Time |
Nick |
Message |
00:09 |
PilzAdam |
bye |
01:05 |
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01:50 |
ShadowNinja |
* Google now recomends MineCraft for xbox for ShadowNinja. |
01:50 |
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03:26 |
thefamilygrog66 |
howdy folks |
03:27 |
ShadowNinja |
Hello! |
03:28 |
thefamilygrog66 |
Check this out: http://forum.minetest.net/viewtopic.php?id=6195 |
03:31 |
ShadowNinja |
Neat! |
03:32 |
thefamilygrog66 |
Thanks - sfan5 did all the work - I just cobbled together some code. It works though! |
03:33 |
Kacey |
One person can only take so much stress and anger build up until they reach their breaking point and snap. Today I reached my breaking point. |
03:34 |
thefamilygrog66 |
Sounds like a rough day. |
03:43 |
Kacey |
the whole story is here: http://youngderp.wordpress.com/ (or most of what has been happening for a while) |
03:45 |
NakedFury |
well the new version might cheer you up |
03:54 |
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04:50 |
ch98 |
is there anyone with unused computer with minetest i can borrow? |
04:52 |
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04:52 |
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04:52 |
ch98 |
with minetest means it can install minetest |
04:53 |
VanessaE |
heh |
04:53 |
thefamilygrog66 |
it needs the lotion |
04:55 |
VanessaE |
careful, that stuff might come up as "military grade plastique explosives" at an airport terminal :) |
04:55 |
VanessaE |
grog, check out my server, it's really starting to blossom :-) |
04:55 |
thefamilygrog66 |
haha |
04:55 |
thefamilygrog66 |
cool, I'll stop by soon |
04:55 |
thefamilygrog66 |
did you see my new ridiculous mod, V? |
04:55 |
VanessaE |
no? |
04:56 |
VanessaE |
instant cabin? |
04:56 |
thefamilygrog66 |
yes! |
04:56 |
VanessaE |
just saw it in the new posts |
04:57 |
VanessaE |
hah, cute! |
04:58 |
thefamilygrog66 |
if I copied some code from something that's AGPL, do I need to license my mod the same, or can I still use WTFPL? |
04:58 |
thefamilygrog66 |
thanks |
04:59 |
VanessaE |
I'm not sure at all actually |
05:01 |
Kacey |
heh the reference V i get it... |
05:07 |
VanessaE |
:) |
05:08 |
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05:13 |
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05:18 |
thefamilygrog66 |
Hey VanessaE, maybe I should try combining your flowers mod with my instant cabins, but add a few other buildings, and have random buildings spawn throughout the world... :) |
05:18 |
VanessaE |
don't 'combine' mine - the default game has flowers now :) |
05:18 |
thefamilygrog66 |
which doesn't work |
05:18 |
VanessaE |
however, plants_lib should allow for that. |
05:18 |
VanessaE |
are you using 0.4.7? |
05:19 |
thefamilygrog66 |
not on my server, no |
05:19 |
thefamilygrog66 |
my client on my linux box is running the daily build, but the server is running the last stable 0.4.6 |
05:20 |
thefamilygrog66 |
so I removed the built-in flowers and added yours instead |
05:20 |
VanessaE |
ah |
05:21 |
thefamilygrog66 |
nothing was growing! |
05:22 |
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05:22 |
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05:28 |
VanessaE |
well one thing I just discovered, having my CPU set to "ondemand" is costing me a good 5 fps in the game. |
05:28 |
VanessaE |
(set it to 'performance' for all cores and got an instant boost) |
05:30 |
Kacey |
it is getting so late here that i can barely see straight... |
05:34 |
VanessaE |
I'm also nothing that aticonfig shows my GPU is at 0% load most of the time |
05:34 |
VanessaE |
noting* |
05:37 |
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05:41 |
VanessaE |
wow, shaders are expensive on my box now. odd. |
05:41 |
VanessaE |
23 fps in 'ondemand mode' and shaders, 27 fps in 'performance' mode, 37 fps if I turn off shaders |
05:45 |
Kacey |
seconds of lag! |
05:46 |
Kacey |
10.5 |
06:05 |
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06:38 |
VanessaE |
bbl |
06:42 |
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07:57 |
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08:05 |
Calinou |
lol'd http://forum.minetest.net/viewtopic.php?pid=93633#p93633 |
08:11 |
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08:11 |
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08:59 |
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09:01 |
qznc |
Yay, 0.4.7 \o/ |
09:01 |
qznc |
MapgenV7 does not work yet? |
09:03 |
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09:09 |
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09:09 |
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09:09 |
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09:22 |
whirm1 |
where's the changelog? |
09:24 |
qznc |
Changelog: http://dev.minetest.net/Changelog#0.4.6_.E2.86.92_0.4.7 |
09:27 |
Calinou |
qznc: it doesn't |
09:27 |
Calinou |
it only generates stone anyway |
09:50 |
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10:00 |
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10:00 |
KikaRz |
hey there |
10:00 |
KikaRz |
finally... 1.7.4 launched up |
10:00 |
KikaRz |
*0.4.7 |
10:01 |
KikaRz |
Good news: Portugal schools now support Minetest |
10:02 |
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10:13 |
whirm1 |
qznc: thx! |
10:17 |
Calinou |
portugal schools now use something newer than pentium III? |
10:34 |
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10:34 |
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10:37 |
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10:37 |
rubenwardy |
Hi all! |
10:42 |
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10:49 |
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10:50 |
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10:54 |
PilzAdam |
Hello everyone! |
10:59 |
rubenwardy |
Installer added: http://minetest.net/download |
10:59 |
rubenwardy |
Hi! |
11:00 |
Calinou |
hi |
11:11 |
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11:17 |
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11:21 |
rubenwardy |
close one http://i.imgur.com/ZX5gQ.gif |
11:21 |
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11:27 |
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12:18 |
* john_minetest |
just took a cool-looking screenshot. |
12:18 |
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12:29 |
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12:45 |
rubenwardy |
what the fuck is tjbarber doing? |
12:47 |
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12:47 |
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12:48 |
rubenwardy |
what the fuck are you doing tjbarber? |
12:48 |
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12:48 |
KikaRz |
Hello >( |
12:48 |
KikaRz |
:) |
12:48 |
rubenwardy |
Hi |
12:49 |
KikaRz |
So, what are you people doing_ |
12:49 |
KikaRz |
? |
12:50 |
rubenwardy |
Having a party |
12:50 |
rubenwardy |
PA's dancing |
12:50 |
KikaRz |
Where? *-* |
12:50 |
rubenwardy |
(really bad) |
12:50 |
rubenwardy |
In this room of course! |
12:50 |
KikaRz |
PA = Who? |
12:50 |
rubenwardy |
PilzA |
12:50 |
KikaRz |
... Damn, that guy... |
12:50 |
rubenwardy |
he who shall not be named |
12:51 |
rubenwardy |
Satan! |
12:51 |
KikaRz |
Well, let me change my keyboard and my language |
12:51 |
PilzAdam |
rubenwardy, you can write my full nick, PA pings me anyway |
12:51 |
rubenwardy |
damn |
12:51 |
rubenwardy |
just like how ruben and ward pings me |
12:51 |
KikaRz |
éà èé |
12:51 |
KikaRz |
working :D |
12:52 |
rubenwardy |
What you doing, PA? |
12:52 |
PilzAdam |
watching scrubs |
12:52 |
rubenwardy |
ah |
12:54 |
