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IRC log for #minetest, 2013-02-20

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All times shown according to UTC.

Time Nick Message
00:00 Menche what does "green thumb" do?
00:09 ShadowNinja idk
00:17 Menche !?!?
00:17 ShadowNinja you didn't fix it :-(
00:18 Menche huh
00:18 Menche maybe now
00:18 Menche i just added an if statement to check if "tool" is "nil"
00:18 ShadowNinja nope
00:19 Menche yaaay
00:19 Menche now?
00:19 ShadowNinja still no
00:19 Menche darnit :(
00:20 ShadowNinja there is something like inv:isempty()
00:21 ShadowNinja is_empty()
00:22 Menche reported it on the topic
00:24 Menche try now? just added another if statement
00:24 Menche gotta get it sometime
00:29 Istar_Eldritch Hey guys, one question. There's something i can do with that glitched item images when playing with the technic pack?
00:30 Istar_Eldritch I actually recompile the bins changing the atlas resolution to 4096
00:39 Roukoswarf joined #minetest
00:42 khonkhortisan Kacey, it was the pipe in the center surrounded by pipe and mesecon that was keeping it from moving
00:42 khonkhortisan But pressing a button that moves itself makes the button get stuck on
00:43 Roukoswarf-M joined #minetest
00:48 sokomine hm
01:00 jin_xi hey, i have updated that gist
01:00 sokomine gist?
01:01 jin_xi i was doing it the wrong way... the spawn tree thins
01:01 sokomine ah. what are you doing there?
01:01 jin_xi https://gist.github.com/obneq/4980214 this should be a better way to override it
01:02 sokomine hm. i tried that and it didn't work?
01:02 jin_xi i changed it
01:03 sokomine complains with " function arguments expected near 'minetest'"
01:03 sokomine did you change it in the source code?
01:03 jin_xi oh sorry
01:03 sokomine maybe it will be enough if the moretrees mod uses a definite function that i can use. it seems to work with normal lua-side functions
01:04 sokomine just not with minetest.env?
01:06 jin_xi could be
01:21 Kacey back
01:21 MinetestBot Kacey: Welcome back!
01:22 khonkhortisan I just found a trick with the node breakers, the tube can be a node behind it
01:22 Kacey aah
01:25 Kacey well i have too work out the inchwork drive
01:25 Kacey worm*
01:40 Kacey RealBadAngel, PING
01:42 RealBadAngel pong
01:43 Kacey i have a question
01:46 RealBadAngel go on
01:47 Kacey nvm i figured it out
01:47 Menche lol
01:47 Kacey but i also had a suggestion
01:47 Kacey tube frames and mesecon tube frames
01:47 khonkhortisan and mesecon tubes
01:48 khonkhortisan There can be a space between a node breaker and a tube, but there can't be a space between a tube and a deployer
01:50 NekoGloop joined #minetest
01:51 NekoGloop Meow?
01:57 sokomine ah. our local cat distributor. the channel was almost catless some hours ago! please provide some kittens :-)
01:58 * NekoGloop plops down a box of kittens
01:58 * sokomine looks excited and pets the kittens
01:59 Kacey rba, what do you htink of the idea?
01:59 Kacey think even
02:00 NekoGloop Who even thinks.
02:04 sokomine anyone intrested in moretrees and traders in a singleplayer world?
02:08 RealBadAngel mesecon tubes will be done
02:08 RealBadAngel about tube frames i will think
02:09 khonkhortisan so a wall of node breakers, a wall of frames, and a wall of mesecon tubes?
02:09 bulletrulz joined #minetest
02:09 bulletrulz hey guys :D
02:09 MinetestBot hi bulletrulz
02:09 bulletrulz mi
02:09 bulletrulz MiJyn: u here?
