Time |
Nick |
Message |
00:00 |
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00:06 |
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ungali_mobile joined #minetest |
00:54 |
Kacey |
http://www.youtube.com/watch?v=emlcwyvnsg0 uuuuuuuuuuuuuuuh..... |
01:01 |
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Final joined #minetest |
01:01 |
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01:02 |
lazyminer |
hey new friends, I was wondering if minetest should build on 64-bit machines? |
01:02 |
ShadowNinja |
lazyminer: Yes, it works here. |
01:03 |
lazyminer |
the reason I ask, it looks like on latest ubuntu, the /usr/lib/x86_64-linux-gnu directory isn't in the CMake search path |
01:03 |
lazyminer |
which is where my libIrrlicht.a file is, and probably others |
01:03 |
VanessaE |
lazyminer: works here too, I build exclusively for AMD64 (Ubuntu and slackware) |
01:04 |
VanessaE |
(I'm on 13.04) |
01:04 |
lazyminer |
is there anything I should do with cmake other than --clean-first to make sure it finds the right paths? |
01:04 |
lazyminer |
I'm also on Raring |
01:04 |
ShadowNinja |
I was thinking of combining the channel webchat links and the log links into one on the website, any thoughts. It would be like so #minetest (Logs) Main minetest channel. |
01:05 |
ShadowNinja |
lazyminer: rm CmakeCache.txt && cmake (-CRUN_IN_PLACE=1, etc) . |
01:05 |
lazyminer |
I did try to build on OSX before spinning up a VM, and I'm sharing the source directory between the two, so maybe some old build files are lying around. I'll start with a fresh checkout. Thanks |
01:06 |
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ungali_mobile joined #minetest |
01:06 |
ShadowNinja |
s/-CR/-DR & CmakeCache/CMakeCache |
01:10 |
lazyminer |
Thanks ShadowNinja, I removed that file w/o success. Starting from a fresh clone now. |
01:11 |
ShadowNinja |
VanessaE: What do you think of that? |
01:11 |
VanessaE |
I dunno really |
01:12 |
lazyminer |
The cmake step worked perfect with a new checkout. It did all the compiler searching and path locating again, which it didn't seem to do after just removing the CMakeCache or running --clean-first |
01:13 |
ShadowNinja |
Instead of Channels: #minetest, #minetest-dev, etc. and Logs: #minetest, #minetest-dev, etc. It would be #minetest (logs), #minetest-dev (logs), etc. |
01:14 |
ShadowNinja |
Does anyone have any objections/support? |
01:15 |
Kacey |
http://www.youtube.com/watch?v=emlcwyvnsg0 mind = blown |
01:15 |
ShadowNinja |
Guess not... |
01:17 |
ShadowNinja |
Hmmm, the globe icon looks ugly next to it. Is there a way to disable that? |
01:27 |
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01:27 |
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01:36 |
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01:50 |
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02:16 |
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02:27 |
ShadowNinja |
sfan5: https://github.com/minetest/minetest/issues/726 |
02:44 |
VanessaE |
bbl |
02:53 |
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ungali_mobile joined #minetest |
03:24 |
ShadowNinja |
VanessaE: How did you set up minetest to autostart at boot? |
03:28 |
ShadowNinja |
Looks like someone forgot to remove some test code. All of the craft recipes on my server were just dumped. |
03:30 |
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04:11 |
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kaeza joined #minetest |
04:14 |
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04:26 |
ShadowNinja |
I rewrote part of FloodProtector. Much cleaner now. It should also make PilzAdam happy. Once it has been properly tested that is. |
04:30 |
kaeza |
can I test? |
04:30 |
kaeza |
groups = {snappy=3}, |
04:30 |
kaeza |
sounds = default.node_sound_wood_defaults(), |
04:31 |
kaeza |
well, at least that did not trigger it |
04:35 |
ShadowNinja |
kaeza: aside from nicer code the main difference is that you need to write two long messages imposibly fast instead of one. And it is in debug mode ATM and kicked/banned you for repetition flooding. Obviously it needs some tweaks. |
04:35 |
Jordach |
hello |
04:36 |
kaeza |
hai Jordach |
04:36 |
Jordach |
kaeza, here before you. :> |
04:36 |
khonkhortisan |
*writes long message* *joins* *pastes* |
04:36 |
kaeza |
Jordach, stupid modem went haywire and I was just able to connect again :< |
04:37 |
kaeza |
s/modem/fucking ISP/ |
04:37 |
Jordach |
ProTip: When making a large paste; make a script that spreads it out over three seconds per lne |
04:38 |
ShadowNinja |
kaeza: oh, nvm, that was in the other channel you tested in. |
04:39 |
ShadowNinja |
Jordach: That might be too fast when I re-enable these methods. :-) |
04:39 |
kaeza |
I don't want to flood this one :P |
04:40 |
Jordach |
ShadowNinja, a line per every three seconds sounds ideal for pastes |
04:40 |
ShadowNinja |
kaeza: Yes, I have seen that some people don't care... |
04:42 |
ShadowNinja |
Jordach: 50 chars per second with a minimum of 1.5/75 chars seconds currently. (I think ;-)) |
04:44 |
ShadowNinja |
Imsanely fast for typing. And it should be slow enough to catch pastes. |
04:46 |
ShadowNinja |
kaeza: Well you had fun with ShadowBot, didn't you. ;-) |
04:47 |
Jordach |
you should fucking hear the rain outside |
04:47 |
Jordach |
it's hailing |
04:52 |
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kaeza joined #minetest |
05:03 |
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rsiska joined #minetest |
05:07 |
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ShiftyCake joined #minetest |
05:08 |
ShiftyCake |
Hey |
05:08 |
Jordach |
zing |
05:08 |
Jordach |
enjoy your new name Guest52686 |
05:13 |
Guest52686 |
Back |
05:13 |
Guest52686 |
Ooops. |
05:13 |
Guest52686 |
How do i change it again? |
05:14 |
ShadowNinja |
A day or two to test before activation. The normal protections are still enabled. |
05:15 |
kaeza |
hey Aqua |
05:15 |
ShadowNinja |
Guest52686: /nick ShiftyCake |
05:15 |
Jordach |
Guest52686, /nick ShiftyCake^2 |
05:15 |
Jordach |
the first one is taken ShadowNinja |
05:16 |
ShadowNinja |
Well if you don't own it you can take it if it has expired. |
05:16 |
Guest52686 |
I do i just forgot how to log in with it... |
05:16 |
Jordach |
mine will never be taken fwahahahaha |
05:17 |
Guest52686 |
So...when's 0.4.7 gonna be released? |
05:17 |
Jordach |
when it does |
05:17 |
kaeza |
Guest52686, /msg nickserv identify <password> |
05:19 |
kaeza |
someone pressed the wrong 'X' |
05:20 |
Jordach |
zing |
05:21 |
|
Guest369 joined #minetest |
05:21 |
Guest369 |
Can't change to ShiftyCake |
05:21 |
Guest369 |
[15:20] == *** (qwebirc) Looking up your hostname... [15:20] == *** (qwebirc) Couldn't look up your hostname! [15:20] == Connected to server. [15:20] -herbert.freenode.net- *** Looking up your hostname... [15:20] -herbert.freenode.net- *** Checking Ident [15:20] -herbert.freenode.net- *** No Ident response [15:20] -herbert.freenode.net- *** Couldn't look up your hostname [15:20] == ShiftyCake Nick/channel is temporarily unavaila |
05:22 |
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Xenorax joined #minetest |
05:22 |
kaeza |
use a variation of it, like ShiftyCake2 |
05:22 |
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Cascade joined #minetest |
05:23 |
kaeza |
or ShiftyCakeMT |
05:23 |
Guest369 |
Why? |
05:23 |
Guest369 |
I registered it |
05:23 |
Guest369 |
A long time ago' |
05:23 |
ShadowNinja |
Guest369: /msg nickserv release |
05:25 |
ShiftyCake |
'Thanks |
05:25 |
ShiftyCake |
ShadowNinja |
05:25 |
ShadowNinja |
You're welcome :-) |
05:44 |
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StarBlessed joined #minetest |
05:44 |
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TheLastProject joined #minetest |
05:45 |
ShiftyCake |
Hi |
05:57 |
Jordach |
hey StarBlessed |
05:58 |
Jordach |
when im hitting itunes over the head with a hammer, theres a problem |
05:58 |
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06:00 |
StarBlessed |
Hey Jordach :) Hows things? |
06:00 |
ShiftyCake |
Hey StarBlessed I like your videos |
06:01 |
Jordach |
not bad |
06:01 |
StarBlessed |
Hey ShiftyCake :) Thanks. Thats great to hear. You dont hear much feedback unless its bad. ;) |
06:01 |
StarBlessed |
Cool Jordach :) I just got off work. |
06:02 |
ShiftyCake |
Jordach how many posts do you have on the forums? |
06:02 |
StarBlessed |
Hehe! Thousands I bet |
06:03 |
Jordach |
3000+ |
06:03 |
ShiftyCake |
Theres like 26 guests on the forums...and 0 registered members. Thats a sight |
06:03 |
* Jordach |
is off to school |
06:03 |
* Jordach |
also has an exam |
06:03 |
Jordach |
ill be idling |
06:04 |
Jordach |
like normal |
06:04 |
StarBlessed |
OOk, catcha Jordach :) Good luck! |
06:04 |
ShiftyCake |
Jordach did you know SilverWolfLily22 has 69 posts? |
06:04 |
Jordach |
yus |
06:05 |
ShiftyCake |
Laptop is making such a loud sound.. |
06:05 |
ShiftyCake |
I'm uploading a video..while playing an FPS |
06:06 |
StarBlessed |
LOL! nice |
06:06 |
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06:06 |
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OldCoder joined #minetest |
06:06 |
ShiftyCake |
Hey OldCoder |
06:08 |
ShiftyCake |
StarBlessed, do you play any other games? |
06:09 |
StarBlessed |
Yup, Im playing WurmOnline right now ;) |
06:10 |
