Time |
Nick |
Message |
00:04 |
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00:38 |
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01:00 |
iqualfragile |
thexyz: basicly you would need to remove your use of numpy.matrix from onomatopoeia |
01:03 |
iqualfragile |
wich seems to be more or less impossible |
01:03 |
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01:04 |
* ShadowNinja |
would love that mapper if it was faster. C/C++ version? |
01:05 |
iqualfragile |
no, its not impossible, the numpy.dot method could be used |
01:05 |
iqualfragile |
ShadowNinja: if that is changed it will run about half as fast as c |
01:07 |
ShadowNinja |
iqualfragile: If what is changed? Something to make the python version faster? |
01:07 |
PilzAdam |
bye |
01:07 |
iqualfragile |
something to make the python version compatible to a much faster optimizing interpreter |
01:07 |
iqualfragile |
i am trying to do that right now |
01:13 |
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01:17 |
iqualfragile |
ok, i got it to do *something* |
01:19 |
iqualfragile |
thexyz: if it works i will hand you a patch, i think it makes sense to adapt it to pypy as pure python is painfully slow |
01:20 |
iqualfragile |
it actualy looks like the pictures produced would look valid |
01:21 |
* sokomine |
looks around a bit |
01:21 |
iqualfragile |
i am benchmarking to see how big the difference is right now but it seems like onomatopoeia would support pypy now |
01:22 |
Miner_48er |
sokomine |
01:22 |
sokomine |
ah! there you are. you must have been hidden amongst all those users :-) |
01:23 |
RealBadAngel |
http://imgur.com/a/Eq09o#0 |
01:23 |
RealBadAngel |
some more work on shaders, ive added kinda specular effect |
01:23 |
sokomine |
ok. can you state your problem, miner? there are a lot of developers here who might even be convinced to introduce another callback or know a better solution |
01:23 |
sokomine |
i don't quite get what you aim at, miner, so please tell us that first :-) |
01:26 |
Miner_48er |
I need a on_rightclick equilivilant of digger:get_player_name() |
01:27 |
MinetestBot |
GIT: kwolekr commited to minetest/minetest: Fix nearly all warnings d00e8bd31a 2013-05-19T18:26:56-07:00 http://git.io/C3UHcg |
01:27 |
ShadowNinja |
Miner_48er: player:get_player_name() |
01:27 |
ShadowNinja |
\o/ |
01:31 |
MinetestBot |
GIT: kwolekr commited to minetest/minetest: Fix lava damage on player's upper body 981c6c9bf2 2013-05-19T18:29:49-07:00 http://git.io/bU9hUA |
01:32 |
sokomine |
or clicker:get_player_name() but if that really answers the question? |
01:35 |
Miner_48er |
thanks i'll try those |
01:35 |
iqualfragile |
thexyz: going to sleep now, posting benchmark results later today |
02:01 |
Kacey |
night all |
02:18 |
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02:18 |
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02:24 |
mrtux |
hi |
02:24 |
mrtux |
how do you enable listings on servers.minetest.net? |
02:51 |
VanessaE |
http://minetest.net/servers <-- bottom of the page. |
02:51 |
VanessaE |
"Announcing Servers" |
02:52 |
VanessaE |
put those lines in your minetest.conf for your server, tweaked as needed for your preferences. |
02:57 |
mrtux |
aight |
03:01 |
|
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03:01 |
mineroflands |
wassup peeps |
03:01 |
mineroflands |
hi oldcoder :D |
03:01 |
mineroflands |
the server runs fast even WorldEdit runs smoothly |
03:02 |
mineroflands |
damm this thing is dead |
03:03 |
OldCoder |
mineroflands, Hi |
03:03 |
OldCoder |
Really? with 512MB? |
03:03 |
mineroflands |
yeah |
03:03 |
* OldCoder |
is surprised |
03:03 |
OldCoder |
It's good to hear this |
03:04 |
OldCoder |
The engine may have improved |
03:04 |
mineroflands |
loaded a schematic of 52mb in like 15 sec |
03:04 |
OldCoder |
! |
03:04 |
OldCoder |
On *that* system? |
03:04 |
OldCoder |
Very well |
03:04 |
mineroflands |
yeah |
03:04 |
OldCoder |
The hangups for interactive |
03:04 |
OldCoder |
are something besides RAM then |
03:04 |
mineroflands |
i still need to try to load a schem that is over 100 mb |
03:04 |
mineroflands |
cause on my pc |
03:04 |
OldCoder |
That may be a problem |
03:04 |
mineroflands |
it says "out of memory" |
03:05 |
mineroflands |
gotta see what the server says |
03:06 |
mineroflands |
sfan5....are you gonna continue working on your mc to mt script for Mcedit? |
03:06 |
mineroflands |
cause not all blocks are loaded |
03:07 |
VanessaE |
bbl |
03:08 |
mineroflands |
VanessaE unban me common |
03:08 |
mineroflands |
lol |
03:08 |
mineroflands |
its like 4 hours away |
03:11 |
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04:17 |
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05:24 |
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05:30 |
Miner_48er |
any linux users? |
05:39 |
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06:28 |
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06:32 |
sfan5 |
hi |
06:45 |
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07:06 |
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07:06 |
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07:32 |
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08:48 |
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08:55 |
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09:06 |
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09:06 |
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09:08 |
deasanta |
something / ...one may be attacking minetest servers - see metacraft sandbox in server list (210/250 users) |
09:09 |
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09:10 |
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09:13 |
Calinou |
le me mining in minecraft, le me sees a bat, le me is scared |
09:13 |
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09:14 |
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09:25 |
Calinou |
lol |
09:25 |
* Calinou |
has 1161 HP in candy box |
09:25 |
Calinou |
and 34 candies/sec |
09:30 |
sfan5 |
!up uplink.io |
09:30 |
MinetestBot |
uplink.io:30000 is up (0.152s) |
09:34 |
deasanta |
something / ...one may be attacking minetest servers - see metacraft sandbox in server list (209/250 users) |
09:34 |
deasanta |
thats uplink.io |
09:38 |
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09:47 |
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09:55 |
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10:09 |
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10:15 |
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10:17 |
PilzAdam |
Hello everyone! |
10:17 |
VanessaE |
hi |
10:18 |
deasanta |
hi |
10:19 |
deasanta |
is something / ...one may be attacking minetest servers - see metacraft sandbox in server list (209/250 users) ? |
10:19 |
deasanta |
tnx |
10:20 |
deasanta |
how may online players did it show in the multiplayer tab? |
10:20 |
deasanta |
i had something attack my server today and it created around 200 users |
10:21 |
deasanta |
in a matter of 1 minute |
10:21 |
deasanta |
http://minetest.net/servers - shows 205 |
10:25 |
deasanta |
from my logs today : "13:48:53: ACTION[ServerThread]: qeEX8q4pqX3a1jxV5ej times out. List of players: BXuSiAkjFC8BfSWAUSu tumacho2121 Nanoo |
10:25 |
deasanta |
on_newplayer" |
10:26 |
VanessaE |
john_minetest: they weren't so much replaced by streets as just never rebuilt, but there are some around. You can of course build more if you want. |
10:26 |
deasanta |
yes - my server also had 200+ users on it and their names were similar to this qeEX8q4pqX3a1jxV5ej |
10:27 |
deasanta |
could be a client logon go wrong |
10:31 |
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10:31 |
