Time |
Nick |
Message |
00:01 |
ShadowNinja |
Menche: bas080 says he didn't get any protect blocks on your server |
00:01 |
Menche |
give_initial_stuff must have been disabled |
00:01 |
Kacey |
there is a shop in the city hall |
00:02 |
Menche |
he should have 10 now |
00:03 |
NekoGloop|Laptop |
I didn't either. |
00:03 |
Kacey |
there is a shop in the city hall |
00:03 |
|
theTroy joined #minetest |
00:09 |
NekoGloop|Laptop |
Win8 seems like it has some faults (what doesn't) but is overall good. |
00:11 |
ShadowNinja |
menche: do you have a way of just getting the chat messages and not digging/placing messages? |
00:11 |
Menche |
getting them out of the logs? |
00:11 |
ShadowNinja |
no, just seeing them |
00:12 |
Menche |
no |
00:12 |
ShadowNinja |
maybe if you overode minetest.chat_send_all |
00:15 |
|
meldrian joined #minetest |
00:15 |
|
rsiska joined #minetest |
00:17 |
Menche |
how often is debug.txt written? |
00:19 |
Menche |
if I "print" something in a mod, does that go into the debug.txt or just the console? |
00:19 |
NekoGloop|Laptop |
No lag in MC with fancy graphics smooth lighting etc. |
00:19 |
NekoGloop|Laptop |
This is beautiful. Fucking beautiful. My laptop is better than my PC. |
00:22 |
hmmmm |
menche, printing in Lua goes to the "dstream", which goes to both the console and debug.txt by default |
00:22 |
Menche |
ok thx |
00:23 |
hmmmm |
"dstream", "errorstream" and "actionstream" are written to the console by default, and everything is written to debug.txt. at least, this is the case for the release versions of minetest. as of a week ago, the unstable git version doesn't log anything to debug.txt by default |
00:24 |
NekoGloop|Laptop |
I guess this means I should be able to play MT with NO PROBLEMS. AT. ALL. |
00:25 |
VanessaE |
NekoGloop|Laptop: now go to my server and drool ;) |
00:25 |
VanessaE |
(because of how beautiful it is I mean) |
00:25 |
NekoGloop|Laptop |
No, I seriously have shit I need to do. |
00:25 |
VanessaE |
:( |
00:25 |
NekoGloop|Laptop |
It was just bugging me to figure out if i could run MC |
00:25 |
VanessaE |
MC???? |
00:25 |
VanessaE |
blasphemer |
00:25 |
VanessaE |
:) |
00:26 |
NekoGloop|Laptop |
MC and MT each have different appeal. |
00:26 |
NekoGloop|Laptop |
in MT, it's more fun to create, while in MC, the goal is to survive. |
00:26 |
VanessaE |
NekoGloop|Laptop: you haven't played using Pilzadam's simple mobs then ;) |
00:27 |
Menche |
how do I make a .zip archive? |
00:27 |
VanessaE |
as I understand, they make creepers look tame :) |
00:27 |
NekoGloop|Laptop |
I've yet not been able to. |
00:27 |
NekoGloop|Laptop |
:) |
00:27 |
VanessaE |
Menche: zip -9r filename.zip /path/to/compress |
00:27 |
VanessaE |
;-) |
00:27 |
Menche |
oh, reversed the output and input folder |
00:28 |
VanessaE |
(well that's the linux way of doing it, I was only joking in general since I assumed you were on windows :-) ) |
00:28 |
Menche |
windows?!?!? me?!?! |
00:28 |
NekoGloop|Laptop |
I'm on windows. :3 |
00:28 |
Menche |
eeew |
00:28 |
VanessaE |
well what do I know :) |
00:28 |
NekoGloop|Laptop |
/foreveralone |
00:29 |
VanessaE |
in which case that command is indeed correct |
00:29 |
Menche |
only the finest Arch linux ;) |
00:29 |
Menche |
yep, it worked, thanks |
00:29 |
VanessaE |
of course if you wanted to be a pain in the ass: tar jcvf filename.tar.bz2 /path/to/compress |
00:29 |
VanessaE |
;-) |
00:29 |
khonkhortisan |
Where does minetest.setting_getbool() read from? env_meta? map_meta? |
00:29 |
VanessaE |
(but I guess windows can handle those pretty easily too these days) |
00:29 |
NekoGloop|Laptop |
I do believe i can. |
00:29 |
Menche |
how is that a pain? only a few OS's can't decompress that |
00:30 |
VanessaE |
Menche: a lot of win folks don't know how to handle a .zip file, much less a .tbz2 |
00:30 |
Menche |
only one, really |
00:30 |
VanessaE |
I don't know why either, it's not hard to use google :) |
00:30 |
ShadowNinja |
honkhortisan: minetest.conf |
00:30 |
Menche |
of course, that one OS has like 80% market share or more :P |
00:30 |
khonkhortisan |
Then what reads from the world? |
00:31 |
ShadowNinja |
nothing that I know of atm |
00:31 |
ShadowNinja |
you can save your own files in the world dir |
00:31 |
khonkhortisan |
I want a flat world that doesn't destroy my other world |
00:31 |
khonkhortisan |
s |
00:32 |
ShadowNinja |
sapiers changes add that functionality however |
00:32 |
NekoGloop|Laptop |
Menche, would that be osx? |
00:32 |
Menche |
osx can't read .tar archives? |
00:32 |
ShadowNinja |
set mg_params=flat |
00:32 |
NekoGloop|Laptop |
dunno |
00:32 |
Menche |
was referring to windows |
00:32 |
ShadowNinja |
and remove it after creating the world |
00:32 |
NekoGloop|Laptop |
as much as i hate linux, i hate osx more. |
00:33 |
NekoGloop|Laptop |
and windows can't *natively* open .tar* archives. |
00:33 |
NekoGloop|Laptop |
But there are plentiful programs that do so. |
00:34 |
Menche |
VanessaE: does that command for zip use compression? |
00:34 |
VanessaE |
Menche: the first one does, yeah |
00:34 |
Menche |
i made a plain .tar file and it's smaller |
00:34 |
VanessaE |
the second of course is tar + bzip2 |
00:35 |
|
ttk2 joined #minetest |
00:35 |
hmmmm |
lol |
00:35 |
hmmmm |
first off it's my change, second of all it's mg_flags = flag |
00:36 |
VanessaE |
Menche: you're doing it wrong :-) |
00:36 |
hmmmm |
and that creates it with no trees or caves either so if you want those you'd have to add those with commas too |
00:36 |
hmmmm |
mg_flags = flat, caves, trees |
00:36 |
Menche |
ah, forgot the -9 |
00:36 |
VanessaE |
hmmmm: is it possible to specify that flag in a mod? |
00:36 |
hmmmm |
no |
00:37 |
VanessaE |
damn. |
00:37 |
khonkhortisan |
create a new world, change it to mg_flags = flat, delete map.sqlite |
00:37 |
VanessaE |
I'd like to be able to turn off default trees from within moretrees, but without the mapgen aliases |
00:37 |
VanessaE |
(because otherwise the tree code still runs, even if it produces nothing visible) |
00:39 |
khonkhortisan |
by the way, moretrees ignores the absence of mg_flags = trees |
00:39 |
VanessaE |
that's because it was written before that flag was added. |
00:39 |
VanessaE |
:) |
00:39 |
VanessaE |
and I don't know how to access a config file variable from Lua |
00:40 |
hmmmm |
minetest.setting_get("blah") |
00:40 |
VanessaE |
hmmmm: that works with those world-specific mg_* settings? |
00:40 |
hmmmm |
nope |
00:40 |
VanessaE |
haha |
00:40 |
hmmmm |
i wonder if there is a map_meta.txt one |
00:40 |
VanessaE |
reading comprehension FAIL ;) |
00:40 |
hmmmm |
probably not |
00:40 |
hmmmm |
that is a config file variable though |
00:40 |
NekoGloop|Laptop |
You could manually parse the file |
00:40 |
hmmmm |
just not the per-world ones you want |
00:41 |
VanessaE |
I'll look into it more later on |
00:41 |
khonkhortisan |
There's this one white-bark tree that grows in completely flat land out of contempt for the other trees |
00:42 |
hmmmm |
in fact it doesn't seem like there's no lua api to get the map seed either |
00:42 |
hmmmm |
it seems like* |
00:42 |
VanessaE |
well if Vadtec it able to get it done, moretrees will have at least one tree that grows on deserts out of contempt for their bareness ;) |
00:43 |
hmmmm |
alright, looks like there's going to have to be a way to get/set map metadata from lua..... |
00:43 |
VanessaE |
uh oh |
00:43 |
Kacey |
Menche, i had an awesome idea for your server but remembered... no technic |
00:43 |
VanessaE |
he's getting ideas... RUN FOR IT! |
00:43 |
VanessaE |
;) |
00:45 |
|
DMackey joined #minetest |
00:46 |
jfu |
anyone agrees that when hovering the mouse over a sign, the text should pop up in the center of the screen in a larger font? |
00:46 |
ShadowNinja |
to anyone it may concern i have [ and ] working in formspecs by escaping them with &( and &), however I am not sure if I did this the best way so if you think I should do something differently please say so, you can see the diff here: https://github.com/ShadowNinja/minetest/compare/brackets_in_formspecs |
00:46 |
NekoGloop|Laptop |
Maybe not the center of the screen but in a better font |
00:46 |
VanessaE |
why not just use \ as escape? |
00:46 |
ShadowNinja |
it is a lit harder than it sounds |
00:47 |
ShadowNinja |
lot* |
00:47 |
VanessaE |
well using & is bad |
00:47 |
VanessaE |
because the who reason for [] was for that treegen mod |
00:47 |
VanessaE |
which needs & as one of the lsystems symbols. |
00:47 |
VanessaE |
whole* |
00:47 |
ShadowNinja |
well I can easily change it to anything you like |
00:47 |
VanessaE |
change ot ti \ |
00:47 |
VanessaE |
:-) |
00:47 |
VanessaE |
G*d my typing is atrocious. |
00:47 |
ShadowNinja |
sorry can't |
00:48 |
VanessaE |
why? |
00:48 |
Menche |
lua would interpret that as an escape sequence? |
00:48 |
ShadowNinja |
that makes it a lot more complex |
00:48 |
* NekoGloop|Laptop |
puts a kitten on MinetestBot's head |
00:48 |
MinetestBot |
NekoGloop|Laptop: I don't want it, talk to NekoGloop, he likes kittens |
00:48 |
ShadowNinja |
well \( and \) could work, is that ok? |
00:49 |
ShadowNinja |
lol, talk to yourself |
00:50 |
NekoGloop|Laptop |
ikr |
00:50 |
ShadowNinja |
VanessaE: would that do? |
00:50 |
VanessaE |
it seems to me that the proper way to handle this is for the engine to properly escape or quote strings being passed out of a formspec |
00:51 |
VanessaE |
\( is better than "push" anyway |
00:51 |
* ShadowNinja |
wants to rewrite formspecs to use xml |
00:51 |
NekoGloop|Laptop |
ew |
00:51 |
NekoGloop|Laptop |
kill it now! |
00:52 |
VanessaE |
byte your tongue! |
00:52 |
VanessaE |
XML! no! |
00:52 |
VanessaE |
bad boy! |
00:53 |
NekoGloop|Laptop |
That's a bit of an attitude there, miss. (haha the humor) |
00:54 |
ShadowNinja |
lol |
00:54 |
ShadowNinja |
why not? |
00:54 |
Kacey |
to bad we cannot teleport liquids yet... |
00:54 |
VanessaE |
Kacey: in theory, you could. |
00:54 |
Kacey |
how? |
00:54 |
NekoGloop|Laptop |
That reminds me; I should test out tekkit on this thing. |
00:54 |
VanessaE |
it's more a matter of the mod knowing to look for the presence of a liquid node placed on the teleporter pad |
00:55 |
VanessaE |
then it's a small matter of remove_node() in one spot and add_node() at the destination. |
00:55 |
VanessaE |
(then the destination loads) |
00:55 |
VanessaE |
when* |
00:55 |
Kacey |
not really what i was thinking... |
00:56 |
Kacey |
i was thinking tanks(first off) and tesseracts that send the liquids from pipes to other tesseracts |
00:56 |
VanessaE |
tesseracts? |
00:56 |
VanessaE |
hypercubes? |
00:57 |
Kacey |
ya |
00:57 |
ShadowNinja |
4 dimensional cubes? |
00:57 |
Kacey |
http://www.youtube.com/watch?v=W3jybMloh68 basic idea shown here |
00:58 |
VanessaE |
*watches* |
00:58 |
VanessaE |
where? that's a 33-minute vide |
00:58 |
VanessaE |
video |
00:59 |
Kacey |
at about 10 minutes but they show some before |
01:00 |
NekoGloop|Laptop |
yay direwolf :D |
01:01 |
Kacey |
lol |
01:01 |
Kacey |
something is eating my internet... |
01:02 |
NekoGloop|Laptop |
I AM. |
01:02 |
NekoGloop|Laptop |
OM NOM NOM. |
01:02 |
Kacey |
it must be salty |
01:03 |
VanessaE |
*confused* |
01:03 |
VanessaE |
that video doesn't explain it too well for me. |
01:03 |
* VanessaE |
shrugs |
01:03 |
VanessaE |
most MC videos spend too much time showing how to build something and not enough time showing how it *works* |
01:03 |
VanessaE |
or what it *does* |
01:03 |
NekoGloop|Laptop |
VanessaE, basically you pipe in water/lava/etc and you get it out the other one that's on the same "frequency" |
01:04 |
VanessaE |
NekoGloop|Laptop: so like, teleporter tubes. |
01:04 |
VanessaE |
pipeworks has those |
01:04 |
ShadowNinja |
I think it is like teleport tubes but with pipes |
01:04 |
VanessaE |
you just need to translate the received water entities back into nodes. |
01:05 |
Kacey |
^^ yes exactly |
01:05 |
Kacey |
and then tanks |
01:05 |
VanessaE |
tanks...well |
01:05 |
VanessaE |
someone can make those work if they want to |
01:05 |
VanessaE |
pretty easy really |
01:05 |
khonkhortisan |
minetest will be more playable when the inventory textures don't corrupt, the settings are accessible in-game, and nodes can be rotated 90° any direction. |
01:05 |
VanessaE |
all you need is any device to receive water from a pipe and send it out over a teleporter tube as a water entity |
01:05 |
VanessaE |
this would be pretty trivial |
01:06 |
VanessaE |
khonkhortisan: that last part, RBA almost has working |
01:06 |
ShadowNinja |
and sound has been added to the menu recently |
01:07 |
khonkhortisan |
still need keyboard controls there |
01:07 |
ShadowNinja |
also when texture atlas is off I don't notice any coruption |
01:07 |
khonkhortisan |
then you don't have enough mods |
01:08 |
ShadowNinja |
I have used a 512x texture pack, breaks everything with it on but with it off there is none |
01:10 |
ShadowNinja |
do you have texture atlas on? |
01:10 |
khonkhortisan |
no. |
01:10 |
khonkhortisan |
I don't know whether Preload item visuals is a good thing or not |
01:10 |
VanessaE |
I can't even run 512HD anymore. Not enough RAM on my system. |
01:10 |
khonkhortisan |
I have 2 RAM |
01:10 |
NekoGloop|Laptop |
I have 4gb ram |
01:11 |
VanessaE |
my server has enough mods/items defined that it exceeds my 4GB with 512HD enabled now. |
01:11 |
ShadowNinja |
I keep it off, makes loading times terrible |
01:11 |
khonkhortisan |
I _should_ have 4gb ram - if the other slots were filled |
01:11 |
NekoGloop|Laptop |
Also I should no longer get texture glitches with preload item visuals; my graphics card was made in this century :D |
01:11 |
khonkhortisan |
I think I can go as high as 16 |
01:12 |
khonkhortisan |
I have a geforce gt 630 and it came in a cool box |
01:12 |
khonkhortisan |
my computer has the same amount of memory as my graphics card :) |
01:13 |
VanessaE |
jeez, 4GB of DDR3/1600 is only $20? |
01:13 |
VanessaE |
http://www.portatech.com/catalog/memory.asp?id=1636 |
01:13 |
VanessaE |
(interesting, that's also who I got my machine from originally) |
01:14 |
ShadowNinja |
OldCoder and Jordach have their cloaks messed up |
01:15 |
ShadowNinja |
they must have auto-join on |
01:17 |
VanessaE |
of course that's only for 1 stick, so no dual-channel there. hm.. 8GB stick for $33.. a pair of those would suite me nicely :D |
01:17 |
* Kacey |
needs to find RAM "squares" for his netbook |
01:18 |
NekoGloop|Laptop |
32 GB USB drives go for about ~$50 |
01:18 |
VanessaE |
looks like my machine can max out at 16GB, and I have four slots, so I'd probably want four 4GB sticks, yes? |
01:19 |
VanessaE |
NekoGloop|Laptop: naw, screw that, best buy has 8GB on sale for like $7 right now. |
01:19 |
VanessaE |
(who wants to pay twice the price per gig just to get it all in one drive. blah) |
01:19 |
NekoGloop|Laptop |
I do believe 64 GB ones go for about $70? |
01:20 |
ShadowNinja |
4 would be great |
01:21 |
|
Renoki joined #minetest |
01:24 |
NekoGloop|Laptop |
Yay for already using up 80 GB in my harddrive! |
01:24 |
khonkhortisan |
Are rail carts in a stable state? |
01:25 |
khonkhortisan |
minetest would save more world space if it only saved the nodes that differed from what was generated by seed. |
01:27 |
ShadowNinja |
that would cause minetest to lag terribly |
01:29 |
* NekoGloop|Laptop |
throws pie around |
01:29 |
khonkhortisan |
it could be an option |
01:30 |
VanessaE |
good G*d, you can still by PC133 DIMMs? |
01:30 |
VanessaE |
ok, time to go exercise. |
01:30 |
VanessaE |
bbl |
01:30 |
ShadowNinja |
you would have to megenerate the block and then apply all the changes over it, noone is going to write it if it is going to make minetest vastly slower just to save some disc space |
01:32 |
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leo_rockway joined #minetest |
01:32 |
khonkhortisan |
What if it was only an export for sharing worlds? |
01:32 |
|
leo_rockway joined #minetest |
01:34 |
khonkhortisan |
it looks like I can only push a minecart when I'm not in it |
01:35 |
|
ShadowNinja joined #minetest |
01:55 |
|
OldCoder joined #minetest |
01:58 |
VanessaE |
well those were two sucky games. bowled 224 and 196. bleh. |
02:00 |
VanessaE |
got a good workout though. |
02:03 |
khonkhortisan |
How do I "kill" a cart? |
02:03 |
VanessaE |
shift left click |
02:04 |
NekoGloop|Laptop |
My cursor is now the buster sword from FF7 |
02:04 |
NekoGloop|Laptop |
My life is complete. |
02:04 |
khonkhortisan |
I could've guessed that eventually, but the idea that it was impossible would've overtaken it. |
02:05 |
|
jordan4ibanez joined #minetest |
02:07 |
jordan4ibanez |
All print(dump(player:get_wielded_item())) gives me is <userdata> how do I print the name of the stack? |
02:10 |
khonkhortisan |
:( I can't put mesecons under powered rail |
02:11 |
hmmmm |
hey guys, let's talk about ore |
02:11 |
Kacey |
mese |
02:11 |
hmmmm |
do you like ore in the current minetest? |
02:11 |
Kacey |
nyancat |
02:11 |
hmmmm |
would you rather it be like it was back in the old days? |
02:11 |
hmmmm |
where you had veins of ores |
02:11 |
Kacey |
i do have veins |
02:11 |
NekoGloop|Laptop |
VanessaE, what the hell is my password on your server? |
02:11 |
Kacey |
even mithril |
02:12 |
hmmmm |
i'm talking about coal and iron, not the moreores |
02:12 |
Kacey |
but still |
02:12 |
hmmmm |
you know how coal and iron are pretty uniformly scattered around |
02:12 |
Kacey |
uniformly? |
02:12 |
hmmmm |
yeah |
02:13 |
Kacey |
i can dig forever and not find iron but when i do, MOTHERLOAD!!!! |
02:13 |
Kacey |
but coal is WAAY to available |
02:13 |
jordan4ibanez |
I'd rather have veins of it |
02:14 |
jordan4ibanez |
Much more fun |
02:14 |
hmmmm |
yeah |
02:14 |
hmmmm |
so you like the old one better |
02:14 |
Kacey |
a combination of the two |
02:15 |
hmmmm |
so you'd rather something totally different? |
02:15 |
hmmmm |
would you rather have it as an option? |
02:15 |
Kacey |
idk |
02:15 |
NekoGloop|Laptop |
Hey, i might be able to use shaders now :D |
02:16 |
jordan4ibanez |
I'd rather have it as viens, I'd rather have it evenly distributed rather than there be more ore then stone below 20000 |
02:16 |
jordan4ibanez |
I don't think you should put it as an option so 2 different ore generators do not have to be worked on |
02:17 |
hmmmm |
the ore generators i speak of don't need much work |
02:17 |
hmmmm |
they're very simple |
02:18 |
jordan4ibanez |
Then why even have another one? |
02:18 |
NekoGloop|Laptop |
As long as you make it be exposed to mods |
02:18 |
VanessaE |
NekoGloop|Laptop: dunno, want me to reset it? |
02:18 |
hmmmm |
because people may want veins and other people may want it as it is right now |
02:18 |
NekoGloop|Laptop |
VanessaE, please |
02:19 |
jordan4ibanez |
Well move forward, if people like it how it is now then they will stay as it is in the current version. |
02:19 |
jordan4ibanez |
Just my thoughtz |
02:19 |
hmmmm |
how will they stay as it is if i change it? |
02:21 |
jordan4ibanez |
No, they will stay with an older version as minetest moves forward, the way ores generate now is kind of disgusting and unrealistic |
02:21 |
VanessaE |
I'd go for veins myself if given the choise |
02:21 |
VanessaE |
choice* |
02:22 |
meldrian |
GNight |
02:22 |
hmmmm |
they'd have to really hate it in order to stick with an older version of minetest for that reason alone |
02:22 |
jordan4ibanez |
In real life ores generate in veins, which feels amazing when you hit a vein, even a small one, in minecraft, when I mine in minetest I feel like I'm just guessing, "Oh I found a piece of iron...oh just this one piece?" |
02:22 |
VanessaE |
hmmmm: what we desperately need is a "force regenerate" option that doesn't overwrite structures |
02:22 |
VanessaE |
you know, re-generate the map, then re-apply the changes, that sorta thing |
02:23 |
hmmmm |
why would you want to do that? |
02:23 |
VanessaE |
so people can try out new mods like moreores, or your suggested changes, etc. and see them applied to an existing map |
02:23 |
jordan4ibanez |
Minetest wastes so much cpu regenerating the terrain as it is, why add even more? |
02:23 |
VanessaE |
it would need to be just a command, not a config option, and maybe it could just regenerate the chunks the player executing the command happens to be in |
02:24 |
hmmmm |
but think about what would need to be done |
02:24 |
VanessaE |
a fuckload, for sure |
02:24 |
hmmmm |
you'd need to have both versions of whatever map generation you're doing |
02:24 |
hmmmm |
