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IRC log for #minetest, 2013-05-11

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All times shown according to UTC.

Time Nick Message
00:01 Doyousketch2 beautifying my nightclub mod with a few liquor bottles - http://oi40.tinypic.com/3149mwl.jpg
00:05 Doyousketch2 well, anyway...  gonna hop in the shower.
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00:30 ShadowNinja Ugh, the part button is too easy to hit, third time now.
00:31 ShadowNinja !op ShadowBot
00:31 ShadowBot ShadowNinja: Error: I need to be opped to op someone.
00:31 Kacey joined #minetest
00:32 ShadowNinja sfan5 ^
00:32 enchilado !op enchilado
00:32 enchilado :(
00:33 ShadowNinja enchilado: Both check by hostmask.
00:35 ShadowNinja Oh, and ShadowBot has another language. ,,(dp out:'Derplang+')
00:35 ShadowBot ShadowNinja: Derplang+
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01:26 ShadowNinja !op ShadowBot
01:26 ShadowBot ShadowNinja: Error: I need to be opped to op someone.
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01:33 khonkhortisan !op ShadowNinja
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01:34 RealBadAngel op op op.... minetest style
01:34 ShadowNinja khonkhortisan: Me and sfan5 only here, at least afaik.
01:35 khonkhortisan What would ShadowBot have said if MinetestBot opped it first?
01:35 ShadowNinja K-lined?
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01:36 ShadowNinja khonkhortisan: Same thing. It finishes proccessing well before it sends.
01:36 ShadowNinja In fact that is what usualy happens.
01:37 khonkhortisan Does it attempt to op itself?
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01:38 ShadowNinja khonkhortisan: It knows it can't and doesn't bother trying.
01:38 * khonkhortisan (~khonbot@unaffiliated/khonkhortisan/bot/khonbot) has joined #minetest
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01:40 xubuntu_ shit, im being disconnected all the time
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02:18 kaeza khonkhortisan_, around?
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02:21 kaeza freenode is derping today
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02:21 kaeza another ddos?
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02:22 khonkhortisan_ here
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02:23 kaeza this maybe is not 100% accurate, and is unrelated to irrlicht, but will give you a basic idea about how things are drawn on screen: https://www.allegro.cc/manual/5/primitives.html
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02:25 khonkhortisan_ it very well might be off half a pixel
02:25 kaeza actually, hmm, that does not explain the issue here
02:26 kaeza sheet
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02:41 Kacey jeez i go afk for a little bit and the whole channel resets!
02:42 Kacey wtf happened?!?!?!
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02:49 Kacey #freenode is lighting up...
02:49 Kacey servers are going down or something...
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02:58 Kacey this is insanity
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03:02 ShadowNinja !op ShadowBot
03:02 ShadowBot ShadowNinja: Error: I need to be opped to op someone.
03:02 Kacey hah
03:02 ShadowNinja khonkhortisan_: See? ^
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03:52 VanessaE hi
03:56 tripod hi
04:00 VanessaE I see that IRC pretty much disintegrated while I was asleep
04:08 sokomine happens sometimes, yes
04:08 sokomine still a lot of people logged in
04:11 Kacey jeez i go afk for a little bit and the whole channel resets!
04:11 VanessaE Kacey: seems okay now
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04:16 VanessaE sketch!
04:16 Doyousketch2 :)
04:17 Doyousketch2 just in for a min - really tired.
04:17 VanessaE glad to see you're still around, thought you disappeared on ut
04:17 VanessaE us*
04:18 Doyousketch2 was posting an update pic to show drinks are looking smooth - http://oi44.tinypic.com/nghtx.jpg
04:18 VanessaE did you notice stainedglass is dead?
04:18 VanessaE nice
04:18 Doyousketch2 oh, I noticed you posted that it needed to be updated
04:18 Doyousketch2 didn't know it was totally dead
04:19 VanessaE yeah - your repo is gone completely
04:19 VanessaE github doesn't even know you exist.
04:20 Doyousketch2 seems to be loading here.  mighta been a server error
04:20 Doyousketch2 unless I'm just seeing cached stuff
04:21 Doyousketch2 https://github.com/doyousketch2/stained_glass
04:21 VanessaE you must be - I get a 404 just tryign to reach https://github.com/doyousketch2
04:22 Doyousketch2 feck.  you're right
04:22 VanessaE I thought you pulled a cornernote on us :)
04:24 Doyousketch2 ??
04:25 VanessaE it's a euphemism for deleting everything and ragequitting
04:26 Doyousketch2 oh, no.  not like that, had no idea it 404'd.  messaged github about it
04:27 VanessaE I'm guessing you ..wait..
04:28 VanessaE Oh I bet I know - I got hit by that a while back too, come to think of it
04:28 VanessaE I posted a gist, for what I don't remember,
04:28 VanessaE and it triggered a spam filter which made my account return 404's to everyone but me
04:32 Doyousketch2 huh, it seems to be up again
04:32 VanessaE nope
04:32 VanessaE dead'r than 4 o'clock
04:33 tjbarber hey guys, how do I get back to where I was after dying? =S
04:34 Doyousketch2 depends on the server
04:34 VanessaE tjbarber: depends on where you're playing - in single player you can /teleport xx,yy,zz  but you have to know where you were.
04:34 VanessaE sometimes a server has a /home or similar command
04:34 tjbarber VanessaE, nah it was a saved game…
04:35 VanessaE tjbarber: that doesn't matter really - it's entirely up to the mod configuration on the server (or on your local install if you're in singleplayer mode)
04:35 tjbarber any luck?
04:36 tjbarber well shoot then
04:36 VanessaE sowwy :)
04:36 tjbarber ='(
04:36 tjbarber I had built some awesome stuff too
04:36 VanessaE press 'r'
04:36 VanessaE look around
04:36 VanessaE see if you can find anything way off in the distance
04:37 VanessaE if you find it, head that direction and press 'r' again to go back to normal view
04:37 tjbarber YAY thanks VanessaE! =D
04:37 tjbarber Found it!
04:37 VanessaE 'r' is the full view range mode - it displays *everything* that's been loaded during this session
04:38 Doyousketch2 so what's the trick with the unified dyes?  it has like a doz less colors 'cuz they are in default now?
04:39 VanessaE I think the only thing you'll need to pay particular attention to is the use of white/grey/black dyes - those are actual dyes now, not paints.
04:39 tjbarber ok, thanks VanessaE. Saved my bacon.
04:39 VanessaE I didn't try it, but it's possible it may still work :-)
04:39 VanessaE (I did provide aliases for backward compatibility)
04:39 VanessaE everything else should work - same range of colors as usual, except that light red = pink now.
04:41 VanessaE also be sure you're using dye groups wherever possiblew
04:41 Doyousketch2 k.  in the back of my mind I've been trying to think of how to rebuild it
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04:42 Doyousketch2 I had been hoping to make a pop-up menu like furnaces
04:42 VanessaE that would be nice
04:42 Doyousketch2 that you drop dyes into to change colors
04:43 VanessaE a glass crafter/coloring device
04:43 Doyousketch2 yea, it'd just be clear, then you basically put the paint on the glass
04:44 VanessaE then again,
04:44 VanessaE it would be more or less the same as using the crafting grid now
04:44 Doyousketch2 yea, but there'd be less items in the inventory
04:44 VanessaE you can do that now :-)
04:45 Doyousketch2 people were buggin' me about that
04:45 VanessaE groups = { not_in_creative_inventory = 1 }
04:45 VanessaE idea:
04:46 VanessaE provide a command (that requires no special privs) that calls up a palette
04:46 VanessaE let the user click on the color they want, and that color of glass is crafted if the user has sufficient ingredients already
04:47 khonkhortisan_ Yes, I see.
04:47 VanessaE or you could redefine default glass to add a right-click handler instead of running a command, to get the above.
04:47 Doyousketch2 yeah, that was what I was thinking.  I like the palette idea tho
04:48 VanessaE you're welcome to use the official palette swatches image if you want :)
04:48 VanessaE though actually your screenshot is a much better idea
04:49 VanessaE crop it and use the result as the palette image in your formspec
04:49 VanessaE or use the method unified inventory uses, placing the items onto button images
04:50 VanessaE that's probably the best way
04:50 Doyousketch2 that's 'prolly best, yea
04:50 VanessaE hey, your repo is back!
04:51 Doyousketch2 lols.  maybe I just had to message them.
