Time |
Nick |
Message |
00:00 |
Peacock |
http://youtu.be/NZkStSdlh3c |
00:00 |
PilzAdam |
!title |
00:00 |
MinetestBot |
PilzAdam: Family Guy - Palestinian Alarm Clock - YouTube |
00:01 |
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Kacey joined #minetest |
00:02 |
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NekoGloop joined #minetest |
00:02 |
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Semilevel joined #minetest |
00:16 |
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parabyte joined #minetest |
00:21 |
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monkeycoder joined #minetest |
00:25 |
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ch98 joined #minetest |
00:27 |
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Jousway joined #minetest |
00:39 |
Peacock |
awesome https://forum.minetest.net/viewtopic.php?pid=102672#p102672 |
00:41 |
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Fresh_m__ joined #minetest |
00:42 |
VanessaE |
wow, nice cheat! |
00:42 |
VanessaE |
using flowing liquid to do it |
00:42 |
Peacock |
seriously i would have never thought of it |
00:45 |
Peacock |
one could make a whole replacement default off that idea |
00:45 |
VanessaE |
*nod* |
00:45 |
VanessaE |
I'd like to see this extended into a full mod that covers all the standard terrain blocks |
00:45 |
Peacock |
heck even my leaning tower of madrid would look better that way |
00:46 |
Exio4 |
how funny, downloading a texture takes more than fixing a bu |
00:46 |
Exio4 |
+g |
00:46 |
Peacock |
though mods like moreblocks could have a 'flowing' version of each node too |
00:46 |
PilzAdam |
VanessaE, note that the collissionbox is still blocky |
00:46 |
VanessaE |
yeah, I saw |
00:46 |
Peacock |
i can deal with that lol |
00:46 |
VanessaE |
not much can be done about that I guess |
00:46 |
Peacock |
at least it looks better thou |
00:46 |
Peacock |
*though |
00:47 |
PilzAdam |
s/better/different |
00:47 |
PilzAdam |
"better" is a matter of personal preference |
00:47 |
Peacock |
not all nodes need to be smooth, but having the choice is nicer than not having it |
00:47 |
VanessaE |
only the landscape need be smoothed, buildings/structures should still be blocky |
00:47 |
VanessaE |
I wonder if I can use the same trick for homedecor's roofing materials |
00:48 |
Peacock |
probably yeah |
00:48 |
Exio4 |
the other day when i was bored |
00:48 |
Exio4 |
i made the stone, dirt, dirt_with_grass, and sand |
00:49 |
Exio4 |
liquids, with their 'flowing version' |
00:49 |
Exio4 |
made the liquid_update run at max speed and enabled finite_liquids |
00:49 |
Exio4 |
my poor cpu cried :( |
00:49 |
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arsdragonfly joined #minetest |
00:50 |
VanessaE |
heh |
00:50 |
Peacock |
my cpu would melt too on finite liquids lol |
00:50 |
Peacock |
*cpu's |
00:50 |
Exio4 |
nah, but it was funny to see the floor flow when walking |
00:51 |
Exio4 |
it isn't that intensive if you limit the liquid update |
00:51 |
arsdragonfly |
jesus it's so damn hot here these days |
00:51 |
Peacock |
where? |
00:51 |
arsdragonfly |
Shanghai |
00:52 |
Peacock |
im guessing there must be lots of smog with that heat? |
00:52 |
arsdragonfly |
I've heard ppl cook meat by putting them on the ground |
00:52 |
Peacock |
or ppl making cookies in their cars lol |
00:53 |
Peacock |
it went up to 43c two weeks ago, then it dropped to 11c at night last week and i started having back troubles lol |
00:53 |
arsdragonfly |
no smog;just hot and wet |
00:53 |
Peacock |
we even got a tornado warning which is uber-rare for this area |
00:54 |
Peacock |
definately coming out of ice age/mini ice age lol |
00:54 |
arsdragonfly |
another piece of news: a truck carring fish turned over on a highway |
00:55 |
arsdragonfly |
it gradually get cooked when being picked up |
00:55 |
Peacock |
by the time the emergency services got there they found fried catfish? :p |
00:55 |
arsdragonfly |
yup |
00:56 |
Peacock |
http://www.ctvnews.ca/sci-tech/time-lapse-video-shows-lake-forming-at-north-pole-1.1386352 |
01:00 |
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01:06 |
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Mallot1 joined #minetest |
01:08 |
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hoodedice joined #minetest |
01:09 |
hoodedice |
So... |
01:16 |
NekoGloop |
meow |
01:17 |
* MinetestBot |
pets NekoGloop |
01:17 |
* NekoGloop |
purrs :3 |
01:23 |
Mallot1 |
giggity giggity! |
01:41 |
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aoper joined #minetest |
01:42 |
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away joined #minetest |
01:49 |
PilzAdam |
Exio4, https://forum.minetest.net/viewtopic.php?pid=102852#p102852 |
01:49 |
* PilzAdam |
wins :-p |
01:51 |
Exio4 |
ew! |
01:51 |
* Exio4 |
throws shaders at PilzAdam |
01:51 |
Exio4 |
one thing, can't exit the mainmenu with ctrl-c |
01:51 |
PilzAdam |
oh damn, its waaaaaay to late already :-/ |
01:52 |
Exio4 |
have the press esc, is this 'intended'? |
01:52 |
PilzAdam |
Exio4, yes |
01:52 |
PilzAdam |
bye |
01:54 |
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diemartin joined #minetest |
02:04 |
* Kacey |
has decided he wants to be Santa .. because Santa knows where all the naughty girls live. |
02:04 |
VanessaE |
heh |
02:04 |
Kacey |
status shuffle on facebook lol |
02:05 |
Kacey |
some people say I'm a horrible person, but it's not true! I have the heart of an innocent girl... in a jar, on my desk |
02:05 |
VanessaE |
but consider: those are all children.. santa's a fucking pedophile! |
02:05 |
VanessaE |
:) |
02:06 |
Peacock |
so are alot of priests lol |
02:06 |
VanessaE |
(ref: "Ho Ho, Fucking Ho", Kevin "Bloody" Wilson) |
02:06 |
VanessaE |
heh |
02:06 |
Exio4 |
YEAH |
02:06 |
Exio4 |
got it working! |
02:07 |
VanessaE |
whaty? |
02:07 |
VanessaE |
-y\ |
02:07 |
Exio4 |
VanessaE: bumpmapping with 1.8 :D |
02:07 |
VanessaE |
oh!? |
02:07 |
VanessaE |
what did you change> |
02:07 |
VanessaE |
? |
02:07 |
Exio4 |
by http://irrlicht.sourceforge.net/forum/viewtopic.php?f=4&t=47581 i used an int instead of a float |
02:08 |
Exio4 |
- services->setPixelShaderConstant("normalTexture" , (irr::f32*)&layer, 1); |
02:08 |
Exio4 |
+ services->setPixelShaderConstant("normalTexture" , (irr::s32*)&layer, 1); |
02:08 |
VanessaE |
one stinkin' variable? |
02:08 |
Exio4 |
f -> s |
02:08 |
Exio4 |
one line change |
02:08 |
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jemadux joined #minetest |
02:08 |
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jemadux joined #minetest |
02:08 |
Exio4 |
:P |
02:08 |
VanessaE |
gah, where is rba when you need him |
02:08 |
Kacey |
Well, I hear someone screaming for help. So I'm off to get more duct tape. Be back later. |
02:08 |
Peacock |
frying pan usually knocks them out |
02:10 |
Exio4 |
VanessaE: can you try that 'change' with irrlicht 1.7.x? |
02:10 |
Kacey |
If you could put a WARNING sign on me what would you put? |
02:10 |
VanessaE |
Exio4: sure, hang on a sec |
02:10 |
Exio4 |
the other way would be making it if <1.8 use f32 else s32 |
02:10 |
Exio4 |
i mean, a "fix" |
02:10 |
Exio4 |
(more like workaround, but whatever) |
02:10 |
VanessaE |
which file is that in? |
02:11 |
Exio4 |
game.cpp, line 960~ |
02:11 |
Exio4 |
err, 807 |
02:11 |
Exio4 |
http://dpaste.com/1322510/ |
02:11 |
Exio4 |
the .diff :P |
02:11 |
VanessaE |
got it |
02:12 |
VanessaE |
er.. |
02:12 |
VanessaE |
it go boom. |
02:12 |
Exio4 |
thought so |
02:12 |
VanessaE |
/home/vanessa/Minetest-related/minetest_core/src/game.cpp:810:74: error: no matching function for call to ‘irr::video::IMaterialRendererServices::setPixelShaderConstant(const char [14], irr::s32*, int)’ |
02:13 |
VanessaE |
sounds like a case for a compile condional. |
02:13 |
VanessaE |
conditional* |
02:13 |
Exio4 |
In v1.8 we added an int interface in IShaderConstantCallBack. Please use this interface to send a textures as int data instead of float. |
02:13 |
Exio4 |
yeah |
02:13 |
VanessaE |
shouldn't be too hard to check for 1.8 vs 1.7.x? |
02:14 |
Exio4 |
it isn't hard |
02:14 |
Exio4 |
it is already done in the code |
02:14 |
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02:14 |
bas080 |
minetest game UI is not lefty friendly. |
02:14 |
VanessaE |
you'd think they would have maintained some backwards compatibility though |
02:16 |
Exio4 |
the excuse is: In this release we fixed many problems with material rendering (mainly in D3D drivers), thats why old methods can work not properly. More info would be helpfull. |
02:16 |
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02:19 |
VanessaE |
ironic really that it should affect us so weirdly, since we have no DX shaders at all in MT. |
02:19 |
Exio4 |
VanessaE: https://github.com/EXio4/minetest/commit/c1d4467a132c1ee5673dcbc774421aca571d168e |
02:19 |
Exio4 |
can you try it? |
02:19 |
VanessaE |
sure |
02:20 |
VanessaE |
well, it compiles anyway ;) |
02:20 |
Exio4 |
hehe |
02:20 |
Exio4 |
and runs? ;P |
02:20 |
VanessaE |
checking it now |
02:21 |
Kacey |
Discovering my superhero abilities, one injury at a time |
02:21 |
VanessaE |
looks fine. |
02:21 |
Exio4 |
ok, thanks |
02:24 |
* Exio4 |
yawns and goes to sleep |
02:24 |
Exio4 |
good night |
02:24 |
VanessaE |
nooooooOOOoooOOooOOo |
02:24 |
Exio4 |
wut? :P |
02:25 |
VanessaE |
heh |
02:32 |
Kacey |
Next time you're in the dressing room, yell real loud, "Where's the toilet paper?" |
02:33 |
Peacock |
thats what the newspapers are for |
02:33 |
Peacock |
just make sure not to put them back where you found t hem |
02:34 |
Kacey |
I'm pretty sure murdering someone for trying to steal your cookie counts as self defense in court. . . right? |
02:35 |
VanessaE |
probably not :P) |
02:35 |
VanessaE |
:P |
02:35 |
Peacock |
silly kacey, if there's no evidence there was no murder |
02:35 |
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VanessaE left #minetest |
02:35 |
Peacock |
or you could stage it like an accident |
02:36 |
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VanessaE joined #minetest |
02:36 |
VanessaE |
oops |
02:37 |
Peacock |
just make sure you also dispose of all the witnesses :D |
02:38 |
Kacey |
lol |
02:39 |
Kacey |
I have short term memory loss. I also have short term memory loss. |
02:40 |
Peacock |
thats ok, i dont know my age lol |
02:41 |
Peacock |
27~29, have to do the math each time |
02:41 |
Kacey |
lol |
02:42 |
Peacock |
same with phone numbers and my own adress lol |
02:42 |
Peacock |
anything with numbers really |
02:43 |
bas080 |
"I'm pretty sure murdering someone for trying to steal your cookie counts as self defense in court. . . right?" depends on how deep your pockets are |
02:43 |
Peacock |
i didnt know she was an american :p |
02:44 |
Kacey |
i am a guy... |
02:44 |
Peacock |
oups |
02:44 |
Peacock |
sorry :p |
02:44 |
Kacey |
common mistake lol |
02:44 |
Peacock |
for some reason i thought kacey was a girls' name lol |
02:46 |
Peacock |
though in "Under the Dome" there's a guy named Barbie lol |
02:47 |
bas080 |
barb sounds manly |
02:47 |
Peacock |
i wouldn't say barb lol its always been short for Barbara lol |
02:47 |
Kacey |
under the dome is a good show... i wanna know what the hell it is made of lol |
02:47 |
Peacock |
"I don't care how disappointed Bruce will be, you must not start calling him Brenda!" |
02:48 |
Peacock |
i wont spoil the surprise but i know the book :P |
02:48 |
bas080 |
Barabara means intruder |
02:48 |
bas080 |
Barbaric |
02:48 |
Peacock |
also Bush Sr's wife lol |
02:49 |
Kacey |
ok, mopped the grass, mowed the floor, paid the dishes, and cleaned the bills. chores, done. |
02:50 |
bas080 |
Don't forget to walk the frog |
02:50 |
Peacock |
youre supposed to lick the frog, and walk the senior citizen |
02:50 |
Kacey |
did that earlier |
02:50 |
Kacey |
status shuffle on facebook lol |
02:51 |
Peacock |
ugh, i lost interest in facebook once an estranged part of my family found me lol |
02:52 |
Peacock |
wow, there was a guy (presumably) asking for head on my server, wtf? |
02:52 |
bas080 |
are they overly interested in you life all of a sudden? |
02:52 |
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hood joined #minetest |
02:52 |
hood |
mauvebic. |
02:52 |
hood |
We got trouble on the starttest server |
02:52 |
Peacock |
bas080 well its been over ten years, im certainly not lol |
02:52 |
VanessaE |
mauvebic isn't here. |
02:53 |
Peacock |
vanoss was banned dont worry |
02:53 |
hood |
O K |
02:53 |
hood |
:) |
02:53 |
Kacey |
I have an amazing idea for Nascar-- Have half the cars go one way while the other half are going the the other way!! Now that I would watch :P |
02:53 |
hood |
Lawl @KC |
02:53 |
Peacock |
for future reference, requesting sexual favours is not permitted :p |
02:54 |
bas080 |
8 i understand, but 0... i just don't get nascar. |
02:54 |
kaeza |
inb4 Rule 34 server |
02:54 |
* kaeza |
hides |
02:54 |
Peacock |
its startest, so rule 47 lol |
02:55 |
Kacey |
bas080, ? |
02:55 |
hood |
Rofl Peacock |
02:55 |
bas080 |
taking about the track |
02:55 |
Kacey |
ooh the turns? |
02:56 |
bas080 |
yeah, i also don't understand that Spanish people type "jajaja" when laughing out loud on chat. |
02:56 |
Peacock |
jajaja = hahaha |