StarBlessed |
And you? |
06:11 |
|
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06:11 |
ShiftyCake |
Oh cool. I'm playing some FOG's. |
06:11 |
StarBlessed |
Ok, nice. Im building a damned fence ;) |
06:13 |
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06:20 |
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06:24 |
OldCoder |
Hi |
06:24 |
OldCoder |
Zzz |
06:52 |
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07:11 |
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07:44 |
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08:12 |
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08:20 |
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08:45 |
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08:51 |
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09:11 |
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09:14 |
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09:56 |
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10:09 |
kaeza |
I just had a silly idea |
10:09 |
kaeza |
since entities now block players, doors can be implemented as entities (and animated, of course) |
10:11 |
kaeza |
hmm... nope |
10:15 |
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10:21 |
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10:22 |
PilzAdam |
Hello everyone! |
10:22 |
PilzAdam |
lol: http://dev.minetest.net/index.php?title=How_to_communicate&curid=320&diff=1278&oldid=1252&rcid=1371 |
10:25 |
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10:36 |
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10:43 |
Calinou |
hi |
10:49 |
kaeza |
hey Calinou |
10:53 |
kaeza |
there's a party down here: https://dl.dropboxusercontent.com/u/100008207/screenshot_3506711369.jpg |
10:54 |
Calinou |
heh |
10:54 |
Calinou |
model lighting still isn't fixed :/ |
10:55 |
PilzAdam |
kaeza, Simple Mobs \o/ |
10:56 |
kaeza |
PilzAdam, yup |
10:56 |
kaeza |
even though their spawn rate is too high, I find them less resource-demanding than MOBF |
10:58 |
kaeza |
(at least I don't get as many hiccups in the mapgen, etc) |
11:05 |
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11:08 |
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11:19 |
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11:23 |
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11:25 |
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11:28 |
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11:35 |
sfan5 |
hi |
11:42 |
kaeza |
hey sfan |
11:53 |
PilzAdam |
sfan5, http://irc.minetest.ru/minetest/2013-05-22#i_3102157 |
11:59 |
kaeza |
rawr |
11:59 |
* kaeza |
fixed some ugly homedecor bugs :3 |
12:03 |
Calinou |
http://forum.minetest.net/userlist.php?username=*hm*&show_group=5&sort_by=num_posts&sort_dir=DESC&search=Search |
12:03 |
Calinou |
weird |
12:03 |
Calinou |
there was another "hmm" back in 2011 |
12:03 |
Calinou |
who made a better default pack and posted a few screenshots |
12:04 |
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12:12 |
* VanessaE |
is back |
12:12 |
* Calinou |
is front |
12:12 |
Calinou |
wb |
12:12 |
VanessaE |
hi |
12:21 |
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jojoa1997|PC joined #minetest |
12:23 |
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12:26 |
sfan5 |
PilzAdam: http://git.io/Fc2XcA |
12:26 |
sfan5 |
MinetestBot: reload chop |
12:26 |
MinetestBot |
sfan5: <module 'chop' from '/home/user/mtbot/modules/chop.py'> (version: 2013-05-23 12:28:11) |
12:27 |
sfan5 |
!kick sfan5 this is a test |
12:27 |
|
sfan5 was kicked by MinetestBot: this |
12:27 |
Calinou |
chop |
12:27 |
* Calinou |
zooms in |
12:27 |
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12:27 |
sfan5 |
:/ |
12:28 |
sfan5 |
MinetestBot: reload chop |
12:28 |
MinetestBot |
sfan5: <module 'chop' from '/home/user/mtbot/modules/chop.py'> (version: 2013-05-23 12:29:55) |
12:28 |
sfan5 |
!kick sfan5 this is a test |
12:28 |
|
sfan5 was kicked by MinetestBot: this is a test |
12:28 |
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12:31 |
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12:32 |
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12:32 |
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12:44 |
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13:18 |
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14:17 |
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14:19 |
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14:32 |
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14:34 |
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14:35 |
VanessaE |
bbl |
14:43 |
sfan5 |
!tw KimDotcom |
14:43 |
MinetestBot |
According to the latest research, 3 out of 4 people make up 75% of the world's population. (@KimDotcom) |
14:43 |
sfan5 |
^ this! |
14:45 |
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14:52 |
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15:08 |
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15:08 |
n35386 |
hello all |
15:08 |
jordach2 |
my pc is still on!? holy fuck |
15:26 |
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15:28 |
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15:35 |
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15:37 |
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15:39 |
rubenwardy |
Hi all |
15:40 |
jojoa1997 |
Rubenwardy could you make a download of your nodebox generator with the right libraries in it |
15:41 |
rubenwardy |
It does |
15:41 |
rubenwardy |
wait.. |
15:42 |
rubenwardy |
Yeah |
15:42 |
rubenwardy |
The only library needed is irrlicht.dll which is supplied |
15:42 |
rubenwardy |
of course you need c++ libraries as well |
15:43 |
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15:44 |
jojoa1997 |
i put them in the folder and it gives me an arror |
15:44 |
jojoa1997 |
error |
15:44 |
jojoa1997 |
i already posted it a while ago |
15:45 |
rubenwardy |
Have you tried the new version? |
15:45 |
rubenwardy |
that was a problem a while ago of me building it in debug |
15:49 |
jojoa1997 |
the new version has the same thing |
15:49 |
jojoa1997 |
that is where i got the error |
15:49 |
rubenwardy |
Exact same dll missing? |
15:49 |
jojoa1997 |
no i added the dlls |
15:49 |
jojoa1997 |
but i get some waird error |
15:50 |
rubenwardy |
What is the message? |
15:50 |
jojoa1997 |
idr right now |
15:50 |
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markveidemanis joined #minetest |
15:50 |
jojoa1997 |
gtg bell rag |
15:50 |
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15:50 |
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markveidemanis joined #minetest |
15:50 |
jojoa1997 |
rang |
15:50 |
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15:53 |
markveidemanis |
Who here knows Python and is willing to help me with a small project |
15:53 |
rubenwardy |
learn it your self |
15:55 |
proller |
markveidemanis, use perl; |
15:55 |
markveidemanis |
I dont know perl |
15:56 |
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15:57 |
ShadowNinja |
PilzAdam: I changed the paste flood detector. You now need to type two messages imposibly fast. It has been in debug mode for a while and it seems that there were no issues. ,,(reload FloodProtector) |
15:57 |
ShadowBot |
ShadowNinja: Error: invalid syntax (plugin.py, line 60) |
15:57 |
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15:58 |
ShadowNinja |
ShadowBot: load FloodProtector |
15:58 |
ShadowBot |
ShadowNinja: The operation succeeded. |
15:58 |
ShadowNinja |
There, enabled. |
16:00 |
rubenwardy |
What if I want to write two lines of text, like I often do. Would it kick me? |
16:01 |
ShadowNinja |
rubenwardy: If you pasted more than two lines of text it would kick you. |
16:02 |
rubenwardy |
> or >=? |
16:02 |
ShadowNinja |
Or if you pasted two and typed just before pasting. > |
16:03 |
ShadowNinja |
If you just type you have to be awfully fast. ;-) |
16:03 |
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16:03 |
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16:09 |
rubenwardy |
Jordach: my game now runs at 42-50 fps |
16:09 |
rubenwardy |
optimised a piece of code |
16:10 |
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16:10 |
Calinou |
"optimisation?" --AAA game developer |
16:11 |
rubenwardy |
It was 5-10fps |
16:16 |
jojoa1997|Tablet |
i have a question about github minetest |
16:16 |
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16:16 |
jojoa1997|Tablet |
will the optifine zoom pull request be added? |
16:19 |
|
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16:20 |
rubenwardy |
https://fbcdn-sphotos-c-a.akamaihd.net/hphotos-ak-prn2/983982_490345577704928_1801244727_n.jpg |
16:20 |
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16:21 |
rubenwardy |
^ Can any one see that? |
16:22 |
PilzAdam |
what is that? |
16:22 |
rubenwardy |
Build a world |
16:23 |
rubenwardy |
A minecraft clone using irrlich |
16:23 |
rubenwardy |
t |
16:23 |
rubenwardy |
http://irrlicht.sourceforge.net/forum/viewtopic.php?f=6&t=48105&sid=550eadb87d7faf6f2dd9d4795be36128 |
16:23 |
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16:24 |
rubenwardy |
If I add a shader to client/shaders, is it rendered automatically? Do I need to edit the source/recompile? |
16:24 |
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16:24 |
rubenwardy |