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05:14 Doyousketch2 k, well - if it lets you glance at GitHub - here's a preliminary run of the Nightclub mod for anybody that's interested - https://github.com/doyousketch2/nightclub
05:15 VanessaE screenshot? :)
05:15 VanessaE oh there they are
05:15 VanessaE heh, cute
05:15 Doyousketch2 yeah, it has a lot of glasses as well, but I don't have a screenshot of those
05:16 Doyousketch2 maybe a doz.  I figure people can comment out the ones they don't want if there's too many of 'em
05:17 * VanessaE waits patiently for the previously-discussed update to stained glass :)
05:17 VanessaE (I think I'll add something similar to coloredwoods)
05:18 VanessaE too bad wowiamdiamonds has disappeared, the same is needed for his unified bricks mod
05:18 Doyousketch2 yeah, the reason I hadn't jumped on updating stained glass is 'cuz I'm still learning how people code thse mods
05:19 Doyousketch2 I gotta look through other peoples' mods to figure out how they make 'em
05:19 VanessaE that's how I learned
05:22 Doyousketch2 yeah.  gonna do the sleep thing.
05:22 VanessaE ok, good night
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05:29 VanessaE is he live?
05:29 * VanessaE pokes webdesigner97
05:30 VanessaE evidently not. :)
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05:38 sfan5 hi all
05:39 ShadowNinja Hello sfan5!
05:39 sfan5 hi
05:40 VanessaE mornin sfan
05:45 StarBlessed Hi again sfan5, ShadowNinja and VanessaE :)
05:45 VanessaE hi StarBlessed
05:46 StarBlessed So what're we all up to?
05:46 ShadowNinja sfan5: Can you implement !op #channel nick now?
05:46 VanessaE nuffin :)
05:46 ShadowNinja StarBlessed: Writing an interpreter.
05:47 sfan5 ShadowNinja: yep
05:47 StarBlessed LOL!  Fair enough VanessaE :)  Oh, really ShadowNinja?  For what language?
05:48 ShadowNinja !dp out:1:2:3;sleep:0.9;out:4:5:6;
05:48 ShadowBot ShadowNinja: 123456
05:48 ShadowNinja StarBlessed: DerplangPlus
05:48 sfan5 ShadowNinja: does it blend?
05:48 ShadowNinja (Derplang (c) JesseH)
05:49 StarBlessed LMAO!  Nice ;)
05:51 sfan5 !title
05:51 MinetestBot sfan5: doyousketch2/nightclub · GitHub
05:51 sfan5 interesting
05:51 sfan5 ^ last link posted here
05:51 ShadowNinja I hope to implement things like sockets, but maybe not on ShadowBot, a little dangerous.
06:02 sfan5 ShadowNinja: done: http://git.io/koEKNw
06:03 sfan5 MinetestBot: reload chop
06:03 MinetestBot SyntaxError: invalid syntax (file "/home/user/mtbot/modules/chop.py", line 174)
06:03 sfan5 damn
06:03 ShadowNinja sfan5: Good, while you are at it add it for voice, quiet, etc. And use a function for it.
06:04 sfan5 k
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06:12 sfan5 !g who doesn't suck?
06:12 MinetestBot sfan5: http://www.doesntsuck.com/
06:12 MinetestBot TypeError: 'str' object does not support item assignment (file "/home/user/mtbot/modules/search.py", line 79, in g)
06:12 VanessaE lol
06:12 sfan5 i guess that means MinetestBot sucks
06:14 kahrl_ haha
06:20 sfan5 MinetestBot: reload chop
06:20 MinetestBot SyntaxError: invalid syntax (file "/home/user/mtbot/modules/chop.py", line 66)
06:24 sfan5 MinetestBot: reload chop
06:24 MinetestBot sfan5: <module 'chop' from '/home/user/mtbot/modules/chop.py'> (version: 2013-05-11 06:25:44)
06:24 sfan5 finally
06:25 sfan5 works!
06:25 ShadowNinja /home/user?
06:25 sfan5 yes
06:25 sfan5 :D
06:25 sfan5 also: http://git.io/7yqOlQ
06:26 VanessaE http://forum.minetest.net/viewtopic.php?pid=89529#p89529
06:26 VanessaE aw come on.
06:27 sfan5 MinetestBot!
06:27 MinetestBot sfan5!
06:28 VanessaE it ain't often I look at "other language" posts.. just the mod name caught my attention.
06:38 sfan5 http://i.imgur.com/hPPmvAG.png @all the people who play MC
06:41 StarBlessed Interesting pic sfan5 :)
06:42 sfan5 imported from Minecraft using MCEdit and my custom filter
07:12 VanessaE sfan5: are those ...gloopblocks rainbows at the bottom of each chunk?
07:12 sfan5 VanessaE: no they are default:nyancat_rainbow
07:12 VanessaE oh ok, scaling artifact then
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07:13 VanessaE (makes the rainbows look like they're diagonal)
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07:13 VanessaE nice job btw
07:16 sfan5 thanks
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07:23 sfan5 building from Survival Games 4: http://i.imgur.com/8JIu5M3.png
07:28 arsdragonfly that's too dark :)
07:28 arsdragonfly :(
07:32 ShadowNinja sfan5: Is that reasonably fast?
07:39 sfan5 ShadowNinja: yes
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07:39 sfan5 ShadowNinja: you can try it out yourself, download any MC map, download MCEdit and download my MCEdit filter
07:43 ShadowNinja Maybe later, good night!
07:45 sfan5 arsdragonfly: http://i.imgur.com/COezsEw.png
07:58 arsdragonfly !??? minetets.get_worldpath() returns worldname instead of worldpath
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08:48 arsdragonfly !up arsenalmp.no-ip.org 30000
08:48 MinetestBot arsenalmp.no-ip.org:30000 is up (0.399ms)
08:49 arsdragonfly sfan5 :That makes no sense :P
08:49 arsdragonfly It should be 0.399s instead of 0.399ms
08:49 sfan5 woops
08:49 sfan5 going to fix that now
08:49 VanessaE maybe minetestbot's server is on the same rack as the other :)
08:51 sfan5 MinetestBot: reload serverup
08:51 MinetestBot sfan5: <module 'serverup' from '/home/user/mtbot/modules/serverup.py'> (version: 2013-05-11 08:52:48)
08:51 sfan5 !up arsenalmp.no-ip.org
08:51 MinetestBot arsenalmp.no-ip.org:30000 is up (0.491s)
08:51 sfan5 arsdragonfly ^
08:52 arsdragonfly lol thx
08:52 sfan5 http://git.io/0wvJOg
08:52 VanessaE imho it should report as measures of ms though.  491ms instead of 0.491s
08:52 sfan5 makes sense
08:53 sfan5 !c 0.123 * 10
08:53 MinetestBot 1.23
08:53 sfan5 !c 0.123 * 1000
08:53 MinetestBot 123
08:54 sfan5 !c 0.12345 ^ 10
08:54 MinetestBot 8.22074056 × 10^(-10)
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09:01 sfan5 my MCEdit filter now currectly converts minecraft facedir to minetest facedir \o/
09:03 sfan5 it doesn't
09:03 sfan5 it skips them
09:06 arsdragonfly btw minetestmapper.py often doesn't work
09:06 arsdragonfly saying "world not exist"
09:06 arsdragonfly still, the c++ version works fine
09:07 sfan5 arsdragonfly: you need to give it the path to the world
09:07 arsdragonfly but it makes it harder to release a mod
09:07 arsdragonfly sfan5: i think it should be a bug
09:07 sfan5 anyone there who wants to help me creating a conversion table for MC to MT blocks?
09:07 sfan5 arsdragonfly: then create an issue on github
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09:48 Jordach hey guys
09:50 sfan5 hi Jordach
09:51 Jordach sfan5, nice work on importing MC maps
09:51 Jordach also: nearly finished with the model
09:58 rsiska joined #minetest
10:03 Jordach sfan5, nearly finished the model :D
10:03 RealBadAngel joined #minetest
10:03 Jordach hey RealBadAngel
10:03 sfan5 Jordach: :D
10:03 sfan5 hi RBA
10:03 RealBadAngel hi
10:03 VanessaE morning RBA
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10:04 Jordach sfan5, it looks like im just as competant as pavel_s
10:04 RealBadAngel mornin all
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10:05 RealBadAngel i moved to xubuntu VanessaE
10:05 VanessaE did you lose anything?