KikaRz |
omfg, damn windows got 113 updates to do?? |
12:54 |
rubenwardy |
Great party |
12:54 |
rubenwardy |
Jordach is in the corner rapping |
12:55 |
KikaRz |
Well... anyways... I already tried version 0.4.7 into my college network |
12:56 |
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12:56 |
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12:56 |
Calinou |
PilzAdam: pulseaudio haters will highlight you often ;) |
12:57 |
KikaRz |
guys, one baby died on Italy, because the kid that has 2 years old, was forgotten 8 hours in the car... at hot temperatures. |
12:57 |
KikaRz |
car reached 60º C |
12:58 |
KikaRz |
And... died a baby in Aveiro, Portugal. |
12:58 |
KikaRz |
At 4 years that a baby of 9 months died after hours forgotten into a car. |
13:13 |
BlockMen |
finally it stops rising -> http://www.usatoday.com/story/news/world/2013/06/07/water-stops-rising-in-flood-hit-germany/2399319/ |
13:39 |
harrison |
Has anyone ever gotten pulseaudio to work? Or is it actually a metalevel joke: an open software project designed to be uninstallable? |
13:40 |
harrison |
That is certainly my experience. |
13:43 |
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13:43 |
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13:47 |
rubenwardy |
Is this correct microcontroller code? if(B)off(B)elseon(B); |
13:49 |
rubenwardy |
if(A&&!D)on(D);if(A&&C)if(B)off(B)elseon(B);; |
13:51 |
rubenwardy |
if(A&!D)on(D);if(A&C)off(D)if(B)off(B)elseon(B);; |
13:52 |
rubenwardy |
how can I toggle a point? |
13:52 |
BlockMen |
bye |
13:52 |
|
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13:56 |
rubenwardy |
You guys are so helpful |
13:56 |
rubenwardy |
if(A&!D)on(D);if(A&C)off(D)if(B)off(B)>on(B);; |
13:57 |
rubenwardy |
done |
13:58 |
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14:02 |
rubenwardy |
!up rubenwardy.no-ip.biz |
14:02 |
MinetestBot |
rubenwardy.no-ip.biz:30000 is up (529ms) |
14:03 |
rubenwardy |
Making a self repairing bridge |
14:05 |
rubenwardy |
or cornveyer belt |
14:09 |
|
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14:09 |
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14:16 |
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14:22 |
rubenwardy |
bye all |
14:26 |
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14:29 |
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14:30 |
sfan5 |
hi |
14:35 |
NakedFury |
hi |
14:36 |
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14:37 |
PilzAdam |
rubenwardy, lua controller |
14:37 |
rubenwardy |
but thats cheating! |
15:00 |
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15:00 |
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15:01 |
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15:05 |
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15:05 |
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15:05 |
Zeg9 |
Hello! |
15:06 |
VanessaE |
hi all |
15:06 |
Kacey |
good morning all |
15:06 |
Jordach |
hey all |
15:06 |
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15:09 |
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15:09 |
swilde |
hi *, I wonder if some change made lava sees (in subterrestial caves) less common or even no longer generated. |
15:10 |
PilzAdam |
nope |
15:10 |
NakedFury |
there hasnt been a world gen work on a while that I remember |
15:10 |
VanessaE |
seas* |
15:10 |
swilde |
searching for one I've been digging down about -1300 not seeing any, but then it seems I'm just unlucky... |
15:11 |
* swilde |
needs mor obsidian |
15:11 |
swilde |
PilzAdam: thanks, i'll try another spot... |
15:14 |
Zeg9 |
swilde: I still have lava "seas" but they are different than before, they are not flat |
15:21 |
Jordach |
what are the minetest textures licensed as |
15:21 |
VanessaE |
cc-by-sa |
15:21 |
PilzAdam |
see README |
15:21 |
Jordach |
thanks VanessaE |
15:21 |
PilzAdam |
not all have the same license |
15:22 |
PilzAdam |
so, what VanessaE said is wrong |
15:22 |
|
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15:23 |
VanessaE |
when was that changed? |
15:23 |
VanessaE |
the readme still says it. |
15:24 |
VanessaE |
https://github.com/minetest/minetest/blob/master/README.txt#L253 |
15:24 |
VanessaE |
so if I'm wrong, you're just as wrong for citing the same document I am. |
15:24 |
PilzAdam |
e.g. your textures are marked as WTFPL |
15:25 |
PilzAdam |
https://github.com/minetest/minetest_game/blob/master/mods/default/README.txt#L73 |
15:25 |
VanessaE |
I'm pretty sure he's asking about the license of the distribution as a whole |
15:25 |
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15:25 |
VanessaE |
not of the individual textures |
15:26 |
VanessaE |
either way only one of the two documents can be correct - fix one of them. |
15:26 |
sfan5 |
!server ping:least |
15:26 |
MinetestBot |
sfan5: Minetestâ¤Ru | minetest.ru | Clients: 2/100 | Version: 0.4.5 | ping: 0.102 |
15:26 |
PilzAdam |
well, then you have to choose the most restrictive license, wich is CC BY-SA |
15:26 |
PilzAdam |
VanessaE, what two documents? |
15:27 |
VanessaE |
PilzAdam: the two readmes. |
15:27 |
PilzAdam |
there are like 20 READMEs in my minetest folder |
15:27 |
VanessaE |
https://github.com/minetest/minetest/blob/master/README.txt versus https://github.com/minetest/minetest_game/blob/master/mods/default/README.txt |
15:28 |
PilzAdam |
the first one only applies to the engine |
15:28 |
PilzAdam |
(+ minimal) |
15:28 |
VanessaE |
ok |
15:29 |
VanessaE |
still, cc-by-sa is the correct answer either way, if you take Jordach's question to mean what I presumed. |
15:29 |
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15:30 |
PilzAdam |
well, you can still redistribute your textures under a different license |
15:30 |
|
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15:31 |
PilzAdam |
so telling people that some of the textures are WTFPL is good |
15:33 |
VanessaE |
meh |
15:33 |
VanessaE |
at least we're not arguing about permissive vs. non-permissive licenses ala mauvebic |
15:33 |
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15:38 |
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15:39 |
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15:40 |
Jordach |
*microwave ding* http://i.imgur.com/aWU4MtU.png |
15:41 |
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15:43 |
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15:43 |
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15:44 |
Jordach |
hexchat crash |
15:46 |
Jordach |
VanessaE, seen my website design yet? |
15:46 |
VanessaE |
saw it. too busy for my taste |
15:46 |
Jordach |
and you say the current one isnt |
15:47 |
Jordach |
go look at minetest.net and compare |
15:48 |
VanessaE |
meh, don't really care anyway |
15:51 |
Zeg9 |
anyone knows an simple uploader (no javascript, no ads etc.) like ompldr, but not dead? |
15:53 |
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15:53 |
khonkhortisan |
www.tiikoni.com/tis/‎ idk about js |
15:54 |
Zeg9 |
does it only allow images? |
15:54 |
khonkhortisan |
oh |
15:54 |
Zeg9 |
never mind, I wanted to post a gimp file anyway |
15:54 |
khonkhortisan |
I think so |
15:54 |
VanessaE |
why not use github? images can be linked-to directly without using js, and of course you know how to manage the files in your repo |
15:55 |
Zeg9 |
TIS thing seems to work fine |
15:56 |
Zeg9 |
well now firefox wants to open .xcf's with krita... |
15:56 |
VanessaE |
I didn't know anything but gimp could open those |
15:56 |
VanessaE |
:) |
15:57 |
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15:57 |
Zeg9 |
rubenwardy, /me made an image for the installer |
15:57 |
Zeg9 |