and then you'd need to generate the block, do a diff, then store it away somewhere |
02:25 |
jordan4ibanez |
Just make ores generate in veins, it's simpler, more fun, and more natural |
02:27 |
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02:31 |
jordan4ibanez |
test |
02:31 |
VanessaE |
test failed. |
02:32 |
hmmmm |
minetest is a failure |
02:32 |
VanessaE |
? |
02:32 |
hmmmm |
test failed |
02:32 |
VanessaE |
heh |
02:33 |
NekoGloop|Laptop |
minetest with a trackball ftw |
02:34 |
hmmmm |
don't test me, i'm testy already! |
02:34 |
ShadowNinja |
VanessaE: I think I have \( and \) working properly, I also added \\, It could probably use some optimization however |
02:36 |
ShadowNinja |
hmmmm: could you look at this and tell me what you think? https://github.com/ShadowNinja/minetest/compare/brackets_in_formspecs |
02:37 |
ShadowNinja |
it allows [ and ] in formspecs, especially usefull with the luacontroller |
02:40 |
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sdzen joined #minetest |
02:41 |
Vadtec |
hey all, im back home |
02:41 |
hmmmm |
now why can't you use brackets right now? |
02:41 |
VanessaE |
wb Vadtec |
02:42 |
hmmmm |
ah you're escaping things |
02:42 |
hmmmm |
apparently [ and ] have meanings |
02:42 |
hmmmm |
wait a minute, why are you escaping them with \(? why not \[? |
02:42 |
jordan4ibanez |
This will greatly help forward the multiplayer aspect of minetest. http://forum.minetest.net/viewtopic.php?pid=72559#p72559 |
02:43 |
VanessaE |
hmmmm: starting to get some lag (with already-generated areas) on the server, pretty sure I'm still on your branch |
02:43 |
hmmmm |
you aren't, you switched back |
02:43 |
VanessaE |
oh, ignore the /status message |
02:43 |
hmmmm |
hrmm |
02:44 |
hmmmm |
how do you know the lag is related to my stuff at all |
02:44 |
VanessaE |
that's updated via a script, but it doesn't catch when I use a different fork than usual |
02:44 |
ShadowNinja |
hmmm: \[ and \] is a lot more complicated |
02:44 |
hmmmm |
why's that? |
02:44 |
RealBadAngel |
hi all |
02:44 |
MinetestBot |
hi RealBadAngel |
02:44 |
VanessaE |
I don't. Just pointing it out since you're the mapgen expert :-) |
02:44 |
VanessaE |
evening RBA |
02:44 |
RealBadAngel |
hmmmm, what about merging liquids? |
02:44 |
ShadowNinja |
because it uses [ and ] for the formspec |
02:44 |
jordan4ibanez |
Hi RealBadAngel |
02:45 |
ShadowNinja |
you are welcome to try, you will see what I mean |
02:45 |
hmmmm |
i am going to do that i decided, but i need to find out how to commit without the "Merge pull request #blah " message and do it like plizadam and others do |
02:46 |
VanessaE |
oh hell it just occurred to me: there are three or four of us on the server at the moment :-) |
02:46 |
VanessaE |
hmmmm: I don't think you can do that without pushing directly to master |
02:46 |
VanessaE |
(versus a pull request) |
02:46 |
hmmmm |
i went on there to check something but i forget |
02:46 |
ShadowNinja |
can you ask him? |
02:49 |
hmmmm |
wat |
02:49 |
RealBadAngel |
ShadowNinja, anything new with force fields? |
02:49 |
ShadowNinja |
VanessaE: what is the difference between bilinear/trilinear etc filtering? |
02:50 |
Menche |
a spammer got the 1000th post on the screenshots thread D: |
02:50 |
VanessaE |
ShadowNinja: I'm not sure exactly how they work, I only figured out how to turn them on :-) |
02:50 |
Menche |
vile advertising spammer http://forum.minetest.net/profile.php?id=4420 |
02:50 |
ShadowNinja |
RealBadAngel: no, I have fixed a formspec issue however |
02:50 |
VanessaE |
I think bilinear is 2d by texture and trilinear tries to stretch that into the Z direction also |
02:51 |
hmmmm |
but anyway shadowninja |
02:51 |
RealBadAngel |
im sitting all the time tryin to solve last problem for rotating nodeboxes |
02:51 |
hmmmm |
what's wrong with using [ for the formspec if it's escaped? |
02:51 |
ShadowNinja |
what about the third one(I forget the name) |
02:52 |
ShadowNinja |
not sure what you mean |
02:52 |
VanessaE |
Menche: strange, I see no spam ;) |
02:52 |
RealBadAngel |
i cant get rotations by 90 and 270 deg to work on something smaller than full node face |
02:55 |
hmmmm |
alright let me understand the nature of the problem more |
02:55 |
hmmmm |
i'm looking at one of the areas where you call addBraces |
02:56 |
ShadowNinja |
currently it is working, just not sure if it should be done that way |
02:56 |
hmmmm |
yeah it shouldn't |
02:57 |
hmmmm |
like that's the wrong approach in the first place, and then to escape a string, it would be much cleaner overall to just construct a new std::string and return it rather than messing around with replace and what not |
02:57 |
hmmmm |
and faster |
02:58 |
jordan4ibanez |
You can give threads artificial views by using refresh bots O.o |
02:58 |
ShadowNinja |
that sounds a lot more complicated :-) |
02:58 |
jordan4ibanez |
http://www.pagereboot.com/ Its not :( |
02:58 |
hmmmm |
no need for find or replace |
02:58 |
Kacey |
night all |
02:59 |
hmmmm |
just iterate through each character, append it to the result string if it's not an escape character |
02:59 |
hmmmm |
if it is an escape character, look at what it's escaping, and place that |
02:59 |
ShadowNinja |
ok Will try that |
03:00 |
hmmmm |
well nevermind that, because there's something wrong with the fundamental approach |
03:00 |
hmmmm |
we might not have to escape strings at all if we just do it the correct way |
03:00 |
ShadowNinja |
yes, but how |
03:00 |
hmmmm |
that |
03:01 |
hmmmm |
i am looking at right now |
03:03 |
jordan4ibanez |
I can't wait for 128 bit pcs |
03:03 |
VanessaE |
heh |
03:04 |
VanessaE |
I'm still getting used to the concept of 64bit machines as it is. |
03:04 |
Menche |
i though there wasn't a whole lot of advantage going from 32 - 64 |
03:04 |
hmmmm |
jordan, why not? |
03:04 |
hmmmm |
i can wait |
03:04 |
ShadowNinja |
you can use more that 4 gigs of ram with 64-bit |
03:04 |
hmmmm |
you can use more than 4 gb of ram without 64 bit |
03:05 |
hmmmm |
up to 64gb in fact |
03:05 |
jordan4ibanez |
Well because my graphics card is 256 bit I want my processor to catch up |
03:05 |
ShadowNinja |
don't even ask how much, it is crazy |
03:05 |
VanessaE |
jordan4ibanez: they're doing 384-bit GPUs now |
03:05 |
ShadowNinja |
well yes, with pae |
03:05 |
VanessaE |
at least that's the plan for the PS-4. |
03:05 |
jordan4ibanez |
You can have A LOT more than 64 gb ram |
03:05 |
hmmmm |
your graphics card has a 256 bit lane to memory, not 256 bit addressing |
03:05 |
hmmmm |
it's way different |
03:05 |
jordan4ibanez |
I know, but let me bring up the truly obnoxious card |
03:06 |
hmmmm |
? no, 64 gb is the max. 32 bits is 4gb, 36 is 4gb * 2^(36-32) = 64gb |
03:06 |
hmmmm |
PAE has a 4 bit page selector |
03:06 |
jordan4ibanez |
http://www.tigerdirect.com/applications/SearchTools/item-details.asp?EdpNo=7462665&CatId=320 |
03:07 |
VanessaE |
actually I always thought X bits always referred to x-bit registers and x-bit data bus to memory |
03:07 |
hmmmm |
to be honest it's meaningless marketing goop unless they actually specify what is X-bit |
03:08 |
jordan4ibanez |
https://www.system76.com/servers/model/jacp8 you can have 512GB of ram with this one |
03:09 |
sdzen |
who would ever want that much..... |
03:09 |
jordan4ibanez |
No wait I lied |
03:09 |
RealBadAngel |
DAMN! i did it :) |
03:09 |
jordan4ibanez |
It has 2 processors, so you can have 512GB combined ram xD |
03:09 |
hmmmm |
that's x64, which has 2^48 maximum addressing, PAE has 2^36 max |
03:09 |
VanessaE |
RealBadAngel: did what> |
03:09 |
RealBadAngel |
i got nodeboxes properly rotated :) |
03:09 |
VanessaE |
sweet |
03:09 |
jordan4ibanez |
Cool |
03:10 |
RealBadAngel |
without ^transform at all |
03:10 |
VanessaE |
RealBadAngel: is it ready to merge? |
03:10 |
RealBadAngel |
not yet, i will clean the mess when i got back from work |
03:10 |
jordan4ibanez |
Computers are getting so powerful soon we will not be able to power a single desktop with the energy from our homes |
03:10 |
VanessaE |
ok |
03:10 |
hmmmm |
I've seen machines with 512GB of ram |
03:10 |
RealBadAngel |
then will pull it |
03:10 |
sdzen |
still having that much ram isn't worth a shit if your computers outdated |
03:11 |
jordan4ibanez |
Wait, I have an EXTREMELY rediculous video I want to show you guys |
03:11 |
hmmmm |
they were Fujitsu-made M5000s (or M9000s? i forget) |
03:11 |
hmmmm |
really, really big database servers |
03:11 |
Exio |
does anyone has 10000USD? |
03:11 |
hmmmm |
and it was like 256 cores |
03:11 |
VanessaE |
Exio: I wish. |
03:11 |
Exio |
i need that for a 64x (opteron x16 * 4) + 512 gb! :P |
03:11 |
jordan4ibanez |
http://youtu.be/VML2cXDe32M |
03:11 |
VanessaE |
I could use a good 10 grand right now :-) |
03:11 |
hmmmm |
real UltraSPARC-VII cores, none of those CoolThreads shit |
03:12 |
sdzen |
and by the time applications will require that much ram |
03:12 |
sdzen |
your computer will look like a rock |
03:12 |
jordan4ibanez |
Nvidia came out with tesla's which instead of having a gpu |
03:12 |
hmmmm |
s/those/that/ |
03:12 |
jordan4ibanez |
they have cpus, and A LOT of processing power per cpu |
03:12 |
Exio |
the computer what we "have" at our moment are getting their limit soon, we need quantum computers |
03:12 |
hmmmm |
you mean GPGPU |
03:12 |
jordan4ibanez |
Look at these numbers, it's INSANE http://www.nvidia.com/object/personal-supercomputing.html |
03:13 |
hmmmm |
a Tesla is the same as a Quadra without the video output and texture renderer |
03:13 |
VanessaE |
3.5 TFLOPs? impressive. |
03:13 |
jordan4ibanez |
Yes, it's insane |
03:14 |
jordan4ibanez |
You could render an entire pixar movie on 2 of them in a pc |
03:14 |
jordan4ibanez |
with 2 of them* |
03:14 |
hmmmm |
well i can render a pixar movie on a pentium 3 |
03:14 |
hmmmm |
...how much time it'd take is another story |
03:15 |
RealBadAngel |
btw, bug that forced users to sort coordinates of nodeboxes is gone |
03:16 |
Vadtec |
ShadowNinja: you there? |
03:17 |
ShadowNinja |
yes |
03:17 |
Vadtec |
hey, that fix you gave me for worldedit is working great |
03:17 |
Vadtec |
cept i just got an error when i did //replace |
03:17 |
* NekoGloop|Laptop |
puts kittens on all the heads |
03:17 |
Vadtec |
21:14:20: ERROR[main]: ERROR: An unhandled exception occurred: ServerError: LuaError: error: ...test_game/mods/worldedit/worldedit/manipulations.lua:63: attempt to compare number with string |
03:17 |
* VanessaE |
puts her kitten in OldCoder's pile |
03:18 |
ShadowNinja |
I didn't touch that part |
03:18 |
Vadtec |
how can i force lua to convert it to a number when it parses the parameter string? |
03:18 |
ShadowNinja |
let me look |
03:18 |
jordan4ibanez |
When they come out with motherboards with 16 pcie slots, or 32 pcie slots, just imagine the power that that many testla gpgpus could have |
03:18 |
Vadtec |
ive been googling, but not knowing lua leaves my google fu at a disadvantage |
03:19 |
VanessaE |
jordan4ibanez: lately it's a struggle to find a motherboard with more than roughly 4, and one of those always seems to be a useless PCIe 1x slot |
03:19 |
jordan4ibanez |
Really? I've found a bunch of 8 slotted ones |
03:19 |
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03:20 |
jordan4ibanez |
Let's say we overclocked the tesla to output 4.5 TF, 32 of them would be able to process 144TF of data, insanity |
03:21 |
ShadowNinja |
does your line 63 look like this? while pos.z <= pos2.z do |
03:21 |
Vadtec |
yes |
03:22 |
Vadtec |
i think when parsing the string we need to add 0.5 to it to let lua convert it to a number automatically |
03:22 |
Vadtec |
back in the code for pos1/2 |
03:22 |
MinetestBot |
Welcome back Vadtec! |
03:22 |
jordan4ibanez |
lmfao |
03:23 |
Menche |
O.o |
03:23 |
MinetestBot |
Menche: What are you wondering about? |
03:23 |
Vadtec |
the bots AI needs some tweaking |
03:24 |
VanessaE |
you DO know with a TFLOP is I hope :) |
03:24 |
jordan4ibanez |
Menche, I'm installing a different os and moving everything to it, so we might have to reconnect your server back to mine and change the routing IP |
03:25 |
Menche |
does hamachi provide a hostname like remobo does? |
03:25 |
jordan4ibanez |
Or whatever it's called |
03:25 |
Menche |
hostname, domain, or whatever |
03:26 |
ShadowNinja |
try adding return after minetest.chat_send_player around line 68 and 91 |
03:26 |
jordan4ibanez |
No, all you have to do is reconnect and change the ip of your route thing |
03:26 |
jordan4ibanez |
with remobo this would have been a nightmare |
03:26 |
Menche |
with remobo you could do "server.user.remobo.com" |
03:26 |
Menche |
it updated with the IP |
03:26 |
VanessaE |
remobo/hamachi? evil. |
03:26 |
VanessaE |
evil. |
03:26 |
Vadtec |
ShadowNinja: return what though? and why would that make a diff, the issue is the data is being stored as a string, not a number, which is what the later code is expecting |
03:26 |
Vadtec |
ShadowNinja: im trying something else, gimme a sec |
03:27 |
Menche |
i can't run remobo on my server because the free version requires a gui |
03:27 |
Menche |
i don't always have x11 runing |
03:27 |
ShadowNinja |
return nothing, it isn't required, it just terminates it |
03:27 |
jordan4ibanez |
I should just have every way possible to connect to the server, ip adress, remobo, and hamachi lol |
03:27 |
RealBadAngel |
http://i.imgur.com/fXMDBXe.jpg |
03:27 |
ShadowNinja |
I should have added that before |
03:27 |
jordan4ibanez |
rba: coolio |
03:28 |
VanessaE |
RealBadAngel: sweet |
03:28 |
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03:28 |
Vadtec |
ShadowNinja: so just "return" ? |
03:28 |
ShadowNinja |
yes |
03:28 |
RealBadAngel |
i think with this patch we gonna have some speed and memory back |
03:28 |
VanessaE |
RealBadAngel: except, something looks wrong about the textures on the handles...I don't recall drawing them to be brighter at the ends |
03:28 |
ShadowNinja |
it defaults to nil |
03:29 |
Vadtec |
ShadowNinja: ok, lemme try that, my idea didnt work |
03:29 |
RealBadAngel |
theres no other texture in the folder |
03:29 |
VanessaE |
ok, I guess I just forgot then. |
03:30 |
ShadowNinja |
replace works for me |
03:30 |
RealBadAngel |
its common texture for top of the lever |
03:30 |
RealBadAngel |
both for on and off |
03:30 |
VanessaE |
RealBadAngel: ok, no worries. |
03:31 |
Vadtec |
ShadowNinja: well, when i use //replace, i get an error about the function getting a string when it wants a number |
03:31 |
OldCoder |
Hi |
03:31 |
MinetestBot |
hi OldCoder |
03:32 |
VanessaE |
wb OldCoder |
03:32 |
OldCoder |
I will do something about the pile |
03:32 |
OldCoder |
when possible |
03:32 |
VanessaE |
OldCoder: yeah, your kitten pile is overflowing a bit :) |
03:32 |
ShadowNinja |
are you using latest from git for server and we |
03:32 |
Vadtec |
ShadowNinja: pretty sure |
03:33 |
OldCoder |
We will figure out something |
03:33 |
Vadtec |
ShadowNinja: adding the returns didnt work |
03:33 |
ShadowNinja |
error makes no sense, they should both be numbers |
03:34 |
Vadtec |
ShadowNinja: thats how im reading the code too |
03:34 |
ShadowNinja |
let me try something... |
03:35 |
Vadtec |
all im doing, for example, is //pos1 -203,30,452 |
03:35 |
Vadtec |
and //pos2 -205,30,452 |
03:36 |
Vadtec |
then //replace air stone |
03:36 |
ShadowNinja |
I just got it |
03:36 |
Vadtec |
the error? |
03:36 |
ShadowNinja |
I used my function to set it |
03:36 |
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03:37 |
ShadowNinja |
that must be the issue |
03:37 |
RealBadAngel |
http://i.imgur.com/UHMfd6S.jpg |
03:37 |
Vadtec |
ShadowNinja: in what way? is it somehow converting the coords to a string? |
03:38 |
ShadowNinja |
I don't know, let me see |
03:39 |
ShadowNinja |
ah yes, forgot tonumber() |
03:40 |
Vadtec |
heh, see, *thats* what ive been googling for lol |
03:41 |
ShadowNinja |
pos = {x=tonumber(x),y=tonumber(y),z=tonumber(z)} at lines 66 and 90 |
03:41 |
Vadtec |
ShadowNinja: kk, gimme a few to mod the code and test |
03:42 |
ShadowNinja |
tested and it works |
03:44 |
Vadtec |
ShadowNinja: tested and verified :D |
03:44 |
hmmmm |
alright, shadowninja, sorry about that, it seems like you were right; there is no good way to do this without breaking compatibility |
03:45 |
* ShadowNinja |
is annoyed at compatibility, likes drupals philosophy |
03:46 |
ShadowNinja |
so should I do the copying to a second string thing? |
03:49 |
hmmmm |
so wait, why do you want brackets in a formspec field anyway? |
03:49 |
VanessaE |
hmmmm: L-Systems tree definitions use [ ] for push and pop |
03:49 |
hmmmm |
grrr |
03:49 |
VanessaE |
and there's a mod that lets you create these defs in realtime via a formspec |
03:50 |
hmmmm |
so what do we do, break compatibility to come up with a clean solution? |
03:51 |
ShadowNinja |
I was writing this with the luacontroller in mind |
03:51 |
VanessaE |
well since [ ] can't be used in text in a formspec anyway, seems to me nothing would break |
03:51 |
VanessaE |
ShadowNinja: ah, well that's another thing then. |
03:51 |
VanessaE |
I forgot about the Luacontroller |
03:51 |
hmmmm |
no, i'd change the way formspecs are defined so that [ and ] aren't delimiters |
03:52 |
hmmmm |
or what would be nice is if the string literal were enclosed in quotation marks |
03:52 |
ShadowNinja |
then you would have to escape the delimiters |
03:52 |
ShadowNinja |
what do you suggest it is? |
03:53 |
hmmmm |
no, i'm saying like "text[here]"[blah] |
03:53 |
hmmmm |
or however that goes |
03:53 |
hmmmm |
by the way, i'm completely ignorant of any matters relating to formspec |
03:55 |
jordan4ibanez |
Adventure time! |
03:57 |
jordan4ibanez |
I learnt the most depressing thing about that show today |
03:58 |
jordan4ibanez |
And am I the only one having this issue? http://forum.minetest.net/viewtopic.php?id=4907 |
04:00 |
VanessaE |
well if you compile it as server-only, why would the server write to its config file anyway? |
04:01 |
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04:01 |
jordan4ibanez |
To change settings, say static spawnpoint |
04:01 |
VanessaE |
afaik the server never writes to the config file? |
04:02 |
jordan4ibanez |
Why? That is kind of BS |
04:02 |
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04:02 |
VanessaE |
well I don't recall seeing mine ever get changed by anything I didn't expressly do from outside the server... |
04:02 |
VanessaE |
and it would be a security hole if the server could write to it |
04:02 |
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04:02 |
jordan4ibanez |
How would it be a security hole? That doesn't make any sense. |
04:03 |
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04:03 |
VanessaE |
because if some joe random user discovers a way to force the server to write the wrong things to the config, well say bye bye to the server's world files or something |
04:03 |
jordan4ibanez |
No, there's no way of deleting a world file from a configuration file, that's nonsense. |
04:04 |
jordan4ibanez |
This makes headless servers or terminal servers that use server plugins like mine or traxie's useless or atleast very flawed. |
04:04 |
VanessaE |
sorry, i tend to think way too far ahead in these cases |
04:04 |
jordan4ibanez |
It's okay |
04:04 |
VanessaE |
I never have trouble updating the config file on mine. a quick nano minetest-server.conf; killall minetestserver and all is well. |
04:05 |
VanessaE |
(ideally the latter command only gets added if the server's idle) |
04:05 |
jordan4ibanez |
I just don't understand why a configuration file would not be able to be accessed from the minetestserver if you're able to compile minetest as server only |
04:05 |
jordan4ibanez |
It's like putting tires on a car only to forget the engine |
04:06 |
VanessaE |
bad analogy :) |
04:06 |
jordan4ibanez |
Then reverse it |
04:06 |
ShadowNinja |
hmmmm: I rewrote it how you wanted(I think) and it works |
04:06 |
VanessaE |
I think it would be more akin to putting a new engine in a car but not being able to paint it to match your car's general theme :-) |
04:07 |
jordan4ibanez |
Why is minetest's client/server able to access the .conf and not server alone, that doesn't make sense |
04:07 |
ShadowNinja |
pushed |
04:07 |
VanessaE |
because it's really just the client that writs to it in that case, not the server |
04:07 |
VanessaE |
writes* |
04:08 |
jordan4ibanez |
So I'm going to have to run the client in server mode? |
04:08 |
VanessaE |
er.. |
04:09 |
VanessaE |
