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IRC log for #minetest, 2013-07-28

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All times shown according to UTC.

Time Nick Message
00:00 Jordach so if they have find bound to ctrl+b; does that mean then they dont understand
00:00 Jordach lua-api.txt
00:00 PilzAdam yes
00:00 Jordach paramat, save it for 0.4.8 with voxelmanip
00:00 Jordach because then it works
00:01 paramat Yeah
00:01 PilzAdam I wonder if I should release Pilztest in its current state
00:01 Jordach Fun fact: the first ban was by VanessaE :)
00:02 sokomine hope hmmm can find time soon to implement a replacement list for place_schematic. that's all what's missing for my mod to move to place_schematic (ok, and i have to change the code a bit - most will then be obsolete :-))
00:02 Yepoleb what are the advantages of pilztest?
00:02 Jordach the schematic format should have been using the worldedit format
00:02 PilzAdam its a billion times better and 100% less bloated than minetest_game
00:02 xiong Okay, *now* it's perfect. Would anybody be kind enough to try it out? If you run a sever then I can join it and we'll see if the shop remains locked to all but the owner.
00:02 Jordach > bloated > 2013
00:03 Jordach yeah right
00:03 Jordach i'm turning into calinou, aren't i
00:03 RealBadAngel it means it consists of one folder and empty init.lua? ;)
00:03 Jordach </troll>?
00:03 Jordach -?
00:03 PilzAdam Jordach, also your English gets better an better
00:03 Yepoleb that's very accurate
00:03 Jordach and*
00:03 xiong Who, me??
00:03 xiong No, check it out; I fixed the shops.
00:03 PilzAdam RealBadAngel, nah, 2 folders
00:04 * Jordach hugs MinetestBot
00:04 paramat "<Jordach> paramat, i saw your lua mgv6" hm? you mean the desert with multilayered rocks and curvy cliffs?
00:04 RealBadAngel hehe
00:04 Jordach paramat, <churchill voice> oh yes! </churchill voice>
00:07 Jordach earlier today i was considering a post to state i'm a mod
00:07 Jordach but i became lazy, (as usual) and didn't bother
00:07 PilzAdam I think I will never go to the forums again since Jordach is a moderator now :-p
00:08 Jordach and then i have no contender for the 4,xxx mark
00:08 Jordach PilzAdam, fun fact: i can cover 17 hours a day on the forums
00:08 PilzAdam hah, give jojoa 10 minutes
00:08 Jordach banned for spamming
00:08 Jordach :P
00:08 Jordach </sarcasm>
00:08 PilzAdam Jordach, 2 posts leg
00:08 PilzAdam *left
00:09 Jordach what black magic gave 2 posts a leg
00:09 Jordach put 'em together and they can run
00:09 Jordach ...to the bin
00:10 Jordach fun fact: there is a section called trash on the forums, i was right about the hall of shame
00:14 Peacock building http://www.skyscrapernews.com/images/pics/2631BeirutTowerPromisesModernHangingGardens_pic1.jpg
00:14 Peacock PITA lol
00:15 paramat Hi Peacock im a fan of your architecture, your megablock especially. I'm thinking of 'generative massive architecture'
00:16 Peacock thx, i love skyscrapers :D
00:16 Peacock especially the modern/brutalist type architecture
00:16 paramat yes
00:16 Jordach PilzAdam, doesnt Panzer mean tank (war machine, not james rhodey from marvel's iron man)
00:16 PilzAdam yes
00:17 Jordach also@ http://i.imgur.com/fwnMFKR.png
00:17 PilzAdam 1040 posts oO
00:17 Peacock panzer was a german tank
00:17 Jordach PilzAdam, did i always say there should be a hall of shame
00:18 Peacock thought most of my building is done with a (custom) world editor
00:18 PilzAdam well, its not exactly a "hall" if only moderators can see it
00:18 Peacock cuz one node at a time would take forever lol
00:18 Yepoleb !seen Calinou
00:18 MinetestBot Yepoleb: calinou was last seen at 2013-07-27 21:24:17 UTC on #minetest
00:18 xiong Really would appreciate a hand.-
00:18 Jordach PilzAdam, xiong wants you
00:19 PilzAdam OO
00:19 Jordach he wants a hand
00:19 * Jordach wants +c to bugger off
00:19 xiong I think almost anybody can do this.
00:19 paramat Peacock, Archigram?
00:19 PilzAdam thank you, now I have bad dreams tonight
00:19 * Jordach evilly laughs
00:19 Peacock naw using multinode
00:19 Peacock though the last version i posted online is woefully out of date
00:20 Jordach ow; static got me again
00:20 xiong I've patched the mod; I'd just like to see that shops remain locked to a non-owner.
00:20 Jordach xiong, read the code for the locked chests
00:20 svuorela if I add a mod to a existing game that affects the block generation (like new blocks), how far do I have to move to see the new blocks
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00:20 Jordach svuorela, you have to go to a un-generated section
00:21 PilzAdam /teleport 10000,10,0 should be enough
00:21 xiong Jordach, I'm sorry; I'm not being clear. I've done the patch. I just want to see that somebody else sees it as expected.
00:21 svuorela how large sections get sgenerated?
00:21 svuorela 500 blocks? 1000 blocks? 5000 blocks=
00:21 Jordach PilzAdam, /teleport xiong PilzAdam :>
00:22 PilzAdam Jordach, you applied rule 34 to code patches
00:22 Jordach svuorela, any where that hasnt been generated by the mapgenerator
00:22 Jordach eg, explore outwards and new stuff will appear.
00:22 paramat oh sorry Pea i meant do you know of the architecture studio Archigram? If not i recommend an image search.
00:22 xiong I'm sorry; have I violated some unwritten rule?
00:22 svuorela Jordach: I was hoping for a ballpark figure
00:22 PilzAdam svuorela, up to 300 nodes arround the players
00:23 PilzAdam xiong, nono, its Jordach's fault
00:23 Jordach btw, you can install flolands at anytime and then explore the sky; the flolands wil be untouched yet the ground is touched by Sam (pilzadam, not that kind of touching)
00:24 Jordach I usually post ~ 40 times over the weekend
00:25 PilzAdam Jordach, I am evil, right?
00:25 xiong Okay, well... to be clear... I believe I've successfully patched 'money' (with you guys' help) and I think it works right now. I'm asking for a test, mostly for the locking feature. I want to see if the shop remains locked to the non-owner. Two minutes on a scratch monkey.
00:25 PilzAdam then lets make an evil deal: I will merge the new player skin if you, from now on, will call it "Fiola"
00:26 Jordach PilzAdam, nowhere as near as that guy 70 years ago
00:26 PilzAdam (instead of sam)
00:26 Jordach cant remember his name though
00:28 * Jordach looks back at the 54 page wonder of a first chapter
00:28 Jordach i should stop with the HD detail
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00:31 hdastwb xiong: I would usually test that via opening separate clients on a local server; what exactly do you need someone else to help with?
00:31 PilzAdam http://mg.viewskew.com/u/pilzadam/m/jungle-in-the-pilztest-game/
00:32 roboman2444 joined #minetest
00:32 Jordach welcome to the jungle, we got mods and games
00:32 VanessaE hi all.
00:33 Jordach we got everything you want....
00:33 Jordach i should stop singing
00:33 Jordach hey VanessaE
00:33 PilzAdam hey V
00:34 xiong hdastwb, no experience running a minetest server. Besides, a second pair of eyes is always worth two second looks.
00:35 xiong I've tried opening a second client also. I suspect I have firewall issues... maybe not.
00:35 hdastwb hmm
00:35 hdastwb are you running Windows?
00:35 xiong The thing works as expected in single; and it's a small change so should at least not blow up.
00:36 xiong Nope. Linux.
00:36 Jordach hdastwb, assume windows unless told
00:36 svuorela VanessaE: oh. I found a bug in pipeworks. it makes 'manual' furnaces hard to work with
00:36 xiong Well, I'm not going to start an intramural fight.
00:36 VanessaE how so?
00:37 svuorela I can't remove items from the furnace while it is running if pipeworks is enabled. (I haven't done any pipeworks work)
00:38 VanessaE hm, I see what you mean
00:38 VanessaE no
00:38 VanessaE it works fine for me
00:38 hdastwb come to think of it, you don't even really need to have two players on at the same time to test locking
00:39 hdastwb you can probably just open the world multiple times under Advanced with different usernames
00:39 svuorela VanessaE: if i add e.g. 50 ore and a stack of coal, then I can't remove any ingots until either ore or coal runs out.
00:39 VanessaE svuorela: I just tried it, seems to work fine for me.  maybe your copy is out of date?
00:39 svuorela my copy is like 1-2h old
00:40 hdastwb at least, I think that would be less hassle than having to start up a full-blown server every time that you want to test
00:40 xiong hdastwb, that's a good idea and I'll try it.
00:40 VanessaE svuorela: what about your copy of minetest_game?
00:40 xiong I do think that kind of idea points up why your eyeballs are more valuable here than mine.
00:40 svuorela VanessaE: stable
00:40 VanessaE don't use stable, it's old and out of date.
00:45 svuorela if I were to build miinetest myselv all the time, I wouldn't have time for playing it
00:45 VanessaE it only takes a few minutes to build
00:45 svuorela what's the purpose of releases btw ?
00:46 Jordach svuorela, pull every 2 weeks, you stay in date and get new features
00:47 hdastwb …and the new not-quite-done menu
00:47 PilzAdam the menu is finished now
00:47 Jordach new song get; http://mg.viewskew.com/u/jordach/m/ac-ww-1am/
00:47 Jordach (it's 1am here atm(
00:48 hdastwb I still am not getting anything on the second or third pages of the mod downloader; is that a new bug?
00:50 svuorela I'll stay with release and maybe be careful with some mods.
00:51 VanessaE release is outdated.
00:51 VanessaE don't use it.
00:51 VanessaE many mod devs, myself included, don't target stable but rather git
00:53 * Jordach is already rendering 2am
00:54 PilzAdam Jordach, I will use that song in my main menu now
00:55 Jordach reminder: it has NC
00:56 paramat im a mod dev who provides the alternative, most of my mods work back to 0.4.3
00:58 Jordach PilzAdam, http://mg.viewskew.com/u/jordach/m/ac-ww-2am/
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01:01 PilzAdam ummmmm
01:02 PilzAdam apparently sapier has deleted the main menu music
01:02 Jordach D:
01:02 Jordach i found a bug indirectly
01:02 Jordach :>
01:03 PilzAdam you triggered me finding a bug ;-)
01:03 Jordach heh
01:04 PilzAdam now I have main_menu.1.ogg and main_menu.2.ogg
01:04 Jordach 80% for 3am
01:04 Jordach http://mg.viewskew.com/u/jordach/m/ac-ww-3am/
01:05 Jordach PilzAdam, you should make an ambiance mod
01:06 PilzAdam I already made one
01:06 PilzAdam I have written 90% of the ambience mod
01:06 PilzAdam though, I havent used it since then
01:12 PilzAdam https://gist.github.com/PilzAdam/6096947
01:14 PilzAdam hm.. the same sound is repeated if you dont close the menu
01:16 PilzAdam bye
01:19 Yepoleb how can i get wool?
01:20 VanessaE collect cotton plants for the string, and flowers for the colors, craft those into wool and then into colored wool
01:22 Yepoleb where are the recipes?
