Time |
Nick |
Message |
00:00 |
Lordeon |
lovely* |
00:00 |
xiong |
I'm not documenting anything yet. I'm throwing out the possibility. |
00:00 |
[0gb_us] |
xiong, exactly. The unstable version is not for production use, by definition. |
00:00 |
xiong |
Right. |
00:00 |
VanessaE |
PilzAdam: when some popular mod starts using a feature only present in a git build, or a git build breaks compatibility with previous stables in some way, that's when I start calling the stable build outdated. |
00:00 |
|
krofek___ joined #minetest |
00:00 |
[0gb_us] |
I was arguing that point months ago too. |
00:01 |
xiong |
How about a 'quit' feature? |
00:02 |
VanessaE |
PilzAdam: and besides which, we need eyes on the git builds. We're never gonna wring out all the (important) bugs if people don't use git. |
00:02 |
kaeza |
quit? |
00:03 |
xiong |
Yah. A button, menu selection, hotkey, or all three that quits the client. |
00:03 |
VanessaE |
there is. |
00:03 |
PilzAdam |
in-game or in the menu? |
00:03 |
OldCoder |
Folks my 20 MT worlds are up for now. Still at 0.4.4 level. I am debugging the transition to 0.4.7 and will be asking questions. |
00:03 |
kaeza |
xiong, hit ESC? |
00:03 |
VanessaE |
Esc, "Exit to OS" |
00:04 |
[0gb_us] |
I agree that we need eyes on the unstable branch. But we also must not spread the lie that the current stable branch is "outdated". |
00:04 |
OldCoder |
kaeza and VanessaE will you be awake for a couple of hours? |
00:04 |
xiong |
'Esc' only quits the client from the Multiplayer tab. |
00:04 |
VanessaE |
OldCoder: sure |
00:04 |
kaeza |
OldCoder, yep |
00:04 |
OldCoder |
t y |
00:04 |
OldCoder |
Great |
00:04 |
VanessaE |
xiong: oh you mean from the main menu |
00:04 |
zat |
Someone remembers the item code for Tree Stick? |
00:04 |
PilzAdam |
xiong, it should work on all tabs |
00:04 |
kaeza |
zat, default:stick |
00:04 |
PilzAdam |
click on the background an then hit Esc again |
00:04 |
VanessaE |
zat: that's a bug in the Crafting Guide. you don't need a "tree stick". use wood planks. |
00:04 |
PilzAdam |
there might be some focus problems |
00:05 |
xiong |
I don't say, enable quit from within play. Best to enforce return to MM first. But no quit from single, don't understand. |
00:05 |
OldCoder |
xiong, I will be pleased to run any mods of yours once my transition to 0.4.7 is complete. That may take a while. |
00:05 |
zat |
thanks VanessaE lol |
00:05 |
xiong |
Also, the standard quit shortcut is Ctrl-Q. |
00:05 |
VanessaE |
zat: well, RealBadAngel says it's a bug in the engine's code for getting all crafting recipes. |
00:05 |
VanessaE |
either way it makes Craft Guide just about useless. |
00:06 |
xiong |
OldCoder, I don't have any mods except now I've inherited 'money'. |
00:06 |
OldCoder |
Very well! |
00:06 |
VanessaE |
For any node or item where there is a group defined, even if that group is not being used in the currently-viewed recipe, the recipe will be displayed wrong. |
00:06 |
OldCoder |
Stay in touch regardless |
00:06 |
zat |
So VanessaE, tree sticks are "deprecated" or something? |
00:06 |
VanessaE |
homedecor recipes that call for black dye, for example, will show as needing LIME dye of all things. |
00:06 |
VanessaE |
wood planks often show as "tree stick", etc. |
00:06 |
VanessaE |
no, it's a bug. |
00:07 |
zat |
but do tree sticks exist for other stuff? |
00:07 |
VanessaE |
a "tree stick" is the result of putting a tree trunk through the CNC Mill machine |
00:07 |
xiong |
Um, I guess I'll say it again: If you have installed 'money' recently then you may have surfaced an ugly bug that swaps buy and sell prices. Ask players to retune their shops by punching them and checking prices. |
00:07 |
VanessaE |
it's the one that looks sorta like a fencepost. |
00:07 |
zat |
yes it is |
00:07 |
xiong |
If you start a new world with the current master branch of money, all will be well. Only affects older shops. |
00:08 |
zat |
ok, if it is a bug then nevermind |
00:08 |
zat |
thanks Vane |
00:08 |
Pilcrow |
which Craft Guide are you using? I've got Zeg9's craft guide mod and inventory++ |
00:09 |
xiong |
Yes, I like 'ui' too; but that recipe bug is bad. |
00:09 |
ShadowNinja |
Pilcrow: Unified inventory. |
00:12 |
Pilcrow |
ah. I liked unified inventory, but switched away from it when I decided to try 3d_armor/weildview and zeg9's skins and craft guide |
00:13 |
[0gb_us] |
Yeah, that's Unified Inventory's biggest weakness: no extensibility. |
00:14 |
xiong |
Okay, how about another beef? Why not make the fundamental UI items work as expected? I mean editable text and buttons. Copy-paste should work with editable text, active buttons should hilite. |
00:14 |
xiong |
I'm looking at the mesecons Lua controller and wondering how I will ever cram in a whole script if I can't paste. Type it in by hand?= |
00:15 |
[0gb_us] |
xiong, you said you're on GNU/Linux, right? |
00:15 |
xiong |
Meanwhile, the CNC mill confuses players because they push a button and nothing happens immediately. |
00:15 |
xiong |
Right. Linux Mint, specifically. |
00:15 |
[0gb_us] |
The no copy/paste bug is GNU/Linux specific, and does not apply to KDE. |
00:15 |
xiong |
And the buttons? |
00:16 |
[0gb_us] |
I don't know about the buttons. |
00:16 |
Pilcrow |
copy-paste does work, at least in my kde, but you can't right-click to copy. gotta use ctrl-c and ctrl-v |
00:16 |
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00:16 |
xiong |
Hm. Well I take it somebody is working on the clipboard issue, then. |
00:16 |
[0gb_us] |
Like I said, Pilcrow, it doesn't apply to KDE. It works in KDE. |
00:17 |
[0gb_us] |
I don't know if anyone is working on it. |
00:17 |
Pilcrow |
except it doesn't put copied text from minetest into the clipboard, so I can |
00:17 |
[0gb_us] |
It kind of sucks. I can't use KeePassX to manage my Minetest passwords without copy/paste, so I have to use memorable passwords. Ugh. |
00:18 |
Pilcrow |
*can't copy a luacontroller's code and paste it into a text editor |
00:18 |
xiong |
Okay, so it's all the way broken for some machines and half broken for others. Not a high priority? |
00:18 |
[0gb_us] |
Oh, right. That was the deal. We can copy and paste, we just can't copy form another application and paste into Minetest. |
00:19 |
xiong |
This is a hurdle cleared about 20 years ago for most applications. |
00:19 |
kahrl |
xiong: it's an irrlicht issue, not a minetest issue |
00:20 |
Pilcrow |
0gb: other way around. I can copy text from another application and paste it into minetest, but copying from minetest and pasting into another application doesn't work. |
00:20 |
* xiong |
points to the guy in the next cubby |
00:21 |
Pilcrow |
I made a tool that dumps a node's metadata into the debug log, so that helps a little. wasn't what I made it for though... :P |
00:22 |
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00:24 |
|
q66 joined #minetest |
00:29 |
Pilcrow |
eggs |
00:35 |
Pilcrow |
I need to go find something to eat... |
00:36 |
|
Someguy123 joined #minetest |
00:49 |
ShadowNinja |
VanessaE: Can you update the technic and technic_game forum posts? |
00:50 |
ShadowNinja |
(Indev is no longer used, the stable branch was added, etc. We will also need a download for technic_game as it uses submodules now.) |
00:51 |
Pilcrow |
well, I'm out for the night, guys. nice talking with ya~ |
00:51 |
ShadowNinja |
sfan5: You have a file upload service? |
00:51 |
[0gb_us] |
G'night! |
00:51 |
PilzAdam |
http://youtu.be/_mWtWz_aGyk |
00:51 |
ShadowNinja |
Bye Pilcrow. |
00:51 |
PilzAdam |
I cant stop laughing |
00:52 |
zat |
Is it possible to take things from bones, being an admin? |
00:52 |
[0gb_us] |
Not by default, unless that's changed. |
00:55 |
ShadowNinja |
/giveme <bones items> //p set //set air |
00:56 |
VanessaE |
ShadowNinja: technic post updated. The technic_game post doesn't seem to require an update. |
00:56 |
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01:09 |
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01:09 |
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daswort joined #minetest |
01:10 |
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frogcrush joined #minetest |
01:22 |
|
babyface1031 left #minetest |
01:41 |
OldCoder |
I have forgotten a lot. Does anybody see a ZIP link here: |
01:41 |
OldCoder |
https://github.com/TheRedMood/redsand |
01:41 |
OldCoder |
Ah found it |
01:41 |
OldCoder |
nvm |
01:41 |
[0gb_us] |
Github moved everything around, OldCoder. |
01:42 |
PilzAdam |
bye |
01:54 |
zat |
user wrote "nil" to sign at (887,4,-587) |
01:54 |
zat |
22:53:15: ERROR[main]: ERROR: An unhandled exception occurred: ServerError: LuaError: error: /home/zat/.minetest/mods/homedecor/signs_lib.lua:322: bad argument #1 to 'len' (string expected, got nil) |
01:54 |
zat |
D:! |
01:56 |
[0gb_us] |
That's odd .... Homedecor shouldn't treat "nil" as nil. |
01:56 |
[0gb_us] |
VanessaE, ^ |
01:56 |
|
diemartin joined #minetest |
01:57 |
|
Prestotron562 joined #minetest |
01:57 |
Prestotron562 |
[deleted] |
01:58 |
[0gb_us] |
Hello! |
01:58 |
VanessaE |
weird |
01:58 |
Prestotron562 |
[deleted] |
01:58 |
* VanessaE |
pokes kaeza |
01:59 |
Prestotron562 |
[deleted] |
01:59 |
[0gb_us] |
I'm just trying (and failing) to find a place to watch Haven. What's up with you? |
01:59 |
[0gb_us] |
<zat> user wrote "nil" to sign at (887,4,-587) |
01:59 |
[0gb_us] |
<zat> 22:53:15: ERROR[main]: ERROR: An unhandled exception occurred: ServerError: LuaError: error: /home/zat/.minetest/mods/homedecor/signs_lib.lua:322: bad argument #1 to 'len' (string expected, got nil) |
01:59 |
[0gb_us] |
<zat> D:! |
01:59 |
[0gb_us] |
<[0gb_us]> That's odd .... Homedecor shouldn't treat "nil" as nil. |
01:59 |
Prestotron562 |
[deleted] |
01:59 |
VanessaE |
hi |
01:59 |
Prestotron562 |
[deleted] |
02:00 |
OldCoder |
So should I use the latest mesecons? |
02:00 |
VanessaE |
sure, why not? |
02:01 |
VanessaE |
works fine on my server but make sure you've got a good, known-working 0.4.7-git build running first. |
02:03 |
OldCoder |
Known working? I have simply cloned the latest. We will see. |
02:03 |
Prestotron562 |
[deleted] |
02:03 |
VanessaE |
well I mean your maps load okay, nothing appears broken other than unknown nodes, etc. |
02:03 |
OldCoder |
Prestotron562, Hi |
02:03 |
Prestotron562 |
[deleted] |
02:03 |
OldCoder |
VanessaE, are your plants etc. ready to use? Shall I update all of them? |
02:04 |
VanessaE |
yes, they're ready for general use |
02:04 |
VanessaE |
update plantlife modpack and also get the latest moretrees |
02:04 |
OldCoder |
k |
02:04 |
OldCoder |
This will take weeks I think |
02:04 |
VanessaE |
naw |
02:04 |
OldCoder |
need to test everything |
02:04 |
Prestotron562 |
[deleted] |
02:04 |
OldCoder |
Seriously life is tricky over here |
02:05 |
VanessaE |
download my game pack and take what you need from there. |
02:05 |
* kaeza |
pokes back |
02:05 |
kaeza |
hai |
02:06 |
Prestotron562 |
[deleted] |
02:06 |
Prestotron562 |
[deleted] |
02:06 |
[0gb_us] |
Hello! |
02:06 |
Prestotron562 |
[deleted] |
02:06 |
VanessaE |
kaeza: [09-21 22:03] <[0gb_us]> <zat> user wrote "nil" to sign at (887,4,-587) |
02:06 |
VanessaE |
[09-21 22:03] <[0gb_us]> <zat> 22:53:15: ERROR[main]: ERROR: An unhandled exception occurred: ServerError: LuaError: error: /home/zat/.minetest/mods/homedecor/signs_lib.lua:322: bad argument #1 to 'len' (string expected, got nil) |
02:07 |
VanessaE |
(anyone else wanna add another level of indirection? ;) ) |
02:07 |
zat |
I just cannot reproduce the issue |
02:07 |
Prestotron562 |
[deleted] |
02:07 |
zat |
I asked the user and neither he can |
02:07 |
kaeza |
VanessaE, huh |
02:07 |
zat |
probably the high cpu usage made the interpreter mess up somehow? |
02:07 |
zat |
just guessing |
02:09 |
kaeza |
VanessaE, https://github.com/VanessaE/homedecor/blame/master/signs_lib.lua#L320 |
02:09 |
kaeza |
err https://github.com/VanessaE/homedecor/blame/master/signs_lib.lua#L322 |
02:09 |
VanessaE |
heh, I didn't actually write that code :) |
02:09 |
[0gb_us] |
I give up. I guess I don't get to watch Haven after all. |
02:09 |
VanessaE |
that's probably from the original signs code, just renamed the function |
02:10 |
kaeza |
VanessaE, do you have a full backtrace? |
02:10 |
OldCoder |
VanessaE, are conifers still relevant? |
02:10 |
OldCoder |
And are flowers subsumed into plantlife? |
02:11 |
[0gb_us] |
Connifers are in moretrees, flowers are in minetest_game. |
02:11 |
OldCoder |
So I can drop both |
02:12 |
OldCoder |
VanessaE, homedecor? |
02:12 |
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02:12 |
VanessaE |
kaeza: nope, ask zat :) |
02:12 |
OldCoder |
and junglegrass? |
02:12 |
[0gb_us] |
Right, if you are updating minetest_game and moretrees. |
02:12 |
VanessaE |
OldCoder: all of my mods are up-to-date; junglegrass is part of plantlife modpack |
02:12 |
VanessaE |
flowers has been merged into minetest_game. you don't need the separate mod from my old pack anympore |
02:12 |
[0gb_us] |
Junglegrass generates if you set a flag in the world's meta. |
02:12 |
VanessaE |
anymore* |
02:12 |
OldCoder |
So I drop junglegrass. What about homedecor? keep it? 0gb_us ty |
02:13 |
[0gb_us] |
Oops, wrong jungle grass. My bad. |
02:13 |
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02:13 |
[0gb_us] |
If Vanessa still has junglegrass, you might want to keep it. |
02:13 |
OldCoder |
It is in her plantlife |
02:13 |
OldCoder |
I do not need the original mod then |
02:13 |
zat |
*** Message to kaeza throttled due to flooding ?????????? |
02:14 |
[0gb_us] |
Oh, yeah, I think it's in plantlife. |
02:14 |
OldCoder |
What of homedecor and unifieddyes? |
02:14 |
kaeza |
zat, consider using pastebin next time :) |
02:14 |
[0gb_us] |
Homedecore is still in use, I don't know about unified dyes. |
02:14 |
[0gb_us] |
*Homedecor |
02:14 |
OldCoder |
VanessaE, ? |
02:16 |
zat |
kaeza: I open a browser and my computer dies! |
02:16 |
VanessaE |
both |
02:16 |
OldCoder |
t y |
02:17 |
[0gb_us] |
What browser, what operating system? |
02:17 |
zat |
Firefox, Archlinux |
02:17 |
zat |
:) |
02:18 |
OldCoder |
Sapier made an OldCoder Special Animals pack... can I just use his current one now and which should I remove? |
02:18 |
OldCoder |
Which animals that is |
02:18 |
OldCoder |
For lower CPU thrashing and crashing |
02:18 |
OldCoder |
Hmm... need to delete the ones that involve fire |
02:19 |
OldCoder |
Anybody have the Animals link? |
02:20 |
[0gb_us] |
Hmm. I can't see anything on the web to help with the computer dying ... Sorry, I'm not a techie. |
02:21 |
OldCoder |
https://github.com/sapier/animals_modpack/archive/master.zip |
02:21 |
OldCoder |
I will use that. Delete which animals? |
02:23 |
kaeza |
slimes |
02:23 |
kaeza |
last time I used they bugged like hell |
02:24 |
kaeza |
dunno if sapier already fixed those bugs |
02:24 |
OldCoder |
k |
02:24 |
OldCoder |
What about mobf_settings? And BTW what is changed in your IRC mod settings? If anything |
02:25 |
kaeza |
you'd just need to change the channel |
02:25 |
kaeza |
optionally the nick and auth stuff |
02:26 |
kaeza |
put "irc.channel = ##channel-here" in minetest.conf |
02:27 |
OldCoder |
Same as before? Or different? |
02:27 |
OldCoder |
Do I need to change any config files? |
02:27 |
kaeza |
just minetest.conf |
02:27 |
OldCoder |
I mean relative to before; what changes in minetest.conf? |
02:27 |
kaeza |
clone the repo and run "./quick-install.sh <yourmodsdirhere>" |
02:28 |
* OldCoder |
does not do quick-installs |
02:28 |
OldCoder |
I mean relative to before; what changes in minetest.conf? |
02:28 |
kaeza |
just "irc.channel = ##channel-here" |
02:28 |
OldCoder |
And does anybody know if mobf_settings must still be deleted? |
02:28 |
kaeza |
in minetest.conf |
02:28 |
OldCoder |
kaeza, Is that new? |
02:28 |
kaeza |
OldCoder, [0gb_us] patched it to read config from minetest.conf |
02:28 |
OldCoder |
kaeza, also is your computer mod still valid? |
02:29 |
OldCoder |
ls |
02:29 |
OldCoder |
Oops |
02:29 |
OldCoder |
k |
02:29 |
OldCoder |
kaeza, also is your computer mod still valid? |
02:29 |
kaeza |
yep |
02:29 |
OldCoder |
k |
02:29 |
OldCoder |
kaeza, git link for computer mod pls? |
02:29 |
kaeza |
https://github.com/kaeza/minetest-computer |
02:30 |
OldCoder |
kaeza, also one more question... is the old channel setting in the config file still supported or minetest.conf only? |
02:30 |
kaeza |
or: git clone https://github.com/kaeza/minetest-computer.git; mv minetest-computer computer |