you shouldn't need to change your config at all after you've had your server running for a few days |
04:09 |
khonkhortisan |
mesecons aren't conductive when used in powered rail |
04:10 |
hmmmm |
ahh much nicer |
04:10 |
hmmmm |
see how clean it is |
04:10 |
ShadowNinja |
yes |
04:12 |
VanessaE |
sigh... |
04:13 |
* VanessaE |
is bored, uninspired, worn out... wtf? |
04:13 |
khonkhortisan |
Is this about that cloud texture? |
04:14 |
ShadowNinja |
if you need something to do I have something |
04:15 |
ShadowNinja |
namely get the wood texture to tile properly |
04:16 |
VanessaE |
why bother, no one will accept it |
04:21 |
jordan4ibanez |
I'm doing something so dangerous ubuntu made me type in "Yes, do as I say! |
04:21 |
NekoGloop|lol |
I could still use a cloud texture |
04:22 |
NekoGloop|lol |
Me, ping timeout pls. |
04:22 |
ShadowNinja |
is there any sort of user pruning on the forum? |
04:28 |
VanessaE |
NekoGloop|lol: http://digitalaudioconcepts.com/vanessa/hobbies/minetest/images/cloud.png |
04:29 |
NekoGloop|lol |
Little good that does me on my laptop where I've yet to migrate files but thank you. |
04:33 |
* NekoGloop|lol |
plays with a trackball waiting for FF7 to download again... |
04:33 |
VanessaE |
ShadowNinja: http://digitalaudioconcepts.com/vanessa/hobbies/minetest/images/default_wood.png |
04:34 |
ShadowNinja |
thank you, can you pull-request it? |
04:34 |
VanessaE |
if anyone wants to push that to minetest_game, be my guest. WTFPL. |
04:34 |
VanessaE |
ShadowNinja: no, because Pilzadam already shot down my idea, pull requests against minetest_game are evidently the wrong way to put new textures into minetest_game :-/ |
04:34 |
VanessaE |
but it's installed on my server anyway |
04:35 |
ShadowNinja |
right, oh well |
04:35 |
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Wuzzy2 joined #minetest |
04:35 |
NekoGloop|lol |
VanessaE: https://github.com/minetest/minetest_game/commit/cd604fa9c864160a6276b7fcf483a157ae339611 |
04:35 |
NekoGloop|lol |
Because fck Pilz. |
04:41 |
VanessaE |
NekoGloop|lol, ShadowNinja: https://github.com/minetest/minetest_game/pull/126 |
04:41 |
VanessaE |
let's see how long it takes for someone else to say they suck. |
04:41 |
NekoGloop|lol |
Personally I do think the fence is bad |
04:42 |
NekoGloop|lol |
But the other two should be kept |
04:42 |
VanessaE |
mine or the default? |
04:42 |
NekoGloop|lol |
both. |
04:42 |
NekoGloop|lol |
:P |
04:42 |
VanessaE |
:( |
04:42 |
NekoGloop|lol |
The default's shape with your colors should look better |
04:42 |
Menche |
i like the default wood better, but the steel block is a *huge* improvement over default |
04:42 |
Menche |
and your fence is better too |
04:43 |
* ShadowNinja |
is thinking the opposite, sigh |
04:44 |
Menche |
i really don't like the default steel block texture |
04:44 |
ShadowNinja |
fence and wood are great, steel block doesn't look quite right |
04:45 |
Menche |
i prefer the default wood |
04:46 |
VanessaE |
well all three are in place on my server if you wanna see them in practice. |
04:52 |
ShadowNinja |
VanessaE: are you not advertising to serverlist due to running new_emerge? |
04:55 |
VanessaE |
probably not |
04:55 |
VanessaE |
as soon as hmmmm pushes it to master I'll update. |
04:57 |
Menche |
is "* * * * * command" the right crontab syntax for every minute? |
04:57 |
VanessaE |
no |
04:57 |
VanessaE |
I believe the fourth * needs to be */1 |
04:58 |
VanessaE |
double-check the man page, it's been months since I had to mess with cron (and years since I really knew much about it) |
04:59 |
jordan4ibanez |
No |
04:59 |
jordan4ibanez |
the first * needs to be */1 |
04:59 |
VanessaE |
well at least I got the key right, if not the field. |
04:59 |
jordan4ibanez |
True |
04:59 |
VanessaE |
forgot it was little-endian |
04:59 |
jordan4ibanez |
Updating ubuntu 10.04 server to 12.04 just to use a gui |
05:00 |
Menche |
...i configure my server completely through CLI over ssh |
05:00 |
Menche |
my other server has never had a gui on it :D |
05:00 |
jordan4ibanez |
No, I need to dropbox the server |
05:01 |
jordan4ibanez |
Luckily this is almost done |
05:02 |
jordan4ibanez |
And done |
05:03 |
jordan4ibanez |
Ubuntu 12.04.2?! |
05:03 |
jordan4ibanez |
They updated it AGAIN? |
05:04 |
jordan4ibanez |
Well at least the terminal scrolls much faster then 10.04 |
05:04 |
Menche |
is your minetestserver up? |
05:04 |
jordan4ibanez |
No, I'm installing the GUI |
05:05 |
Menche |
ok good, my status script was reporting it as down |
05:05 |
jordan4ibanez |
Good, now it's working! |
05:06 |
Menche |
the script is working, not so sure about the crontab |
05:07 |
ShadowNinja |
menche: you have a restart script in crontab, correct? |
05:07 |
Menche |
yes |
05:07 |
Menche |
and that seems to work properly |
05:07 |
ShadowNinja |
does it check if the server is running first? |
05:07 |
Menche |
yes |
05:07 |
ShadowNinja |
how? |
05:08 |
Menche |
it uses the minetestbot code |
05:08 |
Menche |
i have "*/1 * * * * command" |
05:14 |
jordan4ibanez |
How does the minetestbot find out if you're running a server? |
05:15 |
ShadowNinja |
it sends an init packet |
05:15 |
jordan4ibanez |
Oh fancy, my cat's trying to figure out how doors work |
05:17 |
Menche |
can't get that cronjob to work :( |
05:18 |
Menche |
using a shell script with an infinite loop and a sleep command instead |
05:18 |
Menche |
now it should update every 10 seconds |
05:19 |
Menche |
yep, it works now |
05:19 |
Menche |
updates every 10 seconds |
05:20 |
ShadowNinja |
Menche: how do you start minetestserver? |
05:20 |
Menche |
i run it in a tmux session |
05:21 |
jordan4ibanez |
That sounds pretty painful |
05:21 |
Menche |
painful how? |
05:21 |
ShadowNinja |
I don't know what that means |
05:21 |
Menche |
i start tmux, it opens another shell |
05:21 |
Menche |
i start minetest server there, then detach and log out |
05:22 |
Menche |
tmux allows you to run a command, detach the session, and logout |
05:22 |
jordan4ibanez |
Oh nice |
05:22 |
Menche |
then log back in and re-attach the session |
05:22 |
ShadowNinja |
I mean from your script |
05:22 |
ShadowNinja |
sounds like screen |
05:22 |
Menche |
minetestserver --map-dir ~/.minetest/worlds/server_world_2 --port 30000 |
05:23 |
ShadowNinja |
from python |
05:24 |
Menche |
you mean my check script? |
05:24 |
ShadowNinja |
yes |
05:24 |
ShadowNinja |
the bot uses python |
05:25 |
Menche |
http://pastebin.com/3FFiepgt |
05:25 |
Menche |
just edit the "address" and "port" variables at the top |
05:25 |
Menche |
all the connection code is from minetestbot |
05:26 |
Menche |
i just deleted all the irc bot related code and replaced it with print() |
05:26 |
ShadowNinja |
I have that but it doesn't restart it if it is down? |
05:27 |
jordan4ibanez |
I guess we don't have to do a new thing now menche, everything's all taken care of |
05:28 |
khonkhortisan |
conductors don't have an action_on/off? |
05:29 |
khonkhortisan |
So either a powered rail can conduct along itself, or it can set its meta for cart acceleration, but not both? |
05:29 |
Menche |
http://pastebin.com/XBmi1MrN |
05:29 |
Menche |
my backup script |
05:30 |
Menche |
if the server's down that will restart it |
05:34 |
* NekoGloop|lol |
puts a kitten on jordan4ibanez's head |
05:34 |
khonkhortisan |
jordan4ibanez doesn't want it, give it to MinetestBot, he likes kittens. |
05:34 |
jordan4ibanez |
I have enough cats lol |
05:35 |
* Menche |
drops a goldfish bowl on NekoGloop|lol's head |
05:39 |
* VanessaE |
watches some old The Muppet Show. |
05:42 |
NekoGloop|lol |
NekoGloop|Laptop should ping timeout ANY TIME NOW |
05:47 |
* MiJyn |
is waiting |
05:47 |
MiJyn |
eagerly |
05:47 |
MiJyn |
intently |
05:48 |
MiJyn |
*intentely |
05:48 |
MiJyn |
or whatever |
05:48 |
MiJyn |
something |
05:49 |
ShadowNinja |
want some fun? type cat /dev/urandom |
05:50 |
MiJyn |
haha |
05:50 |
* MiJyn |
times out |
05:50 |
MiJyn |
:P |
05:54 |
ShadowNinja |
is this correct for every hour? 0 */1 * * * |
05:57 |
jordan4ibanez |
can someone come onto my server and test the spawnpoint to see how it looks? |
05:57 |
jordan4ibanez |
menche.servegame.net 30005 |
05:59 |
ShadowNinja |
now I just set a low log level and run watch cat serverlog |
06:00 |
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Akerok joined #minetest |
06:03 |
Akerok |
Hello everyone. |
06:03 |
MinetestBot |
hi Akerok |
06:05 |
jordan4ibanez |
what did you tell me to use shadowninja? |
06:06 |
ShadowNinja |
//fixlight (or let me) |
06:07 |
jordan4ibanez |
invalid command |
06:07 |
ShadowNinja |
are you running latest? |
06:08 |
NekoGloop|lol |
Night all. |
06:23 |
khonkhortisan |
/fixlight is a worldedit command |
06:25 |
jordan4ibanez |
updated worldedit |
06:25 |
jordan4ibanez |
fixed lights |
06:25 |
jordan4ibanez |
nothing fucking changed lol |
06:27 |
jordan4ibanez |
Why does morestairs not have dirt stairs? |
06:39 |
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Oblivion1500 joined #minetest |
06:40 |
Oblivion1500 |
hello everyone! |
06:40 |
MinetestBot |
hi Oblivion1500 |
06:40 |
Oblivion1500 |
... i dont talk to robots. |
06:41 |
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06:43 |
Akerok |
lol |
06:44 |
Oblivion1500 |
anyone want to see my brand new website, it doesnt have anything on it but its cool.. its a wordpress block for techno geeks :).. again there is nothing on it seeing as i just started it |
06:45 |
Oblivion1500 |
but i will most likely write a review on the minetest project :) |
06:45 |
Oblivion1500 |
blog* |
06:48 |
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06:49 |
Oblivion1500 |
well i will just put it here anyway, not really advertising seeing as theres nothing to advertise 1337reviews.com |
07:00 |
jordan4ibanez |
Goodnight all |
07:14 |
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07:55 |
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08:02 |
Akerok |
what can I put in the upgrade slots in the mv electric furnace? |
08:11 |
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08:35 |
Akerok |
Can anyone help me with the technic mod? I'm trying to understand the mv furnace. I can't figure out what I can put in the upgrade slots. |
08:49 |
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08:52 |
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08:53 |
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09:02 |
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09:06 |
Calinou |
weird, I don't see sound control in options menu, using latest git and recompiled it |
09:06 |
Calinou |
does this need irrlicht 1.8? :p |
09:06 |
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09:09 |
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proller joined #minetest |
09:23 |
Calinou |
ah, forgot it's in game :P |
09:54 |
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09:59 |
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10:30 |
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10:37 |
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11:00 |
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rubenwardy joined #minetest |
11:03 |
rubenwardy |
hi all |
11:03 |
MinetestBot |
hi rubenwardy |
11:11 |
rubenwardy |
!sfu *potato* |
11:11 |
MinetestBot |
pornopotatoe New member 0 posts, registered on 2012-06-05 | id: 1979 |
11:11 |
MinetestBot |
superpotatoes1989 New member 2 posts, registered on 2012-08-10 | id: 2684 |
11:11 |
|
Infinity_69 joined #minetest |
11:11 |
Infinity_69 |
hi |
11:11 |
MinetestBot |
hi Infinity_69 |
11:11 |
rubenwardy |
!sfu *infinity* |
11:12 |
MinetestBot |
InfinityProject Member 1,015 posts, registered on 2012-03-17 | id: 1494 |
11:12 |
Infinity_69 |
hi ruben |
11:12 |
rubenwardy |
hi |
11:12 |
MinetestBot |
hi rubenwardy |
11:12 |
rubenwardy |
no, minetestbot, no |
11:12 |
Infinity_69 |
hey, go to http://hvgaming.bugs3.com and look after the footer, do you see die(); |
11:12 |
rubenwardy |
huff |
11:13 |
rubenwardy |
you need to put it in <?php ?> |
11:13 |
Infinity_69 |
oh |
11:13 |
Infinity_69 |
:D |
11:15 |
|
Jousway joined #minetest |
11:17 |
Infinity_69 |
http://validator.w3.org/check?uri=http%3A%2F%2Fhvgaming.bugs3.com%2F&charset=%28detect+automatically%29&doctype=Inline&group=0&user-agent=W3C_Validator%2F1.3 |
11:18 |
Infinity_69 |
rubenwardy |
11:18 |
Infinity_69 |
i did it ;) |
11:18 |
Infinity_69 |
i mean, :) |
11:18 |
rubenwardy |
well done, your page with almost no content on it passed the validator! </sarcasim> |
11:18 |
rubenwardy |
:P |
11:19 |
rubenwardy |
feel jealous? http://multa.bugs3.com/ |
11:19 |
rubenwardy |
http://validator.w3.org/check?uri=http%3a%2f%2fmulta.bugs3.com%2f |
11:21 |
Infinity_69 |
please give me a link for the html image |
11:21 |
Infinity_69 |
the W3 image |
11:22 |
Infinity_69 |
STOP |
11:22 |
Infinity_69 |
;D |
11:22 |
rubenwardy |
http://multa.bugs3.com/images/valid-html5.png |
11:23 |
Infinity_69 |
hey, do you use a MAC? |
11:25 |
Infinity_69 |
Andrew Ward, Rubenwardy, are you using a mac? |
11:25 |
Infinity_69 |
or ubuntu |
11:28 |
rubenwardy |
Windoes |
11:28 |
rubenwardy |
Windows, atm |
11:28 |
rubenwardy |
but I have Ubuntu as well |
11:29 |
rubenwardy |
(you can tell if you use the "whois" feature) |
11:29 |
rubenwardy |
I prefer not to use Apple's products |
11:29 |
rubenwardy |
I do not like how uncompetitive they are |
11:30 |
rubenwardy |
(they block Google Maps from iTunes, and they lock down their computer's file explorer) |
11:30 |
Infinity_69 |
yeah, well it's just because im not at home atm, at a friends house |
11:30 |
Infinity_69 |
and i dont know how to change the layout of the keyboard, neither does he... |
11:31 |
Infinity_69 |
i miss my DELL with Ubuntu 12.10 |
11:31 |
Infinity_69 |
Get ready for Ubuntu 13.04 |
11:31 |
Infinity_69 |
soon it shall be out :) |
11:31 |
rubenwardy |
If only minetest was like this is capability: http://irrlicht.sourceforge.net/forum/viewtopic.php?f=6&t=48105 |
11:32 |
rubenwardy |
I know how to use them |
11:32 |
rubenwardy |
I use macs at film club |
11:32 |
Infinity_69 |
wait, you make movies? |
11:32 |
Infinity_69 |
cool |
11:33 |
Infinity_69 |
what a ripoff! |
11:33 |
Infinity_69 |
that TOTALLY copies MineTest |
11:33 |
Infinity_69 |
:D |
11:36 |
Infinity_69 |
rubenwardy, do you want to join the HVG team? |
11:36 |
Infinity_69 |
you are much better in this then me, and i want to be a programmer in the future :/ |
11:37 |
rubenwardy |
no |
11:37 |
rubenwardy |
<Infinity_69> what a ripoff!] |
11:37 |
rubenwardy |
lol |
11:37 |
rubenwardy |
Minetest is 90% minecraft in content |
11:37 |
Infinity_69 |
:D |
11:37 |
Infinity_69 |
still |
11:37 |
rubenwardy |
that is more like 40% |
11:37 |
Infinity_69 |
but... |
11:38 |
Infinity_69 |
what if it doesnt lag like mt does... :D |
11:38 |
Infinity_69 |
would you consider game jumping? |
11:38 |
rubenwardy |
Minetest is more of a "rip off" than Build a World |
11:38 |
rubenwardy |
no, build a world is propiatory (commercial) |
11:39 |
Infinity_69 |
why doesnt somebody make a minetest ripoff that could survive under 150-200 players in a server :/ |
11:39 |
Infinity_69 |
like minecraft does |
11:40 |
rubenwardy |
There is no reason why minetest can not support 150-200 players |
11:40 |
Infinity_69 |
yes, i've played minecraft, dont judge me! |
11:40 |
rubenwardy |
huh? |
11:42 |
Infinity_69 |
you know, that if there is 5-10 people in a server it starts to lag a lot... |
11:43 |
Infinity_69 |
well, someone should make another game, named minetest, but make it lag much less... |
11:43 |
Infinity_69 |
same textures, sounds etc... |
11:43 |
rubenwardy |
lol, you have no idea |
11:43 |
rubenwardy |
say that in #minetest-dev ... |
11:44 |
Infinity_69 |
:D |
11:44 |
rubenwardy |
Ok, how about you do it? write the game again 100% from scratch |
11:44 |
Infinity_69 |
hey, i saw your info on Multa, you know C++, why dont you make a new engine in C++, then make a game in it... |
11:44 |
Infinity_69 |
NO |
11:44 |
Infinity_69 |
:D |
11:44 |
Infinity_69 |
i have an idea... |
11:45 |
rubenwardy |
I am not as good as celeron55 at c++ |
11:45 |
Infinity_69 |
engine=you, game=me |
11:45 |
Infinity_69 |
still... |
11:45 |
rubenwardy |
and I am already working on an engine |
11:45 |
Infinity_69 |
i have a theory... |
11:45 |
Infinity_69 |
maybe minetest lags so much because its so lightweight... |
11:46 |
rubenwardy |
Which is faster, a car or a lorry? |
11:46 |
Infinity_69 |
lorry? |
11:46 |
rubenwardy |
nope, a car |
11:46 |
Infinity_69 |
i mean whats a lorry? |
11:46 |
rubenwardy |
because it is lighter |
11:46 |
rubenwardy |
a truck |
11:46 |
Infinity_69 |
oh |
11:47 |
Infinity_69 |
but... |
11:47 |
rubenwardy |
another metaphor: If I was to race a fat person, who would win? |
11:47 |
Infinity_69 |
it depends... |
11:47 |
rubenwardy |
lighter is better, because there is less "weight" to carry around |
11:47 |
Infinity_69 |
are you a handicap or fat? |
11:47 |
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11:48 |
rubenwardy |
nope, I weigh 8 stone |
11:48 |
Infinity_69 |
ugh,,,KG? |
11:48 |
rubenwardy |
https://www.google.co.uk/search?q=8+stone+in+kg&ie=utf-8&oe=utf-8&aq=t&rls=org.mozilla:en-US:official&client=firefox-a |
11:48 |
rubenwardy |
50.8 |
11:48 |
Infinity_69 |
well, i'm 154 cm high and 43 KG... |
11:48 |
rubenwardy |
the average for my age is 12: 70kg |
11:48 |
Infinity_69 |
im underweight |
11:49 |
rubenwardy |
anyways... |
11:49 |
Infinity_69 |
oh, another thing... |
11:49 |
Infinity_69 |
if you are a "couch potato" and he isn't, then there is a chance, he could win... |
11:49 |
Infinity_69 |
or she... |
11:49 |
Infinity_69 |
:D |
11:50 |
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bas080 joined #minetest |
11:50 |
rubenwardy |
nope. Just take the metaphor and leave |
11:50 |
rubenwardy |
it is not meant to be literal (like the Bible) |
11:51 |
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11:51 |
Infinity_69 |
hi John |
11:51 |
Infinity_69 |
hey, where's Zeg9 |
11:51 |
Infinity_69 |
haven't seen him for a long time -.- |
11:52 |
Infinity_69 |
i have a theory... |
11:52 |
Infinity_69 |
maybe...he was SO upset because the apocalypse was canceled, that he killed himself... |
11:52 |
Infinity_69 |
:D |
11:52 |
Infinity_69 |
just saying... |
11:53 |
rubenwardy |
stupid theory |
11:53 |
Infinity_69 |
i know... |
11:53 |
Infinity_69 |
:D |
11:54 |
Infinity_69 |
am i the "Stupid Theory Guy" now? |
11:54 |
rubenwardy |
brb |
11:55 |
Infinity_69 |
i thought you'd way that... |
11:55 |
Infinity_69 |
so, i have a followup theory... |
11:55 |
Infinity_69 |
maybe, he created a script/bot that would "die" in some time... |
11:55 |
Infinity_69 |
well bye anyways... |
12:03 |
rubenwardy |
hmm, extensions |
12:03 |
rubenwardy |
sdfgsdf |
12:04 |
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12:04 |
rubentest |
how does minetest extensions work? |
12:04 |
rubentest |
what is 3m_rele? |
12:05 |
* rubenwardy |
is just checking my highlighter system |
12:06 |
rubentest |
what does the award mod do? |
12:06 |
rubentest |
awards |
12:06 |
rubentest |
awards |
12:09 |
* rubenwardy |
has way too many passwords |
12:09 |
rubenwardy |
bingo! found the right one |
12:10 |
Vadtec |
mornin all |
12:11 |
rubenwardy |
hi |
12:14 |
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12:19 |
rubenwardy |
qwerty |
12:29 |
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Taoki[mobile] joined #minetest |
12:33 |
rubenwardy |
sfan5! |
12:33 |
rubenwardy |
hi# |
12:34 |
sfan5 |
hi |
12:34 |
|
MinetestBot joined #minetest |
12:44 |
Vadtec |
each game defined in minetest will look in games/<game folder here> for minetest.conf, correct? |
12:46 |
sfan5 |
!ar enable |
12:46 |
MinetestBot |
AR enabled. |
12:54 |
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Roukoswarf-M joined #minetest |
13:01 |
|
Roukoswarf-M joined #minetest |
13:14 |
proller |
sfan5, can you fix it ? http://forum.minetest.net/viewtopic.php?pid=72589#p72589 |
13:15 |
sfan5 |
proller: i can fix it, but not now |
13:17 |
proller |
thank you! very good mod 8-) |
13:17 |
proller |
DESTROOOOOY! 8) |
13:24 |
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rubenwardy_ joined #minetest |
13:34 |
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whirm joined #minetest |
13:44 |
|
berome joined #minetest |
13:49 |
rubenwardy |
!sfu *suck* |
13:49 |
MinetestBot |
rubenwardy: No Results found |
13:49 |
rubenwardy |
!sfu *bob* |
13:49 |
MinetestBot |
rubenwardy: Too many matches: 12 |
13:50 |
rubenwardy |
!sfu *pizza* |