02:57 |
bas080 |
jajaja |
02:57 |
hood |
Say, what if the Finnish read that |
02:57 |
Peacock |
that estranged part of the family i mentioned, they live in south america now :p |
02:57 |
hood |
jajaja = yayaya |
02:57 |
hood |
And for the French? |
02:57 |
hood |
hahaha = a a a |
02:58 |
Peacock |
french is the same |
02:58 |
Peacock |
though alot of other expression even i dont get lol |
02:59 |
hood |
nah, the letter h is silent |
03:00 |
bas080 |
and i think people that speak english cannot pronounce the g http://translate.google.com/#nl/en/goochelen |
03:01 |
bas080 |
the left word. |
03:01 |
Peacock |
germans just seem to amalgamate words until theres no room left on the papaer :P |
03:01 |
Peacock |
icelandic looks like a pain to learn |
03:02 |
hood |
goo-she-lein? |
03:02 |
hood |
with she as in 'she'perd? |
03:03 |
Peacock |
english is a very simple language, got better grades in it than my native french :P |
03:03 |
hood |
Same here. |
03:04 |
Peacock |
ugh, someone griefed all the spawn signs, definately doing newspaper mod |
03:05 |
hood |
hmm |
03:06 |
hood |
Wasnt that rotected? |
03:06 |
hood |
*Protected |
03:06 |
Peacock |
i dont bother with signs |
03:06 |
Peacock |
its the worst anyone seems able to do |
03:06 |
hood |
haha |
03:07 |
Peacock |
i had to rewrite a dozen builtin functions to deal with griefers tho lol |
03:07 |
hood |
=/ |
03:08 |
hood |
Half the time I feel these are minecraft fanboys |
03:08 |
Peacock |
probably |
03:08 |
Peacock |
alot of our dumb kids go over there and do the same |
03:08 |
Peacock |
*special needs i think the term is now |
03:09 |
Peacock |
http://cdn.memegenerator.net/instances/400x/34095875.jpg |
03:23 |
hood |
lawl |
03:24 |
Peacock |
someone doesn't like my texture pack :'( but its real kentucky blue grass :p |
03:24 |
VanessaE |
everyone should use HDX :) |
03:25 |
Peacock |
not everyone can afford a top of the line gfx card on their salaries :p |
03:25 |
VanessaE |
you can run the 64px size on most GPUs |
03:25 |
Peacock |
its really a matter of preference anyhow |
03:25 |
Peacock |
otherwise it would be default |
03:26 |
hood |
:) |
03:27 |
VanessaE |
heh |
03:27 |
hood |
Most GPUs |
03:27 |
hood |
Yeah, right. |
03:27 |
hood |
My bro has an i3 and minetest lags worse than my C2D |
03:27 |
VanessaE |
hood: my old laptop had radeon 9600M or some such thing, pretty low-end, circa 2003 or so. Ran 64px HDX without issue. |
03:27 |
hood |
Both are inthell GPUs |
03:27 |
VanessaE |
lag != low fps |
03:27 |
hood |
At least you have a dedicated |
03:28 |
hood |
Both low fps and computational lag |
03:28 |
hood |
On his i3 with some HD2000 |
03:28 |
hood |
Mine's some GMA and C2D |
03:28 |
Peacock |
the trouble i have with photorealistic in minetest is it looks bad on same-shape/size blocks |
03:28 |
Peacock |
any other game i prefer realism |
03:28 |
Peacock |
in MT, i cant stand too low/high rez |
03:29 |
hood |
I remember seeing something related to terrain tiling in the flightgear wiki |
03:29 |
hood |
hmm, lemme dig it u |
03:29 |
Peacock |
the ridiculously small texture packs give me nausea lol |
03:29 |
VanessaE |
heh |
03:30 |
Peacock |
im surprised no one's done 1 and 2px yet lol |
03:30 |
Menche |
i think there is a 1px |
03:30 |
hood |
There is a 3px |
03:31 |
hood |
I tried to increase fps on my bros PC with it but to no avail |
03:31 |
Peacock |
you can improve FPS by removing/disabling alot of fluff |
03:31 |
hood |
The prob with his PC is not the low fps, but the fs difference |
03:31 |
hood |
I disabled everything on his |
03:31 |
hood |
FPS difference. |
03:32 |
Menche |
a 1x1 texture pack with a slight chance of blinding you: https://forum.minetest.net/viewtopic.php?id=1407 |
03:32 |
hood |
LAWL |
03:32 |
Menche |
stay away from large expanses of sand and you won't hurt your eyes too much |
03:32 |
Peacock |
jesus christ lol |
03:32 |
hood |
1 mb ram !!! |
03:32 |
hood |
rofl |
03:33 |
Peacock |
"whats the fugliest thing i can come up with?" ... and that lol |
03:33 |
Peacock |
i still remember playing commander keen on the first color screens, so i dont need that lol |
03:43 |
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03:43 |
hood |
EUREKA !!! |
03:43 |
hood |
http://wiki.flightgear.org/Procedural_Texturing#Pixel_color_postprocessing_2 |
03:45 |
hood |
Ignore that |
03:45 |
hood |
http://wiki.flightgear.org/Procedural_Texturing |
03:48 |
hood |
The teleorting sounds are scary XC |
03:48 |
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03:49 |
Peacock |
lol all the sounds are from st ar trek |
03:51 |
hood |
So that's why it's called startest |
03:52 |
* hood |
implodes |
03:53 |
hood |
Digs pile of grass. |
03:53 |
hood |
]Two seconds later, it comes back |
03:53 |
hood |
FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUu |
03:53 |
hood |
Starts disappearing |
03:53 |
hood |
:-| |
03:54 |
hood |
Only a part of it disappears |
03:54 |
hood |
FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU |
03:55 |
kaeza |
CK |
04:03 |
hood |
Server L....................a....................................................................g |
04:04 |
Peacock |
should be better now |
04:04 |
kaeza |
if anyone wants to test: https://github.com/kaeza/cosmorpg |
04:04 |
kaeza |
oops, wrong chan |
04:05 |
hood |
:) Kaeza |
04:13 |
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04:13 |
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Pentium44 joined #minetest |
04:16 |
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04:31 |
deltib |
so, does the minetest engine currently support features that would allow for maps? |
04:34 |
ShadowNinja |
deltib: Yes, partly. You can use a texture like shadowninja.minetest.net/map.png on a item or node. |
04:34 |
ShadowNinja |
I think kaeza wrote a MC-like one. |
04:34 |
kaeza |
nope |
04:34 |
deltib |
but not a live texture, accessible to lua? |
04:34 |
ShadowNinja |
Using coroutines, but it was probably a little slow. |
04:34 |
kaeza |
it was 4aiman |
04:35 |
ShadowNinja |
There is probably a LuaPNG library... |
04:35 |
kaeza |
I just tried to make it not block by using coroutines |
04:35 |
kaeza |
https://forum.minetest.net/viewtopic.php?id=4922 |
04:35 |
ShadowNinja |
It is definitely posible, but it will probably be slow. |
04:36 |
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04:37 |
deltib |
everything I currently know about lua I learned almost exclusively from minetest_game/default |
04:38 |
ShadowNinja |
Reading existing mods is a good way to start. |
04:38 |
deltib |
I probably should have read a lua primer first though |
04:39 |
* ShadowNinja |
hasn't read any. |
04:39 |
ShadowNinja |
And yet I have written several thousand lines of Lua. |
04:41 |
deltib |
so far all I've managed to do is experiment with what's possible |
04:42 |
kaeza |
the thing is not knowing Lua |
04:42 |
kaeza |
if you have some background in programming, you can learn any language |
04:42 |
kaeza |
except Lisp; Lisp is a bitch |
04:42 |
deltib |
on that note, is there a good way of storing information with an item in a stack, so far all I've been able to figure out is to encode the data as a text string and store it in the stack meta data |
04:43 |
deltib |
I've looked at lisp..it's....quite different |
04:44 |
kaeza |
there's no other way currently if you want to store data about a single item |
04:44 |
deltib |
what are the risks of that meta data getting lost as the item is moved around? |
04:44 |
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04:44 |
kaeza |
that depends |
04:45 |
ShadowNinja |
deltib: If you want to store any piece of data use minetest.{de}serialize() |
04:45 |
kaeza |
if the item is a tool, or has stack_max=1, none |
04:45 |
ShadowNinja |
kaeza: I see this a lot in technic... https://github.com/4aiman/mapp/commit/44b4ff218cf59841428cab80ad2c8c66d35038dc |
04:45 |
kaeza |
if the item can be stacked, then the metadata may be copied, or deleted, or anything |
04:46 |
kaeza |
ShadowNinja, yes, because it's used in tools |
04:46 |
deltib |
yeah, I'd stick to stack_max=1 for a "programmed" item |
04:46 |
kaeza |
no more than one tool may be stored in a stack |
04:47 |
ShadowNinja |
Why? https://github.com/4aiman/mapp/commit/caa93654e0888f24ef23a3b34f048f36123ea493#L0R10 |
04:48 |
kaeza |
? |
04:48 |
ShadowNinja |
kaeza: That line seems useless. |
04:55 |
kaeza |
ShadowNinja, looks like a profiler |
04:55 |
ShadowNinja |
kaeza: Yes, but why make a local copy of os.clock()? |
04:56 |
kaeza |
calling it as os.clock() is slower as storing in a local var and calling it |
04:56 |
kaeza |
yes, useless optimization :P |
04:57 |
kaeza |
given that clock() is only called at function entry and exit, it's unlikely it will have any performance hit |
04:58 |
ShadowNinja |
kaeza: And that saved how much time? Storing it localy probably took more time than that saved you. I can see the benifit if it is called a few hundred thousand times, but... |
04:58 |
ShadowNinja |
s/you// |
04:59 |
kaeza |
it's not my code :P |
04:59 |
ShadowNinja |
Yep, anyway, back to what I was doing... |
04:59 |
kaeza |
the proper way anyway would be to move the assignment outside the function |
05:00 |
kaeza |
or better yet: port to core :D |
05:15 |
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05:53 |
khonkhortisan |
~~~ ╔͎â•Í“â•Í™â•— |
05:53 |
khonkhortisan |
~~~ ╚̨̈́â•Í„ï´¾ ̥̂˖̫˖̥  ̂ ) |
05:53 |
khonkhortisan |
that didn't turn out right on a monospace font |
05:53 |
VanessaE |
hey |
05:54 |
khonkhortisan |
hi |
05:57 |
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06:32 |
reactor |
Mowing. |
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06:42 |
Miner_48er |
!server linuxgaming.us |
06:42 |
MinetestBot |
Miner_48er: LinuxGaming.us | LinuxGaming.us | Clients: 5/32, 14 | Version: 0.4.6 | ping: 0.216 |
06:43 |
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08:20 |
reactor |
Why does chat have to be that bad? |
08:20 |
reactor |
Why not just bind the console to T? |
08:21 |
reactor |
it would relieve the need to separate window |
08:30 |
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08:34 |
VanessaE |
bedtime. night all |
08:39 |
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08:40 |
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08:40 |
RealBadAngel |
hi all |
08:41 |
RealBadAngel |
for those who havent seen it yet: https://forum.minetest.net/viewtopic.php?id=6737 |
08:41 |
RealBadAngel |
this is coming in a few days |
08:42 |
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08:42 |
RealBadAngel |
hi Calinou |
08:43 |
Calinou |
hi |
08:43 |
RealBadAngel |
ive posted recent screenshots of shaders, have you saw them? |
08:44 |
Calinou |
yes |
08:45 |
Calinou |
looks good with bumpmapping + parallax |
08:45 |
RealBadAngel |
now you can see the parallax mapping? :) |
08:45 |
Calinou |
saw i |
08:45 |
Calinou |
+t |
08:45 |
RealBadAngel |
wait to see while moving |
08:46 |
RealBadAngel |
*it |
08:46 |
RealBadAngel |
effect is gorund breaking |
08:46 |
* Calinou |
is doing xubuntu updates |
08:46 |
Calinou |
280MB to download, haven't done it in a while |
08:46 |
Calinou |
ground breaking? prallax mapping is done since at least ~2005 |
08:46 |
Calinou |
what is more ground breaking would be tesselation :P |
08:46 |
RealBadAngel |
hehe ofc |
08:47 |
RealBadAngel |
but minetest was still in 20th century regarding gfx |
08:48 |
Calinou |
there was no real GLSL in the 20th century :P |
08:48 |
RealBadAngel |
say that to PA |
08:48 |
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08:48 |
RealBadAngel |
he things voxel idea is at least as old as pyramids |
08:49 |
RealBadAngel |
and thus untouchable |
08:49 |
RealBadAngel |
*thinks |
08:50 |
RealBadAngel |
so if latestst of the pharaos havent done anything to introduce nowadays shaders it should stay like this ;) |
08:51 |
diemartin |
lol |
08:51 |
diemartin |
hi RBA, Calinou |
08:51 |
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08:51 |
RealBadAngel |
hi diemartin |
08:51 |
PenguinDad |
hi kaeza |
08:52 |
diemartin |
hi Dad :P |
08:52 |
diemartin |
RealBadAngel, those screenies look awesome |
08:52 |
RealBadAngel |
atm i am testing all the effects that doesnt require hardware lights |
08:52 |
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08:52 |
RealBadAngel |
or at least those i can emulate some lighting |
08:52 |
Calinou |
hi |
08:53 |
RealBadAngel |
i do have DOF and motion blur ready too |
08:53 |
Guest42887 |
Good morning all, happy Paperback Book day! :-D |
08:53 |
diemartin |
DOF? |
08:54 |
RealBadAngel |
depth of field |
08:54 |
diemartin |
ah |
08:54 |
diemartin |
<-- 3D noob |
08:54 |
RealBadAngel |
focus on things youre lookin at |
08:54 |
reactor |
why have motion blur? |
08:54 |
reactor |
your eyes do that for you already |
08:54 |
RealBadAngel |
exactly how your eyes work |
08:54 |
Calinou |
motion blur makes things feel smoother; some people like it; some don't |
08:54 |
reactor |
why add it? |
08:55 |
Calinou |
it's fine to have it, if it's not on by default |
08:55 |
diemartin |
ah I see, so objects not "in focus" get blurred |
08:55 |
Calinou |
TF2 motion blur is annoying IMO :P |
08:55 |
reactor |
your eyes already do motion blur! |
08:55 |
RealBadAngel |
because its easy, because we can |