02:30 |
OldCoder |
Either? Which one? |
02:31 |
kaeza |
OldCoder, you can still modify config.lua if you don't want to mess with the .conf |
02:31 |
OldCoder |
Fine |
02:31 |
OldCoder |
Either computer link? |
02:31 |
kaeza |
yep |
02:31 |
kaeza |
https://github.com/kaeza/minetest-computer/archive/master.zip |
02:31 |
* OldCoder |
sighs as he has about 100 mods to update and check |
02:31 |
OldCoder |
Yes |
02:32 |
xiong |
Are we sure these detector tubes actually work? |
02:32 |
OldCoder |
So some github projects are archive/master.zip and others are zipball/master ? |
02:32 |
VanessaE |
they do. |
02:32 |
VanessaE |
I tested them thoroughly. |
02:33 |
kaeza |
OldCoder, I think archive/master.zip is the old link |
02:33 |
OldCoder |
Both work? |
02:33 |
* kaeza |
checks |
02:34 |
* Prestotron562 |
hasn't had Linux screw him over once, as Windows has several times. |
02:34 |
OldCoder |
kaeza, also; you still use cmake? same procedure as before? |
02:34 |
kaeza |
yes |
02:34 |
* Prestotron562 |
hates cmake |
02:35 |
kaeza |
OldCoder, just use: ./quick-install.sh . |
02:35 |
OldCoder |
To each their own |
02:35 |
OldCoder |
NO |
02:35 |
OldCoder |
:-) |
02:35 |
kaeza |
It will do all the steps for you |
02:36 |
kaeza |
cmake .; make pack_mod; mv irc <yourmodsdirhere>/ |
02:36 |
Prestotron562 |
[deleted] |
02:37 |
OldCoder |
-e 's/mt_irc.channel =.*/mt_irc.channel = "##mtchannelhere";/' \ |
02:37 |
OldCoder |
-e 's/mt_irc.debug =.*/mt_irc.debug = false;/' \ |
02:37 |
OldCoder |
-e 's/mt_irc.auto_join =.*/mt_irc.auto_join = true;/' \ |
02:37 |
OldCoder |
-e 's/mt_irc.auto_connect =.*/mt_irc.auto_connect = true;/' \ |
02:37 |
OldCoder |
kaeza, all of that is still valid? |
02:37 |
|
OldCoder was kicked by ShadowBot: Message flood detected. |
02:37 |
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02:37 |
Prestotron562 |
[deleted] |
02:37 |
kaeza |
O_O |
02:37 |
Khaaaaaaaaaaaan |
slow, shadowbot is |
02:37 |
Prestotron562 |
[deleted] |
02:37 |
OldCoder |
It is better than last year; seriously |
02:37 |
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02:38 |
Dark_Soul |
umm i have a question? |
02:38 |
OldCoder |
Yes go on |
02:38 |
Prestotron562 |
[deleted] |
02:38 |
kaeza |
OldCoder, auto{connect|join} are true by default now |
02:38 |
Dark_Soul |
how rare is a gravel biome? |
02:38 |
OldCoder |
But the settings are valid? |
02:38 |
kaeza |
almost |
02:38 |
xiong |
Prestotron562, yes, I position my fingers on home row. I don't rest my fingers there, of course; they hover just at the surface. I touch Dvorak, if you care.= |
02:39 |
Prestotron562 |
[deleted] |
02:39 |
VanessaE |
Dark_Soul: rare enough that in a 5000x5000 map, for example, you may only find a couple of them. |
02:39 |
xiong |
And I got used to a keyboard with a larger 'Enter' key. :( |
02:39 |
VanessaE |
and they'll be small, say 20 or so nodes across |
02:39 |
Prestotron562 |
[deleted] |
02:39 |
kaeza |
OldCoder, use s/config\.debug =.*/config.debug = false/ |
02:39 |
Prestotron562 |
[deleted] |
02:39 |
xiong |
So did I. IBM Selectric in those days. |
02:39 |
OldCoder |
kaeza, k |
02:39 |
kaeza |
(instead of mt_irc\.debug, etc |
02:39 |
kaeza |
) |
02:39 |
Prestotron562 |
[deleted] |
02:39 |
Dark_Soul |
well i have a player on my server who wound a gravel biome that is at least 250x250 |
02:39 |
VanessaE |
OldCoder: when you update moretrees, please double-check your moretrees_settings.txt in each of your worlds that uses it, make sure you haven't forgotten a setting (it's been updated) |
02:39 |
Prestotron562 |
[deleted] |
02:40 |
VanessaE |
Dark_Soul: not unheard of, but qutie rare |
02:40 |
VanessaE |
quite* |
02:40 |
Dark_Soul |
ok i thought so i was like wow |
02:40 |
OldCoder |
VanessaE, where is that file located? If I update, the new directory will replace the old |
02:40 |
xiong |
Completely wasted effort, I never practiced, I spent years on a keyboard without touching. Then I learned to touch Qwerty, another wasted effort... and years later, retrained to Dvorak. I'll never look back. |
02:40 |
Prestotron562 |
[deleted] |
02:40 |
VanessaE |
OldCoder: in your world folder. |
02:40 |
xiong |
IBM was not the first computer, regardless of how you define 'computer'. |
02:40 |
Dark_Soul |
this is the first time i have ever seen it |
02:40 |
OldCoder |
kaeza, config.debug in which file? VanessaE what setting must I do what to? |
02:40 |
Prestotron562 |
[deleted] |
02:41 |
Prestotron562 |
[deleted] |
02:41 |
kaeza |
OldCoder, config.lua |
02:41 |
Dark_Soul |
thats guys i was making sure something wasnt wrong with my game :) |
02:41 |
Dark_Soul |
*thanks |
02:41 |
xiong |
I'm not going to fight about this. I know too much useless trivia to be trotting it out at random. |
02:41 |
Prestotron562 |
[deleted] |
02:41 |
OldCoder |
-e 's/config.debug =.*/config.debug = false;/' \ |
02:41 |
OldCoder |
-e 's/mt_irc.debug =.*/mt_irc.debug = false;/' \ |
02:41 |
OldCoder |
So the first is new and the second old kaeza ? |
02:41 |
kaeza |
first |
02:41 |
Prestotron562 |
[deleted] |
02:41 |
Prestotron562 |
[deleted] |
02:41 |
OldCoder |
first is new? second worked before? kaeza |
02:42 |
kaeza |
OldCoder, first |
02:42 |
kaeza |
yes |
02:42 |
OldCoder |
Very well |
02:42 |
VanessaE |
OldCoder: just compare your moretrees_settings.txt against mods/moretrees/default_settings.txt |
02:42 |
VanessaE |
see if there's anything you need to change |
02:42 |
VanessaE |
most likely, there won't be |
02:42 |
OldCoder |
Can you provide an example VanessaE ? |
02:43 |
VanessaE |
for example, moretrees.spawn_saplings = true (or false) |
02:43 |
OldCoder |
How would they get out of sync? |
02:43 |
VanessaE |
because that file is only created once, it is never modified by moretrees. |
02:43 |
Prestotron562 |
[deleted] |
02:43 |
VanessaE |
but the defaults can change over time, and have a couple of times |
02:43 |
OldCoder |
VanessaE, shall I simply delete the old files? |
02:44 |
VanessaE |
whatever isn't in moretrees_settings.txt is read from default_settings.txt |
02:44 |
VanessaE |
so if you wanna just delete them, you can |
02:44 |
OldCoder |
Fine |
02:44 |
OldCoder |
Reviewing |
02:44 |
VanessaE |
moretrees will rebuild them |
02:44 |
VanessaE |
same for pipeworks |
02:44 |
[0gb_us] |
Prestotron562, and Linux stole GNU. |
02:44 |
* Prestotron562 |
is 50% done with builtin animals with smart AI |
02:44 |
OldCoder |
VanessaE, It is fine; no such files are present |
02:44 |
Dark_Soul |
VanessaE |
02:44 |
Prestotron562 |
[deleted] |
02:44 |
VanessaE |
Dark_Soul: yes? |
02:44 |
Prestotron562 |
[deleted] |
02:45 |
[0gb_us] |
Linux is a kernel only. GNU is the rest of the system. |
02:45 |
Prestotron562 |
[deleted] |
02:45 |
Dark_Soul |
with moretrees how do you lower the forest size??? i only have rubber trees rigth now for technic |
02:45 |
[0gb_us] |
I did. Infiniminer. |
02:45 |
Prestotron562 |
[deleted] |
02:45 |
sdzen |
what are those? |
02:46 |
VanessaE |
Dark_Soul: you change the values in biome_defs.lua |
02:46 |
Prestotron562 |
[deleted] |
02:46 |
Dark_Soul |
ok |
02:46 |
sdzen |
I know for one that the universe is a blatant rip off of the last one |
02:46 |
Dark_Soul |
thanks |
02:46 |
VanessaE |
Dark_Soul: you might try increasing the rarity and decreasing the max_count values |
02:46 |
VanessaE |
that'll generally result in fewer trees |
02:46 |
Dark_Soul |
ok |
02:46 |
Prestotron562 |
[deleted] |
02:46 |
Prestotron562 |
[deleted] |
02:46 |
VanessaE |
but moretrees does not attempt to change how the mapgen places the default trees unless you explicitly configure it and your game to do so. |
02:47 |
Prestotron562 |
[deleted] |
02:49 |
xiong |
I think there are problems with that detector pipe. Stays on when nothing is passing through it. Not slow, stays stuck on for good. |
02:51 |
OldCoder |
Just use the latest Technic? It won't break everything? |
02:52 |
xiong |
Eh, OldCoder? |
02:52 |
xiong |
Technic doesn't have much logic to it, let alone pipes. |
02:52 |
xiong |
They cover different areas: mesecons, technic, pipeworks. |
02:53 |
VanessaE |
technic has changed a lot, but it's stable |
02:54 |
VanessaE |
it depends on mesecons and pipeworks anyway |
02:55 |
OldCoder |
xiong, sorry different thread |
02:55 |
OldCoder |
Not an answer for you |
02:56 |
OldCoder |
VanessaE, and somebody said recently... just try latest mesecons |
02:56 |
OldCoder |
VanessaE, but aren't the old technic and mesecons worlds likely to break? |
02:57 |
VanessaE |
old technic worlds will break in the sense that users will need to add one more item to each of their circuits (a switching station) |
02:57 |
VanessaE |
but otherwise, no |
02:57 |
VanessaE |
without the switching station, technic circuits just don't work is all |
02:57 |
VanessaE |
mesecons works the same as it ever did. |
02:58 |
VanessaE |
nothing should be different there |
02:59 |
xiong |
Well, what about that detector tube? I tried pulling it down with an unattached AND gate; does not work. The detector tube really is stuck on. |
02:59 |
VanessaE |
that's just weird |
02:59 |
VanessaE |
it shouldn't do that :P |
03:00 |
VanessaE |
unless you've got a hidden entity/object stuck in the tube |
03:00 |
xiong |
No, should not. |
03:00 |
VanessaE |
you've tried to dig up and re-place the tube? |
03:00 |
|
frogcrush joined #minetest |
03:01 |
xiong |
Yes. That clears the fault. |
03:01 |
OldCoder |
frogcrush, perhaps your nick does not mean frogs being compressed... is it about a frog-flavored cola? |
03:01 |
VanessaE |
any idea of the conditions that are causing it to get stuck? |
03:02 |
* OldCoder |
likes little hoppy frogs |
03:02 |
VanessaE |
OldCoder: I assumed a crush, as in a love interest :) |
03:02 |
xiong |
I've got a loop from destination to source chest with a sand tube sucking up overage and the detector in the loop. Works fine for about ten cycles, then gets stuck on. |
03:02 |
OldCoder |
Heh! |
03:03 |
VanessaE |
xiong: I'll yell at nore when I see him next, that's his code |
03:04 |
xiong |
I suspect something to do with the sand tube sucking up two at once. When this happens, I see both go away but only one going down the return tube. However, none are lost in the end. |
03:04 |
sdzen |
this now brings me back to the fascinating subject of how to realistically fuck a fish while not killing it. |
03:04 |
VanessaE |
they're actually both there, they're just so close together that they look like a sigle piece |
03:04 |
VanessaE |
single* |
03:04 |
VanessaE |
it was really confusing at first :) |
03:05 |
sdzen |
I actually wrote out a few theories, even though I dont live in a state that outlaws this, I do not want to attempt it. |
03:08 |
xiong |
Yes, that's what I think, VanessaE. Both entities are superimposed. Now when I put exactly 1 too many items into the loop, the detector does not get stuck on. |
03:08 |
xiong |
It will sometimes be very late turning off but I don't know how much of that to chalk up to server "lag". |
03:10 |
xiong |
No, scratch that. The tube got stuck on, I swiped the single extra item and now it's still stuck. The extra was clearing the fault as it went around again. |
03:10 |
OldCoder |
Does anybody have a link for RealBadAngel snow mod? |
03:10 |
VanessaE |
ok, that's a map loader issue |
03:10 |
OldCoder |
Or Stairs Plus? |
03:11 |
VanessaE |
sometimes the client "misses" map events. |
03:11 |
VanessaE |
OldCoder: stairsplus is part of moreblocks now. |
03:11 |
VanessaE |
and I didn't RBA had a snow mod |
03:11 |
OldCoder |
He did. And whose moreblocks should I use? |
03:11 |
xiong |
I'm really tempted to blame the mesecons red block I'm using as an indicator. |
03:11 |
VanessaE |
SPLizard does, https://github.com/Splizard/minetest-mod-snow/ |
03:12 |
VanessaE |
moreblocks, use calinou's upstream from https://github.com/Calinou/moreblocks |
03:12 |
OldCoder |
VanessaE, goal is not to break my worlds. T y |
03:12 |
VanessaE |
(don't use the old "calinou_mods" repo, it's deprecated) |
03:12 |
OldCoder |
So I drop veidemaster's version of moreblocks? |
03:12 |
OldCoder |
And may I still use Calinou maptools and moreores? |
03:13 |
VanessaE |
yes to all |
03:13 |
VanessaE |
get moreores from https://github.com/Calinou/moreores |
03:14 |
VanessaE |
and maptools from https://github.com/Calinou/maptools |
03:14 |
OldCoder |
k t y |
03:14 |
VanessaE |
np |
03:15 |
xiong |
Okay, I tried the mesecons red block, a regular mesecons lamp, and a bobblocks. All indicate stuck on. |
03:16 |
VanessaE |
you mean separately from the detector tube? |
03:17 |
xiong |
I meant connected. But stop the press. I just took out the detector and the red block; the lamp is still on. I think BR's "lag" may just be so bad it's affecting good code. |
03:19 |
OldCoder |
In the past I was told to revert this mesecons change: git reset 5921f6d46caa18310435046a22d5aa0f529998f0 Is this no longer needed? |
03:19 |
xiong |
Still, I smell a floating line here. There are, of course, three states to any bit: 1, 0, and invalid. You get that in a conventional digital circuit when you fail to tie off an unused input: it floats, with unpredictable results. |
03:19 |
VanessaE |
OldCoder: are there any towns/maps among your nexus that are seeing no activity anymore? If they're small enough, I'd like to combine them into my Survival map |
03:20 |
OldCoder |
VanessaE, anything like this is negotiable ... I wish to combine worlds too |
03:20 |
xiong |
I don't know how mesecons conceives of 'off' as distinct from 'unconnected'. |
03:20 |
OldCoder |
But let me get and up running again... this may take weeks VanessaE |
03:20 |
VanessaE |
OldCoder: that revert no longer applies. |
03:21 |
OldCoder |
Thank you VanessaE. Shall I use his jumping and timber? |
03:21 |
VanessaE |
I don't know about timber, but I have jumping installed. |
03:21 |
VanessaE |
xiong: normally, mesecons interprets floating as logic low |
03:22 |
xiong |
Yah, probably should. I disconnected everything from the lamp and it remained on. |
03:22 |
VanessaE |
so if you yank a wire and the effector remains "on", that's not mesecons doing it :) |
03:22 |
xiong |
I'm not blaming the detector tube anymore. |
03:22 |
xiong |
That *is* mesecons; it's a mesecons lamp. |
03:22 |
VanessaE |
it's bad lag or more likely, packet loss |
03:22 |
xiong |
It was a mesecons red block before. |
03:23 |
VanessaE |
recall that minetest uses UDP for its network stack, which is not too tolerant of lost packets |
03:23 |
xiong |
Okay, but regardless of how many times I fail to receive the correct state from the server, eventually it should send it to me, yes? |
03:23 |
VanessaE |
so what's happening, I think, is you're occasionally missing the mapblock update event that turns those objects 'off' |
03:23 |
VanessaE |
I would think so, but I'm not sure |
03:23 |
xiong |
Hm. |
03:23 |
VanessaE |
could be the server screwing up too, but it's just impossible for me to guess any better than that :) |
03:24 |
xiong |
So I can't trust any indicator to tell me the true state of a mesecon line. That's... unhealthy. |
03:25 |
OldCoder |
VanessaE, can I assume little progress on the Ambience slow download network problem? |
03:25 |
xiong |
Due to lighting conditions, it's not a slam dunk to say that such-and-such a line is steady on or off. You can see the mesecon itself blinking when it changes state. |
03:25 |
VanessaE |
OldCoder: actually... um, kahrl are you awake? Can you explain http_fetch to him? |
03:25 |
kahrl |
there is a reliability layer quite similar to TCP |
03:25 |
VanessaE |
yay! |
03:25 |
kahrl |
heh |
03:25 |
OldCoder |
I have the curl mode yes |
03:25 |
OldCoder |
But clients don't necessarily support i |
03:25 |
OldCoder |
But clients don't necessarily support it * |
03:25 |
kahrl |
so if the server sends mapblock data it should arrive (eventually) |
03:26 |
OldCoder |
kahrl, is this about the curl thing? |
03:26 |
kahrl |
no, mesecons |
03:27 |
kahrl |
about httpfetch, it doesn't change anything at all if you compile without curl |
03:29 |
OldCoder |
kahrl, this is new after February? What do I need to do? |
03:30 |
kahrl |
hm? |
03:31 |
OldCoder |
What do I need to do? |
03:31 |
kahrl |
well it's currently just an experimental branch in my repo |
03:31 |
* OldCoder |
is fine with that |
03:31 |
kahrl |
what changes is that files on remote media servers are now named by sha1 |
03:32 |
OldCoder |
It fixes the really slow downloads? |
03:32 |
kahrl |
and there is an index file for them |
03:32 |
OldCoder |