http://i.imgur.com/IzrxAza.png |
15:58 |
rubenwardy |
Code? |
15:58 |
rubenwardy |
https://gist.github.com/rubenwardy/5397343 |
15:59 |
Zeg9 |
WizardImageFile=*.bmp |
15:59 |
Zeg9 |
I'll try now with the script |
16:00 |
Zeg9 |
hmm where did I put inno setup again |
16:00 |
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16:01 |
thefamilygrog66 |
howdy folks |
16:01 |
Zeg9 |
Hi |
16:01 |
VanessaE |
hi |
16:02 |
thexyz |
Zeg9: mega? |
16:02 |
thexyz |
oh, no javascript |
16:02 |
Zeg9 |
Wait, there are bash scripts for it |
16:02 |
Zeg9 |
I think mega is the best uploader ATM |
16:03 |
Zeg9 |
rubenwardy: does this run from minetest win32 .zip? |
16:03 |
rubenwardy |
yeah |
16:04 |
Zeg9 |
Could not read "Z:\home\guillaume\Desktop\minetest-0.4.7\minetest\doc\INSTALL.txt". |
16:05 |
Zeg9 |
never mind, made an empty file |
16:06 |
rubenwardy |
I just got readme.txt and took all unnessacary stuff out |
16:07 |
rubenwardy |
and added >> DO NOT INSTALL INTO PROGRAM FILES << at the top |
16:10 |
Zeg9 |
Inno setup is annoying me with his bitmap files, it requires some special settings... |
16:11 |
Zeg9 |
and of course I never remember them |
16:12 |
rubenwardy |
http://www.1stwebdesigner.com/inspiration/programming-jokes-comics-videos/ |
16:14 |
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16:14 |
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16:18 |
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16:21 |
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16:22 |
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16:27 |
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16:27 |
* ShadowNinja |
got his first kernel panic, yay... |
16:28 |
ShadowNinja |
How do I view this gparted dialog that takes up more than the height of my screen? |
16:29 |
ShadowNinja |
Something is apparently wrong with the main partition of the SDCard |
16:36 |
sokomine |
kernel panics where more common at the beginning of linux. now they almost only happen if you forget a driver that's needed for startup |
16:37 |
sokomine |
why are you using an sdcard anyway? handy? raspberry pi? something similar? |
16:38 |
Jordach |
sokomine, yup |
16:38 |
Jordach |
ShadowNinja is using one |
16:38 |
sokomine |
what exactly? :-) |
16:38 |
sokomine |
the pi? |
16:39 |
Jordach |
yes |
16:39 |
Jordach |
sokomine, i have a secret minetest server |
16:41 |
sokomine |
hm :) i suppose each local game is a "secret" server in a way :-) so what's special about yours? |
16:41 |
ShadowNinja |
Grrr, with this much damage I will need to start over. |
16:41 |
sokomine |
running one on a raspberry pi might be very intresting |
16:41 |
sokomine |
hope you'll get it running, shadowninja |
16:41 |
sokomine |
or do have a replacement card at hand if the card's the problem |
16:42 |
Jordach |
sokomine, mines outward facing as a public server |
16:46 |
sokomine |
ah. so what's secret about it? |
16:46 |
sokomine |
does it have any good builds? |
16:46 |
PilzAdam |
nobody plays on it :-p |
16:47 |
sokomine |
hi pilzadam |
16:47 |
sokomine |
hm, yes, we have more than enough servers.... |
16:47 |
sokomine |
though thanks to the new serverlist at startup, more players seem to join |
16:47 |
Zeg9 |
depends if it is going to be different... |
16:51 |
Zeg9 |
sfan5: on your server when I click back (to access inventory_plus) it just changes the crafting grid position |
16:51 |
khonkhortisan |
> bin/minetest --keep-restarting-until-unit-tests-succeed |
16:52 |
PilzAdam |
better fix: change one of the sleep_ms(50); to 100 in test.cpp (cant remember wich one) |
17:00 |
sfan5 |
Zeg9: in case you want to quickly upload a file: http://sfan5.dyndns.org/upload/ |
17:00 |
Zeg9 |
sfan5: thanks, I'll use this next time. Whats the expire time? |
17:00 |
sfan5 |
none |
17:00 |
sfan5 |
yet.. |
17:01 |
sfan5 |
but I can't guarantee uptime |
17:01 |
sfan5 |
I'll first make it look nicer, then I'll maybe put it onto my vps |
17:01 |
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17:02 |
PilzAdam |
sfan5, it already looks incredible good |
17:02 |
PilzAdam |
dont bloat it |
17:03 |
sfan5 |
looks good? it looks very minimalistic |
17:05 |
Zeg9 |
Minimalistic = good |
17:05 |
Zeg9 |
Maybe add a bit of CSS just for a background color or something like that, maybe a logo, font and it will be done. |
17:07 |
sfan5 |
actually going to do that now |
17:07 |
Jordach |
<3 CSS |
17:08 |
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17:09 |
Jordach |
http://i.imgur.com/5oHKEZn.png |
17:11 |
Zeg9 |
Nice, maybe change the grey part to a dark red |
17:11 |
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17:11 |
Zeg9 |
(for lava) |
17:12 |
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17:13 |
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17:18 |
Jordach |
http://i.imgur.com/TjyvAh2.png Zeg9 |
17:19 |
Calinou |
I'd make the yellow more orange-ish |
17:20 |
Calinou |
looks like the paste intel puts in their CPUs since ivy bridge + red dots right now |
17:20 |
VanessaE |
Zeg9: https://github.com/Zeg9/minetest-steel/pull/2 |
17:20 |
Jordach |
Calinou, i remember when minetest had > 100 textures |
17:21 |
Calinou |
it still does |
17:22 |
Jordach |
Calinou, http://i.imgur.com/2xIM0vV.png |
17:22 |
Calinou |
make it even more orange-ish |
17:23 |
Calinou |
and it should look good |
17:25 |
Jordach |
Calinou, i've changed the texture several times |
17:25 |
Jordach |
my gpu is having its fragments again |
17:25 |
* Zeg9 |
prefered the yellow-ish one |
17:26 |
Calinou |
Jordach: update to nvidia 320.18 |
17:26 |
Calinou |
:huge phoronix rolleyes: |
17:26 |
Jordach |
Calinou, zing |
17:26 |
Calinou |
actually that's sarcasm |
17:26 |
Calinou |
320.18 is really, really broken and AFAIK has a fucked up voltage regulator |
17:26 |
Calinou |
== can destroy GPUs/cause artefacts and high temps |
17:27 |
* Calinou |
is still on 319.17 since he upgraded to 13.04 |
17:27 |
Jordach |
im using 266.77 |
17:27 |
Jordach |
and i can render 100000+ tris |
17:27 |
VanessaE |
Zeg9: wait on that pull request, I need to fix it. |
17:28 |
Zeg9 |
ok |
17:28 |
Zeg9 |
VanessaE: http://forum.minetest.net/viewtopic.php?pid=93669#p93669 |
17:28 |
Zeg9 |
Please fix the on_rightclick thing |
17:29 |
VanessaE |
sure |
17:30 |
VanessaE |
ok, pull request is updated. |
17:31 |
VanessaE |
checking homedecor npw |
17:31 |
VanessaE |
now* |
17:32 |
VanessaE |
actually keep waiting on that request |
17:32 |
VanessaE |
it'll have the same issue you reported on homedecor's doors code (lighting is affected too) |
17:32 |
Jordach |
HUH |
17:33 |
Jordach |
forward slash nolonger highlights itself anymore |
17:33 |
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17:35 |
Jordach |
imgur y u timeout |
17:35 |
VanessaE |
Zeg9: ok, my pull request is finished, and I made the requested changes to homedecor. |
17:35 |
Zeg9 |
Thanks! |
17:36 |
Jordach |
http://i.imgur.com/AGoEoCr.png |
17:36 |
Zeg9 |
VanessaE: what about using item_place_node instead of add_node ? This would make it compatible with all protector mods at once |
17:36 |
Jordach |
grass_1-5.png done |
17:37 |
Calinou |
Jordach: dat goofy smiles |
17:37 |
Calinou |
on bones |
17:37 |
Jordach |
Calinou, yeah |
17:37 |
Calinou |
<Jordach> and i can render 100000+ tris |
17:37 |
* Zeg9 |
likes the bones :D |
17:37 |
Calinou |
play stuntrally, the linux version of anno 2070 |
17:37 |
Zeg9 |
...also the grass lol |
17:37 |
Calinou |
700k tris 60 FPS very high settings |
17:38 |
Jordach |
Calinou, im geforce 62xx |
17:38 |
Calinou |
this game is unplayable on max settings with any graphics card :P |
17:38 |
Jordach |
i can upgrade to geforce 70xx |
17:38 |
Calinou |