I might experiement with shaders |
16:24 |
PilzAdam |
rubenwardy, you need to edit the source to apply the shader to material |
16:25 |
rubenwardy |
Ok |
16:25 |
* Calinou |
accepted applejack ward on steam |
16:25 |
* Calinou |
pokes rubenwardy by the way |
16:25 |
Calinou |
:trollface: |
16:25 |
rubenwardy |
Hmmm |
16:25 |
rubenwardy |
Aj = Andrew Jay Ward |
16:25 |
rubenwardy |
my real name |
16:28 |
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16:29 |
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16:29 |
rubenwardy |
Hmmm |
16:30 |
rubenwardy |
Would it be possible to make grass like this in minetest w/ lua? https://fbcdn-sphotos-c-a.akamaihd.net/hphotos-ak-prn2/983982_490345577704928_1801244727_n.jpg |
16:32 |
sfan5 |
rubenwardy: yes |
16:32 |
rubenwardy |
With animations |
16:34 |
Calinou |
animated textures are easy :P |
16:34 |
rubenwardy |
mesh |
16:34 |
rubenwardy |
not textures |
16:34 |
Calinou |
not easy then |
16:36 |
jordach2 |
rubenwardy nice |
16:36 |
jordach2 |
(optimisation) |
16:39 |
rubenwardy |
Yeah, I knew what you meant :P |
16:41 |
jordach2 |
rubenwardy, my pc is still on |
16:42 |
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16:43 |
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16:46 |
* sfan5 |
is trying some assembler programming and right at the first instruction I get SIGSEGV |
16:48 |
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16:50 |
PilzAdam |
sfan5, wich assembler? |
16:50 |
sfan5 |
PilzAdam: do you mean the platform, or the assembler syntax, or something else? |
16:51 |
PilzAdam |
everything ;-) |
16:51 |
sfan5 |
well... |
16:52 |
sfan5 |
x86-64 , GAS syntax |
16:53 |
* PilzAdam |
has done some "Hello World" programs with that too |
16:54 |
sfan5 |
"mov %eax,0x1" segfaults |
16:55 |
Calinou |
MOV PilzAdam TRASH; |
16:56 |
PilzAdam |
I guess the assembler doesnt even accept this ^ |
16:57 |
sfan5 |
oh god |
16:57 |
sfan5 |
I shouldn't have started my forkbomb |
16:58 |
Calinou |
fff |
16:58 |
kaeza |
Calinou, movl %trash, (4)PilzAdam |
16:59 |
sfan5 |
damnit! |
16:59 |
sfan5 |
I can't defuse my forkbomb |
16:59 |
Calinou |
reboot |
16:59 |
jordach2 |
oops |
17:00 |
Calinou |
or spawn a gardevoir |
17:00 |
Calinou |
eats forks |
17:00 |
sfan5 |
Calinou: how |
17:00 |
* jordach2 |
slaps Calinou |
17:00 |
Calinou |
"spawn_gardevoir" in jordach2's terminal |
17:00 |
sfan5 |
I read that on Wikipedia while ago, but I can't do anything that requires a new process |
17:00 |
jordach2 |
Calinou, lololololol |
17:00 |
jordach2 |
im using my ipad moron |
17:01 |
|
Zeg9 joined #minetest |
17:01 |
Zeg9 |
Hi |
17:01 |
markveidemanis |
Hi Zeg9! |
17:01 |
PilzAdam |
Zeg9, hi |
17:02 |
PilzAdam |
I have heard you want to create textures for MiniTest :-) |
17:02 |
markveidemanis |
Can someone test something for me? |
17:02 |
jordach2 |
no |
17:02 |
markveidemanis |
86.165.88.57 Python, use socket to connect and send text |
17:02 |
PilzAdam |
!op |
17:03 |
|
markveidemanis was kicked by PilzAdam: markveidemanis |
17:03 |
Zeg9 |
PilzAdam: yep |
17:04 |
jordach2 |
markv. needs to stop with python |
17:04 |
PilzAdam |
Zeg9, awesome! |
17:04 |
|
markveidemanis joined #minetest |
17:04 |
markveidemanis |
What The Fuck |
17:04 |
sfan5 |
markveidemanis: you can try it yourself |
17:04 |
markveidemanis |
No i cant |
17:04 |
Zeg9 |
Looks like my printer is in "8-bit" mode... |
17:04 |
PilzAdam |
markveidemanis, you know why |
17:04 |
markveidemanis |
I need to test my port forward |
17:04 |
PilzAdam |
stop talking about your python programs here |
17:05 |
Zeg9 |
"you know why" reminds me of that stupid panda ad |
17:05 |
jordach2 |
markveidemanis, ask LandMime |
17:05 |
PilzAdam |
this is not #test-my-portforward |
17:05 |
rubenwardy |
markveidemanis!*@* added to ignore list. |
17:06 |
Calinou |
thanks |
17:06 |
PilzAdam |
rubenwardy, I cant :-( I have to read his messages to kick him |
17:06 |
rubenwardy |
You are an op? |
17:06 |
rubenwardy |
when did that happen? |
17:07 |
sfan5 |
rubenwardy: he can use MinetestBot to op himself |
17:07 |
rubenwardy |
... |
17:07 |
rubenwardy |
He has to have admin privs first |
17:07 |
rubenwardy |
!op |
17:07 |
rubenwardy |
see? |
17:07 |
sfan5 |
he had |
17:07 |
sfan5 |
*has |
17:08 |
rubenwardy |
exactly |
17:08 |
ShadowNinja |
rubenwardy: MinetestBot and ShadowBot can OP people if they are registered and have the required capabilities. |
17:08 |
rubenwardy |
that is not my question |
17:08 |
ShadowNinja |
(Or are an admin in the case of MinetestBot) |
17:09 |
sfan5 |
anyone know how to defuse a forkbomb without spawning an extra process |
17:09 |
sfan5 |
? |
17:09 |
rubenwardy |
power plug? |
17:09 |
Calinou |
^ |
17:09 |
sfan5 |
thats the thing I'd do last |
17:09 |
Calinou |
do it first |
17:09 |
ShadowNinja |
sfan5: /etc/security/limits(.something)? |
17:09 |
Calinou |
there is no way to disarm a forkbomb once it has been started |
17:10 |
sfan5 |
ShadowNinja: after it was run.. |
17:10 |
Calinou |
(inb4 the.x.y.z proves me wrong) |
17:10 |
sfan5 |
Calinou: there are some -> http://en.wikipedia.org/wiki/Fork_bomb |
17:10 |
jordach2 |
sfan5, have you tried switching it off and on again |
17:11 |
sfan5 |
jordach2: instructions not clear.. d**k stuck in ceiling fan |
17:11 |
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17:11 |
rubenwardy |
I have a bash script like that |
17:11 |
sfan5 |
whatever... I'll use the power plug option |
17:12 |
rubenwardy |
Creates "your system has a virus" windows |
17:12 |
|
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17:12 |
thefamilygrog66 |
howdy all |
17:12 |
rubenwardy |
hi! |
17:13 |
thefamilygrog66 |
I was wondering if there was a trick to using nodeboxgen in windows |
17:13 |
thefamilygrog66 |
I keep receiving the "...is not a valid win32 application" message |
17:14 |
rubenwardy |
I have no idea why |
17:14 |
rubenwardy |
http://stackoverflow.com/questions/11305633/xxxxxx-exe-is-not-a-valid-win32-application |
17:14 |
rubenwardy |
That would be why |
17:14 |
rubenwardy |
I use VS 2012, and it does not run in XP |
17:15 |
rubenwardy |
I will build using VS 2010, wait a sec... |
17:15 |
rubenwardy |
nevermind |
17:15 |
kaeza |
rubenwardy, or MinGW32 |
17:17 |
jordach2 |
rubenwardy, they need microsoft visual studio 2012 distributable |
17:17 |
jordach2 |
thats why it wont work on xp |
17:19 |
thefamilygrog66 |
ahh, me and my old - but reliable - computers |
17:20 |
thefamilygrog66 |
there's a linux build too, no? |
17:21 |
* Calinou |
's computer is new and reliable |
17:21 |
thefamilygrog66 |
mutually exclusive - haha |
17:22 |
rubenwardy |
Linux builds are pointless |
17:22 |
thefamilygrog66 |
why? |
17:22 |
rubenwardy |
It is so easy to build for yourself on linux |
17:23 |
thefamilygrog66 |
ah, I see - I'll build one tonight |
17:23 |
thefamilygrog66 |
aw man, that's like three lines I'll have to copy/paste |
17:23 |
rubenwardy |
see the one line script |
17:24 |
thefamilygrog66 |
yeah, still too much work |
17:24 |
thefamilygrog66 |
hahaha |
17:24 |
thefamilygrog66 |
just messing with ya |
17:29 |
Zeg9 |
http://imgur.com/zhDeKow,vKHrl8G |
17:29 |
* Zeg9 |
is waiting for comments |
17:30 |
rubenwardy |
what is it? |
17:30 |
Zeg9 |
ore block textures |
17:31 |
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17:32 |
PilzAdam |
Zeg9, interesting |
17:32 |
PilzAdam |
at least better as the current ones |
17:32 |
rubenwardy |
yeah |
17:33 |
* thefamilygrog66 |
is partial to the minetoon ones |
17:33 |
Zeg9 |
brb ... |
17:33 |
Calinou |
not shiny enough, Zeg9 |
17:33 |
Calinou |
add some shininess and it'll be fine |
17:34 |
Calinou |
also gold should be more orange-ish |
17:37 |
kaeza |
wat http://forum.minetest.net/viewtopic.php?pid=91490#p91490 |
17:39 |
|
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17:41 |
Calinou |
probably a secret brony message |
17:41 |
* Calinou |
translates |
17:41 |
Calinou |
SIGFPE |
17:42 |
kaeza |
lol that link takes me nowhere |
17:43 |
kaeza |
(actually, it takes me to about:blank) |
17:43 |
Calinou |
same |
17:43 |
Calinou |
removed it :P |
17:43 |
kaeza |
<--- Chromium User |
17:43 |
Calinou |
chromium ftw |
17:43 |
cisoun |
the latest version sucks for me |
17:44 |
cisoun |
rendering bugs everywhere :( |
17:44 |
kaeza |
Version 20.0.1132.47 Ubuntu 12.04 (144678) here |
17:44 |
cisoun |
27.0.1453.93-1 |
17:45 |
kaeza |
just a few crashes every once in a while |
17:45 |
kaeza |
in fact, I lost 4m candies last night ;_; |
17:45 |
rubenwardy |
<---- Firefox/Chrome/IE/Safari user |
17:45 |
* kaeza |
will remember to save more often |
17:46 |
thefamilygrog66 |
IE6 here |
17:46 |
cisoun |
rubenwardy: Safari, why not. IE dafuq |
17:46 |
cisoun |
wat |
17:46 |
thefamilygrog66 |
just kidding |
17:46 |
thefamilygrog66 |
haha |
17:46 |
kaeza |
^ kill him |
17:46 |
cisoun |
NEVER DO THAT AGAIN |
17:46 |
* thefamilygrog66 |
is a troll sometimes |
17:46 |
sfan5 |
In case anyone find a remote code execution exploit on a linux server, execute this: \xb0\x02\x31\xdb\xcd\x80\xeb\xf8 |
17:47 |
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17:47 |
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17:48 |
rubenwardy |
I only use all those web browser because i test my websites |
17:48 |
PilzAdam |
sfan5, what doest that do? |
17:49 |
sfan5 |
mov $0x2, %al; xor %ebx, %ebx; int $0x80; jmp . - 9 |
17:49 |
thefamilygrog66 |