Does it fix the Ambience slow downloads? |
03:32 |
kahrl |
it makes HTTP downloads faster, adds support for multiple HTTP servers, makes it possible to set up a central minetest cdn |
03:33 |
OldCoder |
Does it fix the Ambience slow downloads? |
03:33 |
OldCoder |
Excuse repetition but I am not clear |
03:33 |
kahrl |
assuming you mean the slow download when compiling without curl, no |
03:33 |
OldCoder |
I am referring to the fact that it can take an hour to get into MT |
03:33 |
OldCoder |
Thank you |
03:33 |
OldCoder |
VanessaE, Jeija timber link is broken; do I use Deivan's ? You posted in that thread |
03:34 |
VanessaE |
you could try it I guess |
03:34 |
OldCoder |
VanessaE, If I should use Jeija |
03:34 |
OldCoder |
VanessaE, If I should use Jeija's where is it? Link in thread is broken |
03:34 |
VanessaE |
I don't see a repository for it in Jeija's list |
03:34 |
OldCoder |
Server Error (500) |
03:34 |
OldCoder |
Unfortunately, we've experienced an error. It has been reported to the administrators and should be fixed shortly. Thanks for your patience. |
03:34 |
VanessaE |
so I guess his is dead |
03:34 |
* OldCoder |
dislikes broken links |
03:35 |
OldCoder |
I have an old copy; are you using the old version? |
03:35 |
VanessaE |
I don't have timber. |
03:36 |
Dark_Soul |
VanessaE do you know any spawn mods or can you help me start moding on my own idk how i would love to tho |
03:37 |
VanessaE |
Dark_Soul: the only such mod I've used is one someone helped me write |
03:37 |
OldCoder |
VanessaE, t y |
03:37 |
VanessaE |
and it just teleports the player to a fixed location |
03:37 |
Dark_Soul |
o ok well could you tell me what you use to write mods? |
03:37 |
VanessaE |
Dark_Soul: make a new mod, put this into init.lua: http://pastebin.com/5zwKUTDw |
03:37 |
VanessaE |
I use a text editor. |
03:37 |
VanessaE |
(gedit) |
03:38 |
Dark_Soul |
ok hold on |
03:39 |
kahrl |
why not register_chatcommand? |
03:39 |
VanessaE |
I didn't write the mod :) |
03:39 |
VanessaE |
in fact I don't remember who did |
03:40 |
Dark_Soul |
ok i pasted it in notepad and saved it now what |
03:40 |
VanessaE |
did you save it as init.lua ? |
03:40 |
Dark_Soul |
yes |
03:41 |
VanessaE |
make a folder called "spawn" |
03:41 |
Dark_Soul |
ok |
03:41 |
VanessaE |
put the init.lua in there |
03:41 |
VanessaE |
copy the result to your minetest mods folder |
03:41 |
Dark_Soul |
ok |
03:41 |
VanessaE |
edit the init.lua to change the coordinates on line 7 to go where you actually want |
03:41 |
|
Megaf joined #minetest |
03:41 |
Dark_Soul |
ok |
03:41 |
|
Dark_Soul was kicked by ShadowBot: Repetition flood detected. |
03:41 |
xiong |
kahrl, I'm now assuming BR's server is just messing everything up. I can't localize the issue and it keeps moving around. |
03:42 |
|
Dark_Soul joined #minetest |
03:42 |
Dark_Soul |
umm how is typing ok flooding? |
03:43 |
* xiong |
eats |
03:43 |
kahrl |
you typed ok three times... ShadowBot didn't like that |
03:44 |
Dark_Soul |
i typed it once |
03:44 |
Dark_Soul |
unless my computer did that |
03:45 |
kahrl |
I see 3 |
03:45 |
VanessaE |
you typed it three times on three separate answers |
03:45 |
VanessaE |
ShadowBot just got stupid :) |
03:45 |
Dark_Soul |
o ok lol |
03:45 |
OldCoder |
Who did the torch lantern mod and where is it? |
03:45 |
VanessaE |
ShadowBot: stfu |
03:45 |
Dark_Soul |
XD |
03:45 |
ShadowBot |
VanessaE: Error: You don't have the #minetest,op capability. If you think that you should have this capability, be sure that you are identified before trying again. The 'whoami' command can tell you if you're identified. |
03:45 |
VanessaE |
lol |
03:46 |
Dark_Soul |
wow |
03:47 |
* VanessaE |
grumbles... I'll show YOU who has and doesn't have op capability :D |
03:47 |
Khaaaaaaaaaaaan |
Who am I? |
03:47 |
Khaaaaaaaaaaaan |
Mr. Thompson is a part of everything. He is in the sky and sea. He is in the dreams of children at night. He is all that there is, forever. |
03:47 |
VanessaE |
you are Peacock alias Mauvebic alias whatever the hell else you go by :) |
03:48 |
OldCoder |
Khaaaaaaaaaaaan, may I revive your world? |
03:48 |
Khaaaaaaaaaaaan |
didn't know you still ran it :P |
03:48 |
Khaaaaaaaaaaaan |
go ahead but the modpack is a little slow |
03:48 |
OldCoder |
Khaaaaaaaaaaaan, I am updating |
03:48 |
OldCoder |
Khaaaaaaaaaaaan, do you have an updated modpack? |
03:48 |
OldCoder |
My server is fast enough to handle it |
03:48 |
Khaaaaaaaaaaaan |
not for that map :( would break everything |
03:48 |
VanessaE |
Khaaaaaaaaaaaan: about your terrain "gun".... let's talk about that later, I may need it :) |
03:48 |
Dark_Soul |
VanessaE it says this: http://pastebin.com/tvbSFL8T |
03:49 |
OldCoder |
Khaaaaaaaaaaaan, so will mt 0.4.7 support your world? |
03:49 |
VanessaE |
Dark_Soul: then you didn't put init.lua in there :) |
03:49 |
Khaaaaaaaaaaaan |
it should still run i think |
03:49 |
OldCoder |
Khaaaaaaaaaaaan, But you said the mods won't work |
03:49 |
Dark_Soul |
yes i did its not a aempty folder |
03:49 |
Khaaaaaaaaaaaan |
as for terrain guns, i though the mapgen did passable mountains now? |
03:49 |
VanessaE |
Dark_Soul: check your spelling |
03:49 |
Khaaaaaaaaaaaan |
(passable as in ok, not physically passable lol) |
03:49 |
OldCoder |
I think I better convert just one world at a time |
03:50 |
Khaaaaaaaaaaaan |
OC no the mods work, but its just slow, dont know how slow on 0.4.7 |
03:50 |
Dark_Soul |
o wait it put .txt on the end... and cursed computer |
03:50 |
VanessaE |
Khaaaaaaaaaaaan: it does, but I'm working on joining two maps, so I'll need a way to smooth out the mismatched mapblocks |
03:50 |
OldCoder |
Khaaaaaaaaaaaan, can you give me an updated world and modpack? |
03:50 |
Khaaaaaaaaaaaan |
i lost that map and modpack when i accidentally wiped the wrong partition |
03:51 |
OldCoder |
Khaaaaaaaaaaaan, I can give you the world back |
03:51 |
OldCoder |
And the old modpack; wish them and will you tidy them up? |
03:51 |
* OldCoder |
does not want the world to die |
03:52 |
Khaaaaaaaaaaaan |
would if i had the time, between work and maintaining my current server - even then very little uptime lately |
03:52 |
OldCoder |
You cannot save your world? |
03:52 |
Dark_Soul |
C:\Minetest\bin\..\mods\spawn\init.lua:20: 'end' expected (to close 'function' at line 1) near '<eof>' sorry but this one was small but what is it telling me i copied it like you told me to |
03:53 |
Khaaaaaaaaaaaan |
like i said, short on time :/ and with that modpack, id probably end up yanking 2/3's of it out lol |
03:53 |
OldCoder |
Khaaaaaaaaaaaan, that is fine |
03:53 |
OldCoder |
Would simplify things |
03:53 |
Khaaaaaaaaaaaan |
alot of the mod features aren't really needed just to showoff the map |
03:53 |
Dark_Soul |
wait i think i see it |
03:53 |
OldCoder |
Sounds good to me Khaaaaaaaaaaaan |
03:53 |
OldCoder |
Shall we proceed? |
03:53 |
Khaaaaaaaaaaaan |
im supposed to say that, im khan :P |
03:54 |
OldCoder |
As you wish |
03:54 |
OldCoder |
Proceed to say proceed |
03:54 |
Khaaaaaaaaaaaan |
Shall we proceed? |
03:54 |
OldCoder |
Preparing download |
03:54 |
Khaaaaaaaaaaaan |
you gonna post the map and modpack somewhere on the internets? |
03:54 |
OldCoder |
Allow a brief delay |
03:54 |
OldCoder |
Right now yes |
03:55 |
OldCoder |
Khaaaaaaaaaaaan, Hmm... do you have LevelDB? I suppose I must export this |
03:56 |
Dark_Soul |
ok i cant find the problem with it VanessaE |
03:57 |
Khaaaaaaaaaaaan |
i haven't updated my MT in weeks :/ waiting for a polished 0.4.8 |
03:57 |
VanessaE |
Dark_Soul: you must have typed 'init.lua' wrong |
03:57 |
|
Pelayo joined #minetest |
03:57 |
Dark_Soul |
no look above it gave me a different error code |
03:57 |
* VanessaE |
looks up |
03:58 |
VanessaE |
oh, you probably didn't copy the whole text I gave you |
03:58 |
Dark_Soul |
i believe i did hold on |
03:58 |
Dark_Soul |
can you give it to me agian |
03:58 |
OldCoder |
Khaaaaaaaaaaaan, I am attempting to export your world to sqlite32 |
03:58 |
OldCoder |
** sqlite3 |
03:58 |
OldCoder |
If this copy doesn't work I can move back to backup copies |
03:58 |
Dark_Soul |
nvm i got it |
03:59 |
Dark_Soul |
found it im missing a end) |
03:59 |
OldCoder |
About 8% done; server is fast |
03:59 |
OldCoder |
Allow probably 10 minutes or so |
04:00 |
OldCoder |
I think I can only switch over with help of world maintainers |
04:00 |
Dark_Soul |
omg thanks VanessaE its working |
04:00 |
VanessaE |
no prob |
04:00 |
VanessaE |
enjoy :) |
04:00 |
* OldCoder |
is going to need help |
04:00 |
OldCoder |
20% done |
04:01 |
OldCoder |
Khaaaaaaaaaaaan, hang on; I wish to do this |
04:01 |
|
thefamilygrog66 joined #minetest |
04:01 |
Dark_Soul |
now wat was you coding thing you use? |
04:02 |
VanessaE |
I just use a text editor |
04:02 |
OldCoder |
GNU Screen is good too |
04:02 |
thefamilygrog66 |
geany? |
04:02 |
VanessaE |
notepad is enough to small mods |
04:02 |
VanessaE |
I use gedit |
04:02 |
OldCoder |
Joe |
04:02 |
kaeza |
butterflies! |
04:02 |
OldCoder |
and ex |
04:02 |
kaeza |
too soon? |
04:02 |
VanessaE |
enough for* |
04:03 |
Dark_Soul |
ok i will google it here in min |
04:03 |
OldCoder |
kaeza, will you help me migrate a world? How about Octuteam? |
04:03 |
OldCoder |
s/migrate/update/ |
04:03 |
kaeza |
OldCoder, sure |
04:03 |
OldCoder |
But Mauvebic World first... doing it RIGHT NOW |
04:03 |
OldCoder |
33% back to sqlite3 for him |
04:04 |
OldCoder |
Does anybody have an official link for Zeg9 mods they are great and can't live without them |
04:04 |
OldCoder |
We need places protect skins |
04:05 |
OldCoder |
and his craft_guide |
04:06 |
thefamilygrog66 |
http://www.youtube.com/watch?v=LssEe_xx3eI |
04:08 |
thefamilygrog66 |
Has anyone here played around with raspberry pi? |
04:08 |
VanessaE |
not I, but I think I remember someone compiled MT server to run on it didn't they? |
04:09 |
kaeza |
sfan5? |
04:09 |
Dark_Soul |
hey will notepad ++ work VanessaE cuasei already have that? |
04:09 |
kaeza |
he's the one that likes to compile MT on oddball systems :P |
04:09 |
VanessaE |
should be fine |
04:09 |
Dark_Soul |
ok |
04:10 |
thefamilygrog66 |
cool - I like the idea of a mame machine using one |
04:10 |
kaeza |
thefamilygrog66, google SNES Pi :3 |
04:10 |
kaeza |
MAME on a Pi would be certainly awesomesauce |
04:12 |
Dark_Soul |
hmm i want to start with a simple mod fro practice got any easy mods VanessaE? |
04:13 |
Dark_Soul |
is a safe landing node a easy one? |
04:13 |
thefamilygrog66 |
kaeza, looks fun. I dig emulators |
04:13 |
OldCoder |
Khaaaaaaaaaaaan, world is converted. Are you still here? |
04:14 |
thefamilygrog66 |
Khaaaaaaaaaaaan!!! |
04:17 |
OldCoder |
Khaaaaaaaaaaaan, asleep? |
04:19 |
kahrl |
Dark_Soul: probably not |
04:19 |
kahrl |
most of the collision physics are hardcoded in the client |
04:19 |
Dark_Soul |
ok |
04:19 |
OldCoder |
I guess he is asleep. kaeza you still up? |
04:19 |
kaeza |
yup |
04:19 |
|
AWTom joined #minetest |
04:20 |
OldCoder |
Shall we convert a world? What do you know of Skyblock? Or pick one of my worlds |
04:20 |
OldCoder |
Xiphos is very good |
04:20 |
kahrl |
Dark_Soul: although I guess you could use tricks with invisible ladders or liquids |
04:20 |
OldCoder |
Shall we try that one? |
04:20 |
AWTom |
how do I connect to a freenode server with a real irc cllient? I've been disconnected without knowing it for hours |
04:20 |
Dark_Soul |
maby |
04:20 |
OldCoder |
AWTom, can you be more specific? |
04:20 |
thefamilygrog66 |
kaeza, this:http://www.raspberrypi.org/phpBB3/viewtopic.php?f=78&t=6761&start=50 |
04:21 |
AWTom |
how do I connect to freenode without the webchat browser-based software? |
04:21 |
VanessaE |
use an IRC client instead |
04:21 |
VanessaE |
hexchat, xchat, andchat, etc. |
04:21 |
OldCoder |
AWTom, simple; use a real client such as http://hexchat.org/ |
04:21 |
kahrl |
telnet irc.freenode.net 6697 |
04:21 |
VanessaE |
kahrl: evil :) |
04:21 |
kaeza |
lol ^ |
04:21 |
OldCoder |
kahrl approach is a bit difficult |
04:22 |
OldCoder |
Try |
04:22 |
OldCoder |
http://hexchat.org/ |
04:22 |
OldCoder |
kaeza, shall we try Xiphos? Or pick a world |
04:22 |
kaeza |
OldCoder, any one |
04:22 |
OldCoder |
Xiphos then |
04:22 |
OldCoder |
Hold on |
04:22 |
kaeza |
just PM for details |
04:22 |
OldCoder |
Restarting the 0.4.4 copies |
04:22 |
OldCoder |
Very well |
04:23 |
AWTom |
http://www.alge.no/projects/scripts/bairc-1.3.bash this is interesting |
04:33 |
|
Prestotron562 joined #minetest |
04:34 |
Prestotron562 |
[deleted] |
04:36 |
AWTom |
wb |
04:36 |
Prestotron562 |
[deleted] |
04:36 |
Prestotron562 |
[deleted] |
04:38 |
xiong |
I don't see how the mesecons Lua controller can be much useful with only four pins. Am I missing something obvious? |
04:38 |
AWTom |
Saving files, preparing for OS change |
04:42 |
AWTom |
Does anyone know why it takes longer to check a password when it's wrong than when it's right? |
04:43 |
Prestotron562 |
[deleted] |
04:44 |
AWTom |
When I sudo something, and I type the password incorrectly, it takes much longer to return than it does when the password is correct. |
04:44 |
AWTom |
same with just about any other time I use my password |
04:45 |
Prestotron562 |
[deleted] |
04:45 |
AWTom |
I haven't tried multiplayer Minetest, actually |
04:45 |
Prestotron562 |
[deleted] |
04:45 |
AWTom |
echo a die line? |
04:46 |
Prestotron562 |
[deleted] |
04:46 |
Prestotron562 |
[deleted] |
04:46 |
Prestotron562 |
[deleted] |
04:46 |
AWTom |
it takes at least 2-3 seconds to return from a wrong password, but it returns instantly from a correct password |
04:47 |
|
nore joined #minetest |
04:47 |
Prestotron562 |
[deleted] |
04:47 |
Prestotron562 |
[deleted] |
04:47 |
AWTom |
??? |
04:47 |
Prestotron562 |
[deleted] |
04:47 |
AWTom |
saying that it's wrong takes 2-3 seconds? |
04:48 |
Prestotron562 |
[deleted] |
04:48 |
Prestotron562 |
[deleted] |
04:48 |
AWTom |
Lubuntu |
04:48 |
Prestotron562 |
[deleted] |
04:48 |
AWTom |
Ubuntu with different pre-installed software |
04:48 |
AWTom |
including LXDE |
04:48 |
Prestotron562 |
[deleted] |
04:49 |
AWTom |
I'm sorry, how do I check? |
04:49 |
AWTom |
13.04 |
04:50 |
Prestotron562 |
[deleted] |
04:50 |
AWTom |
uh? |
04:50 |
AWTom |
I thought that tested network speed |
04:51 |
AWTom |
you're scaring me now |
04:51 |
AWTom |
http://www.speedtest.net/my-result/2983413964 |
04:51 |
Prestotron562 |
[deleted] |
04:51 |
AWTom |
are you drunk? |
04:51 |
Prestotron562 |
[deleted] |
04:52 |
Prestotron562 |
[deleted] |
04:52 |
Prestotron562 |
[deleted] |
04:52 |
AWTom |
is anyone else reading this? |
04:52 |
Prestotron562 |
[deleted] |
04:53 |
Prestotron562 |
[deleted] |
04:53 |
AWTom |
you already have my IP |
04:53 |
Prestotron562 |
[deleted] |
04:53 |
Prestotron562 |
[deleted] |
04:53 |
AWTom |
* is crying |
04:54 |
* AWTom |
is crying |
04:54 |
Prestotron562 |
[deleted] |
04:54 |
Prestotron562 |
[deleted] |
04:56 |
Prestotron562 |
[deleted] |
04:56 |
Prestotron562 |
[deleted] |
04:56 |
Prestotron562 |
[deleted] |
04:56 |
Prestotron562 |
[deleted] |
05:01 |
kaeza |
lel |
05:06 |
* Prestotron562 |
is 80% done with RPG mode |
05:06 |
nore |
sfan5, I (finally) fixed those caves |
05:06 |
nore |
hi all, btw |
05:06 |
Prestotron562 |
[deleted] |
05:07 |
AWTom |
hello |
05:14 |
|
Prestotron562 joined #minetest |
05:14 |
Prestotron562 |
[deleted] |
05:16 |
Prestotron562 |
[deleted] |
05:27 |
Prestotron562 |
[deleted] |
05:28 |
[0gb_us] |
Nope. No one. |
05:28 |
VanessaE |
*crickets* |
05:28 |
Prestotron562 |
[deleted] |
05:28 |
Prestotron562 |
[deleted] |
05:28 |
nore |
Anybody not here? |
05:29 |
VanessaE |
heh |
05:29 |
Prestotron562 |
[deleted] |
05:29 |
Prestotron562 |
[deleted] |
05:29 |
nore |
they have to say it themselves ;) |
05:30 |
Prestotron562 |
[deleted] |
05:30 |
[0gb_us] |
Hmm. My chat client is glitching up ... New messages are invisible until I select them ... |
05:30 |
Prestotron562 |
[deleted] |
05:30 |
nore |
[0gb_us], which one do you use? |
05:30 |
Prestotron562 |
[deleted] |
05:30 |
Prestotron562 |
[deleted] |
05:31 |
[0gb_us] |
I'm editing images, I can't restart the computer without losing my work. |
05:31 |
Prestotron562 |
[deleted] |
05:31 |
[0gb_us] |
My client is XChat on Trisquel. |
05:31 |
Prestotron562 |
[deleted] |
05:31 |
nore |
did you try settings/colors? |
05:31 |
[0gb_us] |
I can't save mid-image without losing the ability to undo ... |
05:32 |
Prestotron562 |
[deleted] |
05:32 |
[0gb_us] |
Well, I can save, but not close GIMP. |
05:32 |
Prestotron562 |
