Time |
Nick |
Message |
00:00 |
JackGruff |
from what i read, it shouldn't be doing that |
00:00 |
JackGruff |
u need to specify -filter for it to do that |
00:00 |
JackGruff |
i may be wrong |
00:00 |
JackGruff |
wait, jojoa1997, it could be your image viewer that is filtering |
00:01 |
JackGruff |
try using the texture in minetest to confirm |
00:01 |
jojoa1997 |
i did |
00:01 |
JackGruff |
and it's blurry compared to the others? |
00:01 |
jojoa1997 |
yep |
00:04 |
JackGruff |
try adding "-filter point" (without the quotes, of course) |
00:08 |
|
Vexyl left #minetest |
00:09 |
VanessaE |
hi |
00:09 |
VanessaE |
did I miss anything interesting? :) |
00:09 |
|
Dakota joined #minetest |
00:09 |
VanessaE |
Mossmanikin: use Sync/Lanczos for scaling. |
00:09 |
Dakota |
is there a pocket edition of minetest |
00:10 |
VanessaE |
never use nearest-neighbor unless you need it. |
00:10 |
VanessaE |
Dakota: no. |
00:10 |
Nocte |
VanessaE, how much does the HD textures make the game lag? :p |
00:10 |
Dakota |
ok thanks |
00:10 |
VanessaE |
Nocte: they cause a significant amount of lag in mesh generation of course, but FPS doesn't seem to vary much between sizes |
00:10 |
VanessaE |
sime people report that my 64px pack performs better than the game default 16px textures. |
00:10 |
VanessaE |
s |
00:11 |
Nocte |
Haha... |
00:11 |
Nocte |
Weird. |
00:11 |
VanessaE |
I can't use the 512px size because I don't have enough RAM - it needs somewhere north of 12 GB to run smoothly. |
00:11 |
VanessaE |
when using my server that is. |
00:11 |
Nocte |
Whoa, that's a lot of RAM needed. |
00:11 |
Mossmanikin |
@VanessaE: thanks but but use another prog ;) |
00:11 |
VanessaE |
the 256px size uses 4GB on my server. |
00:11 |
VanessaE |
Mossmanikin: I use The GIMP. |
00:12 |
VanessaE |
that uses Sync/Lanczos for scaling. |
00:12 |
Evergreen |
GIMP is awesome |
00:12 |
VanessaE |
Sync/Lanczos is an algorithm, not a program |
00:12 |
Mossmanikin |
I use paint.net most of the time |
00:12 |
Evergreen |
Aseprite is better for pixel art, though you can easily use gimp to do pixel art as well |
00:12 |
VanessaE |
Nocte: most of the RAM usage comes from the brain-dead texture extrude code. |
00:13 |
VanessaE |
there's no way to disable texture extruding, so really large or highly-detailed images take tons and tons of RAM for the 3d models generated during that step. |
00:13 |
VanessaE |
Mossmanikin: did you want to borrow some of HDX's textures for Undergrowth or something? feel free. |
00:14 |
Mossmanikin |
@VanessaE: didn't think about higher resolutions yet, but thanks :) |
00:15 |
JackGruff |
VanessaE, how has github now cracked down on you for using their service as a media repo? |
00:15 |
JackGruff |
now -> not |
00:15 |
VanessaE |
JackGruff: they have not because my largest size of repository on there is only a few hundred megs. the limit is 1GB. |
00:15 |
VanessaE |
my largest pack is hosted via git on my own webspace. |
00:15 |
JackGruff |
hmmm |
00:16 |
VanessaE |
(because it's a bit over 1.1GB) |
00:16 |
JackGruff |
i thought the issue would be the majority of files being non-code |
00:16 |
JackGruff |
not size |
00:16 |
VanessaE |
they don't complain, so neither do I :) |
00:16 |
|
Menche joined #minetest |
00:17 |
Nocte |
Hmm. |
00:17 |
JackGruff |
yeah, im thinking some would use it as a public dropbox but maybe they haven't cottoned on |
00:17 |
VanessaE |
if they complain, I'll relocate everything over to my web space. |
00:17 |
VanessaE |
well I use it as a true git repository |
00:17 |
VanessaE |
push, pull, clone, pull requests, the whole nine yards. |
00:17 |
Nocte |
I wonder how much money one would need to make a computer that plays Crysis 3 on maxed out. :p |
00:17 |
JackGruff |
play it on console. there, maxed out :] |
00:19 |
Nocte |
Just playing with the idea of how much it would cost. |
00:19 |
JackGruff |
looking up youtube vids |
00:19 |
JackGruff |
something like "crysis 3 maxed out" should get you what you want |
00:20 |
JackGruff |
then it's a case of pricing the components |
00:20 |
JackGruff |
so who here is buying Space Engineers on the 23rd? |
00:21 |
Nocte |
The graphics look like from a movie. o.o |
00:22 |
Nocte |
Imagine if some realistic combat FPS simulator had those graphics. :D |
00:23 |
JackGruff |
bf4 is coming close |
00:23 |
JackGruff |
to bad they're both crap games :| |
00:23 |
Nocte |
'Realistic'.. :p |
00:23 |
Nocte |
You don't survive from many shots. |
00:23 |
JackGruff |
arma 3? |
00:23 |
Nocte |
Kinda yeah. |
00:24 |
Mossmanikin |
I miss shooters like Wolf3d, Doom I and Quake I... feeling old... :D |
00:24 |
JackGruff |
so do i, moss |
00:24 |
Nocte |
I feel old for seeing 'Adventure Started: 2009' in Pokémon Platinum. :( |
00:24 |
JackGruff |
have you checked out shadow warrior? |
00:25 |
JackGruff |
by the same devs who did hard reset |
00:25 |
Nocte |
What consoles is it for? |
00:25 |
JackGruff |
PC |
00:25 |
Mossmanikin |
Shadow warrior, not sure if I ever heard of it... |
00:25 |
JackGruff |
old school shooters on console? pffftt |
00:25 |
Nocte |
Ah. |
00:26 |
Nocte |
Doom was on SNES. |
00:26 |
Nocte |
If I remember right. |
00:26 |
JackGruff |
yes |
00:26 |
Nocte |
So there you go. ;) |
00:26 |
JackGruff |
but they were PC games first |
00:26 |
Nocte |
Yeah. |
00:26 |
Nocte |
Still there's a port for the consoles. |
00:26 |
Nocte |
So it counts. |
00:26 |
JackGruff |
not like today where everything is multiplat from the beginning |
00:27 |
Nocte |
Or poorly shit ported version on PC. |
00:27 |
Nocte |
Like Assassin's Creed games. :| |
00:27 |
JackGruff |
that's the concern |
00:28 |
Nocte |
Those basically require a controller to play. |
00:28 |
Mossmanikin |
Too bad Unreal I for PS was never released... |
00:28 |
Nocte |
Unreal? |
00:28 |
Mossmanikin |
Aye |
00:28 |
Nocte |
You mean UT99 or something? |
00:28 |
JackGruff |
no he means unreal I |
00:28 |
Mossmanikin |
Nope, Unreal I |
00:28 |
Nocte |
Link? |
00:29 |
JackGruff |
spoogle |
00:30 |
Nocte |
Ah. |
00:30 |
Mossmanikin |
was never finished for ps, but pc http://en.wikipedia.org/wiki/Unreal |
00:30 |
Nocte |
So the original thing? |
00:30 |
|
Renoki joined #minetest |
00:30 |
Mossmanikin |
Yup, but ps version was going to be another episode |
00:30 |
Nocte |
My dad remembers playing Unreal Tournament 1 and hating one of the older ones for the characters looking too muscular... Haha. |
00:30 |
Nocte |
Newer* |
00:31 |
Nocte |
CAN'T TYPE TODAY!!! screw it. |
00:32 |
Nocte |
Did quickscoping exist back in those days? |
00:32 |
VanessaE |
don't feel bad. I can't type, every day. |
00:32 |
Mossmanikin |
Yeah, athmosphere of the old stuff and possibilities of the new engines would be nice |
00:35 |
Nocte |
Any good Xbox360 FPS games that have an actual plot? |
00:36 |
Nocte |
Other than: "They evil, you hero: Go kill!" |
00:36 |
JackGruff |
no, it didn't |
00:36 |
Mossmanikin |
Like that description :D |
00:36 |
JackGruff |
we aimed from the hips |
00:36 |
Nocte |
Hehe. |
00:37 |
Nocte |
Oh also: Did tea bagging exist either? :p |
00:37 |
|
ibloat joined #minetest |
00:38 |
JackGruff |
no |
00:38 |
JackGruff |
u can thank halo for that |
00:38 |
JackGruff |
thanks for ruining FPS, bungie |
00:38 |
JackGruff |
assholes |
00:38 |
JackGruff |
thinking that bring FPS to console was a good thing |
00:39 |
Nocte |
Its just funny joking around. No need to get pissed of at it. ;) |
00:40 |
JackGruff |
eh |
00:40 |
Mossmanikin |
Gaming is NOT a joke! ... :D |
00:41 |
JackGruff |
Mossmanikin, you looking forward to the next Wolfenstein? |
00:41 |
* VanessaE |
looks at her HDX textures for undergrowth and ponders updating them |
00:41 |
VanessaE |
Mossmanikin: are you guys about done adding nodes/changing textures around? ;) |
00:42 |
Mossmanikin |
JackGruff: not really, unless they succeed in bringing back the old feeling |
00:42 |
JackGruff |
Mossmanikin, play the new shadow warrior, thank me later |
00:42 |
JackGruff |
undergrowth is looking to be an awesome mod |
00:42 |
Sokomine |
how can mt convert from leveldb to sqlite again? i forgot the exact parameter |
00:43 |
VanessaE |
--migrate |
00:43 |
Sokomine |
aah. thanks |
00:43 |
VanessaE |
I think. |
00:43 |
Mossmanikin |
@VanessaE: probably not ;P |
00:43 |
VanessaE |
Mossmanikin: heh. well I've got a bundle of textures here waiting to go back into HDX once you guys settle on filenames et.al |
00:44 |
JackGruff |
if there's one thing MC has, it's the vast library of texture packs |
00:44 |
* Sokomine |
looks if calinou is around |
00:44 |
JackGruff |
and support for them |
00:44 |
* Nocte |
shoots Jackgruff with a shotgun in the head. Then moves over Jack's body and tea bags it. >:D |
00:44 |
VanessaE |