01:24 VanessaE don't know off the top of my head
01:25 VanessaE but I think it's four string in a square -> wool
01:25 VanessaE flowers I think is just one flower -> 4 of that color dye
01:25 bas080 so now we also have to make an crevis game?
01:25 VanessaE not sure how much wool you get for the string though.
01:28 bas080 mesecons are bluestone :P
01:28 Yepoleb where do the cotton plants grow?
01:29 kaeza farming
01:30 Yepoleb how?
01:30 bas080 You have too plant cotton seeds in plowed dirt
01:30 bas080 when plowing dirt you sometimes get seeds
01:30 bas080 sometimes not. So plow enough dirt to get seeds
01:32 Yepoleb i plowed a lot of dirt, but haven't got any seeds
01:33 Jordach Yepoleb, you need to dig junglegrass for cotton
01:33 Jordach the varying grass for wheat
01:38 Yepoleb are jungle biomes very rare?
01:38 Menche you have to enable them
01:42 Yepoleb why aren't they generated any more?
01:45 bas080 Yepoleb, i think you should look at mods if you want more extensive features. Or make your life easier and download games. https://forum.minetest.net/viewtopic.php?pid=101411#p101411
01:45 bas080 is the one i'm working on
01:45 bas080 you can find more here https://forum.minetest.net/viewforum.php?id=15
01:47 Yepoleb thanks, but i just want to get wool
01:47 bas080 what version are you running?
01:48 Yepoleb daily
01:48 bas080 then you most likely have wool and farming mods in the default minetest_game
01:48 bas080 if not you should update your minetest game
01:48 Yepoleb ik, but i'm too stupid to understand the lua files
01:48 bas080 games can be found in the minetest folder /games
01:49 bas080 You don't have to understand them just make sure you update your game
01:49 bas080 you can download here https://github.com/minetest/minetest_game/archive/master.zip
01:49 bas080 and put it in the games folder
01:49 Yepoleb it is updated ._.
01:50 bas080 then you should get wool seeds that can be used to grow cotton plants which drop cotton string
01:50 bas080 and you can use that string to craft wool
01:51 Yepoleb where does junglegrass grow?
01:51 bas080 "Menche: you have to enable them"
01:51 Yepoleb how?
01:52 bas080 You can enable them by...
01:52 bas080 give me a sec
01:52 Menche mg_flags = trees, caves,v6_jungles
01:53 Menche "trees, caves, flat, v6_biome_blend, v6_jungles, dungeons, nolight" are all the flags you can choose from
01:53 bas080 Menche, where should that be typed?
01:53 Menche minetest.conf
01:53 bas080 where is that file?
01:53 Menche on linux, it's in ~/.minetest/minetest.conf
01:54 bas080 Yepoleb, do you run linux or windows?
01:54 Menche in a run-in-place build, it's in the top of the minetest folder
01:54 Yepoleb i already found it
01:55 Menche alternatively, you can type "/set mg_flags [whatever]" in-game to set it (you'll need to make a new world for it to take affect)
01:55 Yepoleb why does the minetest.conf get overwritten when quitting the game?
01:56 bas080 Yepoleb, good! If you want to know how to install mods it can be found on the forums and if you really can't get it to work you can always ask here.
01:56 bas080 Yepoleb, that has to do with the core.
01:56 bas080 so first make changes to the file and then start minetest
01:57 Yepoleb i always forget to quit before i make changes
01:57 Jordach oh fuuuuu---
01:57 Jordach i just opened a midi file with 16 channels
01:58 Jordach :(
01:58 * Jordach runs for it
01:59 bas080 Yepoleb, it may seem illogical sometimes but there is always a reason why things are the way they are. If you really want things changed you can always try to do it yourself. If you want it bad enough you will succeed
01:59 mrtux_ joined #minetest
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02:00 Yepoleb That's why i asked for the reason
02:00 Yepoleb but i didn't get an accurate answer
02:01 hdastwb the minetest menu is considered the GUI for updating minetest.conf
02:01 bas080 i think you should delve into the code if you really want an answer to that question. I'm sorry but i'm a creative modder and not a core programmer.
02:01 bas080 So are you going to find your answer Yepoleb?
02:03 hdastwb therefore, the menu must write its changes to minetest.conf when it is exited
02:04 hdastwb thus, destroying whatever changes were made beforehand
02:05 Yepoleb imo, it should only be saved after changes are made
02:05 bas080 Yepoleb, are you here to game or are you interested in programming and modding?
02:06 Yepoleb in irc?
02:06 bas080 Are you always this literal?
02:08 Yepoleb i didn't know if you mean it literally
02:08 Yepoleb please don't hurt me D:
02:09 bas080 Yepoleb, I do not understand you
02:10 hdastwb hmm; I'm not sure what the drawbacks of having the file re-write with every change are as opposed to saving all of the changes and writing them at once at intervals
02:12 Yepoleb they could be saved after the config tab gets closed
02:12 hdastwb you might want to try to ring up #minetest-dev about this
02:13 Jordach uhoh
02:13 Jordach laptop fan broke
02:13 VanessaE I thought current git reduced that to only saving on exit if the file would be changed?
02:13 Yepoleb Jordach: #firstworldproblems
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02:24 Mallot1 hello
02:25 Yepoleb hi
02:25 Mallot1 how do u unban?
02:25 Mallot1 i banned my bro
02:25 Mallot1 but were on the same router
02:25 Mallot1 so i was banned also
02:25 Mallot1 andim an admin
02:25 * BrandonReese chuckles
02:25 Menche you could edit the ipban.txt
02:25 Yepoleb xD
02:25 Mallot1 B)
02:25 BrandonReese I think you have to shut off the server and edit the ipban.txt
02:25 Mallot1 but its not my sere
02:25 Mallot1 ts pentium44's
02:25 Menche contact the owner and ask nicely ;)
02:26 BrandonReese or reset your router repeatedly until your ISP gives you a new IP address
02:26 Mallot1 lol thats what i get for tryin to be funny and banning my bro :3
02:27 Mallot1 :3 lol ill see what i can do
02:29 Mallot1 where s ipban.txt located?
02:29 Menche the world folder
02:30 Mallot1 im on minetest-classic
02:30 Mallot1 0.3.1
02:30 Menche should still be in the world folder
02:30 Mallot1 ok
02:31 Mallot1 awww
02:31 Mallot1 its empty
02:31 Mallot1 well, if u see pentium44 could u tell him i need talk to him?
02:32 VanessaE that's what email is for :P
02:32 Exio4 hi!
02:32 Mallot1 i dont know his email :p
02:32 Exio4 driving ftw
02:32 Exio4 :D
02:32 Mallot1 hi Exio4!
02:32 Mallot1 :D
02:34 WowWowWubzy wubzy wubzy wow wow!
02:34 kaeza joined #minetest
02:35 hdastwb RealBadAngel and Shadowninja: I'm thinking of merging https://github.com/RealBadAngel/technic/pull/68 with some spelling modifications to the commit message
02:35 WowWowWubzy he kaeza
02:35 WowWowWubzy hi
02:35 hdastwb *ShadowNinja
02:36 WowWowWubzy im 4 and looking for a programming buddy
02:36 WowWowWubzy my mommy says im good
02:36 RealBadAngel hdastwb, wait with 68 and 69, ShadowNinja is rebasing rewrite of wires
02:36 WowWowWubzy willt u hellpuh me kaeza?
02:36 RealBadAngel such small patches can be pushed later
02:37 hdastwb alright
02:37 hdastwb while you're here, are the mv machines supposed to operate faster than the lv ones?
02:37 WowWowWubzy hi my my names Wubzy
02:38 RealBadAngel they cant work faster since abm is 1s already
02:38 RealBadAngel but they can use tubes
02:38 WowWowWubzy im blue
02:38 Menche even if i didn't see you change your name, your whois info still gives you away, lol
02:38 WowWowWubzy da bo di da bo di da bo deee da bo di da bo di da bo di
02:38 RealBadAngel i wanted HV machines to go a bit further
02:38 WowWowWubzy lol the jug is up :D
02:39 RealBadAngel with double input slots, thus twice as fast
02:39 Mallot1 lol
02:39 RealBadAngel but mv grinder can be made faster than lv
02:40 RealBadAngel because lv one grinding time was >1s
02:42 mrtux joined #minetest
02:42 hdastwb I notice that both lv and mv regular furnace counters increment by 3, while only the mv alloy furnace one does
02:43 mrtux joined #minetest
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02:47 RealBadAngel so mv furnace shall be speeded up
02:48 RealBadAngel mv shall operate on max speed
02:48 RealBadAngel next step (hv) will be able to cook two items at the same time
02:49 RealBadAngel but not two from single stack, but from two separate input slots
02:50 ecube joined #minetest
02:52 hdastwb hmm; I think I was wrong about the mv alloy furnace cooking faster
02:52 hdastwb I had assumed that the smelt_item function was called when item smelting was needed…
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03:04 Mallot1 joined #minetest
03:15 Mallot1 hello
03:18 marktraceur Mallot1: Hiyo
03:18 bas080 May i request two topic moves. https://forum.minetest.net/viewtopic.php?id=6636 and https://forum.minetest.net/viewtopic.php?id=6690
03:18 blaaaaargh joined #minetest
03:18 marktraceur Zombie kaeza is here for your brains.
03:19 blaaaaargh blaaaaargh
03:19 blaaaaargh :P
03:19 * Exio4 bites blaaaaargh
03:19 blaaaaargh sup marktraceur
03:21 marktraceur Oh
03:21 marktraceur Hating computers
03:21 marktraceur Killing all humans
03:21 marktraceur The us'
03:38 bas080 Bye!
03:42 blaaaaargh joined #minetest
04:04 VanessaE https://forum.minetest.net/viewtopic.php?pid=102490#p102490
04:04 VanessaE yay.
04:07 Kacey joined #minetest
04:08 Mallot1 hey hey hey it FAAATTTT ALLLLBERTTT!!!
04:09 blaaaaargh OMG wool stairs :D
04:10 VanessaE yep.
04:11 blaaaaargh gotta update everything
04:12 blaaaaargh I'm behind by about 2 weeks ;_;
04:13 Kacey im thinking... no i couldnt coe that
04:13 Kacey code*
04:13 blaaaaargh wut
04:14 blaaaaargh in the meantime, I lost my time with two other silly mods
04:15 blaaaaargh first one allows loading a 24 bit BMP file, and load it into Minetest using a "palette" of nodes
04:15 Mallot1 g'night :)
04:15 VanessaE nice idea
04:15 Mallot1 thanks B)
04:16 blaaaaargh the other one takes two worldedit positions, and converts the entire block into a *single* node, nodeboxes and all
04:17 blaaaaargh it's fun seeing my house reduced to 1x1x1 :P
04:18 blaaaaargh as I said, useless ideas :P
04:18 VanessaE actually that bmp idea isn't too far-fetched
04:18 blaaaaargh the BMP reader takes about 10 secs to read a 320x240 image
04:19 blaaaaargh 10 more to blast it into the world
04:19 blaaaaargh (using the VoxelManip)
04:20 blaaaaargh it's quite a sight
04:20 blaaaaargh I wonder if that would kill MT by loading my 1024x768 wallpaper into it :P
04:21 VanessaE heh
04:21 VanessaE what do you do to establish elevation?
