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IRC log for #minetest, 2013-07-27

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All times shown according to UTC.

Time Nick Message
00:00 Peacock blockman wrote that right?
00:00 hdastwb yup
00:00 Peacock do you get the same performance with kaza's firearms?
00:00 Peacock it uses a hud too
00:01 hdastwb I've never been on a server that uses that
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00:01 hdastwb but the hud seemed to almost always be wrong when testing in singleplayer
00:04 Peacock i havent tried the hud yet since im going from 0.4.6 to 0.4.8
00:04 Peacock when paramat updates moonrealm
00:04 Peacock which is the fastest/least intensive protection mod?
00:05 Menche i would guess protector; all it does is check for protector blocks within a certain radius
00:05 Peacock and for large areas what would you recommend?
00:06 sokomine i'd vote for node_ownership. it may change if the list of protected areas gets longer
00:06 Peacock i wanna split the map up into countries
00:06 Menche node_ownership is the most flexible
00:06 sokomine protector is very fine if you want players to self-protect small buildings
00:06 Peacock id keep the shields for that
00:07 sokomine for the ones i've seen on your server (except the ugly little cobble huts you don't want), it would be almost useless
00:07 hdastwb (or muffin it and self-protect large swaths of land)
00:07 sokomine hm. all those mods you prefer keep people away :-( that's far from what i want on a server. no annoying other players == singleplayer :-)
00:08 Peacock shields can be handy during construction
00:09 Peacock you dont want ppl sticking their noses in til its done
00:09 sokomine so that the building does not fall appart? :-)
00:09 sokomine ah, ok, that's an argument
00:09 Peacock and protection doesn't necessarily stop people from using all the machines
00:10 sokomine no, it doesn't stop them from that
00:10 Peacock pipes/aeroponics and a few others i can't think of
00:10 hdastwb you really don't want people around when item_drop is installed; they tend to absorb anything that you mine
00:10 Peacock i disabled item drop :p
00:10 Peacock drove me nuts too
00:10 Peacock 1 day = crap all over the place
00:11 Peacock no wonder they had to fix clearobjects, amirite
00:11 sokomine hdastwb: hmm. maybe we ought to set those players up as cleaners for all those buggy duplicated items that clug up many servers
00:11 Menche what mod was providing the itemdrop?
00:11 Peacock builtin
00:12 Menche oh, you mean mining w/ a full inventory?
00:12 sokomine even without item drop, players will be messy and leave lots of items lying around. especially in creative
00:12 Peacock yeah i dont get that
00:13 Peacock the inv has a trash button
00:13 Peacock with a a damn trash can icon
00:13 Peacock its not like its in a language they dont understand
00:13 sokomine maybe it's the gathering/collecting attitude in "survival" mode
00:14 Peacock you undo this :https://github.com/minetest/minetest/commit/ef6b8bee07b9cefe7d463fabd199548d37ff2bee
00:14 Peacock to get rid of item drops on full inv
00:14 Menche what about having a temporary chest spawn when an item is dropped that collects the item, and any more items that drop within 2-3 nodes get added to it?
00:14 Menche the chest would disappear when emptied
00:14 hdastwb it seems like items disappear faster in Minecraft; maybe they assume that they'll go away sooner here as well…
00:16 Menche do items even disappear at all in Minetest?
00:16 Peacock hmm, figured a way to make protection faster: drop the Y dim
00:16 Peacock dont know but all those entities lag the hell out of my dualcore after a while
00:16 Peacock and this is sposed to work on old hardware :p
00:17 Menche at least having a timer that kills as dropped item after a set time may help
00:17 Menche *a
00:17 sokomine it lags on very fast machines the same as on slow ones (at least that fps drop due to too many items - like more than 1000...)
00:17 Menche when testing the zombies game, i noticed that excessive entities lagged the client (FPS) as well as the server
00:18 Peacock like i said, undo the pull i referenced and ittl be like before
00:18 Menche i had a usual FPS of about 40-50 that dropped to 1-2
00:18 hdastwb the technic version of item_drop does have an item destruction timer, as well as item removal with lava and (I think) water movement
00:18 Peacock no room in inv? too bad lol
00:18 sokomine maybe a /clearallobjaroundme <radius> might help?
00:19 Peacock item drop is good on paper, but not in practice (for me)
00:19 * sokomine nods to peacock and finds it rather annoying as well
00:20 hdastwb perhaps there's some way of optimizing entity transfer; it seems like they're the main cause of lag in many cases
00:20 Peacock i do know in 0.4.6 some entities disappear, don't know if that's still a problem
00:20 Peacock i log in and sentries are missing, and those are protected
00:21 sokomine true, that entity transfer is strange. it's slowly increasing over time - you have to spend some time in the area, so i persume it takes client/server a long time to transfer them. one player who just arrived may be perfectly fine, while one who's been in the area for some time can hardly act anymore due to 3 fps
00:21 Menche yeah, entities are unloaded when nobody's within active_block_range, and the server doesn't always reload them
00:21 Peacock that is a problem on my server, sentries suddenly appearing when its too late to run lol
00:22 sokomine the animals from mobf also need some time to pop up after entering one area
00:22 Menche that's not new; in 0.3 i had that disappearing entities problem
00:23 Peacock apart from guns the only entities i use is for terrain editor
00:24 Peacock thats not a problem since they have a 5-second timeout then theyre removed
00:27 Peacock node_ownership requires patching?
00:27 Peacock :/
00:28 sokomine hm. wasn't that old? iirc the newest version doesn't?
00:28 Peacock i clicked the second link i thought it was latest
00:28 Peacock the way its worded anyways lol
00:32 Peacock gonna start some coffee, this could take a awhile lol
00:42 Mallot1 pentium44: are you going to come back?
00:42 Mallot1 you said u would brb 4 hours ago
00:54 Exio4 :(
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00:59 sokomine oh yes. that would be practical. get a warm day in winter...or a cooler, rainier in summer
01:00 PilzAdam sokomine, wrong channel?
01:00 sokomine oh, yes, you're right
01:07 Kacey joined #minetest
01:11 Mallot1 hello
01:12 Exio4 sokomine: we actually got a 27C day in winter here
01:12 Exio4 i'm k with it ;P
01:13 PilzAdam Exio4, here, a free °
01:13 Mallot1 hello
01:13 Exio4 i don't have it on my actual keymap PilzAdam
01:14 Exio4 without compose key or composed keybinds like alt+altgr+mod4+f13+shift+r
01:15 PilzAdam its shift + ^ on qwertz
01:16 Exio4 qwerty us keymap ftw
01:16 Menche ^ itself requires a shift...
01:16 PilzAdam http://upload.wikimedia.org/wikipedia/commons/b/b0/German-T2-Keyboard-Prototype-May-2012.jpg
01:16 PilzAdam qwertz != qwerty
01:16 sokomine that was a black question mark on a white hexagonal field
01:17 Menche your irc client must not support UTF-8
01:17 sokomine hm. or this terminal doesn't. havn't checked
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01:25 PilzAdam ShadowBot!
01:25 ShadowNinja joined #minetest
01:25 PilzAdam !op ShadowBot
01:26 Peacock if both bots have op, do they both have flood detection?
01:27 PilzAdam bye
01:27 Peacock lol @ exit msg
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01:35 Mallot1 where can i learn more advanced lua modding
01:37 marktraceur Mallot1: Define advanced
01:37 Mallot1 i learned how to make basic bricks
01:38 Mallot1 the basic stuff
01:39 marktraceur Mallot1: Well, what else do you want to know?
