Time |
Nick |
Message |
00:00 |
STHGOM |
what kind? |
00:00 |
Kacey |
machines |
00:00 |
Kacey |
not mesecons or technic |
00:05 |
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00:05 |
khonkhortisan |
I remember seeing a node with a face on it that dug stuff |
00:07 |
khonkhortisan |
it should be possible to throw wood into an engine, have the fire boil some water, have the steam go through a pipe, and power a train - though maybe not on the current rail. |
00:07 |
STHGOM |
like cars? |
00:08 |
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00:09 |
Kacey |
khonkhortisan, that is the workers mod |
00:20 |
STHGOM |
bye |
00:22 |
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00:29 |
jojoa1997 |
proller you there? |
00:38 |
Kacey |
nope |
00:43 |
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00:51 |
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monkeycoder joined #minetest |
00:51 |
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00:52 |
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00:58 |
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01:02 |
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01:04 |
khonkhortisan |
gif: http://76.121.156.73/mt/diagonal_rail.gif |
01:15 |
Kacey |
cool |
01:17 |
Kacey |
kaeza, you around? |
01:24 |
sokomine |
hm. the smallest circle might even provide some of the images i'm looking for. it almost looks like a wooden wheel |
01:25 |
OWNSyouAll |
Is there any plans to move the default.generate_ore into the api? |
01:27 |
sokomine |
sorry, no idea |
01:28 |
Exio |
into the api? what? |
01:29 |
Exio |
it is "public" (or whatever it should be called), afaik you can use it if you use "default.generate_ore" and the mod has default in the dependencies (or whatever it is spelled :P) |
01:30 |
Exio |
and there are plans for moving the ore generation to the C++ core/engine |
01:30 |
Exio |
for reducing the load in lua |
01:31 |
OWNSyouAll |
Exio: ah k thanks |
02:02 |
Kacey |
idiots at school... |
02:04 |
Exio |
kill them with fire |
02:04 |
Exio |
(and be sure there are not water near) |
02:04 |
Kacey |
wish i could |
02:04 |
Exio |
maybe i can help |
02:05 |
Kacey |
but i am already a security threat as it is |
02:05 |
Exio |
1000 USD every person, you pay the travel from my country to where you live |
02:06 |
Kacey |
naw 3 pounds of dynamite would kill 'em all |
02:07 |
Exio |
if you want dynamite i make a discout, 1500 USD / 4 people >:D |
02:08 |
Kacey |
i can get dynamite 3 stciks for $1 |
02:09 |
khonkhortisan |
I typed in a 1 and google gave me this ( ͡° ͜ʖ ͡°) |
02:14 |
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02:19 |
* Kacey |
wants a soft body physics game |
02:21 |
khonkhortisan |
blender is horrible at that |
02:24 |
Kacey |
im going to use cryengine 3 |
02:25 |
tripod |
naw |
02:26 |
tripod |
IM going to use cry3 |
02:27 |
khonkhortisan |
The pictures of cry321 show the most obvious difference being light rays, light glow, and light. |
02:27 |
mrtux |
Hi, how do I replace nodes in minetest? |
02:27 |
mrtux |
I want to replace steel blocks with air |
02:27 |
khonkhortisan |
minetest.env:add_node(pos, node) |
02:27 |
khonkhortisan |
minetest.env:remove_node(pos) turns it to air |
02:27 |
mrtux |
i mean in worldedit |
02:27 |
khonkhortisan |
And what kind of steel block do you mean? Before it is dug, or after smelting? |
02:27 |
mrtux |
sorry |
02:28 |
khonkhortisan |
oh. |
02:28 |
Kacey |
//set air |
02:28 |
mrtux |
ok thanks |
02:28 |
mrtux |
worked |
02:28 |
khonkhortisan |
"//replace stone_with_iron air" or "//replace steel_block air" |
02:28 |
khonkhortisan |
if you had more than that selected |
02:29 |
khonkhortisan |
also, //fixlight if it goes bad. |
02:29 |
mrtux |
thank you khonkhortisan and Kacey |
02:29 |
khonkhortisan |
you're welcome |
02:29 |
khonkhortisan |
Kacey you're welcome |
02:29 |
Kacey |
? |
02:29 |
tripod |
mrtux you play xonotic? or a different mrtux |
02:29 |
khonkhortisan |
can't do a /you, only /me |
02:30 |
mrtux |
tripod, no. |
02:30 |
tripod |
okay |
02:30 |
tripod |
good. |
02:30 |
khonkhortisan |
I'm bad at xonotic |
02:31 |
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02:31 |
* Kacey |
has the best mod idea |
02:36 |
|
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02:37 |
khonkhortisan |
minetest/minetest_game seems really slow to pull from |
02:39 |
|
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02:41 |
NekoGloop|Laptop |
Hai |
02:41 |
khonkhortisan |
haiy'lo |
02:41 |
Kacey |
no |
02:43 |
Kacey |
http://www.youtube.com/watch?v=ArM7sQJz0-Y |
02:50 |
Kacey |
hahaha |
02:50 |
|
MinetestBot joined #minetest |
02:52 |
Kacey |
aaw |
02:53 |
Kacey |
http://www.youtube.com/watch?v=9ZODOCqNocA |
02:54 |
RealBadAngel |
http://i.imgur.com/Olge3or.jpg |
02:55 |
hmmmm |
woo |
02:56 |
Kacey |
lol i wish i could just make a mod like that... |
02:56 |
khonkhortisan |
portal? stargate? teleporter? |
02:56 |
RealBadAngel |
it is stargate |
02:56 |
RealBadAngel |
with animated event horizon |
02:56 |
khonkhortisan |
I didn't see the symbols on it, I thought it could be something else |
02:57 |
khonkhortisan |
I take it you didn't add those tic-tac-toe lines yourself. |
02:58 |
khonkhortisan |
are those beer trees? :) |
02:58 |
hmmmm |
i don't suppose we can get jaffa mobs |
02:59 |
hmmmm |
really bad angel, the facedir stuff |
02:59 |
* khonkhortisan |
listens to the coming conversation |
03:00 |
RealBadAngel |
what about it? |
03:00 |
hmmmm |
where is that again? |
03:00 |
hmmmm |
there is no pull request for it and i couldn't find it |
03:00 |
khonkhortisan |
http://forum.minetest.net/viewtopic.php?id=4807 |
03:01 |
hmmmm |
forum post |
03:01 |
khonkhortisan |
and fork |
03:01 |
RealBadAngel |
it on my github, but i want it to come with a little more features that are not finished yet |
03:01 |
RealBadAngel |
per box textures and also animated ones |
03:02 |
hmmmm |
ok |
03:02 |
RealBadAngel |
i think whole update will be ready by weekend |
03:02 |
khonkhortisan |
how do I search commits on github? |
03:02 |
hmmmm |
great |
03:02 |
RealBadAngel |
you can merge by now get_all_craft_recipes |
03:03 |
RealBadAngel |
since 0.4.5 is out |
03:03 |
hmmmm |
yea |
03:03 |
hmmmm |
well i can't just merge it |
03:03 |
hmmmm |
i have to manually do all that |
03:03 |
RealBadAngel |
ah, split? |
03:03 |
hmmmm |
yeah the split |
03:03 |
hmmmm |
it's not like it's too bad though |
03:03 |
hmmmm |
this screwed up a lot of peoples' patches |
03:04 |
RealBadAngel |
btw seen this mega patch with dozens of features |
03:04 |
hmmmm |
yeah |
03:04 |
hmmmm |
that is not being merged like that |
03:04 |
RealBadAngel |
i noticed enchant and smoke craft methods |
03:05 |
RealBadAngel |
imho something else shall be done, just allow register new craft type |
03:05 |
hmmmm |
enchanting, no idea about that, but it's something that should strictly be done in lua |
03:05 |
hmmmm |
can be made into a mod |
03:05 |
hmmmm |
yeah i guess i should take an actual look at it |
03:06 |
RealBadAngel |
better add possibility to register new ones |
03:06 |
hmmmm |
obviously |
03:07 |
RealBadAngel |
this can unify ways of adding new machines/crafters or whatever |
03:07 |
ShadowNinja |
New cloud menu background: https://github.com/ShadowNinja/minetest/compare/menu_clouds Screenshot: http://ubuntuone.com/2AR2XT7php7PtTpZ29PICm |
03:08 |
* VanessaE |
peeks in |
03:08 |
hmmmm |
shadowninja, just the guy |
03:08 |
hmmmm |
https://github.com/kwolekr/minetest/commits/master |
03:08 |
hmmmm |
so that's what i ended up doing |
03:09 |
hmmmm |
and unescapeString(), really, is generic enough to be moved to util/string.cpp |
03:09 |
hmmmm |
string.h even, it's small enough to make a good candidate for inlining |
03:09 |
hmmmm |
https://github.com/kwolekr/minetest/commit/54148290c81c13a1df4076a5af78dc2d321647fe specifically |
03:10 |
ShadowNinja |
nice |
03:10 |
hmmmm |
but |
03:10 |
ShadowNinja |
so \[ works? |
03:10 |
hmmmm |
i need you to test if that's actually what you want |
03:10 |
hmmmm |
in theory, yes |
03:11 |
hmmmm |
i can't really test it because i don't know how to use formspec. i tried modifying the formspec strings slightly for a couple builtin things but they seemed to have no effect at all |
03:11 |
ShadowNinja |
you forgot to change minetest.escape_formspec() |
03:11 |
hmmmm |
ah yeah i did |
03:13 |
ShadowNinja |
btw do you like the cloud background? |
03:14 |
ShadowNinja |
it can be disabled do you can still use the menubackground branch |
03:14 |
hmmmm |
i do actually |
03:14 |
hmmmm |
i need to take a closer look at that |
03:14 |
hmmmm |
hopefully after this flood of merges i can get back to working on my own stuff |
03:14 |
ShadowNinja |
you can probably optimize it |
03:14 |
hmmmm |
yeah |
03:14 |
hmmmm |
did you take the cloud code from clouds.cpp? |
03:15 |
hmmmm |
ah yes good |
03:15 |
ShadowNinja |
I used krisi's code, so yes |
03:15 |
hmmmm |
krisi? |
03:15 |
VanessaE |
cloud background? How does this affect texture packs that supply menulogo.png? |
03:15 |
ShadowNinja |
you can disable it |
03:16 |
hmmmm |
it uses menulogo-small.png |
03:16 |
hmmmm |
so it would ignore the texture pack's logo |
03:16 |
VanessaE |
:( |
03:17 |
ShadowNinja |
yes, for the bottom in the main window with it disabled and for the credits |
03:17 |
ShadowNinja |
it can be renamed of course |
03:17 |
hmmmm |
if you were to use regular menulogo it probably would look really bad because it needs transparency |
03:17 |
VanessaE |
well then I hope I can override menulogo-small.png or something then |
03:17 |
ShadowNinja |
yes, you can |
03:18 |
ShadowNinja |
and the big one |
03:18 |
VanessaE |
hmmmm: http://digitalaudioconcepts.com/vanessa/hobbies/minetest/screenshots/Screenshot%20-%2003052013%20-%2010:18:02%20PM.png |
03:18 |
VanessaE |
HDX with a custom menulogo.png |
03:19 |
ShadowNinja |
that will still work |
03:19 |
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03:19 |
VanessaE |
oh, good |
03:19 |
hmmmm |
wwwwwwoooooooooooooooowwwwwwwwww lame |
03:20 |
hmmmm |
you should've made the logo bigger if you wanted it to look good and not non-pixelated |
03:20 |
VanessaE |
hmmmm: you can't. |
03:20 |
VanessaE |
it gets scaled up by 4x by the engine. |
03:20 |
hmmmm |
what? why not |
03:20 |
hmmmm |
welp |
03:20 |
ShadowNinja |
maybe I should have the old menulogo and menusplash or something |
03:20 |
VanessaE |
which sucks rocks |
03:20 |
hmmmm |
that needs to be fixed |
03:20 |
VanessaE |
agreed |
03:20 |
hmmmm |
low priority though |
03:21 |
VanessaE |
I have a beautiful high-rez version of that logo just waiting for such a fix. |
03:21 |
VanessaE |
ShadowNinja: +1 |
03:21 |
VanessaE |
menusplash.png |
03:21 |
ShadowNinja |
should it show up with the old tiled background? |
03:22 |
VanessaE |
if menusplash.png is provided, it should override menubg.png and be scaled to fit the window size |
03:22 |
VanessaE |
or, |
03:22 |
VanessaE |
it should be made possible for menubg.png to just fill the window if the provided image is large enough |
03:23 |
VanessaE |
this might be easier and perhaps more logical than adding another image overlaty |
03:23 |
VanessaE |
overlay* |
03:23 |
ShadowNinja |
no, that would look terrible |
03:23 |
VanessaE |
if the provided image is large enough - e.g. if it'x bigger than, say, 256px |
03:23 |
ShadowNinja |
having a huge MINETEST logo? |
03:23 |
hmmmm |
perhaps you want a blank menusplash and just a menubg.png with your text |
03:23 |
ShadowNinja |
^ |
03:24 |
VanessaE |
that might work too |
03:24 |
VanessaE |
ok, so menubg.png shows through wherever menusplash.png is transparent. |
03:24 |
ShadowNinja |
yes |
03:24 |
VanessaE |
and then menulogo.png layered atop that |
