Time |
Nick |
Message |
00:00 |
sapier |
pumpkins? argh |
00:00 |
Warr1024 |
never tried it |
00:00 |
Warr1024 |
sounds... interesting. |
00:01 |
Warr1024 |
it sounds like there's either a good bit of work to do in the porting code to support OpenBSD (or to try to catch possibly-supported platforms that have otherwise fallen through the cracks) or to fix the way the lua api is handling paths. |
00:01 |
VanessaE |
mmm pumpkin pie sounds good right now |
00:02 |
Warr1024 |
I guess, ideally, we'd make all file IO act as if chrooted into the minetest dir. |
00:02 |
Warr1024 |
though I guess you could still sneak in malicious code by opening the minetest binary (on certain platforms) and patching it for next run. |
00:03 |
|
sudi left #minetest |
00:03 |
Warr1024 |
that's probably a problem for later, though... |
00:03 |
|
byte left #minetest |
00:04 |
sapier |
of course warr1024 it's a lot to do until this can be called secure |
00:05 |
Warr1024 |
I don't know if it's really practical to try to "secure" this thing by doing a bunch of path checking logic... |
00:05 |
NekoGloop |
VanessaE, Can I at least get stainless steel for its ingredients due to technic being coded horribly? |
00:05 |
sapier |
it's just a small brick ;-) |
00:06 |
Warr1024 |
for instance, it may still be possible to creat symlinks from within lua, which would allow the mod to break out of the "chroot"... |
00:06 |
Warr1024 |
For the server, with all the mods, I've largely been just running the thing as a separate user |
00:06 |
sapier |
of course those functions need to be removed too ;-) thats planed |
00:06 |
Warr1024 |
I don't know if the client is designed (yet?) to run server-supplied code.. |
00:06 |
NekoGloop |
also RIP pumice generator |
00:06 |
VanessaE |
sure |
00:07 |
sapier |
not by now but this will require lots of thinking |
00:07 |
Warr1024 |
hm |
00:07 |
NekoGloop |
because of the fucking idiots on the server who don't know to not touch things that aren't theirs. |
00:07 |
sapier |
and a very limited set of api calls on client of course |
00:07 |
Warr1024 |
I was never really too concerned about the security in minetest, but then again, I was running the server under a dedicated account... |
00:07 |
kaeza |
NekoGloop, welcome to survival :D |
00:07 |
NekoGloop |
VanessaE, https://github.com/RealBadAngel/technic/blob/master/technic/machines/alloy_furnaces_commons.lua#L38 I'll throw in a coal to lose as well, for the required fuel of cooking |
00:08 |
sapier |
it's not the servers I'm concerned about but singleplayer games with mods ;-) |
00:08 |
Warr1024 |
ah, forgot those exist :-) |
00:09 |
Warr1024 |
privsep is probably the best approach, but even less portable... |
00:09 |
sapier |
I guess there wont be the single solution fixing it at once ;-) |
00:10 |
Warr1024 |
almost to the very bottom of porting.cpp: |
00:10 |
Warr1024 |
#elif defined(__FreeBSD__) |
00:10 |
Warr1024 |
path_share = STATIC_SHAREDIR; |
00:10 |
Warr1024 |
path_user = std::string(getenv("HOME")) + "/." + PROJECT_NAME; |
00:10 |
Warr1024 |
#endif |
00:10 |
|
Warr1024 was kicked by ShadowBot: Message flood detected. |
00:10 |
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Warr1024 joined #minetest |
00:10 |
kaeza |
lol |
00:10 |
Warr1024 |
maybe that #elif should just be #else? |
00:10 |
PilzAdam |
bye |
00:10 |
sapier |
home? |
00:11 |
Warr1024 |
basically, there's no plain #else |
00:11 |
Warr1024 |
if windows do this, if linux do that, if osx do this, if freebsd do that... |
00:11 |
sapier |
else tell "unsupported os" ;-) |
00:12 |
Warr1024 |
OpenBSD probably WOULD work, in the non-RUN_IN_PLACE state, without that #elif. |
00:13 |
Warr1024 |
and NetBSD too, I guess. |
00:13 |
Warr1024 |
hm, looks like there ARE __NetBSD__ and __OpenBSD__ flags... |
00:13 |
NekoGloop |
kaeza, survival ~= griefers ahoy |
00:15 |
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00:18 |
Warr1024 |
what ARE the supported platforms for minetest? |
00:19 |
NekoGloop |
everything it builds on |
00:19 |
NekoGloop |
;) |
00:19 |
Warr1024 |
srsly? that's a hell of a large target :-) |
00:20 |
NekoGloop |
If you can build it on a toaster, then good for you. |
00:20 |
NekoGloop |
;) |
00:20 |
Warr1024 |
looks like windows, linux, osx, and freebsd are the only ones listed on the website. |
00:20 |
Warr1024 |
building it isn't the problem |
00:20 |
VanessaE |
OS-X is questionable though |
00:20 |
Warr1024 |
VanessaE: yeah, but that's not a minetest-specific issue :-) |
00:20 |
VanessaE |
heh |
00:23 |
Warr1024 |
anyone ever built and/or run this thing on netbsd? |
00:24 |
VanessaE |
nope, no one would ever try something crazy like that :D |
00:24 |
Warr1024 |
if nobody has, I probably will. |
00:24 |
VanessaE |
you may as well ask people to try to compile it for QNX ;) |
00:24 |
NekoGloop |
Has anyone ran it on a toaster? |
00:25 |
Warr1024 |
heh, I might try if I had one of those NetBSD toasters. |
00:25 |
VanessaE |
NekoGloop: kikaRz has :P |
00:25 |
Warr1024 |
if I'm going to submit patches to make this thing work on OpenBSD, I might as well do for NetBSD too. |
00:25 |
VanessaE |
if you refine "toaster" as "an improperly-cooled CPU that keeps breaking 70°C" :D |
00:26 |
VanessaE |
Warr1024: good idea |
00:26 |
NekoGloop |
Well, it functions as a toaster, right? |
00:26 |
VanessaE |
the way she was making it sound, yes :P |
00:27 |
Warr1024 |
google for "netbsd toaster" |
00:27 |
NekoGloop |
http://i.imgur.com/G6xKhWT.png this was one source of lava, btw :P |
00:27 |
Warr1024 |
it's literally a toaster. |
00:27 |
VanessaE |
Warr1024: does it count if the PC running the game has, itself, a toaster connected? :) |
00:28 |
VanessaE |
http://www.thinkgeek.com/product/12db/ |
00:28 |
VanessaE |
e.g. that |
00:28 |
VanessaE |
wait, wrong one |
00:29 |
VanessaE |
damn it, where was it.. |
00:29 |
NekoGloop |
DOMO! :D |
00:29 |
VanessaE |
http://www.thinkgeek.com/stuff/looflirpa/igrill.shtml |
00:30 |
VanessaE |
how about a grill? :) |
00:30 |
VanessaE |
or an oven? http://www.thinkgeek.com/stuff/41/ezbake.shtml |
00:30 |
VanessaE |
:D |
00:30 |
NekoGloop |
does it google what you put in there and cook it accordingly? :P |
00:32 |
VanessaE |
heh |
00:33 |
VanessaE |
http://www.thinkgeek.com/product/e8bf/?srp=72 HA! |
00:34 |
NekoGloop |
Is it... a scanner... or scammer? |
00:37 |
Warr1024 |
I don't get the "be instantly calm" reference |
00:38 |
NekoGloop |
I'm not sure it -is- a reference |
00:38 |
NekoGloop |
It might just be randomness |
00:39 |
Warr1024 |
maybe it's a reference to itself |
00:39 |
Warr1024 |
i.e. this is where a meme is born :-) |
00:40 |
NekoGloop |
VanessaE, https://github.com/VanessaE/gloopblocks/pull/2 |
00:40 |
Warr1024 |
anyhow, I'ma check out... maybe I'll see if I can get netbsd / openbsd / other posix-like support into porting.cpp... |
00:40 |
VanessaE |
NekoGloop: shortly. dealing with a problem on my web server at the moment |
00:41 |
VanessaE |
NekoGloop: why'd you remove the recipes for nyancat blocks? |
00:44 |
NekoGloop |
VanessaE, remember, duplicates? |
00:44 |
VanessaE |
oh right, duh |
00:44 |
VanessaE |
I'll merge this in after I'm done with this other issue |
00:45 |
NekoGloop |
herpaderp I never added a recipe for the scaffolds |
00:45 |
VanessaE |
I noticed. :) |
00:45 |
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khor joined #minetest |
00:45 |
VanessaE |
FIX IT FIX IT FIX IT!!!!!!!!!!!1 |
00:45 |
VanessaE |
:) |
00:45 |
NekoGloop |
Oh, fuck it, these things aren't that useful anyway... |
00:46 |
VanessaE |
(just push another commit and it'll get tacked onto the pull automatically) |
00:50 |
NekoGloop |
https://github.com/VanessaE/gloopblocks/pull/3 |
00:50 |
ShadowNinja |
NekoGloop: I updated the recipes for glooptest in technic in the rewrite branch. |
00:50 |
VanessaE |
"derp". heh |
00:50 |
NekoGloop |
Can you make switching stations not stupidly expensive too? |
00:51 |
NekoGloop |
since, y'know, currently the entry point to the mod is 144 spare copper. |
00:51 |
NekoGloop |
in addition to other things including non-functional alloy furnaces for stainless steel, and tons of steel. |
00:52 |
ShadowNinja |
NekoGloop: Yes, give me a sugestion for the recipe. |
00:57 |
NekoGloop |
http://pastebin.com/9r6njhW8 |
00:57 |
NekoGloop |
Or something similar to that. |
00:59 |
NekoGloop |
And don't give me any of RBA's bullshit about "lol it only uses LV things but this works for all electricity" it's a fucking game, do we need realism where it impacts gameplay? |
01:02 |
NekoGloop |
ShadowNinja, did you see it? |
01:03 |
ShadowNinja |
NekoGloop: Yes, added. |
01:03 |
NekoGloop |
Ah, ok. |
01:10 |
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Evergreen joined #minetest |
01:11 |
Evergreen |
Nolan just asked what a terminal is on the forums. He is obviously a windows user |
01:13 |
Exio4 |
i'm uber l33t |
01:16 |
VanessaE |
yay! I finally got smart and set up public key auth on my web server :D |
01:17 |
VanessaE |
(after getting the root issue fixed that is) |
01:17 |
Exio4 |
VanessaE: buy me a tablet |
01:17 |
Exio4 |
7" |
01:17 |
VanessaE |
no. :) |
01:17 |
Exio4 |
i already bought the keyboard! |
01:23 |
VanessaE |
NekoGloop: dafuq? I already have a scaffold image in HDX!? |
01:23 |
NekoGloop |
I probably told you to make it before, then never actually fully made the scaffold |
01:23 |
VanessaE |
ah |
01:23 |
VanessaE |
well that saves me a step :D |
01:24 |
NekoGloop |
Ooooh, can I see it in your texture pack? Like, a screenie? |
01:25 |
VanessaE |
sure, shortly. |
01:25 |
NekoGloop |
(since my computer would probably die if I tried) |
01:25 |
VanessaE |
gimme a few seconds |
01:25 |
VanessaE |
um, error. |
01:25 |
VanessaE |
I can't stack the scaffolds manually. |
01:25 |
NekoGloop |
hm? |
01:26 |
VanessaE |
try placing one, then place another on top of it like you're building with cobble or something |
01:26 |
VanessaE |
after the second one, it stops accepting more |
01:26 |
NekoGloop |
If you want to ignore their special placement ruleses, shift-click |
01:26 |
VanessaE |
that works, might confuse a few players though |
01:27 |
NekoGloop |
Yeah I'll make that later. :l |
01:27 |
NekoGloop |
emphasis on later |
01:27 |
NekoGloop |
meaning probably never |
01:27 |
VanessaE |