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10:35 |
Calinou |
sabayon has blender in its repos? |
10:35 |
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10:35 |
Calinou |
deasanta: it's be nice if minetest had join flood prevention, +1 :P |
10:40 |
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10:41 |
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10:54 |
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10:57 |
Calinou |
:P |
10:57 |
Calinou |
are the pastes permanent? |
10:59 |
deasanta |
Pastebin is a website where you can store text online for a set period of time. |
11:00 |
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11:00 |
Calinou |
k |
11:05 |
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11:09 |
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11:26 |
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11:28 |
kahrl |
7 are way too few :P |
11:29 |
* PilzAdam |
has 8 |
11:29 |
* kahrl |
had around 50 open at one point |
11:29 |
VanessaE |
3. |
11:29 |
kahrl |
then I realized I don't read most of them and now I'm at 14 |
11:33 |
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11:38 |
VanessaE |
14? way too many |
11:47 |
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11:51 |
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12:15 |
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12:19 |
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12:22 |
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12:27 |
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12:32 |
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12:38 |
VanessaE |
sfan5: http://forum.minetest.net/viewtopic.php?pid=91000#p91000 |
12:39 |
sfan5 |
VanessaE: that weird |
12:39 |
MinetestBot |
GIT: ShadowNinja commited to minetest/minetest: Use the group "soil" for nodes that saplings grow on 127c488355 2013-05-20T04:43:13-07:00 http://git.io/3vUcwQ |
12:39 |
MinetestBot |
GIT: PilzAdam commited to minetest/minetest_game: Add the soil group d015f0e2e6 2013-05-20T05:38:51-07:00 http://git.io/WvFKlw |
12:39 |
VanessaE |
sfan5: that was the result of a routine move: //pos1, //pos2, //move z -1 |
12:40 |
Exio |
1 windows used (0 vertically / 0 horizontally split). 95 (of which 3 merged) buffers open: 1 core, 1 python, 3 irc servers, 7 irc queries, 83 irc channels |
12:40 |
Exio |
channels here ^ |
12:41 |
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12:41 |
Exio |
i actually read only 15~20 of them, 15 idle channels, and the rest are channels like ##linux, #gentoo, etc where i read normally but never say anything, just because you may see useful info in those channels :P |
12:41 |
Draecal |
hi, does this game requires Java to be installed, or just Directx? |
12:42 |
Exio |
it doens't need java or directx |
12:42 |
Exio |
Draecal: and, spanish? :P |
12:42 |
Draecal |
Español? |
12:42 |
Exio |
argentino aca ;P |
12:43 |
Draecal |
perdon, es la costumbre de hablar siempre inglés |
12:43 |
Draecal |
^_^ |
12:44 |
VanessaE |
sfan5: I just repeated the move command and got the same sort of result as before. |
12:44 |
VanessaE |
it destroyed the region I tried to move, and it was just dirt and stone. |
12:44 |
sfan5 |
really weird |
12:45 |
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12:45 |
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Kacey joined #minetest |
12:45 |
VanessaE |
are you up-to-date with uberi's last commit? |
12:45 |
VanessaE |
(the one that was supposed to fix //move leaving stuff behind) |
12:48 |
sfan5 |
no, I don't think I am |
12:48 |
VanessaE |
try that |
12:49 |
sfan5 |
ok |
12:55 |
VanessaE |
<sfan5> holy shit, that's busted badly |
12:55 |
VanessaE |
;) |
12:59 |
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12:59 |
Draecal |
hi, need some help running Minetest under Windows |
13:00 |
Draecal |
i need to know what requirements does it need, like Directx, Java, Microsoft c++, etc |
13:02 |
VanessaE |
you should just need directx and openal I think |
13:02 |
VanessaE |
definitely NOT jaba |
13:02 |
VanessaE |
java* |
13:02 |
Kacey |
DirectX or OpenGL will work and OpenAL for sound |
13:02 |
VanessaE |
and not MS C++ if you are just running a prebuilt copy |
13:02 |
PilzAdam |
Draecal, just download it, unzip and run |
13:02 |
PilzAdam |
come back if it doesnt work |
13:03 |
Draecal |
i've tried to run it several times with no results |
13:03 |
VanessaE |
define "no results" |
13:04 |
Draecal |
it open a black console windows for a few seconds, then it close, thats all |
13:04 |
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13:04 |
VanessaE |
find debug.txt in your minetest folder and pastebin whatever error messages you find there |
13:04 |
Draecal |
ok, i'll check ir |
13:05 |
PilzAdam |
debug.txt is usually in the bin/ folder |
13:05 |
Draecal |
it* |
13:05 |
TheNewWorldofWin |
Guys, is anyone else having issues connecting to the metacraft server? |
13:05 |
VanessaE |
PilzAdam: strange place for it? |
13:05 |
PilzAdam |
hm? |
13:05 |
VanessaE |
TheNewWorldofWin: it's being attacked, apparently. |
13:06 |
VanessaE |
PilzAdam: nevermind, I forget that run-in-place builds are layed out differently. |
13:06 |
TheNewWorldofWin |
No shit? Great. No wonder why I spawned in greyness. Is that why 135 people are on? |
13:06 |
VanessaE |
laid* |
13:06 |
VanessaE |
TheNewWorldofWin: yeah. |
13:06 |
Draecal |
Debug.txt is not found |
13:07 |
PilzAdam |
VanessaE, you should know where things are when supporting a windows build user ;-) |
13:07 |
PilzAdam |
Draecal, ok, try running Minetest from cmd |
13:07 |
VanessaE |
PilzAdam: :P Windows is obsolete anyway ;D |
13:07 |
Kacey |
Draecal, did you unzip the .zip folder? |
13:07 |
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13:07 |
TheNewWorldofWin |
I came to think that a small group of people like this would be loyal to a game. All of our info is protected though correct? |
13:07 |
Draecal |
i use the installer |
13:07 |
VanessaE |
TheNewWorldofWin: protected enough, yes. |
13:07 |
VanessaE |
Draecal: whose build are you using? |
13:08 |
Kacey |
i never used the installer... i would just download and extract the .zip |
13:08 |
PilzAdam |
Draecal, well, the installer is experimental and nobody except the author knows how it works |
13:08 |
Draecal |
o.4.6 |
13:08 |
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13:08 |
Draecal |
oks, so i'll try the ZIP |
13:09 |
zRokh |
hi |
13:09 |
TheNewWorldofWin |
@PilzAdam I downloaded the Minitest mod/game from the forums this morning and installed it to the bin/folder, like you said. Now, everytime I try to launch, It fails. Why? |
13:09 |
PilzAdam |
wut? you should install it in the games/ folder |
13:11 |
TheNewWorldofWin |
Alright, will try that. Must have read the description wrong. |
13:12 |
zRokh |
hi Pilzie :D |
13:12 |
zRokh |
or Pilzy... |
13:12 |
zRokh |
what ever pulls your leavers... |
13:12 |
TheNewWorldofWin |
@Pilzadam. It gave me the same message. Failed to load. ModError. |
13:13 |
PilzAdam |
can you post some information from debug.txt? |
13:13 |
PilzAdam |
(in a pastebin) |
13:13 |
PilzAdam |
the last ~50 lines of it |
13:13 |
zRokh |
hey Pilzy :D |
13:13 |
Draecal |
T.T nothing guys i've tried v.0.4.6 and v.0.4.5 with no results again |
13:14 |
Kacey |
bbl |
13:14 |
Draecal |
and there is no debug.txt |
13:14 |
TheNewWorldofWin |
@PilzAdam Where is the Debug.txt? It is not in my minitest folder. |
13:15 |
VanessaE |
PilzAdam: mayve he has a build that had debugging turned off by default? |
13:15 |
PilzAdam |
it should be in your minetest directory in the bin folder |
13:15 |
zRokh |
who knows stuff about india? |
13:15 |
PilzAdam |