you're a graphics card now? :D |
17:38 |
Jordach |
Calinou, haha |
17:38 |
Jordach |
Calinou, ever seen the MC pack tiny pixels? |
17:38 |
Jordach |
!g tiny pixels pack |
17:38 |
MinetestBot |
Jordach: http://www.minecraftforum.net/topic/873112-16x-124-tiny-pixels-by-leostereo-25th-of-march-now-with-pocket-edition-support/ |
17:38 |
Jordach |
there we go |
17:38 |
Jordach |
i think |
17:38 |
Jordach |
MinetestBot, get better im feeling lucky searches |
17:39 |
VanessaE |
Zeg9: could you edit the pull request and try it out? I've never used that function before. |
17:39 |
Calinou |
\o/ leo stereo |
17:39 |
Calinou |
this guy is way worse than KrisEike at trolling, but still |
17:39 |
Jordach |
thats the pack |
17:39 |
Jordach |
mine looks identical |
17:40 |
Jordach |
except has a hybrid OCD feel |
17:42 |
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17:42 |
* VanessaE |
tries it out with homedecor lighting code |
17:42 |
* VanessaE |
does not. |
17:42 |
Jordach |
hi ShadowBot |
17:42 |
Jordach |
hey MinetestBot |
17:42 |
MinetestBot |
Hello Jordach |
17:42 |
Jordach |
at least MinetestBot likes me :) |
17:42 |
ShadowNinja |
Running an onler copy. |
17:43 |
* Calinou |
is stuck on "hell" on candy box hardmode :( |
17:43 |
Calinou |
tried turtle potions and all that, still fails |
17:43 |
Calinou |
level 5 sword of life (can't go above level 5) |
17:43 |
ShadowNinja |
older* |
17:43 |
* Jordach |
hands Calinou a masterball |
17:44 |
Calinou |
this isn't pokemon >:o |
17:45 |
VanessaE |
Zeg9: I don't see how to work this function into my code as there's no way to set the facedir when placing the node |
17:45 |
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17:46 |
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17:47 |
Zeg9 |
VanessaE: never mind,I'll merge it as-is |
17:47 |
Zeg9 |
Maybe I'll borrow some code from homedecor to check for protects |
17:47 |
VanessaE |
Zeg9: I didn't add anything into that code to check for ownership, so you'll..yeah |
17:48 |
Zeg9 |
I'll maybe try my idea before if I have time though |
17:48 |
VanessaE |
ok |
17:48 |
VanessaE |
maybe if you blindly execute the function and check if the returned itemstack was modified? |
17:49 |
VanessaE |
and then overwrite the placed node with the real one if true |
17:49 |
Zeg9 |
Hmm. Maybe using after_place_node or on_construct... |
17:50 |
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17:50 |
Zeg9 |
Never mind, I'll use code from homedecor :D |
17:50 |
VanessaE |
heh |
17:50 |
Zeg9 |
oh, gpl... |
17:51 |
* Jordach |
hears Zeg9 say NOPE in his head |
17:51 |
VanessaE |
go ahead and use it anyway |
17:51 |
sokomine |
why that? the gpl's not likely to cause trouble for a mod? |
17:51 |
VanessaE |
I don't care :) |
17:51 |
PilzAdam |
VanessaE, you do notice you just released the code as WTFPL? |
17:51 |
VanessaE |
the mod as a whole is only GPL because it uses some bits and pieces from the default game. |
17:52 |
VanessaE |
the function you need is safe to use under WTFPL if you want |
17:52 |
VanessaE |
as it's all my own code |
17:52 |
Zeg9 |
sokomine: my mod is wtfpl but homedecor is gpl so I wouldnt use code from it. But if its ok to release this part under wtfpl... |
17:52 |
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17:52 |
sokomine |
ah, ok |
17:52 |
Jordach |
hey BrandonReese |
17:52 |
BrandonReese |
hey |
17:57 |
Jordach |
btw, i suggest we change the wieldhand to something more like the player's hand |
17:57 |
Jordach |
...or actually use the player models arm |
18:01 |
Zeg9 |
Steel mod updated |
18:02 |
NakedFury |
I wanna use two hands when I swing my pick axe |
18:03 |
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18:03 |
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18:07 |
Jordach |
you know that bug where saplings cause light errors |
18:09 |
sfan5 |
so apparently my mail account got hacked :/ |
18:09 |
sfan5 |
good thing I have 3 others |
18:09 |
PilzAdam |
by sfan4 ? |
18:09 |
sfan5 |
?? |
18:10 |
Jordach |
ha |
18:10 |
* Zeg9 |
leaves ! bye all ! |
18:15 |
sfan5 |
! 2011 - 16 |
18:15 |
sfan5 |
!c 2011 - 16 |
18:15 |
MinetestBot |
1995 |
18:16 |
sfan5 |
!c 5991 + 61 |
18:16 |
MinetestBot |
6052 |
18:16 |
Jordach |
!c 2012 mod 4 |
18:16 |
MinetestBot |
0 |
18:16 |
Jordach |
huh |
18:16 |
Jordach |
it supports mod |
18:16 |
Jordach |
!c 2012 mod 5 |
18:16 |
MinetestBot |
2 |
18:16 |
Jordach |
modulo ops are allowed |
18:16 |
Jordach |
MY GOD |
18:24 |
VanessaE |
PilzAdam: something needs done with sheep so that they don't gather into small holes, maybe make them die off if they can't move more than, oh, 3 nodes |
18:24 |
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18:25 |
VanessaE |
maybe that would be too hard, but anyway |
18:25 |
Jordach |
or limit their spawning]# |
18:25 |
VanessaE |
that too |
18:26 |
VanessaE |
and fix the bug that causes them to keep disappearing |
18:26 |
PilzAdam |
I would rather add some anti "walk over cliff edge" protection |
18:26 |
VanessaE |
don't let them spawn more than some number in a map block |
18:26 |
sokomine |
mobf checks if there arn't too many of the same type of mobs around in the same area. guess that's one of the factors that makes it slower |
18:26 |
PilzAdam |
simple mobs already has this limit |
18:27 |
sokomine |
ah. fine |
18:27 |
PilzAdam |
the engine passes an active_object_count to the spawn ABM |
18:27 |
sokomine |
trouble is that your sheep "climb" (=jump) on each other. if there're many of them, they may stack 3-4 sheep high - and thus escape |
18:27 |
VanessaE |
PilzAdam: then why was I finding huge numbers crammed into a cage until I put stone bricks on the floor thereof? |
18:28 |
sokomine |
they're not well suited to be kept as farm animals :-( but they're certainly better than nothing |
18:28 |
sokomine |
at least something *is* running around :-) |
18:29 |
VanessaE |
also regarding carts, the collision box is too big - a mesecons piston one node over can push a cart off of its tracks. |
18:30 |
sokomine |
what's buddy boost? |
18:30 |
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18:30 |
sokomine |
but yes, maybe they did. they're sheep with faces. creepy animals in a way :-) |
18:31 |
Jordach |
john_minetest, lol MoH |
18:36 |
Jordach |
fuck. just potted the cue ball in pool |
18:43 |
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19:46 |
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19:47 |
Jordach |
i have a player texture possible upgrade |
19:47 |
Jordach |
it involves the shiny hat layer no one has used |
19:47 |
Jordach |
(i made the hair as a hat!) |
19:51 |
Jordach |
http://i.imgur.com/OupOmsB.png |
19:51 |
VanessaE |
not bad. |
19:51 |
Jordach |
VanessaE, it does look better in some aspects |
19:52 |
Jordach |
it doesnt feel flat |
19:52 |
* Jordach |
installs git |
19:52 |
PilzAdam |
what if a mod wants to add a hat? |
19:52 |
Jordach |
they overwrite the layer |
19:52 |
Jordach |
Minecraft does the same, infact it removes the hat layer |
19:53 |
Jordach |
ours is better due to the ability to overlay textures |
19:53 |
Jordach |
(at runtime) |
19:54 |
Calinou |
gotta like the "LE" |
19:54 |
Calinou |
Jordach: +1 for hair as hat |
19:54 |
Calinou |
pull request maybe ;) |
19:54 |
Jordach |
thank you. |
19:54 |
Jordach |
Calinou, installing git as we speak |
19:54 |
Calinou |
sudo apt-get install <tons of shit> <= first thing I do after installing a fresh *buntu system :3 |
19:56 |
Jordach |
Calinou, yeah |
19:56 |
Jordach |
ubuntu-restricted-extras being one of said things |
19:56 |
Jordach |
Calinou, i also darkened the hair under the hat layer |
19:57 |
PilzAdam |
doesnt this violate the simplicity of the model? |
