. I hope you're "everybody else", too. |
14:13 |
reactor |
lol @ the 'exploded' comment |
14:14 |
reactor |
What are the species? |
14:14 |
sfan5 |
reactor: define "consumer-grade" |
14:14 |
reactor |
Eh. |
14:15 |
reactor |
sfan5: that ones sold in so called "computer shops" |
14:15 |
sfan5 |
well |
14:15 |
reactor |
that almost always implies "crappy" |
14:16 |
sfan5 |
its' this one http://wiki.openwrt.org/toh/t-com/spw303v |
14:16 |
sfan5 |
s/s'/'s/ |
14:16 |
reactor |
For instance, my modem won't attempt to reconnect ADSL line if it's dropped. Because it's crap. |
14:16 |
reactor |
You have OpenWRT on it? |
14:17 |
reactor |
That might make it better. |
14:17 |
reactor |
I would try to install it here, if not for ADSL support. |
14:17 |
sfan5 |
no, I don't have openwrt |
14:17 |
reactor |
Oh. |
14:21 |
reactor |
SpaceCore: you're not going to space. |
14:22 |
reactor |
john_minetest: btw, how's that dude without internet access? |
14:22 |
SpaceCore |
reactor: :< |
14:22 |
reactor |
john_minetest: they whitelist _destination_ ports? I could map it to port 80 eh. |
14:22 |
reactor |
SpaceCore: >:( |
14:23 |
reactor |
john_minetest: we don't need to know outgoing port |
14:23 |
reactor |
john_minetest: if they whitelist, they should whitelist destination server ports |
14:23 |
reactor |
not clients' ports |
14:23 |
reactor |
because clients ports vary |
14:24 |
reactor |
Okay, tell me your version. |
14:24 |
reactor |
Dude. |
14:25 |
reactor |
_outgoing_ ports are widely randomised |
14:25 |
reactor |
they might even not match between programs using the same protocol |
14:26 |
Warr1024 |
most stateful NAT routers I've seen will create the necessary reverse mapping for UDP traffic from a random source pot. |
14:26 |
Warr1024 |
s/(..)$/r$1/ |
14:27 |
|
Ritchie joined #minetest |
14:28 |
reactor |
Kernighan, Ritchie. The C Programming Language |
14:29 |
PilzAdam |
bbl |
14:38 |
zat |
NSFW: https://fbcdn-sphotos-g-a.akamaihd.net/hphotos-ak-prn2/1379749_600372896693555_526708536_n.jpg |
14:38 |
|
Evergreen joined #minetest |
14:39 |
* Evergreen |
is back |
14:39 |
|
Zeitgeist_ joined #minetest |
14:39 |
reactor |
zat: quantum mechanics. |
14:39 |
zat |
portals are for fap |
14:39 |
reactor |
Evergreen: I will make you become deciduous. |
14:40 |
reactor |
zat: I mean, according to quantum mechanics, object of observation is affected by observer |
14:40 |
|
damiel joined #minetest |
14:40 |
Evergreen |
Never! I will always be an evergreen tree |
14:41 |
reactor |
Evergreen: choose: defoliants or napalm? |
14:41 |
|
mkn joined #minetest |
14:41 |
reactor |
s/nts/nt/ |
14:42 |
zat |
reactor: fap fap fap |
14:42 |
Evergreen |
No |
14:42 |
* Evergreen |
falls over on top of reactor |
14:42 |
reactor |
zat: whatever you're into, mate. |
14:42 |
Evergreen |
It was worth it |
14:42 |
reactor |
Ooch! Aw! It wasn't! |
14:42 |
reactor |
This sucked! It wasn't! |
14:42 |
reactor |
Bunghole. |
14:43 |
reactor |
s/Oo/Ou/ |
14:45 |
Evergreen |
plol |
14:46 |
Evergreen |
why are you so bent on taking my leaves? :P |
14:47 |
reactor |
Because. |
14:47 |
reactor |
Idk. |
14:47 |
reactor |
I'm an analytical kind of person. I like taking things apart rather than putting them together. |
14:49 |
reactor |
And that. |
14:49 |
reactor |
So I'm taking you apart, Evergreen, to build my own tree. |
14:49 |
reactor |
Hope you don't mind. |
14:49 |
Evergreen |
Just get a sapling |
14:49 |
* reactor |
cranks up the chainsaw |
14:50 |
* Evergreen |
gives reactor a sapling |
14:50 |
Evergreen |
Now wait about 20 years |
14:50 |
* reactor |
saws john_minetest apart. |
14:51 |
reactor |
For reverse engineering. |
14:51 |
reactor |
Now I can build my own john_minetest, I guess. |
14:51 |
reactor |
Evergreen: thanks, mate. |
14:52 |
* john_minetest |
takes apart reactor |
14:53 |
reactor |
You couldn't. You were already dead. |
14:53 |
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14:54 |
reactor |
OldCoder: why don't you upgrade and become NewCoder? |
14:54 |
reactor |
I didn't say I have. |
14:54 |
reactor |
had* |
14:55 |
OldCoder |
Hi! |
14:55 |
reactor |
Hello. |
14:55 |
OldCoder |
reactor, It is... actually an interesting thought |
14:55 |
Warr1024 |
how old do you have to be to be an OldCoder around here anyway? |
14:55 |
reactor |
NewCoder: why don't you downgrade and become OldCoder? |
14:55 |
NewCoder |
Warr1024, It is relative. reactor I will, later. |
14:55 |
NewCoder |
reactor, thank you for the thoughts. |
14:56 |
reactor |
Nothing. |
14:56 |
Warr1024 |
hell, I might be an OldCoder of sorts myself. |
14:56 |
reactor |
john_minetest: how does it feel like, being dead? |
14:58 |
reactor |
!title |
14:58 |
MinetestBot |
reactor: The Beatles - She said she said - lyrics HD - YouTube |
14:58 |
reactor |
Good. |
14:59 |
reactor |
I finally see someone who has good taste. |
15:00 |
|
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15:00 |
reactor |
I have no flash at the moment -_- |
15:01 |
reactor |
(I'm deprecating it in the future, anyway) |
15:01 |
reactor |
Yes. |
15:01 |
reactor |
Getting rid of. |
15:01 |
reactor |
As in, using chainsaw upon. |
15:02 |
reactor |
And burying in outdoor shitter. |
15:02 |
reactor |
Part by part. |
15:03 |
reactor |
bloody flash is everywhere |
15:04 |
reactor |
it's probably more painful |
15:04 |
Warr1024 |
A chainsaw's combat value is primarily theatrical. |
15:04 |
reactor |
Warr1024: it is. |
15:05 |
reactor |
john_minetest: how about knives vs that clothing? |
15:05 |
reactor |
Warr1024: it's probably good if you're trying to scare off a bunch of unarmed rednecks. |
15:05 |
reactor |
oh |
15:07 |
reactor |
Also, a saw that is powerful enough will cut through the cloth. |
15:08 |
reactor |
(c) Wikipedia |
15:09 |
reactor |
Warr1024: it's also good for executing dangerous people. |
15:10 |
reactor |
Would make the punishment gorier and more painful, scaring those who are going to commit same kind of crimes. |
15:11 |
Warr1024 |
Chainsaws are OK for slow-moving zombies. Axes are preferred for fast-moving ones. |
15:11 |
reactor |
Heh. |
15:12 |
reactor |
Good point. |
15:12 |
Warr1024 |
The benefit of using a chainsaw on the slow-moving ones is saving your stamina. Swinging a axe repeatedly is exhausting. |
15:12 |
reactor |
"Wendy! Stop swinging the bat!" |
15:12 |
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15:13 |