Mossmanikin: which reminds me, some filenames are DoneWithInitialCase rather than lowercase_with_underscores, and names that don't match the usual modname_node_name.png formula. Can you fix that please? |
00:44 |
Sokomine |
someone asked on the forum for wool-stairs. perhaps calinou could include that in moreblocks |
00:44 |
VanessaE |
Sokomine: gloopblocks. |
00:44 |
Sokomine |
sometimes i wish for wool stairs, slabs and tapestries |
00:45 |
Sokomine |
all the nodes or just stairs? |
00:45 |
VanessaE |
all the stairsplus nodes. |
00:45 |
VanessaE |
every wool color |
00:45 |
Sokomine |
ah. fine :-) |
00:45 |
VanessaE |
castles mod has "tapestries". |
00:46 |
Sokomine |
next time i'm on your server i'll put a wool block in the saw :-) |
00:46 |
VanessaE |
go for it :) |
00:46 |
Nocte |
Lol, people rage too much for tea bagging. I once shot a guy and then tea bagged. Later "STOP TEA BAGGING YOU NOOB." Haha, I don't get why people rage at it. :p |
00:47 |
Nocte |
I wouldn't mind. It would just be more humorous. |
00:47 |
Mossmanikin |
@VanessaE: aye, can't promise that much, since I'm only one of three people working on it, but naming conventions shouldn't be a problem |
00:48 |
Sokomine |
what does "tea bagging" means? i'd put a tea bag into a can with hot water to get tea. but it obviously means something else here? |
00:48 |
VanessaE |
Nocte: wtf is "teabagging" anyway? |
00:48 |
JackGruff |
hahahahaha |
00:49 |
JackGruff |
it's when you kill someone in a game, then stand over the corpse and crouch up and down |
00:49 |
Sokomine |
why would you do that? |
00:49 |
JackGruff |
it's an immature thing done by 14 year olds |
00:49 |
Sokomine |
ah |
00:49 |
JackGruff |
and men who are stuck being 14 |
00:49 |
Nocte |
Sokomine, to humiliate your enemies! |
00:49 |
JackGruff |
like Nocte |
00:49 |
Nocte |
And hear the lamentations of your enemies. |
00:49 |
Nocte |
>:D |
00:49 |
Sokomine |
oh. thought it might be guarding their equipment until they come back and pick it up |
00:50 |
JackGruff |
how did you arrived at that? |
00:50 |
Mossmanikin |
I think it's funny when playing with the right people :D |
00:50 |
Nocte |
Yeah. |
00:50 |
Nocte |
I got seriously no problem with it. |
00:50 |
JackGruff |
do you two laugh at fart jokes? |
00:50 |
Mossmanikin |
Sometimes |
00:51 |
JackGruff |
OH THE CORRELATION |
00:51 |
Nocte |
Why not? You gotta laugh from time to time. |
00:51 |
Sokomine |
er, sorry, not the right age |
00:51 |
JackGruff |
the x and the y's just line right up! |
00:51 |
Nocte |
And if there's nothing else funny around. Why not. |
00:51 |
Sokomine |
yes. but nothing too lame :-) that doesn't work as a joke |
00:51 |
Mossmanikin |
aye |
00:51 |
VanessaE |
Mossmanikin: hurry!! being unable to re-activate my Undergrowth textures is driving me nuts :) |
00:52 |
VanessaE |
short drive, I admit) |
00:52 |
Sokomine |
ah. working on that undergrowth. fine. i'm really curious how that will turn out |
00:52 |
Nocte |
Mossaminikin, what FPS games do you play with online mode? :p |
00:52 |
VanessaE |
Sokomine: in a word? BEAUTIFUL. |
00:52 |
Sokomine |
although i didn't participate in the thread, i think it will make the mt world much nicer |
00:52 |
Nocte |
I could challenge you in the noobdom. |
00:52 |
Sokomine |
then get on with it :-))) |
00:53 |
Mossmanikin |
@VanessaE: I'll most likely fix it within the next 24 hours ;) |
00:53 |
Sokomine |
for now, i'll have to do a more thorough search of older versions of mods to get redcrabs world running locally. the changed cobble- and sand-textures make it look strange |
00:54 |
Mossmanikin |
Nocte: Xonotic, UT99, Unreal I |
00:55 |
Nocte |
UT99 Hehe... |
00:55 |
Nocte |
I think there's Game of the Year edition of that in GOG. |
00:56 |
Mossmanikin |
Got one of the Unreal Anthology versions, GOTY is included |
00:56 |
Nocte |
Hmm.. So can you play in internet with UT99? :p |
00:56 |
Sokomine |
hm, to make a game use mods from its own folder - where do i put them? |
00:57 |
Nocte |
on* |
00:57 |
Nocte |
Like: Not only LAN but with around the world? |
00:57 |
Mossmanikin |
Well... I sure as hell know how to die and got enough frags ;) |
00:59 |
Mossmanikin |
LAN's been a while, Internet not that long ago |
00:59 |
Nocte |
Lol, my computer could actually run that game. ;) |
00:59 |
Nocte |
It crashes with newer stuff. :( |
01:00 |
JackGruff |
is mapgen using basic perlin noise? |
01:00 |
Mossmanikin |
Newer stuff doesn't have a "soul" in a lot of cases anyway |
01:01 |
JackGruff |
i think it would cool if we had rivers. not flat rivers but rivers that run from the top of the mountains to the sea. |
01:01 |
Nocte |
Have you played SWAT 4? :p |
01:01 |
Nocte |
Jack... |
01:01 |
JackGruff |
i think it could be doable |
01:01 |
Nocte |
I was saying that too. :| |
01:01 |
JackGruff |
what? when? |
01:02 |
JackGruff |
was it after i connected? |
01:02 |
Nocte |
http://spoonyexperiment.com/category/lets-play/swat-4/ (Sometime later @rivers) Mossmanikin. |
01:02 |
JackGruff |
mkay |
01:02 |
JackGruff |
i think all the game has to do is identify a mountain |
01:02 |
VanessaE |
brb |
01:02 |
JackGruff |
the plot a course downhill |
01:03 |
JackGruff |
then place intermediate water source nodes |
01:03 |
JackGruff |
these will spill their water and should form a continuous downhill stream |
01:03 |
JackGruff |
this is with infinite water, btw |
01:04 |
JackGruff |
with finite water, we would have to think of something else |
01:04 |
proller |
same |
01:04 |
proller |
but use springs |
01:04 |
JackGruff |
yes, the water at the top of the mountains could be special |
01:04 |
Nocte |
We would also need snow. :| |
01:05 |
Nocte |
And no water runs up! |
01:05 |
Nocte |
;) |
01:05 |
proller |
Nocte, snow already here - https://forum.minetest.net/viewtopic.php?id=7033 |
01:05 |
JackGruff |
the thing is, the same map needs to work with and without finite water or a decision needs to be made about which to keep |
01:05 |
JackGruff |
and i dont think anyone want finite now in its current state |
01:05 |
JackGruff |
i'll make a river by hand down a mountain to see |
01:06 |
proller |
many peoples use finite |
01:06 |
Nocte |
Oh also: |
01:06 |
proller |
and current state is good |
01:06 |
JackGruff |
yeah but finite has issues looking nice going down sharp downhills |
01:06 |
Nocte |
The Waters should have their own deeper spot in the ground blocks. |
01:06 |
jojoa1997 |
kinda sad when you search for mesecons it is one of the last items of 6 pages |
01:06 |
JackGruff |
i once tried making a waterfall secret entrance |
01:06 |
Nocte |
Hey mossmanikin, you there? :p |
01:07 |
JackGruff |
but what happens is that water instantly shoots down when going straight vertical |
01:07 |
proller |
Nocte, indev mapgen have lot of water springs underground |
01:07 |
Mossmanikin |
Nocte: swat 4 looks like a nice game, but prefer scifi/fantasy-shooters |
01:07 |
JackGruff |
so all i saw was the bottom pool rising while the top lowered, with nothing connected them visually |
01:08 |
JackGruff |
connecting* |
01:08 |
Nocte |
Go watch the let's play. |
01:08 |
Nocte |
Spoony failing in a game is fun to watch. |
01:08 |
JackGruff |
yes, especially during a stream |
01:09 |
proller |
JackGruff, and 'looking nice' - its not stopper to use finite |
01:09 |
Nocte |
Mossmanikin: I think I'm the opposite, I kinda dislike Sci-Fi stuff. Hehe... |
01:10 |
Nocte |
Unless its near-future in Cyberpunk style setting or something like that. |
01:10 |
Menche |
is there another nodename for a finite water spring? |
01:10 |
proller |
no |
01:11 |
proller |
spring with param2=128 |
01:11 |
proller |
ups, source |
01:11 |
JackGruff |
well |
01:11 |
JackGruff |
i have hope for the future |
01:11 |
proller |
or https://gist.github.com/proller/4987328 |
01:11 |
JackGruff |
the game is advancing fast, actually |
01:12 |
JackGruff |
far faster than MC did |
01:12 |
Mossmanikin |
Nocte: Prefer fantasy stuff 'couse have RL enough ;D |
01:12 |
Nocte |
Usually Sci-Fi stuff does not have interesting plots. Haha. |
01:12 |
Nocte |
I guess modern times is boring unless you use it for horror. Haha. |
01:14 |
JackGruff |
with fantasy the writer gets away with more liberal writing |
01:14 |
JackGruff |
no magic in sci-fi |
01:14 |
Nocte |
Star Wars? |
01:14 |
Nocte |
;) |
01:14 |
JackGruff |
with fantasy, there's a lot you dont have to explain |
01:14 |
Nocte |
Psionics = Magic. |
01:14 |
JackGruff |
cuz, it's like, magic, mang |
01:15 |
Nocte |
"WIZARD DID IT! Now shut up." |
01:15 |
JackGruff |
yeah, and that's just soft sci-fi |
01:15 |
Mossmanikin |
:D |
01:15 |
Nocte |
I guess I would be bored with hard Sci-Fi becuase of the lectures. |
01:15 |
JackGruff |
and thanks for reminding of the xcom enemy unknown which then reminded me of its terrible ending |
01:16 |
Nocte |
"BETRAYAL!" |
01:16 |
Nocte |
"BEEETRAYAL!" |
01:16 |