10:05 RealBadAngel nope, all is safe
10:05 VanessaE great
10:05 VanessaE another satisfied customer ;_)
10:06 VanessaE ;)
10:06 RealBadAngel hehe
10:06 RealBadAngel i can say that after i try propertiary drivers
10:06 RealBadAngel havent tried yet ;)
10:06 Jordach RealBadAngel, the nVidia drivers worked for me
10:07 RealBadAngel i got rather old radeon
10:08 RealBadAngel hd 4600, had problems with it before
10:09 Jordach oh god
10:09 Jordach im at 2,999 posts
10:10 Jordach VanessaE, ^
10:10 Jordach hold on
10:10 * Jordach has idea
10:11 Jordach its a funny one too
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10:48 PilzAdam Hello everyone!
10:49 Jordach hey PilzAdam
10:49 RealBadAngel joined #minetest
10:50 Jordach PilzAdam, finally fixed my blender model's legs
10:51 PilzAdam what do you plan to do with the model?
10:51 Jordach PilzAdam, i planned on making voxel movies
10:51 Jordach because we have model anims
10:51 VanessaE morning PA
10:51 Jordach and we can then use a / to set off movement, animatics, etc
10:52 Jordach PilzAdam, although, her description actually appears friendly (protective like MC wolves)
10:52 * PilzAdam adds a highlight for PA
10:52 Jordach i just need to fix the bugged out mesh
10:52 Jordach where the UV is fucked.
10:53 Jordach PilzAdam, i think omploader is dead
10:53 VanessaE Jordach: seems okay here
10:54 Jordach VanessaE, connection aborted
10:54 tripod that's not very christian
10:54 PilzAdam seems to work here too
10:54 PilzAdam just uploaded this to test: http://ompldr.org/vaTlyMQ/Nether3.png
10:54 VanessaE Jordach: just uploaded an image without issue
10:54 VanessaE http://ompldr.org/vaWRjbw/Screenshot%20-%2005052013%20-%2009:51:55%20PM.png
10:54 VanessaE (you've already seen it I'm sure)
10:55 Jordach http://i.imgur.com/8Db6U0p.png
10:55 sfan5 my MCEdit filter now correctly converts upside down stairs and slabs
10:55 sfan5 \o/
10:55 VanessaE maybe they block chrome.  try chromium instead?
10:55 Calinou mcedit filter?
10:55 Calinou sfan5: you made a minecraft-to-minetest map converter? :O
10:56 sfan5 Calinou: yes
10:56 Calinou cool :P
10:56 tripod you could also change the UserAgent string in chrome
10:56 sfan5 it converts them to the old format(x y z nodename param1 param2) worldedit schematic
10:57 Jordach http://i.imgur.com/klH074v.png
10:57 sfan5 Jordach: is your ISP blocking omploader?
10:57 Jordach dunno
10:58 Jordach i would get this message: http://i.imgur.com/ukwewwU.png
10:59 Calinou lol, IE
11:00 Jordach Calinou, easier to test with
11:00 sfan5 lol, thepiratebay.se is blocked
11:00 Jordach sfan5, https://pirateproxy.info
11:00 Jordach works for me :)
11:01 * sfan5 's ISP doesn't block thepiratebay
11:01 Jordach \o/
11:01 Jordach sfan5, you could set a damn proxy up
11:01 Jordach </joke>
11:01 RealBadAngel PilzAdam, about nether and cave size... http://www.ironmanmode.com/wp-content/uploads/nether.jpeg
11:02 sfan5 Jordach: like this? https://gist.github.com/sfan5/5510472
11:02 Calinou http://forum.minetest.net/viewtopic.php?pid=89549#p89549
11:02 Calinou "Minecraft: SEX" in vista taskbar
11:02 Calinou lol
11:02 PilzAdam RealBadAngel, I really dont see why the nether should have large caves
11:02 Calinou and "search results"
11:03 PilzAdam RealBadAngel, I think the small caves are a better style; you have to dig more and longer and your tools wear out faster
11:03 sfan5 achievement get for the 3rd time: crash chrome by dragging a tab
11:03 PilzAdam I wanted to make the nether as annoying as possible :-p
11:04 RealBadAngel that have you achieved in 110%
11:04 RealBadAngel mod removed ;)
11:04 PilzAdam sfan5, how about not using google products?
11:04 Jordach PilzAdam uses bing
11:04 sfan5 PilzAdam: i don't like firefox
11:04 Jordach KILL HIM!
11:04 PilzAdam ehm... no
11:04 sfan5 !kill with:fire PilzAdam
11:05 * PilzAdam uses ixquick
11:05 sfan5 wat?
11:05 PilzAdam https://ixquick.de/deu/protect-privacy.html
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11:15 * VanessaE looks at jordach's 3000th's post....considers deleting it just out of spite ;-)
11:15 Jordach i can make another
11:15 VanessaE kidding :)
11:15 Jordach VanessaE, youre forgetting who has the ability to move the normal gamers of minetest as if theyre sheep
11:16 PilzAdam the counter doesnt decrease if posts get deleted
11:16 VanessaE PilzAdam: I was kidding, don't spoil the joke :)
11:16 tripod joined #minetest
11:16 * VanessaE random-highlights tripod
11:16 tripod :D
11:17 tripod that's hot VanessaE
11:18 iqualfragile pypy looks interesting
11:19 Jordach exporting model as ,.x
11:19 Jordach .x*]
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11:38 Jordach Taoki, ah youre here
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12:07 * Calinou read "pony looks interesting", iqualfragile
12:14 * VanessaE looks at her overview map...  PilzAdam, you *gotta* do something about this overabundance of dandelions (and my cotton plants too)
12:22 arsdragonfly|pho What's the point of making flowers grow anyway?
12:23 PilzAdam dunno... aks god
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13:00 Zeg9 Hi everyone!
13:00 PilzAdam hey loading-screen-guy
13:01 Zeg9 ...
13:04 RealBadAngel lol
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13:14 rubenwardy hi all
13:15 Zeg9 Hello
13:20 MinetestBot GIT: Warr1024 commited to minetest/minetest: Clear custom player HUDs when emerging players.  Fixes #711. 6911a7d279 2013-05-10T16:25:50-07:00 http://git.io/aLNjpw
13:25 rubenwardy has any one made a turret mod?
13:25 rubenwardy I saw one in a video by Jordab
13:25 rubenwardy Jordan
13:26 rubenwardy I would like an automatic one, and a player controlled tank like one
13:28 rubenwardy http://forum.minetest.net/viewtopic.php?id=3836
13:28 Zeg9 Video removed :(
13:32 rubenwardy I am using it in my capture the flag game
13:33 PilzAdam RealBadAngel, your menu sound pull request leaks memory
13:33 RealBadAngel how?
13:33 PilzAdam https://gist.github.com/PilzAdam/5559987
13:34 PilzAdam you forgot to free the sound manager
13:34 RealBadAngel ooops, sorry
13:34 PilzAdam "152 bytes in 1 blocks are definitely lost"
13:35 PilzAdam I can merge it now if you agree
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13:44 * Zeg9 is now playing bloboats
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13:46 * PilzAdam is waiting for RealBadAngel to say "sure, merge it"
13:46 RealBadAngel sure, merge it :)
13:47 RealBadAngel sorry, im busy with installing all the stuff i need. i moved to xubuntu last night
13:47 Kacey joined #minetest
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13:50 MinetestBot GIT: RealBadAngel commited to minetest/minetest: Add code to play main_menu.ogg in main menu 9575b0a2a8 2013-05-11T06:39:38-07:00 http://git.io/i0KHMg
13:54 RealBadAngel btw, http://www.youtube.com/watch?feature=player_embedded&amp;v=8RN7PD2qiJE
13:54 RealBadAngel minecraft with occulus rift
13:56 PilzAdam ME WANT
14:01 * sfan5 already watched dat video yesterday
14:02 * john_minetest watched it a few days ago. And I can watch it cross eyed, so it is 3d.
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14:07 rubenwardy nice
14:08 * ShadowBot wakes up
14:09 VanessaE good luck getting THAT to work with MT :)
14:09 rubenwardy brb
14:13 Warr1024 VanessaE: IIRC, doesn't MT already support stereo vision via anaglyph?
14:13 rubenwardy|away yes
14:13 Warr1024 if that's the case, the foundation for stereo is there, and it's mostly a matter of integrating with whatever driver the rift has...