http://digitalaudioconcepts.com/vanessa/hobbies/minetest/screenshots/Screenshot%20-%2008242013%20-%2009:27:56%20PM.png |
01:27 |
VanessaE |
the screenie you requested :) |
01:28 |
NekoGloop |
mmmmm, smexy wooden beams |
01:28 |
VanessaE |
smexy? |
01:28 |
NekoGloop |
:P |
01:29 |
NekoGloop |
remove m for meaning |
01:30 |
VanessaE |
he |
01:30 |
VanessaE |
heh |
01:30 |
VanessaE |
k, pushed to git. |
01:31 |
VanessaE |
you may want to re-clone |
01:32 |
Exio4 |
could anyone give me 1 USD as gift? |
01:32 |
Exio4 |
:D |
01:32 |
VanessaE |
nope, I could use a few bucks myself :P |
01:32 |
Exio4 |
aw |
01:44 |
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01:54 |
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01:59 |
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02:12 |
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02:24 |
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02:38 |
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02:48 |
NekoGloop |
ShadowNinja, Oh, I hope you realized that I accidentally put a space in the name of the switching station in the recipe |
02:49 |
NekoGloop |
Ah, he did, ok. |
02:50 |
VanessaE |
I suppose that means I have to restart the servers :P |
02:50 |
VanessaE |
(update technic, etc) |
02:51 |
NekoGloop |
No. |
02:51 |
VanessaE |
ok |
02:51 |
NekoGloop |
Because you're not using his rewrite branch |
02:51 |
VanessaE |
vanessarainbird:~/Minetest-related/mods/RBAs_mods/technic$ git pull |
02:51 |
VanessaE |
[...] |
02:51 |
VanessaE |
+ f25123d...d5b639e rewrite -> origin/rewrite (forced update) |
02:51 |
VanessaE |
wanna bet? :-) |
02:52 |
NekoGloop |
Oh, you are. |
02:52 |
NekoGloop |
in which case, scratch everything I said about RBA's code |
02:52 |
VanessaE |
lol! |
02:52 |
NekoGloop |
Because then it's not RBA's code. |
02:54 |
VanessaE |
creative is updated, waiting for survival to go idle before I restart it |
02:54 |
NekoGloop |
What's the purpose behind calling the thing a "switching station" anyway? |
02:54 |
NekoGloop |
Wouldn't "energy router" or something be more fitting? |
02:54 |
VanessaE |
it took over the functions formerly handled by the battery box |
02:54 |
VanessaE |
well I suppose in a way yeah |
02:55 |
VanessaE |
but 'switching station' made more sense in an electrical grid sense I guess |
02:55 |
NekoGloop |
This isn't an electrician's playground, this is a game. |
02:56 |
VanessaE |
ShadowNinja: care to comment on that? :D |
02:56 |
Sokomine |
there was reason for the switching station: large technic installations without it lagg horribly |
02:56 |
Sokomine |
so much that they become useless pretty fast |
02:56 |
NekoGloop |
I know the purpose to the item itself |
02:56 |
NekoGloop |
I meant the name. |
02:57 |
Sokomine |
maybe the high cost was to avoid having too many stations in the game. but that's just speculation |
02:58 |
ShadowNinja |
VanessaE: Hmmm? Switching station is a little less technical. |
02:58 |
NekoGloop |
no it's because you're not allowed to play the mod |
02:58 |
NekoGloop |
ShadowNinja, "Energy Router" is a bit more upfront on what the node does, though ^^" |
02:58 |
ShadowNinja |
Sandwich of the day? |
02:59 |
ShadowNinja |
Yep. |
02:59 |
NekoGloop |
It's pumpkins. |
02:59 |
NekoGloop |
pumpkins are totally sandwiches, right? |
02:59 |
NekoGloop |
Also: SHADOWNINJA Y U BREAK ALLOY FURNACES :3 |
02:59 |
ShadowNinja |
Although I have been discussing a rewrite with nore that would remove the need for a switching station. |
03:00 |
VanessaE |
hm, I don't see your patch in the git log? |
03:00 |
ShadowNinja |
NekoGloop: How are they broken? |
03:00 |
NekoGloop |
As in I had 3 steel and 1 chromium in it and it just ate fuel doing nothing of note. |
03:00 |
VanessaE |
powder or ingots? |
03:00 |
NekoGloop |
ingots. |
03:01 |
VanessaE |
doesn't it only work with powders (well, dust, whatever it's called) |
03:01 |
VanessaE |
? |
03:01 |
NekoGloop |
I can't make the fucking powder without having stainless steel because hurpdurp switching station needs to be stupidly expensive. |
03:01 |
ShadowNinja |
VanessaE: That file was reworked, there was no way to apply it over. And I want to keep it to one commit until I merge. |
03:01 |
NekoGloop |
And it's coded to work with both. |
03:01 |
VanessaE |
good point. |
03:01 |
VanessaE |
oh ok |
03:02 |
VanessaE |
well at least I'm current with technic HEAD now :) |
03:02 |
ShadowNinja |
VanessaE: So you use the rewrite branch? |
03:03 |
VanessaE |
ShadowNinja: see above. |
03:03 |
NekoGloop |
Though: yay my not ridiculously expensive recipe's in :P |
03:03 |
NekoGloop |
So, for as long as people still have to craft the thing, it's not stupidly difficult. |
03:03 |
VanessaE |
there's only one branch on my copy, and it's up-to-date. looks like you just merged the rewrite branch |
03:03 |
ShadowNinja |
VanessaE: The HEAD comment? Or higher? |
03:03 |
VanessaE |
just at HEAD. |
03:04 |
NekoGloop |
Also, I'd really love it if the power could be supplied from other sides of the machines. |
03:04 |
ShadowNinja |
HEAD == wherever you are == no specific branch. |
03:04 |
NekoGloop |
Though "herpderp realizm" means the cord can only go in the least useful position |
03:04 |
VanessaE |
technic main repo, master branch, HEAD. |
03:04 |
ShadowNinja |
And I didn't merge it. At least not intentionally... |
03:04 |
NekoGloop |
Especially considering I have to place the fucking cord after the machine. |
03:05 |
VanessaE |
that's where I am right now. |
03:05 |
VanessaE |
commit 97749578b09f4bb2e9c88d7be569e2c2b72bb881 |
03:05 |
NekoGloop |
again, because "herpderp realizm" |
03:05 |
ShadowNinja |
Ok, so not on the rewrite branch. |
03:07 |
ShadowNinja |
Well try it if you can. Although be careful of aliases, you may want to use it in a backup copied world. |
03:07 |
VanessaE |
I'll wait until you guys push it through to the main repo. |
03:08 |
NekoGloop |
And if the definition of minetest survival is "griefers allowed" then I'm not playing survival ^^" |
03:09 |
VanessaE |
fuck no |
03:09 |
VanessaE |
griefers will be ground into fine powder and fed to the sand monsters. |
03:09 |
NekoGloop |
So that's why they drop 4 blocks of sand. |
03:09 |
VanessaE |
heh |
03:10 |
NekoGloop |
To be totally fair, this was more the person being a complete moron than griefing |
03:12 |
NekoGloop |
Don't just randomly flip levers in other peoples houses |
03:12 |
NekoGloop |
Should be common sense? |
03:16 |
ShadowNinja |
VanessaE: Well I merged my rewrite of the IRC mod recently. Can I interest you in that? |
03:16 |
NekoGloop |
Also, if my doors are barred by cobblestone, that means "Don't fucking come in here", right? ^^" |
03:17 |
VanessaE |
I'll still wait :) |
03:18 |
VanessaE |
(besides, that still needs a separate lib doesn't it?) |
03:18 |
ShadowNinja |
VanessaE: What must I do to it to get you to install it? I may be able to use system libs instead of bundled... |
03:18 |
ShadowNinja |
But I need luasocket for it to work. |
03:19 |
ShadowNinja |
The only other lib is a Lua lib. |
03:19 |
VanessaE |
there. lua-socket is installed. |
03:19 |
VanessaE |
what other externalities does it need? |
03:20 |
ShadowNinja |
VanessaE: Nothing, everything is included. Just run git submodule update --init. |
03:20 |
VanessaE |
erm? |
03:21 |
ShadowNinja |
(README.txt has full instructions) |
03:21 |
VanessaE |
readme? er |
03:21 |
VanessaE |
oh you mean on the separate IRC mod, duh |
03:21 |
VanessaE |
I read that as "I merged my rewrite of the IRC mod into technic." |
03:22 |
ShadowNinja |
Heh. |
03:24 |
VanessaE |
ShadowNinja: this one? https://forum.minetest.net/viewtopic.php?id=3905 |
03:24 |
ShadowNinja |
VanessaE: Yep, see this: https://github.com/kaeza/minetest-irc/blob/master/README.txt#L26 |
03:25 |
VanessaE |
ugh |
03:25 |
VanessaE |
it still requires outside stuff |
03:25 |
ShadowNinja |
And moretrees requires plants_lib... |
03:26 |
VanessaE |
yeah but plants_lib doesn't have to be compiled :P |
03:26 |
* NekoGloop |
curls up on VanessaE's head |
03:26 |
ShadowNinja |
It is all included and takes all of 2 seconds to compile. |
03:28 |
VanessaE |
ok, it's built. |
03:29 |
ShadowNinja |
Check config.lua for the minetest.conf settings. |
03:30 |
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03:30 |
jojoa1997 |
VanessaE you there? |
03:30 |
VanessaE |
hi. |
03:31 |
jojoa1997 |
Can I have interact on your survival server |
03:31 |
VanessaE |
you already do. |
03:31 |
VanessaE |
all privs were copied over. |
03:31 |
jojoa1997 |
Cool |
03:32 |
VanessaE |
accounts are the same too, so use your same passwd |
03:32 |
jojoa1997 |
Ok |
03:32 |
jojoa1997 |
So you finally made a survival server |
03:34 |
NekoGloop |
And I'm the first one to lose things because of others |
03:35 |
jojoa1997 |
What do you mean |
03:35 |
kaeza |
pong? |
03:35 |
jojoa1997 |
Kaeza: ping |
03:35 |
NekoGloop |
Rancon was an idiot and destroyed my lava source. |
03:36 |
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03:37 |
VanessaE |
IRC mod is now online on the creative server. ##vanessae-servers' |
03:37 |
VanessaE |
-' |
03:37 |
VanessaE |
happy now? :) |
03:37 |
VanessaE |
the survival server will follow at the next restart |
03:39 |
ShadowNinja |
Well I would prefer if you used the channel I specified. But yes. :-) |
03:40 |
jojoa1997 |
Yea I am |
03:40 |
VanessaE |
jojoa1997: link to the skin plz? :) |
03:40 |
kaeza |
well, the intention was to "link" several servers together at least in chat :P |
03:41 |
jojoa1997 |
Done |
03:41 |
ShadowNinja |
^ I want to be able to comunicate between our servers. |
03:41 |
jojoa1997 |
Anyone wanna see my skin |
03:41 |
VanessaE |
ok, so they |
03:41 |
VanessaE |
ok, so they'll remain in one channel then. |
03:43 |
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06:47 |
xiong |
One would like to have some choices in ingame chat. |
06:48 |
xiong |
There should be multiple channels *per server* so that kiddies can babble and whine in one while adults transact business in another. |
06:49 |
xiong |
It should be possible to lock channels, to grant access. I suggest avoiding the complexity of named channels a la IRC. Channels 0-9 is quite sufficient. |
06:50 |
xiong |
A standard scheme should provide ch0 as default, ch8 as admin-only, and ch9 as any kind of inter-server band. |