03:26 |
VanessaE |
I like this idea actually. |
03:26 |
ShadowNinja |
menulogo would be on the bottom, splash on the top |
03:26 |
VanessaE |
right |
03:28 |
VanessaE |
as long as it's 100% backward-compatible, I'm happy :D |
03:29 |
ShadowNinja |
it should, the only difference will be that you will have the splash on old texture packs |
03:34 |
ShadowNinja |
How it looks with clouds off now: http://ubuntuone.com/3pesXmpq9rFBYOEMa7Q3wo |
03:34 |
VanessaE |
works for me |
03:37 |
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03:39 |
ShadowNinja |
It seems like there are two copies of the same code here: https://github.com/minetest/minetest/blob/master/src/main.cpp#L1523 and line 1557, changing the second one works but why are there two? |
03:40 |
khonkhortisan |
probably the stuff in between is important |
03:43 |
ShadowNinja |
seems to just draw something while it waits for other menus to close |
03:50 |
hmmmm |
ahh |
03:50 |
hmmmm |
in Lua, do you need to escape a backslash in a string? |
03:50 |
hmmmm |
"\\" is actually \ |
03:50 |
hmmmm |
i didn't think lua would've needed that |
03:52 |
ShadowNinja |
hmmm: I think you do, \( just gave me ( |
03:52 |
ShadowNinja |
VanessaE: I think I fixed your menulogo issue |
03:53 |
VanessaE |
the scaling issue? |
03:53 |
ShadowNinja |
yes |
03:53 |
VanessaE |
sweet |
03:54 |
ShadowNinja |
screenshot in a sec... |
03:55 |
ShadowNinja |
http://ubuntuone.com/5EXeOWQAvKQiaduNluvOQ9 |
03:57 |
VanessaE |
er.. a bit hard to tell from that shot but I'll take yer word for it :) |
03:58 |
ShadowNinja |
maybe I should have chosen an image that wasn't pixelated-looking :-) |
03:58 |
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03:59 |
VanessaE |
yep :) |
03:59 |
VanessaE |
but that's okay |
04:00 |
hmmmm |
ShadowNinja: https://github.com/kwolekr/minetest/commit/04171501f470657786dfcaa81155427d38594d29 |
04:00 |
hmmmm |
care to test that out? |
04:00 |
hmmmm |
if it works, i'll squash it all and merge it |
04:01 |
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04:02 |
ShadowNinja |
should I draw the menulogo when clouds are enabled? |
04:02 |
ShadowNinja |
hmmmm: nice, tested? |
04:02 |
hmmmm |
no it's not tested, i need you to test it |
04:02 |
hmmmm |
since i don't know how to test it |
04:07 |
ShadowNinja |
compiling... |
04:09 |
hmmmm |
you should make a forum topic asking people how they like the cloud menu |
04:09 |
hmmmm |
or maybe we'll keep it on as default until too many people bitch about it |
04:10 |
ShadowNinja |
spawning could be tweaked, I spawned 1000 nodes away from 0,0 and fell and took damage |
04:11 |
hmmmm |
one of these days i'm going to find the problem with that and fix it once and for all |
04:11 |
hmmmm |
that's not real damage though, if you log out and back in it'll be back to full health |
04:12 |
hmmmm |
anyway is the formspec escape thing working as desired? |
04:12 |
ShadowNinja |
no, fall damage, it is real |
04:12 |
ShadowNinja |
one sec... |
04:13 |
ShadowNinja |
yes |
04:15 |
hmmmm |
alright so i can squash those all together |
04:16 |
ShadowNinja |
you can also escape , and ; correct? |
04:16 |
hmmmm |
yes |
04:16 |
hmmmm |
you *could*, but you'd need to modify the lua escape function |
04:17 |
hmmmm |
every character, in theory, should work. |
04:17 |
ShadowNinja |
well add those while you're at it |
04:18 |
ShadowNinja |
back to the cloud background, should the menulogo always be displayed? |
04:18 |
ShadowNinja |
VanessaE: ^ |
04:20 |
* VanessaE |
scrolls |
04:20 |
VanessaE |
um |
04:20 |
VanessaE |
hm |
04:20 |
VanessaE |
good question |
04:21 |
VanessaE |
maybe if the default menu logo looks good against the clouds, why not? |
04:21 |
ShadowNinja |
that has to be edited btw, the -c55 removed |
04:21 |
VanessaE |
yes |
04:22 |
VanessaE |
I was beginning to wonder about that |
04:25 |
khonkhortisan |
I'll have one commit/pull request each for four different repos. |
04:26 |
ShadowNinja |
should the menulogo resize based on window size? |
04:27 |
VanessaE |
yes |
04:27 |
VanessaE |
to a degree |
04:27 |
hmmmm |
alright well you get that ironed out and i'll come back to it |
04:27 |
VanessaE |
since the menu doesn't change size |
04:27 |
hmmmm |
now for RBA's things |
04:27 |
VanessaE |
maybe have the logo resize in steps, e.g. 1x, 2x, 3x... |
04:28 |
VanessaE |
actually strike that |
04:28 |
VanessaE |
just scale it smoothly |
04:29 |
VanessaE |
at least bicubic if not lanczos. |
04:29 |
ShadowNinja |
should it be by height or width? |
04:31 |
ShadowNinja |
maybe I can do both... |
04:32 |
VanessaE |
keep it aspect-correct, scale according to the largest of the height or width |
04:32 |
VanessaE |
that way all that'll happen is some portions may end up off-screen if the image is not sized properly. |
04:32 |
VanessaE |
er, *smallest* of height or width I mean |
04:33 |
VanessaE |
you get the point |
04:33 |
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04:34 |
hmmmm |
RealBadAngel, you fully tested your craft stuff, right? |
04:34 |
hmmmm |
it's completely good to go? |
04:34 |
hmmmm |
i'm trusting you that it works... |
04:35 |
VanessaE |
he's probably in bed by now |
04:35 |
hmmmm |
or up very early.... isn't poland like +7 hours? |
04:35 |
VanessaE |
GMT +2 or so I think |
04:35 |
VanessaE |
so yeah, +6 or 7 hours from here |
04:36 |
NekoGloop|Laptop |
It's incorrect time, couldn't care less what it is. |
04:36 |
NekoGloop|Laptop |
EST is Eastern *STANDARD* Time, dammit. |
04:37 |
VanessaE |
heh |
04:37 |
VanessaE |
ok fine, EDT then |
04:37 |
hmmmm |
what's the status with the clouds thing |
04:37 |
VanessaE |
whichever it is now |
04:37 |
sokomine |
nice wheel done by vanessa: |
04:37 |
sokomine |
http://www.zimg.eu/i/912705734 |
04:37 |
hmmmm |
still using 0.4.4-d1? |
04:37 |
hmmmm |
for shame |
04:38 |
VanessaE |
yeah really, 0.4.5 is out :) |
04:38 |
ShadowNinja |
VanessaE: by smallest to you mean of the screensize, the image size or both? |
04:38 |
ShadowNinja |
*do |
04:38 |
VanessaE |
hmmmm: question... isn't there some way we can get a(n abbreviated) git commit hash appended to the displayed version number? |
04:39 |
hmmmm |
umm.. |
04:39 |
VanessaE |
ShadowNinja: I mean of the window size |
04:39 |
ShadowNinja |
And what about the image size? |
04:39 |
hmmmm |
i don't think we can unless you like running cmake every time you go to compile a new version |
04:40 |
VanessaE |
actually I do that anyway |
04:40 |
hmmmm |
yea the rest of the world doesn't |
04:40 |
hmmmm |
sorry |
04:40 |
sokomine |
actually right now i'm even using ...ah...it's d1 already...version modified by pilzadam for a flat world. working on blueprints in a normal world is rather annoying |
04:40 |
VanessaE |
ShadowNinja: keep the aspect of the image; if the window shrinks by 10% in height, shrink the image height and width by 10%, etc. |
04:40 |
hmmmm |
what's wrong with mg_params = flat? |
04:40 |
hmmmm |
mg_flags rather |
04:40 |
khonkhortisan |
How do I remove *all* local commits? |
04:41 |
VanessaE |
hmmmm: the makefile can't go a quick git log and extract the current commit hash at build time? |
04:41 |
khonkhortisan |
I have five, when I only need one, which I can recover from a .patch. |
04:41 |
ShadowNinja |
I mean should I use the image width or height in scaling? |
04:41 |
sokomine |
it wasn't available in -d1 to my knowledge? it seems quite new. read about it on the forum today |
04:41 |
hmmmm |
i believe git fetch and then git reset fetch_head |
04:41 |
hmmmm |
vanessa, now that you say so, it probably can.... but i have no idea how to do that |
04:41 |
VanessaE |
ShadowNinja: um.. |
04:41 |
khonkhortisan |
what's fetch_head? |
04:41 |
hmmmm |
sokomine, it's been in there for about a month |
04:42 |
VanessaE |
hmmmm: I do this: commit=`git log |grep commit|head -n 1 |cut -b 8-15` |
04:42 |
hmmmm |
khon, don't mind me, i have no idea what i'm talking about |
04:42 |
VanessaE |
when I build the server, my script does this to get the commit hash, abbreviates it, and plugs it into the motd |
04:42 |
hmmmm |
it's FETCH_HEAD though, not fetch_head (if you are going to try that) |
04:42 |
ShadowNinja |
I want a low-res image to work as well as a high-res one |
04:43 |
VanessaE |
ShadowNinja: well, let's do this then: just scale the width of the image to match the window width, scale the height by the same factor. |
04:44 |
sokomine |
that's good to know! can the trees be eliminiated as well? |
04:44 |
ShadowNinja |
That is what I was doing |
04:44 |
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04:44 |
khonkhortisan |
ooh, "git reset --hard origin/master" does it (and is dangerous!) |
04:44 |
VanessaE |
ShadowNinja: then let's just keep doing that. |
04:45 |
hmmmm |
ah |
04:45 |
hmmmm |
origin/master -> FETCH_HEAD iirc |
04:45 |
hmmmm |
so basically the same thing |
04:45 |
hmmmm |
sokomine, yes |
04:45 |
khonkhortisan |
It didn't even replay my commits at the end, like git pull -rebase always does. |
04:45 |
hmmmm |
you see with the mg_flags setting, the default is "trees, caves, v6_biome_blend" |
04:46 |
khonkhortisan |
Someone asking about flatness again? |
04:46 |
hmmmm |
if you remove trees then it'd make land without any trees, if you omit caves it'll generate without caves, without v6_biome_blend it'll get rid of the gross desert/grass blending |
04:46 |
hmmmm |
add flat, it'll make land height constant |
04:46 |
khonkhortisan |
oh, trees. Moretrees doesn't respect mg_flags yet. |
04:46 |
hmmmm |
so if you make mg_flags = flat, it'll have no trees, no caves, no biome blending, and completely flat terrain |
04:47 |
hmmmm |
i guess not... i wouldn't expect a mod to do that. |
04:47 |
khonkhortisan |
completely flat + cactus + dry_shrub + junglegrass |
04:47 |
khonkhortisan |
+ biomes |
04:47 |
hmmmm |
i don't really have control over what goes on in lualand |
04:47 |
hmmmm |
if you want to remove desert completely you can do that too |
04:48 |
ShadowNinja |
do these both look ok? http://ubuntuone.com/5AsoqVpdCJZUVtrrZrxbjr and http://ubuntuone.com/1H2nJoSi4johDDimKWeDf7 |
04:48 |
hmmmm |
set mgv6_freq_beach to -1 |
04:48 |
VanessaE |
ShadowNinja: looks fine to me |
04:48 |
khonkhortisan |
I made the mistake of adding diagonal rails right over the top of connect_to_raillike, now I have to make it mergeable. |
04:48 |
VanessaE |
ShadowNinja: except: |
04:49 |
hmmmm |
err |
04:49 |
hmmmm |
sorry |
04:49 |
VanessaE |
one of the the two "minetest" logos should be something else, e.g. a small image like that little one to the right of "minetest-c55" |
04:49 |
hmmmm |
mgv6_freq_desert = 1 |
04:49 |
VanessaE |
e.g. don't display "minetest" twice |
04:49 |
sokomine |
hah! finally defeat the caves! that sounds great! guess i'll soon compile a new version :-) |
04:49 |
hmmmm |
actually make it 5 |
04:49 |
khonkhortisan |
I see "minetest" thrice. |
04:50 |
khonkhortisan |
No, five times. |
04:50 |
NekoGloop|Laptop |
We could has kitteh. |
04:50 |
khonkhortisan |
title, top-left, top, world, bottom. |
04:50 |
khonkhortisan |
it has minetest written all over it |
04:50 |
hmmmm |
you might forget that you're playing minetest |
04:50 |
VanessaE |
well the identifier at the top left, should be ditched. |
04:50 |
sokomine |
no, flat land is fine enough. the rest is less problematic |
04:50 |
VanessaE |
at least in the menu |
04:50 |
VanessaE |
we already have a graphical logo for it |
04:51 |
VanessaE |
put the version number into the title bar. |
04:51 |
NekoGloop|Laptop |
The only thing I've hated so far about windows 8 is WHY THE FUCK IS IT TAKING SO LONG TO DOWNLOAD JAPANESE CHARACTER SUPPORT. |
04:52 |
khonkhortisan |
it's not just a .ttf? |
04:52 |
VanessaE |
khonkhortisan: it's windows, remember? |
04:52 |