Nocte |
Spoony to Xcom. ;) |
01:16 |
Mossmanikin |
Gotta try the never released xcom alliance... |
01:17 |
Nocte |
http://www.youtube.com/watch?v=nF_Ca45JRFs <- hehe. |
01:17 |
Nocte |
That was later used in Metal style song for 'Ultima IX' review. Haha. |
01:18 |
Nocte |
http://www.youtube.com/watch?v=QeaGJRV-whU <- |
01:18 |
Evergreen |
!titlw |
01:18 |
Evergreen |
!title |
01:18 |
MinetestBot |
Evergreen: Spoony - Betrayal Song (Ultima Version) - YouTube |
01:18 |
Nocte |
Hehe. |
01:19 |
Nocte |
The review's gag was basically: How high does the 'Betrayal' counter go? :p |
01:19 |
Evergreen |
Gotta go, see you guys later |
01:19 |
Nocte |
Later. |
01:19 |
JackGruff |
u guys play Kerbal Space Program? |
01:20 |
Nocte |
http://spoonyexperiment.com/2012/08/11/ultima-9-ascension-finale-uncut/ <- this is the video of Ultima IX review. |
01:20 |
|
OldCoder joined #minetest |
01:20 |
Nocte |
But you would have to watch the whole reviews. |
01:20 |
Nocte |
No wait. |
01:20 |
Nocte |
http://spoonyexperiment.com/2012/05/29/ultima-9-ascension/ <- THIS. :| |
01:21 |
Nocte |
!title |
01:21 |
Mossmanikin |
Betrayal - Or a summary of games promised to the people |
01:21 |
MinetestBot |
Nocte: The Spoony Experiment - Because bad movies and games deserve to be hurt back! |
01:22 |
Nocte |
Mossmanikin, basically they screwed the lore of Ultima series and ruined the series forever. |
01:22 |
Mossmanikin |
Yeah, they do that with all kinds of movies and games |
01:23 |
Nocte |
And guess who screwed the game? EA. |
01:24 |
Mossmanikin |
Best example (IMO): Terminator 3 & Doom 3 |
01:24 |
JackGruff |
they screw up Doom 4 like they did Rage and I... i don't know what i'll do |
01:25 |
JackGruff |
cause Rage was a massive disappointment |
01:26 |
Nocte |
Haha. |
01:26 |
Mossmanikin |
Loved the idea of Spore, but EA managed to screw it |
01:27 |
Nocte |
Yeah. :p |
01:27 |
Nocte |
I wish there was some epic game that was based around weapon fighting in Action RPG style. |
01:28 |
Mossmanikin |
That was the original idea of Unreal AFAIK |
01:28 |
JackGruff |
dont bring that up, man |
01:28 |
JackGruff |
what they did to will wright's vision makes my blood boil |
01:28 |
Nocte |
Weapon fighting: Melee weapons that is. |
01:28 |
JackGruff |
we were going to have so many more stages and realism |
01:29 |
JackGruff |
but they hacked it down and made it more cartoonish |
01:29 |
Nocte |
From an old game like that? Oh please. |
01:29 |
JackGruff |
I hope they win the golden poo award again |
01:29 |
JackGruff |
assholes |
01:29 |
JackGruff |
may they die agonising deaths |
01:29 |
Mossmanikin |
Yeah, 'd love to see see science spore... |
01:29 |
Nocte |
Hmm: Do you guys know what are some good PS1 games? :p |
01:29 |
jojoa1997 |
how do i login to github via git command line |
01:30 |
jojoa1997 |
in linux terminal |
01:30 |
Menche |
log in? |
01:30 |
jojoa1997 |
like set the username |
01:30 |
jojoa1997 |
and email and password |
01:30 |
Mossmanikin |
I love "Nightmare Creatures" for ps 1 |
01:30 |
Menche |
you can do that from the command line? |
01:31 |
Nocte |
Is there EU PAL version of that game? :p |
01:32 |
Nocte |
Whoa, that game's plot. |
01:32 |
Menche |
pushing to github via the command line involves generating a public/private key pair |
01:32 |
Nocte |
Not clichéd at all. ;) |
01:32 |
Nocte |
Mad scientist? What theories are you testing, why are doing this? :p |
01:33 |
Mossmanikin |
I love clichés |
01:33 |
JackGruff |
Nocte, http://vsrecommendedgames.wikia.com/wiki/Playstation |
01:38 |
Nocte |
Azure Dreams seems cool. |
01:41 |
Nocte |
I would also like those that are physically available and not that hard to find. @PS1 games. |
01:42 |
JackGruff |
uh |
01:42 |
JackGruff |
good luck |
01:43 |
Nocte |
As in: Don't cost dozens of euros. :| |
01:46 |
|
NakedFury joined #minetest |
01:46 |
zat |
Someone remember about the 33 miners? |
01:47 |
Nocte |
Whut u talking 'bout? :p /joke, |
01:47 |
Nocte |
.* |
01:47 |
zat |
kik |
01:47 |
Nocte |
Seriously, who? |
01:47 |
zat |
I had forgotten of this: http://www.youtube.com/watch?v=_2P_dj0APcY |
01:49 |
Mossmanikin |
Don't understand most of it |
01:53 |
Mossmanikin |
Most importantly: don't know the context |
01:54 |
Nocte |
Hmm guys: If Team Rocket was based of Mafia what were the other teams based of? :p |
01:58 |
JackGruff |
i thought there was only rocket |
01:59 |
* VanessaE |
is back. |
01:59 |
Nocte |
Rocket, Magma, Aqua, Galactic, Plasma... |
02:00 |
Nocte |
I don't know what the organization is in X & Y. |
02:00 |
Mossmanikin |
Wb Vanessa |
02:08 |
zat |
Mossmanikin: that video was edited to make the president sound super gay |
02:09 |
Mossmanikin |
Ah, k, didn't sound gay to me |
02:13 |
JackGruff |
um |
02:13 |
JackGruff |
are saplings suppose to randomly drop from trees without doing anythin? |
02:15 |
Mossmanikin |
Uhm, guess so, what should they do in your opinion? |
02:15 |
|
zsoltisawesome joined #minetest |
02:16 |
JackGruff |
no, i mean are they suppose to drop without you having touched the tree |
02:18 |
Mossmanikin |
Sometimes they appear because during generation some of the leave nodes get overwritten... |
02:18 |
zsoltisawesome |
Lol soon TM XD |
02:19 |
|
OWNSyouAll joined #minetest |
02:19 |
VanessaE |
when leaves naturally decay, they sometimes drop saplings |
02:19 |
VanessaE |
so yeah |
02:20 |
JackGruff |
i meant without decay |
02:21 |
JackGruff |
as in they just drop them |
02:21 |
JackGruff |
appear under the leave node and fall |
02:21 |
VanessaE |
weird |
02:21 |
Mossmanikin |
Strange... |
02:21 |
JackGruff |
does undergrowth add it? because i may be hallucinating |
02:22 |
JackGruff |
unless i put a block in the same node without seeing the moss and it detached.... |
02:22 |
JackGruff |
:/ |
02:23 |
Mossmanikin |
Only know I saw some parts of trees dissappear and saplings drop during generation several times... |
02:25 |
Mossmanikin |
Don't think it has something to do with undergrowth or plantlife |
02:25 |
JackGruff |
actually this gives me an idea |
02:26 |
JackGruff |
when mobs finally make it into the core game.. |
02:26 |
JackGruff |
we should have an extremely rare one to mimic the herobrine thing |
02:26 |
JackGruff |
nah, nevermind, that would be dumb |
02:27 |
VanessaE |
it's a mapgen bug |
02:27 |
VanessaE |
caves get generated after everything else |
02:29 |
Mossmanikin |
Looks weird: floating trees |
02:30 |
JackGruff |
im off to bed, guys. enjoy your day. |
02:30 |
Mossmanikin |
But wouldn't want to play a game without bugs ;) |
02:31 |
Mossmanikin |
Good night |
02:38 |
|
stormchaser3000 joined #minetest |
02:38 |
|
stormchaser3000 left #minetest |
02:38 |
|
stormchaser3000 joined #minetest |
02:38 |
stormchaser3000 |
hi |
02:39 |
stormchaser3000 |
dark are you onj |
02:39 |
stormchaser3000 |
i think i was banned from your server |
02:39 |
stormchaser3000 |
or did it restart |
02:40 |
Mossmanikin |
Looks like dark isn't on |
02:40 |
stormchaser3000 |
:( |
02:40 |
stormchaser3000 |
i can't get the server lidt o come up |
02:41 |
stormchaser3000 |
list to* |
02:41 |
stormchaser3000 |
and i cannot connect to any servers |
02:43 |
cy1 |
Welp, got chests that announce when they're full finally. |
02:43 |
Mossmanikin |
Hm, I'm no expert on this, but sounds like it's client side |
02:43 |
stormchaser3000 |
yeah i just found that out |
02:44 |
stormchaser3000 |
i am now connecting |
02:44 |
cy1 |
Just need Jeija and VanessaW to approve the changes to their mods and it should work...ish. |
02:44 |
VanessaE |
what changes? |
02:44 |
cy1 |
Still no crafting recipe... not sure if override default:chest or not |
02:44 |
cy1 |
VanessaE: I was working on pipeworks today. made the autoplace code a lot faster. |
02:44 |
VanessaE |
(I can approve changes to mesecons also, though I tend not to) |
02:44 |
cy1 |
At least, afaict |
02:45 |
cy1 |
It's a change to digilines, adding a new item called a digiline chest. |
02:45 |
VanessaE |
oh yes |
02:45 |
VanessaE |
well that's for the digilines mod, which I don't (think I) have write access to. |
02:46 |
cy1 |
Yeah, no worries. Digilines is the best way I could think to do it though. It's either that or send morse code down mesecons. |
02:46 |
VanessaE |
morse code? no... think like a geek: bit-banged I²C ;) |
02:47 |
cy1 |
I'm olde schoole that way :p |
02:50 |
Mossmanikin |
@VanessaE: just had the idea: would you like to have the right to change undergrowth stuff? |
02:50 |
VanessaE |
no, that's okay |
02:51 |
VanessaE |
I'm content to bounce my ideas off others |
02:52 |
Mossmanikin |
allright, just thought you might wanna change a few small things, like naming conventions |
02:57 |
Mossmanikin |
K, folks, my pillow seems to miss me, bye, later |
02:57 |
cy1 |