13:50 |
MinetestBot |
rubenwardy: No Results found |
13:50 |
rubenwardy |
!sfu *minetest* |
13:50 |
MinetestBot |
rubenwardy: Too many matches: 16 |
13:54 |
|
Roukoghost joined #minetest |
13:54 |
sfan5 |
MinetestBot: where are you from? |
13:54 |
MinetestBot |
I come from https://github.com/sfan5/minetestbot-modules |
13:54 |
sfan5 |
MinetestBot: where are you from? |
13:54 |
MinetestBot |
I come from https://github.com/sfan5/minetestbot-modules |
13:55 |
sfan5 |
MinetestBot: where are you from? |
13:55 |
MinetestBot |
I come from https://github.com/sfan5/minetestbot-modules |
13:55 |
sfan5 |
MinetestBot: where are you from? |
13:55 |
MinetestBot |
I come from https://github.com/sfan5/minetestbot-modules |
13:55 |
sfan5 |
MinetestBot: where are you from? |
13:55 |
MinetestBot |
I come from https://github.com/sfan5/minetestbot-modules |
13:55 |
sfan5 |
come on random.randint(0,5) == 0 |
13:55 |
sfan5 |
MinetestBot: where are you from? |
13:55 |
MinetestBot |
... |
13:55 |
sfan5 |
? |
13:55 |
sfan5 |
MinetestBot: where are you from? |
13:55 |
MinetestBot |
... |
13:55 |
sfan5 |
MinetestBot: where are you from? |
13:55 |
MinetestBot |
... |
13:55 |
sfan5 |
something broke |
13:55 |
sfan5 |
!up 127.0.0.1 |
13:55 |
MinetestBot |
127.0.0.1:30000 seems to be down |
13:56 |
sfan5 |
MinetestBot: where are you from? |
13:56 |
MinetestBot |
I come from https://github.com/sfan5/minetestbot-modules |
13:56 |
rubenwardy |
lol |
14:01 |
|
Infinity_69 joined #minetest |
14:01 |
Infinity_69 |
hi |
14:01 |
MinetestBot |
hi Infinity_69 |
14:02 |
Infinity_69 |
So, we meet again, mr. Rubenwardy |
14:02 |
rubenwardy |
yeah... |
14:02 |
rubenwardy |
/ignore Infinity_69 all |
14:02 |
rubenwardy |
jokes |
14:02 |
Infinity_69 |
what? |
14:02 |
Infinity_69 |
why |
14:02 |
rubenwardy |
the best thing about that command, is that I dont know how to undo it |
14:03 |
rubenwardy |
* |
14:03 |
Infinity_69 |
o.o |
14:03 |
MinetestBot |
Infinity_69: What are you wondering about? |
14:03 |
Vadtec |
rubenwardy: ... /unignore in most cases :P |
14:03 |
Infinity_69 |
oh, nothing, MinetestBot |
14:03 |
rubenwardy |
no, that does not work. I have to open up a menu to do it |
14:03 |
rubenwardy |
Window > Ignore List |
14:05 |
Infinity_69 |
rubenwardy, can you help me? |
14:05 |
Infinity_69 |
please? |
14:06 |
* rubenwardy |
is coding C++ |
14:06 |
* Infinity_69 |
caught Rubenwardy fake ignoring |
14:11 |
rubenwardy |
quick preview of what I am doing: http://multa.bugs3.com/blog/index.php?post/2013/02/25/The-start-of-an-inventory-system |
14:11 |
Infinity_69 |
me! |
14:11 |
Infinity_69 |
it's me! |
14:12 |
Infinity_69 |
ok, it isn't really me... |
14:12 |
|
Final joined #minetest |
14:12 |
rubenwardy |
john_minetest: 42-universe-everything |
14:12 |
|
hmmmm joined #minetest |
14:12 |
rubenwardy |
- is minus |
14:12 |
rubenwardy |
not or |
14:12 |
thexyz |
rubenwardy: blank page? |
14:12 |
rubenwardy |
erm |
14:13 |
rubenwardy |
server down |
14:13 |
Infinity_69 |
the REAL meaning of life is to understand, that you once had freedome, until a cop pulled you over and found illegal fireworks, drugs and a dead cop in the trunk of your car |
14:13 |
rubenwardy |
john_minetest: nope |
14:13 |
rubenwardy |
<rubenwardy> john_minetest: 42-universe-everything |
14:13 |
rubenwardy |
the meaning of life, the universe and everything = 42 |
14:14 |
rubenwardy |
:P |
14:14 |
Infinity_69 |
what? |
14:14 |
Infinity_69 |
btw, is it just me, or does 69 look familiar to the "Infinity" mark? |
14:14 |
Infinity_69 |
:D |
14:14 |
RealBadAngel |
hi all |
14:14 |
MinetestBot |
hi RealBadAngel |
14:14 |
Infinity_69 |
thats how i got my name |
14:14 |
Infinity_69 |
hi RBA |
14:14 |
Infinity_69 |
long time no see, huh :D |
14:15 |
RealBadAngel |
rubenwardy, the state of the art link opens empty page... |
14:15 |
rubenwardy |
Google Image search: "69" and you will see what it really means |
14:15 |
RealBadAngel |
you mean by this it is snow themed, at winter and for eskimoos? ;) |
14:16 |
Infinity_69 |
i know what it meens :D |
14:16 |
rubenwardy |
RealBadAngel: my server is down |
14:16 |
Infinity_69 |
but im not allowed to talk about it here... xD |
14:16 |
Infinity_69 |
or am i o.o |
14:16 |
rubenwardy |
http://multa.bugs3.com/ |
14:16 |
RealBadAngel |
ah. so what do you mean by it? |
14:16 |
Infinity_69 |
oh :D |
14:17 |
rubenwardy |
It was a blog posting about a new game I am making |
14:17 |
RealBadAngel |
btw, finished that today early morning: http://i.imgur.com/fXMDBXe.jpg |
14:17 |
RealBadAngel |
http://i.imgur.com/UHMfd6S.jpg |
14:17 |
rubenwardy |
that is cool |
14:18 |
RealBadAngel |
need to clean the code, test it for a while |
14:18 |
RealBadAngel |
but it looks its done |
14:19 |
RealBadAngel |
but i figured already next feature coming |
14:19 |
RealBadAngel |
multibox (work name) nodebox with own textures for each nodebox in it |
14:19 |
rubenwardy |
I uploaded just the screenshot: http://multa.webs.com/scrn_1.png |
14:19 |
Infinity_69 |
http://hvgaming.bugs3.com |
14:20 |
rubenwardy |
(to a secondary server) |
14:20 |
rubenwardy |
not much to see |
14:20 |
Infinity_69 |
hey rubenwardy, is this the engine your making? |
14:20 |
Infinity_69 |
CAUGHT! |
14:20 |
Infinity_69 |
BUSTED |
14:20 |
rubenwardy |
yeah |
14:20 |
Infinity_69 |
rubenwardy, you are a fake ignorer :D |
14:20 |
rubenwardy |
Infinity_69!*@* added to ignore list. |
14:21 |
Infinity_69 |
nope :D |
14:21 |
RealBadAngel |
nodebox code i modified is already prepared for many textures |
14:21 |
Infinity_69 |
hey, ruben, do i get the "Beta code"? |
14:21 |
Infinity_69 |
:D |
14:22 |
* Infinity_69 |
hopes the engine that rubenwardy is making is free and open source |
14:22 |
Infinity_69 |
hey RBA, how do i make my channel let in people that are "not invited" |
14:23 |
Infinity_69 |
:D |
14:23 |
Infinity_69 |
BUSTED |
14:23 |
Infinity_69 |
... again! |
14:23 |
rubenwardy |
yeah, I am using the scene from the demo |
14:23 |
rubenwardy |
as a temporary scene |
14:23 |
Infinity_69 |
rubenwardy, will there be zombies? |
14:24 |
Infinity_69 |
1000 FPS! |
14:24 |
Infinity_69 |
:D |
14:24 |
Infinity_69 |
john_minetest: <Infinity_69> 1000 FPS! |
14:24 |
rubenwardy |
It will be a survival engine |
14:24 |
rubenwardy |
sand box |
14:24 |
Infinity_69 |
yay |
14:24 |
Infinity_69 |
ZOMBIEZ |
14:24 |
Infinity_69 |
:D |
14:24 |
rubenwardy |
similar client/server system to what Minetest has |
14:25 |
Infinity_69 |
can i make the menu background and sh*t? |
14:25 |
* rubenwardy |
wonders what Infinity_69 is saying behind his back |
14:25 |
* Infinity_69 |
hopes rubenwardy would hear him |
14:25 |
rubenwardy |
no |
14:25 |
rubenwardy |
DayZ styl |
14:25 |
rubenwardy |
e |
14:25 |
Infinity_69 |
sandbox = do what you want, when you want, where you want |
14:25 |
Infinity_69 |
like real life |
14:25 |
Infinity_69 |
:D |
14:25 |
rubenwardy |
although, I started creating it before I heard about DayZ |
14:26 |
Infinity_69 |
great job, rube! |
14:26 |
rubenwardy |
Infinity_69!*@* has been removed from the ignore list. |
14:26 |
Infinity_69 |
yay |
14:26 |
Infinity_69 |
:D |
14:26 |
Infinity_69 |
tyhanks |
14:26 |
* rubenwardy |
will check the logs |
14:26 |
Infinity_69 |
hey, ruben, is this correct... |
14:26 |
Infinity_69 |
<Infinity_69> sandbox = do what you want, when you want, where you want |
14:27 |
rubenwardy |
yeah |
14:27 |
|
Kacey joined #minetest |
14:27 |
Infinity_69 |
john_minetest, MWHAHAHAHAA!!! |
14:27 |
rubenwardy |
My project will probably be opensource |
14:27 |
Infinity_69 |
YAY! |
14:27 |
Infinity_69 |
will i get beta testing? |
14:27 |
Infinity_69 |
:D |
14:27 |
rubenwardy |
no promises |
14:27 |
Infinity_69 |
o.o |
14:27 |
MinetestBot |
Infinity_69: What are you wondering about? |
14:27 |
Infinity_69 |
STFU |
14:27 |
Kacey |
what project? |
14:27 |
Infinity_69 |
oh, nothing :D |
14:28 |
Infinity_69 |
zip it, ruben!\ |
14:28 |
Infinity_69 |
bye |
14:31 |
rubenwardy |
thank god |
14:31 |
rubenwardy |
Infinity_69 has quit (Quit: Page closed) |
14:32 |
Kacey |
open source game engine? |
14:33 |
|
neko259 joined #minetest |
14:34 |
rubenwardy |
read the logs |
14:35 |
Kacey |
:/ |
14:43 |
rubenwardy |
mw ha ha ha! |
14:44 |
rubenwardy |
https://docs.google.com/folder/d/0B9kVN644cEKZRDZmOWdDYnFuM28/edit?usp=sharing |
14:44 |
rubenwardy |
design docs |
14:57 |
RealBadAngel |
This is what one can do rotating SINGLE node from stairs+ using new facedir system: |
14:57 |
RealBadAngel |
http://i.imgur.com/7EW3u8K.jpg |
14:58 |
rubenwardy |
that is so cool |
15:05 |
* john_minetest |
registers for the beta testing |
15:06 |
rubenwardy |
the biggest problem I have is that my modeller does not do scene modelling |
15:06 |
rubenwardy |
:P |
15:06 |
rubenwardy |
beta is a long way away |
15:07 |
rubenwardy |
when I get to alpha, I will release it |
15:07 |
rubenwardy |
(for testing) |
15:07 |
rubenwardy |
Remember Minetest is in Alpha |
15:07 |
RealBadAngel |
alpha is pre beta ;) |
15:07 |
rubenwardy |
iirc |
15:07 |
rubenwardy |
yeah |
15:07 |
RealBadAngel |
beta means almost ready to release |
15:08 |
rubenwardy |
yeah |
15:09 |
rubenwardy |
when I said release, I meant release some binaries and source so it can be tested |
15:09 |
RealBadAngel |
i was reading last two weeks lotsa irrlicht docs |
15:09 |
RealBadAngel |
to get some things done |
15:09 |
RealBadAngel |
and i like |
15:09 |
RealBadAngel |
*it |
15:10 |
RealBadAngel |
lotsa stuff can be easily done thx to it |
15:11 |
RealBadAngel |
brb, pizza time |
15:11 |
|
Matsetes joined #minetest |
15:11 |
rubenwardy |
yeah |
15:13 |
rubenwardy |
gramatical mistake |
15:15 |
|
q66 joined #minetest |
15:16 |
harrison |
damn this overgrown twotone parakeet |
15:16 |
harrison |
why must it perch on my typing wrist? |
15:16 |
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15:27 |
rubenwardy |
new screenshots: http://multa.webs.com/scrn_1.png |
15:27 |
rubenwardy |
http://multa.webs.com/scrn_2.png |
15:30 |
rubenwardy |
(ping: RealBadAngel) |
15:31 |
RealBadAngel |
pong |
15:31 |
rubenwardy |
ching |
15:32 |
RealBadAngel |
lookin nice, whats the engine? |
15:33 |
rubenwardy |
irrlicht is the 3d egine |
15:33 |
rubenwardy |
"The Survivor" is the temporary name for the project |
15:34 |
RealBadAngel |
what is gonna be? sanbox like mt? |
15:34 |
rubenwardy |
yeah |
15:34 |
rubenwardy |
but not like mt |
15:34 |
rubenwardy |
It will be similar to DayZ |
15:35 |
|
Nikondork joined #minetest |
15:37 |
thexyz |
frankly speaking, gui looks like shit |
15:37 |
RealBadAngel |
hehe |
15:38 |
thexyz |
will it be free/libre? |
15:38 |
RealBadAngel |
thexyz, have you seen facedir screens? |
15:38 |
thexyz |
yeah |
15:38 |
RealBadAngel |
i will push it later today |
15:39 |
thexyz |
good |
15:39 |
RealBadAngel |
have you read also about multibox? |
15:39 |
thexyz |
no |
15:40 |
RealBadAngel |
nodebox with each box in it with its own textures |
15:44 |
RealBadAngel |
going to make it as a next step. in fact i already tested it. but lua interface code will take much longer than actual c++ code |
15:45 |
rubenwardy |
what GUI element does MT use for inventory / menus |
15:45 |
RealBadAngel |
all irrlicht stuff |
15:46 |
rubenwardy |
... |
15:46 |
rubenwardy |
IGUIWindow? |
15:46 |
rubenwardy |
I will just read the source |
15:46 |
RealBadAngel |
read my patch makin new volume submenu |
15:48 |
RealBadAngel |
also you may want to analyze this: http://irrlicht.sourceforge.net/docu/example005.html |
15:49 |
rubenwardy |
yeah, I know about that |
15:49 |
rubenwardy |
so MT just use a 2d rectangle |
15:55 |
|
Matrixiumn joined #minetest |
15:57 |
thexyz |
rubenwardy: will it be free/libre? |
15:58 |
sfan5 |
<rubenwardy> My project will probably be opensource |
15:59 |
thexyz |
hm |
15:59 |
sfan5 |
i hate this! error: invalid conversion from 'const char*' to 'char*' [-fpermissive] |
16:00 |
|
jordach joined #minetest |
16:00 |
|
jordach joined #minetest |
16:01 |
* jordach |
is upgrading xubuntu |
16:03 |
|
robertj joined #minetest |
16:04 |
|
TheLastProject joined #minetest |
16:05 |
|
rubenwardy joined #minetest |
16:05 |
sfan5 |
i finally managed it to compile this damn code |
16:06 |
jordach |
the irrlicht for droid? |
16:06 |
|
Roukoswarf-M joined #minetest |
16:06 |
sfan5 |
no |
16:06 |
jordach |
linux kernel? |
16:07 |
sfan5 |
no |
16:07 |
sfan5 |
thread addidion to MineMovie |
16:07 |
jordach |
AYE. |
16:07 |
jordach |
that sounds awesome |
16:08 |
robertj |
does minetest have a built in server browser? |
16:08 |
sfan5 |
not really |
16:08 |
rubenwardy |
HexChat crashed! |
16:08 |
sfan5 |
but a builtin server list |
16:08 |
rubenwardy |
thexyz: the gui looks like shit because it looks like shit |
16:09 |
robertj |
i'm confused, so it does register with a central server? |
16:09 |
jordach |
robertj, every time you login to a server you have not been on is the registration |
16:09 |
rubenwardy |
it gets the details of servers from a central server |
16:10 |
sfan5 |
now minemovie can record render and save images at the same |
16:10 |
rubenwardy |
but you do not log into a central server |
16:10 |
jordach |
(so i visit 127.0.0.1 for the first time, that is a registration) |
16:10 |
robertj |
i dont' see a server list on the multiplayer tab though... |
16:10 |
sfan5 |
time,the problem is that my hdd is not fast enough so the ram still fills up |
16:10 |
rubenwardy |
you must not have a internet ready version |
16:10 |
jordach |
robertj, then you need a build from thexyz, sfan5 or pilzadam# |
16:10 |
rubenwardy |
called CURL |
16:11 |
jordach |
rubenwardy, cURL |
16:11 |
rubenwardy |
... |
16:11 |
sfan5 |
yeah jordach's right |
16:11 |
robertj |
jordach, is upstream not accepting patches or something? |
16:11 |
jordach |
robertj, upstream (master) @ github.com/minetest/minetest is accepting patches |
16:12 |
robertj |
so why does it not have the server browser? did they just not want to carry the dep? |
16:12 |
rubenwardy |
it is an old version |
16:12 |
rubenwardy |
and/or was not made with cURL enabled |
16:12 |
robertj |
so building from head with the appropriate args would have it? |
16:13 |
jordach |
robertj, http://forum.minetest.net/viewtopic.php?id=4240 |
16:13 |
jordach |
do download the latest |
16:13 |
jordach |
then a button called "show servers" will appear in the multiplayer tab |
16:14 |
jordach |
btw, http://forum.minetest.net/viewtopic.php?pid=72618#p72618 |
16:15 |
rubenwardy |
^ spam :P |
16:15 |
sfan5 |
jordach: nice |
16:15 |
rubenwardy |
that is cool |
16:15 |
jordach |
rubenwardy, you can watch me live later |
16:15 |
jordach |
my ports are OPEN |
16:15 |
jordach |
bar SSH |
16:15 |
jordach |
:D |
16:15 |
|
PilzAdam joined #minetest |
16:15 |
|
Calinou joined #minetest |
16:16 |
jordach |
o hai PilzAdam, Calinou |
16:16 |
jordach |
PilzAdam, you have three more BF3 fans |
16:16 |
rubenwardy |
PilzAdam! |
16:16 |
PilzAdam |
Hello everyone! |
16:16 |
MinetestBot |
hi PilzAdam |
16:16 |
Calinou |
hi |
16:16 |
MinetestBot |
hi Calinou |
16:16 |
Calinou |
jordach: /me is not a BF3 fan :< |
16:16 |
* jordach |
waits for distribution upgrade |
16:16 |
* Calinou |
is a PSU fan! |
16:16 |
jordach |
Calinou, not you |
16:17 |
jordach |
sfan5, instead of a hq format, why not use .pgv |
16:17 |
jordach |
ogv* |
16:17 |
jordach |
:trollface: |
16:17 |
sfan5 |
maybe |
16:17 |
Calinou |
webm ftw |
16:17 |
sfan5 |
the .mov format seems to be simple |
16:17 |
Calinou |
(actually, VP8 for video and vorbis for audio) |
16:17 |
jordach |
sfan5, thats QUICKTIME. |
16:17 |
sfan5 |
and it supports inputting the direct png data without any conversion |
16:18 |
jordach |
thats an apple thing. |
16:18 |
Calinou |
^ |
16:18 |
Calinou |
VP8 is very efficient, I tried it already |
16:18 |
jordach |
if i wanted apple video, i'd use itunes u |
16:18 |
* jordach |
found a chromium bug on imgur.com |
16:18 |
jordach |
go use middle mouse button, it summons the upload file! |
16:19 |
sfan5 |
its a simple format (although the developer documentation is 433 sites and a 4.7 mb pdf file) |
16:19 |
Calinou |
http://dl.dropbox.com/u/82342922/misc/tm.webm < 1280×720 webm video, 15.8MB only :P |
16:19 |
robertj |
ok, so now i'm using the cool-people-version and the server list does show up |
16:19 |
Calinou |
sfan5: so, would you use docx too? |
16:19 |
sfan5 |
no |
16:19 |
Calinou |
4000 page documentation, it's an open format, just patented |
16:19 |
sfan5 |
never |
16:20 |
sfan5 |
i don't even use .doc |
16:20 |
robertj |
can servers do anything in terms of client-side scripting? |
16:20 |
sfan5 |
they can do nothing |
16:20 |
thexyz |
rubenwardy: time to try irssi now then |
16:20 |
sfan5 |
they can't even execute lua code on your client |
16:20 |
thexyz |
it doesn't crash |
16:20 |
rubenwardy |
no |
16:20 |
|
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16:20 |
robertj |
sfan5, so if you want them to register a choice you dig a room, teleport them there, and tell them to press a button? |
16:20 |
* jordach |
spots Calinou in the top right |
16:21 |
sfan5 |
robertj: yeah |
16:21 |
Calinou |
didn't use a timer for stopping video recording :P |
16:21 |
jordach |
robertj, nope. its all server side. |
16:21 |
Calinou |
and didn't cut it in openshot too |
16:21 |
thexyz |
rubenwardy: why? |
16:22 |
sfan5 |
jordach: what i did in the last 1.5 hours https://github.com/sfan5/minetest/commit/e038b90703d7ecd4be2b7ddeebe6075082a6e40b |
16:22 |
jordach |
Calinou, also high five for clementine |
16:22 |
Calinou |
:-D |
16:22 |
* jordach |
likes the ithing syncing |
16:22 |
* jordach |
has an ipad |
16:22 |
thexyz |
wtf is minemovie? |
16:22 |
jordach |
thexyz, a screencap in minetest |
16:22 |
sfan5 |
thexyz: minetest built in videorecorder |
16:23 |
* sfan5 |
has an ipod touch |
16:23 |
thexyz |
hm.. |
16:23 |
jordach |
HOLD DAFUQ ON. |
16:23 |
Calinou |
cool, no longer need to remember the ffmpeg command to record MT videos :> |
16:23 |
thexyz |
that'll never be merged, you know? |
16:23 |
* jordach |
has found a way to download ambiance |
16:23 |
jordach |
without curl |
16:23 |
jordach |
http://c55.me/blog/?p=1346 |
16:24 |
khonkhortisan |
ambience is great when swimming, but gets annoying with that bird sound |
16:24 |
sfan5 |
Calinou: if you have a fast hdd thats good, because your ram gets full if the SaveThread can't save the images fast enough |
16:24 |
jordach |
sfan5, stop using a bloated format |
16:24 |
sfan5 |
png is not a bloated format |
16:24 |
jordach |
.mov is |
16:25 |
* khonkhortisan |
uses .mov |
16:25 |
Calinou |
^ |
16:25 |
Calinou |
webm pls |
16:25 |
sfan5 |
i don't (fu*cking) use .mov |
16:25 |
khonkhortisan |
I have no choice, it's what my camera uses |
16:25 |
sfan5 |
khonkhortisan: you can easily convert it |
16:25 |
jordach |
...and fuck the poilce! |
16:25 |
jordach |
police* |
16:25 |
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16:25 |
sfan5 |
it just saves the frames as images |
16:26 |
Calinou |
AVI recording could be nice too, lightweight on the CPU/GPU |
16:26 |
khonkhortisan |
I didn't find converting that easy, but youtube did |
16:26 |
Calinou |
then you encode in the format you like |
16:26 |
sfan5 |
i used a program called Monte MovieMaker to combine these into a .mov file |
16:26 |
sfan5 |
khonkhortisan: ffmpeg? |
16:26 |
Calinou |
any 7200rpm HDD from < 3 years ago and today's 5400rpm HDDs are fast enough for this, at least for 1280×720 :P |
16:26 |
khonkhortisan |
I was using some text commands and didn't get it right |
16:26 |
Calinou |
sfan5: VLC can convert vids :P |
16:26 |
sfan5 |
ik |
16:26 |
Calinou |
and ffmpeg too, of course |
16:27 |
sfan5 |
<Calinou> any 7200rpm HDD from < 3 years ago and today's 5400rpm HDDs are fast enough for this, at least for 1280×720 :P |
16:27 |
Calinou |
and openshot (some free video editing software) |
16:27 |
sfan5 |
my hdd doesn't manage it to save 30 800x600 frames in time |
16:27 |
Calinou |
last one doesn't use several CPU cores, slow as hell :-D |
16:27 |
thexyz |
saving movie in .png is just.. wrong? |
16:27 |
thexyz |
and random too |
16:27 |
jordach |
no .jpg? no .jpg. |
16:28 |
sfan5 |
thexyz: i know that, i wanted a working example before i add some video codec |
16:28 |
Calinou |
blame your laptop vendor for putting a 5400rpm HDD :P |
16:28 |
sfan5 |
jordach: you jpg support will come in 2 mins |
16:28 |
* sfan5 |
blames Packard Bell |
16:28 |
sfan5 |
*your |
16:28 |
|
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16:28 |
sfan5 |
*jpg |
16:28 |
thexyz |
add a video codec into minetest? |
16:29 |
sfan5 |
yes |