14:13 VanessaE Warr1024: yes, but I meant the controlling capability, not the rendering
14:13 Warr1024 anyone ever play with one of those things?
14:13 Warr1024 ah, controlling, yeah, that could be tricky...
14:14 rubenwardy|away could use the key board to control
14:14 Warr1024 I guess you could treat the accelerometers as an alternate mouse; you wouldn't be able to decouple body-facing-dir from view-facing dir...
14:14 rubenwardy|away and forget about the virtual reality part of it
14:14 Warr1024 also tricky is that the server is only aware of one facing dir, and apparently only sends terrain in that direction, see issue #718.
14:15 rubenwardy|away does not matter
14:15 Warr1024 this would mean that we'd need to modify MT to send looking-direction and standing-facing-direction separately...
14:15 rubenwardy|away ah
14:15 rubenwardy|away true
14:16 Zeg9 Anyone for a score competition playing trosh?
14:16 Warr1024 MC probably gets away with it because they send all terrain in 360 degrees around the player, and don't try to optimize by facing direction.  The "head" facing dir is probably not sent to the server in MC's implementation, so other players don't see you swivel your head around..
14:18 hmmmm joined #minetest
14:38 Warr1024 etm0ok10
14:39 markveidemanis Who has an edited client
14:39 markveidemanis that has something thats different like a secret menu, fly or other
14:39 Kacey joined #minetest
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14:40 VanessaE markveidemanis: we do not support hacked clients
14:40 markveidemanis i mean like ghost
14:40 rubenwardy no such thing, I believe
14:41 rubenwardy Hacking to support fly and fast and noclip is easy
14:41 Zeg9 markveidemanis, learn c++ and make your own :p
14:41 rubenwardy I will not tell you though
14:41 Zeg9 But why the heck do you need a secret menu >.<
14:41 rubenwardy (Tip: look in camera.cpp)
14:41 Zeg9 ...
14:41 rubenwardy and more
14:42 rubenwardy I dont have an edited client thoughy
14:42 rubenwardy *-y
14:44 * rubenwardy is tempted to make a "nooby awards" forum topic
14:44 Mark_Server joined #minetest
14:44 Mark_Server *** singleplayer joined the game
14:44 markveidemanis I think it works
14:45 Mark_Server <singleplayer> does it?
14:45 VanessaE no
14:45 VanessaE it doesn't.
14:45 Mark_Server <singleplayer> why?
14:45 * Zeg9 will make a flood client, join mark's server and make his IP get banned
14:45 VanessaE that's why :)
14:46 rubenwardy_ joined #minetest
14:46 Mark_Server <singleplayer>  /ban Zeg9
14:46 Warr1024 this room is not a very good place for server bots.
14:46 Mark_Server <singleplayer> lol im in singlplayer lol
14:46 rubenwardy Mark_Server: edit the script to set the name to just Mark_Server
14:46 markveidemanis It will be on "#mtmt"
14:46 rubenwardy meh
14:47 Zettbou joined #minetest
14:48 markveidemanis 86.158.246.86
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15:01 hmmmm https://images.4chan.org/g/src/1368281641097.gif
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15:04 iqualfragile1 Warr1024: pm
15:04 * rubenwardy has the 11th most posts
15:04 rubenwardy up from 12
15:05 rubenwardy toke over Likwid
15:05 rubenwardy *took
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15:14 lordcirth Kacey: https://github.com/lordcirth/minetest-wireless
15:14 Kacey hi
15:14 lordcirth Kacey: I took your suggestion and added wireless to github
15:14 Kacey nice
15:17 lordcirth Kacey: I added digipad too.  If you are any good at texturing, real textures for wireless would be great
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15:22 Kacey me? textures? heh
15:23 lordcirth Kacey: hey, right now they're boxes with a pointy thing for an antenna, and color-coding is the only diff between receiver and transmitter
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15:26 Zeg9 Maybe /me could help
15:27 Kacey ya Zeg9 did textures for xytest
15:28 VanessaE http://en.wikipedia.org/wiki/White%E2%80%93Juday_warp-field_interferometer
15:28 VanessaE man this just blows my mind
15:28 PilzAdam http://en.wikipedia.org/wiki/Michelson_interferometer
15:28 PilzAdam easier
15:29 PilzAdam or if you depend on different ways: http://en.wikipedia.org/wiki/Mach-Zehnder_interferometer
15:29 VanessaE nono I mean the fact that we're now realistically talking about warp field theory and gearing up to create our first controlled warp bubble.
15:30 NakedFury that is very exciting
15:30 VanessaE exciting doesn't do it justice at all
15:30 NakedFury but call me when it exits whiteboard writtings and enters real world tests
15:30 PilzAdam john_minetest, well, thats normal for physics in germany
15:30 * PilzAdam wrote his Abitur about it
15:31 NakedFury they need to start doing real tests about this ASAP
15:31 PilzAdam have you done your Abitur already?
15:31 iqualfragile1 nah, i had no physics in my abitur
15:32 iqualfragile1 because we had info-LK dD
15:32 iqualfragile1 :D
15:32 PilzAdam iqualfragile1, we only have GA informatics
15:32 PilzAdam john_minetest, /me too :-)
15:32 PilzAdam tuesday is oral exam (german)
15:32 iqualfragile1 manybee we should organize a german minetest meeting
15:33 NakedFury minetestcon
15:33 PilzAdam john_minetest, in our school they told us it replaces P4 oO
15:34 PilzAdam wich would be informatik in my case
15:34 PilzAdam john_minetest, in wich Bundesland do you live?
15:34 iqualfragile1 yeah, abitur is a bit different in every bundesland
15:34 * PilzAdam is from Niedersachsen
15:34 iqualfragile1 we, for example (if i remember correctly) could not replace anything
15:35 * iqualfragile1 is from the biggest one
15:35 PilzAdam Saarland?
15:35 Calinou joined #minetest
15:36 PilzAdam we cant do a P6 exam
15:36 Calinou people talk about exams on the internet now?
15:36 PilzAdam we have P1-3 written LK; P4 written GA; P5 oral GA
15:36 Calinou wasn't steam for linux released?
15:37 sfan5 Calinou: yes
15:37 PilzAdam and in P1-4 nachprüfungen can be made for better marks
15:37 Calinou that was sarcasm
15:38 PilzAdam Zentralabitur will fix it :-)
15:40 * PilzAdam has math LK
15:40 PilzAdam *had :D
15:41 * john_minetest had maths, german, english and physics Abitur. Computer science LK but there doesn't exist an exam (yet).
15:41 iqualfragile1 in mine you dont need to have maths if you dont have sports or arts in your abitur
15:42 PilzAdam I had physics (LK), Politcs/Economy (LK), Inormatik and German
15:42 PilzAdam (+ the already mentioned math LK)
15:42 iqualfragile1 informatik&mathe lk, psychology and german gk
15:42 iqualfragile1 you have 3 lks?
15:43 iqualfragile1 cool, we have only two
15:45 PilzAdam iqualfragile1, yes, but only the first 2 count double
15:45 PilzAdam (i.e. math and physics for me)
15:45 iqualfragile1 interesting
15:45 PilzAdam iqualfragile1, well, next year all 3 count double
15:45 iqualfragile1 2 6-hours exams for the lks, 1 4-hours exam for gk and one oral exam
15:46 Calinou iqualfragile1> informatik
15:46 Calinou wat
15:46 iqualfragile1 we can then do "nachprüfungen" when we think that we are too bad and want to improve
15:46 * PilzAdam just noticed that Gronkhs episode today is longer than usual
15:46 Calinou lol, gonks
15:46 PilzAdam (after 20 mins.)
15:46 Calinou go play xonotic
15:46 Calinou 8)
15:46 iqualfragile1 Calinou: you cant realy translate informatik to computerscience
15:46 iqualfragile1 :D
15:46 PilzAdam yep
15:47 iqualfragile1 will he ever produce 1000¿
15:47 PilzAdam *999.9991
15:48 PilzAdam or 1001, just for the lulz
15:49 PilzAdam basic
15:49 PilzAdam IIRC the arrays in basic start with 1
15:50 lordcirth PilzAdam: In visual basic they start at 0
15:50 PilzAdam when Gronkh was a programmer that was "the latest shit"
15:51 PilzAdam lordcirth, in Qbasic and TIbasic with 1
15:51 RealBadAngel http://pastebin.com/7HPCNbrP
15:52 RealBadAngel can somebody explain wtf that error means?
