Time |
Nick |
Message |
00:00 |
jojoa1997_Tablet |
what is it called |
00:01 |
jojoa1997_Tablet |
i think someone should code for all the letters so we could have better moding |
00:01 |
jojoa1997_Tablet |
where is the code so i can try to do it |
00:01 |
jin_xi |
jojoa1997_Tablet: learn to use search tools such as grep or ack |
00:01 |
Exio |
http://github.com/minetest/minetest/ |
00:01 |
jin_xi |
so you can find relevant code faster |
00:01 |
Exio |
he uses windows |
00:02 |
jin_xi |
oh |
00:02 |
jin_xi |
well, idk then |
00:04 |
jojoa1997_Tablet |
Could someone point me to the key bindings |
00:04 |
|
kaeza1 joined #minetest |
00:04 |
Kacey |
why is my infinite lava source failing? |
00:04 |
jojoa1997_Tablet |
It is a feature pilzadam added |
00:04 |
Exio |
Kacey: lava source? |
00:04 |
lamefun |
uhm |
00:05 |
Exio |
i see non renewable stuff good for a survival gameplay |
00:05 |
lamefun |
With C++ API instead Lua, would modding die? |
00:05 |
kaeza |
Kacey, default/init.lua change liquid_renewable = true in default:lava_source |
00:05 |
Exio |
lamefun: nope |
00:05 |
lamefun |
Is it worth to try to implement? |
00:05 |
Kacey |
im on Menches server |
00:05 |
jojoa1997_Tablet |
Only faster iirc |
00:05 |
kaeza |
lamefun, maybe |
00:05 |
lamefun |
I want virtual machines CPU emulator computerblock mod. |
00:06 |
kaeza |
lamefun, the thing is that Lua will still exist (because it's easier to create a mod in Lua than in C++) |
00:06 |
kaeza |
so you will have to use Lua anyway |
00:07 |
Exio |
"how to add a new ore in lua", "put 10 lines in a file" "run" |
00:07 |
PilzAdam |
and its easier to publish a mod in Lua |
00:07 |
lamefun |
I think C++ API can be very easy too, if it's doxygenified and well-documented and simple. |
00:07 |
Exio |
"how to add a new ore in C++" "put 50 lines in a file" "compile it" "do something for having it in the engine" "run" |
00:08 |
kaeza |
lamefun, if you are interested in a pseudo-C++ modding, you can create a bootstrap init.lua that loads an external library (written in C/C++) and do the hard work |
00:08 |
Exio |
kaeza is an expert of that |
00:08 |
Exio |
*cough* ircmod *cough^* |
00:08 |
Exio |
:P |
00:08 |
kaeza |
Exio, irc mod is 99% Lua 1% C :P |
00:09 |
jojoa1997_Tablet |
Guysa |
00:09 |
jojoa1997_Tablet |
Should there be a crafting book in defaulr |
00:09 |
jojoa1997_Tablet |
A book that is a too |
00:09 |
kaeza |
but anyway, you understand lamefun |
00:09 |
jojoa1997_Tablet |
Tool |
00:09 |
PilzAdam |
no |
00:09 |
jojoa1997_Tablet |
Why not? |
00:10 |
PilzAdam |
it makes things too easy |
00:10 |
jojoa1997_Tablet |
nonono |
00:10 |
jojoa1997_Tablet |
i mean a crafting guide so people can know how to craft things |
00:10 |
jojoa1997_Tablet |
it would also work with mods |
00:11 |
kaeza |
jojoa1997_Tablet, change craft_guide into a tool format and enjoy |
00:11 |
jojoa1997_Tablet |
it is for beginer players |
00:11 |
jojoa1997_Tablet |
no i did |
00:11 |
Exio |
so? |
00:11 |
jojoa1997_Tablet |
but should it be added to default |
00:11 |
Exio |
minetest_game will not have every mod what is in the forum |
00:11 |
jojoa1997_Tablet |
i know but this is more than new blocks |
00:11 |
Exio |
minetest_game will NOT have every mod what is in the forum |
00:11 |
Exio |
:D |
00:12 |
jojoa1997_Tablet |
i know |
00:12 |
PilzAdam |
Exio, can you send me a copy of you as a bot that says exactly this when someon suggests something? |
00:13 |
|
OldCoder joined #minetest |
00:13 |
jojoa1997_Tablet |
CAN YOU not ADD A CRAFT GUIDE MOD TO MINETEST_GAME |
00:13 |
Exio |
PilzAdam: of course! |
00:13 |
jojoa1997_Tablet |
please |
00:13 |
Exio |
:P |
00:13 |
jojoa1997_Tablet |
:x |
00:14 |
jojoa1997_Tablet |
please do my request |
00:14 |
Exio |
i has other request, stop doing requests, can my request by done without other requests? thanks |
00:14 |
PilzAdam |
Exio, Ill just ping you next time I need this statement |
00:14 |
jojoa1997_Tablet |
exio |
00:14 |
jojoa1997_Tablet |
CAN YOU not ADD A CRAFT GUIDE MOD TO MINETEST_GAME |
00:15 |
jojoa1997_Tablet |
look at the only non caps part |
00:16 |
lamefun |
What about replacing Lua with JavaScript? |
00:16 |
Exio |
wtf |
00:16 |
PilzAdam |
what about breaking every mod out there? |
00:16 |
* jojoa1997_Tablet |
blows up lamefun |
00:16 |
lamefun |
JavaScript is the programming language of the future, the programming language for people, the official programming language of the planet Earth, supported by Google, Microsoft and Apple, and has lots of very fast JIT intepreters. |
00:17 |
jin_xi |
lua is just as nice |
00:17 |
lamefun |
We can't rely on LuaJIT, it's one-man project (correct me if I am wrong). |
00:17 |
PilzAdam |
"supported by Google, Microsoft and Apple," |
00:17 |
PilzAdam |
says it all.... |
00:17 |
jin_xi |
js is nice too |
00:17 |
VanessaE |
fuck js. |
00:17 |
Exio |
js is nice, but i don't think *replacing* lua would be ok |
00:18 |
Exio |
if you want to code a way to have js and lua without 10000000 lines of code for everything in the api |
00:18 |
Exio |
i will try it |
00:18 |
jin_xi |
guile is adding lua too, might be an option some day |
00:18 |
* jin_xi |
muses |
00:18 |
Exio |
guile? scheme? :D |
00:19 |
|
NekoGloop joined #minetest |
00:19 |
lamefun |
why not replacing Lua? JavaScript is what's for people. |
00:19 |
NekoGloop |
because java is bad |
00:19 |
Exio |
java != javascript |
00:19 |
PilzAdam |
javascript is worse than Lua |
00:19 |
lamefun |
Windows 8 has it as the recommended programming language, so do GNOME 3 and KDE 5 will |
00:19 |
lamefun |
But it's what's for people |
00:19 |
lamefun |
And its JIT is maintained by big corporations instead of just one man. |
00:20 |
lamefun |
So we can rely on it. |
00:20 |
VanessaE |
forget it, lamefun. |
00:20 |
VanessaE |
it ain't gonna happen in MT. |
00:20 |
PilzAdam |
Minetest was mostly written by one person |
00:20 |
PilzAdam |
we cant rely on it |
00:20 |
PilzAdam |
delete it! |
00:20 |
NekoGloop |
You? |
00:20 |
Exio |
linux started in someway like that |
00:22 |
tripod |
java still have security flaws for the last 5 years or so |
00:22 |
Kacey |
what is LuaJIT anyway? |
00:22 |
lamefun |
Minetest isn't something that needs advanced computer science degrees, JIT is. |
00:22 |
Exio |
lamefun: are you saying in someway MT is a simple program? |
00:22 |
Exio |
or i just can't understand what you are saying |
00:22 |
jin_xi |
Kacey: its an alternative lua implementation that uses just in time compilation for optimisation |
00:23 |
PilzAdam |
LuaJIT is from 0 to 10 times faster in Minetest mods |
00:23 |
lamefun |
Compared to JIT, yes. It may contain lots of code, but it doesn't need advanced computer science degrees to understand. |
00:23 |
Exio |
ok |
00:24 |
tripod |
well fork MT lamefun |
00:24 |
tripod |
too ez |
00:24 |
tripod |
amirite |
00:24 |
lamefun |
So there's more chance of Minetest being picked up if it's abandoned than of a JIT compiler. |
00:26 |
Exio |
lamefun: idea, fork minetest, replace lua with javascript, and so |
00:27 |
Exio |
when it starts working perfectly, and you have default ported to it |
00:27 |
Exio |
s/default/minetest_game/ |
00:27 |
Exio |
then your reviews will be take as something |
00:27 |
VanessaE |
then you can start porting the other 250-some mods. |
00:27 |
jin_xi |
no need |
00:27 |
jin_xi |
they will quickly be replaced im sure |
00:29 |
jin_xi |
but then, why stop there... make formspecs webviews. |
00:29 |
PilzAdam |
VanessaE, can you please start an important discussion? |
00:29 |
VanessaE |
why? |
00:29 |
PilzAdam |
I wanna leave |
00:30 |
VanessaE |
this is #minetest, we don't discuss anything important here :-) |
00:30 |
PilzAdam |
bye |
00:30 |
VanessaE |
besides, you want RealBadAngel, not me :) |
00:32 |
Exio |
jin_xi: hahahahaha |
00:32 |
Exio |
port webkit to minetest! |
00:33 |
lamefun |
or port Minetest to HTML5 |
00:33 |
VanessaE |
noooooooo |
00:33 |
VanessaE |
/kick lamefun |
00:33 |
lamefun |
HTML5 is the future, for people! |
00:34 |
VanessaE |
in MY day we wrote stuff in fucking ASSEMBLY LANGUAGE. |
00:34 |
VanessaE |
not a fucking MARKUP language. |
00:34 |
lamefun |
Assembly is good, but will be banned. |
00:34 |
VanessaE |
wtf? |
00:34 |
tripod |
o.O you know asm too |
00:34 |
Exio |
got it |
00:34 |
tripod |
i dont know many people in AU who know asm |
00:35 |
VanessaE |
tripod: just old 8-bit assembly, 6502 tuff. |
00:35 |
VanessaE |
stuff* |
00:35 |
lamefun |
Today it's only used by big corporations that write compilers and interpreters and by hackers and criminals. There's no need for it to be public knowledge now. |
00:35 |
tripod |
VanessaE: ahh i was talking about x86 asm |
00:35 |
VanessaE |
oh please. |
00:35 |
VanessaE |
stop reading 1984. |
00:35 |
tripod |
wow this guy is serious |
00:35 |
VanessaE |
tripod: same difference, just a different architecture. |
00:35 |
tripod |
oh nice |
00:35 |
tripod |
VanessaE: you know Forth demension by chance/ |
00:35 |
tripod |
? |
00:35 |
VanessaE |
nope. |
00:35 |
tripod |
dang |
00:36 |
Exio |
can anyone help me with something? |
00:36 |
* tripod |
looking for love in wrong places |
00:36 |
VanessaE |
I coul dsing you some FIFTH Dimension though :D |
00:36 |
Exio |
i need to kill someone |
00:36 |
tripod |
man |
00:36 |
tripod |
my bad |
00:36 |
tripod |
not forth.. |
00:36 |
VanessaE |
Exio: fire up Open Arena :D |
00:36 |
Exio |
s/Open Arena/Redeclipse/ :3 |
00:36 |
tripod |
warsow/nexuiz/xonotic |
00:36 |
tripod |
urt |
00:36 |
Exio |
hey sfan5 |
00:37 |
Exio |
xonotic yes |
00:37 |
tripod |
i dislike xonotic :( |
00:37 |
kaeza |
assaultcube :3 |
00:37 |
Exio |
why tripod? |
00:37 |
tripod |
ac is pretty boss |
00:37 |
Exio |
kaeza: pls |
00:37 |
Exio |
since when you play it |
00:37 |
tripod |
Exio: map flow/item placements/too many weapons and shitty physics/balance :P |
00:37 |
tripod |
but i am an elitist cpm player. |
00:37 |
kaeza |
since I pwned you the other day |
00:37 |
lamefun |
The same is going to happen to C and C++ one day. |
00:37 |
tripod |
so bias from the get go |
00:37 |
VanessaE |
Exio: either way, go frag some bots, get your frustrations out. |
00:37 |
VanessaE |
lamefun: no, it won't. |
00:37 |
* sfan5 |
is finally back from Italy |
00:37 |
tripod |
C/C++ is standard |
00:38 |
VanessaE |
sfan5: welcome back |
00:38 |
tripod |
until something as modular and as awesome comes out |
00:38 |
VanessaE |
if "the powers that be" couldn't kill C after, what, 30 years now? they never will |
00:38 |
VanessaE |
shit, over 40 years now |
00:38 |
lamefun |
x86/ARM assembler not standard? |
00:38 |
VanessaE |
1969. |
00:39 |
Exio |
tripod: the thing what i like from RE is the thing of walking in the walls with a smg and suddenly jumping changing to the shotgun and plaf! |
00:39 |
tripod |
RE is cool |
00:39 |
tripod |
just not fast enough for me |
00:39 |
tripod |
i do enjoy it |
00:39 |
Exio |
gamespeed 125 |
00:39 |
tripod |
but often enough major changes happen all the time with weapons on the svn |
00:39 |
tripod |
so im constantly going wtf |
00:39 |
sfan5 |
VanessaE: thanks |
00:39 |
Exio |
wait |
00:40 |
Exio |
sfan5: italy? |
00:40 |
Exio |
do you speak italian? |
00:40 |
sfan5 |
no |
00:40 |
|
theTroy joined #minetest |
00:40 |
sfan5 |
8) |
00:40 |
tripod |
i speak some italian |
00:40 |
Exio |
aww, i started the italian classes today :P |
00:40 |
VanessaE |
lamefun: there's a fair chance that the x86 architecture will become obsolete some day, but you'll never get rid of all the hackers and coders out there. |
00:40 |
tripod |
like |
00:40 |
tripod |
spagetti |
00:40 |
Exio |
XD |
00:40 |
tripod |
<-- australian |
00:40 |
VanessaE |
We control the rasters. We control the scroll bars. We are legion. or something. |
00:40 |
Exio |
<- argentinean |
00:41 |
Exio |
:D |
00:41 |
lamefun |
People are born with dead souls, then the souls are brough alive by locked-up education and then if you commit thoughtcrime, then your soul dies again. |
00:41 |
VanessaE |
sfan5: what brought you to italy (and don't mention a form of transportation either ;-) ) |
00:41 |
tripod |
the fuck |
00:41 |
tripod |
lol |
00:41 |
VanessaE |
lamefun: HUH!? |
00:41 |
tripod |
this guy |
00:41 |
Exio |
VanessaE: it is already obsolote, x86_64 |
00:41 |
VanessaE |
someone show this guy TIMECUBE |
00:41 |
VanessaE |
:D |
00:41 |
BlindBanana |
minetest 0.4.5 packages available for openSUSE 12.1 12.2 12.3 and Tumbleweed (rolling release), packages url: http://download.opensuse.org/repositories/home:/BlindBanana:/branches:/games/ url for depdended packages: http://download.opensuse.org/repositories/games/ just pick the right subfolder according your distribution |
00:41 |
sfan5 |
VanessaE: a class trip |
00:41 |
NekoGloop |
show him ifunny, he'll be gone for hours |
00:41 |
lamefun |
The site full of diversitivist lies... The ONEist Global Government will unify everything! |
00:41 |
VanessaE |
Exio: I mean the general architecture i.e. that which can run say Windows 3.1 :-) |
00:41 |
sfan5 |
and a bus |
00:41 |
* kaeza |
wished someone compiled MT for Puppy already :D |
00:42 |
tripod |
oh shit |
00:42 |
lamefun |
ONE platform --- HTML5, ONE operating system --- Windows. |
00:42 |
tripod |
i sense Illuminutty |
00:42 |
VanessaE |
windows? FFFFFFFFFUUUUUUUUUUUUU |
00:42 |
VanessaE |
Linux or GTFO |
00:42 |
Kacey |
both ^_^ |
00:42 |
lamefun |
VanessaE: Microsoft made it so that ARM have mandatory non-disablable "Secure" Boot. |
00:42 |
kaeza |
lamefun, DON'T SAY THE 'W' WORD HERE!! |
00:42 |
Kacey |
windows windows windows |
00:42 |
kaeza |
/ban Kacey |
00:42 |
VanessaE |
lamefun: no, microsoft demanded it but the MANUFACTURERS made it, and that only applies to certain ARM-based platforms. |
00:42 |
lamefun |
When x86 is obsolete, the world for people is coming! |
00:43 |
Kacey |
i run both windows and linux |
00:43 |
lamefun |
Are there non-locked-down ARM platforms? |
00:43 |
Exio |
lamefun: http://forum.dronprogs.org/files_for_my_posts/books/GEA.pdf |
00:43 |
Exio |
read the book, then come back |
00:43 |
Kacey |
on different computers |
00:43 |
VanessaE |
lamefun: yes, though I don't remember which ones. |
00:43 |
VanessaE |
hell aren't most tablets ARM? |
00:43 |
Exio |
lamefun: yes, 99% of the arm cpus |
00:43 |
Exio |
devices and so |
00:43 |
lamefun |
Aren't most tablets locked-down? |
00:44 |
kaeza |
who says x86 is obsolete? maybe some fucktard that bloats an OS with highly inefficient crap |
00:44 |
VanessaE |
lamefun: no, most tablets run Android now. |
00:44 |
NekoGloop |
Aren't you kinda lost here? |
00:44 |
lamefun |
Isn't Android locked-down (need to hack root privileges, etc.)? |
00:44 |
VanessaE |
lamefun: not as far as I am aware it isn't. |
00:44 |
* kaeza |
puts a kitten on NekoGloop's head |
00:44 |
VanessaE |
Android is Linux. |
00:44 |
Exio |
android is locked down for final users |
00:44 |
lamefun |
Doesn't matter. |
00:45 |
Exio |
if you want root you have two ways, using the "dev" releases with all of the power, or "hacking it" |
00:45 |
lamefun |
If Linux was GPLv3, then they couldn't lock it down. |
00:45 |
bas080 |
knurd |
00:45 |
lamefun |
But it's still GPLv2 |
00:45 |
Exio |
lamefun: wtf? |
00:45 |
Exio |
lamefun: how does that matter? |
00:46 |
Exio |
the kernel is not the thing what is locked, and the code is opensource, and if it were gplv3 |
00:46 |
Exio |
we will not be able to use most of the "closeddevices" |
00:46 |
Exio |
what are actually floating around |
00:47 |
Exio |
in any case, you're a troll so gtfo |
00:47 |
Exio |
-ban |
00:47 |
Exio |
oops |
00:47 |
VanessaE |
point is, it is fairly trivial to unlock a tablet, not that this is even slightly germane to the discussion. |
00:47 |
VanessaE |
if it's locked down at all. |
00:48 |
Exio |
the "boot" of my android device wasn't blocked |
00:48 |
Exio |
even, i had to reflash other official rom for having root |
00:49 |
|
jojoa1997|Tablet joined #minetest |
00:50 |
jojoa1997|Tablet |
does anyone know any good android games? |
00:50 |
VanessaE |
lamefun: your dystopian future will never come to pass. The rest of us will prevent that from ever happening. |
00:50 |
VanessaE |
even if the world goes to shit, we'll still be here. |
00:51 |
Exio |
jojoa1997|Tablet: yes, terminal emulator, chroot and gcc :) |
00:51 |
VanessaE |
jojoa1997|Tablet: angry birds. :D |