19:58 |
Jordach |
PilzAdam, and |
19:58 |
Jordach |
no-one makes use of the hat layer afaik |
19:58 |
* PilzAdam |
just being a naysayer |
19:59 |
Calinou |
Jordach: I actually don't have ubuntu-restricted-extras |
19:59 |
Jordach |
PilzAdam, ill give you some euros and buy yourself a double espresso |
19:59 |
Calinou |
http://paste.ubuntu.com/5742928/ :3 |
20:00 |
Calinou |
vrms doesn't count steam and warsow too, since they're from external repos :P |
20:01 |
Jordach |
https://github.com/minetest/minetest_game/pull/168 |
20:01 |
Jordach |
gogogo |
20:01 |
Jordach |
i might tweak the player texture further and move the eyes and mouth higher |
20:02 |
Jordach |
because pavel_s noted that the player model is missing it's mouth, which is on the jaw line |
20:04 |
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20:04 |
Calinou |
would look weird, no? |
20:04 |
Calinou |
gotta like how you named the player :P |
20:06 |
Jordach |
im also fixing the moonflower pull request RBA wanted |
20:07 |
Jordach |
and perhaps a glowing node as well |
20:09 |
Calinou |
inb4 default:glowing_mese crafted from 9 mese blocks |
20:09 |
VanessaE |
"compressed" mese |
20:09 |
VanessaE |
infinity-blocks mod already did that |
20:09 |
VanessaE |
or infinity-tools or whatever itwas |
20:10 |
Jordach |
im not suggesting glow mese |
20:10 |
PilzAdam |
how about making mese glowing, so the shards can be used for the glowing dye system RBA wants |
20:10 |
VanessaE |
besides, mesecons already makes mese blocks glow :) |
20:10 |
Jordach |
yeah |
20:10 |
VanessaE |
(when they're powered - they're conductive) |
20:10 |
Jordach |
mese fragments make yellow lamps |
20:10 |
NakedFury |
glowing mese would be cool |
20:10 |
VanessaE |
PilzAdam: shards are already used to make maesecons. |
20:10 |
VanessaE |
mesecons* |
20:11 |
PilzAdam |
you know, there can be more thatn 1 recipe that uses a material |
20:11 |
PilzAdam |
-t |
20:11 |
VanessaE |
yes but given how simplistic default recipes tend to be.... |
20:11 |
VanessaE |
:) |
20:11 |
PilzAdam |
for mesecons you need to cook them, right? |
20:11 |
VanessaE |
I don't remember actually |
20:12 |
PilzAdam |
shard + dye = glowing dye |
20:12 |
PilzAdam |
or/and shard + stick = mese torch |
20:13 |
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20:13 |
VanessaE |
no |
20:13 |
VanessaE |
shard needs to be ground into powder first. |
20:14 |
Jordach |
how about the moonflower making the dye |
20:14 |
ExcaliburZero |
I just downloaded the new version of Minetest and moved all of my worlds and mods over, but for some reason it gives me an error when I try to run it. |
20:14 |
VanessaE |
Jordach: that was the original plan. |
20:14 |
Jordach |
actually, moonflower + mese fragment = glowing dye |
20:14 |
PilzAdam |
ExcaliburZero, make sure you changed the folder structure of the mods to the new system |
20:15 |
ExcaliburZero |
PilzAdam: How do I do that? |
20:15 |
PilzAdam |
VanessaE, should I start talking about simplicity of recipes again? |
20:15 |
VanessaE |
PilzAdam: add the mortar and pestle I menntioned. |
20:15 |
PilzAdam |
ExcaliburZero, http://dev.minetest.net/Installing_Mods |
20:15 |
VanessaE |
use those to crush flowers, mese fragments, etc. into dyes/mese powder |
20:15 |
PilzAdam |
VanessaE, I once talked about the crafting system on -dev |
20:15 |
VanessaE |
craft mese powder + dye = glowing dye of that color. |
20:15 |
PilzAdam |
it was with RBA about the moonflower IIRC |
20:16 |
ExcaliburZero |
My current path for the mods is "minetest-0.4.7\mods" |
20:16 |
Jordach |
btw, almost done with the moonflower |
20:17 |
VanessaE |
PilzAdam: you're not listening at all. |
20:17 |
VanessaE |
and I saw the discussion, you failed to listen then also. |
20:18 |
* Calinou |
just got le 1st place on trackmania |
20:18 |
VanessaE |
we NEED a new crafting path. crafting a mortar and pestle object (from cobble and sticks), and then crafting that object with some other item to get a powder is the smartest way to do it |
20:18 |
VanessaE |
and mortar&pestle has been used for thousands of years for that purpose. |
20:19 |
VanessaE |
using that method to crush flowers into dye powder makes more sense than just sticking one into the crafting grid. |
20:19 |
VanessaE |
(and the idea is you get the mortar&pestle back via replacements={{}} ) |
20:19 |
PilzAdam |
that will be MTs brewing |
20:19 |
PilzAdam |
people hated that in MC for a reason |
20:19 |
VanessaE |
eh? |
20:19 |
Jordach |
THIS is the two crafts: http://paste.ubuntu.com/5742989/ |
20:19 |
VanessaE |
MC did that? |
20:19 |
PilzAdam |
it destroys the simple system of crafting |
20:20 |
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20:20 |
Jordach |
one for the dye, one for the glowing mese |
20:20 |
VanessaE |
the crafting system is TOO simple, that's the problem |
20:20 |
PilzAdam |
VanessaE, MC added brewing of potions |
20:20 |
VanessaE |
I'm not talking about brewing anything. |
20:20 |
PilzAdam |
VanessaE, its not a problem, its what makes the game so good |
20:20 |
VanessaE |
I'm talking about straight crafting. |
20:21 |
PilzAdam |
there should be a different game that breaks this concept, i.e. adding new ways of producing things |
20:21 |
VanessaE |
cobble+sticks -> mortar&pestle; mortar&pestle + flower = dye + mortar&pestle |
20:21 |
VanessaE |
there aren't enough default paths to create stuff - all we have is crafting and cooking. |
20:21 |
VanessaE |
we need at least one more simple method |
20:22 |
ExcaliburZero |
When I run the game it gives me this error: |
20:22 |
ExcaliburZero |
"ModError: Unresolved name conflicts for mods "mesecons", "mesecons_alias", "mesecons_blinkyplant", "mesecons_button", "mesecons_commandblock"," |
20:22 |
VanessaE |
ExcaliburZero: you've got more than one copy of mesecons installed - which is a modpack by the way |
20:22 |
Calinou |
PilzAdam: potions are useless in MC |
20:23 |
Calinou |
you need to get 1) blaze rods which are HARD to get in multiplayer |
20:23 |
PilzAdam |
ExcaliburZero, http://dev.minetest.net/Mod_name_conflicts |
20:23 |
VanessaE |
PilzAdam: you need to stop naysaying stuff just because MC has, or doesn't have some things. |
20:23 |
Calinou |
2) for things other than weakness potions (useless in non-PvP), you need nether wart. if you find one you might as well play lottery in multiplayer |
20:23 |
Calinou |
but the ingredients other than that aren't that hard to get |
20:23 |
Calinou |
fun fact: speed I is useless unless you want to save hunger |
20:24 |
Calinou |
fun fact II: speed II's improvement over sprintjumping is very small |
20:24 |
Calinou |
fun fact 3: night vision potions? lol, better use texture packs that modify the lightmaps |
20:24 |
Jordach |
http://i.imgur.com/0cHDCN7.png |
20:24 |
Jordach |
PilzAdam, VanessaE ^ |
20:24 |
VanessaE |
PilzAdam: we're smart enough to add new things while avoiding Mojang's mistakes. |
20:24 |
Calinou |
VanessaE: PilzAdam actually tries to copy MC sometimes, he's the guy who put non renewable lava in minetest :P |
20:25 |
VanessaE |
Jordach: interesting.. |
20:25 |
PilzAdam |
VanessaE, yes, and not putting new crafting ways in is avoiding Mojangs mistakes |
20:25 |
VanessaE |
um |
20:25 |
VanessaE |
this isn't a new crafting method, it's just a new path. |
20:26 |
VanessaE |
and avoiding their mistakes means avoiding doing utterly stupid shit. |
20:26 |
VanessaE |
there's nothing stupid about my suggestion. |
20:26 |
PilzAdam |
way != path? |
20:26 |
VanessaE |
no. |
20:26 |
Jordach |
http://i.imgur.com/dCjcv8O.png |
20:26 |
VanessaE |
I'm talking about keeping everything in the crafting grid, not producing some new machine node. |