01:41 Mallot1 how to make a new type of item
01:42 Mallot1 u know, like chests and furnaces and that kind of thing
01:42 Mallot1 things that do stuff
01:44 RealBadAngel joined #minetest
01:45 Kacey Mallot1, ask him ^
01:45 Mallot1 ok
01:45 Mallot1 hey kacey u comin to the server?
01:47 Mallot1 RealBadAngel: where can i learn more advanced modding? i learned how to make new bricks, you know the basic stuff. But i want to start makking things that actually do somethng and have functionallity. Like furnaces and chests.
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01:49 RealBadAngel Mallot1, read other mods
01:49 Mallot1 so, just read the lua of other mods?
01:50 RealBadAngel yup, and try to understand what they do
01:50 RealBadAngel best way to learn things
01:50 djGrothe How do I install texture packs?  http://wiki.minetest.net/Texture_Packs did not work.
01:50 Mallot1 ok, anything else?
01:50 marktraceur Mallot1: Read the docs
01:50 Mallot1 ok djGrothe ill help
01:50 Mallot1 mark where r the docs?
01:51 Mallot1 djGrothe: which version?
01:51 Mallot1 of minetest are you on
01:51 marktraceur _are_
01:51 RealBadAngel djGrothe, copy all the images into folders /textures/all
01:51 marktraceur It's a short enough bloody word already
01:51 djGrothe I don't know, the latest I think
01:52 marktraceur Mallot1: They're in doc/lua_api.txt
01:52 marktraceur Maybe somewhere else, like a wiki, I dunno, don't have links handy
01:52 djGrothe where is the minetest folder located?
01:52 kahrl !dev
01:52 MinetestBot Perhaps you meant "!devwik Zen"?
01:52 kahrl !devwik
01:52 MinetestBot Perhaps you meant "!devwik Zen"?
01:52 Mallot1 djGrothe: how did u install minetest?
01:52 Mallot1 the installer?
01:53 Mallot1 marktracer: in the minetest folder?
01:53 kahrl !devwik Zen
01:53 MinetestBot "There is currently no text in this page." - http://dev.minetest.net/Zen
01:53 djGrothe no, with apt-get
01:53 Mallot1 oh
01:53 Mallot1 umm well id have linux
01:53 Mallot1 but tell me when u find the folder
01:54 djGrothe I don't know where the folder is!! there's 1000's of folders to search through
01:56 RealBadAngel check .minetest in ur home folder
01:57 djGrothe now what?
01:57 RealBadAngel navigate to /textures/all
01:58 djGrothe no such directory
01:58 kahrl djGrothe: do you have 0.3 or 0.4?
01:58 kahrl check at the top left of the minetest main menu
01:58 djGrothe 0.4.7
01:59 kahrl ok, create ~/.minetest/textures/all and put the textures there
02:00 djGrothe is that all?
02:00 RealBadAngel yes
02:00 djGrothe it didn't work
02:01 djGrothe nothing changed
02:01 hdastwb you'll have to completely restart the program
02:01 djGrothe I did
02:01 hdastwb are you're textures in a sub-folder of textures/all?
02:01 hdastwb *your
02:02 djGrothe yes
02:02 RealBadAngel they shouldnt be in a subfolder
02:02 hdastwb they should just all be in textures/all
02:03 * ShadowNinja has rebasing to do...
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02:03 hdastwb alright, so are mv machines supposed to work faster than lv ones?
02:03 djGrothe still didn't work :(
02:04 hdastwb the alloy furnace does, the regular furnace does not, and the grinder is under discussion…
02:04 hdastwb how are your textures named?
02:06 djGrothe e.g.   .../textures/all/assets/minecraft/textures/block/brick.png
02:06 hdastwb wait, is this a minetest texture pack?
02:07 VanessaE assets?  minecraft?  um
02:07 djGrothe I got it from minetest.net
02:07 VanessaE (also, hi all)
02:07 hdastwb hello
02:07 VanessaE djGrothe: that is not a valid path or filename for a minetest texture pack.
02:07 djGrothe Then why is it on minetest.net?
02:07 kahrl djGrothe: the sphax one?
02:08 VanessaE got a full URL for where you got it from?
02:08 djGrothe yes
02:08 VanessaE you probably downloaded the minecraft version (one was ported from the other)
02:09 ShadowNinja Yippe.... warning: squelched 120 whitespace errors warning: 125 lines add whitespace errors.
02:09 hdastwb minetest texture packs should just be a bunch of pictures in one folder
02:10 ShadowNinja hdastwb: They are.
02:10 hdastwb ShadowNinja: technic machines, or texture packs?
02:11 VanessaE djGrothe: just for future reference, unless the filenames start with "default_" or "bucket_" or some other mod name, they are not minetest textures
02:12 VanessaE though most of the time, you can just rename the file, since minecraft seems to have moved to a one-file-per-texture model like we use.
02:12 djGrothe k, thanks
02:16 Mallot1 DM infestation!!!!
02:16 Mallot1 Dungon masters!!!!
02:17 VanessaE djGrothe: official download for Minetest version of sphax:  http://adf.ly/564553/stbdc-256-mt04  (related forum page is:  https://forum.minetest.net/viewtopic.php?id=5427)
02:17 djGrothe just tried it and it work - thanks a lot. Another question: why, is the sky black at day, and white at night?
02:22 ShadowNinja hdastwb: Texture packs.
02:23 ShadowNinja What can I use to check whitespace errors?
02:24 kahrl git diff --color?
02:24 kahrl dunno
02:25 ShadowNinja kahrl: The diff is far too big for that.
02:27 kahrl ShadowNinja: git diff --check
02:30 ShadowNinja kahrl: Thanks. But "... new blank line at EOF." is bad style?
02:31 kahrl not really
02:31 hdastwb I always put those in; apparently some systems get gummed up if files don't end in a newline
02:32 hdastwb (at least the USACO testing machine enforces it)
02:33 kahrl hdastwb: I don't think that's what that message means, I think it means there are at least two newlines
02:33 kahrl there should always be at least one
02:34 ShadowNinja kahrl: No, there is only one.
02:35 hdastwb most of the coding guidelines go against what I consider to be sane programming, so just because I think it should remain doesn't count for much…
02:37 kahrl ShadowNinja: is there any whitespace on the last line?
02:40 ShadowNinja kahrl: No.
02:42 kahrl I'd ignore it then
02:43 ShadowNinja I wonder if there is a option to skip that check/ignore it...
02:43 kahrl man git-config
02:43 kahrl core.whitespace
02:46 Mallot1 sny SDL programmers here?
02:46 Mallot1 *any
02:49 marktraceur Mallot1: Try a channel that's on-topic
02:49 marktraceur I'd see if #sdl exists, for example
02:50 Mallot1 it does
02:50 Mallot1 i was just wondering
02:50 Mallot1 in general
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03:14 kaeza greetings
03:15 VanessaE ey
03:15 VanessaE hey
03:15 kaeza hey V
03:16 kaeza how've you been?
03:16 VanessaE been okay
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03:41 VanessaE zzz
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04:02 djGrothe This is a dumb question, but how do I smelt things? I tried the directions at http://wiki.minetest.net/Smelting but it only said "furnace out of fuel"
04:03 Menche what did you put in the bottom slot?
04:03 djGrothe logs
04:04 VanessaE and in the top slot?
04:04 djGrothe sandstone
04:04 VanessaE sandstone doesn't cook
04:04 VanessaE try sand instead
04:05 djGrothe oh, now it works, thanks a lot
04:05 VanessaE smelting plain sand (or desert sand I think) creates glass.