00:51 |
VanessaE |
jk |
00:51 |
VanessaE |
a good game? easy. ssh -X some_server_that_has_X -c "minetest" |
00:51 |
VanessaE |
;) |
00:51 |
jojoa1997|Tablet |
ok genre fighting/simple(non car) racing games |
00:51 |
VanessaE |
(I wonder if that would actually work?) |
00:51 |
Exio |
it will .. not |
00:51 |
jojoa1997|Tablet |
brb |
00:52 |
Exio |
because android does not use a X11 server, and if you install one |
00:52 |
kaeza |
I'd like to find a *good* racing game |
00:52 |
Exio |
the actual X11 server does not has support for accelerated access or so |
00:52 |
kaeza |
TORCS is shit |
00:52 |
VanessaE |
while I was at the optomotrist last week, I saw a kid playing on some little tablet, one of those smaller-than-usual ones. Some zombie game. You had to throw street trash at zombies who were slowly plodding toward you |
00:52 |
VanessaE |
kaeza: extreme tuxracer :D |
00:53 |
|
jojoa1997|Tablet joined #minetest |
00:53 |
kaeza |
VanessaE, good, but I'm looking something more "realistic" (in the veins of Gran Turismo) |
00:53 |
Exio |
err |
00:53 |
Exio |
i have played a game for that |
00:53 |
Exio |
like 3 years ago or so |
00:54 |
Exio |
jojoa1997|Tablet: can i ask why |tablet if you are using it like 95% of the time? |
00:54 |
Exio |
you should use jojoa1997|desktop :) |
00:54 |
kaeza |
^ |
00:54 |
VanessaE |
haha |
00:54 |
jojoa1997|Tablet |
nope |
00:54 |
VanessaE |
Exio: well in that case, guess we'll have to work on porting the game to Android directly :) |
00:55 |
jojoa1997|Tablet |
my computer is on "bsecure" and this is my way around it |
00:55 |
Exio |
VanessaE: are there any direct X11/api calls? |
00:55 |
VanessaE |
dunno |
00:55 |
kaeza |
and while at it, to SymbianOS :D |
00:55 |
jojoa1997|Tablet |
guys |
00:55 |
jojoa1997|Tablet |
if someone ports something to android will i still be able to use lua mods |
00:56 |
Exio |
if irrlicht works in android (and does), you should be able in teory to get a "release working" (thanks to proller patches for opengles) |
00:56 |
jojoa1997|Tablet |
ports minetest to android |
00:56 |
VanessaE |
jojoa1997|Tablet: if it were ported, probably. |
00:56 |
* jojoa1997|Tablet |
makes sfan5|OFF come back to port android |
00:57 |
jojoa1997|Tablet |
ok so what is the best android game besides the futere minetest(and the current non appstore downloaded minecraft) |
00:58 |
kaeza |
how does one pull a single/few commits from a diff repo? |
00:58 |
jojoa1997|Tablet |
pull the rest and erase them |
00:58 |
jojoa1997|Tablet |
jk |
00:58 |
VanessaE |
git add remote somename gitblahblah.url.git; git fetch somename; git cherrypick commitidblahblahblahblahblah |
00:58 |
VanessaE |
something like that I guess |
00:59 |
kaeza |
hmm gonna try |
00:59 |
jojoa1997|Tablet |
what is this? v |
00:59 |
jojoa1997|Tablet |
http://forum.minetest.net/viewtopic.php?pid=77702#p77702 |
00:59 |
jojoa1997|Tablet |
is it android minetest? |
00:59 |
VanessaE |
no |
00:59 |
* jojoa1997|Tablet |
would scream for joy |
00:59 |
VanessaE |
OpenSUSE is another Linux distro |
01:00 |
* jojoa1997|Tablet |
goes and jumps off a cliff |
01:00 |
* VanessaE |
yells after jojoa1997|Tablet ... "Can I have yoUR TABLET!?" |
01:00 |
VanessaE |
(imagine me getting louder as he falls) |
01:01 |
VanessaE |
:) |
01:01 |
* jojoa1997|Tablet |
takes the tablet with him |
01:01 |
* khonkhortisan |
uses OpenSuSE |
01:02 |
* jojoa1997|Tablet |
muwhahaHAHAHAHA!HA!HA!HA!H!HA!H!A!H!A! |
01:02 |
* Kacey |
is eating applesauce. be jealous |
01:02 |
VanessaE |
Ubuntu Precise or GTFO :-) |
01:02 |
* jojoa1997|Tablet |
gets louder as he falls |
01:02 |
khonkhortisan |
is Precise a version? |
01:02 |
jojoa1997|Tablet |
Kacey so am i |
01:02 |
VanessaE |
khonkhortisan: 12.04, yeah |
01:02 |
khonkhortisan |
I have 12.1 |
01:03 |
khonkhortisan |
gotta update to 2 or 3 |
01:04 |
jojoa1997|Tablet |
this is the way to go data:image/jpeg;base64,/9j/4AAQSkZJRgABAQAAAQABAAD/2wCEAAkGBhQSERUSERIUFBUVFxQWFRcWFBcWFRQUFRQVFBgSFhcYHyceGBwjGhQUHy8hIygpLCwsFx4xNTwqNSYrLCkBCQoKDgwOGA8PGiokHCUsLyosLyksLTUpLCwsLCwsNSwsMCwsLywpLywqLywsNSwuLCosKSwpKSksLCwsLCwsLP/AABEIAKAAoAMBIgACEQEDEQH/xAAbAAEAAgMBAQAAAAAAAAAAAAAABAUBAwYCB//EADsQAAEDAgMEBwYDCAMAAAAAAAEAAgMEERIhMQUGQVETImFxgZGhBzJCUrHRFCOSFUNicoKywcIz4fD/xAAaAQEAAgMBAAAAAAAAAAAAAAAAAQ |
01:04 |
Exio |
. |
01:04 |
VanessaE |
wtf? |
01:04 |
jojoa1997|Tablet |
oops |
01:04 |
khonkhortisan |
how do I open that? |
01:04 |
jojoa1997|Tablet |
i did select all with keyboard sorry |
01:04 |
preludelinux |
lol |
01:04 |
jojoa1997|Tablet |
click it or copy and paste |
01:04 |
jojoa1997|Tablet |
once i pressed enter i started cracking up |
01:05 |
VanessaE |
next time paste a URL :) |
01:05 |
|
jojoa1997|Tablet joined #minetest |
01:05 |
jojoa1997|Tablet |
that was the url |
01:05 |
jojoa1997|Tablet |
it kicked me oout |
01:05 |
VanessaE |
no, that was not the whole URL to whatever it was :-) |
01:06 |
VanessaE |
protip: use bit.ly :-) |
01:06 |
jojoa1997|Tablet |
that was the piuck url |
01:06 |
VanessaE |
it didn't go through. |
01:06 |
VanessaE |
[03-21 21:06] <VanessaE> next time paste a URL :) |
01:06 |
VanessaE |
[03-21 21:06] * jojoa1997|Tablet has quit (Quit: Bye) |
01:07 |
jojoa1997|Tablet |
what |
01:11 |
|
jojoa1997|Tablet joined #minetest |
01:11 |
jojoa1997|Tablet |
http://www.buythecase.net/uploads/products/200/1480000010.jpg |
01:11 |
jojoa1997|Tablet |
yay |
01:15 |
jojoa1997|Tablet |
why must sfan5 abandon me in my greatest time of need |
01:15 |
sfan5 |
what? |
01:15 |
jojoa1997|Tablet |
i have to do homework and he wont let me play minetest on my tablet |
01:15 |
jojoa1997|Tablet |
yay he returns |
01:16 |
|
preludelinux joined #minetest |
01:16 |
jojoa1997|Tablet |
sfan5 i heard that you can port minetest to android now with some changes to mineytest source |
01:16 |
jojoa1997|Tablet |
who said it earlier |
01:16 |
sfan5 |
umm |
01:16 |
sfan5 |
i had no time to work on that lately |
01:17 |
sfan5 |
also the irrilicht examples don't even run |
01:17 |
sfan5 |
-i |
01:17 |
jojoa1997|Tablet |
http://irc.minetest.ru/minetest/2013-03-22#i_2946602 |
01:17 |
jojoa1997|Tablet |
look |
01:17 |
sfan5 |
Exioif irrlicht works in android (and does), you should be able in teory to get a "release working" (thanks to proller patches for opengles) |
01:18 |
jojoa1997|Tablet |
yeah |
01:18 |
sfan5 |
prollers patches are not a big help, as i already made minetest makefiles accept opengles |
01:18 |
jojoa1997|Tablet |
could you do it |
01:18 |
jojoa1997|Tablet |
oh then what is the prob |
01:18 |
sfan5 |
<sfan5> the irrlicht examples don't even run |
01:18 |
jojoa1997|Tablet |
examples? |
01:19 |
jojoa1997|Tablet |
why not try the actual game |
01:19 |
sfan5 |
if even a simple example application doesn't work, why should the game work |
01:19 |
|
TorpedoSkyline joined #minetest |
01:19 |
jojoa1997|Tablet |
maybe the application is wrong |
01:20 |
jojoa1997|Tablet |
or maybe there is something with your android |
01:20 |
sfan5 |
what do you mean.. "wrong"? |
01:20 |
jojoa1997|Tablet |
idk something |
01:24 |
Exio |
sfan5: they don't run? |
01:24 |
sfan5 |
no |
01:24 |
Exio |
btw, how did you compile it? |
01:24 |
sfan5 |
with 2 different ways: ndk using cross compiling and ndk using NativeActivity |
01:26 |
Exio |
hehe |
01:26 |
Exio |
in what phone, btw? |
01:26 |
Exio |
i will try in somedays with my lg p350 and so |
01:27 |
sfan5 |
target revision was 8 i think |
01:33 |
* Kacey |
is eating a drumstick. be jealous |
01:42 |
|
Aggies joined #minetest |
01:42 |
Aggies |
hello everybody |
01:45 |
NekoGloop |
Meow |
01:46 |
Aggies |
lol |
01:46 |
NekoGloop |
Meow? |
01:46 |
VanessaE |
meow. |
01:47 |
* Aggies |
pets NekoGloop and feeds him some kibble |
01:47 |
* NekoGloop |
spits it out |
01:48 |
Kacey |
dear god *facepalm* |
01:48 |
Aggies |
lol |
01:48 |
Kacey |
Aggies, join Menche's server |
01:48 |
Aggies |
no |
01:49 |
VanessaE |
y u no play on mine? :( |
01:50 |
Kacey |
i am playing legit build right no |
01:50 |
Kacey |
now* |
01:50 |
Kacey |
Aggies, why not? |
01:50 |
Aggies |
on facbeook |
01:51 |
ShadowNinja |
VanessaE: about the minetest over ssh thing, it works, but I only got the menu, and that at about 1 FPS |
01:51 |
Kacey |
open teamviewer |
01:51 |
Aggies |
k |
01:51 |
Aggies |
i'm on |
01:52 |
Kacey |
check your messages |
01:52 |
Kacey |
on the left side of the screen |
01:55 |
|
V0id joined #minetest |
01:57 |
kaeza |
woht http://forum.minetest.net/viewtopic.php?pid=77709#p77709 |
01:58 |
VanessaE |
wtf? |
02:00 |
Aggies |
lets start a riot a riot lets start a riot tell me if you kno wwhat song this is |
02:02 |
lamefun |
btw |
02:02 |
lamefun |
Google, Microsoft and Apple care about JavaScript security |
02:02 |
lamefun |
so we'll have mods safe for server |
02:03 |
NekoGloop |
http://ifunny.mobi/#Nbe36caN |
02:03 |
ShadowNinja |
because we know microsoft is great at security... |
02:03 |
Exio |
they are good at making security... |
02:03 |
Exio |
..holes :) |
02:03 |
lamefun |
I'm using Google's engine. |
02:07 |
Aggies |
0.1 lag feels so good |
02:08 |
kaeza |
WTF is wrong with everyone having Lua as scripting language?? |
02:08 |
kaeza |
s/having/not wanting/ |
02:11 |
kaeza |
I don't know you, but that guy is starting to sound like Likwid |
02:12 |
VanessaE |
kaeza: two words: slow mods |
02:12 |
VanessaE |
:-) |
02:12 |
kaeza |
VanessaE, so you prefer having to compile 100+ mods for every platform out there? :) |
02:12 |
VanessaE |
no :) |
02:13 |
VanessaE |
I prefer magic like LuaJIT and having appropriately heavy function moved into the core of whatever engine is in quesiton :-) |
02:13 |
VanessaE |
question* |
02:13 |
NekoGloop |
http://ifunny.mobi/#NWDqji8J |
02:14 |
kaeza |
lol I had one of these as akid http://ifunny.mobi/#2yjktUNc |
02:14 |
kaeza |
s(akid/a kid/ |
02:14 |
kaeza |
fuk |
02:16 |
|
shadowjay1 joined #minetest |
02:17 |
NekoGloop |
http://ifunny.mobi/#lZyg2i8J |
02:20 |
lamefun |
kaeza, VanessaE: LuaJIT is a one-man project and I fear it'll die, while there fast free software are JavaScript engines from corporations like Mozilla, Google, Apple. |
02:20 |
VanessaE |
corporations can die too, but open source software will live as long as someone wants to maintain it. |
02:21 |
kaeza |
lamefun, go help the LuaJit man then |
02:21 |
kaeza |
:) |
02:21 |
kaeza |
IIRC minetest would be dead by now if no one started to help c55 |
02:21 |
lamefun |
The whole Web 3.0 depends on JavaScript, so there are always people to maintain the JS interpreter. Who needs LuaJIT besides minetest? |
02:22 |
kaeza |
lamefun, a fuckton of projects |
02:22 |
VanessaE |
lots of projects use Lua. |
02:22 |
VanessaE |
and "web 3.0" is a bullshit idea, which will probably be powered by AJAX or something, not js. |
02:22 |
lamefun |
How many actually need performance beyond standard interpreter and use LuaJIT? |
02:23 |
kaeza |
that come to my mind, the Love game engine, DoomRL, Legend of Cosmo, Minetest, some music player |
02:23 |
lamefun |
AJAX = Asynchronous JavaScript and XML |
02:23 |
VanessaE |
how many people use python? or bash? or PHP? or batch scripting? or a thousand other interpreted languages? |
02:23 |
lamefun |
A lot |
02:24 |
lamefun |
Just that most people are OK with their performance, so there are no JIT for bash and PHP. There is JIT for Python I think, but still most people use the standard interpreter. |
02:24 |
kaeza |
lamefun, you are proposing everyone switchs to JS (minetest or not) |
02:24 |
kaeza |
+e |
02:24 |
Exio |
i have an idea |
02:25 |
Exio |
let lamefun code everything |
02:25 |
Exio |
and post real benchmarks |
02:25 |
kaeza |
^ |
02:25 |
Exio |
see you in 10 years lamefun |
02:26 |
lamefun |
kaeza: no |
02:26 |
kaeza |
lamefun, Ruby is (was) also sort of the "new thing", and it's complete utter shit |
02:26 |
lamefun |
but we (minetest) need an interpreted language and need it to be fast |
02:26 |
Exio |
luajit is fast enough |
02:26 |
kaeza |
lamefun, a language is a language |
02:26 |
Exio |
if the function is really heavy |
02:26 |
Exio |
you port it to C++ and you get in the engine |
02:26 |
kaeza |
the interpreter is another story |
02:27 |
Exio |
and it gets "even more faster" than your v8-tests |
02:27 |
VanessaE |
it's up to the interpreter or compiler as to whether a given language is fast or not. |
02:27 |
Exio |
as i said |
02:27 |
VanessaE |
end of story. |
02:27 |
Exio |
ignore lamefun until he ports minetest to v8 or js or whatever |
02:33 |
lamefun |
There's a lot of interest (the whole of the Web 3.0, Qt 5, GNOME 3) in fast JavaScript. Is there the same interest in fast Lua? I'm just afraid that LuaJIT may just die, as it's a one-man project. |
02:34 |
Exio |
do you have any argument, i only see "one-man one-man one-man" like implying most of the stuff we are using wasn't started by one or two (bored) guys saying "eh, this may work!" |
02:35 |
kaeza |
lamefun, your silly marketing campaing for JS is just pissing everyone in here |
02:35 |
kaeza |
provide facts as Exio said, STFU, or GTFO |
02:36 |
Exio |
JS is cool as language, but lua fits better here |
02:36 |
Exio |
the things for what they were made |
02:38 |
VanessaE |
plus if LuaJIT dies, who says we can't just go back to using Lua? |
02:38 |
kaeza |
offtopic: I want this shirt http://ifunny.mobi/#JkGHtA9J |
02:39 |
lamefun |
VanessaE: we may have mods that rely on its performance |
02:40 |
VanessaE |
lamefun: then blame those modders for releasing slow code. |
02:40 |
Exio |
[23:26:51] <Exio> if the function is really heavy |
02:40 |
Exio |
[23:26:58] <Exio> you port it to C++ and you get in the engine |
02:40 |
VanessaE |
or blame whoever the devs are at the time for not incorporating enough C++ hooks to avoid the need for the slow code. |
02:40 |
VanessaE |
exactly. |
02:40 |
VanessaE |
what he said. |
02:40 |
VanessaE |
and indeed, that should be done ANYway |
02:40 |
Exio |
coding a whole IA in any language like lua, js or whatever |
02:40 |
|
tango_ joined #minetest |
02:41 |
Exio |
will be slow versus the C++ integrated in core version |
02:41 |
VanessaE |
whether we use LuaJIT, plain Lua, or some magical 100x-faster-than-JIT compiler. |
02:41 |
VanessaE |
if it's a CPU-heavy task, it belongs in C++ |
02:41 |
VanessaE |
(or another language that is meant to be compiled) |
02:43 |
kaeza |
compiled to native code* |
02:43 |
VanessaE |
yes |
02:43 |
VanessaE |
as opposed to being tokenized into p-code. |
02:43 |
Exio |
compiled to bytecode*, like python or java :3 |
02:44 |
tripod |
pwned |
02:44 |
VanessaE |
you wouldn't use BASIC to decode a jpeg file byte by byte, so don't use Lua to do huge CPU-intensive mapping tasks. delegate those tasks to where they are best suited. |
02:44 |
VanessaE |
(the irony of that statement is the python mapper that comes with the engine ;-) ) |
02:44 |
kaeza |
VanessaE, FreeBasic :3 |
02:45 |
VanessaE |
kaeza: blassic of GTFO :) |
02:45 |
VanessaE |
or* |
02:46 |
|
kaeza1 joined #minetest |
02:46 |
kaeza1 |
fak |
02:50 |
tripod |
he is googling his next arguement |
02:51 |
Exio |
he is asking to M$* |
02:54 |
kaeza |
^ lol |
02:55 |
tripod |
finding a valid arguement with m$ |
02:55 |
tripod |
pretty bad now they are forcing everyone to use metro on win8 |
02:55 |
tripod |
ugh |
02:55 |
tripod |
if i had my way anyone on welfare would need to use linux in order to get the benefit :P |
02:56 |
tripod |
boom right there linux is the highest user OS :P |
02:56 |
lamefun |
There's really no more arguments... If the Shiny New World is coming, the games like Minecraft are going to be banned, because they promote thought crime, to be replaced with new games, the games for PEOPLE, the locked games, linear and immutable. |
02:56 |
tripod |
hahah |
02:56 |
tripod |
lol |
02:56 |
tripod |
you are something different |
02:57 |
NekoGloop |
What games for people... |
02:57 |
NekoGloop |
The games for people are the ones who let "people" change them to how they see fit. |
02:57 |
VanessaE |
never gonna happen, lamefun. |
02:59 |
VanessaE |
capitalism, which is what big corps worship the most, is not compatible with the socialist ideal of "the people". |
02:59 |
VanessaE |
so they will never be the ones to bring about a truly "open" world. |
02:59 |
kaeza |
I want a moment of your attention to just say DNFTT |
02:59 |
VanessaE |