15:52 Calinou "minimal"
15:52 * Calinou stopped reading there
15:52 Calinou too old graphics card/driver, RealBadAngel?
15:52 Calinou disable shaders
15:52 RealBadAngel look at glsl versions
15:52 PilzAdam RealBadAngel, have you googled the error yet?
15:52 iqualfragile1 RealBadAngel: GLSL 1.20 required
15:52 Calinou well, that's catalyst 8)
15:53 RealBadAngel look at the first line...
15:53 Calinou or mesa 8)
15:53 Calinou yes
15:53 Calinou doesn't mean it will work
15:53 iqualfragile1 oh, sorry
15:53 RealBadAngel i do have 1.3 for fuck sake
15:53 celeron55 for some reason your GPU driver is unable to compile the shader; deal with it 8)
15:54 RealBadAngel sure, while writing shaders... ;)
15:54 celeron55 opengl versions don't directly matter when figuring out what features a driver supports; they can exist or not exist on a per-feature basis
15:54 Calinou ^
15:55 Warr1024 what do the shaders in MT do?
15:55 RealBadAngel i guess i have fucked up drivers then
15:55 Calinou your driver can claim it supports opengl 10.0 if it wants
15:55 celeron55 RealBadAngel: not fucked up, but just too old
15:55 Warr1024 I assume they add graphical fanciness, but I haven't seen any difference...
15:55 Calinou infinitely better lighting
15:55 PilzAdam Warr1024, currently for applying the fog and make topsides brighter
15:55 Calinou some texture packs are really, really ugly without shaders
15:55 celeron55 and for smoother day-night cycle
15:55 Calinou also, it's just a more modern way to do things :P
15:56 Warr1024 ah
15:56 Warr1024 all I ever noticed it do was make my v_range bottom out.
15:57 Warr1024 are they defined in the client, or pulled from the server a la textures and models and such?
15:57 PilzAdam they are in the client
15:57 PilzAdam thats why they are in client/shaders/
15:57 Warr1024 ah, ok, so if I don't see any difference running minetest_game without shaders, then I'm probably not missing anything in any other mods...
15:58 iqualfragile1 and they make water fill less then the whole block, dont they?
15:58 Calinou v_range depends on framerate by default
15:58 Calinou you can enforce view distance too
15:58 PilzAdam iqualfragile1, no, thats long gone
15:58 Warr1024 ...you need shaders to do that??
15:58 Calinou no
15:58 PilzAdam since new_style_water is fixed
15:58 Calinou now it can be done without shaders
15:58 Calinou new_style_water = 1
15:58 iqualfragile1 and since opengl version 2 you need some kind of shader to show anything on the screen at all
16:01 Calinou since opengl 4, there are geometry shaders too \o/
16:01 Calinou currently used by: 2 software developers.
16:01 Calinou (will be 3 in 2014)
16:01 Calinou (by 2016, we hope to reach 10)
16:02 PilzAdam VanessaE vs LM on -mods
16:02 Calinou people still go to -mods.... mmmph
16:02 * Calinou backstabs both VanessaE and LM
16:03 Calinou saps LM's teleporter
16:03 Calinou anyway: https://dl.dropboxusercontent.com/u/82342922/temp/shaders_off.png https://dl.dropboxusercontent.com/u/82342922/temp/shaders_on.png
16:03 Calinou Warr1024: ^
16:04 PilzAdam Calinou, the shaders remoce the HUD :-p
16:04 PilzAdam *remove
16:04 Calinou no, they don't :P
16:04 Warr1024 :-)
16:04 Calinou note that they fix water fog
16:04 Calinou never saw that :P
16:04 Warr1024 I don't see why shaders are necessary to make the top surfaces brighter
16:04 Warr1024 though I do see the difference they make in fog calc
16:04 Calinou because you can't make textures brighter without shaders
16:05 VanessaE Calinou: nice catch, I didn't notice that either
16:05 Calinou and darkening sides would make the textures too dark
16:05 Calinou (I did a PR for that once, was rejected)
16:05 Warr1024 ugh
16:05 Calinou if you look closely, I'm using AF and AA \o/
16:05 Warr1024 you could do multitexturing, I guess.  also ugly...
16:05 Calinou why would it be uglier than shaders, if you did it
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16:11 * rubenwardy is away: I'm busy
16:11 Calinou cool story
16:12 Warr1024 Calinou: uglier code-wise
16:12 Warr1024 not visually
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16:13 rubenwardy some progress in the Capture the flag game
16:13 rubenwardy players respawn at their flags
16:13 rubenwardy turrets added
16:13 rubenwardy node ownership added
16:14 rubenwardy players can destroy blocks with mortors, tanks and rpgs
16:15 Calinou well, noone cares about code
16:15 Warr1024 Calinou: except maybe the coders :-)
16:15 Calinou rubenwardy: respawn is still too obnoxious IMO
16:15 Calinou but that requires modifying the core game
16:15 Calinou (imo, i'd let players click anywhere with both mouse buttons to respawn)
16:16 Calinou but keep the "you died" dialog, and add (click to respawn) to it
16:16 Warr1024 if you don't want players to respawn, you could respawn them somewhere useless like a prison area, or you could revoke privileges automatically and make them spectators only
16:16 Zettbou joined #minetest
16:16 rubenwardy hmm
16:16 Calinou this isn't deathban, this is CTF
16:16 Calinou banning players on death is easy :P
16:17 Warr1024 just revoke interact privs, give them fly privs, change their models to be invisible, etc.  I assume you can reset that stuff on a new match...?
16:17 Calinou their names would still be visible
16:18 Calinou nametags really need to be remade ;-;
16:18 Calinou can't be colored, disabled, nothing can be added to them
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16:18 Warr1024 true, but those names should really be nothing more than an annoyance, not really dramatically affecting play...
16:18 Warr1024 besides,nametags should probably be disabled entirely for certain PvP types of game
16:18 Warr1024 or perhaps only shown when the player is visible
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16:19 Calinou they would, people seek names, not players :P
16:19 NakedFury ^
16:19 NakedFury exactly
16:19 * Calinou would also like to see color codes, to be used in player nametags and names, and optionally chat
16:19 NakedFury that is why pvp in minecraft is stupid unless you take out names
16:20 Calinou eg. ^xFF04, yellow, 25% opaque text
16:20 Calinou NakedFury: or constantly sneak :P
16:20 PilzAdam http://forum.minetest.net/viewtopic.php?pid=89602#p89602
16:20 PilzAdam ^ Calinou
16:20 NakedFury remove player names and only make them appear if you have DIRECT line of sight and are in a 10 block diameter
16:21 rubenwardy player names is defined in core
16:21 rubenwardy *are
16:21 NakedFury Bad request. The link you followed is incorrect or outdated.
16:21 NakedFury PilzAdam that showed
16:21 rubenwardy he was posting a spam link
16:21 VanessaE I already killed it.
16:21 VanessaE landmine trying to evade his ban,
16:21 PilzAdam NakedFury, my links are never outdated!
16:22 Calinou it's fine for creative/non-pvp though
16:22 Calinou but maybe make far away names transparent
16:23 VanessaE a key to toggle between nearby and all/far would be useful though
16:23 Calinou so that you don't think they're 20 nodes away when they aren't moving
16:23 VanessaE just as 'r' does so for the view range, there should be a "nick range"
16:25 sokomine but only as an option. on normal servers (that is, build orientated), knowing where other players are may be helpful. the names are difficult to find anyway
16:25 PilzAdam there is a "whereis" mod
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16:28 Calinou le me playing trackmania
16:28 Matrixiumn joined #minetest
16:28 Calinou complicated track where it's hard to figure out where you should go
16:28 Calinou 40 players, only 4 including me finished
16:28 Calinou well, 7 now
16:29 dzho_ joined #minetest
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16:29 * VanessaE listens to/rocks out to Perpetuum Jazzile
16:30 Cerise joined #minetest
16:30 PilzAdam Zeg9, can you use wgettext() for the "Item textures..." too?
16:32 Cerise joined #minetest
16:36 Calinou and for your item visuals patch too :P
16:36 Calinou PilzAdam: why not disable "preload item visuals" by default? it just makes load times longer
16:36 rubenwardy_ joined #minetest
16:37 VanessaE I say get rid of it entirely.
16:37 VanessaE just display the real objects in the inventory rather than rendering them to textures first.