reactor |
john_minetest: btw, facility? |
15:14 |
reactor |
mk |
15:15 |
reactor |
It takes many hours of training to learn operating them. |
15:15 |
Jordach |
A sword is only as good as the wielder |
15:15 |
reactor |
They're usually rather blunt. |
15:15 |
Jordach |
a light sword will do no damage |
15:15 |
Evergreen |
Oh hey Jordach |
15:15 |
reactor |
john_minetest: if you decapitate it, it won't |
15:16 |
Evergreen |
Imo, I think I would go with a medium length blade in an apocalypse |
15:16 |
reactor |
john_minetest: but its bodily fluids might be infectious |
15:16 |
Evergreen |
very sharp of course |
15:16 |
Warr1024 |
someone needs to invent a sort of wind-up spring-loaded blade specifically for zombie decapitation. |
15:16 |
NewCoder |
Sounds efficient |
15:16 |
Warr1024 |
requiring less skill than manual blades, and without the ammo limitations of a shotgun. |
15:16 |
Warr1024 |
this could be a very lucrative patent. |
15:17 |
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15:17 |
Jordach |
http://imgur.com/gallery/MCAdg |
15:17 |
Jordach |
gold |
15:17 |
Jordach |
Evergreen, hey |
15:17 |
reactor |
john_minetest: if it's moving fast enough |
15:18 |
reactor |
john_minetest: depends entirely on the operator |
15:18 |
reactor |
Most people don't have necessary muscle. |
15:18 |
Warr1024 |
chainsaws also require fuel. Hard to mix gasoline and 2-stroke engine oil in the correct proportion when dozens of undead are shambling your way... |
15:18 |
|
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15:18 |
IceCraft |
hi |
15:19 |
|
sfan5[Mac] joined #minetest |
15:20 |
|
sfan5[Mac] joined #minetest |
15:20 |
Jordach |
john_minetest, a better option is bullets |
15:20 |
Jordach |
lots and lots of bullets |
15:20 |
Jordach |
effective, clean |
15:21 |
reactor |
john_minetest: I've agreed to that above. |
15:21 |
reactor |
Jordach: it's hard to aim. |
15:21 |
Jordach |
john_minetest, a sledgehammer with a broadsword is good, you've got the weight of the sledge, and the slice of a sword |
15:22 |
reactor |
Beside, guns need to be kept clean. |
15:22 |
Jordach |
(eg, stick em together) |
15:22 |
reactor |
In an apocalyptic situation, it'll be hard to find gun maintenance things. |
15:22 |
reactor |
Jordach: that would also get you tired fast. |
15:23 |
Jordach |
reactor, not if you're strong |
15:23 |
reactor |
john_minetest: as in? |
15:23 |
reactor |
Why do they clean AK's every time they've been shot? |
15:23 |
reactor |
s/shot/fired/ |
15:23 |
Jordach |
btw, an ak is the most effective in a zombie apocalypse btw |
15:23 |
reactor |
john_minetest: also, they're gas-operated. |
15:24 |
Warr1024 |
just because you can fire a gun full of mud doesn't make it a good idea. |
15:24 |
reactor |
john_minetest: so they totally need to be cleaned often |
15:24 |
reactor |
they do |
15:25 |
reactor |
they do, but they won't last long |
15:25 |
reactor |
of course you can fire it muddy in emergency |
15:25 |
sfan5[Mac] |
meow |
15:25 |
reactor |
but you can't expect it wor work every time |
15:25 |
reactor |
sfan5[Mac]: bark! |
15:25 |
sfan5[Mac] |
meow! |
15:25 |
reactor |
"me owns" |
15:25 |
* Jordach |
pets sfan5[Mac] |
15:26 |
* sfan5[Mac] |
purrs |
15:26 |
sfan5 |
woops.. |
15:26 |
reactor |
whoops |
15:26 |
reactor |
john_minetest: not a long time |
15:26 |
|
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15:26 |
reactor |
probably a magazine |
15:26 |
sfan5[Mac] |
meow |
15:27 |
reactor |
and it's worn as hell |
15:27 |
sfan5[Mac] |
imma kitten |
15:27 |
reactor |
because mud is abrasive |
15:27 |
reactor |
true |
15:27 |
reactor |
but eh. |
15:27 |
reactor |
I wouldn't fire a gun full of dirt just because. |
15:28 |
Jordach |
btw, don't hide in a bunker |
15:28 |
Warr1024 |
unless your target were highly succeptible to dirt damage. |
15:28 |
Jordach |
ha |
15:28 |
Warr1024 |
then a gun full of dirt would be your best option. |
15:29 |
Jordach |
john_minetest, no emergency escape and a one way entrance |
15:29 |
reactor |
Jordach: right... let's all die under bombs |
15:30 |
reactor |
Jordach: or from radioactive dust |
15:30 |
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15:30 |
Jordach |
john_minetest, a backup (large crawlable vent) would be good to hide in |
15:30 |
Jordach |
because afaik, zombies cant crawl |
15:31 |
reactor |
or if they've fallen |
15:31 |
Jordach |
but the ones that broke through will probably be standing |
15:32 |
reactor |
in a real situation, yes |
15:32 |
reactor |
because I don't think real zombies would be able to use items |
15:33 |
reactor |
idk |
15:33 |
reactor |
they have to be deteriorated to the point reasoning doesn't work |
15:35 |
|
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15:36 |
reactor |
otherwise they would not attack everything that moves |
15:36 |
reactor |
Calinou: o/ |
15:38 |
Calinou |
hi :) |
15:39 |
reactor |
mk |
15:39 |
Jordach |
VanessaE, nice post ;) |
15:40 |
Jordach |
john_minetest, have you been playing 7 days to die by chance |
15:41 |
Calinou |
desktop now on xubuntu 13.10 :) |
15:41 |
Jordach |
did you mean: OS X 10.9 :P |
15:41 |
Calinou |
I used command line upgrade, no issues, had to fix the sound indicator like on netbook though |
15:41 |
Jordach |
it;s a free upgrade |
15:41 |
Calinou |
but the OS isn't free :phoronix rolleyes: |
15:42 |
reactor |
Oh come on. Ubuntu. |
15:42 |
Jordach |
and neither is your computer parts |
15:42 |
Jordach |
so open source isnt true open source |
15:42 |
Jordach |
just because of the hardware |
15:42 |
Jordach |
(RMS would be shitting bricks :P ) |
15:42 |
FreeFull |
I've been having much luck with æłeđø→ħ« as my OS |
15:43 |
Jordach |
todays xkcd: the monty hall problem |
15:43 |
Jordach |
i'd take the goat over the car |
15:43 |
Jordach |
because i don't like mowing the lawn |
15:43 |
reactor |
john_minetest: RMS? |
15:44 |
Warr1024 |
root mean squared |
15:44 |
Calinou |
reactor: xubuntu ;) |
15:44 |
FreeFull |
Republik Maluku Selatan |
15:44 |
reactor |
21:43 < john_minetest> RMS uses a computer with free hardware. |
15:44 |
Calinou |
it's recognized by canonical but is non-commercial, and community-developed |
15:44 |
reactor |
Oh |
15:44 |
reactor |
john_minetest: what is that computer? |
15:44 |
Jordach |
Evergreen, beep boop beep |
15:45 |
Calinou |