04:22 blaaaaargh nothing
04:23 blaaaaargh atm, it only loads the image as a 2D plane
04:23 VanessaE ah.
04:23 VanessaE make it load a png image, using alpha for elevation :P
04:23 blaaaaargh hehe yeah right :P
04:23 blaaaaargh help me porting libpng to pure Lua and you got it :P
04:24 blaaaaargh (I ported Allegro's BMP reader to pure Lua)
04:24 blaaaaargh if interested: https://dl.dropboxusercontent.com/u/100008207/minetest/mods/imageloader.zip
04:25 blaaaaargh do not use in existing worlds; it has a bad tendency of fucking up stuff
04:25 blaaaaargh I recommend using in a new flat world
04:36 blaaaaargh https://dl.dropboxusercontent.com/u/100008207/minetest/screenshot_596598374.jpg
04:36 blaaaaargh the colors get borked sometimes
04:37 VanessaE neat
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04:47 blaaaaargh ugh
04:48 blaaaaargh seems like I messed up the coordinates
04:49 blaaaaargh https://dl.dropboxusercontent.com/u/100008207/minetest/screenshot_597169817.jpg
04:49 VanessaE that's....a bit wrong. ;)
04:49 blaaaaargh source image: https://dl.dropboxusercontent.com/u/100008207/minetest/test2.jpg
04:50 VanessaE remember BMP is interlaced, from the bottom upwards if memory serves
04:50 blaaaaargh nono
04:50 blaaaaargh the reader is good
04:50 VanessaE oh ok
04:50 blaaaaargh the problem is in 2D you use X/Y coords
04:50 blaaaaargh but to make an horizontal plane in 3D, you use X/Z
04:51 blaaaaargh or... rather, the BMP reader is borked, yes :
04:51 blaaaaargh :P *
04:51 VanessaE I wondered why the image looked almost like tv raster lines :D
04:52 blaaaaargh the weird thing is it loads a 16x16 mese pickaxe image just fine
04:53 blaaaaargh https://dl.dropboxusercontent.com/u/100008207/minetest/screenshot_597616600.jpg
04:54 * VanessaE shrugs
04:54 VanessaE who knows :)
04:54 VanessaE you'll figure it out I'm sure.
04:55 blaaaaargh the schematic creator is decoupled from the image loader, so using images as heightmaps should be easy actually
04:56 blaaaaargh (perhaps using a channel, say, blue to store height, and another, say, red, to store the nodes)
04:57 VanessaE I'd say use all three channels for nodes, and alpha for height.
04:57 blaaaaargh O.o
04:58 blaaaaargh <bmp> what is alpha?
04:58 VanessaE er right
04:58 VanessaE um.
04:58 VanessaE :D
04:58 blaaaaargh :P
04:58 VanessaE ok, red and green for nodes, blue for height.
04:58 blaaaaargh that should be possible with PNGs though
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05:25 khonkhortisan alpha only makes sense when layers are involved, or with z-depth
05:26 VanessaE make it read from an XCF then :P
05:27 kaeza hah
05:27 VanessaE or animated gif :)
05:27 VanessaE all three channels for nodes in the first frame, green channel only for height in the second frame
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05:28 kaeza pfft
05:28 kaeza I should make an SVG rasterizer while at it
05:28 Peacock this effer took a while lol http://s17.postimg.org/q9a6wwtkv/copy_of_screenshot_579092985.jpg
05:29 VanessaE heh
05:29 VanessaE Peacock: niiiiice
05:29 Peacock thanks
05:29 Peacock my mouse arm is killing me lol
05:29 Peacock i think ill have to do the staircase tomorrow
05:29 kaeza cool
05:30 Peacock i couldn't do it to spec like the image i had (limited space)
05:30 Peacock http://www.skyscrapernews.com/images/pics/2631BeirutTowerPromisesModernHangingGardens_pic1.jpg
05:31 Peacock i think there's some sort of stone in my wrist lol
05:32 Peacock ten years ago it was a cyst in my left wrist, now its the other side lol
05:32 Peacock carpathian tunnel i think its called?
05:32 VanessaE carpal tunnel.
05:32 Peacock thats it
05:33 VanessaE but that's something different.
05:33 Peacock well you know doctors, see 2 of them get 3 diagnoses lol
05:33 VanessaE (CT is persistent, painful inflammation in the muscles or nerves in the wrist-palm area)
05:34 Peacock whatever i have the doc wanted to stick a needle in and drain it :/
05:34 Peacock hate needles
05:34 VanessaE that was a cyst.
05:34 VanessaE draining it is called "lancing", usually.
05:34 Peacock didn't sound like fun by his description lol
05:35 Peacock carpathian... ghostbuster omg lol
05:35 Peacock is it too late to erase the logs?
05:35 VanessaE yup
05:35 Peacock lol
05:36 Peacock dont see much of bill murray these days
05:36 Peacock dan akroyd wants to do a ghostbusters 3 i think
05:37 VanessaE yup
05:37 VanessaE and bill is the hold-up there.
05:37 Peacock though i think weve all seen enough geezers talking to ghosts in our lifetime :p
05:37 Peacock well yeah bill wants the focus to be on younger actors
05:37 Peacock and have the old timers look/act more like consultants
05:39 Peacock in any case im sure JJ abrams would be willing to do it between star wars 7 and star trek 3 lol
05:43 xiong VanessaE, you seem to know as much as anyone and more than all but a few. Would you be kind enough to check out my patch to the 'money' mod?
05:44 VanessaE xiong: I don't know anything about that mod but I suppose I could look at it
05:44 xiong It runs in single and when I create a local server, logging in with multiple names.
05:44 xiong I'd really appreciate it. I'm not out of my depth but these are unfamiliar waters.
05:44 VanessaE link?
05:45 xiong https://github.com/Xiong/minetest-mod-money/tree/feature-retune
05:45 VanessaE which commit is of interest?
05:45 xiong I haven't touched any file except init.lua... I trust.
05:46 xiong Um, HEAD on that branch.
05:46 VanessaE er
05:46 xiong 'feature-retune'
05:46 VanessaE translation, the last 9 commits ;-)
05:47 VanessaE you should probably rebase and squash those together into one
05:47 xiong Right. The most recent, HEAD. Yes, I'll squash... when I'm certain I'm ready to request pull.
05:47 xiong I realize others don't like to see everything.
05:48 VanessaE it's very hard to read a patch that's split across multiple commits :-)
05:48 xiong Personally I never squash anything in my own projects.
05:48 VanessaE lesse..where was that compare feature
05:48 xiong You're trying to read the code *as* a patch?
05:48 VanessaE there it is.
05:49 xiong I just thought you'd run it on a scratch monkey and see if it bites.
05:50 VanessaE oof.. . lots of changes here
05:50 VanessaE tl;dr
05:50 xiong I appreciate your willingness to look at the code itself.
05:50 xiong I didn't expect it.
05:50 VanessaE you made lots of formatting changes is why
05:50 xiong Not so many changes. It will be worse when I extend the patch to cover the barter shops, too.
05:51 xiong Ah. Yes, I can't be sure but I suspect the author indented with tabs. (!)
05:51 VanessaE spacing/tabs that is
05:51 VanessaE everyone uses tabs to indent
05:51 xiong Do... luanatics... do that??
05:51 kaeza lol
05:51 VanessaE most coders use tabs.  loonies use spaces.   :)
05:52 kaeza nope
05:52 xiong Sorry. Maybe it's the East Coast in me. Where I come from, 'Four spaces per indent' is a religion.
05:52 kaeza lunatics use 3 space indentation
05:52 Peacock loonies = dollars lol
05:52 VanessaE xiong: four spaces = 1 tab is what that means.  same as the minetest engine code base
05:52 kaeza or even worse... GNU coding standards ;_;
05:52 xiong I can... uck, tabify... before issuing the pull request. It's not my thing.
05:53 xiong Please, I'm not trying to start a jihad! I'm in a foreign country. Back home, yes, really, four spaces; hard tabs are banned from code.
05:53 Peacock banned?
05:54 VanessaE banned!?
05:54 Peacock bureaucrats have that much time on their hands? lol
05:54 xiong Banned. You do not do it under any circumstances. Penalty: Burning at the water cooler.
05:54 VanessaE no shit?
05:54 VanessaE that's crazy, I've never heard of that
05:54 VanessaE burn the heretic!!!!
05:54 VanessaE ;)
05:55 Peacock what is back home? with your name i'd guess either korea, japan or china
05:55 VanessaE I assumed china
05:55 xiong Two or three spaces per indent, you may just be the kewl kid and as soon as your commit hits the server, somebody tidies it. Eight spaces per indent, public stoning. Hard tabs, auto-da-fe.
05:56 * nalkri guesses NY
05:56 Peacock we had another user a few weeks ago say there was no localization for chinese
05:56 VanessaE heh, indeed
05:56 xiong Actually I'm in SF now.
05:56 Peacock san fran, hometown of the zodiac lol
05:57 xiong Oh yes.
05:58 xiong Had a new film about Zodiac a few years ago -- not Dirty Harry, a fairly accurate telling.
05:58 Peacock i think The Zodiac
05:58 Peacock read a few books on it too lol
05:59 xiong Well, didn't have Clint. Had Joaquin Phoenix and, as the targeted newspaperman, Downey.
05:59 xiong Zodiac was small time. Nothing beats Helter Skelter.
05:59 Peacock never saw that one
06:00 xiong VanessaE, although I understand tabs rule in Minetest; it's a side issue. I won't be converted from my religion but I'll reformat before I squash and request pull. First I want to see if the gimmick works and if so, I'll duplicate onto the other types of shop.
06:01 VanessaE "converted from my religion"  hah
06:01 VanessaE anywho
06:01 xiong Would you tell me if the damn thing runs, runs as expected, or starts eating your lighting fixtures?
06:01 VanessaE better you should revert that last commit and undo any other spacing changes
06:02 Peacock it is easier to tab/untab when its tabs
06:02 Peacock spaces are a pain to get rid of
06:02 xiong The tab conversion is the *first* commit.
06:02 xiong Please, I'm not selling!
06:02 kaeza Peacock, not really
06:03 kaeza with clever use of regexps
06:03 VanessaE kahrl: unexpand is your friend (tm)
06:03 xiong Thank you, kaeza, for the needed can of gasoline to douse the flames.
06:03 VanessaE er, kaeza ^
06:03 Peacock kahrl?
06:03 Peacock lol
06:03 kaeza (or failing that, use the...what VanessaE said
06:03 kaeza )
06:04 VanessaE tab complete, on the other hand, is not your friend sometimes :P
06:04 kaeza hah
06:06 VanessaE xiong: well, it runs anyway
06:06 xiong Excellent. Does it run sensibly?
06:07 VanessaE dunno yet, MT is very crashy for me these days, when pulling up the inventory
06:07 xiong The goal, I hope, is plain: To be able to adjust shops without emptying them, digging them up, replacing them, and refilling them.
06:07 Peacock which inventory mod?
06:08 kaeza https://forum.minetest.net/viewtopic.php?pid=102499#p102499 --> http://nooooooooooooooo.com/
06:08 xiong Since it's always okay for a shop to contain "other" things, I don't see how this can blow up.
06:08 VanessaE Peacock: unified inventory, but the problem is in the engine.  https://github.com/minetest/minetest/issues/831
06:08 Peacock im having issues with my fork of it too, but only on the older rigs
06:08 Peacock never gotten a SIGBART before tho :/
06:08 xiong I notice a lot of guys use shops as locked chests, or to store, say, raw mese when selling mese picks.