[deleted] |
05:32 |
[0gb_us] |
I can't finish quick, or they won't come out well. It's bad enough that I suck at drawing without rushing. |
05:32 |
Prestotron562 |
[deleted] |
05:32 |
nore |
[0gb_us], what do you have in settings/colors? |
05:32 |
nore |
are those normal colors? |
05:33 |
Prestotron562 |
[deleted] |
05:33 |
Prestotron562 |
[deleted] |
05:33 |
VanessaE |
no idea |
05:33 |
Prestotron562 |
[deleted] |
05:33 |
[0gb_us] |
Once I select a message, it becomes permanently visible, even after it is no longer selected. I don't think a color setting it to blame. |
05:34 |
|
us_0gb joined #minetest |
05:34 |
Prestotron562 |
[deleted] |
05:34 |
Prestotron562 |
[deleted] |
05:35 |
us_0gb |
Adobe is a corporation, not an application. And I don't know Flash's package name, I don't use Flash. |
05:35 |
Prestotron562 |
[deleted] |
05:35 |
us_0gb |
I use Gnash. |
05:36 |
Prestotron562 |
[deleted] |
05:36 |
Prestotron562 |
[deleted] |
05:36 |
us_0gb |
It works on YouTube, but it doesn't work on a lot of other things. |
05:36 |
Prestotron562 |
[deleted] |
05:37 |
us_0gb |
Probably "sudo apt-get install gnash". |
05:37 |
Prestotron562 |
[deleted] |
05:38 |
Prestotron562 |
[deleted] |
05:38 |
us_0gb |
Gnash is free. |
05:38 |
Prestotron562 |
[deleted] |
05:38 |
us_0gb |
Flash is proprietary. I mean free as in freedom, not price. |
05:39 |
Prestotron562 |
[deleted] |
05:39 |
us_0gb |
I'm no fan of Autonomous, I barely know who they are. |
05:40 |
Prestotron562 |
[deleted] |
05:40 |
Prestotron562 |
[deleted] |
05:40 |
us_0gb |
Oops, spell check. I didn't pay attention. |
05:40 |
Prestotron562 |
[deleted] |
05:41 |
Prestotron562 |
[deleted] |
05:41 |
us_0gb |
I'm with the Free Software Foundation. I have no part in Anonymous. |
05:41 |
Prestotron562 |
[deleted] |
05:42 |
Prestotron562 |
[deleted] |
05:42 |
us_0gb |
I don't support active attacks on others. I'm no fan. |
05:42 |
Prestotron562 |
[deleted] |
05:43 |
Prestotron562 |
[deleted] |
05:43 |
us_0gb |
I'm not against them. I don't know enough about them to be against them, but I'm certainly not for them. I hate Microsoft, but if you attack Microsoft, I'm not on your side. |
05:43 |
Prestotron562 |
[deleted] |
05:43 |
Prestotron562 |
[deleted] |
05:44 |
Prestotron562 |
[deleted] |
05:44 |
us_0gb |
I want to know, sure. And cracking has it's place. But I choose to support more peaceful methods. |
05:44 |
Prestotron562 |
[deleted] |
05:44 |
Prestotron562 |
[deleted] |
05:45 |
Prestotron562 |
[deleted] |
05:46 |
Prestotron562 |
[deleted] |
05:46 |
us_0gb |
It's not that I'd rather THEM use a peaceful method. Sometimes force is needed. But I'm not going to become a fan of those who do what needs to be done and use force, assuming they are using force correctly. |
05:47 |
Prestotron562 |
[deleted] |
05:47 |
us_0gb |
22:47, here. |
05:48 |
Prestotron562 |
[deleted] |
05:49 |
Prestotron562 |
[deleted] |
05:49 |
us_0gb |
Above 12 is PM. 13 is 1 PM, et cetera. |
05:49 |
Prestotron562 |
[deleted] |
05:49 |
us_0gb |
Yes. |
05:49 |
Prestotron562 |
[deleted] |
05:49 |
Prestotron562 |
[deleted] |
05:50 |
us_0gb |
What do you mean how? |
05:50 |
Prestotron562 |
[deleted] |
05:50 |
Prestotron562 |
[deleted] |
05:50 |
us_0gb |
The Internet is world-wide! |
05:50 |
Prestotron562 |
[deleted] |
05:50 |
Prestotron562 |
[deleted] |
05:50 |
Prestotron562 |
[deleted] |
05:50 |
us_0gb |
No, that's PilzAdam that lives in Germany, not me. |
05:51 |
Prestotron562 |
[deleted] |
05:51 |
Prestotron562 |
[deleted] |
05:51 |
us_0gb |
The US is dumb in many ways, yes. |
05:51 |
us_0gb |
I forget where he lives, but I don't think it's Germany. |
05:51 |
kahrl |
Finland |
05:52 |
Prestotron562 |
[deleted] |
05:52 |
us_0gb |
Yeah, that was it. |
05:52 |
Prestotron562 |
[deleted] |
05:52 |
Prestotron562 |
[deleted] |
05:52 |
VanessaE |
"we" did not deserve it. |
05:52 |
us_0gb |
I don't think anyone deserves terrorism. |
05:52 |
VanessaE |
our *government* deserved it. |
05:52 |
Prestotron562 |
[deleted] |
05:53 |
Prestotron562 |
[deleted] |
05:53 |
VanessaE |
we elect the government, but then they turn around and just ignore what the people want |
05:53 |
VanessaE |
so the government is solely to blame |
05:53 |
Prestotron562 |
[deleted] |
05:53 |
Prestotron562 |
[deleted] |
05:54 |
us_0gb |
He's A problem, just not THE problem. |
05:54 |
Prestotron562 |
[deleted] |
05:55 |
Prestotron562 |
[deleted] |
05:55 |
us_0gb |
That doesn't make him a great guy. |
05:55 |
Prestotron562 |
[deleted] |
05:56 |
Prestotron562 |
[deleted] |
05:56 |
Prestotron562 |
[deleted] |
05:56 |
us_0gb |
I like some of the things he's accomplished, but for the most part, I'm not in support of him. |
05:57 |
Prestotron562 |
[deleted] |
05:57 |
kahrl |
I think Bush Jr. was better than Obama |
05:57 |
us_0gb |
Hmm. Yeah, we have very ... fluid conversations here. |
05:57 |
kahrl |
at least he was so stupid it was sometimes funny |
05:57 |
Prestotron562 |
[deleted] |
05:57 |
Prestotron562 |
[deleted] |
05:58 |
us_0gb |
Okay, cool. |
05:58 |
Prestotron562 |
[deleted] |
05:58 |
Prestotron562 |
[deleted] |
05:58 |
us_0gb |
I probably won't be here, I'll be at work. |
05:59 |
Prestotron562 |
[deleted] |
06:00 |
us_0gb |
I work a stupid pizza job. I hate it, but it pays for my schooling. |
06:00 |
Prestotron562 |
[deleted] |
06:00 |
us_0gb |
Great! |
06:00 |
Prestotron562 |
[deleted] |
06:01 |
us_0gb |
$5.50 USD? You said you are in the states? Isn't that illegal? |
06:01 |
Prestotron562 |
[deleted] |
06:01 |
kahrl |
isn't child labor illegal? |
06:01 |
us_0gb |
Age? Is minimum wage based on age? |
06:01 |
Prestotron562 |
[deleted] |
06:01 |
kaeza |
hello 17! |
06:01 |
Prestotron562 |
[deleted] |
06:02 |
us_0gb |
I was unaware minors were paid less. |
06:02 |
kaeza |
english is weird |
06:02 |
Prestotron562 |
[deleted] |
06:03 |
Prestotron562 |
[deleted] |
06:03 |
us_0gb |
Older than recored history. |
06:04 |
Prestotron562 |
[deleted] |
06:04 |
kaeza |
Prestotron562, I didn't think anything :I |
06:04 |
Prestotron562 |
[deleted] |
06:04 |
Prestotron562 |
[deleted] |
06:05 |
kaeza |
I was just poking fun at the fact that in english, you use the same phrase to say "I am <name>" and "I am <age>" |
06:05 |
Prestotron562 |
[deleted] |
06:06 |
Prestotron562 |
[deleted] |
06:06 |
Prestotron562 |
[deleted] |
06:06 |
us_0gb |
"I am <number>." is technically an invalid phrase. "I am <number> <unit of measure> old." is the actual phrase, but people don't use complete sentences. |
06:07 |
us_0gb |
Yeah, I need to get up for work too. |
06:07 |
Prestotron562 |
[deleted] |
06:08 |
kaeza |
us_0gb, still, in spanish we use "yo tengo 18 años" ("I have 18 years") |
06:08 |
Prestotron562 |
[deleted] |
06:08 |
Prestotron562 |
[deleted] |
06:08 |
us_0gb |
Yeah, I forgot about the having years thing. |
06:08 |
Prestotron562 |
[deleted] |
06:09 |
kaeza |
in retrospective, yes, that sounds weirder :I |
06:09 |
VanessaE |
most languages have phrases that can't be translated correctly to other languages. |
06:09 |
Prestotron562 |
[deleted] |
06:10 |
sfan5 |
hi everyone |
06:10 |
Prestotron562 |
[deleted] |
06:10 |
VanessaE |
mornin' sfan |
06:10 |
Prestotron562 |
[deleted] |
06:10 |
us_0gb |
Hello! |
06:10 |
sfan5 |
time to work on the lua mapgen (more specifc: villages) |
06:10 |
VanessaE |
should be round about 9 or 10am his time |
06:10 |
kaeza |
VanessaE, ask the germans; apparently they have a single long ass world that is translated to an entire (nonsense) sentece in english :P |
06:10 |
sfan5 |
Prestotron562: 08:10 |
06:10 |
kaeza |
world? |
06:10 |
VanessaE |
heh |
06:11 |
Prestotron562 |
[deleted] |
06:11 |
kaeza |
word! |
06:12 |
Prestotron562 |
[deleted] |
06:15 |
Prestotron562 |
[deleted] |
06:15 |
|
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06:15 |
us_0gb |
Good night. I'm going to bed too. |
06:15 |
VanessaE |
night |
06:15 |
Prestotron562 |
[deleted] |
06:16 |
nore |
hi sfan5 |
06:16 |
|
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06:26 |
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06:31 |
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06:32 |
jin_xi |
hai guise, im very happy about the lua mapgen stuff... now this makes mt hacking fun and avoids the sometimes tedious discussion about needed changes! Hope you hack on it and there may be many more mods like mg! |
06:32 |
jin_xi |
\o/ |
06:34 |
nore |
thaks |
06:34 |
nore |
+n |
06:36 |
VanessaE |
heh |
06:51 |
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07:15 |
jin_xi |
https://forum.minetest.net/viewtopic.php?pid=111433#p111433 moar ideas? |
07:15 |
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07:20 |
VanessaE |
no ideas at the moment |
07:21 |
nore |
the bubble thing is an interesting idea |
07:24 |
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07:31 |
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07:32 |
* GNADev|zRokh |
doesn't think it's Saturday |
07:32 |
GNADev|zRokh |
hey doods |
07:32 |
GNADev|zRokh |
i have a question: how many of you use Desura? |
07:32 |
GNADev|zRokh |
:) |
07:32 |
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07:33 |
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07:34 |
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07:34 |
GNADev|zRokh |
ok, im back |
07:34 |
GNADev|zRokh |
so, how many uses Desura? |
07:35 |
werwerwer_ |
i used it once |
07:35 |
GNADev|zRokh |
well, i found an AWESOME RPG game called Flare |
07:35 |
GNADev|zRokh |
try it |
07:35 |
GNADev|zRokh |
its TOTALLY addicting :D |
07:35 |
GNADev|zRokh |
i started yesterday and i already have 2 characters, one is lvl 4 the other is level 6 :D |
07:36 |
GNADev|zRokh |
and im also decked out :D |
07:37 |
GNADev|zRokh |
and im downloading Xonotic :D |
07:37 |
GNADev|zRokh |
werwerwer_: whats your name? do you still use it? |
07:41 |
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07:41 |
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07:42 |
nore |
paramat: did you try the latest version of mg? |
07:42 |
GNADev|zRokh |
hi nore |
07:42 |
GNADev|zRokh |
do you use Desura? |
07:43 |
werwerwer_ |
hehe, pretty oldschool rpg. i really used desura for only one game |
07:43 |
paramat |
nore, i'm waiting for 0.4.8 stable |
07:43 |
GNADev|zRokh |
werwerwer_ well its a great game :D |
07:43 |
nore |
that's gonna be in a long time |
07:44 |
GNADev|zRokh |
wait... whats mg? |
07:44 |
nore |
https://github.com/minetest/minetest/issues?milestone=1&state=open |
07:44 |
nore |
mg is lua mapgen |
07:44 |
nore |
https://forum.minetest.net/viewtopic.php?id=7263 |
07:44 |
GNADev|zRokh |
oh ok |
07:44 |
|
Topic for #minetest is now http://minetest.net | NEWS: Minetest 0.4.7 released; 0.4.8 will be released soonâ„¢ | RULES: be patient, respect other users, here and in other channels | CORE DEVS: #minetest-dev | SERVERS: http://minetest.net/servers | IRC LOGS: http://irc.minetest.ru/minetest/ | WIKI: http://wiki.minetest.net | Don't ask about asking questions. |
07:45 |
GNADev|zRokh |
whats the task of the day? |
07:45 |
GNADev|zRokh |
i know! |
07:45 |
nore |
sfan5: does "Lua Mapgen day" exist? |
07:45 |
GNADev|zRokh |
Task of the day: Play Flare |
07:45 |
GNADev|zRokh |
:D |
07:47 |
sfan5 |
nore: dunno :P |
07:47 |
paramat |
nore, perhaps it is today? |
07:49 |
paramat |
equinox greetings :D |
07:50 |
jin_xi |
according to nethack its also full moon |
07:54 |
GNADev|zRokh |
jin_xi, do you use Desura? |
07:54 |
werwerwer_ |
GNADev|zRokh why bother with desura? flare is on github |
07:55 |
GNADev|zRokh |
i dont care! |
07:55 |
werwerwer_ |
okay! |
07:55 |
GNADev|zRokh |
when i use Desura i dont have to compile :D |
07:55 |
GNADev|zRokh |
no, i didnt mean it like that :D |
07:56 |
werwerwer_ |
compilation is fun :D |
07:56 |
GNADev|zRokh |
u mad bro? |
07:56 |
GNADev|zRokh |
Minetest compiles here for half an hour.... |
07:56 |
GNADev|zRokh |
O.O |
07:57 |
GNADev|zRokh |
oh, and know what, i think i finished the quests :D |
07:57 |
GNADev|zRokh |
i did the quest from the miner and the quests in the Goblin Warren... DONE :D |
08:00 |
GNADev|zRokh |
does anyone play Xonotic? |
08:00 |
GNADev|zRokh |
dat lag :D |
08:01 |
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08:02 |
GNADev|zRokh |
hi BrandonReese |
08:02 |
GNADev|zRokh |
:D |
08:06 |
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08:13 |
paramat |
its 3 days past full moon but probably still affecting me |
08:15 |
kaeza |
GNADev|zRokh, Flare is also in Ubuntu Software Center :3 |
08:16 |
GNADev|zRokh |
well im not using ubuntu... :/ |
08:16 |
GNADev|zRokh |
im using Trisquel... |
08:16 |
GNADev|zRokh |
kaeza, do you use Desura? |
08:16 |
kaeza |
lol trisquel |
08:16 |
kaeza |
anyway... |
08:16 |
kaeza |
yes, ocasionally |
08:18 |
GNADev|zRokh |
whats your username :D |
08:18 |
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08:19 |
* GNADev|zRokh |
is almost done downloading Xonotic |
08:19 |
kaeza |
kaeza I think |
08:19 |
kaeza |
been a while since I last used it |
08:20 |
GNADev|zRokh |
oh :D |
08:22 |
GNADev|zRokh |
nope |
08:32 |
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08:37 |
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08:56 |
VanessaE |
hi |
08:59 |
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08:59 |
hmz |
hi |
09:14 |
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09:29 |
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09:30 |
kaeza |
what is the command to add the unstable ppa to ubuntu? |
09:30 |
kaeza |
sudo add-apt-repository ... ? |
09:39 |
sfan5 |
kaeza: sudo apt-add-repository <link starting with ppa:> |
09:40 |
kaeza |
sfan5, very helpful |
09:40 |
kaeza |
sudo add-apt-repository ppa:minetestdevs/daily-builds ? |
09:40 |
sfan5 |
yes |
09:40 |
kaeza |
k, thanks |
09:41 |
kaeza |
I'm not used to install from PPA; trying to guide a new user :P |
09:42 |
VanessaE |
ew, using the ppa when you could just compile? for shame :) |
09:42 |
kaeza |
I think the same, but the guy is a bit noobish |
09:43 |
VanessaE |
heh, ok |
09:43 |
kaeza |
umm... now what's the program name for apt-get install? |
09:44 |
kaeza |
just minetest? |
09:45 |
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09:45 |
sfan5 |
minetestc55 IIRC |
09:47 |
kaeza |
sfan5, thanks! that worked :P |
09:47 |
kaeza |
(just "minetest" seems to install 0.4.4 O_o) |
09:50 |
sfan5 |
lol |
09:52 |
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09:53 |
Jordach |
fuck me sfan5 mg is going through a shitton of development |
09:53 |
Jordach |
(fuck me is in the expletive) |
09:53 |
sfan5 |
heh |
09:54 |
Jordach |
and i just understood how buildings.lua works |
09:57 |
Sokomine |
what does buildings.lua do? |
09:57 |
sfan5 |
place buildings in villages |
09:57 |
* Jordach |
would have preferred the worldedit format |
09:57 |
Jordach |
drop buildings in /buildings/<house>.we |
09:57 |
sfan5 |
Jordach: http://i.imgur.com/ri1rN8z.jpg |
09:57 |
nore |
Jordach: I am rewriting the building placement code |
09:58 |
Jordach |
the buildings are pretty spaced out, just need some roads; or even merge Sokomine's villages mod |
10:00 |
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10:01 |
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10:02 |
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10:06 |
* Jordach |
starts git shell and will be git pulling into his minetest dir |
10:07 |
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10:20 |
Jordach |
sfan5, stop forcing me to support MG in MC4MT |
10:21 |
Jordach |
also: your gimping sucks, let me handle this |
10:21 |
Sokomine |
ah. hm. i prefer place_schematics. the approach in buildings.lua seems to be close to the old villages mod - that did place structures that way as well |
10:22 |
Jordach |
b-b-but LuaJIT |
10:22 |
Sokomine |
for more complex buildings, writing them in that format may be a lot of work |
10:22 |
Jordach |
mhm |
10:23 |
Sokomine |
place_schematic is really great for houses and such :-) |
10:23 |
Jordach |
how's the rotation |
10:27 |
Sokomine |
can be passed as parameter. as can replacement of nodes |
10:28 |
Jordach |
oh |
10:29 |
Sokomine |
it is really practical |
10:29 |
Sokomine |
there may be situations where smaller houses like those on the mg-mapgen-picture are better than large ones |
10:29 |
Jordach |
merging your villages into mapgen would be a perfected combo (no need for paramat's flatten), as the mapgen can clear space as needed |
10:30 |
Sokomine |
or perhaps best: have everything in your world :-) |
10:30 |