02:12 sokomine if anyone's intrested in lumberjacks (they come with their own homes and trade wood): https://github.com/Sokomine/random_buildings  (works only with moretrees, does not spawn automaticly yet and needs a slightly patched version of mobf)
02:16 Kacey no a wall of mesecons tube frames behind node breakers
02:20 Kacey http://www.youtube.com/watch?v=GVMobzQp1ko
02:26 FreeFull joined #minetest
02:27 harrison i posted a few of my movies on freenode channels where i thought they would be
02:27 harrison relevant. the response was alarming. i was called "weird". but instead
02:27 harrison of sulking i took a hard look at my own actions and aesthetics. i resolved to
02:27 harrison be more conventional, more downmarket, more least-common-denominator.
02:27 harrison to kick off my new "not weird phase" i present this, my most
02:27 harrison "normal" film ever. http://youtu.be/gqj7NSNC224
02:27 MiJyn bulletrulz, back :D
02:29 NekoGloop joined #minetest
02:32 babyface1031 joined #minetest
02:36 khonkhortisan It looks like all six frame motors go to the right. Old version?
02:40 RealBadAngel http://i.imgur.com/3fHIvaR.jpg
02:41 RealBadAngel im finishing now code for it, and new system for all the power tools
02:42 sokomine first i was wondering what you where doing with that fish...
02:42 RealBadAngel all the power tools will be upgradeable and will have selectable modes of work
02:42 sokomine what will those tools do?
02:42 khonkhortisan the fish is what I saw first too
02:43 khonkhortisan only after you said fish does it not look like one
02:43 RealBadAngel look at screenshot, what will mk2 do for example
02:43 RealBadAngel mk3 will have 5th mode 3x3x3
02:44 RealBadAngel more nodes dug more power drained of course
02:52 Kacey back
02:52 MinetestBot Kacey: Welcome back!
02:52 Kacey no MinetestBot no
02:57 Kacey night all
02:58 ShadowNinja joined #minetest
03:12 TorpedoSkyline joined #minetest
03:15 Roukoswarf-M joined #minetest
03:20 TheBonsai joined #minetest
03:25 khonkhortisan RealBadAngel, pull request for you
03:26 Roukoswarf-M joined #minetest
03:28 RealBadAngel khonkhortisan, merged
03:28 khonkhortisan thanks
03:28 RealBadAngel no problemo
03:29 khonkhortisan The error "Your local changes to the following files would be overwritten by merge" doesn't even check if the changes are exactly the same
03:30 NekoGloop joined #minetest
03:31 khonkhortisan Can MinetestBot leave someone a message?
03:31 MiJyn back
03:31 MinetestBot MiJyn: Welcome back!
03:31 MiJyn thanks :)
03:31 MiJyn (and yes, I said back just for the sake of hearing MinetestBot :P)
03:31 MiJyn back
03:31 MiJyn haha
03:31 khonkhortisan you have to be silent for long enough?
03:31 khonkhortisan back
03:31 MinetestBot khonkhortisan: Welcome back!
03:32 khonkhortisan guess not
03:32 NekoGloop back
03:32 MinetestBot NekoGloop: Welcome back!
03:32 MiJyn back
03:32 MinetestBot MiJyn: Welcome back!
03:32 MiJyn back
03:32 MiJyn oh
03:32 MiJyn bavk
03:32 MiJyn back
03:32 MiJyn wait
03:32 MiJyn what?
03:32 MiJyn back
03:32 MinetestBot MiJyn: Welcome back!
03:33 * MiJyn is confused at the algorithm
03:33 NekoGloop You can't be back so very often
03:33 harrison i posted a few of my movies on freenode channels where i thought they would be
03:33 harrison relevant. the response was alarming. i was called "weird". but instead
03:33 harrison of sulking i took a hard look at my own actions and aesthetics. i resolved to
03:33 harrison be more conventional, more downmarket, more least-common-denominator.