Lynx browser ftw |
17:50 |
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17:50 |
cisoun |
sfan5: y u no C |
17:50 |
sfan5 |
cisoun: gcc creates way to large programs |
17:50 |
cisoun |
you can optimize them |
17:50 |
cisoun |
otherwise => tcc |
17:50 |
Calinou |
version 25 (xubuntu 13.04) |
17:51 |
cisoun |
(archfag here) |
17:51 |
Calinou |
installing chromium from http://goo.gl/A5jMJ doesn't work anymore |
17:51 |
Calinou |
hello archfag |
17:51 |
Calinou |
:3 |
17:51 |
Calinou |
("I/O error", in console I need libudev something) |
17:51 |
Calinou |
probably due to dependency names |
17:51 |
Calinou |
installed libudev and doesn't work |
17:51 |
* VanessaE |
is back. |
17:51 |
Calinou |
wb VanessaE |
17:51 |
VanessaE |
thanks |
17:51 |
thefamilygrog66 |
howdy V |
17:52 |
VanessaE |
hey |
17:52 |
PilzAdam |
lol: http://forum.minetest.net/viewtopic.php?pid=91489#p91489 |
17:52 |
PilzAdam |
look at the URL |
17:53 |
cisoun |
Meh, only firefox compatible |
17:53 |
PilzAdam |
FF doesnt even open this |
17:53 |
cisoun |
really ? |
17:53 |
cisoun |
wut |
17:54 |
VanessaE |
works for me in FF, PilzAdam. |
17:54 |
Calinou |
huh, I don't get any link when pointing that link |
17:54 |
Calinou |
and clicking does nothing |
17:54 |
* Calinou |
only uses FF for quake live |
17:54 |
VanessaE |
oh the on-page link |
17:54 |
VanessaE |
[quote=addi]@ Semmett9 : Go in Firefox to Settings -> content -> Activate Javascript[/quote][url=about:config]Does it work here, too?[/url] |
17:54 |
VanessaE |
the source code of the post ^^^ |
17:54 |
PilzAdam |
VanessaE, what version? |
17:54 |
VanessaE |
PilzAdam: nevermind, didn't realize you meant the link in the post, not the URL pointing to the post. |
17:55 |
VanessaE |
doesn't work for me either. that ^^^^ is the code he posted. |
17:55 |
thefamilygrog66 |
does nothing here on firefox 20.0.1 |
17:56 |
kaeza |
hey V |
17:56 |
VanessaE |
hey kaeza |
17:57 |
kaeza |
seen latest homedecor pull? |
17:57 |
kaeza |
also: http://www.arwrath.com/content/4/45425.jpg |
17:58 |
VanessaE |
not yet |
17:58 |
* VanessaE |
looks |
17:58 |
VanessaE |
merged :D |
17:59 |
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17:59 |
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18:00 |
kaeza |
thanks :D |
18:00 |
kaeza |
I tested and that works |
18:01 |
kaeza |
you can now open doors with fences in hand :) |
18:01 |
VanessaE |
lemme deploy it to the server and we'll see :D |
18:01 |
kaeza |
fun fact: I passed all night trying to fix the on_place for "homedecor:fence_brass" (in fences.lua), when in fact, the function was being re-assigned in the register_fence_with_sign (in signs_lib.lua) :| |
18:01 |
VanessaE |
actually it'll have to wait, there's actually some people on for a change :) |
18:02 |
VanessaE |
heh |
18:03 |
thefamilygrog66 |
Hey V, do you have the most recent version of lrfurn running on your server? (i.e. the one with longsofas) |
18:03 |
VanessaE |
lemme check |
18:03 |
VanessaE |
yes, I have it |
18:04 |
thefamilygrog66 |
cool - yer on the ball! |
18:04 |
VanessaE |
damn straight :D |
18:04 |
thefamilygrog66 |
hehe |
18:04 |
VanessaE |
suggestion btw: render an inventory image for each of the couches. |
18:04 |
Calinou |
(the orange couch should have homer simpson on it) |
18:04 |
Calinou |
more realistic |
18:04 |
Calinou |
</jojoa1997> |
18:04 |
kaeza |
8D |
18:05 |
thefamilygrog66 |
good idea - I'll work on that |
18:05 |
VanessaE |
I usually use a screenshot of the placed object - trimmed and scaled of course. |
18:05 |
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18:06 |
thefamilygrog66 |
I made a "photobooth" for previous ones (I redid the textures for travelnet, for example) |
18:06 |
PilzAdam |
VanessaE, why not a 1080p screenshot? ;-) |
18:07 |
thefamilygrog66 |
just a white block walls/floor with an open roof - made it easier to remove the background in gimp |
18:07 |
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18:08 |
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18:10 |
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18:21 |
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18:21 |
MJaoune |
can someone give me the real Dev IRC channel? |
18:22 |
Calinou |
#minetest-dev |
18:22 |
PilzAdam |
see topic |
18:22 |
Calinou |
PilzAdam: don't be lazy, write 4 more characters :-) |
18:23 |
MJaoune |
Cannot send to channel: #minetest-dev |
18:23 |
MJaoune |
thats what i get |
18:23 |
PilzAdam |
webchat is muted in #minetest-dev |
18:23 |
PilzAdam |
use a real IRC client |
18:23 |
Calinou |
^ |
18:23 |
PilzAdam |
(too many spammer/flooder) |
18:23 |
Calinou |
http://hexchat.org |
18:23 |
MJaoune |
aha |
18:23 |
MJaoune |
thanks |
18:24 |
MJaoune |
:) |
18:24 |
MJaoune |
btw |
18:24 |
MJaoune |
i wanna volunteer and make a server |
18:24 |
MJaoune |
for minetest |
18:24 |
MJaoune |
but seems the server needs some libraries |
18:24 |
Calinou |
then do it |
18:24 |
MJaoune |
does anyone know them? |
18:24 |
Calinou |
it needs everything the client needs |
18:24 |
Calinou |
sudo apt-get install build-essential libirrlicht-dev cmake libbz2-dev libpng12-dev libjpeg8-dev libxxf86vm-dev libgl1-mesa-dev libsqlite3-dev libogg-dev libvorbis-dev libopenal-dev libcurl4-gnutls-dev libfreetype6-dev |
18:24 |
PilzAdam |
no, it doesnt need Irrlicht |
18:24 |
Calinou |
you can remove irrlicht if you want |
18:24 |
Calinou |
but you'll spend less time installing it :P |
18:25 |
Calinou |
and not removing it from that line |
18:25 |
PilzAdam |
can you even install irrlicht on a server without a XServer? |
18:26 |
kaeza |
yep |
18:26 |
PilzAdam |
http://dev.minetest.net/Compiling_Minetest#Building_without_Irrlicht.2FX_dependency |
18:27 |
PilzAdam |
MJaoune, ^ |
18:28 |
Calinou |
yes you can :P |
18:28 |
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18:29 |
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18:29 |
kaeza |
Calinou, :troll:face: looks better |
18:30 |
Calinou |
no :( |
18:30 |
Calinou |
I edited it |
18:30 |
kaeza |
also, aweome ninka skillz! there isn't even an edit notice :P |
18:30 |
kaeza |
awesome* |
18:30 |
kaeza |
ninja* |
18:31 |
Calinou |
moderator skills* |
18:31 |
Calinou |
the silent edit checkbox is checked by default :( |
18:31 |
kaeza |
Calinou, remember: trolling is a art |
18:34 |
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18:35 |
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18:36 |
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18:36 |
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18:37 |
MJaoune_ |
Cilanou |
18:37 |
MJaoune_ |
can you give me the server host ip/name for the irc? |
18:37 |
MJaoune_ |
so i can connect using hexchat |
18:37 |
Calinou |
irc.freenode.net |
18:37 |
Calinou |
port 6667 |
18:38 |
rubenwardy |
Just look up free node |
18:38 |
rubenwardy |
on the dialog |
18:38 |
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18:38 |
MJaoune_ |
thank you |
18:38 |
MJaoune_ |
got it |
18:38 |
MJaoune_ |
:) |
18:38 |
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18:39 |
PilzAdam |
<MJaoune_> Cilanou |
18:39 |
PilzAdam |
:D |
18:39 |
Calinou |
:D |
18:40 |
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18:40 |
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MNJaoune joined #minetest |
18:40 |
MNJaoune |
doesnt matter |
18:40 |
MNJaoune |
he understood it :P |
18:44 |
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18:44 |
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18:58 |
ShadowNinja |
VanessaE: How did you set up minetest to autostart at boot? |
18:58 |
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19:04 |
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19:04 |
VanessaE |
ShadowNinja: I linked it into rc.local and used screen to run it |
19:05 |
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19:05 |
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19:07 |
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19:07 |
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19:08 |
jojoa1997 |
is it possible to disable fall damage of a player when they use a command? |
19:09 |
kaeza |
yes |
19:09 |
jojoa1997 |
how do i disable fall damage? |
19:09 |
kaeza |
edit the sources :P |
19:09 |
jojoa1997 |
with lua |
19:10 |
MJaoune |
yes, lua is for plugins |
19:10 |
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19:11 |
jojoa1997 |
i meant is there a function like minetest.register_node |
19:11 |
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19:15 |
Miner_48er |
is dc4 the charecter that allows you to type on multiple lines? |
19:15 |
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19:16 |
Calinou |
huh? |
19:16 |
Calinou |
for what? |
19:16 |
Miner_48er |
MT |
19:16 |
Calinou |
\n is newline |
19:17 |
ShadowNinja |
I don't have a rc.local. Do you know what I could use on Arch Linux VanessaE? |
19:17 |
VanessaE |
no clue there |
19:18 |
kaeza |
ShadowNinja, init.d? |
19:18 |
Calinou |
type it yourself, you lazy guy |
19:18 |
Calinou |
the arch way ^ |
19:18 |
kaeza |
(or rc.init, I can't remember) |
19:19 |
ShadowNinja |
systemd it seems. But that is a little more complex I think. |
19:20 |
Miner_48er |
example laaagrr unknown characters cause a new line |
19:27 |
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20:01 |
Calinou |
lol |
20:01 |
Calinou |