not without one hell of a financial incentive. |
03:06 |
* ShadowNinja |
reads about LuaJIT ffi cool, even faster |
03:06 |
tripod |
DNFTT? |
03:07 |
tripod |
did not finish tracking telepathy |
03:07 |
kaeza |
do not feed the trolls. I kist did feed one and I welcome to my /ignore list |
03:07 |
kaeza |
just* |
03:08 |
kaeza |
wait |
03:08 |
kaeza |
lol |
03:08 |
* kaeza |
needs to pay more attention to who is speaking |
03:08 |
tripod |
yeah |
03:08 |
kaeza |
anyway, I welcome lamefun to my /ignore list |
03:08 |
tripod |
nah this new shiny world sounds good |
03:09 |
tripod |
because when i hear shiny |
03:09 |
tripod |
i think of firefly |
03:09 |
tripod |
when i think of firefly |
03:09 |
tripod |
i think awesome |
03:09 |
kaeza |
I think of Pokemon |
03:09 |
kaeza |
:P |
03:09 |
lamefun |
hm |
03:09 |
NekoGloop |
I think of shiny. |
03:09 |
Exio |
good night, now |
03:10 |
kaeza |
nite EXio |
03:10 |
lamefun |
inconvenient truth is always a hate magnet |
03:10 |
lamefun |
anyway |
03:10 |
VanessaE |
truth as you see it. |
03:10 |
lamefun |
I want programmable computers mod |
03:10 |
tripod |
if he really had an issue |
03:10 |
VanessaE |
your arguments are all based on speculation, assumptions, and subjective ideals. |
03:10 |
tripod |
just fork minetest |
03:10 |
tripod |
and stfu |
03:10 |
tripod |
simple |
03:10 |
VanessaE |
+1 |
03:10 |
tripod |
if you dont like it leave :P |
03:11 |
kaeza |
^ |
03:11 |
Exio |
thanks tripod |
03:11 |
Exio |
now i don't like you </3 |
03:11 |
|
jojoa1997|Tablet joined #minetest |
03:11 |
Exio |
[the real reason of why i'm leaving to sleep!] |
03:11 |
tripod |
that's cool |
03:11 |
tripod |
i loved you man |
03:11 |
tripod |
i fucking loved you |
03:11 |
Exio |
xD |
03:11 |
Exio |
bye |
03:11 |
tripod |
:P |
03:13 |
kaeza |
</3 C:\> |
03:13 |
kaeza |
:P |
03:13 |
* kaeza |
is bored |
03:14 |
kaeza |
aaaaaaaand SPAM http://forum.minetest.net/viewtopic.php?pid=77738#p77738 |
03:14 |
kaeza |
VanessaE, ^ |
03:14 |
lamefun |
they're based on completely obvious inconvenient truth that everyone just prefers to ignore (complex computer science degree requiring one-man projects that aren't much used can easily die, JavaScript is a language that has JIT interperters that can be relied long-term) |
03:14 |
lamefun |
Anyway, my real problem is that Minetest needs a way to easily distribute mods that require high performance, what do you propose instead of JavaScript? |
03:14 |
jojoa1997|Tablet |
I clicked the link hehehe |
03:14 |
jojoa1997|Tablet |
Lua |
03:14 |
sokomine |
ah. saw that as well. not entirely sure if it's spam or just someone suggesting building plans for building sheds in mt :-) |
03:14 |
VanessaE |
kaeza: dealt. |
03:15 |
kaeza |
thx :) |
03:15 |
VanessaE |
lamefun: C++. |
03:15 |
VanessaE |
now GTFO. |
03:15 |
jojoa1997|Tablet |
did ypu click the link |
03:15 |
jojoa1997|Tablet |
it was spam |
03:16 |
sokomine |
mods that require high perfomance? hm. most mods either do fine or don't use much performance |
03:16 |
kaeza |
jojoa1997|Tablet, one does not simply click links in stupid posts like these |
03:16 |
sokomine |
no, i didn't click on the link |
03:16 |
VanessaE |
jojoa1997|Tablet: deleted right away. |
03:16 |
jojoa1997|Tablet |
Kaeza I bored so I clicked it |
03:17 |
kaeza |
so I should post a link to citricnotorangeparty.com? |
03:18 |
jojoa1997|Tablet |
Sokamine try having me second tech,more tress,mobf,both NPCs,simple mobs,and about 20 other mods with 10 of them being land editors |
03:18 |
kaeza |
would you click that one right away? |
03:18 |
jojoa1997|Tablet |
Me? |
03:18 |
kaeza |
yes |
03:18 |
|
TheBonsai joined #minetest |
03:19 |
jojoa1997|Tablet |
It doesn't go anywhere |
03:19 |
jojoa1997|Tablet |
I usually click irc links |
03:19 |
jojoa1997|Tablet |
Even when looking at logs |
03:19 |
jojoa1997|Tablet |
WARNING can create cinfisuion |
03:20 |
kaeza |
jojoa1997|Tablet, Common Senseâ„¢ 2013 Antivirus helps a lot |
03:20 |
jojoa1997|Tablet |
Kaeza |
03:20 |
jojoa1997|Tablet |
Why would I click a link that you pm me |
03:21 |
kaeza |
then do not click it |
03:21 |
sokomine |
jojoa: yes, there are a few that need every bit of performance they can get, especially mobf. don't know about simple mobs. they're too much on the hostile side for me to be intresting. moretrees seems to do rather fine in newer builds |
03:21 |
kaeza |
in fact, I recommend you DO NOT CLICK IT |
03:21 |
jojoa1997|Tablet |
Shall I post it here |
03:22 |
jojoa1997|Tablet |
And jabber some one else tell me what it is? |
03:22 |
kaeza |
do as you want, but I did not post it here for a reason :) |
03:22 |
jojoa1997|Tablet |
OK I definitely ain't clicking it |
03:25 |
|
TorpedoSkyline joined #minetest |
03:26 |
ShadowNinja |
want performance? use LuaJIT, it has ffi(C code in lua). </salespitch> |
03:27 |
VanessaE |
ShadowNinja: I think that's more intended for hooking into existing C++ functions, not so much writing code in C |
03:27 |
kaeza |
that feeling when somebody respons to your random question in a random forum six months later |
03:27 |
kaeza |
+d |
03:28 |
VanessaE |
plus it's already been kinda decided (at least by c55) that ffi should be disabled. |
03:28 |
VanessaE |
security risk. |
03:29 |
ShadowNinja |
yea, too bad, will that just be with the security enhancements enabled? |
03:29 |
jojoa1997|Tablet |
What is ffi? |
03:30 |
VanessaE |
ShadowNinja: dunno |
03:30 |
VanessaE |
jojoa1997|Tablet: a way for Lua to interface to C++ without requiring C++ hooks |
03:30 |
jojoa1997|Tablet |
:O |
03:30 |
ShadowNinja |
I read C, is it C++? |
03:31 |
VanessaE |
probably whatever language Lua is being interfaced to. |
03:31 |
VanessaE |
C++ in our case. |
03:32 |
NekoGloop |
http://ifunny.mobi/#p9rd9yol YES. |
03:32 |
hmmmm |
http://ompldr.org/vaHVlZg |
03:32 |
kaeza |
http://ifunny.mobi/#iOsY1m8J |
03:33 |
kaeza |
hmmmm, wut |
03:33 |
VanessaE |
heh |
03:33 |
hmmmm |
if mese were spawned in air instead of stone, this is what the world would look like |
03:33 |
hmmmm |
that's how common mese actually is. food for thought. |
03:33 |
VanessaE |
eek |
03:33 |
VanessaE |
I knew it was somewhat common but damn |
03:33 |
NekoGloop |
And that's just the mese blocks. What about the ore? |
03:33 |
VanessaE |
perhaps that should be...toned down a little |
03:33 |
hmmmm |
ore, way more. |
03:34 |
sokomine |
ah yes, luajit sounds intresting |
03:34 |
hmmmm |
vanessae, but that's only because you see it |
03:34 |
VanessaE |
sure of course, but I'm thinking of the long-distance density too |
03:34 |
VanessaE |
mese blocks are supposed to be really rare |
03:34 |
kaeza |
hmmmm, actually no; I can get 2 stacks of mese in like 10 mins |
03:35 |
hmmmm |
celeron was really right about how things in 3d are way more rare than they seem |
03:35 |
kaeza |
so maybe a little bit more rare |
03:35 |
hmmmm |
especially when inside of stone, you need this sort of frequency |
03:36 |
sokomine |
don't make them too rare. it still takes time to get your first mese in a new world |
03:36 |
sokomine |
yes, right. you don't see what's outside of your immediate digging area |
03:36 |
VanessaE |
sokomine: I mean mese blocks |
03:36 |
hmmmm |
so now when people say a server is depleted of resources, you know they're full of shit! |
03:36 |
VanessaE |
they should be no more than 1/9 as common as mese in stone |
03:37 |
VanessaE |
hmmmm: I know, right? |
03:37 |
hmmmm |
yep |
03:37 |
VanessaE |
http://ifunny.mobi/#3GU4PUxa |
03:37 |
VanessaE |
100% WIN! |
03:38 |
sokomine |
hmmm: it's not mese we run out of. it's papyrus on redcrabs server. and long ways/destruction of landscape for clay/sand |
03:38 |
NekoGloop |
VanessaE, http://ifunny.mobi/#p9rd9yol |
03:38 |
VanessaE |
saw it.. erkk |
03:38 |
sokomine |
the papyrus problem has been saved iirc. and sand got a bit better thanks to the new sandstone receipes |
03:39 |
VanessaE |
admittedly I've seen that issue re: sand.. it does tend to run out fast in some places |
03:39 |
NekoGloop |
VanessaE, thoughts? |
03:40 |
sokomine |
well, at least for sand and clay, that's where my traders are for |
03:40 |
VanessaE |
NekoGloop: I like the sword, the gun is errr... ring is interesting, pokeballs are meh, the thing below those (portal gun?) is interesting, the amber-colored balls I don't recognize, the elder wand I'm not familiar with (not into harry potter) |
03:40 |
jojoa1997|Tablet |
Nekogloop I like the poke balls |
03:40 |
* jojoa1997|Tablet |
steals the poke balls and uses master ball on nekogloop |
03:41 |
NekoGloop |
yep, portal gun. and the amber pieces of shit are from Dragonball Z, which is apparently still a thing. |
03:41 |
* NekoGloop |
YOU CANNOT STEAL OTHER PEOPLE'S POKEMON TRAWLAWLAWLAWL |
03:41 |
VanessaE |
I didn't realize dbz was still going on |
03:42 |
NekoGloop |
Either DBZ or the early Yugioh anime. |
03:42 |
NekoGloop |
I think they both had similar things like that. |
03:43 |
VanessaE |
last time I watched that was about the time they introduced Cell. |
03:43 |
VanessaE |
so that's...shit, 15 years ago? :) |
03:43 |
jojoa1997|Tablet |
Bedtime cya |
03:43 |
VanessaE |
night |
03:44 |
jojoa1997|Tablet |
Vanessae get some sleep it is late for you |
03:44 |
VanessaE |
it's only a quarter of 12 |
03:44 |
NekoGloop |
only 11:40 |
03:44 |
jojoa1997|Tablet |
If you woke up before eight |
03:44 |
VanessaE |
early for me :_) |
03:44 |
VanessaE |
:) |
03:44 |
jojoa1997|Tablet |
Ok |
03:44 |
VanessaE |
hah! |
03:44 |
VanessaE |
I got up at 1pm or something |
03:44 |
jojoa1997|Tablet |
I wake up at 5 |
03:44 |
NekoGloop |
http://mtgcardsmith.com/ this is cool |
03:44 |
jojoa1997|Tablet |
Cya |
03:45 |
jojoa1997|Tablet |
Nekogloop make tool and block carda |
03:53 |
NekoGloop |
http://ifunny.mobi/#OSBCTrYh |
03:54 |
VanessaE |
hard hack! |
03:54 |
NekoGloop |
http://ifunny.mobi/#TvStIInj |
04:01 |
VanessaE |
http://ifunny.mobi/#1zlsXcms |
04:01 |
VanessaE |
:'( |
04:05 |
khonkhortisan |
There was a very similar story in the news that involved flower delivery |
04:06 |
NekoGloop |
Ah, i saw that. |
04:07 |
NekoGloop |
Reminds me of when i go to play the game. The ingame mother has so much shit she sends you xD |
04:12 |
VanessaE |
http://ifunny.mobi/#lcXFTRKh |
04:12 |
VanessaE |
aw damn, he left. |
04:12 |
ecube |
o.o |
04:14 |
hmmmm |
http://ompldr.org/vaHVlcA |
04:14 |
hmmmm |
ore distribution using 3d perlin noise |
04:14 |
hmmmm |
now you can define where it's concentrated |
04:15 |
VanessaE |
nice |
04:15 |
hmmmm |
you can have an "iron rich" area of the map or "tin deficient" area |
04:17 |
VanessaE |
very nie |
04:17 |
VanessaE |
nice |
04:23 |
|
celeron55 joined #minetest |
04:33 |
kaeza |
http://ifunny.mobi/#DKq3xhGr |
04:37 |
|
simion314 joined #minetest |
04:43 |
ShadowNinja |
http://ifunny.mobi/#hmREiYSr ikr |
05:04 |
VanessaE |
bbl |
05:17 |
kaeza |
http://forum.minetest.net/viewtopic.php?pid=77750#p77750 > "when I first saw the game, I was dumbfounded by the inventory screen; I only understood it when I played with my brother for the first time and he explained that the cube of 9 squares was used to "craft" things (from the appearance, I had assumed that it was mere inventory space)" |
05:17 |
kaeza |
I think MT needs at least labels for the "inventory" and "crafting table" |
05:19 |
VanessaE |
http://ifunny.mobi/#j9tfnrLq |
05:19 |
VanessaE |
point him to that |
05:19 |
VanessaE |
:D |
05:19 |
VanessaE |
:trollface: |
05:19 |
kaeza |
leave that wine bottle RIGHT NOW! |
05:19 |
kaeza |
:D |
05:20 |
kaeza |
:trollface: |
05:20 |
kaeza |
also, srsly, WTF http://forum.minetest.net/viewtopic.php?id=5215 |
05:21 |
* kaeza |
goes back to texturing |
05:21 |
VanessaE |
make some new objects for homedecor ;-) |
05:22 |
|
anunakki joined #minetest |
05:22 |
|
anunakki joined #minetest |
05:23 |
kaeza |
VanessaE, +1 |
05:23 |
kaeza |
where's Jordach's list when you need it? |
05:24 |
VanessaE |
http://forum.minetest.net/viewtopic.php?pid=59327#p59327 |
05:24 |
VanessaE |
right there :) |
05:24 |
VanessaE |
(not that most of it is actually useful though; sorry Jordach) |
05:24 |
kaeza |
dishwashers and washing makines would be nice... if we had something to wash :D |
05:24 |
kaeza |
-k+ch |
05:25 |
kaeza |
every time I look at that list I'm like "HORY SHET!!" |
05:25 |
VanessaE |
lol |
05:28 |
VanessaE |
ok, time for bed. |
05:28 |
VanessaE |
night |
05:31 |
|
NekoGloop joined #minetest |
05:36 |
kaeza |
nite |
05:36 |
NekoGloop |
...hi |
05:36 |
kaeza |
hai Neko |
05:36 |
kaeza |
is it possible to have nodeboxes extend > 0.5 or < -0.5 |
05:36 |
kaeza |
? |
05:38 |
NekoGloop |
yes |
05:39 |
kaeza |
then something is fuxed up in my code :( |
05:41 |
NekoGloop |
http://www.youtube.com/watch?v=1_O2DK2HDPg This is... beautiful |
05:42 |
kaeza |
cool! I just noticed a way to do one-way doors ^_^ |
05:44 |
|
simion314 joined #minetest |
05:44 |
kaeza |
weird bug if you can call that |
05:45 |
kaeza |
if you make a 0-width nodebox, you can go thru it one way but not the other |
05:54 |
* NekoGloop |
puts a kitten on kaeza's head because he looks like he could use one |
05:55 |
kaeza |
* the kitten goes thru kaeza's head because of the fucked up collision system |
05:55 |
|
DMackey joined #minetest |
05:59 |
* NekoGloop |
puts a lot on so that they stack and one is on top of his head |
06:06 |
|
rsiska joined #minetest |
06:13 |
* NekoGloop |
gives kaeza a pie |
06:20 |
|
kaeza joined #minetest |
06:22 |
* NekoGloop |
gives kaeza a pie |
06:30 |
ShadowNinja |
kaeza: signs from home decor only check protection if you are placing a sign on the floor |
06:30 |
ShadowNinja |
so placing on posts and walls works |
06:30 |
kaeza |
huh? |
06:30 |
kaeza |
haven't tested it with any protection yet |
06:31 |
ShadowNinja |
well the code only checks for wdir==1 |
06:33 |
ShadowNinja |
it also has some indentation issues, and it is indented with spaces |
06:34 |
ShadowNinja |
looks like it was designed with a tab width of 4 |
06:34 |
kaeza |
fixed it |
06:35 |
kaeza |
fixing indentation now |
06:36 |
kaeza |
well actually... does copying lines 148-151 to before 155 fix the problem? |
06:36 |
kaeza |
s/155/138/ |
06:37 |
ShadowNinja |
it should, but you could even move it just below the else |
06:39 |
ShadowNinja |
I think we need a minetest.canInteract(pos, name) that would just return true normally and would be overriden by protection mods |
06:39 |
kaeza |
that would actually be a good idea |
06:41 |
kaeza |
but can't something like that be done with minetest.register_on_placenode? |
06:41 |
ShadowNinja |
I have a rewriten node_ownership mod that could use this |
06:41 |
kaeza |
...I guess not |
06:42 |
ShadowNinja |
well yes, but what if you want to check if an area is owned for placing the top half of a refrigerator for example |
06:43 |
ShadowNinja |
and it is done by overriding item_place_node |
06:47 |
kaeza |
BTW, I think I fell in love with this guy http://forum.minetest.net/viewtopic.php?pid=77755#p77755 |
06:50 |
|
webdesigner97 joined #minetest |
06:57 |
|
mrtux joined #minetest |
07:08 |
|
q66 joined #minetest |
07:20 |
celeron55 |
"isn't something that needs advanced computer science degrees" |
07:20 |
celeron55 |
lol |
07:20 |
celeron55 |
nothing needs advanced computer science degrees |
07:21 |
celeron55 |
you always just need some basic math and a desire to hack around; the rest will come out from that |
07:23 |
celeron55 |
and time |
07:26 |
|
monkeycoder joined #minetest |
07:27 |
Jordach |
i leave my pc on overnight and im pinged like fuck |
07:32 |
kaeza |
Jordach, PING |
07:32 |
kaeza |
</troll> |
07:35 |
|
webdesigner97 joined #minetest |
07:39 |
|
webdesigner97 joined #minetest |
08:02 |
|
aheinecke joined #minetest |
08:32 |
|
Jscherro joined #minetest |
08:32 |
Jscherro |
hey |
08:36 |
Jscherro |
everyone sleeping? :( |
08:36 |
|
jin_xi joined #minetest |
08:48 |
Jscherro |
how do i choose and define a spawn |
08:49 |
ironzorg |
why would you do that |
08:49 |
ironzorg |
maybe it's saved somewhere in the metadata |
08:49 |
Jscherro |
i need it because some times i spawn in the air and other places and take fall damage |
08:50 |
Jscherro |
would want to build a spawning area on my serve |
08:52 |
Jscherro |
can i see my location with some keypress ingame? |
09:00 |
|
monkeycoder joined #minetest |
09:04 |
kaeza |