06:51 |
xiong |
Don't make switching channels difficult. Shift-0, Shift-1, etc. should be enough. |
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08:07 |
nore |
hi all |
08:20 |
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08:21 |
sfan5 |
MinetestBot! |
08:21 |
MinetestBot |
sfan5! |
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08:21 |
sfan5 |
hello everyone btw |
08:22 |
PenguinDad |
hi sfan5 |
08:22 |
sfan5 |
grr |
08:22 |
sfan5 |
MinetestBot: quit |
08:22 |
sfan5 |
the fuck |
08:22 |
nore |
hi |
08:23 |
sfan5 |
hi nore |
08:23 |
nore |
sfan5: why are you angry with MinetestBot? |
08:24 |
sfan5 |
because thexyz's bouncer seems to randomly change between ~sfan5minetest.ru and ~sfan5@<some IPv6 addr> |
08:24 |
sfan5 |
but MinetestBot can only have one owner hostmask set |
08:25 |
nore |
but what should he have replied? |
08:26 |
sfan5 |
$botname: quitDisconnect from IRC ServerOwner |
08:26 |
sfan5 |
( https://github.com/sfan5/minetestbot-modules/blob/master/COMMANDS.md ) |
08:26 |
nore |
but why did you say "grr" just before that |
08:27 |
sfan5 |
because it also didn't reply to my commands in query |
08:28 |
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08:29 |
thexyz |
well you should fix MinetestBot, obviously |
08:29 |
sfan5 |
I did |
09:06 |
MinetestBot |
GIT: I-AM-FAKE commited to minetest/minetest: Translated using Weblate (Ukrainian) 5a0cadab0c 2013-08-25T02:05:13-07:00 http://git.io/Jn6zEw |
09:06 |
MinetestBot |
GIT: anton-tsyganenko commited to minetest/minetest: Translated using Weblate (Russian) c9449c6fb7 2013-08-25T02:02:30-07:00 http://git.io/z_TVpQ |
09:06 |
MinetestBot |
GIT: sfan5 commited to minetest/minetest: Translated using Weblate (Norwegian Bokmål) 833183ddb4 2013-08-25T02:02:11-07:00 http://git.io/GMmjtw |
09:06 |
MinetestBot |
GIT: sfan5 commited to minetest/minetest: Translated using Weblate (Estonian) f4ef91debf 2013-08-25T02:01:41-07:00 http://git.io/sDKU4Q |
09:06 |
MinetestBot |
GIT: sasikaagmail.com commited to minetest/minetest: Translated using Weblate (Dutch) e74dfaf868 2013-08-25T02:01:17-07:00 http://git.io/5o7hnw |
09:06 |
MinetestBot |
GIT: sasikaagmail.com commited to minetest/minetest: Translated using Weblate (Hungarian) 4260b99df2 2013-08-25T02:01:17-07:00 http://git.io/5adyRg |
09:06 |
MinetestBot |
GIT: sfan5 commited to minetest/minetest: Translated using Weblate (Dutch) 9ebed5e497 2013-08-25T01:59:48-07:00 http://git.io/Cq2_mQ |
09:06 |
MinetestBot |
GIT: I-AM-FAKE commited to minetest/minetest: Translated using Weblate (Russian) 342629a3bf 2013-08-25T01:59:02-07:00 http://git.io/2Z8BgA |
09:06 |
MinetestBot |
GIT: rydroid_transyahoo.fr commited to minetest/minetest: Translated using Weblate (French) ca58c2464a 2013-08-25T01:57:33-07:00 http://git.io/AJw6xA |
09:06 |
MinetestBot |
GIT: Calinou commited to minetest/minetest: Translated using Weblate (French) 9f2b08ddf0 2013-08-25T01:57:32-07:00 http://git.io/rvHjHQ |
09:06 |
MinetestBot |
GIT: sfan5 commited to minetest/minetest: Translated using Weblate (Ukrainian) ba335958d6 2013-08-25T01:57:15-07:00 http://git.io/AKds5w |
09:12 |
PenguinDad |
^ Translation Spam |
09:13 |
sfan5 |
aah |
09:13 |
sfan5 |
MinetestBot: quit |
09:13 |
sfan5 |
umm |
09:13 |
sfan5 |
... |
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09:24 |
PenguinDad |
hi Calinou |
09:26 |
Calinou |
hi |
09:29 |
nore |
hi |
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09:43 |
BlockMen |
hi everyone |
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PenguinDad |
and they're gone |
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PenguinDad |
hi Zeg9 |
12:20 |
Zeg9 |
Hi! |
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bas080 |
!seen Jordach |
12:46 |
MinetestBot |
bas080: Sorry, I haven't seen jordach around. |
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MinetestBot |
GIT: xyzz commited to minetest/minetest: Fix *.po errors caused by rebase. 151617c552 2013-08-25T05:59:53-07:00 http://git.io/G4EOXw |
13:06 |
dhbiker |
hi there |
13:06 |
dhbiker |
what are the future plans for minetest ? |
13:06 |
Calinou |
dhbiker: http://dev.minetest.net/TODO |
13:07 |
dhbiker |
ty kind sir |
13:25 |
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13:27 |
dhbiker |
Calinou: what about new crafting recipies ? |
13:27 |
Calinou |
for what? |
13:27 |
Calinou |
probably not |
13:27 |
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jojoa1997 |
can you guys help me |
13:28 |
jojoa1997 |
wrong channel |
13:28 |
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13:29 |
dhbiker |
Calinou: so it's just a pure building sandbox game |
13:29 |
dhbiker |
? |
13:29 |
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13:31 |
Calinou |
building/survival |
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13:51 |
DanDuncombe |
VanessaE, can you please update the camo mod on your server? Also, can you please re-enable landmines? |
13:52 |
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13:52 |
PilzAdam |
Hello everyone! |
13:53 |
PenguinDad |
hi PilzAdam |
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14:27 |
MinetestBot |
GIT: xyzz commited to minetest/minetest: Add a setting for HighPrecisionFPU (fixes #763). d05b15df77 2013-08-25T07:25:01-07:00 http://git.io/jmixnw |
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14:51 |
UniversalBuilder |
Yo |
14:56 |
MinetestBot |
GIT: PilzAdam commited to minetest/minetest: Run util/updatepo.sh 4679455c3f 2013-08-25T07:54:50-07:00 http://git.io/nYHjsw |
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15:16 |
Jordach |
BlockMen: <3 https://forum.minetest.net/viewtopic.php?pid=107392#p107392 |
15:17 |
Jordach |
no shadowbot |
15:18 |
hmmmm |
heh, PilzAdam, https://boards.4chan.org/g/res/36270769#p36274336 |
15:18 |
hmmmm |
i guess minetest has been "rediscovered" by /g/ |
15:18 |
Calinou |
https://forum.minetest.net/viewtopic.php?pid=107415#p107415 |
15:19 |
Calinou |
yet another "make mods for me" guy |
15:19 |
hmmmm |
yeah, i can't stand idea guys |
15:19 |
hmmmm |
but then again, my motto is "talk is cheap, show me the code" |
15:21 |
Jordach |
hmmmm: https://boards.4chan.org/g/res/36270769#p36275113 |
15:21 |
hmmmm |
lol |
15:24 |
Jordach |
PilzAdam: you changed the topic, well done |
15:31 |
* Jordach |
starts work on controlable fingers in blender |
15:32 |
* Jordach |
thought pavel_s was good |
15:35 |
* Jordach |
starts with prototype bones |
15:36 |
BlockMen |
Jordach, just fits perfect. doesnt it? |
15:42 |
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15:45 |
rubenwardy |
Hi all! |
15:45 |
progers |
Hi |
15:46 |
Jordach |
BlockMen: yeah |
15:55 |
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15:55 |
sapier |
https://github.com/sapier/animals_modpack/wiki/Mobs can someone give feedback if documentation like this is usefull? |
16:03 |
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16:03 |
Jordach |
you need separate pages |
16:03 |
Jordach |
it's difficult to handle too many tables |
16:04 |
sapier |
yes that's why I edit in wikimedia github mediawiki editor is a pain |
16:05 |
sapier |
but different pages for each mob would be an option too yes ... I just don't like pages only containing links that much |
16:06 |
sapier |
what do you think about the shord description description interaction thing? |
16:07 |
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16:09 |
Jordach |
sapier: slow down |
16:09 |
Jordach |
you're going too fast :P |
16:09 |
sapier |
:-) |
16:10 |
kahrl |
perhaps instead of the page containing only links you could make a page that contains all the descriptions |
16:11 |
kahrl |
since each description contains the name of the animal you can link it |
16:11 |
sapier |
you mean duplicate the description? |
16:12 |
kahrl |
I guess you could put <onlyinclude>description here...</onlyinclude> in the animal pages, then transclude them |
16:12 |
sapier |
? sorry didn't get it |
16:12 |
kahrl |
is that wiki compliant to mediawiki syntax? |
16:13 |
sapier |
syntax yes editor no |
16:13 |
kahrl |
you have to edit the source code then, if that is possible |
16:13 |
sapier |
but not sure what mediawiki syntax level ... at least everything I tried does work, but I only used basic things |
16:15 |
thexyz |
I'm sure github doesn't support this |
16:15 |
MinetestBot |
GIT: kahrl commited to minetest/minetest: Fix aliases not working in shapeless crafting recipes fead7a27ca 2013-08-25T09:14:26-07:00 http://git.io/9SLjuw |
16:15 |
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16:15 |
sapier |
ahh now I understand .. I didn't even know about that feature :-) I'll try |
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16:18 |
* Jordach |
will probably have about 60 bones in the player file |
16:18 |
* Jordach |
is finally inplementing fingers |
16:18 |
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16:18 |
PilzAdam |
!op ShadowBot |
16:20 |
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16:27 |
sapier |
sadly that transclusion doesn't seem to be supported on github |
16:30 |
* NekoGloop |
gives sapier a kitten :3 |
16:32 |
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16:33 |
PenguinDad |
NekoGloop: https://github.com/GloopMaster/glooptest/commit/8aec06b1f0eeaeccfb2c86d9692a2f2922b394ef#commitcomment-3938357 |
16:33 |
PenguinDad |
hi john_minetest |
16:33 |
PilzAdam |
NekoGloop, max_drop_level has not effect on anything by default |
16:33 |
NekoGloop |
So... how do make mine obsidian |
16:34 |
PilzAdam |
it can be used by mods, but AFAIK none uses it |
16:34 |
PilzAdam |
see what PenguinDad said |
16:35 |
NekoGloop |
But obsidian is level=1, shouldn't something with maxlevel=1 be able to mine it? |
16:35 |
PilzAdam |
yes |
16:35 |
NekoGloop |
So then why can't my arol pickaxe mine obsidian? |
16:35 |
PilzAdam |
because obsidian is level=2 |
16:35 |
Evergreen |
lol |
16:36 |
PenguinDad |
:D |
16:36 |
NekoGloop |
... ? |
16:36 |
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16:37 |
PenguinDad |
NekoGloop: maxlevel=2 is the solution |
16:37 |
NekoGloop |
... oh. |
16:37 |
NekoGloop |
coulda swore that said level=1 |
16:38 |
PilzAdam |
if you increase maxlevel everything else will be mined faster |