16:29 |
sfan5 |
more like add a video coded to the SaveThread code |
16:29 |
sfan5 |
*codec |
16:29 |
thexyz |
oh well |
16:29 |
thexyz |
anyway, that's not going into minetest/minetest so I should feel safe |
16:30 |
sfan5 |
yeah |
16:30 |
Calinou |
thexyz: why is it a bad idea to add a video codec into minetest? |
16:30 |
thexyz |
but I'd suggest you to do something useful |
16:30 |
khonkhortisan |
When did upstream move? |
16:30 |
Calinou |
recording videos without using external software is a great idea, we just need a good format :p |
16:30 |
thexyz |
why is it a good idea? |
16:30 |
sfan5 |
khonkhortisan: yesterday |
16:30 |
thexyz |
let's implement our new one then! |
16:30 |
thexyz |
MinetestVideo |
16:30 |
Calinou |
not everyone wants to learn your magic ffmpeg command |
16:31 |
thexyz |
.mv |
16:31 |
Calinou |
no new formats, no |
16:31 |
khonkhortisan |
okay, so I didn't really miss it then |
16:31 |
thexyz |
great? |
16:31 |
thexyz |
why no? |
16:31 |
jordach |
because nobody knows the format |
16:31 |
Calinou |
use a free format like webm or ogv... |
16:31 |
khonkhortisan |
there are many great reasons why not to create a new format |
16:31 |
PilzAdam |
thexyz, have you updated travis? |
16:31 |
thexyz |
there are as well many great reasons why not to include video codec into minetest |
16:31 |
thexyz |
PilzAdam: no, why should I? |
16:32 |
PilzAdam |
because it still says c55/minetest |
16:32 |
PilzAdam |
and there were also problems in one build IIRC |
16:32 |
Calinou |
look at minecraft, look at the amount of players requesting ingame video recording, we could basically beat mojang on that point |
16:32 |
rubenwardy |
has upstream moved? |
16:32 |
thexyz |
PilzAdam: https://travis-ci.org/minetest/minetest |
16:32 |
PilzAdam |
rubenwardy, yes, to minetest/minetest |
16:32 |
rubenwardy |
ooh |
16:32 |
rubenwardy |
why? |
16:32 |
thexyz |
all new commits should appear there |
16:32 |
PilzAdam |
minetest is now an organization |
16:32 |
rubenwardy |
is the focus going away from celeron66? |
16:33 |
rubenwardy |
*55 |
16:33 |
jordach |
aw man |
16:33 |
rubenwardy |
oh right |
16:33 |
thexyz |
we took it over from c55 |
16:33 |
PilzAdam |
rubenwardy, http://irc.minetest.ru/minetest-dev/2013-02-24#i_2893971 |
16:34 |
khonkhortisan |
Why is there no git remote set-url -push origin <url> ? |
16:34 |
|
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16:34 |
khonkhortisan |
I mean, --pull |
16:34 |
infinity_69 |
hi |
16:34 |
MinetestBot |
hi infinity_69 |
16:34 |
rubenwardy |
I see |
16:34 |
infinity_69 |
stfu MinetestBot, i hate you, get it yet? |
16:34 |
infinity_69 |
hi ruben |
16:34 |
infinity_69 |
:D |
16:35 |
sfan5 |
TheBonsai: what about this? ;) http://pastie.org/private/tyv6b1pgcjl3dmu9l3evow |
16:35 |
rubenwardy |
hi... |
16:35 |
infinity_69 |
rubenwardy, how do i add a comment to html/php |
16:35 |
rubenwardy |
for html: <!-- comment --> |
16:35 |
rubenwardy |
for php: // comment |
16:35 |
rubenwardy |
or /* comment */ |
16:35 |
|
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16:36 |
infinity_69 |
well, .php but not in a php script block |
16:36 |
thexyz |
sfan5: TheBonsai is probably not interested in that |
16:36 |
sfan5 |
fuck autocomplete |
16:36 |
infinity_69 |
so its <!-- comment --> |
16:36 |
rubenwardy |
<!-- comment --> is readable by the users that visit the page |
16:36 |
sfan5 |
thexyz: what about this? ;) http://pastie.org/private/tyv6b1pgcjl3dmu9l3evow |
16:36 |
rubenwardy |
/ goes in <?php ?> |
16:36 |
rubenwardy |
*// goes in <?php ?> |
16:36 |
Calinou |
heh, TheBonsai IRCs as root |
16:36 |
infinity_69 |
<?php ?> is a php script block... |
16:36 |
khonkhortisan |
I would assume that's dangerous in some way |
16:37 |
rubenwardy |
of course |
16:37 |
infinity_69 |
hey rubenwardy, is it possible for a php script to get info about the browser that the website is being viewed from? |
16:37 |
thexyz |
or just has his/her ident spoofed |
16:38 |
rubenwardy |
nice |
16:38 |
RealBadAngel |
another image from tests: again just one node: http://i.imgur.com/m9sInWR.jpg |
16:39 |
jordach |
TETRIS |
16:40 |
jordach |
hey RealBadAngel |
16:40 |
RealBadAngel |
hehe |
16:40 |
* jordach |
is a linux user now |
16:40 |
thexyz |
sfan5: I don't get it, where do you push things into RenderThread's m_quene? |
16:40 |
thexyz |
also, what does m_quene mean? |
16:41 |
thexyz |
it looks more like a stack.. |
16:41 |
infinity_69 |
m_quene = my quiet users even nest everything |
16:41 |
sfan5 |
i probably ment m_queue |
16:41 |
infinity_69 |
oh :D |
16:41 |
thexyz |
not queue |
16:41 |
khonkhortisan |
looks like quiche to me |
16:41 |
sfan5 |
..... |
16:41 |
thexyz |
anyway, >where do you push things into RenderThread's m_quene? |
16:41 |
sfan5 |
its not RenderThread |
16:41 |
sfan5 |
no wait |
16:42 |
sfan5 |
... |
16:42 |
jordach |
m_queef :lol: |
16:42 |
* jordach |
grins |
16:42 |
thexyz |
also |
16:42 |
thexyz |
sfan5: that video format is fun |
16:43 |
thexyz |
I'll probably have to buy another 3tb drive |
16:43 |
sfan5 |
thexyz: i used an existing std::vector and referenced it, so i don't have to make additional code for pushing the images to the vecotr |
16:43 |
sfan5 |
*vector |
16:43 |
jordach |
like a house of fun? |
16:43 |
thexyz |
sfan5: there's also std::queue |
16:44 |
thexyz |
which is FIFO queue, and your "queue" is actually LIFO (stack) |
16:44 |
sfan5 |
i just wrote "const car* video_fmt" |
16:44 |
thexyz |
or, well, I can't be sure because I don't see any push-es to it |
16:45 |
sfan5 |
thexyz: https://github.com/sfan5/minetest/blob/minemovie/src/game.cpp#L1719 |
16:46 |
sfan5 |
that is referenced at https://github.com/sfan5/minetest/blob/minemovie/src/game.cpp#L2119 |
16:48 |
PilzAdam |
sfan5, is the minemovie branch in a "stable" state? |
16:48 |
sfan5 |
yes |
16:49 |
PilzAdam |
Ill maybe do an win build |
16:49 |
sfan5 |
i could do that too |
16:49 |
sfan5 |
PilzAdam: did you test minemovie for yourself? |
16:49 |
* PilzAdam |
is testing right now |
16:50 |
PilzAdam |
yay! crashed |
16:50 |
sfan5 |
did you ram fill up? |
16:50 |
sfan5 |
*your |
16:50 |
PilzAdam |
nope |
16:50 |
PilzAdam |
Speicherzugriffsfehler (Speicherabzug geschrieben) |
16:51 |
Calinou |
segfault |
16:51 |
sfan5 |
thats just a segfault |
16:51 |
* Calinou |
does not speak german |
16:51 |
PilzAdam |
happens instantly when pressing F8 |
16:51 |
thexyz |
gdb time |
16:51 |
sfan5 |
i had to use gdb too, the debug binary of minetest was 42 mb |
16:52 |
Calinou |
PilzAdam: did you bind console to F8? :P |
16:52 |
Calinou |
didn't have a chat console segfault in a long time personally |
16:53 |
PilzAdam |
sfan5, git reset HEAD~1 works until stopping the record |
16:53 |
sfan5 |
PilzAdam: make sure you don't go before the "fix segfault" commit |
16:55 |
sfan5 |
jordach: you order has been delivered ;) https://github.com/sfan5/minetest/commit/f881346f53ec56a0bd793382818e4f2720e97f45 |
16:56 |
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16:58 |
Calinou |
call it video_format instead, not video_fmt |
16:58 |
Calinou |
more self-explanatory :P |
16:58 |
|
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16:58 |
|
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16:58 |
* PilzAdam |
SysRQ'd |
16:59 |
PilzAdam |
<PilzAdam> sfan5, is the minemovie branch in a "stable" state? |
16:59 |
PilzAdam |
<sfan5> yes |
16:59 |
PilzAdam |
^ no :-D |
17:00 |
sfan5 |
PilzAdam: it should be stable |
17:00 |
sfan5 |
i tested it multiple times after each change |
17:00 |
PilzAdam |
my ram filled up |
17:01 |
PilzAdam |
lets to the same thing again :-) |
17:01 |
sfan5 |
*do |
17:02 |
* Calinou |
will test sfan5's branch |
17:02 |
sfan5 |
yay |
17:02 |
PilzAdam |
sfan5, it simply segfaults every time I stop recording |
17:02 |
PilzAdam |
and with the latest commit it segfaults at startup |
17:02 |
PilzAdam |
*starting recording |
17:02 |
sfan5 |
i use 7dfab68e1b and it works |
17:03 |
Calinou |
my 12GB ram will finally be useful :-D |
17:03 |
sfan5 |
try building a debug build and debugging with gdb |
17:03 |
khonkhortisan |
A fluid simulation in blender could easily eat that up |
17:03 |
PilzAdam |
sfan5, oh, wait, lemme get the latest 2 commits |
17:04 |
sfan5 |
the 2 latest commits should fix that problem |
17:04 |
* sfan5 |
will try .jpg format |
17:04 |
PilzAdam |
it still segfaults when pressing F8 :-) |
17:05 |
PilzAdam |
*:-( |
17:05 |
sfan5 |
time to <sfan5> try building a debug build and debugging with gdb |
17:05 |
Calinou |
have to go :| |
17:05 |
sfan5 |
:| |
17:05 |
Calinou |
lots of warnings when compiling, btw |
17:05 |
sfan5 |
ik |
17:05 |
PilzAdam |
I see the "record starging" thing for some milliseconds or so |
17:07 |
sfan5 |
~2000 frames in jpg - 200 mb |
17:07 |
thexyz |
now convert it into h264 |
17:08 |
thexyz |
to see the difference |
17:08 |
|
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17:08 |
|
markveidemanis joined #minetest |
17:08 |
|
markveidemanis joined #minetest |
17:08 |
markveidemanis |
hi |
17:09 |
markveidemanis |
help |
17:09 |
markveidemanis |
i need the player sit mod... |
17:09 |
markveidemanis |
and better breathing animation links |
17:09 |
sfan5 |
ask google |
17:10 |
markveidemanis |
k, i should have thought of that... :D |
17:10 |
rubenwardy |
the current idle animation looks like the avatar is humping the air |
17:10 |
|
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17:11 |
PilzAdam |
sfan5, it stops at: RenderThread::Thread (this=0x7fffffffb620) at /home/adam/Minetest/minetest/src/game.cpp:265 |
17:11 |
PilzAdam |
265 image->setPixel(x,y,irr::video::SColor(255,r,g,b),false); |
17:11 |
|
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17:12 |
sfan5 |
PilzAdam: have you changed the window size during recording |
17:12 |
PilzAdam |
nope |
17:12 |
sfan5 |
hm |
17:12 |
PilzAdam |
i just pressed F8 |
17:12 |
sfan5 |
screen resulution |
17:12 |
sfan5 |
? |
17:12 |
PilzAdam |
default |
17:12 |
PilzAdam |
800x600 iirc |
17:12 |
sfan5 |
hm |
17:13 |
markveidemanis |
ok i have been away a few weeks, fill me in |
17:13 |
markveidemanis |
whats new |
17:13 |
sfan5 |
PilzAdam: could you type "bt" into the gdb console |
17:13 |
sfan5 |
markveidemanis: i started working on my minetest built in video recorder again |
17:13 |
markveidemanis |
link? |
17:14 |
* VanessaE |
peeks in. boo. |
17:14 |
markveidemanis |
just use fraps |
17:14 |
thexyz |
no, ffmpeg |
17:14 |
* sfan5 |
agrees |
17:14 |
sfan5 |
VanessaE: hello, do you have time to test https://github.com/sfan5/minetest/tree/minemovie |
17:14 |
markveidemanis |
just compiling now... |
17:14 |
markveidemanis |
lots of new cpp's |
17:15 |
VanessaE |
not right now |
17:15 |
markveidemanis |
i would test... |
17:15 |
VanessaE |
not really awake right now |
17:15 |
markveidemanis |
but im not compiling again and recording freezez my pc |
17:15 |
sfan5 |
VanessaE: ok |
17:16 |
markveidemanis |
OldCoder... |
17:16 |
markveidemanis |
i need to reset the map of my server... :D |
17:16 |
markveidemanis |
so many unknown blocks... |
17:17 |
markveidemanis |
has the latest update addressed speed? |
17:17 |
rubenwardy |
http://multa.bugs3.com/ is screwed |
17:17 |
|
infinity_69 joined #minetest |
17:18 |
infinity_69 |
hi |
17:18 |
MinetestBot |
hi infinity_69 |
17:18 |
infinity_69 |
oh, come on! |
17:18 |
markveidemanis |
hi |
17:18 |
markveidemanis |
LOL |
17:18 |
infinity_69 |
what |
17:18 |
infinity_69 |
:D |
17:18 |
markveidemanis |
haha he listens to you!! |
17:19 |
infinity_69 |
who, mtb? |
17:19 |
markveidemanis |
doesn't give a shit to me... |
17:19 |
markveidemanis |
yep |
17:19 |
infinity_69 |
yeah, it's my bit*h |
17:19 |
infinity_69 |
:D |
17:19 |
rubenwardy |
markveidemanis: you are on the ignorelist |
17:19 |
markveidemanis |
!up yourmom.com 30029 |
17:19 |
infinity_69 |
hey mark, lets play 8 ball pool multiplayer on miniclip |
17:19 |
infinity_69 |
:D |
17:19 |
markveidemanis |
uhh...ok |
17:20 |
infinity_69 |
!up hvgaming.bugs3.com 80 |
17:20 |
MinetestBot |
hvgaming.bugs3.com:80 seems to be down |
17:20 |
infinity_69 |
aww... |
17:20 |
rubenwardy |
https://github.com/sfan5/minetestbot-modules/blob/master/antiabuse.py#L10 |
17:20 |
markveidemanis |
minetest org 30010 |
17:20 |
infinity_69 |
:/ |
17:20 |
infinity_69 |
hehe |
17:20 |
infinity_69 |
hey rubenwardy, come here and lets play |
17:21 |
infinity_69 |
http://www.miniclip.com/games/8-ball-pool-multiplayer/en/ |
17:23 |
markveidemanis |
who has been on minetest.org server? |
17:23 |
markveidemanis |
who to grant interact... |
17:23 |
infinity_69 |
idk... |
17:23 |
infinity_69 |
:D |
17:23 |
|
FreeFull joined #minetest |
17:23 |
markveidemanis |
who wants to be MOD ? |
17:24 |
markveidemanis |
you get teleport,basic_privs,give,fly,noclip |
17:24 |
thexyz |
me! |
17:24 |
infinity_69 |
ME |
17:24 |
infinity_69 |
:D |
17:24 |
markveidemanis |
no |
17:24 |
infinity_69 |
o.o |
17:24 |
MinetestBot |
infinity_69: What are you wondering about? |
17:24 |
markveidemanis |
not thexyz |
17:24 |
thexyz |
why are you asking then? |
17:24 |
infinity_69 |
oh, nothing...just chilling... |
17:24 |
markveidemanis |
infinity_69: you really wanna be mod? |
17:24 |
markveidemanis |
how often will u go on |
17:24 |
infinity_69 |
nope :D |
17:25 |
infinity_69 |
i wont |
17:25 |
markveidemanis |
u need to be like davidpace on redcrab |
17:25 |
markveidemanis |
that often! |
17:25 |
markveidemanis |
lol |
17:25 |
infinity_69 |
so, i have to be a "no-lifer"? |
17:25 |
markveidemanis |
yop |
17:25 |
markveidemanis |
im sure you can find someone like that here |
17:26 |
* markveidemanis |
reconsiders thexyz... |
17:26 |
infinity_69 |
:d |
17:27 |
infinity_69 |
hey, if i just open a .py file with python, does the bot connect to a channel? |
17:27 |
markveidemanis |
yop |
17:27 |
infinity_69 |
wow :D |
17:27 |
markveidemanis |
not if its blank |
17:27 |
infinity_69 |
nice |
17:27 |
infinity_69 |
i know |
17:27 |
infinity_69 |
i mean sfan5's bot |
17:27 |
rubenwardy |
you need to have python installed |
17:27 |
markveidemanis |
arrrggghhh...Minetest update |
17:27 |
infinity_69 |
i know |
17:27 |
markveidemanis |
why the shit selection box??? |
17:27 |
infinity_69 |
rly? |
17:27 |
infinity_69 |
what |
17:27 |
infinity_69 |
:D |
17:28 |
markveidemanis |
and OH GOD the fly is...ruined |
17:28 |
jordach |
bbiab |
17:28 |
markveidemanis |
i knew this would happen... |
17:28 |
rubenwardy |
I like the new fly |
17:28 |
infinity_69 |
mark, you mean MT 0.4.4? |
17:29 |
rubenwardy|away |
brb |
17:29 |
infinity_69 |
ok |
17:30 |
markveidemanis |
yep... |
17:30 |
markveidemanis |
fly is shit |
17:30 |
markveidemanis |
keep it as it isd |
17:30 |
markveidemanis |
list of things to change: |
17:30 |
infinity_69 |
oh, the noclip and fly were seperated |
17:30 |
infinity_69 |
noclip = H |
17:31 |
infinity_69 |
fly = F |
17:31 |
|
jordach joined #minetest |
17:31 |
infinity_69 |
i think... |
17:31 |
markveidemanis |
remove noclip, make fly normal, make it faster... |
17:31 |
markveidemanis |
and all that |
17:31 |
* jordach |
is back |
17:31 |
jordach |
markveidemanis, fly was changed since people didnt want to intrude by accident |
17:32 |
markveidemanis |
intrude? |
17:32 |
rubenwardy|away |
I like the changes |
17:32 |
infinity_69 |
me too |
17:32 |
markveidemanis |
make it configurable |
17:32 |
rubenwardy |
it is |
17:32 |
rubenwardy |
just keep noclip on all of the time |
17:32 |
rubenwardy |
and fast as well |
17:32 |
markveidemanis |
rightclick still drops my adminpick |
17:32 |
* rubenwardy |
is back |
17:33 |
jordach |
rubenwardy, wanna see the map properly? |
17:33 |
rubenwardy |
yeah? |
17:33 |
jordach |
pm for IP |
17:33 |
markveidemanis |
fast is too slow!!! |
17:34 |
markveidemanis |
how do i fix the minecraft-like fly bullshit? |
17:34 |
infinity_69 |
then put fast on! |
17:34 |
markveidemanis |
i did |
17:34 |
infinity_69 |
you dont |
17:34 |
jordach |
markveidemanis, YOU CANT |
17:34 |
infinity_69 |
deal with it |
17:34 |
infinity_69 |
jordach, there is 1 way... |
17:34 |
jordach |
markveidemanis, physics |
17:34 |
markveidemanis |
HELP THEN! |
17:34 |
infinity_69 |
change the c++ code |
17:34 |
markveidemanis |
FUCK YOU NEWTON |
17:34 |
jordach |
change noclip. fuck minetest. |
17:35 |
jordach |
up* |
17:35 |
jordach |
bbiab, rubenwardy food |
17:35 |
markveidemanis |
who wants to build skytown? |
17:35 |
|
moruk joined #minetest |
17:36 |
infinity_69 |
ME |
17:36 |
infinity_69 |
...NOT |
17:36 |
markveidemanis |
anyone??>>> |
17:36 |
infinity_69 |
nope |
17:36 |
markveidemanis |
I will! |
17:36 |
|
kaeza joined #minetest |
17:36 |
markveidemanis |
when do i get started? |
17:36 |
kaeza |
greetings |
17:36 |
markveidemanis |
kaeza |
17:37 |
kaeza |
sup markv? |
17:37 |
markveidemanis |
greetings fellow earthling |
17:37 |
markveidemanis |
i invite you to join my server to build skytown |
17:37 |
kaeza |
markveidemanis, too busy right now |
17:37 |
markveidemanis |
ok |
17:37 |
kaeza |
maybe later :) |
17:37 |
markveidemanis |
who else will? |
17:38 |
markveidemanis |
when you come on, just type /go skytown |
17:41 |
markveidemanis |
who is feeling random today? |
17:42 |
kaeza |
VanessaE, are you here? |
17:42 |
infinity_69 |
she isnt here, kaeza, go away... |
17:42 |
infinity_69 |
xD |
17:42 |
VanessaE |
barely. |
17:42 |
markveidemanis |
is 'markveidemanis, too busy right now' a polite way of saying i don't give a shit? |
17:42 |
markveidemanis |
:D |
17:42 |
kaeza |
ah ok. I have some nice stuff for homedecor |
17:42 |
VanessaE |
oh? |
17:43 |
|
webdesigner97 joined #minetest |
17:43 |
infinity_69 |
omg, she is real o.o |
17:43 |
VanessaE |
yeah, I'm real. |
17:43 |
kaeza |
all stuff in which you can store things (cabinets, fridge, etc) have a locked version |
17:43 |
VanessaE |
nice |
17:43 |
infinity_69 |
OMG, she talked to me O.O |
17:43 |
* infinity_69 |
fainted |
17:44 |
kaeza |
VanessaE, I will make a pull request for it if you are interested. |
17:44 |
kaeza |
It's only a small change to init.lua and a new file |
17:44 |
VanessaE |
please do |
17:45 |
Exio |
kaeza: hey! long time no see! |
17:45 |
kaeza |
sup Exio? how you doin'? |
17:45 |
Exio |
nvm, you? :P |
17:46 |
kaeza |
not much :P just h4x1ng |
17:46 |
infinity_69 |
KAEZA, you h4x3r |
17:46 |
infinity_69 |
xD |
17:46 |
kaeza |
also: I'm at home!!11!!!one!!! |
17:46 |
VanessaE |
h4x0r you mean |
17:47 |
|
berome joined #minetest |
17:47 |
VanessaE |
kaeza: internet access finally? that took long enough huh. |
17:47 |
infinity_69 |
vanessae, tomato, tomata |
17:47 |
kaeza |
err...what? |
17:47 |
VanessaE |
no. that is a word you must never misspell. |
17:47 |
* VanessaE |
takes away infinity_69's geek card. |
17:47 |
VanessaE |
kaeza: you were having connectivity issues at home I thought? |
17:48 |
kaeza |
yup, sadly :( |
17:48 |
kaeza |
not anymore :) |
17:48 |
VanessaE |
went with the other ISP then? |
17:48 |
infinity_69 |
please, VanessaE, please give it back, my mom uses it in the library... |
17:48 |
kaeza |
now I can play on your server ^_^ |
17:48 |
kaeza |
no :( |
17:48 |
VanessaE |
the one that wasn't gonna shaft you |
17:48 |
VanessaE |
aw. damn :( |
17:49 |
VanessaE |
kaeza: you know it has a new map now, right? |
17:49 |
infinity_69 |
so, vaness, what about it? |
17:49 |
infinity_69 |
will you give it back? |
17:49 |
VanessaE |
infinity_69: sorry, already shredded it. |
17:49 |
kaeza |
yup |
17:49 |
|
TForsman joined #minetest |
17:49 |
jfu |
a question, there is no information on the wiki about coppar ingot. is that because im playing using some special mod? |
17:50 |
infinity_69 |
o.o' |
17:50 |
* VanessaE |
hands infinity_69 a small pile of shreddings and a roll of scotch tape |
17:50 |
kaeza |
jfu, it's from moreores |
17:50 |
infinity_69 |
thanks... |
17:50 |
infinity_69 |
-.- |
17:50 |
jfu |
kaeza: ok thx |
17:50 |
VanessaE |
jfu: More Ores mod. and it's "copper" |
17:50 |
infinity_69 |
vanessae, do you have any duck tape? |
17:50 |
jfu |
english isnt my native tounge so... |
17:50 |
VanessaE |
nope |
17:50 |
infinity_69 |
tounge? |
17:50 |
infinity_69 |
xD |
17:50 |
infinity_69 |
oh ok... |
17:51 |
infinity_69 |
o.o |
17:51 |
MinetestBot |
infinity_69: What are you wondering about? |
17:51 |
VanessaE |
tongue. |
17:51 |
infinity_69 |
your shiney metal as* |
17:51 |
infinity_69 |
yeah, i understood that, but i mean that it isnt tongue, its language xD |
17:51 |
kaeza |
jfu, just find copper, and cook it to get ingots |
17:51 |
infinity_69 |
VanessaE, lick my shiney metal a*s |
17:51 |
VanessaE |