06:09 Peacock xiong probably offloading their extra supplies
06:09 xiong Yah.
06:09 kaeza SIGBART? did you mean SIGHOMER?
06:09 xiong What I've done to limit buys is to fill half the slots with blocks of dirt. So only half the slots can be filled with buys.
06:10 Peacock "Program received signal SIGABRT, Aborted."
06:10 Peacock must be lysdexic lol
06:10 kaeza :P
06:10 VanessaE xiong: trying to configure an "admin shop" doesn't result in anything useful, and it's impossible to remove it after configuring.
06:10 Peacock thats when the engine says "Error! Cowabunga"
06:10 Peacock lol
06:10 xiong Okay, I'm not going to flog this beast longer. Thanks, VanessaE, for taking a look. I'll copy the fix to the other shops, retest, turn my face to Mecca for you guys, squash, and request pull.
06:11 VanessaE in fact it's impossible to remove an unconfigured one also
06:11 kaeza http://xkcd.com/371/
06:11 xiong Well, the function of an admin shop is so very different, too.
06:11 kaeza ^ related
06:11 xiong I shouldn't even bother to fiddle with those.
06:11 VanessaE kaeza: hahaha
06:12 Peacock nothing beats falling asleep on mass transit and ending up where you left from lol
06:12 xiong I guess an admin shop can't be dug because it can never be emptied. But if you're admin then you can worldedit it away.
06:12 VanessaE haha
06:13 xiong Thanks, I'd better go back to work.
06:13 VanessaE xiong: well one would hope it can be removed :-)
06:13 kaeza though to be picky, I think "segmentation fault" is not an error
06:13 kaeza (or so I read)
06:14 Peacock well the most frequent bug im having ain't segfault but being randomly dragged off hundreds of thousands of nodes away lol
06:14 kaeza the correct term I think is segmentation voilation (SIGSEGV)
06:14 kaeza voilation? wat
06:14 Peacock and always *right* when someone logs in
06:15 kaeza that is bad
06:15 VanessaE bbl, time to see if sleep is an option
06:15 Peacock i never noticed it until i ran a server publicly
06:15 kaeza good night V
06:15 Peacock nite
06:15 VanessaE night..  I hope
06:16 Peacock if not see you in han hour :p
06:16 kaeza Peacock, do you have any log about the crash (e.g. debug.txt or stack traceback)
06:17 Peacock it doesn't actually crash
06:17 Peacock but i have to shutdown for it to stop
06:17 YoYoBuddy joined #minetest
06:17 Peacock then teleport back when i log back in
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06:17 YoYoBuddy hey everyone! whats going on in this thread?
06:17 Peacock PA asked me for a "backtrace" i think it was, and if arch wasn't crap i could install what's needed to do it
06:18 kaeza talking about SDL, FreeImage and anything not related to Minetest
06:18 kaeza as always :P
06:19 Peacock yeah no im just not in the mood to install CB yet, had to do the other rig a month ago lol
06:19 kaeza now that's strange
06:19 Peacock not enjoying distro install? lol
06:20 kaeza apart from that :P
06:20 Peacock lol
06:20 YoYoBuddy HELLO! THIS IS THE PIZZA MAN
06:20 kaeza hai yoyo
06:20 Peacock HELLO, YOU HAVE CAPS ON
06:21 PenguinDad Pizza!!!
06:21 Peacock :p
06:21 kaeza CAPSLOCK IS CRUISE CONTROL FOR COOL
06:22 YoYoBuddy no i dont, peacock, i had all caps so id be like, DIS IZ TEH PIZZA!!!!!!! not, this is the pizza.
06:22 kaeza inb4 ban
06:23 Peacock no active mods left at this hour :p
06:23 YoYoBuddy reading homestuck right now, all i can think is, "What the hell am i doing with my life?"
06:26 kaeza overuse of memes, overuse of memes everywhere
06:26 Peacock well i dont think anyone's got calinou beat for meme use :p
06:27 kaeza nah at least Calinou is a decent troll
06:28 Peacock yeah no weve seen much worse here lol
06:43 xiong Ha. My editor is more faithful than I. It lets me replace spaces by tabs; but when I save the file, converts them back to spaces.
06:44 nalkri Which editor?
06:44 Peacock i must look really stupid rolling a can between my back and the chair, but it feels soo good (http://youtu.be/YWSevt_i51w)
06:48 Peacock i wish i had those bead things cab drivers have lol
06:49 nalkri They're pretty cheap
06:50 Peacock i wonder if they really help tho
06:50 nalkri I know a few people who swear by them, but I've not seen any research
06:50 nalkri And they annoy the hell out of me personally
06:51 Peacock i wouldnt be thinking about it if i didn't have constant knots lol
06:51 xiong That's fine; I used another text editor.
06:52 xiong And... ha! The author used spaces to indent *some* lines. So Meld still shows numerous changes that really aren't. I'm not going to fix this.
06:53 kaeza http://www.seebs.net/faqs/c-iaq.html
06:54 Peacock wow, looks like that page was made in the 90s along with the yahoo homepage of the time :p
06:56 xiong If anybody wants it: https://github.com/Xiong/minetest-mod-money/tree/pull-retune
07:13 xiong https://github.com/Kotolegokot/minetest-mod-money/issues/1
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08:05 sfan5 hi everyone
08:12 Calinou hi
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08:19 kaeza hi
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08:30 * VanessaE is back
08:30 VanessaE (sleep, as usual, proved elusive)
08:33 pitriss VanessaE: Hi, I want to thank you for that idea with bigger fonts in MT..:)
08:33 VanessaE you're quite welcome :)
08:44 Calinou isn't font size already adjustable?
08:45 VanessaE Calinou: he means bitmapped fonts.
08:45 Calinou meh
08:45 Calinou is there any use for them now that we got TTF?
08:47 VanessaE yeah, ttf can't do drop shadowing.
08:47 VanessaE which means bitmap fonts are easier to read if rendered properly.
08:48 Calinou can't these have outlines?
08:48 VanessaE not afaik.
08:49 Calinou it is theorically possible
08:49 VanessaE perhaps
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08:53 MasterBot Hi
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09:34 Yepoleb hallo
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10:49 Calinou the next commit, minetest will have 3000 commits
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11:12 VanessaE bbl
11:16 svuorela do anyone by chance have a copy of the 'laywer' mod (mobs for pilzadam's nether)
11:17 bulldog98 my minetest made my computer hang :'(
11:18 Calinou bulldog98: OS/graphics card/driver?
11:18 Calinou if using nvidia 304.17: use a newer driver
11:19 bulldog98 Calinou: I'm using nouveau :)
11:20 PenguinDad bulldog98, you play minetest with nouveau? O_o
11:20 Calinou lol nouveau
11:20 Calinou 20 FPS for me
11:20 Calinou lel
11:21 bulldog98 PenguinDad: jep it works
11:21 Calinou don't complain then
11:21 bulldog98 Calinou: 50 for me with my internal graphics card
11:21 Calinou nouveau has frequent regressions
11:21 Calinou oh, lol, internal
11:22 bulldog98 but that freezing stuff also happens with my intel graphic card
11:22 bulldog98 em sorry processor :)
11:22 Calinou regardless of driver?
11:23 bulldog98 on intel I can react somehow (but it’s slow as hell) on nouveau I had to reboot
11:23 bulldog98 forcefully
11:25 * bulldog98 will get some meal (I'll be back in 30min - 1h)
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11:50 PenguinDad hi jemadux
11:50 jemadux hi PenguinDad
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12:28 Zeg9 Hello!
12:28 Calinou hi
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12:43 Megaf folks, the node_ownership mod is quite buggy here
12:43 Megaf I can only use /add_owner soon after I /set_owner
12:43 Megaf after I relog it says I dont have permission
12:49 bulldog98 RealBadAngel: could you have look at https://github.com/RealBadAngel/technic/pull/73
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13:15 MinetestBot GIT: proller@github.com commited to minetest/minetest: Better snow fall, finite liquid transform, leveled nodes api 037e84d377 2013-07-28T06:14:31-07:00 http://git.io/-4AeZg
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13:22 MinetestBot GIT: proller@github.com commited to minetest/minetest_game: Snow default level up eb71e01887 2013-07-28T06:21:18-07:00 http://git.io/Yr9f5w
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13:27 PilzAdam Hello everyone!
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14:48 proller VanessaE, api for liquid levels in master
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15:24 thexyz https://forum.minetest.net/viewtopic.php?id=6725
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15:37 Jordach PilzAdam, if you need a moderator to speak for you; now's the time to hire one
15:37 rsiska joined #minetest
15:37 Jordach ;)
15:38 Exio4 https://d24w6bsrhbeh9d.cloudfront.net/photo/aBKro1N_460sa.gif
15:39 NekoGloop joined #minetest
15:39 Exio4 hahaha
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15:55 MasterBot Hi!
15:55 MasterBot I am looking to get a very realistic terrain, how am i to do it?
15:55 Exio4 play other gam
15:55 Exio4 e
15:56 MasterBot I intend to build a large dock and be able to send ships down the rivers
15:56 kaeza try OpenTTD
16:03 BlockMen im now also publishing MT builds: https://forum.minetest.net/viewtopic.php?id=6727
16:03 * Jordach gives BlockMen a hug
16:03 Jordach i just read the post. want me to sticky it?
16:03 BlockMen Jordach, lol
16:03 BlockMen and would be nice
16:03 Jordach stuck
16:04 * MasterBot Pets Jordach
16:04 BlockMen thanks :)
16:04 Jordach BlockMen, i would have put spaces between commas
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16:05 BlockMen ya, true. let me fix that
16:05 Jordach BlockMen, i just tried with a edit, that won't fix
16:05 BlockMen i cant even edit the title!?
16:06 Jordach you should also build 64 bit too
16:06 Jordach i hear it's a flag away
16:06 Calinou you need 64 bit libs
16:06 PilzAdam Jordach, you heard wrong
16:07 PilzAdam you need all libs in 64 bit too
16:07 Jordach oh
16:07 PilzAdam and thats a PITA
16:07 Calinou this. is. windowssssssssss
16:07 * Jordach didn't know
16:07 Jordach BlockMen, just fixed a few spellings for you
16:08 PilzAdam I WILL QUIT BECAUSE STUPID MODS ALWAYS SILENTLY EDIT AND DELETE POSTS!!!!!!
16:08 Calinou lol
16:08 Calinou no, really, the spelling should be perfect in the news
16:08 Jordach this https://forum.minetest.net/viewtopic.php?id=5194, this https://forum.minetest.net/viewtopic.php?id=4240 and this(?) https://forum.minetest.net/viewtopic.php?id=1434 need to lose their sticky
16:08 BlockMen Jordach, thx. and no 64bit, im glad i can build now 32bit :P
16:08 PilzAdam Jordach, yes
16:09 Jordach they're outdated
16:09 Jordach removing the stick on the poll and xyz's builds
16:09 Jordach i questioned building on windows
16:10 Jordach (to be fair, we don't need hundreds of stickies in general, do we)
16:10 Calinou compiling on windows is like playing trackmania with a wheel
16:10 Jordach PilzAdam, i'm closing this: https://forum.minetest.net/viewtopic.php?id=5073
16:10 Jordach !title
16:10 MinetestBot Jordach: [HowTo] Report Bugs (Page 1) — Bugs and Problems — Minetest Forums
16:10 Exio4 Calinou: compiling on windows is fun
16:11 Exio4 really, it is
16:11 Calinou lol
16:11 PilzAdam Jordach, no
16:11 thexyz it's not
16:11 thexyz it's suffering
16:11 Jordach suffering, i compile my own code cine
16:11 Jordach fine*
16:11 PilzAdam Jordach, people should be able to ask questions there
16:11 Exio4 thexyz: it was sarcasm
16:11 Jordach okay.