static_spawn = (X, Y, Z) in minetest.conf |
09:05 |
kaeza |
Jscherro, ^ |
09:06 |
kaeza |
also, F5 shows your pos in-game |
09:11 |
Jscherro |
i did find out and put it in |
09:11 |
Jscherro |
but people still spawn weird places |
09:12 |
Jscherro |
try join it |
09:12 |
Jscherro |
its in the server browser.. the powernoob serve |
09:16 |
Jscherro |
any good mods to add monsters? |
09:16 |
Jscherro |
any good rpg mods in general? |
09:16 |
Jscherro |
maybe classes or abilities |
09:22 |
kaeza |
Jscherro, for monsters, try MOBF or Simple Mobs |
09:22 |
|
xming joined #minetest |
09:22 |
kaeza |
IDK about RPG mods, but if you find one please share :) |
09:23 |
kaeza |
actually, there's the specialties mod somewhere |
09:23 |
Jscherro |
hehe |
09:23 |
Jscherro |
k |
09:23 |
Jscherro |
ill look for mobf and simple mobs |
09:25 |
kaeza |
hmm... I think my next project will be getting some mods and adapt (or write my own outright) to add more RPG elements to MT |
09:25 |
Jscherro |
mobf = mob framework? |
09:25 |
kaeza |
yep |
09:25 |
Jscherro |
k but is it mobs out of the box or do i need to work for it? |
09:25 |
Jscherro |
im no modder |
09:25 |
kaeza |
(a.k.a. Animal Modpack) |
09:26 |
Jscherro |
but would like to be |
09:26 |
Jscherro |
i just want some mobs in the world.. especially at night |
09:26 |
kaeza |
hmm... IDK if MOBF works out of the nox in already generated worlds |
09:26 |
kaeza |
but if you create a new one it will work |
09:26 |
Jscherro |
ok |
09:26 |
Jscherro |
i could do that |
09:27 |
kaeza |
s/nox/box/ |
09:27 |
Jscherro |
hehe |
09:27 |
Jscherro |
what happens if all animals are keeeled |
09:27 |
kaeza |
they just respawn :) |
09:27 |
Jscherro |
ok |
09:27 |
Jscherro |
ill make a new world ten |
09:27 |
Jscherro |
then |
09:29 |
Jscherro |
if i put mods in the mods folder all worlds will use it right |
09:29 |
Jscherro |
if i put it in the worldmods in the world folder only that one world will |
09:29 |
kaeza |
to avoid being unclear, MOBF does work on already generated worlds, but already generated parts of the world will not have monsters due to the way it is written (?) |
09:29 |
kaeza |
yes |
09:30 |
kaeza |
better put it in worlds/yourworld/game/mods/ if you don't want them to appar on other worlds |
09:30 |
kaeza |
+e |
09:30 |
Jscherro |
lua error |
09:30 |
Jscherro |
on animals modpack |
09:31 |
Jscherro |
i see lots of errors when itry to add mods |
09:31 |
kaeza |
can you pastebin the output in debug.txt? |
09:31 |
Jscherro |
ye |
09:32 |
Jscherro |
------------- |
09:32 |
Jscherro |
Separator |
09:32 |
Jscherro |
------------- |
09:32 |
Jscherro |
Automatically selecting world at [C:\Users\Stuen\Desktop\minetest-0.4.5\bin\..\worlds\world] |
09:32 |
Jscherro |
10:31:50: ERROR[main]: mod "moretrees-master" has unsatisfied dependencies: "plants_lib" |
09:32 |
Jscherro |
10:31:50: ERROR[main]: Error loading mod "animals_modpack-2.0.4": modname does not follow naming conventions: Only chararacters [a-z0-9_] are allowed. |
09:32 |
Jscherro |
10:31:50: ERROR[main]: Server: Failed to load and run C:\Users\Stuen\Desktop\minetest-0.4.5\bin\..\mods\minetest\animals_modpack-2.0.5\animals_modpack-2.0.4\init.lua |
09:32 |
Jscherro |
10:31:50: ERROR[main]: ERROR: An unhandled exception occurred: ModError: Failed to load and run C:\Users\Stuen\Desktop\minetest-0.4.5\bin\..\mods\minetest\animals_modpack-2.0.5\animals_modpack-2.0.4\init.lua |
09:32 |
Jscherro |
In thread 824: |
09:32 |
Jscherro |
..\..\src\minetest-0.4.5\src\main.cpp:1802: main: Assertion '0' failed. |
09:32 |
Jscherro |
Debug stacks: |
09:32 |
Jscherro |
DEBUG STACK FOR THREAD 824: |
09:32 |
Jscherro |
#0 main |
09:32 |
Jscherro |
(Leftover data: #1 Dedicated server branch) |
09:33 |
Jscherro |
getting a cup of coffee |
09:33 |
kaeza |
in the future, try using a site like pastebin.com |
09:33 |
kaeza |
but.. |
09:34 |
|
whirm joined #minetest |
09:34 |
kaeza |
regarding mobf, try renaming it to just 'animals_modpack' |
09:35 |
Jscherro |
ok |
09:35 |
kaeza |
also, rename moretrees-master to just 'moretrees', and install plantlife mod |
09:35 |
kaeza |
(to solve unsatisfied dependency on plants_lib) |
09:37 |
Jscherro |
vanessas plantlife? |
09:37 |
kaeza |
yep |
09:37 |
Jscherro |
k |
09:38 |
Jscherro |
Automatically selecting world at [C:\Users\Stuen\Desktop\minetest-0.4.5\bin\..\worlds\world] |
09:38 |
Jscherro |
[Plantlife Library] Loaded |
09:38 |
Jscherro |
[Poison Ivy] Loaded. |
09:38 |
Jscherro |
[Junglegrass] Loaded. |
09:38 |
Jscherro |
[Flowers] Loaded. |
09:38 |
Jscherro |
[Moretrees] Loaded (2013-02-11) |
09:38 |
Jscherro |
10:38:21: ERROR[main]: Error loading mod "animals_modpack-2.0.4": modname does not follow naming conventions: Only chararacters [a-z0-9_] are allowed. |
09:38 |
Jscherro |
10:38:21: ERROR[main]: Server: Failed to load and run C:\Users\Stuen\Desktop\minetest-0.4.5\bin\..\mods\minetest\animals_modpack\animals_modpack-2.0.4\init.lua |
09:38 |
Jscherro |
10:38:21: ERROR[main]: ERROR: An unhandled exception occurred: ModError: Failed to load and run C:\Users\Stuen\Desktop\minetest-0.4.5\bin\..\mods\minetest\animals_modpack\animals_modpack-2.0.4\init.lua |
09:38 |
Jscherro |
In thread ae8: |
09:38 |
Jscherro |
..\..\src\minetest-0.4.5\src\main.cpp:1802: main: Assertion '0' failed. |
09:38 |
Jscherro |
Debug stacks: |
09:38 |
Jscherro |
DEBUG STACK FOR THREAD ae8: |
09:38 |
Jscherro |
#0 main |
09:38 |
Jscherro |
why it still called -2.0.4 i removed that |
09:39 |
Jscherro |
sec |
09:39 |
kaeza |
...use pastebin.com :) |
09:39 |
kaeza |
someone will yell at you if you paste that much text here |
09:39 |
Jscherro |
rofl sry yea didnt know what paastebin was |
09:40 |
kaeza |
np |
09:43 |
Jscherro |
will it work if i just copy the rars into the folder |
09:44 |
Jscherro |
not extracting them |
09:44 |
|
xming joined #minetest |
09:45 |
kaeza |
nope |
09:45 |
kaeza |
lemme see |
09:45 |
kaeza |
hm.. |
09:46 |
Jscherro |
i removed what you said from the names |
09:47 |
Jscherro |
but theres a subfolder in the animals mod that also is named -2.0.4 |
09:47 |
kaeza |
let's see... find the folder that has a 'modpack.txt' file in it |
09:48 |
kaeza |
it should be animals_modpack-2.0.4 |
09:50 |
kaeza |
wait |
09:50 |
|
jscherro2 joined #minetest |
09:50 |
jscherro2 |
sry got discoed |
09:50 |
kaeza |
why is init.lua in animal_modpack-2.0.4?? |
09:51 |
jscherro2 |
its not |
09:51 |
jscherro2 |
there isnt ont |
09:51 |
jscherro2 |
one* |
09:51 |
kaeza |
no I misread that part sorry |
09:51 |
kaeza |
find the folder that has a 'modpack.txt' file in it |
09:52 |
jscherro2 |
its in the main folder |
09:52 |
kaeza |
move that folder to mods/ |
09:52 |
jscherro2 |
animals_modpack folder |
09:52 |
jscherro2 |
it is |
09:53 |
jscherro2 |
ahh sry |
09:53 |
kaeza |
O.o |
09:53 |
jscherro2 |
yea one folder back.. moving it |
09:53 |
jscherro2 |
they are all in the mods/minetest folder |
09:53 |
kaeza |
so you have mods/minetest/animal_modpack/modpack.txt |
09:54 |
kaeza |
(and all the other folders) |
09:54 |
jscherro2 |
yes |
09:54 |
kaeza |
does it run now? |
09:55 |
jscherro2 |
i moved it now and the pilzadam mobs folder and it seems to run now |
09:55 |
jscherro2 |
so basically some mods need to be in the root mods folder not the minetest folder |
09:55 |
kaeza |
nope |
09:55 |
jscherro2 |
k |
09:55 |
kaeza |
all mods must be in mods/minetest/ |
09:56 |
jscherro2 |
hmm k |
09:58 |
kaeza |
one note: never use WinRAR/WinZip's option to "Extract mods to own folder" or such with MT mods |
09:58 |
kaeza |
they are (almost always) ready to be extracted directly into your mods/minetest/ folder |
09:58 |
jscherro2 |
ok |
09:59 |
|
proller joined #minetest |
10:04 |
jscherro2 |
thank you so much kaeza you helped alot |
10:04 |
kaeza |
np; anytime :) |
10:05 |
kaeza |
did it work ok this time? |
10:05 |
jscherro2 |
yea |
10:05 |
jscherro2 |
there are some desert men and some sheep in the game |
10:05 |
jscherro2 |
and i see better trees too with fruits and stuff on em |
10:06 |
|
TheLastProject joined #minetest |
10:06 |
kaeza |
you should also try farming and farming |
10:06 |
kaeza |
_plus |
10:06 |
jscherro2 |
if you start to do a rpg mod.. would you consider taking me on the ride .. been playinig roleplaying all my life both pen and paper but ofcourse also various computer rpgs and mmos |
10:07 |
kaeza |
also food to add banana trees (??) |
10:07 |
kaeza |
I'm more of a jRPG fan, but sure |
10:07 |
kaeza |
:) |
10:07 |
jscherro2 |
:) |
10:10 |
|
EduardeCalibal joined #minetest |
10:14 |
jscherro2 |
what the |
10:14 |
jscherro2 |
looked through all pages couldnt find farming plus |
10:15 |
kaeza |
https://github.com/PilzAdam/farming_plus/zipball/master |
10:16 |
|
jin_xi joined #minetest |
10:17 |
jscherro2 |
tnx marte |
10:17 |
jscherro2 |
mate |
10:18 |
kaeza |
np. I also can't find it in the forums |
10:18 |
kaeza |
I found it here http://multa.bugs3.com/minetest/forum/viewmod.php?id=39 |
10:19 |
jscherro2 |
awww man |
10:19 |
jscherro2 |
http://pastebin.com/rw2kZRq5 |
10:21 |
jscherro2 |
i got the plants mod also .. said that farming was depending on that |
10:21 |
jscherro2 |
or nature |
10:21 |
jscherro2 |
cant rememeber the name |
10:21 |
kaeza |
ugh >.< |
10:22 |
kaeza |
maybe VanessaE updated plants_lib and broke farming (?) |
10:22 |
jscherro2 |
ah |
10:23 |
kaeza |
PilzAdam will have to update though |
10:23 |
jscherro2 |
k |
10:23 |
kaeza |
let me check locally |
10:23 |
jscherro2 |
k |
10:27 |
kaeza |
wait... it seems that is not the same farming mod I have here |
10:27 |
jscherro2 |
ok |
10:28 |
|
jin_xi joined #minetest |
10:29 |
kaeza |
where did you doenload farming from? |
10:29 |
kaeza |
-e+w |
10:29 |
jscherro2 |
mmm from the forums |
10:29 |
jscherro2 |
i THINK |
10:29 |
kaeza |
there are like 3 farming mods |
10:29 |
jscherro2 |
... |
10:29 |
jscherro2 |
k |
10:30 |
jscherro2 |
let me delete farming folder and keep the others and farming plus |
10:30 |
jscherro2 |
its a mod with plowing ect |
10:30 |
kaeza |
try this one instead: https://github.com/PilzAdam/farming/zipball/master |
10:31 |
jscherro2 |
k |
10:31 |
jscherro2 |
i need a neko nature mod i think |
10:32 |
jscherro2 |
wait i got that.. |
10:32 |
jscherro2 |
but it luas |
10:33 |
kaeza |
neko nature has some weird bugs; dunno if the guy keeps updating it |
10:34 |
jscherro2 |
http://pastebin.com/9CkTSdsn |
10:34 |
kaeza |
It's a shame cause it was a good pack |
10:34 |
jscherro2 |
should i remove neko and the farming mods |
10:34 |
jscherro2 |
btw do you guys play and build alot or just play around modding :) |
10:35 |
kaeza |
rename to 'farming' and 'farming_plus' respectively |
10:35 |
jscherro2 |
roger |
10:35 |
kaeza |
I play and mod :) |
10:36 |
kaeza |
if you like survival gameplay, my I suggest this? http://forum.minetest.net/viewtopic.php?id=4738 |
10:36 |
jscherro2 |
looks fun |
10:39 |
jscherro2 |
ahh ye that works |
10:39 |
jscherro2 |
now tho i have lots of unknown blocks.. pink ones |
10:39 |
jscherro2 |
you know if more trees have any dependencies i may have deleted |
10:40 |
kaeza |
look at moretrees/depends.txt |
10:40 |
kaeza |
see if you have all the mods listed in that file |
10:40 |
jscherro2 |
says plant lib |
10:40 |
kaeza |
plants_lib is part of plantlife |
10:41 |
jscherro2 |
ahh |
10:41 |
jscherro2 |
ofcourse |
10:43 |
jscherro2 |
goodness tnx |
10:43 |
jscherro2 |
lets start working on the MTRPG mod |
10:43 |
jscherro2 |
i cant code but i can find resources.. do research ect |
10:46 |
kaeza |
not right now I'm afraid |
10:46 |
jscherro2 |
;D |
10:46 |
kaeza |
but feel free to give any suggestions on what to add etc |
10:47 |
kaeza |
I'm currently working on updating my computer mod, survival_modpack, and adding some i18n support to the engine |
10:47 |
jscherro2 |
well for one.. just 4 classes or so with possible more to come.. 1 key attribute for each to enhance skills/abilities. more monsters.. more items. more dungeons. some sort of lvling system based on how much you do a certain thing.. forexample more hits with your sword on a monster increases your melee damage |
10:48 |
jscherro2 |
x amount of skillups with main skill or ability for your class grants you a lvl up with bonus hp/mana/endurance |
10:49 |
kaeza |
most of that isn't possible ATM |
10:49 |
jscherro2 |
k |
10:49 |
jscherro2 |
was afraid so :P |
10:50 |
kaeza |
hmm... actually, I haven't tested if the inventory size can be changed |
10:53 |
jscherro2 |
i do think i saw some mods who altered inventory |
10:53 |
jscherro2 |
should be possible |
10:55 |
kaeza |
anyway, I think I'm off to bed for now (7:54 AM already) |
10:55 |
kaeza |
night/morning all |
10:55 |
jscherro2 |
sleep well |
10:55 |
jscherro2 |
cya later mate |
10:58 |
|
PilzAdam joined #minetest |
10:58 |
jscherro2 |
amg |
10:58 |
jscherro2 |
pilz |
10:59 |
jscherro2 |
in the survival mod.. you know how i make food? im starving i think.. i take damage some times |
11:06 |
PilzAdam |
Hello everyone! |
11:07 |
jscherro2 |
sup pilz |
11:07 |
PilzAdam |
*Adam |
11:08 |
jscherro2 |
sup Adam |
11:24 |
|
Taoki joined #minetest |
11:29 |
|
Taoki joined #minetest |
11:32 |
|
Taoki joined #minetest |
11:35 |
|
troller joined #minetest |
11:41 |
|
Taoki joined #minetest |
11:41 |
|
proller joined #minetest |
11:51 |
|
tango_ joined #minetest |
11:53 |
jscherro2 |
hmmm my server crashes randomly |
11:53 |
jscherro2 |
after some time |
11:54 |
jscherro2 |
it just dies |
11:56 |
|
Taoki joined #minetest |
11:59 |
jscherro2 |
http://pastebin.com/Z1XU9WMu |
11:59 |
jscherro2 |
anyone get that??? |
11:59 |
jscherro2 |
after those 3 leftover data the server crashes |
12:00 |
PilzAdam |
its a bug in the survival_hunger mod |
12:00 |
jscherro2 |
oh |
12:00 |
PilzAdam |
post line 6 in the forum thread for it |
12:00 |
PilzAdam |
the mod developer should know the rest |
12:01 |
jscherro2 |
k |
12:02 |
kaeza |
aww shit |
12:03 |
kaeza |
lemme fix that one |
12:03 |
kaeza |
anyway can't sleep |
12:17 |
kaeza |
jscherro2, fixed, please re-download |
12:19 |
|
LAD joined #minetest |
12:19 |
kaeza |
hai LAD |
12:20 |
LAD |
hi |
12:20 |
LAD |
... |
12:21 |
LAD |
im here to ask if any four people would like to join my "The Walls" PvP game coming soon i just need four more :) |
12:22 |
kaeza |
I have already posted in the topic :) |
12:22 |
LAD |
ok 3 more than |
12:22 |
PilzAdam |
are hacked clients allowed? |
12:33 |
LAD |
kaeza |
12:33 |
LAD |
oops |
12:33 |
LAD |
and no if i find you with a hacked client i'll ban you :) |
12:39 |
jscherro2 |
aw man |
12:39 |
LAD |
i only need 2 more people to join any one ??? |
12:40 |
jscherro2 |
cant have protection blocks without creative mode? :( |
12:40 |
jscherro2 |
i hate that creative mode |
12:40 |
jscherro2 |
people should start with nothing but their hands then work their way up to tools |
12:41 |
kaeza |
upi aren't using minimal game are you? |
12:41 |
kaeza |
you* |
12:41 |
jscherro2 |
no i dont think so |
12:42 |
|
troller joined #minetest |
12:42 |
jscherro2 |
whats that |
12:42 |
kaeza |
when you select a world does it say [minimal] or [minetest]? |
12:42 |
jscherro2 |
minetest |
12:42 |
|
proller__ joined #minetest |
12:48 |
|
BlindBanana joined #minetest |
12:57 |
|
john_minetest joined #minetest |
13:02 |
|
troller joined #minetest |
13:04 |
|
jojoa1997|Tablet joined #minetest |
13:07 |
|
jojoa1997_Tablet joined #minetest |
13:12 |
|
Kacey joined #minetest |
13:12 |
Kacey |
hi all |
13:16 |
|
jojoa1997|Tablet joined #minetest |
13:16 |
jojoa1997|Tablet |
People |
13:16 |
jojoa1997|Tablet |
I have an annoucwment |
13:17 |
jojoa1997|Tablet |
Uh..... |
13:17 |
jojoa1997|Tablet |
I can't believe I forgot |
13:17 |
jojoa1997|Tablet |
Stupid dog |
13:33 |
Kacey |
huh |
13:34 |
|
hmmmm joined #minetest |
13:34 |
Kacey |
hi hmmmm |
13:34 |
hmmmm |
hi |
13:38 |
|
STHGOM joined #minetest |
13:39 |
STHGOM |
hi! |
13:39 |
STHGOM |
*sparky the happy girrafe of minetest |
13:48 |
|
TheLastProject joined #minetest |
14:06 |
VanessaE |
good morning |
14:19 |
STHGOM |
good morning! |
14:19 |
|
Umbron joined #minetest |
14:21 |
STHGOM |
welcome! |
14:23 |
|
Final joined #minetest |
14:24 |
|
TheLastProject joined #minetest |
14:25 |
kaeza |
morning V |
14:25 |
VanessaE |
hey |
14:26 |
STHGOM |
WELCOME EVERYONE! |
14:26 |
STHGOM |
UN-WELCOME EVERYONE! |
14:26 |
|
