Time |
Nick |
Message |
00:00 |
LAD |
... espicily nyan :) |
00:00 |
us_0gb |
Teckit doesn't prove Minecraft is "better'. |
00:00 |
jordan4ibanez |
Yeah exactly |
00:00 |
us_0gb |
Anyway, I have to go. I'll be back later. |
00:00 |
jordan4ibanez |
Really, the goal of minetest right now, is more for the modders to make the game more fun |
00:00 |
jordan4ibanez |
for the players |
00:00 |
Exio |
minetest is doing what MC did in a better way |
00:01 |
NekoGloop |
fact: goals make games reach more players, as most players prefer achievement over creation |
00:01 |
Exio |
^ ye |
00:01 |
Exio |
survival players unite! |
00:01 |
NekoGloop |
Exio, Um. Did MC have a mini civil war during its early beta...? |
00:02 |
Exio |
NekoGloop: no, because it wasn't opensource |
00:02 |
NekoGloop |
Ok then. |
00:02 |
Exio |
read that as "the stuff is worked in the way what notch wanted" |
00:02 |
Exio |
or jeb, or dinnerbone |
00:02 |
NekoGloop |
The only thing opensource is getting us is civil wars |
00:02 |
NekoGloop |
Not progress. |
00:02 |
NekoGloop |
MC advanced at a comparably faster rate. What's your excuse? |
00:03 |
Exio |
$ |
00:03 |
Exio |
for playing mc you are paying and you are PAYING for that |
00:03 |
Exio |
grr |
00:03 |
Exio |
i need to reword the stuff in my mind |
00:04 |
NekoGloop |
Yes, I'm paying for a game that is comparably better. |
00:04 |
NekoGloop |
And i mean as a GAME, not comparing the CODE it runs on |
00:04 |
|
Taoki joined #minetest |
00:04 |
Exio |
NekoGloop: https://github.com/minetest/minetest/blob/master/README.txt#L26 |
00:04 |
NekoGloop |
as a PLAYER, i couldn't give less shits about the CODE. Let the CODERS code, and the PLAYERS play. |
00:05 |
Exio |
you need to READ the README :) |
00:05 |
NekoGloop |
Exio, and in the meantime? You all are acting like this UNFINISHED grade-F game is better than a FINISHED grade-B game. |
00:06 |
NekoGloop |
Simply because it's opensource. |
00:06 |
Exio |
uh? |
00:06 |
|
iqualfragile joined #minetest |
00:06 |
NekoGloop |
Don't be stupid, you know what I'm talking about. |
00:06 |
NekoGloop |
Scroll up, if you need a refresher. |
00:07 |
Exio |
i play mc, i like it gameplay, and is the only reason of why i *still play* it, as if you compare the actual MT to "MC alpha" |
00:07 |
|
kaeza joined #minetest |
00:07 |
Exio |
you would see what i'm saying |
00:07 |
jordan4ibanez |
I still like minecraft alpha better than beta or release :< |
00:08 |
NekoGloop |
I play alpha when i want some shits and giggles. |
00:09 |
Exio |
i just play in the nether because fighting with blazes and then looking at a wither skelly, jumping to lava and so on, something what can't be done in MT actually, but wait, did MC had a nether, decent mobs, and a real gameplay in the alpha state? |
00:09 |
NekoGloop |
um... |
00:09 |
NekoGloop |
well it had decent mobs |
00:10 |
Exio |
there is a lot of stuff what is "going to be added" soon, as you can't compare a game where you are paying with real money, to a game what is being worked with people what thinks what they are doing may be cool in someway, or just because you want to. it is a "matter of potential" |
00:10 |
NekoGloop |
(shadows were a bit buggy but w/e) |
00:10 |
Exio |
NekoGloop: it is already buggy |
00:10 |
NekoGloop |
Hell, alpha 1.1.2 had mobs. |
00:10 |
Exio |
and for every thing they add they add more bugs |
00:10 |
NekoGloop |
Exio, grammar where art thou |
00:10 |
Exio |
NekoGloop: 0.3 had too! |
00:10 |
khonkhortisan |
We just recently got the ability to rotate nodes 90° any direction. There's still much more to do. |
00:11 |
NekoGloop |
Exio, and everything you guys add we break everything else |
00:11 |
Exio |
i'm not a native speaker or similar, i know my english sucks |
00:11 |
Exio |
NekoGloop: https://github.com/minetest/minetest/commits/master http://dev.minetest.net/TODO |
00:11 |
NekoGloop |
TODO: Not break everything |
00:11 |
Exio |
http://dev.minetest.net/TODO#Add_in_a_couple_mobs.3F.21.3F that is why there are not mobs, actually |
00:12 |
Exio |
there is also a commit for the pathfinding, but it is not important as a having a WORKING game first, something what you normally don't get with mc alone |
00:12 |
Exio |
and you need to use a lot of mods, what are a pain to maintain, etc |
00:12 |
NekoGloop |
um... |
00:13 |
NekoGloop |
MC vanilla -is- a working game |
00:13 |
Exio |
(optifine, modloader/forge, ...) |
00:13 |
Exio |
really? |
00:13 |
NekoGloop |
Yeah. |
00:13 |
Exio |
it is a finished game with more bugs than features, but yes |
00:13 |
NekoGloop |
optifine is for if your computer wasn't made in the last two decades :O |
00:13 |
NekoGloop |
:P* |
00:13 |
Exio |
i use optifine for the zoom feature |
00:13 |
Exio |
not because my computer can't handle MC |
00:14 |
NekoGloop |
Exio, You can get the zoom with macro/keybind mod, but anyway. |
00:14 |
NekoGloop |
What's minetest without mods? |
00:14 |
|
kaeza1 joined #minetest |
00:14 |
Exio |
you can't play minetest without mods, because that is how it is created |
00:14 |
NekoGloop |
Minecraft without mods is only comparable to minetest without mods, and minecraft modded should be compared to minetest modded |
00:15 |
Exio |
default is a mod |
00:15 |
NekoGloop |
Exio, without additional mods |
00:15 |
Exio |
http://dev.minetest.net/TODO#TODO_in_minetest_game |
00:15 |
hmmmm |
minetest is not an 'unfinished grade-F game' |
00:15 |
NekoGloop |
or, more accuratly, no mods, just default gamemode |
00:15 |
Exio |
there is no a default gamemode |
00:15 |
hmmmm |
it's not really a game and it doesn't really have a grade |
00:15 |
Exio |
i like minetest because the potential of it |
00:16 |
hmmmm |
i really started liking minetest though |
00:16 |
Exio |
hmmmm: :D |
00:16 |
NekoGloop |
hmmmm, Just, gtfo. You don't belong in this conversation. |
00:16 |
hmmmm |
minetest is probably technically superior to minecraft |
00:16 |
Exio |
s/probably // |
00:16 |
hmmmm |
they have a full team of people being paid to work on it all day every day |
00:16 |
hmmmm |
if it seems more polished and whatever, that might be why |
00:16 |
NekoGloop |
You're one of the devs, who has an evil eye toward anything else. |
00:17 |
Exio |
NekoGloop: i'm a "casual dev" |
00:17 |
hmmmm |
nekogloop, up until a month ago i hated minetest |
00:17 |
NekoGloop |
Outside ideas are forbidden in your precious garden |
00:17 |
hmmmm |
everything was just so slow and crap |
00:17 |
Exio |
lol NekoGloop |
00:17 |
hmmmm |
things are getting nice though |
00:17 |
NekoGloop |
How many suggestions have I made that you guys haven't even LISTENED to? |
00:17 |
Exio |
http://dev.minetest.net/TODO#Mapgen_V7 Find a way to smooth height transitions between biomes (look to Minecraft for inspiration) |
00:18 |
Exio |
hey, see, other ideas aren't welcome |
00:18 |
Exio |
minecraft has cool ways to do stuff, but for every good thing it has, it has other two bad things |
00:18 |
NekoGloop |
I mean ideas not stolen from minecraft. |
00:18 |
hmmmm |
nekogloop, your ideas probably suck to be honest |
00:18 |
hmmmm |
we listen to good ideas |
00:18 |
Exio |
NekoGloop: did you try coding them, too? |
00:18 |
hmmmm |
you want more gameplay things though, things that can be added through lua very easily |
00:18 |
NekoGloop |
Ironic that you basically just called minecraft a good idea |
00:19 |
hmmmm |
why is minecraft a bad idea? |
00:19 |
Exio |
that is the thing i can't understand :P |
00:19 |
NekoGloop |
after all, you're plagiarizing all ideas from minecraft, and you just said that you only add good ideas. |
00:19 |
hmmmm |
plagarizing |
00:19 |
hmmmm |
right |
00:19 |
hmmmm |
go choke on a dick |
00:20 |
hmmmm |
minecraft does a lot of the things it does because they make sense and they're good ideas |
00:20 |
NekoGloop |
Gladly. But in a more serious conversation, why aren't you adding unique things as well? |
00:20 |
Exio |
at the same time it has bad things, like anything |
00:20 |
hmmmm |
although minetest is a free minecraft clone, we do the same things not just for the sake of copying them, but because they're good ideas |
00:20 |
|
Guest68591 joined #minetest |
00:20 |
khonkhortisan |
rain is a good idea |
00:20 |
hmmmm |
well if you want it, go add it |
00:21 |
hmmmm |
lua ParticleSpawner is in 0.4.6 |
00:21 |
NekoGloop |
The only thing minetest has different, to a player, is copper, mese, and bronze. |
00:21 |
khonkhortisan |
But we still don't know where the clouds are |
00:21 |
hmmmm |
there you are with your "to a player" thing |
00:21 |
khonkhortisan |
to the player the mobs are gone |
00:21 |
NekoGloop |
If you're making a game, then make it for the player. |
00:21 |
hmmmm |
if "to a player" is really all that matters to you, then you can make it way better than minecraft |
00:22 |
hmmmm |
and "the player" does recognize that their game feels smoother and faster by the way |
00:22 |
hmmmm |
but you wouldn't give a shit about that |
00:22 |
hmmmm |
because core developers are inferior in your eyes for some reason |
00:22 |
NekoGloop |
You're "fixing" something that's been fixed for a while |
00:22 |
hmmmm |
like...? |
00:23 |
NekoGloop |
the "lag" caused by mapgen |
00:23 |
hmmmm |
that's been fixed? |
00:23 |
NekoGloop |
(which has been fixed for... a month?) |
00:23 |
VanessaE |
hmmmm: at least he isn't advocating switching the modding language to javascript ;) |
00:23 |
hmmmm |
you have no idea what i'm doing, so shut the hell up |
00:23 |
hmmmm |
you have no right to judge |
00:23 |
NekoGloop |
Yes, at least I have a good arguement |
00:23 |
NekoGloop |
Such as your superiority complex. |
00:23 |
hmmmm |
no you don't, you don't have full awareness of the situation |
00:23 |
hmmmm |
because it's beyond you, you assume it isn't important |
00:23 |
NekoGloop |
I have perfect awareness of the situation. |
00:24 |
Exio |
"good argument" == "i like how it works so i want this IF NOT I DUN LIKE THIS" |
00:24 |
Exio |
you need to think the game is not a simple lua script with 10 lines |
00:24 |
hmmmm |
nekogloop, if you hate minetest so much, why are you still here? |
00:24 |
Exio |
start_engine && create_nice_mapgen; |
00:24 |
Exio |
hmmmm: ++ |
00:24 |
hmmmm |
seriously GTFO |
00:24 |
hmmmm |
fuck your bad vibes bro |
00:24 |
NekoGloop |
Because I wish to be here once you all come to your senses and make a game, not an engine? |
00:24 |
Exio |
you can't make the game without a decent engine behind it |
00:25 |
VanessaE |
NekoGloop: you need a good engine to make a good game. |
00:25 |
hmmmm |
you're right |
00:25 |
khonkhortisan |
submitted yet another mesecon bug report |
00:25 |
NekoGloop |
The engine -is- good enough |
00:25 |
Exio |
really? |
00:25 |
Exio |
do you really think that? |
00:25 |
hmmmm |
we should just make the frame of a car and then throw in an engine from a 1930s automobile |
00:25 |
hmmmm |
that'd work great |
00:25 |
VanessaE |
NekoGloop: there are still many parts of the engine that are seriously lacking, and hmmmm is working on fixing those things. |
00:25 |
NekoGloop |
Yes, because unlike you all, I actually play minetest occasionally. |
00:25 |
khonkhortisan |
per-nodebox textures would make a better engine |
00:26 |
Exio |
hmmmm, sapier and other people :P |
00:26 |
khonkhortisan |
meshes too |
00:26 |
NekoGloop |
Alright fine. |
00:26 |
hmmmm |
just look at anyone in the credits tab |
00:26 |
|
mauvebic joined #minetest |
00:26 |
NekoGloop |
Just keep proving my point about how you all never listen to me. |
00:26 |
hmmmm |
they all helped minetest become what it is today |
00:26 |
VanessaE |
khonkhortisan: RealBadAngel has that in mind already, in fact. |
00:26 |
NekoGloop |
Just. Keep. Proving. It. |
00:26 |
hmmmm |
yes, because you think we shouldn't modify the engine because you can't see its problems |
00:26 |
VanessaE |
NekoGloop: ok, name one idea. |
00:27 |
VanessaE |
any one idea that is not borrowed from minecraft. |
00:27 |
hmmmm |
he wants us to halt all core development and focus soley on lua and making it a gamey game |
00:27 |
NekoGloop |
What, you think i write them down? |
00:27 |
NekoGloop |
Nope. |
00:27 |
NekoGloop |
You're not listening. |
00:27 |
khonkhortisan |
VanessaE, good. |
00:27 |
VanessaE |
NekoGloop: most people at least remember what it is they want. How can we listen if you won't speak? |
00:27 |
VanessaE |
(so to speak) |
00:27 |
jojoa1997|Tablet |
c |
00:28 |
NekoGloop |
You've already ignored me when i've spoken. Why let my voice echo uselessly? |
00:28 |
hmmmm |
it's probably good that he isn't telling us his ideas, otherwise we'd die from the stupidity |
00:28 |
mauvebic |
well thats a way to treat the users |
00:28 |
NekoGloop |
up until a month ago, hmmmm was a reasonable guy. |
00:28 |
|
Sketch2 joined #minetest |
00:28 |
VanessaE |
NekoGloop: because we need to develop a database of suggestions so that we know what to and not to consider developing? |
00:28 |
NekoGloop |
Now he works on the core and is an uptight asshole. |
00:28 |
NakedFury |
he has always been a reasonable man |
00:28 |
hmmmm |
i never worked on anything else but the core fyi |
00:28 |
jojoa1997|Tablet |
pilzadam |
00:29 |
NekoGloop |
So you never worked on your life? |
00:29 |
jojoa1997|Tablet |
what time is it for you |
00:29 |
NekoGloop |
Seems legit. |
00:29 |
jojoa1997|Tablet |
what time is it in germany |
00:29 |
Exio |
wait, i got the stuff |
00:29 |
NekoGloop |
jojoa1997|Tablet, midnight/past it |
00:29 |
Exio |
oh, no, i don't get it |
00:29 |
khonkhortisan |
sun is still up here |
00:29 |
VanessaE |
should be upwards of 2:30 am there. |
00:29 |
PilzAdam |
jojoa1997|Tablet, 2:29 |
00:29 |
jojoa1997|Tablet |
haha |
00:29 |
jojoa1997|Tablet |
i saw your post and didnt get it |
00:29 |
jojoa1997|Tablet |
until i remembered your location |
00:30 |
VanessaE |
what post? |
00:30 |
jojoa1997|Tablet |
http://forum.minetest.net/viewtopic.php?id=5370 |
00:30 |
jojoa1997|Tablet |
PilzAdam i support your change |
00:30 |
PilzAdam |
;-p |
00:30 |
sokomine |
hmpf. rollback is really slow |
00:31 |
jojoa1997|Tablet |
VanessaE do you suport it |
00:31 |
PilzAdam |
sokomine, rollback will be fixed before 0.4.6 is released |
00:31 |
Exio |
hahahahahaha |
00:31 |
hmmmm |
rollback is really slow, see, we'd work on it, but according to NekoGloop the core is fine and we should stop |
00:31 |
|
monkeycoder joined #minetest |
00:31 |
hmmmm |
because he is full of nothing but excellent ideas |
00:31 |
NekoGloop |
I didn't say stop working on the core |
00:31 |
hmmmm |
and we should all listen to his fountain of wisdom |
00:31 |
NekoGloop |
I said stop working on things that are already fixed. |
00:32 |
Exio |
so, let me understand |
00:32 |
hmmmm |
i wouldn't be working on it if it was already good enough |
00:32 |
mauvebic |
the atmosphere here is toxic, bbl |
00:32 |
PilzAdam |
NekoGloop, can you write a list of your ideas/suggestions and pass them to us? |
00:32 |
NekoGloop |
Sure thing boss. |
00:32 |
hmmmm |
he can't because he forgot them |
00:32 |
hmmmm |
and he hates you because you're taking a leadership role |
00:32 |
hmmmm |
;; |
00:33 |
Exio |
aww |
00:33 |
NekoGloop |
After all, i might as well appease the almight PilzAdam |
00:33 |
hmmmm |
see |
00:33 |
NekoGloop |
Who's ideas are purely, 100%, not stolen from MC. |
00:33 |
PilzAdam |
he always talks about his ideas, I simply want to hear them |
00:33 |
sokomine |
pilzadam: that sounds great! |
00:34 |
PilzAdam |
sokomine, check your calendar :-p |
00:35 |
sokomine |
sorry. i didn't want to make anyone unhappy, especially at easter. the current rollback is just a problem :-( and even if it gets fixed, that would only help partly - the fixed version would still have to get installed on redcrabs server |
00:35 |
NekoGloop |
er, you shoulda done that when it was 4/1/2013 for more people. |
00:35 |
sokomine |
i was typing that, pilzadam ,) |
00:35 |
sokomine |
ah, ok...hm |
00:35 |
sokomine |
at least i arrived now :) |
00:36 |
jojoa1997|Tablet |
guys |
00:36 |
jojoa1997|Tablet |
i have added villages and it is working great |
00:36 |
PilzAdam |
need to go to sleep; bye |
00:36 |
xy |
so i heard stuff |
00:37 |
Exio |
:D |
00:37 |
xy |
java stuff |
00:37 |
xy |
and i did not look at the date |
00:37 |
|
Psychotic joined #minetest |
00:37 |
xy |
now i need to rage |
00:37 |
VanessaE |
NekoGloop: as an example of the engine issue. Have you seen the benchmarks I posted for plants_lib and the engine's treegen code? |
00:37 |
Psychotic |
hey all |
00:37 |
jojoa1997|Tablet |
also i have made a village mod that makes houses out of all the ore blocks |
00:37 |
jojoa1997|Tablet |
here is the link |
00:37 |
jojoa1997|Tablet |
http://forum.minetest.net/viewtopic.php?pid=80366#p80366 |
00:37 |
Psychotic |
Kim Jong Us is trollin meh |
00:37 |
Psychotic |
http://forum.nationstates.net/viewtopic.php?f=20&t=232765&p=13677384#p13677384 |
00:37 |
Exio |
aw, first post in the forum :P |
00:38 |
VanessaE |
NekoGloop: go here, and scroll down to "Benchmarks": http://forum.minetest.net/viewtopic.php?id=3898 |
00:38 |
VanessaE |
NekoGloop: the reason my code takes 200+ ms to get stuff done is due to slowness in the lighting code inside the engine. this is being worked on. |
00:38 |
jojoa1997|Tablet |
so vanessae do you like the new update to npcs |
00:39 |
VanessaE |
jojoa1997|Tablet: I have not updated recently. |
00:39 |
Exio |
wtf is that line VanessaE |
00:39 |
jojoa1997|Tablet |
http://forum.minetest.net/viewtopic.php?pid=80366#p80366 |
00:39 |
|
Aggies joined #minetest |
00:39 |
jojoa1997|Tablet |
look there |
00:39 |
Exio |
brainfuck-bash |
00:39 |
Exio |
or what? |
00:39 |
jojoa1997|Tablet |
there is also a village mod that |
00:39 |
VanessaE |
Exio: yup :-) |
00:39 |
jojoa1997|Tablet |
also i have made a village mod that makes houses out of all the ore blocks |
00:39 |
NekoGloop |
VanessaE, which is part of the gameplay? lighting needs to be good for a good game, otherwise you can't tell what's going on. |
00:39 |
Aggies |
hey kacey i'm pn |
00:39 |
VanessaE |
NekoGloop: the amount of time it takes to update the lighting directly contributes to mapgen lag. |
00:40 |
Exio |
NekoGloop: the lighting is working ok, but it is slow as hell |
00:40 |
VanessaE |
which is why moretrees adds so much mapgen lag. |
00:40 |
Exio |
works != works as how it should do |
00:40 |
jordan4ibanez |
http://imgur.com/gallery/WdMKZWZ |
00:40 |
VanessaE |
if the lighting can be optimized and streamlined, mapgen lag will decrease in mods that add lots of bulk content like moretrees, probably snow biomes also. |
00:40 |
NekoGloop |
Fine |
00:41 |
NekoGloop |
I am now, officially done with MT. |
00:41 |
Exio |
the snow biomes will be with the mapgen v7 |
00:41 |
NekoGloop |
Just, fuck you all. |
00:41 |
Exio |
:D you too |
00:41 |
|
NekoGloop left #minetest |
00:41 |
kaeza1 |
see you tomorrow Neko! |
00:41 |
Psychotic |
What happened? |
00:41 |
VanessaE |
ragequit |
00:41 |
Exio |
lol kaeza1 |
00:41 |
Psychotic |
She left for good? |
00:41 |
VanessaE |
he. |
00:42 |
VanessaE |
he'll be back later probably. |
00:42 |
Psychotic |
0.0 |
00:42 |
Psychotic |
Wanted to ask, is there any mod in the making out there that lets you build a village, like millenaire, except for minetest? |
00:43 |
VanessaE |
I figured the point of MT was to build that stuff manually :-) |
00:43 |
jojoa1997|Tablet |
no it spawns houses |
00:45 |
jojoa1997|Tablet |
gtg cya |
00:46 |
kaeza1 |
now is the perfect oportunity for lamefun to announce a JS version of MT xD |
00:47 |
Exio |
lololol |
00:48 |
Exio |
VanessaE: ping? |
00:48 |
VanessaE |
pong |
00:48 |
Exio |
what are the "ranks" (new member - member) and what are the differences between them? |
00:48 |
Exio |
just wondering :P |
00:49 |
kaeza |
ZOMG Exio made a post on the forumz!!! :O |
00:49 |
Exio |
yeaaaah!!! |
00:49 |
Exio |
i'll make my account more cool(er) |
00:50 |
kaeza |
Exio4: Registered: 2012-12-23 Posts: 1, jojoa1997: Registered: 2012-12-13 Posts: 5,890 |
00:50 |
Exio |
wtf?!?!!?!! |
00:50 |
Exio |
5890?!!?!?!?!?! |
00:50 |
sokomine |
psychotic: well, to a degree...there are several mods that go into that direction |
00:51 |
Exio |
omg... |
00:51 |
Psychotic |
I wabna buid a village for my playthin---i mean villagers |
00:51 |
Exio |
Hi there! Your Dropbox password has expired because you haven't changed it in a while. You'll need to create a new one. |
00:51 |
Exio |
i didn't open my dropbox account |
00:51 |
Exio |
fffff |
00:51 |
sokomine |
there's towntest, and my random_buildings uses a similar concept to build a medieval village - thouch you have to place the chests for the buildings yourshelf and insert the material, there is no real village-ness right now |
00:52 |
|
blue42u joined #minetest |
00:52 |
|
blue42u left #minetest |
00:52 |
sokomine |
the villagers are still a bit stupid :-) (if anything, they stand around wanting to trade with you) |
00:54 |
Exio |
ah kaeza |
00:54 |
kaeza |
? |
00:54 |
Exio |
only.. 2000~ |
00:54 |
Exio |
(yes, only) |
00:54 |
Exio |
http://forum.minetest.net/profile.php?id=3782 |
00:55 |
kaeza |
give the guy another month and you'll see :D |
00:55 |
sokomine |
2000? |
00:55 |
Exio |
soon the forum will have a postOverflow when looking at that page |
00:58 |
kaeza |
VanessaE, BTW, I'm still looking for a way to make a generic function to make the locked signs. will require more changes than expected, and I don't want to duplicate code |
00:58 |
Psychotic |
How many people join minetest forums a day? |
00:59 |
kaeza |
also... been a bit lazy today (?) |
00:59 |
Exio |
s/bit/lot/? |
01:00 |
kaeza |
sed: -e expression #1, char 11: unknown option to `s' |
01:00 |
Exio |
xD |
01:00 |
kaeza |
:P |
01:01 |
|
jojoa1997|Tablet joined #minetest |
01:01 |
Exio |
hi jojoa1997|Tablet |
01:01 |
kaeza |
wut |
01:01 |
mauvebic |
things seem quiet now :P |
01:01 |
Exio |
my network's speed is like 5kbit/s |
01:02 |
Exio |
(atm) |
01:02 |
jojoa1997|Tablet |
jejia here? |
01:03 |
jojoa1997|Tablet |
can anyone make a dispenser for mesecons |
01:03 |
Exio |
Psychotic: http://forum.minetest.net/userlist.php?username=&show_group=-1&sort_by=registered&sort_dir=DESC&search=Search |