VanessaE |
everything is overthought. |
04:52 |
khonkhortisan |
Except who disabled the task manager. |
04:52 |
khonkhortisan |
Admin is always blamed. |
04:53 |
NekoGloop|Laptop |
Actually it might be. Just it has its own little download manager thingy so I'll never know. |
04:53 |
NekoGloop|Laptop |
er, nvm. |
04:53 |
NekoGloop|Laptop |
For some reason i thought he meant a patch file, not a font file. |
04:54 |
ShadowNinja |
just the logo doesn't look right, anything I could wright there? |
04:56 |
MinetestBot |
GIT: commited to minetest/minetest: fix link if system json lib exists dd8593f2d6 2013-03-05T20:54:07-08:00 http://git.io/rkPk3A |
04:56 |
VanessaE |
ShadowNinja: why not a small banner-sized strip from an in-game screenshot? |
04:56 |
ShadowNinja |
nice commit ""! |
04:57 |
VanessaE |
say from my server or redcrab's or anyone elses, where there's lots of stuff already built up |
04:57 |
VanessaE |
else's |
04:57 |
VanessaE |
and put the regular minetest logo next to the upper "MINETEST" image. |
04:57 |
VanessaE |
(the splash) |
04:58 |
ShadowNinja |
what do you mean?, add a watermark to the game? |
04:58 |
VanessaE |
naw |
04:58 |
ShadowNinja |
And should I remove the logo background? |
04:58 |
VanessaE |
where you wrote "minetest" at the top, the menusplash image, stick the standard minetest logo right next to it. At the bottom, menulogo would be a short, wide strip cropped from an in-game screeshot. |
04:59 |
VanessaE |
need a mockup? |
04:59 |
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04:59 |
ShadowNinja |
I think I got the splash part but maybe for the logo |
04:59 |
VanessaE |
hold |
05:00 |
* ShadowNinja |
steels PilzAdam's avatar |
05:02 |
hmmmm |
also plizadam and thexyz haven't been around for a while... wonder what happened to them |
05:02 |
hmmmm |
they don't commit stuff anymore |
05:02 |
NekoGloop|Laptop |
They're taking a vacation |
05:03 |
hmmmm |
hmm |
05:03 |
hmmmm |
alright so what i think i'm going to do first is the dungeon code separation thing |
05:03 |
hmmmm |
i dunno... celeron wasn't satisfied with the dungeons apparently but i certainly was and most others were too |
05:04 |
hmmmm |
i'm bringing it back, except randomly in rooms there'll be a chest spawned with some loot |
05:04 |
hmmmm |
and i'll have torches every so often |
05:05 |
VanessaE |
damn it |
05:05 |
hmmmm |
i wonder how i'm going to set node metadata with voxelmanipulator |
05:06 |
hmmmm |
i'm probably going to have to make a node metadata queue to do after emerge and blit back to the map |
05:09 |
VanessaE |
as for Pilzadam, he's been around |
05:10 |
VanessaE |
mostly early in the day |
05:10 |
VanessaE |
dunno why he isn't committing much |
05:10 |
VanessaE |
ditto for thexyz. he's been around off and on too. |
05:16 |
khonkhortisan |
waah! Somebody broke my rails! |
05:16 |
VanessaE |
well I have that mock-up ready for shadowninja to look at when he shows up. |
05:16 |
VanessaE |
http://digitalaudioconcepts.com/vanessa/hobbies/minetest/images/mockup-1.png |
05:19 |
khonkhortisan |
oh. It was me :) |
05:41 |
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05:56 |
VanessaE |
zzz |
06:00 |
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06:07 |
MiJyn |
bye all |
06:23 |
khonkhortisan |
Can I make a spoiler button on github? I want to give people the option to hide an animated gif. |
06:23 |
VanessaE |
put the gif behind a clickable link to ompldr or so? |
06:36 |
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06:50 |
khonkhortisan |
okay |
06:53 |
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|
Topic for #minetest is now NEWS: Minetest 0.4.5 released | Please, be courteous, here and in other channels. This isn't a playground. | IRC: Be patient; get to know the rules | HOME: http://minetest.net | CORE DEVS: #minetest-dev | STATUS: http://servers.minetest.net/ | IRC LOGS: http://irc.minetest.ru/minetest/ |
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Topic for #minetest is now NEWS: Minetest 0.4.5 released | Please, be courteous, here and in other channels. This isn't a playground. | IRC: Be patient; get to know the rules | HOME: http://minetest.net | CORE DEVS: #minetest-dev | STATUS: http://servers.minetest.net/ | IRC LOGS: http://irc.minetest.ru/minetest/ |
08:02 |
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08:13 |
celeron55 |
> http://digitalaudioconcepts.com/vanessa/hobbies/minetest/screenshots/Screenshot%20-%2003052013%20-%2010:18:02%20PM.png |
08:13 |
celeron55 |
what the flying fuck? |
08:13 |
celeron55 |
don't ever use that |
08:13 |
celeron55 |
or any variation of it |
08:14 |
celeron55 |
ShadowNinja's clouds and the simple pixelly "minetest" on top are fine-ish |
08:21 |
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09:30 |
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09:32 |
TForsman |
proller: good morning |
09:32 |
proller |
good |
09:33 |
TForsman |
proller: when you build minetest yesterday in ubuntu, did you build it system wide or build it to "run in place" ? |
09:34 |
proller |
cmake . ; make -j4 |
09:34 |
proller |
without params |
09:35 |
TForsman |
ok |
09:35 |
TForsman |
wonder whats default though, -DRUN_IN_PLACE=0 or -DRUN_IN_PLACE=1 |
09:38 |
thexyz |
RUN_IN_PLACE=1 is default on win |
09:38 |
thexyz |
in all other cases RUN_IN_PLACE=0 is default |
09:38 |
TForsman |
thanks |
09:55 |
proller |
cmake . -DRUN_IN_PLACE=1 && make -j8 цщклы |
09:55 |
proller |
works |
09:56 |
TForsman |
need to make sure not to run in place |
09:57 |
TForsman |
as im building minetest for Foresight repository..... |
10:00 |
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10:01 |
TForsman |
is minetest building its own: libjthread.so for minetest? |
10:02 |
kaeza |
morning all |
10:04 |
thexyz |
TForsman: it depends |
10:04 |
thexyz |
but when building with bundled jthread it should link statically |
10:04 |
thexyz |
at least that's what it does for me |
10:06 |
TForsman |
how about json now? used to work to have: libjson.so and now it renamed to: libjsoncpp.so and minetest needs to install that in /usr/lib64/libjsoncpp.so shouldent it be also building with bundled json-c package? |
10:06 |
thexyz |
everything is linked statically |
10:06 |
thexyz |
everything bundled |
10:08 |
TForsman |
i just built minetest again, even updated cmake to 2.8.10.2 to make sure two different cmake fails..... |
10:08 |
TForsman |
building minetest works fine, but it never installs libjsoncpp.so |
10:08 |
TForsman |
minetest |
10:08 |
TForsman |
minetest: error while loading shared libraries: libjsoncpp.so: cannot open shared object file: No such file or directory |
10:09 |
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10:09 |
TForsman |
can see libjsoncpp.so in: minetest/minetest-master/src/json/ folder though |
10:09 |
TForsman |
so seems it builds it fine, but nothing tells it to get it installed wide-system |
10:10 |
thexyz |
apparently, you have BUILD_SHARED_LIBS set to true |
10:10 |
thexyz |
by default (when BUILD_SHARED_LIBS is not present) cmake builds static libraries |
10:12 |
TForsman |
like: -DBUILD_SHARED_LIBS:BOOL=ON ? |
10:13 |
TForsman |
or: -DBUILD_SHARED_LIBS=ON ? |
10:13 |
TForsman |
if someone knows.... |
10:14 |
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10:16 |
TForsman |
testing again, see if it makes any difference |
10:17 |
thexyz |
yes, you should have this one set to off |
10:18 |
thexyz |
by default it doesn't set |
10:19 |
TForsman |
ahh, off right |
10:21 |
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10:21 |
TForsman |
if minetest is building it's own libjthread.so, then it might need to be renamed. if someone already has jthread installed in their linux system and installs minetest from package manager, it will create a conflict right away. as jthread also provide that file |
10:23 |
Calinou |
misa's pack and minecraft enhanced have been updated for moreblocks updates and 0.4.5, also added better mesecon support to misa's |
10:24 |
TForsman |
someone played around too much with json and jthread :) been fine for few years until late february this year |
10:28 |
thexyz |
minetest does not build .so library by default |
10:28 |
thexyz |
any .so libraries |
10:29 |
thexyz |
if you have BUILD_SHARED_LIBS set then you're at your own risk |
10:30 |
TForsman |
ahh ok |
10:30 |
thexyz |
have you managed to solve the issue yet? |
10:30 |
TForsman |
just built it, installing it |
10:31 |
TForsman |
thexyz: thank you, that was the issue, it's now stopped to ask about libjsoncpp.so and works to run the game |
10:31 |
thexyz |
great |
10:32 |
thexyz |
i wonder how've you ended with BUILD_SHARED_LIBS set to yes |
10:32 |
TForsman |
for conary (package manager) it's set as default for BUILD_SHARED_LIBS to yes, as most libraries wants that. |
10:33 |
TForsman |
not many packages demands to set to "no" |
10:33 |
TForsman |
most packages has that as no as default from building with cmake, and need to provide "yes" instead |
10:34 |
thexyz |
oh |
10:35 |
TForsman |
im not building locally/manually. Building it "for making a distribution package" |
10:35 |
thexyz |
i know |
10:35 |
TForsman |
that's probably why I got more issues than most of the users |
10:36 |
TForsman |
anyway, thanks again. Feels great to be back on track and can continue updating it without any issues, until something critical changes again :) |
10:53 |
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11:18 |
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11:19 |
jojoa1997 |
hi sign on 2 players with the same name(different caps spots) on windows the names become: |
11:19 |
jojoa1997 |
alpha, ALPHA0, alPHa1, ALpha2 |
11:19 |
jojoa1997 |
how can i do that in a mod |
11:20 |
thexyz |
> intllib |
11:20 |
thexyz |
> only US-ASCII characters |
11:20 |
thexyz |
wow, great i18n you have there |
11:21 |
jojoa1997 |
what is i18n |
11:21 |
thexyz |
google it |
11:21 |
jojoa1997 |
also where can i find initlib |
11:22 |
jojoa1997 |
http://forum.minetest.net/viewtopic.php?id=4929 |
11:22 |
jojoa1997 |
there? |
11:25 |
jojoa1997 |
thexyz how do i make mods do what minetest does with names |
11:30 |
thexyz |
no idea |
11:31 |
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12:39 |
Infinity_69 |
hi |
12:45 |
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kwongo joined #minetest |
12:45 |
kwongo |
Hi |
12:45 |
kwongo |
Anyone here? |
12:54 |
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12:54 |
Infinity_69|YT |
lawl |
12:56 |
* Infinity_69 |
is making a new team for games, ViperForce |
13:00 |
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13:02 |
Infinity_69 |
hi |
13:05 |
Infinity_69 |
LunaVorax |
13:05 |
Infinity_69 |
crap :/ |
13:20 |
Infinity_69 |
ping |
13:20 |
Infinity_69 |
pong |
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14:12 |
NekoGloop|Laptop |
sfan's builds topic has OVER 9000!!!! views. |
14:14 |
Infinity_69 |
It's over 9000! |
14:14 |
Infinity_69 |
xD |
14:14 |
Infinity_69 |
hey Neko, how good are you at PHP? |
14:14 |
NekoGloop|Laptop |
Also paramat loves messing with mapgen. |
14:14 |
NekoGloop|Laptop |
Infie, i know nil about it. |
14:15 |
Infinity_69 |
ok |
14:15 |
Infinity_69 |
:D |
14:16 |
Infinity_69 |
btw, it was my b-day last saturday |
14:16 |
Infinity_69 |
:D |
14:16 |
Infinity_69 |
turned 14 |
14:16 |
* NekoGloop|Laptop |
puts a party cap on Infie's head |
14:16 |
* Infinity_69 |
colors it |
14:17 |
* Infinity_69 |
sits on a chair and NekoGloop|Laptop lifts it up 13 times, then he passed out |
14:17 |
NekoGloop|Laptop |
Wut? |
14:18 |
Infinity_69 |
its a tradition here... |
14:18 |
RealBadAngel |
hi all |
14:19 |
Infinity_69 |