infinity_69: "native tongue" is a synonym for "native language". |
17:52 |
infinity_69 |
potato, tomato... -.- |
17:52 |
infinity_69 |
g2g |
17:52 |
infinity_69 |
bye |
17:52 |
VanessaE |
good. |
17:52 |
infinity_69 |
troll with ya tomorrow |
17:52 |
|
infinity_69 was kicked by VanessaE: infinity_69 |
17:52 |
VanessaE |
:) |
17:52 |
kaeza |
lol |
17:52 |
kaeza |
speedquit? |
17:53 |
VanessaE |
had to, couldn't pass up the opportunity :-) |
17:53 |
markveidemanis |
i use that sometimes |
17:53 |
markveidemanis |
mostly not of my choice... |
17:53 |
kaeza |
<chuck_norris> /roundhousekick markveidemanis |
17:54 |
jfu |
kaeza: yeah thats what i did, then i looked at the wiki and couldnt find any info so i assume this server used some addons of sort, or the wiki wasnt updated |
17:55 |
kaeza |
hmm... |
17:57 |
kaeza |
jfu, BTW, what's your native language, if I may ask? |
17:58 |
* jordach |
pokes rubenwardy |
17:58 |
rubenwardy |
potato! |
18:00 |
jfu |
kaeza: swedish |
18:00 |
kaeza |
ah ok. just asking :) |
18:07 |
|
Noklz joined #minetest |
18:07 |
Noklz |
ghrshadfhsfgu';jtr'#fhg;jo/#kjdt/'#fhk'tchv#lkdt#f |
18:07 |
Noklz |
hgjl',dtg |
18:07 |
Noklz |
#k'dt]f#ig |
18:07 |
Noklz |
j'esrdg#ik'jhse |
18:10 |
|
Noklz was kicked by VanessaE: Noklz |
18:10 |
thexyz |
why ban? |
18:10 |
VanessaE |
I have no tolerance for join+flood |
18:10 |
VanessaE |
I seen way too much of that shit over the years. |
18:11 |
VanessaE |
besides, it ain't permanent. |
18:13 |
kaeza |
LM again? |
18:14 |
VanessaE |
dunno |
18:14 |
VanessaE |
though LM's usual modus operandi isn't to just join+flood with random gibberish |
18:14 |
VanessaE |
(usually it's more....colorful... and directed) |
18:14 |
kaeza |
yeah, I guess |
18:15 |
khonkhortisan |
it looks like qwerty flood |
18:16 |
VanessaE |
gotta run |
18:16 |
khonkhortisan |
MinetestBot says bye |
18:16 |
|
Nikondork joined #minetest |
18:16 |
jordach |
VanessaE, that isnt him, sky.com is a british ISP |
18:17 |
|
Noklz joined #minetest |
18:17 |
Noklz |
bad cat no walking on keyboard |
18:17 |
Noklz |
so i downloaded minetest today |
18:17 |
Noklz |
i put bookshelfs everywhere and the screen went black |
18:17 |
Noklz |
what hapened |
18:18 |
khonkhortisan |
Did you place the bookshelves straight down, making yourself inside them? |
18:18 |
jordach |
the pattern does match a cat's walking |
18:18 |
kaeza |
VanessaE, https://github.com/VanessaE/homedecor/pull/2 |
18:18 |
Noklz |
oooh i got trapped in the bookshelves |
18:18 |
Noklz |
oops |
18:19 |
jordach |
Noklz, the walking is a cat pattern |
18:19 |
jordach |
he went left to right |
18:19 |
Noklz |
yay |
18:19 |
khonkhortisan |
but there's no 3, just # |
18:20 |
|
Roukoswarf-M joined #minetest |
18:20 |
|
Roukoghost joined #minetest |
18:20 |
jordach |
kaeza, implent whats in this list: http://forum.minetest.net/viewtopic.php?pid=59327#p59327 |
18:20 |
jordach |
implement |
18:20 |
jordach |
** |
18:20 |
OldCoder |
Hi |
18:20 |
MinetestBot |
hi OldCoder |
18:20 |
jordach |
morning OldCoder |
18:20 |
OldCoder |
Oh |
18:21 |
OldCoder |
Noklz found this room? |
18:21 |
Noklz |
yes |
18:21 |
|
Roukoswarf-M joined #minetest |
18:21 |
Noklz |
meow |
18:21 |
kaeza |
jordach, now THAT's a list :D |
18:21 |
OldCoder |
Noklz, behave |
18:21 |
Noklz |
CAN YOU SPAWN CATS IN MINETEST |
18:21 |
OldCoder |
Noklz, we will |
18:21 |
OldCoder |
Folks, Noklz is a bit different |
18:21 |
jordach |
kaeza, go nuts |
18:21 |
OldCoder |
Noklz, you must moderate yourself here |
18:21 |
Noklz |
oldcoder are you a developer of minetest |
18:21 |
jordach |
Noklz, the nyan cat can be spawned |
18:22 |
khonkhortisan |
When I was new to minetest, I made a long hallway, slanted down from the shore because I didn't know about buckets with a river through the center. I then made a library, complete with fireplace and bookshelves. The bookshelves soon burned down. |
18:22 |
OldCoder |
Noklz, I was... it was interrupted but will resume |
18:22 |
Noklz |
ok |
18:22 |
Noklz |
oooooooooooooooooooooooooooooooooooooo# |
18:22 |
OldCoder |
Noklz, you can be different here but there are limits |
18:22 |
Noklz |
ew limits |
18:22 |
OldCoder |
They are not going to allow some of the usual stuff |
18:22 |
khonkhortisan |
to get things to move other than people you need mods |
18:22 |
Noklz |
i peel my skin off and put it in a pickle jar |
18:22 |
OldCoder |
Others, Noklz here is very different |
18:23 |
OldCoder |
Noklz, No! |
18:23 |
OldCoder |
You will need to chill |
18:23 |
Noklz |
No? |
18:23 |
OldCoder |
Or they will mute you |
18:23 |
Noklz |
:( |
18:23 |
khonkhortisan |
that won't preserver it |
18:23 |
OldCoder |
Actually, I will |
18:23 |
Noklz |
WHAT ARE YOU OP |
18:23 |
OldCoder |
What was the flag again? |
18:23 |
* jordach |
is considering writing a highlights of #minetest |
18:23 |
OldCoder |
Yes, actually |
18:23 |
khonkhortisan |
there are ops lurking around |
18:23 |
jordach |
OldCoder, +q |
18:23 |
Noklz |
NONOVONVOBNFXKNPLH;' |
18:23 |
|
Roukoswarf-M joined #minetest |
18:23 |
OldCoder |
jordach, I will mute him until he gets accustomed to the place |
18:23 |
Noklz |
no :< |
18:23 |
OldCoder |
Noklz, you know it's for the best |
18:24 |
jordach |
"This isn't a playground." |
18:24 |
OldCoder |
Hang on while I op myself... Looking for the command |
18:24 |
Noklz |
:( why are you doing this |
18:24 |
* khonkhortisan |
ops OldCoder |
18:24 |
OldCoder |
To help you |
18:24 |
OldCoder |
Damn can't find my notes |
18:24 |
|
Noklz left #minetest |
18:24 |
OldCoder |
Huh |
18:24 |
khonkhortisan |
leaving won't stop a quiet |
18:25 |
markveidemanis |
OldCoder |
18:25 |
OldCoder |
Folks if he returns and I am not here, mute him but don't shout at him... he is very different |
18:25 |
OldCoder |
markveidemanis, Hi |
18:25 |
kaeza |
OldCoder, /msg chanserv OP #minetest OldCoder ? |
18:25 |
OldCoder |
kaeza, ty |
18:25 |
khonkhortisan |
what kind of different? |
18:25 |
OldCoder |
khonkhortisan, I am actually writing a book about all of the people I know... online and in real life |
18:25 |
markveidemanis |
can you reset my server map? |
18:25 |
khonkhortisan |
cool |
18:25 |
OldCoder |
My redacted family and some of the people I've grown to know here |
18:26 |
OldCoder |
I think it will be interesting |
18:26 |
|
Roukoghost joined #minetest |
18:26 |
markveidemanis |
OC.. |
18:26 |
OldCoder |
We know some things about Noklz... it is probably a combination of roleplay and neurodiverse |
18:26 |
OldCoder |
Like you MarkV. What do you need? |
18:26 |
jordach |
OldCoder, markveidemanis is requesting his server map reset |
18:26 |
OldCoder |
Ah! |
18:26 |
OldCoder |
Whoa |
18:26 |
markveidemanis |
can you reset the map except the worldedit things |
18:26 |
markveidemanis |
in an hour |
18:26 |
OldCoder |
You are requesting an erase?? |
18:27 |
markveidemanis |
just too many unknowns |
18:27 |
markveidemanis |
yep |
18:27 |
jordach |
markveidemanis, worldedit //save will be helpful |
18:27 |
markveidemanis |
but not now |
18:27 |
OldCoder |
I don't wish to do that! |
18:27 |
OldCoder |
Is there no other way? |
18:27 |
Vadtec |
each game defined in minetest will look in games/<game folder here> for minetest.conf, correct? |
18:27 |
|
Roukoswarf-M joined #minetest |
18:27 |
jordach |
OldCoder, i have now switched to linux full time |
18:27 |
kaeza |
Vadtec, nope |
18:27 |
OldCoder |
markveidemanis, If the world can't be fixed we'll discuss it |
18:27 |
markveidemanis |
i think minetest's terrain has improved |
18:27 |
khonkhortisan |
minetest.conf is in games/.. |
18:27 |
OldCoder |
jordach, All right. I'd love to talk distros sometimes. |
18:27 |
jordach |
markveidemanis, that is correct |
18:27 |
Vadtec |
kaeza: where does it look then? |
18:27 |
OldCoder |
markveidemanis, It is my hope... |
18:27 |
jordach |
Vadtec, what specifics |
18:27 |
Vadtec |
ah, ok |
18:27 |
markveidemanis |
and practically the only buildings are spawn and skycity |
18:28 |
OldCoder |
and this is for others too... |
18:28 |
khonkhortisan |
<homedir>/.minetest/minetest.conf |
18:28 |
kaeza |
Vadtec, ~/.minetest/minetest.conf |
18:28 |
OldCoder |
To return full time to Minetest as a full fledged core dev this Spring |
18:28 |
OldCoder |
markveidemanis, until some things are settled |
18:28 |
OldCoder |
I am proceeding very cautiously with my worlds |
18:28 |
Vadtec |
jordach: i want to tune active_block_range a bit, but it doesnt seem to be persisting after server restarts |
18:28 |
OldCoder |
A reset is a last resort but we can discuss it |
18:29 |
jordach |
Vadtec, aye, that sounds reasonable |
18:29 |
OldCoder |
I have a meeting down the street in real life... with the patent attorney I call DNA on my blog and an old friend from 20 years ago |
18:29 |
|
Roukoswarf-M joined #minetest |
18:29 |
OldCoder |
Today and tomorrow I got more IRL stuff to deal with. But I should be around on Wednesday to discuss updates and resets. |
18:29 |
jordach |
Deoxysneurofib<something or other> |
18:29 |
OldCoder |
Yep |
18:30 |
khonkhortisan |
deoxyribose-neucleic acid |
18:30 |
OldCoder |
Again... if Noklz comes you will need to mute him. Do that instead of kick ban please. |
18:30 |
Vadtec |
jordach: the thing is, im not finding minetest.conf in any dirs other than the example one |
18:30 |
OldCoder |
He will adapt in time |
18:30 |
markveidemanis |
10680 nodes saved |
18:30 |
khonkhortisan |
without the neuro fiber |
18:30 |
OldCoder |
He is the I call No Clues on my blog |
18:30 |
OldCoder |
:-) |
18:30 |
OldCoder |
How did he find Minetest? I don't think he plays games |
18:30 |
|
Roukoswarf-M joined #minetest |
18:30 |
jordach |
OldCoder, i am currently hanging around here for a while, it'd be best to tell me the command for a mute and OP me until you return |
18:30 |
jordach |
(or at least you become free.) |
18:31 |
|
NekoGloop|Laptop joined #minetest |
18:31 |
markveidemanis |
NO theres conifers... |
18:31 |
|
Roukoswarf-M joined #minetest |
18:31 |
markveidemanis |
il just save spawn_building |
18:31 |
|
Taoki joined #minetest |
18:32 |
khonkhortisan |
Is it possible with mesecons for a node to both conduct and run a function on change? |
18:32 |
|
ttk2 joined #minetest |
18:32 |
sfan5 |
khonkhortisan: iirc yes |
18:32 |
|
Roukoswarf-M joined #minetest |
18:33 |
|
proller joined #minetest |
18:33 |
markveidemanis |
now for skycity... |
18:33 |
kaeza |
speaking of mesecons, it seems there's a bug with movestones |
18:33 |
jordach |
kaeza, hm? |
18:33 |
khonkhortisan |
I think that's a long-standing one |
18:33 |
|
Roukoghost joined #minetest |
18:33 |
kaeza |
if I put a node in "front" of the device (to be pushed) it overwrites it at stop |
18:34 |
khonkhortisan |
it's supposed to create an entity out of it while moving it |
18:34 |
markveidemanis |
saving skycity... |
18:34 |
OldCoder |
jordach, you are temporarily opped |
18:34 |
jordach |
thanks |
18:34 |
jordach |
pm me the +q command |
18:34 |
|
Roukoswarf-M joined #minetest |
18:34 |
OldCoder |
jordach, you'll need to review the commands by Google... I must leave for a meeting and can't PM the command |
18:34 |
jordach |
just in case. |
18:35 |
* NekoGloop|Laptop |
puts a kitten on jordach's head |
18:35 |
OldCoder |
Plus thexyz will tell you if he is awake |
18:35 |
kaeza |
and if I put it in the back to be pulled by a stick MvS, it just leaves it one node behind |
18:35 |
kaeza |
sticky* |
18:35 |
OldCoder |
jordach, do not shout at No Clues or lecture him |
18:35 |
markveidemanis |
/mode #minetest jordach +q |
18:35 |
markveidemanis |
or smth |
18:35 |
OldCoder |
Treat as an obstreperous child |
18:35 |
OldCoder |
Simply mute him for a while |
18:35 |
OldCoder |
He learns from that |
18:35 |
OldCoder |
Prefers to be a part of things |
18:35 |
NekoGloop|Laptop |
/mode #minetest +q jordach |
18:35 |
jordach |
OldCoder, i understand |
18:35 |
OldCoder |
Heh |
18:35 |
jordach |
NekoGloop|Laptop, hai |
18:36 |
markveidemanis |
i think i crashed ur VPS... |
18:36 |
jordach |
btw, my map is actually open atm |
18:36 |
NekoGloop|Laptop |
Then I'll view it |
18:36 |
markveidemanis |
let me know if it saves it |
18:36 |
jordach |
NekoGloop|Laptop, pm |
18:36 |
markveidemanis |
also, the server logs dont work |
18:36 |
NekoGloop|Laptop |
After all, I can multitask with minetest on this laptop |
18:36 |
NekoGloop|Laptop |
(unlike my PC) |
18:37 |
Exio |
jordach: /mode #channel +q <mask>, the mask has a "format" nick!identhost, and accepts wildcards, |
18:37 |
khonkhortisan |
/msg NickServ identify mysupersecretpass |
18:37 |
khonkhortisan |
oops :P |
18:37 |
NekoGloop|Laptop |
/mode #minetest +q *!*@* |
18:37 |
Exio |
xD |
18:37 |
NekoGloop|Laptop |
Shaddup. |
18:37 |
jordach |
winning. |
18:37 |
markveidemanis |
whythe **---!!!888!__- |
18:38 |
NekoGloop|Laptop |
That reminds me, I need to pin Minetest to my start menu and taskbar. |
18:38 |
* john_minetest |
puts a kitten on NekoGloop's Laptop |
18:38 |
* NekoGloop|Laptop |
the kitten types really well bfdkajgbfbhajiuaug89h8qb438787thrdsgfehugre |
18:38 |
khonkhortisan |
I just run minetest from the same terminal I git pull and make it in |
18:39 |
khonkhortisan |
that's now a running joke |
18:39 |
jordach |
btw, i aint as leaniant as marktraceur |
18:40 |
jordach |
a joke is fine, but bullying isnt |
18:40 |
NekoGloop|Laptop |
I so l33t, i download LoL, play youtube videos, play minetest, and download SMBX. At once. |
18:40 |
* rubenwardy |
puts a kitten on MinetestBot's head |
18:40 |
MinetestBot |
rubenwardy: I don't want it, talk to NekoGloop, he likes kittens |
18:41 |
NekoGloop|Laptop |
I can use more of my internet than I have internet. This is new. |
18:41 |
rubenwardy |
should I eat you? |
18:41 |
MinetestBot |
rubenwardy: You decide |
18:41 |
jordach |
NekoGloop|Laptop, time out |
18:41 |
rubenwardy |
should I eat you? |
18:41 |
MinetestBot |
rubenwardy: You decide |
18:41 |
rubenwardy |
should I eat you? |
18:41 |
MinetestBot |
rubenwardy: You decide |
18:41 |
rubenwardy |
should I eat a kitten? |
18:41 |
MinetestBot |
rubenwardy: I don't recommend eating kittens |
18:41 |
NekoGloop|Laptop |
jordach: yes? |
18:41 |
jordach |
reconnect |
18:41 |
rubenwardy |
should I eat nekogloop? |
18:41 |
MinetestBot |
rubenwardy: You decide |
18:41 |
rubenwardy |
should I eat a bot? |
18:41 |
MinetestBot |
rubenwardy: Don't eat me D: |
18:41 |
NekoGloop|Laptop |
should i eat a cake? |
18:41 |
MinetestBot |
NekoGloop|Laptop: You decide |
18:41 |
rubenwardy |
should I eat MinetestBot? |
18:41 |
MinetestBot |
rubenwardy: Don't eat me D: |
18:42 |
rubenwardy |
should I eat sfan? |
18:42 |
MinetestBot |
rubenwardy: You decide |
18:42 |
Vadtec |
so if active_block_range is 5, and i want to use teleport pipes from pipeworks to send items 1000m away, what happens to the items being sent if the other end isnt loaded and active? do the items just get queue up, or do they poof? |
18:43 |
Vadtec |
or by the same token, what if i run a long pipeline between the two ends, what happens if the middle sections arent loaded? |
18:46 |
thexyz |
wtf happened? |
18:47 |
Vadtec |
thexyz: was that for me? |
18:48 |
rubenwardy |
woops, accidental DDOS: * Ping reply from wolfe.freenode.net: 39.38 second(s) |
18:48 |
* rubenwardy |
wants somebody to make a map for his game |
18:49 |
thexyz |
Vadtec: not at all |
18:49 |
|
Final joined #minetest |
18:49 |
thexyz |
Vadtec: they'll freeze |
18:49 |
thexyz |
forever |
18:49 |
thexyz |
freezed forever |
18:49 |
thexyz |
how sad |
18:50 |
Vadtec |
thexyz: so id have to set active_block_range to something seriously high and hope the server can take it? |
18:50 |
thexyz |
actually, there was some work on implementing entities that are not unloaded |
18:51 |
thexyz |
it wasn't merged though |
18:51 |
thexyz |
https://github.com/minetest/minetest/pull/446 |
18:51 |
Vadtec |
thats what i was looking for, similar to chunk loader from mc |
18:52 |
Vadtec |
thexyz: any reason it wasnt merged? |
18:52 |
thexyz |
Vadtec: let's see |
18:52 |
thexyz |
(I asked in -dev) |
18:53 |
markveidemanis |
I stayed up all night trying to remember if i had amnesia or insomnia |
18:53 |
markveidemanis |
:D |
18:54 |
markveidemanis |
that reminds me... |
18:54 |
markveidemanis |
need to buy burgers |
18:54 |
rubenwardy |
bye guys |
18:55 |
markveidemanis |
OldCoder |
18:56 |
markveidemanis |
canno? |
18:56 |
markveidemanis |
no? |
18:57 |
markveidemanis |
who will build with me |
18:57 |
jordach |
should i eat sfan5 |
18:57 |
MinetestBot |
jordach: You decide |
18:58 |
markveidemanis |
for me? |
18:58 |
markveidemanis |
work for me? |
18:58 |
markveidemanis |
i say you eat him |
18:58 |
jordach |
nah, got my own map to be doing |
18:58 |
sfan5 |
jordach: no, but you should look ingame |
19:03 |
Vadtec |
this active_block_range stuff is really annoying...for the moment its gonna make me rethink how i build my city |
19:12 |
jfu |
lol, dont mine mese with a full inventory |
19:12 |
jfu |
tip of the day |
19:12 |
PilzAdam |
jfu, in latest dev it wont be lost |
19:12 |
PilzAdam |
it will simply drop |
19:12 |
jfu |
yeah, thing was. it was above lav |
19:12 |
jfu |
lava |
19:13 |
PilzAdam |
in default game, lava doesnt destroy items, and they dont disappear after some time |
19:13 |
PilzAdam |
so you have time to get it back |
19:13 |
jfu |
ah... ok |
19:13 |
* jordach |
wonders if anything has happened |
19:13 |
* jordach |
then reads scrollback |
19:14 |
Vadtec |
jordach: ok...where does minetest.conf need to go? in games/ ? |
19:14 |
jordach |
Vadtec, nope. |
19:15 |
jordach |
its .minetest |
19:15 |
Vadtec |
keep in mind, this is a server running on ubuntu compared to a normal client |
19:15 |
jordach |
dunno where it sits as im a cmake . -DRUN_IN_PLACE=1 |
19:15 |
Vadtec |
jordach: yeah, mine is runinplace too |
19:16 |
Vadtec |
jordach: so since its run in place, should it go in the main minetest folder? |
19:17 |
jordach |
Vadtec, i dont often open the .conf |
19:17 |
Vadtec |
jordach: nor would i, cept i want to tweak active_block_range and its not persisting across restarts |
19:18 |
jordach |
Vadtec, shutdown the server first |
19:18 |
jordach |
the server on exit updates the .conf |
19:18 |
Vadtec |
jordach: i dont even *have* a file named minetest.conf, anywhere in the dir, or even ~/.minetest |
19:19 |
Vadtec |
vadtecvadtec:~$ find . ! -type d -name "minetest.conf" -print | wc -l |
19:19 |
Vadtec |
0 |
19:19 |
jordach |
no clue |
19:20 |
Vadtec |
so doing a /set in game doesnt cause it to write out the config file? |
19:20 |
jin_xi |
hm, i think if you do run in place builds the conf file is in the minetest root directory |
19:21 |
Vadtec |
jin_xi: obviously something is diff then, because as the paste i just did shows, there are NO files named minetest.conf anywhere in my home dir, period |
19:23 |
* Vadtec |
goes code diving |
19:25 |
jordach |
!up 81.155.108.41:30000 |
19:25 |
MinetestBot |
jordach: Note: Syntax changed please use 'example.org 1337' instead of 'example.org:1337' |
19:25 |
jordach |
!up 81.155.108.41 30000 |
19:25 |
MinetestBot |
81.155.108.41:30000 is up (0.200ms) |
19:25 |
jordach |
my map server is online |
19:31 |
|
iqualfragile joined #minetest |
19:32 |
thexyz |
Vadtec: it should be in the same directory as minetest.conf.example |
19:32 |
thexyz |
same directory as minetest sources |
19:32 |
thexyz |
(or 1 level up) |
19:33 |
Vadtec |
thexyz: yeah, thats what the code is showing too |
19:33 |
Vadtec |
im just tweaking a copy of the example file |
19:33 |
Vadtec |
then gonna restart |
19:37 |
jordach |
sfan5, server off for a few |
19:37 |
sfan5 |
ok |
19:37 |
jordach |
namely cpu cooling |
19:38 |
jordach |
sfan5, the map now weighs 5.6mb |
19:38 |
sfan5 |
yu no use ./minetestserver |
19:40 |
|
SpeedProg joined #minetest |
19:41 |
kaeza |
Vadtec, what's the '!' for? |
19:41 |
kaeza |
'not'? |
19:41 |
jordach |
sfan5, still wastes cpu |
19:42 |
jordach |
and shes returned to 48'C |
19:42 |
|
Oblivion1500 joined #minetest |
19:42 |
Oblivion1500 |
hello everyone |
19:42 |
MinetestBot |
hi Oblivion1500 |
19:42 |
Oblivion1500 |
shut up bot |
19:42 |
kaeza |
Vadtec, try find . -type f -name "minetest.conf" -print | wc -l |
19:42 |
kaeza |
hi Oblivion1500 |
19:42 |
* jordach |
is considering 6ghz overclock with liquid nitrogen cooling |
19:42 |
jordach |
only P4's can do this |
19:42 |
Vadtec |
kaeza: |
19:42 |
Vadtec |
[13:19:35] <Vadtec> vadtecvadtec:~$ find . ! -type d -name "minetest.conf" -print | wc -l |
19:42 |
Vadtec |
[13:19:35] <Vadtec> 0 |
19:42 |
Vadtec |
been there, done that |
19:43 |
Vadtec |