16:38 |
PilzAdam |
"everything else" == everything with level=0 |
16:38 |
NekoGloop |
Gotcha |
16:38 |
NekoGloop |
How much faster? |
16:40 |
NekoGloop |
Also, why did you derps remove fleshy from sworddefs? |
16:40 |
PilzAdam |
uses increases by 3^leveldiff, where leveldiff is 2 in this case |
16:41 |
NekoGloop |
The point of Arol is tons of uses (see: uses=300) |
16:42 |
NekoGloop |
Now, I ask again: why can't a sword be used to mine fleshy nodes anymore? |
16:42 |
PilzAdam |
fleshy was only used for entities, so we removed it when switching to the new damage system |
16:43 |
sapier |
ANOTHER new damage system???? |
16:43 |
Evergreen |
Unless you wanted to make some kind of node mob. :P |
16:43 |
NekoGloop |
sapier, no, he's talking about the current one |
16:43 |
sapier |
ohhh the new one already added |
16:44 |
NekoGloop |
PilzAdam, but, still, fleshy was still valid for nodes, yes? |
16:44 |
sapier |
puuhhhh ... I was frightened .. |
16:44 |
PilzAdam |
sapier, 1) rage, 2) think |
16:44 |
PilzAdam |
always this order |
16:44 |
PilzAdam |
:-p |
16:44 |
sapier |
of course in 90% of cases this order matches ;-P |
16:45 |
sapier |
by the way could someone please fix that damn problem you can't punch something without puncher problem? |
16:45 |
PilzAdam |
hm? |
16:45 |
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16:46 |
sapier |
you can't do group based area damage as minetest crashes as you call punch without a puncher |
16:46 |
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16:46 |
PenguinDad |
Fun Fact: the only fleshy node in default is the apple |
16:46 |
PilzAdam |
wasnt that fixed, sapier? |
16:46 |
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16:46 |
sapier |
guess there are a lot of worms in there |
16:46 |
sapier |
I thought so too pa but it seems to be still in |
16:46 |
PilzAdam |
havent _you_ fixed that? |
16:47 |
NekoGloop |
Can we just please re-add the fleshy dig definitions for default swords? :P |
16:47 |
sapier |
I thought so but I can't remember if that fix was ever merged |
16:47 |
dhbiker |
hi there ... where do texture packs on linux go ? |
16:47 |
PenguinDad |
and then re-remove :P |
16:47 |
NekoGloop |
I can understand cutting out choppy, but fleshy is still something for swords. |
16:47 |
PilzAdam |
dhbiker, on a system-wide installation? |
16:48 |
dhbiker |
PilzAdam: yes |
16:48 |
NekoGloop |
heh. cutting out choppy. unintentional pun. |
16:48 |
PilzAdam |
dhbiker, what Minetest version? |
16:48 |
dhbiker |
0.4.7 |
16:49 |
PilzAdam |
place all the texture files in ~/.minetest/textures/all/ |
16:49 |
PilzAdam |
without subfolders |
16:50 |
PilzAdam |
sapier, https://github.com/minetest/minetest/commit/55a97f4605a263f4b670b447cd4af9ffa1a8d472 |
16:50 |
sapier |
hmm ok so the c++ part is still in |
16:51 |
dhbiker |
PilzAdam: should it change directly or do i have to do it somewhere ? |
16:51 |
PilzAdam |
dhbiker, what do you mean? |
16:51 |
MinetestBot |
GIT: BlockMen commited to minetest/minetest: Add support for using textures in hotbar 439079cad8 2013-08-25T09:49:10-07:00 http://git.io/dmGtYg |
16:51 |
sapier |
I guess I need to do some additional investigations why this started to fail again |
16:51 |
dhbiker |
PilzAdam: still have the default one |
16:52 |
NekoGloop |
Oooo, now we can put textures on the hotbar? |
16:52 |
PenguinDad |
dhbiker: which texture pack? |
16:52 |
PilzAdam |
dhbiker, it should work if you put the textures in there |
16:53 |
dhbiker |
well i had to make the folders |
16:53 |
dhbiker |
they didn't exist there |
16:53 |
PilzAdam |
yes, thats normal |
16:53 |
dhbiker |
PenguinDad: MineToon |
16:54 |
PilzAdam |
are you sure that the .png files are directly in all/? |
16:54 |
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16:54 |
PilzAdam |
IIRC MineToon copies the whole minetest_game, you need to get the textures from the sub-folders by hand |
16:55 |
dhbiker |
oh. |
16:55 |
nore |
PilzAdam, no it won't work since this is with texture pack selection... |
16:55 |
PilzAdam |
nore, ehm, <dhbiker> 0.4.7 |
16:55 |
PenguinDad |
nore: he has stable minetest |
16:56 |
nore |
ok, I saw a question about textures in hotbar and I thought in was related |
16:56 |
nore |
sorry |
16:56 |
Zeg9 |
Hey :D |
16:56 |
nore |
s/in/it |
16:56 |
NekoGloop |
nore, that was me |
16:56 |
nore |
hi |
16:56 |
dhbiker |
ah |
16:56 |
dhbiker |
sorry my bad |
16:56 |
dhbiker |
works now |
16:56 |
PilzAdam |
nice |
16:56 |
dhbiker |
thanks for the help |
16:56 |
NekoGloop |
nore, does that do what I think it does? |
16:56 |
Zeg9 |
Hi nore |
16:57 |
PenguinDad |
NekoGloop: ask BlockMen |
16:57 |
PilzAdam |
NekoGloop, yes, it does |
16:57 |
nore |
IIRC, BlockMen's pull allowed to change the textures of the hotbar |
16:57 |
NekoGloop |
Yay |
16:57 |
NekoGloop |
We need some default GUI images and hotbar images now! :D |
16:58 |
NekoGloop |
Meh, I have to wait for a build though :P |
16:58 |
BlockMen |
I will make a new build later |
16:58 |
NekoGloop |
Oh, we can change the crosshair? |
16:58 |
NekoGloop |
Did not know that. |
16:59 |
NekoGloop |
BlockMen, does it work nicely with scaling larger/smaller images than what it's expecting? |
17:00 |
BlockMen |
smaller looks ugly on large screen (ofc), but yeah, it scales them |
17:00 |
NekoGloop |
Ok. |
17:04 |
NekoGloop |
I'm gonna mess with crosshairs now :D |
17:04 |
dhbiker |
stack limit 99 ? |
17:04 |
NekoGloop |
that's the standard stack limit, yes. |
17:04 |
dhbiker |
nice |
17:04 |
PilzAdam |
NekoGloop, Id like a "<-- Dig here" texture |
17:05 |
NekoGloop |
hehe |
17:06 |
NekoGloop |
Ooooo, transparency works... |
17:06 |
VanessaE |
hi all |
17:06 |
BlockMen |
PilzAdam, add to Pilztest :P |
17:06 |
dhbiker |
i like the fact that you don't need a crafting table |
17:07 |
NekoGloop |
Welcome, minecrafter! :P |
17:07 |
dhbiker |
why thank you |
17:07 |
dhbiker |
just visiting |
17:07 |
dhbiker |
if i like it i might fiddle with it too |
17:07 |
dhbiker |
:P |
17:09 |
VanessaE |
do. you'll like it :) |
17:09 |
NekoGloop |
Aw, texture pack crosshairs don't do the inverting thing |
17:10 |
VanessaE |
once you get used to how Minetest operates, you may find you like it better. |
17:10 |
dhbiker |
we will see |
17:10 |
dhbiker |
i'll hang around in the mean time |
17:10 |
dhbiker |
if it's not a problem |
17:10 |
NekoGloop |
I still wish climbable worked on full nodes. |
17:11 |
VanessaE |
dhbiker: sure, hang around if you like. Fair warning, there are a few minecraft haters in here, so don't feel offended. |
17:11 |
NekoGloop |
"a few" |
17:11 |
VanessaE |
dhbiker: no stealing of our ideas either ;) |
17:11 |
NekoGloop |
Yeah, don't go putting kalite in minecraft. |
17:11 |
NekoGloop |
:P |
17:11 |
|
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17:12 |
dhbiker |
VanessaE: no worries i'm usually a huge troll... so i don't get offended |
17:12 |
VanessaE |
haha |
17:12 |
VanessaE |
ok |
17:12 |
dhbiker |
:D |
17:12 |
VanessaE |
wow, the irc channel for my servers is really hopping today |
17:13 |
NekoGloop |
I still need to make glooptest gem blocks |
17:13 |
* dhbiker |
is trying to be a normal non trolling human today |
17:13 |
NekoGloop |
and maybe alter the spawn rate on the gems |
17:13 |
VanessaE |
too frequent? |
17:13 |
NekoGloop |
Nah |
17:13 |
* krofek |
thinks that dhbiker's no troll behaviur is not possible. |
17:13 |
* dhbiker |
kills krofek with an enormous christmas tree |
17:13 |
NekoGloop |
I have them in sections. |
17:14 |
dhbiker |
krofek none of your business |
17:14 |
|
Pest joined #minetest |
17:14 |
dhbiker |
:P |
17:14 |
NekoGloop |
Ruby is from a certain height to another |
17:14 |
krofek |
dhbiker go dhbiking |
17:14 |
NekoGloop |
Sapphire is from that height to another |
17:14 |
NekoGloop |
What I need to do is make these chunks larger :P |
17:15 |
dhbiker |
krofek i wish i could perfect weather today :'( |
17:15 |
NekoGloop |
Oh, wait, that's not exactly how I did it, but you get the point |
17:15 |
krofek |
whats wrong with it? free showers everywhere. |
17:15 |
krofek |
whatcha think? |
17:20 |
krofek |
what's the size of chunks? |
17:20 |
PilzAdam |
what do you mean by "chunk"? |
17:20 |
krofek |
no chunks? |
17:20 |
krofek |
even better :D |
17:21 |
dhbiker |
furnace is a bit laggy/buggy i see |
17:21 |
PilzAdam |
the map consists of 16x16x16 blocks of nodes, these are called MapBlocks |
17:21 |
dhbiker |
or is it just me |
17:21 |
krofek |
it is lilbit buggy |
17:21 |
krofek |
ty PilzAdam |
17:21 |
PilzAdam |
the map generator always produces 5x5x5 MapBlocks, so 80x80x80 nodes |
17:21 |
krofek |
whats the y limit? |
17:21 |
PilzAdam |
(in one step, that is) |
17:22 |
NekoGloop |
dhbiker, it's a tad laggy. Most node-based interfaces are. |
17:22 |
PilzAdam |
something arround 31000 upwards, and 31000 downwards |
17:22 |
krofek |
omfg thats awesome :) |
17:23 |
dhbiker |
NekoGloop: yeah.. but i'm sure there is room for improvement |
17:23 |
Evergreen |
However, the same goes for x and z |
17:24 |
NekoGloop |
VanessaE, http://i.imgur.com/8yAuIAJ.png ruby blocks? :D |
17:25 |
VanessaE |
hey that's not bad. a little too light though |
17:25 |
VanessaE |
make the color deeper |
17:25 |
NekoGloop |
http://i.imgur.com/nJi2mu9.png for comparison, the ruby. |
17:25 |
VanessaE |
that's good too, again it needs to be deeper/darker. |
17:26 |
VanessaE |
I like the pattern/style |
17:26 |
NekoGloop |
It's supposed to be shiny :P |
17:26 |
dhbiker |
how do you increase hears / health |
17:26 |
dhbiker |
hearts* |
17:26 |
NekoGloop |
And yes, you get a perfectly cut ruby by mining it from stone. |
17:26 |
NekoGloop |
dhbiker, apples |
17:26 |
NekoGloop |
left click with one |
17:27 |
dhbiker |
oh. |
17:27 |
NekoGloop |
(just going to assume you're playing without any mods. so boring.) |
17:27 |
dhbiker |
just testing out atm ye |
17:27 |
dhbiker |
s |
17:30 |
NekoGloop |
PilzAdam, GRRRR. You removed the bendy group from steel blocks! |
17:32 |
ShadowNinja |
NekoGloop: Bend a steel block and maybe he will add it back. ;-) |
17:32 |
PenguinDad |
xD |
17:33 |
dhbiker |
http://shrani.si/f/31/Cd/2NBICeNY/screenshot.png |
17:33 |
NekoGloop |
No wonder people are calling my hammers useless. |
17:33 |
dhbiker |
this is normal ? :D |
17:33 |
NekoGloop |