john_minetest: free hardware would be free CPU/GPU/RAM and all that |
15:45 |
reactor |
Yes. |
15:45 |
reactor |
He probably meant he got them for free, and that's it.\ |
15:45 |
Calinou |
yey, TF2 and trackmania still work |
15:45 |
Evergreen |
Jordach, bop beep boop |
15:46 |
Evergreen |
trackmania ftw |
15:46 |
Jordach |
Evergreen, you should know what i mean :D |
15:46 |
reactor |
Mkay. |
15:47 |
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15:47 |
markveidemanis |
Hi |
15:47 |
reactor |
markveidemanis: o/ |
15:48 |
reactor |
john_minetest: ? |
15:48 |
reactor |
john_minetest: cracked or legal? |
15:48 |
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15:48 |
reactor |
Oh. Pardon. |
15:48 |
markveidemanis |
lol |
15:48 |
markveidemanis |
all mine are |
15:48 |
Jordach |
some of my discs are |
15:48 |
reactor |
Uh. Okay. |
15:48 |
Warr1024 |
RMS definition of "Free Software" includes all software that runs on any microprocessor on the machine, including the BIOS (which runs on main CPU) and any device firmware (that runs on device processors). Does NOT include full specs for the hardware, beyond what its software interfaces. |
15:49 |
markveidemanis |
What are you paying for? |
15:49 |
markveidemanis |
A stream of electrical pulses |
15:49 |
reactor |
I don't play games for enough time to consider buying any. |
15:49 |
markveidemanis |
im gonna buy minetest soon |
15:49 |
reactor |
:) |
15:49 |
markveidemanis |
No, il pirate it |
15:49 |
Warr1024 |
is it even possible to pirate minetest? |
15:50 |
markveidemanis |
It is |
15:50 |
markveidemanis |
Get a cracked client |
15:50 |
Warr1024 |
ha |
15:50 |
markveidemanis |
Thats all im going to say |
15:50 |
Warr1024 |
Is MT GPL or a more permissive license? |
15:50 |
reactor |
submissive license |
15:51 |
Warr1024 |
if it's GPL, you can "pirate" it by distributing a modified version without source. |
15:51 |
markveidemanis |
Could someone help me with the spawn on my legit server in minetest |
15:51 |
reactor |
markveidemanis: use hammer. |
15:51 |
markveidemanis |
Hammer |
15:51 |
Warr1024 |
I'm a fan of MIT or ISC. |
15:51 |
Warr1024 |
I like ISC's wording better, but MIT seems to be much more popular, and thus easier to interoperate. |
15:52 |
Calinou |
Minetest is LGPL for code and CC BY-SA strictest for art |
15:52 |
Warr1024 |
I think zlib, apache, MIT, ISC, and BSD 2-clause are all very similar? |
15:52 |
Warr1024 |
ah, so distributing a cracked MT might not be piracy. |
15:53 |
Warr1024 |
unless the "crack" is tightly integrated into the original code. |
15:53 |
Warr1024 |
Is it just me, or didn't you used to be able to make charcoal by cooking logs in a furnace? |
15:54 |
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15:54 |
Warr1024 |
yeah, I allow commercial reuse of my code too. |
15:55 |
Warr1024 |
not so much to encourage commercial adoption as from lack of giving a damn. |
15:56 |
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15:56 |
FreeFull |
Warr1024: I think charcoal might have gotten taken out, not sure |
15:56 |
Warr1024 |
aw |
15:56 |
FreeFull |
SDL went from GPLv2 to zlib when it went from 1.x to 2.x |
15:57 |
FreeFull |
Actually, not GPLv2, but LGPL |
15:57 |
reactor |
What? He uses firefox? |
15:57 |
reactor |
For IRC? |
15:57 |
reactor |
That's so lame. |
15:57 |
FreeFull |
The LGPL has some restrictions that makes static linking SDL into your program legally iffy. zlib is more permissive |
15:57 |
FreeFull |
reactor: Chatzilla isn't that bad |
15:58 |
Jordach |
like the local bitch |
15:58 |
reactor |
It is. |
15:58 |
Calinou |
people talking about Minetest in #defocus, seems legit |
15:58 |
reactor |
Because the last thing IRC needs is GUI. |
15:58 |
Jordach |
Calinou, say #minetest NOW |
15:58 |
Calinou |
done |
15:58 |
Jordach |
also: pastie logs |
15:58 |
Calinou |
you're not in #defocus? thought you were |
16:00 |
markveidemanis |
https://forum.minetest.net/viewtopic.php?pid=115642#p115642 |
16:02 |
Warr1024 |
anyone know if there's an existing hook for when one of a node's neighbors gets updated? |
16:04 |
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16:29 |
VanessaE |
hi |
16:35 |
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18:06 |
kaeza |
evenings |
18:08 |
|
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18:10 |
PilzAdam |
hey |
18:13 |
Jordach |
OH SWEET FUCKING JESUS |
18:13 |
Jordach |
BEST DLC EVER |
18:14 |
Jordach |
HOLY SHIT - the endling of Saints Row 4 is awesome |
18:14 |
Jordach |
(the DLC anyways) |
18:14 |
Evergreen |
^ For what game? ;) |
18:14 |
Evergreen |
ninja'd |
18:14 |
Jordach |
you RIDE A VELOCIRAPTOR |
18:14 |
PilzAdam |
apparently it breaks your capslock key too |
18:15 |
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18:16 |
Jordach |
ctrl + backspace crashes quassel |
18:21 |
Jordach |
Evergreen, server will stay down for an hour, jordach@/Firebomb/ is overheating |
18:22 |
Jordach |
and i need a break :D |
18:23 |
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18:25 |
Jordach |
brb |
18:32 |
|
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18:38 |
thexyz |
then why you no have linux? |
18:40 |
PilzAdam |
"If you came here because http://minetest.net/forum/viewtopic.php?id=2876, please note that this is not a majority vote, but instead a discussion among Wikipedia contributors." http://en.wikipedia.org/wiki/Wikipedia:Articles_for_deletion/Minetest |
18:43 |
thexyz |
lol fug them |
18:44 |
thexyz |
stupid deletionists |
18:44 |
PilzAdam |
there are still Minetest articles in the german, russina, french and chinese wikipedia |
18:44 |
PilzAdam |
*russian |
18:45 |
thexyz |
aaaand now check the russian page |
18:45 |
Warr1024 |
If that's the way they wanna play it, someone should delete the page for "Wikipedia" on the Minetest Wiki. :-) |
18:46 |
PilzAdam |
there is a big red box at the top |
18:46 |
thexyz |
Warr1024: "not notable" |
18:46 |
thexyz |
I like the idea though |
18:46 |
Warr1024 |
thexyz: noted. |
18:47 |
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18:48 |
thexyz |
Warr1024: http://wiki.minetest.net/Wikipedia |
18:50 |
Warr1024 |
nice |
18:50 |
thexyz |
that'll show them! |
18:50 |
Warr1024 |
so what does "notable" mean anyway? |
18:51 |
Warr1024 |
I can't imagine that they're disputing one's ability to note minetest... |
18:51 |
thexyz |
it's a buzzword |
18:52 |