VanessaE, if minetest doesnt start at all then it doesnt generate a debug.xt |
13:15 |
PilzAdam |
*txt |
13:15 |
zRokh |
.xtf** |
13:15 |
PilzAdam |
Draecal, try running it from cmd |
13:15 |
zRokh |
:O |
13:17 |
PilzAdam |
Draecal, also, what OS do you use? |
13:17 |
Draecal |
nothing |
13:17 |
Draecal |
XP SP3 |
13:17 |
Draecal |
256 Graphics card |
13:17 |
TheNewWorldofWin |
Hey, How do you want the debug. txt? |
13:17 |
Draecal |
2GB RAM |
13:17 |
PilzAdam |
TheNewWorldofWin, http://forum.minetest.net/viewtopic.php?id=5073 |
13:18 |
zRokh |
TheNewWorldofWin: Plain... Possibly empty? |
13:18 |
PilzAdam |
Draecal, whats the output of cmd if you try to run it there? |
13:18 |
Draecal |
no output |
13:18 |
PilzAdam |
thats strange |
13:19 |
VanessaE |
not even an 'illegal operation' or so? |
13:19 |
Draecal |
no |
13:19 |
Draecal |
nothing |
13:19 |
zRokh |
bye |
13:19 |
Draecal |
i have everything updated |
13:19 |
Draecal |
latest drivers |
13:20 |
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13:21 |
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13:21 |
PilzAdam |
Draecal, can you run other Irrlicht apps? |
13:21 |
Draecal |
i didn't try, what ones can i test? |
13:22 |
PilzAdam |
ehm... maybe search for compiled Irrlicht examplese |
13:22 |
PilzAdam |
-e |
13:23 |
Draecal |
hey!! what about .NET Framework needed? |
13:24 |
qwebirc176884 |
I am posting the topic about my bug report right now. Will be up in a few minutes. |
13:24 |
qwebirc176884 |
Oh, My name changed. I am TheNewWorldofWin. |
13:24 |
PilzAdam |
qwebirc176884, you dont need to create a new topic |
13:25 |
PilzAdam |
just give me the link to a pastebin with your debug.txt here |
13:25 |
qwebirc176884 |
How do I do that? |
13:25 |
PilzAdam |
http://pastebin.com/ |
13:27 |
qwebirc176884 |
Do you just need everything under the Seperator or all of it? |
13:28 |
PilzAdam |
all of it |
13:33 |
qwebirc176884 |
OK well, I have posted it, waiting for the page to load and I will give you a link. |
13:34 |
qwebirc176884 |
No actually, No link. It says I exceeded the maximum of 500 KB. So, do you just want everything from today? |
13:35 |
qwebirc176884 |
Are you there Pilzadam? |
13:36 |
PilzAdam |
did you follow the HowTo? (i.e. delete debug.txt and start minetest again and reproduce the bug) |
13:36 |
qwebirc176884 |
No let me do that. |
13:36 |
VanessaE |
bbl |
13:37 |
|
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13:37 |
qwebirc176884 |
No, I get the same error. |
13:38 |
PilzAdam |
of course |
13:38 |
PilzAdam |
but now your debug.txt only contains the useful information |
13:38 |
|
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13:39 |
* OldCoder |
will be here for the day in an hour |
13:39 |
|
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13:39 |
OldCoder |
iqualfragile, wb. I will be online in an hour. |
13:39 |
iqualfragile |
good afternoon |
13:40 |
qwebirc176884 |
http://pastebin.com/i75Ne0m1 There is my error report. |
13:41 |
PilzAdam |
rename the game folder to just "MiniTest" and try again |
13:43 |
|
proller joined #minetest |
13:43 |
qwebirc176884 |
It didnt work. Bug report upcoming. |
13:45 |
qwebirc176884 |
http://pastebin.com/ThXsUD7A NEW Bug report. |
13:46 |
PilzAdam |
seems like a bug in jojoa's version of MiniTest |
13:46 |
qwebirc176884 |
How can it be fixed? |
13:47 |
PilzAdam |
maybe try to delete the creativechanger mod in it |
13:47 |
PilzAdam |
or use the other version of MiniTest (see the forum topic) |
13:47 |
iqualfragile |
i would rather delete the whole creativechanger modfolder |
13:52 |
MinetestBot |
GIT: russplaysguitar commited to minetest/minetest: Fix link in minetest.conf.example 1ba1fb42a4 2013-05-20T06:51:21-07:00 http://git.io/n6SXxg |
13:52 |
qwebirc176884 |
Well, it worked kinda. I got into the game but there is nothing different about. |
13:55 |
qwebirc176884 |
Any ideas? |
13:56 |
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14:00 |
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14:06 |
MinetestBot |
GIT: elagin commited to minetest/minetest: Save settings after dropping main menu c135e9c7d4 2013-05-20T07:03:48-07:00 http://git.io/s_vRMQ |
14:10 |
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14:10 |
TheNewWorldofWin |
OK so do we know how to fix my Minitest pack? |
14:11 |
TheNewWorldofWin |
Are you the PilzAdam? |
14:11 |
PilzAdam |
hm? |
14:12 |
TheNewWorldofWin |
Yeah remember just a few minutes ago, I was telling you my Minitest pack was not working properly. |
14:12 |
PilzAdam |
well, ask jojoa |
14:12 |
TheNewWorldofWin |
Hes not on. |
14:13 |
TheNewWorldofWin |
Is there another version of Minitest? |
14:14 |
PilzAdam |
yes |
14:14 |
PilzAdam |
I already told you to try it |
14:14 |
TheNewWorldofWin |
OK, could you link me to it? |
14:15 |
PilzAdam |
no |
14:15 |
PilzAdam |
I have better things to do |
14:25 |
MinetestBot |
GIT: metaducky AT gmail DOT com commited to minetest/minetest: Fix typo in particle spawning 5e80df46b8 2013-05-20T07:24:07-07:00 http://git.io/U64rMQ |
14:28 |
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14:29 |
TheNewWorldofWin |
@Pilz Adam So yeah, I went to download your version of minitest then relised that that was the version I originally downloaded. |
14:30 |
TheNewWorldofWin |
PILZ! |
14:33 |
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14:36 |
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14:39 |
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14:45 |
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14:49 |
Zeg9 |
https://github.com/minetest/minetest_game/pull/157 |
14:50 |
PilzAdam |
you should use the one from the website |
14:50 |
Zeg9 |
Oh, ok |
14:53 |
Zeg9 |
PilzAdam: not sure about the license |
14:53 |
PilzAdam |
WTFPL IIRC its from BlockMen |
14:53 |
RealBadAngel |
hi all |
14:54 |
PilzAdam |
Zeg9, you dont need to udpate the pull request |
14:54 |
PilzAdam |
its easier if I push it directly |
14:54 |
Zeg9 |
A bit too late... |
14:55 |
Zeg9 |
Hi, RealBadAngel |
15:00 |
iqualfragile |
hi rba |
15:10 |
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15:13 |
MinetestBot |
GIT: PilzAdam commited to minetest/minetest: Add menu_header.png and remove old, unused textures c67f72890c 2013-05-20T08:04:00-07:00 http://git.io/gk_xxA |
15:15 |
MinetestBot |
GIT: Zeg9 commited to minetest/minetest_game: Add header.png c1cd24c378 2013-05-20T07:52:25-07:00 http://git.io/tK8kfw |
15:25 |
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15:25 |
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Jordach joined #minetest |
15:32 |
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webdesigner97 joined #minetest |
15:32 |
webdesigner97 |
hi all! |
15:37 |
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rubenwardy joined #minetest |
15:38 |
rubenwardy |
Hi All |
15:40 |
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MasterBot joined #minetest |
15:40 |
MasterBot |
heya |
15:40 |
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MasterBot left #minetest |
15:44 |
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15:46 |
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15:46 |
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15:46 |
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15:48 |
rubenwardy |
Apparently having a comic makes a server popular: http://forum.minetest.net/viewtopic.php?id=6053 |
15:53 |
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Kacey joined #minetest |
15:53 |
Calinou |
having a show would be even better |
15:54 |
Calinou |
anyway, lol |
16:02 |
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NakedFury joined #minetest |
16:04 |
Jordach |
sunrise test will have its final sunset |
16:04 |
Jordach |