ive been using *nix since the late 90s, im pretty well versed |
19:43 |
jordach |
sfan5, up |
19:43 |
kaeza |
hmm |
19:43 |
sfan5 |
jordach: i'll come in 3 mins |
19:44 |
jordach |
alrighty |
19:44 |
Vadtec |
kaeza: the real question is why isnt it writing the config file upon exit |
19:44 |
kaeza |
Vadtec, core dumped? |
19:44 |
kaeza |
error before writing the config? |
19:44 |
* jordach |
remembers the days when jordach actually ran a server |
19:45 |
Vadtec |
kaeza: dont see any errors in the logs during shutdown |
19:45 |
kaeza |
actually, before *opening* it |
19:45 |
kaeza |
ha |
19:45 |
kaeza |
ah |
19:45 |
kaeza |
* |
19:46 |
* NekoGloop|Laptop |
puts kittens on all the heads |
19:48 |
kaeza |
hey Neko :3 |
19:48 |
kaeza |
how's it going? |
19:49 |
thexyz |
Vadtec: why should it? |
19:50 |
Vadtec |
thexyz: because i did a /set during run time and the change should be saved? |
19:50 |
thexyz |
it cannot reload it while running so that'd be quite useless |
19:50 |
Vadtec |
thexyz: if its not gonna save suring shutdown, there needs to be a config save command |
19:51 |
NekoGloop|Laptop |
kaeza: Well I have a laptop that's superior to my desktop. |
19:51 |
NekoGloop|Laptop |
So needless to say it's pretty damn good. |
19:51 |
thexyz |
it should save it during shutdown |
19:51 |
Vadtec |
thexyz: well, its not |
19:52 |
Vadtec |
ive used /shutdown and killall on the server |
19:52 |
Vadtec |
and it hasnt saved the conf file once |
19:52 |
* jordach |
pokes VanessaE |
19:52 |
kaeza |
NekoGloop|Laptop, congrats :) now you can get back to developing games for GM :) |
19:53 |
NekoGloop|Laptop |
Sure, as soon as I buy studio. |
19:53 |
jordach |
GM? |
19:53 |
NekoGloop|Laptop |
Game Maker. |
19:53 |
jordach |
OH |
19:53 |
jordach |
y u no use stencyl |
19:53 |
kaeza |
hm? |
19:53 |
NekoGloop|Laptop |
because stencyl is bad. |
19:54 |
NekoGloop|Laptop |
You, most definitely, should feel bad. |
19:54 |
kaeza |
I wonder if there's a good free alternative to GM... |
19:54 |
kaeza |
I tried the game editor but it was really crappy |
19:55 |
NekoGloop|Laptop |
It's called Notepad++ |
19:55 |
NekoGloop|Laptop |
:-) |
19:55 |
NekoGloop|Laptop |
Speaking of which, I should install that. |
19:55 |
Vadtec |
notepad++ FTW |
19:55 |
kaeza |
developing a base engine that can be used by most game genres is really hard :) |
19:56 |
kaeza |
or at least time consuming :) |
19:56 |
|
Jeija left #minetest |
19:56 |
Vadtec |
kaeza: that would simply entail a high level of abstraction |
19:56 |
Vadtec |
as you said, loads of time |
19:57 |
thexyz |
there's vim |
19:57 |
thexyz |
there's emacs |
19:57 |
thexyz |
but people still use np++ |
19:57 |
thexyz |
what the heck? |
19:57 |
kaeza |
thexyz, not everyone care to remember 213459852134 keyboard commands? |
19:57 |
NekoGloop|Laptop |
Because GUI? |
19:57 |
kaeza |
:) |
19:57 |
thexyz |
there's not too much to remember |
19:58 |
Vadtec |
not to mention plugins that even emacs doesnt have |
19:58 |
thexyz |
>not everyone care to remember 213459852134 words, why should we study english? |
19:58 |
NekoGloop|Laptop |
Because we actually *use* that. |
19:58 |
thexyz |
Vadtec: like..? |
19:58 |
thexyz |
then try to use vim |
19:59 |
* VanessaE |
is back |
19:59 |
kaeza |
thexyz, sometimes it's easier to use a menu item than remember what's the command for "do this and that" |
19:59 |
kaeza |
wb V |
19:59 |
Vadtec |
thexyz: like a plugin for integration with my custom development environment that just doesnt work in emacs or even vim |
20:00 |
kaeza |
VanessaE, have you seen the pull request? |
20:00 |
VanessaE |
not yet, I just got back from the doctor's office. |
20:00 |
VanessaE |
(Abe got a good report :) ) |
20:00 |
kaeza |
good :) |
20:01 |
kaeza |
oh and sorry if the code is... a bit (a lot) messy |
20:02 |
kaeza |
don't worry. It will only os.remove() your entire homedir if you put a lava source in the locked refrigerator |
20:02 |
kaeza |
;) |
20:02 |
VanessaE |
merged. |
20:03 |
VanessaE |
heh |
20:03 |
kaeza |
thanks :) |
20:03 |
VanessaE |
no, thank *you* |
20:04 |
kaeza |
to get a locked version, craft the original plus a steel ingot |
20:04 |
Vadtec |
mornin VanessaE |
20:04 |
kaeza |
you're welcome :) |
20:04 |
VanessaE |
I'm glad folks like my stuff enough to help hide my horrible code among good commits ;-) |
20:04 |
kaeza |
HAH good commit? have you looked at the code? |
20:05 |
kaeza |
it's a real mess :P |
20:05 |
kaeza |
but yeah :) now I'm gonna try and make some of the items in jordach's list :) |
20:06 |
VanessaE |
heh |
20:07 |
* jordach |
pokes VanessaE |
20:07 |
jordach |
come to meh map |
20:07 |
VanessaE |
no :) |
20:07 |
VanessaE |
too busy |
20:08 |
VanessaE |
stuffing my face, watching videos :) |
20:08 |
jordach |
:( |
20:08 |
NekoGloop|Laptop |
Stuffing your face, eh? Sounds like fun, lemme join in. |
20:09 |
VanessaE |
no |
20:09 |
* VanessaE |
hogs her homemade soup |
20:09 |
VanessaE |
MINE! |
20:10 |
* NekoGloop|Laptop |
throws a bagel at VanessaE |
20:10 |
jordach |
*NekoGloop|Laptop claws at VanessaE |
20:11 |
|
MilanFIN joined #minetest |
20:13 |
khonkhortisan |
Through an interesting turn of events, the quick combo ends in bagel claws, disabling further claw attacks. |
20:13 |
|
DpEpsilon joined #minetest |
20:14 |
jordach |
lol |
20:14 |
jordach |
VanessaE, its 3pm, you shall not be eating |
20:15 |
jordach |
you're worse than me when i have the munchies |
20:15 |
|
ShadowNinja joined #minetest |
20:16 |
VanessaE |
why not? it's only my second meal of the day (first, around 11am) |
20:16 |
VanessaE |
I have to eat frequently - it's an ironic requirement of that surgery I gad,. |
20:16 |
VanessaE |
had* |
20:16 |
jordach |
'Murica, where food is often eaten |
20:17 |
* jordach |
considers throwing $10 at VanessaE to grab a Subway |
20:17 |
VanessaE |
jordach: look at the 45 kg I've lost so far and tell me that again ;-) |
20:17 |
jordach |
:trollface: |
20:18 |
NekoGloop|Laptop |
Subway sounds good right now ;o; |
20:18 |
jordach |
NekoGloop|Laptop, i have to go to the nearest city for mine |
20:19 |
jordach |
(but a baguette place nearby makes awesome bacon and sausage baguettes with extra t. sauce) |
20:19 |
jordach |
VanessaE, that weight lost was half a Jordach |
20:19 |
VanessaE |
yup |
20:19 |
VanessaE |
and there's more to go yet |
20:19 |
VanessaE |
I have another ~90 kg to lose |
20:20 |
Jordach |
you're losing 1,1/2 Jordachs |
20:20 |
Jordach |
(one and a half) |
20:20 |
VanessaE |
so yeah, I'm a fatass :) |
20:20 |
NekoGloop|Laptop |
Or Jordach is a fucking beanpole ;) |
20:20 |
|
RylandAlmanza_ joined #minetest |
20:20 |
VanessaE |
both I guess |
20:20 |
Jordach |
VanessaE, im not even diabetic from the amount of sugar and food i eat. |
20:20 |
Jordach |
(or low blood pressure.) |
20:20 |
Jordach |
s/low/high |
20:20 |
VanessaE |
Jordach: diabetes is an autoimmune diease apparently. |
20:21 |
VanessaE |
disease* |
20:21 |
khonkhortisan |
that's 1½ to you. |
20:21 |
* Jordach |
stretches |
20:21 |
Jordach |
there, daily excersise done. |
20:21 |
PilzAdam |
bye |
20:21 |
VanessaE |
khonkhortisan: such vulgarities |
20:21 |
Jordach |
<sarcasm> |
20:21 |
Jordach |
VanessaE, whats 2 1/8 + 6 1/3 = |
20:22 |
khonkhortisan |
Sometimes I correct spelling by saying "that's ... to you." |
20:22 |
* NekoGloop|Laptop |
should be approx. 350 lbs |
20:22 |
Jordach |
(2 one eighths, add 6 one thirds) |
20:22 |
VanessaE |
8 1/2 |
20:22 |
Jordach |
gd hd |
20:22 |
Jordach |
gdgd |
20:23 |
Jordach |
good good |
20:23 |
Jordach |
(fuck you auto replace.) |
20:23 |
VanessaE |
lol |
20:23 |
Jordach |
anyways, visit me dammit :P |
20:24 |
VanessaE |
addr:port? |
20:24 |
xming |
ASL? :p |
20:24 |
VanessaE |
NO! |
20:25 |
VanessaE |
notice how he asks me like 2-3 times and when I finally decide to go on, he doesn't respond :) |
20:25 |
Jordach |
!up 81.155.108.41 30000 |
20:25 |
xming |
well you were being rude by asking port :p |
20:25 |
MinetestBot |
81.155.108.41:30000 seems to be down |
20:25 |
VanessaE |
lol |
20:26 |
VanessaE |
well fuck that then |
20:26 |
Jordach |
its up |
20:26 |
VanessaE |
:) |
20:26 |
Jordach |
!up 81.155.108.41 30000 |
20:26 |
MinetestBot |
81.155.108.41:30000 is up (0.203ms) |
20:26 |
Jordach |
see, MinetestBot sucks |
20:26 |
Jordach |
...at times.. |
20:26 |
VanessaE |
connecting |
20:26 |
xming |
!down 81.155.108.41 30000 |
20:26 |
VanessaE |
speedy media download. |
20:26 |
VanessaE |
and...crash |
20:27 |
Jordach |
VanessaE, this server requires you to not use a texture pack |
20:27 |
Jordach |
(yes, it only looks right without it) |
20:27 |
VanessaE |
GEVALT!!! |
20:27 |
VanessaE |
MY EYES! THE FILTERS, THEY DO NOTHING!!!! |
20:27 |
VanessaE |
;) |
20:28 |
|
artur99 joined #minetest |
20:28 |
artur99 |
Hi |
20:28 |
MinetestBot |
hi artur99 |
20:28 |
* VanessaE |
stands overlooking a precipice of not-loading blocks |
20:28 |
Oblivion1500 |
anyone want to check out my new website? |
20:28 |
sfan5 |
Jordach: its not MinetestBot who sucky, its my internet |
20:28 |
sfan5 |
*sucks |
20:28 |
Jordach |
lol |
20:28 |
artur99 |
Show me the link |
20:29 |
Oblivion1500 |
1337reviews.com |
20:29 |
Oblivion1500 |
its new so there is nothing much on it now.. just started it yesterday |
20:29 |
Oblivion1500 |
but it will grow pretty fast |
20:29 |
VanessaE |
LOAD DAMN YOU! |
20:29 |
VanessaE |
:) |
20:29 |
VanessaE |
Jordach: your emergethread is jammed. |
20:30 |
Jordach |
...lol |
20:30 |
Jordach |
fuck worldedit |
20:30 |
Jordach |
(not really.) |
20:30 |
VanessaE |
heh |
20:30 |
Jordach |
!up 81.155.108.41 30000 |
20:30 |
MinetestBot |
81.155.108.41:30000 is up (0.555ms) |
20:30 |
Jordach |
should have de-jammed |
20:30 |
VanessaE |
there it goes. |
20:30 |
VanessaE |
well at least it isn't only me having that issue |
20:31 |
Jordach |
VanessaE, its seemingly Linux specific |
20:31 |
VanessaE |
dunno |
20:31 |
VanessaE |
this map is that conversion thing you were working on? |
20:31 |
Jordach |
it never happens on windows systems |
20:31 |
Jordach |
yes |
20:31 |
Jordach |
been at it since friday with breaks |
20:31 |
artur99 |
Oblivion1500, wow, the design is verry verry nice |
20:32 |
Jordach |
i finish a town within a day |
20:32 |
Oblivion1500 |
thanks! |
20:32 |
VanessaE |
not bad though |
20:32 |
Jordach |
detail is the last step |
20:34 |
Jordach |
VanessaE, watch me build some trees |
20:34 |
VanessaE |
with TNT? |
20:35 |
artur99 |
Oblivion, php? |
20:35 |
Vadtec |
hrm, tweaking the active block stuff causes all sorts of errors, like randomyl jumping back 100m when running |
20:35 |
VanessaE |
cheater!!! |
20:35 |
VanessaE |
worldedit is cheating :) |
20:36 |
Vadtec |
worldedit is for people who want to get shit built quickly |
20:36 |
artur99 |
Oblivion1500, is your site made using php? |
20:37 |
VanessaE |
I was kidding |
20:38 |
VanessaE |
Jordach: that said, you're a lot quicker |
20:38 |
VanessaE |
than I am |
20:39 |
|
SpeedProg joined #minetest |
20:39 |
Jordach |
VanessaE, i have to make large areas of land at a time, hand placing is impossible |
20:39 |
VanessaE |
right |
20:39 |
VanessaE |
you should work on writing a map importer to automate this |
20:40 |
artur99 |
Oblivion1500, the search is using php? |
20:40 |
ShadowNinja |
does anyone remember the command that only prints the last few lines of it's input? |
20:40 |
|
Matsetes joined #minetest |
20:40 |
jin_xi |
tail? |
20:40 |
ShadowNinja |
yes, that |
20:41 |
Vadtec |
ShadowNinja: also: tail -n ## file.name |
20:41 |
Vadtec |
where ## is a number |
20:41 |
Vadtec |
eg: tail -n 50 debug.txt |
20:42 |
Vadtec |
shows more lines than the default |
20:42 |
artur99 |
i can add colors to the text using androirc |
20:42 |
artur99 |
look |
20:43 |
artur99 |
and this |
20:43 |
Vadtec |
artur99: we wont see them |
20:43 |
sfan5 |
helloguys! |
20:43 |
artur99 |
Hi |
20:43 |
MinetestBot |
hi artur99 |
20:43 |
Vadtec |
artur99: androirc doesnt transmit them in a way that most clients can understand |
20:43 |
|
roboman2444 joined #minetest |
20:43 |
sfan5 |
Vadtec: thats not the issue |
20:43 |
sfan5 |
Vadtec, artur99: #minetest has the mode +c set, that means only ops can use irc colors |
20:44 |
ShadowNinja |
hmm, using it with watch causes the output to disappear the second time |
20:44 |
Vadtec |
sfan5: even beyond mode +c, androirc's color handling is broken in general |
20:44 |
Vadtec |
so mode +c doesnt really matter in either case |
20:44 |
artur99 |
K |
20:45 |
Jordach |
<VanessaE> you should work on writing a map importer to automate this |
20:45 |
Jordach |
FUCK NO. |
20:45 |
VanessaE |
heh |
20:45 |
Jordach |
have you seen the MC map importer? |
20:45 |
VanessaE |
nope |
20:45 |
Jordach |
it makes a .we save |
20:45 |
Jordach |
and you try loading something large at once |
20:45 |
sfan5 |
Jordach: do you mean mine? |
20:46 |
Jordach |
yes |
20:46 |
sfan5 |
VanessaE: http://forum.minetest.net/viewtopic.php?pid=70882#p70882 |
20:46 |
VanessaE |
I have |
20:46 |
sfan5 |
..ok |
20:46 |
VanessaE |
all that shit I copied from the old map to the new one was a bitch |
20:46 |
VanessaE |
Jordach: ^^ |
20:47 |
VanessaE |
sfan5: nice! |
20:47 |
ShadowNinja |
do you know how to do something like this, I think chatlog is just being piped into watch: watch tail < ~/minetest/server/worlds/a/chatlog |
20:48 |
Vadtec |
ShadowNinja: watch -n 1 'tail ~/minetest/server/worlds/a/chatlog' |
20:48 |
sfan5 |
john_minetest: a healthkit \o/ |
20:48 |
* sfan5 |
uses the healthkit |
20:48 |
ShadowNinja |
thanks |
20:48 |
* sfan5 |
has now 20 1/2 hearts |
20:49 |
* john_minetest |
takes healthkit |
20:49 |
* john_minetest |
can't use healthkit. Already full health. |
20:49 |
Jordach |
john_minetest, my question is, how can you stop strange spikes appearing when sculpting? |
20:50 |
* VanessaE |
hands john_minetest a stimpac. |
20:50 |
VanessaE |
if a medikit won't work ;) |
20:50 |
* john_minetest |
takes a RadX |
20:50 |
sfan5 |
!up 81.155.108.41 30000 |
20:50 |
MinetestBot |
81.155.108.41:30000 seems to be down |
20:50 |
sfan5 |
:( |
20:50 |
MinetestBot |
john_minetest: Invalid Address |
20:51 |
VanessaE |
oh up yours, bot. |
20:51 |
VanessaE |
:) |
20:51 |
sfan5 |
!up 81.155.108.41 30000 |
20:51 |
VanessaE |
or should that be !up yours? ;) |
20:51 |
MinetestBot |
81.155.108.41:30000 seems to be down |
20:51 |
sfan5 |
!up 127.0.0.1 |
20:51 |
MinetestBot |
127.0.0.1:30000 is up (0.098ms) |
20:51 |
sfan5 |
^ VanessaE ;) |
20:52 |
VanessaE |
heh |
20:52 |
jin_xi |
oh noes |
20:53 |
* Jordach |
can feel the CPU / GPU heat on the tower case |
20:54 |
ShadowNinja |
is this correct for a cron that runs every hour? * */1 * * * command |
20:55 |
Vadtec |
ShadowNinja: yes |
20:55 |
Jordach |
should i develop with VIM or Emacs? |
20:55 |
Vadtec |
ShadowNinja: but, to make it better |
20:56 |
Vadtec |
ShadowNinja: use: 0 */1 * * * |
20:56 |
Vadtec |
otherwise it will run every minute of every hour |
20:56 |
VanessaE |
Jordach: emacs, because there's a VI plugin for it now :) |
20:56 |
ShadowNinja |
oh right I already had that |
20:57 |
VanessaE |
gedit is good, it's what I use, |
20:57 |
VanessaE |
but it has a couple of really REALLY irritating bugs |
20:57 |
VanessaE |
namely any left click automatically un-selects whatever you've highlighted (and removes it from the clipboard), and when you paste it doesn't move the cursor to end of the pasted location |
20:57 |
Vadtec |
a couple? id rather use nano inside a terminal |
21:00 |
Jordach |
http://xkcd.com/378/ |
21:00 |
Jordach |
john_minetest, use the real one |
21:02 |
RylandAlmanza_ |
Jordach: Which do you know better? |
21:02 |
Jordach |
huh? |
21:02 |
RylandAlmanza_ |
emacs or vim |
21:03 |
Jordach |
just started with emacs |
21:03 |
|
thefamilygrog66 joined #minetest |
21:03 |
* Jordach |
just likes teasing the vimmers |
21:03 |
VanessaE |
hey grog |
21:03 |
thefamilygrog66 |
howdy |
21:04 |
thefamilygrog66 |
I've had a couple of snags/glitches with the server... |
21:04 |
* Jordach |
checks if gimp didnt upgrade to 2.8 |
21:04 |
Jordach |
oh god no. |
21:04 |
Jordach |
2.6.12 |
21:04 |
Jordach |
:troll: |
21:05 |
VanessaE |
there, see what trolling gets ya? :) |
21:06 |
|
kaeza joined #minetest |
21:08 |
thefamilygrog66 |
does anyone know how to prevent mobs from spawning inside a player? |
21:08 |
thefamilygrog66 |
it's the weirdest thing |
21:09 |
VanessaE |
no clue at all :-/ |
21:09 |
thefamilygrog66 |
I'm lookin at the api.lua file for it, and they only be spawning when their neighbours are air |
21:09 |
thefamilygrog66 |
but I keep ending up with monsters in me |
21:09 |
VanessaE |
I wonder if you're setting that attach bug? |
21:10 |
VanessaE |
you still using stable? |
21:10 |
sfan5 |
i was able to record 5:30 min footage in minetest with jpeg compression and the resulting file is "only" 530 mb |
21:10 |
thefamilygrog66 |
yes |
21:10 |
VanessaE |
that's why |
21:10 |
VanessaE |
that bug was fixed in git |
21:10 |
thefamilygrog66 |
d'oh |
21:10 |
thefamilygrog66 |
I guess I'll turn 'em off for now |
21:10 |
VanessaE |
naw, just upgrade your copy of MT :) |
21:11 |
VanessaE |
it's easy to build from git, and there are win32 builds available too |
21:11 |
thefamilygrog66 |
it's running on a ubuntu vm |
21:11 |
VanessaE |
oh ok |
21:11 |
VanessaE |
well building for Ubuntu is quite easy |
21:11 |
thefamilygrog66 |
I can do it though |
21:12 |
thefamilygrog66 |
yeah I've done it on my desktop a bunch of time |
21:12 |
thefamilygrog66 |
*times |
21:12 |
thefamilygrog66 |
I guess that's what I'll do then |
21:13 |
thefamilygrog66 |
the other bug was that I modified the sethome mod slightly to add a /spawn function, and suddenly nobody could read anyone else's shout |
21:13 |
Vadtec |
each map block is 16x16x16 right? |
21:13 |
VanessaE |
Vadtec: and are generated in 5x5x5 chunks |
21:13 |
VanessaE |
(so, yes ;) ) |
21:13 |
Vadtec |
so active_block_range=2 is 32x32x32 |
21:13 |
VanessaE |
yup |
21:14 |
VanessaE |
I think so |
21:14 |
sfan5 |
ugh! i'm roughly able to record 1000 frames with 1366x768 and jpeg compression |
21:14 |
Vadtec |
kk, since tweaking that setting resulted in some nasty annoyances |
21:14 |
VanessaE |
sfan5: encode to MPEG2. Any recent machine can do that in realtime |
21:15 |
VanessaE |
Vadtec: yeah, ABMs will log a lot more, mostly, if you turn it up too high |
21:15 |
sfan5 |
VanessaE: minemovie currently only supports saving images and only the types irrlicht supports (png,jpg,tga,bmp) |
21:15 |
VanessaE |
sfan5: ohh. damn. |
21:16 |
sfan5 |
VanessaE: but it is perfectly smooth at constant 42 fps |
21:16 |
sfan5 |
(unfortanely without audio) |
21:16 |
Vadtec |
VanessaE: i set it to 5 and it was causing all sorts of issues, which i assume is related to the fact its running on a VPS |
21:16 |
VanessaE |
Vadtec: hard to say |
21:17 |
VanessaE |
last time I tried it, it just lagged the local server (singleplayer) too badly to be useful |
21:17 |
VanessaE |
(I had it set to around 5 also) |
21:17 |
sfan5 |
VanessaE: i would give you the resulting .mov (converted by monte moviemaker) but i'm not up to uploading 88 mb |
21:17 |
Vadtec |
VanessaE: it probably is, there are some serious I/O issues ive noticed with running on a VPS |
21:18 |
Vadtec |
if i were to run it on win, im sure it would be better, since there isnt an abstraction layer to get past |
21:18 |
sfan5 |
good night |
21:18 |
MinetestBot |
good night sfan5 |
21:18 |
sfan5 |
MinetestBot: thanks |
21:19 |
|
Akerok joined #minetest |
21:20 |
Akerok |
What dependants does the technic mod need to make dyes? |
21:20 |
VanessaE |
flowers I think |
21:20 |
VanessaE |
(plantlife mod) |
21:21 |
MiJyn |
does anyone know who edited my sig? |
21:21 |
MiJyn |
sorry, but can I know why? |
21:21 |
MiJyn |
(to whoever edited it) |
21:22 |
Akerok |
I have the flowers mod. It says it needs "default" as a dependency. |
21:22 |
VanessaE |
Akerok: that's part of minetest_game |
21:22 |
VanessaE |
https://github.com/minetest/minetest_game/commits/master |
21:22 |
VanessaE |
er, click on the "files" tab. |
21:23 |
kaeza |
https://github.com/celeron55/minetest_game |
21:23 |
VanessaE |
kaeza: no. |
21:23 |
VanessaE |
it's been moved. |
21:23 |
VanessaE |
update your busted-ass bookmarks ;-=) |
21:23 |
VanessaE |
;-) |
21:23 |
kaeza |
O.o |
21:23 |
MinetestBot |
kaeza: What are you wondering about? |
21:23 |
VanessaE |
it's all at github.com/minetest now. |
21:24 |
kaeza |
man, I disconnect for a few days and all my world is changed... |
21:25 |
MiJyn |
hahah yeah |
21:25 |
VanessaE |
kaeza: yep |
21:26 |