16:37 away joined #minetest
16:38 VanessaE (except if it's a flat object, *then* you can render it to texture)
16:39 Calinou the game is frozen while rendering textures anyway
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16:40 VanessaE yes
16:40 * rubenwardy|away is away: I'm busy
16:40 VanessaE which is why preload needs to remain enabled by default, to prevent in-game hands/lags
16:40 VanessaE hangs*
16:41 rubenwardy lag much
16:41 ShadowBot` joined #minetest
16:41 VanessaE rubenwardy: sit still damn it
16:41 rubenwardy Lag
16:41 rubenwardy 10 second lag :P
16:41 qznc_ joined #minetest
16:41 rubenwardy 0.1 now
16:41 VanessaE * Ping reply from rubenwardy: 0.12 second(s)
16:42 rubenwardy It was 10 second at 17:40:10
16:42 VanessaE yea but what was that before or after the lag? :)
16:42 VanessaE (does that account for the 10 seconds ;) )
16:42 rubenwardy same time
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16:43 Calinou I wonder, why does the game freeze while rendering items?
16:43 rubenwardy I did /msg nickserv, and it responded 10 seconds later, and the lag thing says 10
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16:43 Calinou can't it just show empty squares while rendering?
16:43 Calinou (or 2D textures)
16:44 VanessaE Calinou: bad/not-thread-safe programming?
16:44 Calinou probably :P
16:44 VanessaE I've been bitching about this for almost a year
16:44 Calinou it could just use another thread or something
16:44 Calinou no exact idea of how it works
16:44 VanessaE me neither
16:45 OWNSyouAll_DESKT joined #minetest
16:45 VanessaE Calinou: it's especially acute when using Unified Inventory, because it puts a large number of objects on screen at once.
16:46 VanessaE (up to about 130 objects at once in the worst case)
16:46 MilanFIN joined #minetest
16:50 Calinou https://bugzilla.gnome.org/show_bug.cgi?id=698544
16:50 Calinou lol
16:50 Calinou VanessaE: it takes 5-7 seconds to generate renders for one page on your server :P
16:50 VanessaE yup.
16:50 Calinou with a 256× pack
16:50 VanessaE which is total BS
16:51 VanessaE it should *not* take that damn long on a modern machine
16:51 VanessaE if it can't be made to go faster, it needs to be replaced with some method that doesn't require render-to-texture at all
16:51 Calinou like minecraft does?
16:51 Calinou to the MCParium!
16:51 VanessaE I don't know how MC does it.
16:52 Calinou well, I tried again, it takes a bit less than 2 seconds per page
16:53 Calinou doesn't seem to use more than 1 thread as usual :P
16:53 VanessaE of course not.
16:53 * Calinou has 4 cores/8 threads...
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16:54 VanessaE 6 cores here and never see more than one of them zonked out doing useful stuff, except during mapgen (and then, only briefly, because of crap hmmmm has to work around)
16:54 LandMine Can i at least have forum viewing perms?
16:54 LandMine ...
16:55 VanessaE no.  you have violated the forum rules repeatedly and without giving two shits about anyone else.
16:55 LandMine What the,all i asked was why i got banned
16:55 LandMine and im asking if i cam just view the forum,
16:55 VanessaE and when corrected, you call me a bitch on a public forum for doing my fucking job.
16:56 iqualfragile1 internetz, youno be faster
16:57 VanessaE iqualfragile1: because you wish it, of course :)
16:57 LandMine Wow. Whatever. People were right about this commun ity. A bunch of stuck up idiots who think this piece of trash game is good.
16:57 VanessaE THAT IS WHY!
16:57 VanessaE THAT IS THE CRAP YOU KEEP PULLING ALL THE G*D DAMNED TIME.
16:57 LandMine And yet all im asking is to view the forums.
16:58 LandMine Not askig to be a member.
16:58 VanessaE I will not unban you.  If someone else wants to, that's up to them.
16:58 Zeg9 joined #minetest
16:58 Zeg9 PilzAdam, yes, uploading soon
16:59 LandMine Anyhow, im off to find a community where the mods arent stuck up and arent complete jerks :D bye~~~~~
17:00 BlockMen joined #minetest
17:00 BlockMen hi
17:00 LandMine was kicked by VanessaE: LandMine
17:00 BlockMen VanessaE, could you move plz? -> http://forum.minetest.net/viewtopic.php?id=5913
17:00 Calinou wow, the knees/elbows thingy looks really good
17:00 VanessaE hey BlockMen
17:00 Calinou should be merged IMO
17:00 VanessaE Calinou: indeed they do
17:01 Calinou it'd be even better if torso was split into two parts too
17:01 Calinou (pitch)
17:01 Calinou but we would need to implement model pitching first, else it would only be useful for mods :P
17:01 VanessaE BlockMen: no, but I'll do it anyways ;)
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17:01 BlockMen Calinou, first we need a good head anmation IMO
17:01 Calinou also, the skin is a bit buggy
17:01 VanessaE Calinou: how?
17:01 BlockMen VanessaE, lol. thx
17:02 Calinou VanessaE: I see parts of shirt between arm joints
17:02 OldCoder Hi. I timed out. Is this message visible?
17:02 VanessaE Calinou: you got filters turned on?
17:02 PilzAdam OldCoder, no
17:02 VanessaE OldCoder: no, it's invisible and polka-dotted ;)
17:02 jnc joined #minetest
17:02 OldCoder VanessaE, also; PM please
17:02 OldCoder PilzAdam, VanessaE thank you
17:02 Calinou VanessaE: yes, but that is texture-related probably
17:03 Calinou not filter-related
17:03 VanessaE Calinou: well, when filters are turned on, the edges between adjacent parts of the skins get smeared, happens in nodeboxes also
17:03 rubenwardy Is it possible to kick yourself, VanessaE?
17:03 VanessaE was kicked by VanessaE: VanessaE
17:03 rubenwardy lol
17:03 VanessaE joined #minetest
17:03 VanessaE yep :)
17:03 rubenwardy lol
17:04 rubenwardy Schizophrenic
17:04 VanessaE who?
17:04 BlockMen is anything decided yet about the future game structure?
17:05 Zeg9 It's not me, it's the other one
17:05 BlockMen *games
17:05 VanessaE you, dumbass,
17:05 VanessaE who me?
17:05 VanessaE yeah.  stfu
17:05 VanessaE :D
17:05 VanessaE BlockMen:  how do you mean?
17:05 BlockMen IIRC build and survival may be kicked
17:05 * rubenwardy slaps rubenwardy
17:06 rubenwardy do you know a rubenwardy around herE?
17:06 VanessaE BlockMen: they and common are being re-absorbed into minetest_game
17:06 rubenwardy * VanessaE has kicked VanessaE
17:06 Calinou VanessaE: no, the whole arm joint is made of cyan (shirt)
17:06 Calinou pretty much
17:06 VanessaE Calinou: ok, now that's a little screwed up
17:06 BlockMen VanessaE, thats good
17:07 VanessaE Calinou: does this happen on my server too?
17:07 * VanessaE has stu's elbows/knees model there also.
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17:08 BlockMen and can someone give me a tip whats causing this error? -> http://forum.minetest.net/viewtopic.php?pid=89417#p89417
17:08 BlockMen in line 64 i have just "local ok = false"
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17:09 PilzAdam BlockMen, basically its calling: nil["something"]
17:10 * Zeg9 got a segfault in main.cpp at delete font;
17:10 VanessaE BlockMen: I wonder if he's using a current version of that mod then
17:11 VanessaE um, line 64:  if minetest.registered_nodes[minetest.env:get_node(above).name].walkable == false then
17:12 VanessaE my guess is this is happening when the node above the abm trigger is unknown maybe
17:12 NakedFury joined #minetest
17:12 BlockMen oh, right. the github version is different to the "download" version because i merged a pull request.
17:13 BlockMen thx, havent thought about that :\
17:13 VanessaE try explicitly checking for a node being unknown (get_node(pos) == nil I think)
17:13 OldCoder joined #minetest
17:13 OldCoder Lost my connection again. Hmm. VanessaE PM if here.
17:13 VanessaE also, don't do:  if x == false then...  but rather, do:  if not x then ...
17:13 VanessaE I'm here, OldCoder
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17:15 alexbobp_ even better is "if ((x == false) == (true == false))"
17:15 ShadowNinja ShadowBot`: nick ShadowBot
17:15 bas080 joined #minetest
17:15 alexbobp_ er, !=
17:15 VanessaE alexbobp_: ~=
17:15 PilzAdam ~=
17:15 VanessaE but that's...weird.