traxie is leaving |
16:04 |
rubenwardy |
hmm |
16:04 |
rubenwardy |
lol |
16:04 |
PilzAdam |
VanessaE, can you draw wheat textures? 8 growing steps or so |
16:04 |
Jordach |
PilzAdam, better: get her to take some pictures then draw it |
16:05 |
PilzAdam |
VanessaE, also bread, seeds and flour |
16:06 |
markveidemanis |
Who can point me to some functional python Tkinter examples? |
16:08 |
PilzAdam |
VanessaE, oh, and the wheat item itself |
16:08 |
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16:09 |
Jordach |
markveidemanis, #python |
16:09 |
Jordach |
or gtfo |
16:09 |
Jordach |
or quiet |
16:09 |
Jordach |
ed* |
16:09 |
Jordach |
or kicked |
16:10 |
Jordach |
choose your destiny |
16:10 |
markveidemanis |
It is to go to see the sun |
16:10 |
PilzAdam |
not quited or kicked |
16:10 |
PilzAdam |
kickban |
16:11 |
* Jordach |
has almost finished UV |
16:12 |
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16:14 |
PilzAdam |
VanessaE, well, I only need the 8 growing steps and maybe seeds |
16:18 |
Jordach |
is Taoki about? |
16:20 |
Jordach |
also: |
16:20 |
Jordach |
http://i.imgur.com/BEEk1kr.png |
16:20 |
Jordach |
she's almost done! :D |
16:23 |
iqualfragile |
Jordach: i am *quite* shure that you want to rethink your uv-unwraping |
16:23 |
Jordach |
iqualfragile, white = do not touch |
16:23 |
NakedFury |
that huge texture map is looking too extreme |
16:23 |
Jordach |
blame my lazyness with smart uv |
16:23 |
Jordach |
but its better than the useless original UV map |
16:24 |
Jordach |
(eg, it was perfectly symmetrical, but has no facial features.) |
16:24 |
Jordach |
i went for the latter |
16:30 |
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kaeza joined #minetest |
16:34 |
Jordach |
john_minetest, far better than the uv i was using before: no more "green eyes" |
16:35 |
Jordach |
she's at action figure point: posable, and usable |
16:35 |
Jordach |
but not usable in that sense |
16:35 |
Jordach |
:P |
16:37 |
Jordach |
she wasnt in that view |
16:41 |
Calinou |
there is no shading in minetest :P |
16:42 |
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16:42 |
Mati^1 |
hi |
16:43 |
markveidemanis |
Hi Mati¹ |
16:59 |
khonkhortisan |
You made a ¹ |
17:00 |
PilzAdam |
kaeza, could you make it more clear that your firearms mod does not run in 0.4.6 stable? |
17:01 |
kaeza |
PilzAdam, I thought I did that... hmm... |
17:01 |
PilzAdam |
or tell your users to not PM _me_ when they have problems with it |
17:02 |
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17:04 |
kaeza |
PilzAdam, http://forum.minetest.net/viewtopic.php?pid=65900#p65900 |
17:04 |
PilzAdam |
a bit more red... and a bit bigger... and a bit more blinky |
17:04 |
kaeza |
lol |
17:04 |
kaeza |
and why would anyone PM you about it? |
17:06 |
PilzAdam |
From: "themaxstel6" Subject: " The Mod of firearms of Kaeza" Content: "Hi, I need your help with a firearmslib error of the firearms of kaeza mod is hud_set_flags error, how to fix it? please help me, I have the version 0.4.6-2 of minetest" |
17:08 |
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FourFire joined #minetest |
17:08 |
FourFire |
Hello |
17:11 |
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FourFire left #minetest |
17:14 |
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FourFire joined #minetest |
17:14 |
FourFire |
So does anyone know whether this clone has Cubic chunks integration, or is it as true a copy of Default minecraft as possible? |
17:15 |
PilzAdam |
Minetest is not a copy of Minecraft |
17:15 |
PilzAdam |
its a completly different game |
17:15 |
PilzAdam |
the only thing both have in common is the "style" |
17:17 |
FourFire |
fantastic |
17:18 |
FourFire |
so how are blocks of data handled? |
17:18 |
PilzAdam |
the world is saved in Mapblocks wich consist of 16x16x16 nodes |
17:18 |
PilzAdam |
*saved and generated |
17:19 |
kahrl |
node = what is called block in minecraft |
17:19 |
Calinou |
lol "this clone", troll spotted |
17:20 |
Calinou |
FourFire: databases |
17:20 |
kahrl |
Calinou: well minetest is a clone of minetest-c55 :P |
17:20 |
Calinou |
sqlite |
17:20 |
FourFire |
I'm sorry I came directly from the MCF where it was referred to as such |
17:22 |
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17:22 |
lacrosseplayer |
Derp |
17:24 |
Calinou |
lol |
17:25 |
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MasterBot joined #minetest |
17:25 |
MasterBot |
Hi |
17:25 |
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Mati^1 joined #minetest |
17:25 |
MasterBot |
Hi rubenwardy |
17:25 |
rubenwardy |
hi |
17:26 |
MasterBot |
I bet you can guess who this is |
17:26 |
MasterBot |
Im using a tkinter client... |
17:26 |
MasterBot |
3 Years old... |
17:26 |
MasterBot |
apparently made by aperture science the cake is a lie |
17:27 |
markveidemanis |
oops |
17:28 |
PilzAdam |
markveidemanis, note that this is not a test channel for clients |
17:28 |
markveidemanis |
Its perfectly good, i just closed the console accidentally |
17:30 |
FourFire |
Note: I keep getting warnings upon trying to access the site https://www.stopbadware.org/firefox?hl=en-US&url=http%253A%252F%252Fminetest.net%252F |
17:32 |
sapier |
FourFIre ... I don't know of any malware on minetest.net |
17:33 |
FourFire |
ok, well, I'm just saying that I got two warnings from Firefox |
17:33 |
Jordach |
FourFire, that warning is bullshit |
17:33 |
FourFire |
who would want to obstruct someone's site like that? |
17:34 |
Jordach |
FourFire, false reports do exist |
17:34 |
Jordach |
usually on open source projects |
17:34 |
sapier |
probably someone feeling not loved enough from minetest community ;-) |
17:34 |
Jordach |
probably filed by mojang |
17:34 |
Jordach |
with money behind the counter |
17:36 |
Exio |
what is an opensource project |
17:36 |
Exio |
>:D |
17:36 |
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FourFire left #minetest |
17:37 |
* VanessaE |
is back |
17:38 |
* Calinou |
was front |
17:39 |
kaeza |
rule 34? |
17:40 |
VanessaE |
kaeza: locked signs? ;) |
17:40 |
VanessaE |
(and whoever came up with rule 34 should be shot.) |
17:41 |
kaeza |
VanessaE, locked signs: SOONâ„¢ |
17:41 |
VanessaE |
just kidding :) |
17:42 |
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17:42 |
kaeza |
VanessaE, I slept from about 14:00 yesterday to about 13:30 today |
17:42 |
VanessaE |
wow |
17:42 |
kaeza |
that's a record for me |
17:42 |
VanessaE |
wht made you so tired? |
17:42 |
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17:42 |
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OldCoder joined #minetest |
17:42 |
VanessaE |
what* |
17:43 |
kaeza |
3 days barely sleeping |
17:43 |
VanessaE |
that would do it. |
17:44 |
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17:45 |
kaeza |
VanessaE, have you tried that commit? |
17:45 |
VanessaE |
which? |
17:46 |
kaeza |
https://github.com/kaeza/homedecor/commit/618aa5f167290a4eeffebcaee227ae3453ae8945 |
17:46 |
VanessaE |
oh, no not yet |
17:47 |
kaeza |
I should note that Zeg9's protector is not compatible with glmie's one in this respect |
17:47 |
kaeza |
apparently it defines no isprotect() function |
17:47 |
Jordach |
VanessaE, seen my progress? |
17:48 |
VanessaE |
Jordach: yes, looking good |
17:48 |
Jordach |
VanessaE, better than the last mesh |
17:48 |
VanessaE |
also, New build: c67f7289[...] |
17:50 |
VanessaE |
kaeza: adding it now. |
17:52 |
PilzAdam |
VanessaE, have you read the logs? |
17:53 |
Zeg9 |
kaeza: it is ment to replace it, since glomie wasn't updating his mod |
17:54 |
kaeza |
Zeg9, see my comment |
17:54 |
Jordach |
anyways, i solved the legs issue for my model, bone 0 was using other parts of the mesh incorrectly |