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18:52 |
JackGruff |
buzzword is a buzzword |
18:54 |
thexyz |
and then it'll be deleted again; moreover there's one page in user namespace |
18:54 |
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18:54 |
Warr1024 |
So I guess minetest is notable, only not to English speakers? |
18:58 |
thexyz |
john_minetest: http://en.wikipedia.org/wiki/User:Rubenwardy/Minetest |
18:58 |
Jordach |
hand me a few servers, a few wordpresses -- i could in theory make a shit ton of fake content in an hour |
18:59 |
Jordach |
...notable now assholes? |
18:59 |
thexyz |
wow so much hate |
18:59 |
Jordach |
all i can see in that discussion is this guy saying it doesnt meed standards: when i read the page it was fine |
18:59 |
Jordach |
(the rubenwardy page) |
19:00 |
PilzAdam |
john_minetest, note that the german article is a translation of the english one |
19:03 |
Jordach |
i've found 6 minetest reviews |
19:05 |
PilzAdam |
or we get Minetest really popular, but wont re-create the wikipedia article |
19:05 |
PilzAdam |
then everyone who wants to read about the famous Minetest in wikipedia wonders why its not notable |
19:06 |
Jordach |
+1 |
19:06 |
Jordach |
then let the shit storm happen |
19:07 |
Jordach |
how about we release 0.4.8 |
19:07 |
Jordach |
(c'mon, im bored of fuckin waiting) |
19:07 |
PilzAdam |
while (minetest.getPopilarity() < over 900) sleep(50); endwhile |
19:07 |
PilzAdam |
-typo |
19:08 |
khonkhortisan |
getPopilarity: not declared |
19:08 |
Warr1024 |
Jordach: just play the git version :-/ |
19:08 |
khonkhortisan |
We source downloaders don't care about releases |
19:08 |
PilzAdam |
well, in theory there are people downloading stable release sources |
19:09 |
Warr1024 |
it's tricky |
19:09 |
PilzAdam |
there is a reason why we tag releases |
19:09 |
Warr1024 |
if you're writing a mod, you need to track the latest dev head to make sure that there aren't breaking changes coming in the next rlease |
19:09 |
Warr1024 |
but players on non-build-from-source platforms (*ahem* windows *ahem*) will generally stick with releases. |
19:09 |
PilzAdam |
generally you can say that the API will never break |
19:10 |
PilzAdam |
if you find a case where it is broken, feel free to start a shitstorm at #minetest-dev |
19:10 |
PilzAdam |
(forward compatibility, that is) |
19:10 |
Warr1024 |
I haven't seen any really blatant breakage |
19:11 |
Warr1024 |
but then again, writing a mod for the old release means you can't play with the new upcoming features :-) |
19:12 |
Warr1024 |
though I guess I might be thinking more about a port maintainer than a mod author. |
19:15 |
Warr1024 |
one thing I've noticed that a certain other digging-themed game has that doesn't feel as smooth in MT is inventory management. |
19:15 |
Warr1024 |
the slots feel small, and the gaps between too big, so I occasionally drop stuff between and it doesn't register |
19:16 |
Warr1024 |
and I find myself wishing I could shift+click or ctrl+shift+click to move between inventories. |
19:17 |
Warr1024 |
Is there any reason why something like that can't or shouldn't be added, or is this a "contributions welcome" sort of area? |
19:18 |
thexyz |
yay! |
19:18 |
PilzAdam |
we always have the challenge to make it reasonable in the API |
19:18 |
thexyz |
it's the time to make another "contributions welcome" fork! |
19:19 |
PilzAdam |
I was thinking about a "move-to" field in the list element in the formspec |
19:19 |
Warr1024 |
I guess I'll have to play with formspecs a bit more. |
19:20 |
PilzAdam |
Warr1024, Id recommend brainfuck, its easier |
19:20 |
Warr1024 |
ha |
19:20 |
PilzAdam |
the only thing on earth that is worth than formspec strings is json |
19:21 |
Warr1024 |
I guess it sort of depends on whether we do this as a client-side thing (user shift-clicks, and the client translates it into a series of click-to-move actions) |
19:21 |
Warr1024 |
or if it's purely a server-side thing (shift-click is sent to server, server resolves the actions in terms of inventories instead of formspec elements, then sends updated content t oclient) |
19:22 |
sfan5 |
wow |
19:22 |
Warr1024 |
I'd hope that at least making it easier to drop items into an inventory slot, and harder to miss and hit the spaces between, shouldn't be too hard... |
19:22 |
PilzAdam |
this brings us to the point that we need better prediction of inventory movements and crafting in the client |
19:22 |
SmugLeaf |
15:35:34 < Jordach> my dad shot down a pigeon and there's an advert in the UK called funky pigeon where he rides a purple motorcycle; hilarity ensues: |
19:22 |
SmugLeaf |
DAT MOPED |
19:22 |
Warr1024 |
you are rapidly taking this conversation over my head, PilzAdam :-) |
19:22 |
sfan5 |
I think that were the most platforms I ever built one thing for... (just released vesion 0.1.9 of my spk format) |
19:22 |
Jordach |
SmugLeaf, dat copy |
19:22 |
|
jojoa1997 joined #minetest |
19:23 |
SmugLeaf |
woah I was scrolled up |
19:23 |
|
Miner_48er joined #minetest |
19:23 |
SmugLeaf |
like |
19:23 |
SmugLeaf |
shit |
19:24 |
PilzAdam |
Warr1024, Id rather point you to these todo-things in that area now, rather when you wasted some actual time on coding a useless thing :-) |
19:24 |
Warr1024 |
true dat |
19:24 |
Warr1024 |
is there some master wishlist? |
19:24 |
Warr1024 |
or is github issues the best place to dig? |
19:24 |
sfan5 |
github issues |
19:25 |
PilzAdam |
the github issue tracker is quite arbitrary |
19:25 |
PilzAdam |
random people can write random things in there |
19:25 |
PilzAdam |
!dev todo |
19:25 |
thexyz |
lol no |
19:25 |
|
eythen joined #minetest |
19:25 |
thexyz |
stupid useless bot |
19:26 |
jojoa1997 |
hi |
19:26 |
|
Calinou joined #minetest |
19:26 |
MinetestBot |
sfan5: FIXME! |
19:27 |
Miner_48er |
john_minetest kingArthur |
19:27 |
|
proller joined #minetest |
19:27 |
VanessaE |
anyone who grants interact by default is just asking for trouble.... |
19:28 |
Miner_48er |
no have to register on there website |
19:28 |
VanessaE |
their* |
19:28 |
PilzAdam |
Im actually quite curious how a pilztest survival server would work with interact by default on a server |
19:29 |
eythen |
king-arthur isnt for fun??? ;) wierd ... well king-arthur's server builds stay ;) |
19:29 |
PilzAdam |
are griefers patient enough to break nodes in pilztest? |
19:29 |