It's because you people are MAKING them useless. |
17:35 |
PilzAdam |
NekoGloop, it wasnt used |
17:36 |
NekoGloop |
Like HELL it wasn't! |
17:36 |
NekoGloop |
I was using it. |
17:36 |
sapier |
https://github.com/sapier/animals_modpack/wiki/Mobs what do you think about sorting it this way? |
17:37 |
dhbiker |
no minecarts ? :'( |
17:37 |
PilzAdam |
fishes are not animals? |
17:37 |
BlockMen |
NekoGloop, new build -> https://forum.minetest.net/viewtopic.php?pid=102552 |
17:37 |
PilzAdam |
dhbiker, try my "Carts" mod |
17:37 |
sapier |
yea I know ;-) I needed to split that page ;-) |
17:38 |
dhbiker |
PilzAdam: oh... just wondering how the rail mechanics work |
17:38 |
dhbiker |
:D |
17:38 |
sapier |
better? ;-) |
17:41 |
dhbiker |
PilzAdam: are they rideable yet ? |
17:41 |
PilzAdam |
yes |
17:41 |
PenguinDad |
right click the cart |
17:41 |
dhbiker |
first i have to figure out how to install this |
17:42 |
sapier |
shbiker you can try monorail too there are even transport carts supported |
17:44 |
NekoGloop |
http://i.imgur.com/RqFph4T.png Gem blocks~ |
17:45 |
NekoGloop |
And yes, they're all edited diamond blocks |
17:49 |
NekoGloop |
VanessaE, ^ |
17:49 |
VanessaE |
bbl |
17:50 |
NekoGloop |
Well fine then. :P |
17:52 |
|
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17:53 |
VanessaE |
ignore that ^^^ |
17:53 |
|
VanessaE_ left #minetest |
17:55 |
|
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18:00 |
NekoGloop |
VanessaE, update glooptest while you're at it? |
18:00 |
VanessaE |
too late :P |
18:00 |
VanessaE |
I'll grab it next time around |
18:01 |
* dhbiker |
turns offPenguin on |
18:01 |
dhbiker |
Onpenguin |
18:04 |
NekoGloop |
rawr this is taking forever |
18:07 |
|
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18:11 |
|
chlue joined #minetest |
18:16 |
|
LinuxGuy2020 joined #minetest |
18:16 |
|
bas080 joined #minetest |
18:16 |
|
sapier1 joined #minetest |
18:17 |
LinuxGuy2020 |
I cant get a lan game to work with 0.4.7 source code build. I selected the server tab on one machine and client on another. Is that correct? |
18:22 |
PilzAdam |
LinuxGuy2020, yea that should work |
18:23 |
PilzAdam |
enter the IP of the server in the Client tab |
18:23 |
PilzAdam |
make sure to set the same port on both |
18:23 |
|
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18:23 |
* dhbiker |
takes the Pilz from PilzAdam |
18:25 |
LinuxGuy2020 |
they are both set to port 30000 is that ok? |
18:25 |
PilzAdam |
yes |
18:26 |
jojoa1997 |
so |
18:26 |
jojoa1997 |
when does anyone think biomes will be added |
18:27 |
LinuxGuy2020 |
The laptop here wont connect to the desktop pc. Desktop pc was started on the server tab. Th elaptop started in client tab, it shows the local ip:port. I select and hit connect and it starts loading gets to the connecting to server and just sits there. |
18:27 |
jojoa1997 |
(i mean definable via lua and for MGV7) |
18:27 |
PilzAdam |
LinuxGuy2020, can you ping the IP of the server? |
18:27 |
LinuxGuy2020 |
not sure how to do that in debian |
18:28 |
PilzAdam |
open a console and type: ping ip |
18:28 |
VanessaE |
ping foo.bar.baz.blah |
18:28 |
LinuxGuy2020 |
ok |
18:29 |
* dhbiker |
pings VanessaE |
18:29 |
|
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18:29 |
Calinou |
check the PCs' internal IPs |
18:29 |
Calinou |
"ifconfig" |
18:30 |
VanessaE |
pong. |
18:30 |
|
cisoun joined #minetest |
18:30 |
* dhbiker |
jumps from hapiness |
18:33 |
|
NekoGloopMkII joined #minetest |
18:33 |
NekoGloop |
Oopsies. |
18:33 |
LinuxGuy2020 |
Got it guys thanks |
18:33 |
|
LinuxGuy2020 left #minetest |
18:33 |
NekoGloop |
Let's -not- open two instances of hexchat |
18:33 |
* VanessaE |
waits for DanDuncombe to show up again... |
18:34 |
krofek |
NekoGloop why not? open 10 :P |
18:34 |
NekoGloop |
The 4th one onward wouldn't know what to try to login as |
18:34 |
NekoGloop |
:P |
18:35 |
dhbiker |
NekoGloop: hexchat ? what distro do you use ? |
18:35 |
krofek |
rand(); :P |
18:35 |
|
Evergreen joined #minetest |
18:35 |
thexyz |
dhbiker: the proprietary one, I'm sure |
18:35 |
NekoGloop |
windows. 8. |
18:35 |
dhbiker |
oh :/ |
18:35 |
dhbiker |
thought you're running linux |
18:36 |
krofek |
he's using highly optimized win8 |
18:36 |
krofek |
and very user friendly |
18:36 |
dhbiker |
you mean the not metro interface ? :D |
18:36 |
VanessaE |
PilzAdam: [08-25 14:36] <NekoGloop> What's with those underground witch-like things? [08-25 14:36] <NekoGloop> It has this cloak thing |
18:36 |
VanessaE |
oerkki? slenderman? |
18:36 |
PilzAdam |
wut? |
18:37 |
VanessaE |
(I'm not up-to-date on what the hostile mobs are) |
18:37 |
NekoGloop |
They just walk in one direction |
18:37 |
VanessaE |
well it's either yours, or maybe they're those camo NPCs from Dan's mod |
18:37 |
NekoGloop |
until they run into a wall in which case they do nothing |
18:37 |
dhbiker |
lol |
18:37 |
dhbiker |
AI at it's best :D |
18:37 |
VanessaE |
neko, screenshot? |
18:38 |
|
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18:38 |
* john_minetest |
puts a screenshot cat on NekoGloop's head |
18:38 |
NekoGloop |
I have to find one of them again :P |
18:38 |
Peacock |
ceiling cat is watching you fap |
18:38 |
krofek |
XD |
18:39 |
NekoGloop |
He records it too. I have the job of records-keeper. |
18:39 |
Peacock |
no, the nsa records your fap sessions |
18:39 |
Peacock |
and they have an index of your stash XD |
18:40 |
Peacock |
btw, keeping it in /windows is fooling no one :P |
18:41 |
dhbiker |
haha |
18:41 |
Peacock |
(ive repaired enough computers to know lol) |
18:41 |
dhbiker |
interesting |
18:41 |
dhbiker |
never looked in there |
18:41 |
NekoGloop |
Keep it in my documents/creepypasta |
18:42 |
Peacock |
lol anyways, i has a dilemma, after running geolocate script on my banlist, i figured i have 3 options |
18:42 |
Peacock |
1) ban the 2-3 problem countries |
18:42 |
Peacock |
2) go to whitelist only |
18:42 |
Peacock |
3) create a freebuild zone/country to pen in new players |
18:42 |
|
john_minetest joined #minetest |
18:42 |
|
john_minetest joined #minetest |
18:44 |
VanessaE |
whitelist. |
18:44 |
VanessaE |
it takes more of your time, but it results in fewer headaches. |
18:45 |
Evergreen |
And less griefing. :P |
18:46 |
dhbiker |
grief grief grief. |
18:46 |
Evergreen |
No grief since the logo skyblock server started (because only trusted people, devs, moderaters, etc were allowed on) |
18:46 |
Evergreen |
Including me! yay |
18:46 |
dhbiker |
booo |
18:47 |
VanessaE |
minetest needs a "nodamage" priv for admins :P |
18:47 |
Peacock |
whitelist is essentially the same as granting /denying interact though, people can ask for both, and if they get it, then you gotta cross your fingers |
18:47 |
VanessaE |
exactly |
18:47 |
VanessaE |
but they still have to ask for it |
18:47 |
Evergreen |
But honestly, it is really nice to just throw diamonds in an unlocked chest |
18:47 |
VanessaE |
griefers are unlikely to ask, especially if you make them jump through some hoops like requiring a forum account |
18:47 |
Evergreen |
and not have to wory about them getting stolen |
18:48 |
VanessaE |
you still get a few of course |
18:48 |
VanessaE |
but it really cuts down on the incidents. |
18:48 |
Peacock |
well the third option, id create a large enough freebuild country (it wouldn't be the whole map in freebuild with some exceptions anymore) |
18:48 |
Evergreen |
Actually, the reason the logo skyblock server works so well is that no one knows the IP except the people who were already on |
18:49 |
Evergreen |
and those people are definitely not giving away the IP |
18:49 |
Peacock |
well thats if you wanna run a server like a five-star restaurant (no sign, no phonebook listing, guards on the roof shooting people as they try to get in, etc.) |
18:50 |
Peacock |
i could modify flolands to create the freebuild islands |
18:50 |
Peacock |
except using default materials |
18:54 |
Peacock |
or heck maybe even a freebuild realm using a modified moonrealms |
18:55 |
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18:57 |
VanessaE |
kahrl: still no http fetch? remote_media is calling my name, loudly..... :) |
18:58 |
Peacock |
hearing voices, are you? :P |
18:58 |
Peacock |
thats allright, i always hear the phone ring when its not *forever alone* :P |
19:05 |
|
bas0801 joined #minetest |
19:10 |
|
hoodedice joined #minetest |
19:10 |
hoodedice |
So... |
19:11 |
hoodedice |
...silent. |
19:11 |
kahrl |
soylent |
19:12 |
PenguinDad |
soilent |
19:12 |
hoodedice |
Peacock |
19:12 |
hoodedice |
P*nothing* |
19:13 |
Peacock |
sup |
19:13 |
|
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19:13 |
hoodedice |
I thought I forgot my ass |
19:13 |
hoodedice |
lol |
19:13 |
hoodedice |
*pass |
19:14 |
Peacock |
lol |
19:14 |
Peacock |
always check that you still have your ass :P |
19:14 |
hoodedice |
server is superfast today |
19:14 |
Peacock |
did a little griefer-pruning lol |
19:15 |
Peacock |
also getting ready to implement my own final solution XD |
19:15 |
Peacock |
im gonna cage 'em in to a freebuild country, the rest will be no-man's-land |
19:16 |
* VanessaE |
pokes kahrl with an http fetch request ;) |
19:16 |
|
Gethiox joined #minetest |
19:16 |
hoodedice |
freebuild country? |
19:16 |
* kahrl |
fetches the http |
19:16 |
hoodedice |
I always think transparent prisons are the best |
19:17 |
Peacock |
well its like that two level interact idea people floated a few days ago |
19:17 |
Peacock |
except untrusted players could only build in the freebuild country |
19:18 |
hoodedice |
hmm |
19:18 |
hoodedice |
But you are allowing them to build? |
19:18 |
Peacock |
only in that area, as opposed to most of the map (unprotected space) |
19:19 |
Peacock |
essentially trusted players would still own their corners of the map, untrusted players wouldn't be able to lay crap everywhere around it though |
19:19 |
hoodedice |
hmm |
19:20 |
|
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19:20 |
Peacock |
cuz its either that, or i start banning whole (real) countries under the current scheme lol |
19:20 |
hoodedice |
=) |
19:20 |
hoodedice |
griefing should be a real crime |
19:20 |
hoodedice |
=) |
19:20 |
Peacock |
lol |
19:21 |
|
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19:21 |