17:54 |
kaeza |
glomie's one provided an isprotect() function |
17:54 |
kaeza |
to check area ownership from other mods |
17:54 |
Zeg9 |
Mine is protector.can_dig or something like that |
17:54 |
VanessaE |
PilzAdam: yeah I saw, sorry I don't have time to work on any new textures righ tnw |
17:54 |
VanessaE |
right now* |
17:55 |
Jordach |
VanessaE, you my model. well, i worked out why it bugged |
17:55 |
Zeg9 |
you could do if protector then <code for mine> else <code for glomie's> end |
17:55 |
Jordach |
in minetest |
17:55 |
Jordach |
its not meant for the player! |
17:55 |
VanessaE |
btw, I love the bobbing when switching items |
17:55 |
Zeg9 |
kaeza: I could make a compatibility module... |
17:55 |
Jordach |
VanessaE, it's like picking up a dropped tool |
17:57 |
kaeza |
Zeg9, thanks. I will add support for that to homedecor |
17:57 |
Zeg9 |
kaeza: I don't have access to glomie's protector so I can't do it yet |
17:58 |
Zeg9 |
Do you have any link to it ? ompldr is down again... |
17:58 |
kaeza |
nope, sorry |
17:59 |
Zeg9 |
Ok, never mind then |
17:59 |
kaeza |
don't worry about it. it's easy to add support in homedecor |
17:59 |
Calinou |
<kaeza> VanessaE, I slept from about 14:00 yesterday to about 13:30 today |
17:59 |
Calinou |
remove "yesterday" and "today" |
17:59 |
Calinou |
:P |
17:59 |
VanessaE |
heh |
18:00 |
kaeza |
(and naming it protector.can_dig is cleaner than isprotect) |
18:00 |
kaeza |
Calinou, I slept from about 14:00 to about 13:30, I'm a timelord |
18:01 |
Calinou |
+1 for seperating words with _ |
18:01 |
* Calinou |
hates variable names like "animationinterpolationtime" |
18:01 |
Calinou |
(there's one named like that in sauerbraten/red eclipse/tesseract :P) |
18:01 |
kaeza |
Calinou, strcpy, strcat, itoa :/ |
18:01 |
kaeza |
... |
18:02 |
* Zeg9 |
thinks this is ok for things that fit everywhere |
18:02 |
kaeza |
char s[10]; copy_string_to_buffer_from_static_string(s, "Hello!"); |
18:02 |
kaeza |
:D |
18:03 |
kaeza |
^ Allegro's way of naming functions |
18:03 |
Zeg9 |
Oh, great. Thought this was a joke... |
18:03 |
Zeg9 |
At least, you really know what it does |
18:04 |
kaeza |
Zeg9, http://alleg.sourceforge.net/stabledocs/en/alleg014.html#pivot_scaled_sprite_v_flip_trans |
18:04 |
Jordach |
anyways, Taoki you here |
18:07 |
rubenwardy |
bye all |
18:13 |
* Zeg9 |
is leaving |
18:13 |
Zeg9 |
Cya everyone |
18:17 |
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18:19 |
Jordach |
quick blender render: http://i.imgur.com/XUJmOsf.png |
18:27 |
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Taoki joined #minetest |
18:27 |
Jordach |
PilzAdam, http://i.imgur.com/uRZJcK4.png |
18:28 |
Jordach |
Taoki, welcome back |
18:28 |
sfan5 |
Jordach: heres the translation http://forum.minetest.net/viewtopic.php?pid=89934#p89934 |
18:28 |
Jordach |
fuck me |
18:28 |
Jordach |
not literally |
18:29 |
* sfan5 |
was just thinking.. |
18:29 |
Jordach |
nope.avi |
18:29 |
sfan5 |
the spotify web player lags.. |
18:30 |
Jordach |
sfan5, use the client |
18:30 |
sfan5 |
(lag = <sound> <nothing for 0.1 secs> <sound> |
18:30 |
Jordach |
works for me on windows |
18:30 |
Jordach |
)* |
18:30 |
sfan5 |
the linux client looks ugly |
18:30 |
Jordach |
sfan5, it worked for me in xfce4 |
18:30 |
Jordach |
the only bug was i couldnt maximise it |
18:31 |
Jordach |
sfan5, http://open.spotify.com/track/3mWoMjYKJkDHkCvc61F7l0 |
18:32 |
sfan5 |
spotify doesn't open spotify urls in the desktop client #FAIL |
18:32 |
MinetestBot |
GIT: PilzAdam commited to minetest/minetest: Dont animate changing wielditem from hand to hand e57dc4ef18 2013-05-20T11:31:38-07:00 http://git.io/hpyvbw |
18:32 |
Jordach |
well fuck |
18:32 |
VanessaE |
sfan5: did you manage to reproduce the issue I mentioned? |
18:33 |
sfan5 |
VanessaE: haven't tried it yet, been busy |
18:33 |
VanessaE |
oh ok |
18:33 |
VanessaE |
no worries |
18:33 |
sfan5 |
i'll try it now |
18:34 |
* Jordach |
turns the headset upto 11 |
18:36 |
sfan5 |
VanessaE: .. |
18:36 |
VanessaE |
hm? |
18:36 |
sfan5 |
VanessaE: I don't even need to try it, the //move command was forced to NOT use the queue even if it was enabled because It'd mess up since the quene reverses the order of actions |
18:37 |
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proller joined #minetest |
18:37 |
Jordach |
sfan5, flip the order |
18:37 |
sfan5 |
nope.pmg |
18:37 |
sfan5 |
*png |
18:37 |
sfan5 |
won't work |
18:37 |
Jordach |
.avi* |
18:37 |
VanessaE |
sfan5: ok |
18:38 |
VanessaE |
New build: e57dc4ef[...] |
18:38 |
sfan5 |
removing/prepending an element from/into a table at position 0 takes 10 years if the table is big |
18:38 |
sfan5 |
^ Jordach |
18:38 |
Jordach |
LuaJIT |
18:38 |
sfan5 |
still takes way too long |
18:38 |
VanessaE |
sfan5: let me know when an update is made and I'll give it a try here. |
18:41 |
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BlockMen joined #minetest |
18:42 |
BlockMen |
PilzAdam, why is a warning shown now when a costum mod overrides a default one? |
18:42 |
PilzAdam |
http://dev.minetest.net/Mod_name_conflicts |
18:45 |
BlockMen |
well, how can mods override than default mods without getting warning? |
18:46 |
BlockMen |
*then |
18:46 |
PilzAdam |
dunno, ask kahrl |
18:46 |
BlockMen |
kahrl, you are up here? |
18:47 |
PilzAdam |
BlockMen, btw, #minetest-de |
18:50 |
MinetestBot |
GIT: sfan5 commited to Uberi/MineTest-WorldEdit: Fix //move again a1dcc43210 2013-05-20T11:48:12-07:00 http://git.io/pXWYpQ |
18:50 |
sfan5 |
^ VanessaE |
18:50 |
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Calinou joined #minetest |
18:54 |
VanessaE |
yay! |
18:55 |
VanessaE |
sfan5: it's in. kaeza, your homedecor commit is also if you wanna try it out. |
18:56 |
VanessaE |
sfan5: seems to work properly now. thanks! |
18:57 |
sfan5 |
VanessaE: it just works properly because it doesn't use the queue |
18:57 |
VanessaE |
right |
18:57 |
VanessaE |
I wonder, it worked before uberi's commit - I wonder if the clean-up steps just needed to be enqueued? |
18:58 |
PilzAdam |
VanessaE, just a side note: the only thing that is missing in farming for upstream are the textures |
18:58 |
VanessaE |
PilzAdam: not using the ones you've had until now? |
18:59 |
Jordach |
oh look, decent minetest_game content |
18:59 |
PilzAdam |
the farming mod has only 4 growing states and the textures RealBadAngel gave me are copied from Minecraft |
18:59 |
Calinou |
minetest_game will have a 4 hour life span and DLC |
18:59 |
VanessaE |
ahh |
18:59 |
Calinou |
like crysis 3 |
18:59 |
Calinou |
by the way, it would be nice if /all/ plants had 4 states |
18:59 |
VanessaE |
well I'll see what I can do tomorrow then |
18:59 |
PilzAdam |
I also need seed textures for cotton and wheat |
18:59 |
* Calinou |
is a maniac and hates having 3 states for some plants and 4 for others |
19:00 |
Calinou |
including, why not saplings? :P |
19:00 |
PilzAdam |
because the textures I have currently make it impossible to read the item count |
19:00 |
Jordach |
^ first world problems right there |
19:00 |
VanessaE |
can you shoot me an forum PM so I don't forget? |
19:00 |
* sfan5 |
just looked at C++11 and likes "New string literals" and "User-defined literals" |
19:00 |
Calinou |
echo "thing" >> TODO |
19:00 |
Calinou |
:P |
19:00 |
Calinou |
sfan5, that's C++11 |
19:00 |
Calinou |
how do you think you can kill AMD? 8) |
19:00 |
BlockMen |
PilzAdam, btw...you should use the potatoes as seeds for poataoes, not poatatoe seeds |
19:00 |
PilzAdam |
VanessaE, me? |
19:00 |
VanessaE |
PilzAdam: yeah |
19:01 |
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qwertytr_ joined #minetest |
19:01 |
Calinou |