Sokomine |
oh? hm. paramat did a lot of work with his mod. i feel guilty for not having finished integrating it yet |
10:31 |
* Jordach |
throws $5 on the table for NPC players (using player_textures, for textures) |
10:31 |
Sokomine |
what requirements do you have regarding the npc? mobf can offer them |
10:31 |
Jordach |
you can earn another $5 by adding name generator, like the one in Red Eclipse |
10:31 |
Sokomine |
also peaceful_npc |
10:31 |
Jordach |
(just have them hovering over the npc's head) |
10:32 |
Sokomine |
ah yes, name generator. that's something on my todo-list |
10:32 |
Sokomine |
no, not that. just the name generator for me :-) |
10:32 |
Sokomine |
the hovering would be nice though |
10:32 |
Jordach |
i was thinking so it seems like a multiplayer server rather than a traditional npc |
10:32 |
Sokomine |
hm |
10:33 |
Sokomine |
iirc they show their name on mouseover. but i'm not sure right now |
10:33 |
Jordach |
(they just make the place just look good, but they need area limits for where the village is designed.( |
10:33 |
Sokomine |
i'm not at all certain right now if mobf-mobs can have individual names or if each one would require a new mob registered |
10:33 |
Jordach |
^ that |
10:34 |
Sokomine |
right now, they'd just stand around, waiting for players who want to trade |
10:34 |
Jordach |
what i meant was a entity like on VanessaE's signs that float above the player indicating their name |
10:34 |
Jordach |
afaik, you could attach it to them |
10:38 |
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10:38 |
Zeg9 |
Hello! |
10:38 |
Sokomine |
i remember a mod with a lifebar or something like that. perhaps it could show the mob's name as well |
10:38 |
Sokomine |
hi zeg |
10:40 |
VanessaE |
http://www.youtube.com/watch?v=5ISvnsRbfKA |
10:40 |
VanessaE |
LOL! |
10:40 |
VanessaE |
(yes, I've been watching silly floppy music on youtube, but this one takes the cake) |
10:42 |
Jordach |
oh dear god |
10:42 |
* Jordach |
likes floppy drive music |
10:43 |
VanessaE |
http://www.youtube.com/watch?v=XvFJ-Yy3HxI&list=PL430B496038B77C0C |
10:43 |
VanessaE |
this one's good, too |
10:44 |
VanessaE |
smart idea to use guitar pickups to get the sound off the drives more cleanly |
10:50 |
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10:52 |
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10:57 |
johnDC |
hello, another newbie question from me - Which class in minetest engine represents mobs or other active objects? |
10:57 |
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10:58 |
kaeza |
Zeg9, are you still having problems connecting to my server? :S |
10:58 |
Zeg9 |
yeah |
10:58 |
kaeza |
that's strange... I haven't added much stuff |
10:59 |
kaeza |
homedecor is the heaviest mod ATM |
11:00 |
Zeg9 |
sometimes I can connect, but I only get a few blocks |
11:00 |
VanessaE |
and homedecor really doesn't have much stuff |
11:00 |
VanessaE |
(there's, I dunno, 50 items at most?) |
11:02 |
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11:02 |
VanessaE |
hey dan |
11:02 |
DanDuncombe |
I have a quick question about aliases. If I alias stone to snow, for example, will it turn stone to snow,or can threy simply be used interchangeably in recipes? |
11:02 |
VanessaE |
yes but only if stone isn't already defined |
11:03 |
DanDuncombe |
But which one |
11:03 |
VanessaE |
(or vice versa, depending on which way you're going) |
11:03 |
VanessaE |
if you define snow and alias stone to it, both will = snow as long as stone isn't defined somewhere. |
11:03 |
VanessaE |
for example. |
11:03 |
DanDuncombe |
I mean, I want to add compatability with a mod I'm doing with moreores, so the ores can be used interchangeably in recipes. |
11:03 |
VanessaE |
oh |
11:03 |
VanessaE |
you can't do that. |
11:03 |
VanessaE |
you have to make separate recipes. |
11:03 |
DanDuncombe |
Damnit |
11:03 |
DanDuncombe |
Oh well |
11:04 |
DanDuncombe |
People will have to add compatabilty to mymod then. |
11:05 |
Jordach |
if the end result is the name node (eg, your tin and moreores tin, you could alias your tin to moreores tin so it's the same recipe) |
11:06 |
Jordach |
but then you're just re-inventing the wheel; so it's easier to depend on a already existing mod |
11:06 |
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11:08 |
DanDuncombe |
But my mod adds far more ores than moreores |
11:08 |
DanDuncombe |
I think |
11:08 |
VanessaE |
moreores has three |
11:08 |
VanessaE |
(silver, tin, mithril) |
11:08 |
DanDuncombe |
Haha |
11:08 |
VanessaE |
(the rest have been absorbed into minetest_game) |
11:08 |
DanDuncombe |
Mine adds: |
11:09 |
DanDuncombe |
Adamantine,Aluminium, Bismuthinite Cassiterite Galena Garnierite Hematite Limonite Magnetite Malachite Platinum Silver Sphalerite Tetrahedrite Lapis Bauxite Rutile |
11:09 |
VanessaE |
between technic, moreores, glooptest, and blox mods, there are something like 15 different ores on my server |
11:10 |
DanDuncombe |
That is 17 ores |
11:11 |
DanDuncombe |
So, alias of my tin ingot to moreores tin ingot, that will mean moreores' ingot is the final result?Cool if it is |
11:11 |
VanessaE |
as long as you don't define yours, yes |
11:11 |
VanessaE |
A != B if both A and B actually exist |
11:11 |
VanessaE |
the engine will ignore the alias. |
11:11 |
DanDuncombe |
I was going to add anthracite, brown coal and Bituminous coal,but decided not too |
11:11 |
DanDuncombe |
Maybe bituminous coal. Ideas? |
11:12 |
DanDuncombe |
Actually no |
11:12 |
DanDuncombe |
So, they are completely incompatible? No way of exchanging them without modifying existing mods? Awww. |
11:12 |
DanDuncombe |
Maybe technic atb least could make some changes |
11:13 |
VanessaE |
nope.avi |
11:13 |
VanessaE |
make your mods compatible with what exists, not vice versa :) |
11:13 |
DanDuncombe |
But I cant |
11:13 |
DanDuncombe |
You said so |
11:13 |
kaeza |
random question: what is /m ? |
11:14 |
VanessaE |
simple: soft-depend, don't define your nodes/items if others exist. |
11:14 |
kaeza |
I see a lot of players on my server randomly saying that |
11:14 |
VanessaE |
no clue, kaeza |
11:14 |
DanDuncombe |
How can I make them not register if there is moreores? |
11:15 |
VanessaE |
if minetest.get_modpath("moreores") then (alias them here) else (define them for real here) end |
11:15 |
VanessaE |
and add "moreores?" to depends.txt |
11:15 |
VanessaE |
(with the question mark, no quotes) |
11:16 |
DanDuncombe |
Also, alias mine to theirs, or theirs to mine? |
11:16 |
VanessaE |
alias yours to theirs. |
11:16 |
DanDuncombe |
Ok |
11:16 |
VanessaE |
minetest.register_alias("yours", "theirs") |
11:16 |
DanDuncombe |
All of them areregistered in one big table, so how could I make it so they all register? |
11:17 |
DanDuncombe |
Because some moreores doesn't have |
11:17 |
VanessaE |
it depends on your code |
11:17 |
VanessaE |
maybe cache the result of minetest.get_modpath("moreores") |
11:18 |
VanessaE |
then test the cached result wherever you need to |
11:18 |
VanessaE |
(that way you aren't executing the get_modpath() function repeatedly. |
11:18 |
Sokomine |
ask those players, kaeza, and please tell us |
11:18 |
DanDuncombe |
Never mind |
11:19 |
VanessaE |
DanDuncombe: take a look at jojoa1997's display_blocks mod |
11:19 |
VanessaE |
it does that for uranium |
11:19 |
VanessaE |
(if technic exists, it's aliased, else it's defined) |
11:19 |
kaeza |
Zeg9, what is /m ? :P |
11:21 |
DanDuncombe |
Can you do a pull request with a corrected version when it is finished and on github? |
11:22 |
VanessaE |
not really...I'm all coded out for a while |
11:23 |
DanDuncombe |
Then the mod will have to be dumped, after I spent 2 days on it |
11:24 |
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11:25 |
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11:25 |
DanDuncombe |
Ah, damnit |
11:25 |
DanDuncombe |
Can't there be a simple function to say 'I want these two things to be interchangeable' |
11:26 |
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11:30 |
VanessaE |
sorry, not really |
11:30 |
VanessaE |
the closest thing would be groups |
11:30 |
VanessaE |
but that depends on the "other" mod using them too |
11:32 |
DanDuncombe |
Bah |
11:32 |
DanDuncombe |
I amgoing to find some way |
11:32 |
DanDuncombe |
Eventually... |
11:33 |
VanessaE |
you could redefine the other nodes |
11:33 |
VanessaE |
like how pipeworks redefines a chest |
11:33 |
DanDuncombe |
I could I guess |
11:34 |
VanessaE |
<PilzAdam> that's hacky as hell </PlizAdam> |
11:34 |
VanessaE |
;) |
11:34 |
DanDuncombe |
Plizadam? |
11:34 |
DanDuncombe |
or Pilzadam |
11:35 |
VanessaE |
shit |
11:35 |
VanessaE |
<PilzAdam> that's hacky as hell </PilzAdam> |
11:35 |
VanessaE |
there :) |
11:35 |
DanDuncombe |
:) |
11:35 |
DanDuncombe |
(:) |
11:35 |
DanDuncombe |
):( |
11:36 |
Jordach |
\o/ |
11:39 |
DanDuncombe |
Okay, the repo for my mod is on https://github.com/DanDuncombe/moreores_plus |
11:39 |
kaeza |
(͡° ͜ʖ ͡°) |
11:40 |
VanessaE |
aw, you coulda called it "even more ores" :) |
11:41 |
DanDuncombe |
And unlike moreores, it isn't just 'Zinc Ore' |
11:42 |
DanDuncombe |
Should the ores have not_in_creative_inventory? |
11:42 |
VanessaE |
the ore blocks? naw |
11:43 |
VanessaE |
only use that when you need to make sure the player can't obtain something at all |
11:43 |
VanessaE |
(short of /giveme) |
11:43 |
DanDuncombe |
Ok |
11:43 |
VanessaE |
ore blocks are useful decorations in creative maps |
11:43 |
DanDuncombe |
Do you like the bismuth texture |
11:43 |
VanessaE |
I didn't look |
11:43 |
DanDuncombe |
The ingot I mean |
11:43 |
* VanessaE |
looks now |
11:44 |
VanessaE |
seems okay enough |
11:44 |
VanessaE |
though I don't know if bismuth can form an ingot |
11:44 |
DanDuncombe |
SO if a mod comes that adds bismuth picks they can be rainbow coloured |
11:44 |
VanessaE |
*checks wiki* hm, looks like it can |
11:45 |
kaeza |
unified_xmoreores_plus? |
11:45 |
DanDuncombe |
http://www.chenzhoumetal.com/bismuth-ingot.jpg |
11:45 |
VanessaE |
kaeza: "X"? |
11:45 |
kaeza |
VanessaE, xpanes, xfences, xdoors :P |
11:45 |
VanessaE |
oh yes |
11:45 |
DanDuncombe |
So VanessaE, can you make that fix? |
11:46 |
VanessaE |
DanDuncombe: ah right. kinda kills the colorful nature of bismuth crystals though :) |
11:46 |
VanessaE |
no, not right now |
11:46 |
DanDuncombe |
I kept the colourful nature to a certin extent |
11:46 |
VanessaE |
http://en.wikipedia.org/wiki/File:Bi-crystal.jpg |
11:46 |
VanessaE |
pretty :) |
11:46 |
DanDuncombe |
Wait, should I add ingot blocks? |
11:46 |
VanessaE |
that's up to you |
11:46 |
DanDuncombe |
Because then bismuth would be like a sort of fake nyan cat tail |
11:47 |
VanessaE |
but I see no reason not to |
11:47 |
VanessaE |
the more the merrier :) |
11:47 |
DanDuncombe |
Could you? |
11:47 |
DanDuncombe |
Please? |
11:47 |
VanessaE |
no, not right now |
11:47 |
VanessaE |
I'm just all coded-out for the time being |
11:47 |
VanessaE |
ask sokomine why ;) |
11:47 |
DanDuncombe |
I have to go in about five minutes, and it may be a several day sbefore I can work on this again. |
11:49 |
DanDuncombe |
Also, I need to add compatability with the titaniummod |
11:50 |
VanessaE |
just don't define the other metals |
11:50 |
VanessaE |
if the user wants titanium, let him/her install that mod. |
11:50 |
DanDuncombe |
No. |
11:50 |
VanessaE |
ditto for silver/tin/mithril |
11:50 |
DanDuncombe |
I want to add as many ores as possible |
11:51 |
DanDuncombe |
The whole idea is that it adds manymore ores |
11:51 |
DanDuncombe |
Not that it adds a couple that no-one had thought of. |
11:51 |
VanessaE |
no |
11:51 |
VanessaE |
trust me |
11:51 |
VanessaE |
people will complain |
11:52 |
VanessaE |
we don't need 5 kinds of silver, 3 kinds of uranium, etc |
11:52 |
DanDuncombe |
This doesn't add uranium |
11:52 |
VanessaE |
example. |
11:52 |
DanDuncombe |
And name me one mod that adds silve 'part from technic |
11:52 |
VanessaE |
technic doesn't. |
11:52 |
VanessaE |
only moreores adds it, afaik. |
11:52 |
DanDuncombe |
moreores then |
11:53 |
VanessaE |
and if yours adds it, that's one ore too many |
11:53 |
DanDuncombe |
And when aliased properly, that will be one type of silver, duh |
11:53 |
DanDuncombe |
And it is meant to be seperate from moreores, just compatable |
11:53 |
DanDuncombe |
So intead of getting moreores, and not actually getting many new ores, you really get more ores |
11:55 |
DanDuncombe |
And also, it is mostly based off dwarf fortress, so why don't you go and complain to that game's creator that there are too many ores? |
11:55 |
VanessaE |
why would I complain? |
11:55 |
DanDuncombe |
And finally, the idea is this adds as many realistic ores as I could think of. |
11:55 |
VanessaE |
dude, don't get so hot under the collar... |
11:55 |
DanDuncombe |
Not that I add a couple and wimp out |
11:56 |
VanessaE |
also, check out the Realtest mod |
11:56 |
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11:56 |
VanessaE |
it adds a bunch of ores |
11:56 |
VanessaE |
well, it's a game actually, but still |
11:56 |
DanDuncombe |
VanessaE, most of these are from realtest as well. |
11:56 |
DanDuncombe |
Pretty much all the realtest ores are in this already |
11:57 |
DanDuncombe |
And saying to medon't get angry really doesn't help, it nnoys me |
11:57 |
DanDuncombe |
So fuck off |
11:57 |
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11:57 |
VanessaE |
safuq? |
11:57 |
VanessaE |
dafuq? |
11:58 |
Jordach |
lol |
11:58 |
Jordach |
bad spelling day? |
11:58 |
VanessaE |
:P |
11:58 |
Jordach |
<- is in business |
11:58 |
VanessaE |
of trolling? ;) |
11:58 |
Jordach |
that too |
11:58 |
Jordach |
i just finished my survival house |
11:59 |
Jordach |
taken 3 hours legit |
12:03 |
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12:06 |
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EdB joined #minetest |
12:24 |
nore |
Jordach, try the new villages in mg |
12:24 |
nore |
and tell me what you think of them |
12:31 |
Pelayo |
-_- this is far from normal |
12:31 |
GNADev|zRokh |
how so? |
12:31 |
Pelayo |
two weeks ago my biggest hard drive died, today I started copying some files to a thumb drive and.. filesystem gone.. |
12:31 |
GNADev|zRokh |
:D |
12:32 |
Pelayo |
at least it looks like some things might be recoverable |
12:32 |
GNADev|zRokh |
i think you'r PC did dat old "Monster Kill (Kill, kill, kill)" shat on ya :D |
12:32 |
Pelayo |
unlike that HDD |
12:32 |
Pelayo |
-_- |
12:33 |
GNADev|zRokh |
john_minetest! |
12:33 |
GNADev|zRokh |
Jordach! |
12:33 |
GNADev|zRokh |
OldCoder! |
12:33 |
OldCoder |
Hi |
12:33 |
GNADev|zRokh |
hi, i has a question |
12:34 |
GNADev|zRokh |
do you guys use Desura? |
12:34 |
GNADev|zRokh |
:) |
12:34 |
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12:34 |
OldCoder |
john_minetest, I am proceeding with updates and wish to discuss Zegaton soon |
12:34 |
* OldCoder |
is resting |
12:34 |
GNADev|zRokh |
Zegaton :D |
12:34 |
Pelayo |
no, only steam |
12:34 |
GNADev|zRokh |
i saw that Zeg9 leaved this place 2 minutes after i arrived |
12:35 |
GNADev|zRokh |
well, Pelayo, make a Desura account then, install Flare and enjoy :D |
12:35 |
Pelayo |
I have not enough disk space even for updating steam right now :/ |
12:36 |
GNADev|zRokh |
oh yeah... xD |
12:36 |
Pelayo |
can desura games be launched without launching desura first? |
12:36 |
GNADev|zRokh |
hmm... |
12:36 |
GNADev|zRokh |
idk... |
12:36 |
GNADev|zRokh |
MAY-be... |
12:37 |
Pelayo |
I hate those drm's like steam (but most steam games in linux can run without steam from what I've tested) |
12:37 |
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12:37 |
GNADev|zRokh |
desura doesnt update every time like Steam does |
12:37 |
GNADev|zRokh |
and it also has an Offline mode |
12:37 |
Pelayo |
well, that's interesting :P |
12:37 |
GNADev|zRokh |
that starts quick |
12:37 |
GNADev|zRokh |
i know |
12:37 |
Pelayo |
Steam gets 2 updates per week at least.. |
12:37 |
GNADev|zRokh |
:D |
12:38 |
GNADev|zRokh |
oh, and the login time is a LOT shorter then on steam |
12:40 |
Pelayo |
mm looks like they will show the steam box on monday |
12:40 |
GNADev|zRokh |
oo :D |
12:40 |
GNADev|zRokh |
Nixie Pixel already reviewed it |
12:40 |
GNADev|zRokh |
but not the released one |
12:40 |
GNADev|zRokh |
there was some convencion |
12:41 |
Pelayo |
the one shown last year? |
12:41 |
GNADev|zRokh |
i think so :D |
12:41 |
Pelayo |
that was interesting, but too expensive |