04:05 Menche trying to smelt something that doesn't cook says "furnace is empty" for me
04:07 djGrothe you must have an older version
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04:15 Menche yeah, in the latest git, when you put a valid fuel and something that doesn't cook in a furnace, it says "out of fuel"
04:16 Menche ...sometimes
04:17 Menche ah, when you put the fuel in *first*, it says "furnace is empty"
04:18 Menche when you put the invalid recipe in first, it says "out of fuel" even if you put a valid fuel in
04:19 Menche apparently it doesn't update to acknowledge that there's fuel when you have a bad recipe in the cooking slot
04:19 VanessaE bbl
04:23 djGrothe Is there a way to reset my position if I get lost?
04:24 kaeza nope
04:24 Menche on your own server? /teleport x,y,z
04:24 kaeza at least not in vanilla
04:24 kaeza or what Menche said
04:24 djGrothe if I know the x,y, and z, that is
04:25 kaeza I suggest installing the beds mod
04:25 Menche there's the sethome mod: https://forum.minetest.net/viewtopic.php?id=741
04:25 kaeza they teleport it to the last bed used when you die
04:25 Menche it allows you to set a home location with /sethome, and teleport to it with /home
04:26 djGrothe but when you die, your position is reset, so there is no "self destruct" button?
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09:47 Jordach erhmagerd, /me can build voxel worlds in blender
09:58 Jordach Calinou, i'm going to start the first blender minetest short
10:00 Jordach thexyz, THANK YOU! https://forum.minetest.net/profile.php?id=332
10:00 Jordach Calinou, ^
10:01 Jordach we know you're mvm'ing
10:01 Jordach (Mann vs Machining)
10:01 Calinou :d
10:02 Calinou camping with sentry + dispenser
10:04 Jordach Calinou, hehe
10:04 BlockMen joined #minetest
10:05 Jordach hello blockment
10:05 Jordach -t
10:05 BlockMen hi Jordach
10:05 PenguinDad hi BlockMen
10:05 BlockMen *and PenguinDad
10:07 Jordach haha
10:17 Jordach http://i.imgur.com/OfsGog9.png
10:20 PilzAdam joined #minetest
10:20 Jordach hello PilzAdam
10:20 PilzAdam Hello everyone!
10:20 Jordach PilzAdam, seen what i'm upto>
10:20 PilzAdam hm?
10:21 Jordach i'm making minetest shorts
10:21 Jordach (blendered)
10:21 Jordach i'm also building a IK Sam II
10:23 BlockMen Jordach, nice. what is it thought for?
10:23 Jordach BlockMen, i'm currently working on Meet Sam II
10:24 BlockMen cool
10:27 Jordach BlockMen, it's already bigger than the blender grid :O http://i.imgur.com/dStFF4D.png
10:28 PilzAdam cant you work on importing a minetest schematic into blender?
10:29 Jordach PilzAdam, i always build by hand
10:29 Jordach nor will it import the textures as i want them
10:29 Calinou >blender grid >big
10:30 Jordach i see ShadowNinja is back
10:31 PilzAdam lol https://forum.minetest.net/viewtopic.php?pid=102299#p102299 "Take a look at <biggest source file in minetest>"
10:31 PilzAdam chances are high that the correct place is in there
10:32 Jordach PilzAdam, if that was in a code tag, i'd end up pointing him the right lines with github's file reader
10:32 Jordach (eg, game.cpp in full)
10:35 BlockMen Jordach, looks like it will be even bigger
10:36 Jordach i might end up in doing this in bits
10:40 Jordach 5016 trianges rendered
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10:42 Jordach http://i.imgur.com/aR2fTs0.png
10:42 Jordach funfact, one of the cubes top surface is a white texture, go find it
10:43 FreeFull Cloud?
10:43 FreeFull I don't see any cubes with a white texture in that screenshot, if that's what you meant
10:44 FreeFull But cloud blocks are white
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11:25 PenguinDad Mesecon Microcontroller sucks.
11:26 Calinou no u
11:27 PenguinDad Because the microcontroller has destroyed my world. :')
11:28 PenguinDad * :'(
11:29 Exio4 PilzAdam: look at the http://github.com/minetest/minetest/
11:29 Exio4 the same thing
11:34 sfan5 PenguinDad: destroyed = ?
11:37 PenguinDad sfan5 I mean everytime I try use the microcontroller. I get this error http://pastebin.ubuntu.com/5918068/
11:39 sfan5 PenguinDad: do you have the latest mesecons version?
11:40 PenguinDad Yes and latest minetest.
11:41 sfan5 i'll take a look at it
11:43 sfan5 PenguinDad: are you sure that you have the latest(I mean git-latest) version of mesecons?
11:44 PenguinDad Yes
11:44 sfan5 because https://github.com/Jeija/minetest-mod-mesecons/blob/master/mesecons_microcontroller/init.lua#L126 contains no reference to a field named 'code'
11:46 PenguinDad weird
11:46 sfan5 just download the latest mesecons and unpack it
11:48 PenguinDad I still get the bug but I found out the bug only comes when you use the Flipflops
11:51 BlockMen wich file i choose for "VORBIS_LIBRARY" ?
11:51 BlockMen *(cmake)
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11:53 sfan5 BlockMen: do you mean cross-compiling for win32?
11:54 BlockMen no, compiling under win32 (with vs)
11:54 sfan5 you can use the vorbis libraries my build script downloads
11:55 BlockMen can u send me link again?
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13:28 Calinou hi john_minetest
13:28 nalkri Excluded twice :(
13:29 Exio4 \o john_minetest
13:29 Calinou ponies are never excluded
13:29 nalkri I'm not a pony
13:29 Calinou Exio4: (\
13:29 Exio4 \o/
13:29 MinetestBot john_minetest: you didn't include me
13:29 PilzAdam Calinou, nice forum signature
13:29 Calinou it's not new
13:30 PilzAdam not new things can be nice too
13:30 PilzAdam (in contrast to what every big company says)
13:30 Calinou true
13:30 Calinou or GNOME :P
13:31 sfan5 #include <PilzAdam>
13:31 Exio4 remove sfan5;
13:31 Calinou MOV PilzAdam TRASH;
13:31 PilzAdam Calinou, why do you move the trash into PilzAdam?
13:32 sfan5 memset(Exio4, sizeof(Exio4), 0);
13:32 Calinou heh
13:32 sfan5 john_minetest: #include <minetest.h>
13:32 sfan5 (will also include sfan5.h)
13:32 Calinou drugs.add_drug("libboost")
13:32 Exio4 i'm not a pointer :(
13:32 Calinou ^ educational drugs mod
13:33 Exio4 john_minetest: won't do anything
13:33 Exio4 mv MinetestBot /dev/null would replace /dev/null with MinetestBot too :P
13:33 sfan5 Exio4: oh sorry
13:33 sfan5 memset(&Exio4, sizeof(Exio4), 0);
13:33 Exio4 D:
13:33 Exio4 john_minetest: iDrugs
13:33 Exio4 apple(tm)
13:33 Calinou â„¢
13:34 Exio4 lol
13:35 Exio4 john_minetest: as you are near, take a flight to argentina! :P
13:35 sfan5 !uname -a
13:35 Calinou why not fly to ponyville while you're at it :>
13:35 MinetestBot sfan5: Toaster MinetestBot 01 avr32
13:38 Calinou bye
13:38 Exio4 sfan5: seems legit
13:39 Calinou new signature get!
13:40 PilzAdam Calinou, not funny
13:44 PilzAdam WTF https://forum.minetest.net/viewtopic.php?pid=102331#p102331
13:45 Calinou PilzAdam: your opinion :p
13:45 Calinou lol
13:51 PilzAdam lol http://www.crevis.net/about.html
13:51 PilzAdam 8 months to install heaven TP and mobf?