01:04 |
Psychotic |
I would love a dispenser. |
01:04 |
Exio |
ctrl-?meta-j2 |
01:04 |
Exio |
fff, sorry |
01:04 |
VanessaE |
kaeza: no prob.. take your time. |
01:04 |
jojoa1997|Tablet |
me too a perfect thing to throw fire with |
01:05 |
|
rarkenin_ joined #minetest |
01:05 |
jojoa1997|Tablet |
ok |
01:06 |
jojoa1997|Tablet |
i want to have optifine for minetest |
01:06 |
Exio |
what features of optifine do you want in MT? |
01:06 |
kaeza |
jojoa1997|Tablet, read Jeija's comment? |
01:06 |
Psychotic |
so whats gonna be in minetest 0.4.6? |
01:06 |
VanessaE |
Psychotic: everything. :-) |
01:07 |
jojoa1997|Tablet |
link |
01:07 |
jojoa1997|Tablet |
VanessaE biome definer? |
01:07 |
|
Aggies joined #minetest |
01:07 |
jojoa1997|Tablet |
biome dinner? |
01:07 |
VanessaE |
jojoa1997|Tablet: no |
01:07 |
Exio |
no |
01:07 |
jojoa1997|Tablet |
VanessaE YES YES YES |
01:07 |
VanessaE |
biomes are only provided in some mods, or as part of mapgen v7 |
01:07 |
VanessaE |
not in 0.4.6 |
01:07 |
jojoa1997|Tablet |
wait mapgen7 |
01:08 |
kaeza |
jojoa1997|Tablet, *Temperest http://forum.minetest.net/viewtopic.php?pid=80327#p80327 |
01:08 |
jojoa1997|Tablet |
link to comment jejia made and to mapgen7 please |
01:08 |
Exio |
the mg v7 will not be there until there |
01:08 |
Exio |
ff |
01:08 |
mauvebic |
optifine would be cool but it doesnt sound easy to do |
01:08 |
VanessaE |
what are you talking about? jeija isn't involved in mapgen v7? |
01:09 |
Exio |
http://dev.minetest.net/TODO#Mapgen_V7 http://dev.minetest.net/Mapgen_V7 |
01:09 |
Exio |
mauvebic: what features of optifine? |
01:09 |
Exio |
we already have HD textures! |
01:09 |
mauvebic |
for me, loading a huge area to take screenshots, they seem to have an easier time of it over @ MC |
01:09 |
Exio |
loading a huge area? hm? |
01:10 |
mauvebic |
i mean theres a certain point where a project is too big and you can never show it off entirely, which kinda sucks |
01:10 |
|
rarkenin joined #minetest |
01:10 |
mauvebic |
like the scale enteprise, i can barely load it whole and often times chunks start unloading |
01:10 |
kaeza |
mauvebic, increase draw distance and/or active block range? |
01:11 |
mauvebic |
im talking about the roof, how much you can load with your hardware |
01:11 |
mauvebic |
tweaking settings doesn't change anything, only better performance will do it |
01:11 |
Exio |
some things |
01:11 |
|
Guest67755 joined #minetest |
01:11 |
Exio |
1) the engine is already WAY FASTER than MC in that, even when there is a lot of stuff what is not properly implemented or slow |
01:11 |
kaeza |
I get ~5 FPS with a draw dist of 1000 |
01:11 |
mauvebic |
im guessing thats why they came up with optifine |
01:12 |
mauvebic |
well if our engine is faster, howcome they can load more, its not just a few people with powerful comps, alot of them are taking these massive screenshots |
01:12 |
Exio |
2) that is "WIP" |
01:12 |
Exio |
what massive screenshots? |
01:13 |
VanessaE |
mauvebic: it's more a matter of how much RAM and how good of a video card you have that determines how much of the world you can load. |
01:13 |
mauvebic |
screenshots, the videos, unless your purposely avoiding em, i shouldn't have to point them out :p |
01:13 |
VanessaE |
I have no trouble here loading 1k x 1k chunks of map, for example. |
01:13 |
mauvebic |
i *know* that |
01:13 |
VanessaE |
but my fps will drop through the floor when I display it |
01:13 |
VanessaE |
all |
01:13 |
mauvebic |
optimise to load more with same hardware |
01:13 |
mauvebic |
thats optifine |
01:14 |
mauvebic |
look if ya'll dont get it i cant explain it better than that so lets move on lol |
01:14 |
VanessaE |
heh |
01:15 |
mauvebic |
well i cant afford to go out and keep buying ram for minetest |
01:15 |
* kaeza |
wonders if MT will run on his PII @ 333MHz... |
01:16 |
kaeza |
I've seen the server does not use much resources |
01:16 |
kaeza |
about 15MB with only vanilla game |
01:16 |
Exio |
mauvebic: hahahahaha |
01:17 |
Exio |
optifine makes, in my experience, only "make it look" faster |
01:17 |
* us_0gb |
is back |
01:18 |
Exio |
well, good wording |
01:18 |
kaeza |
wb |
01:18 |
kaeza |
Exio, you're englisch soocks |
01:19 |
Exio |
yes |
01:19 |
Exio |
i spik gud englicsh |
01:21 |
mauvebic |
well christ most modern games still work with 3-4 gbs :P its only here i hear about 14+ gigs lol |
01:23 |
mauvebic |
though, i think i must be one of the few who gets top FPS and uncorrupted maps :P |
01:23 |
sokomine |
kaeza: wow! a draw distance of 1000 would be great. i'm afraid loading the terraion would take too long :-( |
01:23 |
kaeza |
quite so |
01:24 |
jojoa1997|Tablet |
anyone got a good mod |
01:24 |
jojoa1997|Tablet |
that isnt common |
01:24 |
mauvebic |
no, they all suck |
01:24 |
ShadowNinja |
kaeza: about the irc bug, look in 0gb.us's channel |
01:24 |
mauvebic |
(be more specific :P) |
01:24 |
kaeza |
jojoa1997|Tablet, see cornernote's air sword |
01:25 |
jojoa1997|Tablet |
link |
01:25 |
kaeza |
oh crap got deleted :( |
01:25 |
jojoa1997|Tablet |
corner note needs to come back |
01:25 |
kaeza |
it was the bestest mod of all the world |
01:25 |
Exio |
lol? |
01:25 |
Exio |
air sword? |
01:25 |
mauvebic |
cornernote did write alot of original, i thought i saw him on here recently? |
01:26 |
mauvebic |
though it could just be one of those guys that takes a name they heard mentionned lol |
01:26 |
jojoa1997|Tablet |
he was |
01:26 |
VanessaE |
yeah, he stopped by a few days ago |
01:26 |
mauvebic |
i know i saw his github was back up |
01:26 |
jojoa1997|Tablet |
he updated mods? |
01:26 |
mauvebic |
no his recent work was on another game |
01:26 |
mauvebic |
or project, but it sounded like a game |
01:26 |
jojoa1997|Tablet |
what did it do? |
01:27 |
sokomine |
i was wondering recently if it might help if terrain beneath the ground level (ok, the question is what "ground level" would be) would not be loaded unless you are beneath ground...all those caves are not particulary intresting. when moving around and trying to load large areas, there's a lot of mineshafts and caves which are not at all intresting |
01:27 |
mauvebic |
disable the caves? |
01:27 |
mauvebic |
the only flags i use is flat and v6, blazing fast mapgen |
01:27 |
NakedFury |
I think he means only load the visible part of the chunk that was loaded |
01:28 |
mauvebic |
then youd lag everytime you move |
01:28 |
|
TorpedoSkyline joined #minetest |
01:29 |
mauvebic |
you could always remove the underground completely, have a few node levels of grass and rock and bedrock |
01:29 |
sokomine |
hm. admittedly a mc classic world *does* load faster. a couple of minutes for a 512x512 map are common there. though when viewing the whole map (or at least further than to the other side of the street), fps drop dramaticly. of course mc classic does not have as much to show as mt has |
01:30 |
sokomine |
yes, that would be an option for my own maps |
01:30 |
mauvebic |
well only because you have to install the mods we now provide as default |
01:30 |
sokomine |
especially removing caves sounds like a very good idea |
01:30 |
mauvebic |
i though of that short ground layer thing when i wanted to do layered worlds |
01:30 |
Exio |
i see the new mapgen very very fast versus before |
01:31 |
sokomine |
oh yes. and the generated map is very nice |
01:31 |
VanessaE |
Exio: and it's about to get another substantial speed boost soon |
01:31 |
sokomine |
the better the game gets, the more wishes there will be :) |
01:31 |
Exio |
VanessaE: for what? |
01:31 |
VanessaE |
streamlining the lighting issues hmmmm has spoken of |
01:31 |
Exio |
(in what part, exactly) |
01:31 |
Exio |
ah |
01:32 |
hmmmm |
well for tree placement |
01:32 |
mauvebic |
is that gonna fix the unfortunate shadow and bright spots? |
01:32 |
VanessaE |
mauvebic: dunno. |
01:32 |
VanessaE |
hmmmm: right. |
01:32 |
mauvebic |
lighting aint really fixed if that still happens |
01:32 |
kaeza |
wasn't that caused by cavegen? |
01:32 |
mauvebic |
naw i get it on flat maps just as much |
01:33 |
VanessaE |
hmmmm: and then the issues you've discussed with the engine just stopping and sitting on its thumbs for no apparent reason |
01:33 |
hmmmm |
fried rice, mmmmmm http://i.imgur.com/eKTvyMy.jpg |
01:33 |
VanessaE |
mmmmmmmmmmm |
01:33 |
VanessaE |
but wtf? |
01:33 |
VanessaE |
I take back the 'mmm' |
01:33 |
|
sdzen joined #minetest |
01:33 |
mauvebic |
thats gross |
01:33 |
mauvebic |
jesus i just had dinner lol |
01:33 |
hmmmm |
that's chinese food |
01:34 |
jojoa1997|Tablet |
map request |
01:34 |
mauvebic |
thank god we get the fake stuff here then |
01:35 |
jojoa1997|Tablet |
someone make an adventure map with mesecons and mobf |
01:35 |
jojoa1997|Tablet |
mobf for mean mobs |
01:35 |
sokomine |
it's for friendly animals that give you milk, wool and eggs |
01:36 |
|
Kacey joined #minetest |
01:36 |
Kacey |
back |
01:36 |
mauvebic |
yeah now i got two suggestions for animals, mobf and simplemobs lol |
01:36 |
mauvebic |
is there any way to know how much ram a specific mod takes up (not the whole client) |
01:37 |
sokomine |
jojoa: i've been working a bit on mobf-based npc that can sit and sleep in beds. it works to a degree. the "collusion detection" is not very satisfactory, and for some other things i'd best talk to sapier |
01:37 |
sdzen |
this it what happens when you ask for something mauvebic, they send you to something else |
01:37 |
jordan4ibanez |
Jeija: When you read the log (hopefully) I have an idea, the sticky pistons could have another addition: magnet pistons, which pushes all objects around a 3 radius of the piston |
01:37 |
mauvebic |
lol well technically i asked for something new and its probly going to devolve into one of those my api is better threads lol |
01:37 |
sokomine |
try mobf :-) it works well for that purpose. and if not - complain to sapier :) |
01:37 |
mauvebic |
maybe i should just mix both and trim the fat |
01:38 |
mauvebic |
i did and i have lol |
01:38 |
sokomine |
just rm -rf everything that is not a natural animal |
01:38 |
mauvebic |
the whole thing lags even when i spawn just one animal |
01:39 |
mauvebic |
it doesnt matter how many declarations you have if none of them are running in the present chunk |
01:39 |
sokomine |
hm. that sounds strange |
01:39 |
mauvebic |
mobf is nice and complete, but id have to remove everything else i like |
01:39 |
sokomine |
what is your hardware? |
01:39 |
mauvebic |
3gb dualcore + ATi |
01:39 |
mauvebic |
then 2gb monocore P4 + nvidia |
01:39 |
jojoa1997|Tablet |
so when will farming be added to common |
01:39 |
mauvebic |
then 1gb atom N450 with integrated video crap |
01:40 |
mauvebic |
i never use the netbook for minetest since the trackpad settings completely suck |
01:40 |
Exio |
"dualcore" |
01:40 |
sokomine |
hm |
01:40 |
Exio |
that doesn't mean anything |
01:40 |
jojoa1997|Tablet |
idea |
01:40 |
mauvebic |
if it didn't mean anything why would they print it? |
01:40 |
mauvebic |
they have laws about false advetising here |
01:40 |
Exio |
alone, it doesn't mean anything |
01:41 |
Exio |
say, the cpu type, ghz of it, amd? intel? |
01:41 |
Exio |
what generation? |
01:41 |
Exio |
etc |
01:41 |
mauvebic |
just so i understand, you're denying the existence of multiple cores or ? |
01:41 |
mauvebic |
i think the newest one is an AMD |
01:41 |
Exio |
no, but saying dual core alone doesn't mean something exactly |
01:41 |
Exio |
you can have 8 cores in AMD or 1 core + 1 thread in intel |
01:41 |
mauvebic |
im not a brandwhore, i read the specs |
01:42 |
Exio |
so, you understand me |
01:42 |
mauvebic |
i mean im not stupid i know most of the parts come from the same factories ol |
01:42 |
Exio |
hm, ok |
01:43 |
mauvebic |
ok remember when they had that big flood and hard drives went up overnight? |
01:44 |
mauvebic |
thats why they offshore, its cheaper, production is concentrated, and alot of the differences are mostly marketing/labelling |
01:44 |
mauvebic |
ive bought expensive brand name computers thinking they would last, boy was i wrong lol |
01:44 |
mauvebic |
better off buying cheap and building up |
01:44 |
Exio |
mauvebic: are you saying AMD == intel? |
01:45 |
Exio |
or what the hell? |
01:45 |
mauvebic |
im saying in the grand scheme of things, im not more or less impressed by the brand name |
01:45 |
Exio |
AMD is not a brand name, is who design the cpu |
01:46 |
Exio |
like intel with their CPUs, and ati, and nvidia, etc |
01:46 |
Exio |
i'm talking about dell or hp |
01:46 |
Exio |
i'm talking about the hardware |
01:46 |
mauvebic |
weather its a company, brand name, model, etc.. |
01:46 |
Exio |
then, you know less hardware than me |
01:47 |
mauvebic |
felicitations |
01:47 |
Exio |
and i don't know a shit about it |
01:47 |
jordan4ibanez |
you guys wanna see something unnesesary? |
01:47 |
Exio |
you? |
01:47 |
mauvebic |
like when people try to flash their iphones in front of me, makes lol outloud |
01:47 |
Exio |
nah :3 |
01:47 |
jordan4ibanez |
it has to do with pistons |
01:48 |
mauvebic |
inflatable dolls? :p |
01:48 |
Exio |
mauvebic: there is a difference, the only thing what is shared between AMD and Intel in their CPUs is the intruction set |
01:48 |
jojoa1997|Tablet |
mauvbics head |
01:48 |
jojoa1997|Tablet |
mauvebics head |
01:48 |
* Sketch2 |
needs rest. going to the 'rez. maybe do some fishin' |
01:49 |
mauvebic |
quality isn't a permanent thing tho |
01:49 |
* jojoa1997|Tablet |
puts some bait on Sketch2's head |
01:49 |
mauvebic |
ive seen it go up and down |
01:49 |
mauvebic |
emachines made crap computers in the 90s |
01:49 |
mauvebic |
in the 2000's they learned from it |
01:49 |
mauvebic |
and sometimes things you expected to meet your quality standards fall far short |
01:49 |
Exio |
i'm not talking about the same thing |
01:49 |
Sketch2 |
reminds me of when I put spaghetti on my kittens head long ago |
01:49 |
Exio |
AMD doesn't make computers, they make CPUs |
01:50 |
mauvebic |
not new to me |
01:50 |
mauvebic |
*news |
01:50 |
Sketch2 |
I think there's a few AMD motherboards |
01:50 |
Exio |
ok, so tell me what is the *direct* relation between emachins and AMD in this case? |
01:50 |
mauvebic |
point is no matter how much people like to emphasize the quality of one brand over another, no one can predict if it will be the same with next years' models' |
01:50 |
Exio |
mauvebic: i'm not saying that, but a intel atom / dual core / |
01:51 |
Exio |
will not perform as a phenom 2 dual core, or anything |
01:51 |
mauvebic |
i didn't say there was a direct correlation, i was citing an example of quality never being the same |
01:51 |
mauvebic |
atom aint in the same ballpark at all obviously, or any laptop processor |
01:51 |
mauvebic |
not the kind of stuff you'd wanna do video editing/3d stuff with lol |
01:52 |
Exio |
the intel atom is not a laptop processor only |
01:52 |
mauvebic |
another indirect example is how the quality of ubuntu has gone down the toilets in the last two years |
01:52 |
Sketch2 |
dunno, not a biggie. primarily CPU's / graphics cards. know they dip into other realms of technology |
01:52 |
Sketch2 |
see ya |
01:53 |
mauvebic |
ten years ago i had an IBM, damn capacitors leaked all over the mobo and fried the thing lol |
01:54 |
mauvebic |
of course i had an inkling something was wrong when an LSD-like pattern came up on the screen |
01:54 |
jojoa1997|Tablet |
Poll whT IS THE BEST TEXTURE PACK YOU CANNOT SAY YOUR OWN |
01:54 |
jojoa1997|Tablet |
oh sorry caps |
01:54 |
mauvebic |
my own |
01:54 |
jojoa1997|Tablet |
and that means you vanessae |
01:54 |
mauvebic |
lol |
01:54 |
jojoa1997|Tablet |
mauvebic you have default |
01:55 |
mauvebic |
no idont lol |
01:55 |
mauvebic |
i remade them a month ago |
01:55 |
mauvebic |
made clay look like clay, stuff like that lol |
01:55 |
mauvebic |
*though, if you make people chose another, theyre just as likely to pick a random one :p |
01:56 |
VanessaE |
jojoa1997|Tablet: HDX. ;) |
01:57 |
mauvebic |
example of my texs http://www.zimg.eu/i/2261003110 |
01:58 |
mauvebic |
its not a radical departure but its not quite 16-pixel blandness either |
01:58 |
mauvebic |
16 pixel just doesnt make sense when most of your mods are using 32~64px |
01:58 |
jojoa1997|Tablet |
haha |
01:58 |
jojoa1997|Tablet |
i cant even see that |
01:59 |
mauvebic |
lemme try and find another one (i rarely take pictures of the mapgen itself lol) |
01:59 |
kaeza |
jordan4ibanez's 1px completely random tex pack is da best :D |
01:59 |
jordan4ibanez |
lol! |
01:59 |
jordan4ibanez |
kaeza I think you're going to love what I'm doing! |
01:59 |
jojoa1997|Tablet |
i have the best pack |
01:59 |
mauvebic |
ah! http://forum.minetest.net/viewtopic.php?pid=75827#p75827 |
02:00 |
jojoa1997|Tablet |
it is 1x and 1600x |
02:00 |
jojoa1997|Tablet |
it is 0x |
02:00 |
mauvebic |
lol |
02:00 |
jojoa1997|Tablet |
every pixel is cleared |
02:00 |
jojoa1997|Tablet |
it is called deleted common |
02:00 |
mauvebic |
so no matter which invsible nodes you craft, youll get another invisble node lol |
02:01 |
jojoa1997|Tablet |
also i get infinite flying down without fly priv |
02:02 |
kaeza |
HAH! just got me an idea for a new mod! |
02:02 |
mauvebic |
[mod][nihilism] no dependencies, no nodes, no crafts, no docs |
02:02 |
mauvebic |
lol |
02:02 |
jojoa1997|Tablet |
i will release it |
02:02 |
jojoa1997|Tablet |
done now every can get it |
02:03 |
jojoa1997|Tablet |
i will give download link |
02:03 |
mauvebic |
404 lol |
02:03 |
jojoa1997|Tablet |
www.github.com/jojoa1997/free.zip |
02:03 |
jojoa1997|Tablet |
there |
02:04 |
jojoa1997|Tablet |
gtg cya |
02:05 |
mauvebic |
im curious about one thing, how could they cancel a show like Jericho yet keep the Walking Dead (Snooze) |
02:05 |
|
bas080 joined #minetest |
02:06 |
mauvebic |
after the 100th monologue you kinda hope they do get eaten up by zombies lol |
02:07 |
VanessaE |
no clue |
02:08 |
VanessaE |
jericho was a good show, but that was years ago. |
02:10 |
mauvebic |
i just watched the whole thing up until last night |
02:10 |
mauvebic |
insomnia's getting out of hand lol |
02:10 |
jordan4ibanez |
You know what |
02:10 |
mauvebic |
? |
02:11 |
jordan4ibanez |
minetest shouldn't print out the debug log for errors on screen, it should print it out in a text document in the minetest folder, regaurdless if debug.txt is enabled |
02:11 |
mauvebic |
i suppose there must be a verbosity setting somewhere? |
02:11 |
jordan4ibanez |
and it should print ("read debug text") |
02:12 |
mauvebic |
they fixed the spamchat from superfluous entities |
02:12 |
mauvebic |
the only time i still get debug on screen is when i typo a nodename on multinode |
02:12 |
|
bas080 joined #minetest |
02:13 |
jordan4ibanez |
Good! |
02:13 |
mauvebic |
though even then add_node should just return nil when the node doesnt exist |
02:13 |
mauvebic |
without the output |
02:14 |
jordan4ibanez |
And also: I made it so pistons can push entities and players, now I just have to make it so they can push (and pull) entities without a node being pushed also |
02:14 |
mauvebic |
how does it decide what it should push (node, entity, player) |
02:14 |
jordan4ibanez |
it doesn't, it pushes ERRYTING! |
02:15 |
jordan4ibanez |
I made a slime mob trap with it, it was st00pid but funny |
02:16 |
NakedFury |
pistons are pushers. they dont differentiate what to push |
02:16 |
|
TheBonsai_ joined #minetest |
02:16 |
mauvebic |
i wouldnt know i dont run mesecons |
02:16 |
jordan4ibanez |
it's helpful for farms and stuff |
02:16 |
mauvebic |
how? |
02:17 |
jordan4ibanez |
you can make item elevators |
02:17 |
mauvebic |
i have an elevator |
02:17 |
mauvebic |
its the boat with a different nodebox/texture |
02:17 |
mauvebic |
and up and down instead of sideways |
02:17 |
jordan4ibanez |
No, a cool mechanical one, that works like an engine, and it just puts a smile on your face to see that much work going into pushing an item to a higher level |
02:17 |
jordan4ibanez |
this is also good for making player escelators |
02:18 |
mauvebic |
well i have to side with pilzadam on that, it is a voxel game after all :p |
02:18 |
jordan4ibanez |
brb, I'll make one to show you :3 |
02:19 |
mauvebic |
problem is its not practical to lay wires everywhere when the minimum size of each node is 1m |
02:19 |
mauvebic |
how do you wire a whole house that way to control the lights? |
02:19 |
mauvebic |
it would look awful |
02:19 |
mauvebic |
thats why i went wireless early on |
02:19 |
mauvebic |
can still control, just dont need to hook em up physically |
02:19 |
jordan4ibanez |
Also I found another cool thing with mesecons |
02:20 |
jordan4ibanez |
I call this a circumlock |
02:20 |
mauvebic |
circumference lock or curcimsi... lock? |
02:20 |
mauvebic |
damn spelling |
02:20 |
mauvebic |
lol |
02:20 |
mauvebic |
you know what i mean |
02:21 |
mauvebic |
my farm actually makes heavy use of pipes for irrigation, and more trees w/o the abms' an on-generated spawning for orchards |
02:22 |
mauvebic |
water plant is at the other end of town, water mains underground installed along all the sewers |
02:22 |
mauvebic |
ive thought of adding counters, since they would work in this case |
02:22 |
mauvebic |
*meters not counters lol |
02:22 |
|
Roukoghost joined #minetest |
02:23 |
|
moruk joined #minetest |
02:24 |
|
Nikondork_ joined #minetest |
02:25 |
|
FreeFull_ joined #minetest |
02:25 |
|
morrolan_ joined #minetest |
02:29 |
NakedFury |
http://www.blockaderunnergame.com/news/tabid/149/EntryId/331/New-Video-Powerline-Demonstation-March-25th.aspx |
02:29 |
NakedFury |
in that video is how I wish mesecons were |
02:30 |
|
rarkenin joined #minetest |
02:30 |
|
rarkenin joined #minetest |
02:31 |
mauvebic |
checking it out |
02:33 |
|
kaeza joined #minetest |
02:33 |
mauvebic |
what are the main differences? |
02:33 |
NakedFury |
what I meant was that the powerlines are place inside the blocks instead of taking its complete space |
02:34 |
NakedFury |
more compact |
02:34 |
mauvebic |
i pointed that out earlier hehe |
02:34 |