"we need more baked potatoes" --geartrooper |
19:02 |
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cisoun joined #minetest |
19:12 |
VanessaE |
Calinou: "Try disabling shaders." <-- that's becoming the "It could be lupus." of minetest ;) |
19:13 |
PilzAdam |
VanessaE, its the new "Disable the texture atlas" |
19:13 |
VanessaE |
right :D |
19:13 |
VanessaE |
"Try blue! It's the new red!" |
19:13 |
kaeza |
Pokemon approves |
19:14 |
Calinou |
"try going to your local store then buy a decent graphics card" would work too |
19:14 |
Calinou |
8) |
19:15 |
VanessaE |
kaeza: come to my server to give your commit a try :) |
19:15 |
VanessaE |
(the fences thing |
19:15 |
VanessaE |
) |
19:15 |
kaeza |
VanessaE, in a sec... compiling MT |
19:16 |
Jordach |
Win NT* |
19:17 |
kaeza |
Jordach, http://www.funtoosh.com/f_images/windows_vista_source_code.jpg |
19:17 |
Jordach |
kaeza, WRONG |
19:17 |
Jordach |
im using vista |
19:18 |
VanessaE |
"asdsasdsf joined" .... "left game" |
19:18 |
VanessaE |
come on people at least think of a name. |
19:18 |
VanessaE |
kaeza: heh |
19:19 |
kaeza |
VanessaE, * [hmmmm] (~sdfgsf72.79.172.153): dfgadf |
19:20 |
Calinou |
"incompatibily" > "incompatibility" |
19:20 |
Calinou |
return LotsMoreMoney; lol |
19:21 |
PilzAdam |
kaeza, SearchAndDestry([...]|ANYTHING_GOOGLE); \o/ |
19:21 |
PilzAdam |
*Destroy |
19:21 |
* PilzAdam |
isntalls vista |
19:22 |
PilzAdam |
*installs |
19:22 |
VanessaE |
my server is about to be attacked |
19:22 |
* Calinou |
installs ubuntu |
19:22 |
Calinou |
VanessaE, shut it down |
19:22 |
Calinou |
that's all |
19:22 |
* kaeza |
installs DOS 6.22 |
19:22 |
Calinou |
also, iptables :P |
19:22 |
VanessaE |
those nick flooders are back |
19:23 |
PilzAdam |
VanessaE, last time it was only 1 IP |
19:23 |
PilzAdam |
-> ipban.txt |
19:23 |
|
qwertytr_ joined #minetest |
19:23 |
drizz |
VanessaE: what makes you think they will try again? |
19:24 |
iqualfragile |
try to compare them to anyone online in #minetest |
19:24 |
drizz |
already did that |
19:24 |
drizz |
not here |
19:24 |
VanessaE |
drizz: because they just did. |
19:24 |
VanessaE |
a few nicks at firt. |
19:24 |
VanessaE |
first* |
19:25 |
Jordach |
VanessaE, mass minetest server spam from 71.164.76.159 |
19:25 |
iqualfragile |
publish the ip please? |
19:25 |
Jordach |
wazuclan server has it too |
19:25 |
drizz |
^ |
19:25 |
* kaeza |
points to cisoun's suggestion to have a global "ban list" to which server owners can refer |
19:25 |
iqualfragile |
i get ninjaed by Jordach far too often |
19:25 |
drizz |
but yes, iptables -A INPUT -j DROP -s 71.164.76.159 works |
19:25 |
VanessaE |
lemme check |
19:26 |
VanessaE |
15:21:27: INFO[ServerThread]: Server: New connection: "KpGiGKCIaXGfFvgZL03" from |
19:26 |
VanessaE |
71.164.76.159 |
19:26 |
VanessaE |
yup, same IP. |
19:26 |
drizz |
anyone happen to know how the verizon control port works? :P |
19:26 |
* Jordach |
googles ip |
19:27 |
drizz |
it's the only service running on the host |
19:27 |
iqualfragile |
drizz: shure? |
19:27 |
iqualfragile |
well, im checking, too |
19:27 |
drizz |
did an intensive scan on both tcp + udp |
19:27 |
cisoun |
kaeza: The thread was originally written for Kray's server. But I like the global list thing. |
19:28 |
drizz |
lemme know if you find anything |
19:28 |
iqualfragile |
jup |
19:28 |
Jordach |
cisoun, wheres your texture pack huh |
19:28 |
VanessaE |
BAM! |
19:28 |
VanessaE |
dropped at the firewal. |
19:28 |
VanessaE |
+l |
19:28 |
VanessaE |
iptables ftw :) |
19:28 |
cisoun |
Jordach: oh you |
19:29 |
kaeza |
cisoun, it's a good idea. not as a centralized ban list, but as reference for server owners |
19:29 |
cisoun |
<Duke Nukem>When it's ready.</Duke Nukem> |
19:29 |
drizz |
use `find . -name "???????????????????" -exec rm {} \;` to remove the players, but beware, it will delete other players with 19 character names |
19:29 |
Jordach |
http://i.imgur.com/7jwHQE2.png |
19:29 |
|
Uberi joined #minetest |
19:29 |
Jordach |
cisoun, 15 years later |
19:29 |
|
roboman2444 joined #minetest |
19:29 |
VanessaE |
drizz: thanks for the tip. deleted. |
19:30 |
Uberi |
VanessaE: worldedit troubles? check out my post! |
19:30 |
VanessaE |
Uberi: seen sfan5's fix? |
19:30 |
Uberi |
hmm? not yet |
19:30 |
cisoun |
Jordach: not that long :-> |
19:30 |
|
Gethiox joined #minetest |
19:30 |
kaeza |
Jordach, fun fact: that site says I'm in Argentina |
19:30 |
VanessaE |
he already put through a workaround :) |
19:31 |
Uberi |
oh awesome :) |
19:31 |
cisoun |
But I found that new textures have just been added to Minetest. |
19:31 |
sfan5 |
Uberi: the block queue reverses the operation order because table operations are very performance-costly, that why //move doesn't work with the block queue |
19:31 |
cisoun |
I have to work on this too. |
19:31 |
Uberi |
that makes sense |
19:32 |
VanessaE |
still, it would be a good idea to make it work with the block queue anyway if at all possible. |
19:32 |
iqualfragile |
anybody near East Greenbush? |
19:32 |
Uberi |
yeah, it will work if the block queue does things in the opposite order, but that could be costly performance-wise |
19:32 |
iqualfragile |
(new york?) |
19:33 |
Calinou |
Jordach, http://forum.minetest.net/viewtopic.php?pid=91063#p91063 |
19:33 |
Calinou |
it's official "I am brain damaged" day! so do that! |
19:33 |
Calinou |
#minecraft #troller #hashtags |
19:33 |
|
qwertytr_ joined #minetest |
19:33 |
Calinou |
#perlin #heightmaps #floatingislands |
19:33 |
VanessaE |
iqualfragile: not I, sorry |
19:34 |
* Calinou |
rolleyes |
19:35 |
proller |
i cant visit links now 8( |
19:35 |
Calinou |
oh hai |
19:38 |
proller |
wow, i can! but nothin intresting |
19:38 |
Calinou |
only perlin hills |
19:39 |
Calinou |
proller, by the way, can I get unbanned from sky hardcore please? I promise I won't grief again, I thought it was allowed |
19:40 |
proller |
no |
19:42 |
iqualfragile |
i am sorry, but are you stupid? |
19:42 |
iqualfragile |
shure, there are one or two serververs wich explicitly state that they are grief-sevrers |
19:43 |
iqualfragile |
but why the f would you assume griefing to be allowed? |
19:43 |
Calinou |
iqualfragile, "hardcore" |
19:43 |
iqualfragile |
yeah, i hope you feel "hardcore" now |
19:44 |
* Calinou |
rolleyes |
19:44 |
proller |
hardcore = spawn in sky and hard road to ground |
19:44 |
Calinou |
do you even play minecraft to know what's "hardcore" in minecraft? |
19:44 |
Calinou |
well, I apply that principle to minetest pretty much because both are very similar games |
19:44 |
Calinou |
hardcore pvp means you can grief, steal freely |
19:44 |
Calinou |
except in protected areas |
19:44 |
Calinou |
(tip: protect the spawn) |
19:45 |
PilzAdam |
tip: no static spawn == nothing to protect |
19:46 |
proller |
Calinou, you spend days to grief, and destroy 8000+ blocks - its not normal |
19:46 |
Calinou |
the spawn is static on sky hardcore |
19:46 |
Calinou |
proller, it is |
19:47 |
Uberi |
what did you give him WE privs or something |
19:47 |
iqualfragile |
VanessaE: you could just call 1-800-837-4966 (verizon) and complain about a kiddie running scripts |
19:47 |
iqualfragile |
i think that that might be a good idea |
19:48 |
Calinou |
Uberi, no, diamond pick |
19:48 |
Calinou |
iqualfragile, who does that? |
19:48 |
* drizz |
wonders if he has a monthly bandwidth quota.. |
19:48 |
Calinou |
ISPs never gave a fuck about attackers, that's a fact |
19:48 |
Calinou |
that's like saying ban evasion or cheating will get you jailed, never happened :P |
19:49 |
Uberi |
as long as you keep paying them money |
19:49 |
|
qwertytr_ joined #minetest |
19:49 |
Calinou |
8) |
19:50 |
proller |
Calinou, make your hardcore server, enable infinity nuke mod, and enjoy... alone.. |