if a kid (less then 18 y/o) has a birthday, (s)he gets lifted up on a chair by the guests as many times as his/her age... |
14:19 |
Infinity_69 |
hi |
14:19 |
NekoGloop|Laptop |
I see. |
14:20 |
Infinity_69 |
RBA, why doesnt the .htaccess run the .php file, it just shows the code... why? |
14:20 |
Infinity_69 |
i made a 404.php file, and it just shows the code... |
14:20 |
Infinity_69 |
not the site... |
14:22 |
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14:23 |
Kacey |
hi all |
14:23 |
Infinity_69 |
hi kacey |
14:23 |
Infinity_69 |
RealBadAngel |
14:23 |
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14:23 |
Infinity_69 |
[16:20] <Infinity_69> RBA, why doesnt the .htaccess run the .php file, it just shows the code... why? |
14:23 |
RealBadAngel |
idk, not my area of interest |
14:24 |
Infinity_69 |
oh ok |
14:24 |
Infinity_69 |
got it to work :D |
14:27 |
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14:31 |
MinetestBot |
GIT: kwolekr commited to minetest/minetest: Fix Irrlicht includes in scriptapi_* b3e7d15bd6 2013-03-06T06:31:06-08:00 http://git.io/HmJrNA |
14:37 |
Infinity_69 |
bye yall |
14:40 |
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14:41 |
RealBadAngel |
looks like i do have all the necesary gfx/sfx and nodes definitions for Stargate thingy |
14:42 |
ShadowNinja |
RealBadAngel: pressing next in latest UI just flashes the next page for a second |
14:43 |
RealBadAngel |
new features new bugs, shit |
14:43 |
RealBadAngel |
i will take care of it later today |
14:44 |
RealBadAngel |
got already on list 2 technic bugs and 1 UI |
14:44 |
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14:45 |
RealBadAngel |
ShadowNinja, have you seen stargate screenshots? |
14:45 |
jojoa1997 |
Real bad angel picks please |
14:45 |
ShadowNinja |
as in the tv show? |
14:46 |
tripod |
SG1 pretty kick ass |
14:46 |
RealBadAngel |
http://i.imgur.com/Olge3or.jpg |
14:46 |
ShadowNinja |
What do you think of this: http://ubuntuone.com/2AR2XT7php7PtTpZ29PICm |
14:46 |
RealBadAngel |
seen it, its great |
14:46 |
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14:46 |
jojoa1997 |
Is that a mod |
14:46 |
ShadowNinja |
yes, I have seen the show |
14:46 |
ShadowNinja |
you should use nodeboxes |
14:47 |
RealBadAngel |
those are nodeboxes |
14:47 |
RealBadAngel |
and event horizon is animated |
14:47 |
ShadowNinja |
that is one flay nodebox |
14:47 |
ShadowNinja |
*flat |
14:48 |
RealBadAngel |
no |
14:48 |
RealBadAngel |
this is 3x3 nodebox |
14:48 |
RealBadAngel |
flat, yes |
14:48 |
ShadowNinja |
yes, but I mean make it 3d |
14:48 |
RealBadAngel |
no way with animations |
14:48 |
jojoa1997 |
What is stargate |
14:49 |
ShadowNinja |
3d vs animated |
14:49 |
ShadowNinja |
a tv show |
14:49 |
ShadowNinja |
stargate is basicaly a big teleporter |
14:49 |
RealBadAngel |
http://www.youtube.com/watch?v=YvlRzQAt5xk |
14:49 |
RealBadAngel |
this is stargate |
14:50 |
* Diego |
puts a kitten on NekoGloop|Laptop's head |
14:50 |
Diego |
whoops |
14:50 |
RealBadAngel |
10 seasons of Stargate Sg-1, 5 seasons of Stargate Atlantis and 2 seasons of Stargate Universe |
14:50 |
ShadowNinja |
have you looked at that? |
14:50 |
NekoGloop|Laptop |
Mrowr. |
14:50 |
Diego |
stupid hexchat |
14:50 |
RealBadAngel |
on of the most popular SF shows ever |
14:50 |
RealBadAngel |
*one |
14:51 |
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14:52 |
RealBadAngel |
and youtube link is a fanmade video showing them all |
14:52 |
RealBadAngel |
and rocks |
14:52 |
ShadowNinja |
RealBadAngel: http://ubuntuone.com/2AR2XT7php7PtTpZ29PICm |
14:53 |
RealBadAngel |
ShadowNinja, told ya already, nice work. i like it |
14:53 |
ShadowNinja |
oh, sorry, didn't see it |
14:53 |
ShadowNinja |
and thanks |
14:53 |
RealBadAngel |
<ShadowNinja> What do you think of this: http://ubuntuone.com/2AR2XT7php7PtTpZ29PICm |
14:53 |
RealBadAngel |
<RealBadAngel> seen it, its great |
14:54 |
* ShadowNinja |
gets glasses |
14:54 |
RealBadAngel |
lol |
14:55 |
RealBadAngel |
i want to release preview of stargate mod today |
14:55 |
RealBadAngel |
this is lookin fuckin awesome |
14:56 |
RealBadAngel |
i spent 2 evenings to cut with gimp each frame of animation to be it 3x3 big |
14:56 |
ShadowNinja |
Can anyone help me get the scaling for the top menusplash right? |
14:57 |
ShadowNinja |
lol |
14:57 |
RealBadAngel |
it is something wrong with the scaling |
14:58 |
RealBadAngel |
take a look at my background for formspecs path |
14:58 |
RealBadAngel |
i use ther images with proper scaling |
14:58 |
ShadowNinja |
now it doesn't scale with the window and all I try either doen't show up or causes a floating-fount exception |
14:59 |
ShadowNinja |
ok |
15:00 |
* ShadowNinja |
clicks next repeatedly |
15:00 |
RealBadAngel |
ok, im off to eat something, make stargate's spawn code and then take a nap |
15:01 |
RealBadAngel |
i will fix all reported bugs later today |
15:04 |
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15:04 |
ShadowNinja |
I don't think that will work, can anyone else help? |
15:09 |
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15:12 |
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Infinity_69 joined #minetest |
15:12 |
Infinity_69 |
hi |
15:12 |
Infinity_69 |
im back |
15:13 |
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15:13 |
NekoGloop|Laptop |
Instant Message Back? |
15:14 |
kaeza |
lol |
15:14 |
VanessaE |
celeron55: it's a mock-up to explain what I was talking about, not a proposed finished product. |
15:15 |
Infinity_69 |
hi VanessaE |
15:15 |
Infinity_69 |
i need an expert in licenses |
15:15 |
Infinity_69 |
what is the best license for a commercial game? |
15:16 |
ShadowNinja |
VanessaE: do you have that mockup? |
15:17 |
VanessaE |
http://digitalaudioconcepts.com/vanessa/hobbies/minetest/images/mockup-1.png |
15:18 |
ShadowNinja |
I see, however I have to get the splash to scale properly |
15:18 |
Infinity_69 |
0.4.5? |
15:18 |
Infinity_69 |
WTF |
15:18 |
Infinity_69 |
What The F@!K! |
15:20 |
VanessaE |
right |
15:20 |
VanessaE |
Infinity_69: yep, marked as 0.4.5 day before yesterday |
15:21 |
ShadowNinja |
VanessaE: do 90% of people time out on your server too? |
15:21 |
ShadowNinja |
I don't have too many mods |
15:22 |
VanessaE |
ShadowNinja: many people do the first time they connect, I dunno why that actually happens |
15:22 |
Infinity_69 |
omg! |
15:22 |
Infinity_69 |
:D |
15:22 |
VanessaE |
otherwise usually they only time out if the client crashes |
15:22 |
Infinity_69 |
players = 3D/2D |
15:22 |
ShadowNinja |
well everyone seems to time out in about 10 seconds |
15:22 |
ShadowNinja |
first login only |
15:23 |
VanessaE |
my guess is the data being sent to the client is drowning out some kind of keepalive/ping that's going on at the same time. |
15:23 |
ShadowNinja |
and that progress meter has to be added to the freetype build |
15:23 |
Infinity_69 |
who has Xubuntu 12.04 |
15:24 |
VanessaE |
I have. |
15:24 |
Infinity_69 |
rly? |
15:24 |
Infinity_69 |
please compile 0.4.4 for me :) |
15:24 |
Infinity_69 |
i mean 0,4,5 |
15:24 |
ShadowNinja |
why can't you do it? |
15:24 |
Infinity_69 |
he wont install cMake |
15:24 |
Infinity_69 |
idk the sudo pw |
15:24 |
Infinity_69 |
-.- |
15:25 |
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15:25 |
ShadowNinja |
why do commandblock teleporters only work half or the time? |
15:26 |
VanessaE |
Infinity_69: if you can't compile, use the daily builds ppa |
15:27 |
VanessaE |
"the sudo password" would normally be the same password you log in with |
15:30 |
ShadowNinja |
if you are in the sudoers file |
15:30 |
VanessaE |
yes |
15:30 |
NakedFury |
http://www.youtube.com/watch?v=DaLOASx7Lrc |
15:30 |
NakedFury |
i wish for that in minetest |
15:30 |
NakedFury |
instead of minecarts |
15:37 |
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15:40 |
ShadowNinja |
This junps beetween sizes, anyone know how to make it smoth? logosize *= screensize.Width/logotexture->getOriginalSize().Width; |
15:45 |
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15:48 |
VanessaE |
afternoon, adam |
15:49 |
PilzAdam |
Hello everyone! |
15:54 |
PilzAdam |
VanessaE, http://forum.minetest.net/viewtopic.php?pid=74174#p74174 |
15:54 |
thexyz |
khonkhortisan: https://github.com/minetest/minetest/pull/528/files#L0R118 why is neighborRail a class and not a struct? |
15:54 |
PilzAdam |
spam |
15:54 |
thexyz |
PilzAdam: deleted |
15:54 |
VanessaE |
ninja'd |
15:55 |
ShadowNinja |
VanessaE: I decided to forget the dynamic scaling, how wide do you think the menulogo should be |
15:55 |
VanessaE |
ShadowNinja: either scale it or don't include it. |
15:55 |
VanessaE |
there's no in-between here, |
15:55 |
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15:56 |
ShadowNinja |
I mean it won't resize to window size but hd logos will work |
15:56 |
VanessaE |
it needs to resize. |
15:57 |
VanessaE |
you can't guarantee at all how big a given user's screen is |
15:57 |
VanessaE |
what works in the 800x600 default window may not work properly on a 1280x1024 full screen display, or something like a 1920x1080 HD screen |
15:57 |
ShadowNinja |
well give me some code that works and I will add it, but I have already spent enough time on this |
15:57 |
ShadowNinja |
the main menu is also static |
16:01 |
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16:01 |
jojoa1997 |
proller |
16:04 |
|
jojoa1997 joined #minetest |
16:14 |
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proller joined #minetest |
16:16 |
ShadowNinja |
Looks just about right now, screenshots coming |
16:17 |
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16:22 |
ShadowNinja |
What do you think? http://ubuntuone.com/5AsoqVpdCJZUVtrrZrxbjr http://ubuntuone.com/1H2nJoSi4johDDimKWeDf7 http://ubuntuone.com/5fWggn9YAr5O1mZj6ezOps http://ubuntuone.com/5BusWh4zwLnASHCGDKm08n |
16:23 |
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16:23 |
Infinity_69 |
hi |
16:23 |
Infinity_69 |
VanessaE |
16:23 |
Infinity_69 |
r u there? |
16:24 |
VanessaE |
ShadowNinja: looks good |
16:24 |
VanessaE |
Infinity_69: yes? |
16:24 |
Infinity_69 |
where are the 0.4.5 changelogs? |
16:24 |
VanessaE |
http://dev.minetest.net/Changelog |
16:24 |
PilzAdam |
Infinity_69, are you "Ragnar" in the forums= |
16:24 |
PilzAdam |
*? |
16:25 |
ShadowNinja |
should I draw the menulogo background? I think it would be better if I didn't |
16:25 |
Infinity_69 |
PilzAdam, yes :) |
16:25 |
VanessaE |
ShadowNinja: no, let the menulogo be as transparent as needed. |
16:25 |
VanessaE |
(of course, you'll want to adjust the colors of the old one to fit well against the clouds/sky picture) |
16:26 |
PilzAdam |
Infinity_69, you requested Estonian language, you can translate it here: http://translate.minetest.ru/projects/minetest/core/ |
16:26 |
Infinity_69 |
thanks |
16:26 |
Infinity_69 |
now, what do i translate actually? |
16:26 |
Infinity_69 |
can you make a pic? |
16:26 |
Infinity_69 |
and make an underline what to translate |
16:27 |
Infinity_69 |
wait... |
16:27 |
Infinity_69 |
the grey box after Source |
16:27 |
Infinity_69 |
? |
16:28 |
PilzAdam |
1) create an account 2) click on "Estonian" 3) Click on "Untranslated strings" 4) translate |
16:28 |
Infinity_69 |
ok :) |
16:29 |
* Calinou |
watches Infinity_69 translating as he puts bad words in the translation |
16:30 |
Infinity_69 |
omg, im 14! |
16:30 |
Infinity_69 |
im not a li'l kid anymore! |
16:30 |
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16:30 |
Infinity_69 |
im a young adult |
16:30 |
VanessaE |
Calinou: a week later, backlash from the Estonian community. |
16:30 |
VanessaE |
Infinity_69: 14 is still a child. |
16:30 |
VanessaE |
sorry. |
16:31 |
Infinity_69 |