16:11 Exio4 :P
16:13 Jordach this should be in BOTH releases and general: https://forum.minetest.net/viewtopic.php?id=6450
16:14 BlockMen and in wiki
16:14 PenguinDad It's in wiki
16:14 Jordach https://forum.minetest.net/viewtopic.php?id=4396 should be updated for no trolling or anything adult related, keep this place clean
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16:16 BlockMen PenguinDad, where?
16:16 Calinou Jordach: BorisGrishenko begs to differ :P
16:16 Jordach HA
16:17 PenguinDad Sorry BlockMen wrong channel.
16:17 whirm RealBadAngel: I think I found a bug in technic
16:18 MasterBot Me too
16:18 whirm I have an electric furnace, with the 4 output slots occupied, I added a different kind of ore to the input slot, and now the menu keeps flickering and I can't remove anything quickly enough
16:18 MasterBot It was on a tree
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16:51 DanDuncombe Is anyone gonna move this? https://forum.minetest.net/viewtopic.php?id=6722
16:52 PenguinDad Hi Dan
16:53 Jordach DanDuncombe, hold on
16:53 Jordach lemme check then i'll move it
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16:53 Calinou hi DanDuncombe
16:53 MasterBot Hi
16:53 Jordach DanDuncombe, moved
16:54 Calinou DanDuncombe: you have a new friend, BorisGrishenko
16:54 Calinou he replies above quotes :P
16:54 MasterBot :P
16:54 MasterBot True dat
16:54 kaeza hai Dan
16:55 Peacock lol
16:55 Peacock is there some way to disable images being quote?
16:55 DanDuncombe It turns out the holiday home has internet
16:55 Peacock *quoted
16:55 Peacock thats annoying as hell too lol
16:56 Jordach Peacock, -snip- the [img][/img] tags
16:56 MasterBot Lol I remember someone fail at blanking out their post
16:56 Jordach (find replace ftw)
16:56 kaeza Peacock, better yet: Profile->Settings->uncheck "show images in posts" :P
16:56 Peacock im not the one quoting images, people are quoting mine
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16:57 reactor hey
16:57 reactor where can I read about generating a superflat?
16:57 reactor )or better an empty world)
16:57 kaeza I had to enable that because hybrid dog posts a shitton of screenshots from time to time
16:57 PilzAdam minetest.conf.example
16:58 Peacock depends where he posts them, screenshots or server threads its kinda expected :p
16:58 PenguinDad mg_name = singlenode
16:58 Calinou it'd be nice if quoted images were turned into URLs, true
16:58 reactor PenguinDad: that?
16:58 Calinou thexyz: poke :)
16:58 kaeza mg_flags = flat
16:58 Calinou maybe there is an extension for doing that, or a setting
16:58 reactor kaeza: in 0.4.7?
16:58 kaeza yup
16:58 reactor the released one?
16:59 reactor Good!
16:59 reactor thank you
16:59 Peacock someone with access post the quoting script, if its php i might be able to
16:59 PenguinDad reactor thats for a empty world
16:59 reactor I see.
16:59 kaeza also recommended: mg_flags = v6_jungles,dungeons,trees,caves
16:59 PilzAdam Peacock, I dont want images to be cut off in quotes
17:00 Peacock basically a string replace [img] -> [url]
17:00 Peacock you like when people quote a post and it reposts the images?
17:00 PilzAdam yes
17:00 Peacock for the love of... why? lol youve seen them once
17:01 Peacock poor scroll wheel :p
17:01 thexyz Calinou: write a plugin
17:01 PilzAdam I use smooth scrolling
17:01 Peacock i just hate scrolling longer to see the same images
17:01 BlockMen Peacock, +1
17:03 Jordach btw, IK Sam II incoming
17:03 Jordach <manuel_> then childto constrain your ball to it
17:03 Jordach <manuel_> that way you can move the parent bone out from the hand easily
17:03 Jordach <manuel_> Jordach: want me to help out?
17:03 Jordach <manuel_> you want to spline the spine?
17:03 Jordach whoops
17:03 Jordach was kicked by ShadowBot: Message flood detected.
17:03 Peacock lol
17:03 Jordach joined #minetest
17:03 Jordach irc client, stop replacing clipboard
17:04 Jordach http://i.imgur.com/au7311F.png
17:04 Peacock opbot kicking op, the irony :p
17:04 Zeg9 joined #minetest
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17:07 Mallot1 Jordach: sweet player design :D
17:08 Taoki[laptop] Jordach: Errr, why editing the model like that? Looks like it will add a lot of surfaces in a way which IMO isn't correct for a MineTest default
17:08 Taoki[laptop] I suggest adding the extra hair on the head mount layer
17:10 PilzAdam Taoki[laptop], why do you think this is for default?
17:10 Jordach Taoki[laptop], i'm making a IK Sam II for modeling with
17:10 Calinou adding cubes like this is bad for custom skins
17:10 Taoki[laptop] Ok, if it's an experiment then sure :)
17:10 Morrolan joined #minetest
17:10 Jordach Taoki[laptop], if you were watching #blender you would have known
17:10 Calinou for it does look better for default
17:10 Taoki[laptop] Taoki[laptop]: Yeah. But it's prolly not default either way so
17:10 Calinou <Jordach> <manuel_> then childto constrain your ball to it
17:10 Calinou that's what she said
17:12 DanDuncombe I have added hovercrafts to camo, absolutely all credits going to stu.
17:20 OldCoder Hey
17:21 BlockMen bye everyone
17:21 BlockMen left #minetest
17:23 reactor but eh
17:24 reactor what's the problem with it not willing to set proper sharedir and userdir on -DRUN_IN_PLACE=0?
17:24 reactor Is that a bug or I'm doing somethign wrong?
17:24 reactor s/gn/ng/
17:25 PilzAdam "it"?
17:25 reactor minetest
17:25 reactor the build
17:25 PilzAdam what doesnt work for you?
17:25 reactor I compile for system-wide.
17:26 PilzAdam which OS?
17:26 Calinou BSD
17:26 reactor According to the instruction; yet, when I run it with --verbose, I see "sharedir=.."
17:26 reactor NetBSD
17:26 PilzAdam did you run  make install
17:26 reactor I did, and I've rolled a package.
17:26 svuorela PilzAdam: do you by any chance have a copy of the lawyer mod (nether mobs) around
17:26 reactor But still no luck.
17:26 PilzAdam svuorela, no
17:27 * PilzAdam is going to shoot a Kerbal into space now
17:28 reactor a gerbil?
17:29 PenguinDad !g Kerbal Space Program
17:29 MinetestBot PenguinDad: https://kerbalspaceprogram.com/
17:29 PenguinDad reactor ^
17:29 reactor PenguinDad: I/O err.
17:30 Morrolan joined #minetest
17:31 PenguinDad reactor why are you telling me that?
17:31 reactor Because eh. I don't feel like loading F[C[C[C[C[C[C[C[C[C[C[C[C[C[C[Cirefscks now
17:32 reactor I mean, Firefscks
17:32 PenguinDad I understand
17:33 reactor the system is too busy, would take hours :D
17:36 Jordach Taoki[laptop], can you explain to me IK
17:38 Taoki[laptop] Jordach: IK posing?
17:38 Jordach Taoki[laptop], i'm trying to get IK arms and legs, as seen here: http://s24.postimg.org/4an2jig3p/render_Minetest2.png
17:38 Taoki[laptop] Jordach: Enable it, then you can select any bone and drag it around to automatically position them and animate
17:39 Taoki[laptop] If you are talking about "Auto IK"
17:39 Jordach not auto
17:39 Taoki[laptop] oh. That's the only IK I know of, so that should be it
17:39 Taoki[laptop] just enable it, then select a bone like hand or foot and drag it around
17:40 reactor PenguinDad: oh, I see, the game's idea is interesting
17:40 reactor If I had video drivers I would.
17:40 MasterBot joined #minetest
17:40 Jordach Taoki[laptop], weight painting affects this right
17:42 Taoki[laptop] Jordach: Weight painting only affects bone influences unless used for other purposes. IK only affects how the bones themselves are moved
17:42 Taoki[laptop] So not directly
17:42 Jordach oh
17:42 Jordach hold on
17:42 * Jordach subdivides arms further
17:42 Taoki[laptop] IK is an armature posing feature. How a mesh is connected and painted to that armature is a different story
17:43 MasterBot Zzz
17:45 Jordach Taoki[laptop], http://i.imgur.com/INWm3VF.png
17:45 Jordach Auto IK does work
17:45 Jordach that arm is subdivided multiple times
17:46 Taoki[laptop] nice
17:48 Jordach and it looks somewhat like Pavel's model
17:48 MasterBot Who has openarena?
17:48 Jordach not to mention cubic hats :P
17:48 DanDuncombe joined #minetest
17:49 Jordach Taoki[laptop], i might not even need IK with how the model now looks
17:53 kaeza [14:48:33] <Jordach> not to mention cubic hats :P <-- Minetest: Tactical Fedora Expansion?
17:53 kaeza MOAR HATS!
17:54 reactor Eh.
17:54 Calinou MasterBot: me
17:55 Jordach Calinou, kaeza: http://i.imgur.com/fNu4Bg2.png
17:55 Jordach the eyes are also inset into the model
17:55 kaeza cool
17:55 Calinou lol bent arms
17:56 Jordach with only 10 subdivisions btw
17:57 MasterBot Downloading OpenArena...
17:57 Jordach OA, really?
17:59 Calinou boobs!
17:59 reactor Inappropriate ioctl for device.
18:00 Jordach i need two more things, a mouth and eyebrows
18:00 Calinou lol
18:00 Calinou >trackmania freezes when quit
18:00 Calinou >I xkill it
18:00 Jordach > 2013
18:00 Calinou >1 hour later, crash report appears
18:00 Jordach sounds like windows
18:01 reactor Winblows eh.
18:01 Jordach oh, and eye lids -- :P
18:01 Jordach a super complicated Sam II model
18:01 reactor which's gonna bog down the whole game
18:01 reactor and make it a slide show
18:02 Calinou reactor: are you aware of today's GPUs?
18:02 Jordach reactor, this is for animation
18:02 reactor Not everyone has grapnics drivers.
18:02 Calinou stuntrally will still run at 60 FPS with 700000 polygons on scene, with very high settings, 4× AA and 1920×1080
18:02 Calinou reactor: get some
18:02 Calinou software accel is inefficient
18:02 reactor Because certain manufacturers are assholes.
18:02 Calinou or get an insanely fast CPU
18:03 Calinou nvidia does have a BSD driver by the way :P
18:03 reactor FreeNSD
18:03 reactor BSD*
18:03 reactor Not NetBSD
18:03 Calinou why not use FreeBSD then?
18:03 Calinou you're willing to not use 3D accel for a slightly different OS?