Mossmanikin: are you responsible for the gorgeous mushrooms appearing in VanessaE's server >:(((( |
02:57 |
VanessaE |
no |
02:58 |
VanessaE |
That's Dan's mod doing that |
02:58 |
VanessaE |
bye Mossmanikin |
02:58 |
cy1 |
Oh, 'k |
02:58 |
cy1 |
It's pretty good actually |
03:08 |
VanessaE |
cy, is your pipeworks code ready to merge? |
03:12 |
cy1 |
Should be, VanessaE. |
03:12 |
VanessaE |
ok |
03:12 |
VanessaE |
would you mind squashing those commits? |
03:12 |
cy1 |
squashing? |
03:12 |
cy1 |
man, sonic screwdriver is so worthless |
03:12 |
VanessaE |
git rebase -i HEAD~3 or so |
03:12 |
cy1 |
wait wait, rebase? Why? |
03:13 |
VanessaE |
that's how you combine multiple commits into one |
03:14 |
cy1 |
They're fine as individual commits. I was careful to isolate different things I was doing into each commit. |
03:14 |
cy1 |
Unless it would cause conflicts somehow...? |
03:14 |
VanessaE |
It would cause confusion on my part :)\ |
03:17 |
cy1 |
I suppose since they're just fixes I could give it a shot. |
03:17 |
stormchaser3000 |
hey vanessa can you do windows build |
03:17 |
stormchaser3000 |
builds |
03:17 |
VanessaE |
stormchaser3000: nope. |
03:17 |
stormchaser3000 |
:( |
03:17 |
VanessaE |
I don't touch windows at all |
03:17 |
cy1 |
sorry stormchaser3000 me neither :( |
03:18 |
stormchaser3000 |
i am trying to compile minetest-classic |
03:18 |
stormchaser3000 |
but cmake is failing me |
03:18 |
stormchaser3000 |
so is mingw |
03:21 |
cy1 |
Sorry VanessaE, rebase doesn't seem to work right. |
03:21 |
VanessaE |
it's okay, I'll do it. |
03:22 |
|
ch98 joined #minetest |
03:22 |
cy1 |
git rebase -i 1233be126dcbc200b26040ede32c551be1b7d15c |
03:22 |
cy1 |
-> 14 picks none of which are 1233be and only the last one is mine |
03:23 |
stormchaser3000 |
who wants to log into redcrab.suret.net port 30031 minetest 0.3.1 |
03:23 |
VanessaE |
I'll fix it, np worries. |
03:24 |
stormchaser3000 |
and see all of the griefing at spawn |
03:24 |
stormchaser3000 |
from many years |
03:24 |
cy1 |
git rebase -i 1233be126dcbc200b26040ede32c551be1b7d15c~1 gives me the right ones... it doesn't include the merge commit though? |
03:25 |
cy1 |
Are merges automatically squashed? |
03:25 |
cy1 |
stormchaser3000: I don't have interact there, sorry. |
03:25 |
stormchaser3000 |
no i mean minetest 0.3.1 |
03:26 |
stormchaser3000 |
you don't need build |
03:26 |
stormchaser3000 |
not minetest 0.4.4 |
03:30 |
VanessaE |
damn it |
03:30 |
VanessaE |
that didn't work right. |
03:31 |
stormchaser3000 |
but=t you will have tto compile minetest 0.3.1 if you odn't already have it compiled |
03:33 |
VanessaE |
cy1: gimme a sec to fix what I busted. |
03:39 |
VanessaE |
https://github.com/VanessaE/pipeworks/commit/28328d975c55b13ce7d2770f5e5ec643f7ac84ac |
03:40 |
VanessaE |
you'll want to force-pull |
03:40 |
VanessaE |
I had to argue with a bit |
03:40 |
VanessaE |
with it* |
03:54 |
|
stormchaser3000 joined #minetest |
04:03 |
|
OWNSyouAll_DESKT joined #minetest |
04:12 |
|
stormchaser3000 joined #minetest |
04:12 |
|
IceCraft joined #minetest |
04:29 |
|
stormchaser3000 joined #minetest |
04:35 |
VanessaE |
bbl |
04:36 |
okk |
what the |
04:37 |
stormchaser3000 |
lol |
04:38 |
|
arsdragonfly joined #minetest |
04:38 |
|
khor joined #minetest |
04:48 |
cy1 |
VanessaE: You did it! |
04:49 |
cy1 |
ugh, it wants me to merge though :( |
04:50 |
cy1 |
OK I switched the branch to yours |
05:39 |
|
pehjota joined #minetest |
05:43 |
|
Hunterz joined #minetest |
06:06 |
|
reactor joined #minetest |
06:06 |
reactor |
o/ |
06:10 |
rotcaer |
"bleached whale" |
06:43 |
|
Calinou joined #minetest |
06:56 |
|
iqualfragile joined #minetest |
06:57 |
|
rsiska joined #minetest |
06:58 |
|
Peacock joined #minetest |
07:11 |
|
OldCoder joined #minetest |
07:33 |
|
smoke_fumus joined #minetest |
07:46 |
|
webdesigner97 joined #minetest |
07:46 |
webdesigner97 |
hi |
07:49 |
webdesigner97 |
someone here? |
07:50 |
rotcaer |
Hmm. |
07:51 |
rotcaer |
Do I need separate directory pear each server? |
07:51 |
rotcaer |
Or is having different configs sufficient? |
07:51 |
rotcaer |
But how do I prevent them from fighting over, say, debug.txt? |
07:52 |
Calinou |
separate directory I guess |
07:52 |
rotcaer |
mk |
07:59 |
webdesigner97 |
why is there no stack param in on_metadata_inventory_move ? |
07:59 |
|
healdropper joined #minetest |
08:00 |
webdesigner97 |
*allow_metadata_inventory_move |
08:02 |
webdesigner97 |
Because I want to know which item the player is moving in the form |
08:06 |
webdesigner97 |
nevermind, another question: |
08:07 |
webdesigner97 |
How does the result of inv:get_stack() look like? It is some kind of userdata, but I don't know how I can continue my work with it |
08:08 |
webdesigner97 |
ah, inv:get_stack():to_table |
08:15 |
|
q66 joined #minetest |
08:22 |
|
whirm joined #minetest |
08:29 |
|
jemadux joined #minetest |
08:46 |
|
aheinecke joined #minetest |
08:49 |
|
VargaD joined #minetest |
09:01 |
|
aheinecke joined #minetest |
09:07 |
|
Semilevel joined #minetest |
09:12 |
rotcaer |
VanessaE: o/ |
09:12 |
rotcaer |
VanessaE: do you run all servers from the same dir? |
09:14 |
|
Gethiox joined #minetest |
09:24 |
|
Semilevel joined #minetest |
09:24 |
|
jemadux joined #minetest |
09:33 |
|
jemadux joined #minetest |
09:34 |
|
Nocte joined #minetest |
09:34 |
Nocte |
Hmm... |
09:58 |
rotcaer |
Is there a way to create pidfiles fot MT? |
09:58 |
|
arsdragonfly joined #minetest |
10:02 |
|
Semilevel joined #minetest |
10:04 |
|
proller joined #minetest |
10:18 |
|
jin_xi joined #minetest |
10:27 |
|
arsdragonfly joined #minetest |
10:38 |
|
Semilevel joined #minetest |
10:44 |
|
Semilevel joined #minetest |
10:46 |
|
Pelayo joined #minetest |
10:57 |
|
Pelayo_ joined #minetest |
11:10 |
|
Semilevel joined #minetest |
11:10 |
|
JamesTait joined #minetest |
11:13 |
|
proller joined #minetest |
11:13 |
JamesTait |
Good day all; happy Ada Lovelace Day! :-D |
11:15 |
|
RealBadAngel joined #minetest |
11:15 |
RealBadAngel |
hi all |
11:19 |
|
Ritchie_ joined #minetest |
11:20 |
|
iqualfragile joined #minetest |
11:21 |
|
Someguy123 joined #minetest |
11:23 |
|
ImQ009 joined #minetest |
11:25 |
|
dsfsgslsl joined #minetest |
11:26 |
|
Semilevel joined #minetest |
11:42 |
|
Evergreen joined #minetest |
11:43 |
Evergreen |
Hey everyone! |
11:44 |
|
arsdragonfly joined #minetest |
12:09 |
|
hmmmm joined #minetest |
12:10 |
|
whirm joined #minetest |
12:11 |
|
Tux[Qyou] joined #minetest |
12:11 |
Evergreen |
Question: How do I make a debian package for a python program? |
12:12 |
Evergreen |
With dependencies liket tk, and pygtk |
12:13 |
|
Dark_Soul joined #minetest |
12:13 |
Dark_Soul |
good morning everyone :) |
12:14 |
rotcaer |
mowing |
12:15 |
Dark_Soul |
?? |
12:20 |
|
dsfsgslsl joined #minetest |
12:23 |
|
dhbiker joined #minetest |
12:32 |
|
dhbiker joined #minetest |
12:39 |
|
Pelayo_ joined #minetest |
12:55 |
|
Ritchie_ joined #minetest |
13:06 |
|
dsfsgslsl joined #minetest |
13:13 |
|
arsdragonfly joined #minetest |
13:15 |
|
Pelayo_ joined #minetest |
13:18 |
|
arsdragonfly joined #minetest |
13:43 |
|
NakedFury joined #minetest |
13:43 |
|
Semilevel joined #minetest |
13:44 |
|
jin_xi joined #minetest |
13:45 |
|
rubenwardy joined #minetest |
13:45 |
rubenwardy |
Hi all |
13:47 |
rotcaer |
o/ |
14:00 |
|
arsdragonfly joined #minetest |
14:00 |
VanessaE |
rotcaer: each server has its own world folder of course, but they otherwise run from the same home directory/user account. |
14:00 |
rotcaer |
mk |
14:02 |
rotcaer |
Well, I've made a script that spawns an arbitrary number of servers: all servers from the directory |
14:02 |
rotcaer |
but when I invoke it from rc.d, it loses track of them |
14:03 |
rotcaer |
and if I try killing all child processes from trap, it hangs |
14:03 |
rotcaer |
lame :( |
14:03 |
VanessaE |
huh. |
14:04 |
VanessaE |
well mine launches each server from its own script as wel;l |
14:04 |
VanessaE |
well* |
14:04 |
VanessaE |
the two scripts are spawned from rc.local |
14:06 |
rotcaer |
yep |
14:06 |
rotcaer |
I'm trying to spawn arbitrary number of servers from rc.d |
14:07 |
rotcaer |
that would allow for more flexibiilty |
14:07 |
rotcaer |
as in, killing servers by "service" command |
14:07 |
VanessaE |
right |
14:07 |
rotcaer |
and creating/destroying them on the fly |
14:07 |
VanessaE |
for me it's easier to ps axw|grep minetestserver :) |
14:07 |
rotcaer |
mk |
14:08 |
rotcaer |
well, I'm trying to do everything as though I were controlling a big, multiuser machine |
14:08 |
rotcaer |
that'll reduce kludge rate when I come to using one of these |
14:09 |
|
q66 joined #minetest |
14:14 |
sfan5 |
what the... http://paulgraham.com/spamhaussbl.html |
14:17 |
VanessaE |
why does that name seem so familiar... |
14:27 |
proller |