VanessaE |
you can probably limit your bans to just /16 |
19:21 |
VanessaE |
no need to ban whole countries |
19:21 |
Peacock |
well after running my geolocate script on the banlist, i quickly figured Brazil was my #1 source of griefers |
19:22 |
Peacock |
and i dont think i have any legitimate players from there |
19:22 |
hoodedice |
I played GRID online with some brazilians once |
19:22 |
hoodedice |
Russians were less agressive |
19:22 |
hoodedice |
(hoodedice, you are racist) |
19:23 |
Peacock |
lol |
19:23 |
Peacock |
since when did people start confusing nationality for racism lol |
19:23 |
VanessaE |
but how many ISPs did that represent? |
19:23 |
Peacock |
its a lot of ipranges i downloaded the list lol which is why im considering other options too |
19:23 |
hoodedice |
Well, it is racist |
19:23 |
hoodedice |
Uh, sorry |
19:24 |
hoodedice |
Discriminatory |
19:24 |
Peacock |
well yeah thats why i figured giving new players a "pen" to play in might be less discriminatory than going with a purely statistical solution |
19:24 |
VanessaE |
it's neither racist nor discriminatory if a group of people really do behave, statistically, worse than another group |
19:24 |
VanessaE |
it's profiling then. :) |
19:25 |
Peacock |
cops get in trouble for that but you can hardly blame them if it works lol |
19:25 |
hoodedice |
if profiling is a 'bad' thing |
19:25 |
hoodedice |
I agree |
19:26 |
VanessaE |
nothing wrong with profiling if it preserves human rights and freedoms better than the alternatives. |
19:26 |
VanessaE |
(see Israel's method of screening out harmful elements from flights vs. the USA's methods) |
19:26 |
VanessaE |
(read: Israel does it better) |
19:26 |
Peacock |
cuz on the one hand, you got countries and groups each with their own culture, but on the other, they dont want authorities relying on those cultural norms to make arrests |
19:27 |
Peacock |
so either you go with the melting pot approach of assimilating people, or you let them have their cultures and be aware of it too |
19:27 |
hoodedice |
Ya I remember that |
19:28 |
hoodedice |
airport checking thingy |
19:28 |
Peacock |
well it goes beyond airports, i worked in a convenience store for 3 years, but after two weeks you know who to look out for lol |
19:30 |
|
JamesTait joined #minetest |
19:30 |
VanessaE |
I'll never fly again until the airlines get it through their thick, collective skulls that those scanning machines are a horrible, egregious violation of peoples' privacy. |
19:30 |
VanessaE |
(and pat-downs are just as much so) |
19:31 |
Peacock |
if someone wants to feel me up i usually tell them to buy me dinner and a movie first lol they usually back-off totally creeped out :P |
19:31 |
VanessaE |
lol |
19:31 |
Peacock |
they like doing it so long as the other person hates having it done to them :P |
19:31 |
VanessaE |
they'll find out just how dirty my mind can get if they try :D |
19:33 |
Peacock |
i'd do like dale gribble, wear a thong for the airport staff :P |
19:33 |
Peacock |
http://www.youtube.com/watch?v=Oai1V7kaFBk |
19:34 |
NekoGloop |
HEh |
19:34 |
NekoGloop |
Don't wear enough to hide anything |
19:34 |
Peacock |
in any case youll never catch me in one of those flying tin cans |
19:34 |
VanessaE |
I'll do you one better and wear something like this: http://www.ebay.com/itm/181199568340 |
19:34 |
VanessaE |
:D |
19:35 |
VanessaE |
and then remind them that all of the goods are already spoken for :D |
19:35 |
NekoGloop |
"Does it look like I could possibly hide anything in this?" |
19:36 |
sapier1 |
does anyone know a good service for hosting images to be used in github wiki? |
19:36 |
thexyz |
"don't fly during ramadan" |
19:36 |
thexyz |
sapier1: github? |
19:36 |
VanessaE |
sapier1: imgur? |
19:36 |
VanessaE |
or just through github |
19:36 |
sapier1 |
you can host images on github? |
19:36 |
VanessaE |
sure, but they don't like you to do that I don't think |
19:36 |
thexyz |
(if somebody missed it: http://varnull.adityamukerjee.net/post/59021412512/dont-fly-during-ramadan) |
19:36 |
NekoGloop |
you can host any files on there |
19:36 |
thexyz |
sapier1: it works for comments |
19:36 |
Peacock |
it was on slashdot too |
19:37 |
sapier1 |
they don't even provide a upload image for their wiki and tell "you can host it everywhere" (but not her on github) |
19:38 |
|
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19:38 |
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Calinou joined #minetest |
19:39 |
BlockMen |
BetterHUD uses new hotbar textures support now :) -> https://forum.minetest.net/viewtopic.php?pid=107456#p107456 |
19:40 |
Peacock |
though the guy from the article apparently tested positive for certain chemicals so... lol |
19:41 |
Calinou |
BlockMen tested positive for bread icons |
19:43 |
Evergreen |
Oh, so now that there is hotbar texturing capabilities.... |
19:43 |
Peacock |
no https://cdn1.iconfinder.com/data/icons/pidginsmilies/poop.png icons? |
19:43 |
Evergreen |
Can someone give me a template texture for the hotbar and hotbar_selected? |
19:43 |
Peacock |
make the toilets useful |
19:43 |
* Evergreen |
opens gimp |
19:43 |
BlockMen |
Calinou, wut? |
19:44 |
Peacock |
lol |
19:44 |
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edwtjo joined #minetest |
19:44 |
BlockMen |
Evergreen, take those from pull request or from my mod? |
19:45 |
Evergreen |
It appears there isn't a "default" hotbar texture, so I don't have a default sized template |
19:45 |
Evergreen |
What size do they need to be? |
19:45 |
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Wuzzy joined #minetest |
19:46 |
* Evergreen |
thinks lots of texture pack creators will be happy about this |
19:48 |
BlockMen |
Evergreen, idk the exact size now. |
19:48 |
BlockMen |
i made the textures for the largest scales case, so item size = 64px |
19:49 |
BlockMen |
but the images are scaled to hotbar size, so you can use any size |
19:49 |
Evergreen |
Okay, I'll try testing this a bit |
19:50 |
BlockMen |
Evergreen, https://github.com/minetest/minetest/pull/849 |
19:55 |
* sfan5 |
throws a kitten at john_minetest |
19:56 |
* john_minetest |
catches the kitten and puts it on NekoGloop's head. |
19:57 |
sfan5 |
new minetest build compiling... |
19:57 |
NekoGloop |
mew |
19:59 |
Calinou |
https://forum.minetest.net/viewtopic.php?pid=107461#p107461 |
20:00 |
Calinou |
"Please give us the option to change locale manually instead of imposing one automatically like an oppressive government." |
20:00 |
Calinou |
lol'd |
20:00 |
|
whirm joined #minetest |
20:00 |
* Peacock |
dispatches Minetest Shock Troopers |
20:01 |
Peacock |
with an AOL cd |
20:01 |
PenguinDad |
plol'd |
20:01 |
Calinou |
oh I remember them |
20:01 |
Peacock |
nice coasters |
20:01 |
Calinou |
lol, we said the same thing |
20:02 |
Peacock |
i think it scarred many people for a decade or two lol |
20:02 |
Peacock |
in Canada we had Compuserve lol |
20:02 |
Peacock |
which was another walled-in network |
20:03 |
Peacock |
but who the fuck pays by the hour? lol |
20:03 |
Peacock |
was bad enough using internet tied up the phone lines back then |
20:03 |
sfan5 |
>can |
20:03 |
Calinou |
paying by the hour is quite bad |
20:03 |
Calinou |
unlimited bandwidth ftw |
20:04 |
sfan5 |
new minetest build! |
20:05 |
Peacock |
i pay something like 45$ cdn and i dont have to keep an eye on bandwidth |
20:06 |
Calinou |
I pay 30 euros/month for 4.7/0.3Mb internet, phone, and TV (which I can't use...) |
20:06 |
Calinou |
even if I could use it, I wouldn't |
20:06 |
Peacock |
my speeds are a bit higher at 6 for d/l |
20:06 |
Peacock |
i dont have a home phone lol |
20:06 |
Peacock |
or cable hookup |
20:07 |
Calinou |
same |
20:07 |
* Calinou |
brohooves john_minetest |
20:07 |
Peacock |
well its plain logic for me, i can't take the home phone with me, and it costs the same, so i got mobile lol |
20:07 |
* john_minetest |
brohooves Calinou |
20:07 |
Calinou |
/)(^ε^)(\ |
20:08 |
Peacock |
they keep trying to sell me these bundled packages where you save at most five bucks lol |
20:08 |
Peacock |
but then you're fucked if they increase the rates on any of the services |
20:09 |
Calinou |
an iPhone isn't 500 euros |
20:09 |
Calinou |
the latest one is ~680 euros |
20:09 |
Calinou |
and that's the 16GB one :P |
20:09 |
Peacock |
why do you think i dont want kids? lol |
20:09 |
Peacock |
its iphones and laptops today, imagine in ten years |
20:09 |
Calinou |
people give up repairability for convenience and swag, fact |
20:10 |
iqualfragile |
i hate it when people put "fact" into their sentences to proove that they are facts |
20:10 |
Calinou |
my girlfriend drew this, don't upvote |
20:11 |
Calinou |
"0.5 GB GPU" that doesn't make performance of a GPU |
20:11 |
Peacock |
growing up i was the only kid i knew who actually bought his own computer, spent a summer washing trucks for it too lol |
20:11 |
Peacock |
back then a cheapo model was 2k$ |
20:12 |
Peacock |
ugh |
20:12 |
Peacock |
my first laptop was actually my sister's when she went to uni |
20:12 |
Calinou |
laptops are still pretty expensive these days |
20:12 |
Calinou |
/decent/ laptops |
20:12 |
Peacock |
parents bought it for christmas, she started six months later, it was already "not powerful enough" |
20:13 |
Calinou |
and have bad warranty |
20:13 |
Calinou |
1 year by default, and you gotta pay money for 2 or 3 years... |
20:13 |
Peacock |
it had a 400mb hard drive, and a 28K modem lol |
20:13 |
Peacock |
and the screen was the size of today's netbooks lol |
20:15 |
Peacock |
thats what i hate about laptops, when they break, thats it |
20:15 |
Peacock |
unless you have the patience for all those tiny screws and parts, which i dont |
20:16 |
kahrl |
gotta love minetest's non-centralized login system |
20:17 |
* Calinou |
installed xubuntu 13.04 64 bit on some old PC with a 8600GT and athlon 6 |
20:17 |
Calinou |
64* |
20:17 |
kahrl |
nobody can log into MC right now :P |
20:17 |
Calinou |
worked fine, even nouveau works on it, lol |
20:17 |
Calinou |
used to have rendering issues on log in screen, fixed by updating kernel |
20:17 |
Calinou |
kahrl: same thing applies to skins and such :P |
20:18 |
VanessaE |
which one? |
20:18 |
VanessaE |
kahrl: http_fetch :( |