13:52 Exio4 i think they are still learning lua and C++
13:52 MinetestBot GIT: proller@github.com commited to minetest/minetest: Dont announce server in singleplayer e65d8ad655 2013-07-27T06:51:34-07:00 http://git.io/fI67AA
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13:54 PilzAdam note that it would be illegal to host a site like this in germany
13:55 PenguinDad What would be illegal?
13:57 nalkri The use of the word "defaulty" hopefully
14:01 sfan5 Calinou: "Spreading viruses (?)" you sure?
14:02 Calinou didn't try, of course
14:02 Calinou but this is quite obvious
14:02 sfan5 I'm going to try it
14:03 Calinou do that in a VM
14:03 Calinou and virus scan it
14:03 PilzAdam https://forum.minetest.net/viewtopic.php?pid=102338#p102338
14:03 sfan5 Calinou: http://www.crevis.net/news.html
14:03 sfan5 What is going to happen:
14:03 sfan5 [...]
14:04 sfan5 Multiplayer (possible)
14:04 sfan5 ^ wat?
14:04 Calinou lol "peace of shit"
14:04 sfan5 Calinou: http://www.crevis.net/uploads/1/6/6/4/16642554/6119849_orig.png
14:05 Calinou lol splash
14:05 nalkri I do like pie
14:05 nalkri Maybe that game is for me
14:06 sfan5 they made some bad game and realized it was bad, then they used the minetest engine renamed it to crevis added some mods
14:06 sfan5 s/crevis/crevis and/
14:06 Calinou PilzAdam: BTW you _are_ allowed to release it as a standalone game. and I think you need to release the source code too
14:06 Calinou but it's discouraged
14:06 thexyz crevis crevis crevis
14:07 Calinou sfan5: should we unban him?
14:07 sfan5 Calinou: do that
14:07 sfan5 its not like we can't ban him again
14:07 PilzAdam send him a PM with a link to the topic
14:07 sfan5 PilzAdam: umm
14:07 Calinou do I retore the topic, too?
14:08 Calinou restore*
14:08 PilzAdam Calinou, no
14:08 Calinou ok
14:08 sfan5 if we move a topic to trash the id stays the same
14:08 sfan5 -> link stays
14:08 Calinou but he can't read it
14:08 sfan5 but people who !(moderator || admin) can't acces it
14:08 sfan5 *access
14:09 PilzAdam I mean a link to my topic https://forum.minetest.net/viewtopic.php?id=6717
14:09 thexyz it's just minetest
14:09 Calinou it's "piece" and not "peace" :P
14:10 PilzAdam they didnt even rename minetest_game
14:10 PilzAdam they just changed the name in game.conf
14:11 thexyz `md5sum crevis.exe` is b1b09c971980032e8304f2b5b299a06d
14:11 PenguinDad what are you talking about?
14:11 PilzAdam PenguinDad, read the logs
14:11 thexyz PilzAdam: > We must also give credit to Minetest-c55. We used their source. Thank you to Minetest! Saved us alot of work
14:12 PilzAdam thexyz, but its somewhere hidden in the "about" tab
14:12 Calinou heh, "alot"
14:12 bas080 Download links are down https://forum.minetest.net/viewtopic.php?id=2747
14:12 Calinou saving animals :')
14:12 bas080 PilzAdam, it is your mod
14:13 thexyz well
14:13 PenguinDad but omploader isn't by PilzAdam.
14:13 thexyz some schoolers just repackaged minetest and created a site @ weebly
14:13 bas080 PenguinDad, that is true
14:13 thexyz i don't get why is PA so butthurt about it
14:13 NekoGloop joined #minetest
14:14 PilzAdam thexyz, I dont like people using the Minetest engine like this
14:14 PilzAdam they should say that its a game that runs on the Minetest engine
14:15 thexyz oh shit
14:15 thexyz we're going into this gnu/linux thing
14:15 thexyz when did this happen
14:15 Exio4 gonna try it in a VM
14:15 * Exio4 disables networking and makes a snapshot
14:16 Calinou disable sound too
14:16 sfan5 thexyz: could you please put the crevis download file somewhere that isn't mediafire
14:16 thexyz meh, that's just minetest
14:16 thexyz i tried it in wine
14:16 sfan5 Can't download it..
14:16 Calinou is the source available? does the LGPL require releasing engine source?
14:16 thexyz I'm sure they just downloaded binary build
14:17 PilzAdam Calinou, you only need to provide the source if its modified
14:17 Calinou the menu looks different according to sfan5, no?
14:17 PilzAdam Calinou, no, it doesnt
14:17 thexyz yeah, md5 is the same as official 0.4.7 build
14:17 Exio4 sfan5, http://exio4.com.ar/private/crevis2.zip
14:18 PilzAdam standard 0.4.7 menu with a different header texture
14:18 BlockMen left #minetest
14:18 PilzAdam thexyz, ok, then they at least didnt violate the LGPL
14:18 Final joined #minetest
14:18 thexyz and i don't get why did you move the topic to trash
14:18 sfan5 Calinou: I think thats the "old" version they coded themselves
14:18 thexyz and then created your own
14:19 thexyz seriously, why'd you do that?
14:19 PilzAdam sfan5, they probably made the menu, then "umm.. what to do now?!?", "oh, there is Minetest, lets use that one"
14:19 sfan5 Exio4: thanks
14:19 thexyz just to insult people?
14:20 sfan5 PilzAdam: yeah
14:20 Calinou PilzAdam: don't call it a piece of shit
14:26 thexyz someone should move one of those topics back https://forum.minetest.net/viewforum.php?id=16
14:27 thexyz there's only one right choice
14:28 kahrl PilzAdam: I'm not a lawyer, but I think you have to provide LGPL source code you use even if you didn't modify it
14:29 kahrl or at least offer to provide it
14:29 PenguinDad at least a link to minetests github repository
14:32 PenguinDad they have to provide the LGPL source code.
14:33 PenguinDad because the user must be free to link and change the LGPL part.
14:36 Taoki[mobile] joined #minetest
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14:52 Exio4 http://pastebin.centos.org/3490/
14:52 PilzAdam fuck
14:52 Exio4 :D
14:52 PilzAdam Exio4, you got me :-/
14:53 PenguinDad o_O
14:55 PenguinDad what has some text to do with PilzAdam?
14:55 sfan5 PenguinDad: its related to PilzAdam because MLP
14:55 Exio4 PenguinDad: check the link
14:55 Exio4 you'll see
14:56 Exio4 sfan5: nah
14:56 Exio4 :>
14:56 sfan5 !title
14:56 ShadowBot sfan5: title [--no-filter] <url>
14:56 MinetestBot sfan5: #3490 &bull; CentOS Pastebin
14:56 sfan5 ShadowBot: stfu
14:56 ShadowBot sfan5: The operation succeeded.
14:59 PenguinDad I've checked out the link but it's only a song O_o
15:07 Jordach joined #minetest
15:07 Calinou joined #minetest
15:09 Kacey joined #minetest
15:13 Jordach !voice Exio4 because i got promoted -- everyone in irc gets bonuses
15:13 Jordach !voice Exio4
15:13 Jordach joined #minetest
15:13 Jordach oops
15:14 * Jordach forgets lappy does not nickserv me in
15:14 Jordach !voice Exio4
15:14 Jordach :3
15:14 PilzAdam Jordach, can you please stop playing arround?