17:15 ShadowNinja Please op.
17:15 alexbobp_ wait, what programming language are we doing?
17:15 BlockMen VanessaE, ya. i was just looking at the older code an wondering how setting the var could cause that error.
17:16 PilzAdam alexbobp, Lua
17:16 alexbobp ah okay
17:16 BlockMen alexbobp, lua
17:16 alexbobp I will take y'all's words for it, I dunno lua.
17:16 alexbobp if ((x ~= true) == true)
17:17 PilzAdam VanessaE, I guess he meant for ShadowBot
17:17 VanessaE I prefer to op him first, lest shadowbot be a fake
17:17 VanessaE :)
17:18 BlockMen btw (fukin)github...can i prevent adding of the branch name when offering download from there?
17:18 Zeg9 -- SEGFAULT SPOTTED -- since a recent commit, main.cpp:2125 --> delete font; causes a segfault on shutdown
17:18 VanessaE Zeg9: already known
17:18 sfan5 ShadowNinja: can you show off some new features of DerpLang?
17:19 PilzAdam Zeg9, how?
17:19 Zeg9 Thanks VanessaE, wanted to be sure it wasn't my fault
17:20 Zeg9 PilzAdam, no idea. It seems to only segfault on freetype versions
17:20 ShadowNinja sfan5: I unloaded it because it could be abused, I will see if I can fix it.
17:20 PilzAdam there is no way font can be NULL
17:21 VanessaE Zeg9: it segfaults without freetype also.
17:21 VanessaE how the hell that works, I dunno
17:23 Calinou VanessaE: yes, it happens on your server
17:23 Zeg9 Well it doesn't segfault on run in place versions
17:23 Zeg9 It does*
17:23 PilzAdam Zeg9, can you try it with a NULL check?
17:24 kaeza joined #minetest
17:25 kaeza hi all
17:25 VanessaE heyka
17:25 VanessaE hey kaeza *
17:25 kaeza what's up?
17:26 VanessaE nuffin'
17:26 Zeg9 PilzAdam, it segfaults too, but that's logical
17:26 PilzAdam I can not reproduce that at all
17:27 sfan5 wtf wher is MinetestBot?
17:27 sfan5 +e
17:28 sfan5 wat? MinetestBot just disapperated
17:28 sfan5 -r
17:28 sfan5 *-t
17:29 MinetestBot joined #minetest
17:29 * ShadowBot sleeps
17:31 Matrixiumn joined #minetest
17:33 sfan5 ShadowBot: op MinetestBot
17:33 sfan5 -.-
17:35 * VanessaE looks at the server status page and wonders how she can make her server more popular.
17:39 lordawe joined #minetest
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17:41 rubenwardy VanessaE: add the air sword mod
17:42 VanessaE heh
17:43 john_mt|afk joined #minetest
17:44 Calinou transform your server into a hunger games one
17:45 sfan5 http://www.explainxkcd.com/wiki/index.php?title=1208#Discussion
17:45 sfan5 ^ :D
17:46 VanessaE no.  fucking.  way.
17:47 Zeg9 Oh, I failed.
17:47 VanessaE eh?
17:48 * Zeg9 timed out
17:57 khonkhortisan joined #minetest
17:57 * rubenwardy|away is away: I'm busy
17:57 PilzAdam rubenwardy|away, stop it
18:00 BlockMen PilzAdam, the sound_play() with max_heardistance does only work when starting the sound. when it is already playing i can move miles away and still hear the sound
18:02 RealBadAngel joined #minetest
18:03 VanessaE wb, RBA
18:03 rubenwardy Oh, sorry. My irc client has a default setting to do /me is away: {$reason} when I do /away
18:03 Calinou http://www.minecraftwiki.net/wiki/Stained_Clay
18:04 Calinou we beat them to it
18:05 RealBadAngel http://i.imgur.com/erWYn1K.png
18:05 Zeg9 Stained clay, seriously?...
18:05 RealBadAngel btw, its in technic's indev
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18:13 enchilad1 joined #minetest
18:14 * ShadowBot wakes up
18:15 GhostlyDeath joined #minetest
18:15 rubenwardy joined #minetest
18:16 rubenwardy bye all
18:18 fortytwo joined #minetest
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18:18 VanessaE jeez
18:22 BackupCoder joined #minetest
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18:23 sfan5 * MinetestBot hat die Verbindung getrennt (*.net *.split)
18:23 sfan5 MinetestBot moderated the other side of the channel
18:24 sfan5 ShadowBot does this side
18:24 sfan5 :D
18:24 VanessaE heh
18:25 sfan5 We got loggingbot_ \o/
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18:34 * ShadowBot sleeps
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18:38 john_mt|afk freenode is DDos'd.
18:38 sfan5 *was
18:38 PilzAdam__ Im at 3 sides now
18:38 PilzAdam__ the one with services, this one and a 3rd one
18:39 sfan5 PilzAdam, PilzAdam_ , PilzAdam__ : ???
18:39 PilzAdam_ 2 sides now
18:40 PilzAdam_ PilzAdam is actually not at this side
18:40 sfan5 john_minetest: i didn't get the notice
18:40 iqualfragile hmm… why would people ddos freenet
18:40 sfan5 PilzAdam_: weird, I can see him
18:40 sfan5 iqualfragile: *freenode
18:40 PilzAdam_ yes, thats strange
18:40 iqualfragile freenode, yeah
18:40 sfan5 thexyz: any chance ZNC is ignoring notices?
18:40 sfan5 people in #freenode are going crazy
18:41 iqualfragile i have intentionaly blocked some services and notifications because they were annoying
18:41 PilzAdam_ sfan5, the side with services has 50 people in #freenode
18:41 sfan5 PilzAdam_: lol
18:42 iqualfragile PilzAdam_ yeah, i can see both pilzadams
18:42 PilzAdam_ they say something about UDP flood
18:42 iqualfragile and 90 people seem to be about the right number for #minetest
18:42 PilzAdam_ kaeza is on the other side
18:42 PilzAdam_ I can chat with him
18:43 iqualfragile #freenode has 1077 people
18:44 iqualfragile seems like i am on the right side…
18:44 PilzAdam_ the right side is that one with services, and thats the other
18:44 PilzAdam nick conflict FTW!
18:44 sfan5 PilzAdam: don't break freenode
18:45 PilzAdam_ meh
18:45 Calinou joined #minetest
18:45 sfan5 ChanServ is not there
18:45 OldCoder Did VanessaE make it back after net split?
18:46 iqualfragile i have never seen somebody getting k-lined that quickly
18:46 Calinou sfan5, chanserv is only useful so that the channel isn't unregistered when noone is in it
18:46 sfan5 Calinou: i know
18:46 Calinou but since there are so much idlers in this channel, it's useless
18:46 BlockMen bye all
18:46 BlockMen left #minetest
18:46 sfan5 Calinou: NickServ is gone, thats a problem
18:47 PilzAdam_ services are on the other side
18:47 Calinou nickserv is for users, it never joins channels :P
18:47 Calinou * NickServ :Services are currently unavailable
18:47 Calinou cool, we can steal people's names
18:48 Calinou joined #minetest
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18:50 sfan5 everyone: hi
18:50 PilzAdam_ wb PilzAdam
18:50 sokomine i've heard that a few memory leaks have been fixed.in which version? i compiled mine on 6.5., and it does definitely have a memory problem. is taking a newer version worth a try?
18:50 PilzAdam wb PilzAdam_
18:51 john_minetest joined #minetest
18:51 sokomine a clone of pilzadam? :-)
18:52 Mati^1 joined #minetest
18:52 Guest9847 guest master race
18:52 Guest9847 (and intel master race by the way)
18:52 * PilzAdam cant decide wich nick he should drop
18:52 sfan5 test
18:52 * PilzAdam_ neither
18:52 away joined #minetest
18:52 Guest9847 mine
18:52 sfan5 ahh... good
18:52 Exio calinou highlighted me i think
18:52 Exio [15:46:22] <Calinou> but since there are so much idlers in this channel, it's useless
18:52 Exio ;P
18:53 Guest9847 :>
18:53 Exio oh, you are Calinou_
18:53 kaeza wb all
18:53 Exio not that wb til freenode doesn't crash for 10 minutes
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19:11 kaeza PilzAdam, LOL http://forum.minetest.net/viewtopic.php?pid=89641#p89641
19:13 PilzAdam that is a valid german word
19:13 Exio wtf
19:14 Exio PilzAdam: what is it?