12:41 |
Pelayo |
I think it was about $500 |
12:41 |
GNADev|zRokh |
oh, and Machinima thought the Steam Box was going to be 1000$ |
12:41 |
GNADev|zRokh |
thats a lot |
12:41 |
Pelayo |
oh... |
12:41 |
GNADev|zRokh |
but that also was a long time ago |
12:42 |
GNADev|zRokh |
well, i know what im getting in a few years :D |
12:42 |
GNADev|zRokh |
OUYA :D |
12:42 |
GNADev|zRokh |
in a few years because then its more advanced and updated and stuff |
12:42 |
Pelayo |
well, a mid-high end gaming pc with similar specs to xbone and ps4 can be built for way less today |
12:42 |
Pelayo |
I think a friend of mine had one for less than $700 |
12:43 |
GNADev|zRokh |
well the OUYA is 99.99$ |
12:43 |
GNADev|zRokh |
:D |
12:43 |
GNADev|zRokh |
at Target |
12:43 |
Pelayo |
ouya... is not having good press :/ |
12:43 |
GNADev|zRokh |
cause its an Android |
12:43 |
Pelayo |
not only because of android |
12:43 |
GNADev|zRokh |
and its freaking small :D |
12:43 |
GNADev|zRokh |
oh, and its open source :D |
12:43 |
Pelayo |
they force to add a propietary layer so their games don't run in other android devices |
12:43 |
GNADev|zRokh |
the console itself is open source :D |
12:44 |
Pelayo |
at least it is a nice and small media center with XBMC |
12:44 |
GNADev|zRokh |
yeah :D |
12:44 |
GNADev|zRokh |
it also has that live-stream app... |
12:46 |
Pelayo |
before that I would buy a raspberry pi, but.. a raspberry pi is not for every user |
12:46 |
GNADev|zRokh |
i dont get it... what is a rasberry pi anyway? |
12:46 |
GNADev|zRokh |
i know its like a processor that is small |
12:46 |
GNADev|zRokh |
right? |
12:47 |
Pelayo |
it's a small computer, arm based |
12:47 |
GNADev|zRokh |
oh |
12:47 |
GNADev|zRokh |
whats arm? |
12:47 |
GNADev|zRokh |
you mean hand? |
12:47 |
GNADev|zRokh |
:D |
12:47 |
Pelayo |
no, the architecture almost everything based on android use |
12:47 |
GNADev|zRokh |
oh |
12:47 |
GNADev|zRokh |
i do :D |
12:47 |
Pelayo |
and nintendo's portable consoles, and apple portable devices |
12:48 |
GNADev|zRokh |
its better then Windows Phone :D |
12:48 |
ruskie |
and a ton of other stuff |
12:48 |
ruskie |
it's the worlds most used architecture |
12:48 |
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12:48 |
GNADev|zRokh |
what a shame that Nokia selled the company to Windows |
12:48 |
DanDuncombe |
Sorry bout earlier VanessaE |
12:48 |
VanessaE |
... |
12:48 |
Pelayo |
yep, it's being used even for clusters... because even if they don't have a lot of power, they don't waste energy |
12:49 |
Pelayo |
less energy consumption = less heat = less cooling needed = even less energy consumption |
12:49 |
GNADev|zRokh |
VanessaE, do you use Desura? |
12:49 |
DanDuncombe |
I guess I could register all the ores etc as :moreores:ore, instead of moreores_plus:ore |
12:49 |
GNADev|zRokh |
:D |
12:49 |
GNADev|zRokh |
Pelayo, you are a funny fella :D |
12:49 |
DanDuncombe |
Then they would overwrite the existingmoreores ores |
12:49 |
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12:49 |
DanDuncombe |
And also be comapatible |
12:49 |
VanessaE |
GNADev|zRokh: no, I do not. |
12:49 |
DanDuncombe |
And also would moreores be a dependency if I did that? |
12:49 |
VanessaE |
DanDuncombe: that would work, yes. |
12:49 |
GNADev|zRokh |
oh.... |
12:50 |
VanessaE |
that'll redefine the matching ores |
12:50 |
Pelayo |
haha |
12:50 |
Pelayo |
a raspberry pi based console |
12:50 |
VanessaE |
and you wouldn't need moreores as a dependency themn |
12:50 |
VanessaE |
then* |
12:50 |
Pelayo |
http://blog.oscarliang.net/wp-content/uploads/2013/09/raspberry-pi-portable-gaming-console.jpg |
12:50 |
DanDuncombe |
Yay solution! |
12:50 |
DanDuncombe |
Noq,just need to make blocks |
12:50 |
VanessaE |
just put it in depends.txt with a ? mark to force it to load first. |
12:50 |
VanessaE |
(if it doesn't exist, it'll be ignored) |
12:51 |
Pelayo |
oh, wow.. |
12:51 |
Pelayo |
a raspberry pi built into a game boy |
12:51 |
Pelayo |
http://ohmycool.com/blog/wp-content/uploads/Raspberrylaultimafrikadatecnologica-1.jpg |
12:51 |
Pelayo |
it's awesome and blasphemous at the same time |
12:51 |
sfan5 |
lol |
12:51 |
DanDuncombe |
Ok VanessaE |
12:52 |
DanDuncombe |
I will still call the textures moreore_plus though |
12:52 |
DanDuncombe |
'cause I can't be bothered to change them |
12:52 |
PilzAdam |
Hello everyone! |
12:53 |
DanDuncombe |
How are the moreores ores defined? |
12:53 |
DanDuncombe |
Is it moreores:silver |
12:53 |
DanDuncombe |
Or what/ |
12:53 |
VanessaE |
I don't remember |
12:53 |
DanDuncombe |
Ok |
12:53 |
DanDuncombe |
I have moreores so I can probably find out |
12:54 |
DanDuncombe |
The only problem will be that there will be an ore overload with moreores installed. |
12:54 |
DanDuncombe |
But then, this is meant as an alternative |
12:54 |
VanessaE |
not really |
12:54 |
VanessaE |
moreores only adds 3. you add like 20 |
12:54 |
VanessaE |
which so you suppose is overload now? P) |
12:54 |
VanessaE |
:) |
12:54 |
DanDuncombe |
I mean too many of 1 type generate |
12:54 |
VanessaE |
oh |
12:55 |
DanDuncombe |
SO,20 tin in 1 mapblock |
12:56 |
DanDuncombe |
But then againb, you don't need moreores to have this |
12:56 |
DanDuncombe |
It is an alternative |
12:56 |
DanDuncombe |
But I will definately add blcks |
12:57 |
DanDuncombe |
It goes: moreores:mineral_tin etc |
12:58 |
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12:58 |
werwerwer_ |
DanDuncombe for what purpose so many ores? You're going to implement some advanced chemistry or make up some stuff that would require new ores? |
12:59 |
DanDuncombe |
In case people want mods that usestuff like platinum, they don't have to define a whole nother platinum ore. |
13:00 |
werwerwer_ |
Ah :) so, your goal is to add as many ores as possible for future use? |
13:00 |
DanDuncombe |
Yes |
13:00 |
DanDuncombe |
Maybe gemstoo |
13:01 |
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13:02 |
PilzAdam |
thats nonsense IMO, since mods that use it will most likely know what rarity the ores should have, while you just have to guess |
13:03 |
DanDuncombe |
I tried to use realistic rarity |
13:03 |
PilzAdam |
so its not useful for mods that dont care about realism |
13:03 |
DanDuncombe |
Also, I didn't bother making whole new strata layers of stone types for things that only occur in igneous rocks for example |
13:03 |
DanDuncombe |
Anyway, who said they had to be realistic generation? |
13:04 |
DanDuncombe |
This will be completely interchangeable with moreores |
13:05 |
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13:05 |
VanessaE |
you'd be better off making it a modpack that has moreores included with it |
13:05 |
VanessaE |
that way there's nothing to redefine |
13:05 |
VanessaE |
and the user always gets moreores |
13:06 |
VanessaE |
probably a good idea to break your ores into different categories also, make each category a mod |
13:06 |
DanDuncombe |
This has everything registered the same way as moreores, so moreores:mineral_rutile |
13:06 |
DanDuncombe |
And the same ores as moreores |
13:06 |
DanDuncombe |
So technic compatable |
13:07 |
VanessaE |
yes but if you make it a modpack with moreores included, it'll satisfy mods that need moreores also |
13:07 |
VanessaE |
technic will not be satisfied by your mod, because your mod is not named "moreores". |
13:08 |
DanDuncombe |
Ah |
13:08 |
DanDuncombe |
I see |
13:09 |
DanDuncombe |
But things are registered as moreores |
13:09 |
DanDuncombe |
Oh well |
13:09 |
VanessaE |
yup, that's not enough |
13:09 |
DanDuncombe |
I could add an empty folder called moreorea |
13:09 |
VanessaE |
that'll satisfy a mod that wants a moreores object for a recipe for example. |
13:09 |
DanDuncombe |
*moreores |
13:09 |
VanessaE |
nope, that ain't good enoufh |
13:09 |
VanessaE |
that'll just throw an error |
13:09 |
DanDuncombe |
Just include moreores? |
13:09 |
DanDuncombe |
As in a modpack? |
13:10 |
VanessaE |
just make a modpack and put moreores in there alongside your mod |
13:10 |
DanDuncombe |
Also, on top of blocks, should I add tools as well, like moreores? |
13:10 |
VanessaE |
modpack.txt, moreores_plus, moreores |
13:10 |
VanessaE |
no, we have enough toold |
13:10 |
VanessaE |
tools* |
13:10 |
werwerwer_ |
daaang, evenmoreores would be awesome name -_- |
13:11 |
VanessaE |
werwerwer_: already suggested it as a joke :) |
13:11 |
DanDuncombe |
I could easily call it that but I can't be bohrred |
13:11 |
werwerwer_ |
VanessaE: yeah, i'm just supporting your suggestion |
13:18 |
VanessaE |
oh :) |
13:18 |
Prestotron562 |
[deleted] |
13:18 |
Prestotron562 |
[deleted] |
13:18 |
VanessaE |
hi |
13:19 |
Dark_Soul |
good morning all :) |
13:19 |
Prestotron562 |
[deleted] |
13:19 |
VanessaE |
Prestotron562: don't get yourself in trouble |
13:20 |
Prestotron562 |
[deleted] |
13:20 |
VanessaE |
I mean with your boss |
13:21 |
Prestotron562 |
[deleted] |
13:21 |
VanessaE |
... |
13:21 |
Prestotron562 |
[deleted] |
13:24 |
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13:25 |
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13:27 |
Prestotron562 |
[deleted] |
13:36 |
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13:36 |
Jordach |
VanessaE, you still here |
13:36 |
VanessaE |
yeah |
13:36 |
Jordach |
PM in 10 secs |
13:39 |
Jordach |
sfan5, any new updates for mg |
13:41 |
sfan5 |
yes |
13:43 |
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13:43 |
Jordach |
drop the PM |
13:44 |
Jordach |
Hey BlockMen |
13:44 |
kaeza |
http://cdn.meme.li/i/opsxh.jpg |
13:44 |
BlockMen |
Hi Jordach, and everyone else ;) |
13:44 |
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13:44 |
Jordach |
hey nore |
13:44 |
VanessaE |
hey BlockMen |
13:44 |
kaeza |
oh crap was seeing backlog |
13:44 |
nore |
Jordach, you should try the newest villages |
13:44 |
nore |
now there are real roads, etc. |
13:44 |
Jordach |
lemme FUCKING GIT PULL |
13:45 |
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13:45 |
Jordach |
DROP THE BLOCK! |
13:45 |
BlockMen |
that mapgen is awesome |
13:45 |
BlockMen |
good work nore+sfan5! |
13:46 |
nore |
thx |
13:46 |
sfan5 |
thanks |
13:46 |
nore |
sfan5, did you try the new villages? |
13:47 |
sfan5 |
yes |
13:47 |
sfan5 |
they are awesome |
13:47 |
nore |
the ones I pushed 5 minutes ago? |
13:47 |
Dark_Soul |
can some one tell me why the hoes on my server will not work? |
13:47 |
DanDuncombe |
Nope |
13:48 |
DanDuncombe |
Give the errorfirst |
13:48 |
Jordach |
nore, http://i.imgur.com/C7w993o.png |
13:48 |
sfan5 |
nore: now yes, even better :P |
13:48 |
Dark_Soul |
i dont get a error the just dont turn the dirt to soil |
13:48 |
Jordach |
Dark_Soul, have you LEFT clicked the dirt you are trying to TILL. |
13:48 |
Dark_Soul |
doesnt work |
13:50 |
nore |
sfan5, don't you think villages are a bit too rare? |
13:50 |
sfan5 |
yes |
13:51 |
BlockMen |
Jordach, desktop is best place to store files :P |
13:51 |
BlockMen |
very good for startup |
13:51 |
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13:53 |
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13:55 |
DanDuncombe |
Goodbye |
13:55 |
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13:57 |
VanessaE |
bbl |
13:58 |
BlockMen |
nore, sfan5 -> http://i.imgur.com/Acr7WcE.jpg |
13:59 |
Jordach |
HOLY SHIT |
13:59 |
Jordach |
that's better than MC villages |
14:00 |
sfan5 |
BlockMen: posted that screenshot in the topic: https://forum.minetest.net/viewtopic.php?pid=111476#p111476 |
14:00 |
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14:03 |
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14:04 |
sfan5 |
!server mg |
14:04 |
MinetestBot |
sfan5: "mg" Mapgen | 79.235.15.138 | Clients: 0/25, 0 | Version: 0.4.7 | ping: 0.117 |
14:04 |
ShadowBot |
sfan5: server [--{name,address,players,ping,port} <value>] |
14:04 |
sfan5 |
ShadowBot: stfu |
14:04 |
ShadowBot |
sfan5: The operation succeeded. |
14:04 |
Jordach |
ShadowBot, shush :P |
14:05 |
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14:05 |
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nore joined #minetest |
14:06 |
nore |
sfan5: we need to place buildings so that their entrance is in the direction of the road |
14:06 |
nore |
I updated the topic with your screenshot too |
14:06 |
Dark_Soul |
my hoe will not till on my minetest game |
14:06 |
sfan5 |
!server mg |
14:06 |
MinetestBot |
sfan5: "mg" Mapgen | 79.235.15.138 | Clients: 0/25, 0 | Version: 0.4.7 | ping: 0.118 |
14:07 |
sfan5 |
^ Jordach |
14:07 |
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14:07 |
Jordach |
sfan5, nice |
14:07 |
Jordach |
sfan5, simple mobs works with MG btw |
14:07 |
Dark_Soul |
can someone help me plz there is something wrong with the file |
14:07 |
nore |
sfan5, is it possible to have an IP adress without "7" please? |
14:07 |
sfan5 |
nore: see the serverlist |
14:09 |
Jordach |
isn't that sfan5.duckdns.org |
14:09 |
sfan5 |
yes |
14:09 |
Jordach |
why didnt you say so |
14:09 |
sfan5 |
dunno |
14:10 |
xiong |
Hm. Looks like pipeworks disables all its crafts if technic is installed... because technic defines them differently. But... |
14:10 |
xiong |
Since technic does not define a conductor tube; now there is no craft for it at all. I guess I'm saying that the ball seems to have dropped squarely between two souls and I'm hoping somebody blinks and picks it up. |
14:11 |
xiong |
Is that right or do I have the wrong end of the stick/ |
14:11 |
Pelayo |
mg didn't work for me when I tested it yesterday, it didn't even start :/ |
14:12 |
sfan5 |
Pelayo: if you still want to see the landscape you can join my server on the serverlist |
14:12 |
sfan5 |
<MinetestBot> sfan5: "mg" Mapgen | 79.235.15.138 | Clients: 0/25, 0 | Version: 0.4.7 | ping: 0.118 |
14:13 |
Pelayo |
looks nice :D |
14:23 |
kaeza |
anybody knows off the top of their head which is the latest version of UI? RBA/unified_inventory, technic, or technic_game? |
14:28 |
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Esteban joined #minetest |
14:28 |
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diemartin joined #minetest |
14:35 |
nore |
what happened? |
14:36 |
Jordach |
sfan5, what have we learned: don't go PUBLIC SERVERLIST. |
14:36 |
nore |
Jordach, what happened? |
14:36 |
Jordach |
he /shutdown |
14:36 |
nore |
why? |
14:36 |
Jordach |
people bombardment |
14:36 |
Jordach |
it's a testing server not a fucking playing one |
14:36 |
sfan5 |
its up |
14:38 |
Jordach |
two people have a copy of MC4MT8 |
14:38 |
Jordach |
one of which sits in /var/www/ |
14:38 |
Jordach |
^ sfan5 |
14:39 |
Pelayo |
no one has a copy of my converter because it's awful and I don't want anyone to look at the code :P |
14:39 |
sfan5 |
Jordach: heh |
14:40 |
harrison |
pubic source |
14:41 |
Prestotron562 |
[deleted] |
14:44 |
|
Dark_Soul joined #minetest |
14:46 |
Dark_Soul |
does anyone have a farming mod that has the hoes accualt till the dirt? cuase for some reaso nthe one that comes with the minetest doesnt work |
14:46 |
Prestotron562 |
[deleted] |
14:47 |
Dark_Soul |
well people are tryingto farm on my server but they cant cause it will not till |
14:47 |
Prestotron562 |
[deleted] |
14:47 |
Dark_Soul |
not till a bit ago when i was tringto fix it |
14:48 |
Prestotron562 |
[deleted] |
14:48 |
Prestotron562 |
[deleted] |
14:48 |
Dark_Soul |
i try not to mess with the mods that come with the game |
14:48 |
Prestotron562 |
[deleted] |
14:48 |
Dark_Soul |
windows 7 |
14:49 |
Prestotron562 |
[deleted] |
14:49 |
Prestotron562 |
[deleted] |
14:49 |
Dark_Soul |
i know what im doing (only when fixing a problem) |
14:49 |
Prestotron562 |
[deleted] |
14:49 |
Prestotron562 |
[deleted] |
14:50 |
Dark_Soul |
i have wanted to get linux but idk how to install it (never messed with the core processors |
14:50 |
Prestotron562 |
[deleted] |
14:50 |
Dark_Soul |
ok thanks |
14:50 |
Prestotron562 |
[deleted] |
14:50 |
Prestotron562 |
[deleted] |
14:50 |
harrison |
ugh |
14:50 |
Dark_Soul |
free and that works good |
14:51 |
harrison |
siduction |
14:51 |
Prestotron562 |
[deleted] |
14:51 |
Dark_Soul |
ok |
14:51 |
Prestotron562 |
[deleted] |
14:51 |
Dark_Soul |
idk im using my labtop |
14:51 |
Dark_Soul |
how do i find out? |
14:51 |
Prestotron562 |
[deleted] |
14:52 |
Dark_Soul |
o well its says 111 under the bar |
14:52 |
Prestotron562 |
[deleted] |
14:52 |
PilzAdam |
Prestotron562, not in this channel |
14:52 |
Prestotron562 |
[deleted] |
14:53 |
Prestotron562 |
[deleted] |