VanessaE |
kaeza: you're fucked ;) |
21:26 |
kaeza |
let me guess, minetest has support for 5D models, and stereoscopic rendering (or whatever that is called)? :) |
21:26 |
|
shadowjay1 joined #minetest |
21:27 |
VanessaE |
kaeza: not quite, but there IS an anaglyph branch :) |
21:27 |
VanessaE |
https://github.com/minetest/minetest/commits/anaglyph_rebase1 |
21:27 |
kaeza |
:O |
21:28 |
Vadtec |
is there a way to see/determine the map block boundaries? |
21:28 |
kaeza |
that is awesome |
21:29 |
|
RylandAlmanza joined #minetest |
21:29 |
|
markveidemanis joined #minetest |
21:29 |
|
markveidemanis joined #minetest |
21:29 |
|
markveidemanis joined #minetest |
21:29 |
VanessaE |
Vadtec: yeah, make your server lag really bad ;) |
21:29 |
VanessaE |
you'll see 'em then for sure! :) |
21:29 |
Vadtec |
VanessaE: >.> |
21:30 |
kaeza |
Vadtec, i think a simple pos.x % 16 will do |
21:30 |
kaeza |
('%' meaning "modulo" or remainder) |
21:30 |
kaeza |
ah shit |
21:31 |
kaeza |
nvm |
21:31 |
markveidemanis |
kaeza |
21:31 |
markveidemanis |
it's 'Later' now |
21:31 |
markveidemanis |
go on server :D |
21:31 |
kaeza |
...so? |
21:31 |
VanessaE |
actually you want math.floor(pos.nnn/16) |
21:31 |
VanessaE |
oops |
21:31 |
kaeza |
yup |
21:31 |
ShadowNinja |
I know the protection mod on 0gb's server has a showarea command |
21:31 |
VanessaE |
actually you want: math.floor((pos.nnn+0.5)/16)*16 |
21:31 |
VanessaE |
properly rounded and scaled to map coords :) |
21:31 |
kaeza |
that's the one :) |
21:32 |
kaeza |
I suck at math :/ |
21:32 |
markveidemanis |
2+2 |
21:32 |
NekoGloop|Laptop |
OH MAI GOD. |
21:32 |
markveidemanis |
...8? |
21:32 |
NekoGloop|Laptop |
WIN8 DOESN'T HAVE SOLITARE. |
21:32 |
NekoGloop|Laptop |
WHAT IS THIS SHIT. |
21:32 |
kaeza |
markveidemanis, 2+2*2? |
21:32 |
markveidemanis |
LOL |
21:32 |
NekoGloop|Laptop |
Also no calculator. |
21:32 |
VanessaE |
oh noes! |
21:32 |
markveidemanis |
yep |
21:32 |
VanessaE |
the world is gonna blow up! |
21:32 |
markveidemanis |
not again... |
21:32 |
kaeza |
Aisleriot FTW!! |
21:33 |
VanessaE |
NekoGloop|Laptop: <Abe> Oh shit! you're kidding me! |
21:33 |
markveidemanis |
theres already been 5 ends of the world, im sick of it! |
21:33 |
kaeza |
markveidemanis, 2+2*2? |
21:33 |
markveidemanis |
8 |
21:33 |
VanessaE |
markveidemanis: there are still around 10 more ends scheduled |
21:33 |
kaeza |
markveidemanis, wrong |
21:33 |
kaeza |
it's 6 |
21:33 |
markveidemanis |
BIDMAS? |
21:33 |
Vadtec |
VanessaE: is there a way to print that in game? |
21:34 |
markveidemanis |
yop |
21:34 |
VanessaE |
Vadtec: print() ;-) |
21:34 |
VanessaE |
print(math.floor((pos.nnn+0.5)/16)*16) |
21:34 |
markveidemanis |
(2+2)*2 |
21:34 |
Vadtec |
do i just type that into the chat dialog? |
21:34 |
VanessaE |
oh...um |
21:34 |
NekoGloop|Laptop |
wut? |
21:34 |
kaeza |
... |
21:34 |
ShadowNinja |
look at the code for the showarea command and copy it |
21:35 |
VanessaE |
Vadtec: you'll have to pull out the old calculator :-) |
21:35 |
markveidemanis |
Come On My Server Please So We Can Survive And Build |
21:36 |
markveidemanis |
COMSPSWCSAB |
21:36 |
VanessaE |
forget his server, mine's better :) |
21:36 |
markveidemanis |
i have a name |
21:36 |
markveidemanis |
COMSPSWCSAB |
21:36 |
VanessaE |
fuck survival - creativity is where it's at :) |
21:36 |
kaeza |
how about no? |
21:36 |
NekoGloop|Laptop |
Forget survival in minetest; minetest only has support for creative. |
21:36 |
Vadtec |
creative is boring |
21:36 |
markveidemanis |
yay |
21:36 |
markveidemanis |
well said |
21:37 |
kaeza |
Vadtec, minetest+MOBF+survival_modpack = WIN! |
21:37 |
kaeza |
(shameless plug) |
21:38 |
|
mr0wl joined #minetest |
21:41 |
Vadtec |
time to build some technic stuff and get a mining laser...picks are to slow and i try not to use worldedit because my kids cant use worldedit |
21:41 |
markveidemanis |
? |
21:41 |
VanessaE |
Vadtec: get maptools and use an admin pick |
21:41 |
VanessaE |
:) |
21:42 |
VanessaE |
you'll never go back to those pathetic mese picks ;) |
21:44 |
NekoGloop|Laptop |
http://www.youtube.com/watch?v=YrhYhI3L32c |
21:49 |
|
Akerok joined #minetest |
21:51 |
Vadtec |
VanessaE: i think id rather not keep adding mods lol |
21:52 |
Deivan |
How I get the user position when he punch something? |
21:52 |
Akerok |
I'm having the weirdest issue I have ever seen. I cannot launch my server after downloading the "minetest_game-master' mod. I even changed the name of that folder to "minetest_game", and removed the privious default directory. When I try to launch my server, it fails. I checked the debug.txt file, and it says it failed to load the ipban.txt file in my world. Does anyone have any idea what is going on? |
21:53 |
markveidemanis |
umm...noi |
21:53 |
markveidemanis |
no |
21:53 |
Deivan |
Maybe you have a corrupted file... |
21:54 |
markveidemanis |
/opt/minetest044/share/minetest/worlds/marktwain/schems/ |
21:54 |
markveidemanis |
whoops |
21:54 |
VanessaE |
Akerok: did you put it in games? |
21:54 |
markveidemanis |
this has nothing to do with OC's VPS.. |
21:54 |
Akerok |
Here is a pastebin of the debug.txt: http://pastebin.com/WGjai4K4 |
21:54 |
VanessaE |
(minetestfolder)/games/minetest_game |
21:54 |
Akerok |
Yes. |
21:56 |
Deivan |
You have many ready erros and write erros in this log... |
21:56 |
Vadtec |
Akerok: check folder/files perms maybe |
21:58 |
Deivan |
Is a good start. |
22:00 |
Akerok |
<Vadtec> What do you mean by "folder/files perms? |
22:00 |
OldCoder |
Hi |
22:00 |
MinetestBot |
hi OldCoder |
22:00 |
Vadtec |
Akerok: are you running mt on *nix or win? |
22:00 |
Akerok |
Ubuntu |
22:00 |
Akerok |
So, Linux. |
22:01 |
Akerok |
12.10 64-bit to be exact. |
22:01 |
Vadtec |
you need to make sure the folder and file perms give you the ability to read/write the entire dir for mt |
22:01 |
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berome joined #minetest |
22:01 |
Vadtec |
aka, chmod u+rw /your/mt/folder |
22:03 |
Akerok |
I used sudo to make all the changes. |
22:03 |
Akerok |
In terminal. |
22:04 |
Vadtec |
yup |
22:04 |
Vadtec |
you might also need to do: chown -R user:user . |
22:04 |
Vadtec |
in the folder for mt |
22:04 |
Vadtec |
replacing user with your user name |
22:07 |
VanessaE |
zzz |
22:07 |
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22:08 |
markveidemanis |
the block selection box... |
22:08 |
markveidemanis |
its retarded |
22:08 |
markveidemanis |
flashes, disappears |
22:09 |
Deivan |
Then... Someone know a method to get the 'puncher' location? I am making changes in the teleport mod to make the teleport working, well... Better, with lag in the server. Someone know how? |
22:09 |
Vadtec |
Deivan: check worldedit, specifically worldedit_commands |
22:09 |
Vadtec |
it uses punching to set locations |
22:09 |
Vadtec |
might give you a clue |
22:09 |
Deivan |
Roger, Roger. |
22:09 |
kaeza |
Deivan, puncher:getpos() ? |
22:10 |
Deivan |
Well... |
22:10 |
Deivan |
I don't remember. |
22:10 |
Deivan |
A new test. :D |
22:10 |
Deivan |
Thanks. |
22:11 |
Vadtec |
anyone who uses technic: how do i get power out of a water mill? |
22:11 |
Deivan |
I have now 17 dies testing my stone factory. :D |
22:11 |
Deivan |
Huhahaha. |
22:11 |
kaeza |
Vadtec, explain |
22:12 |
Vadtec |
kaeza: i have a water mill with a lv copper cable next to it, but im getting no power to my grinder |
22:12 |
kaeza |
Vadtec, every "circuit" must have a battery box to work |
22:12 |
Vadtec |
oh, like industrial craft for mc |
22:12 |
kaeza |
the battery box is the one responsible for distributing power |
22:12 |
Vadtec |
its gotta store it before it can use it |
22:13 |
kaeza |
exactly :) |
22:13 |
Deivan |
No... the getpos crached the server... :D |
22:13 |
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22:13 |
Deivan |
attempt to call method 'get_pos' (a nil value) |
22:13 |
Deivan |
Ops... |
22:13 |
kaeza |
Deivan, nonono |
22:13 |
Vadtec |
Deivan: check out worldedit like i suggested, i bet it will give you the right stuff, look for function //p set |
22:13 |
Deivan |
A wrong _ |
22:13 |
kaeza |
getpos() |
22:14 |
kaeza |
without the '_' |
22:14 |
Deivan |
New try... |
22:14 |
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22:15 |
Vadtec |
kaeza: ok...i have the battery box in place, but the lv cable doesnt seem to be "attaching" to either the water mill or batt box |
22:15 |
Vadtec |
do i need shielded cable? |
22:15 |
Deivan |
Is working now, thanks. |
22:15 |
kaeza |
Vadtec, it does not matter if it connects visually |
22:16 |
kaeza |
wait |
22:16 |
Vadtec |
kaeza: well, im getting no power into my batt box |
22:16 |
Deivan |
How I round values... |
22:16 |
kaeza |
did you say you are connecting from the sides? |
22:16 |
Deivan |
The getpos have many digits... |
22:16 |
kaeza |
Deivan, math.floor(x) |
22:16 |
Vadtec |
kaeza: yes, from the sides |
22:16 |
ShadowNinja |
math.floor(val+0.5) |
22:16 |
Deivan |
Thanks. |
22:16 |
kaeza |
Vadtec, no, connect the bottoms |
22:17 |
Vadtec |
well bummer |
22:17 |
Vadtec |
now i gotta rewire |
22:19 |
Vadtec |
kaeza: ok, got the batt box charging |
22:19 |
kaeza |
good :) |
22:19 |
Vadtec |
kaeza: does it output on the sides as well? or do i need to hook up the other machines on the bottom as well? |
22:19 |
kaeza |
now connect all the other devices to this circuit |
22:20 |
kaeza |
just connect the wires to the bottom of all machines |
22:20 |
Vadtec |
so i cant connect a grinder directly to a water mill, i *must* have the batt box |
22:20 |
kaeza |
yup |
22:20 |
Deivan |
Ok, now the teleport mod is full operational when I have lag here. :D |
22:20 |
Deivan |
Thanks guys, |
22:21 |
kaeza |
also, please try not to make round circuits |
22:21 |
Vadtec |
kaeza: oh? whys that? |
22:21 |
kaeza |
I mean, try to connect so there's only one way from a batt box to any given machine |
22:21 |
VanessaE |
because electrons travel too fast around round circuits? ;) |
22:22 |
VanessaE |
bbl |
22:22 |
Vadtec |
VanessaE: but im trying to make the LHC |
22:22 |
kaeza |
hehe |
22:22 |
Vadtec |
i wanna suck my world up with a black hole it might create |
22:22 |
Vadtec |
kaeza: will making a loop in a circuit cause a problem? |
22:22 |
kaeza |
yup |
22:23 |
kaeza |
not a real problem |
22:23 |
kaeza |
it's just laggy :) |
22:23 |
Vadtec |
sounds like it needs some graph logic to only pull from the shortest hop path |
22:23 |
kaeza |
another thing: don't connect more than three battery boxes to any given circuit |
22:23 |
kaeza |
yup |
22:24 |
Vadtec |
what will more than 3 batt boxes do? |
22:24 |
kaeza |
laaaaaaag |
22:24 |
kaeza |
:) |
22:25 |
kaeza |
for example, while electric furnaces should take a sec to cook items, they take about 4 secs with more than 3 batt boxes and/or a looped circuit |
22:26 |
Vadtec |
so its just a logic issue more than a bug or such |
22:26 |
kaeza |
maybe, but you should discuss that with RBA |
22:27 |
kaeza |
I have no idea how technic actually works :) |
22:28 |
Vadtec |
seems to me it just needs some graphs to sort out the power gen/dist/use map |
22:28 |
kaeza |
I guess the logic follows wires from an "emitter" until a "receiver" is found |
22:28 |
ShadowNinja |
I had to remove that from my server, it took my cpu from 2 to 100% if you went near a power system |
22:29 |
ShadowNinja |
It could probably be done without the lag |
22:30 |
kaeza |
IDK if it already does that, but the lag could be (mostly) eliminated by computing whether or not a device is connected at wire placing time |
22:34 |
Vadtec |
kaeza: so these batt boxes wont explode if they are "over charged" will they? |
22:34 |
kaeza |
lol nope |
22:34 |
kaeza |
you'll just waste energy :) |
22:34 |
Vadtec |
good...at one point, IC2 for mc would cause batt boxes to explode if they were over charged |
22:35 |
Vadtec |
they made a big boom |
22:35 |
Vadtec |
and an even bigger hole |
22:35 |
Vadtec |
considering this is a water mill, wasted energy really isnt an issue |
22:35 |
kaeza |
not these ones :) you'll just lose valuable energy from, for example, solar panels |
22:36 |
Deivan |
About the tech, if I have more than one geothermal generator I have more power or is the same? |
22:36 |
Vadtec |
kaeza: well, water mills are meant to run all the time, so its gonna waste energy regardless |
22:36 |
kaeza |
the more generators you connect to a circuit, the faster the batt boxes get charged |
22:37 |
Vadtec |
unless im trying to run 100 furnaces |
22:37 |
Deivan |
Thanks. |
22:37 |
Deivan |
:D |
22:37 |
Vadtec |
kaeza: can you hook more than one water mill to a circuit? |
22:37 |
kaeza |
although I still couldn't make the geo generators work :( |
22:37 |
kaeza |
Vadtec, yeah |
22:37 |
Vadtec |
cool |
22:38 |
kaeza |
I have a 3x3x3=27 mills in my basement :) |
22:38 |
Vadtec |
...how the heck do i remove a grinder? |
22:38 |
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22:38 |
Vadtec |
oh wait...dont i need a special node removal tool?... |
22:38 |
kaeza |
no |
22:38 |
kaeza |
wait |
22:38 |
kaeza |
is the grinder empty? |
22:39 |
kaeza |
you cannot remove non-empty stuff! |
22:39 |
Vadtec |
oh |
22:39 |
Vadtec |
thats it |
22:39 |
Vadtec |
druka durka |
22:40 |
kaeza |
hmm... I'm currently trying to make a mod to allow "carrying" full chests with you |
22:40 |
kaeza |
maybe this can be adapted for furnaces, etc... |
22:41 |
Vadtec |
is there a list somewhere of stuff that can actually be ground in a grinder? |
22:41 |
Vadtec |
looking on the technic page, dont see a list |
22:41 |
kaeza |
all the mineral lumps (coal, iron, etc) |
22:42 |
kaeza |
plus stone, cobble, and a few others |
22:42 |
Vadtec |
i just ground cobble->gravel->dirt lol |
22:43 |
Vadtec |
maybe ill make a macerator that can grind anything into other useful items |
22:44 |
kaeza |
<Vadtec> unless im trying to run 100 furnaces -- My 27 mills + 3 batt boxes allow me to operate 16 grinders, 16 furnaces, and a tool workshop for about 5 mins |
22:44 |
Vadtec |
how long does it take to charge though? |
22:45 |
kaeza |
about 20 secs |
22:45 |
Vadtec |
heh, nice |
22:45 |
Vadtec |
does technic not have a lamp object? |
22:45 |
kaeza |
nope |
22:45 |
kaeza |
for that matter, use mesecons |
22:45 |
Vadtec |
yeah |
22:45 |
kaeza |
or VanessaE's homedecor |
22:45 |
Vadtec |
would be nice if technic had a lamp though |
22:46 |
kaeza |
(now with locked stuff; shameless plug again :) ) |
22:46 |
kaeza |
RBA says there's way too many lamps in other mods |
22:48 |
kaeza |
hmm... haven't tested if you can transport items from the Grinder to the furnace |
22:48 |
Vadtec |
but having to use so many other mods might making a sane layout for a workshop impossible, assuming you would have to run multiple sets of wires and power sources |
22:48 |
jin_xi |
portable chest is a good idea |
22:49 |
kaeza |
jin_xi, link? |
22:49 |
Vadtec |
and mesecons doesnt have batteries, so you can store the solar energy it generates |
22:49 |
Vadtec |
you cant* |
22:49 |
jin_xi |
you said you're trying, no? |
22:50 |
kaeza |
yup |
22:50 |
jin_xi |
serialize node meta and put into itemstring i guess? |
22:51 |
kaeza |
what I mean is when you remodel your house, you have to remove all the stuff, dig the chest, place the chest in the new location, and refill |
22:51 |
kaeza |
it would be nice if you could "carry" the chest to the new location |
22:51 |
jin_xi |
i know. dig and place full chests |
22:51 |
kaeza |
I have 30 chests in my basement :( |
22:52 |
kaeza |
last expansion took me half an hour just to move the chests |
22:52 |
kaeza |
an hour and a half* |
22:52 |
Vadtec |
kaeza: maybe it would be worth someones time (possibly mine) to develop a mod that standardizes power transportation, that way mods could more easily inter-op |
22:53 |
kaeza |
hmm |
22:53 |
kaeza |
technic has an API for that |
22:53 |
kaeza |
IIRC |
22:54 |
Vadtec |
im thinking something more generic than that |
22:54 |
kaeza |
at least to register generators and other stuff, so it all uses the same wiring |
23:00 |
Vadtec |
kaeza: so whats the major diff between the electric furnace and its MV counterparts? MV is used for more "advanced" stuff? |
23:00 |
kaeza |
apart from the obvious change in wires, I think it cooks even faster |
23:01 |
Vadtec |
hmmm |
23:01 |
kaeza |
wait... is there an MV furnace? |
23:01 |
kaeza |
wow |
23:01 |
Vadtec |
mhm |
23:01 |
Vadtec |
MV electric and MV alloy |
23:02 |
kaeza |
last time I checked there was only an MV solar panel and batt box |
23:02 |
kaeza |
I need to update my recipes :) |
23:04 |
Vadtec |
so, can i assume the only diff between the mining drill and the mining laser is range and speed? |
23:08 |
Vadtec |
whoa...whats the range on the mining laser...? |
23:10 |
kaeza |
Vadtec, the mining drill only digs the pointed item, while the laser keeps on digging |
23:10 |
Vadtec |
kaeza: yeah, but how far? its not the most accurate thing ever lol... |
23:11 |
kaeza |
about 8 nodes |
23:11 |
kaeza |
that's the max I ever dug with the laser |
23:11 |
kaeza |
most of the time you get 4 nodes though |
23:12 |
Vadtec |
think ill use the mining drill down here lol |
23:12 |
kaeza |
but take heed: your cobblestone stacks will rack up incredibly fast :) |
23:12 |
Vadtec |
i need accuracy |
23:15 |
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23:16 |
Kacey |
hi all |
23:16 |
MinetestBot |
hi Kacey |
23:17 |
Vadtec |
so i guess the mining drill can mine any block in the game and never wears out...right? |
23:17 |
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23:29 |
Vadtec |
kaeza: is it ok to have loops where the water mills are? |
23:29 |
kaeza |
avoid looped circuits whenever possible |
23:29 |
Kacey |
? |
23:29 |
Vadtec |
bleh...this entire setup is screwed then |
23:30 |
Vadtec |
unless.... |
23:30 |
Kacey |
what are you two talking about? |
23:31 |
Vadtec |
damnit...that wont work either |
23:31 |
Vadtec |
Kacey: techic power grids |
23:31 |
Kacey |
really? |
23:31 |
Vadtec |
yup |
23:31 |
Kacey |
are you on a server? |
23:32 |
Vadtec |
yes |
23:32 |
Kacey |
what is the ip? |
23:32 |
Vadtec |
its a private server for me and my kids, really isnt setup for public access right now |
23:33 |
Kacey |
... can i have a link to the dl then? |
23:33 |
Kacey |
or just plain technic? |
23:34 |
Vadtec |
https://github.com/RealBadAngel/technic |
23:34 |
Kacey |
just plain technic |
23:38 |
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23:44 |
kaeza |
<Vadtec> so i guess the mining drill can mine any block in the game and never wears out...right? <-- Any block that you can dig normally; it cannot dig protected or unbreakable nodes, or nodes like chests whose inventory is not empty. |
23:44 |
Vadtec |
of course |
23:44 |
Vadtec |
just avoids needing to carry 3-4 tools around |
23:44 |
Vadtec |
:P |
23:44 |
kaeza |
Also, the mining drill does wear out, but not in the conventional sense |
23:45 |
kaeza |
it runs out of power, but never "destroys" |
23:45 |
kaeza |
(i.e. you never lose it) |
23:45 |
kaeza |
to use again, you must recharge it |
23:45 |
Vadtec |
yup |
23:46 |
Vadtec |
had to several times already lol |
23:47 |
Vadtec |
damnit...trying to use a checker board layout for these water mills ...isnt gonna work |
23:47 |
Vadtec |
think im gonna need a cascade setup |
23:48 |
kaeza |
yup |
23:48 |
kaeza |
it only activates with *flowing* water |
23:48 |
Vadtec |
and only at 100% if flowing on all 4 sides |
23:48 |
kaeza |
yup |
23:49 |
Vadtec |
oh wait...nvm...copper wire stops water flow |
23:50 |
kaeza |
heh |
23:50 |
kaeza |
it's a bit tricky |
23:50 |
Vadtec |
i dont like the astethics of it, but i have an idea for a better water mill setup im gonna build anyways |
23:50 |
Vadtec |
for now, it does what i want |
23:50 |
* NekoGloop|Laptop |
puts kittens on all the heads |
23:50 |
Vadtec |
aka: gives me power |
23:52 |
kaeza |
if my connection wasn't so laggy, I would invite you to my world to show you |
23:53 |
Kacey |
playing my legit server |
23:55 |
Vadtec |
water behaves the same in MT as MC in that you can create an infinte water source right? |
23:56 |
kaeza |
yup |
23:57 |
Vadtec |
kk, my game must be glitched atm, its not working |
23:57 |
kaeza |
place two sources with air between them, or diagonally |
23:57 |
Vadtec |
its not letting me pick up any water at all |
23:58 |
kaeza |
Vadtec, 186.191.18.22 port 30000 |
23:59 |
kaeza |
hmm... maybe it'sstuck somewhere in Lua |
23:59 |
kaeza |
-s |
23:59 |
Vadtec |
dunno, just restarted it |
23:59 |
Vadtec |
im connecting to yours now |