NakedFury |
and totally different from a clone of redstone |
02:34 |
mauvebic |
that range thing |
02:34 |
mauvebic |
im doing with pipeworks + plasma |
02:34 |
mauvebic |
these computer terminals you plug into pipes, powers things within a certain range |
02:34 |
mauvebic |
but only if its plasma flowing |
02:35 |
mauvebic |
terminal + pipes full of water wont do jack |
02:35 |
mauvebic |
as for passing wires inside nodes, i had an idea on that last night |
02:35 |
mauvebic |
but it wouldnt work for mesecons |
02:35 |
mauvebic |
they have on and off nodes of everthing |
02:35 |
mauvebic |
so unless you want to double your inventory... lol |
02:36 |
NakedFury |
but it would have been nice anyway |
02:36 |
NakedFury |
different totally original |
02:36 |
mauvebic |
the nearest equivilent might be invisible signlike nodes you place on top of the node thats supposed to contain the hidden wire |
02:37 |
mauvebic |
youd only need two of those (on , off) |
02:38 |
|
init joined #minetest |
02:38 |
Psychotic |
So is minetest ever gonna get SEUS like shaders? |
02:38 |
NakedFury |
the game would need some heavy c++ work to allow to have mesecon inside nodes without problem? |
02:39 |
NakedFury |
seus shaders? |
02:39 |
mauvebic |
naw i just said it could probly be done with invisible signlike nodes |
02:39 |
NakedFury |
Sonic Ether's Unbelievable Shaders = seus ok got it |
02:39 |
Exio |
fucking freenode |
02:39 |
mauvebic |
the current would actually be passing inside the node, but thats a mental difference, not a technical one lol |
02:40 |
Exio |
NakedFury: i've tried yesterday with things like that |
02:40 |
mauvebic |
seus = suce (french) = sucks? lol |
02:40 |
Exio |
but the thing is, the shader support is pretty basic, and nobody will work on/with/whatever it |
02:40 |
Exio |
(i'd if i knew) |
02:40 |
mauvebic |
well who added the sahders then? lol |
02:40 |
|
DMackey joined #minetest |
02:41 |
Exio |
c55 |
02:41 |
Exio |
there was some "POC" by jeija for adding stuff |
02:41 |
Psychotic |
So the likelyhood of SEUS being added is very low? |
02:41 |
mauvebic |
if were ever gonna get ambient and colored light, then ittl have to be through the shaders (i think, or was told) |
02:41 |
Exio |
Psychotic: probably |
02:41 |
mauvebic |
more shaders doesnt seem to be top priority right now (and i agree) |
02:42 |
Psychotic |
Wow. why the hell not? |
02:42 |
mauvebic |
because theres a laundry list of bugs that needs to be dealt with? |
02:42 |
mauvebic |
before screwing around more with the graphics |
02:42 |
Psychotic |
i know that. |
02:42 |
|
fortytwo_ joined #minetest |
02:42 |
mauvebic |
well then, you have the answer :P |
02:43 |
NakedFury |
the source people are working on bug fixing before taking on shaders and all those nice things |
02:43 |
mauvebic |
nodebox texture flickering seems to have been there since nodeboxes were introduced lol |
02:44 |
mauvebic |
while shaders are nice, what we have is enough for now :P when i talk about ambient and colored lights, its more of a wishlist thing, nobody really expects it soon |
02:44 |
Psychotic |
Would the lag be considered a bug, and maybe the code can be worked on to make the lag less horrible |
02:44 |
mauvebic |
lag, difficulty connecting |
02:44 |
Psychotic |
Lag as in server |
02:44 |
mauvebic |
it doesnt matter how nice it looks if no one can come see :p |
02:44 |
Psychotic |
Cause mito has a decent connection, and a good cpu |
02:44 |
Exio |
I need to review the shader stuff, I'd like to see "a SEUS-like" shader for MT |
02:44 |
mauvebic |
if you can implement it well all encourage you :-) |
02:44 |
RealBadAngel |
hi all |
02:45 |
* kaeza |
pokes Exio to add mirrors |
02:45 |
NakedFury |
hi |
02:45 |
mauvebic |
howdy |
02:45 |
Exio |
xD |
02:45 |
kaeza |
hai RBA |
02:45 |
Exio |
I just said I will review it! |
02:45 |
Exio |
hey RealBadAngel |
02:45 |
mauvebic |
no hurry :P |
02:46 |
RealBadAngel |
i just made something that was supposed to done long time ago, since begginins of technic |
02:46 |
RealBadAngel |
http://i.imgur.com/3DcYLlz.jpg |
02:46 |
mauvebic |
fences? |
02:46 |
RealBadAngel |
concrete posts :) |
02:47 |
mauvebic |
ah, but doesnt moreblocks have concrete with a ton of shapes or? |
02:47 |
mauvebic |
i know someone madea concrete highway divider, im still looking for that nodebox lol |
02:47 |
mauvebic |
K-rails i think theyre called? |
02:48 |
NakedFury |
did you also do full on concrete fence doors? |
02:48 |
NakedFury |
or will you mix it to be concrete+metal fence doors |
02:48 |
mauvebic |
ugh the unknown item texture should just be replaced with a big '?' lol |
02:48 |
RealBadAngel |
those are posts not fences |
02:48 |
RealBadAngel |
they work quite different |
02:48 |
mauvebic |
could make bunkers with that |
02:48 |
mauvebic |
first impression i got actually, |
02:49 |
mauvebic |
look liked one of those ww2 style beach bunkers |
02:49 |
RealBadAngel |
also when something will be put on them (other than concrete) they will form platforms |
02:49 |
jordan4ibanez |
this is what I was talking about |
02:49 |
jordan4ibanez |
http://youtu.be/IUVi_Aiqw9o |
02:50 |
mauvebic |
why do the wires disapear? |
02:51 |
mauvebic |
new place sounds? |
02:51 |
mauvebic |
sounds like my paysage drop with lots of echo lol |
02:54 |
jordan4ibanez |
no, I was double recording sounds on accident, but I was too lazy to go back and fix it |
02:54 |
jordan4ibanez |
and what wires? they don't dissapear |
02:54 |
mauvebic |
the wires seemed to move /go |
02:55 |
jordan4ibanez |
oh wit the pistons? |
02:55 |
jordan4ibanez |
with* |
02:57 |
mauvebic |
not sure |
02:57 |
mauvebic |
i thought i saw the wire move or disapear |
02:59 |
|
jojoa1997|Tablet joined #minetest |
03:00 |
jojoa1997|Tablet |
does anyone know where i can see the todo features for minetest |
03:00 |
jojoa1997|Tablet |
it was posted earlier |
03:00 |
jojoa1997|Tablet |
a link i mean |
03:00 |
mauvebic |
that was a todo list for the mapgen tho |
03:00 |
jojoa1997|Tablet |
it was the dev wiki |
03:00 |
jojoa1997|Tablet |
could you give me the link |
03:00 |
jordan4ibanez |
realbadangel |
03:00 |
jordan4ibanez |
want to try something nifty |
03:01 |
mauvebic |
oh jesus how long ago was that posted? lol |
03:01 |
RealBadAngel |
what? |
03:01 |
mauvebic |
im sure someone knows it off the top of their heads |
03:01 |
jordan4ibanez |
pistons pull/pushing objects |
03:01 |
jojoa1997|Tablet |
anyone? |
03:02 |
jojoa1997|Tablet |
http://dev.minetest.net/TODO |
03:02 |
RealBadAngel |
jordan4ibanez, you mean entities not the nodes, right? |
03:02 |
jordan4ibanez |
yes |
03:02 |
jordan4ibanez |
and players |
03:02 |
RealBadAngel |
shouldnt be that hard |
03:02 |
jordan4ibanez |
no, I already made it, do you want to try it? |
03:02 |
mauvebic |
ever had this nightmare? http://www.zimg.eu/i/3911292056 |
03:02 |
RealBadAngel |
ah so :) sure |
03:02 |
jordan4ibanez |
http://pastie.org/pastes/7251144/text?key=ijfpv6jknelyihmylb4uq |
03:03 |
jordan4ibanez |
replace... |
03:03 |
jordan4ibanez |
mesecons_mvps init.lua with that |
03:03 |
jordan4ibanez |
jeija's going to love it |
03:06 |
jordan4ibanez |
the up/down isn't complete though, it will push you up if you are close to it wether or not your on it |
03:06 |
jordan4ibanez |
I forgot to add the return instead of break before I pastied |
03:09 |
RealBadAngel |
works quite nice |
03:09 |
RealBadAngel |
cool thingy |
03:11 |
jojoa1997|Tablet |
so now we can push entities off a cliff |
03:11 |
jojoa1997|Tablet |
players here i come |
03:12 |
mauvebic |
piston + firearms = useful for dumping dead entities in a ditch lol :p |
03:12 |
jordan4ibanez |
that's actually a really good idea |
03:12 |
jojoa1997|Tablet |
piston+turrent |
03:13 |
jojoa1997|Tablet |
oh |
03:13 |
* jojoa1997|Tablet |
has an idea |
03:13 |
mauvebic |
though thats getting pretty close to innapropriate lol |
03:13 |
jordan4ibanez |
I'm going to be making water push entities and players after this also, so you could make a piston push the dead mob into a water channel and dump them into the ocean xD |
03:13 |
jojoa1997|Tablet |
have firearms stands that hold guns and when powered by mesecons they shoot |
03:13 |
mauvebic |
lol jordan made turrets a while back methinks |
03:14 |
mauvebic |
i crossed the turret code and NPC code to make NPC's that shoot at you (moving targets) |
03:14 |
jojoa1997|Tablet |
what mod? |
03:14 |
mauvebic |
dont know if i ever released it |
03:15 |
mauvebic |
its a tremendous pain in the ass to maintain the few threads i have lol |
03:15 |
mauvebic |
codings' fun tho |
03:16 |
jojoa1997|Tablet |
can you give me a download |
03:16 |
mauvebic |
jesus let me see if istill have it lol |
03:16 |
mauvebic |
i think i called em terminators |
03:17 |
jojoa1997|Tablet |
you should have one modpack that releases every mod you have made |
03:17 |
mauvebic |
i do but then people bitch to split them up |
03:17 |
jojoa1997|Tablet |
you dont have to explain just have an frequently updated link |
03:17 |
jojoa1997|Tablet |
or |
03:17 |
mauvebic |
and when thats done people bitch that half my threads dont conform, so im like fuck it |
03:18 |
jojoa1997|Tablet |
or you could just have a thread that has a link for each mod |
03:18 |
jordan4ibanez |
Oh gosh |
03:18 |
mauvebic |
could be confusing since i still have to pick one thread name to represent them all |
03:18 |
jordan4ibanez |
I want to pull request this |
03:18 |
jojoa1997|Tablet |
and tell them it is just for release purpoeses and you will ignore all posts |
03:18 |
jordan4ibanez |
but I don't want to make Bremaweb's pull look like shit |
03:18 |
jojoa1997|Tablet |
Mauvebic's Mod Archive |
03:19 |
jojoa1997|Tablet |
there i made it |
03:19 |
mauvebic |
its not the people im trying to ignore ;) |
03:19 |
|
TheBonsai_ joined #minetest |
03:19 |
mauvebic |
shiite, found the turret, not the terminator, still looking |
03:21 |
mauvebic |
ahh found it |
03:22 |
mauvebic |
one of the rare occasions where never cleaning home is useful lol |
03:23 |
mauvebic |
please dont archive my mods though |
03:24 |
mauvebic |
i reserve the right to control distribution :P see PM for link |
03:25 |
mauvebic |
dont remember who but someone stuck em all on github at some point and i wasn't happy about that either |
03:25 |
mauvebic |
and github does DMCA's |
03:26 |
jojoa1997|Tablet |
Mauvebic I mean you archive them |
03:26 |
jojoa1997|Tablet |
Not me |
03:26 |
mauvebic |
i have a website that im in the process of updating :p |
03:26 |
jojoa1997|Tablet |
Make a topic with just download links and the mod names |
03:26 |
mauvebic |
all the screenshots, links, etc. in one place |
03:26 |
jojoa1997|Tablet |
Oh OK will it have most of the mods |
03:26 |
jojoa1997|Tablet |
Link please |
03:26 |
mauvebic |
website will have all of them, right now has 1 month old mm2 |
03:27 |
jojoa1997|Tablet |
Link |
03:27 |
mauvebic |
https://sites.google.com/site/mauvemods/ |
03:28 |
mauvebic |
still working out the dependency tree for 2.8 |
03:28 |
mauvebic |
trying to stick to one or two max |
03:28 |
|
Cerise joined #minetest |
03:28 |
mauvebic |
once thats done no one can complain about megamods or how i format my own site |
03:28 |
jojoa1997|Tablet |
Bed time cya |
03:29 |
mauvebic |
ciao |
03:29 |
jordan4ibanez |
https://github.com/Jeija/minetest-mod-mesecons/pull/86 BADABOOMBOPBEEPBOPBOOP! |
03:30 |
khonkhortisan |
Can I autobury items now? |
03:30 |
jordan4ibanez |
probably, I still need to make the mesecons hopper |
03:31 |
jordan4ibanez |
so that the pistons update will have something to push the items into |
03:31 |
jordan4ibanez |
and dispensers |
03:32 |
jordan4ibanez |
hoppers will be easy, dispensers too, but I know there's going to be that one person: "YOU'RE JUST COPYING MIENKRAFTIENHEIN! OMG WTF N0000000000B3R!!1!!!one!!!!!!eleven" |
03:33 |
NakedFury |
honesty hurts |
03:34 |
jordan4ibanez |
I had the hopper idea and said it in the irc a couple months ago |
03:34 |
jordan4ibanez |
wait a second |
03:34 |
jordan4ibanez |
I did say that a couple months ago |
03:34 |
jordan4ibanez |
before minecraft 1.4 was released |
03:39 |
sdzen |
achievement get: get ideas stolen by minecraft |
03:41 |
jordan4ibanez |
wow |
03:41 |
jordan4ibanez |
this is all of my wut |
03:41 |
mauvebic |
lol i dont get this |
03:41 |
mauvebic |
people ask for MC features |
03:41 |
mauvebic |
people bitch about MC features |
03:42 |
mauvebic |
even if the ideas aren't stolen from MC, most of the rest is stolen from other MT |
03:42 |
mauvebic |
*other MT mos |
03:42 |
mauvebic |
*mods |
03:42 |
mauvebic |
its a very very slim portion of stuff thats actually original |
03:44 |
jordan4ibanez |
If you haven't noticed mauvebic a portion of the community consists of trolls/stupid people |
03:44 |
mauvebic |
i know and its not just limited to the noobs/kids lol |
03:44 |
jordan4ibanez |
or people who just argue for the sake of arguing |
03:44 |
jordan4ibanez |
I know, because I was one of those people, now I'm just crazy xD |
03:45 |
mauvebic |
yeah well you just reach a point where you tell anyone who bitches to fuck off lol |
03:45 |
khonkhortisan |
I argue poorly when I'm not arguing my side |
03:45 |
mauvebic |
not giving a shit is every cdn/american's god given right lol |
03:46 |
mauvebic |
dont know about places i never went to tho |
03:46 |
khonkhortisan |
unless you're required to be a samaritan |
03:47 |
jordan4ibanez |
Man I was able to code it so that players and stuff could be moved around with pistons.. |
03:47 |
mauvebic |
good samaritan law? |
03:47 |
jordan4ibanez |
but I'm making a piston escelator, and it's already a horribly timed, messy, piece of fucking shit |
03:47 |
khonkhortisan |
yeah, you can get in trouble for not giving a shit |
03:48 |
khonkhortisan |
You can ride a node while it moves? |
03:49 |
mauvebic |
apart from knowing CPR, which i dont, the only thing youre required to do here is flag for help |
03:49 |
mauvebic |
though, personally, i try to not make myself witness to anything |
03:49 |
mauvebic |
call the cops for help they're just as likely to take YOU in |
03:49 |
mauvebic |
i mean cmon if they were smart they wouldnt be cops |
03:50 |
khonkhortisan |
heh |
03:50 |
khonkhortisan |
Some of them like helping people, some of them like the power |
03:50 |
jordan4ibanez |
your conversation is evolving |
03:50 |
jordan4ibanez |
conversation evolved into debate! |
03:51 |
jordan4ibanez |
an admin has entered the battle |
03:51 |
jordan4ibanez |
admin used ban |
03:52 |
jordan4ibanez |
conversation tried defend |
03:52 |
jordan4ibanez |
ITS NO USE! |
03:52 |
khonkhortisan |
pokémon |
03:52 |
jordan4ibanez |
conversation has died |
03:52 |
khonkhortisan |
conversation recommends replacing ban with kick |
03:52 |
kaeza |
you have not enough badges! |
03:53 |
jordan4ibanez |
dolan entered the match! |
03:53 |
jordan4ibanez |
dolan used grammar |
03:54 |
jordan4ibanez |
dolan fainted! |
03:54 |
mauvebic |
some do like helping people, they just dont have the balls to speak up when theyre colleagues dont follow the rules, which is unfortunate for the whole force |
03:54 |
kaeza |
jardon pls |
03:54 |
mauvebic |
*their |
03:55 |
kaeza |
best forum post evar! http://forum.minetest.net/viewtopic.php?pid=80402#p80402 |
03:56 |
khonkhortisan |
that dropped me in the middle of the picture list |
03:56 |
|
jojoa1997|Tablet joined #minetest |
03:56 |
kaeza |
(the last post) |
03:56 |
jordan4ibanez |
using L-corner insulated mesecon wire makes me feel like I'm playing pipe dream trying to navigate that shit in there |
03:56 |
jojoa1997|Tablet |
Mauvebic |
03:57 |
mauvebic |
insomnia? :p |
03:57 |
jojoa1997|Tablet |
https://sites.google.com/site/mauvemods/home/nodex |
03:57 |
mauvebic |
brb gotta mop up two more rooms |
03:57 |
jojoa1997|Tablet |
Please add a linl |
03:57 |
khonkhortisan |
it gets worse if you're in the air placing an insulated corner, you can't see the node behind you |
03:57 |
jojoa1997|Tablet |
Link |
03:57 |
mauvebic |
you dont want nodex |
03:57 |
mauvebic |
it works with < 400 nodes |
03:57 |
jojoa1997|Tablet |
Yes I wan mint |
03:57 |
mauvebic |
beyond that you dont want it |
03:57 |
jojoa1997|Tablet |
I don't have 400 nodea |
03:58 |
mauvebic |
allright ill look it up after mopping up |
03:58 |
jojoa1997|Tablet |
In my game |
03:58 |
jojoa1997|Tablet |
Ok |
03:58 |
mauvebic |
still got the PM window open |
03:58 |
jojoa1997|Tablet |
You should release it even if you broke it with your modpack |
03:58 |
jojoa1997|Tablet |
I have to go soon |
03:58 |
jojoa1997|Tablet |
Like 3 min |
03:58 |
|
BrandonReese joined #minetest |
03:58 |
jojoa1997|Tablet |
So send me a pm |
03:59 |
jojoa1997|Tablet |
I think servers should use this but I won't release it |
03:59 |
jojoa1997|Tablet |
If I leave before you find it forum pm me |
03:59 |
NakedFury |
is there a piston that is inspired by magnets? metalic nodes get attracted by a magnet piston up to 2 spaces away or 3. repulsor pushes metallic nodes up to 3 spaces away |
03:59 |
Exio |
hahaha, antialiasing 32 |
03:59 |
Exio |
= 21FPS |
04:06 |
jojoa1997|Tablet |
Mauvebic can you send downlaod |
04:08 |
jojoa1997|Tablet |
Brandon the stairway is how I travel in my mines |
04:09 |
BrandonReese |
you use a hidden stairway in your mines? |
04:09 |
jojoa1997|Tablet |
Yeah |
04:09 |
BrandonReese |
cool |
04:09 |
jojoa1997|Tablet |
I also push npcs and mobs into the staircase to bottom of mine |
04:09 |
jojoa1997|Tablet |
So it is really funny |
04:10 |
jojoa1997|Tablet |
Also it makes for easy jumping down and a way to climb up |
04:11 |
jojoa1997|Tablet |
If you can have an off on switch that allows the player detectors to work then you have the perfect staircase for servers |
04:11 |
|
jojoa1997|Tablet joined #minetest |
04:11 |
BrandonReese |
You could use a switch and an AND gate so the switch and the player detector would both have to be active. |
04:12 |
BrandonReese |
I just found out if you right click on a player detector you can enter a player name that can activate the detector |
04:12 |
jojoa1997|Tablet |
Nice |
04:17 |
RealBadAngel |
ok, finished concrete posts: http://i.imgur.com/9HOt0Kj.jpg http://i.imgur.com/8jetpz0.jpg http://i.imgur.com/irAm0YJ.jpg |
04:18 |
jordan4ibanez |
they look nice |
04:18 |
jordan4ibanez |
good for railroads |
04:18 |
jordan4ibanez |
*nudge nudge* |
04:20 |
mauvebic |
now i gotta hold on to the cat while the floors dry lol |
04:23 |
jordan4ibanez |
goodnight |
04:35 |
|
ShadowNinja joined #minetest |
04:40 |
* khonkhortisan |
= †|
04:40 |
mauvebic |
wtf is that? (too small) |
04:41 |
khonkhortisan |
NUL |
04:41 |
mauvebic |
jesus |
04:41 |
khonkhortisan |
I think, ∴ I am. |
04:41 |
mauvebic |
had to paste it in word lol |
04:44 |
khonkhortisan |
I will gradually overload my compose key |
04:45 |
mauvebic |
i still know all the Ctrl + number codes for french characters on windows, and its been more than ten years lol |
04:55 |
mauvebic |
ugh, anyone else tired of hearing about north Korea? Jack Nicholson should go over there and tell 'em you dont add inches by making empty threats |
04:55 |
Exio |
hmmmm: well, from here |
04:55 |
khonkhortisan |
I only heard about it twice |
04:55 |
Exio |
i just buy amd because the price and because i will not need to upgrade the whole mobo in some years :P |
04:55 |
mauvebic |
in the papers here its every day now lol |
04:56 |
khonkhortisan |
wb to this channel, hmmmm |
04:56 |
hmmmm |
i heard they're moving away from AMD3 with Steamroller |
04:56 |
hmmmm |
hi khonhortisan |
04:56 |
hmmmm |
AM3 rather |
04:56 |
mauvebic |
im beginning to know more about korean geography than my own country's lol |
04:56 |
Exio |
AM3+? |
04:56 |
hmmmm |
yeah |
04:56 |
khonkhortisan |
mauvebic, http://xkcd.com/1079/ |
04:56 |
NakedFury |
mauvebic korean dramas? |
04:57 |
hmmmm |
they're supposed to unify the FM socket lineup and the AM socket lineup for the next generation |
04:57 |
hmmmm |
i don't really think it's that bad to change sockets with every new generation of processor, because how often do you really upgrade the processor? |
04:57 |
mauvebic |
typical crap lol our country sucks so lets blame another, of course in canada we dont have to do that, they blame my province lol |
04:57 |
hmmmm |
maybe it matters for some hardcore enthusiasts who upgrade every second generation or so |
04:58 |
Exio |
depends of the price of the new generation hmmmm :P |
04:58 |
Exio |
that is why i don't have a vishera actually |
04:58 |
hmmmm |
steamroller is supposed to be awesome |
04:58 |
Exio |
"yes" |
04:58 |
hmmmm |
you don't believe it? |
04:58 |
Exio |
like amd normally :P |
04:58 |
Exio |
their first gens are a full piece of plain shit |
04:58 |
hmmmm |
no, totally serious |
04:59 |
hmmmm |
they're really getting their stuff together |
04:59 |
Exio |
(Phenom I, Phenom II) |
04:59 |
VanessaE |
hey now |
04:59 |
VanessaE |
my CPU is a phenom II |
04:59 |
Exio |
yes, i trust that so |
04:59 |
Exio |
your cpu is better than mine, actually |
04:59 |
Exio |
unless i overclock this to 8 GHz |
05:00 |
NakedFury |
mine is phenom 2...too |
05:00 |
hmmmm |
they have some really cool things going for steamroller, like high density library, 28nm node, resonant clock mesh, double sized execution queue |
05:01 |
Exio |
hmmmm: yep, i believe that, but i mean, like always, the first cpus of a "new gen" (as in, the bulldozers were a "complete rework" of the k10 phenom) == "slow" |
05:01 |
Exio |
then, they get the stuff fixed and build a cpu what fixes most of that stuff |
05:01 |
hmmmm |
"complete rework", more like "completely different chip" |
05:01 |
Exio |
and is way better |
05:01 |
hmmmm |
it was something totally different, in development since like 2005 |
05:01 |
Exio |
the module stuff is, imo, better than HT |
05:02 |
hmmmm |
K10 on the other hand hasn't fundamentally changed since the Athlon XP days |
05:02 |
Exio |
hehe |
05:02 |
hmmmm |
and of course the module stuff is better |
05:02 |
hmmmm |
they're much more like real cores |
05:02 |
Exio |
more real cores, exactly |
05:03 |
kaeza |
hory shet! http://forum.minetest.net/viewtopic.php?pid=80405#p80405 |