18:03 reactor Because I like NetBSD documentation.
18:03 reactor And package system.
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18:12 Jordach eyelids almost implemented
18:15 DanDuncombe How could I make an abm that detects players only run if the player is not the one who placed it? I have added to the node the code for detecting the name of the person who placed it.
18:16 hdastwb joined #minetest
18:17 Jordach Calinou, Taoki[laptop]: http://i.imgur.com/rwA30gE.png
18:18 Calinou haha nice
18:18 Calinou gtg
18:18 Taoki[laptop] heh nice :)
18:18 Jordach (the eyebrows are only slightly inset)
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18:33 khonkhortisan_ joined #minetest
18:54 DanDuncombe Where is the Minetest thing documenting the usage of 'on_death'?
18:55 sokomine iirc it
18:55 sokomine it's on_player_died or something like that
19:00 Calinou joined #minetest
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19:08 Gethiox joined #minetest
19:09 kaeza on_dieplayer
19:09 kaeza minetest.register_on_dieplayer(function(player))
19:09 DanDuncombe Thanks
19:11 kaeza you may also find `minetest.register_on_respawnplayer' useful, depending on what you are trying to achieve
19:11 PilzAdam !dev register_on_dieplayer
19:11 MinetestBot "minetest.register_on_dieplayer&#40;function&#40;player&#41;&#41; [edit] Description player — ObjectRef Called when a player dies." - http://dev.minetest.net/register_on_dieplayer
19:11 Jousway joined #minetest
19:11 PilzAdam !dev register_on_respawnplayer
19:11 MinetestBot "minetest.register_on_respawnplayer&#40;function&#40;player&#41;&#41; [edit] Description player — ObjectRef Called when player is to be respawned." - http://dev.minetest.net/register_on_respawnplayer
19:12 MasterBot joined #minetest
19:13 MasterBot msg NickServ IDENTIFY a28dgsj8
19:13 MasterBot Shit
19:13 Calinou lol
19:13 Calinou le weak password
19:13 MasterBot dont do /msg nickserv ghost
19:13 MasterBot ..please?
19:13 DanDuncombe If I make a second branch for something on Github how do I edit it seperately from the master branch?
19:14 MasterBot mod/tree/branch
19:14 Calinou MasterBot, change your password now :P
19:14 DanDuncombe But how to edit it seperately on my desktop? I tried cloning but nothing happened.
19:14 MasterBot lol that all was a joke
19:14 Calinou also, tip of the day: don't log in in a channel window, do it in the server window
19:14 PilzAdam wait, Ill change the password for you :-p
19:14 Calinou not that fun
19:14 MasterBot lol
19:15 MasterBot bbl
19:15 VanessaE tip of the day, get a better IRC client that can auto-login :P
19:15 Calinou works too
19:15 PenguinDad Like Hexchat
19:16 DanDuncombe VanessaE, how do I edit a branch for my camo mod,called 'minimal', seperately from the master branch?
19:16 Uberi DanDuncombe: check out the branch, and work on it normally
19:16 VanessaE DanDuncombe: make the branch, then `git checkout yournewbranch`
19:16 PilzAdam DanDuncombe, http://git-scm.com/book/
19:16 VanessaE from then on, all edits will go to that branch
19:16 VanessaE afterwards, when you need to work on master, stash your changes (commit or whatever you need to do) and `git checkout master`
19:17 DanDuncombe How do I do this using the gui software for Windows?
19:17 VanessaE no clue, I only use linux
19:17 Uberi DanDuncombe: the default one with msysgit?
19:17 DanDuncombe It is blue and white.
19:17 DanDuncombe And is called 'Github'
19:18 Uberi oh never mind, I uninstalled that ages ago
19:18 PilzAdam https://forum.minetest.net/viewtopic.php?pid=102571#p102571
19:18 PilzAdam can someone tell him that this is not a "general discussion"?
19:19 DanDuncombe I will just make a new repo. Bah.No branches.
19:19 Calinou lol github client
19:19 Uberi isn't it technically a general discussion?
19:19 VanessaE the only other section that could possibly make sense is 'bugs and problems', but his post is hardly a bug
19:20 PilzAdam Uberi, "general" in Minetest forums means its about Minetest
19:20 Uberi I guess that makes sense
19:20 PilzAdam offtopic would be best
19:20 PilzAdam "Bugs and problems" != "forum bugs and problems"
19:22 kaeza ookay, here goes mr Adam again
19:33 Uberi WorldEdit (speedy-gonzales branch): http://i.imgur.com/WjrVn2A.png
19:33 DanDuncombe https://github.com/DanDuncombe/camo_minimal Minimal camouflage mod.
19:33 Uberi each one took about 8 seconds to create
19:33 DanDuncombe Wow.
19:34 DanDuncombe Does anyone have a good generic 16x camouflage texture?
19:35 Uberi you can draw one in GIMP using the clouds tool
19:35 DanDuncombe Didn't think of that. Thnx
19:36 Uberi if you want, I can make one after I'm done here
19:36 DanDuncombe What colour is good generic- kind-of-blends-anywhere colour? Uberi, that would be great, thanks.
19:36 Uberi black?
19:36 Calinou 1 1 1
19:36 Calinou well, black
19:36 DanDuncombe Does black blend in a desert?
19:36 Uberi um, maybe in a coal desert
19:37 DanDuncombe I was thinking kind of maybe grey urban style, maybe.
19:37 Uberi obsidian glass would work best, I think
19:37 DanDuncombe Green is probably better
19:37 Exio4 opengl 1.4
19:37 Exio4 and 6 FPS
19:37 Exio4 Uberi: where are you running minetest?
19:37 Uberi Exio4: I'm gonna buy a new computer next week :)
19:38 DanDuncombe Uberi: Never mind, I will make a texture.
19:38 Exio4 what pc? :P
19:38 Uberi also the FPS is limited to 10fps so I can multitask better
19:38 Uberi Exio4: core 2 duo laptop, few years old (don't know exactly how jany)
19:38 Uberi it's one of the first generation core 2's
19:38 Uberi DanDuncombe: 'kay
19:39 Calinou inb4 random laptop with an E1
19:40 Uberi anyways, I can run 3 minetests at a time for testing WE multiplayer use
19:41 DanDuncombe Where is the cloud tool in GIMP? I can only find sparks, galaxies and peppers...
19:41 Calinou lol cloud tool
19:41 Calinou filters > mapping > clouds
19:42 DanDuncombe There is only filters > map > Stuff like bump-mapping
19:42 Taoki[laptop] joined #minetest
19:43 Uberi DanDuncombe: filters > render > clouds > solid noise
19:43 Uberi then use a threshold filter to turn it into camo-like islands
19:44 DanDuncombe Thanks
19:44 Uberi do this for several layers over the background layer
19:44 Uberi then use Colors > Colorize to add a hue to each
19:45 DanDuncombe Should I make each layer partly transparent so you can see them all?
19:46 Uberi sure, but generally camo doesn't have semitransparent layers
19:46 DanDuncombe But one layer completely covers the next.
19:46 Uberi not after you use the threshold filter
19:47 DanDuncombe Bah.I'lljust make one layer.
19:48 DanDuncombe It just looks like ash...
19:48 VanessaE you need to threshold and you also need to add alpha and delete the white (or black) part after the threshold
19:49 DanDuncombe This is too complicated. I see no way of changing this 'threshold'
19:49 VanessaE then colorize the result to one of the usual khaki/olive drab colors.
19:49 Uberi or use the cloud noise as the alpha mask for a blank layer of solid color
19:49 DanDuncombe And how do I colourise it?
19:50 Uberi Colors > Colorize
19:50 DanDuncombe Ok.
19:50 Uberi Colors > threshold is useful too
19:50 DanDuncombe How do I tell it to be green?
19:51 Uberi slide it over to green
19:51 DanDuncombe What do I slide?
19:51 DanDuncombe Hue, saturation or lightness?
19:51 Calinou hue = 60
19:51 Calinou saturation = try various values
19:51 Calinou brightness = make it low
19:52 Calinou erm, the hue should be 120 for green
19:52 VanessaE so basically, the chain is:  Layer -> New Layer; Filters -> Render -> Clouds -> Solid Noise; Colors -> Threshold; Layer -> Transparency -> Add Alpha channel; Select by color -> Click the white or black part; Edit -> Clear; Colors -> Colorize
19:52 VanessaE do that chain 5 or 6 times, giving each layer a different noise value, threshold, and color
19:52 VanessaE Always do this on a much higher resolution image than you plan to use in practice, so that you can scale it down and get smoothed edges.
19:53 Calinou always do textures high res
19:53 Calinou and save the high res one somewhere
19:53 VanessaE yes - and save them as XCF
19:53 Calinou so that if you need it for another project that uses "normal" textures, it'll be useful
19:53 VanessaE so they can be re-worked more easily if needed.
19:54 DanDuncombe How do I scale it down from 512 to 16px?
19:54 VanessaE Image -> Scale Image
19:54 DanDuncombe Thanks
19:54 Calinou for other projects, you could use a even larger base image :P
19:55 DanDuncombe Nothing happened.
19:55 VanessaE DanDuncombe: well, you gotta plug in "16" instead of "512" :P)
19:55 Calinou yeah
19:55 DanDuncombe I press scale and it does nothing.
19:55 DanDuncombe Oh
19:55 Exio4 tl;dr DanDuncombe is still learning how to read
19:56 DanDuncombe Am I?
19:56 DanDuncombe I thought where it said 512 is where it shows what it was.
19:56 VanessaE DanDuncombe: I recommend you learn the keyboard shortcuts for each of the actions in that chain (and others discussed here).  If a shortcut hasn't been set, create one you can remember.  You'll find yourself blasting through these steps at least 10x faster than using the mouse, after a few tries.
19:57 DanDuncombe Anyways, thanks guys. VanessaE, you should update the camo mod on your server :)
19:57 VanessaE DanDuncombe: too lazy :P
19:57 DanDuncombe But it adds stu's hovercraft, updated doors,intruder alarms, trapdoors.
19:58 VanessaE lemme look into it..
19:59 DanDuncombe And it adds anti-player turrets too.
19:59 Uberi DanDuncombe: https://dl.dropboxusercontent.com/u/8097754/Camo.xcf
20:00 VanessaE DanDuncombe: which won't be enabled on my server.
20:00 DanDuncombe I guessed you wouldn't want the turrets. I was more thinking hovercrafts and trapdoors.
20:00 DanDuncombe Maybe someone could make a hovercraft terminal :)
20:00 Exio4 hovercrafts are bugged if i read correctly
20:01 DanDuncombe They are't that bad.
20:01 Uberi DanDuncombe: that's the basic setup for the alpha mask method, btw
20:01 Exio4 are bugged when having latency/lag*
20:01 DanDuncombe Thanks, Uberi. I will probably make it less bright though.
20:02 Uberi no problem :)
20:03 DanDuncombe Will anyone try the camo_minimal version of the camo mod, to see if I set the repo up right?
20:03 Calinou DanDuncombe, link?
20:03 VanessaE DanDuncombe: server updated.
20:04 DanDuncombe https://github.com/DanDuncombe/camo_minimal
20:04 Calinou looks like it is set up properly
20:05 DanDuncombe Has anyone worked out the weird lag at VanessaE's server spawn?
20:05 VanessaE nope.