03:33 harrison to kick off my new "not weird phase" i present this, my most
03:33 harrison "normal" film ever. http://youtu.be/gqj7NSNC224
03:33 khonkhortisan it's only a delay between back responses, not a delay since last message
03:33 khonkhortisan Your chat cuts off early
03:34 khonkhortisan i posted a few of my movies on freenode channels where i thought they would be relevant. the response was alarming. i was called "weird". but instead
03:34 khonkhortisan I can type at least two of your lines without line breaking
03:35 NekoGloop http://www.youtube.com/watch?v=ShAqslqr_x0 All arguments are invalid
03:36 Chris___ joined #minetest
03:36 Chris___ Hello everyone!
03:36 MinetestBot hi Chris___
03:36 khonkhortisan I don't even have to greet people, the bot does that first
03:37 Chris___ lol
03:37 NekoGloop Try to ninja the bot
03:37 MiJyn but whatever, hey Chris___
03:37 Chris___ Does anyone here use the technic mod?
03:37 khonkhortisan Yes
03:37 khonkhortisan You should update
03:37 Chris___ Ok.  Do you know how to get raw latex, by chance?
03:37 khonkhortisan In the time it took you to get here it was changed
03:37 MiJyn Chris___, the real question is: does anyone here NOT use the technic mod?
03:38 khonkhortisan no, I am dependent on creative mode for everything
03:38 khonkhortisan technic, mesecons, stairsplus, more*, etc.
03:39 * ShadowNinja can't run a singleplayer world in survival
03:39 Chris___ I can't figure out how to get raw latex.  I'm trying to make a flashlight, but I need rubber for that.  I'm playing on a server that my friend and I built.
03:41 khonkhortisan you need a rubber sapling
03:43 NekoGloop Find a natural rubber tree.
03:53 * VanessaE peeks in and places one of NekoGloop's kittens on khonkhortisan's head
03:54 * khonkhortisan goes for a walk and introduces it to the neighbor's cats
04:02 Nikondork joined #minetest
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04:08 Vadtec yay! im finally home and can get some MT time in
04:08 Vadtec woot woot
04:08 Vadtec :P
04:08 Vadtec (ive had some sugar...beware peeps)
04:11 Vadtec serious question: when I restart the server on my ubuntu VPS, the client doesnt disconnect, is this intended?
04:13 * Vadtec drops a pin
04:13 * Vadtec listens to the ting ting echo into the distance...
04:13 Vadtec so lonely...im all alone
04:14 ShadowNinja lol, minetest needs a kick function, this happens with ban too
04:15 Vadtec so it should dc but doesnt
04:15 ShadowNinja yes
04:16 Vadtec gotcha
04:16 ShadowNinja this has caused me to continue to build while disconnected before
04:17 babyface1031 i have a question i have anolder version on moretrees and was about to update but was wondering all the jungle jungle trees that are grown will they go to unknows or just stay
04:17 * ShadowNinja is off to try to get irssi to work with sasl
04:17 VanessaE they will remain.
04:17 Vadtec i so wanna try to make a zipline using the vines and ropes mod
04:17 VanessaE moretrees keeps backwards compatibility with bas080's jungletrees mod as well as the old legacy ones.
04:17 babyface1031 ok thank you i just didnt want tons of unknowns :D
04:18 VanessaE no prob
04:28 Vadtec hmmm, not sure if its a bug or not, but in unified inventory, if i click to go to the next page, it goes 3 pages fwd/back
04:29 Vadtec same thing if I click the button for alternate recipies
04:29 Vadtec it cycles through three at a time
04:29 VanessaE use the > button for one page, >> for 3 pages
04:30 VanessaE oddly, it seems to work okay on my server
04:30 Vadtec i am
04:30 VanessaE maybe your version is just broken?  mine comes as part of the technic mod
04:30 Vadtec i bet thats it, i have technic and uni installed
04:30 VanessaE ah, you only need technic in that case
04:31 VanessaE if it's recent
04:31 Vadtec pretty sure i got it from git
04:31 VanessaE ok
04:34 Wuzzy2 joined #minetest
04:36 Vadtec Vadtec: well, removing uni inv itself made it not as bad, but its still skipping 2 pages
04:36 Vadtec ie from 1 to 3
04:36 simion314 joined #minetest
04:36 Vadtec its like its getting the click event twice
04:37 VanessaE did you also remove regular creative inventory also?