19:50 |
Calinou |
if I made an hardcore server it wouldn't have infinity nuke |
19:50 |
|
Warr1024 joined #minetest |
19:50 |
Calinou |
also, alone? |
19:50 |
Calinou |
there are hardcore pvp servers on minecraft with constant 60+ players :P |
19:50 |
Calinou |
but I still won't make one :P |
19:50 |
VanessaE |
iqualfragile: much easier to permblock them at the firewall. |
19:51 |
Jordach |
VanessaE, if thats a hacker then you can get him sent down |
19:51 |
* kaeza |
loves the new "change wielditem" animation |
19:52 |
Calinou |
makes you feel like you're playing TF2, huh |
19:52 |
Calinou |
but without hats |
19:52 |
proller |
mc have x1000 more servers and players |
19:52 |
Uberi |
that can be remedied! |
19:52 |
Calinou |
they do |
19:52 |
Warr1024 |
holy fuck, lots of activity over the weekend. |
19:52 |
Uberi |
[mod] HATS [0.4.7] |
19:54 |
iqualfragile |
i never knew geolocation was that accurate |
19:54 |
Uberi |
you should check out my geolocation lib |
19:54 |
Uberi |
it has about 10m accuracy in urban areas |
19:55 |
iqualfragile |
http://geoiptool.com/en/?IP=71.164.76.159 |
19:56 |
Jordach |
Uberi, same for my iPad |
19:57 |
Uberi |
yeah they use the same provider, GLS |
19:57 |
Uberi |
or maybe ios used skyhook, can't remember which one |
19:58 |
iqualfragile |
maybe we should send him a letter? |
19:59 |
Calinou |
lol |
19:59 |
Uberi |
send who? |
20:00 |
iqualfragile |
the guy who spams minetestservers with a lot of registrations |
20:01 |
Uberi |
same IP each time? |
20:01 |
VanessaE |
yup |
20:02 |
Uberi |
that doesn't sound too bad to me |
20:02 |
iqualfragile |
jup, just a letter to his parrents would do wonders |
20:03 |
VanessaE |
good luck with that |
20:03 |
Calinou |
lol |
20:03 |
Uberi |
iqualfragile: IP != physical address |
20:03 |
iqualfragile |
i am aware of that |
20:04 |
Uberi |
OK, gotta make sure though |
20:04 |
iqualfragile |
but the geolocation of that ip was quite precise |
20:04 |
Calinou |
precision depends |
20:04 |
iqualfragile |
(at least it looked precise…) |
20:04 |
Uberi |
iqualfragile: IP geo generally gets the right city to within 100km |
20:04 |
iqualfragile |
'merica |
20:05 |
iqualfragile |
http://geoiptool.com/en/?IP=71.164.76.159 |
20:05 |
Uberi |
for me, my IP gets a nearby city |
20:05 |
|
testman42 joined #minetest |
20:05 |
testman42 |
Will minetest be coming on Steam? Steam is stable, not just alpha or beta, and I would really like to see Minetest avaliable there. Since there is no Minecraft on Steam, I believe that Minetest would have quite an advantage on popular games distribution platform. Please, let developers consider putting it on Steam. I really hope that minior license conflicts would not be much of obstacle. |
20:05 |
VanessaE |
why would we use steam? |
20:06 |
VanessaE |
that's for commercial games et.al |
20:06 |
drizz |
not anymore |
20:06 |
drizz |
with their greenlight initiative |
20:06 |
VanessaE |
minetest is free |
20:06 |
VanessaE |
oh |
20:06 |
testman42 |
yep |
20:06 |
PilzAdam |
is it completly free to put minetest on steam? |
20:06 |
Warr1024 |
as long as steam doesn't violate the GPL, it's my understanding that anyone can put minetest on steam. |
20:06 |
Calinou |
VanessaE, warsow is on steam |
20:07 |
iqualfragile |
no, its not |
20:07 |
VanessaE |
oh ok |
20:07 |
PilzAdam |
Warr1024, *LGPL |
20:07 |
Calinou |
it's a FOSS game but 100% of the art is proprietry :P |
20:07 |
Calinou |
proprietary* |
20:07 |
drizz |
pretty sure it's free |
20:07 |
drizz |
lots of indie devs are doing it |
20:07 |
iqualfragile |
you need to pay 100$ to get it on steam |
20:07 |
Calinou |
^ |
20:07 |
* Jordach |
has that kind of money |
20:07 |
drizz |
really? $100? |
20:07 |
Calinou |
if you donate $100 we'll do it, testman42 :P |
20:07 |
Warr1024 |
ah, in that case, I guess it'll be on steam as soon as somebody coughs up the $100. |
20:07 |
Calinou |
else, no :P |
20:07 |
Calinou |
also, we need to iron out the license problems |
20:07 |
Uberi |
Calinou: the art is WTFPL and GPL, I believe |
20:07 |
testman42 |
OK, I will start saving money for it :) |
20:07 |
Calinou |
we're going to get a lot, because: |
20:07 |
Calinou |
1) game and art is free |
20:08 |
Uberi |
testman42: put up a kickstarter! |
20:08 |
|
meldrian joined #minetest |
20:08 |
Calinou |
2) minecraft-lookalike |
20:08 |
testman42 |
Good idea |
20:08 |
Uberi |
Calinou: minecraft-lookalike is no big deal |
20:08 |
drizz |
could start a donation fund for this specific purpose? |
20:08 |
Uberi |
it's original content, nothing is "copied" from any copyrighted content |
20:08 |
PilzAdam |
kickstarter is a bad idea; we will never sell Minetest |
20:08 |
drizz |
not kickstarter, just for the website |
20:09 |
iqualfragile |
http://steamcommunity.com/games/765/announcements/detail/1317556891741839763 |
20:10 |
Uberi |
and apparently the money goes to Child's Play too, so it's not like it's being wasted |
20:10 |
drizz |
I actually happen to have ~$20 on my paypal account that isn't going anywhere |
20:10 |
Calinou |
lol |
20:10 |
Calinou |
desura UX was made by gnome 3 devs |
20:10 |
Calinou |
and noone uses it |
20:10 |
Calinou |
Uberi, minecraft is a trademark |
20:10 |
Calinou |
and minetest looks very similar |
20:11 |
Uberi |
Calinou: they did not trademark all block based games |
20:11 |
khonkhortisan |
nor voxels |
20:11 |
drizz |
he does have a point, though |
20:11 |
Calinou |
but "minetest"'s name is similar to "minecraft" |
20:11 |
drizz |
the art do very much look like minetest |
20:11 |
Calinou |
it is, but you're forced to use it to play TF2 :P |
20:12 |
drizz |
eh, like minecraft |
20:12 |
drizz |
see, can't even differentiate the names |
20:12 |
Uberi |
Calinou: Macrosoft is a company with a similar name to Microsoft, but that doesn't make it infringing |
20:12 |
Calinou |
WTF is macrosoft? |
20:12 |
Uberi |
(and yes, it does actually exist :O) |
20:12 |
drizz |
Uberi: if they were to look like microsoft, it might :P |
20:12 |
Uberi |
apparently a software dev company too |
20:12 |
iqualfragile |
Calinou: there were other blockbased before minecraft |
20:13 |
Uberi |
drizz: not according to US and Canadian copyright/trademark law :P |
20:13 |
Calinou |
iqualfragile, I know, I'm talking about the name here |
20:14 |
Calinou |
night |
20:14 |
Uberi |
see ya |
20:14 |
drizz |
http://minetest.net/support |
20:14 |
drizz |
$122.8 :P |
20:15 |
ShadowNinja |
Paste flood protection seems to work. I am enabling it. |
20:16 |
Uberi |
drizz: :D |
20:18 |
sfan5 |
<Calinou> we're going to get a lot, because: |
20:18 |
sfan5 |
get a lot ...? money? |
20:18 |
Warr1024 |
problems |
20:18 |
Uberi |
99 of them, to be specific |
20:19 |
Warr1024 |
Frankly, I don't think Mojang has a trademark on the name "mine" or names in the form of "mine*" |
20:19 |
iqualfragile |
ShadowNinja: |
20:19 |
iqualfragile |
t |
20:19 |
iqualfragile |
e |
20:19 |
iqualfragile |
s |
20:19 |
iqualfragile |
t |
20:19 |
iqualfragile |
i |
20:19 |
|
iqualfragile was kicked by ShadowBot: message flood detected |
20:20 |
Warr1024 |
if it comes to it, we could rename it to something like DigTest (since you dig nodes instead of mining blocks). |
20:20 |
sfan5 |
Uberi: related http://xkcd.com/1171/ |
20:20 |
|
iqualfragile joined #minetest |
20:20 |
iqualfragile |
k |
20:20 |
khonkhortisan |
you got to i |
20:20 |
iqualfragile |
i was about to ask that |
20:21 |
Uberi |
sfan5: hahahah |
20:21 |
ShadowNinja |
iqualfragile: There are about five different flood detection methods active now. You tripped a different one. |
20:22 |
ShadowNinja |
And test flooding somewhere else. |
20:26 |
Warr1024 |