on #minecrafthelp @ espernet some guy told some other guy to use pastebin to post an error log |
20:02 |
Calinou |
this is what they posted: http://pastebin.com/mepFZFMe |
20:03 |
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20:08 |
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20:10 |
Broam |
lmao |
20:11 |
Calinou |
hello PC user |
20:11 |
Calinou |
for once :-) |
20:13 |
PilzAdam |
doublechests added to MiniTest |
20:19 |
thefamilygrog66 |
hey PilzAdam: I've been messing with simple mobs, and have changed the dungeonmasters so they spawn on desert sand. So far they've burned holes through cliffs, and burned down two entire jungles! Damn griefer mobs. |
20:19 |
PilzAdam |
:D |
20:19 |
thefamilygrog66 |
Those fireballs burn EVERYTHING. |
20:19 |
thefamilygrog66 |
Even water! |
20:21 |
PilzAdam |
I should make this work in MiniTest: http://youtu.be/rT1Z9p1xiCM |
20:21 |
* Calinou |
would like to finally see simple mobs in default |
20:21 |
Calinou |
PilzAdam, did LuaJIT make it fast enough? |
20:21 |
PilzAdam |
dunno |
20:21 |
Calinou |
also a few movement bugs need to be fixed |
20:22 |
kaeza |
random (probably related): http://www.youtube.com/watch?v=wlHBsOOga3Q |
20:22 |
Calinou |
if mobs are right under or above you they glitch :/ |
20:22 |
Calinou |
also, why not make dungeon masters immune to shallow (flowing) lava, if possible? |
20:26 |
VanessaE |
PilzAdam: re: simple mobs...why no screenshots? |
20:26 |
PilzAdam |
screenshots of... ? |
20:26 |
VanessaE |
of the creatures in the mod? |
20:26 |
PilzAdam |
ah, you mean in the topic? |
20:27 |
VanessaE |
yeah, for the first post |
20:28 |
* thefamilygrog66 |
also removed rats - hate 'em |
20:29 |
thefamilygrog66 |
sheep and monsters (all moved above ground so that they die come sunrise) - all I need for my server |
20:29 |
VanessaE |
sound a few on page 12.. |
20:29 |
VanessaE |
found* |
20:30 |
Calinou |
rats are fine :P |
20:31 |
thefamilygrog66 |
Too many rats... |
20:32 |
Calinou |
change rat's model for a pony model, problem solved |
20:33 |
thefamilygrog66 |
Speaking of which, is there any way to set a life span for mobs, so that they disappear after a certain amount of time? Right now monsters die when the sun comes up, but sheep need to be regularly culled. |
20:33 |
thefamilygrog66 |
(unless they fall in the water, that is) |
20:34 |
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20:34 |
VanessaE |
I'm toying with the idea of adding simple mobs (well, just the sheep and rats) to my server, hence my question |
20:34 |
thefamilygrog66 |
no, not rats! |
20:34 |
thefamilygrog66 |
:) |
20:34 |
VanessaE |
(maybe oerkki too, as I recall that one being somewhat less than lethal) |
20:34 |
Calinou |
sheep die in night unless near node light? |
20:34 |
Calinou |
:trollface: |
20:34 |
Calinou |
they get too scared and die of scariness :3 |
20:34 |
Calinou |
VanessaE, oerkki are hostile mobs that use melee to fight |
20:34 |
VanessaE |
ick |
20:35 |
thefamilygrog66 |
I'd rather a timer based lifespan, if possible |
20:35 |
Calinou |
just like sand, dirt and stone monsters |
20:35 |
Calinou |
all rounder between these |
20:35 |
VanessaE |
been ages since I last had any in my maps |
20:35 |
thefamilygrog66 |
It would be cool to get the monsters to attack the sheep at night though |
20:35 |
thefamilygrog66 |
Keep the population in check |
20:36 |
thefamilygrog66 |
It would also distract them from attacking me... |
20:36 |
Calinou |
keep the population in credit card |
20:36 |
kaeza |
and the other way around |
20:36 |
thefamilygrog66 |
Killer sheep! |
20:36 |
Calinou |
use sheep to not be attacked by monsters |
20:36 |
Calinou |
GENIUS |
20:36 |
* Calinou |
does that with thefamilygrog66 |
20:36 |
thefamilygrog66 |
wait, what? |
20:37 |
VanessaE |
PilzAdam: I notice some talk of a deer model, has this since been added to simple mobs? |
20:37 |
kaeza |
inb4 simple mobs == MOBF |
20:37 |
VanessaE |
:P |
20:37 |
kaeza |
:P |
20:37 |
PilzAdam |
no |
20:37 |
VanessaE |
too bad |
20:37 |
VanessaE |
it looks nice |
20:37 |
Calinou |
inafter simple mobs == MOBF |
20:38 |
PilzAdam |
Simple Mobs + 10000 LOC == MOBS |
20:38 |
PilzAdam |
*useless LOC |
20:38 |
VanessaE |
eh |
20:38 |
VanessaE |
heh |
20:38 |
thefamilygrog66 |
fight fight |
20:39 |
thefamilygrog66 |
:D |
20:39 |
kaeza |
a wild YAMM appears |
20:39 |
* Calinou |
fights YAMM with YAQS |
20:39 |
Calinou |
</phoronix> |
20:40 |
thefamilygrog66 |
Hey V: if you have monster mobs on your server, people can always heal themselves by sitting on a sofa, right? :) |
20:40 |
|
jojoa1997 joined #minetest |
20:40 |
Calinou |
hi jojoa1997 (and jojoa :P) |
20:41 |
Calinou |
thefamilygrog66, do these heal faster than a mob attacks you? |
20:41 |
VanessaE |
thefamilygrog66: well I suppose, it's just that I don't want mobs on my server that inflict a lot of damage on a player, or any damage whatsoever on structures (so a DM is right out if it acts like the 0.3.x one did) |
20:41 |
Calinou |
what if several mobs attack you? |
20:41 |
Calinou |
what about DMs? :P |
20:41 |
thefamilygrog66 |
Calinou: fully heal once you right-click on them |
20:41 |
Calinou |
IMO DMs shouldn't damage terrain, just cause fire |
20:41 |
sfan5 |
good night |
20:41 |
Calinou |
thefamilygrog66, too easy |
20:41 |
thefamilygrog66 |
DMs burn everything... |
20:41 |
VanessaE |
fire mod on my server is disabled, so I guess I can't use simple mobs anyway :-/ |
20:41 |
Calinou |
should heal half a heart per 30 seconds maybe |
20:42 |
Calinou |
when you're on them |
20:42 |
Calinou |
but this shouldn't have anything to do with clicking |
20:42 |
thefamilygrog66 |
Calinou: sounds like your couch isn't as comfy as mine |
20:42 |
thefamilygrog66 |
:) |
20:42 |
Calinou |
there's my cat on my couch, so it is better than yours >:( |
20:43 |
thefamilygrog66 |
the player right-clicks on one to teleport to it (a la bed mod) and heal |
20:43 |
VanessaE |
PilzAdam: also, your wiki is outdated (no mention of that tree monster or mummy, or whatever else you have in the mod) |
20:43 |
PilzAdam |
will update it soon |
20:43 |
VanessaE |
ok |
20:43 |
* thefamilygrog66 |
has two cats, for the win |
20:44 |
Calinou |
only one here |
20:44 |
Calinou |
SLI of cats? :( |
20:44 |
Calinou |
or CFX? |
20:44 |
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20:45 |
kaeza |
bleh: http://forum.minetest.net/viewtopic.php?pid=91505#p91505 |
20:45 |
Calinou |
congrats |
20:45 |
Calinou |
I just have about 2× more :3 |
20:45 |
kaeza |
thanks! :3 |
20:45 |
Calinou |
by the way, you have a similar signature to mine, with a quote : |
20:46 |
Calinou |
:P* |
20:46 |
Calinou |
lol'd |
20:46 |
Calinou |
forks aren't made of silver ._. |
20:46 |
Calinou |
else I'd be (fairly) rich |
20:46 |
thefamilygrog66 |
hmm, 69 posts and standing... |
20:46 |
thefamilygrog66 |
oh well |
20:46 |
kaeza |
that's an actual quote from #lua |
20:46 |
Calinou |
69 posts |
20:46 |
* Calinou |
zooms in |
20:47 |
VanessaE |
PilzAdam: can you make the fire mod soft-depended, since only the DM seems to use it? |
20:47 |
RealBadAngel |
kaeza, congraulations on 1000th |
20:47 |
kaeza |
thanks! :D |
20:47 |
kaeza |
hey RBA |
20:47 |
Calinou |
pop corn: http://www.phoronix.com/scan.php?page=news_item&px=MTM3Nzg |
20:47 |
Calinou |
I was waiting for that phoronix news :3 |
20:47 |
kaeza |
how's the bump mapping coming along? |
20:48 |
* Calinou |
has 319.17 already |
20:48 |
RealBadAngel |
on weekend i think |
20:48 |
RealBadAngel |
code is "almost" good |
20:48 |
Calinou |
the forum topic about that news is also missing :P |
20:48 |
RealBadAngel |
just a few flaws in code that looks for files |
20:49 |
kaeza |
nice |
20:49 |
kaeza |
would be good to have real lights in MT |
20:49 |
RealBadAngel |
i make it look for existence of normal map files |
20:49 |
thefamilygrog66 |
bye for now folks |
20:49 |
RealBadAngel |
but it have to face all this stuff with ^ |
20:50 |
VanessaE |
later grog |
20:51 |
RealBadAngel |
thx to a few days of testing i figured out situations when my code is failing |
20:51 |
VanessaE |
kaeza: those homedecor fixes have been deployed to the server if you wanna play around with them |
20:51 |
jojoa1997 |
back' |
20:51 |
jojoa1997 |
going |
20:51 |
jojoa1997 |
who was jojoa |
20:51 |
kaeza |
you? |
20:52 |
kaeza |
VanessaE, ok |
20:52 |
|
jojoa1997|PC joined #minetest |
20:53 |
Calinou |
wb jojoa1997 |
20:53 |
jojoa1997 |
ok so who was jojoa |
20:53 |
RealBadAngel |
everybody watch out for jojoa strike back |
20:53 |
Calinou |
you, jojoa1997 |
20:53 |
Calinou |
/whois said so at least :P |
20:53 |
Calinou |
including hostname |
20:53 |
jojoa1997 |
not me |
20:54 |
jojoa1997 |
? |
20:54 |
|
MJaoune joined #minetest |
20:54 |
jojoa1997 |
must have had 2 clients open at onece |
20:54 |
RealBadAngel |
he has clones |
20:54 |
jojoa1997 |
yes |
20:54 |
kaeza |
one is enough :| |
20:54 |
jojoa1997 |
i payed to have myself cloned |
20:54 |
jojoa1997 |
therebrb hg start |
20:54 |
RealBadAngel |
and somebody play mind tricks on him |
20:55 |
jojoa1997 |
back |
20:55 |
jojoa1997 |
i have 5bil^tril clones |
20:56 |
jojoa1997 |
all intent on taking down |
20:56 |
jojoa1997 |
kaeza! |
20:57 |
jojoa1997 |
i see you |
20:57 |
kaeza |
no |
20:57 |
kaeza |
you see my nickname |
20:57 |
kaeza |
I don't have any webcam |
20:58 |
kaeza |
unless... |
20:58 |
kaeza |
GOOGLE HOUSE VIEW! |
20:58 |
RealBadAngel |
mind tricks |
20:58 |