STHGOM left #minetest |
14:26 |
kaeza |
been tweaking a few items for homedecor, but came across nasty bugs in collision detection |
14:26 |
VanessaE |
so I saw |
14:27 |
kaeza |
it seems a too thin nodebox is not taken into account from some directions |
14:28 |
VanessaE |
you sure you have sorted the nodebox coordinates? |
14:29 |
VanessaE |
that's the only time I've seen that happen |
14:30 |
kaeza |
hmm... I guess so. I'll pastebin the nodeboxes. |
14:31 |
kaeza |
is the only requirement that pos1.x < pos2.x, etc? |
14:31 |
VanessaE |
all three coords |
14:31 |
VanessaE |
x1 < x2, y1 < y2, z1 < z2 |
14:32 |
kaeza |
seems like so http://pastebin.com/eEP1giBr |
14:33 |
VanessaE |
looks okay to me |
14:35 |
kaeza |
tried making the boxes thicker, but the bug is still there |
14:36 |
kaeza |
maybe something related to nodeboxes > 1.0 in size? |
14:36 |
VanessaE |
odd.. maybe so? |
14:36 |
VanessaE |
what are you making anyway> |
14:37 |
kaeza |
a desk |
14:37 |
VanessaE |
ah |
14:37 |
VanessaE |
bear in mind that nodeboxes > 1 full node will automatically tile the textures |
14:37 |
VanessaE |
and the tiling doesn't work in the horizontal direction |
14:37 |
kaeza |
hmm |
14:38 |
|
NekoGloop joined #minetest |
14:38 |
kaeza |
maybe I should split it into two nodes then |
14:38 |
kaeza |
hai Neko |
14:38 |
VanessaE |
yeah |
14:42 |
thexyz |
and this is damn wrong too |
14:42 |
VanessaE |
which is? |
14:42 |
thexyz |
> 1 full node |
14:43 |
thexyz |
well, if it's slightly more than 1 full node, then nothing is wrong |
14:43 |
VanessaE |
is it wrong if the engine allows it, or wrong when the engine doesn't handle it properly (e.g. tiling textures cleanly, or stretching them) |
14:43 |
kaeza |
err... doesn't default door use nodeboxes > 1? |
14:43 |
thexyz |
no |
14:44 |
thexyz |
it's against the boxelness, i think |
14:44 |
kaeza |
nvm... will do single node things for now and work on multinode things later |
14:46 |
thexyz |
you'll have to manually handle all nodes which can be placed inside your "second" node |
14:47 |
thexyz |
then your code gets cluttered with dirty hacks |
14:47 |
|
bas080 joined #minetest |
14:47 |
VanessaE |
there's a very simple solution: Make sure your selection box covers the whole node. |
14:48 |
VanessaE |
then the engine will think you're selecting the lower node and will place objects relative to that. |
14:48 |
thexyz |
that's another hack, not a solution |
14:48 |
thexyz |
you still can place blocks inside |
14:48 |
VanessaE |
sure, fi you can *get* inside the extra-large node |
14:48 |
RealBadAngel |
theres no limit for nodeboxes size |
14:48 |
VanessaE |
if* |
14:48 |
thexyz |
or place a fence and then click its side |
14:48 |
thexyz |
should work too |
14:48 |
RealBadAngel |
just remember textures will be tiled for actual node size |
14:49 |
RealBadAngel |
but you can make nodebox 10 times bigger that node |
14:49 |
kaeza |
yeah... I've seen your "stairs" lol |
14:50 |
thexyz |
though that's discouraged |
14:50 |
RealBadAngel |
http://i.imgur.com/XlaJbXk.jpg |
14:51 |
kaeza |
about a "trash can"... full node or a bit smaller? |
14:51 |
NekoGloop |
Best stair node ever |
14:51 |
RealBadAngel |
i just wait for some1 made aeroplane, train or ship |
14:52 |
RealBadAngel |
it is possible to do so |
14:52 |
thexyz |
why did all those people get so butthurted about non-renewable lava? |
14:52 |
RealBadAngel |
node is not the limit |
14:53 |
RealBadAngel |
hehe dunno |
14:53 |
tripod |
Hey guys |
14:53 |
tripod |
just saying, love you all |
14:53 |
RealBadAngel |
as some1 noticed dirt is more rare than lava |
14:54 |
NekoGloop |
Because it was something that made minetest different than minecraft. |
14:54 |
PilzAdam |
oh, so we want a bad game as long as it differs from minecraft? |
14:55 |
NekoGloop |
How the fuck does renewable lava make it a bad game. |
14:55 |
PilzAdam |
it makes things too easy |
14:55 |
PilzAdam |
wich is boding |
14:55 |
PilzAdam |
*boring |
14:55 |
NekoGloop |
What the hell is it making easy. |
14:56 |
RealBadAngel |
game shall force players to wander, dig and look for solutions |
14:56 |
kaeza |
^ |
14:56 |
PilzAdam |
if you get endless lava when you find 2 sources, then its easy |
14:56 |
RealBadAngel |
puting 2 sources to get infinite is just braindead |
14:56 |
kaeza |
Actually, meh |
14:56 |
kaeza |
I have also non-renewable water in my copy |
14:57 |
NekoGloop |
game shall force players to be bored while searching for the millionth lava. |
14:57 |
kaeza |
...which paired with finite liquids make interesting results |
14:57 |
RealBadAngel |
no |
14:57 |
RealBadAngel |
game shall be life like |
14:57 |
VanessaE |
I'm waiting for screenshots showing non-renewable water that doesn't look like shit and won't kill server performance before I switch to that |
14:58 |
NekoGloop |
So the game will be boring and make players want to commit suicide? |
14:59 |
RealBadAngel |
what make games boring is the easiness gettin everything |
14:59 |
RealBadAngel |
when youre forced to work to get something its different |
15:00 |
RealBadAngel |
i know what im talkin abour |
15:00 |
tripod |
yeah |
15:00 |
RealBadAngel |
ive killed diablo playin in my students hostel with a trainer |
15:00 |
tripod |
games withoyt learning curve = shit. |
15:00 |
RealBadAngel |
in 2 weeks it was dead |
15:00 |
NekoGloop |
... |
15:00 |
PilzAdam |
thats the problem with letting everyone decide what should be in minetest_game; most people arent game developers and dont know what should be in a good game |
15:01 |
tripod |
gamers should know what they want in a game :P |
15:01 |
tripod |
i'd like to think so |
15:01 |
VanessaE |
the problem with that theory, PilzAdam, is that you need regular USERS too. |
15:01 |
RealBadAngel |
they dont know |
15:01 |
VanessaE |
people who can tell you what they want to play |
15:01 |
NekoGloop |
Pilz, you're just becoming a tyrant now. |
15:01 |
PilzAdam |
tripod, they dont, look at all the cheaters out there |
15:01 |
RealBadAngel |
human is a weird being |
15:01 |
|
kaeza1 joined #minetest |
15:02 |
RealBadAngel |
game shall be hard and tough |
15:02 |
NekoGloop |
"Game shall be impossible" -RealBadAngel in 2 months |
15:02 |
NekoGloop |
"My game. Mine." -Pilz in 2 months. |
15:02 |
RealBadAngel |
lol |
15:02 |
NekoGloop |
"Whatever." -c55 in 2 months |
15:03 |
VanessaE |
"This shit needs a total rewrite" -hmmmm in 2 months. |
15:03 |
RealBadAngel |
"Meow." NekoGloop in 2 months. |
15:03 |
VanessaE |
(except hmmmm will probably be right :D ) |
15:03 |
NekoGloop |
Hey, if hmmmm takes over minetest, I'd play it more. |
15:04 |
RealBadAngel |
it already happened |
15:04 |
hmmmm |
>imblygin that didn't already happen |
15:04 |
NekoGloop |
Hah, no |
15:04 |
NekoGloop |
Pilz is currently the one in-control of the game. |
15:04 |
VanessaE |
eha? |
15:04 |
VanessaE |
wha |
15:04 |
VanessaE |
*looks at hmmmm* |
15:04 |
NekoGloop |
hmmmm is merely playing with the engine. |
15:04 |
hmmmm |
maybe the lua game |
15:05 |
hmmmm |
he's definitely in charge of minetest_game because that's a minefield |
15:05 |
hmmmm |
too many opinions and whatever |
15:05 |
kaeza1 |
well...look at what a single line change caused lol |
15:05 |
hmmmm |
don't want to deal with it :) |
15:05 |
|
iqualfragile joined #minetest |
15:05 |
NekoGloop |
So you put the heartless bastard without a care in the world about the community in charge of minetest_game? |
15:05 |
VanessaE |
hmmmm: chickenshit ;) |
15:05 |
VanessaE |
NekoGloop: no, c55 did. :) |
15:06 |
hmmmm |
ha ha, i also don't like lua and whatever |
15:06 |
hmmmm |
the core development suits me better because it's more fun |
15:06 |
NekoGloop |
Here's a thing: Make selection boxes work |
15:06 |
hmmmm |
vanessae, what if there was an ore type that did this http://ompldr.org/vaHVpeg |
15:06 |
NekoGloop |
(intersecting ones don't look like shit) |
15:06 |
hmmmm |
would you go for that? |
15:07 |
VanessaE |
hmmmm: Not sure I would but I guarantee you RealBadAngel would! |
15:07 |
NekoGloop |
clouds/marble/granite |
15:07 |
VanessaE |
status code |
15:07 |
hmmmm |
i know ;; |
15:07 |
hmmmm |
stratus rather |
15:07 |
hmmmm |
he said that's not the way it's supposed to look |
15:07 |
VanessaE |
er stratus |
15:07 |
Exio |
hahaha |
15:07 |
VanessaE |
still |
15:07 |
Exio |
[12:03:18] <@VanessaE> "This shit needs a total rewrite" -hmmmm in 2 months. |
15:07 |
VanessaE |
put that underground and make it thin and you've got a winner |
15:08 |
hmmmm |
oh - yeah - i have it at height = 7 |
15:08 |
kaeza1 |
PilzAdam, suggestion: make minetest.register_node use selection_box = node_box for those nodes that don't explicitly give a selectionbox (and are of "nodebox" drawtype) |
15:08 |
hmmmm |
which was the default for something |
15:08 |
RealBadAngel |
https://www.google.pl/search?q=minetest+stratus&hl=pl&safe=off&source=lnms&tbm=isch&sa=X&ei=s3NMUZenA4nXPZO5gbAB&ved=0CAcQ_AUoAQ&biw=1349&bih=600#imgrc=ObA8q-erFNn3aM%3A%3BNJJTCeFvANmHLM%3Bhttp%253A%252F%252F1.bp.blogspot.com%252F-Nrg-RATVguI%252FUEKEDAUecxI%252FAAAAAAAAAF4%252F37E3TYd7MKA%252Fs1600%252FDSC_0453.JPG%3Bhttp%253A%252F%252Fforum.minetest.net%252Fviewtopic.php%253Fid%253D3213%3B1600%3B1071 |
15:08 |
Exio |
wtf |
15:08 |
hmmmm |
jeezus |
15:08 |
kaeza1 |
wut |
15:08 |
Exio |
RealBadAngel: real link, please |
15:08 |
VanessaE |
hmmmm: use this code to implement my idea of hard iron at the base of the map + lava/magma just above :-) |
15:08 |
NekoGloop |
Can you please stop copying the link out of google. |
15:08 |
PilzAdam |
BAN! |
15:08 |
VanessaE |
(or not) |
15:08 |
NekoGloop |
PilzAdam, stop being a tyrant. |
15:08 |
RealBadAngel |
ooops |
15:09 |
RealBadAngel |
http://explorock.files.wordpress.com/2012/06/10_estratigrafc3ada-tc3adpica-de-la-formacion-pamplona.jpg |
15:09 |
VanessaE |
http://1.bp.blogspot.com/-Nrg-RATVguI/UEKEDAUecxI/AAAAAAAAAF4/37E3TYd7MKA/s1600/DSC_0453.JPG |
15:09 |
hmmmm |
well, you can do that yourself |
15:09 |
VanessaE |
the real link ^^^^^^ |
15:09 |
hmmmm |
by calling register_ore |
15:09 |
mauvebic |
why do selection boxes not highlight at certain angles? |
15:09 |
VanessaE |
mauvebic: known bug |
15:09 |
RealBadAngel |
http://1.bp.blogspot.com/-Nrg-RATVguI/UEKEDAUecxI/AAAAAAAAAF4/37E3TYd7MKA/s1600/DSC_0453.JPG |
15:09 |
VanessaE |
RealBadAngel: ninja'd |
15:09 |
hmmmm |
RealBadAngel, so it's just supposed to be a layer like that? |
15:09 |
NekoGloop |
Actually he ninja'd you. |
15:09 |
VanessaE |
[03-22 11:10] <VanessaE> http://1.bp.blogspot.com/-Nrg-RATVguI/UEKEDAUecxI/AAAAAAAAAF4/37E3TYd7MKA/s1600/DSC_0453.JPG |
15:09 |
VanessaE |
[03-22 11:10] <RealBadAngel> http://1.bp.blogspot.com/-Nrg-RATVguI/UEKEDAUecxI/AAAAAAAAAF4/37E3TYd7MKA/s1600/DSC_0453.JPG |
15:09 |
VanessaE |
:-) |
15:09 |
hmmmm |
the problem was that it's too thick? |
15:09 |
NekoGloop |
that's your end |
15:10 |
VanessaE |
hmmmm: in your example yeah, but that's nothing from nothing. |
15:10 |
VanessaE |
oh |
15:10 |
NekoGloop |
:-) |
15:10 |
VanessaE |
reading comprehension FAIL |
15:10 |
VanessaE |
"_ |
15:10 |
VanessaE |
:) |
15:11 |
kaeza1 |
how about we add Mako to the center of the earth? |
15:11 |
VanessaE |
Mako? |
15:11 |
kaeza1 |
:P |
15:11 |
NekoGloop |
FF7 reference ftw |
15:11 |
kaeza1 |
^ not firefox |
15:12 |
hmmmm |
you know, honestly |
15:12 |
VanessaE |
who still uses firefox 7? ;) |
15:12 |
hmmmm |
i can do a way better job |
15:12 |
VanessaE |
hmmmm: hm? |
15:12 |
hmmmm |
i'm going to do my own "stratus" code and i'll show you guys the result |
15:12 |
kaeza1 |
hmmmmite |
15:12 |
NekoGloop |
Add a cloud layer! Make the clouds be momentum-absorbing! |
15:13 |
NekoGloop |
(i.e. the cushions from jumping mod) |
15:13 |
mauvebic |
kaeza : started coroutine spawn of dominion battleship last night, still going strong this morning |
15:13 |
RealBadAngel |
hmmm Just Do Ir (tm) |
15:13 |
RealBadAngel |
*it |
15:13 |
hmmmm |
i don't mean to insult the guy who originally wrote the stratus ore code, but it's horrid |
15:14 |
hmmmm |
and the result isn't spectacular either |
15:14 |
kaeza1 |
mauvebic, small price to pay for srver responsiveness I think |
15:14 |
kaeza1 |
+e |
15:14 |
mauvebic |
im not complaining lol so far there dont seem to be any "holes" (im guessing ittl be 100% first spawn) |
15:14 |
kaeza1 |
I didn't think it would be used on such many nodes |
15:15 |
hmmmm |
i'm going to get a blob shape by perlin noise, then and then randomize the y height and starting pos slightly |
15:15 |
mauvebic |
such many nodes? |
15:15 |
kaeza1 |
mauvebic, isn't your ship like 2.5 km lon? |
15:15 |
kaeza1 |
+g |
15:15 |
|
Traxie21 joined #minetest |
15:15 |
mauvebic |
the dom. battleship is 1.245 km long :P (the limit of binvox until i fix it) |
15:16 |
mauvebic |
but thats where coroutines come in handy: adding billions of nodes lol |
15:16 |
mauvebic |
if the grid was full you'd have 1 929 781 125 nodes |
15:17 |
Traxie21 |
Is calinou on? |
15:17 |
kaeza1 |
well... you can tweak it to make more than one "line" each pass at the cost of less server responsiveness |
15:17 |
mauvebic |
well at first i did yield() after x number of add nodes |
15:17 |
mauvebic |
but that slowed down the server where there were alot of empty spaces (cuz loop still iterates) |
15:18 |
mauvebic |
so i set it yield() to happen after n number of iterations (500) |
15:18 |
mauvebic |
i could prolly get away with 1000 |
15:18 |
kaeza1 |
then just make it skip air nodes if that can be done |
15:18 |
kaeza1 |
and only yield every 500 actual set nodes |
15:18 |
mauvebic |
w/ a binvox you cant skip air nodes, its 1D array representing 3d coordinates using the index, so i have to count the empty ones regardless |
15:19 |
|
roboman2444 joined #minetest |
15:19 |
mauvebic |
if i dont count the air nodes, youll end up with a neat pile of bricks (much like Mr. Fawlty's garden wall) |
15:20 |
mauvebic |
'when i asked you to build me a garden wall i thought rather than just dumping the bricks in a pile you might have found time to cement them together in the traditional fashion?" :p |
15:21 |
mauvebic |
problem with yielding only on add nodes is the array can go several thousand iterations of air |
15:24 |
mauvebic |
coroutines would prolly do a world of good for mobs too *hint* lol |
15:25 |
kaeza1 |
hmm... |
15:25 |
VanessaE |
hmmmm: what's the story with finding a way to force-regeneration of unspoiled map areas? are we any closer to being able to do that? |
15:25 |
kaeza1 |
skipping nodes is way faster than replacing, so you may for example use 2000 nodes or so when skipping air |
15:25 |
hmmmm |
deleting that block? |
15:26 |
hmmmm |
it's trivial if you know how to use the sqlite3 tool |
15:26 |
VanessaE |
that's the problem :-) |
15:26 |
VanessaE |
I don't know shit from shinola about that |
15:26 |
kaeza1 |
but use only like 500 for real replacements |
15:26 |
|
jojoa1997|Tablet joined #minetest |
15:26 |
hmmmm |
yea.. well |
15:27 |
mauvebic |
sucks that you cant use the sqlquery browser on sqlite lol |
15:29 |
VanessaE |
what's needed is a visualization tool, something like minetestmapper, but that renders everything found in colors.txt in grayscale, with some sort of colored highlight to show built-up areas. let the user select areas to be deleted, with a quick selection for those not-built-up areas. |
15:29 |
mauvebic |
well weather or not the spawn routine adds a node its the # of iterations that lockup the server, the value is high enough if you didn't know what was happenning you'd think it was an infinity loop |
15:30 |
mauvebic |
simpler solution might be something like /unset chunk p1,p2 |
15:30 |
mauvebic |
dont really need a GUI when you have multiple mapping choices |
15:31 |
hmmmm |
well |
15:31 |
VanessaE |
mauvebic: the problem is being able to mentally map sections to numbers |
15:31 |
VanessaE |
which very few people could do |
15:31 |
|
kaeza2 joined #minetest |
15:31 |
hmmmm |
i'll add it in i guess |
15:31 |
kaeza2 |
mauvebic: if you know the file size beforehand, you may show the player a progress indicator every say 5% |
15:31 |
mauvebic |
what about pilzadam? his maps seems to have lines/numbers |
15:31 |
hmmmm |
along with some other things like force-reset emerge queue |
15:31 |
mauvebic |
progress indicator is in yes :-) index/tablesize |
15:31 |
mauvebic |