08:55 |
RealBadAngel |
and 3rd its an option |
08:55 |
reactor |
but I agree your eyes don't do DOF to monitor |
08:55 |
reactor |
so DOf is reasonable |
08:55 |
reactor |
DOF* |
08:56 |
RealBadAngel |
slight motion blur is also nice |
08:56 |
RealBadAngel |
especially when fast moving |
08:56 |
diemartin |
of course |
08:56 |
diemartin |
also, FOV increase while running :3 |
08:56 |
diemartin |
(I have it implemented locally :P) |
08:57 |
RealBadAngel |
fov changes should be also made |
08:57 |
RealBadAngel |
there were a commit bout it before |
08:57 |
incentive |
Ever since finding my timezone map I can know when people are most likely asleep or awake. Sweden is awake, part of the USA is asleep :D Missouri area is asleep :) |
08:57 |
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08:57 |
RealBadAngel |
about zoom |
08:58 |
diemartin |
gameplay is good, but eye candy brings some freshness to the game |
08:58 |
Calinou |
back, just did xubuntu updates |
08:58 |
Calinou |
I now have chromium 28 :D |
08:58 |
diemartin |
whenever I get bored, I start poking around the conf and sources to do silly stuff :P |
08:58 |
RealBadAngel |
eye candies have two possible effects |
08:59 |
RealBadAngel |
keep old players into |
08:59 |
RealBadAngel |
and attract new ones |
09:00 |
RealBadAngel |
in first case player says, damn my game keep lookin better and better |
09:00 |
RealBadAngel |
in second, shit im gonna play it, it looks awesome |
09:01 |
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09:01 |
RealBadAngel |
thrid option are mentioned pharaos and pyramid builders. |
09:01 |
diemartin |
feck no |
09:01 |
reactor |
is there a way to make server textures? |
09:01 |
* JamesTait |
just spent 15 minutes showing his 6-year-old how to git clone PilzAdam's nether mod. |
09:01 |
diemartin |
reactor, server textures? |
09:01 |
reactor |
Do I just place them in serverdir/textures/all? |
09:02 |
RealBadAngel |
reactor, no |
09:02 |
reactor |
yes, as in, custom textures server-wide |
09:02 |
reactor |
at all? |
09:02 |
reactor |
or should I use the mod framework? |
09:02 |
RealBadAngel |
you shall replace textures in every mod your server serves |
09:02 |
RealBadAngel |
so no one universal folder like on client side |
09:03 |
diemartin |
.-. |
09:03 |
reactor |
mk |
09:03 |
RealBadAngel |
you have to replace textures in every /textures folder of each mod |
09:03 |
reactor |
yep |
09:04 |
RealBadAngel |
its kinda hard to maintain |
09:04 |
diemartin |
mkdir -p dummymod/textures; for file in `find . -name '*.png'`; do mv "$file" dummymod/textures/; done touch dummymod/init.lua |
09:04 |
reactor |
good |
09:05 |
diemartin |
(that's also useful if you want to create a texturepack) |
09:05 |
RealBadAngel |
but i think something like /textures/all for server shall also be implemented |
09:05 |
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09:06 |
reactor |
diemartin: I see... |
09:06 |
reactor |
the server starts |
09:07 |
reactor |
but doesn't seem to work |
09:07 |
reactor |
the textures don't* |
09:07 |
diemartin |
replace the textures in dummymod/textures/ with your own version |
09:07 |
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09:07 |
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09:08 |
diemartin |
(with the same filenames as the originals) |
09:08 |
RealBadAngel |
thats a no go |
09:08 |
RealBadAngel |
it shall not be a move |
09:08 |
RealBadAngel |
you can update mods |
09:09 |
RealBadAngel |
theres a defined overriding folder for server needed |
09:09 |
RealBadAngel |
just like for client |
09:09 |
diemartin |
it's harder to keep track of textures in 164218 dirs |
09:09 |
diemartin |
but you have a point |
09:09 |
reactor |
a while ago I remember adding a texture pack in mods |
09:09 |
reactor |
which replaced textures |
09:10 |
RealBadAngel |
pain in the ass on server side |
09:10 |
RealBadAngel |
imho such folder could be stored in world folder |
09:11 |
RealBadAngel |
so user deciedes what textures to use |
09:12 |
RealBadAngel |
create a world |
09:12 |
RealBadAngel |
copy textures into it |
09:12 |
PenguinDad |
!server players:most |
09:12 |
MinetestBot |
PenguinDad: Clip Minetest server | 217.8.90.18:30001 | Clients: 7/12, 9 | Version: 0.4.7 | ping: 0.247 |
09:12 |
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09:13 |
reactor |
mk |
09:14 |
RealBadAngel |
settings: if not defined: look in world folder for /textures/all |
09:14 |
RealBadAngel |
if defined: look for specific path |
09:14 |
RealBadAngel |
if both failed use old mods way |
09:19 |
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09:23 |
reactor |
is there a way to freeze time? |
09:24 |
nalkri |
Cover your clocks in LNâ‚‚ |
09:24 |
RealBadAngel |
push and hold reset button |
09:25 |
reactor |
in the map, I mean, |
09:25 |
reactor |
so that I don't have to reset it every minute if I'm drawing something |
09:25 |
reactor |
it's a nuisance to have time going in creative |
09:26 |
Calinou |
/set time_speed 0 |
09:26 |
Calinou |
/set time_speed 72 |
09:27 |
nalkri |
Oh, that could be a basic seasons hack |
09:27 |
nalkri |
Just change the speed at sunrise and sunset |
09:28 |
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09:28 |
MasterBot |
Hello |
09:30 |
reactor |
hell.o |
09:30 |
reactor |
Calinou: thank you |
09:31 |
diemartin |
hell.o? are you providing object files? |
09:31 |
reactor |
I'm not used to the fact the config contains more options than in Minecraft. |
09:31 |
diemartin |
you should say hell.cpp |
09:31 |
reactor |
:D |
09:31 |
reactor |
no |
09:31 |
reactor |
hell.o |
09:31 |
reactor |
or |
09:31 |
reactor |
well yes |
09:32 |
reactor |
cxx -ohell.o hell.cpp -lm -llapack -lblas |
09:33 |
diemartin |
-lm links Minetest's own true random number generator (LandMine) |
09:33 |
Calinou |
hell.h |
09:33 |
VanessaE |
sigh, can't sleep |
09:33 |
diemartin |
mornings Vadtec |
09:33 |
diemartin |
VanessaE, ^ |
09:33 |
diemartin |
tab complete phail :P |
09:35 |
reactor |
Why doesn't minetest window have WM_CLASS? |
09:35 |
reactor |
I can't add it to floating quirks in my WM, and I need to toggle it manually everytime. |
09:37 |
VanessaE |
good morning |
09:40 |
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09:41 |
PenguinDad |
Hello TheLastProject |
09:41 |
TheLastProject |
Hi |
09:43 |
VanessaE |
he speaks! :) |
09:43 |
Calinou |
hi |
09:48 |
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09:57 |
MasterBot |
I need help with some images |
09:59 |
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Greenmy joined #minetest |
09:59 |
Greenmy |
hi |
09:59 |
Greenmy |
i'm italian |
10:00 |
Greenmy |
can someone give me a hand to fill minetest fedora? |
10:02 |
Calinou |
Greenmy: fill? |
10:02 |
Calinou |
you mean install? |
10:02 |
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10:03 |
Calinou |
you can compile it |
10:03 |
Calinou |
but well, this is fedora, you have to find the dependency names yourself |
10:03 |
Greenmy |
sorry bad enghlish |
10:04 |
Greenmy |
I can give you the output? |
10:04 |
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10:05 |
Calinou |
http://paste.ubuntu.com |
10:05 |
Calinou |
pastebin it |
10:05 |
GNADev|zRokh |
aye doods |
10:05 |
GNADev|zRokh |
how ya been?! |
10:05 |
Greenmy |
ok, one moment |
10:06 |
Greenmy |
http://paste.ubuntu.com/5928444/ |
10:07 |
Calinou |
yes, you have missing depdencies |
10:07 |
Calinou |
dependencies* |
10:07 |
Calinou |
you install them using "yum" |
10:07 |
Greenmy |
tells me that irrlicht and others that are already installed |
10:08 |
Calinou |
you need to install the development libraries |
10:08 |
Calinou |
(usually suffixed with -dev) |
10:08 |
Greenmy |
as libvorbis-dev? |
10:09 |
PenguinDad |
or devel |
10:09 |
Greenmy |
one moment |
10:09 |
PenguinDad |
Greenmy yes |
10:09 |
Greenmy |
devel o dev? |
10:09 |
Calinou |
depends |
10:10 |
GNADev|zRokh |
:/ nobody said hi to me back... :/ |
10:10 |
Greenmy |
I try to install |
10:14 |
nalkri |
Hi GNADev|zRokh |
10:14 |
GNADev|zRokh |
yay, hi nalkri! |
10:14 |
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10:16 |
GNADev|zRokh |
https://forum.minetest.net/viewtopic.php?pid=99796#p99796 |
10:16 |
GNADev|zRokh |
vote! |
10:16 |
GNADev|zRokh |
.-. |
10:17 |
GNADev|zRokh |
k bye biggums, see ya in a week .-. |
10:19 |
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10:19 |
diemartin |
dafuq |
10:20 |
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10:22 |
VanessaE |
there, show that damn thing who's boss :-) |
10:23 |
kaeza |
oh no she's back! |
10:23 |
kaeza |
everyone hide! |
10:23 |
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10:23 |
kaeza |
what did you break this time V? :P |
10:24 |
VanessaE |
nothing. a routine update in debian moved most /etc/fonts/conf.avail files over to /usr/share/fontconfig/conf.avail, which broke my subpixel antialiasing filter. |
10:25 |
VanessaE |
took a few mins to sort it out |
10:25 |
* Calinou |
did xubuntu updates, hard to do an hard-reboot because system hung when rebooting the first time ._. |
10:25 |
Calinou |
but it works fine now |
10:26 |
kaeza |
ah you gotta love debian |
10:26 |
kaeza |
or rather linux in general |
10:27 |
VanessaE |
huh. is agetty still needed for Ctrl-Alt-Fx virtual consoles to work? |
10:28 |
kaeza |
I still don't understand all that crap about what goes into /usr, what into /usr/local, /bin, /sbin, /opt, /var... |
10:28 |
Calinou |
/bin: essential binaries, /usr/bin: less essential binaries |
10:28 |
Calinou |
/opt: your stuff (empty by default) |
10:28 |
Calinou |
/usr/local/bin: stuff installed by make install and such |
10:29 |
Calinou |
/sbin: binaries run as root |
10:29 |
kaeza |
._. still a bit confusing, and not all distros follow that |
10:30 |
Calinou |
like fedora :P |
10:30 |
Calinou |
they have /lib32, /lib64 and that stuff |
10:30 |
kaeza |
(Puppy for example likes to put DE-related stuff in /usr/local |
10:30 |
kaeza |
) |
10:31 |
kaeza |
while 'buntu puts it in /usr |
10:31 |
PenguinDad |
https://github.com/minetest/minetest_game/pull/193 <- Shall this be merged? |
10:31 |
kaeza |
Puppy also puts normal programs into /usr/bin |
10:31 |
kaeza |
err... /usr/sbin |
10:32 |
kaeza |
(you always run as root by default on Puppy anyway) |
10:33 |
PenguinDad |
kaeza That's bad. |
10:34 |
kaeza |
It's meant to be "easy" for Linux newbies |
10:34 |
PenguinDad |
and easy for hackers :P |
10:34 |
kaeza |
no need to deal with multiple users, no need to switch to "Administrator" account, etc |
10:35 |
kaeza |
just like in Win9X :P |
10:36 |
kaeza |
but yes, "rm -fr /" does what you expect there :P |
10:37 |
reactor |
is default_grass_footstep used? |
10:37 |
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10:38 |
kaeza |
nope |
10:38 |
reactor |
good |
10:39 |
VanessaE |
brb |
10:39 |
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10:39 |
kaeza |
meanwhile: https://dl.dropboxusercontent.com/u/100008207/Captura%20de%20pantalla%20de%202013-06-29%2003%3A08%3A41.jpg |
10:40 |
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10:41 |
Exio4 |
i prefer the debian way for managing multlib system |
10:42 |
PenguinDad |
Exio4: yeah debians way is very cool |
10:43 |
thexyz |
kaeza: doesn't work what am i doing wrong? |
10:43 |
reactor |
anyone got minecraft handy? |
10:43 |
thexyz |
kaeza: [rootdev ~]# rm -fr / |
10:43 |
thexyz |
rm: it is dangerous to operate recursively on ‘/’ |
10:43 |
thexyz |
rm: use --no-preserve-root to override this failsafe |
10:43 |
reactor |
can you upload me the default textures in a .tar? |
10:44 |
PenguinDad |
thexyz: rm -rf --no-preserve-root / |
10:45 |
reactor |
puppy linux is a cripple |
10:45 |
reactor |
Use a real OS. |
10:45 |
thexyz |
PenguinDad: thanks, it works now |
10:45 |
PenguinDad |
xD |
10:45 |
Exio4 |
reactor: https://github.com/minetest/minetest/pull/751 |
10:46 |
reactor |
Cool. |
10:47 |
Exio4 |
fwiw, did anyone told RBA about the "1.8 irrlicht fix"? |
10:47 |
reactor |
Exio4: is it gonna be included in the next release? |
10:47 |
reactor |
what is the fix? |
10:48 |
Exio4 |
https://github.com/EXio4/minetest/commit/c1d4467a132c1ee5673dcbc774421aca571d168e |
10:48 |
Exio4 |
it is shader(s) stuff |
10:49 |
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10:49 |
Exio4 |
the patch is not likely to get merged in the next release because "lacks" in copy-paste related stuff |
10:49 |
reactor |
ah |
10:49 |
reactor |
but there's no copypaste in the default either |
10:50 |
reactor |
Exio4: may I include it in the package I'm preparing for NetBSD? |
10:51 |
Exio4 |
there isn't in linux, but works under windows, that is |
10:52 |
Exio4 |
i don't mind, if you have "rebase problems", tell me |
10:53 |
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10:55 |
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10:55 |
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10:56 |
VanessaE |
there, and now my consoles work again :-) |
10:56 |
VanessaE |
(that time it was my fault) |
11:02 |
reactor |
Exio4: mk |
11:04 |
reactor |
Exio4: where can I see diffs between it and minetest release 0.4.7? |
11:05 |
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11:05 |
MasterBot |
!up minetest.org |
11:06 |