spring mod (and sponge) included in -next (for liqud_finite) |
14:30 |
|
Hunterz joined #minetest |
14:32 |
|
reactor joined #minetest |
14:36 |
VanessaE |
spring mod? |
14:37 |
VanessaE |
proller, -dev. opinions? |
14:37 |
proller |
for infinity source with liqud_finite |
14:38 |
VanessaE |
ah yes |
14:49 |
thexyz |
sfan5: wow spamhaus sucks! i'm so surprised |
14:50 |
thexyz |
we just need to use proof-of-work system in emails |
14:50 |
|
Hunterz1 joined #minetest |
14:50 |
thexyz |
yeah, hashcash |
14:54 |
reactor |
VanessaE: so far I have this |
14:55 |
reactor |
http://pastebin.com/xECNXJqs |
14:55 |
|
Jordach joined #minetest |
14:56 |
|
NekoGloop joined #minetest |
14:56 |
reactor |
it works from the test user's shell, and all instances of minetest terminate as soon as it is terminated |
14:56 |
|
ImQ009_ joined #minetest |
14:57 |
reactor |
when I daemonise it using daemon(8), they don't die |
15:01 |
|
FreeFull joined #minetest |
15:03 |
reactor |
Got it. |
15:04 |
reactor |
added pkill -U $user in the rc script, so that mixbehaving processes are shot. |
15:04 |
reactor |
s/mix/mis/ |
15:09 |
FreeFull |
A mixbehaving process is pulseaudio? |
15:10 |
|
Tuxedo[Qyou] joined #minetest |
15:12 |
reactor |
FreeFull: heh |
15:13 |
reactor |
rather, mismixbehaving |
15:13 |
reactor |
I still don't see any use for pulseaudio on typical home system. It's either pointless on computers running for science. |
15:14 |
|
arsdragonfly joined #minetest |
15:14 |
|
Tux[Qyou] joined #minetest |
15:14 |
reactor |
The former don't usually need remote playback. The latter either don't have sound system at all. If they do, they don't play many sounds. |
15:16 |
FreeFull |
reactor: pulseaudio makes things not work so I have it uninstalled under all circumstances |
15:16 |
reactor |
I do. |
15:16 |
reactor |
I rather go about not installing it in the first place. |
15:17 |
reactor |
For systems I work with now have built-in sound out of the box. |
15:17 |
reactor |
So. I'm almost done setting up scalable minetest hosting. Where can I post about the method? |
15:17 |
|
zat joined #minetest |
15:18 |
reactor |
(how can GNU devs not be bigots if they do everything to give their OS a bad name) |
15:18 |
|
Tuxedo[Qyou] joined #minetest |
15:20 |
zat |
like what |
15:21 |
|
Tuxedo[Qyou] joined #minetest |
15:21 |
|
jemadux joined #minetest |
15:22 |
thexyz |
reactor: I use pulseaudio, it |
15:22 |
thexyz |
it's very handy |
15:22 |
reactor |
handy at what? |
15:22 |
reactor |
What does it do that OSS doesn't? |
15:23 |
reactor |
Why need to reinvent the wheel for a millionth time? |
15:23 |
thexyz |
I've never used OSS |
15:23 |
reactor |
That's waste of human resources. |
15:23 |
|
jin_xi joined #minetest |
15:23 |
thexyz |
it's handy because I can easily control per-app volume |
15:23 |
thexyz |
and per-app output |
15:23 |
zat |
reactor: you should really read a comparison between OSS and Pulseaudio |
15:23 |
thexyz |
and it's simple |
15:23 |
reactor |
simple? |
15:23 |
thexyz |
yes, for me it just works |
15:23 |
reactor |
it's frail |
15:24 |
thexyz |
dunno |
15:24 |
thexyz |
just werks |
15:24 |
reactor |
zat: I've seen it. |
15:24 |
reactor |
zat: I've used both. |
15:24 |
zat |
now you need to understand it |
15:24 |
thexyz |
how can I get OSS? |
15:24 |
reactor |
But somehow, pulseaudio wouldn't work as well. |
15:24 |
reactor |
It just wouldn't hack it. |
15:24 |
reactor |
Not only for me. |
15:25 |
reactor |
And I don't see anything new it introduces. |
15:25 |
thexyz |
there are a lot of DEPRECATED messages everywhere near OSS |
15:25 |
reactor |
Wawnt sound over network? Well, why not use JACK then? |
15:25 |
reactor |
thexyz: in GNU, yes. |
15:25 |
|
Tux[Qyou] joined #minetest |
15:25 |
reactor |
Not in UNIX. |
15:25 |
thexyz |
well, I'm using GNU/Linux here |
15:25 |
thexyz |
or how should we call it now |
15:26 |
reactor |
Again, GNU developers do everything to make it all worse. |
15:26 |
reactor |
Not fixing what is broken and breaking what is known to work well. |
15:26 |
thexyz |
yeah sure |
15:26 |
VanessaE |
strange, ALSA seems to work fine for me, pulse on top of that always seems to have some minor problem |
15:26 |
thexyz |
reactor: does OSS have per app output device? |
15:26 |
reactor |
Not only GNU suffers from that. Mozilla tards are like that, too. |
15:26 |
reactor |
Why need it? |
15:26 |
VanessaE |
pulse fights for control of the mixer settings, in particular |
15:27 |
reactor |
thexyz: apps could have their built in amplitude controls if they wanted. |
15:27 |
thexyz |
reactor: I have two video cards, one is wired to my monitor and another one to TV |
15:27 |
thexyz |
I want XBMC to output sound to second videocard's HDMI |
15:27 |
reactor |
thexyz: and here, I _can_ play many sounds simultaneously, don't know how. |
15:27 |
thexyz |
and everything else to built-in analog mobo stereo |
15:27 |
reactor |
Per-device output? That should be there. |
15:28 |
reactor |
audio0, audio1, etc. |
15:28 |
thexyz |
no, no, per-application output device, can I set it? |
15:28 |
reactor |
VanessaE: exactly |
15:28 |
reactor |
pulse can not go a single day without problems |
15:28 |
reactor |
thexyz: yes |
15:29 |
thexyz |
well, XBMC is sane enough to support it itself |
15:29 |
reactor |
thexyz: most programs have device selection in their configs |
15:29 |
thexyz |
that's nice to know |
15:29 |
thexyz |
so why should I switch if it works fine for me? |
15:30 |
thexyz |
I mean, are there any obvious benefits? |
15:30 |
reactor |
You wouldn't, until you ran into problems. |
15:30 |
reactor |
And there are no benefits in pulseaudio. |
15:30 |
reactor |
It just is another non-standard kludge. |
15:30 |
reactor |
s/just is/is just/ |
15:30 |
thexyz |
oh, okay |
15:31 |
thexyz |
will I run into problems? |
15:31 |
VanessaE |
why did we stop using ESD again? |
15:32 |
VanessaE |
what was so wrong with that one? |
15:33 |
thexyz |
wait, reactor, what should typical GNU/Linux user use instead of pulseaudio then? |
15:34 |
thexyz |
on a typical home system |
15:34 |
reactor |
VanessaE: esd... not sure |
15:34 |
reactor |
but it's old-ass |
15:34 |
reactor |
and probably is non-standard, too |
15:34 |
reactor |
thexyz: OSS. |
15:35 |
VanessaE |
yep I know |
15:35 |
reactor |
thexyz: But linsux is deprecating it |
15:35 |
VanessaE |
it's quite old, but it worked perfectly for what it was supposed to do |
15:35 |
|
deltib joined #minetest |
15:35 |
|
Pelayo_ joined #minetest |
15:35 |
thexyz |
reactor: yeah, it's marked as deprecated everywhere |
15:35 |
reactor |
Not in BSD, afaik. |
15:36 |
thexyz |
well, I'm talking about systems people actually use |
15:36 |
reactor |
But it's called with some other name here. |
15:36 |
reactor |
Well, BSD _is_ actually used. |
15:38 |
zat |
u just moaning out of frustration for something is not working for you |
15:38 |
reactor |
Its lower popularity, in fact, helps keep idiots away from the community. |
15:38 |
reactor |
I'm fine. Everything is working here now. |
15:38 |
zat |
good then |
15:38 |
zat |
also, who says that reinventing the wheel is necessarily something bad... |
15:39 |
reactor |
Yet, I'm frustrated to see how many programs try to pull in crapware as dependencies. |
15:39 |
|
Semilevel joined #minetest |
15:39 |
reactor |
Why reincent it poorly, if you can improve on it! |
15:39 |
reactor |
s/cent/vent/ |
15:39 |
zat |
http://www.youtube.com/watch?v=v9SWIsY8rzQ |
15:39 |
reactor |
I wouldn't mind if pulse was one of possible options. But recently firefox has dropped oss support. |
15:40 |
thexyz |
I'm frustrated to see how shitty the community can be |
15:40 |
reactor |
...then I got rid of firefox |
15:41 |
zat |
hey Firefox drops my ram every time I open it |
15:41 |
reactor |
Oh yeah, that. I've been using a Debian-based distribution, and its community, once bright, grew retarded. |
15:41 |
zat |
is it normal that it consumes averagely like 1gb? |
15:41 |
reactor |
zat: try and replace it with xombrero |
15:41 |
reactor |
zat: it really is faster |
15:42 |
reactor |
AND it supports all stuff firefox does. |
15:42 |
thexyz |
I mean, here's the free software |
15:42 |
thexyz |
people developing it don't benefit from that |
15:42 |
zat |
You mean it is compatible with FFs plugins and such? |
15:42 |
thexyz |
yet people complain and complain and call those people "tards" or something |
15:42 |
reactor |
zat: no |
15:43 |
zat |
what things that firefox supports does it support then |
15:43 |
reactor |
thexyz: if they developed it properly, as in, fixed what is really bloody broken, they wouldn't be called that |
15:43 |
reactor |
But they're assholes. |
15:43 |
thexyz |
yeah, you see |
15:43 |
thexyz |
just like I said |
15:43 |
reactor |
zat: it passes compatibility tests |
15:43 |
thexyz |