i make no predictions on time, but you at least know how much % is done |
15:31 |
VanessaE |
his maps don't indicate record numbers in sqlite, just coordinates. |
15:32 |
PilzAdam |
mauvebic, hm? |
15:32 |
mauvebic |
yeah but they could be tweaked to |
15:32 |
mauvebic |
PilzAdam how did you get those lines/numbers on your map? |
15:32 |
VanessaE |
minetestmapper.py --drawscale |
15:32 |
PilzAdam |
^ |
15:32 |
mauvebic |
ah shit |
15:32 |
mauvebic |
lol |
15:33 |
VanessaE |
http://digitalaudioconcepts.com/vanessa/hobbies/minetest/images/VanessaE_World_Map.png |
15:33 |
VanessaE |
same thing on my map, mauvebic |
15:33 |
mauvebic |
i thought that param meant "draw TO scale" lol |
15:33 |
jojoa1997|Tablet |
guys |
15:33 |
PilzAdam |
VanessaE, although I have used the c++ mapper |
15:33 |
mauvebic |
i prefer the C++ mapper |
15:33 |
mauvebic |
it takes 10 minutes on my map |
15:33 |
VanessaE |
PilzAdam: as do I. ^^^ that image was generated thusly. |
15:33 |
mauvebic |
imagine the python one lol |
15:33 |
jojoa1997|Tablet |
what would you think about having obsidian tanks where you can store water and lava |
15:33 |
PilzAdam |
but it cuts the map off at 700 |
15:33 |
PilzAdam |
Exio, |
15:34 |
mauvebic |
okay, so alls we gotta do is tweak the mapper to show sqlite indexes for the appropriate chunks |
15:34 |
VanessaE |
--geometry -5000:-5000+10000+10000 |
15:34 |
mauvebic |
700? i compiled a version that maps 10K in every direction |
15:34 |
VanessaE |
that's the param I used to get such a large map. |
15:34 |
kaeza |
jojoa1997|Tablet, point? |
15:34 |
jojoa1997|Tablet |
so people can have multiple lava nodes but |
15:35 |
|
ruskie joined #minetest |
15:35 |
jojoa1997|Tablet |
they wont have to place them |
15:35 |
VanessaE |
PilzAdam: you have to make sure the map isn't being written do when you run the mapper, that's what causes it to get cut off. |
15:35 |
VanessaE |
s/the map isn't/the world isn't/ |
15:35 |
PilzAdam |
yea, I did that |
15:36 |
mauvebic |
what i should do is write a tweak to misc_register and have register_node generate a colors.txt automat. |
15:37 |
Traxie21 |
Any win32 compiled minetest for the latest git? |
15:37 |
PilzAdam |
I could do a build now |
15:37 |
Traxie21 |
please, or instructions on how with MingGW |
15:37 |
Traxie21 |
gtg, bbl |
15:40 |
jojoa1997|Tablet |
pilzadam could you start a minetest_survival on github |
15:40 |
PilzAdam |
no |
15:42 |
Exio |
PilzAdam: hehe :P |
15:43 |
Exio |
minetest_game will NOT have every mod what is in the forum |
15:43 |
Exio |
here! |
15:43 |
jojoa1997|Tablet |
nononono |
15:43 |
jojoa1997|Tablet |
pilzadam i mean like how common was added |
15:43 |
jojoa1997|Tablet |
it isnt another mod i mean another gamemode |
15:44 |
PilzAdam |
Exio's statement was to the obsidian tanks |
15:44 |
jojoa1997|Tablet |
oh |
15:44 |
jojoa1997|Tablet |
i am making a mmod |
15:45 |
jojoa1997|Tablet |
i dont want tanks in default |
15:45 |
jojoa1997|Tablet |
it will be very hacky and underdeveloped(my first mod with formspecs) |
15:46 |
NekoGloop |
Aren't the rest of your mods hacky? |
15:46 |
VanessaE |
name one of anyones' mods that isn't :) |
15:47 |
jojoa1997|Tablet |
no |
15:47 |
|
rsiska joined #minetest |
15:47 |
jojoa1997|Tablet |
NekoGloop display-blocks, megatools |
15:47 |
PilzAdam |
VanessaE, farming |
15:47 |
jojoa1997|Tablet |
they arent hacky |
15:48 |
NekoGloop |
VanessaE, moreblocks |
15:48 |
VanessaE |
homedecor ;) |
15:49 |
NekoGloop |
actually... |
15:49 |
NekoGloop |
You don't use sounds properly STILL if I'm not misaken |
15:49 |
RealBadAngel |
PilzAdam, i want screwdriver for upcoming 6d Facedir |
15:49 |
VanessaE |
NekoGloop: kaeza fixed some of that |
15:49 |
NekoGloop |
And you don't have the tabletops being olid |
15:49 |
VanessaE |
most things now use wood sounds I think |
15:49 |
NekoGloop |
solid* |
15:49 |
NekoGloop |
That doesn't mean they're correct ;) |
15:50 |
kaeza |
VanessaE, homedecor not hacky? LOL |
15:50 |
RealBadAngel |
is wishlist closed already? ;() |
15:50 |
jojoa1997|Tablet |
npc aint hacky |
15:50 |
VanessaE |
kaeza: not as hacky as plants_lib :D |
15:50 |
jojoa1997|Tablet |
or what is about it |
15:50 |
NekoGloop |
RealBadAngel, no, pilz is just a tyrant and nothing can be added to his precious minetest_game |
15:52 |
RealBadAngel |
PilzAdam, that is very true. You shall work together with some1 with different attitude. I recommend VanessaE for creating a team responsible for minetest_game |
15:52 |
kaeza |
^ |
15:53 |
PilzAdam |
I actually ask VanessaE about every addition already |
15:53 |
jojoa1997|Tablet |
^+1234567890 |
15:53 |
jojoa1997|Tablet |
well she should be able to push then |
15:53 |
VanessaE |
yeah and then I shoot down most of his ideas but he does them anyway ;-) |
15:53 |
VanessaE |
jojoa1997|Tablet: no. |
15:53 |
RealBadAngel |
PilzAdam, just work together |
15:53 |
VanessaE |
I do not want access to the repos. |
15:53 |
jojoa1997|Tablet |
gtg lunch is over |
15:53 |
jojoa1997|Tablet |
why? |
15:54 |
RealBadAngel |
VanessaE, you shall be granted |
15:54 |
kaeza |
VanessaE, chickenshit ;) |
15:54 |
kaeza |
:trollface: |
15:54 |
VanessaE |
kaeza: yes? your point being......? |
15:54 |
VanessaE |
;) |
15:54 |
RealBadAngel |
yeah |
15:54 |
jojoa1997|Tablet |
bawk bawk bawk |
15:54 |
RealBadAngel |
chicken? |
15:54 |
NekoGloop |
chicken is a nice way of saying coward. |
15:55 |
NekoGloop |
(or mean, dependent on the context) |
15:55 |
* RealBadAngel |
can see some chickens aroud |
15:55 |
kaeza |
yes, they are there -----------------------------------------> |
15:55 |
NekoGloop |
loluserlistischickenlist |
15:56 |
RealBadAngel |
imho PilzAdam and VanessaE, will make perfect maintainers pair for minetest_game |
15:56 |
NekoGloop |
imo me and VanessaE would. fck pilz. :) |
15:56 |
|
iqualfragile1 joined #minetest |
15:56 |
RealBadAngel |
theyre both workin on extremes |
15:57 |
kaeza |
NekoGloop, you'll prolly turn everything into cats |
15:57 |
RealBadAngel |
if they meet in middle, it will be perfect |
15:57 |
NekoGloop |
kaeza, problem? |
15:58 |
kaeza |
none at all sir/ma'am |
15:58 |
mauvebic |
i thinnk i like C55s'' idea to leave the current game alone and expand on a copy of it |
15:58 |
RealBadAngel |
NekoGloop, youre out, youre to unpredicteable |
15:58 |
|
Jousway joined #minetest |
15:58 |
RealBadAngel |
*too |
15:58 |
mauvebic |
before you end up with a game that just 10-20% of users keep for a,b,c reasons lol |
15:59 |
mauvebic |
call the new one moretest or mine+ lol |
15:59 |
kaeza |
mauvebic, in the current scheme, only 5% of users have the game as-is |
15:59 |
NekoGloop |
I just sit here in the chat room |
15:59 |
NekoGloop |
I don't even play minetest, you all are just making it shit :) |
16:00 |
RealBadAngel |
NekoGloop, yeah yeah. who yoy would like to lie? :P |
16:00 |
NekoGloop |
What is this grammar i don't even |
16:00 |
RealBadAngel |
youre addicted. |
16:00 |
mauvebic |
well i haven't played minetest_game in a year lol |
16:01 |
kaeza |
anyway, I starved in game |
16:01 |
NekoGloop |
addicted to...? |
16:01 |
kaeza |
and it didn't crash! \o/ |
16:01 |
mauvebic |
anyone who's been here long enough got bored with it a long time ago |
16:01 |
RealBadAngel |
mt |
16:01 |
mauvebic |
if anything minetest_Game is for the benefit of newbies |
16:01 |
NekoGloop |
lol, I've seriously not touched it for gameplay since... I got here. |
16:02 |
RealBadAngel |
mauvebic, i suggest not pointin certain folks with finger |
16:02 |
mauvebic |
lol what do you mean? |
16:02 |
RealBadAngel |
otherwise you can stick finger into your own eye |
16:02 |
mauvebic |
i still dont understand the original statement lol |
16:03 |
RealBadAngel |
are you bored? |
16:03 |
NekoGloop |
Don't point the blame at someone |
16:03 |
mauvebic |
what are both of you talking about? |
16:03 |
RealBadAngel |
too many statements at the same time lol |
16:04 |
mauvebic |
something about pointing fingers, fingers in eye, but i dont get it lol |
16:04 |
* john_minetest |
puts a bunch of octokittens on NekoGloop's head |
16:04 |
mauvebic |
*im* talking about minetest_game being for newbies lol |
16:05 |
NekoGloop |
yay i have github-kittenz |
16:05 |
RealBadAngel |
not just _game |
16:05 |
RealBadAngel |
mt needs installer |
16:05 |
NekoGloop |
And it needs an autoupdater |
16:06 |
RealBadAngel |
yes |
16:06 |
PilzAdam |
and it needs a faster mapgen, better lighting, weather, per player physics... |
16:06 |
RealBadAngel |
lately i convinced my friends family to play mt |
16:06 |
RealBadAngel |
they do now |
16:07 |
PilzAdam |
support for JS mods, entitiy collision... |
16:07 |
RealBadAngel |
but i had to install it for them |
16:09 |
|
webdesigner97 joined #minetest |
16:09 |
mauvebic |
JS mods? |
16:09 |
mauvebic |
good heavens |
16:09 |
VanessaE |
G*d no. |
16:10 |
VanessaE |
that's the last thing MT needs is js crap |
16:10 |
mauvebic |
cant we fix the bugs with the current engine/api first before throwing in another language? |
16:10 |
RealBadAngel |
ok, im off definitely.have to. cya later |
16:10 |
VanessaE |
if you want to add another language, add a way to write mods in C++. |
16:10 |
VanessaE |
cia, RBA |
16:10 |
VanessaE |
ciao* |
16:11 |
|
iqualfragile joined #minetest |
16:12 |
mauvebic |
nodebox flicker, nodebox selection boxes, accidental node replacement, these have been with us for a while now :p |
16:12 |
mauvebic |
and JS wont enable me to hack around those :p |
16:13 |
Jordach |
VanessaE, my towers been running for a day now :3 |
16:14 |
VanessaE |
cool |
16:14 |
|
iqualfragile1 joined #minetest |
16:16 |
ironzorg |
VanessaE | if you want to add another language, add a way to write mods in C++. // this has been heavily argued about in the past, I don't think this is ever going to happen |
16:16 |
|
Traxie21 joined #minetest |
16:16 |
VanessaE |
ironzorg: oh, probably not. |
16:16 |
ironzorg |
in the past meaning just before lua mods were added |
16:16 |
VanessaE |
but that's the only legit reason to add a new language. |
16:17 |
VanessaE |
now that we have Lua I mean |
16:17 |
Traxie21 |
Is Calinou on? |
16:17 |
mauvebic |
well with c++ mods, technically you wouldn't be adding a language? youd be using the underlying api calls/functions/wtv? |
16:17 |
PilzAdam |
Traxie21, win build done |
16:17 |
Traxie21 |
Just downloaded :3 |
16:18 |
Traxie21 |
Ironically, idk why I use xyz's builds, My graphics card dosnt support directx at all |
16:18 |
VanessaE |
too bad you don't run debian on amd64. you could use my builds :) |
16:18 |
Traxie21 |
heh |
16:18 |
Traxie21 |
I should really get a decent usb drive and install something else on it |
16:18 |
Traxie21 |
I'm sick of Windows |
16:19 |
Traxie21 |
EDIT: I should really get a decent job, and get a computer with something else on it. |
16:19 |
VanessaE |
get almost anything debian-based and you can't go wrong |
16:19 |
PilzAdam |
Kubuntu ftw |
16:20 |
Traxie21 |
Oh God |
16:20 |
Traxie21 |
Adam, we need a new Pull Request |
16:20 |
Traxie21 |
*feature |
16:20 |
Traxie21 |
Better resolution support |
16:20 |
Traxie21 |
I have no idea what Ngleplayr is |
16:21 |
mauvebic |
KDE :/ |
16:21 |
Traxie21 |
or Cli En t |
16:21 |
Traxie21 |
or MINETESTMI |
16:21 |
PilzAdam |
Traxie21, dunno what causes this in my win builds, its fine in Linux though |
16:21 |
Traxie21 |
is |
16:22 |
Traxie21 |
Seems to be my resolution, or texture/driver problems |
16:22 |
PilzAdam |
btw: I can add you to the Minitest repo if you want to |
16:22 |
Traxie21 |
I must say, Adam, you are good at a lot of things, but textures is not one of them |
16:23 |
Traxie21 |
:3 |
16:23 |
PilzAdam |
:-) |
16:23 |
thexyz |
Traxie21: because mine are the most awesomest ones? |
16:23 |
|
triplei joined #minetest |
16:23 |
Traxie21 |
thexyz: Because I clicked that link first? </creatureofhabit> |
16:23 |
VanessaE |
I thought we were getting rid of those words along the left side anyway |
16:23 |
Traxie21 |
Yeah, they're a waste of space |
16:24 |
VanessaE |
Traxie21: my 16px HDX should be the default texture pack :) |
16:24 |
Traxie21 |
No please |
16:24 |
mauvebic |
i made some halfway decent 32p textures for default :p |
16:25 |
|
TheLastProject joined #minetest |
16:25 |
PilzAdam |
Traxie21, added you to MIniTest, just dont break anything |
16:25 |
Traxie21 |
I wont |
16:25 |
Traxie21 |
I actually already updated most of the mods on the local game |
16:25 |
PilzAdam |
add yourself to README.txt as a dev if you want to |
16:25 |
Traxie21 |
The bows seem really unreliable though... |
16:26 |
Traxie21 |
Only after I do something :P |
16:26 |
Traxie21 |
someone who works in C++, idea: allow toggling of collision box drawing on entities. |
16:26 |
mauvebic |
? physical = false |
16:26 |
|
markveidemanis joined #minetest |
16:27 |
Jordach |
VanessaE, your TP becoming default; YEAH RIGHT |
16:27 |
VanessaE |
I was kidding |
16:27 |
mauvebic |
can you set_yaw on the box? (for rectangular shaped entities like box cars,etc.) |
16:27 |
Jordach |
i could shit a pack much better than that |
16:27 |
Traxie21 |
Mauv |
16:27 |
thexyz |
Jordach: do that. |
16:27 |
PilzAdam |
oh, about HDX: KILL IT! KILL IT WITH FIRE! |
16:27 |
Traxie21 |
nope |
16:27 |
kaeza |
what's wrong with HDX? |
16:27 |
PilzAdam |
it looks horrible |
16:27 |
kaeza |
it's preeteh |
16:28 |
Jordach |
you know what, we should have Gambit's PixelBOX as default |
16:28 |
mauvebic |
its kinda grainy on my screens |
16:28 |
mauvebic |
25" LED and 25" ACl |
16:28 |
Traxie21 |
VanessaE: Homedecor is awesome, but needs better corner shingles |
16:29 |
kaeza |
14'' CRT and they look fine |
16:29 |
mauvebic |
on a CRT yeah |
16:29 |
Jordach |
I have a identical screensize to VanessaE |
16:29 |
VanessaE |
Traxie21: ask hmmmm or c55 or darkrose or thexyz to code an appropriate draw type. |
16:29 |
mauvebic |
flat screens can light up half a floor lol |
16:29 |
VanessaE |
or use a metric assload of nodeboxes to fake it |
16:29 |
Traxie21 |
you need about 4-8 nodeboxes |
16:29 |
PilzAdam |
Traxie21, about MiniTest: the plan is to include default from common and override stuff in mod called "minitest" |
16:30 |
thexyz |
what drawtype? |
16:30 |
mauvebic |
where are the common mods stored? |
16:30 |
PilzAdam |
games/common |
16:30 |
markveidemanis |
Hi |
16:30 |
mauvebic |
easy enough to play w/ |
16:31 |
Traxie21 |
ok |
16:31 |
mauvebic |
im just not all that hot on fire/buckets (griefing mostly_) |
16:31 |
Traxie21 |
I need to get up-to-speed on how to use common |
16:31 |
mauvebic |
the same way you play with any other mod folder |
16:31 |
VanessaE |
Traxie21: it wouldn't work with the smooth 45° slope of the roofs. you'd need to use a shitload of really small nodeboxes and fake it. |
16:31 |
mauvebic |
4/8 nodeboxes |
16:32 |
mauvebic |
unless people arrive from the rooftop they wont notice more detail than that |
16:32 |
Traxie21 |
hmm |
16:32 |
mauvebic |
you dont wanna see my chain nodebox lol |
16:32 |
Traxie21 |
PilzAdam: So basically anything from comon will be loaded into all other games? |
16:32 |
mauvebic |
unless you delete the mods yeah |
16:33 |
PilzAdam |
Traxie21, not everything and not into every game |
16:33 |
mauvebic |
or tweak them to register seperate privs for them |
16:33 |
PilzAdam |
but they are used by many games so there is no need to copy them all the time |
16:33 |
mauvebic |
copy and end up with varying versions of default |
16:33 |
mauvebic |
in diff games |
16:34 |
ShadowNinja |
Traxie21: you don't have to copy the same mod over to a game, now you add common_mods=bucket,default,whatever to game.conf |
16:34 |
Traxie21 |
ok |
16:34 |
Traxie21 |
MiniTest is intended to clone MC as best as possible riht? |
16:34 |
PilzAdam |
yep |
16:34 |
PilzAdam |
do you play MC? |
16:34 |
Traxie21 |
Yep |
16:35 |
PilzAdam |
good |
16:35 |
PilzAdam |
(I dont) |
16:35 |
Traxie21 |
Or, I did, but my fav server closed |
16:36 |
mauvebic |
i think my server beats their star trek server for sheer # and size of ships lol |
16:37 |
Traxie21 |
VanessaE, your HDX pack is great, just not my type |
16:38 |
|
rubenwardy joined #minetest |
16:38 |
Traxie21 |
PilzAdam: Time for some retexturing |
16:38 |
rubenwardy |
hi all |
16:39 |
|
cosarara97 joined #minetest |
16:39 |
VanessaE |
hey rubenwardy |
16:39 |
|
kaeza1 joined #minetest |
16:39 |
|