VanessaE |
kaeza: that little pinhole in the corner of your monitor..the one you thought was a manufacturer's defect... |
20:58 |
VanessaE |
there's a camera in there :D |
20:59 |
VanessaE |
RealBadAngel: these are not the nicks you are looking for. |
20:59 |
kaeza |
:O |
20:59 |
RealBadAngel |
kazea have you spotted a car with with cam fooling around lately when going to toilet lately? |
20:59 |
jojoa1997 |
that will be me |
20:59 |
VanessaE |
kaeza: need to do a server restart. I'm gonna try something, this might break. if it doesn't, well, the server will be up in less than 10 seconds :D |
21:00 |
RealBadAngel |
VanessaE, and what are the nicks i look for? |
21:00 |
kaeza |
RealBadAngel, http://www.youtube.com/watch?v=fBVDp5eBMhU |
21:01 |
kaeza |
VanessaE, ok |
21:01 |
VanessaE |
ok, my server has simple mobs now - only peaceful mobs enabled, and fire bypassed. |
21:02 |
RealBadAngel |
lol |
21:02 |
RealBadAngel |
funny vid |
21:02 |
kaeza |
:D |
21:03 |
RealBadAngel |
those guys seen from back, priceless |
21:03 |
FreeFull |
Imagine inverse fire |
21:03 |
FreeFull |
Instead of burning things, it places blocks |
21:03 |
RealBadAngel |
somebody have real funny idea |
21:05 |
jojoa1997 |
that cheater |
21:05 |
jojoa1997 |
he had a wooden sword and the message says i was killed bya iron sword |
21:08 |
PilzAdam |
jojoa1997, this might interest you: https://github.com/PilzAdam/MiniTest/commit/50e74f49011811e10bc7574a6067e3c178875ed1 |
21:09 |
jojoa1997 |
send me a link in a pm on the forum |
21:09 |
PilzAdam |
ehm, why? |
21:09 |
jojoa1997 |
i cant go on github |
21:09 |
jojoa1997 |
or i would use it |
21:10 |
PilzAdam |
its a commit that adds doublechests to MiniTest |
21:10 |
jojoa1997 |
it is easier using my tablet and if you send me a pm on forum i can know it is right |
21:10 |
jojoa1997 |
oh ok |
21:12 |
Calinou |
night |
21:12 |
VanessaE |
night |
21:12 |
jojoa1997 |
i will add it to mine |
21:15 |
jojoa1997 |
PilzAdam i like how you have the nodes crafts and items seperated i might do that |
21:16 |
ShadowNinja |
PilzAdam: MODE -o? |
21:16 |
PilzAdam |
havent noticed |
21:17 |
ShadowNinja |
You aren't the only one that does that. ;-) |
21:17 |
VanessaE |
bbl |
21:20 |
jojoa1997 |
PilzAdam have you thought of changing the furnace, chests, and player inventry to 9 wide |
21:20 |
jojoa1997 |
cause that is how minecraft has it |
21:22 |
PilzAdam |
so the player has a 9*4 inventory? |
21:23 |
|
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21:23 |
RealBadAngel |
what for? |
21:23 |
jojoa1997 |
yeah |
21:23 |
RealBadAngel |
is 9*4 kinda magic number or what? |
21:23 |
jojoa1997 |
becuase minecraft did it that way so minitest should |
21:24 |
jojoa1997 |
minetest is 8*4 |
21:24 |
jojoa1997 |
wait |
21:24 |
RealBadAngel |
no, we shall wait till mc changes to 8*4 |
21:24 |
jojoa1997 |
no the chest inven is 9*3 |
21:24 |
jojoa1997 |
that wont happen |
21:24 |
kaeza |
lol |
21:24 |
kaeza |
yes it will |
21:24 |
RealBadAngel |
ofc it will. just wait |
21:24 |
RealBadAngel |
theyre out of ideas |
21:25 |
kaeza |
Minecraft? that shitty Minetest clone?? |
21:25 |
kaeza |
:P |
21:25 |
RealBadAngel |
and jeb is lookin for them everywhere |
21:25 |
* RealBadAngel |
waves at Jeb |
21:26 |
PilzAdam |
damit, he found me |
21:26 |
|
PilzAdam left #minetest |
21:26 |
jojoa1997 |
anyways a bigger inventory is a plus |
21:26 |
RealBadAngel |
rotfl |
21:27 |
|
PilzAdam joined #minetest |
21:27 |
jojoa1997 |
if a nodebox is wallmounted and i dont set the ceiling one will there be no ceiling node for it? |
21:28 |
RealBadAngel |
huh? |
21:30 |
RealBadAngel |
btw, speakin of the ideas |
21:30 |
RealBadAngel |
i think we need user defined ways of crafting |
21:30 |
jojoa1997 |
? |
21:30 |
kaeza |
hm? |
21:31 |
jojoa1997 |
also |
21:31 |
RealBadAngel |
not hardcoded ones like blue proposed |
21:31 |
RealBadAngel |
but fully defineable |
21:31 |
jojoa1997 |
i mean say i get rid of the top mounted nodebox desc for torches |
21:31 |
jojoa1997 |
will i not be able to place on ceilings |
21:32 |
kaeza |
RealBadAngel, I don't quite follow |
21:33 |
jojoa1997 |
like |
21:33 |
jojoa1997 |
needing something to be near you to craft? |
21:33 |
kaeza |
use complete sentences >:( |
21:34 |
|
proller joined #minetest |
21:34 |
PilzAdam |
kaeza, happy 1000 posts |
21:34 |
MJaoune |
anyone knows how to install irrlicht + irrlicht-devel through fedora or centos (YUM) |
21:34 |
MJaoune |
? |
21:34 |
|
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21:34 |
|
GhostlyDeath joined #minetest |
21:35 |
kaeza |
PilzAdam, thanks :D |
21:35 |
* kaeza |
still has ways to go |
21:35 |
* kaeza |
will convert into a posting machine (read: jojoa1997) |
21:35 |
jojoa1997 |
? |
21:35 |
khonkhortisan |
VanessaE, what task must I complete to get interact on your server? |
21:36 |
RealBadAngel |
like "crafting" "cooking" etc, all registered with lua |
21:36 |
RealBadAngel |
this way we can allow user smelting/cooking/mixing devices made easy |
21:36 |
RealBadAngel |
and bring alloy furnace to default game also |
21:36 |
kaeza |
you must find the master sword in the temple of time |
21:36 |
MJaoune |
guys i need irrlicht on my CentOS... yum doesnt find the package, I got CentOS 6.3 and the packages are all updated |
21:37 |
RealBadAngel |
compile it from sources |
21:37 |
MJaoune |
I am lazy :D |
21:37 |
MJaoune |
isnt there any repo to add to YUM? |
21:37 |
kaeza |
well... un-lazify then |
21:37 |
MJaoune |
to install it through yum |
21:37 |
RealBadAngel |
lazy enough to not be able to type "make" and "make install" ? :P |
21:38 |
MJaoune |
pretty much :D |
21:38 |
kaeza |
MJaoune, lmgtfy |
21:38 |
RealBadAngel |
its almost last stage of laziness |
21:38 |
RealBadAngel |
next one is to smell flowers from bottom only |
21:39 |
jojoa1997 |
already done |
21:40 |
jojoa1997 |
i have my mom bring flower bottoms to me :P |
21:40 |
RealBadAngel |
to smell flowers from bottom means youre burried |
21:40 |
RealBadAngel |
dead |
21:40 |
RealBadAngel |
in coffin |
21:41 |
RealBadAngel |
6ft under :P |
21:41 |
RealBadAngel |
and thats fucking laziness ;) |
21:42 |
jojoa1997 |
PilzAdam how would i change the widths of the double chest to be 9 |
21:42 |
* PilzAdam |
finally parted from -delta |
21:42 |
PilzAdam |
jojoa1997, already done that |
21:42 |
jojoa1997 |
what |
21:42 |
jojoa1997 |
no |
21:42 |
jojoa1997 |
also |
21:42 |
PilzAdam |
one |
21:42 |
PilzAdam |
word |
21:42 |
PilzAdam |
per |
21:42 |
PilzAdam |
line |
21:42 |
PilzAdam |
is |
21:42 |
|
PilzAdam was kicked by ShadowBot: message flood detected |
21:43 |
ShadowNinja |
PilzAdam: +if #minetest-dev now. You can't come back without an invite. |
21:43 |
jojoa1997 |
haha |
21:43 |
|
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21:43 |
PilzAdam |
unreadable |
21:43 |
RealBadAngel |
local inv = meta:get_inventory() |
21:43 |
RealBadAngel |
inv:set_size("main", 9*4) |
21:43 |
ShadowNinja |
^ and might get you kicked ;-) |
21:44 |
PilzAdam |
ShadowNinja, *minetest-delta |
21:44 |
jojoa1997 |
ok also um... |
21:44 |
jojoa1997 |
a regular chest should not be next to a dlarge chest |
21:45 |
ShadowNinja |
PilzAdam: ? |
21:45 |
|
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21:45 |
PilzAdam |
<ShadowNinja> PilzAdam: +if #minetest-dev now. You can't come back without an invite. |
21:46 |
PilzAdam |
minetest-delta has +i now |
21:46 |
PilzAdam |
not -dev |
21:46 |
ShadowNinja |
PilzAdam: Yes, that is what I was saying "MODE #minetest-delta +if #minetest-dev" |
21:47 |
ShadowNinja |
(read forward from -delta to -dev) |
21:48 |
RealBadAngel |
lol @ PilzAdam |
21:48 |
PilzAdam |
lol @ @ |
21:49 |
MJaoune |
congratulate me, compiled irrlicht..... |
21:50 |
ShadowNinja |
Congradulations MJaoune! ;-) |
21:50 |
|
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21:51 |
RealBadAngel |
wasnt that hard after all i guess :) |
21:52 |
MJaoune |
to tell u the truth I am a lazy as* |
21:52 |
RealBadAngel |
but its better to compile |
21:53 |
RealBadAngel |
u do so against your architecture and installed libs |
21:53 |
RealBadAngel |
and makes you more geek as a bonus ;) |
21:53 |
MJaoune |
compiling is useful when you will get a huge amount of libraries |
21:53 |
MJaoune |
after compiling |
21:53 |
MJaoune |
for example |
21:54 |
MJaoune |
Boost libraries |
21:54 |
MJaoune |
have you ever compiled those? |
21:54 |
MJaoune |
took 30 minutes on my quad core CPU |
21:54 |
MJaoune |
generated 1 GB of libraries |
21:54 |
MJaoune |
:P |
21:54 |
RealBadAngel |
i know how it is to compile kernel on 486 |
21:55 |
RealBadAngel |
i used to start compiling, went to pub for a few beers and were right back to see compiling ends |
21:56 |
MJaoune |
xD |
21:56 |
MJaoune |
those CPUs never exceeded 300MHz after hard overclocking |
21:56 |
MJaoune |
or 350 maybe |
21:57 |
RealBadAngel |
486? dx80 was the fastest one i think |
21:57 |
RealBadAngel |
80mhz |
21:58 |
MJaoune |
i remember there were faster CPUs in 486's era |
21:58 |
MJaoune |
i might be mistaken though |
21:58 |
RealBadAngel |
faster were pentium ones |
21:59 |
RealBadAngel |
for a long time i had p90 |
21:59 |
RealBadAngel |
*rated |
21:59 |
RealBadAngel |
originally 75mhz but overclocked |
22:00 |
MJaoune |
i remember those CPUs never required heatsinks xD |
22:00 |
RealBadAngel |
i can remember all the stages of x86 architecture |
22:01 |