it's good those people are smart enough to ignore those complaints |
15:44 |
zat |
reactor: you mean they use a fully standards compliant rendering engine/javascript interreter? |
15:44 |
reactor |
I believe so, yes. |
15:45 |
zat |
good |
15:45 |
zat |
I would miss many FF plugins thoug |
15:47 |
|
thefamilygrog66 joined #minetest |
15:47 |
thefamilygrog66 |
howdy folks |
15:48 |
thexyz |
complaining about software is ok, calling people "assholes" because they don't do what you want them to is wrong |
15:48 |
thexyz |
that's just my personal opinion though |
15:49 |
zat |
I plus one it |
15:49 |
thexyz |
is this attitude popular in BSD community? |
15:49 |
reactor |
they not only do not do what I want, they do not do what sane members of the user community want |
15:49 |
thexyz |
I'll make sure to keep away from it in that case |
15:49 |
reactor |
I have not seen any bloatware becoming mandatory in BSD. |
15:50 |
thefamilygrog66 |
Am I right/wrong in this case? https://forum.minetest.net/viewtopic.php?pid=114404#p114404 |
15:50 |
thexyz |
this doesn't answer my question though |
15:50 |
reactor |
Come and see for yourself. |
15:50 |
reactor |
I'm not a statistics person. |
15:51 |
reactor |
What do you want from me? |
15:52 |
thexyz |
well I personally want you to stop insulting people but that's unlikely to happen and I've got no right to stop you from doing that as well |
15:53 |
thexyz |
so, nothing, I guess |
15:53 |
thexyz |
sorry for taking your precious time |
15:54 |
reactor |
I/O error. |
15:58 |
thexyz |
that's not nice |
15:59 |
reactor |
Yeah? man nice(1) |
15:59 |
reactor |
Pardon. |
15:59 |
reactor |
man 1 nice |
16:00 |
thefamilygrog66 |
What does Redd Foxx say? |
16:00 |
Jordach |
Standing by. |
16:00 |
thefamilygrog66 |
"Beauty may be only skin deep, but ugly cuts straight to the bone." |
16:01 |
reactor |
Exactly. |
16:01 |
VanessaE |
hey grog. |
16:02 |
reactor |
So eh. |
16:02 |
thefamilygrog66 |
howdy V. merged yer lrfurn doodad |
16:02 |
VanessaE |
I saw just now :) |
16:02 |
VanessaE |
figured I'd save you the trouble : |
16:02 |
VanessaE |
:D |
16:02 |
reactor |
Where can I publish my method of deploying minetest servers? |
16:02 |
Jordach |
...english :P |
16:02 |
thefamilygrog66 |
thanks for doing the dirty work for me |
16:03 |
VanessaE |
meh, it was easy :) |
16:03 |
thefamilygrog66 |
reactor, maybe in the servers forum, as a sticky? |
16:03 |
reactor |
Idk. |
16:03 |
proller |
reactor, for freebsd was uncommited rc.d script |
16:03 |
VanessaE |
now if I could just get zeg9 to show up |
16:03 |
|
Calinou joined #minetest |
16:03 |
VanessaE |
I said zeg9, not calinou. |
16:03 |
thefamilygrog66 |
what are you bugging him about, V? |
16:03 |
reactor |
I'm not quite friends with web interfaces to forums. |
16:03 |
VanessaE |
*shakes fist at the aether* |
16:03 |
thefamilygrog66 |
:) |
16:03 |
reactor |
proller: may I have a look at it? |
16:04 |
VanessaE |
thefamilygrog66: just a pull request that's been waiting for about a week :) |
16:04 |
thefamilygrog66 |
"not quite friends"? that's an odd description. |
16:04 |
thefamilygrog66 |
ahh, |
16:04 |
thefamilygrog66 |
item frames? |
16:04 |
reactor |
proller: what I'm trying to achieve here is running multiple servers from single rc script, automatically detecting the number of servers |
16:04 |
VanessaE |
thefamilygrog66: no, actually this: https://github.com/Zeg9/farming_plus/pull/1 |
16:04 |
reactor |
If there were mailing lists, that'd be easy. |
16:05 |
thefamilygrog66 |
@VanessaE: tell Dan Quayle that... |
16:05 |
VanessaE |
reactor: use the forum, minetest-related projects section |
16:05 |
reactor |
mk |
16:05 |
VanessaE |
thefamilygrog66: no, DQ spelled it "patatoe" I think it was :) |
16:05 |
reactor |
idk, later this week, probably |
16:06 |
VanessaE |
nope, I'm wrong |
16:06 |
VanessaE |
he spelled it "potatoe" also :) |
16:06 |
reactor |
Misspellings can reveal psychological characteristics, sometimes. |
16:06 |
VanessaE |
reactor: maybe but even Frau...Freud said sometimes a cake is just a cake. |
16:06 |
thefamilygrog66 |
http://www.youtube.com/watch?v=Wdqbi66oNuI |
16:06 |
thefamilygrog66 |
haha |
16:06 |
reactor |
VanessaE: true that. |
16:06 |
reactor |
But eh. |
16:06 |
proller |
http://www.freebsd.org/cgi/query-pr.cgi?pr=ports/178244 |
16:07 |
thefamilygrog66 |
pie > cake |
16:07 |
proller |
but rc for one server only |
16:07 |
reactor |
the pie is ~3.14 lies. |
16:07 |
reactor |
proller: yep |
16:07 |
reactor |
I'm trying to be scalable here. |
16:07 |
VanessaE |
I'm pretty sure the pie is the truth, but I can' |
16:07 |
VanessaE |
can't speak for the cake |
16:07 |
* thefamilygrog66 |
likes pie. |
16:07 |
reactor |
(for this application, one need to compile the server with RUN_IN_PLACE) |
16:08 |
reactor |
VanessaE: I've eaten it. Now it's a lie. |
16:08 |
proller |
reactor, noo! |
16:08 |
reactor |
Yeah. You can't have any. |
16:08 |
* reactor |
burps |
16:09 |
thefamilygrog66 |
@VanessaE, now I have to add ottomans (and maybe a few other furnishings) and allow the items to be stackable. Is that the term I'm looking for? |
16:09 |
proller |
must be compiled without RUN_IN_PLACE and multi-server config by separate confog/worlddirs |
16:09 |
VanessaE |
thefamilygrog66: yes, on both counts |
16:09 |
VanessaE |
just don't set the stack_max |
16:09 |
VanessaE |
by default it's 99 |
16:09 |
thefamilygrog66 |
Yeah, thought so - not sure why I used that line. |
16:09 |
thefamilygrog66 |
Copied from something else, I guess. |
16:10 |
thefamilygrog66 |
Oh yeah, I'll only add another 85 textures as well, just to keep you on your HD toes. |
16:10 |
VanessaE |
ARGH!!!!!!!!! |
16:10 |
thefamilygrog66 |
bahahaha |
16:10 |
Jordach |
lololol |
16:10 |
VanessaE |
KILL...MAIM......DESTROY...... |
16:10 |
reactor |
proller: aha |
16:10 |
VanessaE |
:) |
16:10 |
reactor |
proller: I'm yet to get how to do that. |
16:11 |
|
jin_xi joined #minetest |
16:11 |
VanessaE |
HDX is getting so big now it' |
16:11 |
VanessaE |
it's bursting at the seams |
16:11 |
thefamilygrog66 |
might have to separate it into categories, or something |
16:12 |
VanessaE |
I've considered doing that but it would be...non-trivial. |
16:12 |
proller |
reactor, sample: /usr/ports/www/fcgiwrap/files/fcgiwrap.in |
16:12 |
thefamilygrog66 |
a non-trivial pursuit |
16:12 |
MinetestBot |
Chill VanessaE, chill. Don't lose your rag over 85 textures which wouldn't take long. |
16:13 |
thefamilygrog66 |
oh my goodness |
16:13 |
Jordach |
holy fuck holy fuck |
16:13 |
VanessaE |
well I already have two trivial pursuits sitting on the laundry room shelf........ |
16:13 |
VanessaE |
hush, jordach :) |
16:13 |
MinetestBot |
Meow. |
16:13 |
thefamilygrog66 |
the Canadian edition, eh? |
16:13 |
VanessaE |
ok, neko then :"D |
16:14 |
VanessaE |
thefamilygrog66: actually the Silver Screen edition and the Jewish version called "Tradition" |
16:14 |
Jordach |
in other news: I found a way to remove the google search bar from my chrome new tab |
16:14 |
thefamilygrog66 |
cool |
16:15 |
* Jordach |
pets MinetestBot |
16:15 |
* MinetestBot |
Purrs. |
16:15 |
|
Gethiox joined #minetest |
16:15 |
reactor |
proller: that one allows running many programs from a single rc script? |
16:16 |
proller |
yes |
16:17 |
proller |
its fcgi specific, but you need make +- same |
16:17 |
proller |
split configs, worlddirs, pids |
16:19 |
reactor |
oh. |
16:19 |
reactor |
I've just realised what I've been slapping together was a kludge. |
16:20 |
reactor |
I'll be adapting that script this week. |
16:21 |
reactor |
And thank you for directions. |
16:23 |
thexyz |
are mailing lists better than forums? |
16:23 |
proller |
reactor, /usr/ports/www/apache22/files/apache22.in |
16:23 |
|
Hunterz joined #minetest |
16:24 |
reactor |
thexyz: yes. You don't need browser to write to them. |
16:24 |
reactor |
You don't need to remember passwords. |
16:24 |
proller |
/usr/ports/www/nginx/files/nginx.in |
16:24 |
reactor |
And if you subscribe, you can receive messages in bulk. |
16:24 |
thexyz |
reactor: what about archives? |
16:25 |
reactor |
well, you do need a browser for them, but text-only browser can suffice. |
16:25 |
reactor |
Heck, you can even get them with netcat! |
16:25 |
thexyz |
no, no |
16:25 |
thexyz |
I mean, they're very inconvenient to use |
16:25 |
thexyz |
all those web interfaces to archives |
16:25 |
reactor |
oh |
16:26 |
reactor |
but web forums are even less convenient and distracting |
16:26 |
reactor |
I haven't had any problems with netbsd mailing lists archives |
16:26 |
reactor |
very clean |
16:26 |
thexyz |
I can't understand that |
16:27 |
|
markveidemanis joined #minetest |
16:27 |
markveidemanis |
HI |
16:27 |
reactor |
markveidemanis: o/ |
16:27 |
reactor |
thexyz: okay. |
16:27 |
thexyz |