20:18 |
kahrl |
VanessaE: working on it |
20:18 |
VanessaE |
(insert random harrassment here) |
20:18 |
Calinou |
VanessaE's server is creative... |
20:18 |
Peacock |
nouveau lol well its a tiny bit better than before, the latest imagediscs actually load lol |
20:18 |
VanessaE |
Calinou: I have two. |
20:18 |
Calinou |
kahrl: you're making a simple HTTP server for minetest? |
20:18 |
Calinou |
Peacock: it's enough if you don't play games |
20:19 |
Peacock |
well for me just getting past boot on the newer computer was an issue with most live images |
20:19 |
kahrl |
Calinou: nope just fixing problem with media download via curl |
20:19 |
kahrl |
and making curl accessible from lua |
20:19 |
kahrl |
+s |
20:19 |
Calinou |
you could use nomodeset anyway |
20:20 |
Peacock |
tried it |
20:20 |
Peacock |
and many other ideas lol |
20:20 |
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20:20 |
thexyz |
kahrl: and don't forget about sha1 filenames, please |
20:21 |
thexyz |
also, will we have multiple remote media servers? |
20:21 |
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20:21 |
Calinou |
john_minetest: "a bit" slow, heh |
20:22 |
kahrl |
thexyz, -> #dev |
20:23 |
Calinou |
half an hour is very long |
20:23 |
Calinou |
takes ~1 minute to compile for me with 8 threads |
20:23 |
Calinou |
a bit more |
20:25 |
Calinou |
I never compile for windows |
20:26 |
Calinou |
compile a linux kernel for windows! |
20:26 |
NekoGloop |
PilzAdam, http://i.imgur.com/lg4d677.png |
20:26 |
PilzAdam |
NekoGloop, thats an Oerkki |
20:27 |
NekoGloop |
Your oerkkis look like witches |
20:27 |
Calinou |
bitches* |
20:27 |
Calinou |
your font looks nice, neko259 |
20:27 |
Calinou |
NekoGloop* |
20:27 |
Calinou |
do you use freetype? |
20:28 |
NekoGloop |
Pretty sure that's in my build, ya. |
20:28 |
VanessaE |
done |
20:28 |
VanessaE |
you should already have had it though |
20:28 |
Calinou |
your font looks prettier than mine :( |
20:28 |
Calinou |
the freetype font used by default is quite ugly |
20:29 |
VanessaE |
everyone who played on the creative server can immediately play on the survival one |
20:29 |
NekoGloop |
Calinou, this is default |
20:29 |
NekoGloop |
unless VE has a special font set up for her server |
20:29 |
Calinou |
then it looks different based on your OS... |
20:29 |
Calinou |
._. |
20:29 |
VanessaE |
NekoGloop: not that I know of |
20:29 |
NekoGloop |
heh |
20:29 |
VanessaE |
the font in your screenshot is not my custom one, so that's whatever you set up |
20:30 |
NekoGloop |
It probably loads whatever the OS tells it is the "default" font for the system |
20:30 |
NekoGloop |
Which... if I had to guess, is Arial for me. |
20:30 |
NekoGloop |
Calinou, can I see what it looks like for you? |
20:31 |
Calinou |
i need to compile it, i'm on netbook :/ |
20:31 |
NekoGloop |
heh |
20:32 |
Calinou |
need to go, so I can't, bye |
20:32 |
Calinou |
will show you tomorrow :) |
20:34 |
BlockMen |
bye everyone |
20:35 |
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BlockMen left #minetest |
20:59 |
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21:14 |
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21:36 |
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21:37 |
acerspyro |
Hello, I tried to run MineTest for the first time, and all I get is a white screen, with a black box with tabs and buttons, but no text, only white labels instead of text. |
21:37 |
acerspyro |
And, clicking around randomly, I can change tabs, but not activate anything by buttons |
21:37 |
thexyz |
what's your OS, how're you running it? |
21:37 |
acerspyro |
Linux openSuSE 12.3, just installed the 1-click install package for 32 bit |
21:38 |
acerspyro |
Minecraft works perfectly |
21:41 |
thexyz |
launch `minetest` from terminal emulator and pastebin console output |
21:41 |
acerspyro |
ok |
21:42 |
acerspyro |
http://pastebin.com/ERJVz0ai |
21:42 |
harrison |
http://youtu.be/KEMuf86NuPU |
21:43 |
acerspyro |
GUIMessageMenu: Not allowing focus change. happened when I was randopmly clicking widgets |
21:43 |
sfan5 |
"OpenGL driver version is not 1.2 or better.[...]GLSL not available." |
21:43 |
sfan5 |
update your gfx card driver? |
21:43 |
acerspyro |
I know, but where do I update thar? |
21:43 |
sfan5 |
try "lspci | grep VGA" |
21:45 |
acerspyro |
no output |
21:46 |
acerspyro |
oh lol |
21:46 |
acerspyro |
Need to run as root |
21:46 |
* acerspyro |
facepalm |
21:46 |
VanessaE |
lspci as root? since when? |
21:46 |
acerspyro |
Ah, got an output |
21:47 |
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jin_xi joined #minetest |
21:47 |
acerspyro |
as root* |
21:47 |
acerspyro |
Cat invading my desk!!! |
21:47 |
sfan5 |
lawl |
21:47 |
acerspyro |
01:00.0 VGA compatible controller: NVIDIA Corporation G84 [GeForce 8600GT] (rev a1) |
21:48 |
sfan5 |
!g opensuse nvidia GeForce 8600GT |
21:48 |
MinetestBot |
sfan5: http://en.opensuse.org/HCL:Nvidia_video_cards |
21:48 |
sfan5 |
^ acerspyro |
21:48 |
ShadowBot |
sfan5: http://en.opensuse.org/HCL:Nvidia_video_cards |
21:48 |
acerspyro |
kk |
21:48 |
sfan5 |
ShadowBot: stfu |
21:48 |
ShadowBot |
sfan5: The operation succeeded. |
21:49 |
acerspyro |
XD |
21:49 |
VanessaE |
haha |
21:52 |
acerspyro |
ok |
21:52 |
acerspyro |
What am I looking at there? I found my video card in the list |
21:53 |
acerspyro |
lol everyone says that |
21:53 |
acerspyro |
Meh, 1st contact, FreeBAD |
21:54 |
acerspyro |
BSD* |
21:54 |
acerspyro |
I know |
21:54 |
acerspyro |
Then, I had ChromeOS, then learned it was a modified openSuSE |
21:56 |
acerspyro |
sfan5: what am I looking at? |
21:56 |
acerspyro |
Don't tell me "your monitor" |
21:57 |
sfan5 |
ehm |
21:57 |
thexyz |
acerspyro: what video driver do you have installed? |
21:57 |
sfan5 |
that wikipage should help you to install/update your video card driver |
21:57 |
acerspyro |
The proprietart GeForce 8600 GT driver from nvidia |
21:57 |
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Evergreen joined #minetest |
21:57 |
thexyz |
odd |
21:57 |
acerspyro |
proprietary* |
21:57 |
thexyz |
also, menu should work anyway, I think |
21:57 |
acerspyro |
All the other 3D apps works great |
21:58 |
acerspyro |
I'll make a screenshot of what I see |
22:00 |
sfan5 |
apparently your driver doesn't even have OpenGL 1.2 or GLSL support |
22:00 |
acerspyro |
ik that |
22:04 |
acerspyro |
http://imgur.com/JYERIJv |
22:04 |
acerspyro |
Here's what I see |
22:05 |
sfan5 |
ohh |
22:05 |
sfan5 |
1) don't run minetest as root |
22:05 |
acerspyro |
It will do the same not as root |
22:06 |
sfan5 |
2) /sbin and /usr/sbin are not in your $PATH -> lspci does work without root just use /sbin/lspci instead of lspci |
22:06 |
acerspyro |
ok |
22:07 |
sfan5 |
are you sure you installed the driver correctly? |
22:07 |
acerspyro |
yes |
22:07 |
acerspyro |
Only Minetest does that |
22:07 |
acerspyro |
kwin effects, minecraft, red eclipse and some windows games work perfectly... |
22:07 |
sfan5 |
this problem could be related to Irrlicht |
22:08 |
acerspyro |
Which is? |
22:08 |
acerspyro |
A library? |
22:08 |
sfan5 |
dunno |
22:08 |
VanessaE |
how do I properly disable the fire mod without breaking things like PilzAdam's DM? |
22:09 |
acerspyro |
sfan5: it's a game engine |
22:09 |
sfan5 |
VanessaE: enable_fire = false IIRC |
22:09 |
PilzAdam |
VanessaE, /set -n disable_fire true |
22:09 |
PilzAdam |
sfan5, wrong |
22:09 |
VanessaE |
oh is that all? pff |
22:09 |
VanessaE |
ok |
22:09 |
sfan5 |
acerspyro: oh.. that is what you meant by "Which is?" |
22:09 |
PilzAdam |
it basically just disables the spreading |
22:10 |
acerspyro |
yes |
22:10 |
PilzAdam |
you will still see fire in the DM explosions, but its harmless |
22:10 |
sfan5 |
PilzAdam: I usually mess up disable_something = true vs. enable_something = false |
22:10 |
VanessaE |
huh. that setting is not documented in the minetest.conf.example |
22:10 |
PilzAdam |
VanessaE, because its a game setting |
22:10 |
PilzAdam |
not from the engine |
22:11 |
VanessaE |
that explains it :P |
22:11 |
sfan5 |
-> https://forum.minetest.net/viewtopic.php?id=6779 |
22:11 |
sfan5 |
acerspyro: could you try running supertuxkart or some Irrlicht examples ? |
22:11 |
acerspyro |
Oh yes, supertuxkart runs well |
22:12 |
sfan5 |
wat |
22:12 |
acerspyro |
I didn't know it used irrlicht, tho |
22:13 |
sfan5 |
does OpenSuse have apt-get ? |
22:13 |
acerspyro |
no |
22:14 |
acerspyro |
zypper |
22:14 |
sfan5 |
... |
22:15 |
Peacock |
apt-get ponies kittens unicorns |
22:15 |
sfan5 |
acerspyro: could you try compiling minetest? |
22:16 |
acerspyro |
sure |
22:17 |
sfan5 |
seems like opensuse has 2 different irrlicht packages with different versions |
22:17 |
sfan5 |
one of the irrlicht versions could be making problems |
22:17 |
* sfan5 |
is now away to sleep |
22:18 |
sfan5 |
s/making/causing/ |
22:19 |
* john_minetest |
also goes to sleep now. cya. |
22:19 |
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22:21 |
acerspyro |
Where's the makefile? |
22:21 |
acerspyro |
ls |
22:21 |
acerspyro |
oops |
22:24 |
thexyz |
acerspyro: do `cmake -DRUN_IN_PLACE=1; make` |
22:24 |
acerspyro |
Wait, I just read that readme file, and I'll install full of packages |
22:26 |
acerspyro |
Most of my packages were not found in my repos |
22:27 |
acerspyro |
I have like 18 repos |
22:34 |
thexyz |
acerspyro: they're named differently |
22:34 |
acerspyro |
ok |
22:35 |
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UniversalBuilder joined #minetest |
22:37 |
acerspyro |
thexyz: so how do I know which to install? |
22:38 |
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Leoneof joined #minetest |
22:38 |
thexyz |
acerspyro: sorry, I have no idea about how are those packages named |
22:38 |
thexyz |
in opensuse |
22:39 |
thexyz |
I think you need something like `zypper install --type pattern devel_basis` |
22:39 |
acerspyro |
ok |
22:40 |
thexyz |
and then you'll need some -devel packages |
22:40 |
thexyz |
like irrlicht-devel |
22:44 |
acerspyro |
not found |
22:45 |
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22:47 |
thexyz |
uh |
22:47 |
thexyz |
I think you'll have more luck in suse-related channel, sorry |
22:47 |
acerspyro |
I just found them in my package manager... |
22:48 |