yeah, from the outside, but im not a child from the inside o.o |
16:32 |
* Calinou |
has 3 worlds: "test_world", "world", "only_chuck_norris_can_do_this" |
16:32 |
Calinou |
third one was for making a screenshot of something that prevents fall damage :P |
16:32 |
* PilzAdam |
has "Mapgen", "Mobs", "Master", "Test", and "Mine" |
16:33 |
markveidemanis |
Hi |
16:33 |
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16:33 |
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markveidemanis joined #minetest |
16:33 |
VanessaE |
Infinity_69: Not to insult, but you outwardly display the maturity, language skills, and general demeanor of a child of 14. You have some distance to go before you could rightfully consider yourself an adult. |
16:33 |
* ShadowNinja |
thought up a new type of chat spamming |
16:34 |
VanessaE |
worlds on my install are a couple of testing worlds, a few maps downloaded during the last mesecons competition, and my server world. Nothing really special there. |
16:34 |
Infinity_69 |
-.- |
16:35 |
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16:36 |
markveidemanis |
!up minetest.org |
16:36 |
markveidemanis |
Hi Minetest-tan |
16:36 |
markveidemanis |
No? |
16:37 |
Infinity_69 |
VanessaE, what is used more: Map or World... |
16:37 |
Infinity_69 |
i mean in MT |
16:37 |
markveidemanis |
Map |
16:37 |
Infinity_69 |
didnt ask you o.o |
16:37 |
PilzAdam |
use World |
16:37 |
markveidemanis |
then World |
16:37 |
Infinity_69 |
ok |
16:37 |
VanessaE |
they're used roughly interchangeably, but if you want to be specific, "world" should refer to the files on disk, and "map" really should refer to a PNG overview image of it |
16:37 |
Infinity_69 |
ok |
16:38 |
Infinity_69 |
that makes sense |
16:38 |
ShadowNinja |
VanessaE: how about menusplash, menufooter, and logo(for the credits tab) |
16:38 |
markveidemanis |
i just do random |
16:38 |
Infinity_69 |
whats the Menusplash? |
16:38 |
markveidemanis |
who here knows TKinter |
16:38 |
Infinity_69 |
like in MineCraft? |
16:38 |
Infinity_69 |
....! |
16:38 |
Infinity_69 |
:D |
16:38 |
Infinity_69 |
party(); |
16:38 |
Infinity_69 |
.party(); |
16:38 |
VanessaE |
ShadowNinja: sounds good to me. |
16:38 |
Infinity_69 |
xD |
16:38 |
Infinity_69 |
12345 is a bad password! |
16:39 |
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16:39 |
VanessaE |
that's putting it mildly. |
16:39 |
VanessaE |
a password should be a random string of letters, numbers, and if possible symbols like @^&$. Perhaps arranged in an easy-to-remember order |
16:39 |
Infinity_69 |
VanessaE, PilzAdam, will i be credited somewhere when done translating? |
16:39 |
VanessaE |
and shoul dnever, EVER be based on a dictionary word. |
16:40 |
PilzAdam |
Infinity_69, yes, in the git history and probably in the changelog |
16:40 |
Infinity_69 |
yay :) |
16:40 |
VanessaE |
I would assume so, in the form of your commit being "Authored by Infinity_69" or whatever |
16:40 |
Infinity_69 |
:D |
16:42 |
iqualfragile |
pwgen -nys 32 |
16:42 |
iqualfragile |
(at least thats how i create my passwords |
16:42 |
iqualfragile |
here, take some: |
16:42 |
iqualfragile |
$1liDnt?1=Uqc$!L<$2n:eRyQ5I~KM= 7\Ag"l?^!WTNB/eaNK+_D{7vT;7(4>)/ 4X~cAI#I<E<28?_hFa^3xXJ9Zqh9zVo/ f6RE$;X>T|a"hiAo6JL=@aYu~r{DU`qT |
16:42 |
markveidemanis |
SPAM |
16:42 |
iqualfragile |
PASSWORDS |
16:42 |
VanessaE |
that is not spam. |
16:43 |
markveidemanis |
that is ^ |
16:43 |
VanessaE |
hell that isn't even flooding |
16:43 |
VanessaE |
that's just gibberish :) |
16:43 |
markveidemanis |
can i have a go? |
16:43 |
Infinity_69 |
i have a GREAT PW |
16:43 |
markveidemanis |
:D |
16:43 |
Infinity_69 |
ca#c##b##### |
16:43 |
VanessaE |
Infinity_69: "password1"? |
16:43 |
VanessaE |
:) |
16:43 |
Infinity_69 |
every # is a number |
16:43 |
Infinity_69 |
not gonna tell what number |
16:43 |
iqualfragile |
Infinity_69: NEVER EVER publish any hints |
16:43 |
VanessaE |
all of my passwords are generated by mashing the keyboard :D |
16:43 |
Infinity_69 |
:) |
16:43 |
Infinity_69 |
lawl |
16:44 |
VanessaE |
Infinity_69: change your password. you've just compromised yourself. |
16:44 |
Infinity_69 |
mine was sent to me from SacredSeasons |
16:44 |
markveidemanis |
6-9-6-9-6-9 ? |
16:44 |
iqualfragile |
just do it now |
16:44 |
Infinity_69 |
nope |
16:44 |
Infinity_69 |
mark, nope... |
16:44 |
Infinity_69 |
[19:34] <Infinity_69> mine was sent to me from SacredSeasons 2* |
16:44 |
iqualfragile |
otherwise i will calulate how many minutes it would take to break that one |
16:44 |
Infinity_69 |
omg... |
16:44 |
VanessaE |
Infinity_69: this channel is publicly logged. your account is now compromised. |
16:45 |
Infinity_69 |
i have it on so many places... |
16:45 |
* VanessaE |
signs into Infinity_69's SacredSeasons account.. |
16:45 |
iqualfragile |
thefuck? |
16:45 |
iqualfragile |
never use a password twice |
16:45 |
Infinity_69 |
gMail, iTunes, FreeNode etc... |
16:45 |
Infinity_69 |
o.o |
16:45 |
VanessaE |
wtf? Vampires? My Little Ponies? |
16:45 |
Infinity_69 |
MLP? |
16:45 |
sfan5 |
ponies? |
16:45 |
Infinity_69 |
iDaFaQ |
16:45 |
Infinity_69 |
hi sfan5 |
16:45 |
Infinity_69 |
im translating MineTest into Estonian |
16:46 |
VanessaE |
Infinity_69: I am not kidding. go change your password. NOW. |
16:46 |
Infinity_69 |
ok :D |
16:46 |
VanessaE |
and change it to something different on every other site. |
16:46 |
Infinity_69 |
how do i change it here? |
16:46 |
iqualfragile |
100000000 posibilites is not that much |
16:46 |
Infinity_69 |
o.o |
16:46 |
iqualfragile |
on freenode? |
16:47 |
iqualfragile |
https://www.freenode.net/faq.shtml#changepass |
16:47 |
VanessaE |
now that we know the format of your password, 100M possibilities could be blown through in a matter of a few minutes of concentrated effort |
16:47 |
Infinity_69 |
charlie sierra mike 8 QUEBEC 5 9 2 ECHO 7 KILO 4 VICTOR NOVEMBER 8 |
16:47 |
Infinity_69 |
:D |
16:47 |
Infinity_69 |
my new pw... |
16:47 |
sfan5 |
sure,sure |
16:48 |
Infinity_69 |
csm8Q592E7K4VN8 |
16:48 |
Infinity_69 |
xD |
16:48 |
Infinity_69 |
o.o |
16:48 |
VanessaE |
we are NOT kidding about this, Infinity_69 |
16:48 |
iqualfragile |
are you kidding me? |
16:48 |
Infinity_69 |
i know... |
16:48 |
Infinity_69 |
im at StrongPasswordGenerator.com |
16:48 |
Infinity_69 |
:D |
16:49 |
Exio |
if he doesn't want his account, and does not want to read what you said, don't bother |
16:49 |
VanessaE |
and NEVER USE A WEBSITE to generate a password!!!! |
16:49 |
VanessaE |
how do you know that website isn't tracking you? |
16:49 |
Infinity_69 |
idk :/ |
16:49 |
iqualfragile |
dont use anything connected to the outer world to use a password |
16:49 |
Infinity_69 |
omg, google knows my gMail pw! |
16:49 |
iqualfragile |
the website could just save your password |
16:49 |
Infinity_69 |
HOW?! |
16:49 |
VanessaE |
Infinity_69: as I said before, you are still a child. |
16:49 |
iqualfragile |
Infinity_69: no, it does not |
16:50 |
VanessaE |
and it happens that google runs gmail, so of course the same password works there. |
16:50 |
VanessaE |
(I thought everyone knew that?) |
16:50 |
iqualfragile |
he knows that |
16:50 |
Infinity_69 |
ugh, no i dont o.o |
16:50 |
Infinity_69 |
xD |
16:50 |
VanessaE |
are you sure? :) |
16:50 |
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16:51 |
sfan5 |
!c 10^8 |
16:51 |
MinetestBot |
100Â 000Â 000 |
16:51 |
Infinity_69 |
omg, Youtube is Google? |
16:51 |
sfan5 |
yes |
16:51 |
VanessaE |
Infinity_69: yep. |
16:51 |
Infinity_69 |
!c |
16:51 |
MinetestBot |
Infinity_69: Nothing to calculate. |
16:51 |
Infinity_69 |
oh |
16:51 |
Infinity_69 |
!c is calculate |
16:51 |
MinetestBot |
Sorry, no result. |
16:51 |
Infinity_69 |
lawl |
16:51 |
VanessaE |
Infinity_69: there's a reason some people use the phrase 'googleplex'. |
16:51 |
Infinity_69 |
!gc passwordhacker |
16:51 |
MinetestBot |
passwordhacker: 4,460 |
16:51 |
VanessaE |
they've got their fingers in everything these days. |
16:51 |
sfan5 |
!c Infinity_69's password strength |
16:51 |
MinetestBot |
Sorry, no result. |
16:51 |
Infinity_69 |
omg... |
16:51 |
Infinity_69 |
onlyt |
16:51 |
Infinity_69 |
lawl |
16:52 |
Infinity_69 |
Google thinks my password is strong |
16:52 |
Infinity_69 |
it was green |
16:52 |
VanessaE |
your password is weak if you already revealed any part of it to us. google doesn't know you did that. |
16:52 |
Infinity_69 |
not that... |
16:52 |
Infinity_69 |
i changed it... |
16:52 |
VanessaE |
this channel is logged and is searchable on the web. |
16:53 |
Infinity_69 |
i know |
16:53 |
VanessaE |
and who knows how many "people" here are actually spy bots. |
16:53 |
Infinity_69 |
somebody kickban loggingbot_ |
16:53 |
sfan5 |
nope |
16:53 |
sfan5 |
thexyz wouldn't like that |
16:53 |
Exio |
in any case |
16:53 |
Infinity_69 |
but i will .-. |
16:53 |
Exio |
most of people here has local logs |
16:53 |
sfan5 |
Infinity_69: what if i tell you .... oh wait Exio said it alreaday |
16:54 |
sfan5 |
*already |
16:54 |
thexyz |
privacy! |
16:54 |
Infinity_69 |
X.X |
16:54 |
thexyz |
that won't help you though |
16:54 |
markveidemanis |
http://stackoverflow.com/questions/15253340/tkinter-image-viewer-with-buttons-and-entrybar |
16:54 |
ShadowNinja |
VanessaE: http://ubuntuone.com/7j9BuZ4X9KbtS3N4FOVJck |
16:54 |
thexyz |
just prepend all your messages with [off] |
16:55 |
Infinity_69 |
$privacy = file_get_contents('googleDB.mysql'); |
16:55 |
Infinity_69 |
echo $privacy |
16:55 |
Infinity_69 |
thats how all the pro's do it! |
16:55 |
Infinity_69 |
xP |
16:56 |
Exio |
yes, a pro |
16:56 |
Infinity_69 |
yay :D |
16:56 |
thexyz |
VanessaE: that background is really annoying |
16:56 |
Exio |
what posts his password in a public logged channel. |
16:56 |
Infinity_69 |
is it now... |
16:56 |
Infinity_69 |
RLLY?! |
16:56 |
Infinity_69 |
thexyz did it Exio, not me, i swear! |
16:56 |
sfan5 |
what? |
16:57 |
Infinity_69 |
[19:46] <Exio> what posts his password in a public logged channel. |
16:57 |
Infinity_69 |
[19:46] <Infinity_69> thexyz did it Exio, not me, i swear |
16:57 |
Exio |
i don't think you need to flood-highlight me, but ok |
16:57 |
Exio |
(flood highlight with useless stuff, i mean) |
16:58 |
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16:58 |
VanessaE |
thexyz: what background? |
16:58 |
nyuszika7h |
17:49:07* @VanessaE │ and NEVER USE A WEBSITE to generate a password!!!! |
16:58 |
nyuszika7h |
strongpasswordgenerator.com uses JavaScript |
16:58 |
nyuszika7h |
you can look at the code if you don't believe it :P |
16:58 |
VanessaE |
nyuszika7h: so? it's still on the web. |
16:58 |
nyuszika7h |
JS is executed client-side |
16:59 |
VanessaE |
I know that. |
16:59 |
thexyz |
VanessaE: http://digitalaudioconcepts.com/vanessa/hobbies/minetest/images/mockup-1.png |
16:59 |
markveidemanis |
how do i set a python variable to a random interger? |
16:59 |
VanessaE |
thexyz: note the filename. "mockup" |
16:59 |
VanessaE |
that is not at all intended to be anything useful |
16:59 |
Exio |
markveidemanis: http://docs.python.org/2/library/random.html ? |
16:59 |
thexyz |
VanessaE: it still makes me want to close the tab right after opening it |
16:59 |
VanessaE |
it's supposed to just show the overall layout I was talking about |
16:59 |
nyuszika7h |
markveidemanis: x = random.randint(first, last) |
16:59 |
markveidemanis |
thanks |
16:59 |
thexyz |
VanessaE: so i think this mockup is pretty much useless |
17:00 |
thexyz |
by the way |
17:00 |
VanessaE |
thexyz: um.. it isn't supposed to be useful. |
17:00 |
nyuszika7h |
use .randrange() if you want the Pythonic way, that doesn't include the last number in the range (e.g. (0, 9) would be between 0 and 8, inclusive) |
17:00 |
thexyz |
why do we care about Infinity_69's passwords all of sudden? |