14:53 |
PilzAdam |
Dark_Soul, how did you try to plow dirt with the hoe? |
14:53 |
Dark_Soul |
yes doesnt work |
14:54 |
|
de joined #minetest |
15:11 |
jin_xi |
generated a city: http://i.imgur.com/XH28mvM.png |
15:12 |
Jordach |
HOLY CHEESY MOTHER FUCKING JESUS SHITBALLS BATMAN |
15:14 |
sfan5 |
heh |
15:15 |
nore |
jin_xi, how did you do that? |
15:15 |
jin_xi |
the luaturtle mod i've been working on for a while |
15:22 |
|
neko259 joined #minetest |
15:25 |
|
NekoGloop joined #minetest |
15:26 |
harrison |
please name a server |
15:29 |
|
Miner_48er joined #minetest |
15:32 |
|
AWTom joined #minetest |
15:32 |
sfan5 |
umm |
15:34 |
nore |
sfan5, did you restart the server? |
15:34 |
sfan5 |
17:34:10: ERROR[main]: ERROR: An unhandled exception occurred: ServerError: LuaError: error: ...ux/bin/../mods/worldedit-mod/worldedit/manipulations.lua:302: attempt to perform arithmetic on local 'factor' (a nil value) |
15:34 |
nore |
bug with WE then |
15:35 |
nore |
I was trying to use //scale |
15:35 |
sfan5 |
put it in a while true loop now |
15:35 |
sfan5 |
(its up) |
15:36 |
AWTom |
My Debian install didn't come with a graphical interface, or a default apt-get location |
15:37 |
AWTom |
My intelligence doesn't stretch to finding an official apt-get repository |
15:38 |
|
Dark_Soul joined #minetest |
15:38 |
harrison |
Please do go on - this is fascinating. |
15:39 |
harrison |
jin_xi: procedural architecture or turtles all the way down? |
15:39 |
Dark_Soul |
Prestoron562 hey i like it so far but my mother is not giveme the password to wifi XD |
15:39 |
AWTom |
I'm stuck in a command prompt and I don't know what to put in /etc/apt/sources.list |
15:40 |
jin_xi |
very simple procedural arch... there is two types of buildings and a stacked version of both |
15:48 |
|
DanDuncombe joined #minetest |
15:48 |
DanDuncombe |
Okay, I have now done my 'official' release of moreores_plus. |
15:49 |
Jordach |
moreores_plus is a shitty name that sucks ass |
15:49 |
Jordach |
</avgn> |
15:49 |
Jordach |
try even_moreores |
15:49 |
Pelayo |
Jordach, specially if someone wants to do a mod that adds more... |
15:50 |
DanDuncombe |
Why should I makea whole new repo called even_moreores just to satisfy Jordach? Just rename it to even_moreoresif you want, it is a modpack |
15:50 |
Jordach |
an addon for a addon |
15:50 |
DanDuncombe |
No,it isstandalone |
15:50 |
DanDuncombe |
But registers things as moreores, so there is compatability |
15:52 |
DanDuncombe |
And includes an empty mod called moreores, so Technic is satisfied |
15:52 |
DanDuncombe |
Although I guess I could just make it as an addon |
15:52 |
kaeza |
related: http://xkcd.com/927/ |
15:53 |
pitriss |
DanDuncombe: are you sure that this is compatibility and not conflict? |
15:53 |
DanDuncombe |
Yes I am |
15:53 |
DanDuncombe |
I think so anyway |
15:53 |
harrison |
what is the full-screen toggle key? |
15:53 |
DanDuncombe |
AFAIK Technic works fine with this |
15:54 |
pitriss |
DanDuncombe: and what will happen in future, when someone adds this into technic game and classic moreore recipes will be different than yours? |
15:54 |
AWTom |
I found the address of a repository \o/ |
15:54 |
DanDuncombe |
Classicmoreore recipes are different? WHat? |
15:55 |
DanDuncombe |
I know this doesn't addtools like moreores does. |
15:55 |
pitriss |
DanDuncombe: read carefully.. IN FUTURE.. |
15:55 |
DanDuncombe |
Tell you what, I will re-make this as an addon. |
15:58 |
sfan5 |
!title |
15:58 |
MinetestBot |
sfan5: xkcd: Standards |
15:59 |
Jordach |
i've just given a hint: https://forum.minetest.net/viewtopic.php?pid=111490#p111490 |
16:01 |
DanDuncombe |
How can I do the thing where a certain file is run if a mod is installed, but run a different one if the mod is not installed? |
16:02 |
Jordach |
it's called soft depends |
16:02 |
DanDuncombe |
So how? |
16:02 |
DanDuncombe |
I know VanessaE showed meearlier |
16:02 |
sfan5 |
nore: code for what? |
16:02 |
nore |
code for rotation |
16:03 |
sfan5 |
of? |
16:03 |
sfan5 |
.. |
16:03 |
sfan5 |
code for worldedit schems is done |
16:04 |
Jordach |
fark that was quick |
16:04 |
Jordach |
new map and let's test ;) |
16:04 |
sfan5 |
wait wait |
16:04 |
Jordach |
(btw, we should do a survival series based around MG - everyone gets a part; i'll do english, nore can do french and sfan5 can do german ;P ) |
16:05 |
sfan5 |
:P |
16:05 |
* Jordach |
is having split decisions |
16:05 |
Jordach |
i don't know if i want to play openspades or minetest |
16:06 |
sfan5 |
Jordach: please note that //save adds .we |
16:06 |
Jordach |
sowwy |
16:06 |
* sfan5 |
haz a church.we.we file |
16:06 |
sfan5 |
the best thing: you can see the differences of .we's on Github |
16:07 |
nore |
sfan5: pushed |
16:08 |
sfan5 |
nore: pushed too |
16:08 |
sfan5 |
now lets do this |
16:09 |
nore |
sfan5, you add c_ignore when inside a building too |
16:09 |
nore |
is should be air |
16:09 |
sfan5 |
how can the code know where inside is and where outside is? |
16:09 |
sfan5 |
you can't (easily) define that with a var. |
16:10 |
nore |
I would hand_change the schematic, then |
16:11 |
sfan5 |
I don't think the issue is that critical |
16:14 |
nore |
sfan5, I changed the schematic loading to put it in a function |
16:14 |
nore |
it's better |
16:15 |
sfan5 |
ok wait |
16:15 |
sfan5 |
I'm currently working on that too |
16:15 |
nore |
it's already pushed |
16:15 |
sfan5 |
I'll put it i-- |
16:15 |
sfan5 |
nvm |
16:15 |
nore |
I just copied the code in a new file(we.lua) |
16:19 |
|
Pest joined #minetest |
16:24 |
sfan5 |
nore: it's a good idea to try to use a "local function" from another file :P |
16:24 |
|
GNADev|zRokh joined #minetest |
16:24 |
Jordach |
EVERYONE HIDE! |
16:24 |
GNADev|zRokh |
WHY?! |
16:24 |
* sfan5 |
hides |
16:25 |
* GNADev|zRokh |
hides with sfan5 |
16:25 |
GNADev|zRokh |
why are we hiding? |
16:26 |
nore |
oops... |
16:27 |
GNADev|zRokh |
sfan5, why are we hiding? |
16:28 |
* GNADev|zRokh |
hopes that nore doesn't see him |
16:28 |
sfan5 |
dunno |
16:28 |
GNADev|zRokh |
sfan5, do you use Desura? |
16:28 |
GNADev|zRokh |
:) |
16:28 |
sfan5 |
no |
16:29 |
GNADev|zRokh |
oh... :/ |
16:29 |
GNADev|zRokh |
register and download 2 games: Flare & Need for Madness |
16:29 |
GNADev|zRokh |
:D |
16:30 |
sfan5 |
no time |
16:31 |
GNADev|zRokh |
YOU NEVER HAVE TIME <:C |
16:31 |
GNADev|zRokh |
well bye biggums |
16:31 |
GNADev|zRokh |
gonna play Need for Maddness :P |
16:32 |
|
GNADev|zRokh left #minetest |
16:35 |
sfan5 |
Jordach: chruch generation in the works |
16:35 |
sfan5 |
ACTION[ServerThread]: minecraft [78.xxx.170.246] joins game |
16:35 |
sfan5 |
^ lol |
16:35 |
|
GNADev|zRokh joined #minetest |
16:36 |
GNADev|zRokh |
im back |
16:36 |
GNADev|zRokh |
Need for Madness doesnt work :/ |
16:36 |
nore |
sfan5: did you push that? |
16:36 |
sfan5 |
not yet |
16:36 |
sfan5 |
well |
16:36 |
sfan5 |
the schematic is already there |
16:36 |
sfan5 |
but the descriptors in buildings.lua are not pushed yet |
16:37 |
|
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16:37 |
nore |
do they use the orient parameter? |
16:37 |
|
thegamilyfrog66 joined #minetest |
16:38 |
sfan5 |
yes |
16:38 |
Jordach |
sfan5, we worked out a bad |
16:38 |
Jordach |
bed* |
16:38 |
sfan5 |
nice |
16:38 |
Jordach |
come see :P |
16:39 |
|
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16:41 |
nore |
sfan5, do you think it would be possible to add signs with randomly generated text? |
16:42 |
sfan5 |
yes |
16:42 |
nore |
and we should add random items in chests/furnace (for example, minerals in forge, ...) |
16:42 |
|
GNADev|zRokh1 joined #minetest |
16:44 |
GNADev|zRokh |
done :D |
16:44 |
nore |
sfan5, push please! I want to test |
16:44 |
sfan5 |
wait |
16:45 |
sfan5 |
need to work out one bug |
16:46 |
nore |
what? |
16:46 |
sfan5 |
s/work out/fix/ |
16:47 |
nore |
yes, but what bug? |
16:49 |
sfan5 |
pushed |
16:51 |
nore |
shouldn't the churches have yoffset = -1? |
16:52 |
sfan5 |
maybe |
16:52 |
GNADev|zRokh |
there are churches? |
16:52 |
GNADev|zRokh |
:O |
16:52 |
sfan5 |
yes |
16:52 |
nore |
and are you adding the other buildings? |
16:52 |
sfan5 |
sure |
16:53 |
sfan5 |
you can add them too, the schematics are already there |
16:53 |
GNADev|zRokh |
hey... is it possible to generate a block right next to the player's spawn location? |
16:53 |
GNADev|zRokh |
or just at some cordinates? |
16:53 |
nore |
bbl |
16:54 |
ShadowNinja |
GNADev|zRokh: Yes, on_respawnplayer or some such. |
16:54 |
BlockMen |
sfan5, church without church tower? |
16:55 |
sfan5 |
well.... |
16:55 |
GNADev|zRokh |
LOL :D |
16:55 |
sfan5 |
it is a .we schematic |
16:55 |
sfan5 |
make a better one |
16:55 |
BlockMen |
me? na... |
16:55 |
|
Peacock joined #minetest |
16:57 |
GNADev|zRokh |
im going to play 2x0ng :D |
16:58 |
Peacock |
your mother |
16:58 |
GNADev|zRokh |
soon |
16:58 |
GNADev|zRokh |
Pronounce it TOO-ZONG :D |
16:58 |
* Jordach |
had a blocked left ear |
16:58 |
sfan5 |
Jordach: you forgot to save the water source block of the fountain |
16:59 |
* GNADev|zRokh |
washes his ears |
16:59 |
Jordach |
sfan5, OH SHIT |
16:59 |
Jordach |
did you correct my mistake sfan5 |
16:59 |
sfan5 |
no |
16:59 |
Jordach |
well, there is nobody maintaining the village so the fountain would have dried up over time |
16:59 |
GNADev|zRokh |
omg, downloading 2x0ng from Desura at [ 54 KiB/s ] |
17:00 |
Jordach |
sucks to be you |
17:00 |
GNADev|zRokh |
total: 44.36 MiB |
17:00 |
PilzAdam |
GNADev|zRokh, stop talking |
17:00 |
Jordach |
plolol |
17:00 |
Peacock |
lol |
17:01 |
GNADev|zRokh |
does that reduce the packages sent to the Freenode server thus giving my connection more speed? |
17:01 |
Peacock |
just insult his mother, that usually works XD |
17:01 |
kaeza |
no, but it keeps the channel cleaner |
17:01 |
sfan5 |
Jordach: sorry, you didn't forget anything, I did |
17:01 |
Peacock |
ie, your momma's so fat, when she walks around in high heels, she strikes oil |
17:02 |
GNADev|zRokh |
but that wont help me, kaeza :( |
17:02 |
nore |
sfan5, there is a *little* problem with facedir |
17:02 |
GNADev|zRokh |
PilzAdam, do you use Desura? |
17:02 |
nore |
(in the church) |
17:02 |
GNADev|zRokh |
what is it? |
17:03 |
GNADev|zRokh |
does the pastor have a butt for its face? |
17:03 |
sfan5 |
nore: oh right.. |
17:03 |
GNADev|zRokh |
:D |
17:03 |
GNADev|zRokh |
ooo [ 78 KiB/s ] |
17:04 |
ShadowNinja |
GNADev|zRokh: We don't need progress reports. |
17:04 |
GNADev|zRokh |
But master, progress reports are like my family |
17:04 |
sfan5 |
nore: could you look whats wrong? I'm currently working on the buildings.. |
17:05 |
GNADev|zRokh |
gee, thanks a lot, ShadowNinja... now its down to [ 67 KiB/s ] |
17:06 |
PilzAdam |
stop that now, or youll get kicked |
17:06 |
GNADev|zRokh |
and dropping |
17:06 |
Jordach |
!mute GNADev|zRokh |
17:06 |
Jordach |
shush |
17:06 |
PilzAdam |
\o/ |
17:06 |
kaeza |
\o/ |
17:06 |
Peacock |
lol |
17:06 |
* PilzAdam |
high fives Jordach |
17:06 |
|
Zeg9 joined #minetest |
17:06 |
Jordach |
gladly. |
17:06 |
Peacock |
going to the bathroom....10% ... just kidding :P |
17:07 |
Jordach |
trolol |
17:08 |
* Jordach |
is enjoying the progress on the Lua mapgen |
17:08 |
Jordach |
dammit sfan5 |
17:08 |
sfan5 |
heh |
17:08 |
* sfan5 |
plols |
17:08 |
Jordach |
[18:02:21] <sfan5> Jordach: sorry, you didn't forget anything, I did <- you need a reality check :P |
17:09 |
sfan5 |
ACTION[ServerThread]: R3C0NF1GUR4T0R [190.139.xxx.245] joins game |
17:09 |
sfan5 |
^ yo |
17:09 |
|
ImQ009_ joined #minetest |
17:09 |
Peacock |
looks legit |
17:11 |
Jordach |
sfan5, http://en.wikipedia.org/wiki/Guru_Meditation#Origins |
17:11 |
Jordach |
try that for a bit |
17:11 |
sfan5 |
Jordach: it's just... WorldEdit displays one too few for width, height and depth |
17:11 |
|
GNADev|zRokh left #minetest |
17:11 |
sfan5 |
s/few/low/ |
17:13 |
sfan5 |
[...] object 2014: player Zeg9 |
17:13 |
|
ImQ009_ joined #minetest |
17:13 |
sfan5 |
2014 FTW |
17:13 |
sfan5 |
:P |
17:13 |
* Zeg9 |
is an object :-/ |
17:18 |
Jordach |
awwww |
17:23 |
|
Evergreen joined #minetest |
17:24 |
Jordach |
hey Evergreen |
17:24 |
Evergreen |
Hi |
17:24 |
|
Pelayo joined #minetest |
17:24 |
PilzAdam |
someone interested in german politics? |
17:24 |
Jordach |
mabbe |
17:25 |
Jordach |
Evergreen, https://forum.minetest.net/viewtopic.php?id=7263 |
17:25 |
Evergreen |
I saw already |
17:25 |
Jordach |
sfan5, bug; i keep spawning underground |
17:26 |
Jordach |
Evergreen, http://i.imgur.com/FK2aBih.jpg |
17:26 |
Evergreen |
I saw that too, it looks awesome |
17:27 |
Jordach |
fun fact: me sfan5 and nore built that |
17:27 |
Jordach |
we literally build it, save with worldedit then convert to mg's format |
17:27 |
Jordach |
(when i say convert, i mean bridge worldedit saves) |
17:28 |
Evergreen |
By the way, I can't seem to get gnome panel plugins to work with xfce |
17:29 |
* Jordach |
just wouldn't bother :P |
17:29 |
nore |
sfan5, it is the import code |
17:30 |
nore |
it does not set the correct "rotation" field, that tells the rotater about how to rotate (must be "facedir" or "wallmounted") |
17:30 |
Peacock |
PA i read this morning that merkel won |
17:31 |
PilzAdam |
yea, Merkel has almost a majority in parliament |
17:31 |
Peacock |
lucky, its rare the polls are right in predicting outcomes here lol |
17:32 |
Peacock |
and Bo Xilai is going to jail for life |
17:33 |
jin_xi |
http://i.imgur.com/lJyEXC4.png nice village |
17:35 |
sfan5 |
Jordach: s/convert// |
17:35 |
nore |
sfan5: fixed |
17:35 |
sfan5 |
nore: I was about to do that now |
17:35 |
nore |
and pushed |
17:36 |
sfan5 |
jin_xi: holy shit y=100+ mountains are very rare |
17:37 |
ShadowNinja |
sfan5: Can you make a pull request for your fixes to OpenSpades? |
17:37 |
sfan5 |
ShadowNinja: maybe |
17:38 |
|
Semilevel joined #minetest |
17:38 |
ShadowNinja |
They also managed to break in in other ways. (The scripts won't load) |
17:38 |
nore |
sfan5: I don't understand why several buildings are above the ground, with stais while it could be better with yoffset=-1 |
17:39 |
sfan5 |
yoff puts them in the ground 2 blocks |
17:39 |
sfan5 |
s/yoff/yoff=-1/ |
17:39 |
ShadowNinja |
They use AngelScript, which is apparently C++ as a scripting langusge... |
17:40 |
nore |
yeah, but why are they above ground (tower, church, house with garden) |
17:40 |
ShadowNinja |
And they have compiler warnings like nothing else... |
17:41 |
nore |
and could you add a door to the tower? |
17:41 |
Jordach |
iirc, the main dev is Japanese, (it's known their coding is somewhat terrible, but gets fixed over time) |
17:42 |
nore |
(and houses, and perhaps change the hand-made things to we schematics too) |
17:44 |
|
zat1 joined #minetest |
17:44 |
zat1 |
Is it possible to set default privileges per user in the config? |
17:45 |
PilzAdam |
zat1, not per user, but you can modify auth.txt in the world directory |
17:46 |
PilzAdam |
auth.txt stores the privs per user |
17:46 |
zat1 |
PilzAdam: I tried that when the server is offline but the settings are restores. |
17:46 |
zat1 |
restored* |
17:47 |
PilzAdam |
strange |
17:50 |
Jordach |
sfan5, all i want to do is explore MG |
17:50 |
ShadowNinja |
I don't think they are stored anywhere else, make sure the server is completely shut down and that you are saving thefile after modifying it. |
17:52 |
|
bas080 joined #minetest |
17:52 |
* Jordach |
updates mg again |
17:55 |
sfan5 |
http://i.imgur.com/vUzsthe.jpg |
17:55 |
Jordach |
looking good |
17:56 |
ShadowNinja |
sfan5: You should change #else #if #endif to #elif in your patch. |
17:56 |
sfan5 |
yes |
17:56 |
sfan5 |
I should |
17:56 |
jin_xi |
time to make villages, smaller villages w/o street, cities with towers and stuff and walled cities :P |
17:56 |
sfan5 |
!server players:most |
17:56 |
MinetestBot |
sfan5: "mg" Mapgen | 79.235.15.138 | Clients: 12/15, 14 | Version: 0.4.7 | ping: 0.145 |
17:56 |
sfan5 |
holy shit |
17:57 |
sfan5 |
walls... good idea |
18:00 |
ShadowNinja |
The-whole-map-is-a-vilage vilages. :-) |
18:00 |
Zeg9 |
:( I can't connect to mg server |
18:00 |
nore |
!server players:most |
18:00 |
MinetestBot |
nore: "mg" Mapgen | 79.235.15.138 | Clients: 13/15, 14 | Version: 0.4.7 | ping: 0.119 |
18:00 |
* Zeg9 |
hates the "too many users" limit |
18:01 |
nore |
I disconnected, you can connect |
18:02 |
Zeg9 |
still cant :( |
18:02 |
nore |
sfan5: could you add the inn too? |
18:02 |
sfan5 |
where is it? |
18:02 |
nore |
saved |
18:02 |
Zeg9 |