reactor: could you give a link to some archive? |
16:27 |
reactor |
netbsd.org/ eh I don't remember. |
16:27 |
thexyz |
like http://mail-index.netbsd.org/netbsd-bugs/2013/10/15/msg034697.html ? |
16:28 |
reactor |
oh yeah. |
16:28 |
thexyz |
hm.. I don't see how's that more convenient than forums; on forums it's easy to check all replies |
16:29 |
thexyz |
and those archives appear to be threaded but you can't navigate threads in sane way |
16:29 |
reactor |
It takes time to understand it. Sometimes you are very very limited. Say, you're ssh'ing into your machine from some lame old-ass Windows machine at school. |
16:29 |
reactor |
you can |
16:29 |
reactor |
there are links below |
16:30 |
markveidemanis |
Is it possible to get a free vps? |
16:30 |
markveidemanis |
For messing around |
16:30 |
thexyz |
but I don't know how many threads there are; say there's the first message and two replies to it, and then one reply to the first reply to the original message |
16:30 |
reactor |
so what, see the index |
16:31 |
reactor |
all the Re: and Re: Re: and Re: Re: Re: are stored sequentially, afaik. |
16:32 |
thexyz |
now there are titles of message but no content |
16:32 |
reactor |
So what? |
16:32 |
thexyz |
this is inconvenient |
16:32 |
reactor |
There are those right and keft keys on your keyboard. |
16:32 |
reactor |
Okay? |
16:32 |
reactor |
It's easier than having to reach for the mouse and getting back pain from it. |
16:33 |
thexyz |
yeah, what should I do with those keys? |
16:33 |
thexyz |
oh |
16:33 |
reactor |
idk, they're usually bound to navigation |
16:34 |
thexyz |
I guess you're talking about text based browsers |
16:34 |
reactor |
No. |
16:35 |
reactor |
In graphical ones, it's usually Meta-Right and Meta-Left. |
16:35 |
markveidemanis |
What dependencies do i need for a bare server? |
16:35 |
thexyz |
dunno, really; there's no search either |
16:35 |
markveidemanis |
and will a server run on CentOS? |
16:35 |
reactor |
markveidemanis: compile it there - it will. |
16:35 |
markveidemanis |
I mean the depends |
16:35 |
reactor |
thexyz: google can search sites, did you know that? |
16:36 |
thexyz |
reactor: yeah, I do know that |
16:36 |
thexyz |
reactor: but from my experience it doesn't work very well with those lists |
16:36 |
thexyz |
for example, reply is indexed and original message is not |
16:36 |
|
rsiska joined #minetest |
16:36 |
reactor |
Also, thexyz, there are alternative interfaces to archives. |
16:37 |
reactor |
Heck, some even pretend to look like forums. |
16:37 |
|
Gethiox joined #minetest |
16:37 |
thexyz |
I've never seen anything as convenient as basic forum app but I'll take your word for that |
16:43 |
|
dhbiker joined #minetest |
16:44 |
reactor |
Meh. |
16:44 |
reactor |
Again, can't access them well over ASCII-only comms. |
16:46 |
|
samnob joined #minetest |
16:46 |
thexyz |
I don't think those are very popular |
16:47 |
reactor |
You never know from where you log into your machine to do things. |
16:47 |
reactor |
Sometimes it's a mobile phone. |
16:48 |
thexyz |
I'm not following then; why can't you browse from your phone's web browser? |
16:48 |
thexyz |
if you need to |
16:48 |
reactor |
Because most phone browsers are lame. |
16:48 |
reactor |
Plainly. |
16:48 |
thexyz |
huh |
16:48 |
reactor |
They're terribly made, slow, pushing phones' resource to the limit. |
16:49 |
reactor |
(it's the case with phone software, in general) |
16:49 |
thexyz |
so instead you'd prefer to browse the net from text-based browser running at your PC which you access via SSH from your phone, right? |
16:49 |
reactor |
Indeed. |
16:49 |
thexyz |
I'm sorry. |
16:49 |
reactor |
As side effect, it's less traffic. |
16:50 |
reactor |
Cheaper. |
16:50 |
Jordach |
that;s true |
16:50 |
reactor |
And faster. |
16:50 |
Jordach |
yup |
16:50 |
reactor |
My point is, why crawl when you can fly? |
16:50 |
thexyz |
hm.. |
16:51 |
thexyz |
I don't see how's that "less traffic" |
16:51 |
Jordach |
did thexyz just get pwned by reactor's love of BSD |
16:51 |
Jordach |
JESUS FUCK |
16:51 |
* Jordach |
needs more meds |
16:52 |
thexyz |
well what's wrong with BSD? |
16:52 |
Jordach |
nothing |
16:52 |
reactor |
Not only BSD can be used for that. |
16:52 |
reactor |
Eh. |
16:52 |
Jordach |
except a bit more paranoid than linux |
16:52 |
reactor |
Paranoid? |
16:52 |
thexyz |
I just can't understand the reasoning |
16:53 |
thexyz |
you can turn off images and whatever else in your phone's browser and it'll take same amount (if not less) of traffic |
16:53 |
reactor |
There is something wrong with people who call those who like to be organised paranoid or obsessed. |
16:53 |
reactor |
thexyz: even with that, phone browsers suck |
16:53 |
thexyz |
compared to text-based? |
16:54 |
reactor |
thexyz: they will do all kinds of nasty things with non-mobile pages, so you can see nothing but garbled garbage |
16:54 |
reactor |
Yes, they even suck compared with 20 years old text browsers. |
16:54 |
reactor |
s/with/to/ |
16:54 |
thexyz |
eh |
16:54 |
reactor |
s/even suck/suck even/ |
16:54 |
thexyz |
I guess my power level is still too low to understand that |
16:55 |
thexyz |
I'll work on improving it and then will reread this conversation some day |
16:55 |
reactor |
Low power? Get a generator. |
16:55 |
thexyz |
I've got a lot of generators in my python code, doesn't help |
16:55 |
reactor |
Diesel generators are affordable. |
16:55 |
thefamilygrog66 |
http://en.wikipedia.org/wiki/Alynx |
16:56 |
reactor |
thexyz: error. |
16:56 |
thefamilygrog66 |
Things were so much simpler with Lynx... |
16:57 |
thexyz |
reactor: do you actually use the setup you described? text-based-browser-over-ssh |
16:57 |
reactor |
When stuck in a traffic jam, I do. |
16:57 |
reactor |
That's how I spend otherwise useless time. |
16:58 |
thexyz |
interesting |
17:00 |
reactor |
I could also chat, mail or even slap together a small program. |
17:00 |
thexyz |
do you do that? |
17:00 |
reactor |
Why not. |
17:01 |
reactor |
When at the computer lab, I don't need to learn the weird interface of Mac OS. Instead, I can ssh home and use the system I know well. |
17:01 |
thexyz |
"slap together a small program", from your phone |
17:01 |
reactor |
Yes. |
17:02 |
reactor |
It's probably new to you you can program without all these complicated IDE's with tons of functionality you will never use. |
17:03 |
thexyz |
the fact that someone codes from his phone is new to me, indeed |
17:05 |
Jordach |
thexyz, i once coded c on an iPad |
17:05 |
Jordach |
using the notes app |
17:05 |
reactor |
thexyz: okay. You can call me a pervert if you want. But I do this. |
17:06 |
reactor |
And I find it better than just sitting somewhere waiting for something, wasting life. |
17:07 |
thexyz |
reactor: what do you code? |
17:08 |
reactor |
Currently I'm working on a program that calculates the Hubbard model |
17:08 |
reactor |
Nothing big, just getting familiar with the already written one, parallelising it on the way. |
17:14 |
|
Pest joined #minetest |
17:17 |
FreeFull |
reactor: Which system do you know well? Some linux? BSD? |
17:19 |
reactor |
I know a bit of UNIX in general. |
17:19 |
reactor |
I currently am learning BSD. |
17:19 |
reactor |
Having had previously several used Linux-based OS. |
17:22 |
reactor |
FreeFull: why? |
17:23 |
FreeFull |
Just was curious |
17:23 |
reactor |
Curiosity killed the cat, they say. |
17:23 |
reactor |
Just saying. |
17:31 |
reactor |
Do you want to talk about it? |
17:33 |
|
khor joined #minetest |
17:35 |
|
webdesigner97 joined #minetest |
17:35 |
webdesigner97 |
hi |
17:37 |
VanessaE |
hi |
17:41 |
|
john_minetest joined #minetest |
17:43 |
* thefamilygrog66 |
is not a pony. |
17:44 |
* Jordach |
neither |
17:44 |
* webdesigner97 |
modded with InvRefs for the first time and is happy with the result |
17:44 |
* MinetestBot |
neither |
17:46 |
webdesigner97 |
brb |
17:47 |
reactor |
john_minetest: o/ |
17:48 |
|
Tuxedo[Qyou] joined #minetest |
17:49 |
|
webdesi98 joined #minetest |
17:50 |
|
q66 joined #minetest |
17:50 |
reactor |
john_minetest: anything new? |
17:51 |
|
Menche joined #minetest |
17:51 |
reactor |
mk |
17:51 |
reactor |
john_minetest: can you mail me some screens of Svet? |
17:52 |
reactor |
there are not many |
17:52 |
reactor |
idk |
17:53 |
webdesi98 |
omg, why am I seeing a leave-message with my name?! |
17:53 |
webdesi98 |
oh |
17:53 |
webdesi98 |
o.O |
17:54 |
reactor |
webdesi98: pwned. |
17:54 |
webdesi98 |
weird |
17:55 |
|
webdesigner97 joined #minetest |
17:55 |
webdesigner97 |
test |
17:55 |
webdesigner97 |
ah, this is better |
17:57 |
reactor |
tset |
17:58 |
|
jin_xi joined #minetest |
18:00 |
|
anunakki joined #minetest |
18:09 |
* Jordach |
found 820mb in the recycle bin as usual |