17:00 |
jojoa1997 |
guys i need help with some modding probs |
17:00 |
jojoa1997 |
http://forum.minetest.net/viewtopic.php?pid=74186#p74186 |
17:00 |
sfan5 |
because he gave a hint what it is |
17:00 |
VanessaE |
thexyz: because it comes as part of being a decent human being? caring about others? keeping them from making stupid mistakes? |
17:00 |
jojoa1997 |
i have been trying for 2 days and nothing works |
17:01 |
thexyz |
VanessaE: well, he doesn't seem to even try to understand |
17:01 |
Infinity_69 |
Perlin noise maps (huge speed boost) = Less lag online? |
17:01 |
VanessaE |
thexyz: and besides, apparently the mockup did its job, because that's overall format ShadowNinja went with. |
17:01 |
thexyz |
of course i can't stop you from wasting your time |
17:02 |
nyuszika7h |
Infinity_69: if the website doesn't limit my speed of guessing passwords, I can guess your password in 80 seconds |
17:02 |
thexyz |
VanessaE: great then |
17:02 |
nyuszika7h |
and that's without threading |
17:02 |
nyuszika7h |
there are 8 numbers missing, and the 0..9 range is 10 numbers, 8 * 10 = 80 seconds with 1 password / sec |
17:02 |
Infinity_69 |
then guess it :) |
17:02 |
markveidemanis |
how do i get the second word of a typed line in pythoin |
17:02 |
markveidemanis |
python |
17:03 |
Exio |
hahaha |
17:03 |
Calinou |
what site actually limits password guessing speed? 8D |
17:03 |
markveidemanis |
setpass [password] |
17:03 |
Infinity_69 |
i will stop you if you get it right |
17:03 |
Calinou |
very basic thing, but very few sites do it |
17:03 |
|
whirm joined #minetest |
17:04 |
Infinity_69 |
nyuszika7h start guessing! |
17:04 |
nyuszika7h |
markveidemanis: sys.stdin.readline().strip().split(' ')[1] |
17:04 |
ShadowNinja |
VanessaE: http://ubuntuone.com/7j9BuZ4X9KbtS3N4FOVJck |
17:04 |
thexyz |
markveidemanis: "a word".split()[1] |
17:04 |
nyuszika7h |
yes, the ' ' is not needed for the split |
17:04 |
markveidemanis |
can i use * |
17:04 |
VanessaE |
ShadowNinja: HD version of my menulogo: http://digitalaudioconcepts.com/vanessa/hobbies/minetest/images/menulogo-hd.png |
17:04 |
nyuszika7h |
you can also use raw_input() (or in Python 3, input()) |
17:04 |
nyuszika7h |
markveidemanis: how do you mean? |
17:05 |
jojoa1997 |
no one can help? |
17:05 |
VanessaE |
ShadowNinja: already saw that |
17:05 |
jojoa1997 |
if you can pm me i got to go |
17:05 |
markveidemanis |
wildcard |
17:05 |
nyuszika7h |
markveidemanis: in what context? |
17:05 |
ShadowNinja |
is that just the menulogo? |
17:05 |
Infinity_69 |
nyuszika7h |
17:05 |
nyuszika7h |
Infinity_69 |
17:06 |
VanessaE |
ShadowNinja: at present, yes, but when your code is released I guess I'll use that ^^^^^ image as the menu splash and make the logo, bg, etc transparent/empty |
17:06 |
markveidemanis |
i dont know, but i thought it was for 'guessing' |
17:06 |
Infinity_69 |
start guessing... |
17:06 |
Infinity_69 |
NOW!" |
17:06 |
markveidemanis |
never mind...your right, im wrong :D |
17:06 |
VanessaE |
jojoa1997: fix peaceful_npc so I can re-install it :) |
17:06 |
ShadowNinja |
ah, thats how you got rid of the menulogo background |
17:06 |
nyuszika7h |
Infinity_69: I'd post a list of possible combinations but I don't want to make it easier to get your accounts compromised. |
17:07 |
VanessaE |
ShadowNinja: yep. I overrode it entirely, just by supplying a properly named-and-sized image in my texture pack. |
17:07 |
nyuszika7h |
anyone can easily do it in Python |
17:07 |
Infinity_69 |
i already changed the passwords, so now its just a combo... |
17:07 |
|
MiJyn joined #minetest |
17:07 |
|
MiJyn joined #minetest |
17:07 |
VanessaE |
ShadowNinja: but because menulogo.png gets scaled up by 4x no matter its size, the HDX version is currently only 320x256 or some such. |
17:09 |
Infinity_69 |
ok, my ex-password is(was*) **2*76*71777 |
17:09 |
Infinity_69 |
every * is a letter... |
17:09 |
Infinity_69 |
find them :D |
17:09 |
nyuszika7h |
Infinity_69: rofl |
17:09 |
nyuszika7h |
are you really that stupid |
17:09 |
nyuszika7h |
it's obvious now |
17:09 |
nyuszika7h |
anyone who can read can guess it |
17:10 |
VanessaE |
ca2c76b71777 |
17:10 |
VanessaE |
duh. |
17:10 |
Infinity_69 |
[19:59] <nyuszika7h> are you really that stupid: im pretty smart for my age |
17:10 |
Infinity_69 |
vanessaE, yeah :D |
17:10 |
Infinity_69 |
great pw huh :D |
17:10 |
VanessaE |
sucky. |
17:10 |
VanessaE |
weak as fuck |
17:10 |
|
TForsman joined #minetest |
17:10 |
Infinity_69 |
*o* |
17:10 |
VanessaE |
no capital letters, repeating digits, no symbols |
17:10 |
Infinity_69 |
i told you... |
17:10 |
Infinity_69 |
i changed it you dumbass |
17:11 |
Exio |
even my old password was better |
17:11 |
VanessaE |
you changed it on what, one site you use it on? |
17:11 |
VanessaE |
you just said you used it in multiple locations. |
17:11 |
Infinity_69 |
FN, Google(YT, GM, GdC) etc... |
17:11 |
markveidemanis |
http://paste.pound-python.org/show/31016/ whats wrong |
17:12 |
nyuszika7h |
markveidemanis: line = raw_input(">").rstrip('\r\n') |
17:12 |
sfan5 |
my password matches [0-9a-zA-Z\-\\\?]* |
17:12 |
sfan5 |
that gives almost no hint at all |
17:13 |
Exio |
my password matches with ".*" |
17:13 |
Exio |
(without the quotes :) |
17:13 |
nyuszika7h |
Exio: lol |
17:13 |
markveidemanis |
meh,i give up on that shitty random program |
17:13 |
sfan5 |
mine too i bet we have the same passwords </ironic> |
17:13 |
VanessaE |
a strong password is like the ones I use - let's just say they're into the dozens of characters range, allowing for the entirety of the standard 7-bit ASCII character set, as long as the site considers it valid. |
17:14 |
Exio |
VanessaE: this is mine! Sv4!sBZPb:a6gtY@;lO?;b{YP;,Fx6=k'|%#]0m:XXNt(f!F}j59=;7.~R|zzGd-;F5"Qe#u+.{|^ZW; |
17:15 |
sfan5 |
!c 1024+768 |
17:15 |
MinetestBot |
1792 |
17:15 |
VanessaE |
Exio: that's some password :) |
17:15 |
VanessaE |
looks more like a perl script :D |
17:15 |
|
pandaro joined #minetest |
17:16 |
nyuszika7h |
markveidemanis: the problem is you are exiting the program on 'randompass' |
17:16 |
markveidemanis |
sfan, do b64e |
17:16 |
nyuszika7h |
variables aren't stored between executions |
17:17 |
|
FreeFull joined #minetest |
17:17 |
sfan5 |
markveidemanis: why? |
17:17 |
sfan5 |
!b64e |
17:17 |
MinetestBot |
sfan5: Nothing to encode. |
17:18 |
sfan5 |
i'll actually be nice to you |
17:18 |
sfan5 |
!unignore markveidemanis |
17:18 |
MinetestBot |
sfan5: 'markveidemanis' removed from ignore list. |
17:18 |
markveidemanis |
b64e hello i am a witch, burn me |
17:18 |
Infinity_69 |
Sfan5, put "Print Stacks" in a sentence... |
17:18 |
markveidemanis |
thank you! |
17:18 |
Infinity_69 |
i dont know how to translate it... |
17:18 |
Infinity_69 |
kinda... |
17:18 |
Infinity_69 |
o.o |
17:18 |
markveidemanis |
!up minetest.org |
17:18 |
sfan5 |
no |
17:18 |
MinetestBot |
minetest.org:30000 seems to be down |
17:18 |
Infinity_69 |
cmon |
17:18 |
Infinity_69 |
VanessaE |
17:18 |
markveidemanis |
OldCoder |
17:18 |
sfan5 |
stop hightliting everyone |
17:18 |
sfan5 |
-t |
17:19 |
ShadowNinja |
Github updated: https://github.com/ShadowNinja/minetest/compare/menu_clouds |
17:19 |
sfan5 |
!b64e hello i am a witch, burn me |
17:19 |
MinetestBot |
aGVsbG8gaSBhbSBhIHdpdGNoLCBidXJuIG1l |
17:19 |
sfan5 |
^ markveidemanis |
17:19 |
markveidemanis |
it takes the same amount of space? |
17:21 |
OldCoder |
markveidemanis, yes? |
17:21 |
Infinity_69 |
!b64e hi? |
17:21 |
MinetestBot |
aGk/ |
17:22 |
Infinity_69 |
lawl |
17:22 |
markveidemanis |
why is minetest.org down? |
17:22 |
Infinity_69 |
!b64e hi |
17:22 |
MinetestBot |
aGk= |
17:22 |
Infinity_69 |
ok |
17:22 |
Infinity_69 |
!b64e ? |
17:22 |
MinetestBot |
Pw== |
17:22 |
Infinity_69 |
xD |
17:22 |
markveidemanis |
!b64d |
17:22 |
MinetestBot |
markveidemanis: Nothing to decode. |
17:22 |
markveidemanis |
d. not e |
17:22 |
Infinity_69 |
oh |
17:22 |
Infinity_69 |
e is encode? |
17:22 |
Infinity_69 |
d is decode? |
17:22 |
Infinity_69 |
ok :D |
17:23 |
Infinity_69 |
!b64d PW== |
17:23 |
MinetestBot |
= |
17:23 |
Infinity_69 |
? |
17:23 |
nyuszika7h |
markveidemanis: http://ideone.com/iwM5Nk |
17:23 |
Infinity_69 |
markveidemanis, use Eric - a Python IDE |
17:23 |
ShadowNinja |
!b64d aGVsbG8gaSBhbSBhIHdpdGNoLCBidXJuIG1l |
17:23 |
MinetestBot |
hello i am a witch, burn me |
17:24 |
Infinity_69 |
lawl |
17:25 |
* nyuszika7h |
points at topic |
17:25 |
Infinity_69 |
!b64d aGVsbG8gaSBhbSBhIHdpdGNoLCBidXJuIG1l |
17:25 |
MinetestBot |
hello i am a witch, burn me |
17:27 |
markveidemanis |
http://stackoverflow.com/questions/15253340/tkinter-image-viewer-with-buttons-and-entrybar |
17:27 |
ShadowNinja |
!b64d L21lIHRlc3Rz |
17:27 |
MinetestBot |
/me tests |
17:27 |
markveidemanis |
lol good idea |
17:27 |
markveidemanis |
/me |
17:27 |
ShadowNinja |
awe, I can't ru commands :-( |
17:27 |
ShadowNinja |
*run |
17:27 |
markveidemanis |
that would be cool..... |
17:29 |
Infinity_69 |
IWdjIHBvcm4= |
17:30 |
Infinity_69 |
!b64d IWdjIHBvcm4= |
17:30 |
MinetestBot |
!gc porn |
17:30 |
nyuszika7h |
ShadowNinja: that's not how IRC works |
17:30 |
Infinity_69 |
lawl |
17:30 |
Infinity_69 |
look at what MinetestBot is google'ing |
17:30 |
nyuszika7h |
when you send a message, the IRC server actually gets "PRIVMSG #minetest :foo" |
17:30 |
Infinity_69 |
xD |
17:31 |
nyuszika7h |
!b64d AUFDVElPTiBsb29rcyBhcm91bmQB |
17:31 |
* MinetestBot |
looks around |
17:31 |
ShadowNinja |
nyuszika7h: you need a nich andt is easier to type and I know |
17:31 |
Infinity_69 |
!b64d SGV5IFBpbHpBZGFtLCB3aGF0IGRvZXMgTFVBIHN0YW5kIGZvcj8= |
17:31 |
MinetestBot |
Hey PilzAdam, what does LUA stand for? |
17:32 |
nyuszika7h |
and before you ask, no, you can't make it quit with that, or do anything other than /msg, /me or other CTCPs |
17:32 |
khonkhortisan |
!b64d SSBpcyBhIE1pbmV0ZXN0Qm90 |
17:32 |
MinetestBot |
I is a MinetestBot |
17:32 |
khonkhortisan |
hehe |
17:32 |
Infinity_69 |
xD |
17:32 |
nyuszika7h |
guys, I think it's enough |
17:32 |
nyuszika7h |
this is not a playground |
17:32 |
|
PilzAdam left #minetest |
17:32 |
nyuszika7h |
as the topic says |
17:32 |
Infinity_69 |
[20:21] <MinetestBot> TypeError: cannot concatenate 'str' and 'Error' objects (file "/home/stefan/mtbot/bot.py", line 162, in <lambda>) |
17:32 |
Infinity_69 |
xD |
17:32 |
nyuszika7h |
where? |
17:32 |
Infinity_69 |
what? |
17:32 |
Infinity_69 |
look |
17:32 |
Infinity_69 |
!b64d SGV5IFBpbHpBZGFtLCB3aGF0IGRvZXMgTFVBIHN0YW5kIGZvcj8 |
17:33 |
MinetestBot |
TypeError: cannot concatenate 'str' and 'Error' objects (file "/home/stefan/mtbot/bot.py", line 162, in <lambda>) |
17:33 |
Infinity_69 |
see? |
17:33 |
Infinity_69 |
!b64d SGV5IFBpbHpBZGFtLCB3aGF0IGRvZXMgTFVBIHN0YW5kIGZvcj |
17:33 |
MinetestBot |
TypeError: cannot concatenate 'str' and 'Error' objects (file "/home/stefan/mtbot/bot.py", line 162, in <lambda>) |
17:33 |
khonkhortisan |
you don't have to do it twice |
17:33 |
nyuszika7h |
!b64d DQpQUklWTVNHICNtaW5ldGVzdCA6Zm9v |
17:33 |
Infinity_69 |
its because i dont put a = |
17:33 |
MinetestBot |
PRIVMSG #minetest :foo |
17:33 |
nyuszika7h |
k |
17:33 |
markveidemanis |
.clear |
17:33 |
Infinity_69 |
its /clear |
17:33 |
Infinity_69 |
dumbass |
17:33 |
nyuszika7h |
things called typos exist :P |
17:33 |
nyuszika7h |
bbl |
17:34 |
khonkhortisan |
//replace dumbass air |
17:34 |
khonkhortisan |
poof! |
17:34 |
ShadowNinja |
!b64d QUNUSU9OIHRlc3Rz |
17:34 |
MinetestBot |
ACTION tests |
17:35 |
Infinity_69 |
xD |
17:36 |
Exio |
!b64d AUFDVElPTiB0ZXN0AQo= |
17:36 |
Exio |
oops |
17:36 |
Exio |
!b64d AUFDVElPTiB0ZXN0AQo= |
17:36 |
* MinetestBot |
test |
17:36 |
Exio |
ShadowNinja: ^ |
17:36 |
Infinity_69 |
hey does MT 0.4.5 have "Friends" plugin? |