05:03 |
hmmmm |
the only real similarities between HT and modules is that they're both not as good as real cores, and they both benefit from the same scheduling strategy |
05:03 |
* VanessaE |
pokes kaeza with a mesecons wire. |
05:03 |
hmmmm |
lol, ha ha |
05:03 |
kaeza |
VanessaE, now I want a Mesecons kit >:D |
05:03 |
hmmmm |
that's great |
05:04 |
mauvebic |
thats one long-ass post lol |
05:05 |
VanessaE |
mauvebic: fuck, that doesn't hold even a tiny spark of a candle to what used to be on my home decor page before I wiki-fied it :D |
05:05 |
mauvebic |
i was gonna say :P you should wikify the post and turn each section into a stub :P (as a joke) |
05:05 |
Exio |
hmmmm: what was the price for your actual xeon? |
05:05 |
hmmmm |
$240 |
05:06 |
Exio |
here => i5 2310 |
05:06 |
mauvebic |
usd or? |
05:07 |
Exio |
a bit more, 253USD for that i5 |
05:07 |
Exio |
yes, usd |
05:07 |
mauvebic |
not bad |
05:07 |
hmmmm |
that's not twice as much as the video cards, but still pretty bad |
05:07 |
VanessaE |
jeez, that's a third of what my whole damn box cost. |
05:07 |
VanessaE |
even my video card wasn't THAT much |
05:07 |
mauvebic |
lol seriously i paid 300 for the newest computer too lol |
05:07 |
hmmmm |
i made this computer for $397 |
05:07 |
Exio |
hmmmm: with 240 USD .. x8 8320 |
05:07 |
Exio |
this whole pc was 1000 USD |
05:08 |
hmmmm |
yikes |
05:08 |
mauvebic |
can get a decent nvidia card for round 80-100 |
05:08 |
mauvebic |
hesus |
05:08 |
Exio |
cpu+mobo+psu+hdd+gpu+monitor |
05:08 |
VanessaE |
around 700 here, but a significant chunk of that was my GPU + SSD. |
05:08 |
mauvebic |
ahh sans the monitor how much? |
05:08 |
Exio |
21.5", it was 200 USD |
05:08 |
mauvebic |
tabarnacle |
05:08 |
hmmmm |
http://www.ebay.com/itm/Nvidia-GeForce-GTX-560-Ti-1-GB-PCI-Video-Card-/121087461889 :/ |
05:08 |
mauvebic |
i got a 25" for 110$ |
05:09 |
hmmmm |
$145 for a GTX560Ti |
05:09 |
mauvebic |
its weird how wildly prices vary from region to region even if it all comes from the same place lol |
05:09 |
Exio |
err, sorry |
05:09 |
Exio |
[02:09:21] <@nx> Exio: 258.75925 U.S. dollars |
05:09 |
Exio |
my bot says 260 USD, not 200 |
05:10 |
VanessaE |
wow, that 560 gets pretty good marks |
05:10 |
hmmmm |
yeah but i'm not getting a 560 because i don't want a fermi |
05:10 |
hmmmm |
kepler at least can do 4 displays |
05:10 |
VanessaE |
(I used passmark's numbers as my main guide + wikipedia for the hard info when shopping around originally) |
05:10 |
hmmmm |
i want to be able to run all my monitors on a single card |
05:11 |
mauvebic |
4? dont you get migraines? lol |
05:11 |
hmmmm |
no, 3 |
05:11 |
mauvebic |
2's too much for me |
05:11 |
VanessaE |
2's enough for me, for now. |
05:11 |
mauvebic |
well the LED one gives migraines |
05:11 |
mauvebic |
ACL's not bright enough (and two years older) |
05:11 |
VanessaE |
I might get a third some time or another. |
05:12 |
VanessaE |
(I wonder how much performance I lose by using two monitors; I only ever run MT on one) |
05:12 |
mauvebic |
though i got some relief when i was able to shift the LED' screen color temperature from hot to cold (blue) |
05:12 |
mauvebic |
well take your video memory, and divide by the # screens |
05:12 |
mauvebic |
if both at high resolution, and you still dont lag, then youre good |
05:13 |
Exio |
with 1920x1080, actually, single mon, | 17% 172MB / 1023MB | |
05:13 |
Exio |
172 mb / 1gb with my gpu |
05:14 |
mauvebic |
i prefer the 1920x1080 too, though alot of people bitch its too small? |
05:14 |
mauvebic |
tiling window managers suddenly come in handy tho |
05:15 |
hmmmm |
you get used to it because you use the space too inefficiently |
05:15 |
hmmmm |
tiling window managers are really good for that, i guess, but i don't like it |
05:16 |
mauvebic |
well i prefer xfce4, i just wish it was smart enough to tile windows automatically as win3.1 was lol |
05:16 |
hmmmm |
i use xfce4 too |
05:16 |
hmmmm |
there's so much that needs to be fixed..... |
05:16 |
Exio |
i really prefer dwm - e17 - kde |
05:16 |
Exio |
depends of what i want |
05:16 |
mauvebic |
though, xfce4 + x-tiles/xtiles/x-tile wtv works out nicely |
05:16 |
mauvebic |
xfce4's not as bad as it used to be |
05:17 |
mauvebic |
you used to have like 3-4 different gui styles because they didn't blend |
05:17 |
mauvebic |
that was eff-ugly |
05:17 |
hmmmm |
more functionality-wise |
05:17 |
mauvebic |
though gnome3 came along and thought, its not as bad lol |
05:17 |
mauvebic |
whats missing? |
05:17 |
hmmmm |
there are a lot of problems with multimonitor setups with xfce |
05:17 |
mauvebic |
ahh |
05:17 |
mauvebic |
i dont have all em hooked up to the same tower |
05:17 |
hmmmm |
i gloss over the problems by having a separate screen on the left |
05:18 |
VanessaE |
hmmmm: not really. |
05:18 |
hmmmm |
but it's still broken |
05:18 |
VanessaE |
I use xfce and it works perfectly. |
05:18 |
mauvebic |
waiting for the P4 to go quietly into the night then ill plug the ACL as a 2nd to the hp |
05:18 |
hmmmm |
do you have a screen to the left of your primary screen? |
05:18 |
VanessaE |
no actually primary' |
05:18 |
hmmmm |
primary monitor i mean |
05:18 |
VanessaE |
no actually primary's on the left. |
05:18 |
mauvebic |
might be overkill but did you try compiz, is it any better? |
05:18 |
hmmmm |
yeah, see? |
05:18 |
VanessaE |
or so syas amdcccle. |
05:19 |
VanessaE |
however, it's worked fine the other way too. |
05:19 |
hmmmm |
if your primary monitor was on the right, you'd see what i mean |
05:19 |
VanessaE |
nope, I've done that before. no issues. |
05:19 |
hmmmm |
the desktop icons go on the leftmost monitor |
05:19 |
mauvebic |
im a lefty so the primary would always be on left lol |
05:19 |
mauvebic |
though i can have the mouse on either side :/ |
05:19 |
hmmmm |
is there a way to fix that? lol |
05:19 |
hmmmm |
if there is that'd be awesome |
05:19 |
VanessaE |
desktop...icons? Oh, you mean those icons I never use? ;) |
05:19 |
hmmmm |
zz |
05:20 |
Exio |
what is a deskto |
05:20 |
Exio |
p |
05:20 |
Exio |
>:D |
05:20 |
hmmmm |
yes, desktop icons |
05:20 |
hmmmm |
i use them all the time |
05:20 |
Exio |
i got used to keybinds |
05:20 |
mauvebic |
mapped Alt-F2 to windows key |
05:20 |
mauvebic |
linux wasn't using it lol |
05:20 |
VanessaE |
seriously though, I used to have the two monitors switched around in the past, they only got into this configuration because I relocated and ended up swapping them into the "right" layout. |
05:21 |
VanessaE |
never had a problem with it. |
05:21 |
hmmmm |
vanessa, you sure? |
05:21 |
VanessaE |
yup |
05:21 |
hmmmm |
'cause that was what i was going to fix |
05:21 |
hmmmm |
but then i got sucked into minetest |
05:21 |
mauvebic |
you worked on xfce4 before? |
05:21 |
hmmmm |
started to, yeah. |
05:21 |
VanessaE |
if you like, I'll sign out real quick and swap 'em around just to double-check. |
05:21 |
mauvebic |
ok so you dont just do games youve been into OS stuff, thats more hardcore lol |
05:21 |
hmmmm |
nah it's okay |
05:21 |
VanessaE |
ok |
05:21 |
mauvebic |
well, OS/DE |
05:21 |
hmmmm |
i am primarily into OS stuff actually |
05:22 |
hmmmm |
i wrote my own OS even |
05:22 |
hmmmm |
it supports the finest virtual hardware |
05:22 |
hmmmm |
all of the latest virtualized PIIX3 chipsets |
05:22 |
mauvebic |
no wonder you prefer C++ :P i absolutely hate looking at OS code lol |
05:22 |
hmmmm |
ha ha, just kidding |
05:22 |
hmmmm |
it doesn't even support PIIX3 chipsets |
05:23 |
mauvebic |
lol well some people are crazy enough to do it |
05:23 |
hmmmm |
i got bored with that project when i got to implementing networking |
05:23 |
hmmmm |
so now it's just sitting there like a turd |
05:24 |
hmmmm |
i did do a game before, but it was an NES game |
05:24 |
hmmmm |
that was really frustrating because it was so hard to debug |
05:24 |
mauvebic |
everytime i filed a bug report for <insert distribution> and they told me to fix, i was like "not by the hairs of my chiny-chin-chin" lol |
05:24 |
mauvebic |
*fix it |
05:24 |
mauvebic |
how can they even assume that most users would want to lol :/ |
05:25 |
hmmmm |
i guess they figure everybody around them is a developer |
05:25 |
hmmmm |
i fall into that mindset a lot of the time |
05:25 |
mauvebic |
but the vast majority of linux users seems to be people who want to get away from DRM/excessive control and malware |
05:26 |
mauvebic |
its kinda self-contradictory that some dists keep a bug tracker if people are expected to fix it themselves tho |
05:27 |
mauvebic |
why report it then, just push the fix lol |
05:27 |
hmmmm |
true |
05:28 |
mauvebic |
still i have to applaud the arch devs they dont fuck around long with bugs |
05:28 |
mauvebic |
not like 'buntu where they basically ignore you and it |
05:28 |
mauvebic |
and lock the thread and close the bug report lol |
05:28 |
mauvebic |
bad publicity and all |
05:29 |
hmmmm |
arch tells gives a big "F U" for the rest of the package though |
05:29 |
VanessaE |
mauvebic: which is truly sad, it was a core part of the Ubuntu philosophy that users must never be ignored or disregarded. |
05:29 |
hmmmm |
i mean, signed packages? F U |
05:29 |
mauvebic |
doesnt pacman sign packages now? |
05:29 |
mauvebic |
i remember having to key init the last few times |
05:29 |
hmmmm |
you want an installer? whoops, it's broken, now we have you install it yourself for more control and flexibility because we're hardcore like that |
05:29 |
hmmmm |
does it? *shrug* |
05:29 |
mauvebic |
well i cant get by with arch's installer |
05:29 |
mauvebic |
Mint's never recognized my second drive |
05:30 |
mauvebic |
and then, switch between calling the hdb and hda all the time, so 1/2 times it wouldnt boot at all lol |
05:30 |
Exio |
[02:28:14] <mauvebic> still i have to applaud the arch devs they dont fuck around long with bugs |
05:30 |
hmmmm |
i hope FreeBSD gets an installer update soon, i like using ZFS but i don't like having to install it all on my own |
05:30 |
Exio |
arch packages aren't tested |
05:30 |
mauvebic |
one thing arch devs do is replace vital components without checking what it breaks lol |
05:30 |
hmmmm |
like me |
05:31 |
Exio |
xD |
05:31 |
mauvebic |
meh, even with my mods i used to be terrible with backwards-compat lol |
05:31 |
mauvebic |
so i cant blame arch for that |
05:31 |
mauvebic |
not without being a hypocrite at least lol |
05:31 |
Exio |
in terms of rolling release i prefer gentoo for that |
05:31 |
mauvebic |
usually before performing major updates i burn the latest image just in case lol |
05:32 |
mauvebic |
better safe |
05:32 |
mauvebic |
though im beginning to think i need something even lighter for the p4 |
05:33 |
Exio |
gentoo or netbsd |
05:33 |
mauvebic |
gentoo is lighter than arch? |
05:33 |
hmmmm |
i put Lubuntu on a laptop with a mobile willamette celeron |
05:33 |
hmmmm |
it just works and it's light |
05:34 |
hmmmm |
pretty satisfied |
05:34 |
Exio |
it depends, what USE flags are you going to use mauvebic? |
05:34 |
mauvebic |
i basically only play movies and tv off the p4 and the core is mostly always above temp threshold |
05:34 |
mauvebic |
youll have to explain those to me lol |
05:34 |
mauvebic |
i just follow the installer |
05:34 |
Exio |
ehm... |
05:35 |
Exio |
there is no a "installer" like you may think in gentoo |
05:35 |
mauvebic |
what about puppy? can i get the latest VLC with that? |
05:35 |
Exio |
no idea |
05:35 |
mauvebic |
portage, dont know that one |
05:35 |
mauvebic |
like pacman or more like synaptic? |
05:36 |
Exio |
but why the hell you want the super-lastest version of the programs with a super-older cpu? |
05:36 |
mauvebic |
for the codecs mostly |
05:36 |
Exio |
mauvebic: emerge? |
05:36 |
mauvebic |
emerge? |
05:36 |
Exio |
portage alone is not the "interface" |
05:36 |
mauvebic |
ok so like pacman sortof |
05:37 |
mauvebic |
i was too used to synaptic so when i had to use pacman i hated it lol but now i find it faster and easier than bother with a GUI |
05:37 |
mauvebic |
and synaptic is crap at resolving different versions of the same dep |
05:37 |
mauvebic |
forcing you to chose which app you want more lol |
05:39 |
Exio |
synaptic is an interface to pacman |
05:39 |
Exio |
s/pacman/apt |
05:39 |
Exio |
wtf i wrote, outside that |
05:39 |
mauvebic |
well apt sucks then |
05:39 |
Exio |
apt doesn't suck when used properly |
05:39 |
mauvebic |
system upgrades were the bloody worst |
05:39 |
Exio |
it forces you to have something what should work |
05:40 |
mauvebic |
one package gets update, then you get dependency problem, this cant be installed without the right version of that, and bang, broken system lol |
05:40 |
Exio |
you are doing it wrong |
05:40 |
mauvebic |
it was an autopilot |
05:40 |
mauvebic |
apart from clicking 'Upgrade" theres not much you can do wrong |
05:42 |
mauvebic |
this got me banned from 'buntu forums lol: http://www.zimg.eu/i/1524082922 |
05:43 |
NakedFury |
why? |
05:43 |
mauvebic |
lol why do you think? |
05:43 |
NakedFury |
anti meme policy or truth hurts? |
05:43 |
mauvebic |
dont wanna use the f work, but theyre a bunch of fascists lol |
05:43 |
Exio |
trolling probably |
05:43 |
mauvebic |
doubtful |
05:44 |
mauvebic |
i was always more help than theyre own people were |
05:44 |
mauvebic |
*helpful |
05:44 |
mauvebic |
but they dont wanna hear anything they dont like |
05:44 |
mauvebic |
kinda like how the slightest mention of an MC feature gets people riled up here |
05:45 |
hmmmm |
just fyi, i want enchantments and XP |
05:46 |
hmmmm |
eventually |
05:46 |
mauvebic |
how would XP be calculated, nodes places, dug and crafted (some sort of formula) |
05:46 |
hmmmm |
the RPG element is just another addition to the whole "building things up" theme of the game |
05:46 |
hmmmm |
perhaps, but i'm thinking mobs |
05:46 |
mauvebic |
hm, pvp XP |
05:47 |
mauvebic |
still, some sort of building XP or honor system wouldn't suck either |
05:47 |
hmmmm |
i need to check out mobs for myself and see how slow they really are |
05:47 |
mauvebic |
its bad lol |
05:47 |
hmmmm |
:/ |
05:47 |
hmmmm |
maybe i can make it better, who knows |
05:47 |
hmmmm |
but without mobs, minetest is sort of lifeless |
05:47 |
mauvebic |
hopefully, might end the eternal debate about them once and for all |
05:48 |
NakedFury |
you are right hmmmm |
05:48 |
mauvebic |
animals should be in default, but not in it's present form |
05:48 |
hmmmm |
indeed |
05:49 |
mauvebic |
though everyone's kinda stalled since no one can decide which API to move forward with |
05:49 |
Exio |
well, that is something nice |
05:49 |
Exio |
i'm not the only who wants enchants in MT :P |
05:49 |
hmmmm |
a lot of people are vehemently opposed to the idea |
05:49 |
mauvebic |
not quite sure what enchants are, but i though, maybe certain crafts should be locked, on condition of having crafted something simpler before it |
05:49 |
NakedFury |
enchanting tools with magical properties |
05:50 |
mauvebic |
like how in alot of games you need to research stuff before building it |
05:50 |
NakedFury |
longer lasting enchantment on picks, etc |
05:50 |
hmmmm |
ya :( |
05:50 |
mauvebic |
but what would the magic do? |
05:50 |
mauvebic |
can it be done with the api? |
05:50 |
NakedFury |
elemental enchantment on weapons for extra effect and damage |
05:50 |
hmmmm |
this would be entirely done in lua |
05:50 |
Exio |
more uses in tools, faster digging speed, more damage |
05:50 |
hmmmm |
so it has complete configurability |
05:50 |
mauvebic |
hm, well if its just that yeah it can be done in lua tonight |
05:50 |
hmmmm |
well |
05:50 |
mauvebic |
*could be |
05:50 |
hmmmm |
there's a prerequisite |
05:51 |
hmmmm |
two actually |
05:51 |
Exio |
the bar api and what more? :P |
05:51 |
mauvebic |
(on locked crafts, workbench could handle that) |
05:51 |
hmmmm |
one is mobs, since we need a good way to get XP, another is the bar API, so we can have an XP bar and whatever |
05:51 |
hmmmm |
but |
05:51 |
hmmmm |
i'd rather do mapgen v7 first |
05:51 |
NakedFury |
XP bar plus armor bar |
05:51 |
mauvebic |
one thing at a time is always better for concentration |
05:51 |
NakedFury |
then rework the HP system to something better |
05:52 |
mauvebic |
though i have notes and papers everywhere on a variety of MT and non MT stuff lol |
05:52 |
hmmmm |
armor bar, breath bar, hunger bar, xp bar, drinking bar |
05:52 |
NakedFury |
oxygen |
05:52 |
NakedFury |
for underwater |
05:52 |
hmmmm |
yep |
05:52 |
mauvebic |
attacks need to be better too, if youre not hitting the player you shouldn't be swinging, its kinda confusing |
05:52 |
Exio |
trolololol bar counter connected to #minetest |
05:52 |
Exio |
or better, remove that, it will cause an overflow |
05:52 |
hmmmm |
mauvebic, have you seen the new damage system? |
05:52 |
Exio |
:P |
05:52 |
mauvebic |
is it in 0.4.5? |
05:52 |
hmmmm |
nope |
05:52 |
Exio |
it is in the lastest git |
05:52 |
mauvebic |
i have the git version from.. uhm, 3 weeks ago i think |
05:53 |
Exio |
git pull && make -j5 |
05:53 |
mauvebic |
and no mobs :( |
05:53 |
NakedFury |
HP system could be done something like Zelda games where each heart is divided into 4 parts or something like 100/100 hp and go from there, classic rpg game style |
05:53 |
Exio |
(or -j3 or -j7 or -j1 or whatever) |
05:53 |
hmmmm |
PilzAdam wanted something new for the damage system because the choppy damage was pretty wonky with the new tools |
05:53 |
mauvebic |
-j3 for me :P |
05:53 |
hmmmm |
celeron came up with some new idea and i guess he did it too, i don't know |
05:53 |
hmmmm |
i'm not too into that |
05:53 |
mauvebic |
i know when i set the damage to some obscene number for say lava, i still have to stay in the lava for a few seconds to die lol |
05:53 |
hmmmm |
but the new armor groups are integers instead of floating point numbers now, though |
05:54 |
mauvebic |
should already boost performance then |
05:54 |
hmmmm |
so everything works differently |
05:55 |
mauvebic |
ideally if mobs didn't suck you wouldn't have node protection so much as cop NPC's |
05:55 |
|
webdesigner97 joined #minetest |
05:56 |
mauvebic |
because you either get right now total griefing or no griefing, but griefing should sortof be like an ingame crime |
05:57 |
mauvebic |
lockpicking for chests (enchantments) |
05:57 |
NakedFury |
ability |
05:57 |
NakedFury |
ohh and running bar |
05:57 |
NakedFury |
like stamina |
05:57 |
mauvebic |
thats the thing with RPGs, you have all these skills you can develop |
05:57 |
mauvebic |
so no two players have the same abilities |
05:57 |
Exio |
(or -j3 or -j7 or -j1 or whatever) |
05:57 |
Exio |
oops |
05:57 |
mauvebic |
forcing them to work together |
05:57 |
us_0gb |
Personally, I disagree. I don't think relying on police NPCs is a great option for most servers, even if the AI was better. |
05:57 |
NakedFury |
morrowind from the elder scroll series has many abilities that can be used in the game |
05:58 |
us_0gb |
Some servers, it would work well fore, but node protection is usually better. |
05:58 |
us_0gb |
*for |
05:58 |
mauvebic |
true though right now node protection and rollback dont seem much effective either against these cracked clients i keep hearing about |
05:58 |
us_0gb |
Node protection works creat against hacked clients. |
05:58 |
NakedFury |
get one of those clients and check how it is different from a normal client then find ways to prevent that |
05:59 |
mauvebic |
that would require someone being friendly to you know who lol |
05:59 |
NakedFury |
ugh yeah nasty |
05:59 |
mauvebic |
and even then would they give up their only ace? doubt it |
05:59 |
mauvebic |
we need to hack the client, and come up with countermeasures lol |
05:59 |
mauvebic |
but my skill for that, near zero lol |
06:00 |
us_0gb |
The only issues with hacked clients are things such as flying through walls, speeding, and negating certain types of damage. They aren't a whole lot of threat. |
06:02 |
us_0gb |
Basically, they only mess with client-side mechanics. |
06:02 |
mauvebic |
thats not so bad then |
06:02 |
mauvebic |
i mean it makes jails useless |
06:02 |
mauvebic |
but thats not the end of the world |
06:03 |
us_0gb |
Right. |
06:03 |
Exio |
"flying through walls"? |
06:03 |
mauvebic |
no clip |
06:03 |
Exio |
is that possible with the ''anticheat'' enabled? |
06:03 |
NakedFury |
ghost mode |
06:03 |
us_0gb |
Fly and noclip, without those privileges. |
06:03 |
mauvebic |
ghost mode would be cool for catching those guys |
06:03 |
Exio |
xD |
06:04 |
us_0gb |
Yeah, anticheat doesn't block fly and noclip hacks. |
06:04 |
mauvebic |
whats the difference between anticheat and rollback? |
06:05 |
Exio |
uh, how are they related? |
06:05 |
us_0gb |
Rollback records changes, and provides a way to undo them. |
06:05 |
us_0gb |
They are not related. |
06:05 |
mauvebic |
isn't that kinda iffy, what happens if other people came along and made other changes and you remove the changes from just 1 person? |
06:06 |
us_0gb |
Yeah, I don't know how well rollback works. I don't use it. |
06:06 |
mauvebic |
ok so what does 'anticheat' do? |
06:06 |
us_0gb |
I don't know how it handles changes in inventory, either. |
06:06 |
us_0gb |
Anticheat blocks things such as fast hacks. |
06:07 |
us_0gb |
As well as some quick-mining hacks, I think. |
06:07 |
mauvebic |
people actually put time into thinking about ways to do these things? |
06:07 |
us_0gb |
I'm not sure all what it does, I haven't had time to look into it. |
06:07 |
mauvebic |
if youre gonna cheat to the point of getting kicked off, why not play a private creative game lol |
06:08 |
mauvebic |
though it seems most just wanna wreck whats already there |
06:08 |
Exio |
cuz playing with cheatz is h4x and l33t |
06:08 |
Exio |
dun u understand it?! |
06:08 |
mauvebic |
ah, you mean theyre 12 |
06:08 |
mauvebic |
yeah if i could card people at the door id open up my server lol |
06:09 |
mauvebic |
i dont like having to use protection in the first place, if i cant trust someone, i dont let'em on |
06:09 |
us_0gb |