20:26 |
Jordach |
^ glowing mese |
20:26 |
Jordach |
(missing texture atm) |
20:27 |
StarBlessed |
Hi guys. :) Looks like I walked into world war 7.5 |
20:27 |
Jordach |
hey StarBlessed |
20:27 |
PilzAdam |
StarBlessed, yes, PilzAdam vs. rest of the world |
20:27 |
VanessaE |
PilzAdam: craft this, http://digitalaudioconcepts.com/vanessa/hobbies/minetest/images/mortar_and_pestle.png |
20:27 |
VanessaE |
from this: - - S |
20:27 |
VanessaE |
C S C |
20:27 |
VanessaE |
- C - |
20:27 |
StarBlessed |
Can I make a non partisan observation? |
20:28 |
VanessaE |
eh, line break error. C=cobble, S=stick |
20:28 |
VanessaE |
place one of those into the crafting grid along with a flower or mese fragment. Yields 4 dye or whatever + you get the mortar&pestle back. |
20:28 |
VanessaE |
it could not possibly be any simpler. |
20:30 |
* john_minetest |
is bored to death. |
20:30 |
PilzAdam |
john_minetest, http://youtu.be/AQukOI5bs4k |
20:30 |
VanessaE |
make it take a long time (say, 500 uses) for the mortar and pestle to wear out. |
20:30 |
* Calinou |
is bored to life |
20:31 |
StarBlessed |
From an outsiders perspective, Minetest has kinda lost its focus. The project is trying to be many things to many people. While I agree there are some things that should be included in the game by default, the joy of Minecraft was its ability to become "Your" game through setting up and installing mods in you own way. Using Minetest as a framework is joyous and fulfilling. I'm sad when I read posts where everyone is arguing over what Minetest sh |
20:31 |
StarBlessed |
ould and shouldnt be... |
20:36 |
StarBlessed |
If I were to prioritize what the focus of the Minetest project should be (This is only personal opinion of course), then the two most important would be the Modding API, and Multiplayer. The content will take care of itself via the community. "If you build it, they will come" kinda deal ;) |
20:37 |
StarBlessed |
I talk some shiz at 7 in the morning. Sorry. Ill shut up now. |
20:37 |
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20:37 |
Jordach |
test moonflower here: https://github.com/Jordach/minetest_game/commits/moonflower |
20:37 |
Jordach |
i've already tested it and it works |
20:38 |
Jordach |
feel free to add suggestions |
20:39 |
Jordach |
(moonflowers are rather rare, so i used giveme) |
20:42 |
Jordach |
https://github.com/minetest/minetest_game/pull/169 |
20:42 |
Jordach |
!title |
20:42 |
MinetestBot |
Jordach: Add Moonflower, Glowing Mese / Dye by Jordach · Pull Request #169 · minetest/minetest_game · GitH[...] |
20:43 |
Jordach |
yay 169 |
20:43 |
Jordach |
-1 |
20:43 |
StarBlessed |
+69 |
20:43 |
Jordach |
i did what RBA wanted to do in less than an hour |
20:43 |
Jordach |
without the bullshit |
20:45 |
StarBlessed |
I think I just annoyed everyone :( |
20:45 |
StarBlessed |
They all stopped talking lol |
20:45 |
PilzAdam |
StarBlessed, nope |
20:45 |
VanessaE |
not at all, StarBlessed |
20:45 |
Exio |
hi |
20:46 |
* Jordach |
gives Nick a kitten |
20:46 |
StarBlessed |
I hope not. I dislike the tension I have witnessed within the project. |
20:46 |
Jordach |
mhm, RBA made tonnes of tension with the moonflower |
20:46 |
StarBlessed |
I just like peepz to be happy and enjoy the game ya know? |
20:46 |
Jordach |
i just went ahead and DID IT. |
20:46 |
* StarBlessed |
sits in the corner, stroking his.... kitty. |
20:47 |
frogcrush1 |
Face it, when you have women working on a project, there is going to be tension |
20:47 |
Jordach |
okay, thats worth a kick |
20:47 |
frogcrush1 |
;) |
20:47 |
Jordach |
or a muting |
20:47 |
frogcrush1 |
I'm kidding |
20:47 |
frogcrush1 |
People |
20:47 |
Exio |
Jordach: +ban |
20:47 |
frogcrush1 |
Ouch |
20:47 |
StarBlessed |
See, now if I were Op'd in the room, you wouldn't be able to get out a second line frogcrush1 |
20:48 |
kahrl |
StarBlessed: tension is good, it is what makes your clocks run |
20:48 |
PilzAdam |
!op StarBlessed |
20:48 |
Jordach |
\o/ |
20:48 |
sokomine |
op seems to be handled here very well. it is only used when needed. strange ideas about the contributions of women don't make op necessary :-) |
20:48 |
Jordach |
PilzAdam, have you reviewed my changes |
20:48 |
PilzAdam |
not yet |
20:48 |
Jordach |
okay. |
20:49 |
* StarBlessed |
readies his Ban Hammer... ;) |
20:49 |
StarBlessed |
kahrl: Tension CAN be good, but Motivation is much better. |
20:50 |
frogcrush1 |
Your motivation is the fact that if you do bad work, someone is going to get mad at you |
20:50 |
Calinou |
who is StarBlessed, and how did he get op? |
20:50 |
Jordach |
starblessed is the one who makes the really good minetest lps |
20:50 |
StarBlessed |
I think PilzAdam is just playing ;) |
20:50 |
Calinou |
minetest lollipops! |
20:50 |
* Calinou |
buys one for 50 candies |
20:51 |
Jordach |
i really should add more useful content into minetest_game |
20:52 |
frogcrush1 |
Add coffee |
20:52 |
StarBlessed |
Thats ok Jordach, I really should learn how to mod ;) |
20:52 |
Calinou |
oh, StarBlessed is that guy using linux mint and a cat |
20:52 |
Calinou |
:3 |
20:52 |
Jordach |
lets just add simple mobs into minetest_game |
20:52 |
StarBlessed |
*meow* |
20:52 |
Jordach |
solve the longstanding "no mobs" issue |
20:52 |
Calinou |
whose bedroom is more tidy than mine, and at least doesn't have mobo/PSU packages :3 |
20:53 |
StarBlessed |
Calinou: No, its not really, I just aim the camera high ;) |
20:53 |
sokomine |
straw would be nice. it's a good material for roofs. or has it been added already? if farming is added, straw might be obtainable |
20:54 |
Calinou |
+1 for straw/hay bales |
20:54 |
PilzAdam |
people, seriously, we have this thing called "mods" |
20:54 |
Jordach |
actually, thats what long weeds should grow into |
20:54 |
sokomine |
oh yes. if someone comes up with a texture for hay bales that would be great as well! |
20:54 |
StarBlessed |
Oh, I had an idea for a mod if anyone is interested... It would be an addon for something like more ores... It already uses existing nodes. Tempered Metals! |
20:54 |
Calinou |
there is no weed in the default farming |
20:54 |
sokomine |
there's the grass |
20:55 |
sokomine |
tempered metals? what would they do? |
20:55 |
frogcrush1 |
They would get mad a lot |
20:55 |
* frogcrush1 |
is very bored |
20:55 |
sokomine |
ah, like those strange evil blocks? |
20:56 |
StarBlessed |
Harder Wearing metals. You can get steel already, but tempering it would increase its longevity. |
20:56 |
Calinou |
"Using Minetest as a framework is joyous and fulfilling." |
20:56 |
Jordach |
by firing steel again |
20:56 |
StarBlessed |
Tempered Iron etc. |
20:56 |
sokomine |
ah! sounds like a good idea |
20:56 |
Calinou |
problem is that the general user doesn't want to mess around with their game to enjoy it |
20:56 |
PilzAdam |
StarBlessed, you should try out MiniTest :-) |
20:56 |
frogcrush1 |
The general user just wants to play the game |
20:56 |
Calinou |
it is not a problem to most of us here because we are... well, tinkerers, geeks, nerds, whatever |
20:56 |
Jordach |
steel lump -> steel ingot -> tempered steel ingot |
20:56 |
StarBlessed |
Mini test? |
20:57 |
StarBlessed |
Kinda, yeah Jordach |
20:57 |
Calinou |
MiniTest tries to be as close as minecraft as possible :P |
20:57 |
PilzAdam |
StarBlessed, http://forum.minetest.net/viewtopic.php?id=2589 |
20:57 |
Calinou |
PilzAdam: btw, did you change the default player move speed? |
20:57 |
StarBlessed |
I was thinking tempering it in oil or water... |
20:57 |
PilzAdam |
Calinou, yes |
20:57 |
StarBlessed |
Minecraft? |
20:57 |
Calinou |
Minceraft! |
20:57 |
StarBlessed |
Hmmmm |
20:57 |
Jordach |