acerspyro |
Under a very different name |
22:48 |
acerspyro |
build-essential -> libestr |
22:49 |
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theinvsblman joined #minetest |
22:50 |
thexyz |
wait, that's not it |
22:50 |
acerspyro |
no? |
22:50 |
acerspyro |
Description looked similar |
22:58 |
|
kaeza joined #minetest |
23:00 |
acerspyro |
I found all the packages 1 by 1, going to install them |
23:01 |
kaeza |
greetings |
23:01 |
iqualfragile |
moin kaeza |
23:01 |
kaeza |
o/ |
23:03 |
acerspyro |
It's making |
23:15 |
theinvsblman |
hello, i'm experiencing very poor performance in minetest 0.4.7 (downloaded from github and compiled just now) |
23:15 |
VanessaE |
define "poor performance" |
23:15 |
theinvsblman |
30fps on an i7-2630QM and a GT540M |
23:16 |
VanessaE |
you mean low fps, or mapgen lag, or something else? |
23:16 |
theinvsblman |
the OS is xubuntu 12.10 |
23:16 |
theinvsblman |
i'm not entirely sure if i done everything correctly |
23:16 |
theinvsblman |
i did make install and just ran the game using "minetest" and generated a world with the default parameters |
23:16 |
VanessaE |
well notebook graphics aren't exactly known for being fast |
23:16 |
VanessaE |
30fps sounds about right |
23:16 |
theinvsblman |
yes, but the performance in minecraft is much better for me |
23:17 |
acerspyro |
Wow, minecraft should have lower performance... |
23:17 |
VanessaE |
you have an appropriate video driver? |
23:17 |
acerspyro |
Java program |
23:17 |
theinvsblman |
yes, everything works |
23:17 |
theinvsblman |
the cpu load seems high too |
23:17 |
VanessaE |
how much of a view range do you get out of minecraft, vs. minetest? |
23:18 |
theinvsblman |
i get better performance on far in minecraft than in minetest on default settings |
23:18 |
VanessaE |
(if I recall right, minetest will expand out to ~240m) |
23:18 |
theinvsblman |
i might have misconfigured something though |
23:18 |
theinvsblman |
seems weird the game runs so slowly |
23:18 |
VanessaE |
try turning off things like shaders and fancy leaves |
23:19 |
theinvsblman |
also, the game says it's a minimal development test and tells me to run "minetest_game" but i found no such thing |
23:19 |
VanessaE |
https://github.com/minetest/minetest_game |
23:19 |
VanessaE |
clone that and put it in your games folder. |
23:21 |
theinvsblman |
how can i find the location of the games folder? |
23:21 |
VanessaE |
it's in your minetest folder |
23:21 |
VanessaE |
under linux, that's ~/.minetest/games |
23:22 |
VanessaE |
or you can use /usr/share/minetest/games |
23:22 |
VanessaE |
but the former is recommended of course |
23:22 |
theinvsblman |
ok, the game seems to work properly |
23:23 |
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kaeza joined #minetest |
23:27 |
theinvsblman |
the performance is still poor though |
23:28 |
VanessaE |
wish I knew why. |
23:28 |
theinvsblman |
the frame time graph shows a lot of spikes |
23:29 |
theinvsblman |
also i'm getting a lot of occlusion culling glitches |
23:31 |
VanessaE |
I can only guess it's some setting on minetest that is "fancier" than in minecraft on your machine |
23:31 |
VanessaE |
did you turn off shaders and fancy leaves? |
23:33 |
theinvsblman |
doesn't help much |
23:33 |
theinvsblman |
the game is really smooth as long as not much terrain is loaded |
23:33 |
theinvsblman |
after a certain point the game gets really laggy |
23:34 |
VanessaE |
you don't have 'full range' enabled do you? |
23:34 |
VanessaE |
(press 'r') |
23:34 |
VanessaE |
lag != low FPS. |
23:34 |
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23:35 |
theinvsblman |
by lag i meant there are a lot of small spikes |
23:36 |
VanessaE |
no idea :( |
23:36 |
theinvsblman |
hm, looks like it's not rendering's fault |
23:36 |
theinvsblman |
it's still choppy even if there's nothing in the view |
23:36 |
VanessaE |
something eating CPU? |
23:36 |
VanessaE |
disp-lay/desktop compositing maybe? |
23:36 |
VanessaE |
-- |
23:36 |
theinvsblman |
using xfce with compositing disabled |
23:37 |
VanessaE |
hm |
23:37 |
theinvsblman |
system load is 3.21 (out of 8, it's a cpu with 8 threads) |
23:37 |
VanessaE |
3.21 is too high |
23:37 |
theinvsblman |
so the game has enough resources to run |
23:37 |
VanessaE |
you shouldn't be seeing a load greater than 1 normally |
23:37 |
theinvsblman |
on a multicore system it's normal |
23:38 |
VanessaE |
load as in load average? |
23:38 |
theinvsblman |
yes |
23:38 |
VanessaE |
no. |
23:38 |
VanessaE |
top - 19:38:53 up 8 days, 21:21, 2 users, load average: 0.76, 0.87, 1.33 <--- 6 core system. |
23:38 |
theinvsblman |
maybe it depends on the system |
23:38 |
sapier1 |
3.21 is quite heavy |
23:38 |
theinvsblman |
for me 8.00 is the maximum load |
23:38 |
VanessaE |
you've got something sucking down CPU |
23:38 |
theinvsblman |
hm this is rather interesting |
23:39 |
sapier1 |
do a top and look up who is eating up the cpu ;-) |
23:39 |
theinvsblman |
the X server is using 86%, an xfce4-panel is using 100% and minetest is using 157% |
23:39 |
VanessaE |
there's your answer |
23:39 |
theinvsblman |
weird stuff going on but still |
23:39 |
VanessaE |
xfce panel should never use 100% |
23:39 |
theinvsblman |
cpu usage is less than 50% |
23:39 |
VanessaE |
"cpu usage" is the total of all cores |
23:39 |
sapier1 |
seems like some overlay glitch |
23:40 |
VanessaE |
so 50% means you've got ~4 threads/cores used up |
23:40 |
sapier1 |
do you have other opengl enabled applications running? |
23:40 |
theinvsblman |
yes |
23:40 |
theinvsblman |
i don't |
23:40 |
sapier1 |
do you have a real 8 core machine ore 4+4ht |
23:40 |
theinvsblman |
hm this is really weird |
23:40 |
theinvsblman |
4 core with hyper-threading |
23:40 |
theinvsblman |
as soon as i shut minetest down |
23:41 |
theinvsblman |
all the weird cpu usage disappeared |
23:41 |
theinvsblman |
including xfce panel |
23:41 |
theinvsblman |
well i've got a theory |
23:41 |
sapier1 |
I have same behaviour if I try to run xbmc minetest and some other 3d app same time |
23:42 |
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23:42 |
theinvsblman |
ok so i think the problem is |
23:42 |
sapier1 |
and firefox of course ... it's always involved if lag is there |
23:42 |
theinvsblman |
the window title refreshes really often |
23:42 |
theinvsblman |
it might be causing some weird issues with the panel |
23:42 |
theinvsblman |
any quick way to disable it without recompiling? |
23:43 |
sapier1 |
I don't think so |
23:43 |
theinvsblman |
ok then, going to mess around with the code |
23:43 |
sapier1 |
"full screen" is still not supported ... is it? |
23:45 |
acerspyro |
Ok, after compiling from source, MineTest works ^-^ |
23:45 |
acerspyro |
Thanks |
23:47 |
theinvsblman |
this is funny |
23:47 |
theinvsblman |
i commented out the code responsible for updating the window caption with fps |
23:47 |
theinvsblman |
all performance issues are gone |
23:47 |
theinvsblman |
getting stable 60fps |
23:47 |
acerspyro |
Oh, sure |
23:48 |
sapier1 |
maybe you could do a reduced update inteval instead of completely removing it |
23:48 |
acerspyro |
It needs to tell the Window Manager about it at each refresh |
23:48 |
sapier1 |
e.g. every 100 steps |
23:48 |
VanessaE |
wait a minute here |
23:48 |
VanessaE |
exactly WHAT did you comment-out? |
23:48 |
VanessaE |
what file and line? |
23:48 |
theinvsblman |
lines 3357 to 3366 in game.cpp |
23:48 |
VanessaE |
I want to see how this behaves on my box |
23:49 |
VanessaE |
(since I also run xfce) |
23:49 |
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23:50 |
sapier1 |
wow ... that code is insane :-) |
23:50 |
theinvsblman |
not sure if it's a minetest bug or a wm/panel bug |
23:51 |
theinvsblman |
but still, probably not a good idea to update the window title 60 times a second |
23:51 |
sapier1 |
exactly ;-) |
23:52 |
sapier1 |
even once per second would be insane ;-) but this could be changed quite easy |
23:52 |
sapier1 |
add another static counter increasing each step once it's bigger than lastFPS update the title |
23:52 |
sapier1 |
this way you get roughly once per second |
23:52 |
sapier1 |
still much :) |
23:52 |
acerspyro |
Why would the title be updated with the FPS count anyways? |
23:53 |
VanessaE |
huh. |
23:53 |
sapier1 |
hey we need to tell user how many fps we can do ;-) |
23:53 |
VanessaE |
you know, I think that improved it a bit for me also |
23:53 |
VanessaE |
Xorg CPU usage with MT open is now less than 10%. usually it's in the 50% range |
23:54 |
PilzAdam |
Evergreen, Pilztest has backpacks now |
23:54 |
VanessaE |
and I'm seeing a slightly higher FPS that usual in my test area (spawn on creative server) |
23:54 |
Evergreen |
Cool |
23:54 |
VanessaE |
the FPS is already in the F6 display anyway |
23:54 |
VanessaE |
(page 2) |
23:55 |
VanessaE |
why display it in the title bar if it can be found there? |
23:55 |
VanessaE |
or at least, put it next to 'drawtime' in the F5 display |
23:55 |
theinvsblman |
wow, now the game runs really well |
23:55 |
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23:56 |
theinvsblman |
and the load is much lower |
23:56 |
sapier1 |
I guess this triggers some very bad habit of xfce :) |
23:56 |
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23:56 |
theinvsblman |
i wonder if i can run the game on the integrated gpu (nvidia optimus) |
23:57 |
VanessaE |
allegedly you can |
23:57 |
sapier1 |
the game runs fine on core i5 gpu so you won't have any problems with nvidia gpus ;-) |
23:57 |
VanessaE |
but don't expect good perforance then :) |
23:57 |
VanessaE |
performance * |
23:58 |
theinvsblman |
this is interesting |
23:58 |
theinvsblman |
60fps on intel hd 3000 as well |
23:59 |
sapier1 |
strange I've got only 35 on gtx260 |
23:59 |
theinvsblman |
hm, slowed down a bit after loading more terrain |
23:59 |
sapier1 |
but all those fancy things turned on |
23:59 |
theinvsblman |
but still playable, 40 fps or higher |
23:59 |
VanessaE |
that's normal, it tries to display as much terrain as possible, up to the fps you have configured |
23:59 |
VanessaE |
I think by default it tries to keep it above 30 |
23:59 |
theinvsblman |
nice |
23:59 |
theinvsblman |
minecraft by default tries to keep it below 20 i guess |