LAD joined #minetest |
16:40 |
|
Weedy joined #minetest |
16:41 |
rubenwardy |
Menche here? |
16:41 |
rubenwardy |
no. |
16:41 |
kaeza1 |
okay shit. everyone complains that minetest has not good survival gameplay that it has no real dangers, yet no one gives a fuck about survival_modpack |
16:42 |
kaeza1 |
hai ruben |
16:43 |
VanessaE |
kaeza1: I don't complain :-) |
16:43 |
Traxie21 |
Erm |
16:43 |
Traxie21 |
Urm |
16:44 |
Traxie21 |
uhh |
16:44 |
LAD |
does any one want to volintere for the 2013 "The Walls" PvP match?? |
16:44 |
LAD |
i only need 2 ? |
16:44 |
markveidemanis |
How can i talk to OldCoder? |
16:44 |
LAD |
mark one sec |
16:44 |
|
blaze joined #minetest |
16:44 |
VanessaE |
markveidemanis: try just talking to him? |
16:44 |
markveidemanis |
Hes not here |
16:44 |
LAD |
OldCoder is not online at the moment |
16:45 |
LAD |
but if you go to #OldCoder he is sually there |
16:45 |
VanessaE |
so wait till he shows up. |
16:45 |
LAD |
i mean #oldcoder |
16:45 |
LAD |
mark do you want to join The walls PvP game? |
16:46 |
Traxie21 |
LAD, how soon does it start? |
16:46 |
LAD |
Traxie im counting on some time next week |
16:46 |
kaeza |
might as well reserve it for my local server |
16:46 |
kaeza |
it makes a great pair with mobf |
16:46 |
LAD |
because Joajoa1997 is going to vacation the week after next weeek |
16:46 |
rubenwardy |
hi kaeza |
16:47 |
Traxie21 |
I warned you Xd |
16:47 |
LAD |
lol yea but it actuly went by pretty fast.. faster than ithoguth |
16:47 |
LAD |
it's only been maby what a weeek and a bit and i only need 2 more people |
16:48 |
kaeza |
rubenwardy, are you still working on your "Minetest Extensions" site? |
16:48 |
rubenwardy |
yes |
16:48 |
rubenwardy |
I have not committed my changes for a while |
16:48 |
kaeza |
may I suggest a few changes? |
16:48 |
rubenwardy |
of course |
16:48 |
markveidemanis |
LAD, sure, when is it on |
16:49 |
kaeza |
ah, then maybe what I have to say was already done, but add at least a "Like" label to the "like" button; it's a bit confusing since it's right under "Download" |
16:50 |
kaeza |
looks like an actual download button |
16:50 |
Traxie21 |
PilzAdam: MiniTest using the common files causes the textures to be like normal MT |
16:50 |
LAD |
im hopeing sometime next week Mark |
16:50 |
rubenwardy |
Yeah, I was planning to do that. |
16:51 |
rubenwardy |
I just need a good like button icon |
16:51 |
PilzAdam |
Traxie21, have you created a mod named "MIniTest" wich depends on default and has all the textures? |
16:51 |
PilzAdam |
*minitest |
16:51 |
Traxie21 |
O_o |
16:51 |
Traxie21 |
Nope |
16:51 |
Traxie21 |
games/minitest |
16:51 |
LAD |
markveidemanis i was planing some time enxt week |
16:51 |
rubenwardy |
I want to have a thumbs up to the left in a box, with space for number of likes |
16:53 |
LAD |
markveidemanis what team yellow or green |
16:53 |
kaeza |
sounds reasonable |
16:53 |
markveidemanis |
green |
16:55 |
Traxie21 |
PilzAdam, I think I get what you're saying |
16:58 |
markveidemanis |
I remember as a child waiting for santa to come |
16:58 |
markveidemanis |
then there was the awkward silence as he got dressed and left... |
16:58 |
markveidemanis |
LOL |
16:59 |
Traxie21 |
Ok, it works now |
16:59 |
kaeza |
O.o |
17:00 |
markveidemanis |
i dont expect anyone here to get that |
17:00 |
Traxie21 |
I got it O_o |
17:00 |
markveidemanis |
funny joke? |
17:00 |
Traxie21 |
inappropriate more like it |
17:00 |
markveidemanis |
lol the kids these days |
17:00 |
markveidemanis |
Im 12 HAHAHAHAH |
17:01 |
Traxie21 |
I'm 21 :3 |
17:02 |
markveidemanis |
wanna hear an even ruder one or a nicer one |
17:02 |
|
tripod joined #minetest |
17:02 |
NekoGloop |
I'm 88 |
17:02 |
markveidemanis |
I'm 69 |
17:03 |
markveidemanis |
I keep getting confused about Homophobia and Claustrophobia. What is the one anout being in a closet? |
17:03 |
ironzorg |
is this an edick contest ? |
17:04 |
rubenwardy |
markveidemanis: lol |
17:04 |
markveidemanis |
go to http://paste.pound-python.org/show/31520/ for jokes |
17:06 |
kaeza |
interesting stuff https://bitbucket.org/celeron55/minetest/src |
17:07 |
kaeza |
wonder if it will even compile |
17:08 |
kaeza |
actually, maybe |
17:09 |
ironzorg |
kaeza: feeling nostalgic ? |
17:10 |
ShadowNinja |
VanessaE: how do you make backups on your server, just cp? |
17:10 |
kaeza |
ironzorg, I still play 0.2 sometimes |
17:10 |
kaeza |
interesting terrain ^_^ |
17:12 |
PilzAdam |
kaeza, play NMPR |
17:12 |
PilzAdam |
its not bloated |
17:13 |
|
Dante123 joined #minetest |
17:13 |
mauvebic |
NMPR? |
17:13 |
Dante123 |
hi all |
17:13 |
mauvebic |
fps? |
17:13 |
PilzAdam |
http://dev.minetest.net/Core_Architecture |
17:13 |
Dante123 |
21 kids were able to login to the server today and it worked fairly well |
17:14 |
PilzAdam |
Dante123, nice |
17:14 |
Dante123 |
I have three or four questions. How we get rid of water if it is flooding a village? |
17:14 |
Dante123 |
Trying to find the source but not sure how the kids did that |
17:14 |
PilzAdam |
you have to place a block in the sourceblock of the water |
17:15 |
Dante123 |
I've had trouble finding the source |
17:15 |
Dante123 |
to do that |
17:15 |
mauvebic |
can also remove buckets/sources from the inventory |
17:15 |
PilzAdam |
Dante123, just place dirt in all the water blocks, one of it has to be the source block |
17:16 |
Dante123 |
Also, how do I give myself (using a different login at school than at home) admin privileges if I am at school and cant do it from home? Or do I have to do it at home first, for the account I use at school |
17:16 |
Traxie21 |
PilzAdam: Added textures for obsidian and dyes |
17:16 |
|
antruxit joined #minetest |
17:16 |
PilzAdam |
Dante123, go to world/your_world/auth.txt and give you the privs there |
17:16 |
Traxie21 |
Working on your farming mod now |
17:16 |
Dante123 |
okay, but I will have to do that from home......right now Im at school |
17:16 |
PilzAdam |
Traxie21, Id like to see one commit per feature/fix |
17:17 |
Dante123 |
can a simple water bucket be the source for a whole town flooding? |
17:17 |
PilzAdam |
Dante123, or, if you have the "privs" privilege, you can use the /privs command to grant players the admin privs |
17:18 |
PilzAdam |
yes, that is possible |
17:18 |
Dante123 |
but I would have to be logged in from home to give those privileges.....and I cant right now because im at school. Ok i will do that later today. |
17:18 |
Traxie21 |
Pilz, tell me you dont mean per-texture... |
17:18 |
Traxie21 |
*adam |
17:18 |
PilzAdam |
no, not per texture |
17:19 |
Traxie21 |
so, per-mod then? |
17:19 |
PilzAdam |
but seperate commits for "Add farming", "Change textures" etc. |
17:19 |
PilzAdam |
(just like the commits in the minetest repo) |
17:19 |
Traxie21 |
since all I've done really is change textures, can I just commit all the texture changes? |
17:19 |
PilzAdam |
yes |
17:20 |
antruxit |
hello, i'm french so i apologize if i do mistakes :) |
17:20 |
VanessaE |
ShadowNinja: I have a script I run that backs up all of my files via rsync, minetest stuff gets caught by it. |
17:21 |
ShadowNinja |
ah, I just finish writing an rsync backup script |
17:22 |
* ShadowNinja |
needs a good external hard drive |
17:22 |
antruxit |
i'm new to minetest and i try to code a bit, could some one help me to change the behavior of fences? |
17:23 |
PilzAdam |
https://github.com/PilzAdam/minetest/commits/fencelike |
17:23 |
antruxit |
thanks :) |
17:23 |
Traxie21 |
Zomg |
17:24 |
Traxie21 |
Adam, if theres one thing minecraft totally owns you at, its textures. now pumpkins look like... pumpkins. |
17:24 |
PilzAdam |
also better sounds would be nice |
17:26 |
mauvebic |
does fire still use those sounds that sound like... well.. uhm.. skrillex? :p |
17:26 |
Traxie21 |
Sounds later |
17:27 |
ironzorg |
dubstep fire |
17:27 |
ironzorg |
↑ feature |
17:28 |
mauvebic |
dunno if the grass still sounds like eggshells, i changed those a long time ago, aparently MC uses the ones from freesound.org |
17:28 |
Traxie21 |
gtg, bbl |
17:28 |
mauvebic |
which aint a good enuff reason not to use 'em :) |
17:29 |
mauvebic |
weird, why is lighting even on nodes but not even on nodeboxes (slabs) ? |
17:30 |
kaeza |
VanessaE, BTW, seen the problem ShadowNinja posted? |
17:30 |
VanessaE |
? |
17:30 |
kaeza |
regarding protection in signs |
17:30 |
VanessaE |
oh yeah, saw that |
17:30 |
|
whirm1 joined #minetest |
17:30 |
VanessaE |
all you gotta do is call the homedecor_node_is_owned() function, if it returns nil, either you own the node or it is not owned at all. |
17:30 |
VanessaE |
(I think) |
17:31 |
VanessaE |
use that to decide whether to apply the action in questiokn |
17:31 |
|
monkeycoder joined #minetest |
17:31 |
VanessaE |
question* |
17:31 |
kaeza |
I already fixed that |
17:31 |
VanessaE |
oh ok |
17:32 |
VanessaE |
odd, I didn't get a notification from github. |
17:32 |
VanessaE |
(in email) |
17:32 |
kaeza |
I'll see if I can SPAM a pull request for a three line change |
17:32 |
|
monkeycoder joined #minetest |
17:32 |
VanessaE |
"this pull request cannot be automatically merged" |
17:32 |
VanessaE |
:( |
17:32 |
kaeza |
wot |
17:32 |
kaeza |
ah |
17:32 |
VanessaE |
https://github.com/VanessaE/homedecor/pull/9 |
17:32 |
kaeza |
that's the old one |
17:32 |
VanessaE |
shall I just close it? |
17:33 |
kaeza |
yes please |
17:33 |
VanessaE |
done |
17:33 |
VanessaE |
go ahead and hit me with the new ones when you're ready |
17:33 |
VanessaE |
unlike *some* people here, I don't mind too much ;-) |
17:33 |
PilzAdam |
VanessaE, do never click the "merge" button in GitHuv |
17:33 |
PilzAdam |
*GitHub |
17:34 |
PilzAdam |
it creates a merge commit |
17:34 |
VanessaE |
PilzAdam: I never have had a problem with it. |
17:34 |
PilzAdam |
why does anyone need two commits for one feature? |
17:34 |
VanessaE |
why does it matter? |
17:34 |
VanessaE |
blame github. |
17:36 |
mauvebic |
github is practically a lanaguage unto itself lol |
17:36 |
kaeza |
ok |
17:36 |
PilzAdam |
github is just a git repo hosting service |
17:37 |
mauvebic |
and a PITA lol |
17:37 |
VanessaE |
github could just as easily do a (as you would call it) proper commit as easily as it does a merge. |
17:37 |
VanessaE |
when you control the server and the repository, you control what happens to it. |
17:38 |
|
jojoa1997|Tablet joined #minetest |
17:38 |
mauvebic |
imo, anything who's intent is to make group programming easier but requires it's own learning curve is sortof a failure |
17:39 |
PilzAdam |
git is a powerful tool |
17:39 |
mauvebic |
not saying git is bad, the UI could benefit from an english version tho lol |
17:40 |
mauvebic |
or the first people who implement an easy to understand interface will prolly take alot of githubs' pie |
17:44 |
|
webdesigner97 joined #minetest |
17:45 |
mauvebic |
http://www.zimg.eu/i/3782919783 |
17:48 |
|
jojoa1997_Tablet joined #minetest |
17:53 |
|
TheLastProject joined #minetest |
18:00 |
|
cisoun joined #minetest |
18:02 |
|
jordan4ibanez joined #minetest |
18:04 |
|
Calinou joined #minetest |
18:06 |
jordan4ibanez |
YoYoBuddy is a troll |
18:07 |
|
proller joined #minetest |
18:08 |
|
FreeFull joined #minetest |
18:10 |
|
kaeza joined #minetest |
18:13 |
mauvebic |
should make people happy : http://forum.minetest.net/viewtopic.php?id=5217 |
18:14 |
PilzAdam |
no, it doesnt make people happy |
18:14 |
PilzAdam |
they will still bitch around |
18:14 |
NekoGloop |
No, it just makes pilz bitchy |
18:14 |
mauvebic |
pull it and offer it with game and minimal |
18:15 |
VanessaE |
bbl |
18:17 |
mauvebic |
or replace minimal with it |
18:17 |
PilzAdam |
no, minimal is in the engine repo and should stay there |
18:18 |
mauvebic |
anyone play w/ it tho? |
18:18 |
PilzAdam |
no, its for testing engine stuff |
18:18 |
mauvebic |
allright than pull the other game as classic :p |
18:18 |
mauvebic |
*then |
18:19 |
mauvebic |
maybe then people will stop tha bitchin' lol |
18:21 |
Traxie21 |
Adam |
18:22 |
Traxie21 |
How would I arrange the pull requests? |
18:22 |
Traxie21 |
I have the common system, added textures mod, and changed a crapton of textures... how do I revert each change per-request? |
18:22 |
Traxie21 |
I have yet to set up a repo |
18:24 |
PilzAdam |
you can push directly to my repo |
18:25 |
Traxie21 |
I meant a local repo |
18:26 |
jordan4ibanez |
I think you should ignore the people who are negative about the game and focus on what you would like to see in the game, along with the other developers |
18:26 |
jordan4ibanez |
pilzadam * |
18:27 |
PilzAdam |
I do |
18:29 |
Traxie21 |
Adam, I'm commiting. |
18:29 |
Traxie21 |
Can you tell me if I'm doing it right? |
18:29 |
PilzAdam |
sure |
18:29 |
Traxie21 |
pushing.... |
18:30 |
Traxie21 |
Done |
18:30 |
Traxie21 |
https://github.com/PilzAdam/MiniTest |
18:30 |
PilzAdam |
add newlines to the end of files |
18:30 |
Traxie21 |
hm? |
18:31 |
Traxie21 |
I only modified game.conf, I should add newlines to that? |
18:33 |
Traxie21 |
Added newlines to game.conf |
18:34 |
rubenwardy |
new food mod promotional image: http://multa.bugs3.com/minetest/my_mods/food/banner.png |
18:35 |
PilzAdam |
Traxie21, why mintest.conf? |
18:36 |
Traxie21 |
</failspelling> |
18:36 |
Traxie21 |
Meant game.conf |
18:36 |
Traxie21 |
one sec, updating mods |
18:38 |
Traxie21 |
What does "add newlines to the end of files mean?" |
18:38 |
PilzAdam |
just add a blank line at the bottom of each file |
18:38 |
Traxie21 |
ok |
18:38 |
Traxie21 |
Do you want me to do that on all of your files? |
18:38 |
Traxie21 |
the only text I've modified is README.txt and game.conf |
18:39 |
|
Weedy_lappy joined #minetest |
18:39 |
PilzAdam |
you should also update the other mods from minetest_game |
18:39 |
Traxie21 |
hm? |
18:39 |
PilzAdam |
like creative |
18:39 |
Traxie21 |
creative_inventory and such? |
18:41 |
Traxie21 |
Alrighty, can you test the latest commit? |
18:41 |
Traxie21 |
Its the same as my local game |
18:42 |
PilzAdam |
better rename the textures mod into minitest |
18:42 |
PilzAdam |
and add all the other stuff into its init.lua |
18:43 |
PilzAdam |
(i.e. everything that needs to be overridden from default) |
18:43 |
|
ttk2 joined #minetest |
18:44 |
PilzAdam |
for example replace mese with diamonds |
18:45 |
Traxie21 |
Will do that in a bit, but I'm still updating mods. At 2, I need to go too. |
18:45 |
mauvebic |
diamonds, gold, stuff that makes mining fun :-) |
18:45 |
PilzAdam |
yea, all this goes to minitest mod |
18:45 |
mauvebic |
and all the extra stone you could put into some sort of furnace to make lava |
18:46 |
PilzAdam |
no, not that |
18:46 |
Traxie21 |
How do I override mese with diamonds anyhow? |
18:46 |
mauvebic |
what would you do with it all |
18:46 |
PilzAdam |
minetest.register_node(":default:mese", {...}) |
18:46 |
rubenwardy |
Traxie21: you would have to delete the mese definition, and do an alias |
18:46 |
PilzAdam |
do it for all the mese stuff |
18:47 |
Traxie21 |
ok.... |
18:47 |
rubenwardy |
or just change it in default like pilzadam said |
18:47 |
Traxie21 |
Oi, I don't have that much time XD |
18:47 |
PilzAdam |
can you delete defintions? |
18:47 |
rubenwardy |
delete the mese definition: if possibl |
18:47 |
rubenwardy |
e |
18:47 |
mauvebic |
yall wanna get rid of mese/blocks/shards/crystalS? |
18:47 |
|
proller joined #minetest |
18:47 |
PilzAdam |
Traxie21, you dont have to do everything in one day |
18:47 |
Traxie21 |
Hmm |
18:47 |
PilzAdam |
leave yourself some time |
18:48 |
Traxie21 |
Mabye add a TODO section to Readme.txt |
18:48 |
Traxie21 |
Else I will forget |
18:48 |
PilzAdam |
no |
18:48 |
PilzAdam |
write it somewere else in your docs |
18:48 |
PilzAdam |
but not in the README |
18:49 |
Traxie21 |
Mabye I should PM myself :3 |
18:49 |
rubenwardy |
my web server is too popular for the plan: |
18:49 |
rubenwardy |
Warning: mysql_pconnect() [function.mysql-pconnect]: Too many connections in /home/u372522788/public_html/... |
18:50 |
rubenwardy |
(18:34:47) rubenwardy: new food mod promotional image: http://multa.bugs3.com/minetest/my_mods/food/banner.png |
18:50 |
rubenwardy |
just realised there is a cursor in there |
18:50 |
|
NakedFury joined #minetest |
18:52 |
|
STHGOM joined #minetest |
18:52 |
rubenwardy |
fixed :P |
18:53 |
rubenwardy |