i know why the game is lacking in actual things todo |
20:57 |
Calinou |
https://github.com/PilzAdam/MiniTest/blob/master/minetest.conf |
20:58 |
Calinou |
good, but is the minetest.conf actually read? |
20:58 |
PilzAdam |
yes |
20:58 |
Calinou |
also, maybe make a few tweaks |
20:58 |
Jordach |
PilzAdam, if you want to make your own game: thats fine |
20:58 |
StarBlessed |
I kinda like the Minetest Server side... I like that there dont have to be any client side mods... |
20:58 |
Jordach |
but other people must have their say |
20:59 |
Jordach |
for minetest_game |
20:59 |
Jordach |
its unintuitive to have an empty game and expect magical content in your face the instant you start the game |
20:59 |
Jordach |
people are expecting a game, not a sandbox |
20:59 |
Calinou |
PilzAdam: try setting gravity to a slightly higher value |
21:00 |
PilzAdam |
Calinou, problem is that MCs gravity is different from MTs |
21:00 |
Calinou |
also in minecraft, accelerating/decelerating is much slower |
21:00 |
Calinou |
in air it is very very slow |
21:01 |
StarBlessed |
BRB... SMOKO! |
21:01 |
* Calinou |
downloads minitest to try |
21:01 |
* Calinou |
uses git |
21:01 |
Calinou |
chromium is too mainstream |
21:03 |
PilzAdam |
Calinou, https://github.com/PilzAdam/MiniTest/commit/45b899b222655b512b7c759a495610a339ad9baa |
21:03 |
Calinou |
I'll try |
21:03 |
Calinou |
also maybe reduce walk speed to 4.2 instead of 4.3 |
21:03 |
Calinou |
4.3 feels a bit fast compared to MC |
21:04 |
PilzAdam |
oh, the last commit breaks liquid sinking |
21:04 |
Calinou |
yea |
21:04 |
Calinou |
acceleration feels nice now on ground |
21:04 |
Calinou |
make it even lower in air |
21:04 |
PilzAdam |
movement_liquid_sink = 24 |
21:05 |
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21:06 |
Calinou |
a thought about textures: the grass could be darkened and made slightly less greener, and leaves should also be less green |
21:06 |
Jordach |
btw, you may want to see #170 |
21:06 |
PilzAdam |
Zeg9 made the textures |
21:06 |
Calinou |
I know |
21:08 |
Calinou |
https://dl.dropboxusercontent.com/u/82342922/temp/2.jpg |
21:08 |
Calinou |
ideally it should look similar to this |
21:08 |
Calinou |
why not use the same colors? |
21:08 |
Calinou |
;) |
21:10 |
StarBlessed |
Ok, back again :) |
21:10 |
Calinou |
wb |
21:10 |
StarBlessed |
Thanks :D |
21:11 |
Jordach |
PilzAdam, to an outsider: more content is good content |
21:11 |
Jordach |
thats why dwarves worked |
21:11 |
StarBlessed |
Ive been trying to get time to do the next video, but damn... my whole family (including myself) have the flu |
21:11 |
Jordach |
dun dun durr |
21:11 |
Jordach |
minetest_game is a game |
21:12 |
Jordach |
things like mesecons are REAL mods |
21:12 |
StarBlessed |
4 month old son; 5 year old son and wife... all coughing and spluttering... not a good site. |
21:12 |
StarBlessed |
fight |
21:12 |
Calinou |
5 year old wife? |
21:12 |
Calinou |
:phoronix rolleyes: |
21:12 |
StarBlessed |
sight* |
21:12 |
Jordach |
because they make a new and interesting experience |
21:14 |
Jordach |
moreblocks should be in default imho |
21:14 |
StarBlessed |
Just out of curiosity, what are the two biggest targets for the Minetest project as it stands right now? |
21:14 |
Jordach |
because its not really an experience |
21:14 |
Calinou |
buuut |
21:14 |
Calinou |
crafting checkers, glowglass, panels and microblocks is an experience! |
21:14 |
Calinou |
>:o |
21:14 |
Jordach |
yes |
21:14 |
Calinou |
and the infamous moreblocks:nothing! |
21:14 |
Jordach |
but crafting a saw is the hard part? |
21:15 |
Jordach |
and i can see why RBA doesnt like PilzAdam controlling minetest_game |
21:26 |
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21:33 |
StarBlessed |
or not. lol |
21:36 |
harrison |
if you are really asking "what is the new film going to be titled?" i can answer that |
21:37 |
harrison |
Gate. Fountain. Houri. Pearled Mouse. |
21:37 |
PilzAdam |
harrison, no colors in this channel ;-) |
21:38 |
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21:39 |
harrison |
understood |
21:41 |
StarBlessed |
Just curious, and I know this has probably been answered before (in fact Im sure it has), but why does it take so long for the content to be sent down from the server when connecting to Multiplayer? Is it a CRC check or something? |
21:42 |
Calinou |
StarBlessed: the server sends the data directly to the player |
21:42 |
Calinou |
it is very slow (20KB/s at best, usually about 5KB/sec) |
21:42 |
Calinou |
however the server can set up a "remote media" server using HTTP (tip: dropbox can be used for that purpose) |
21:42 |
Calinou |
which makes the downloads much faster |
21:42 |
Calinou |
kinda like quake 3 does :P |
21:42 |
StarBlessed |
Yeah... Is there a quick tutorial on how to do that? |
21:43 |
StarBlessed |
I would really like to decrease the login time for my server is all |
21:43 |
StarBlessed |
At the moment it takes almost 5 minutes ;) |
21:44 |
Calinou |
http://forum.minetest.net/viewtopic.php?id=5972 |
21:44 |
StarBlessed |
I mean, I have a dedicated server that is on a 1GB connection. It shouldnt take so long to login. LOL |
21:44 |
Calinou |
dedicated? you have the whole machine? |
21:44 |
Calinou |
dat rich guy |
21:45 |
StarBlessed |
Youre a legend Calinou. Thanks. |
21:45 |
Calinou |
:3 |
21:45 |
sokomine |
5 minutes? that's almost nothing. vanessas server ended up with 30 minutes first |
21:45 |
Calinou |
5 minutes is very long |
21:45 |
* Calinou |
is getting slightly less patient since they've switched to a SSD |
21:45 |
StarBlessed |
I have a Quad Opteron dual core with 32Gb RAM on a 1GB connection |
21:45 |
sokomine |
:-) |
21:45 |
Calinou |
StarBlessed: the whole machine? or is it just a VPS? |
21:46 |
Calinou |
that thing alone costs 3000€+ easily, no? |
21:46 |
StarBlessed |
The WHOLE machine is mine. |
21:46 |
Calinou |
O_o nice |
21:46 |
Calinou |
I wonder how well do 4 dual core opterons vs a 2600K :p |
21:46 |
StarBlessed |
I was trying to host a game, but it just took so long to login, I thought I was doing something wrong ;) |
21:47 |
StarBlessed |
For pure number crunching? Or gaming? |
21:48 |
Calinou |
in multithread |
21:49 |
StarBlessed |
I used to run a Dual Opteron gaming rig. This was before the i3/i5/i7 era. I swear, while everyone else was on P4-HT, I was pounding up to 7x the frame rate. A lot of games back then were CPU dependent. |
21:49 |
Calinou |
and now AMD sucks at gaming, if you want to maximize the FPS :P |
21:50 |
harrison |
8 cores looking at the same memory? |
21:51 |
harrison |
i have an i7 with 4 physical, 8 with hyperthreading |
21:51 |
StarBlessed |
Ahem... Im still running a 6870, thats 3 years old... I can still run most games Hi-def, maxed out settings. Thats enough for me these days. |
21:51 |
Kacey |
my AMD vision e1 is great for minetest |
21:51 |
harrison |
but i doubt that the ht helps my code at all |
21:51 |
Calinou |
harrison: same, a 2600K is quad core with HT |
21:51 |
Calinou |
Kacey: lol, that's shit |
21:51 |
Calinou |
E1 is the shittiest thing by AMD :3 |
21:51 |
StarBlessed |
ht in practice gave about a 15-20% boost, though they claimed up to 80% |
21:51 |
Calinou |
StarBlessed: I have a 570, equivalent to a 6970 |
21:52 |
harrison |
so i'd like to benchmark one of the new amd cpus with 8 physical cores |
21:52 |
Calinou |
it still runs stuntrally on "very high" (effects off) and 4× AA well (60 FPS) |
21:52 |
Kacey |
Calinou, it still works fine |
21:52 |
harrison |
using my raytracer |
21:52 |
Calinou |
StarBlessed: intel marketing is as trustable as Jordach |
21:52 |
Calinou |
:p |
21:52 |
Calinou |
Kacey: TIL 20 FPS is fine |