RealBadAngel |
learened assembler on 286 |
22:01 |
MJaoune |
i worked with 286 and up |
22:01 |
MJaoune |
never actually used 8086 |
22:01 |
MJaoune |
the days of Turbo and Borland Assemblers? |
22:01 |
RealBadAngel |
i used watcom and borland |
22:02 |
MJaoune |
they were all intel syntax as i remember...? |
22:03 |
RealBadAngel |
cant remember now, i shifted from Z80 |
22:03 |
RealBadAngel |
and found out x86 pretty the same |
22:03 |
RealBadAngel |
but with more registers |
22:04 |
RealBadAngel |
then started to code in c++, watcom was the only one reasonable |
22:04 |
RealBadAngel |
it came with dos4gw bundled |
22:04 |
PilzAdam |
oh god |
22:04 |
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22:04 |
PilzAdam |
jojoa1997 just posted over 500 LOC in PM |
22:05 |
RealBadAngel |
borland was good enough for "hello worlds" only |
22:05 |
MJaoune |
heheeh |
22:05 |
MJaoune |
i remember borland had a graphics library |
22:05 |
MJaoune |
with it |
22:05 |
RealBadAngel |
i wrote my own |
22:05 |
MJaoune |
why do u hate it that much :P |
22:05 |
MJaoune |
I wrote a graphic library |
22:05 |
MJaoune |
the libraries written in assembly |
22:05 |
MJaoune |
binded for c++ |
22:06 |
RealBadAngel |
hehe |
22:06 |
RealBadAngel |
same here |
22:06 |
MJaoune |
the era of 486 and under |
22:06 |
RealBadAngel |
how old are you btw? |
22:06 |
MJaoune |
were the best times of the computer |
22:06 |
RealBadAngel |
indeed |
22:06 |
MJaoune |
i am 18 |
22:07 |
RealBadAngel |
best school for coders |
22:07 |
MJaoune |
a bit young though :P |
22:07 |
MJaoune |
how old are u? |
22:07 |
RealBadAngel |
18 and you can remember 486? :P |
22:08 |
MJaoune |
it was still marketed like 10 years ago |
22:08 |
MJaoune |
used to play on it |
22:08 |
MJaoune |
had a very old pc |
22:08 |
RealBadAngel |
rotfl |
22:08 |
RealBadAngel |
im 40 |
22:08 |
MJaoune |
O.o |
22:08 |
jojoa1997 |
what would you guys and gals think of adding double chests to minetest or large chests |
22:08 |
jojoa1997 |
ok PilzAdam here is what is important |
22:08 |
jojoa1997 |
Shadowninja what is the limit for posts and getting kicked in what time |
22:08 |
jojoa1997 |
well im 15 |
22:08 |
jojoa1997 |
<jojoa1997> maybe you should add double chests to regular minetest |
22:08 |
jojoa1997 |
<jojoa1997> and i think that the idea of a 8*3 chest in minetest is good |
22:09 |
RealBadAngel |
jojoa1997, i think its a bad idea |
22:09 |
PilzAdam |
LOOOOOOOOOL |
22:09 |
PilzAdam |
after the 500 lines of code: |
22:09 |
PilzAdam |
<jojoa1997> nvm |
22:09 |
jojoa1997 |
<jojoa1997> they are meant to hold items not be a second full inventory |
22:09 |
jojoa1997 |
<jojoa1997> what do you think of that idea? |
22:09 |
PilzAdam |
NVM! |
22:09 |
jojoa1997 |
ok |
22:09 |
jojoa1997 |
also |
22:09 |
PilzAdam |
you send me 500 lines wich takes over 5 minutes to download |
22:09 |
jojoa1997 |
io fixed the problem |
22:09 |
RealBadAngel |
we can resize the inv as much as we want to |
22:09 |
MJaoune |
RealBadAngel |
22:09 |
ShadowNinja |
jojoa1997: Just DON'T test it! |
22:09 |
jojoa1997 |
:) |
22:09 |
PilzAdam |
and then you say NVM! |
22:09 |
RealBadAngel |
up to infinite |
22:09 |
jojoa1997 |
it took me a millisecond to send |
22:10 |
RealBadAngel |
so what four double nodes for it?? |
22:10 |
jojoa1997 |
let me copy 500000 lines of code to paste here :P |
22:10 |
PilzAdam |
jojoa1997, IRC throttles it |
22:10 |
ShadowNinja |
jojoa1997: And post a link to the logs if you want to paste more than one message. |
22:10 |
RealBadAngel |
*for |
22:11 |
PilzAdam |
I guess its time for an /ignore jojoa1997 all |
22:11 |
RealBadAngel |
haha |
22:11 |
MJaoune |
:P |
22:11 |
ShadowNinja |
PilzAdam: Or +q ;-) |
22:11 |
PilzAdam |
ShadowNinja, sadly he hasnt posted it in this channel :-( |
22:12 |
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22:12 |
ShadowNinja |
PilzAdam: Posted what? |
22:12 |
RealBadAngel |
offtopic: has any one tried my branch with bump mapping? |
22:12 |
PilzAdam |
something that justifys +q |
22:12 |
jojoa1997 |
am i ignored yet? |
22:13 |
MJaoune |
anyone here has a Minecraft Premium account? Not to be against Minetest, but I am going to start Minecraft servers and I need operators for them |
22:13 |
jojoa1997 |
RBA i want to but i need a compiled version |
22:13 |
jojoa1997 |
um |
22:13 |
jojoa1997 |
i have a minecraft account and a cracked client and i will have a premium this summer |
22:13 |
RealBadAngel |
jojoa1997, are you on winlike? |
22:13 |
jojoa1997 |
would that work? |
22:13 |
jojoa1997 |
i am on windows 7 |
22:14 |
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22:14 |
MJaoune |
i dont think cracked client can access online servers |
22:14 |
MJaoune |
unless hamachi was used |
22:14 |
jojoa1997 |
they can |
22:14 |
MJaoune |
i am gonna start the server this week |
22:14 |
RealBadAngel |
PilzAdam, could you make a build for me, plesea? |
22:14 |
jojoa1997 |
there is a plugin for that |
22:14 |
MJaoune |
O.o |
22:14 |
PilzAdam |
RealBadAngel, wut? |
22:14 |
MJaoune |
really? |
22:14 |
jojoa1997 |
PilzAdam could you make a buyild please? |
22:15 |
RealBadAngel |
win build of https://github.com/RealBadAngel/minetest |
22:15 |
PilzAdam |
RealBadAngel, sure |
22:15 |
jojoa1997 |
YAY! |
22:15 |
jojoa1997 |
now i can enjoy bump mapping. Also RBA how wouldi make an image bumpmapped? |
22:16 |
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22:16 |
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22:16 |
Uberi |
RealBadAngel: just wondering, does this work on computers without GLSL as well? |
22:16 |
RealBadAngel |
Uberi, no way. it requires shaders |
22:17 |
Uberi |
:( |
22:17 |
RealBadAngel |
sorry, but thats how it works |
22:18 |
Uberi |
I'm pretty sure I saw some per-pixel bump mapping with the fix func pipeline too though |
22:18 |
Uberi |
or maybe it was on another computer |
22:18 |
RealBadAngel |
jojoa1997, i can link you 2 texture packs with normal maps |
22:18 |
jojoa1997 |
RBA what do you mean normal maps i want a bumped one |
22:18 |
RealBadAngel |
but i do have a script (linux only) to make bump maps for any texture pack |
22:19 |
jojoa1997 |
RBA make a .bat one |
22:19 |
jojoa1997 |
:) |
22:19 |
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22:19 |
RealBadAngel |
bump mapping is takin color map (regular image) and normal map (bump map) that represents height to produce output texture |
22:20 |
jojoa1997 |
you guys want to know how windows commands work? |
22:20 |
jojoa1997 |
they write a note and tape it to a bats back and then send it away |
22:20 |
RealBadAngel |
so bump mapping effect requires at least 2 input textures |
22:20 |
Uberi |
well that is a good way of explaining message passing |
22:21 |
RealBadAngel |
can also use specular maps |
22:21 |
jojoa1997 |
oh idea |
22:21 |
jojoa1997 |
bump map a minetest default pack with minetest faithful pack |
22:21 |
jojoa1997 |
anyways please send me a link |
22:21 |
RealBadAngel |
my code calculates specular effect on the fly |
22:22 |
RealBadAngel |
but untill we have real lighting effect is fixed |
22:22 |
RealBadAngel |
so textures get depth and shine but at the fixed level |
22:24 |
RealBadAngel |
this will gonna change soon, cause i want to go further with shaders |
22:24 |
RealBadAngel |
and make water reflections/refractions. skydome, godrays, shadows and all that stuff |
22:25 |
jojoa1997 |
flowing leaves? |
22:25 |
RealBadAngel |
most of the code for those effects i have ready |
22:25 |
RealBadAngel |
im misssing the lighting just |
22:25 |
jojoa1997 |
WHAT!? |
22:25 |
jojoa1997 |
i need your build with all the shaders |
22:25 |
jojoa1997 |
or a buiuld |
22:26 |
* jojoa1997 |
calls PilzAdam ^ |
22:26 |
RealBadAngel |
im playin with shaders for almost a month already |
22:26 |
sokomine |
can't afford shaders on my hardware. if i enable them i wonder why i only get 3 fps or such |
22:27 |
Uberi |
sokomine: at least your comp has shaders in the first place :P |
22:27 |
RealBadAngel |
http://i.imgur.com/kcsI7wN.jpg |
22:27 |
RealBadAngel |
sokomine, good to see you |
22:27 |
sokomine |
hm :-) i just have to disable them because it gets so slow with them |
22:27 |
sokomine |
hi rba |
22:28 |
RealBadAngel |
wait for a screenshot |
22:28 |
sokomine |
ok |
22:28 |
sokomine |
i was building in recent time on some servers and did some mindless mining as well |
22:28 |
RealBadAngel |
sokomine, http://i.imgur.com/KGfWbJW.jpg |
22:30 |
Uberi |
oh snap RealBadAngel |
22:30 |
PilzAdam |
RealBadAngel, can you link me your heaven TP? |
22:30 |
Uberi |
I got drool all over my mousepad |
22:31 |
RealBadAngel |
a sec |
22:31 |
PilzAdam |
(to test the shaders) |
22:31 |
RealBadAngel |
https://github.com/RealBadAngel/HavenTP/archive/master.zip |
22:32 |
RealBadAngel |
or https://github.com/RealBadAngel/sphax256/archive/master.zip |
22:32 |
RealBadAngel |
second is Sphax's texture pack, also with normal maps |
22:32 |
sokomine |
rba: my houses? |
22:33 |
RealBadAngel |
yup, on VanessaE server |
22:33 |
RealBadAngel |
bumpmapped ;) |
22:33 |
sokomine |
ah :-) recognized it although it looks very diffrent from normal texture pack. but not bad |
22:34 |
RealBadAngel |
both texture packs on screenshots here: http://imgur.com/a/Eq09o#0 |
22:34 |
jojoa1997 |
RealBadAngel the bump mapping and all your other shaders should be added to default |
22:35 |
jojoa1997 |
RBA could you post a link of the image by itself |