PilzAdam |
I mean, it takes about 5 minutes to be able to break dirt |
19:30 |
VanessaE |
john_minetest: you're welcome to build in any style you want on my servers of course. |
19:30 |
PilzAdam |
.... and I still need a real name for pilztest |
19:30 |
Warr1024 |
pilztest isn't a real enough name? :-) |
19:34 |
Jordach |
john_minetest, MT nostaligia |
19:34 |
Jordach |
i built something like that there :P |
19:34 |
Jordach |
vanessae.mine.bz 30002 |
19:35 |
Jordach |
john_minetest, i'd help out, if my vps fucking arrived |
19:36 |
kaeza |
MT Nostalgia is pretty light |
19:36 |
kaeza |
tries to emulate 0.3.x gameplay |
19:37 |
Calinou |
<PilzAdam> .... and I still need a real name for pilztest |
19:37 |
Calinou |
mushroomtest |
19:37 |
thexyz |
+1 |
19:38 |
Jordach |
boringtest :D |
19:39 |
PilzAdam |
Testtest |
19:39 |
VanessaE |
heh |
19:39 |
* Jordach |
keeps waiting for the VPS |
19:39 |
Jordach |
then it's time to setup VNC and xfce |
19:40 |
Jordach |
and iceweasel *sigh* |
19:40 |
thexyz |
xfce on vps? wat |
19:40 |
Jordach |
thexyz, it works for me |
19:40 |
thexyz |
fuck |
19:40 |
thexyz |
fuck |
19:40 |
PilzAdam |
windows user needs gui |
19:40 |
thexyz |
well, that'll be hilarious |
19:41 |
Jordach |
PilzAdam, im a lazy person, and a lazy person gets things done fastewr |
19:41 |
Jordach |
faster* |
19:41 |
thexyz |
lol |
19:41 |
thexyz |
you don't even |
19:41 |
PilzAdam |
Jordach, CLI is faster than GUI |
19:41 |
thexyz |
you don't have an idea how wrong you are |
19:41 |
thexyz |
or you're trolling |
19:41 |
PilzAdam |
generally, no exception |
19:41 |
thexyz |
(which I doubt, tbh) |
19:42 |
thexyz |
hmmm.. okay, Jordach, what do you plan to use it for? |
19:42 |
Jordach |
minetest. |
19:42 |
thexyz |
lol |
19:42 |
thexyz |
okay, and why do you need xfce? also, what specs does it have? |
19:44 |
thexyz |
Jordach: ^ |
19:46 |
thexyz |
don't pretend you aren't here |
19:47 |
sfan5 |
MinetestBot: FIXYOU! |
19:49 |
MinetestBot |
sfan5: give me the ability to do that! |
19:50 |
sfan5 |
MinetestBot: read a python tutorial and then fix yourself |
19:50 |
sfan5 |
!dev TODO |
19:50 |
sfan5 |
hm :-/ |
19:51 |
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19:51 |
stormchaser3000 |
hi |
19:51 |
stormchaser3000 |
hi |
19:51 |
stormchaser3000 |
lol |
19:51 |
sfan5 |
what is wrong with you? |
19:52 |
sfan5 |
what is wrong with you? |
19:52 |
sfan5 |
lol |
19:52 |
stormchaser3000 |
lol |
19:52 |
|
john_minetest was kicked by ShadowBot: Repetition flood detected. |
19:52 |
stormchaser3000 |
spams lol 50000 times and gets kicked by shadow bot |
19:52 |
sfan5 |
haha |
19:52 |
|
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19:53 |
stormchaser3000 |
lol |
19:53 |
PilzAdam |
its funny how 50% of the conversation consists of "lol" |
19:53 |
PilzAdam |
its funny how 50% of the conversation consists of "lol" |
19:53 |
PilzAdam |
lol |
19:53 |
stormchaser3000 |
lol |
19:54 |
sfan5 |
no |
19:54 |
sfan5 |
no |
19:54 |
sfan5 |
lol |
19:54 |
stormchaser3000 |
ok what server |
19:54 |
stormchaser3000 |
ok what server |
19:54 |
stormchaser3000 |
lol |
19:55 |
PilzAdam |
john_minetest, I thought about a flashmob in a server once |
19:55 |
PilzAdam |
but I think there arent enough people |
19:55 |
thexyz |
okay, for one moment I thought something weird happened to my irssi |
19:55 |
stormchaser3000 |
that woul dbe awesome |
19:55 |
stormchaser3000 |
would* |
19:55 |
stormchaser3000 |
be* |
19:55 |
sfan5 |
hahaha |
19:56 |
PilzAdam |
wow, 100 people here |
19:56 |
PilzAdam |
(we just ignore the 3 bots ;-)) |
19:57 |
sfan5 |
!devwiki test |
19:57 |
thexyz |
seriously? devwiki instead of dev? |
19:58 |
thexyz |
and the reason is..? |
19:58 |
sfan5 |
you can use !dev !devwik or !devwiki |
19:59 |
stormchaser3000 |
hmm sfan i am going to join you rsurvival server |
20:00 |
stormchaser3000 |
oh wait is it up? |
20:00 |
sfan5 |
nope, I deleted it |
20:00 |
stormchaser3000 |
i can't fin dit on the list |
20:00 |
stormchaser3000 |
:( |
20:00 |
PilzAdam |
john_minetest, +1 |
20:00 |
stormchaser3000 |
i could tell |
20:00 |
stormchaser3000 |
sorry bu tthat server lagge a lot |
20:01 |
stormchaser3000 |
it woul take me 1 minute to load 1 chunk of land |
20:01 |
stormchaser3000 |
and the hunger games server lagges raely badly to |
20:02 |
stormchaser3000 |
hmmm server |
20:02 |
stormchaser3000 |
lol redcrab.suret.net port 30401 |
20:02 |
sfan5 |
stormchaser3000: maybe it is your internet |
20:03 |
sfan5 |
the hunger games server is hosted with 1,6MB/s down and 160KB/s up |
20:03 |
stormchaser3000 |
good point i have 14.7 kb a sec internet |
20:03 |
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20:03 |
sfan5 |
then it is your internet |
20:04 |
thexyz |
> 160KB/s up |
20:04 |
thexyz |
nigga |
20:04 |
proller |
sky ready for anything |
20:04 |
thexyz |
sky server is pretty fun, actually |
20:05 |
stormchaser3000 |
i am logging in to redcrab.suret.net with prolers client |
20:06 |
sfan5 |
"proler" |
20:08 |
proller |
thexyz, * now with cave trees ;) |
20:10 |
proller |
peoples requesting more cave life, like glowing mushrooms |
20:11 |
proller |
now too dark by default |
20:12 |
stormchaser3000 |
ok proller |
20:12 |
sfan5 |
glowing mushrooms <3 |
20:12 |
sfan5 |
!devwiki TODO |
20:12 |
MinetestBot |
"Configure button is totally broken" - http://dev.minetest.net/TODO |
20:12 |
sfan5 |
why does this work now? |
20:13 |
stormchaser3000 |
the only server i cannot get on with your fork is kaeza's survival server |
20:14 |
kaeza |
pong |
20:14 |
stormchaser3000 |
oh ans kaeza am i banned from your server i cannot get on |
20:15 |
stormchaser3000 |
it disconnects me |
20:15 |
kaeza |
hm? |
20:15 |
VanessaE |
if you were banned, it would tell you so |
20:15 |
stormchaser3000 |
and then my internet glitches up and i hav eto restart my computer |
20:15 |
VanessaE |
your OS is busted. |
20:15 |
VanessaE |
fix it. |
20:15 |
stormchaser3000 |
no it never tells me about being abnned |
20:15 |
VanessaE |
your OS is busted. |
20:15 |
VanessaE |
fix it. |
20:15 |
stormchaser3000 |
good point it is |
20:15 |
stormchaser3000 |
i am using windows 8 |
20:16 |
Jordach |
stormchaser3000, your internet speed is your problem |
20:16 |
Jordach |
minetest needs way more than 15kb |
20:16 |
stormchaser3000 |
(it glitches like f***ing crud) |
20:17 |
stormchaser3000 |