20:05 Calinou lag != low fps
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20:06 DanDuncombe I get as low as 0fps at spawn,so I can't even move.
20:06 Jousway joined #minetest
20:06 Calinou I get as low as 30, playable but not fluid
20:06 Calinou or even 25
20:06 VanessaE DanDuncombe: I can't even sustain 25 fps at the spawn anymore
20:06 DanDuncombe Are hovercrafts added?
20:06 VanessaE DanDuncombe: yes
20:06 Calinou oh, didn't see the hovercraft mod
20:07 DanDuncombe I wonder if it is possible to make a two or more person one where the driver can control, the others just get dragged along.
20:07 Calinou looks like it's similar to UFOs
20:07 Calinou probably possible, but won't the persons be "inside" eachother?
20:07 DanDuncombe It bounces of stuff
20:07 DanDuncombe Two person ones would be stupid, come to think of it.
20:08 DanDuncombe VanessaE: Am I connecting now?
20:08 Calinou AFAIK you still can't set attachment "offsets", per-player
20:09 DanDuncombe Do you think hovercrafts in my mod should use the turret computer texture, instead od green camo?
20:09 DanDuncombe *of
20:10 VanessaE DanDuncombe: I see you connecting, yes
20:10 VanessaE no opinion on the textures though
20:10 DanDuncombe Minetest is now not responding
20:10 DanDuncombe Which means it is working XD
20:11 VanessaE I don't see any hovercraft in the inventory though
20:11 VanessaE and I just git pull'd just before the restrt
20:11 VanessaE so I've got whatever you have in your master branch
20:11 DanDuncombe When did you clear the lava?
20:11 VanessaE (the only branch*)
20:11 VanessaE I cleared it a couple days ago
20:12 DanDuncombe The hover craft mod part is seperate from camo,is is in the modpack.
20:12 Uberi the same lava that was causing all those server issues?
20:12 MinetestBot GIT: proller@github.com commited to minetest/minetest: Warnings fix 174285f298 2013-07-28T13:11:33-07:00 http://git.io/WayETQ
20:12 VanessaE oh ok
20:13 VanessaE guess I have to install the hovercraft mod too then
20:13 DanDuncombe Shall I exit for a bit?
20:13 DanDuncombe I have left
20:13 DanDuncombe The hovercraft with my camo came in the modpack, so you can just add it to the server mods,without issues.
20:14 VanessaE DanDuncombe: does that one supply your camo hovercraft as well as the default red/blue ones?
20:14 DanDuncombe Just mine.
20:14 DanDuncombe To add a new one,
20:14 DanDuncombe just copy and paste what is in the init.lua, but with a different name and textures.
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20:14 VanessaE you need to rename your hovercraft mod then
20:14 DanDuncombe So you can have any hovercraft.
20:14 VanessaE you can't have two mods with the same name
20:15 DanDuncombe I don't
20:15 VanessaE what if I want to install the "plain" ones? :)
20:15 DanDuncombe I mean, add another hovercraft in the init.lua
20:15 DanDuncombe With a blue, green, or whatever texture.
20:15 DanDuncombe It is easy- just look inside the init.lua
20:16 DanDuncombe All of the code for control is in another fil.
20:16 DanDuncombe *file
20:16 VanessaE DanDuncombe: no.  Rename your hovercraft mod to camo_hovercraft or something
20:16 DanDuncombe Okay. Will be a few moments.
20:16 VanessaE I'm not about to start poking around inside someone else's mod like that :)
20:18 rsiska joined #minetest
20:18 DanDuncombe Okay, done.
20:20 DanDuncombe Why does github keepmaking thumbs.db files?
20:21 Uberi your computer is doing that
20:21 Uberi but it's hiding it from you, github doesn't
20:21 DanDuncombe Okay.
20:21 Uberi thumbs.db is the Windows thumbnail cache, IIRC
20:21 Uberi add it to .gitignore to avoid committing it in the future
20:21 DanDuncombe It is renamed to camo_hovercraft, by the way.
20:22 DanDuncombe Will you re-update?
20:22 Calinou they are .gitignored already, no?
20:22 DanDuncombe I don't know
20:22 Calinou I read the .gitignore file
20:22 Calinou so they should not be pushed
20:23 DanDuncombe Ok
20:23 DanDuncombe Is the server updated yet? (I am not impatient, it is just such an amazing server)
20:23 Calinou which server?
20:23 DanDuncombe VanessaE's
20:23 Calinou VanessaE's always runs latest git
20:24 DanDuncombe I mean with renamed camouflage hovercraft thingy
20:24 Calinou ah
20:24 VanessaE I'll update it in a couple minutes
20:24 VanessaE (may as well bring in the latest git while I'm at it)
20:25 DanDuncombe Will my git version work?
20:25 DanDuncombe minetest-0.4.7-46d1d70-win32
20:25 DanDuncombe Or will I have to re-re-update
20:26 VanessaE that should work
20:26 VanessaE but you'll probably want to re-update anyway
20:26 VanessaE there have been a few fixes in the client since then
20:27 DanDuncombe Could I have a download link?
20:27 VanessaE http://sfan.sf.funpic.de/minetest-builds/c55/minetest-0.4.7-215e37a-win32.7z
20:27 VanessaE that one's only a couple of commits behind
20:27 DanDuncombe Thanks
20:28 VanessaE DanDuncombe: updated and ready.
20:28 DanDuncombe Okay, just need to install latest version.
20:29 VanessaE ok.
20:30 DanDuncombe Connecting now...
20:31 VanessaE I see you.
20:31 VanessaE Too bad hardly anyone plays on my server these days.  Guess I'm too up-to-date :D
20:31 Uberi do you get a spike in players whenever a new official build hits?
20:32 DanDuncombe Halfway through media...
20:32 VanessaE DanDuncombe: you crashed.
20:32 DanDuncombe I know.
20:32 VanessaE Uberi: not sure, but I do see them sign on in spurts of 3-5 new users at a time
20:32 VanessaE but then they just...disappear.
20:33 VanessaE but I can't be sure if they correlates to new releases or not
20:33 VanessaE never really payed attention to that.
20:34 Uberi do you have the full log files? I bet it'd be possible to graph them :P
20:34 VanessaE I'm not sure how far back my server log goes (I delete it occasionally when it just gets too big)
20:35 VanessaE too bad the server touches all the player files, I coulda used THAT to gauge activity
20:35 Uberi I think it shouldn't do that anymore though
20:35 DanDuncombe Had to exit because I forgot to disable shaders.
20:35 VanessaE still does, as of today at least (all of those files bear today's date)
20:38 Exio4 VanessaE: it shouldn't
20:39 * VanessaE shrugs
20:39 * Mallot1 is cool
20:40 * kaeza /me's
20:40 Calinou fortunately, Mallot1
20:42 Mallot1 B)
20:42 Mallot1 lol
20:42 Exio4 yes Mallot1, you aren't hot
20:42 Calinou unlike Exio4
20:42 Exio4 <3
20:42 reactor incoming
20:42 * Mallot1 is soo hot
20:43 Exio4 reactor: hey man!
20:43 Exio4 what's up? :P
20:43 reactor The system is.
20:43 Mallot1 nothin much :3
20:45 reactor So eh.
20:45 DanDuncombe Can anyone help me solve this guy's attempt to install a gamemode? https://forum.minetest.net/viewtopic.php?pid=102598#p102598
20:45 reactor That -DRUN_IN_PLACE
20:45 Evergreen joined #minetest
20:45 reactor has anyone bothered testing it?
20:45 VanessaE DanDuncombe: your green camo hovercraft overrides the blue one
20:45 VanessaE (place a blue, you get green camo instead)
20:46 DanDuncombe Really? That shouldn't happen?
20:46 DanDuncombe What is the hovercraft textures called
20:46 VanessaE finish signing on and give it a try :)
20:46 Kacey joined #minetest
20:46 Evergreen Hi everyone
20:46 Calinou hi
20:46 VanessaE hovercraft_blue.png  hovercraft_green_inv.png
20:46 VanessaE in your mod
20:46 VanessaE same as in the regular one
20:47 VanessaE change the filename to hovercraft_green_camo.png or so.
20:47 Evergreen Just to ask, would anyone like any mods to be supported in specific?  (for Minetest Faithful)
20:47 DanDuncombe Bloody steps...
20:47 VanessaE yeah
20:47 VanessaE the hovercraft can't handle steps or really anything vertical
20:47 VanessaE it should be tweaked so that it tries to climb them
20:47 iqualfragile joined #minetest
20:48 Mallot1 DanDuncombe: ill make a video for george
20:48 Evergreen Sorry if I am spamming, but I need some mod support suggestion for minetest faithful
20:48 DanDuncombe Thanks Mallot1
20:48 Mallot1 sweet zombies game :D
20:48 Mallot1 i cant wait to play it
20:48 Mallot1 np
20:48 Evergreen I find the zombie game almost impossible.  :P
20:49 Calinou it's good if it's hard
20:49 Uberi did someone say zombies game?
20:49 Evergreen But I litteraly die once, and I die off spawn almost emediately
20:50 Evergreen Yes, Dan Duncombes zombie game
20:51 Uberi whoa, got a link?
20:51 reactor wait a second
20:51 DanDuncombe https://forum.minetest.net/viewtopic.php?id=6696 It really is hard
20:51 reactor how do I place the upper slab?
20:51 Calinou look at ceiling, place slab
20:52 iqualfragile hi guys
20:52 Evergreen Hi
20:52 Uberi o/ iqualfragile
20:53 iqualfragile was gone for a while, visiting finland& c55
20:53 DanDuncombe The camo ceiling slabs are crafted, and when broken drop florr slabs again, which can be recrafted into ceiling slabs when necessary.
20:53 Uberi dang DanDuncombe, that's awesome
20:54 DanDuncombe Does anyone have any mod suggestions? For the game?
20:54 VanessaE dan, sign back on.
20:55 Uberi DanDuncombe: "managed to salvage 2 working turrets and 1 working turret" so 3 turrets?
20:55 iqualfragile Evergreen: your upload was approved
20:55 DanDuncombe I meant 1 working turret computer
20:55 reactor Calinou: I see...
20:55 reactor Calinou: but is there a way, when there is no ceiling?
20:55 Uberi you might want to edit that
20:55 Uberi also, can the zombies break blocks to get at you?
20:55 Calinou no
20:55 reactor mk
20:55 Evergreen What upload?
20:55 Uberi that would be so awesome
20:55 Calinou except WorldEdit of course
20:56 VanessaE DanDuncombe: sign back onto the server, I've spotted an error you will surely want to fix
20:56 Calinou or, use screwdriver
20:56 Evergreen I love worldedit
20:56 DanDuncombe VanessaE, I will sign on now.
20:56 Uberi woo worldedit \o/
20:56 Evergreen Yay
20:56 Uberi get ready for v1.0 in early august
20:56 Evergreen Ooo I'm excited  :D
20:57 Uberi it's already about 100x faster in certain places
20:57 DanDuncombe I may make giants breakkblocks if I can workout how.
20:57 Evergreen Sounds great
20:57 Calinou <Evergreen> Ooo I'm excited  :Ds
20:57 Calinou sounds hot
20:57 * Calinou runs
20:57 reactor any plan for chat command repetition?
20:57 * DanDuncombe follows Calinou for no good reason
20:57 Evergreen I am looking forward to being able to specify coordinates for the positions
20:58 * Calinou runs into a giant soldier rocket
20:58 Evergreen via commands of course
20:58 Uberi reactor: you mean keeping the last tpyed command in chat selected?