17:36 |
Exio |
friends plugin? what? |
17:36 |
ShadowNinja |
!b64d AUFDVElPTiB0ZXN0cwE= |
17:36 |
* MinetestBot |
tests |
17:36 |
Infinity_69 |
that allows to see if a "friend" is online via IP |
17:36 |
Infinity_69 |
:D |
17:36 |
Infinity_69 |
that would be nice |
17:37 |
Infinity_69 |
add friends/enemies to a list that would store the IP's and look that do some servers have people with that IP |
17:37 |
Infinity_69 |
!g GENIUS meme |
17:37 |
MinetestBot |
Infinity_69: http://knowyourmeme.com/memes/genius |
17:38 |
ShadowNinja |
!b64d AUFDVElPTiBzaG91bGRuJ3QgYWxsb3cgdGhpcwE= |
17:38 |
* MinetestBot |
shouldn't allow this |
17:38 |
Infinity_69 |
!g genius.png |
17:38 |
MinetestBot |
Infinity_69: http://en.wikipedia.org/wiki/File:Scartol_language_genius.png |
17:38 |
Infinity_69 |
!g nope.avi |
17:38 |
MinetestBot |
Infinity_69: http://www.youtube.com/watch?v=gvdf5n-zI14 |
17:39 |
|
PilzAdam joined #minetest |
17:40 |
sfan5 |
!b16d 6D656F7721 |
17:40 |
MinetestBot |
meow! |
17:40 |
Infinity_69 |
!b64d SGV5IFBpbHpBZGFtLCB3aGF0IGRvZXMgTFVBIHN0YW5kIGZvcj8= |
17:40 |
MinetestBot |
Hey PilzAdam, what does LUA stand for? |
17:40 |
sfan5 |
!ignore Infinity_69 |
17:40 |
MinetestBot |
sfan5: 'Infinity_69' added to ignore list. |
17:41 |
Infinity_69 |
!ignore sfan5 |
17:41 |
Infinity_69 |
omg, why?! |
17:41 |
sfan5 |
!ignore sfan5 |
17:41 |
Infinity_69 |
WHY |
17:41 |
MinetestBot |
sfan5: 'sfan5' added to ignore list. |
17:41 |
Infinity_69 |
xD |
17:41 |
sfan5 |
what now? |
17:41 |
Infinity_69 |
lawl |
17:41 |
Infinity_69 |
ugh... |
17:41 |
Infinity_69 |
lmt |
17:41 |
Infinity_69 |
.-. |
17:41 |
thexyz |
> This isn't a playground. |
17:41 |
sfan5 |
!unignore sfan5 |
17:41 |
MinetestBot |
sfan5: 'sfan5' removed from ignore list. |
17:41 |
Infinity_69 |
.o)3 |
17:42 |
Infinity_69 |
NO |
17:42 |
|
Infinity_69 was kicked by sfan5: spam |
17:42 |
|
Infinity_69 joined #minetest |
17:42 |
Infinity_69 |
i'll behave |
17:42 |
Infinity_69 |
o.o |
17:42 |
khonkhortisan |
Can MinetestBot be told to kick people? |
17:42 |
sfan5 |
no |
17:42 |
thexyz |
see |
17:42 |
PilzAdam |
sfan5, your bot is annyoing |
17:42 |
|
Infinity_69 was kicked by thexyz: Infinity_69 |
17:42 |
|
OWNSyouAll joined #minetest |
17:42 |
sfan5 |
PilzAdam: why? |
17:43 |
PilzAdam |
<MinetestBot> Hey PilzAdam, what does LUA stand for? |
17:43 |
sfan5 |
<Infinity_69> !b64d SGV5IFBpbHpBZGFtLCB3aGF0IGRvZXMgTFVBIHN0YW5kIGZvcj8= |
17:43 |
sfan5 |
it decoded that base64 string because it was told so |
17:43 |
sfan5 |
*to do so |
17:44 |
ShadowNinja |
That is fun but I don't think we realy need it |
17:44 |
sfan5 |
and after that this happend: |
17:44 |
sfan5 |
<MinetestBot> sfan5: 'sfan5' added to ignore list. |
17:44 |
sfan5 |
no wait |
17:44 |
sfan5 |
*<MinetestBot> sfan5: 'Infinity_69' added to ignore list. |
17:44 |
|
sfan5 was kicked by sfan5: :/ |
17:45 |
khonkhortisan |
it takes skill to kick yourself |
17:47 |
|
sfan5 joined #minetest |
17:48 |
thexyz |
that's how knockback works! awesome, right? |
17:48 |
thexyz |
5 minutes of silence |
17:48 |
nyuszika7h |
lol? |
17:48 |
thexyz |
*knockout |
17:49 |
nyuszika7h |
thexyz: you should set +C |
17:49 |
nyuszika7h |
it is possible to make the bot send CTCP requests with !b64d |
17:50 |
nyuszika7h |
like I made it do a /me, that's a CTCP ACTION, others can be done too unless you set +C |
17:50 |
nyuszika7h |
well, anyone could send a channel-wide CTCP, not just the bot |
17:51 |
khonkhortisan |
like that |
17:51 |
sfan5 |
-celeron55- VERSION MESE TÖÖT |
17:51 |
thexyz |
sure |
17:51 |
sfan5 |
-Crisco- NO, sfan5, you may not have my version |
17:51 |
Exio |
[14:50:47] -- CTCP requested by sfan5: VERSION (blocked) |
17:52 |
khonkhortisan |
09:50|* Received a CTCP VERSION from sfan5 (to #minetest) |
17:52 |
thexyz |
sfan5: plz no flood |
17:52 |
sfan5 |
sorry |
17:52 |
thexyz |
you're not sorry enough |
17:52 |
thexyz |
try harder |
17:52 |
sfan5 |
SORRY |
17:53 |
sfan5 |
i am very perl('very' x 123) sorry |
17:53 |
* VanessaE |
hands sfan5 some bold lttering |
17:53 |
VanessaE |
lettering* |
17:53 |
sfan5 |
sorry? |
17:53 |
sfan5 |
i think i need to be op |
17:56 |
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17:56 |
nyuszika7h |
sfan5: you have +ov |
17:57 |
sfan5 |
i have? |
17:58 |
nyuszika7h |
yes |
18:08 |
ShadowNinja |
pull 518 can be closed |
18:13 |
ShadowNinja |
all but 5 or so people have timed out on my server, and two of them were greifers, what is going on? |
18:14 |
VanessaE |
dunno |
18:15 |
ShadowNinja |
can you connect? |
18:15 |
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18:15 |
VanessaE |
ip? |
18:16 |
ShadowNinja |
67.241.154.164 |
18:16 |
ShadowNinja |
!up 67.241.154.164 |
18:16 |
MinetestBot |
67.241.154.164:30000 is up (0.295ms) |
18:17 |
VanessaE |
connecting... |
18:17 |
VanessaE |
items |
18:17 |
VanessaE |
nodes.. |
18:17 |
VanessaE |
media |
18:17 |
VanessaE |
and I'm in |
18:20 |
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18:20 |
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18:20 |
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18:23 |
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18:25 |
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18:28 |
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18:29 |
Deivan |
Hum... How a I get a single item from a group? I have a group, how I get one random item of this group? |
18:30 |
Deivan |
Ie, the group:wood. |
18:31 |
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18:32 |
ShadowNinja |
something like things_in_group_wood[math.rand(1, #things_in_group_wood)] |
18:33 |
Deivan |
Seeking... |
18:33 |
Deivan |
I don't found this things in the api... |
18:34 |
ShadowNinja |
math.rand is lua, not minetest api |
18:34 |
Deivan |
Not the rand... |
18:34 |
Deivan |
The "things_in_group_wood" |
18:34 |
ShadowNinja |
you have to iterate through all nodes and add them |
18:34 |
Deivan |
I found only the get_item_group |
18:35 |
Deivan |
Maybe no... |
18:35 |
ShadowNinja |
if minetest.registered_nodes.groups.wood |
18:36 |
Deivan |
I need test it... Thanks. |
18:36 |
Deivan |
AFK |
18:41 |
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18:45 |
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18:46 |
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18:46 |
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18:49 |
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18:55 |
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19:03 |
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19:05 |
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19:05 |
* ShadowNinja |
sees annother person time-out |
19:07 |
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19:09 |
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19:09 |
VanessaE |
ShadowNinja: now that said, |
19:10 |
VanessaE |
a lot of people just simply...time out. |
19:10 |
VanessaE |
Traxie21's client keeps segfaulting, for example |
19:10 |
VanessaE |
or "Some Exception" or bad alloc |
19:10 |
ShadowNinja |
but 99%? |
19:11 |
VanessaE |
I do see it a lot on my server sadly |
19:11 |
* ShadowNinja |
likes travelnet |
19:12 |
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19:14 |
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19:24 |
ShadowNinja |
yay, two people were able to connect! |
19:25 |
ShadowNinja |
and it seems travelnet does not remove stations when they are destroyed |
19:25 |
VanessaE |
yeah so I noticed |
19:26 |
VanessaE |
I used one in my server earlier and teleported to a location that no longer had one. |
19:26 |
ShadowNinja |
do you have the patch handy or should I write my own? |
19:26 |
VanessaE |
what patch? |
19:26 |
ShadowNinja |
to fix it |
19:27 |
VanessaE |
nope |
19:27 |
VanessaE |
I'll have to bug sokomine about it |
19:29 |
VanessaE |
hell my copy still has the incorrect nodebox defs :) |
19:37 |
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19:38 |
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19:39 |
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19:42 |
VanessaE |
bbl |
19:43 |
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20:04 |
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20:30 |
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20:31 |
Traxie21 |
Question |
20:31 |
Traxie21 |
Is there a way to check a value in a table that may not exist, and have it return nil if it does not exist, or the value if it does? |
20:35 |
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20:37 |
PilzAdam |
bye |
20:38 |
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20:41 |
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20:41 |
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20:45 |
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20:45 |
STHGOM |
hi |
20:46 |
STHGOM |
im having trouble with the mesecons luacontroller |
20:46 |
STHGOM |
i cant type in the code block and its black instead of green |
20:49 |
STHGOM |
hello? |
20:49 |
Traxie21 |
O_o |
20:49 |
Traxie21 |
What version are you running? |
20:50 |
STHGOM |
0.4.4 |
20:50 |
STHGOM |
do i need 0.4.5? |
20:50 |
STHGOM |
or do you mean of mesecons? |
20:51 |
sokomine |
i have no idea, sorry |
20:52 |
Traxie21 |
Try 0.4.5 |
20:52 |
STHGOM |
ok |
20:52 |
Traxie21 |
I have no idea why it would be black... |
20:52 |
thexyz |
screenshot? |
20:52 |
STHGOM |
just the code block is black, i will try |
20:53 |
STHGOM |
i will take one if 0.4.5 don't work, thanks |
20:53 |
STHGOM |
just passing by.. |
20:54 |
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21:01 |
RealBadAngel |
problem above was irrlicht 1.8 and old sources |
21:01 |
RealBadAngel |
btw, updated Technic with 2 bugfixes |
21:03 |
ShadowNinja |
RBA: fixed the bug in UI? |
21:04 |
RealBadAngel |
talkin of the devil |
21:04 |
RealBadAngel |
i cannot reproduce that bug |
21:05 |
RealBadAngel |
well, what version of UI are you using? standalone or bundled with technic? |
21:05 |
ShadowNinja |
standalone |
21:06 |
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21:07 |
RealBadAngel |
i can see the reason |
21:07 |
RealBadAngel |
by mistake i uploaded there version that will work in the future lol |
21:07 |
RealBadAngel |
take the one that comes with Technic |
21:07 |
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21:08 |
RealBadAngel |
or hold on, i will sync those 2 versions |
21:08 |
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21:11 |
RealBadAngel |
ShadowNinja, you can update it now |
21:12 |
RealBadAngel |
well, all known bugs killed, im back to makin stargate :) |
21:14 |
sokomine |
stargate? |
21:14 |
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21:14 |
sokomine |
beware! there might be some bugs on the other side :-) |
21:19 |
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21:21 |
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21:24 |
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21:26 |
STHGOM |
thanks 0.4.5 did the trick :D |
21:26 |
STHGOM |
now i make robot :D |
21:29 |
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21:30 |
RealBadAngel |
sokomine, definitely. strange alien bugs with glowing eyes |
21:38 |
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21:38 |
OWNSyouAll |
if i set chunks_per_volume in generate ore to 1/24/24/24 dose that mean it will create one chunk in every 24^3 space? |
21:47 |
Deivan |
Ok, my renewed version of the crafting guide is operational. Someone know a good server for host it? |
21:51 |
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21:53 |
khonkhortisan |
Is that the same crafting guide that's in unified_inventory? |
21:53 |
Deivan |
No, but have the same origin... |
21:54 |
Deivan |
Unified make all crazy in my menus... |