15:15 * Calinou brohooves PilzAdam in their last statement
15:15 Jordach PilzAdam, can you stop being a dicxk
15:15 Jordach dick*
15:15 Jordach your more n
15:15 Jordach negative than a battery terminal*
15:15 sfan5 MinetestBot: meow
15:16 PenguinDad Can somebody tell what this https://en.wikipedia.org/wiki/My_Little_Pony have to do with this https://en.wikipedia.org/wiki/Never_Gonna_Give_You_Up
15:16 Calinou PenguinDad: never gonna let you pony, never gonna pony you down, never gonna pony you up~
15:16 PenguinDad makes no sense
15:17 PilzAdam PenguinDad, are you new to the internet?
15:17 PenguinDad No
15:20 Jordach wait what
15:20 * Jordach is going ma
15:20 Jordach d*
15:20 Jordach why is cornernote in the channel
15:21 Calinou our local pony massacrer
15:21 PilzAdam Jordach, he told me in PM that he works on skyblock 2
15:21 Jordach ah
15:22 Jordach why are all the old people back
15:22 Jordach it's like 0.4.3 again
15:22 Calinou to discuss about irrelevant stuff
15:22 Jordach bbl :D
15:24 smoke_fumus joined #minetest
15:30 * NekoGloop curls up on the channel couch
15:31 nalkri Are you a cat-esque jelly creature?
15:31 NekoGloop affirmative
15:31 nalkri That's pretty awesome
15:31 hmmmm joined #minetest
15:31 PenguinDad left #minetest
15:32 NekoGloop too*
15:32 Zeg9 joined #minetest
15:34 Peacock <Jordach> why are all the old people back
15:34 Peacock Geezercon 0.4.3 :P
15:36 tjbarber joined #minetest
15:45 Peacock looks easy: http://www.skyscrapernews.com/images/pics/2631BeirutTowerPromisesModernHangingGardens_pic1.jpg
15:52 Peacock what is trans_func?
16:03 Wuzzy joined #minetest
16:09 Jordach joined #minetest
16:14 * NekoGloop curls up in Jordach's lap
16:14 Peacock how creepy :P
16:17 NekoGloop meow..
16:18 Peacock sorry, my cat ate all the cat treats :(
16:19 Peacock my face is unusually dry though, wouldn't be surprised if she tried to wake me this morning
16:19 Peacock gotta love that sandpaper tongue - all the varnish is nearly gone from my fav chair
16:20 TheLastProject joined #minetest
16:25 RealBadAngel i think i got parallax oclussion workin properly at last
16:26 Mallot1 joined #minetest
16:26 RealBadAngel http://i.imgur.com/NGt7ugV.jpg
16:26 Peacock looks pretty good
16:26 Peacock what rez texture?
16:26 nalkri Is that rendered in Minetest?
16:26 Peacock 64?
16:26 RealBadAngel this is PO without bumpmapping
16:26 RealBadAngel 128x texture
16:26 Peacock got any screens for 32 & 64?
16:27 RealBadAngel no point for such effects to use anythin lower than 128x
16:27 RealBadAngel even then filtering have to be enabled
16:27 RealBadAngel those are hires effects
16:27 Peacock oh, so id be better off disabling in config lol cant handle 128 with all my nodes lol
16:28 RealBadAngel i made once bumpmapped 32x texture pack
16:28 RealBadAngel but without height maps
16:29 RealBadAngel http://i.imgur.com/D7lWBNL.jpg
16:29 Peacock eekk, i see what you mean
16:29 RealBadAngel this is 32x with bumpmapping
16:29 Peacock looks better with 128
16:30 RealBadAngel those effects to look nice need details
16:30 Peacock yeah otherwise small textures = acid trip lol
16:31 RealBadAngel bumpmapping looks pretty nice with VanessaE 512x textures
16:31 Peacock poop, people timeout with my gamepack @ 3.8mb
16:31 Peacock 512 would kill it lol
16:33 Mallot1 pooppooopoppppoooop
16:34 Peacock if you say so
16:34 * Peacock slowly backs away
16:34 Peacock :p
16:34 MasterBot joined #minetest
16:35 Mallot1 lol
16:35 * Peacock locks the door and sets fire to the channel
16:35 Peacock :p
16:35 Peacock for the insurance
16:36 * MasterBot pets Jordach
16:36 Peacock why is everyone feeling up jordach? lol
16:36 proller joined #minetest
16:38 Peacock i wish Masterbot would chose another name tho, w/o glasses it looks like something else... :p
16:38 MasterBot Lol
16:38 Kacey Peacock, why would you try to burn us?
16:39 Kacey we have fire disabled lol
16:39 Peacock for the insurance :p
16:39 MasterBot I need to change my nick aswell
16:39 MasterBot !unban markveidemanis !unban MarkTwain
16:39 Peacock lol they were banned? sweet
16:39 Peacock :P
16:40 PenguinDad joined #minetest
16:40 Peacock i think one of them was like "pleeeeeease play my server!" over and over
16:41 Peacock though even if i burn the channel, i bet its celeron who would collect the insurance :/
16:41 tjbarber joined #minetest
16:41 Peacock ill have to have him wacked too, lemme see if the bulgarians have any spare umbrella tips
16:41 SpeedProg joined #minetest
16:42 * MasterBot MasterBot MasterBot, here it comes!!!
16:42 * Kacey goes mining once again...
16:42 * Calinou goes testing once again...
16:43 * Peacock goes segfaulting once again...
16:44 * MasterBot goes MasterBotting once again
16:44 Peacock lol
16:44 Kacey hey Peacock, you forgot to lock the mine... ESCAPE!!!!!!!!!!!!!!!!!!!
16:44 Peacock you can get arrested for that
16:44 Peacock (masterboting publicly)
16:44 Peacock dont need to, check the canary
16:45 Kacey ?
16:46 BlockMen joined #minetest
16:48 Peacock need help with transporters - do i add private transporters OR codded transporters (hidden networks) OR tree structure transporters?
16:49 Peacock like City/Area/House1 (tree)
16:50 ShadowNinja OR all of the above.
16:50 nalkri All of the above
16:50 * ShadowNinja 'd
16:50 Calinou PilzAdam: wolfgame?
16:50 PilzAdam not now
16:50 Peacock well codes and trees couldn't go together
16:50 nalkri Well, you can do trees with point-to-point
16:50 Peacock it would fuckup the table format
16:50 Peacock but i could do 1 and 2, or 1 and 3
16:50 nalkri Build nexuses(nexi?)
16:50 ShadowNinja Peacock: Seperate transporters.
16:51 Peacock point-to-point?
16:51 nalkri Paired ones
16:51 nalkri I probably misunderstood, sorry
16:51 Peacock well most of the existing mods already do p2p
16:52 Peacock right now all my pads are destinations and they all show up the formspec
16:52 Peacock no sorting, no privacy
16:52 nalkri Well, you can do any(undirected) graph with p2p and grouping
16:53 Peacock with tree, i could offer pad and branch locking?
16:53 Peacock though its not as easy as entering a code to access a hidden network :/
16:53 Peacock with codes theres always the chance two people would chose the same one though :/
16:54 Peacock and it wouldn't be hidden anymore
16:55 Peacock i do wanna build a nexus on the top floor of this building: http://s13.postimg.org/s1w6z9u3b/screenshot_403859316.jpg
16:57 Peacock i think probably tree + hidden/locked pads
16:59 MasterBot joined #minetest
16:59 MasterBot Hi
17:24 Mallot1 hi
17:35 Jordach joined #minetest
17:42 hmmmm joined #minetest
17:49 salamanderrake joined #minetest
17:50 RealBadAngel ok, heres parallax oclussion together with bumpmapping:
17:50 RealBadAngel http://i.imgur.com/JBVf3AP.jpg
17:52 RealBadAngel hmmmm, how do you like it? ^^
17:52 nalkri That's pretty
17:53 hmmmm great
17:53 nalkri Does it hammer the processors much?