20:58 Uberi Evergreen: already implemented in latest commit, try it if you're adventurous
20:58 reactor Uberi: yep
20:58 Uberi note that pyramids are broken at the moment
20:59 Evergreen Yeah, I know
20:59 Uberi reactor: yeah that'd be a nice feature
20:59 Evergreen I am really looking forward to how fast it is going to be in 0.4.8
21:00 Evergreen I also can't wait for mapgen v7, espexially being able to specify biomes
21:00 DanDuncombe I need to go now, bye guys.
21:00 Calinou I don't get the excitement for MGV7
21:00 Uberi see ya
21:00 Calinou but it's just me
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21:02 Evergreen Justt a question, I was told that you could specify biomes in v7, is that true?
21:03 Calinou yes
21:03 Calinou and you must if you want things other than stone and water to generate
21:03 Evergreen Good, I will have some fun with that
21:04 Evergreen :D
21:04 Mallot1 DanDuncombe: awesome game :D
21:04 Mallot1 and i finished the video
21:04 Mallot1 ill post it to YT then a link in the forum topic
21:21 Peacock something from Madrid http://s17.postimg.org/pcpjks05b/screenshot_641933607.jpg
21:22 Calinou nice
21:22 VanessaE ok you're such a hotshot - let's see you do Freedom Tower :-)   http://dailydaydreamer.files.wordpress.com/2008/09/freedom_tower.jpg
21:22 VanessaE (really, your builds look pretty good)
21:22 Peacock thanks, though i gotta take a little break now, this one took as long as yesterays lol
21:23 Uberi wow, did you build that all by hand?
21:23 Peacock naw some world editing was involved
21:23 Peacock 3/4 of the time is spent on detail/calculating stuff lol
21:23 Uberi yeah it usually is
21:24 Peacock especially getting it to look like the real thing
21:24 Peacock freedom tower is doable, but extremely tall
21:24 Peacock i need to grab sokomine's elevator box and make it go up and down (splice with boat code)
21:25 Peacock hm, freedom tower is basically 8 triangles
21:25 VanessaE Peacock: I suggested something like that to her but I guess she wasn't inclined to do so
21:25 Peacock i asked her too, no aswer lol
21:25 Peacock *answer
21:25 Peacock im not crazy about teleports though
21:25 Peacock not inside buildings
21:26 Peacock i have to fix the giant shadow on the leaning side tho
21:31 Evergreen joined #minetest
21:33 Evergreen Does anyone have any suggestion for what mods to support in the Minetest Faithful texture pack?
21:33 Calinou moreblocks/moreores/maptools
21:33 Calinou of course
21:34 Evergreen Lol
21:34 * Calinou drinks crit-a-cola and runs
21:34 * Evergreen puts on rocket boots and rockets after Calinou
21:34 * Uberi nonchalantly browses through the ACME catalogue
21:35 * Evergreen thinks that everyone should stop using the /me command
21:35 * Uberi agrees
21:35 MinetestBot GIT: PilzAdam commited to minetest/minetest: Fix warnings in mapblock.cpp ff7c380d0e 2013-07-28T14:34:58-07:00 http://git.io/_zvUkQ
21:35 MinetestBot GIT: PilzAdam commited to minetest/minetest: Play sounds/main_menu.ogg in menu 4fb4efd8ed 2013-07-28T14:29:03-07:00 http://git.io/vvD13w
21:37 Evergreen Has anyone tested the newly implemeted weather yet?
21:38 Evergreen I am thinking of making a hardcore game mode where everything is harder, like ores being harder to find, tools wearing out more quickly etc.
21:39 * proller !
21:39 Uberi Evergreen: that's an excellent idea, I think
21:40 Evergreen Of course you have proller, I was asking other people.  :P
21:40 PilzAdam Evergreen, tried pilztest yet?
21:40 proller need to describe weather stuff, but rain&snow mod now not comlete 100%
21:40 PilzAdam https://github.com/PilzAdam/pilztest
21:40 PilzAdam its basically a "hard mode"
21:40 Evergreen No, I though pilztest was deprecated
21:40 khor joined #minetest
21:40 PilzAdam I used the same name for that new game
21:41 PilzAdam it uses mapgen v7 and stuff
21:41 Evergreen I'll have to try, it
21:41 Evergreen Sounds interesting
21:41 PilzAdam you probably need latest git of Minetest engine
21:41 Uberi is there a forum topic for the new one?
21:41 PilzAdam not yet
21:41 Uberi ah OK
21:42 proller heat_point     = 90.0, NOOOO
21:42 proller 8(
21:43 PilzAdam hm?
21:43 proller need to decrease heat in biome def
21:43 PilzAdam I use what currently works
21:43 proller now 50 +-50 - its not natural
21:44 PilzAdam have you changed v7?
21:44 proller yes, need to change in all places before release
21:44 proller no, hmmmm says no touch it
21:44 PilzAdam what does a release have to do with this?
21:44 proller peoples start using it
21:45 proller decreasing later will be harder
21:45 PilzAdam Evergreen, tell me what you think when you played a bit
21:46 PilzAdam proller, v7 is there since a few releases already and a lot changed there; its not a problem if we tell people to not use it
21:46 Evergreen Okay
21:47 PilzAdam proller, and IIRC you said yourself that weather without v7 doesnt make any sense
21:47 BlockMen joined #minetest
21:47 proller no, i said "weather with v7 will be more consistent"
21:48 proller it works on any mapgen
21:48 proller but with v7 there will be stable ice zones
21:48 proller ant not freezing hot zones
21:49 proller now winter starts on my server near spawn, COOL!! 8)
21:50 BlockMen "21:41 PilzAdam you probably need latest git of Minetest engine" or use my build :P
21:50 BlockMen Evergreen^
21:50 VanessaE bbl
21:51 PilzAdam BlockMen, why do you assume that he uses windows?
21:51 BlockMen PilzAdam, why not?
21:51 PilzAdam also, wheres the difference between your build and "latest git"?
21:51 BlockMen that its already built?
21:52 PilzAdam ummm.... you are talking nonsense
21:52 BlockMen Exio4, why i had to join here?
21:52 BlockMen PA, w/e
21:52 Peacock w/e : world edit?
21:52 Exio4 i was trying to continue the conversation about shaders
21:52 PilzAdam <BlockMen> PilzAdam, why not? <- because windows is stupid and you imply that he is stupid when you assume that he uses it ;-)
21:52 Exio4 Peacock: whatever
21:52 proller maybe make leveled sand?
21:52 Peacock ah lol
21:53 Peacock though that didnt make sense lol
21:53 Exio4 (here)
21:53 Peacock *thought
21:54 PilzAdam I wonder how blocky you can make the water in Pilztest....
21:54 Peacock finite or regular?
21:55 PilzAdam of course regular
21:55 Peacock thought so, finite is already blocky
21:55 BlockMen PilzAdam, because you think windows is stupid it doesnt mean it is. But its obvious that you want imply that im stupid because i use windows :P
21:55 Peacock no use mentionning windows here :P can only lead to OS flamewar
21:56 Peacock or distros for that matter XD
21:56 Exio4 oh
21:57 Exio4 i realized i still have my windows xp vm running
21:57 * Exio4 didn't noticed until checked the memory usage
21:57 Exio4 -/+ buffers/cache:       5650       6340
21:57 BlockMen Exio4, if you have an idea -> http://i.imgur.com/VuiJDiX.png
21:58 Uberi BlockMen: got any newer graphics card drivers?
21:59 Uberi or try disabling shaders?
21:59 PilzAdam BlockMen, I think you have to look into the core for that
21:59 BlockMen Uberi, im trying to create shader for driectx ;)
21:59 BlockMen *directx
21:59 Uberi nice
22:00 BlockMen PilzAdam, what core? of directx??
22:00 Exio4 BlockMen: minetest
22:03 BlockMen Exio4, well. i took a look at shaders.cpp and mapblock_mesh.cpp (where the shader stuff is used) but i cant find why it wants these vars
22:04 Exio4 ehm
22:05 Evergreen @PilzAdam I just played a little bit of pilztest, and it is really cool.
22:05 Evergreen I like how it is more difficult to get materials
22:05 BlockMen PilzAdam, i guess thats why it throws the bumpmapping errors (at start) even when bumpmapping is disabled -> https://github.com/minetest/minetest/blob/master/src/mapblock_mesh.cpp#L1228
22:07 BlockMen oh, its not
22:07 BlockMen nvm
22:10 iqualfragile_ joined #minetest
22:11 iqualfragile_ Evergreen: your trash can upload
22:11 Evergreen ?
22:12 PilzAdam Evergreen, what materials do you have already?
22:12 Evergreen Clay, junglewood, tree ,junnglewood planks, wood planks, broken stone, leaves
22:12 Evergreen also a furnace
22:12 PilzAdam kk
22:13 iqualfragile_ evergreen: that thing: http://forum.minetest.net/media/mod_vers/12/2013-07-22-21-08/trash_can.zip
22:26 Menche joined #minetest
22:30 NakedFury joined #minetest
22:33 Evergreen What about?
22:41 adc joined #minetest
22:42 adc left #minetest
22:51 PilzAdam shitstorm please: https://forum.minetest.net/viewtopic.php?pid=102607#p102607
22:52 * VanessaE is back
22:53 VanessaE trashed.
22:54 Exio4 but i wanted to troll him back :(
22:54 VanessaE posts like that do not add anything useful
22:54 Exio4 i know, i was 'trolling' :P
22:56 PilzAdam VanessaE, you seem to be less active
22:56 VanessaE yep
22:57 VanessaE depression will have that effect.
23:02 Mallot1 joined #minetest
23:03 Mallot1 hey Dan i finished the vid: http://youtu.be/uQErRBkx648
23:10 Kacey joined #minetest
23:18 Kacey hi all
23:18 VanessaE hi
23:18 PilzAdam hey
23:22 Kacey i had an idea for moreblocks...
23:22 Peacock more blocks? XD
23:23 Kacey instead of haveing to craft corner stairs, have them place themselves...
23:23 Peacock like autodetect neighbouring stair nodes?
23:24 VanessaE you don't craft them, Kacey
23:24 VanessaE not in a long time
23:24 Kacey Peacock, yes
23:24 Peacock mayebe has old vesion
23:24 VanessaE you use a circular saw to get regular stairs, and you place them while holding shift to get the wall variety
23:24 VanessaE ditto for other shapes.
23:24 Kacey VanessaE, i know but the corner stairs annoy me... just having all those microblcks laying around...
23:25 VanessaE yup I know
23:25 VanessaE too bad the "recycle" slot on the saw doesn't work right
23:26 Kacey meh throw the microblocks into the active slot and make what you can
23:26 VanessaE I mean it doesn't tkae other kinds of blocks e.g. leftover stairs
23:28 Kacey also, i was thinking of making mod spotlights and stuffs...
23:28 Kacey nvm
23:28 roboman2444 joined #minetest
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23:31 Evergreen I found a great screen recorder for ubuntu that works very well
23:32 Evergreen It's called SimpleScreenRecorder
23:32 Evergreen And despite the name, it has a ton of features
23:33 Evergreen I just haven't gotten around to uploading anything with it.  :P
23:56 BlockMen left #minetest

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