MinetestBot |
minetest.org:30000 seems to be down |
11:06 |
MasterBot |
Grr! |
11:06 |
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11:17 |
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11:20 |
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11:21 |
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11:21 |
reactor |
What is "ticking entity" in Minecraft? |
11:22 |
PilzAdam |
Hello everyone! |
11:22 |
reactor |
Is the name related to the so-called "nerve tics"? |
11:22 |
Calinou |
no |
11:22 |
Calinou |
minecraft runs at 20 TPS |
11:23 |
Calinou |
I have no idea what a ticking entity does... search engines are your friend |
11:25 |
PenguinDad |
Hi PilzAdam, what do you think about my pull request? -> https://github.com/minetest/minetest_game/pull/193 |
11:27 |
PilzAdam |
PenguinDad, I dont like it |
11:27 |
PilzAdam |
I dont like the glasslike_framed drawtype at all |
11:27 |
kaeza |
wait wait wait |
11:28 |
PilzAdam |
this can be easily dont as a external mod |
11:28 |
kaeza |
that commit is not... right |
11:28 |
Calinou |
suddenly: new_style_leaves and new_style_water |
11:28 |
Calinou |
inb4 both are removed |
11:28 |
Calinou |
oh, that setting is server-side |
11:28 |
Calinou |
O_o |
11:28 |
kaeza |
yup |
11:29 |
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11:29 |
PenguinDad |
PilzAdam: I know that it's not the best drawtype |
11:35 |
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11:36 |
VanessaE |
there, and now my console font is actually readable (terminus bold 22x11 on a 1280x1024 framebuffer) :P |
11:36 |
VanessaE |
good thing I'm keeping a record of all these machinations. |
11:37 |
PilzAdam |
VanessaE, https://forum.minetest.net/viewtopic.php?pid=102891#p102891 |
11:38 |
Calinou |
>2013 >consoles |
11:39 |
Calinou |
not only nvidia doesn't support native resolution consoles, I never use these. |
11:39 |
Calinou |
:P |
11:39 |
Exio4 |
reactor: add diff to commit links |
11:39 |
VanessaE |
PilzAdam: deleted and banned. |
11:39 |
VanessaE |
Calinou: I always like to have a regular console to fall back to if something just goes wonky |
11:40 |
thexyz |
VanessaE: what was it? |
11:40 |
reactor |
Exio4: ?! |
11:40 |
reactor |
man, I only need unified diff files |
11:40 |
VanessaE |
thexyz: eh? |
11:40 |
Exio4 |
http://github.com/minetest/minetest/pull/<number>.diff |
11:41 |
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11:41 |
VanessaE |
oh, three totally offtopic, gibberish posts with a link to some damn gold thing in the signature. Seen it before. |
11:41 |
webdesigner97 |
peacock? |
11:41 |
PilzAdam |
Exio4, .patch is better, then you can use git am to preserve the author |
11:42 |
Exio4 |
ah |
11:42 |
Exio4 |
is it .patch? |
11:42 |
Exio4 |
or does .diff work? :P |
11:43 |
reactor |
?! |
11:43 |
reactor |
well, pkgsrc uses diff -u |
11:43 |
reactor |
That's why I would like it if you sent them to me in that format, Exio4 |
11:44 |
reactor |
I'm fixing some irrlicht now, not much but I have to wait a lot while it compiles |
11:44 |
Exio4 |
i'm not at home right now, but will in 5 hours |
11:44 |
reactor |
mkay |
11:44 |
reactor |
I'll wait till then |
11:45 |
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12:00 |
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12:12 |
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12:13 |
Semilevel |
Is there any way to rerender the lighting? It now looks like this http://i.imgur.com/LXxpD6G.jpg after I burned down some trees. |
12:13 |
VanessaE |
use worldedit's "fixlight" command. |
12:14 |
VanessaE |
just select an area big enough to encompass the entire zone with the bad lighting (fly to one corner, //pos1, fly to the other corner, //pos2), then do //fixlight |
12:14 |
VanessaE |
most of the time, that'll fix it |
12:14 |
VanessaE |
if that doesn't work, try again at a higher altitude. |
12:15 |
Semilevel |
Ah, thanks. |
12:15 |
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12:15 |
VanessaE |
if that still doesn't work, spawn a big slab of sand or gravel 1 node thick, as wide and long as the bad lighting, make it fall, then select the area with the fallen gravel/sand and clean it up with //replace gravel air |
12:19 |
incentive |
Is there any minetest server that you know of that has a teamspeak3/mumble server or chatroom? Wazuclan once had a teamspeak one but as I've read they no longer host any minetest server. |
12:20 |
VanessaE |
I don't know of any |
12:20 |
Calinou |
you can go to a public mumble |
12:20 |
VanessaE |
when did wazuclan shut down? I thought I'd seen that one in the server list just yesterday |
12:20 |
Calinou |
lots of them let you cteate channels |
12:21 |
Calinou |
VanessaE: they renamed to LINUXGAMING.US |
12:23 |
incentive |
I've opened a channel on one. |
12:23 |
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12:23 |
incentive |
regardless, I was asking if there was any teamspeak server or a mumble server, and it seems there is none. |
12:23 |
Calinou |
nope |
12:23 |
incentive |
maybe the community doesn't need one :D |
12:24 |
reactor |
so |
12:24 |
reactor |
wanna become a package maintainer for NetBSD, anyone? |
12:24 |
Calinou |
nope.avi |
12:24 |
reactor |
Meh. |
12:24 |
incentive |
reactor, to create a minetest package for that system? |
12:24 |
reactor |
yes, I've already done it |
12:25 |
reactor |
I'm polishing it,then gonna send it to pkgsrc |
12:25 |
incentive |
reactor, is it linked to from the site also? |
12:25 |
reactor |
but I don't think I have enough knowledge/time to fix it later if it breaks |
12:25 |
reactor |
incentive: I haven't yet sent it |
12:25 |
reactor |
I'm preparing it, it'll be ready in a week or so |
12:30 |
Calinou |
minetest reached 3000 commits |
12:31 |
PilzAdam |
I just benchmarked vmanip vs. get_node for reading only and it seems that vmanip turns out useful for over 700 nodes with a speedup of 10ms (+-5) |
12:33 |
VanessaE |
not m\uch of a change |
12:33 |
VanessaE |
much* |
12:37 |
VanessaE |
(but every little bit helps) |
12:37 |
VanessaE |
speaking of little bits, I think I'll try to get a little bit of sleep.. |
12:37 |
VanessaE |
bbl |
12:44 |
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12:48 |
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12:57 |
reactor |
is it me or door textures are wrongly placed? |
13:01 |
Exio4 |
http://r.xeonet.es:1050/listen.pls |
13:01 |
Exio4 |
rrr |
13:01 |
Exio4 |
http://dev.minetest.net/Engine_documentation |
13:07 |
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13:07 |
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13:11 |
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13:17 |
reactor |
Why do I have to rebuilt Minetest every time I change Irrlicht to see what I've done? |
13:17 |
reactor |
Is is pottible to link dynamically? |
13:18 |
reactor |
s/tt/ss/ |
13:22 |
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13:22 |
MasterBot |
HI |
13:22 |
MasterBot |
Any mods that switch player texture by command |
13:22 |
MasterBot |
? |
13:22 |
MasterBot |
Also best crafting guide as block? |
13:22 |
MasterBot |
Which servers dont use inventory plus? |
13:23 |
reactor |
? |
13:23 |
MasterBot |
'?'? |
13:25 |
kaeza |
should be |
13:26 |
kaeza |
maybe you are building Irrlicht as a static library? |
13:26 |
reactor |
I don't know |
13:26 |
reactor |
how do I know? |
13:27 |
kaeza |
well, if you have libIrrlicht.a, then it's a static lib I guess |
13:27 |
kaeza |
dunno |
13:28 |
kaeza |
never tried compiling Irr myself |
13:28 |
PilzAdam |
ehm |
13:28 |
PilzAdam |
MasterBot, what do you do here? |
13:28 |
reactor |
kaeza: libIrrlicht.a libIrrlicht.so |
13:29 |
reactor |
.so is dynamic, right? |
13:29 |
MasterBot |
Sit in a chair drinking and eating |
13:29 |
kaeza |
yes |
13:30 |
kaeza |
then Minetest may be using the .a instead of the .so |
13:30 |
MasterBot |
PilzAdam: If you want me to use another nick then unban one of then |
13:30 |
MasterBot |
*m |
13:30 |
kaeza |
I don't recall which option you have to use for CMake to always use dylibs |
13:31 |
kaeza |
lol is markv spamming again? |
13:32 |
MasterBot |
Fuck you. |
13:32 |
kaeza |
aww |
13:32 |
kaeza |
and I just unignored you <3 |
13:32 |
* MasterBot |
bites kaeza |
13:34 |
reactor |
-dynamic? |
13:37 |
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13:40 |
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13:43 |
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13:44 |
reactor |
z |
13:47 |
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13:47 |
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13:58 |
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13:58 |
hoodedice |
3 hours to Starttest server... |
14:05 |
hoodedice |
*Yawn* |
14:08 |
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14:08 |
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14:09 |
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14:13 |
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14:18 |
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14:20 |
Jordach |
hey all |
14:22 |
PenguinDad |
Hi Jordach |
14:25 |
Calinou |
hi |
14:29 |
hoodedice |
yo |
14:29 |
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14:33 |
Jordach |
Calinou, movable eyes using bones |
14:33 |
Jordach |
in other news: OpenShot for windows coming late autumn |
14:34 |
Calinou |
use a VM :D |
14:35 |
Jordach |
Calinou, http://i.imgur.com/25hvlRx.png |
14:36 |
Jordach |
can i hear oh sweet jesus? (i know i need to be able to scale the pupils; eg scared expressions) |
14:39 |
hoodedice |
lol |
14:40 |
hoodedice |
I don't think we need that for now |
14:40 |
Jordach |
hoodedice, this is for 3d animations, not ingame |
14:40 |
hoodedice |
Oh, for that movie you're making...? |
14:40 |
* Jordach |
nods |
14:41 |
hoodedice |
Three hours to startest |
14:41 |
hoodedice |
:/ |
14:44 |
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14:44 |
hoodedice |
UP ! |
14:44 |
Calinou |
DOWN ¡ |
14:45 |
hoodedice |
X) |
14:45 |
PenguinDad |
!server players:most |
14:45 |
MinetestBot |
PenguinDad: LandRush Server | 205.185.115.160:31000 | Clients: 12/15, 14 | Version: 0.4.7 | ping: 0.306 |
14:46 |
Jordach |
^,^,V,V,<,>,<,>,B,A, START! |
14:50 |
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14:51 |
PenguinDad |
LandRush Server: Access denied reason too many users. |
14:51 |
hoodedice |
BUG : Startest, everything is grey |
14:53 |
Calinou |
>too many users |
14:53 |
Calinou |
never got this error in minetest :D |
14:53 |
proller |
its good error |
14:53 |
hoodedice |
good error? |
14:54 |
proller |
best error for minetest |
14:54 |
Jordach |
possible* |
14:55 |
hoodedice |
5 players is a lot... |
14:55 |
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14:55 |
webdesigner97 |
hi again |
14:55 |
Calinou |
hoodedice: suddenly: hivemc.eu |
14:55 |
Calinou |
8500 player MC server |
14:56 |
hoodedice |
Dafudge? |
14:56 |
hoodedice |
That's MC |
14:56 |
hoodedice |
This is MT |
14:56 |
hoodedice |
(beta) |
14:56 |
webdesigner97 |
while playing around with my desktop, I found out that the minetest icon doesn't support all icon sizes (e.g. 256px). So I made an icon file with all icon sizes: |
14:57 |
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14:57 |
hoodedice |
*Down* |
14:57 |
Calinou |
or just use SVGs |
14:57 |
Calinou |
hoodedice: MT isn't beta |
14:57 |
hoodedice |
(alpha) |
14:57 |
webdesigner97 |
https://www.dropbox.com/s/zull09urvxgpva3/minetest.ico |
14:58 |
Calinou |
not alpha |
14:58 |
Calinou |
>.ico |
14:58 |
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14:58 |
hoodedice |
(testing) |
14:58 |
hoodedice |
(indev) |
14:58 |
Calinou |
no |
14:58 |
NekoGloop |
(broken as hell) |
14:58 |
Calinou |
no |
14:59 |
|
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14:59 |
MasterBot |
Hi |
14:59 |
webdesigner97 |
And here are its formats: http://im.bilderkiste.org/6137519632536/sizes.PNG |
14:59 |
webdesigner97 |
hi |
14:59 |
hoodedice |
OH I KNOW! |
14:59 |
MasterBot |
Is there Am MTEdit? |
14:59 |
hoodedice |
(0.4.7) |
14:59 |
hoodedice |
:P |
14:59 |
Calinou |
MasterBot: no |
14:59 |
Calinou |
why? |
14:59 |
MasterBot |
MCedit lags like hell |
14:59 |
MasterBot |
MTedit would be simpler because minetest uses a lighter 3d engine |
14:59 |
Calinou |
lag != low fps |
14:59 |
Calinou |
no |
15:00 |
Calinou |
MCedit doesn't even use MC rendering code |
15:00 |
MasterBot |
I mean; Dont Use Python! |
15:00 |
MasterBot |
Minetest has a more intelligent community :P |
15:00 |
webdesigner97 |
:D |
15:00 |
hoodedice |
-.- |
15:00 |
MasterBot |
managed to port mtmapper |
15:00 |
hoodedice |
[citation needed] |
15:02 |
kahrl |
hoodedice: minecraft has a much larger community. since most people have negative intelligence, this implies that minecraft's community is less intelligent |
15:02 |
kahrl |
[original research] |
15:02 |
MasterBot |
+1 |
15:03 |
bas080 |
quality vs quantity |
15:03 |
hoodedice |
Lawl |
15:05 |
Jordach |
http://i.imgur.com/kFqUpXu.png |
15:05 |
Jordach |
i thought something was missing |
15:05 |
hoodedice |
Sam's like 'wut'? |
15:06 |
Calinou |
sam looking at me playing TF2 as spy |
15:06 |
PenguinDad |
Does Sam use drugs? |
15:07 |
Jordach |