17:53 Calinou >2013 >parallax occlusion
17:53 Calinou still nice
17:53 FreeFull joined #minetest
17:53 Calinou nalkri: GPU? sort of. CPU? no
17:53 nalkri OK
17:53 Calinou RealBadAngel: would it be possible to use tesselation or at least relief mapping?
17:54 RealBadAngel i will see
17:54 RealBadAngel i just solved tangent space problems
17:55 Calinou ah
17:55 RealBadAngel i also need good software to create good height maps
17:55 RealBadAngel makin them manually is pain in the ass
17:56 RealBadAngel but then only heightmap will be required, irrlicht is capable of generating normal maps out of heightmaps on the fly
17:56 Calinou ideally, you should always make them manually, like normal maps
17:57 RealBadAngel those bricks i made manually
17:57 RealBadAngel they look pretty nice imho
17:57 Calinou yeah
17:57 Calinou how did you do?
17:58 RealBadAngel took original texture, desaturate, invert and a few times sharpen it
17:59 Calinou ah, the height map
17:59 RealBadAngel then made slight (4x) normal map made with gimp
18:00 RealBadAngel and copied heightmap onto normal map alpha channel
18:00 RealBadAngel this way i can have both of them in single file
18:00 MasterBot Anyone have a copy of the minecraftlike player animations?
18:00 Calinou there are none
18:01 Calinou in minecraft, animations are hardcoded, just like the model
18:01 MasterBot https://forum.minetest.net/viewtopic.php?id=3976
18:01 MasterBot !titl
18:01 MasterBot !title
18:01 MinetestBot MasterBot: MC-like player breathing animation (Page 1) — Modding General — Minetest Forums
18:01 Calinou this is just idle
18:06 Pksidf joined #minetest
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18:13 NakedFury joined #minetest
18:17 Ipos joined #minetest
18:21 Pksidf lol
18:26 whirm joined #minetest
18:29 pitriss Please can anybody advice me how i can force cocoa tree to grow?:)
18:32 MasterBot Feed it cocaine
18:35 sokomine do you have a sapling already?
18:36 Pest joined #minetest
18:36 sokomine old versions used to have a bug that did not let cocoa trees spawn. that's long fixed. remember that you have to plant the sapling on desert_sand - not dirt!
18:38 pitriss sokomine: Yes i have 2 saplings planted.. one just one block from water supply
18:39 pitriss ahh
18:39 pitriss thats issue.. desert sand needed.
18:39 pitriss TY
18:39 PilzAdam farming_plus?
18:40 pitriss PilzAdam: yes i think..
18:40 pitriss on landrush server
18:40 Jordach joined #minetest
18:41 marktraceur Drush over LAN? That sounds like a disaster waiting to happen.
18:42 anunakki joined #minetest
18:42 anunakki joined #minetest
18:48 Calinou joined #minetest
18:49 MasterBot joined #minetest
18:50 Jordach has anyone noticed a disturbance in the forums?
18:51 PilzAdam c55 posted like 3 posts
18:51 Calinou drama going on?
18:51 Jordach i wasnt talking about posts Calinou
19:05 theTroy joined #minetest
19:23 MinetestBot GIT: proller@github.com commited to minetest/minetest: Weather support 3aedfac968 2013-07-27T12:21:48-07:00 http://git.io/I1kCcA
19:24 Calinou fun fact: lots of wind and rain right now
19:24 Calinou and proller adds weather to MT :P
19:25 proller wind now not supported
19:25 Calinou hah
19:25 PenguinDad are there thunderstorms supported?
19:25 Jordach <3 thunder
19:26 PenguinDad me too
19:26 Calinou that's what PSU manufacturers said, Jordach
19:36 sokomine where, again, did the map end? at 30xxx ?
19:37 Calinou 30912
19:37 Calinou used to be 30976 before march 2012
19:37 Menche i *think* it's -30912 to +30927
19:37 Menche checking...
19:38 PenguinDad for me it's 30927
19:38 Calinou ah
19:38 Menche yeah, it's -30912 to +30927
19:39 BlockMen left #minetest
19:39 MinetestBot GIT: proller@github.com commited to minetest/minetest_game: Melting and freezing 83133210cc 2013-07-27T12:37:54-07:00 http://git.io/DYuBjw
19:41 Menche i'm standing near the corner of the world and looking at a mountain, and nodes are flickering as i move the camera around
20:17 Jordach https://forum.minetest.net/viewtopic.php?pid=102417#p102417 im questioning this as a double post
20:18 tjbarber joined #minetest
20:29 Jordach there should be wool stairs and slabs
20:29 Jordach imho
20:29 * Jordach pokes VanessaE
20:30 Calinou this feature has been asked 5 time, 5595 times to go until Jordach creates Minetest rule 34.
20:30 Calinou times*
20:30 * Jordach slaps Calinou
20:30 Jordach no
20:30 Jordach Calinou, you are not redroid
20:31 Jordach Calinou, don't even post the output of ~family Jordach
20:33 Calinou heh
20:34 Jordach so hold on
20:35 Jordach they allow proller to add weather yet a pixel tweak / upgrade isnt merged wtf man
20:36 Calinou I do agree on sam II, he looks way more modern
20:36 Calinou open source shall advance, not end up in political advances.
20:36 Calinou erm political battles*
20:36 * Calinou hammers themself using powerjack
20:36 * Calinou is now 15% faster but 20% more vulnerable
20:38 xiong joined #minetest
20:59 parabyte joined #minetest
21:02 NekoGloopMkII joined #minetest
21:03 NekoGloopMkII quick don't think about cats!
21:04 Calinou think about ponies!
21:05 * sokomine takes a kitten out of the storage and puts it on a pony
21:05 * Calinou puts kitten in freeze
21:05 Calinou freezer*
21:05 * sokomine notices that the storage is close to beeing depleted and needs to be refilled
21:05 * sokomine takes the kitten out and puts moskitoes into the freezer
21:12 thexyz Calinou: https://forum.minetest.net/viewtopic.php?pid=102373#p102373 it does?
21:12 Calinou AFAIK, yes
21:12 Calinou I've frequently seen people trying to run minetest on old CPUs and failing
21:13 Menche what happens when you compile with -mno-sse ?
21:13 thexyz well you probably meant sse2
21:13 thexyz and I'm quite sure it can be run without sse2
21:13 Calinou I wasn't sure
21:14 thexyz Menche: try it
21:15 Menche would i have to use -mno-sse -mno-sse2 -mno-sse3 -mno-sse4 to disable all of sse?
21:16 thexyz i guess there's no point in the first one
21:16 Menche doesn't compile w/o sse
21:16 Menche /usr/include/bits/stdlib-float.h:26:1: error: SSE register return with SSE disabled
21:16 kaeza joined #minetest
21:16 kaeza greetings
21:17 thexyz i doubt there are people who're willing to launch minetest on cpu without sse
21:17 Calinou hi kaeza
21:17 Calinou thexyz, tons of people try to play minetest on toasters :P
21:18 Menche what cpu doesn't have sse
21:18 Menche the oldest one i have is a pentium4
21:18 Jordach hey kaz
21:18 Calinou athlon 64s according to the forum topic
21:18 Calinou or was it athlon XP
21:19 Menche well, i do have access to a G4 powerpc mac
21:19 kaeza related: https://forum.minetest.net/viewtopic.php?pid=102429#p102429
21:19 thexyz p3 does have it
21:19 thexyz AMD Athlon XP 2400+ does have sse
21:19 kaeza hey Calinou, Jordach
21:20 thexyz http://www.cpu-world.com/CPUs/K7/AMD-Athlon%20XP%202400+%20-%20AXDA2400DKV3C.html
21:20 Calinou SSE2 then?