I am currently working on this: http://multa.bugs3.com/minetest/my_mods/food/index.php?mode=search |
19:01 |
STHGOM |
goodluck |
19:02 |
Traxie21 |
diamonds aliased |
19:05 |
|
OldCoder joined #minetest |
19:11 |
|
troller joined #minetest |
19:22 |
Jordach |
hai OldCoder |
19:22 |
OldCoder |
Jordach, Hello |
19:32 |
|
jojoa1997|Tablet joined #minetest |
19:33 |
|
STHGOM joined #minetest |
19:38 |
jojoa1997|Tablet |
pilzadam ping |
19:38 |
PilzAdam |
pong |
19:38 |
jojoa1997|Tablet |
i suggest moving common somewhere else because it comes up as a game itself |
19:39 |
jojoa1997|Tablet |
it is meant to be behind the scenes not a game |
19:39 |
PilzAdam |
RealBadAngel, fix technic; it calls default.generate_ore wrong |
19:39 |
PilzAdam |
jojoa1997|Tablet, you use an outdated version of the engine |
19:39 |
jojoa1997|Tablet |
nope updated |
19:39 |
PilzAdam |
common doesnt have a game.conf wich causes the latest engine to not handle it as a gem |
19:39 |
jojoa1997|Tablet |
like 30 secs ago |
19:39 |
PilzAdam |
*game |
19:40 |
jojoa1997|Tablet |
the debug menu comes up as the old txture |
19:40 |
jojoa1997|Tablet |
shoot |
19:41 |
jojoa1997|Tablet |
games that depend on default show as missing dependencies |
19:41 |
PilzAdam |
RealBadAngel, you are probably missing the chunk_size param, wich comes between chunks_per_volume and ores_per_chunk |
19:41 |
Traxie21 |
Adam: Was I supposed to be comitting to the dev branch or the master? |
19:41 |
PilzAdam |
dunno |
19:41 |
Traxie21 |
I just noticed the dev branch now... |
19:41 |
Traxie21 |
Sheet |
19:42 |
PilzAdam |
you have to decide such things now :-) |
19:42 |
Traxie21 |
Oh well, the changes I've made seem stable |
19:42 |
Traxie21 |
Mese, Mese_Block, Mese_Crystals, and Mese_Crystal_Fragments now are converted to diamond equivelants |
19:42 |
Traxie21 |
Posted changelog in topic. |
19:42 |
jojoa1997|Tablet |
huh? |
19:42 |
jojoa1997|Tablet |
why diamond |
19:42 |
Traxie21 |
jojoa1997|Tablet: http://forum.minetest.net/viewtopic.php?id=2589 |
19:43 |
jojoa1997|Tablet |
pilzadam ou need to tell mods that default is in common |
19:43 |
PilzAdam |
Traxie21, if you want me to add something to the topic then just tell me |
19:43 |
Traxie21 |
Kape. |
19:43 |
Traxie21 |
Screenshots? |
19:43 |
jojoa1997|Tablet |
what there is no diamond? |
19:43 |
|
celeron55 joined #minetest |
19:44 |
jojoa1997|Tablet |
also pilzadam |
19:44 |
Traxie21 |
jojoa, its a game meant to copy minecraft as close as possible |
19:44 |
jojoa1997|Tablet |
mods that depend on default NOW HAVE MISSING DEPENDENCIES |
19:44 |
PilzAdam |
lemme check |
19:45 |
jojoa1997|Tablet |
it is looking for default in minetest_game but default is in common |
19:45 |
Traxie21 |
gtg, bbl |
19:45 |
Traxie21 |
Cyas |
19:46 |
PilzAdam |
jojoa1997|Tablet, yea, default is marked as missing in the configuration menu, but the mod loads correctly |
19:46 |
PilzAdam |
so its only a "cosmetic" bug |
19:46 |
|
KokAz joined #minetest |
19:47 |
jojoa1997|Tablet |
oh could you chnage that? |
19:47 |
|
jordan4ibanez joined #minetest |
19:47 |
jordan4ibanez |
Important idea |
19:47 |
PilzAdam |
jojoa1997|Tablet, posted on -dev |
19:47 |
jordan4ibanez |
Instead of having nodes be animated, could nodes have an entity's mesh as the node box? |
19:48 |
jordan4ibanez |
or an entity be parented to a node? |
19:48 |
jordan4ibanez |
so that when the node is dug, the entity goes away client side |
19:48 |
jordan4ibanez |
that will make making chests much easier, would be a very good addition to the api also |
19:49 |
PilzAdam |
*only MC like chests |
19:49 |
jordan4ibanez |
basically a section of the node def would be like "entityparent = entityname" |
19:49 |
jordan4ibanez |
This would also be useful for making animated switches, buttons, wheels, doors that swing open |
19:49 |
jordan4ibanez |
the list goes on and on |
19:50 |
jordan4ibanez |
grass that swings back and forth, or leaves that sway in the "breeze" |
19:50 |
sokomine |
how do i handle situations when a lua function doesn't exist yet? will a if( not( player:set_look_yaw )) work? |
19:50 |
PilzAdam |
yes |
19:50 |
PilzAdam |
and you dont need the brackets |
19:50 |
PilzAdam |
ummm |
19:50 |
sokomine |
no brackets? but brackets are important! |
19:50 |
PilzAdam |
actually you have to use: if not player.set_look_yaw then |
19:51 |
sokomine |
ok |
19:51 |
PilzAdam |
(a . instead of a :) |
19:51 |
sokomine |
thanks for the help |
19:52 |
jordan4ibanez |
With an entity parented to a node we could also have lamps that swing back and forth |
19:53 |
jordan4ibanez |
with the accompliss of particle spawning, we could even have torches that burn out over time |
19:54 |
jordan4ibanez |
And I also made a cat trap and caught both my stupid cats lol |
19:55 |
sokomine |
how was the cat trap constructed? :-) |
19:55 |
NekoGloop |
It wasn't. |
19:56 |
jordan4ibanez |
http://i.imgur.com/j16Xf7g.jpg |
19:56 |
Jordach |
anyone got a decent server excluding redcrab's? |
19:57 |
PilzAdam |
yep |
19:59 |
jordan4ibanez |
Just a stick tied to a string with a clothes bin propped up lol. |
20:00 |
|
TheLastProject joined #minetest |
20:00 |
|
Calinou joined #minetest |
20:00 |
NekoGloop |
The cats merely allowed you the pleasure of thinking your trap worked |
20:01 |
jordan4ibanez |
No, they're dumb, I couldn't trap them a second time |
20:01 |
jordan4ibanez |
....yet |
20:02 |
* Calinou |
puts thermal paste on NekoGloop's head |
20:02 |
Calinou |
man, you've got mayonnaise on your head :D |
20:02 |
|
bdjnk joined #minetest |
20:02 |
jordan4ibanez |
An amd processor is just a bunch of intel ones glued together |
20:37 |
Calinou |
red eclipseooooo! unrelated to minetest, but red eclipse 1.4 is out :D |
20:38 |
|
Kacey joined #minetest |
20:38 |
Kacey |
SPRING BREAK 2013!!!!!!!! |
20:38 |
Kacey |
hi all |
20:39 |
Exio |
wat Calinou |
20:39 |
Exio |
i'll download it :D |
20:48 |
ShadowNinja |
a line of desert sand just spawned in front of me... |
20:51 |
|
FreeFull joined #minetest |
20:58 |
* Kacey |
kinda likes obsidian glass |
21:01 |
|
Roukoswarf joined #minetest |
21:06 |
|
VanessaE joined #minetest |
21:07 |
VanessaE |
finally |
21:17 |
Kacey |
whatis the name for an admin shop? |
21:19 |
VanessaE |
a root bar? :-) |
21:20 |
Kacey |
? |
21:20 |
VanessaE |
nevermind, poor attempt at a pun |
21:21 |
Kacey |
ok then |
21:21 |
Kacey |
it is official thatyou have lost it |
21:21 |
Jordach |
VanessaE, win |
21:21 |
Jordach |
Calinou, NOOOO |
21:21 |
Jordach |
FUCK |
21:21 |
VanessaE |
Kacey: years ago. |
21:23 |
|
TheLastProject joined #minetest |
21:24 |
Kacey |
lol |
21:24 |
|
redcrab joined #minetest |
21:24 |
VanessaE |
Jordach: what did he do now? |
21:24 |
redcrab |
Hi there :) |
21:24 |
VanessaE |
hey redcrab! |
21:24 |
VanessaE |
long time no see |
21:25 |
redcrab |
yep .. life is life with its aleas |
21:25 |
Jordach |
red eclipse updated |
21:25 |
VanessaE |
yep |
21:25 |
VanessaE |
Jordach: er... |
21:25 |
Jordach |
VanessaE, i already have a install |
21:26 |
VanessaE |
oh. |
21:27 |
Jordach |
this feels like a open source mac http://elementaryos.org/ |
21:27 |
|
Gambit joined #minetest |
21:27 |
redcrab |
I tried to compile a brand new minetest from git but a curious compilation error occurs ... |
21:29 |
sfan5 |
what i have been doing in the past 3 hours: http://127.0.0.1:8888/compile |
21:29 |
VanessaE |
redcrab: what error? |
21:30 |
Jordach |
sfan5, wrong port |
21:30 |
redcrab |
.... /util/serialize.h:32:32: error: ‘u64’ has not been declared |
21:30 |
Jordach |
s/wrong port/ip |
21:30 |
sfan5 |
fail |
21:30 |
Jordach |
Chromium's connection attempt to 127.0.0.1 was rejected. The website may be down or your network may not be properly configured. |
21:30 |
sfan5 |
* http://sfan5.dyndns.org:8888/compile |
21:31 |
sokomine |
when compiling or when running the client? |
21:31 |
sfan5 |
sokomine: running the client won't output such errors |
21:31 |
sokomine |
might have remembered wrong then |
21:31 |
redcrab |
then a series of errors of the same kind sayin that 'u64' has not been declared |
21:32 |
Jordach |
sfan5, hello world breaks it |
21:32 |
* Jordach |
builds a stupidly huge program with it |
21:32 |
sfan5 |
Jordach: if you mean the first c++ one, you did it wrong |
21:32 |
PilzAdam |
sfan5, can it compile minetest? |
21:32 |
* sfan5 |
watches /tmp/m |
21:33 |
sfan5 |
PilzAdam: no, but you could rewrite make to use my computer for compiling the object files :D |
21:33 |
sfan5 |
s/make/the Makefile |
21:37 |
|
berome joined #minetest |
21:37 |
|
STHGOM joined #minetest |
21:37 |
redcrab |
notice : few hours ago i compile it well on a 64 bit opensuse 12.2 ...; and now a 32 bits opensuse 11.4 |
21:38 |
redcrab |
from a fresh git pull few hours ago and now as well |
21:40 |
PilzAdam |
have you googled that error? |
21:42 |
redcrab |
yep .. but not obvious with current context |
21:43 |
redcrab |
wich .h should declare this u64 ? |
21:45 |
ShadowNinja |
redcrab: https://github.com/minetest/minetest/issues/457 |
21:45 |
|
Traxie21 joined #minetest |
21:46 |
ShadowNinja |
and I think that is in one of the irrlicht type headers |
21:46 |
|
Deivan joined #minetest |
21:47 |
ShadowNinja |
typedef uint64_t u64; in irrlichttypes.h |
21:47 |
redcrab |
ShadowNinja : irrlich version header may be the hot point ... I have to check , thanks for the info |
21:49 |
redcrab |
to compile the server only what is the -D stuff to place for cmake ? |
21:49 |
PilzAdam |
DBUILD_CLIENT 0 |
21:49 |
Traxie21 |
ohi crabby! |
21:49 |
Traxie21 |
Oops |
21:49 |
redcrab |
thanks |
21:49 |
Traxie21 |
Sorry, I didnt mean it that way XD |
21:49 |
celeron55 |
-DBUILD_CLIENT=0 |
21:49 |
PilzAdam |
* -DBUILD_CLIENT=0 |
21:50 |
redcrab |
I've fixed it in my head ;p |
21:54 |
PilzAdam |
bye |
21:56 |
Kacey |
what is the name for jungle saplings? |
21:58 |
VanessaE |
default:junglesapling I think |
22:00 |
VanessaE |
brb |
22:02 |
|
Roukoswarf joined #minetest |
22:03 |
|
VanessaE joined #minetest |
22:10 |
redcrab |
the upgradze to irrlicht 1.8 fix the u64 issue |
22:13 |
|
jojoa1997hashisp joined #minetest |
22:18 |
Traxie21 |
Hmm |
22:18 |
Traxie21 |
We need a decent armor mod. |
22:19 |
VanessaE |
I thought we had one |
22:19 |
VanessaE |
? |
22:19 |
sokomine |
redcrab: maybe the new version will fix the randomly dropped sand/gravel as well. that would be great |
22:20 |
Deivan |
VanessaE, how I test if a node type exist? |
22:20 |
Deivan |
Like "moreblocks:micro_wood_bottom"? |
22:20 |
VanessaE |
Deivan: um... |
22:20 |
VanessaE |
good question :-) |
22:20 |
Deivan |
:-o |
22:21 |
VanessaE |
*checks api* |
22:21 |
Deivan |
Ok... |
22:21 |
VanessaE |
minetest.registered_nodes[name] |
22:21 |
VanessaE |
I guess if that ^^^^ returns nil, the node doesn't exist |
22:21 |
VanessaE |
I presume name = full standard name for that node |
22:22 |
Deivan |
This don't crash the script? |
22:22 |
VanessaE |
put it in quotes though |
22:22 |
VanessaE |
no, afaik this would cause crashes, that has been around for a while |
22:22 |
VanessaE |
would NOT cause crashes! |
22:22 |
Deivan |
Nice. |
22:22 |
Deivan |
I will test it. Thanks. |
22:23 |
Deivan |
:) |
22:23 |
Deivan |
AFK |
22:23 |
VanessaE |
something like: if minetest.registered_nodes["moreblocks:micro_wood_botton"] == nil then ...the node doesn't exist.... else ......the node exists .... end |
22:23 |
VanessaE |
er, bottom* |
22:23 |
Deivan |
About the moreblocks |
22:23 |
redcrab |
upgrade to 0.4.5 done ... but I can't check it right now :( |
22:23 |
VanessaE |
you get the idea. |
22:23 |
Deivan |
I need test all moreblocks and all stairplus? |
22:24 |
VanessaE |
EEK! |
22:24 |
VanessaE |
redcrab: BZZT! wrong-o |
22:24 |
VanessaE |
unknown everything :-) |
22:24 |
redcrab |
VanessaE ??? !! |
22:24 |
Traxie21 |
What does max_level for tools do? |
22:25 |
Deivan |
Well, I have many to code now. :D |
22:25 |
Deivan |
Cya. |
22:25 |
Deivan |
AFK |
22:25 |
VanessaE |
redcrab: unknown blocks all. over. the. place. |
22:25 |
* Traxie21 |
makes an unknown block mod |
22:25 |
VanessaE |
and...2d player sprites??? |
22:25 |
redcrab |
???? |
22:26 |
VanessaE |
*** server shutting down |
22:26 |
berome |
redcrad, why don't try compile with 12,3 ? |
22:27 |
sokomine |
redcrab: almost all mods are missing. even some default things |
22:27 |
jojoa1997 |
what is get all craft recipes? http://forum.minetest.net/viewtopic.php?pid=77888#p77888 |
22:27 |
VanessaE |
redcrab: http://digitalaudioconcepts.com/vanessa/hobbies/minetest/screenshots/screenshot_2486575001.png |
22:27 |
redcrab |
Ahhh .. |
22:27 |
VanessaE |
(with my texture pack as usual) |
22:27 |
sokomine |
still unknown blocks all around |
22:27 |
berome |
not yet ? :-) |
22:27 |
jojoa1997 |
redcrac |
22:28 |
jojoa1997 |
it is all the moreore mods for me |
22:28 |
jojoa1997 |
it seems every mod is gone and |
22:28 |
sokomine |
still everything missing |
22:29 |
jojoa1997 |
you might have made it go back some versions or you are using a texture pack |
22:29 |
VanessaE |
redcrab: did you install https://github.com/minetest/common also? |
22:29 |
VanessaE |
(put that in games/) |
22:30 |
sokomine |
maybe the game has to be renamed? maybe it has a diffrent name in redcrabs world? |
22:30 |
VanessaE |
ah, media loading now |
22:30 |
VanessaE |
I think you may have gotten it this time |
22:30 |
VanessaE |
ha! |
22:30 |
VanessaE |
"client disconnected" |
22:30 |
jojoa1997 |
loading |
22:30 |
redcrab |
common ??? |
22:30 |
VanessaE |
<redcrab's server> vanessa? FUUUUU GTFO bitch! </redcrab's server> |
22:30 |
jojoa1997 |
no unknown blocks |
22:31 |
sokomine |
seems ok now |
22:31 |
VanessaE |
redcrab: yeah, it contains default and a few others, it was split off from minetest_game a day or two ago |
22:31 |
* sokomine |
grins |
22:31 |
redcrab |
I ve just revert to 0.4.4 |
22:31 |
VanessaE |
redcrab: no, don't do that |
22:31 |
VanessaE |
0.4.4 is outdated now |
22:32 |
redcrab |
my à .4.5 temptative has failed ... until i solve the issue ... I stay on 0.4.4 |
22:32 |
VanessaE |
redcrab: you have to put common into games alongside minetest_game now, |
22:32 |
VanessaE |
and all must be up-to-date |
22:33 |
STHGOM |
bye |
22:33 |
VanessaE |
wow, your server's got a bit of lag these days hasn't it? |
22:34 |
VanessaE |
I see my old mansion still stands :D |
22:34 |
jojoa1997 |
show me |
22:34 |
VanessaE |
I'm in the top floor thereof now, jojo |
22:35 |
sokomine |
redcrab: possibly there's a further problem. people report griefs which look like mapgen.....or their houses built in the last days/weeks forgotten |
22:35 |
* Kacey |
wishes Menche would install circular saw mod |
22:36 |
sokomine |
redcrab: what was desert last time i saw (a few hours ago) seems now grassland - with buildings partly destroyed |
22:40 |
Kacey |
http://ompldr.org/vaHVvYw/screenshot_294424045.png my house is coming along nicely ^_^ |
22:44 |
jojoa1997 |
anyone know of a good survival server that is using the dev version(the one that uses common) |
22:59 |
sokomine |
hmm. at least one city on redcrabs server has been hit severely by mapgen bug :-( maybe due to the experiments? |
23:00 |
VanessaE |
how badly? and what city was it? |
23:01 |
Kacey |
is assassin city still on the server? |
23:02 |
Kacey |
what is the port? |
23:03 |
VanessaE |
redcrab's? 30401. assassin city? dunno |
23:03 |
Kacey |
im getting on to check |
23:08 |
Kacey |
haha no interact lol |
23:09 |
sokomine |
lors desert city. it was a new town settled by many players. had several decent buildings |
23:09 |
sokomine |
looks exactly like mapgen bug :-/ |
23:10 |
VanessaE |
damn :( |
23:12 |
Kacey |
sokomine, how do i get interact |
23:19 |
VanessaE |
zzz |
23:20 |
|
TheLastProject joined #minetest |
23:21 |
Kacey |
i can't stand to seea serverin pieces |
23:24 |
VanessaE |
so play on mine until redcrab gets his put back together :) |
23:24 |
Kacey |
Menche's |
23:24 |
VanessaE |
:P |
23:24 |
Kacey |
all the way |
23:31 |
VanessaE |
bbl |
23:37 |
Kacey |
anyone here play on Menche's server? |
23:39 |
* Kacey |
wants to work on the factorization mod |
23:44 |
Traxie21 |
Sure Kac |
23:44 |
Traxie21 |
What server? |
23:46 |
Traxie21 |
</derp> |
23:46 |
Traxie21 |
Has Factorization been started yet? |
23:54 |
VanessaE |
back |
23:55 |
Kacey |
https://github.com/Kaceyproductions/factorization Traxie21 |