I trust no one though. Should i let no one into my world? |
06:09 |
VanessaE |
mauvebic: you DO realize how dirty that sounded, yes? |
06:09 |
VanessaE |
:) |
06:09 |
mauvebic |
unless you have the patience to deal with it |
06:09 |
VanessaE |
mind -> sewer |
06:10 |
mauvebic |
yeah i realized that after but didn't say anything lol |
06:10 |
mauvebic |
should have said node protection lol |
06:10 |
us_0gb |
I think it's the server's job to enforce the rules, not some staff. Node protection is great for that. |
06:11 |
mauvebic |
you know they came out with bacon flavoured condoms? along with the buns and meat, and if the guy is unhygienic, then you have a cheesburger |
06:11 |
us_0gb |
I see. I would have never known that. |
06:12 |
mauvebic |
now thats a sewer lol |
06:12 |
Exio |
rm -f VanessaE && touch VanessaE |
06:12 |
mauvebic |
well the server seems to have been written on the premise that anyone can build and dig unless setup otherwise |
06:13 |
mauvebic |
if people were decent you wouldn't need to seal off entire areas to outside manipulation |
06:13 |
us_0gb |
Yes, true. But people aren't decent, and people aren't to be trusted. |
06:14 |
us_0gb |
So we add node protection to mose servers. |
06:14 |
us_0gb |
On some servers that are built for war, the NPC idea is better. |
06:14 |
mauvebic |
though, there are a few things id do: make buckets need a priv, remove lava/water from the inventory and require server priv for that particular giveme |
06:14 |
mauvebic |
i would log people that dig too many non-default nodes |
06:14 |
mauvebic |
and freeze em |
06:14 |
us_0gb |
But for non-warring servers, node protection is best. |
06:15 |
mauvebic |
i would also log people who place nodes on non-default nodes and flag em |
06:15 |
kaeza |
Exio, http://www.cafepress.com/mf/18786259/unix-commands_maternity |
06:15 |
mauvebic |
i wouldn't allow the placement of *any* liquid mid-air |
06:16 |
us_0gb |
When building, you place one cobble on another cobble ... then you would get flagged? |
06:16 |
us_0gb |
Just for building your own house? |
06:16 |
mauvebic |
or diggin anything immediately surrounding a liquid without first removing the liquid |
06:16 |
mauvebic |
well no you can write the function to be smart enough not to flag you for doing that to your own house lol |
06:16 |
mauvebic |
by loggin the last action and position |
06:17 |
us_0gb |
Seems like an issue better solved with basic node protection, if you ask me. |
06:17 |
Exio |
kaeza: rofl |
06:17 |
mauvebic |
my concern is people sealing off areas and not being able to renovate the infrastructure around it, or conversely, having to be anal about exactly what region is protected lol |
06:18 |
mauvebic |
im just not crazy on the idea of keeping lists of coordinates and checking them all |
06:18 |
mauvebic |
the more you have the more ittl lag for basic interact |
06:18 |
NakedFury |
mauvebic if you do all that in a mod I would suggest having all those new logs be made in a new individual file for them |
06:18 |
us_0gb |
True. There are also issues where playes leave the server, and an area becomes permanently uneditable. |
06:19 |
mauvebic |
the key to the logs is the server being able to act on it: kicking/freezing player accounts |
06:19 |
NakedFury |
admins cant edit those areas? |
06:19 |
us_0gb |
Lists of coordinates are inefficient. |
06:19 |
mauvebic |
well you do loop through that list of protection areas for every place and dig node |
06:19 |
us_0gb |
portector works way better than node_ownership for that. |
06:19 |
us_0gb |
*protector |
06:20 |
mauvebic |
thats the block-based protection? |
06:20 |
us_0gb |
I would never recommend node_ownership. |
06:20 |
us_0gb |
Yeah, it's the protect blocks. |
06:20 |
mauvebic |
how does that work, with a radius? |
06:21 |
us_0gb |
Yeah, so it unfortunately has to check all nodes in a radius. |
06:21 |
mauvebic |
well, if after_place and after_dig looks for a protector within a certain radius, then at least its only checking one set of fields |
06:21 |
mauvebic |
and not an array of em |
06:21 |
us_0gb |
landclaim_0gb_us is getting closer to good, but would need an engine change before it becomes truely viable. |
06:22 |
mauvebic |
another solution i though was simply to make non default nodes undiggable to anyone other than the owner/admin |
06:22 |
mauvebic |
but youre putting metas in every node you place... |
06:22 |
mauvebic |
alot of solutions, none of em perfect lol |
06:23 |
us_0gb |
I don't put metas anywhere. |
06:23 |
mauvebic |
pipes uses 3 or 4 meta fields lol |
06:23 |
mauvebic |
buuut, i no longer have twice as many nodes for the _off variet |
06:23 |
mauvebic |
*variety |
06:24 |
mauvebic |
i could cut it down by removing flow but then you'd only need 1 source for the whole network lol |
06:25 |
mauvebic |
there are more valid ways of doing things than i can count lol but its the tradeoff you have to think |
06:26 |
NakedFury |
good night guys |
06:26 |
mauvebic |
gnight |
06:27 |
us_0gb |
God night. |
06:27 |
VanessaE |
night |
06:27 |
kaeza |
lol how did I miss this? http://uni.xkcd.com/ |
06:28 |
VanessaE |
haha |
06:29 |
VanessaE |
ok that's gotta be an april fools joke |
06:30 |
kaeza |
"make love" |
06:31 |
VanessaE |
heh |
06:31 |
VanessaE |
"I put on my robe and wizard hat." |
06:33 |
Exio |
lol, su ~ sudo |
06:33 |
mauvebic |
jesus, walking dead is turning into torture porn lol |
06:33 |
|
qwertytrains joined #minetest |
06:34 |
Exio |
$ help |
06:34 |
Exio |
That would be cheating! |
06:34 |
Exio |
FFFFFFFFFFFFFFFFF |
06:34 |
VanessaE |
lol |
06:36 |
|
qwertytrains left #minetest |
06:37 |
kaeza |
"UNIX is basically a simple operating system, but you have to be a genius to understand the simplicity." -- Dennis Ritchie |
06:42 |
|
us_0gb left #minetest |
06:50 |
Exio |
http://imgs.xkcd.com/comics/app.png |
06:51 |
Exio |
every time i see this comic i just laugh http://imgs.xkcd.com/comics/workflow.png |
06:51 |
kaeza |
lol |
06:51 |
VanessaE |
haha |
06:52 |
Exio |
http://imgs.xkcd.com/comics/perl_problems.png |
06:52 |
VanessaE |
hahah |
06:53 |
Exio |
xD |
06:55 |
|
TheNeo joined #minetest |
06:55 |
|
MrSmith joined #minetest |
06:56 |
|
Jeija joined #minetest |
06:58 |
Exio |
kaeza: http://imgs.xkcd.com/comics/tags.png |
06:58 |
kaeza |
xD |
07:01 |
|
us_0gb joined #minetest |
07:03 |
Exio |
http://imgs.xkcd.com/comics/identity.png |
07:06 |
|
rsiska joined #minetest |
07:13 |
Exio |
http://imgs.xkcd.com/comics/five_years.png |
07:15 |
Exio |
with this image i'm going to sleep |
07:15 |
Exio |
http://imgs.xkcd.com/comics/contextbot.png |
07:15 |
Exio |
or wait, before, http://imgs.xkcd.com/comics/server_problem.png ! |
07:19 |
mauvebic |
what a fucking cop out, im done with walking dead lol |
07:20 |
mauvebic |
governors' still alive, 3/4 of his town he shot himself, wow lol |
07:23 |
Exio |
meh, i can't sleep |
07:23 |
Exio |
http://ifunny.mobi/#xlTQTugu |
07:23 |
mauvebic |
meh i havent been able to sleep much in four days lol |
07:24 |
mauvebic |
wake up 10am, go to bed 10am next morning lol |
07:28 |
kaeza |
http://forum.minetest.net/viewtopic.php?pid=80422#p80422 |
07:29 |
mauvebic |
bad request |
07:29 |
kaeza |
deleted lol |
07:29 |
VanessaE |
already deleted and banned. |
07:29 |
Exio |
fffffffff |
07:29 |
mauvebic |
explains it lol |
07:29 |
Exio |
too late |
07:30 |
kaeza |
FFS NO http://forum.minetest.net/viewtopic.php?pid=80419#p80419 |
07:30 |
Exio |
http://ifunny.mobi/#M6ao6LNu |
07:30 |
Exio |
Mon Apr 1 04:30:50 ART 2013 |
07:32 |
mauvebic |
omg someone took me seriously there LOL |
07:32 |
mauvebic |
yall know i was kidding about php/perl mods right? |
07:32 |
mauvebic |
nobody's gonna run with that? ( i hope) |
07:32 |
kaeza |
seriously, wtf is wrong with people? |
07:33 |
VanessaE |
you never know :) |
07:33 |
kaeza |
Lua is easier to learn than most other languages |
07:33 |
mauvebic |
im starting to wonder if people in the next life will be smarter lol |
07:33 |
kaeza |
(and lightweight too) |
07:33 |
Exio |
kaeza: do you know what day is today |
07:33 |
mauvebic |
naw people bitching about other languages simply want to mod in the language they already know, which means theyre too fucking lazy to pick up lua, which is pretty pathetic |
07:34 |
kaeza |
Exio, happy birthday! (?) |
07:34 |
kaeza |
:P |
07:34 |
Exio |
xD |
07:35 |
mauvebic |
would PHP and java even be compatible? lol |
07:35 |
mauvebic |
without some weird abstraction layer lol |
07:36 |
Exio |
http://ifunny.mobi/#Xwf1ShEu |
07:36 |
mauvebic |
and then the linux devs said "yo dawg, i heard you like abstraction layers" lol |
07:37 |
mauvebic |
chainsaw legs, too bad we cant make a mod out of that |
07:37 |
Exio |
http://ifunny.mobi/#hYLwS8Gu awwww |
07:37 |
Exio |
lol mauvebic |
07:38 |
kaeza |
mauvebic, JSR 223 |
07:39 |
mauvebic |
postal code? |
07:39 |
Exio |
http://ifunny.mobi/#0YwOf6Nu LOL |
07:41 |
mauvebic |
oh dear god im not in the mood for a facebook flamewar lol |
07:42 |
mauvebic |
"the finale sucked, the season was long and boring" .... "you are a drunk" wtf? lol |
07:43 |
Exio |
http://ifunny.mobi/#rhSLDp8J |
07:43 |
Exio |
XD |
07:43 |
Exio |
HAHAHAHA |
07:43 |
mauvebic |
i wish we had like, camps, to put these people in, not sure what id call em though :/ |
07:44 |
mauvebic |
lol please if anything the dad's prolly looking at the kids' porn stash |
07:45 |
Exio |
this is for kaeza http://ifunny.mobi/#fOjCdc8J :3 |
07:45 |
Exio |
this is bad |
07:46 |
Exio |
i should be sleeping |
07:46 |
mauvebic |
lollll |
07:47 |
kaeza |
haha |
07:48 |
Exio |
fact |
07:48 |
Exio |
http://ifunny.mobi/#jrHJA49J |
07:50 |
Exio |
how to feel better with yourself: http://ifunny.mobi/#6lfR6c8J |
07:50 |
Exio |
:D |
07:53 |
mauvebic |
hm, aparently you can get banned from a facebook page lol |
07:54 |
Exio |
can you? |
07:54 |
mauvebic |
all i said was "zombies could decompose waiting for something to happen" and poof, page's gone lol |
07:56 |
mauvebic |
truth always leads to butthurt |
08:12 |
kaeza |
http://ifunny.mobi/#P62mVs8J |
08:13 |
Exio |
http://ifunny.mobi/#YYZ7P8SK |
08:16 |
* sfan5 |
forgot for a second that he shouldn't take anything on the forum too serious |
08:16 |
Exio |
xD |
08:16 |
Exio |
hi sfan5 |
08:22 |
Exio |
kaeza: i got a photo of you, http://ifunny.mobi/#oSon8i8J |
08:22 |
kaeza |
Exio, faku |
08:22 |
Exio |
<3 |
08:30 |
Exio |
http://ifunny.mobi/#mIKEVg8J |
08:33 |
|
Jeija left #minetest |
08:39 |
Exio |
http://ifunny.mobi/#KYu78FOl |
08:43 |
VanessaE |
I'm off to bed. night all. |
08:48 |
kaeza |
night |
08:49 |
Exio |
night VanessaE |
08:51 |
|
TheLastProject joined #minetest |
08:54 |
mauvebic |
i have bruschetta thats about to go bad and no bread :/ and nothing will be open tomorrow/later :( |
08:57 |
mauvebic |
found bio-crackers, taste like drywall but wtv lol |
09:09 |
|
monkeycoder joined #minetest |
09:24 |
Exio |
night |
09:25 |
Exio |
going to sleep now |
09:40 |
kaeza |
I have to go. My planet needs me. |
09:40 |
kaeza |
good night |
10:06 |
|
proller joined #minetest |
10:11 |
|
Matsetes joined #minetest |
10:12 |
Matsetes |
VanessaE: Hi! Are you here? |
10:12 |
|
us_0gb left #minetest |
10:13 |
mauvebic |
i think she went off to bed |
10:16 |
|
markveidemanis joined #minetest |
10:23 |
markveidemanis |
PING |
10:23 |
markveidemanis |
Jordach |
10:24 |
markveidemanis |
I need something to make textures and only to be able to use set colours |
10:24 |
markveidemanis |
Im going to make a texture pack with 3 clolurs |
10:27 |
|
Calinou joined #minetest |
10:27 |
markveidemanis |
Calinou |
10:27 |
markveidemanis |
I need a 16x16 texture maker |
10:27 |
Calinou |
hi |
10:28 |
Calinou |
markveidemanis: no, sorry |
10:28 |
markveidemanis |
ok... |
10:28 |
markveidemanis |
Anyone here know of any? |
10:28 |
* Calinou |
's CPU fan runs at 591rpm :D |
10:28 |
Calinou |
and 35°C in load right now |
10:28 |
Calinou |
(well, 1 minute load, compiling something) |
10:29 |
markveidemanis |
What key does the degrees sign? |
10:29 |
Calinou |
? |
10:30 |
markveidemanis |
I need a simple program |
10:31 |
Calinou |
woo, my turbo mode speed modifications work |
10:31 |
markveidemanis |
It snaps to pixels |
10:31 |
markveidemanis |
and has a 16x16 canvas i can zoom to |
10:31 |
markveidemanis |
there is a settable pallette at the side |
10:31 |
markveidemanis |
palette |
10:31 |
|
Zeg9 joined #minetest |
10:32 |
markveidemanis |
Hey Zeg9 |
10:32 |
Zeg9 |
Hi. |
10:34 |
Calinou |
hi Zeg9 |
10:40 |
Calinou |
http://paste.ubuntu.com/5666940/ |
10:47 |
|
Gambit joined #minetest |
10:56 |
|
PilzAdam joined #minetest |
10:57 |
PilzAdam |
Hello everyone! |
10:57 |
markveidemanis |
hi |
11:01 |
|
LunaVorax joined #minetest |
11:05 |
|
Jordach joined #minetest |
11:05 |
Jordach |
hmm |
11:07 |
|
monkeycoder joined #minetest |
11:08 |
|
qwook joined #minetest |
11:08 |
qwook |
hello |
11:10 |
Jordach |
i suppose its easier to create your own music format no? |
11:10 |
Jordach |
^ khonkhortisan |
11:14 |
|
markveidemanis_ joined #minetest |
11:22 |
qwook |
lookin' through the minetest source code... bit messy :\ |
11:22 |
|
Calinou joined #minetest |
11:28 |
PilzAdam |
qwook, wich part? |
11:33 |
sfan5 |
*which |
11:37 |
qwook |
is the collision detection for the player just |
11:37 |
qwook |
scanning an entire bbox? |
11:37 |
qwook |
from the start to end? |
11:40 |
Sketch2 |
qwook, I've been looking through it too |
11:41 |
Sketch2 |
was trying to make sense of the flow. wish we had a tree drawn out showing where everthing connects |
11:42 |
qwook |
I wish it used modules for most of the components |
11:42 |
qwook |
I'm much more used to how the source engine is organized :( |
11:42 |
Jordach |
anyways, im working on a mesecons piano roll machine |
11:42 |
qwook |
everything is a bit sprawled out everywhere, and there's a lot of std::vector use everywhere |
11:43 |
Calinou |
<qwook> I'm much more used to how the source engine is organized :( |
11:43 |
|
BlockMen joined #minetest |
11:43 |
Calinou |
hello, valve employee. can we have half life 4? |
11:43 |
BlockMen |
hi everyone |
11:43 |
Calinou |
hi BlockMen |
11:43 |
* Calinou |
's CPU runs at 4ghz when one core is used :> |
11:43 |
qwook |
I worked on source engine mods before :V |
11:43 |
qwook |
most games split up different sectors to different modules |
11:43 |
BlockMen |
is rubenwardy online? |
11:44 |
qwook |
like an audio module, graphics module, entity management module, server module, and client module |
11:44 |
Calinou |
welcome to minetest, the game coded in non-object C++ |
11:44 |
qwook |
this is kind of thrown all together |
11:46 |
BlockMen |
or does someone else know where i find the link to this shop? |
11:46 |
BlockMen |
http://forum.minetest.net/viewtopic.php?id=4437 |
11:46 |
PilzAdam |
new win build: http://forum.minetest.net/viewtopic.php?id=4547 |
11:48 |
Jordach |
hey BlockMen nope. |
11:48 |
PilzAdam |
BlockMen, you mean the link that is in the topic ("ALL GIFTS")? |
11:49 |
BlockMen |
hi Jordach |
11:49 |
BlockMen |
PilzAdam, umm...yes |
11:49 |
BlockMen |
thx |
11:49 |
|
q66 joined #minetest |
11:50 |
Calinou |
qwook: about http://forum.minetest.net/viewtopic.php?id=5376 |
11:50 |
Calinou |
gimme the link and i'll add it :P |
11:51 |
qwook |
https://github.com/qwook/minetest |
11:51 |
BlockMen |
we have now a mac-build for 0.4.5? |
11:52 |
|
Matrixiumn joined #minetest |
11:52 |
Calinou |
praise the mac owners |
11:52 |
Calinou |
qwook: done |
11:53 |
qwook |
thanks lol |
11:55 |
Jordach |
I think I win this battle: http://forum.minetest.net/viewtopic.php?pid=80448#p80448 |
11:55 |
Sketch2 |
Think I may attempt putting together a source-file structure diagram. |
12:00 |
PilzAdam |
Calinou, can you finish the french translation of Minetest? |
12:00 |
Calinou |
oh, it's not complete anymore, it used to be :P |
12:01 |
PilzAdam |
we have some new strings |
12:02 |
|
ttk2 joined #minetest |
12:04 |
|
markveidemanis joined #minetest |
12:04 |
|
markveidemanis joined #minetest |
12:04 |
|
markveidemanis joined #minetest |
12:05 |
qwook |
hmm, are you guys rendering the backfaces of the voxels/blocks? |
12:05 |
PilzAdam |
of course not |
12:05 |
PilzAdam |
and the "blocks" are called nodes in Minetest |
12:06 |
PilzAdam |
block means a mapblock, wich is 16x16x16 nodes |
12:06 |
Calinou |
qwook: need something to code? code multicolored lights :P |
12:07 |
Jordach |
qwook, didnt minetest already have this |
12:07 |
markveidemanis |
I think blocks should be called chunks |
12:08 |
PilzAdam |
markveidemanis, chunk is also used, its 5x5x5 blocks |
12:08 |
PilzAdam |
(its configureable in minetest.conf, though) |
12:08 |
Calinou |
done |
12:09 |
markveidemanis |
so can i make it render 1 block by 1 block? |
12:09 |
PilzAdam |
Calinou, nice |
12:09 |
PilzAdam |
are here other people that can translate Minetest? http://translate.minetest.ru/projects/minetest/core/ |
12:10 |
PilzAdam |
Calinou, can you go through the suggestions? |
12:10 |
Calinou |
why? the translations are done, and correct already |
12:10 |
Calinou |
well I'll look at them anyway |
12:10 |
|
Taoki joined #minetest |
12:11 |
PilzAdam |
if the suggestions arent good then remove them |
12:13 |
Calinou |
PilzAdam: suggestion: change "Enable Particles" to "Particles" |
12:13 |
Calinou |
you didn't call "Smooth Lighting" "Enable Smooth Lighting" ;) |
12:13 |
Calinou |
I did that in the translation already |
12:13 |
Sketch2 |
Calinou, by multicolored lights, do you mean one block that does multicolors? |
12:13 |
Calinou |
no, red-green-blue lights |
12:14 |
Calinou |
not monochrome lights like we have right now :P |
12:14 |
Sketch2 |
Something similar to my Stained Glass mod? |
12:14 |
Sketch2 |
but frosted glass |
12:15 |
BlockMen |
btw translations, is there something under development to translate the mods? |
12:16 |
Sketch2 |
http://forum.minetest.net/viewtopic.php?id=4904 |
12:18 |
qwook |
Calinou: I'm trying to find ways to optimize the code since I'm getting dropped to 28 fps when looking at complex parts of the map |
12:18 |
qwook |
drops that I don't experience in minecraft :\ |
12:19 |
Jordach |
!up jordachscity.tk |
12:19 |
Jordach |
MInetestbot no here |
12:19 |
Sketch2 |
you could see about optimising the Farmesh thing |
12:19 |
|
iqualfragile joined #minetest |
12:19 |
Sketch2 |
that would speed it up considerably if it wasn't buggy |
12:19 |
Sketch2 |
it makes my display flicker |
12:19 |
iqualfragile |
can someone allow me to play on minetest.ru? |
12:19 |
Sketch2 |
the water especially |
12:20 |
Sketch2 |
tho it may be a video driver issue. but look into it |
12:20 |
|
rarkenin joined #minetest |
12:20 |
|
rarkenin joined #minetest |
12:23 |
PilzAdam |
BlockMen, yes |
12:23 |
PilzAdam |
kaeza is working on it |
12:23 |
PilzAdam |
the first goal is to translate the item descriptions |
12:24 |
iqualfragile |
ruskie ? |
12:24 |
PilzAdam |
c55 already has a branch where translation tables are transfered to the client, so the client can pick the correct language |
12:24 |
PilzAdam |
kaeze is working on the Lua part wich creates the translation tables automatically |
12:25 |
Calinou |
qwook: complex parts? what's your hardware? |
12:25 |
BlockMen |
PilzAdam, sounds great. Is there a repro? |
12:25 |
Calinou |
inb4 P4 + integrated graphics |
12:26 |
|
cisoun joined #minetest |
12:27 |
PilzAdam |
BlockMen, c55 had a branch for the translation tables, but I cant find it |
12:29 |
BlockMen |
ok. have enough other stuff atm anyway |
12:41 |
qwook |
I'm on a MacBook Pro "11 lol |
12:41 |
qwook |
*13 |
12:41 |
qwook |
my gosh x_x |
12:43 |
Calinou |
laptop? *shrug* |
12:46 |
Deivan |
The game engine have a function to define shotcuts? |
12:47 |
Deivan |
keyboard shortcuts |
12:47 |
Deivan |
Like, key a call function n() |
12:52 |
|
troller joined #minetest |
12:53 |
Deivan |
keybindings? |
12:54 |
|
jordan4ibanez joined #minetest |
12:55 |
Calinou |
look at how the game detects when you're pressing keys to move? |
12:56 |
Deivan |
I found some details about how conf the minetest.conf but I thinking if is possible do the same in running time and with dynamic functions. |
12:57 |
jordan4ibanez |
how is uberi not awnlyne |
12:57 |
|
TheLastProject joined #minetest |
12:57 |
|
troller joined #minetest |
12:58 |
* Calinou |
facepalms at how shaders are slow |
12:58 |
Calinou |
75FPS |
12:58 |
Deivan |
Thanks, AFK... |
12:59 |
Calinou |
weird, with shaders off, I only get 140FPS... in multiplayer |
13:00 |
Calinou |
360FPS in local .-. |
13:00 |
jordan4ibanez |
Man if I keep using my desktop like this I'm going to have to buy another monitor http://i.imgur.com/jjVnWaH.jpg |
13:00 |
Calinou |
looks like fancy trees reduce my FPS by 30% |
13:00 |
Calinou |
-1 for windows |
13:02 |
jordan4ibanez |
-1 for french fries |
13:04 |
Jordach |
Calinou, prototype Shoutcast streamer is working on my server |
13:04 |
|
Roukoswarf-M joined #minetest |
13:04 |
jordan4ibanez |
http://youtu.be/07vlgded6Oo peeples are still commenting on this video? why? |
13:04 |
Jordach |
jordan4ibanez, why did you remove your old server flythrough video |
13:05 |
jordan4ibanez |
I deleted a lot of videos, one day I couldn't sleep, so I became over-tired and couldn't think straight, and then I deleted it |
13:05 |
Jordach |
jordan4ibanez, oh well, but i did find the MK1 City Build map |
13:05 |
jordan4ibanez |
deleted almost all of my songs too |
13:05 |
jordan4ibanez |
cool! |
13:06 |
Jordach |
i might revive it |
13:06 |
Jordach |
btw, did your VPS arrive yet? |
13:06 |
Jordach |
oh god, theyre playing: Server -!- Shoutcast: Hardcore - Digitally Imported: Audio Warfare - Dr Wily |
13:08 |
jordan4ibanez |
no lol |
13:09 |
Jordach |
according to my server, the streaming file thats converted on the fly to ogg is apparently infinite |
13:09 |
Sketch2 |
think it was qwook who mentioned earlier that he didn't like the way the code was laid out. |
13:09 |
Sketch2 |
it's making a lot more sence to me as I diagram it |
13:10 |
Jordach |
jordan4ibanez, points for fallout |
13:16 |
Jordach |
WTF. |
13:17 |
Jordach |
files played as mp3 locally from linux play simply as normal, but theyre tone is about -1 semitones |