PenguinDad, Calinou, hoodedice: the bones are not set on rest postion yet, hold on |
15:08 |
Jordach |
did you know; the model im using isnt stu's player model; i used Taoki[laptop]'s as a base |
15:08 |
PilzAdam |
*ass |
15:08 |
PilzAdam |
:-p |
15:09 |
hoodedice |
? |
15:09 |
PilzAdam |
hoodedice, just my usual attempt to be funny |
15:10 |
Jordach |
didnt work; like Calinou's sapper |
15:11 |
NekoGloop |
except for the fact that you only described yourself |
15:11 |
Jordach |
</burn> |
15:11 |
Jordach |
brb |
15:11 |
hoodedice |
rofl |
15:11 |
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15:14 |
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15:19 |
bas080 |
I am requesting a topic move to Game section https://forum.minetest.net/viewtopic.php?id=6636 |
15:20 |
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15:20 |
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15:20 |
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15:20 |
Jordach |
bas080, checking then moving |
15:20 |
Jordach |
hello KikaRz |
15:20 |
bas080 |
Jordach, ty |
15:21 |
Jordach |
i found a post error, correcting for you |
15:22 |
PilzAdam |
Jordach, I do not want that you edit any of my posts if I havent violated the forum rules |
15:22 |
Jordach |
PilzAdam, i wouldnt touch your posts with a X11 pointer |
15:23 |
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15:23 |
Jordach |
bas080, the GitHub link didn't help as i couldnt find "download" |
15:23 |
bas080 |
Jordach, on it |
15:24 |
PilzAdam |
Jordach, at the right |
15:24 |
Jordach |
PilzAdam, i meant Download / GitHub subheading |
15:25 |
bas080 |
Jordach, download link and github link are now working |
15:26 |
Jordach |
bas080, i realised i binned the old link D: |
15:26 |
bas080 |
I don't mind having a different link |
15:26 |
Jordach |
https://forum.minetest.net/viewforum.php?id=15 |
15:27 |
Jordach |
OCD is now moved :) |
15:27 |
bas080 |
Jordach, very nice. |
15:29 |
PenguinDad |
Can this be moved into mod releases? -> https://forum.minetest.net/viewtopic.php?id=6649 |
15:29 |
Peacock |
deer lord, we have an *active* moderator :-) |
15:29 |
Peacock |
between the lot we had i think only V and calinou were still active :P |
15:30 |
Peacock |
(and sfan) |
15:31 |
Peacock |
theres a ton of mods in /general with several thousand views that could prolly use a move :-) |
15:31 |
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15:32 |
NekoGloop |
except herpderp non-open licenses can't be in mod releases |
15:32 |
Peacock |
along with all my old mod threads where the img and dl links were broken, those can go :p |
15:32 |
Peacock |
paramats' mods arent oss? |
15:32 |
VanessaE |
hi all. |
15:33 |
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15:34 |
reactor |
why the hell are door textures displaced?! |
15:34 |
Peacock |
ask the deer lord (and his wise antlers) |
15:34 |
Calinou |
ask your CPU |
15:34 |
Peacock |
lol |
15:34 |
Peacock |
were helpful today, now servin #8 |
15:39 |
PenguinDad |
Ask Octobi Wan Catnobi :P |
15:40 |
Jordach |
a proper render: http://i.imgur.com/olPmeNO.png |
15:40 |
Jordach |
compare that to Pavel's Sam model |
15:41 |
proller |
after using hardcore mese tnt ? |
15:42 |
PenguinDad |
Jordach: looks good |
15:43 |
Jordach |
PenguinDad, I just need to make a working mouth |
15:44 |
marktraceur |
reactor: Can you take a screenshot of what you're seeing that you don't expect? |
15:48 |
VanessaE |
bbl |
15:48 |
reactor |
? |
15:48 |
reactor |
marktraceur: yes |
15:49 |
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15:52 |
NekoGloop |
http://www.youtube.com/watch?v=Tzp_T_Zsyt4 |
15:53 |
PilzAdam |
!title |
15:53 |
MinetestBot |
PilzAdam: [波音リツã‚ãƒ¬éŸ³æº x 巡音ルカ] The Happiness and Peace of Mind Committee - YouTube |
15:53 |
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15:54 |
reactor |
marktraceur: the link is not permanent |
15:54 |
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15:54 |
marktraceur |
reactor: OK, what part of that is unexpected? |
15:56 |
reactor |
marktraceur: the textures |
15:56 |
reactor |
they're shifted by one-two pixels |
15:56 |
reactor |
the door |
15:56 |
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15:57 |
marktraceur |
reactor: I see the door, but I don't know what you mean by shifted |
15:57 |
reactor |
look at the doors placed in different directions |
15:57 |
marktraceur |
Aha. |
15:58 |
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15:58 |
reactor |
some dirctions work corretly, some not |
15:59 |
marktraceur |
reactor: I would suggest uploading that image to somewhere less temporary like imgur.com or mg.viewskew.com, then report a bug |
16:00 |
reactor |
Well, I'm working on another bug already. |
16:00 |
PilzAdam |
reactor, can you show me the screenshot? |
16:02 |
Exio4 |
hi |
16:03 |
KikaRz |
What's wrong here? https://paste.moepl.eu/view/89bdd891 |
16:03 |
PilzAdam |
KikaRz, what language is that? |
16:03 |
KikaRz |
LUA |
16:04 |
Jordach |
Lua* |
16:04 |
PilzAdam |
what do you want to print? |
16:04 |
KikaRz |
â—‹_â—‹ |
16:05 |
KikaRz |
thirdvar |
16:05 |
emerge |
O_o |
16:06 |
PilzAdam |
http://pastebin.com/jw6EjWP5 |
16:06 |
emerge |
Change print{"thirdvar"}, into print(var["thirdvar"]), |
16:06 |
PilzAdam |
emerge, wrong |
16:06 |
emerge |
Ah |
16:06 |
PilzAdam |
emerge, that would only work in a single dimensional table (like in my pastebin) |
16:07 |
emerge |
*print(vars["thirdvar"]), |
16:07 |
PilzAdam |
KikaRz, if you want to keep your table structure then print(vars[3][2]) |
16:07 |
KikaRz |
don't confuse me more plz |
16:07 |
emerge |
Sorry. |
16:08 |
KikaRz |
PilzAdam, not that |
16:08 |
Exio4 |
lol |
16:08 |
KikaRz |
I wanted first+second |
16:09 |
PilzAdam |
KikaRz, basically your table structure is wrong; you use integers as index, but it seems like you want to use strings |
16:09 |
KikaRz |
can you send me that? |
16:09 |
PilzAdam |
<PilzAdam> http://pastebin.com/jw6EjWP5 |
16:10 |
KikaRz |
but I dont want already fused |
16:10 |
KikaRz |
I want first+second |
16:11 |
KikaRz |
if I change first var, I dont want to change third |
16:11 |
PilzAdam |
http://pastebin.com/QUURrL8S |
16:12 |
KikaRz |
the .. adds first to second? |
16:13 |
PilzAdam |
it appends the second string to the first one |
16:13 |
KikaRz |
ok |
16:14 |
PilzAdam |
you could also do vars.first .. " " .. vars.second , vars.third would be "foo bar" then |
16:14 |
KikaRz |
ok ok |
16:15 |
KikaRz |
Thxs. |
16:15 |
KikaRz |
How I execute this ? |
16:16 |
PilzAdam |
in Minetest or in normal Lua interpreter? |
16:16 |
KikaRz |
Lua interpreter |
16:16 |
PilzAdam |
what OS? |
16:17 |
emerge |
Anyway, is there a way to register flowing liquid with drawtype set to liquid and not to crash minetest? |
16:17 |
KikaRz |
windows. |
16:17 |
PilzAdam |
emerge, see default mod |
16:18 |
emerge |
PilzAdam, there no such thing there. |
16:18 |
PilzAdam |
KikaRz, ummm.... whats the equivalent of "lua << yourfile.lua" in windows cmd? |
16:18 |
KikaRz |
dunno. |
16:18 |
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16:19 |
PilzAdam |
emerge, well, https://github.com/minetest/minetest_game/blob/master/mods/default/nodes.lua#L411 |
16:19 |
KikaRz |
C:\users\lol\> lua << file.lua |
16:19 |
PilzAdam |
KikaRz, maybe lua yourfile.lua works |
16:19 |
KikaRz |
<< was expected at this time. |
16:19 |
KikaRz |
'lua' is not recognized as an internal or external command. |
16:20 |
emerge |
For example, if you combine drawtype = "source" and liquidtype = "liquid", minetest will crash. |
16:20 |
emerge |
PilzAdam, ^ |
16:20 |
PilzAdam |
emerge, there is no thing likie "liquidtype = "liquid"", the only liquidtypes that are availible are "none", "flowing" and "source" |
16:20 |
PilzAdam |
*like |
16:21 |
PilzAdam |
KikaRz, you have to install Lua first, of course |
16:21 |
KikaRz |
link? |
16:21 |
emerge |
I mean "flowing". |
16:21 |
KikaRz |
oh, found |
16:21 |
KikaRz |
how to install it? |
16:22 |
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MasterBot joined #minetest |
16:22 |
MasterBot |
!up marktwain.no-ip.org |
16:22 |
MinetestBot |
marktwain.no-ip.org:30000 seems to be down |
16:23 |
Exio4 |
KikaRz: you shouldn't be asking that stuff if you want to learn lua |
16:23 |
emerge |
KikaRz, http://code.google.com/p/luaforwindows/downloads/list |
16:23 |
KikaRz |
done |
16:24 |
KikaRz |
Exio4 found the third point of my objective |
16:24 |
MasterBot |
!up marktwain.sytes.net |
16:24 |
MinetestBot |
marktwain.sytes.net:30000 is up (384ms) |
16:25 |
MasterBot |
there we go... |
16:25 |
MasterBot |
2GB map is definitely good |
16:31 |
Exio4 |
http://opensource.com/law/13/7/fantec-german-foss-compliance |
16:31 |
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16:31 |
oxenfreedan |
hi everyone |
16:31 |
PilzAdam |
hey oxenfreedan |
16:32 |
oxenfreedan |
did you look up any pics of cyro linux |
16:32 |
oxenfreedan |
cylon* |
16:34 |
oxenfreedan |
btw what is todays theme? |
16:36 |
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iqualfragile_ joined #minetest |
16:40 |
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emerge joined #minetest |
16:43 |
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cisoun joined #minetest |
16:43 |
|
Gethiox joined #minetest |
16:44 |
hoodedice |
back |
16:45 |
|
DanDuncombe joined #minetest |
16:45 |
NekoGloop |
today's theme is kittens |
16:46 |
Peacock |
i love kitchens, and cheap double-glazing |
16:46 |
Peacock |
my new place has an island counter (as opposed to the counter here which is smaller than an MT node lol) |
16:46 |
|
emerge joined #minetest |
16:47 |
DanDuncombe |
VanessaE, have you updated so that blue hovercrafts don't use the green camo texture? |
16:47 |
hoodedice |
Kittens? |
16:47 |
NekoGloop |
kittens~ |
16:47 |
hoodedice |
nyan.cat |
16:48 |
hoodedice |
NYANANYNANANYANANYANANAYNANAYYANNANA Nya nya |
16:48 |
* NekoGloop |
puts a kitten on hoodedice's head |
16:48 |
* Calinou |
removes kitten, puts pony |
16:48 |
DanDuncombe |
I found my first nyan cat today, with 11 rainbows above a lava pool. |
16:49 |
* NekoGloop |
shoots the pony with a harpoon |
16:50 |
PilzAdam |
the pony blocks it with her hoof |
16:51 |
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smoke_fumus joined #minetest |
16:51 |
Jordach |
http://24.media.tumblr.com/50681a805561cd8fd0e0391a9de24467/tumblr_menghmmr3I1qbvaf3o1_500.gif |
16:51 |
* PenguinDad |
snipes the pony with a rifle. |
16:52 |
NekoGloop |
Oi, that's my rifle. |
16:52 |
NekoGloop |
I have to move my weapons bunker now |
16:54 |
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webdesigner97 joined #minetest |
16:54 |
|
emerge joined #minetest |
16:54 |
webdesigner97 |
hi |
16:55 |
Peacock |
!server:players |
16:55 |
Peacock |
how does that work again? |
16:56 |
emerge |
PilzAdam, again with drawtypes. This code, for instance, wouldn't work: http://pastebin.com/F14YHDVZ |
16:56 |
NekoGloop |
!help |
16:56 |
MinetestBot |
https://github.com/sfan5/minetestbot-modules/blob/master/COMMANDS.md |
16:56 |
PilzAdam |
!server players:most |
16:56 |
MinetestBot |
PilzAdam: Startest | 205.236.123.109 | Clients: 14/100, 14 | Version: 0.4.6 | ping: 0.223 |
16:56 |
hoodedice |
Adam in Startest YAAAAAAAAAAAAYyy |
16:56 |
Peacock |
im going to need more admins lol |
16:56 |
NekoGloop |
There's player caps now? |
16:57 |
Jordach |
NekoGloop, it's the master server being a dick |
16:57 |
PilzAdam |
hoodedice, hm? |
16:57 |
Peacock |
not the same adam i tihnk :P |
16:57 |
PilzAdam |
emerge, yes, the drawtpye "liquid" only works if liquidtype is "source" |
16:57 |
Peacock |
PilzAdam came on as PilzAdam not adam |
16:57 |
PilzAdam |
I am not on any MT server currently |
16:58 |
hoodedice |
hmm |
16:58 |
emerge |
PilzAdam, thank you then. |
16:58 |
hoodedice |
Ya, but PilzAdam is a long name to type, what with all the capital P and A |
16:58 |
PilzAdam |
emerge, and "flowingliquid" only works if liquidtype is "flowing" |
16:58 |
Peacock |
i got people speaking spanish, brazilian and german lol |
16:59 |
emerge |
PilzAdam, btw, is this considered as a bug? |
16:59 |
hoodedice |
:) |
16:59 |
|
MasterBot left #minetest |
16:59 |
hoodedice |
I'll speak french then :P |
16:59 |
PilzAdam |
emerge, no, its an assertion() in the code |
16:59 |
emerge |
PilzAdam, what does this mean& |
16:59 |
PilzAdam |
Peacock, you do realise that about 1/3 of the Minetest community is german? |
16:59 |
emerge |
*? |
17:00 |
hoodedice |
(Including PilzAdam) |
17:00 |
hoodedice |
Server is la....gg....ing |
17:00 |
reactor |
Why does Minetest have no /who command? |
17:00 |
PilzAdam |
emerge, http://en.wikipedia.org/wiki/Assertion_%28computing%29 |
17:00 |
reactor |
How do I see who is connected? |
17:01 |
NekoGloop |
/list |
17:01 |
Peacock |
of course what i mean is i cant understand what most of them say/ask me lol |
17:01 |
NekoGloop |
oh, wait, /status |
17:01 |
NekoGloop |
wrong game. |
17:01 |
PilzAdam |
emerge, basically the programmer knows that weird bugs would happen if the condition is false, thus he properly shuts down the program to avoid bugs |
17:03 |
emerge |
PilzAdam, and how does that connects with liquids? |
17:03 |
NekoGloop |
because they can't code right |
17:03 |
emerge |
:3 |
17:03 |
PilzAdam |