18:09 |
webdesigner97 |
only 820mb? |
18:09 |
NakedFury |
I hate having even a byte in the recycle bin |
18:10 |
|
ImQ009 joined #minetest |
18:10 |
reactor |
desktop metaphor is a failed concept |
18:10 |
|
Pelayo_ joined #minetest |
18:10 |
reactor |
I mean, flawed. |
18:10 |
reactor |
Because computer screen ain't no desk. |
18:10 |
webdesigner97 |
:D |
18:10 |
reactor |
Heck, if I wanted a real desk, I would buy a real desk. |
18:11 |
webdesigner97 |
gtg, bye :) |
18:11 |
reactor |
see you around, mate |
18:11 |
Jordach |
john_minetest, i once got it to 10gb after dozens of warnings of low disk space |
18:11 |
Jordach |
john_minetest, pony porn, that's why :P |
18:12 |
Jordach |
and there's another 100mb lying around |
18:12 |
Jordach |
thank you minetest-classic for eating ~100mb |
18:12 |
* Jordach |
is cleaning up the place |
18:14 |
* Jordach |
spawns CCleaner |
18:14 |
Jordach |
iTunes....Welcome to your doom! |
18:15 |
Jordach |
we should play first name roulette with people such as blockmen |
18:19 |
|
q66 joined #minetest |
18:30 |
* Jordach |
is approaching 50% free space on C:\ |
18:31 |
reactor |
Windwows. |
18:31 |
Jordach |
reactor, 24GB used |
18:31 |
reactor |
By it? |
18:31 |
Jordach |
reactor, some other apps |
18:31 |
reactor |
But that's still fat. |
18:31 |
Jordach |
blender, a few 5gib games |
18:31 |
Jordach |
my media partition is nearly full |
18:31 |
thefamilygrog66 |
too many blender renders |
18:32 |
reactor |
I had blender in a system that is about 8 GB. |
18:33 |
Jordach |
wut |
18:33 |
Jordach |
wat wat wat |
18:33 |
Jordach |
24.4gb -> 24.5gb |
18:33 |
Jordach |
im uninstalling shit wtf |
18:34 |
* Menche |
's home dir is 68 GB |
18:35 |
* Menche |
didn't know he had that much stuff |
18:35 |
Evergreen |
Binary clocks FTW: https://www.dropbox.com/s/8np0kd1nz0qmj7f/binary_clock.png |
18:37 |
reactor |
Evergreen: what's the point? |
18:37 |
reactor |
Now _that_ is pervert. |
18:38 |
Evergreen |
No point, except it looks cool |
18:38 |
thexyz |
I'd say that's just showing off |
18:38 |
Evergreen |
It also is good practice for reading binary |
18:38 |
reactor |
thexyz: _and_ perverted. |
18:38 |
thexyz |
okay, okay |
18:38 |
reactor |
Evergreen: it is, but nto for clocks. |
18:39 |
thexyz |
why do you need to read binary? |
18:39 |
reactor |
I would say, that is so typical of desltop Linux users. |
18:39 |
reactor |
s/lt/kt/ |
18:39 |
Jordach |
just found 1.5gb hiding on the desktop |
18:39 |
reactor |
One would need to read binary while doing old machines. |
18:39 |
reactor |
In modern UNIX, not so often. |
18:39 |
Evergreen |
Never meant to start an argument. :P |
18:40 |
Jordach |
27.9gb free now |
18:41 |
Jordach |
23.5gb used by windows and installs |
18:42 |
|
werwerwer joined #minetest |
18:42 |
Jordach |
!deop VanessaE |
18:42 |
Jordach |
you don't need it |
18:43 |
Jordach |
and there's 514mb just lying around wtf |
18:44 |
thexyz |
http://bpaste.net/show/140801/ |
18:44 |
thexyz |
and I have no idea how much of this stuff I don't actually need |
18:44 |
Jordach |
not bad |
18:45 |
Jordach |
considering im stuck with 160gb, i've learned space efficiency |
18:45 |
thexyz |
that's a good skill to have |
18:45 |
Jordach |
thexyz, i would blitz 1tb in about ~6 years |
18:46 |
Jordach |
it took me about two years to fill my media partition which is about ~100gb |
18:46 |
Jordach |
and i have an extra ~25gb hidden as a linux partition |
18:46 |
thexyz |
I dunno, files just appear somehow |
18:47 |
Jordach |
thexyz, my question is: where do they come from |
18:48 |
Jordach |
mhm |
18:48 |
thexyz |
Jordach: oh that's easy |
18:48 |
thexyz |
1080p bds weight a lot |
18:48 |
Jordach |
when i get my newer gaming machine (at some point this year) i should be getting 1tb internal + 1tb external |
18:50 |
Jordach |
i may eventually just nuke the entire drive when im done and turn it into an xmbc server |
18:50 |
thexyz |
xbmc |
18:50 |
thexyz |
it's nice |
18:50 |
Jordach |
(this current machine - it's still up to the task) |
18:51 |
Jordach |
and it might become my quassel core |
18:51 |
thexyz |
but video player isn't very good in my opinion |
18:51 |
Jordach |
thexyz, it'll become a media sharer in the house |
18:51 |
thexyz |
sharer? |
18:52 |
thexyz |
is there much point in xbmc then? |
18:52 |
Jordach |
basically, put all movies, tv, music, photos and everyone gets to view it |
18:52 |
Jordach |
thexyz, we have several TVs in the house, one of which is connected to an xbox360 - which happens to work with xmbc |
18:52 |
Jordach |
movies without the hassle of windows media centre |
18:53 |
|
reactor joined #minetest |
18:53 |
thexyz |
does it still support xbox? |
18:53 |
Jordach |
yes |
18:53 |
Jordach |
provided i get it setup right |
18:53 |
thexyz |
hmm |
18:53 |
Jordach |
but until i get my gaming machine, this will have to wait |
18:53 |
|
zat joined #minetest |
18:54 |
thexyz |
I think they don't officially support it anymore |
19:04 |
|
Calinou joined #minetest |
19:14 |
VanessaE |
bbl |
19:15 |
reactor |
Good night. |
19:19 |
|
Tux[Qyou] joined #minetest |
19:21 |
|
Calinou_ joined #minetest |
19:26 |
|
ritchie_ joined #minetest |
19:32 |
|
Tux[Qyou] joined #minetest |
19:34 |
cy1 |
You know what minetest needs? Toys. |
19:34 |
cy1 |
Not like, toys to play with. But toys to provide ambience. |
19:34 |
cy1 |
(Toys to play with would be cool too though) |
19:36 |
|
djdduty joined #minetest |
19:36 |
|
djdduty joined #minetest |
19:36 |
Calinou |
it also needs GPG |
19:37 |
|
Tux[Qyou] joined #minetest |
19:38 |
|
Menche joined #minetest |
19:47 |
|
roboman2444 joined #minetest |
19:47 |
Jordach |
lol Calinou |
19:47 |
cy1 |
Calinou: Tried that. Nobody liked it. :/ |
19:48 |
Calinou |
nopony |
19:51 |
|
whirm1 joined #minetest |
19:52 |
Jordach |
cy1, you mean this: http://saintsrow.wikia.com/wiki/The_Penetrator |
19:52 |
|
ImQ009 joined #minetest |
19:54 |
cy1 |
Calinou: what's your ID? Mine's 0AC7DA56 |
19:54 |
Calinou |
ID? |
19:55 |
thefamilygrog66 |
Is that a MAC address, cy1? |
19:56 |
ruskie |
looks like a pgp key id |
19:57 |
cy1 |
augh, circular saws eat items |
19:57 |
cy1 |
thefamilygrog66: It's a PGP key ID. Specifically 3072D/0AC7DA56 |
19:58 |
thefamilygrog66 |
ah, gotcha |
19:59 |
thefamilygrog66 |
what sorta toys do you have in mind? |
20:00 |
cy1 |
Balls, rocking horses, teddy bears, idk |
20:02 |
thefamilygrog66 |
physics changing magic beans? :) |
20:07 |
|
TheLastProject joined #minetest |
20:09 |
* NekoGloop |
slaps TheLastProject with a giant fish |
20:09 |
TheLastProject |
:| |
20:10 |
NekoGloop |
:D |
20:10 |
TheLastProject |
:| |
20:10 |
Menche |
:D |
20:12 |
NekoGloop |
:| |
20:15 |
|
proller joined #minetest |
20:20 |
|
neko259 joined #minetest |
20:22 |
* sfan5 |
throws a kitten at NekoGloop |
20:23 |
* NekoGloop |
catches him and cuddles him~ :3 |
20:30 |
|
LazyJ joined #minetest |
20:30 |
* sfan5 |
puts a kitten on NekoGloop's head |
20:33 |
NekoGloop |
:3 |
20:41 |
|
meldrian joined #minetest |
20:45 |
|
rsiska joined #minetest |
20:56 |
|
Gethiox2 joined #minetest |
21:06 |
|
proller joined #minetest |
21:09 |
|
q66 joined #minetest |
21:11 |
|
meldrian joined #minetest |
21:14 |
|
q66 joined #minetest |
21:16 |
|
Gethiox2 joined #minetest |
21:22 |
|
zat joined #minetest |
21:22 |
|
sapier1 joined #minetest |
21:26 |
|
stormchaser3000 joined #minetest |
21:26 |
stormchaser3000 |
hi |
21:27 |
sapier1 |
welcome |
21:27 |
VanessaE |
hi |
21:27 |
stormchaser3000 |
hi sapier |
21:27 |
stormchaser3000 |
hi vanessa |
21:28 |
stormchaser3000 |
hey sapier do you know how to compile mientest for windows |
21:29 |
sapier1 |
I once knew but last time I tried I failed and didn't have time to find out why ;-) |
21:30 |
stormchaser3000 |
um ok just a sec i am going to see if sd zen compiled it for me |
21:30 |
stormchaser3000 |
nope |
21:36 |
stormchaser3000 |
can you compile this git (or at least try):https://gitorious.org/minetest-classic/minetest-classic/source/175ec66792d19d6061097e2c00af5dce3f05240d: |
21:36 |
stormchaser3000 |
https://gitorious.org/minetest-classic/minetest-classic/source/175ec66792d19d6061097e2c00af5dce3f05240d: |
21:37 |
sapier1 |
I don't have a win32/win64 build env atm sorry |
21:37 |
stormchaser3000 |
minetest classic |
21:37 |
stormchaser3000 |
oh ok |
21:37 |
|
q66_ joined #minetest |
21:56 |
|
ibloat joined #minetest |
22:23 |
VanessaE |
cy1: *poke* |
22:28 |
|
twoelk joined #minetest |
22:28 |
cy1 |
VanessaE: *squeak* |
22:29 |
VanessaE |
cy1: msg |
22:30 |
|
sapier joined #minetest |
22:52 |
|
rsiska joined #minetest |
23:00 |
|
jin_xi joined #minetest |
23:36 |
|
Pelayo_ joined #minetest |
23:37 |
|
OldCoder joined #minetest |
23:54 |
|
Evergreen joined #minetest |
23:54 |
Evergreen |
Hey everyone |
23:55 |
VanessaE |
hi |