22:35 |
RealBadAngel |
with time and when theyre perfect they will |
22:35 |
RealBadAngel |
its an album of screenshots |
22:35 |
jojoa1997 |
like imigaer.com/image.png |
22:35 |
jojoa1997 |
oh :/ |
22:36 |
jojoa1997 |
anyways Dominoes bread bowl is here YAY! |
22:36 |
* jojoa1997 |
nom nom nom |
22:36 |
sokomine |
some textures may be a bit off if they give a building a completely diffrent appearance. in this case it works i think (although those kind of buildings are more reddish and do not have yellowish bricks like in the screenshot - those yellowish bricks look more like "klinker" (don't know the english term) |
22:36 |
jojoa1997 |
lighter? |
22:37 |
RealBadAngel |
i know what klinker means |
22:37 |
jojoa1997 |
to google translate |
22:37 |
RealBadAngel |
and i like it this way :) |
22:37 |
jojoa1997 |
what does klinker mean? |
22:38 |
sokomine |
:-) it does look fine. it's just another type of brick. might be intresting to have them in the game as well to build with :-) |
22:38 |
RealBadAngel |
a brick surface, polished and politured |
22:38 |
* sokomine |
nods |
22:38 |
jojoa1997 |
ok |
22:38 |
jojoa1997 |
i like brick houses |
22:38 |
jojoa1997 |
the are better than the plaster wall houses in my neighborhood |
22:39 |
jojoa1997 |
i am lucky i moved into another brick house...adds character |
22:39 |
sokomine |
it is an (expensive) "outer shell" for houses. the brick-like klinker stones last far longer than e.g. paint. it is especially common on houses of the bungalow type (=one-story high) |
22:39 |
RealBadAngel |
and have "the look" |
22:39 |
PilzAdam |
RealBadAngel, it seems to not work for me |
22:39 |
jojoa1997 |
can you post a picture of "the look" |
22:39 |
jojoa1997 |
? |
22:40 |
RealBadAngel |
PilzAdam, symptoms? |
22:40 |
PilzAdam |
no difference visible |
22:40 |
RealBadAngel |
shaders on? |
22:40 |
PilzAdam |
yep |
22:40 |
PilzAdam |
and: 00:38:24: ERROR[main]: generate_image(): Invalid modification: "[forcesingle_normal.png" |
22:40 |
RealBadAngel |
that a flaw, im aware of it |
22:41 |
RealBadAngel |
but good, i know my code is workin :) |
22:41 |
jojoa1997 |
http://us.123rf.com/400wm/400/400/bobkeenan/bobkeenan0905/bobkeenan090500005/4772863-a-red-and-dark-brown-brick-wall-on-a-80-year-old-house-with-klinker-bricks.jpg |
22:41 |
jojoa1997 |
that klinker |
22:41 |
RealBadAngel |
PilzAdam, can you make a screenshot of actual view? |
22:42 |
RealBadAngel |
jojoa1997, http://republika.pl/skrzeczd/zdjecia%20klinkieru%20021.jpg |
22:42 |
RealBadAngel |
thats a house with kliker bricks |
22:42 |
RealBadAngel |
*klinker |
22:43 |
RealBadAngel |
http://www.klinkierdom.pl/galerie/klinkier-reczny/20.jpg |
22:44 |
PilzAdam |
RealBadAngel, well, there is a tiny difference but it doesnt really look good |
22:45 |
RealBadAngel |
i know youre 16x guy ;) |
22:45 |
* jojoa1997 |
likes good old handmade bricks better |
22:45 |
jojoa1997 |
like on my house :P |
22:45 |
RealBadAngel |
post the screenshot so i will be able to say its workin or not please |
22:46 |
RealBadAngel |
because "difference" imho is not TINY at all |
22:46 |
PilzAdam |
https://www.dropbox.com/s/km840e0rgud84py/Shader.png |
22:46 |
PilzAdam |
the one with shaders disables looks better |
22:47 |
RealBadAngel |
that is exactly how it should look like |
22:47 |
PilzAdam |
if you walk arround and dont pay attention to single textures then the difference is tiny |
22:48 |
RealBadAngel |
ofc |
22:48 |
RealBadAngel |
after playin a bit you stop notice a difference and get used to it |
22:49 |
RealBadAngel |
you notice that when switchin it on and off |
22:49 |
jojoa1997 |
DINNER! CYA |
22:49 |
RealBadAngel |
after a while playing with bump maps and switchin back you find whole world enormously flat ;) |
22:50 |
RealBadAngel |
which makes you dizzy for a while |
22:50 |
jojoa1997 |
i am allowed to do away messages in #minetest so haha pilzadam |
22:50 |
* jojoa1997 |
is away: Dinner! |
22:54 |
PilzAdam |
http://forum.minetest.net/viewtopic.php?pid=91515#p91515 |
22:54 |
PilzAdam |
also new regular win build |
22:55 |
RealBadAngel |
thx PilzAdam |
22:55 |
RealBadAngel |
try the other pack |
22:55 |
Exio |
what script do you use for generating the stuff-map? |
22:55 |
RealBadAngel |
its not so realistic as mine, its more cartoonish |
22:56 |
PilzAdam |
cartoon is good |
22:56 |
Exio |
^ i think the same |
22:56 |
* PilzAdam |
likes MineToon |
22:56 |
PilzAdam |
I think its the best not-default TP |
22:56 |
Exio |
very realistic tps with a blocky worlds are... weird ;P |
22:56 |
RealBadAngel |
sphax is way better |
22:58 |
RealBadAngel |
Exio, https://github.com/RealBadAngel/HavenTP/blob/master/textures/normals.sh |
22:58 |
RealBadAngel |
its uploaded together with tp itself |
22:58 |
NakedFury |
Exio I agree with you |
22:58 |
NakedFury |
dont like realistics at all |
22:58 |
RealBadAngel |
copy the script to your texture pack folder and run it |
22:59 |
RealBadAngel |
but imho each surface need final touch and different settings to get best look |
23:00 |
RealBadAngel |
but it works quite ok for cartoonish like texture packs |
23:00 |
RealBadAngel |
ie large areas of same colour |
23:01 |
RealBadAngel |
note: you need gimp with normalmap plugin installed tho |
23:01 |
RealBadAngel |
so check your repos for it |
23:02 |
Exio |
normalmap installed? |
23:02 |
Exio |
gimp-plugin-registry - repository of optional extensions for GIMP ? |
23:02 |
RealBadAngel |
thats needed too |
23:02 |
PilzAdam |
RealBadAngel, also with sphax, its not much difference if you dont look extremly close and compare it directly with a screenshot without it |
23:03 |
RealBadAngel |
PilzAdam, youre kidding atm |
23:04 |
RealBadAngel |
http://i.imgur.com/RaiGTJu.jpg and http://i.imgur.com/ezj6IG1.png |
23:04 |
PilzAdam |
ehm, I cant see water with shaders disabled |
23:04 |
RealBadAngel |
open those 2 pictures in browser and switch them |
23:05 |
PilzAdam |
<PilzAdam> RealBadAngel, [...] its not much difference if you dont [...] compare it directly with a screenshot without it |
23:05 |
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23:06 |
PilzAdam |
sure, it does look good |
23:06 |
PilzAdam |
but its not an extremly uber epic mega graphic effect |
23:06 |
RealBadAngel |
that is how your eyes and brain is workin |
23:07 |
PilzAdam |
the whole thing is mabe 15% better |
23:07 |
RealBadAngel |
when you cannot compare it you think almost nothin has changed |
23:07 |
RealBadAngel |
wait for real lights |
23:07 |
RealBadAngel |
effect will be way better |
23:08 |
Exio |
i think RBA doesn't want to make it a uber-supa-epic-graphic-effect for not converting the mt world in something more "non-cubic" ;P |
23:08 |
PilzAdam |
yea, I saw these MC videos |
23:08 |
RealBadAngel |
because depth will vary and also light reflections |
23:08 |
RealBadAngel |
Exio, i want to make shaders that will make Sonic's one for MC cry out loud |
23:09 |
PilzAdam |
RealBadAngel, I cant see water with sphax TP and shaders disabled |
23:09 |
PilzAdam |
why? |
23:09 |
Exio |
if you make them, just add lots of option |
23:09 |
Exio |
so you can still use some cool effects, without having to reduce your FPSs from 300 to 3 |
23:10 |
RealBadAngel |
propably i copied there my water shader code |
23:10 |
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23:10 |
RealBadAngel |
Exio, i do have rather old PC, 1.8Ghz, 4gb of ram, HD 4670 |
23:11 |
RealBadAngel |
with all the shaders on, 128x textures i do have 40+ fps |
23:11 |
Exio |
try mc with glsl shaders and sonic |
23:11 |
RealBadAngel |
i did |
23:11 |
RealBadAngel |
slideshow |
23:11 |
RealBadAngel |
thx to java |
23:11 |
Exio |
how many FPS? |
23:11 |
Exio |
half? |
23:11 |
Exio |
;P |
23:11 |
RealBadAngel |
not exceedin 10 |
23:12 |
RealBadAngel |
but we do have c++ core |
23:13 |
RealBadAngel |
and we are fuckin faster than jebs |
23:13 |
* jojoa1997 |
is back (gone 00:22:57) |
23:13 |
Exio |
can you disable those messages? |
23:14 |
Exio |
as they are already annoying, useless and just random crap to the channel? |
23:14 |
jojoa1997 |
why i am saying dont bother me ans |
23:14 |
jojoa1997 |
and |
23:14 |
jojoa1997 |
when talking on pm they tell the user that i am busy |
23:15 |
Exio |
it is useless, if someone wants to pm you s/he will do a whois before, or check if you are away |
23:15 |
RealBadAngel |
Exio, anyways shaders will be always an option. |
23:15 |
jojoa1997 |
or |
23:15 |
jojoa1997 |
they wont |
23:16 |
Exio |
RealBadAngel: i'd like some basic shaders |
23:16 |
jojoa1997 |
unless stated in the rules i have a right to be able to do it |
23:16 |
Exio |
but making them like "RE" would be pretty nice |
23:16 |
jojoa1997 |
what is RE |
23:16 |
Exio |
"Shaders" "[x] Reflection" "[x] Reflaction" ... etc |
23:16 |
Exio |
redeclipse |
23:16 |
RealBadAngel |
yeah, thats the way it will be done |
23:16 |
jojoa1997 |
oh yeah individual shaders options are nice |
23:17 |
Exio |
RealBadAngel: small query for posting a link? ;P |
23:17 |
RealBadAngel |
to what? |
23:17 |
Exio |
i want to give you a link to a shader so you can see it |
23:18 |
RealBadAngel |
ah, sure |
23:20 |
jojoa1997 |
tell me if you see the away thing. i am testing a new pref |
23:20 |
jojoa1997 |
yay |
23:38 |
Kacey |
http://www.youtube.com/watch?v=emlcwyvnsg0 mind = blown |
23:38 |
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