emerge, there is an assert(liquidtype == LIQUID_FLOWING) if you use the drawtype "flowingliquid" |
17:04 |
emerge |
Ok… |
17:05 |
emerge |
PilzAdam, so, this might work in future releases? |
17:06 |
PilzAdam |
ehm |
17:06 |
NekoGloop |
Now, why can't we have a liquid that doesn't flow? |
17:06 |
NekoGloop |
Or, liquid physics in non-liquid blocks |
17:07 |
PilzAdam |
NekoGloop, liquid_range = 0 currently spawns flowingliquids arround the source, that could be patched away so you could have non-flowing liquids |
17:07 |
emerge |
NekoGloop, second will look cool with dirt. |
17:07 |
NekoGloop |
I was thinking quicksand, yes. |
17:08 |
emerge |
yeah... |
17:10 |
emerge |
But there is a crutch a way to disable liquid physics. Simply don't write liquid_alternative_flowing. |
17:14 |
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OldCoder joined #minetest |
17:18 |
DanDuncombe |
HY GIYS! |
17:18 |
Jordach |
hey DanDuncombe |
17:18 |
Calinou |
hi |
17:18 |
DanDuncombe |
Anyone got any mod improvement ideas for any ofmy mods? |
17:19 |
Jordach |
^ someone who doesnt abandon mods gets my vote |
17:19 |
Jordach |
DanDuncombe, https://forum.minetest.net/viewtopic.php?pid=102908#p102908 |
17:19 |
DanDuncombe |
Some are pointless like my metal light mod. |
17:20 |
DanDuncombe |
Aw! Why is he so sad? |
17:20 |
Jordach |
DanDuncombe, this is how powerful my custom Sam II model is |
17:20 |
DanDuncombe |
You should make a gamemode. |
17:20 |
Jordach |
i'm finishing the mouth, eg teeth, lips etc |
17:21 |
Jordach |
the one seen sticking out is a placeholder |
17:21 |
DanDuncombe |
Does anyone know how to improve my camo mod? Don't say anything to do with turrets. |
17:22 |
hoodedice |
*Yawn* Startest is too laggy. Much be due to distance |
17:22 |
hoodedice |
(Real world distance) |
17:22 |
Jordach |
Pavel_S' model doesn't seem as good as my custom Sam model@ http://s24.postimg.org/4an2jig3p/render_Minetest2.png |
17:22 |
hoodedice |
Later |
17:23 |
hoodedice |
Yes, Jordach, it isn't as good |
17:23 |
hoodedice |
In fact, it is actually better |
17:23 |
hoodedice |
BUUUUUUUUUUUUUUUUUUUUUURRRRRRRRRRRRRRRRRNNNNNNNNNNNNNNNN |
17:23 |
DanDuncombe |
He added a background. |
17:23 |
Jordach |
he uses Inverse Kinetics; I don't |
17:23 |
DanDuncombe |
Maybe, Jordach, if you could add scenery to your renders. |
17:23 |
NekoGloop |
meow |
17:23 |
Calinou |
hoodedice: lag != low fps |
17:23 |
Jordach |
btw - mine can be used ingame with correctly added keyframes ;) |
17:24 |
Jordach |
because it's Taoki[laptop]'s model with a twist |
17:24 |
hoodedice |
!Calinou LAG |
17:24 |
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17:24 |
hoodedice |
Of around 3 minutes |
17:24 |
hoodedice |
FPS is 60 |
17:25 |
Jordach |
huh, this LCD panel i have has 5ms delay |
17:25 |
hoodedice |
(Multiplayer) |
17:25 |
Peacock |
its prolly lagging cuz there are 13 logged on right now :P 17 earlier |
17:25 |
hoodedice |
Ya |
17:25 |
Peacock |
and not nearly enough chat history to catch everything lol |
17:25 |
hoodedice |
This morning, there were 3 |
17:25 |
hoodedice |
and like 30 seconds lag |
17:25 |
Peacock |
things are usually quieter lol |
17:25 |
hoodedice |
15 MBPS apparently is not enough :P |
17:26 |
Peacock |
15mbps? |
17:26 |
hoodedice |
ya |
17:26 |
hoodedice |
dload |
17:26 |
Peacock |
who has 15mbps? |
17:26 |
hoodedice |
I have |
17:26 |
Peacock |
ok cuz i think i just have 6mbps |
17:26 |
hoodedice |
But I'm like literally on the other side of the world |
17:26 |
hoodedice |
(REAL_WORLD) |
17:27 |
Peacock |
im in Quebec so what would be on the other side? |
17:27 |
hoodedice |
Hmm, Moscow? |
17:27 |
Peacock |
well that's norther hemisphere |
17:27 |
hoodedice |
Middle East? |
17:28 |
Peacock |
id bet australia is pretty much on the other side |
17:28 |
hoodedice |
Middle East. |
17:28 |
hoodedice |
Nah, close enough |
17:28 |
Peacock |
lol |
17:28 |
* NekoGloop |
puts a kitten on Calinou's head |
17:28 |
hoodedice |
Later |
17:28 |
Peacock |
though sometimes geoip gives my location as miami lol |
17:28 |
Peacock |
lates |
17:28 |
DanDuncombe |
Is there a way of making a node that always has a certain entity above it? If the enitity is removed, it places another. |
17:29 |
* Calinou |
removes kitten |
17:30 |
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17:34 |
Peacock |
whats a good player # cap for 6mbps dsl connections? |
17:35 |
Calinou |
Peacock: 6mbps actual up speed? |
17:35 |
Peacock |
up im not sure |
17:35 |
Peacock |
probably less |
17:36 |
Calinou |
speedtest.net |
17:36 |
Peacock |
i got complaints of lag between 15~18 players |
17:36 |
Peacock |
so maybe 14 max |
17:42 |
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webdesigner97 joined #minetest |
17:44 |
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reactor joined #minetest |
17:46 |
DanDuncombe |
Who thinks camo hovercrafts should be considered solar powered, and so have a solar panel texture on each side. |
17:47 |
Jordach |
http://i.imgur.com/UoZLSK6.png :) |
17:48 |
Jordach |
my model is ready for animations |
17:48 |
DanDuncombe |
Lol mouth |
17:48 |
Jordach |
and voxel teeth :) |
17:48 |
MinetestBot |
GIT: Sapier at GMX dot net commited to minetest/minetest: Add support for setting stepheight for entities 251e3e01c7 2013-07-30T10:48:02-07:00 http://git.io/hAL2MQ |
18:04 |
Jordach |
http://i.imgur.com/pYZqrIJ.png |
18:04 |
Calinou |
lol |
18:04 |
Calinou |
he looks like he unzipped his pants |
18:05 |
webdesigner97 |
:D |
18:05 |
PilzAdam |
Calinou, *she |
18:05 |
PilzAdam |
her name is Fiola |
18:06 |
Jordach |
PilzAdam, you should go to Nazia |
18:06 |
Calinou |
-ENOTFUN |
18:06 |
Jordach |
"nah-zee-ah" |
18:07 |
webdesigner97 |
I on_mapgen_init called only once when map is loaded first or every time a new chunk is generated? |
18:07 |
PilzAdam |
once |
18:08 |
webdesigner97 |
perfect |
18:08 |
webdesigner97 |
thx |
18:17 |
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18:32 |
Jordach |
i had three posts that needed to be merged; https://forum.minetest.net/viewtopic.php?pid=102918#p102918 |
18:32 |
Jordach |
(well, someone else's, but three in a row is excessive) |
18:35 |
Peacock |
webdesigner97 making the map now |
18:37 |
webdesigner07 |
is minetest.place_schematic() included in your menufixes3 build, PilzAdam? |
18:37 |
PilzAdam |
yes |
18:38 |
PilzAdam |
you can see that in the commit log too |
18:38 |
webdesigner07 |
I'm not good at those github features ;) |
18:38 |
PilzAdam |
its not a github feature |
18:40 |
Peacock |
github interface designers are prolly the same guys that did blenders' :p |
18:41 |
NekoGloop |
You mean, the new one? |
18:41 |
NekoGloop |
The old interface was just fine... |
18:41 |
DanDuncombe |
How can I do a git commit if netiher the shell nor gui work? |
18:41 |
Peacock |
its a little better than the old one, but not by much lol |
18:42 |
PilzAdam |
DanDuncombe, I still think that its not a software problem |
18:42 |
DanDuncombe |
How canI git commit from the git command line?Exact commands please. |
18:43 |
PilzAdam |
-> #git |
18:43 |
DanDuncombe |
What next? |
18:44 |
NekoGloop |
The new one is shit... |
18:44 |
NekoGloop |
unless, of course, they changed it |
18:44 |
DanDuncombe |
What command next? |
18:44 |
NekoGloop |
Nope. |
18:44 |
NekoGloop |
The old one with all the stuff up in one centralized bar was better |
18:44 |
Peacock |
i know complicated designs are meant ot make people feel le3t, but still :p |
18:45 |
DanDuncombe |
Which command should I type in next? |
18:45 |
NekoGloop |
I'd understand this one if the sidebar scrolled with the window. |
18:45 |
PilzAdam |
DanDuncombe, that wasnt a command, I told you to join the #git channel and ask for help there |
18:45 |
DanDuncombe |
Oh |
18:46 |
DanDuncombe |
Wow. Found the solution.Delete a mod, commit. Re-add it,commit. All works fine. |
18:47 |
DanDuncombe |
Wait... |
18:47 |
DanDuncombe |
It won'tcommit with that mod installed. ????? |
18:48 |
Peacock |
he told you to ask #git |
18:48 |
Peacock |
why would you get a different answer the 2nd or 3rd time? |
18:49 |
DanDuncombe |
I will try seperating the mods in the offending modpack... Which happens to be one of my modpacks... Ahem. |
18:49 |
Peacock |
(someone should sticky a git FAQ/tutorial on forums) |
18:49 |
* DanDuncombe |
is slightly embarassed that his own stuff seems to be causing the problem. |
18:50 |
webdesigner07 |
gtg now |
18:50 |
webdesigner07 |
bye all :) |
18:51 |
Jordach |
made a 80 frame render of my model walking: http://www.mediafire.com/download/2xyizcyd3aopf3y/0000-0080.avi |
18:51 |
DanDuncombe |
FINALLY. Note to self: Github doesn't like modpacks. |
18:52 |
DanDuncombe |
That is, games with modpacks. |
18:52 |
NekoGloop |
I don't want to download it |
18:52 |
NekoGloop |
I want to view it |
18:54 |
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Calinou joined #minetest |
18:55 |
* Jordach |
re-uploads |
18:58 |
Jordach |
http://mg.viewskew.com/u/jordach/m/blender-render-test-1/ |
18:58 |
bas080 |
I have minetest reference in a well watched youtube video https://www.youtube.com/watch?v=TO2Wc9FEnUg |
18:58 |
DanDuncombe |
Who thinks me maintaining the camo modpack wiki is a good iea? |
18:58 |
|
Gethiox joined #minetest |
18:58 |
DanDuncombe |
*idea |
19:00 |
bas080 |
top comment, oyeah! |
19:00 |
DanDuncombe |
Where? |
19:00 |
DanDuncombe |
Oh,I see. I voted up too. |
19:01 |
|
LAD joined #minetest |
19:01 |
PenguinDad |
!op |
19:01 |
Calinou |
bas080: you forgot to say "karma pls" |
19:02 |
LAD |
hello every one |
19:02 |
MinetestBot |
PenguinDad: nope.api |
19:02 |
DanDuncombe |
Blah |
19:02 |
PilzAdam |
^ sfan5 MinetestBot has a typo :-p |
19:02 |
PenguinDad |
Hello LAD |
19:02 |
Jordach |
PenguinDad, i can !op, you cant :) |
19:02 |
LAD |
hello PenguinDad |
19:03 |
IceCraft |
!op |
19:03 |
Jordach |
!op |
19:03 |
Jordach |
>:D |
19:03 |
IceCraft |
:o |
19:03 |
PilzAdam |
!deop Jordach |
19:03 |
Jordach |
i can do that too |
19:03 |
IceCraft |
heks |
19:03 |
IceCraft |
!op |
19:03 |
Peacock |
~queenofsummertime |
19:03 |
NekoGloop |
!kitten |
19:03 |
IceCraft |
!owner |
19:03 |
Peacock |
didn't work |
19:03 |
IceCraft |
aw |
19:04 |
NekoGloop |
We need a !kitten command |
19:04 |
DanDuncombe |
Is a game that is 9.98mb big or small? |
19:04 |
Jordach |
quite small |
19:04 |
NekoGloop |
!kitten NekoGloop |
19:04 |
|
iqualfragile joined #minetest |
19:04 |
Peacock |
10mb dl for every player that logs on |
19:04 |
Peacock |
people timeout the first time at 3.8mb for my game |
19:04 |
* MinetestBot |
puts a kitten on NekoGloop's head |
19:04 |
Calinou |
PilzAdam: wolfgame? |
19:04 |
NekoGloop |
:3 |
19:04 |
|
whirm joined #minetest |
19:04 |
* LAD |
dances |
19:04 |
Calinou |
too late |
19:04 |
* DanDuncombe |
puts a kitten in a basket. |
19:05 |
* sokomine |
picks up the basket and places it in one of her houses |
19:05 |
PilzAdam |
Calinou, Ill wait |
19:05 |
* DanDuncombe |
asks what sokomine will pay for it? |
19:05 |
* LAD |
takes Dan's kitten because it's so cute |
19:05 |
Peacock |
though the timeout should be way upped and the screen should show some kind of d/l time remaining |
19:05 |
sokomine |
for a kitten? in this channel? you get a reward if you take one away :-) |
19:06 |
* DanDuncombe |
snatces it back and strokes it. |
19:06 |
DanDuncombe |
*snatches it |
19:06 |
DanDuncombe |
Is MasterBot there? |
19:06 |
* LAD |
takes it back and strokes it than sais my presus |
19:06 |
Peacock |
beeeeanned |
19:06 |
* DanDuncombe |
wallops LAD and saves the kitten. |
19:08 |
|
Megaf joined #minetest |
19:08 |
* NekoGloop |
snatches the kitten from Dan |
19:08 |
pitriss |
VanessaE: I want to ask: Is possible to fix somehow toilet flushing sound in homedecor mod? that can be heard in whole server (on landrush.bremaweb.com) |
19:08 |
PilzAdam |
DanDuncombe, MasterBot is banned |
19:08 |
Calinou |
lol, that can be fun |
19:08 |
sokomine |
oh? where too many kittens disposed off? quick, breed some new ones! |
19:08 |
Calinou |
markveidemanis, getting banned since 2012® |
19:09 |
DanDuncombe |
PilzAdam,in my zombies mod if you put only_peaceful_mobs in the minetest.conf, no zombies will spawn. Is that correct? |
19:09 |
Megaf |
Folks, the server was running just fine here till my server crashed because of a missbehaving software, now the minetest server wont start anymore, http://paste.debian.net/20324/ |
19:09 |
PilzAdam |
DanDuncombe, if you havent deleted that part of the simple mobs API |
19:10 |
Megaf |
I tried in different computers, using the same world, mods and conf files |
19:10 |
DanDuncombe |
Good. |
19:10 |
Megaf |
same error |
19:10 |
Megaf |
if I use another world, it works |
19:11 |
DanDuncombe |
Does it need to have a =trueor =1 PilzAdam? |
19:11 |
DanDuncombe |
*=true or |
19:12 |
svuorela |
is there some way to get wheat to grow faster ? |
19:13 |
sokomine |
bribe pilzadam to make it grow faster again |
19:13 |
sokomine |
apart from that, wet soil and a lot of light ought to help |
19:13 |
Peacock |
code fertilizer :P |
19:14 |
|
iqualfragile joined #minetest |
19:14 |
|
neko259 joined #minetest |
19:14 |
svuorela |
Peacock: I was hoping it already existed |
19:15 |
sokomine |
on the kingarthur server, there is some fertilizer. at least on the testserver |
19:15 |
Peacock |