by the way, I tested the mod in the morning, I noticed there were no planks for the added trees (details are important !) |
18:02 |
nore |
or follow me |
18:04 |
nore |
sfan5, we should change the others schematics for that too, and add doors |
18:05 |
sfan5 |
Zeg9: what about you make a pull request? |
18:05 |
Zeg9 |
good idea |
18:14 |
Jordach |
sfan5, interesting bug: http://i.imgur.com/7Lv6JjM.png |
18:15 |
sfan5 |
oh |
18:16 |
nore |
strange |
18:16 |
nore |
what does the backtrace say? |
18:17 |
sfan5 |
if emergethread crashed there is no backtrace |
18:17 |
sfan5 |
crashes* |
18:17 |
nore |
bbl |
18:17 |
Jordach |
http://paste.ubuntu.com/6142379/ |
18:18 |
sfan5 |
Inns added! |
18:18 |
Jordach |
fark, have to git pull again |
18:18 |
Jordach |
you bastard. |
18:18 |
sfan5 |
:D |
18:20 |
Jordach |
done, btw, that crash was on latest git of your mapgen (just before inns were added) |
18:23 |
Zeg9 |
nore/sfan5: https://github.com/Novatux/mg/pull/2 |
18:23 |
Jordach |
i've never found a natural village btw |
18:23 |
Zeg9 |
omg I took 20 minutes doing that |
18:23 |
Zeg9 |
maybe due to my brother calling me every 30 seconds |
18:24 |
Jordach |
what's his problem |
18:24 |
Zeg9 |
he needs help doing that parkour on the mg server... |
18:24 |
Jordach |
lol |
18:24 |
sfan5 |
Jordach: inns are now really added |
18:24 |
Jordach |
>:( |
18:25 |
sfan5 |
but wait |
18:25 |
Jordach |
THERES MORE |
18:25 |
sfan5 |
I'll update towers too |
18:26 |
Jordach |
pulled again *sigh* |
18:26 |
|
Dark_Soul joined #minetest |
18:26 |
sfan5 |
Jordach: you can pull now |
18:26 |
Jordach |
oh cmon |
18:27 |
Jordach |
quit git pulling my leg |
18:27 |
Dark_Soul |
can someone help me download minetest for linux i have used windows but i switched to linux so how do i install it? |
18:27 |
Jordach |
(and don't you dare merge Zeg9's pull, i have to make some textures) |
18:27 |
sfan5 |
Jordach: I was about to do that |
18:27 |
sfan5 |
Dark_Soul: ... |
18:27 |
Jordach |
you sonva |
18:27 |
Dark_Soul |
yes? |
18:28 |
sfan5 |
which distro? |
18:28 |
Dark_Soul |
Ubuntu |
18:28 |
Jordach |
$5 ubunut |
18:28 |
Jordach |
fuck, missed by a second |
18:28 |
sfan5 |
try this https://forum.minetest.net/viewtopic.php?id=3837 |
18:28 |
Dark_Soul |
thanks :) |
18:29 |
Dark_Soul |
lol Jordach |
18:29 |
|
rsiska joined #minetest |
18:29 |
Jordach |
sfan5, Already up-to-date. |
18:30 |
Jordach |
plol, you didnt merge it |
18:30 |
sfan5 |
NOT YET! |
18:30 |
Jordach |
1 year ago everyone said a Lua based mapgen wouldnt work |
18:30 |
Dark_Soul |
time to find out what a terminal is XD |
18:31 |
Peacock |
jordach i still dont know why people dont put their efforts towards finishing mapgen 7 instead :P |
18:33 |
* Jordach |
growls at sfan5 |
18:33 |
sfan5 |
another commit incoming |
18:34 |
Jordach |
grrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr |
18:34 |
Dark_Soul |
o yea i figured it out |
18:34 |
sfan5 |
Jordach: now pull |
18:36 |
|
cisoun joined #minetest |
18:36 |
Jordach |
just supported the two planks as well |
18:38 |
Zeg9 |
are there still any needed buildings for mg? |
18:39 |
* Jordach |
wants a good old fashioned pub |
18:39 |
Jordach |
fill a glass vessel with booze and drink up |
18:40 |
sfan5 |
Zeg9: yes |
18:41 |
* Jordach |
thinks a towm put would be awesome |
18:41 |
Jordach |
pub* |
18:41 |
Jordach |
town* |
18:44 |
* Jordach |
waits two years for a webpage to render |
18:44 |
sfan5 |
where is nore... |
18:45 |
Jordach |
!seen nore |
18:45 |
MinetestBot |
Jordach: nore was last seen at 2013-09-22 18:14:55 UTC on #minetest |
18:50 |
Dark_Soul |
hmmmm i can find the minetest file where it says it is |
18:54 |
Dark_Soul |
are there any programs i need to install minetest cuase its not in any of my files |
18:54 |
|
TheLastProject joined #minetest |
18:55 |
harrison |
cisoun |
18:55 |
harrison |
name a server |
18:55 |
harrison |
i will join you |
18:56 |
cisoun |
I can't play right now sorry. (doing my math homeworks...) |
18:56 |
harrison |
very studentlike of you |
18:57 |
Peacock |
drawtype = studentlike |
19:04 |
ShadowNinja |
Peacock: No, drawtype = "studentlike" |
19:04 |
ShadowNinja |
;-) |
19:05 |
Peacock |
param2 = "anal" ;-) |
19:05 |
Dark_Soul |
hmmm i cant figure out how to get minetest on my linux |
19:07 |
sfan5 |
Dark_Soul: what is the ouput of the command? |
19:08 |
* harrison |
is sensitive |
19:08 |
Dark_Soul |
command ? like in the terminal? |
19:09 |
harrison |
Dark_Soul: i recommend that you clone the github repo and compile it |
19:09 |
Dark_Soul |
umm i have no idea what you just said sorry |
19:09 |
Dark_Soul |
im new to linux i have always used windows |
19:09 |
pitriss |
harrison: lol.. yeah compiling is best way how to get minetest for somebody who didn't know how to use commandline |
19:10 |
Miner_48er |
did you switch? |
19:10 |
sfan5 |
Dark_Soul: run the commands from the topics and pastebin the output |
19:10 |
Dark_Soul |
ok |
19:11 |
Dark_Soul |
wow |
19:11 |
Dark_Soul |
its messing up |
19:12 |
|
Gethiox joined #minetest |
19:12 |
Jordach |
sfan5, anything new |
19:12 |
Dark_Soul |
its not leting me type my password after i paste |
19:12 |
Dark_Soul |
-.- |
19:12 |
Dark_Soul |
i cant type anything |
19:12 |
sfan5 |
you won't see the password you type |
19:13 |
Jordach |
Dark_Soul, when you type your password, it doesnt display your password |
19:13 |
Dark_Soul |
its telling me its wrong when its not the doesnt even move |
19:13 |
Dark_Soul |
finally |
19:13 |
Jordach |
Dark_Soul, type it if you are normally typing one on windows |
19:14 |
Jordach |
(the terminal just doesnt display the password - for security reasons) |
19:14 |
* Jordach |
pokes sfan5 |
19:14 |
sfan5 |
Jordach: no nothing new |
19:14 |
Dark_Soul |
http://pastebin.com/3x3YpsJ3 thats what its telling me |
19:14 |
sfan5 |
but we need moer village buildings |
19:14 |
Jordach |
sfan5, killed your 30000 port yet |
19:14 |
sfan5 |
more |
19:14 |
sfan5 |
* |
19:14 |
sfan5 |
nope |
19:14 |
Jordach |
!server mg |
19:14 |
MinetestBot |
Jordach: "mg" Mapgen | 79.235.15.138 | Clients: 0/15, 14 | Version: 0.4.7 | ping: 0.117 |
19:15 |
sfan5 |
Dark_Soul: try "sudo apt-get update" and then run the commands again |
19:16 |
Jordach |
sfan5, want a local pub? |
19:17 |
Dark_Soul |
o wow its doing alot |
19:17 |
sfan5 |
Jordach: yes |
19:17 |
Dark_Soul |
do i have to do both commands? |
19:20 |
sfan5 |
after the one I told you finished |
19:20 |
sfan5 |
do the commands from the topic again |
19:21 |
Dark_Soul |
i did thefirst one was fast but those commands( im still on the first on its doing a ton of things |
19:22 |
Dark_Soul |
ok both commands are done what next? |
19:22 |
sfan5 |
pastebin the output |
19:22 |
Dark_Soul |
ok |
19:24 |
* Zeg9 |
is building... |
19:24 |
Zeg9 |
http://imgur.com/0ZdP1fp |
19:24 |
Dark_Soul |
http://pastebin.com/5wabyvW3 |
19:25 |
Dark_Soul |
great house Zeg9 |
19:25 |
Zeg9 |
thanks |
19:25 |
Dark_Soul |
your welcome :) |
19:27 |
|
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19:28 |
Jordach |
hax |
19:31 |
Zeg9 |
Bye all |
19:31 |
Dark_Soul |
bye |
19:32 |
|
pmikkelsen joined #minetest |
19:34 |
sfan5 |
Jordach: please bear the lag, currently worldediting |
19:36 |
|
roboman2444 joined #minetest |
19:36 |
Dark_Soul |
sfan so whats wrong with it? |
19:36 |
sfan5 |
Jordach: please bear the lag, worldediting again |
19:36 |
sfan5 |
Dark_Soul: oh, sorry for not paying attention |
19:36 |
Dark_Soul |
lol its ok :) |
19:37 |
sfan5 |
Dark_Soul: cd ~ and run the second command again |
19:37 |
sfan5 |
then it should work |
19:37 |
Dark_Soul |
o ok |
19:38 |
Peacock |
lol bear |
19:38 |
sfan5 |
Jordach: ok whatever, just rejoin+ |
19:38 |
Peacock |
http://i.qkme.me/3pxmfw.jpg |
19:38 |
sfan5 |
-+ |
19:38 |
Jordach |
fuck |
19:38 |
Jordach |
nearly finished |
19:38 |
Jordach |
Peacock, plol |
19:39 |
Dark_Soul |
its giveing me works that are colored is that good? |
19:39 |
Dark_Soul |
words? |
19:41 |
sfan5 |
yes |
19:41 |
sfan5 |
that means it is compiling minetest |
19:42 |
Dark_Soul |
ok and i run a server on my windows core is there a way to transfer the mods and world over? |
19:42 |
sfan5 |
yes |
19:42 |
sfan5 |
copy the "mods" and the "worlds" folders from the windows partition |
19:43 |
Dark_Soul |
good im glad |
19:43 |
Dark_Soul |
hold on plz |
19:43 |
sfan5 |
you may also want to copy your configuration (minetest.conf) |
19:43 |
Dark_Soul |
yes i will |
19:44 |
Dark_Soul |
so just copy them over? |
19:44 |
sfan5 |
yes |
19:44 |
Dark_Soul |
ok cool |
19:44 |
sfan5 |
into your "minetest" folder |
19:44 |
Dark_Soul |
thanks for all the help :) |
19:44 |
harrison |
but did it succeed in compiling? that is always an important question |
19:45 |
Dark_Soul |
yes i think it opened minetest |
19:45 |
sfan5 |
then it worked |
19:45 |
Dark_Soul |
maby i will get better frps i usally only get 5-7 |
19:47 |
|
SpeedProg joined #minetest |
19:49 |
Jordach |
sfan5, pub is done, worldedit does not make a responce |
19:49 |
sfan5 |
hm |
19:49 |
Jordach |
kill it and reboot |
19:49 |
sfan5 |
why is there no roof? |
19:50 |
sfan5 |
done |
19:50 |
Jordach |
sfan5, built for me |
19:54 |
Dark_Soul |
omg i love Linux with windows i got 5-7 frps with linus i get 30-50 O.O |
19:54 |
Dark_Soul |
and everthing looks much better |
19:54 |
sfan5 |
linux* |
19:54 |
PilzAdam |
*FPS |
19:55 |
Dark_Soul |
sorry |
19:55 |
Dark_Soul |
XD |
19:57 |
Jordach |
sfan5, we are ready for clearance |
19:59 |
Dark_Soul |
hmm now how to i make it like on my windows with a shortcut to start the server with out me on |
19:59 |
Jordach |
use advanced tab |
20:00 |
Peacock |
well if youre running all sorts of antivirus and antispyware crap, you dont have to wonder where all your FPS is going :P |
20:00 |
Dark_Soul |
? |
20:00 |
Jordach |
sfan5, ping |
20:00 |
sfan5 |
Jordach, pong |
20:00 |
Jordach |
kill the server, i //pos1 then //load pub twice |
20:01 |
Jordach |
perfect every time |
20:01 |
|
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20:03 |
Jordach |
sfan5, status |
20:03 |
* NekoGloop |
sits on Jordach's head |
20:03 |
* Jordach |
pets NekoGloop |
20:03 |
* NekoGloop |
purrs :3 |
20:04 |
sfan5 |
up |
20:04 |
* Jordach |
wibbles belly |
20:04 |
Jordach |
wut, nothing according to my client |
20:05 |
|
Lordeon joined #minetest |
20:05 |
Jordach |
what fucking port did you set it to |
20:05 |
Lordeon |
what? |
20:06 |
sfan5 |
Jordach: 30000 |
20:06 |
Lordeon |
Oh |
20:07 |
sfan5 |
Jordach: try the ip from the server list, I just had my daily internet reconnect |
20:07 |
Jordach |
fuck |
20:07 |
Jordach |
server list, you mad bro |
20:08 |
Jordach |
i just wanted a quiet private server using mg |
20:13 |
Jordach |
sfan5, gut pull |
20:13 |
Jordach |
plol |
20:13 |
sfan5 |
wat |
20:14 |
Jordach |
you said it in chat |
20:15 |
sfan5 |
oh right |
20:15 |
sfan5 |
.. |
20:15 |
* sfan5 |
hides |
20:16 |
* Jordach |
throws NekoGloop at sfan5 |
20:16 |
* sfan5 |
puts Derpy Hooves on Jordach's head |
20:16 |
* NekoGloop |
flies away |
20:16 |
Jordach |
It was not very effective. |
20:17 |
sfan5 |
:-/ |
20:19 |
Dark_Soul |
sfan5 ok everything works but i cant see the server list |
20:19 |
sfan5 |
Jordach: pull the git from github |
20:19 |
sfan5 |
server up |
20:20 |
sfan5 |
Dark_Soul: curl support doesn't seem to be compiled in |
20:20 |
Dark_Soul |
how do i fix? |
20:20 |
sfan5 |
let me see |
20:21 |
Dark_Soul |
ok |
20:22 |
sfan5 |
Dark_Soul: try this command "OLDPWD=`pwd`; cd ~/minetest; sudo apt-get install libcurl4-openssl-dev; cmake . -DENABLE_CURL=1; make -j2; cd $OLDPWD" |
20:23 |
Dark_Soul |
ok hold on |
20:32 |
thexyz |
or you can just "cd -" |
20:33 |
sfan5 |
oh.. |
20:33 |
sfan5 |
right |
20:33 |
sfan5 |
goodnight everyone |
20:33 |
thexyz |
and it also may be a good idea to build in separate directory |
20:34 |
Dark_Soul |
bye :) |
20:34 |
Dark_Soul |
and Thanks for everything |
20:41 |
Dark_Soul |
ummm |
20:42 |
Dark_Soul |
now im haveing abother problem when i turn on mesecons and technic it turns off other mods |
20:46 |
|
Pelayo joined #minetest |
20:57 |
Dark_Soul |
can someone help me fix it |
20:58 |
Dark_Soul |
hold on brb |
21:25 |
|
q66_ joined #minetest |
21:26 |
|
OldCoder joined #minetest |
21:49 |
iqualfragile |
arsdragonfly: you uploaded quite a lot of versions to RandomMessages, do you want them all or just the latest one? |
21:50 |
|
SpeedProg joined #minetest |
21:51 |
iqualfragile |
arsdragonfly: allso: please rename the folder from random_messages-master to random_messages |
21:57 |
|
Menche joined #minetest |
22:10 |
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theTroy joined #minetest |
22:22 |
zat1 |
I killed a player twice, burned the house of other one and filled one of his mines with lava. |
22:22 |
zat1 |
I must be the worst admin ever |
22:23 |
BlockMen |
bye everyone |
22:23 |
kaeza |
...or the best one |
22:23 |
kaeza |
(if those were griefers) |
22:23 |
|
BlockMen left #minetest |
22:24 |
kaeza |
you know what they say: eye for eye (excluding the last part by Ghandi) |
22:28 |
zat1 |
the last one was a griefer |
22:28 |
zat1 |
the one I killed twice was a friend though |
22:33 |
iqualfragile |
zat1: nah, i do that all the time, my players love me |
22:34 |
iqualfragile |
(or they get a nice new lava pool) |
22:35 |
|
kaeza joined #minetest |
22:42 |
zat1 |
I love making lava pools |
22:42 |
zat1 |
specially when they are digging... I make a surprise one right where they are about to dig in. |
22:55 |
Peacock |
lol my retards try to set fire with nodes clearly marked "Decorative Fire" |
22:55 |
Peacock |
*fires |
23:00 |
|
Pilcrow joined #minetest |
23:06 |
FreeFull |
Peacock: Heheh |
23:06 |
FreeFull |
Peacock: They should have tried lava |
23:06 |
Peacock |
how would they get it? |
23:06 |
FreeFull |
Although since damage is disabled, and fire probably is too, lava wouldn't do much |
23:07 |
Peacock |
buckets are also disabled |
23:07 |
Peacock |
as is creative inv for noobs |
23:07 |
FreeFull |
There is a glitch where if you dig through blocks near a liquid, sometimes you'll pick up some of the liquid |
23:07 |
Peacock |
there'll probably be a fix for that in 0.6.0 :P |
23:07 |
FreeFull |
=P |
23:07 |
FreeFull |
To get to lava though you need to dig down, and that's effort |
23:08 |
Peacock |
way down too |
23:08 |
kaeza |
huh |
23:09 |
kaeza |
that glitch was fixed ages ago afaik |
23:09 |
Peacock |
never happened to me anyways |
23:09 |
Peacock |
the most annoying/frequent bug i have right now https://forum.minetest.net/viewtopic.php?id=5301 |
23:10 |
kaeza |
it happens under lag; basically, you dig a block, the server takes note, the block appears again due to lag, you dig it again, the server takes note again... |
23:10 |
kaeza |
the first time you get the original node's drops, the second time the "new node" (which could be air or a liquid which flowed into the now dug block) |
23:11 |
Peacock |
rarely it happens even when im not digging |
23:11 |
Peacock |
though everytime, im not in free move mode |
23:11 |
Peacock |
so the result is always fast-falling in infinite space |
23:12 |
Peacock |
whats weird is the last time i updated minetest, the p4 started doing it too |
23:13 |
kaeza |
hmm... that used to happen with the trampolines of the jumping mod |
23:13 |
Peacock |
dunno, maybe it could be related to physics, i know the bugs been happening since at least 0.4.5 |
23:15 |
kaeza |
never experienced that error personally though |
23:16 |
kaeza |
seems like a too fast speed... maybe overflow in movement calcs (though I doubt it) |
23:16 |
Peacock |
well it tends to mostly happen when youve been building for a long time in the same session, its really weird lol |
23:16 |
iqualfragile |
any speculations about release dates? |
23:17 |
Peacock |
for 0.4.8? your guess is as good as mine |
23:17 |
VanessaE |
hi all |
23:17 |
kaeza |
"Soonâ„¢" |
23:18 |
kaeza |
hey V |
23:19 |
|
Taoki joined #minetest |
23:28 |
Pilcrow |
hi |
23:42 |
|
bas080 joined #minetest |
23:43 |
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jojoa1997 joined #minetest |
23:43 |
iqualfragile |
!seen jeija |
23:43 |
MinetestBot |
iqualfragile: Sorry, I haven't seen jeija around. |
23:43 |
iqualfragile |
hi Pilcrow |
23:49 |
Pilcrow |
not much going on aroud here right now, huh? :P |
23:53 |
* jojoa1997 |
peeks in |
23:53 |
* jojoa1997 |
needs to stop picking up stuff from other people |
23:55 |
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NekoGloop joined #minetest |