21:54 |
Deivan |
I have workbench and the unified crash all fuctions. |
21:54 |
Deivan |
Is a big mess. |
21:57 |
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21:57 |
Deivan |
This one have a small pc, you craft it and put in one place. |
21:58 |
Deivan |
If need you go to this pc and search what you need. |
21:59 |
Deivan |
Each pc have a independent bookmark. |
22:01 |
khonkhortisan |
That's the one I had first, but I like it in the menu better |
22:01 |
Deivan |
Don't work with the workbench... |
22:02 |
Deivan |
And don't work with recipes with more than 3x3 |
22:08 |
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22:10 |
MinetestBot |
GIT: commited to minetest/minetest: Change libjson to libjsoncpp in .gitignore aa77ee66c5 2013-03-06T14:09:28-08:00 http://git.io/oG74bw |
22:13 |
telek |
jin_xi: Belatedly, thanks for the answer :) |
22:16 |
telek |
What's json being added for? |
22:17 |
thexyz |
http://servers.minetest.net/ |
22:19 |
telek |
Publishing is opt-in I hope? |
22:19 |
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22:19 |
thexyz |
yes |
22:20 |
thexyz |
server_announce in minetest.conf |
22:20 |
telek |
Spiffy. |
22:20 |
telek |
JSON going to start being used for other stuff as well? |
22:20 |
thexyz |
dunno, what stuff? |
22:22 |
telek |
Dunno. Thinking a mod api and json schema for database objects perhaps? |
22:22 |
jin_xi |
lol |
22:22 |
thexyz |
don't think so |
22:23 |
telek |
Well suppose I'll come back in a week and check then :D |
22:24 |
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22:27 |
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22:27 |
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22:27 |
jojoa1997 |
what does the public option mean http://ompldr.org/vaG9pMw |
22:28 |
NekoGloop|Laptop |
MinetestBot, who the fuck is commiting it?! |
22:28 |
jojoa1997 |
what does that mean? |
22:28 |
thexyz |
jojoa1997: accessible via net i guess |
22:29 |
jojoa1997 |
so that means that i dont need to do the prot thing to have a server |
22:30 |
thexyz |
oh, i was wrong |
22:30 |
jojoa1997 |
then what is the right answer |
22:30 |
thexyz |
public means it will be announced to master server |
22:30 |
jojoa1997 |
oh |
22:30 |
jojoa1997 |
:/ now i cant host from my server :( |
22:32 |
thexyz |
why? |
22:32 |
thexyz |
oh |
22:32 |
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22:33 |
thexyz |
doesn't matter |
22:33 |
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22:34 |
ShadowNinja |
sokomine: can you fix your travelnet mod so that digging one removes it from the network? |
22:43 |
Uberi |
what do you think mesecons should sound like when you place/dig it? |
22:43 |
Uberi |
I am considering adding some real sounds for them |
22:44 |
kaeza |
I like the dig sound they have now |
22:44 |
kaeza |
(the default one) |
22:44 |
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22:44 |
Uberi |
hmm, OK |
22:44 |
Uberi |
hey VanessaE, do you like the current mesecons dig/place sounds? |
22:44 |
kaeza |
but adding sounds for things like buttons and switches would be good |
22:45 |
VanessaE |
I haven't noticed them actually |
22:45 |
Uberi |
yeah I'm going through them now looking for the ones that don't have sounds |
22:46 |
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22:48 |
NekoGloop|Laptop |
They should sound softer. |
22:48 |
* VanessaE |
looks around at her freshly-reinstalled system and wonders if she missed anything |
22:48 |
NekoGloop|Laptop |
Think wool. |
22:49 |
NekoGloop|Laptop |
Uberi ^ |
22:49 |
Uberi |
I agree, NekoGloop|Laptop |
22:51 |
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22:52 |
NekoGloop|Laptop |
Also, buttons and levers could have nice little click sounds. Like a metal latch or something. |
22:53 |
Uberi |
getting the sounds is a bit hard though, preferably use all CC0 and make licensing less of a pain |
22:53 |
VanessaE |
use freesounds.org |
22:53 |
NekoGloop|Laptop |
Or get a microphone. |
22:54 |
VanessaE |
*grumble* |
22:54 |
VanessaE |
that wasn't it |
22:54 |
VanessaE |
http://www.freesound.org/ |
22:54 |
VanessaE |
that was it. |
22:54 |
VanessaE |
most stuff there is CC0/CC-By-SA |
22:54 |
Uberi |
yeah I use freesounds.org for everything, sometimes with a bit of pdsounds.org |
22:55 |
NekoGloop|Laptop |
http://www.youtube.com/watch?v=7X-IR1STMTY This was so obviously made by a linux user who can use Vocaloid in a dualboot or something. |
22:55 |
Uberi |
(pdsounds is all public domain, just that they don't have much content) |
22:55 |
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22:57 |
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22:58 |
Uberi |
wait a minute, mesecons don't have any sounds at all right now |
22:59 |
kaeza |
brb, off to Linux |
22:59 |
NekoGloop|Laptop |
Default nodedef defines sounds don't it? |
23:00 |
Uberi |
nah you have to use sounds= default.default_sounds... |
23:00 |
NekoGloop|Laptop |
Why don't you check because I'm a lazy ass? |
23:00 |
Uberi |
I just did :) |
23:01 |
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23:01 |
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kaeza joined #minetest |
23:01 |
NekoGloop|Laptop |
kaeza joinquitspam NAO. |
23:01 |
kaeza |
hm? |
23:01 |
kaeza |
sowwy |
23:02 |
NekoGloop|Laptop |
Here have a song: http://www.youtube.com/watch?v=BsBgCYL9Dn8 |
23:02 |
kaeza |
stoopid xchat plugin is not authenticating me before join |
23:02 |
* NekoGloop|Laptop |
whistles innocently... Hexchat will do it without plugins~ |
23:03 |
* kaeza |
puts a CTCP VERSION on NekoGloop|Laptop's client |
23:03 |
kaeza |
:3 |
23:03 |
NekoGloop|Laptop |
Little delay there eh? |
23:04 |
kaeza |
indeed |
23:09 |
kaeza |
question: does the current ttf font support japanese characters? |
23:11 |
NekoGloop|Laptop |
Prolly not, why? |
23:12 |
|
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23:13 |
thexyz |
no |
23:13 |
kaeza |
just asking |
23:13 |
thexyz |
get uming.ttc |
23:13 |
thexyz |
it's free/libre |
23:13 |
kaeza |
ok |
23:15 |
STHGOM |
does nyone know if the luacontroller can say stuff like signs? |
23:15 |
STHGOM |
*know |
23:16 |
Uberi |
STHGOM: what do you mean? |
23:16 |
NekoGloop|Laptop |
No. |
23:16 |
Uberi |
you want it to say "signs"? |
23:16 |
Uberi |
use print("signs") |
23:16 |
STHGOM |
no |
23:16 |
NekoGloop|Laptop |
Uberi, no, s/he wants it to function as a sign |
23:16 |
* jin_xi |
sings |
23:16 |
STHGOM |
that not what i mean |
23:16 |
STHGOM |
he |
23:16 |
Uberi |
oh, in that case use a sign :P |
23:17 |
kaeza |
thexyz, thanks for the suggestion; Mito on the forums is going to make jap translations for his game in the future. I pointed him to the fotn |
23:17 |
kaeza |
font* |
23:18 |
NekoGloop|Laptop |
STHGOM, You want it to display text in a manner similar to signs, do you not? |
23:19 |
|
Kacey joined #minetest |
23:19 |
Kacey |
hi all |
23:19 |
STHGOM |
yes |
23:19 |
Uberi |
hey Kacey |
23:19 |
kaeza |
copy PA's signs into the luacontroller, add the textures somewhere, ???, profit, crash |
23:20 |
Exio |
lol "profit, crash" |
23:20 |
STHGOM |
i was hoping that i could do something like this: if pin.a=true signprint ("example") |
23:20 |
STHGOM |
ok... |
23:20 |
STHGOM |
pa? |
23:21 |
STHGOM |
PA? |
23:21 |
NekoGloop|Laptop |
kaeza, he means like DEFAULT signs... |
23:21 |
STHGOM |
yes |
23:21 |
NekoGloop|Laptop |
not those horrible excuses for signs made by the one known as PilzAderp. |
23:22 |
Uberi |
STHGOM: well yes I suppose it would be possible to add a function for that |
23:22 |
Crisco |
who the heck is sfan5? |
23:22 |
Uberi |
if jeija agrees I'll do it |
23:22 |
STHGOM |
YAY |
23:22 |
STHGOM |
you are awsome! |
23:22 |
NekoGloop|Laptop |
Crisco, he is everyone. He is noone. He is you. He is me. |
23:22 |
kaeza |
lol |
23:22 |
Crisco |
NekoGloop|Laptop: I doubt that |
23:23 |
Crisco |
all I know is he ctcp'ed me and highlighted me |
23:23 |
kaeza |
well, he is OP here |
23:23 |
NekoGloop|Laptop |
He is very overpowered here. |
23:25 |
Exio |
he is offtopic here too >:D |
23:25 |
kaeza |
Uberi, I bet a better approach is to expose the node position of the currently running luacontroller |
23:26 |
Exio |
what are luacontrollers? |
23:26 |
kaeza |
a bit more generic, and also allows you to edit it's infotext meta |
23:26 |
Uberi |
programmable nodes in Mesecons, Exio |
23:26 |
Uberi |
kaeza: expose node position to what? |
23:26 |
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23:26 |
Exio |
in lua? |
23:26 |
Uberi |
Exio: in-game |
23:26 |
Exio |
damn! i didn't know that was possible in mt |
23:27 |
kaeza |
to the script running in the luacontroller |
23:27 |
NekoGloop|Laptop |
Uberi, allow the luacontroller to modify the metadata of the luacontroller. |
23:27 |
Uberi |
kaeza: no, luacontrollers are supposed to be usable by untrusted and potentially malicious players |
23:27 |
Uberi |
giving it access to the metadata API can have disasterous consequences |
23:28 |
STHGOM |
? |
23:28 |
kaeza |
like? |
23:28 |
Uberi |
if, for example, you could modify the heat of the controller, you could crash the server |
23:28 |
kaeza |
oh I see |
23:28 |
Uberi |
meta:set_int("heat",-math.huge) while true do end |
23:29 |
Uberi |
server is now hanged |
23:30 |
NekoGloop|Laptop |
Well have some blacklisted ones. |
23:30 |
Kacey |
you can also give yourself stuff with them... |
23:37 |
Uberi |
NekoGloop|Laptop: in that case, the only ones that would be allowed is the infotext, so might as well have a setinfo() func instead |
23:37 |
Uberi |
you can also crash the server by modifying the code while its being executed |
23:37 |
kaeza |
Uberi, I see your point, but unless you also block access to find_nodes_in_area(), creative users can find a workaround |
23:37 |
kaeza |
by trial and error |
23:37 |
Uberi |
of course, we blocked the entire MT api |
23:37 |
Uberi |
it's simply not available |
23:37 |
Uberi |
only things you can use are print, pin, port, interrupt, digilines, mem, tostring, tonumber, string, and event |
23:37 |
Uberi |
also you can't use while, for, repeat, until, or function |
23:37 |
kaeza |
so... what's the real difference between that and a recular microcontroller? |
23:37 |
Uberi |
which means that the execution environment is not turing complete |
23:37 |
kaeza |
regular* |
23:37 |
Uberi |
therefore we avoid the halting problem |
23:37 |
Uberi |
kaeza: regular ones are programmed in ucScript |
23:37 |
|
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23:37 |
Uberi |
ucScript is a custom language that is rather limited and can't express a lot of things |
23:37 |
|
YoungDerp joined #minetest |
23:37 |
* YoungDerp |
has a good mod idea |
23:37 |
kaeza |
hi Kacey |
23:37 |
YoungDerp |
hi |
23:37 |
AspireMint |
Hello, is there somebody who own webpage on bugs3.com? (i have dummie question x) ) |
23:37 |
Kacey |
i got disconnected |
23:38 |
Kacey |
http://www.youtube.com/watch?v=hluPGpkLUZ0 |
23:38 |
Kacey |
i want to make this mod |
23:38 |
|
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23:38 |
kaeza |
rick astley mod? :P |
23:39 |
Kacey |
no |
23:40 |
NekoGloop|Laptop |
When Kacey logs into his computer, it automatically puts a rickroll on his clipboard. |
23:40 |
ShadowNinja |
sokomine: can you fix your travelnet mod so that digging one removes it from the network? |
23:40 |
Kacey |
applied energistics |
23:41 |
NekoGloop|Laptop |
AE doesn't have that much in it though... |
23:41 |
Kacey |
yet |
23:41 |
kaeza |
Kacey, TL;DW |
23:41 |
Kacey |
but we could make our own version of it |
23:49 |
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VanessaE joined #minetest |
23:54 |
Kacey |
http://www.youtube.com/watch?v=FgiioDeo2Kk |
23:54 |
Kacey |
even cooler |