i want to install linux |
20:17 |
sfan5 |
then do that |
20:17 |
stormchaser3000 |
i sthere a way to do that |
20:17 |
stormchaser3000 |
i don't kno whow to |
20:17 |
stormchaser3000 |
ima download linux ubuntu when i get to |
20:17 |
stormchaser3000 |
aka like tomarow |
20:18 |
sfan5 |
use xubuntu it is way better than ubuntu |
20:18 |
VanessaE |
XFCE Is Your Friend.â„¢ |
20:18 |
stormchaser3000 |
when my internet speeds up to like to like 500 something kb a asec |
20:18 |
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20:18 |
stormchaser3000 |
second* |
20:19 |
stormchaser3000 |
hmmmi will lobrb |
20:19 |
stormchaser3000 |
brb |
20:19 |
stormchaser3000 |
sorry |
20:19 |
stormchaser3000 |
my laptop is almost out of battary |
20:19 |
iqualfragile |
lulz |
20:19 |
iqualfragile |
64 bytes from 8.8.8.8: icmp_seq=65535 ttl=50 time=31.0 ms |
20:19 |
iqualfragile |
64 bytes from 8.8.8.8: icmp_seq=0 ttl=50 time=26.2 ms |
20:20 |
Jordach |
i smell a netbook |
20:20 |
Jordach |
NUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU |
20:20 |
|
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20:21 |
* Jordach |
pets MinetestBot |
20:21 |
sfan5 |
YES! |
20:21 |
sfan5 |
PilzAdam: fixed !devwiki |
20:22 |
VanessaE |
iqualfragile: great, now the Googleplex has your IP address :P |
20:24 |
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20:25 |
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20:25 |
* MinetestBot |
meows at Jordach |
20:28 |
|
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20:28 |
stormchaser3000 |
ok back |
20:29 |
stormchaser3000 |
sfan how do i install xubuntu |
20:30 |
VanessaE |
burn the image to a USB stick, boot, click "Install Xubuntu", use some common sense when answering questions. |
20:30 |
sfan5 |
go into control panel -> system and look if you see 64-bit there |
20:30 |
VanessaE |
30-45 mins later: done! |
20:30 |
stormchaser3000 |
i know |
20:30 |
VanessaE |
oh, wubi? :P |
20:30 |
stormchaser3000 |
i use a 64 bit system |
20:30 |
stormchaser3000 |
i have an acer i3 core |
20:30 |
stormchaser3000 |
64bit laptop |
20:30 |
sfan5 |
stormchaser3000: http://se.archive.ubuntu.com/mirror/cdimage.ubuntu.com/xubuntu/releases/13.10/release/xubuntu-13.10-desktop-amd64.iso |
20:31 |
sfan5 |
burn that to a dvd and boot from it |
20:31 |
sfan5 |
use http://cdburnerxp.se/en/home if you don't have a program to burn dvds |
20:34 |
stormchaser3000 |
i don't have any dvds |
20:34 |
stormchaser3000 |
:( |
20:34 |
stormchaser3000 |
i have cds |
20:34 |
VanessaE |
write the image to CD then |
20:34 |
stormchaser3000 |
ok |
20:34 |
VanessaE |
if it'll fit |
20:34 |
stormchaser3000 |
when i get home |
20:34 |
stormchaser3000 |
i am in a car right now |
20:34 |
VanessaE |
use the "alternate" install image if you have to |
20:35 |
VanessaE |
are you driving? |
20:35 |
stormchaser3000 |
no |
20:35 |
VanessaE |
ok |
20:35 |
stormchaser3000 |
my mom is |
20:35 |
sfan5 |
stormchaser3000: do you live in US or UK? |
20:35 |
stormchaser3000 |
us |
20:35 |
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20:35 |
sfan5 |
hm |
20:36 |
sfan5 |
the us mirror isn't updated yet |
20:36 |
sfan5 |
get µTorrent and use http://torrent.ubuntu.com/xubuntu/releases/saucy/release/desktop/xubuntu-13.10-desktop-amd64.iso.torrent |
20:36 |
Calinou |
xubuntu :D |
20:36 |
stormchaser3000 |
ok so i use utorren tto download |
20:39 |
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20:40 |
pitriss |
sfan5: I got some idea.. Is possible to do that favorite list will remember also nickname last used on server? |
20:40 |
sfan5 |
post that on the forum or talk about it in #minetest-dev |
20:41 |
pitriss |
ok.. |
20:41 |
roguejedi79 |
Recently installed rubenwardy's food mod on my server. Can not seem to find any recipe guides. Can any one point me in correct direction? |
20:42 |
sfan5 |
!google food mod rubenwardy site:forum.minetest.net |
20:42 |
sfan5 |
!g food mod rubenwardy site:forum.minetest.net |
20:42 |
MinetestBot |
sfan5: https://forum.minetest.net/viewtopic.php?id=2960&p=2 |
20:43 |
roguejedi79 |
Yes. Found that. Can't find recipe guide within the posts though |
20:43 |
Evergreen |
He hasn't made it yet |
20:43 |
Evergreen |
According to the topic |
20:43 |
sfan5 |
roguejedi79: try reading the lines containing "register_craft" here https://github.com/rubenwardy/food/blob/master/init.lua#L125 |
20:44 |
VanessaE |
I'm starting to wonder if I'm the only person who does good, comprehensive crafting guides for her mods... |
20:44 |
Evergreen |
I do. :P |
20:45 |
Evergreen |
I go to the trouble of taking a screenshot of every crafting recipe and crop it in gimp (plus some editing) |
20:45 |
VanessaE |
ok you and I then :) |
20:46 |
roguejedi79 |
That helps. What about a graphical guide for combining ingredients? |
20:47 |
Evergreen |
IT appears he hasn't made one yet |
20:47 |
Evergreen |
People: Be sure you have screenshots of all your crafting recipes before you post the topic |
20:48 |
kaeza |
roguejedi79, see craft_guide or unified_inventory |
20:48 |
Evergreen |
^ |
20:48 |
VanessaE |
Evergreen: and be sure you describe what goes into the recipe! |
20:48 |
VanessaE |
not everyone can tell what each icon is |
20:48 |
Evergreen |
I'll go ahead and do that |
20:50 |
kaeza |
sfan5, maybe a !fs (forum search) command could be added that is the same as !g except it automatically adds site:forum.minetest.net ? |
20:51 |
sfan5 |
notabadidea.tga |
20:51 |
kaeza |
(assuming there is none already) |
20:51 |
sfan5 |
no |
20:51 |
sfan5 |
we have |
20:51 |
sfan5 |
!sfu celeron* |
20:51 |
MinetestBot |
celeron55 Administrator 355 posts, registered on 2011-04-19 | id: 2 |
20:51 |
MinetestBot |
Celeron56 Banned 1 posts, registered on 2012-08-28 | id: 2834 |
20:51 |
sfan5 |
but that search users |
20:51 |
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20:52 |
Warr1024 |
it seems as though you can place a node into another node of the same type, if they're buildable_to,and it destroys the node you're replacing, consuming one from your inventory. |
20:53 |
Warr1024 |
doesn't it seem as though the default behavior should be to refuse to replace the node in question if the node type is already the same as the one you're replacing? |
20:53 |
kaeza |
Warr1024, that depends |
20:53 |
Warr1024 |
like, I have wheat seeds |
20:53 |
Warr1024 |