spray bottle tool -> turn farm soil to fertilized farm soil (or just use meta int fertilizer=1 |
19:15 |
Peacock |
) |
19:16 |
Jordach |
can this post be locked and deleted? https://forum.minetest.net/viewtopic.php?id=4039 |
19:16 |
Peacock |
necrolocking? |
19:16 |
Peacock |
its old, |
19:16 |
Peacock |
who cares lol |
19:16 |
|
whirm joined #minetest |
19:17 |
Megaf |
here the problem got something to do with a file inside the players folder |
19:18 |
Megaf |
I moved the players folder and the server started |
19:18 |
Peacock |
besides he comes and goes, might as well keep the same thread to post all the anouncements in :p |
19:18 |
sokomine |
maybe one of the playerfiles lost some data (playerargsend or something like that) |
19:21 |
|
DylanCl joined #minetest |
19:21 |
DylanCl |
Hi. Sorry for asking, but how can I download tewturepacks? |
19:21 |
Megaf |
sokomine, shouldnt it show me any clue? |
19:22 |
DanDuncombe |
DylanCl: Click the download button |
19:22 |
DylanCl |
DanDuncombe: there is no download button.. |
19:23 |
DanDuncombe |
Which one do you want? |
19:23 |
DanDuncombe |
Give the url |
19:23 |
DylanCl |
Sphax |
19:23 |
DylanCl |
http://minetest.net/_detail/scr_spbdc_mt04.png?id=texturepacks |
19:23 |
Calinou |
you download it, then you extract it, then you put the "textures" directory in your minetest directory |
19:23 |
Calinou |
that is, for properly packaged packs |
19:23 |
DylanCl |
I can't see/find the download button for it |
19:24 |
DanDuncombe |
Click the download button just below picture |
19:24 |
DanDuncombe |
It is at the bottom of the webpage that then opens. |
19:24 |
reactor |
Why does worldedit remove the block if I punch it when //p sel is enabled? |
19:24 |
reactor |
(creative mode, oneclick) |
19:24 |
DylanCl |
I don't see it? |
19:25 |
DanDuncombe |
I will give you the link. |
19:25 |
Calinou |
don't use oneclick, it is likely to conflict |
19:25 |
Jordach |
DylanCl, use the forum link |
19:25 |
DanDuncombe |
The 256x256 download. http://adf.ly/564553/stbdc-256-mt04 |
19:26 |
DylanCl |
Alright, thanks! |
19:26 |
DylanCl |
Another thing, is there a way to change the controls from wsad to qzsd? |
19:27 |
Calinou |
DylanCl: yes, in the controls menu |
19:27 |
Calinou |
Settings > Change Keys |
19:27 |
DylanCl |
Oh sorry, didn't look at the controls before joining a server |
19:27 |
DylanCl |
Asking real noob questions here... :P |
19:27 |
Megaf |
PilzAdam, any idea how to track down whats causing this? I believe is some player file on the players folder http://paste.debian.net/20324/ |
19:28 |
PilzAdam |
Megaf, run that world in a latest git version of the engine once, it tells you which file is corrupted |
19:29 |
Megaf |
PilzAdam, the one from here? https://github.com/minetest/minetest/tarball/master |
19:29 |
PilzAdam |
yes |
19:30 |
DanDuncombe |
Wow. That was lucky. I found an Industry Corp. Crate(zombies_game) and it gave me a mese sword. |
19:32 |
Calinou |
Industry Co. Supply Crate |
19:32 |
* Calinou |
buys a key |
19:32 |
* Calinou |
opens |
19:32 |
* Calinou |
finds a Strange Wood Sword! |
19:32 |
Calinou |
SO MUCH BETTER THAN MY DIAMOND SWORD |
19:33 |
Megaf |
so, now its added some good debug system |
19:34 |
PilzAdam |
Calinou, sadly there are too many kids playing wofflegame |
19:38 |
Jordach |
wafflegame* |
19:38 |
Megaf |
PilzAdam, building it, hope it works |
19:39 |
DanDuncombe |
Who thinks zombies is too hard? |
19:40 |
DanDuncombe |
Also, in an abm, is there any way of making it apply to all nodes registered, without listing them all? |
19:41 |
PilzAdam |
that would crash Minetest |
19:42 |
DanDuncombe |
It would be for spawning mobs. |
19:42 |
DanDuncombe |
To say that they spawn on everything. |
19:43 |
ShadowNinja |
First time I have seen glitches like this: http://imgur.com/wZFX3rc,i3G1mtK (There are two screenshots) |
19:43 |
meldrian |
bye bye minetester |
19:45 |
DanDuncombe |
Is there a solution to the abm? |
19:45 |
PilzAdam |
its simply insane to run an ABM on all nodes |
19:45 |
DanDuncombe |
This would be the code to change: http://pastebin.com/bxs6aSqC |
19:46 |
ShadowNinja |
PilzAdam: Do you know what those glitches might be caused by? |
19:46 |
DanDuncombe |
Or should I just add stone and a couple of other things? |
19:46 |
PilzAdam |
ShadowNinja, whats the server version and the client version? |
19:49 |
Megaf |
PilzAdam, 16:49:16: ERROR[main]: ERROR: An unhandled exception occurred: Player::deSerialize(): PlayerArgsEnd of player "BENJAGAMER777" not found |
19:49 |
DanDuncombe |
Is this a correct change? minetest.env: to minetest. |
19:50 |
Megaf |
PilzAdam, so thats who causing the problem |
19:50 |
PilzAdam |
yes, go to the players/ folder in the world and look at the file |
19:51 |
ShadowNinja |
PilzAdam: Client is very recent, server is 0.4.7. |
19:51 |
Megaf |
PilzAdam, there is nothing in that file, I will delete it |
19:51 |
PilzAdam |
ShadowNinja, there is a compatibility issue with water between new client and old server |
19:51 |
PilzAdam |
Megaf, yep |
19:51 |
ShadowNinja |
Yep, just reproduced it with water. |
19:52 |
reactor |
does player_textures support full-blown player skins? |
19:52 |
reactor |
like character.png? |
19:52 |
Calinou |
yes |
19:52 |
reactor |
good |
19:52 |
Calinou |
both 3D and 2D iirc |
19:52 |
DanDuncombe |
Is a torch light level 14? |
19:53 |
Jordach |
you want the one by sdzen, as PilzAdam's doesn't work with the 3d player |
19:53 |
DanDuncombe |
And should zombies only spawn under, say light level 10? |
19:53 |
reactor |
Jordach: I realise |
19:53 |
Jordach |
https://github.com/sdzen/player_textures |
19:53 |
Jordach |
!title |
19:53 |
MinetestBot |
Jordach: sdzen/player_textures · GitHub |
19:53 |
reactor |
I see that zdzen's one is minecraft-compatible |
19:53 |
Jordach |
reactor, i have some skins availible, and you can request them |
19:54 |
reactor |
meh, I do already have some :D |
19:54 |
PilzAdam |
Jordach, sdzen just provided a patch for my mod, and I thought it would be best to keep them seperated |
19:54 |
PilzAdam |
so it isnt exactly "his" |
19:54 |
Megaf |
PilzAdam, it seem likes there are several player files corrupted |
19:54 |
PilzAdam |
Megaf, yes, that happens |
19:55 |
Jordach |
https://forum.minetest.net/viewtopic.php?id=6270 |
19:55 |
reactor |
wait a sec |
19:55 |
Jordach |
reactor, see my link |
19:55 |
reactor |
I replaced the mods' textures with mine |
19:55 |
reactor |
and they don't show up |
19:55 |
reactor |
players say blocks look default |
19:56 |
|
RealBadAngel joined #minetest |
19:56 |
PilzAdam |
have you restarted the server? |
19:56 |
reactor |
Jordach: good skins |
19:57 |
DanDuncombe |
PilzAdam: When it is night time, what is the light level? When no torches are placed, in open ground. |
19:57 |
PilzAdam |
dunno |
19:58 |
Calinou |
4 I guess |
19:58 |
Megaf |
PilzAdam, any way to get the players stuff back? |
19:58 |
Megaf |
some people will not be happy |
19:58 |
PilzAdam |
Megaf, from a map backup |
19:59 |
DanDuncombe |
Does anyone think more zombies should be added to zombies_game? |
20:01 |
Megaf |
PilzAdam, more than a 100 players affected, how could that happen? How a file just goes blank? |
20:01 |
PilzAdam |
thats a deeper rooted issue in Minetest |
20:01 |
Megaf |
PilzAdam, you are one of the players affected |
20:02 |
PilzAdam |
Minetest currently just writes the file directly, the proper way would be to write to a buffer and then copy the file |
20:02 |
Megaf |
so is celeron55 |
20:02 |
PilzAdam |
what server? |
20:02 |
|
bows joined #minetest |
20:03 |
Megaf |
PilzAdam, Megaf Server (megaf.no-ip.info) you came there once or twice |
20:03 |
PilzAdam |
I dont really play on any servers |
20:06 |
bows |
hi |
20:06 |
VanessaE |
DanDuncombe: yes, camo and hovercrafts are up-to-date (green camo vs. blue), at least to that point. |
20:06 |
bows |
ive just started playing |
20:06 |
VanessaE |
*skims rest of scrollback... tl;dr* |
20:07 |
VanessaE |
hi all |
20:07 |
PilzAdam |
hey V |
20:07 |
Calinou |
hi |
20:08 |
reactor |
is there a third person view? |
20:08 |
PilzAdam |
reactor, go on a server with >= 3 players |
20:08 |
PilzAdam |
then you can look at the third one |
20:08 |
Megaf |
ERROR[ServerThread]: Serverlist at url servers.minetest.net error (Timeout was reached) |
20:09 |
Megaf |
whats that now? |
20:09 |
reactor |
PilzAdam: good point |
20:09 |
VanessaE |
Megaf: that happens to me also |
20:09 |
PilzAdam |
Megaf, client or server? |
20:09 |
Megaf |
PilzAdam, server |
20:09 |
Megaf |
but at least I can see my server listed |
20:10 |
DanDuncombe |
Does anyone have a good alarm/siren nodebox shape? |
20:11 |
Exio4 |
damn |
20:11 |
Exio4 |
missed RBA |
20:14 |
|
Miner_48er joined #minetest |
20:19 |
bows |
vanessa do i need mods for your server ? |
20:19 |
DanDuncombe |
No |
20:19 |
DanDuncombe |
You don't |
20:20 |
DanDuncombe |
But you need the very latest github. |
20:20 |
VanessaE |
bows: no. same is true for all minetest servers, regarding mods |
20:20 |
PilzAdam |
bows, mods are generally server side, the client doesnt need anythig |
20:20 |
bows |
0.4.7 ? |
20:20 |
Exio4 |
latest git *minetest* |
20:20 |
VanessaE |
regarding which version you run, that depends on the server, some still need old versions - mine requires a git build no older than July 22. |
20:20 |
VanessaE |
http://sfan.sf.funpic.de/minetest-builds/c55/minetest-0.4.7-ff7c380-win32.7z |
20:20 |
VanessaE |
this, for example |
20:21 |
Jordach |
five bucks user doesnt have 7z or winRAR |
20:21 |
VanessaE |
blame sfan5 for packing those builds in that form :) |
20:21 |
Calinou |
7-zip is FOSS, and quick to install :P |
20:21 |
bows |
im already on 0.4.7 |
20:21 |
PilzAdam |
my builds use normal .zip |
20:21 |
VanessaE |
bows: no, git latest. not 0.4.7-stable |
20:22 |
VanessaE |
0.4.7-stable is out of date. |
20:22 |
VanessaE |
(!) |
20:22 |
Calinou |
by definition stable is always out of date |
20:22 |
VanessaE |
yup |
20:22 |
PilzAdam |
Calinou, not debian definition |
20:22 |
bows |
oh ok im kinda new to the whole minetest |
20:23 |
VanessaE |
Calinou: we should name them -old and -rusty for the previous two version releases ;-) |
20:23 |
PilzAdam |
by debian's defintion stable is always unstable and shouldnt be included in stable release |
20:23 |
DanDuncombe |
Can someone tell me the problem? http://pastebin.com/1xsbHvj9 |
20:23 |
Exio4 |
PilzAdam: for them versions are like features and stable has a nice 'feature freeze' |
20:24 |
Exio4 |
you're probably using ubuntu |
20:24 |
Calinou |
PilzAdam uses kubuntu :P |
20:24 |
Exio4 |
that is debian + 'some packages updated' + canonical shit |
20:24 |
bows |
the website only has the 0.4.7 |
20:24 |
VanessaE |
bows: download, extract, and use this: http://sfan.sf.funpic.de/minetest-builds/c55/minetest-0.4.7-ff7c380-win32.7z |
20:24 |
VanessaE |
forget the one on the website, it's old. |
20:24 |
DanDuncombe |
VanessaE, do you know the abm's problem? |
20:25 |
|
Kacey joined #minetest |
20:25 |
Exio4 |
Calinou: oh, *k*ubuntu? hm, k |
20:25 |
Exio4 |
that is less canonical shit then :D |
20:25 |
PilzAdam |
and more KDE awesomeness |
20:25 |
VanessaE |
DanDuncombe: not sure really, too tired to look at code right now |
20:25 |
Calinou |
chromium is now rolling release in 13.04, looks like |
20:25 |
Calinou |
I have chromium 28 :P |
20:25 |
DanDuncombe |
Does anyone else know? |
20:25 |
Calinou |
and that's a good thing |
20:25 |
Jordach |
i have chrome 28+ |
20:26 |
bows |
would help if i had 7zip |
20:26 |
PilzAdam |
google is evil |
20:26 |
Calinou |
chrome is evil |
20:26 |
Calinou |
^ :D |
20:26 |
Jordach |
i;'m owed 5 bucks |
20:26 |
Jordach |
<Jordach> five bucks user doesnt have 7z or winRAR |
20:26 |
bows |
im on firefox |
20:26 |
PilzAdam |
bows, use my builds then |
20:26 |
DanDuncombe |
PilzAdam, do you know the ABM's problem? |
20:26 |
PilzAdam |
(see forum) |
20:26 |
PenguinDad |
bows 7-zip.org IIRC |
20:26 |
Jordach |
!g 7-zip |
20:26 |
MinetestBot |
Jordach: http://www.7-zip.org/ |
20:26 |
Jordach |
!title |
20:26 |
MinetestBot |
Jordach: 7-Zip |
20:27 |
Jordach |
who's a good MinetestBot? |
20:27 |
bas080 |
The Matrix in Minetest https://www.youtube.com/watch?v=gkHtb2LZWIM |
20:27 |
MinetestBot |
PilzAdam! |
20:27 |
bas080 |
hello MinetestBot |
20:27 |
MinetestBot |
sup bas080. |
20:27 |
VanessaE |
bas080: dafuq? |
20:27 |
PenguinDad |
!title |
20:27 |
MinetestBot |
PenguinDad: The Matrix in Minetest - YouTube |
20:28 |
DanDuncombe |
Can anyone help with the abm? |
20:28 |
bas080 |
VanessaE, i know. formspecs look awesome with this filter on |
20:29 |
VanessaE |
this is a shader, or..? |
20:29 |
DanDuncombe |
Figured oit out know with the abm |
20:29 |
bas080 |
I think some kind of contrast filter. |
20:29 |
bas080 |
It was a preset. |
20:29 |
bas080 |
and i thought it looked cool. |
20:29 |
VanessaE |
weird |
20:29 |
DanDuncombe |
Does anyone have a good siren/alarm nodebox? |
20:30 |
Calinou |
nope |
20:30 |
Calinou |
you could use rubenwardy's thingy for making nodeboxes :p |
20:30 |
bas080 |
DanDuncmbe. you can make one using mesecons |
20:30 |
bows |
my laptops not coping with that |
20:30 |
DanDuncombe |
I already have that. |
20:30 |
DanDuncombe |
I want a good nodebox shape. |
20:30 |
DanDuncombe |
And I have no ideas. |