13:17 |
Jordach |
but if i stream Mp3 Shoutcast, its normal; |
13:17 |
Jordach |
hey rarkenin |
13:17 |
rarkenin |
Hi. |
13:17 |
jordan4ibanez |
I wish my main menu would be the new one |
13:18 |
jordan4ibanez |
it reminds me of minecraft alpha |
13:19 |
Jordach |
jordan4ibanez, all we need now is infinite maps |
13:19 |
Jordach |
and were at the point of MC Apha |
13:19 |
Jordach |
Alpha* |
13:19 |
jordan4ibanez |
no jordach, we are a combination of minecraft pre-alpha and past the point of minecraft 1.5 |
13:20 |
|
hmmmm joined #minetest |
13:20 |
jordan4ibanez |
our game is so strewn across the developmental timeline of minecraft, that it's just awesome |
13:21 |
jordan4ibanez |
for example, we have the 1.7.3 beta farlands if infinite maps are enabled, where the game just doesn't make sense |
13:21 |
jordan4ibanez |
this thing is amazing http://www.clementine-player.org/ |
13:25 |
sfan5 |
musicd is awesome |
13:26 |
|
Kacey joined #minetest |
13:26 |
|
Kacey joined #minetest |
13:26 |
Kacey |
good morning all |
13:26 |
hmmmm |
obvious celeron shill |
13:26 |
hmmmm |
lol |
13:27 |
Jordach |
hmmm |
13:27 |
Jordach |
i need to test the infinite maps again |
13:27 |
PilzAdam |
why do you want infinte maps? |
13:28 |
jordan4ibanez |
why does a person travel around the world? |
13:29 |
PilzAdam |
our maps are large enough IMO |
13:29 |
PilzAdam |
Id like to see smaller maps |
13:29 |
PilzAdam |
like 1000x1000x1000 |
13:29 |
Jordach |
PilzAdam, 31 IRL Kilometers? |
13:30 |
jordan4ibanez |
we want to feel like the world is infinite |
13:30 |
jordan4ibanez |
even if it glitches out at some point |
13:30 |
jordan4ibanez |
that would even add mystery to beyond 31000 instead of having it just end there |
13:32 |
Jordach |
lets say 31000 is the end, but any further and physics go weird |
13:32 |
jordan4ibanez |
I'm okay with that |
13:34 |
jordan4ibanez |
finally I've figured out the source of the screwy piston pushing |
13:34 |
jordan4ibanez |
if more than 1 object fails or passes, all objects in the radius do the same, even if they would fail |
13:36 |
jordan4ibanez |
idea: redifine "print" so it automatically dumps all statements |
13:38 |
Kacey |
into the chat |
13:41 |
Sketch2 |
it's April Fools. my Dad's birthday is tomorrow. |
13:42 |
jordan4ibanez |
oh right |
13:42 |
jordan4ibanez |
I hope there aren't any fake updates, that would be horrible |
13:42 |
jordan4ibanez |
http://i.imgur.com/lQSDLdL.png pretty much sums up minetest |
13:43 |
markveidemanis |
Hii |
13:44 |
jordan4ibanez |
hi mark! |
13:47 |
|
Roukoghost joined #minetest |
13:47 |
|
proller joined #minetest |
13:48 |
Kacey |
jordan4ibanez, you use windows xP? |
13:48 |
Kacey |
XP* |
13:48 |
jordan4ibanez |
I use whatever I can/want |
13:48 |
jordan4ibanez |
windows xp & kubuntu |
13:48 |
Kacey |
lol |
13:49 |
jordan4ibanez |
morph OS on my g4 |
13:49 |
Kacey |
windows 8& xubuntu |
13:49 |
jordan4ibanez |
nawce |
13:49 |
Jordach |
I've got some bad news, the developers have recieved a Cease and Desist letter from Mojang. |
13:49 |
Sketch2 |
Debian Wheezy - with either XFCE or Gnome Classic |
13:50 |
Sketch2 |
eh, just put a fair use notice in there |
13:50 |
Sketch2 |
The only reason they'd bitch is 'cuz you have their name in the source code without referencing their copyright. |
13:51 |
Sketch2 |
it's Fair Use tho, for intellectual and educational purposes |
13:52 |
BlockMen |
Jordach, is that a joke? |
13:54 |
jordan4ibanez |
blockmen! |
13:55 |
jordan4ibanez |
I have a present for you |
13:55 |
jordan4ibanez |
here you go https://dl.dropbox.com/s/8tp7y1343y6nid1/attributions.zip?token_hash=AAHNLXE9PCbn2WjIZ2VMolUp2u5SUBk7lq_9L_b5bE9OQg&dl=1 |
13:56 |
Sketch2 |
Here, just post this at the bottom of the README and we should be alright - http://pastebin.com/vJMmfhFJ |
13:57 |
BlockMen |
hi jordan4ibanez |
13:57 |
jordan4ibanez |
good day blockmen |
13:57 |
BlockMen |
wow, the sounds are good |
13:58 |
BlockMen |
ty, i think i will use these! |
13:58 |
Kacey |
im off to school bbl |
13:59 |
BlockMen |
jordan4ibanez, how did you found? i was like 2 hours searching for the current |
14:00 |
jordan4ibanez |
I found that a very long time ago in blockplanet |
14:00 |
jordan4ibanez |
I was searching for the perfect door sound and I stumbled upon it |
14:00 |
jordan4ibanez |
when we were trying to make blockplanet I mean |
14:01 |
BlockMen |
ah..ic |
14:02 |
BlockMen |
ok folks, i g2g |
14:02 |
BlockMen |
bye |
14:02 |
jordan4ibanez |
peace |
14:02 |
|
BlockMen left #minetest |
14:03 |
jordan4ibanez |
oh gosh, now I'm going to have to make a double piston rule |
14:03 |
hmmmm |
heey i saw minetest 0.4.5 uploaded onto omploader |
14:03 |
hmmmm |
coincidence |
14:05 |
|
troller joined #minetest |
14:06 |
Sketch2 |
eh, where do libraries install to on local computer? |
14:07 |
Jordach |
jordan4ibanez, PilzAdam http://www.zimagez.com/zimage/screenshot-010413-150615.php |
14:07 |
Sketch2 |
trying to find irrlicht code. had it open just a while ago |
14:07 |
Jordach |
hmmmm, see my last post on irc |
14:07 |
jordan4ibanez |
cool , but use imgur not that french poop |
14:07 |
Jordach |
jordan4ibanez, i just press print screen and upload |
14:07 |
hmmmm |
joradch, ? |
14:08 |
jordan4ibanez |
redirect your upload script/program to imgur |
14:08 |
Sketch2 |
oh, nevermind. found it usr/include |
14:08 |
hmmmm |
lol, imgur. |
14:08 |
Jordach |
hmmmm, i have generated the map beyond 30000 |
14:08 |
hmmmm |
i'd use it if it actually worked |
14:08 |
hmmmm |
jordach, neato |
14:08 |
hmmmm |
http://www.zimg.eu/i/3476640221 |
14:09 |
Jordach |
86.158.157.146 : 30000 |
14:09 |
Jordach |
hmmmm, ^ go see |
14:09 |
hmmmm |
why am i seeing this |
14:09 |
hmmmm |
what is there to see |
14:09 |
jordan4ibanez |
hmmm, can I set metadata for a player? |
14:10 |
Jordach |
heres me at 32000 http://www.zimagez.com/zimage/screenshot-010413-151023.php |
14:11 |
hmmmm |
cool, if you go 700 blocks further you'll probably crash |
14:12 |
Jordach |
32625 is where the game can normally run before blocks disapear infront of you |
14:12 |
Jordach |
client died at 32684 |
14:12 |
Jordach |
that is the current limit to the map |
14:13 |
Jordach |
hmmmm, EVEN WORSE, the game exits with no error message |
14:13 |
hmmmm |
oh no |
14:13 |
hmmmm |
god forbid |
14:13 |
hmmmm |
what will you do now? |
14:13 |
Jordach |
hmmmm, the blocks disappear right after 32684 |
14:13 |
Jordach |
in Range_All=0, but if Range_All=1 blocks appear |
14:14 |
Jordach |
after that point |
14:14 |
Jordach |
hmmmm, where would one start to look for co ordinates |
14:15 |
jordan4ibanez |
what causes the errors? |
14:15 |
Jordach |
jordan4ibanez, basically the game terminates since the game has run out of room to fit 32665 in |
14:15 |
Jordach |
because that's the limit of short int in afraid |
14:16 |
Jordach |
anyone used grep? |
14:16 |
jordan4ibanez |
why don't we use long_int? |
14:16 |
Jordach |
because long int has no float option IIRC |
14:17 |
Sketch2 |
it should be programmed like old-school games that'd sroll back to the other side of the screen |
14:17 |
hmmmm |
we should remove /teleport |
14:17 |
Jordach |
hmmmm, then how will we test the outsides of the normal range |
14:17 |
hmmmm |
that would stop people from whining about how "the maximum size is too small" |
14:17 |
celeron55 |
hmmmm: disallow teleporting further than +-20000? 8) |
14:17 |
Sketch2 |
*scroll. like Yars Revenge, Asteroid |
14:17 |
hmmmm |
ugh |
14:17 |
hmmmm |
actually |
14:18 |
hmmmm |
that is a wonderful idea |
14:18 |
hmmmm |
i think i just might do that |
14:18 |
hmmmm |
celeron, did you see the noise-modulated-noise terrain with logarithmic rivers? |
14:18 |
jordan4ibanez |
wow, that's actually a good Idea, but you guys will have to reprogram the client to simulate the chunks together |
14:18 |
jordan4ibanez |
seemlessly |
14:18 |
|
Matrixiumn joined #minetest |
14:19 |
celeron55 |
hmmmm: do those rivers have height variation according to terrain? |
14:19 |
hmmmm |
they do |
14:19 |
celeron55 |
sounds good then |
14:19 |
hmmmm |
that is totally unintentional though |
14:20 |
hmmmm |
and there are too many small ones, which would be fixed by just making the scale really huge |
14:20 |
celeron55 |
i think people will like small ones |
14:20 |
hmmmm |
i'm still trying different things out but i like the results i'm getting with basically all the things i'm trying |
14:21 |
hmmmm |
err, that sentence was quite redundant |
14:21 |
hmmmm |
should have my coffee |
14:21 |
|
Nore joined #minetest |
14:21 |
Nore |
hi |
14:23 |
|
blaze joined #minetest |
14:24 |
|
proller joined #minetest |
14:29 |
Sketch2 |
'ello Nore |
14:29 |
Nore |
hi |
14:31 |
hmmmm |
basically those rivers are caused by log() having such an insanely short cutoff, so while that might look like a very small dip without that, the dip is amplified a lot with log |
14:31 |
hmmmm |
and those huge lakes are just by a large area having a negative terrain height |
14:31 |
hmmmm |
so it returns 0 instead of giving an arithmetic error |
14:31 |
hmmmm |
but 1 is the water level, so it creates water |
14:32 |
hmmmm |
i like those rivers but i don't like the rest of the characteristics |
14:32 |
hmmmm |
what i think i might do is use that as a base, and then superimpose a more curvey, regular terrain on top of it |
14:35 |
Jordach |
hmmmm, heres a bug |
14:35 |
Jordach |
i noticed that the backface of a water cube when held is always hollow |
14:35 |
Jordach |
as if the backface never existed |
14:35 |
hmmmm |
known |
14:36 |
|
rotor112 joined #minetest |
14:39 |
hmmmm |
hhrmm |
14:39 |
hmmmm |
raising things to the 1.5th power seems to make spikey structures |
14:39 |
hmmmm |
interesting i must say |
14:41 |
Sketch2 |
Here's the beginning of the source structure diagram I'm working on - http://pastebin.com/S5ZmQHrK |
14:43 |
Jordach |
If anyone has gource, go make a 1080p render of the source tree |
14:44 |
Sketch2 |
oh, didn't know they had something like that |
14:45 |
Jordach |
Sketch2, it makes a video showing the development |
14:45 |
Jordach |
eg, http://www.youtube.com/watch?v=TrraXegDIoI |
14:47 |
Sketch2 |
yeah, I'll install it and try it out |
14:50 |
rotor112 |
I edited mapgen_v6.cpp to generate a jungleworld |
14:57 |
|
Calinou joined #minetest |
14:57 |
|
rubenwardy joined #minetest |
14:57 |
rubenwardy |
hi all |
14:57 |
rotor112 |
hi |
14:58 |
rotor112 |
I don't think this is necessaryif (n->getContent() != c_dirt && |
15:03 |
|
MilanFIN joined #minetest |
15:09 |
jordan4ibanez |
what line? wtf |
15:17 |
|
rubenwardy1 joined #minetest |
15:19 |
|
theTroy joined #minetest |
15:24 |
jordan4ibanez |
how do I get a luaentities ID? |
15:25 |
jordan4ibanez |
print(dump(to_string(object:get_luaentity().object)))? |
15:26 |
jordan4ibanez |
tostring* |
15:26 |
jordan4ibanez |
nevermind answered my own question |
15:28 |
IceCraft |
Yo |
15:30 |
jordan4ibanez |
yo mansky |
15:35 |
|
Roukoswarf-M joined #minetest |
15:43 |
|
jojoa1997|Tablet joined #minetest |
15:43 |
jojoa1997|Tablet |
mauvebic publish mint |
16:02 |
Calinou |
smoking mint is illegal in canada |
16:11 |
|
Jeija joined #minetest |
16:16 |
ShadowNinja |
VanessaE: spam: http://forum.minetest.net/viewtopic.php?pid=80489#p80489 |
16:16 |
PilzAdam |
^ Calinou |
16:16 |
Exio |
i wonder, does anyone want a brightness setting? |
16:16 |
Exio |
PilzAdam: aren't you mod in the forums? |
16:16 |
PilzAdam |
no |
16:16 |
Exio |
i'd have said you were :P |
16:18 |
PilzAdam |
I would have nothing against being mod |
16:18 |
* Jordach |
neither |
16:26 |
* Calinou |
nether |
16:28 |
Exio |
the hell :D |
16:30 |
|
NakedFury joined #minetest |
16:31 |
jordan4ibanez |
does the itemstack entity contain the itemstack metadata? |
16:36 |
RealBadAngel |
yeah |
16:36 |
RealBadAngel |
check the screwdrivewer for example |
16:37 |
PilzAdam |
RealBadAngel, can you finisht the polish translation in weblate? |
16:37 |
PilzAdam |
-t |
16:37 |
RealBadAngel |
i thought it was finished |
16:37 |
RealBadAngel |
will check it today |
16:37 |
PilzAdam |
there are some new strings |
16:38 |
RealBadAngel |
ah ok |
16:38 |
PilzAdam |
e.g. the sound volume you added ;-) |
16:38 |
Exio |
is the spanish translation finished? |
16:38 |
PilzAdam |
Exio, yes |
16:38 |
Exio |
aw, too late :P |
16:39 |
PilzAdam |
the german one is always the first one that is 100% finished |
16:39 |
Exio |
hehe |
16:39 |
PilzAdam |
Exio, there are 13 suggestions for the Spanish translation, though |
16:39 |
PilzAdam |
can you review them= |
16:39 |
PilzAdam |
*? |
16:40 |
Exio |
yep |
16:40 |
Exio |
what was the weblate link? |
16:40 |
Exio |
(as i don' |
16:40 |
PilzAdam |
http://translate.minetest.ru/projects/minetest/core/ |
16:40 |
Exio |
t have my bookmarks here :P) |
16:44 |
|
rsiska joined #minetest |
16:49 |
|
webdesigner97 joined #minetest |
16:51 |
jordan4ibanez |
how do I get the entities constant id? |
16:52 |
PilzAdam |
jordan4ibanez, I think you cant rely that the engine gives the objects the same ID all the time |
16:52 |
jordan4ibanez |
yeah I realise that |
16:52 |
jordan4ibanez |
should I give the entity a random id through luaentity and then later remove it? |
16:52 |
sokomine |
well, i have the same problem...maybe that's something all people who want to use npc eventually have to face... |
16:53 |
jordan4ibanez |
like, object:get_luaentity.id = math.random() |
16:53 |
PilzAdam |
you can have a global table in your mod that is saved in a file wich has a list of the IDs indexed by a name |
16:54 |
PilzAdam |
and every object step the objects itseld updates the table with its current ID |
16:54 |
PilzAdam |
when a new object is created it checks for an empty name and saves it in the Lua entity |
16:54 |
PilzAdam |
you actually only have to update the table in on_activate |
16:55 |
PilzAdam |
something like if self.name then my_table[self.name] = myID else self.name = new_random_name; my_table[self.name] = myID end |
16:56 |
jordan4ibanez |
the lua id seems to change every server step it's very annoying |
16:56 |
PilzAdam |
it changes every server step oO |
16:56 |
PilzAdam |
are you sure? |
16:56 |
jordan4ibanez |
yes |
16:56 |
jordan4ibanez |
or on setpos |
16:56 |
PilzAdam |
it should only change when the object is unloaded and loaded again |
16:57 |
PilzAdam |
how do you get the ID? |
16:57 |
jordan4ibanez |
print(dump(tostring(object:get_luaentity().object))) |
16:58 |
PilzAdam |
can you run this on a player object? because I definetly know that these dont change |
16:59 |
jordan4ibanez |
I'm not running it on a player object, on an item entity |
16:59 |
PilzAdam |
yes, but to test if tostring(object) really returns the ID |
16:59 |
PilzAdam |
because this isnt documented in lua-api.txt AFAIK |
16:59 |
|
Roukoswarf-M joined #minetest |
17:01 |
jordan4ibanez |
thank you pilzadam, your version of itemid works! |
17:04 |
|
STHGOM joined #minetest |
17:07 |
|
Matsetes joined #minetest |
17:08 |
STHGOM |
hi |
17:09 |
|
TorpedoSkyline joined #minetest |
17:09 |
STHGOM |
hi |
17:10 |
Jordach |
oh dear god. |
17:10 |
Jordach |
i can now understand both C/C++ , python and Lua |
17:10 |
Exio |
now brainfuck |
17:10 |
Exio |
AND PROFIT |
17:12 |
jordan4ibanez |
after that fucking headache |
17:12 |
jordan4ibanez |
now pistons push everything successfully |
17:12 |
jordan4ibanez |
and pull |
17:13 |
jordan4ibanez |
if a player or object is on top of the piston arm/nodes it's pushing, it gets pushed too |
17:13 |
jordan4ibanez |
now one last adjustment to make pistons not push things into the ground |
17:14 |
markveidemanis |
I fi press e in water with fast on i fall and hurt myself |
17:14 |
markveidemanis |
same with ladders |
17:15 |
STHGOM |
jajaja |
17:15 |
STHGOM |
annoying |
17:31 |
|
Roukoswarf-M joined #minetest |
17:32 |
|
rubenwardy joined #minetest |
17:33 |
|
Zamolxis joined #minetest |
17:38 |
|
Leoneof joined #minetest |
17:39 |
rubenwardy |
hi all |
17:39 |
sokomine |
hi rubenwardy |
17:42 |
jordan4ibanez |
hi jordan |
17:42 |
jordan4ibanez |
oh wait |
17:42 |
jordan4ibanez |
hi rubenwardy |
17:42 |
ShadowNinja |
Calinou: spam: http://forum.minetest.net/viewtopic.php?pid=80502#p80502 |
17:43 |
jordan4ibanez |
this is the single fucking function that allows for items to be pushed around http://pastie.org/pastes/7270564/text?key=tnqdb218jz5alnyxj5t3lq |
17:43 |
jordan4ibanez |
what a pain in the ass |
17:43 |
|
us_0gb joined #minetest |
17:44 |
khonkhortisan |
Which part of a sticky movestone sticks? |
17:45 |
jordan4ibanez |
oh wow, sticky movestone does push around the items too |
17:45 |
khonkhortisan |
but I don't see it pulling |
17:45 |
jordan4ibanez |
sticky movestone doesn't pull though, minor flaw, oh well |
17:46 |
khonkhortisan |
okay, reported. |
17:46 |
Calinou |
ShadowNinja: done |
17:46 |
jordan4ibanez |
reported to who? |
17:46 |
khonkhortisan |
mesecons |
17:46 |
jordan4ibanez |
Oh my git request thing? That's outdated to hell now |
17:46 |
jordan4ibanez |
I have to reupdate it |
17:48 |
jordan4ibanez |
also khonkhortisan, which part would I have to include for it to pull with a sticky piston? |
17:48 |
khonkhortisan |
I broke movestones, I put a mesecon item in front of it. |
17:48 |
khonkhortisan |
error running function 'on_step': ...e/.minetest/mods/minetest/mesecons/mesecons/util.lua:19: attempt to index local 'r' (a nil value) |
17:49 |
jordan4ibanez |
oh you tried running that pastie I put up? or is that a normal mesecons glitch |
17:49 |
khonkhortisan |
normal mesecons |
17:49 |
khonkhortisan |
now my world won't start :( |
17:50 |
jordan4ibanez |
you must remove mesecons |
17:50 |
jordan4ibanez |
start world |
17:50 |
jordan4ibanez |
delete entity or node |
17:50 |
jordan4ibanez |
reinstall mesecons |
17:50 |
jordan4ibanez |
profit |
17:51 |
jordan4ibanez |
aha! you can dump a bunch of items onto a "table" and the movestone will push it off like a garbage disposal |
17:51 |
jordan4ibanez |
neat |
17:53 |
khonkhortisan |
I made a 1-size and 2-size undetectable hole activated by a player that also closes at the bottom. Can't figure out how to make one 3x3 yet |
17:53 |
|
Zamolxis left #minetest |
17:58 |
jordan4ibanez |
I need to let my brain unscramble itself before I make a pull request for this poop. And cool, pics of it? |
18:01 |
jordan4ibanez |
mesecons needs an item detector |
18:01 |
|
]DMackey[ joined #minetest |
18:01 |
|
monkeycoder joined #minetest |
18:02 |
|
markveidemanis joined #minetest |
18:03 |
|
markveidemanis joined #minetest |
18:03 |
|
markveidemanis joined #minetest |
18:03 |
|
monkeyco_ joined #minetest |
18:05 |
|
Jeija left #minetest |
18:23 |
khonkhortisan |
item detector plus item piston plus item/node dispenser allows you to have an inventory of carts |
18:24 |
jordan4ibanez |
with hoppers you could have an automatic railroad |
18:24 |
jordan4ibanez |
and force_load* |
18:25 |
jordan4ibanez |
https://github.com/Jeija/minetest-mod-mesecons/pull/88 |
18:26 |
ShadowNinja |
PilzAdam: diamond blocks don't have craftings |
18:27 |
us_0gb |
Neither does white wool and some dyes. |
18:27 |
NakedFury |
any iphone or ipad users here? |
18:27 |
us_0gb |
Or cloud and dirt_with_grass_footsteps. |
18:28 |
|
LAD joined #minetest |
18:28 |
Exio |
but there is a legit way to "obtain" diamond blocks, diamond "gems"! |
18:28 |
NakedFury |
I thought dirt with footsteps was not used anymore |
18:28 |
|
LunaVorax_ joined #minetest |
18:28 |
Jordach |
NakedFury, hm? |
18:28 |
PilzAdam |
ShadowNinja, fixed |
18:28 |
NakedFury |
jordach do you jailbreak your istuff? |
18:28 |
* us_0gb |
wants cloud in the oddly_breakable_by_hand group, and a way to get it |
18:28 |
Jordach |
nope. |
18:29 |
Jordach |
NakedFury, it's a good idea for freedom, bad idea for insurance |
18:29 |
NakedFury |
do you know if there is a 6.1.3 version jailbreak yet? I just upgraded the ipad after months of using 6.0.1 |
18:29 |
PilzAdam |
ShadowNinja, thx for reporting |
18:31 |
us_0gb |
If cloud and dirt_with_grass_footsteps aren't going to be used any more, they should be aliased to air and dirt_with_grass. Preferably respectively. |
18:31 |
VanessaE |
afternoon all. |
18:31 |
khonkhortisan |
I like footsteps |
18:31 |
mauvebic |
are all american ISPs crooks? |
18:31 |
NakedFury |
wow my iphone still uses 5.0.1 |
18:31 |
us_0gb |
Hey, VanessaE. |
18:32 |
us_0gb |
PilzAdam: Are there any plans for uses of copper that don't require steel? Such as the copper rails from moreores? |
18:32 |
VanessaE |
mauvebic: pretty much, yes |
18:32 |
PilzAdam |
us_0gb, not really, but I am open for suggestions |
18:32 |
mauvebic |
ever since my ISP got bought out by an american rival, theyve been trying to bill me for 4 fucking months i already paid, im this close to taking 'em to small claims |
18:32 |
mauvebic |
where you cant bring a lawyer |
18:33 |
mauvebic |
and the CEO's in miami lol |
18:33 |
khonkhortisan |
I've been hit by double billing too, it was either utilities or medical. |
18:33 |
VanessaE |
mauvebic: you better be prepared to show your receipts -- for at least 6 months prior to however far after you are now. |
18:33 |
mauvebic |
i just did, for the third time |
18:34 |
mauvebic |
always with "we'll check our records and call back" they dont call back, and two months later send another reminder for 200$+ |
18:34 |
us_0gb |
PilzAdam: I don't have any suggestions at this time, but it is disappointing to not be able to do anything with copper. Steel is far too valuable to waste on bronze, as bronze is only good for tools. |
18:34 |
NakedFury |
damn you guys always talk horror stories about isp on your countries |
18:34 |
khonkhortisan |
Bill them for the amount they're trying to double-bill you, they might get the idea. |
18:34 |
VanessaE |
mauvebic: I mean in court. |
18:34 |
mauvebic |
well ive been to court and ive been bankrupt so either way, im going to fuck'em |
18:35 |
PilzAdam |
us_0gb, you can see bronze as an upgrade from steel that lasts longer |
18:35 |
mauvebic |
at least i kept all my papers |
18:35 |
NakedFury |
go mauvebic! |
18:35 |
mauvebic |