21:20 Menche i removed -mno-sse, it's compiling now
21:21 thexyz we need visualstudio guru
21:21 Menche so -mno-sse2 -mno-sse3 -mno-sse4
21:21 thexyz i thought it compiles without sse2 by default
21:21 thexyz but apparently, it doesn't
21:24 Menche compiled and runs fine
21:24 Calinou is the performance different?
21:25 Menche don't really notice much difference
21:31 * Menche flinches whenever he sees BlockMen write the past tense of "dig" as "digged"
21:33 kaeza heh
21:35 thexyz it should be dugged, obviously
21:36 Menche it is clearly "diggen"
21:36 * PilzAdam flinches everytime someone writes BlockMan
21:36 Peacock BlockMen implies more than one
21:37 Peacock MPD
21:37 thexyz that's quite sad
21:39 Peacock multiple personality disorder?
21:40 Menche media player daemon?
21:41 Menche *music
21:41 thexyz Menche: almost, http://en.wikipedia.org/wiki/Dissociative_identity_disorder
21:44 Peacock cant tell the diff between that and mpd lol
21:45 NakedFury I do. both have nothing to do with minetest
21:46 Peacock at least people are talking about something lol
21:46 Peacock channels' been pretty dead last couple of days
21:46 Menche wait, we're supposed to talk about minetest here?
21:47 Jordach this chanell should be called #minetest
21:47 Jordach ##minetest*
21:47 Peacock whats the diff?
21:47 Jordach ## on freenode is offtopic
21:47 Jordach # is on topic
21:48 nalkri ##channels aren't official
21:48 Menche isn't ## for temporary channels?
21:48 marktraceur No
21:48 Peacock i doubt they care that much
21:48 nalkri No it's for any channel that is not the official channel of a peer directed project
21:48 thexyz http://freenode.net/policy.shtml
21:48 thexyz please do research
21:48 nalkri So #
21:48 nalkri So ##English for instance
21:48 Peacock though if they wanna start banning people for being offtopic that should be entertaining at least
21:48 marktraceur Peacock: Indeed not - see #minecraft
21:48 Jordach so the GNU advocate suggests MC how funny and ironic
21:49 Peacock he didn't say that?
21:49 marktraceur Jordach: As an example of a channel that shouldn't exist in the single-# namespace.
21:49 marktraceur And I'm not a GNU advocate, I'm a free software advocate. Difference.
21:49 Menche thats not an official minecraft channel
21:49 Menche ?
21:49 Jordach gnu advocates free software
21:50 Jordach same differenc
21:50 Jordach e*
21:50 Peacock its all the same, they're all communists :P
21:50 Peacock j/k
21:50 marktraceur Jordach: And the NRA advocates for following the constitution, but I'm not an NRA advocate
21:50 Peacock im actually coming around to their POV
21:51 marktraceur Menche: Not the point - nalkri summed it up well, on-topic channels on Freenode should be about peer-directed projects
21:51 Peacock SWAT raids @ 4am for a small bag of pot, id want to be armed too if i lived there
21:51 PilzAdam http://mg.viewskew.com/mgoblin_media/media_entries/239/PilztestBiomes.png Biomes in Pilztest: "normal", Jungle, Forest, Desert and Snow
21:51 PilzAdam oh, and "Highlands" and "Snow Mountain"
21:51 Menche IMO deserts look better with they're own red-tinted sand / stone
21:52 Peacock thankfully it doesn't happen here lol
21:52 Menche oops, their
21:53 marktraceur Peacock: "First they came for the shoulder-mounted rocket lanunchers, but I didn't speak up, because I had sold mine at auction a few years back..."
21:53 PilzAdam https://github.com/PilzAdam/pilztest
21:54 Peacock marktraceur http://www.cato.org/raidmap
21:54 Peacock sorry but your cops are nuts :p
21:55 Menche some college students went to a store and bought some bottled water, some plainclothes police officers mistook it for liquor and tried to arrest them
21:56 Menche they weren't in uniform so the students didn't know they were police and tried to run away
21:56 Peacock no shit,
21:56 Peacock no uniform, id defend myself too
21:56 Menche they brushed an officer with their car and got charged with assault as well
21:56 Peacock dont have much respect for secret police types
21:57 Peacock didn't fight the communists and nazis to put up with that crap
21:58 NakedFury underground mafia casinos agree with you
21:58 NakedFury and tried and all that stuff
21:58 marktraceur Peacock: I'm amazed that Oakland doesn't have any data points
21:58 Peacock whats the connection?
21:59 Peacock i didn't check out specific regions, i took an interest after reading about swat people shooting people's dogs when they bust down doors
22:01 Peacock gaping budget deficits and they have all this money to burn busting smalltime drug users lol
22:03 Jordach does anyone want a game of chess
22:03 Peacock minechess?
22:03 Jordach normal chess
22:03 Peacock node-sized chess game :D
22:03 Jordach mmm...
22:03 Mallot1 joined #minetest
22:03 Jordach Peacock, it's in browser
22:03 Mallot1 hey guys :)
22:04 Peacock dunno if they have these giant chessboards in other cities
22:04 Mallot1 im on my brothers computer so i have to make this quick
22:04 Mallot1 where do you get minetest-classic?
22:06 Mallot1 Hello?
22:07 tjbarber joined #minetest
22:07 Menche you mean darkrose's minetest-classic?
22:08 Menche http://gitorious.org/minetest-classic/minetest-classic is the git repo
22:08 marktraceur Mallot1: Don't be impatient when you ask questions here, most people don't watch IRC every second
22:09 Menche there's windows builds at http://minetest-classic.com/download.html
22:10 Mallot1 lol marktraceur
22:10 Mallot1 thanks Menche
22:10 Menche hey, she added stairs/slabs to 0.3
22:10 Menche cool
22:10 marktraceur Mallot1: The fuck do you mean, lol
22:11 Mallot1 woah woah woah man
22:11 Peacock nodeboxes or just stairs/slabs?
22:11 Menche nodeboxes
22:11 Mallot1 ill ne more patient no need for the language
22:11 marktraceur Usually when someone says "lol marktraceur" it means they've dismissed what I've said
22:11 Mallot1 oh no no sorry
22:11 * Menche sees new junglewood, stoneblock, and stonebrick textures added
22:11 marktraceur Arright.
22:12 Mallot1 :)
22:12 kaeza joined #minetest
22:12 Peacock classic looks nice for the speed but w/o mods i cant picture it being fun for super long
22:13 Menche i wonder if she's still maintaining compatibility with vanilla 0.3.3
22:13 Menche with all those new nodes
22:14 Peacock the old hardcoded nodes>
22:14 Peacock whats the deal with hardcoded weather? is jeija's weather mod broken?
22:16 Peacock ill take that as a yes until further notice lol
22:16 Menche hmm, the nodeboxe's wield textures are rendered funny
22:17 Menche *nodeboxes'
22:17 Menche and walking up stairs isn't smooth
22:17 Peacock well its hardly gonna have all the spit and polish that this version has, havent been testing the nodeboxes as long i imagine
22:17 Menche and wood stairs look like normal wood in the inv
22:18 Peacock inventorycube :p
22:18 Peacock probably renders inv faster, my inv on p4 has a 2 second delay lol
22:18 xiong Okay. First time out, fiddling with a mod: 'money', trying to mess with the shop. The way I figure, 'on_punch' should be called when I left-click the shop. But 'can_dig' should return false when the shop contains anything.