20:30 |
bows |
pilzadam ill use your build |
20:30 |
Calinou |
https://forum.minetest.net/viewtopic.php?id=2840 |
20:31 |
* IceCraft |
gunzips |
20:31 |
Calinou |
*ziiips* |
20:31 |
IceCraft |
yaay |
20:31 |
Megaf |
!up megaf.no-ip.info 30000 |
20:31 |
MinetestBot |
megaf.no-ip.info:30000 is up (455ms) |
20:31 |
reactor |
? |
20:31 |
Calinou |
a wild IPv6 user appears: IceCraft |
20:31 |
IceCraft |
hehe |
20:32 |
IceCraft |
am i the only ipv6 user here? ;'( |
20:33 |
PilzAdam |
only one on the whole internet |
20:33 |
IceCraft |
yes |
20:33 |
PenguinDad |
proller uses IPV6 too. |
20:33 |
IceCraft |
everybody should use it |
20:33 |
bows |
pilz can i use your build ? |
20:33 |
reactor |
not yet |
20:33 |
Calinou |
everypony* |
20:33 |
PilzAdam |
everypony |
20:33 |
Calinou |
haha |
20:33 |
reactor |
Russia doesn't go v6 yet |
20:33 |
PilzAdam |
Calinou, ^^ |
20:33 |
Calinou |
a lot of software doesn't support it |
20:33 |
Calinou |
like Red Eclipse or Sauerbraten :P |
20:33 |
IceCraft |
^^ |
20:33 |
IceCraft |
Sauerbraten yesyesyes |
20:34 |
reactor |
MinetestBot: 02:33:28: ERROR[main]: unsupported NodeBox version |
20:34 |
reactor |
oops |
20:34 |
Calinou |
and there are no end user advantages for now |
20:34 |
reactor |
Megaf: 02:33:28: ERROR[main]: unsupported NodeBox version |
20:34 |
PilzAdam |
Minetest supports it |
20:34 |
reactor |
that. |
20:34 |
Calinou |
except if ISPs will finally not use NAT |
20:34 |
Calinou |
(no NAT = no port forwarding, firewalls become useful) |
20:34 |
bows |
cuz i cannot find 0.4.8 |
20:34 |
Megaf |
can anyone try to connect to my server please? People are timing out (megaf.no-ip.info) |
20:34 |
Calinou |
there is no 0.4.8 |
20:35 |
reactor |
I've tried, and I failed. |
20:35 |
bows |
ok so 0.4.7 is latest ? |
20:35 |
Calinou |
yes |
20:35 |
Calinou |
my ISP has IPv6 available, but I don't use it :P |
20:35 |
VanessaE |
bows: again, don't use the stable release if you don't have to. Use this: http://sfan.sf.funpic.de/minetest-builds/c55/minetest-0.4.7-ff7c380-win32.7z |
20:36 |
PenguinDad |
My ISP not :/ |
20:36 |
PilzAdam |
Megaf, "invalid password" wut? |
20:36 |
IceCraft |
!up icecraft-is-best.tk |
20:36 |
MinetestBot |
icecraft-is-best.tk:30000 seems to be down |
20:36 |
bows |
im good ill just wait |
20:36 |
IceCraft |
lie |
20:36 |
reactor |
same, bows |
20:36 |
reactor |
don't see any point of using unstable in package systems |
20:36 |
Megaf |
bows time out too |
20:36 |
Megaf |
weird |
20:36 |
bows |
would help if i put my password in |
20:36 |
reactor |
Megaf: use stable serve |
20:36 |
reactor |
r |
20:36 |
PilzAdam |
Megaf, can you reset my password? |
20:36 |
bows |
yea megaf |
20:36 |
Megaf |
PilzAdam, I deleted your file |
20:37 |
reactor |
life? |
20:37 |
reactor |
deleted his life? |
20:37 |
PilzAdam |
Megaf, you need to reset my password in auth.txt |
20:37 |
bows |
!up megaf.no-ip.org |
20:37 |
MinetestBot |
megaf.no-ip.org:30000 seems to be down |
20:37 |
bows |
its down |
20:37 |
Megaf |
I just shut down |
20:37 |
bows |
ok |
20:38 |
|
emerge joined #minetest |
20:38 |
IceCraft |
:o |
20:38 |
* IceCraft |
emerges |
20:38 |
bows |
oop my laptop just spazzed |
20:39 |
Calinou |
zombie laptop! |
20:39 |
reactor |
wned |
20:39 |
Jordach |
!up icecraft-is-best.tk |
20:39 |
MinetestBot |
icecraft-is-best.tk:30000 seems to be down |
20:39 |
bows |
lol its only got 1 gig of ram so poor thing |
20:40 |
Calinou |
IceCraft is best teamkiller! |
20:40 |
IceCraft |
yes |
20:40 |
* IceCraft |
teamkills Calinou |
20:41 |
reactor |
!up 127.0.0.1 |
20:41 |
MinetestBot |
127.0.0.1:30000 is up (102ms) |
20:41 |
reactor |
!up localhost |
20:41 |
MinetestBot |
reactor: Invalid Address |
20:41 |
IceCraft |
woa |
20:41 |
reactor |
oh yeah |
20:42 |
reactor |
local ping 102 ms |
20:42 |
PilzAdam |
reactor, MinetestBot is hosted on minetest.ru |
20:42 |
reactor |
lagfest. |
20:42 |
reactor |
mkay |
20:42 |
reactor |
!up goatse.cx |
20:42 |
MinetestBot |
goatse.cx:30000 seems to be down |
20:42 |
reactor |
aha. |
20:42 |
bows |
keep forgetting my password |
20:42 |
Megaf |
folks, can you please try again? reactor, bows, PilzAdam |
20:42 |
IceCraft |
:o |
20:42 |
IceCraft |
ew |
20:42 |
reactor |
yes |
20:42 |
IceCraft |
no pls |
20:42 |
PilzAdam |
reactor, stop abusing the bot |
20:42 |
reactor |
Sorry. |
20:42 |
IceCraft |
^ |
20:42 |
Megaf |
man, just crashed again |
20:42 |
reactor |
I'm not abusig it. I only tried to stretch it a little. |
20:43 |
Megaf |
ok |
20:43 |
Megaf |
I know what happened |
20:43 |
bows |
whats the ip again ? |
20:43 |
Megaf |
servers down |
20:43 |
PilzAdam |
bows, there is this thing called "logs" |
20:43 |
reactor |
totally |
20:43 |
reactor |
he probably runs some old IRC client in a 80x25 terminal, with no scrollback |
20:43 |
bows |
im a girl |
20:44 |
bows |
and no i use the inbrowser client |
20:44 |
reactor |
Sorry. It's safer to assume all people on the ARPANET are male, unless stated otherwise. |
20:44 |
reactor |
browser client |
20:44 |
reactor |
even worse |
20:44 |
bows |
and i havent used irc befor |
20:44 |
reactor |
What OS? |
20:44 |
bows |
vista |
20:44 |
reactor |
Oh, there we go. :( |
20:45 |
PilzAdam |
everyone in the internet is male |
20:45 |
PilzAdam |
bots are female |
20:45 |
Calinou |
bows uses webchat ;) |
20:45 |
PilzAdam |
and if someone claims to be a child then its an FBI agent |
20:45 |
Calinou |
PilzAdam: you forgot about ponies :< |
20:45 |
* sokomine |
is a bot and kicks pilzadam |
20:45 |
bows |
im useless ive never use irc |
20:45 |
IceCraft |
irssie best |
20:45 |
Calinou |
if someone claims to be a pyro or an engineer or a Sam II they're a spy |
20:46 |
sokomine |
a samII? but normal sams are ok? (arn't we all sam in mt?) |
20:46 |
PilzAdam |
Calinou, the new offical name of the default player is Fiola, btw |
20:47 |
Calinou |
wat |
20:47 |
Calinou |
that is... stupid |
20:47 |
Calinou |
but whatever |
20:48 |
|
DanDuncombe joined #minetest |
20:48 |
VanessaE |
no, it's SAM and it will remain SAM no matter what :) |
20:48 |
Calinou |
wb DanDuncombe |
20:49 |
DanDuncombe |
What is it, Calinou? |
20:49 |
DanDuncombe |
I need to go anyway. |
20:49 |
Calinou |
wb = welcome back |
20:49 |
IceCraft |
bye |
20:49 |
Calinou |
I have to go too, night :) |
20:49 |
IceCraft |
nite |
20:49 |
DanDuncombe |
Goodbye huys. |
20:49 |
reactor |
bows: you should get a good OS first, man |
20:49 |
IceCraft |
Lolo |
20:49 |
reactor |
Start from Ubuntu. |
20:49 |
DanDuncombe |
Guys I mean |
20:49 |
IceCraft |
Yes |
20:49 |
IceCraft |
Kubuntu |
20:49 |
|
DanDuncombe left #minetest |
20:49 |
bows |
im good with vista reactor |
20:49 |
reactor |
Or, fuck Ubuntu. Start from Debian. |
20:49 |
IceCraft |
no |
20:50 |
IceCraft |
Gentoo |
20:50 |
* IceCraft |
emerges |
20:50 |
* reactor |
slaps IceCraft |
20:50 |
* IceCraft |
slaps back |
20:50 |
reactor |
no one needs Gentoo. There is NetBSD if you want red eyes. |
20:50 |
IceCraft |
pls |
20:50 |
IceCraft |
Gentoo is Nr1 |
20:50 |
reactor |
Gentoo is Linux. |
20:51 |
reactor |
No matter how hard they try, they ain't gonna make Linux BSD. |
20:51 |
Peacock |
youd think griefers would choose a less obvious name than minecraft* lol |
20:51 |
reactor |
bows: but not to stuff the brain with shit, start from NetBSD right away. |
20:51 |
reactor |
Will free you a year of time or so. |
20:51 |
bows |
reactor: i have no clue |
20:51 |
IceCraft |
bows |
20:52 |
IceCraft |
Use Gentoo |
20:52 |
bows |
yes ice |
20:52 |
reactor |
But meh. |
20:52 |
reactor |
Anyway, look at them all, choose one, work on it. |
20:52 |
IceCraft |
if you want to have it easy use ubuntu |
20:52 |
Megaf |
bows, reactor PilzAdam, please for the last time, megaf.no-ip.info |
20:53 |
bows |
ok meg |
20:53 |
reactor |
Last time, so you say! |
20:53 |
IceCraft |
!up megaf.no-ip.info |
20:53 |
MinetestBot |
megaf.no-ip.info:30000 is up (360ms) |
20:53 |
IceCraft |
woa |
20:53 |
IceCraft |
360 ms |
20:53 |
PilzAdam |
Megaf, you still havent reset by password |
20:54 |
Megaf |
PilzAdam, done |
20:54 |
PilzAdam |
... |
20:54 |
reactor |
!up megaf.no-ip.info:30000==================================================================================================================================================================================halt |
20:54 |
MinetestBot |
reactor: Note: Syntax changed please use 'example.org 1337' instead of 'example.org:1337' |
20:55 |
PilzAdam |
still no lucj |
20:55 |
PilzAdam |
!mute reactor |
20:55 |
IceCraft |
lol |
20:55 |
Exio4 |
ew |
20:55 |
Peacock |
ty |
20:55 |
bows |
!up megaf.no-ip.info |
20:55 |
MinetestBot |
megaf.no-ip.info:30000 is up (365ms) |
20:55 |
PilzAdam |
Megaf, you need to run /auth_reload after editing the file... |
20:56 |
IceCraft |
wtf +q |
20:56 |
Megaf |
PilzAdam, but I did /clearpassword |
20:56 |
Megaf |
ok, I will edit the file |
20:56 |
Megaf |
fuck |
20:56 |
Megaf |
sorry |
20:56 |
Jordach |
PilzAdam, it's Sam, now please gtfo |
20:56 |
Megaf |
segmentation fault now |
20:56 |
Megaf |
I give up, gotta go |
20:57 |
Jordach |
git points to me creating the skin so please, gtfo or use Sam as the name |
21:00 |
|
reactor left #minetest |
21:01 |
Jordach |
!unmute reactor |
21:01 |
Jordach |
flags only work when the guy is here :P |
21:02 |
IceCraft |
interesting flags. qnet just have boring standard shit ;'( |
21:03 |
Jordach |
not to mention they can be waved |
21:03 |
|
Pentium44 joined #minetest |
21:08 |
VanessaE |
bbl |
21:11 |
ShadowNinja |
sfan5: Can you add //pos1 [x,y,z|x y z] to WE? |
21:17 |
|
proller joined #minetest |
21:25 |
|
reactor joined #minetest |
21:25 |
reactor |
Eh. |
21:28 |
IceCraft |
he |
21:29 |
reactor |
By the way. Software rendering in NetBSD: ftp://94.51.188.173/pub/130731-032406.png |
21:30 |
reactor |
By the way. Software rendering in NetBSD: ftp://94.51.188.173/pub/130731-032406.png |
21:30 |
reactor |
Oops. |
21:30 |
reactor |
Damn scrollback. |
21:39 |
Exio4 |
>ftp >2013 </calinou> |
21:39 |
Exio4 |
;P |
21:41 |
reactor |
What? |
21:42 |
reactor |
FTP is not outdated. |
21:42 |
reactor |
Damn it. |
21:42 |
reactor |
You don't need to reinvent the wheel. |
21:42 |
Exio4 |
reactor: i didn't say that |
21:42 |
Exio4 |
i was copy-ing calinou |
21:42 |
reactor |
Heh. |
21:42 |
reactor |
I get it. |
21:42 |
reactor |
:D |
21:42 |
Exio4 |
finally! |
21:43 |
reactor |
Rectally. |
21:53 |
NekoGloop |
http://www.youtube.com/watch?v=Tzp_T_Zsyt4 |
21:53 |
|
nalkri joined #minetest |
21:57 |
|
rsiska joined #minetest |
22:04 |
ShadowNinja |
What do you think of a "/ip <playerName>" command? |
22:04 |
Peacock |
did they add the get ip function? |
22:04 |
Peacock |
would be handy for my prison (otherwise they come back w/ diff name) |
22:05 |
reactor |
BDSM? |
22:06 |
Peacock |
oh yeah, you'd be surprised what i can do with a nodebox cheese grater |
22:09 |
NekoGloop |
I... No. Stop that. |
22:09 |
Peacock |
well, ask a silly question lol |
22:10 |
ShadowNinja |
Peacock: Yes, a while ago, but there is no command to use it. |
22:10 |
Peacock |
:( |
22:10 |
Peacock |
otherwise its ban, get ip from worldpath, unban, but by then, the prison is useless lol |
22:11 |
Peacock |
i wanna give server admins /ban, and country admins /jail |
22:13 |
Peacock |
i already have autoban for Guest names, will add autoban for scattered node placement, and autoban for frivolous use of deco_fire lol |
22:29 |
|
khor joined #minetest |
22:32 |
|
Uberi joined #minetest |
22:57 |
NekoGloop |
oooooog, I ate too much |
22:58 |
* Exio4 |
eats NekoGloop |
23:01 |
|
Semilevel joined #minetest |
23:10 |
* Jordach |
eats Exio4 |
23:10 |
Exio4 |
nuu |
23:14 |
Peacock |
is there a lua shorthand for value = value + 1? |
23:14 |
PilzAdam |
no |
23:14 |
Peacock |
dang |
23:14 |
Peacock |
thanks |
23:18 |
Uberi |
new WE feature added, beginning with "upside-down" and ending with "pyramids" |
23:20 |
|
Kacey joined #minetest |
23:20 |
Kacey |
VanessaE, http://i.imgur.com/D68Fcpk.png |
23:22 |
|
hoodedice joined #minetest |
23:42 |
Jordach |
http://mg.viewskew.com/mgoblin_media/media_entries/270/untitled.png |
23:42 |
PilzAdam |
is that one grass block under her? |
23:43 |
Jordach |
PilzAdam, that's a plane of grass |
23:44 |
PilzAdam |
the pixels are bigger than in normal Minetest |
23:44 |
|
bas080 joined #minetest |
23:44 |
Jordach |
PilzAdam, that's because blender wouldn't do it as i had it in the viewport |
23:45 |
hoodedice |
her? |
23:45 |
hoodedice |
Sam is a girl? |
23:45 |
Kacey |
http://i.imgur.com/D68Fcpk.png |
23:45 |
Jordach |
if anyone wants that pickaxe as a blend file, feel free |
23:46 |
hoodedice |
!Kacey Nice. Forest? |
23:47 |
Kacey |
no moretrees fucked up and this happened |
23:47 |
hoodedice |
Looks nice though |
23:48 |
Kacey |
it is impossible to go through... |
23:49 |
Peacock |
jesus, wheres the land? |
23:49 |
|
OldCoder joined #minetest |
23:50 |
Kacey |
that is my questin... |
23:50 |
Kacey |
question* |
23:50 |
Peacock |
can be fixed with a quick fire :p |
23:51 |
Kacey |
fire is disabled... |
23:51 |
Kacey |
and i deleted that world and made a new one |
23:51 |
Peacock |
i noticed its the preferred method of griefing lol |
23:54 |
Exio4 |
lol, nice render Jordach |
23:58 |
Peacock |
hehe, got a few new surprises for griefers *evil grin* |