and then im switching to a cdn isp lol |
18:35 |
us_0gb |
PilzAdam: I understand that, but steel is too valuable to waste on tools as well, in my opinion. |
18:36 |
PilzAdam |
well, if you want to make a steel tool and have some copper laying arround, then you can invest some time to make the tool better |
18:36 |
mauvebic |
im pretty sure we have a consumer complaints watchdog here, and a telecommunications watchdog, lets see if we cant get their license pulled :-) |
18:36 |
us_0gb |
I would never make steel tools. Steel is too valuable to waste on tools. |
18:37 |
PilzAdam |
you dont go mining very often? |
18:37 |
us_0gb |
I mine all the time. I build huge tunnels to connect things far away. |
18:37 |
PilzAdam |
if you go mining to -280 then you have tons of it laying arround |
18:37 |
us_0gb |
I tunnel at -1024. |
18:38 |
us_0gb |
Having more steel doesn't mean I'd waste it on tools. Steel is the most valuable item in the game. |
18:38 |
us_0gb |
If tools didn't wear out, maybe. |
18:38 |
PilzAdam |
what do you use it for? |
18:39 |
us_0gb |
Ownable objects. The only things people can't wreck when you place them are made from steel. |
18:40 |
us_0gb |
PilzAdam: Could copper at least be made into blocks like the other ores, for netter storage? |
18:40 |
us_0gb |
*better |
18:40 |
PilzAdam |
maybe |
18:41 |
us_0gb |
I'd ask for coal blocks, but I figure that isn't going to happen. Though I'm not the only one that wants those. |
18:42 |
us_0gb |
Oh, well. I guess I'll just have to try to pawn off my copper like I do my extra mese! |
18:42 |
|
Calinou joined #minetest |
18:42 |
khonkhortisan |
us_0gb, Copper has been made into a block |
18:43 |
us_0gb |
Copper, not bronze? |
18:43 |
khonkhortisan |
bronze too |
18:43 |
us_0gb |
Okay, I must have missed it. Thanks! |
18:43 |
khonkhortisan |
I don't remember there being dust, though. |
18:45 |
us_0gb |
khonkhortisan: I just tried to make copped into a block. It does not work. |
18:45 |
PilzAdam |
you cant, there is no copper block |
18:45 |
us_0gb |
That's what I thought, but khonkhortisan said there was, so I checked. |
18:47 |
VanessaE |
PilzAdam: why isn't there? There is one in moreores. |
18:47 |
us_0gb |
There is also copper rails in moreores. |
18:47 |
VanessaE |
(in other words, you should carry that over as well) |
18:47 |
PilzAdam |
there is no copper block in moretrees, and moretrees is standard :-p |
18:47 |
VanessaE |
us_0gb: that's something that could remain in moreores I think |
18:47 |
us_0gb |
And tin, so you don't have to waste your steel on bronze. |
18:48 |
VanessaE |
moretrees? um.. |
18:48 |
us_0gb |
He's right. THere is no copper block in moretrees. |
18:48 |
VanessaE |
just add the copper block. |
18:49 |
PilzAdam |
we have a feature freeze |
18:49 |
VanessaE |
you've got steel, bronze, diamond, why not copper? |
18:49 |
VanessaE |
ok so after the freeze. |
18:49 |
us_0gb |
Plan on adding a copper block to moretrees, VanessaE? |
18:49 |
us_0gb |
Also, he didn't add the tin. |
18:49 |
VanessaE |
us_0gb: heh |
18:49 |
VanessaE |
yeah I know >:-( |
18:49 |
VanessaE |
"too many ores" blah blah |
18:49 |
VanessaE |
:) |
18:50 |
* us_0gb |
wonders why rats and scorched stuff are in the creative inventory |
18:51 |
VanessaE |
good question |
18:51 |
us_0gb |
I think I'll put in a pull request when I'm being less lazy. |
18:51 |
VanessaE |
rats don't make much sense, but "scorched stuff" could be usable as a craft recipe item |
18:51 |
|
proller joined #minetest |
18:51 |
us_0gb |
Rats vanish when you place them. They are a broken item. |
18:51 |
PilzAdam |
I think I close a pull request when us_0gb is less lazy |
18:52 |
VanessaE |
they're a no-op. |
18:52 |
Exio |
http://linux.slashdot.org/story/13/04/01/181201/systemd-ditches-gnu-c-library-for-their-own |
18:53 |
us_0gb |
Hmm. I was supposed to put in another pull request as well, but I forget what it was for .... |
18:55 |
us_0gb |
Oh, well. Feature freeze anyway, so no rush. As long as I get it in before 0.4.7's feature freeze, it will be soon enough. |
18:57 |
|
RealBadAngel joined #minetest |
19:01 |
VanessaE |
hey RBA. |
19:02 |
|
sapier joined #minetest |
19:02 |
ShadowNinja |
has feature freeze started yet? |
19:02 |
Exio |
yep |
19:02 |
mauvebic |
done :-) hopefully the CRTC and consumer affairs will look into it |
19:02 |
VanessaE |
ShadowNinja: yes, it has. |
19:03 |
Exio |
do you see leveldb, script-api structure changes or luajit in git? :P |
19:12 |
jordan4ibanez |
realbadangel, could you improve on this? http://pastie.org/pastes/7271519/text?key=98bmihp224n8r6borqx25q sometimes items/players aren't pushed, sometimes they're pushed too much, I can't work on it anymore, it's too frustrating |
19:16 |
|
Jousway joined #minetest |
19:25 |
PilzAdam |
wtf http://forum.minetest.net/viewtopic.php?pid=80528#p80528 |
19:25 |
|
jojoa1997|Tablet joined #minetest |
19:25 |
mauvebic |
cant you ban him? |
19:25 |
mauvebic |
i see lots of word, but no content lol |
19:25 |
PilzAdam |
Im a "Controbutor" (whatever that is) :D |
19:25 |
jojoa1997|Tablet |
Mauvebic could you please release mint |
19:26 |
jojoa1997|Tablet |
It is great for singleplayer |
19:26 |
mauvebic |
i already sent it to you and told you you could share with your friends :P i dont need another thread |
19:26 |
jojoa1997|Tablet |
No I mean on your website |
19:26 |
mauvebic |
oh that |
19:26 |
mauvebic |
shit you still have the link? |
19:26 |
jojoa1997|Tablet |
Um |
19:26 |
jojoa1997|Tablet |
One sec |
19:27 |
mauvebic |
to date ive filed 3 seperate complaints against my ISP lol |
19:27 |
mauvebic |
consumer watchdog, telecs watchdog, and canadianisp review site lol |
19:27 |
jojoa1997|Tablet |
Also pilzadam please add farming beforebefore 0.4.6 |
19:27 |
PilzAdam |
no |
19:27 |
PilzAdam |
the feature freeze is already in effect |
19:28 |
jojoa1997|Tablet |
. |
19:28 |
jojoa1997|Tablet |
? |
19:29 |
jojoa1997|Tablet |
What is a feature freeze |
19:29 |
mauvebic |
thats when they stop adding new stuff and hunt for bugs :p |
19:29 |
NakedFury |
^ |
19:29 |
jojoa1997|Tablet |
Aw man |
19:29 |
jojoa1997|Tablet |
Ok |
19:29 |
Jordach |
jojoa1997|Tablet, why do you want things that other people dont want |
19:29 |
mauvebic |
has to be done at some point |
19:29 |
NakedFury |
in other words a time to fix stuff and stop adding stuff |
19:30 |
jojoa1997|Tablet |
Jordaxh people don't always have same view as you |
19:31 |
jojoa1997|Tablet |
Mauvebic |
19:31 |
jojoa1997|Tablet |
I have file but I don't have link |
19:31 |
mauvebic |
lemme try and find it here then |
19:31 |
jojoa1997|Tablet |
You have to search your logs |
19:33 |
mauvebic |
up |
19:34 |
mauvebic |
on the mint page |
19:35 |
jordan4ibanez |
umm http://forum.minetest.net/viewtopic.php?id=5381 |
19:35 |
jordan4ibanez |
I think he is high or something |
19:36 |
jordan4ibanez |
also http://youtu.be/J6Yr3-Eiga4 |
19:37 |
|
roboman2444 joined #minetest |
19:37 |
mauvebic |
jordan you saw my rails? |
19:38 |
jordan4ibanez |
link for me? |
19:38 |
mauvebic |
http://forum.minetest.net/viewtopic.php?pid=80324#p80324 |
19:38 |
|
rsiska joined #minetest |
19:38 |
mauvebic |
its not totally ready yet (lack of turns and such) |
19:39 |
mauvebic |
but where realism is concerned, im totally anal and went with standard gauge, which is the only one used on parts of each continent |
19:40 |
jojoa1997|Tablet |
pilzadam |
19:40 |
jordan4ibanez |
those are nice! |
19:40 |
jojoa1997|Tablet |
for the guy in minitesst |
19:40 |
jojoa1997|Tablet |
the one in the inventory |
19:40 |
mauvebic |
thanks! im gonna need to look up train car meshes soon :_ |
19:41 |
jojoa1997|Tablet |
try looking at zemg or the skin mod casue he made 3d players see-able and that is a feature of minecraft |
19:41 |
mauvebic |
not quite sure how do turns tho, 90 degree angles dont make much sense lol |
19:41 |
mauvebic |
and diagonal rails with be the ultimate pita to texture lol |
19:42 |
|
monkeycoder joined #minetest |
19:42 |
jojoa1997|Tablet |
mauvebic your termintor mod is named npc? |
19:42 |
mauvebic |
you can rename it |
19:42 |
mauvebic |
i never polished that mod |
19:42 |
jojoa1997|Tablet |
but |
19:42 |
mauvebic |
youll notice variable names from other mods too lol |
19:43 |
jojoa1997|Tablet |
i thought it was a turret mod |
19:43 |
mauvebic |
or if you already have NPC, merge the codes |
19:43 |
|
ecube joined #minetest |
19:43 |
jojoa1997|Tablet |
ok i will check it out |
19:43 |
mauvebic |
naw i thought you wanted the walking shooting NPC? |
19:43 |
jojoa1997|Tablet |
did you not give me the turret mod? |
19:43 |
mauvebic |
jordan has the turret mod |
19:43 |
mauvebic |
he sent it to me |
19:44 |
jojoa1997|Tablet |
could you send me a link for a download |
19:44 |
mauvebic |
shit i dont think i held onto it after merging it with npc |
19:44 |
mauvebic |
jordan do you still have turret code? |
19:45 |
jordan4ibanez |
cornernote has it |
19:45 |
jordan4ibanez |
on his github |
19:46 |
jojoa1997|Tablet |
ok and mauvebic |
19:46 |
jojoa1997|Tablet |
it is missing the war mod for npc |
19:47 |
jordan4ibanez |
http://youtu.be/H542nLTTbu0 youtube is a contest? |
19:48 |
jordan4ibanez |
Oh it's a joke |
19:48 |
jordan4ibanez |
I keep forgetting it's april fools day damnit |
19:48 |
mauvebic |
dont have the war mod either anymore :/ |
19:48 |
mauvebic |
when kaeza made firearms i dropped it |
19:49 |
mauvebic |
steel girder rail bridge: http://www.zimg.eu/i/3104068906 |
19:49 |
jojoa1997|Tablet |
what about it depends on war mod |
19:49 |
jojoa1997|Tablet |
oh the gun |
19:50 |
jojoa1997|Tablet |
wellthere goes your npc mod |
19:50 |
mauvebic |
not much i can do, no one took an interest then so i didn't maintain it |
19:50 |
mauvebic |
if someone cared they would have forked it or something |
19:51 |
jojoa1997|Tablet |
well maybe i can use it to have shooting npcs |
19:52 |
mauvebic |
well if the turret code still exists somewhere all you gotta do is take that and put it into the NPC's on_step routine |
19:53 |
mauvebic |
you just got lucky, look what i found on ompldr: http://ompldr.org/vZ2hqYQ/warmod.zip |
19:53 |
mauvebic |
dont know if they match, but at least thecodes' there |
20:00 |
mauvebic |
the ranks thread is gone? |
20:00 |
mauvebic |
i mean it was a stupid idea, but hardly inapropriate? |
20:01 |
|
LunaVorax joined #minetest |
20:01 |
jojoa1997|Tablet |
i dont think i will add the npc |
20:04 |
khonkhortisan |
us_0gb, Copper has been made into a block |
20:04 |
khonkhortisan |
oops ignore that |
20:06 |
us_0gb |
Aw. I was hoping it would be. |
20:06 |
jojoa1997|Tablet |
pilzadam wtf? https://github.com/minetest/minetest/pull/583 |
20:07 |
jojoa1997|Tablet |
zoom should be entirely client side |
20:07 |
jojoa1997|Tablet |
maybe serverside for later but for now all client side |
20:07 |
PilzAdam |
yes |
20:07 |
PilzAdam |
servers should be able to disable the feature, though |
20:08 |
PilzAdam |
so move the setting for it to the server |
20:08 |
jojoa1997|Tablet |
no |
20:08 |
mauvebic |
entirely client side means all the players on any given server could be using it at the same time, which would crash the whole thing probably |
20:08 |
mauvebic |
zoom priv |
20:08 |
ShadowNinja |
that would be very annoying |
20:08 |
jojoa1997|Tablet |
zoom is entirely cliient because one lag and two it isnt supposed to be a reduceable feature |
20:08 |
mauvebic |
well it needs a zoom priv |
20:08 |
us_0gb |
Yeah, it should be able to be disabled. |
20:08 |
ShadowNinja |
no, it is client-side, t can't promote crashing |
20:09 |
PilzAdam |
jojoa1997|Tablet, dont you listen? |
20:09 |
PilzAdam |
read what I have wrote on github |
20:09 |
jojoa1997|Tablet |
i did |
20:09 |
mauvebic |
client side but the client is still loading more chunks from the server no? |
20:09 |
ShadowNinja |
no, just the normal ones |
20:09 |
mauvebic |
+1 for the idea but it needs controllin' |
20:10 |
jojoa1997|Tablet |
yes it needs controlling but not privs |
20:10 |
jojoa1997|Tablet |
unless privs are true by default |
20:11 |
mauvebic |
for lenses/telescopes: youd need the ability of loading another camera instance in a formspec? |
20:11 |
mauvebic |
and using that force_load entity? |
20:12 |
mauvebic |
like a telescope would load the force_load entity, and relay the controls and camera view to the controlling player |
20:12 |
mauvebic |
but for screenshot purposes zoom is enough :-) |
20:13 |
jojoa1997|Tablet |
oph pilzadam |
20:13 |
jojoa1997|Tablet |
for your bow mod |
20:13 |
jojoa1997|Tablet |
you needs to let the player see the progression of pulling back and have a warmup time(2 second till full power) |
20:16 |
|
Doyousketch2 joined #minetest |
20:17 |
Exio |
oh, that |
20:17 |
Exio |
PilzAdam: what if i implement it as a "priv"? |
20:17 |
Exio |
if user doesn't have the priv, don't do anything, like fly and noclip actually |
20:17 |
Exio |
(and fast mode, i think) |
20:18 |
PilzAdam |
would be nice, but the setting zoom_fov should still be on the server |
20:18 |
mauvebic |
would be consistent :-) |
20:18 |
Exio |
hm, not for me really, but well |
20:18 |
mauvebic |
fov stands for what/ |
20:19 |
PilzAdam |
field of view |
20:19 |
Doyousketch2 |
well, I rendered the gource vid that Jordan mentioned - it's like a 5 gig YouTube clip |
20:19 |
mauvebic |
ie radius? |
20:19 |
Exio |
you can actually change it in the client |
20:19 |
Exio |
./set fov 15 |
20:19 |
Exio |
and will have the same effect |
20:19 |
mauvebic |
yeah that should be settable, and preferably changeable ingame too |
20:19 |
Exio |
you can do that mauvebic |
20:19 |
Exio |
/set fov <number> in-game |
20:19 |
mauvebic |
ah well, forget i said anything then |
20:19 |
Exio |
what i did is just an "automatic change when pressing a key" |
20:19 |
mauvebic |
this is gonna be sweet |
20:19 |
Exio |
that is why i think a server-side zoom_fov is pretty useless |
20:19 |
Doyousketch2 |
I usually do FOV = 92 |
20:20 |
mauvebic |
now i can kick MC ass with my projects lol |
20:20 |
Doyousketch2 |
any wider than that and it has missing blocks of the map beside / behind you |
20:20 |
mauvebic |
when i say projects im not talking about dilapidated 60's social housing lol |
20:22 |
|
roboman2444 joined #minetest |
20:23 |
jojoa1997|Tablet |
a lot of things should be configurable ingame |
20:23 |
jojoa1997|Tablet |
like fov, textures, settings, light level |
20:24 |
Exio |
what do you mean with settings? |
20:24 |
Doyousketch2 |
sorry, I said Jordan. mean to to type Jordach :) |
20:24 |
jojoa1997|Tablet |
fancy trees 3d clouds |
20:24 |
ShadowNinja |
reach distance would be nice |
20:25 |
Doyousketch2 |
*meant to. tired, just woke up. fingers aren't following what brain's thinking :P |
20:27 |
mauvebic |
one thing at a time :p |
20:27 |
mauvebic |
doing too much at once leads to bugs that are hard to trace :P |
20:27 |
Doyousketch2 |
yeah, kinda wrecked the vid in the beginning by moving the mouse |
20:28 |
Doyousketch2 |
it popped up a time-slider over a few frames. gonna re-render. |
20:29 |
|
NakedFury joined #minetest |
20:34 |
|
berome joined #minetest |
20:34 |
|
berome left #minetest |
20:40 |
|
monkeycoder joined #minetest |
20:43 |
|
jordan4ibanez joined #minetest |
20:43 |
|
Jeija joined #minetest |
20:44 |
jordan4ibanez |
hi jeija |
20:44 |
jordan4ibanez |
http://youtu.be/q8BLWISYESI lyk und sub |
20:44 |
Jeija |
Hi jordan4ibanez |
20:44 |
jordan4ibanez |
did you see the piston pushing commit thing? |
20:44 |
Jeija |
mhm |
20:45 |
jordan4ibanez |
just to make sure, this one: https://github.com/Jeija/minetest-mod-mesecons/pull/88 |
20:45 |
Jeija |
yes, I saw |
20:45 |
Jeija |
Basically good thing, but I'd like to rewrite and clean up the code |
20:45 |
jordan4ibanez |
okay |
20:46 |
Jeija |
I guess I should have published some sort of guidelines for mesecons development |
20:46 |
Jeija |
you couldn't know |
20:46 |
Jeija |
like local x= pos.x+dir.x | local y = pos.y+dir.y | local z = pos.z+dir.z| object:setpos({x=x,y=y,z=z}) |
20:47 |
Jeija |
instead the mesecon-ish way would be: |
20:47 |
Jeija |
object:setpos(mesecon:addPosRule(pos, dir)) |
20:47 |
Jeija |
sounds a lot simpler, doesn't it ;)? |
20:47 |
jordan4ibanez |
Mhm |
20:48 |
Jeija |
I also don't know if sticky pistons should pull objects... |
20:48 |
jordan4ibanez |
No, it looks like crap |
20:48 |
Jeija |
I'd prefer to make a dispenser that can also pull objects back in |
20:48 |
jordan4ibanez |
a hopperspencer |
20:49 |
jordan4ibanez |
I was going to start working on that in a few minutes :P |
20:49 |
PilzAdam |
http://www.youtube.com/watch?annotation_id=channel%3A51438df6-0-2a15-96d8-89e013a143a&feature=iv&src_vid=H542nLTTbu0&v=HGeMGqVKD6A |
20:49 |
Jeija |
The all-in-one solution for the minecraft stuff |
20:49 |
PilzAdam |
can someone count all minetest vids? |
20:50 |
jordan4ibanez |
there are minetest vids in there?! |
20:50 |
PilzAdam |
if they read all vids, sure |
20:51 |
jordan4ibanez |
wow |
20:51 |
PilzAdam |
also your videos :-) |
20:51 |
Jeija |
You should upload as many videos as possible till midnight so that you will be mentioned all the time |
20:52 |
jordan4ibanez |
Oh gosh, even this one: http://youtu.be/q8BLWISYESI |
20:52 |
mauvebic |
round hay bales :D |
20:53 |
PilzAdam |
:-( #bestvideo is empty |
20:55 |
mauvebic |
kinda random but, those KDE live wallpapers, do they work on xfce? |
20:55 |
jordan4ibanez |
lolwut |
20:56 |
mauvebic |
mute and watch: http://www.youtube.com/watch?v=fIwAKTVte6U |
20:56 |
jordan4ibanez |
if it's for kde probably not |
20:57 |
Exio |
kde > xfce >:D |
20:58 |
jordan4ibanez |
I'll agree with you, xfce is better than a smiley face |
20:58 |
|
sapier1 joined #minetest |
20:58 |
Exio |
fffff |
21:00 |
Doyousketch2 |
lols |
21:00 |
|
sdzen joined #minetest |
21:01 |
* Doyousketch2 |
likes XFCE |
21:03 |
mauvebic |
kde is nice if youre not running anything else (or have 20 gigs of ram lol) |
21:03 |
mauvebic |
in terms of heavy its something lke KDE, then gnome, then xfce, then all the *box's, etc. lol |
21:03 |
us_0gb |
I don't need anything fancy. I just use gnome-fallback. |
21:04 |
mauvebic |
xfce, lxde, then the *box's |
21:04 |
mauvebic |
still, i wanted the fireplace live wallpaper so i could burn word documents |
21:04 |
Doyousketch2 |
I've got XFCE on this one, and Gnome fallback on the other one |
21:05 |
mauvebic |
gnome finally brought back classic mod (sortof) |
21:05 |
mauvebic |
their user(s) were pleased :-) |
21:06 |
Doyousketch2 |
yeah. can't move the toolbars around, but it's better than Gnome 3's weird tablet-style of doing things |
21:07 |
Exio |
gnome3 is a fail |
21:07 |
mauvebic |
i just dont like how they force you to focus on one window lol |
21:07 |
|
FreeFull joined #minetest |
21:07 |
Exio |
like 99% of the things what are "coming from redhat" actually |
21:08 |
mauvebic |
their devs prolly type with 2 fingers too lol |
21:08 |
Doyousketch2 |
lmao |
21:08 |
Exio |
they use their fingers for other things, not coding |
21:08 |
mauvebic |
true, mostly aimed at the users lol |
21:08 |
Exio |
i meant other thing |
21:08 |
|
PilzAdam joined #minetest |
21:08 |
mauvebic |
twiddling? |
21:09 |
mauvebic |
sitting on? |
21:09 |
mauvebic |
or scapegoating lol |
21:11 |
Doyousketch2 |
I bet the Gnome 3 devs secretly use other desktop managers |
21:11 |
mauvebic |
ill bank that theyre all on apple lol |
21:11 |
mauvebic |
miguel de icaza pretty much proved that point |
21:12 |
Doyousketch2 |
they're like "oh this? I just use it to compare with the competition. yeah that's it..." |
21:12 |
mauvebic |
aaah, isnt my wife sweet, she brought me breakfast: beer and a cigarette |
21:13 |
mauvebic |
its kinda funny for all the MS bashing linux circles do, they certainly do praise Apple, which by all accounts, behaves even worse than MS did in the 90s |
21:13 |
Doyousketch2 |
could go for a cup of coffee, but I don't feel like actually doing the whole brew thing. |
21:13 |
mauvebic |
you should get a tassimo, aparently the machine talks to you in david hyde pierce's voice |
21:13 |
Doyousketch2 |
that reminds me, I was gonna get one of those Keurig things up here |
21:14 |
mauvebic |
actually i read an article about "exploding discs" so i avoid those machines like the plague lol |
21:15 |
Jordach |
oh dear god |
21:15 |
Jordach |
my brother just said that some girl is wrong and he knows hes right |
21:15 |
Jordach |
and then i just said: |
21:15 |
mauvebic |
yeah but you never say that out loud |
21:15 |
Jordach |
<Jordach> All women are like that# |
21:16 |
mauvebic |
not only that they reserve the right to change their minds whenever they want without prior justification or warning :p |
21:16 |
Doyousketch2 |
david hyde pierce? what was he, the voice of Kit from Knight Rider? |
21:16 |
mauvebic |
david hyde pierce did Niles in frasier |
21:16 |
mauvebic |
been pretty much off the radar since then |
21:16 |
mauvebic |
apart from one movie lately where he played a psychopath |
21:16 |
mauvebic |
'The Perfect Host' |
21:20 |
FreeFull |
Doyousketch2: No, he was the car itself |
21:20 |
Jordach |
FreeFull, thats who Kit is |
21:21 |
FreeFull |
Jordach: No, I mean he wasn't the voice actor |
21:21 |
FreeFull |
He was the car |
21:21 |
Doyousketch2 |
and the Hoff rode him all day long |
21:23 |
Doyousketch2 |
or is that all Knight long... |
21:23 |
mauvebic |
medieval armor sex? |
21:23 |
mauvebic |
anyone got DW-40? |
21:24 |
|
jojoa1997|Tablet joined #minetest |
21:24 |
Doyousketch2 |
that reminds me, chain mail is heavy |
21:25 |
Doyousketch2 |
remember my teacher bringing some in as a kid, and had me wear it to demonstrate it to the class |
21:25 |
|
shadowjay1 joined #minetest |
21:25 |
FreeFull |
How do you add a server to favourites? |
21:26 |
PilzAdam |
FreeFull, just connect to it |
21:27 |
jojoa1997|Tablet |
notin windows |
21:27 |
Doyousketch2 |
it's in minetest/client/serverlist/favoriteservers.txt |
21:27 |
jojoa1997|Tablet |
there is a bug in windows saving servers |
21:28 |
us_0gb |
There's the same bug in the official Ubuntu 10.04 64 bit package. |
21:28 |
us_0gb |
*12.04 |
21:29 |
us_0gb |