19:14 kaeza hippopotomonstrosesquippedaliophobia is too ;)
19:14 kaeza sheet
19:15 PilzAdam Upper weser (a river) steamship company captain gelley cat bowl
19:15 PilzAdam ^ (crappy) english translation
19:16 PilzAdam *galley
19:27 Calinou_ oh look
19:27 Calinou_ another spam topic started by Ragnar!
19:27 Calinou_ "Origin: Omegle"
19:27 Calinou_ omegle is used by beardy guys for RP, nothing else
19:28 kaeza Calinou_, that could actually be funny.
19:29 kaeza like "Ask Jordach"
19:30 Calinou_ ask jordach has some point
19:30 Calinou_ 1 word story does not
19:30 Calinou_ this isn't a "Forum Games" section; there is one on the minecraft forums if you need one.
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20:11 Calinou_ kaeza, http://forum.minetest.net/viewtopic.php?pid=89664#p89664
20:11 Calinou_ low CPU speed might be or not be normal :P
20:12 Menche joined #minetest
20:12 Calinou_ hi Menche
20:12 Menche hi
20:12 kaeza I know, but low CPU speed is not good anyway :P
20:12 kaeza hey Menche
20:12 Calinou_ at idle, it's fine, lower power usage
20:12 Calinou_ also, note that + and - only increase/decrease minimum viewing distance
20:13 Calinou_ if you have few FPS only, you won't go below 25
20:13 Calinou_ or 32, forgot
20:13 kaeza ah the automatic adjuster thingie
20:14 Calinou_ yep
20:14 Calinou_ set both max and min to the same value to disable it, that's what I did, I locked it to 128
20:14 Calinou_ (minecraft's "far" view distance)
20:14 kaeza is it in blocks?
20:14 Calinou_ still runs at 60+ FPS, even with AA, AF, shaders and 256× pack \o/
20:14 Calinou_ in nodes
20:14 Calinou_ 16 nodes = 1 block
20:14 Calinou_ but the culling itself is done on blocks, not nodes
20:15 Calinou_ (single nodes won't be culled due to view distance, only blocks)
20:16 * john_minetest worked all day on a blender cave.
20:16 kaeza good to know
20:16 kaeza hopefully I have no problems now
20:16 kaeza (~40FPS, sometimes as low as 25)
20:17 kaeza I use lowest settings (no fancy stuff) besides shaders
20:18 kaeza which interestingly makes it faster than not using them
20:18 Calinou_ it depends on graphics cards
20:18 Calinou_ on mine, not using shaders ranges from "a bit faster" to "lol, so much f***ing faster"
20:18 Calinou_ (300 FPS versus 1000 FPS in a cave with very small view distance)
20:19 Calinou_ note that HT actually decreases my FPS in minetest, comparing to disabling it :P
20:19 kaeza well... in that scale it may make a difference :P
20:19 Calinou_ but not enabling it causes sound latency
20:19 kaeza I get ~35FPS without shaders, and ~40 FPS with them
20:20 kaeza though it may be other factors as well
20:20 Calinou_ that's quite strange, normally intel sucks at shaders
20:20 Calinou_ while AMD relies on shaders for performance :P
20:20 Calinou_ and nvidia is between these two
20:21 ShadowNinja Well, looks like only me and sfan can get ops now. Unless you want to register with ShadowBot.
20:21 * Calinou_ has 2106756 lollipops and 197960 candies
20:21 Calinou_ * ChanServ :Services are currently unavailable
20:21 ShadowNinja lol, wow.
20:21 kaeza what is that?
20:22 Calinou_ http://candies.aniwey.net/
20:22 Calinou_ http://forum.minetest.net/viewtopic.php?pid=89018#p89018
20:22 Calinou_ ;-; thanks casimir
20:22 Calinou_ I'm playing a ASCII game in a browser
20:24 kaeza Calinou_, http://uni.xkcd.com/
20:25 Calinou_ guest@xkcd:/$ alias kitty cat
20:25 Calinou_ Unrecognized command. Type "help" for assistance.
20:26 Calinou_ guest@xkcd:/$ rm -rf /
20:26 Calinou_ rm: cannot remove /: Permission denied :(
20:26 kaeza guest@xkcd:/$ help
20:26 kaeza That would be cheating!
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20:27 Calinou_ lol I removed everything
20:27 Calinou_ "ls" returns nothing now
20:28 Calinou_ "echo" isn't a known command... lol
20:28 kaeza yup :'(
20:28 kaeza neither `touch' :'(
20:29 drizz_ joined #minetest
20:29 * kaeza wiished ssh was as responsive as this
20:29 kaeza -i
20:30 kaeza crappy net connection here >:(
20:30 kaeza wat http://forum.minetest.net/viewtopic.php?pid=89668#p89668
20:31 Calinou_ 2013, SSH still has zero prediction
20:31 Calinou_ for typing stuff
20:31 Calinou_ even quake has prediction since 1997
20:31 Calinou_ how about id software writes SSHWorld.
20:31 Calinou_ (and adds double jumping to it)
20:31 kaeza :D
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20:39 Calinou_ hi Taoki_1
20:43 Taoki hi
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20:57 Menche anyone notice there is no xkcd 404?
20:57 Warr1024 just because it's not found doesn't mean it's not there
20:57 Warr1024 that'd be 405 Gone, I think...
20:57 Warr1024 404 just means "misplaced"
20:57 Calinou_ what about 418 and 451
21:01 Menche guest@xkcd:/$ ed
21:01 Menche You are not a diety.
21:01 Menche guest@xkcd:/$ ping
21:01 Menche There is another submarine three miles ahead, bearing 225, forty fathoms down.
21:03 Menche guest@xkcd:/$ man
21:03 Menche Oh, I'm sure you can figure it out.
21:04 khonkhortisan make me a cheeseburger is an unrecognized command. But which part of it?
21:04 Menche lol, try ssh
21:05 khonkhortisan rsudo restart
21:05 khonkhortisan *sudo
21:05 khonkhortisan su; make me a sandwich; What?
21:06 sfan5 guest@xkcd:/$ whoami
21:06 sfan5 You are Richard Stallman.
21:07 Menche pwd -> You are in a maze of twisty passages, all alike.
21:07 Calinou_ sudo apt-get install nvidia-313
21:09 khonkhortisan You are in a twisty maze of narrow passages, all different
21:09 khonkhortisan it should change every time
21:09 khonkhortisan I got eaten by a grue
21:09 Menche cat /dev/random -> You're a kitty!
21:09 ShadowNinja su doesn't change your username to root :-(
21:09 khonkhortisan it's temporary
21:10 ShadowNinja urandom too
21:10 Warr1024 try wget
21:10 khonkhortisan how do I get back to the computer? I'm dead
21:11 Calinou_ Menche, cat /dev/null? :D
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21:12 ShadowNinja $ sleep 10
21:13 Calinou_ john_minetest, are you "twilightsparkle is best pony" on xonotic?
21:13 Calinou_ with that guy, you're the only one I know who writes "pwny" :P
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21:15 * Menche just noticed the minetest logo isn't on the main page
21:15 Warr1024 lol, try the konami code
21:15 tripod Calinou_: i am a pwny brony
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21:20 ShadowNinja Hmmm, xkcd 1179
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21:28 PilzAdam http://youtu.be/_UghcPcPfOo
21:29 PilzAdam HEY! coal block was our idea!
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21:37 Menche i think the potions are way too complicated
21:38 PilzAdam well, the basic idea of Minecraft is just great
21:38 * sfan5 agrees with Menche
21:38 PilzAdam but to make a game out of it you need to add more things, and thats what many people dont like in MC
21:38 Menche and stuff like fermented spider eyes, blaze dust / rods are random and not too useful
21:40 ShadowNinja http://xkcd.com/1144/
21:40 Telek How tightly is the inventory/crafting system coupled into minetest?
21:41 Telek IE is it currently possible to luascript a replacement that scrolled 'infinitely' instead of the mostly static 20 slots or whatever it currently is.
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21:52 PilzAdam sfan5, what do you think? https://github.com/minetest/minetest/pull/721
21:56 PilzAdam yes
21:57 PilzAdam yes
21:57 PilzAdam my latest
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