21:52 |
Kacey |
i get 60 FPS |
21:52 |
Calinou |
with a blank map? |
21:53 |
Calinou |
now put the view distance to 64 or higher and let's see |
21:53 |
Calinou |
with shaders of course |
21:53 |
Kacey |
even on VanessaE's server |
21:53 |
StarBlessed |
Calinou: A 570 is no comparison. The pipes are just too few. While the benchmarks are similar, the GPU in the ATi is superior. A prime example would be to go bitcoin mining. My 6870, can output almost 4 times that of a 670. |
21:53 |
VanessaE |
I can barely sustain 30-40 fps (less near the spawn) on my server, and that's with default textures and a view range of 60. |
21:53 |
VanessaE |
why is it that everyone gets such good speeds compared to me? |
21:53 |
Calinou |
StarBlessed: kepler sucks at computing, this is a fact |
21:54 |
Calinou |
fermi rocks at computing actually |
21:54 |
StarBlessed |
that doesnt make it better. |
21:54 |
Calinou |
I said 570 and not 670 |
21:54 |
StarBlessed |
just superior technology. |
21:54 |
Calinou |
and AMD openCL = buggy :p |
21:54 |
StarBlessed |
Yes, I know, I said 670 ;) |
21:54 |
Calinou |
but on kepler, AMD's GPUs are definitely "better" |
21:54 |
Calinou |
the 670 is a middle end card technically |
21:54 |
Kacey |
heh 64x tp on VanessaE's server with full viewing range enabled still gets 60 |
21:55 |
Calinou |
at least the 770 fixed this by actually being an high end card, more or less, but it also more expensive |
21:55 |
StarBlessed |
Well, a 570 tops out at about 140 Mega Hashes. |
21:55 |
Calinou |
StarBlessed: when I compare cards, I compare game benchmarks |
21:55 |
Calinou |
that's what most people including me use graphic cards for |
21:55 |
StarBlessed |
Yeah. Its all about purpose :) |
21:56 |
StarBlessed |
My 6870 tops out at about 375 MH |
21:56 |
Calinou |
nvidia neuteurs their geforce cards for double precision, fact too |
21:56 |
Calinou |
except the titan |
21:56 |
* Calinou |
invented a new word |
21:57 |
StarBlessed |
lol @ Calinou |
21:57 |
StarBlessed |
Hey VanessaE : Where are you hosting out of? |
21:58 |
Calinou |
http://forum.minetest.net/viewtopic.php?id=4057 |
21:58 |
Calinou |
StarBlessed: is that what you asked? :P |
21:58 |
VanessaE |
my home computer :) |
21:59 |
VanessaE |
North Carolina, US |
21:59 |
VanessaE |
updated gloopblocks: now all cobble, alternative cobble, and stone brick blocks/stairs/slabs/etc. eventually become mossy in the presence of water. |
21:59 |
StarBlessed |
Thanks Calinou, not quite. But she just answered it ;) Thanks. |
22:00 |
Calinou |
it's mentioned at the top, StarBlessed |
22:00 |
Calinou |
so why "not quite" :P |
22:00 |
Calinou |
oh, happy saturday everyone |
22:00 |
VanessaE |
he probably wanted to know my geographical location, which isn't mentioned. |
22:00 |
* Calinou |
stops trolling on random hardware sites |
22:00 |
Calinou |
it's no longer friday :( |
22:01 |
Calinou |
"From: Waynesville, NC" |
22:01 |
StarBlessed |
She is indeed, but she doesnt say that the server is hosted out of her home :P |
22:01 |
VanessaE |
well I guess one can make the connection :-) |
22:02 |
StarBlessed |
Cheeky Calinou |
22:02 |
VanessaE |
cheeky devil, right enough. |
22:02 |
StarBlessed |
I have a free IP address and some spare server space... Anyone wanna setup a game server? ;) |
22:03 |
* Calinou |
google translates "cheeky" |
22:03 |
VanessaE |
smartass :) |
22:03 |
Calinou |
:p |
22:03 |
BrandonReese |
Does anybody know why I get this error on my server? |
22:03 |
BrandonReese |
# Server: WARNING: Map saving is disabled. |
22:03 |
StarBlessed |
Maybe the map saving is disabled. *grin* |
22:03 |
StarBlessed |
Sorry. |
22:03 |
StarBlessed |
Ill shut up. |
22:03 |
BrandonReese |
Well... yes but why? |
22:04 |
StarBlessed |
I was being a smart ass. |
22:04 |
BrandonReese |
I probably would have done the same thing StarBlessed |
22:04 |
StarBlessed |
:D |
22:05 |
StarBlessed |
http://lmgtfy.com/?q=minetest+WARNING%3A+Map+saving+is+disabled |
22:05 |
Calinou |
BrandonReese: make sure you have write access to the directory where the world is saved |
22:05 |
Calinou |
have to go now, night |
22:05 |
StarBlessed |
See ya Calinou |
22:06 |
BrandonReese |
I have write access, I haven't changed anything there |
22:07 |
StarBlessed |
777? |
22:07 |
StarBlessed |
chmod -R 777 /game/dir/ |
22:07 |
StarBlessed |
or even 755 |
22:08 |
BrandonReese |
It was 755, I 777'd it and still no go |
22:08 |
StarBlessed |
hmmm... what about ownership |
22:08 |
VanessaE |
755 would have been enough |
22:09 |
StarBlessed |
agreed. |
22:09 |
VanessaE |
(that's rwx/r-x/r-x) |
22:09 |
Kacey |
A brunette and a blond were walking and the brunette says look a dead bird the blond looks up and says where |
22:09 |
BrandonReese |
I started the server as root and still get the error so it's not a permission problem |
22:10 |
StarBlessed |
Does the path exist? |
22:11 |
BrandonReese |
yes |
22:11 |
StarBlessed |
BRB, Gettin coffee. |
22:11 |
BrandonReese |
FIXED: map_meta.txt was empty, but it didn't give me an error about map_meta.txt |
22:16 |
sfan5 |
good night |
22:17 |
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22:29 |
PilzAdam |
y u stop working ProxTube |
22:33 |
StarBlessed |
I cant find a default copy of the server conf. Can someone please point it out to me? Or is it in the github |
22:33 |
StarBlessed |
Got it. |
22:33 |
PilzAdam |
you mean this? https://github.com/minetest/minetest/blob/master/minetest.conf.example |
22:33 |
StarBlessed |
LOL! Sorry ;) |
22:33 |
PilzAdam |
https://github.com/minetest/minetest/blob/master/src/defaultsettings.cpp |
22:34 |
PilzAdam |
this is more accurate but less comments |
22:34 |
amboss |
got a dedicated server i have no intention of actually using |
22:34 |
amboss |
might set up a MT server |
22:34 |
amboss |
hosted in belgium |
22:46 |
StarBlessed |
LOL! Might pay to upgrade my client... ;) |
23:00 |
NakedFury |
http://www.angry-pixel.net/images/slides/slide5.png |
23:00 |
NakedFury |
a bench with 3d materials in it |
23:00 |
NakedFury |
not in minetest |
23:00 |
NakedFury |
http://www.minecraftforum.net/topic/1550010-152sspsmp-project-bench-v175forge5000-downloads/ |
23:00 |
NakedFury |
and that as a mod for minecraft |
23:00 |
NakedFury |
that looks awesome |
23:05 |
OldCoder |
NOTICE: Shutting down my worlds for backup |
23:07 |
StarBlessed |
Ok, so using the remote_media directive in the conf file, if the http://www.blah is not available, does it fall back to udp? |
23:07 |
PilzAdam |
yes |
23:07 |
PilzAdam |
it uses UDP for everything that is not found on the remote server |
23:09 |
StarBlessed |
Gotcha. So my builtin/ client/ fonts/ games/ textures/ folders are all in /usr/share/minetest directory. If I soft link the /usr/share/minetest folder into my web server, would that be ehough? |
23:09 |
StarBlessed |
enough |
23:09 |
PilzAdam |
no |
23:09 |
StarBlessed |
Ok, what do I need to link exactly? |
23:09 |
PilzAdam |
the media should be directly where you point remote_media to |
23:10 |
StarBlessed |
Hmmm... So it wont allow for downloading mods and content? |
23:10 |
StarBlessed |
Like recursively |
23:10 |
PilzAdam |
only the media goes there, not the mods code |
23:11 |
StarBlessed |
Ok. Gotcha. |
23:11 |
StarBlessed |
Ill get this damn it. LOL |
23:17 |
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23:48 |
StarBlessed |
Ok, so another question... I have about a 200ms ping, when breaking a block in game, it can take up to 5 seconds for that block to show in my inventory. Is that normal? |
23:57 |
NakedFury |
no |
23:57 |
NakedFury |
are you playing online? |
23:59 |
StarBlessed |
Yeah, on my server. Im testing out the remote_media directive. |