Oddly, if you compile it yourself on 64 bit Ubuntu 12.04, the bug isn't there. |
21:29 |
PilzAdam |
the problem is that windows writes "\r\n" at the end of lines instead of "\n" |
21:29 |
Doyousketch2 |
you format the favoriteservers.txt file like this - http://pastebin.com/uGWBfVTh |
21:30 |
us_0gb |
Hmm. That is a problem, PilzAdam. But it doesn't explain the Ubuntu issue. Unless that's a separate issue that just looks the same? |
21:32 |
* us_0gb |
considers using four "m"s every time he says "hmm", to alert hmmmm for having that name |
21:32 |
Doyousketch2 |
lols |
21:33 |
sapier1 |
:-) good idea us_0gb I've got same problem |
21:33 |
us_0gb |
Does he get alerted even if I used the /me command? |
21:33 |
Exio |
that depends of the client |
21:33 |
sapier1 |
don't know |
21:34 |
sapier1 |
hmm isn't hmm mm ;-) |
21:34 |
* us_0gb |
had a cool client on Debian, but had to switch back to Ubuntu to get Minetest to run decently |
21:34 |
us_0gb |
I know. Which is why I considered using four "m"s. |
21:35 |
us_0gb |
In my /me command, I did mention hmmmm with four "m"s. |
21:35 |
* Doyousketch2 |
wonders why us_0gb can't compile the client for Ubuntu..? |
21:35 |
* us_0gb |
DID compile the client on Ububtu |
21:35 |
Doyousketch2 |
which one was it? |
21:35 |
Exio |
us_0gb: 'had a cool client'? |
21:35 |
us_0gb |
0.4.5 |
21:36 |
us_0gb |
OH! That client. |
21:36 |
sapier1 |
I didn't get minetest working on ubuntu but fine on debian ;-) |
21:36 |
Doyousketch2 |
oh, I thought you meant like Xchat or something |
21:36 |
us_0gb |
Empathy for Debian is WAY better than Empathy for Ubuntu. So I'm still using Empathy, but it isn't as good. |
21:37 |
us_0gb |
I can't seem to get other chat clients to integrate with the desktop, so Empathy is my olny option. |
21:37 |
Doyousketch2 |
oh. saw that in there but never ran it 'cuz I didn't know what it was. had a girly name |
21:38 |
us_0gb |
Ha ha. |
21:39 |
us_0gb |
I prefer Pidgin, but that only seems to integrate in Mint. |
21:39 |
Exio |
weechat > * |
21:39 |
us_0gb |
Pidgin alerts me when I have email. |
21:39 |
ShadowNinja |
irssi :-) |
21:40 |
Exio |
in my laptop i have an emailchecker in my status |
21:40 |
Doyousketch2 |
does Pidgin do SMS too? |
21:41 |
us_0gb |
SMS? I wouldn't know. I have a great dislike for SMS, so I don't use it. |
21:41 |
cisoun |
where da hell are those jungles ?? |
21:41 |
us_0gb |
You have to configure the world to have them. |
21:41 |
|
bas080 joined #minetest |
21:41 |
cisoun |
oh right ! |
21:41 |
cisoun |
thanks. |
21:42 |
us_0gb |
PilzAdam: before the release, could you pleas make floating isle, dungeons, and jungles the default? |
21:42 |
us_0gb |
*please |
21:42 |
us_0gb |
*isles |
21:42 |
PilzAdam |
no, that would screw up peoples maps |
21:43 |
Doyousketch2 |
yeah I hate SMS too. wish everybody were psychic already, so I wouldn't have to waste my time with text. |
21:44 |
us_0gb |
PilzAdam: Fine. I can't seem to get dungeons and jungles to apear though, even with it added to the world's file. I haven't tried the floating isles yet. I guess I'll just keep trying. |
21:44 |
PilzAdam |
do not modify the map-meta.txt |
21:44 |
us_0gb |
Doyousketch2: It's SMS speak I really don't like. |
21:44 |
PilzAdam |
set mg_flags in minetest.conf at world creation |
21:45 |
us_0gb |
Do not modify map-meta.txt? Okay. |
21:45 |
us_0gb |
PilzAdam: How do I upgrade an old world to add jungles, dungeons, and floating isles (as well as any other new things)? |
21:46 |
PilzAdam |
you cant |
21:46 |
us_0gb |
What? That's not cool. There must be some way, something that makes new worlds different than old worlds. What is the difference between a new and old world? |
21:47 |
us_0gb |
Hmm. |
21:47 |
us_0gb |
I mean, hmmmm. |
21:48 |
* us_0gb |
is going to try anyway. Some people on his server are exited about the new jungles and dungeons, and it would be sad to disapoint them |
21:49 |
cisoun |
gaddamn, these jungles are still hard to find |
21:49 |
PilzAdam |
the jungles are very common |
21:50 |
cisoun |
I added v6_jungle in minetest.conf. Do I have to add something else ? |
21:50 |
PilzAdam |
create a new world after that |
21:50 |
cisoun |
I did. |
21:50 |
cisoun |
w00t |
21:50 |
PilzAdam |
and have you added it? |
21:50 |
PilzAdam |
+how |
21:51 |
cisoun |
**** I'M STUPID |
21:51 |
cisoun |
The line's still commented. |
21:51 |
cisoun |
Let's see now... |
21:52 |
us_0gb |
What do you add to minetest.conf to get floating isles in a new world? |
21:53 |
ShadowNinja |
do they exist in core now? |
21:53 |
Exio |
us_0gb: mg_name = indev |
21:53 |
PilzAdam |
mg_name = indev |
21:53 |
Exio |
ninja'd PilzAdam :P |
21:53 |
PilzAdam |
no, 10 seconds isnt ninja'd |
21:54 |
us_0gb |
Okay, thanks! |
21:54 |
Exio |
so? :P |
21:55 |
us_0gb |
PilzAdam: I see what you meant about jungles messing up old worlds. This used to be a BAY, and now it's a jungle. The ocean has become land! |
21:57 |
|
jordan4ibanez joined #minetest |
21:57 |
us_0gb |
Is the flat flag compatible with the jungle flag? Also, I thing the flat flag may be what messed up the bay, not the jungle. |
21:57 |
cisoun |
mmmh still no jungles |
21:57 |
cisoun |
dafuq mapgen |
21:58 |
us_0gb |
Flat is no fun. New world time. |
21:59 |
jordan4ibanez |
why is this minetest.register_alias("mapgen_air", "default:glass") |
21:59 |
jordan4ibanez |
not working |
21:59 |
ShadowNinja |
remove the other alias |
21:59 |
jordan4ibanez |
there are no other aliaseseseseseseses |
22:00 |
ShadowNinja |
have you checked default and builtin? |
22:00 |
jordan4ibanez |
or maybe there are... |
22:00 |
us_0gb |
Okay, without flat but with jungles, my forest by the bay became a jungle by the bay. That's more what I would have expected. |
22:02 |
us_0gb |
Now I just need to find a dungeon .... |
22:03 |
* us_0gb |
needs a mossy cobblestone detector |
22:03 |
jordan4ibanez |
dafawk I can't alias air to anything |
22:04 |
Exio |
where are you editing that? |
22:04 |
|
Jeija left #minetest |
22:04 |
jordan4ibanez |
mapgen.lua |
22:05 |
Doyousketch2 |
grr. why can't I rename files? |
22:05 |
us_0gb |
Drats. I can't teleport. |
22:05 |
|
kaeza joined #minetest |
22:05 |
|
Jeija joined #minetest |
22:05 |
PilzAdam |
jordan4ibanez, I think the engine places directly air, and not mapgen_air |
22:05 |
kaeza |
greetings channel |
22:05 |
cisoun |
greetings user |
22:05 |
us_0gb |
Greetings. |
22:05 |
jordan4ibanez |
minetest.register_alias("mapgen_air", "default:glass") |
22:05 |
jordan4ibanez |
minetest.register_alias("air", "default:glass") |
22:06 |
Doyousketch2 |
ok, so under DOS, to batch rename, you'd just go - ren red*.txt blue*.txt |
22:06 |
jordan4ibanez |
No glass is generating |
22:06 |
Doyousketch2 |
under linux it's mv instead, right? |
22:06 |
Jeija |
http://www.youtube.com/watch?v=1dICF9Zs_Ic |
22:06 |
|
LAD joined #minetest |
22:07 |
Doyousketch2 |
but it complains that the output isn't a directory, so I set the -T flag to treat the output as a normal file |
22:07 |
jordan4ibanez |
lmfao c55 at 0:12 "I'll be going now...." |
22:08 |
mauvebic |
for a round hay bale, i could get away with 1m in height/width? |
22:08 |
Doyousketch2 |
mv -T red*.txt blue*.txt - then it tells me I have an "extra operand" |
22:08 |
kaeza |
Doyousketch2, the best way is using a loop with some other command like 'sed' or 'cut' |
22:08 |
|
Jeija left #minetest |
22:09 |
jordan4ibanez |
but yeah that mapgen thing has me stumped |
22:09 |
jordan4ibanez |
or i mean, alias thing |
22:10 |
kaeza |
Doyousketch2, for file in foo*.txt; do newfile=`echo "$file" | sed -e 's/foo\([^\.]\)\.txt/bar\1.txt/'`; mv "$file" "$newfile"; done |
22:11 |
|
Kacey joined #minetest |
22:11 |
|
Kacey joined #minetest |
22:11 |
Kacey |
hi all |
22:11 |
kaeza |
hey Kacey |
22:13 |
Doyousketch2 |
ty, I'll try it |
22:14 |
jordan4ibanez |
hopefully that'll be fixed or something >.< |
22:16 |
Kacey |
i think something cool to see in mesecons would be multicolored lightstones made with dyes |
22:16 |
|
LAD joined #minetest |
22:17 |
Kacey |
that would change from a digiline signal |
22:19 |
Doyousketch2 |
eh, kaeza, I did something wrong. It's telling me they are the same file. |
22:20 |
Doyousketch2 |
I'm trying to change stained*.png into frosted*.png - here's what I thought you meant - for file in stained*.png; do newfile=`echo "$file" | sed -e 's/stained\([^\.]\)\.png/frosted\1.png/'`; mv "$file" "$newfile"; done |
22:20 |
kaeza |
ah my bad |
22:20 |
kaeza |
the sed script is 's/foo\(.*\)\.txt/...' |
22:21 |
Doyousketch2 |
the filetype names are like this - stained_glass_pastel_violet.png |
22:21 |
Doyousketch2 |
k, I'll try again |
22:23 |
kaeza |
either that or try a GUI batch renamer like gfnrename |
22:27 |
|
TorpedoSkyline joined #minetest |
22:32 |
cisoun |
any thoughts about my jungle texture ? http://cisoun.dyndns.org:9000/jungle.jpg |
22:33 |
Doyousketch2 |
kaeza, almost got it. now they're called rosted*.png - for file in stained*.png; do newfile=`echo "$file" | sed -e 's/stained\(.*\)\.png/ \frosted\1.png/'`; mv "$file" "$newfile"; done |
22:34 |
Doyousketch2 |
I'm guessing I wasn't supposed to put the escape character before f in frosted |
22:34 |
jordan4ibanez |
cisoun, that looks really nice |
22:34 |
cisoun |
thanks o/ |
22:35 |
jordan4ibanez |
o/ \o cisoun, do you know why I can't alias air to anything? |
22:35 |
|
Octupus joined #minetest |
22:35 |
Doyousketch2 |
I mean, they're all named - rosted |
22:35 |
cisoun |
I must say, I've never worked with aliases :( |
22:35 |
Doyousketch2 |
it |
22:36 |
jordan4ibanez |
hmmmm did something break the alias for air in the mapgen update? |
22:36 |
Doyousketch2 |
it's got some goofy box with some hex 00 0c in it |
22:36 |
Doyousketch2 |
dunno, gonna delete the dir and try again from scratch |
22:37 |
hmmmm |
no, jordan, there are two mapgen_air aliases, you need to edit both of them. |
22:37 |
Octupus |
Hi |
22:38 |
jordan4ibanez |
oh okay, where, or what are they called/located? |
22:38 |
Octupus |
bet no1 remember me |
22:39 |
jordan4ibanez |
hmmmm |
22:40 |
hmmmm |
one is in init.lua, the other is in mapgen.lua |
22:40 |
jordan4ibanez |
thank you |
22:41 |
hmmmm |
could've just done grep -r mapgen_air games/minetest_game/* |
22:41 |
jordan4ibanez |
There's no mapgen_air in my init.lua |
22:42 |
Doyousketch2 |
ok, that does it, but I'll need to re-batch-convert the graphics in GIMP again :P |
22:42 |
hmmmm |
sounds like you've got a corrupted init.lua file |
22:42 |
PilzAdam |
hmmmm, only in minimal/init.lua |
22:42 |
hmmmm |
ah |
22:44 |
Exio |
so, you are doing it wrong |
22:49 |
jordan4ibanez |
even in minimal it does not work |
22:50 |
kaeza |
Doyousketch2, \frosted\1.png ?? |
22:51 |
kaeza |
\f is a form feed |
22:51 |
kaeza |
remove the first '\' |
22:51 |
kaeza |
that's why it is putting that funny char in the name :) |
22:52 |
Sketch2 |
yeah, I wasn't certain on the way you use sed at first. I figured it out. it's doing ok. ty |
22:54 |
mauvebic |
hehe http://ompldr.org/vaHlsZQ/screenshot_3352064698.png |
22:54 |
Sketch2 |
as it turns out, this batch file thing is bloating my images with unnecessary data tho. I'd-a had to redo them anyway. |
22:58 |
Sketch2 |
well, I guess not "had to" but preferred to. they're 16 px images so the filesize is minuscule, but I prefer clean code. |
23:00 |
us_0gb |
Clean code is usually best. |
23:00 |
Sketch2 |
62k vs 15k |
23:01 |
jordan4ibanez |
should minetest's grass sound crunchy or lucious? |
23:02 |
mauvebic |
lol |
23:03 |
mauvebic |
got a picture of some retarded makeup commercial in my head |
23:03 |
mauvebic |
didn't they change it already? |
23:04 |
mauvebic |
international hay: http://ompldr.org/vaHlsaw/screenshot_3352775514.png |
23:04 |
|
sapier1 left #minetest |
23:05 |
jordan4ibanez |
what is that? xD |
23:05 |
mauvebic |
while i was in the bathroom i got an idea about converting meshes to nodeboxes |
23:07 |
mauvebic |
the hay or the bathroom idea? |
23:08 |
jordan4ibanez |
oh okay |
23:08 |
Exio |
hey |
23:08 |
Exio |
kaeza: CPU~Single core mobile AMD Duron (-UP-) clocked at 899.951 Mhz Kernel~2.6.32-bpo.5-686 i686 Up~6 min Mem~18.4/217.0MB HDD~80.0GB(67.1% used) Procs~57 Client~Shell inxi~1.8.45 |
23:08 |
|
thexyz_ joined #minetest |
23:09 |
kaeza |
wot |
23:09 |
Exio |
supa computer |
23:09 |
Exio |
DDR1, IDE, 256 mb of ram, SiS 315 IGP |
23:10 |
jordan4ibanez |
fastest dos machine ever |
23:11 |
kaeza |
hah |
23:11 |
kaeza |
install puppy on that one :3 |
23:12 |
Sketch2 |
you can run Debian Wheezy XFCE on it, and it'll run fine |
23:12 |
Exio |
debian already runs perfectly |
23:12 |
Exio |
i can start X11+KDE if i need |
23:13 |
|
Naked joined #minetest |
23:15 |
|
realbadangel_ joined #minetest |
23:15 |
mauvebic |
ugh still cant find a decent barley texture |
23:15 |
mauvebic |
i keep getting pics from a farm simulator game lol |
23:15 |
|
PilzAdam_ joined #minetest |
23:18 |
|
Vohveli_ joined #minetest |
23:18 |
|
theTroy joined #minetest |
23:19 |
* VanessaE |
peeks back in |
23:20 |
Sketch2 |
hi V |
23:20 |
VanessaE |
hey |
23:20 |
us_0gb |
Hey, VanessaE. |
23:21 |
|
lahwran- joined #minetest |
23:21 |
us_0gb |
Does anyone know what the alleged issue is with adding jungles and dungeons to old worlds is? |
23:22 |
VanessaE |
maybe because they're only added on-generate |
23:22 |
VanessaE |
so an old world would never see 'em |
23:23 |
Exio |
=> "glitches" in new generated chunks/mapblocks |
23:23 |
us_0gb |
I was told it cannot be done, yet my first experement trying proved sucessful. |
23:23 |
us_0gb |
They only show up in new areas, but are still there. |
23:23 |
us_0gb |
What kind of glitches? |
23:23 |
|
AndrewPH joined #minetest |
23:23 |
us_0gb |
I saw dirt in a jungle cannopy. Things such as that? |
23:24 |
|
telek joined #minetest |
23:24 |
VanessaE |
us_0gb: that happens with moretrees too. |
23:25 |
VanessaE |
dirt on top of trees, |
23:25 |
us_0gb |
So that's probably not hte glitch then, I guess. |
23:25 |
VanessaE |
hills cutting into/deleting trees, etc. |
23:25 |
VanessaE |
it's a mapgen glitch, that bit of code that handles the border between two chunks |
23:25 |
hmmmm |
dirt on trees won't happen with mapgen v7 =] |
23:26 |
Exio |
hmmmm: where is the v7 then |
23:26 |
Exio |
:P |
23:26 |
hmmmm |
v7? why would you want that |
23:26 |
hmmmm |
coulda' had a v8 |
23:26 |
Exio |
because.. |
23:26 |
Exio |
xD |
23:26 |
us_0gb |
V8 isn't as good as generic vegetable juice, oddly enough. |
23:27 |
Exio |
well hmmmm |
23:27 |
VanessaE |
*groan* |
23:27 |
rarkenin |
Include lemon. |
23:27 |
Exio |
why v8, if we can have v9!!!!!!!!!111!!!!one |
23:27 |
hmmmm |
because there is no such thing as v9 |
23:27 |
us_0gb |
I had a V8 after years, and was quite disapointed that it wasn't as good as I remembered. |
23:27 |
hmmmm |
can't stand vegetable juice |
23:27 |
Sketch2 |
they make a V8 with a hint of pepper in it now, is that considered V9? |
23:27 |
hmmmm |
lol |
23:28 |
Exio |
btw hmmmm |
23:28 |
us_0gb |
Mixed vegetable with lemon is SO good. Better than V8 with lemon. |
23:28 |
Exio |
if you want someone to try benchmarks in low-end hardware |
23:28 |
rarkenin |
Tomato+sea salt+lemon for the win! |
23:28 |
hmmmm |
haha, no thanks, i have plenty of low end hardware |
23:28 |
Sketch2 |
yeah, they watered it down and it has less salt |
23:28 |
Exio |
i have all the stuff you may think |
23:28 |
Exio |
sempron, c10, intel atom, intel celeron, amd duron |
23:29 |
VanessaE |
Sketch2: no, see, they'll wait for V10, which will have a dash of thousand-island dressing in it. then it'll be OVER 9000!!!! |
23:29 |
VanessaE |
;) |
23:29 |
Exio |
armv6, too |
23:29 |
hmmmm |
i have all that and more |
23:29 |
hmmmm |
well aside from the duron |
23:29 |
Sketch2 |
or Vodka already included in the mix ;) |
23:29 |
us_0gb |
Thousand island? I'll pass. Also, over 9000 what? You forgot your unit of measurement. |
23:30 |
hmmmm |
power level |
23:30 |
Exio |
l33tness level |
23:30 |
us_0gb |
POwer level still needs a unit of measurement. |
23:30 |
Exio |
hmmmm: do you? :P |
23:30 |
|
Nikondork_ joined #minetest |
23:30 |
Sketch2 |
I heard somone won a court-case that way. apparently a Dollar is a unit of measurement |
23:30 |
VanessaE |
us_0gb: it's a silly meme. |
23:30 |
Exio |
9001 |
23:30 |
hmmmm |
old one too |
23:31 |
us_0gb |
VanessaE: Ah, I see. |
23:31 |
hmmmm |
when i heard that, i almost thought it was 2007 |
23:31 |
Sketch2 |
they were ordered to pay like 1000 dollars, so they argued "dollars of what" |
23:31 |
hmmmm |
zimbabue dollars |
23:31 |
Exio |
monopoly dollars |
23:31 |
VanessaE |
hmmmm: somehow, that stupid meme seems to hang on though |
23:31 |
Sketch2 |
pissed off the judge so bad he finally gave in and said "I don't care if it's in coffee beans!" so they did |
23:32 |
Exio |
i wonder how many hours i will need to compile minetest in the amd duron |
23:32 |
Exio |
maybe 1:30 |
23:32 |
jordan4ibanez |
3 |
23:32 |
Exio |
7 |
23:32 |
Sketch2 |
it was way more tho as I recall. mighta been 30k coffee beans |
23:33 |
jordan4ibanez |
I hate and love dubblebubble gum |
23:33 |
jordan4ibanez |
I love it because of the huge bubbles, but I hate it because more of it is stuck to my beard and moustache now than I'm actually chewing |
23:35 |
PilzAdam |
bye |
23:36 |
|
moruk joined #minetest |
23:37 |
Sketch2 |
oh Exio, it'll prolly be half-an hour |
23:39 |
|
us_0gb left #minetest |
23:39 |
|
us_0gb joined #minetest |
23:40 |
Sketch2 |
dunno, tried it on a P4 and it was about half-an-hour, so I'd imagine a Duron is 'prolly similar |
23:41 |
|
AndrewPH|Alt joined #minetest |
23:42 |
Exio |
i should setup distcc |
23:42 |
us_0gb |
What is distcc? |
23:42 |
Exio |
distributed compiler |
23:42 |
Sketch2 |
yeah, was thinking distributed computing might be smooth for map generation |
23:43 |
Sketch2 |
you could have another PC do that so it doesn't lag the server |
23:43 |
Sketch2 |
can't you just set the -j2 flag? |
23:43 |
Sketch2 |
if it's a dual core, maybe -j4 |
23:44 |
Exio |
bulldozer 6100 + intel atom n270 + amd duron (900mhz) + arm v6 (toolchain, for compiling to x86) |
23:44 |
Exio |
building mt in the (insert the network latency here) |
23:45 |
Sketch2 |
where do you find that? I've got like 6 pc's here |
23:45 |
Exio |
find what? |
23:45 |
Exio |
the "computers"? my computers since 2003 :P |
23:46 |
Exio |
i can get two laptops (other) if i need to try to stuff, what have windows 7 (c10, dual core 1ghz) and a sempron |
23:46 |
Sketch2 |
oh nevermnd. I just type the wrong thing into google and got DISCC - The Duke Information System for Cardiovascular Care |
23:46 |
Exio |
i have 3 usb keys so i can have liveusbs :D |
23:46 |
Exio |
lol |
23:47 |
Sketch2 |
yeah, huge difference there |
23:47 |
mauvebic |
i wonder if running a server off the terminal of a netbook would be practical |
23:47 |
Exio |
rpi instead |
23:48 |
mauvebic |
usb keys... i still cant get arch to recognize them lol |
23:48 |
Sketch2 |
put XBMC on your old XBOX and make a render-farm out of it |
23:48 |
mauvebic |
XBMC, the HTTC platform? |
23:49 |
mauvebic |
tv/movies and such? |
23:49 |
Exio |
20:48:53 up 1 day, 20:18, load average: 8.00, 8.08, 8.09 |
23:49 |
Sketch2 |
X-Box Media Center. it's linux for your... yea |
23:49 |
Exio |
dat load average :P |
23:49 |
|
telek joined #minetest |
23:49 |
us_0gb |
Running a server on a laptop is doable, assuming not too many people log in at once. |
23:50 |
mauvebic |
i was thinking it might be the best grief protection, keep the original on the tower, run a copy off the netbook |
23:50 |
Exio |
you can run everything under anything |
23:50 |
Exio |
mauvebic: proper backups |
23:50 |
mauvebic |
i do but i sometimes forget or overwrite lol |
23:50 |
Sketch2 |
I'd bet an Xbox has enough computing power to generate maps |
23:50 |
mauvebic |
you dont want to see /home |
23:50 |
mauvebic |
lol |
23:50 |
us_0gb |
My world kept getting corrupted for a while. Backups saved SO much from being lost. |
23:51 |
mauvebic |
im hearing more and more about that, but its never happened here, how do maps get so corrupted? |
23:51 |
Sketch2 |
keep the servers dedicated to doing the serving, and offload lesser tasks to other processors |
23:52 |
us_0gb |
My computer is messing up. Debian is rejecting its host machine. It's causeing corupted maps. |
23:52 |
us_0gb |
I'm going to try Ubuntu, and see if it does any better. |
23:52 |
mauvebic |
doesnt make much technical sense to me, do you mean debian is screwing with your files/hard drives? |
23:52 |
mauvebic |
like, is it minetest or the system corrupting the maps? |
23:53 |
mauvebic |
i think vanessa had the same issue with her maps more than once, what does she run? |
23:53 |
VanessaE |
I run xubuntu 12.04. |
23:53 |
us_0gb |
Debian is messing up the network connection, so I have to restart it to get the connection back up. Restarting with Minetest still up sometimes corrupts the data. But without the connection, I can't ssh in and shut down Minetest properly. |
23:54 |
VanessaE |
what do you mean by "corrupted" |
23:54 |
mauvebic |
well youve had to migrate buildings from one map to another for whatever reason |
23:54 |
us_0gb |
I mean the world will no longer start up, and must be discarded. |
23:54 |
mauvebic |
id call it a corrupted map but the cause remains ambiguous |
23:54 |
VanessaE |
that wasn't a corruption issue, it was just time for a new map is all |
23:54 |
VanessaE |
people kept getting silly with the old map, making it kinda ugly |
23:55 |
mauvebic |
ahh, i guess thats where tiered worlds would come in handy, upper tiers reserved to proven builders |
23:56 |
VanessaE |
mauvebic: besides, the old map was simply not well organized. the current one is very much so. |
23:56 |
mauvebic |
much the same with my new map, everything is planned |
23:56 |
mauvebic |
size matters less than detail at this point lol |
23:57 |
|
kaeza joined #minetest |
23:57 |
mauvebic |
infrastructure first, then buildings lol |
23:57 |
mauvebic |
wtf, are they called 'Jersey Barriers' or 'K-Rails' (internationally)? |
23:57 |
mauvebic |
^ random |
23:59 |
mauvebic |
i guess 'krail' would be shorter |