22:18 Mallot1 well thanks guys i got what i needed bye :)
22:19 xiong Um, how does the engine know I punched instead of attempting to dig?
22:19 Peacock punch is short
22:19 Peacock long punch = dig
22:19 xiong Um, also, for learning purposes, is there a simple action I can perform? Not sound.
22:20 xiong So on_punch .... action = stupid_simple ...
22:20 xiong Ideally, I guess, the node blinks a funny color.
22:21 hmmmm I assure you I have the BEST drugs.
22:21 Jordach SHADER DRUGS
22:21 Menche you want to make the node blink when you punch it?
22:21 xiong Okay, I'm sorry if I made that sound funny.
22:22 xiong A jack-in-the-box leaps out of the node shouting 'You punched me."
22:23 Menche define the jack-in-the-box node and place it with set_node to the position above the punched node?
22:23 xiong Okay, I'm just looking for something simple so I can tell when my on_punch function really has been called... and not an attempt to dig.
22:24 Menche just put minetest.chat_send_all("Something punched!")
22:24 xiong Agreeable, thanks.
22:24 * xiong fiddles
22:26 xiong Works, great.
22:26 Menche minetest-classic has glowglass now, too
22:27 xiong The goal (if curious) is to alter the money mod so that the shop displays its tuning form even when it is not empty.
22:27 RealBadAngel http://i.imgur.com/mzwoONS.jpg
22:27 xiong The normal buy/sell screen comes up with a right-click; so punch is unused for a nonempty shop. However a nonempty shop cannot be dug up.
22:30 Jordach hey xiong
22:31 xiong Hey Jordach.
22:34 xiong Well, that sort of did it. I've got the tuning screen on_punch but it doesn't tune up.
22:34 * xiong fiddles
22:35 arsdragonfly joined #minetest
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22:42 kaeza joined #minetest
22:46 away joined #minetest
22:46 xiong Okay, another question. This caught my eye immediately and I still can't crack the puzzle. Why do you suppose the author put the tuning form under on_construct? Because it's not shown to the player then; it's shown on any right-click... until player fills it out correctly. Thereafter, right-clicks open the shop, displays its inventory and a form button or two for buy and/or sell.
22:47 xiong The form does *not* appear when the shop node is placed.
22:52 RealBadAngel http://i.imgur.com/kBJhHnb.jpg
22:52 RealBadAngel another screenshot of parallax occlusion
22:52 PilzAdam looks nice
22:57 kaeza joined #minetest
22:59 svuorela joined #minetest
23:04 xiong That was quick. I have 90% of my goal.
23:04 xiong Does the formspec allow entry fields to be preloaded with values?
23:04 Jordach RealBadAngel, fake
23:04 Jordach you made some boxes in irrlicht
23:04 svuorela is there a 'waypoint' mod ?
23:05 Jordach and slapped Minetest 0.4.7. in the corner
23:05 Jordach i know it's legit
23:05 RealBadAngel Jordach: ?
23:07 Kacey joined #minetest
23:08 xiong Ah, the lightbulb comes on. The formspec is merely defined on_construct; right-click *always* brings up any defined formspec/inventory.
23:14 hdastwb joined #minetest
23:14 Peacock draw_hotbar(): mainlist == NULL      ??
23:16 arsdrag30 joined #minetest
23:19 diemartin joined #minetest
23:19 Jordach diemartin, wb
23:19 arsdragonfly joined #minetest
23:20 diemartin hai Jordach
23:20 diemartin what's up?
23:21 Jordach kaeza, not much
23:21 Jordach working on a minetest blender short
23:23 Jordach kaeza, have you heard
23:23 rsiska joined #minetest
23:24 kaeza ?
23:24 Jordach that the bird is the word
23:24 Jordach also see pm in > 1 min
23:24 kaeza k
23:24 Jordach sent.
23:40 diemartin joined #minetest
23:41 xiong Perfect!
23:44 xiong I'd probably appreciate anyone who gave it a test drive:
23:44 xiong https://github.com/Xiong/minetest-mod-money
23:44 xiong Wait, I already know I left something in wrong.
23:46 xiong ... and left something out....
23:46 Jordach is this used on the wazuclan server
23:47 PilzAdam Jordach, https://forum.minetest.net/viewtopic.php?pid=102457#p102457
23:47 Jordach PilzAdam, you're still a dick to newbs
23:48 PilzAdam but its not related to pull requests
23:48 Jordach PilzAdam, my point is, it's the automatic HARSHNESS to newbs
23:48 PilzAdam you should read the link in my signature to know towards what kind of noobs I am a dick
23:49 Jordach i've read that, but it's rather agressive
23:50 PilzAdam I simply get angry if people dont use their common human sense
23:50 Jordach PilzAdam, i ragequitted irc when the noobs rolled in
23:50 Jordach now i just minimise the window
23:50 PilzAdam if nobody tells them what they do wrong then they will never know
23:51 Jordach but doing so aggressively makes everyone feel grumpy at you
23:51 Jordach i prefer doing it without causing waves
23:52 Jordach i speak in english and not in Lua
23:52 roboman2444 joined #minetest
23:53 Jordach i should create modding modules which explain what each function does
23:53 Jordach say creating a tool
23:53 Jordach or creating node groups
23:53 Jordach entities and such
23:53 NekoGloop joined #minetest
23:53 PilzAdam Id rather suggest to actually work on the dev wiki
23:53 Kacey bbl
23:53 PilzAdam it seems that many people dont like lua-api.txt
23:53 paramat joined #minetest
23:54 NekoGloop seems? it sucks :3
23:54 PilzAdam but also nobody cares to update the dev wiki, which is quite paradox
23:54 PilzAdam paramat, are you the paramat from the forums?
23:54 Jordach PilzAdam, mod modules that explain basics is more powerful than a wiki as they can use the code and see results
23:55 Jordach PilzAdam, it is
23:55 PilzAdam then put the code into the wiki
23:55 Jordach checked his forum ip :3
23:55 PilzAdam you see his forum IP?
23:55 Jordach as a mod, yes
23:55 PilzAdam wooow
23:55 PilzAdam since when are you a moderator?
23:55 paramat PilzAdam, yes, hi :)
23:56 Jordach if someone comes from the web gateway, i'll run an ip check :P
23:56 PilzAdam paramat, hi! I love your mapgen stuff, its epic
23:56 * Jordach too
23:56 paramat Aw shucks, thanks :}
23:56 Jordach PilzAdam, out of respect, i have no beef with you, but can you merge Sam II
23:56 Jordach ...please?
23:57 PilzAdam will you create Sam III anytime soon?
23:57 Jordach 50 votes and it still says yes
23:57 Jordach strange, i cant even edit poills
23:57 Jordach polls*
23:57 paramat lua-api.txt is awesome
23:57 Jordach yes -- if you can understand it
23:58 Jordach paramat, i saw your lua mgv6
23:58 PilzAdam paramat, true, but apparently not everyone understands it
23:58 Jordach paramat, make a gamemode for your stuff man
23:58 Jordach lua mapgen, lua ringworld in it
23:58 Jordach etc
23:58 Jordach start on the ring world, expand to the planets
23:59 paramat Yeah i have been considering a game
23:59 * Jordach wants
23:59 PilzAdam the ability to understand lua-api.txt is propotional to the skill of using Ctrl+F
23:59 Jordach what if it isnt ctrl+f
23:59 PilzAdam funfact: I always read lua-api.txt in the browers
23:59 PilzAdam a pinned tab in FF

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