I right-click on some farm land and plant one |
20:53 |
kaeza |
grass is 6 nodes or so actually |
20:53 |
Warr1024 |
then, if I mis-click and replace the original one, it wastes a seed. |
20:53 |
VanessaE |
kaeza: I think he means if get_node().name == itemstack.name |
20:54 |
Warr1024 |
yeah |
20:54 |
VanessaE |
(well, that's not syntactically correct) |
20:54 |
Warr1024 |
even if you wanted to "reconfigure" the node, e.g. with the grass having different heights, it would be nice if it didn't destroy one. |
20:54 |
kaeza |
VanessaE, I got that part |
20:54 |
MinetestBot |
jmf Member 161 posts, registered on 2012-11-05 | id: 3464 |
20:55 |
kaeza |
but when you place grass (for example), it randomly picks one if grass_1 grass_5 (or so) |
20:55 |
MinetestBot |
kaeza Moderator 1,369 posts, registered on 2012-10-18 | id: 3279 |
20:55 |
kaeza |
s/if/of/ |
20:55 |
Warr1024 |
kaeza: you mean the node names are different, and that's not juse a param? |
20:56 |
Warr1024 |
well, maybe matching node_name could be the default logic, and special code could be used for interchangeable stuff like grass... |
20:56 |
kaeza |
Warr1024, I mean that some nodes/items use special handling to "place" themselves |
20:56 |
kaeza |
it's doable of course |
20:56 |
Warr1024 |
maybe this isn't so much an issue in MT as in the farming mod in MT_game... |
20:57 |
Warr1024 |
where else is buildable_to used? |
20:57 |
Warr1024 |
liquids aren't really a great example, since you can't directly pick them up. |
20:58 |
PilzAdam |
bye |
21:01 |
kaeza |
Warr1024, simply add a check in grass' on_place to not replace the node if it matches "default:grass_[1-5]" |
21:01 |
kaeza |
same for seeds |
21:01 |
Warr1024 |
yeah, I'd have to do that for all the buildable_to plants in farming and submit a pull req. |
21:04 |
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21:14 |
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21:20 |
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21:24 |
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21:29 |
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21:33 |
iqualfragile |
VanessaE: luckily i do not have a static one ); |
21:43 |
Jordach |
i havent seen THAT JS for some time |
21:43 |
Jordach |
finally found somewhere where dragging over text doesnt highlight it |
21:46 |
Jordach |
> kaeza Moderator |
21:46 |
Jordach |
wut |
21:47 |
Jordach |
oh, Menche too |
21:47 |
Jordach |
Menche, kaeza: welcome to the club :P |
21:47 |
kaeza |
o/ |
21:53 |
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21:56 |
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21:57 |
Jordach |
hello Evergreen |
21:57 |
Evergreen |
hey |
21:57 |
Jordach |
my internal batteries are going |
21:57 |
Jordach |
running near 10% |
21:58 |
Jordach |
-!- System life: Est. time remaining: 2hrs 6min |
22:00 |
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22:02 |
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22:14 |
kaeza |
> is at home |
22:14 |
kaeza |
> uses laptop |
22:14 |
kaeza |
> bitches about battery life |
22:36 |
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22:37 |
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22:38 |
Peacock |
how do i download the engine source with an unpulled pull? (#960 specifically) |
22:39 |
VanessaE |
Peacock: clone git master first, then do, git pull <address> <branchname> |
22:41 |
VanessaE |
in that case, git pull gitgithub.com:celeron55/minetest.git set_sky |
22:41 |
Peacock |
so in the terminal i would do..: |
22:41 |
VanessaE |
should do it. |
22:41 |
Peacock |
clone git minetest:master |
22:41 |
Peacock |
then |
22:41 |
VanessaE |
then cd minetest; git pull gitgithub.com:celeron55/minetest.git set_sky |
22:41 |
Peacock |
aiight lemme try that now |
22:41 |
Peacock |
will it create a new folder? (should i rename my current minetest folder?) |
22:42 |
VanessaE |
it'll add that branch to your local copy and merge it into git master, locally only |
22:42 |
VanessaE |
then you just build (and perhaps install) it as usual |
22:43 |
Peacock |
:/ bash: clone: command not found |
22:43 |
Menche |
git clone, not clone git |
22:43 |
Peacock |
ah lol |
22:44 |
Menche |
git clone git://github.com/minetest/minetest |
22:44 |
Peacock |
there we go :) |
22:46 |
Peacock |
ugh, got some sort of RSA key error when doing git pull :/ |
22:46 |
VanessaE |
then use https://github.com/celeron55/minetest.git |
22:47 |
VanessaE |
git pull https://github.com/celeron55/minetest.git set_sky |
22:47 |
Menche |
isn't the ssh protocol mainly for if you want to push commits? |
22:47 |
Peacock |
aiight, nano opened up in the terminal, do i write out and exit or am i supposed to change something? |
22:47 |
VanessaE |
it works both ways. |
22:48 |
VanessaE |
Peacock: it gave you a merge commit? |
22:48 |
Menche |
with a commit message for the merge? should probably just save and exit |
22:48 |
VanessaE |
just save/exit. |
22:48 |
Peacock |
says merge branch 'set_sky' ... yeah |
22:49 |
Peacock |
aiight, i think it's done lol |
22:49 |
Peacock |
jesus, learning mandarin would be more fun lol |
22:49 |
VanessaE |
ok, now build/install as usual. |
22:51 |
Peacock |
*is building* gonna see if i can make a space game with a real nice star map background |
22:51 |
VanessaE |
Peacock: I believe jojoa1997 once asked for a nice moon-based server :) |
22:51 |
Peacock |
well moon is still ground level, so gameplay would be more or less the same :/ |
22:52 |
Peacock |
was thinking of neutralizing the mapgen by setting all the aliases to air, and using paramats asteroid mapgen |
22:52 |
VanessaE |
well, it could be eternal daytime with a black sky, low gravity, and nothing but regolith to work with :) |
22:52 |
VanessaE |
you don't have to do that, just set it to singlenode. |
22:52 |
VanessaE |
afaik that single node is air by default. |
22:53 |
Peacock |
besides isn't there already a moon game? i thought i saw something on the forums for that |
22:53 |
VanessaE |
idk |
22:53 |
Peacock |
singlenode air mapgen? |
22:53 |
Peacock |
that might be easier on the CPU |
22:53 |
VanessaE |
yep. |
22:53 |
Peacock |
how does one setup singlenode? |
22:54 |
VanessaE |
you just select it when you create the world. |
22:54 |
VanessaE |
instead of v6 |
22:54 |
Peacock |
and air's the default? sounds e-z enough |
22:54 |
VanessaE |
I think so |
22:54 |