don't bother posting unrelated xkcd's; just wait a while and it will eventually be related... |
20:31 |
kaeza |
/me points at non-renewable lava |
20:31 |
Uberi |
oh man is lava nonrenewable again? |
20:31 |
* Uberi |
puts on some popcorn |
20:32 |
testman42 |
wait, lava was renewable before? |
20:33 |
kaeza |
yep |
20:33 |
Uberi |
in the build game IIRC |
20:33 |
kaeza |
I don't care either way |
20:33 |
iqualfragile |
there is no build game anymore… |
20:33 |
Uberi |
exactly |
20:33 |
Warr1024 |
renewable lava is a nice idea, so long as it's not as trivial of an operation as renewable water is. |
20:34 |
kaeza |
wat |
20:34 |
VanessaE |
iqualfragile: everything's been recombined into minetest_game, like it was meant to be ;) |
20:34 |
Uberi |
that's what I said when the debate was on, Warr1024, I couldn't agree more |
20:35 |
iqualfragile |
i know, i read the changelog and im in #minetest and #minetest-dev for about 14 hours a day |
20:35 |
Warr1024 |
I like the idea that lava is more valuable than water, though I'd eventually like to see every resource renewable, at least in some way. |
20:36 |
Warr1024 |
making the player have to build up a tech tree and solve puzzles to unlock renewability, though, can be a nice gameplay approach. |
20:36 |
Uberi |
Warr1024: would you be fine with using mods to achieve this? |
20:36 |
Uberi |
I'm thinking of making my very first content-centric mod, MT-Renewability |
20:36 |
Warr1024 |
Uberi: is there any way to play MT and NOT use mods? I mean, the whole thing is built as a set of modular components... |
20:37 |
proller |
try find lava spring in indev mapgen |
20:37 |
proller |
with finite liquids |
20:37 |
iqualfragile |
not compleetly modular, you cant use homedecor and xyz signs together! |
20:37 |
VanessaE |
Warr1024: technically, no. Hell, even minimal contains a couple of mods. |
20:38 |
thexyz |
not my fault |
20:38 |
Warr1024 |
do finite liquids have a significant impact on server performance? |
20:38 |
VanessaE |
iqualfragile: because homedecor already HAS thexyz's signs in it. |
20:38 |
Uberi |
Warr1024: it can in some cases |
20:38 |
iqualfragile |
see, thats not good |
20:38 |
Warr1024 |
I'm sort of wondering whether it's safe to design with finite liquids being ON as my "target" configuration, but I was worried about how it would scale. |
20:39 |
VanessaE |
iqualfragile: don't start that again please. |
20:39 |
iqualfragile |
ok |
20:39 |
PilzAdam |
NOOOOOO! http://xkcd.com/859/ |
20:39 |
VanessaE |
PilzAdam: and a missing comma will haunt you for a WEEK. |
20:39 |
VanessaE |
;) |
20:39 |
Warr1024 |
xkcd needs its own protocol spec, a la xkcd://859 |
20:39 |
Uberi |
ah much better |
20:40 |
Warr1024 |
(or xkcds://859 for you SSL junkies) |
20:40 |
Uberi |
Warr1024: yeah wouldn't want other people to see which xkcds you're viewing now would we |
20:40 |
Warr1024 |
Uberi: I'd be more worried about them altering the data in transmission, possibly messing with the punchline... |
20:41 |
VanessaE |
Uberi: it is, after all, about romance, math, etc.. we can't have THAT in modern society. |
20:41 |
VanessaE |
damn subversives. |
20:41 |
Uberi |
crazy talk |
20:41 |
Warr1024 |
xkcd #859 is also frowning at me from my browser title bar. |
20:42 |
|
shadowjay1 joined #minetest |
20:44 |
VanessaE |
bbl |
20:52 |
|
ssieb joined #minetest |
20:54 |
kaeza |
is there a way to tell github to omit a commit when doing a pull request? |
20:54 |
|
Pest joined #minetest |
20:55 |
Uberi |
kaeza: I don't believe so, no |
20:55 |
kaeza |
meh, I'll just open the request and let VanessaE take care of the details |
20:55 |
Warr1024 |
every commit depend on all its predecessors. |
20:56 |
Warr1024 |
you can only omit the ones on the end, by pointing a branch at ones further up the tree. |
20:56 |
Uberi |
kaeza: make the change with git locally and repush |
20:56 |
Warr1024 |
git push --force to overwrite an old branch |
20:57 |
kaeza |
I have three commits, but the first one was already cherru-picked and merged by her |
20:57 |
kaeza |
cherry* |
20:58 |
Warr1024 |
ah, in that case, I'd try rebasing your 2nd commit against the latest head. |
20:58 |
Warr1024 |
of course, I'm a shitty rebaser, so I'd just cherry-pick my own 2nd and 3rd commit into a new branch against that head :-) |
20:58 |
Warr1024 |
(the effect is more-or-less the same). |
20:59 |
kaeza |
bleh |
20:59 |
kaeza |
I'll just use my 'nuke' command |
20:59 |
kaeza |
and re-clone |
20:59 |
Warr1024 |
it really depends a lot on whether your particular upstream is very fussy about maintaining a linear history or not. |
20:59 |
proller |
Warr1024, finite can make slower at 5-10 minutes, when falling big volumes of liquid |
21:00 |
proller |
for example when filling huge caves 100x100x100 |
21:01 |
Warr1024 |
proller: I guess I'm just wondering whether I should expect that to be a problem or not... if I were to hollow out a huge cave under the ocean and then blast its ceiling, then I'd expect a lot of slowdown from the liquid, but then again, a lot of explosives can slow down the game a lot too... |
21:02 |
Warr1024 |
how graceful will it slow down, too...? Will everything crawl, or will the liquids just get more "viscous" relative to the rest of the world, i.e. as if it's being managed on a separate thread? |
21:02 |
proller |
not very slow on 0.1 updating interval |
21:02 |
proller |
its procsess only 1000 blocks in one iteration |
21:03 |
Warr1024 |
I'm hosting on very modest hardware. CPU-wise Sempron 140 single-core 64-bit @ 2GHz, 8GB DDR2, OpenBSD 5.2... |
21:03 |
Warr1024 |
ah, so if there are more than 1000 blocks, then the rest of the world will still run? |
21:03 |
proller |
no problem |
21:03 |
Warr1024 |
maybe I'll experiment with it some more |
21:04 |
proller |
its process 1000 blockes every liquid_update = 1.0 |
21:04 |
Warr1024 |
I once dug a deep core into the earth below an ocean and eventually reached a point where the water source blocks had unloaded and I had to climb back up to get more water. |
21:04 |
proller |
sometimes queue can be 100000+ blocks |
21:05 |
Uberi |
almost 2 mins to finish |
21:05 |
Warr1024 |
so if I have a queue of 100,000 nodes of water, then that would mean that water would flow at 1% its normal speed relative to the rest of the world (which is kind of a shame) but the performance of other aspects of the game would not likewise be slowed to that speed? Sounds like a good compromise... |
21:05 |
proller |
yes |
21:06 |
Warr1024 |
Awesome, thanks. |
21:07 |
proller |
i have ideas about make water falling as sand but not finished yet |
21:07 |
Warr1024 |
I guess it's time to change the way I play :-) |
21:07 |
proller |
it can increase speed |
21:10 |
sfan5 |
good night |
21:10 |
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21:12 |
PilzAdam |
http://xkcd.com/1184/ |
21:15 |
iqualfragile |
night sfan5 |
21:17 |
Warr1024 |
n'aight |
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21:42 |
kaeza |
PilzAdam, lol |
21:42 |
kaeza |
I stared at the formula for about 10 mins before I understood that :/ |
21:43 |
kaeza |
s/that/the joke/ |
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21:54 |
kaeza |
wut https://dl.dropboxusercontent.com/u/100008207/screenshot_3287202424.jpg |
22:01 |
kaeza |
VanessaE, https://github.com/VanessaE/homedecor/pull/19 |
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23:46 |
Pentium44 |
hi all |
23:46 |
Pentium44 |
how are we today? |
23:47 |
Pentium44 |
everyone, I am here to tell you that I setup a minetest server for the people who think minetest 0.4.5-0.4.6 is bloated. The server version I have setup is 0.4.1 |
23:47 |
Pentium44 |
I personally found minetest 0.4.1 a great release |
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