Evergreen |
Yeah, it is |
22:55 |
Peacock |
foor space though i'd have to make typical air drownable, and add a similiar oxygen node |
22:55 |
Peacock |
http://en.wikipedia.org/wiki/Inflatable_space_habitat |
22:56 |
NakedFury |
I got a new space game. Space Engineers |
22:57 |
NakedFury |
really fun to make a voxel ship and crash it |
22:58 |
Peacock |
this one? v |
22:58 |
Peacock |
http://www.youtube.com/watch?v=R3b9e_KWO-I |
22:58 |
NakedFury |
yup |
22:58 |
Peacock |
looks pretty cool |
22:58 |
NakedFury |
still early alpha. I can build small or big ships |
22:58 |
NakedFury |
and crash them |
22:59 |
NakedFury |
for now only creative mode so blocks are built instantly |
22:59 |
Peacock |
are they giving away the alphas? dont feel like paying for another might-never-be-finished game lol |
22:59 |
Menche |
i've tried starmade. it's fun, but difficult to get the player facing in the right direction to build stuff. |
22:59 |
NakedFury |
no. pay $15 |
23:00 |
Menche |
has different planets |
23:00 |
NakedFury |
starmade is also fun |
23:00 |
Peacock |
yeah fuck that lol alot of alpha games asking for money don't get finished lately |
23:00 |
Menche |
it's free of charge iirc |
23:00 |
NakedFury |
starmade was being sold for like $3 |
23:01 |
Menche |
doesn't look like it |
23:02 |
NakedFury |
this game is still free to play. Buying the game is a pre-purchase of the full game. |
23:02 |
NakedFury |
its $6 now. |
23:02 |
Peacock |
i'd be interested in buying either game if they were actually finished |
23:03 |
Menche |
wonder if something like that could work in minetest. convert the ship to entities and attach them to each other, then attach the player to the cockpit? |
23:03 |
NakedFury |
http://www.pcgamer.com/gallery/14-space-games-you-should-be-excited-about-right-now/rodina/ |
23:03 |
Peacock |
are you nuts? lol converting all the nodes to entities |
23:03 |
NakedFury |
that would be awesome menche |
23:03 |
Menche |
probably be too slow? |
23:03 |
NakedFury |
minetest doesnt need more entities problems. |
23:04 |
Peacock |
would probably kill your CPU in singleplayer, never mind many people flying around doing battle :P |
23:04 |
NakedFury |
its already bad |
23:04 |
Menche |
and put some really low limit on the number of nodes in it :p |
23:04 |
Peacock |
what would make more sense is to use vmanip to remove the ship to subspace |
23:04 |
Peacock |
subspace would be a layer of the map totally cut off from the rest |
23:05 |
Peacock |
you could fake travel that way |
23:05 |
Peacock |
but still, the map in all is still only 60km from end to end, do you really need warp speed for that? |
23:06 |
Menche |
even fast move would take a while to go that distance |
23:06 |
Menche |
I remember holding down we for a few minutes to cross a 2km tunnel on redcrab's server |
23:07 |
VanessaE |
a human can run rather fast though in-game - like 72 km/h or so |
23:07 |
Menche |
lol |
23:08 |
Menche |
of course the problem with going really fast is that the blocks may not load that fast |
23:09 |
VanessaE |
on simpler servers, they can |
23:09 |
VanessaE |
the base mapgen is really fast now |
23:09 |
Menche |
but if you add some sort of warp vehicle thing to go, say 3 times fast_move speed, they may not |
23:10 |
VanessaE |
that much is true, but if it's warp, then you'd more or less just be teleporting :) |
23:10 |
VanessaE |
at warp 1 you'd still cross the map in like 0.2 sec |
23:10 |
Peacock |
dunno, with the minetest engine is best to aim for the attainable: building bases and colonies, and *small* transit vehicles |
23:11 |
VanessaE |
a portal or warp effect that allows you to jump between servers should be easy to make |
23:11 |
Peacock |
trying to convert a bunch of nodes to entities may work for airship mod, but you can't build giant ships with that |
23:11 |
Menche |
between servers? now that would be cool. |
23:11 |
Peacock |
inter-server teleportation would be cool yeah :-) in the meantime we fake it with layered realms |
23:12 |
NakedFury |
connect different servers together into a super server |
23:12 |
NakedFury |
have 1 acting as the central HUB |
23:12 |
Menche |
supplement the serverlist with a metaserver |
23:12 |
NakedFury |
that is done in Minecraft for a server that has many game modes |
23:12 |
Peacock |
easier might be : to run several maps on the same server |
23:13 |
Peacock |
then you'd have teleport(mapname, pos) |
23:13 |
Peacock |
inter-server teleportation breaks down one of the servers changes addresses/ports or is down |
23:13 |
Peacock |
*when one |
23:14 |
Peacock |
then you could use voxmynips to remove a 'ship' from one map to place on another map, on the same overall server |
23:14 |
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23:17 |
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23:17 |
Peacock |
would also help the fast moving of ships if you could give different nodes a unique name/identifier, so you wouldn't have to check against blueprints, origin/destination reference pos's, |
23:17 |
Peacock |
like a ship registry |
23:32 |
Peacock |
Not bad: http://s18.postimg.org/y9lqil5nd/screenshot_4059386426.png |
23:35 |
Menche |
cool |
23:35 |
VanessaE |
very nice |
23:40 |
Peacock |
though i might propose in addition to skybox, a "wraparound" type, cuz skybox takes 6 square textures like nodes |
23:41 |
Menche |
wasn't skybox already supported? |
23:41 |
Peacock |
#960, unpulled yet but im testing it now |
23:41 |
Peacock |
so far so good |
23:41 |
Menche |
thought i remembered skybox textures before. was that before the sun/moon maybe? |
23:41 |
VanessaE |
Menche: back in 0.3.x |
23:41 |
Peacock |
ancient minetest version yeah |
23:43 |
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23:46 |
dumdidum |
hello, one question :) are all ores from the more ores mod merged into minetest_game? i thought i ask befor i start searching for tin ^^ |
23:49 |
Menche |
i think everything except tin |
23:49 |
Menche |
bronze is copper + steel i believe |
23:51 |
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23:51 |
stormchaser3000 |
hi |
23:51 |
dumdidum |
yes, bronze is copper and steel |
23:51 |
stormchaser3000 |
what servers are you all playing on |
23:52 |
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23:56 |
NewCoder |
anunakki, Hi!! |
23:56 |
* NewCoder |
dances to see anunakki |