04:37 VanessaE (it's in minetest_game)
04:38 Vadtec ummm, no?
04:38 Vadtec :P
04:38 VanessaE youhave to.
04:38 VanessaE Unified Inventory replaces it, and the two will conflict
04:38 Vadtec im looking for it, but i dont see any mod for it
04:38 VanessaE it's just called "creative", in minetest_game/mods
04:39 NekoGloop it's in the games folder
04:39 Vadtec i dont have a folder named creative in the game im running
04:39 VanessaE hrm
04:39 VanessaE any other inventory mods?
04:39 VanessaE like Inventory Plus or so?
04:39 Vadtec not that im directly aware of
04:40 Vadtec sec
04:40 Vadtec http://pastebin.com/g6XgvqU4
04:40 Vadtec my mods list for the game im running
04:40 VanessaE *looks&
04:41 VanessaE if you have plantlife, you don't need flowers (it already has it).  Xdoors2 is considered obsolete (though it looks better than the default doors)..  you have two copies of technic there
04:41 VanessaE technic-master and technic
04:42 NekoGloop Vadtec: How are you possibly using minetest without the "default" mod...?
04:42 VanessaE nice catch, I didn't even notice the absence of default.
04:42 Vadtec i have no idea
04:42 Vadtec but its there
04:42 Vadtec errr running
04:42 VanessaE Vadtec: anyways, figure out which of those two technic's is the right one and delete the other
04:43 Vadtec i think i copied it twice by mistake
04:43 Vadtec NekoGloop: i *do* have default
04:44 Vadtec drwxrwxr-x  5 vadtec vadtec 4096 Feb 12 14:46 default
04:44 VanessaE oops, yep default is in that list
04:44 VanessaE line 2, second word.
04:44 VanessaE just you have technic and technic-master.  one of those is excess
04:44 Vadtec yeah
04:44 Vadtec nuking one now
04:45 OldCoder
04:45 NekoGloop Nukes are fun
04:45 OldCoder Are there any changes besides updating moretrees that people strongly wish for my worlds? Not Nukes
04:45 OldCoder I am shutting down to update. Changes are welcome.
04:45 VanessaE OldCoder: plantlife got a minor update today.  Nothing user-facing, just an API tweak.
04:46 Vadtec yay! it works!
04:46 VanessaE Vadtec: o/
04:46 VanessaE \o/
04:46 Vadtec thanks
04:47 Vadtec VanessaE: correct me if im wrong, but dont i copy the foldes out of the plantlife folder into mods? if so, thats where flowers comes from
04:47 VanessaE no
04:47 VanessaE just copy the whole plantlife folder as-is into your mods folder.
04:47 Vadtec oh
04:47 VanessaE it's a modpack, similar to mesecons or technic, so it's self-contained
04:48 Vadtec i did that with...some other mod i dont remember...and it bitched and moaned about init.lua not being in the "root" folder
04:48 VanessaE Vadtec: because that one was probably either not a modpack, or the folder was not named right.
04:48 VanessaE sometimes you'll get a folder named like:  Soandso-mymod-374u832542378
04:49 VanessaE so you'd rename it to just mymod
04:49 Vadtec iirc i did
04:49 babyface1031_ joined #minetest
04:49 VanessaE do you remember which mod it was?
04:49 Vadtec nature pack?
04:49 VanessaE nature pack is a modpack, but it's outdated
04:49 VanessaE don't use it :-)
04:50 Vadtec pretty sure its the one that was bitchy
04:50 VanessaE it contains out-of-date copies of plants_lib, junglegrass, and flowers
04:51 OldCoder VanessaE, so update plantlife?
04:51 VanessaE instead just copy the mods from within nature pack that you actually want, and let plantlife/plants_lib supply the API
04:51 OldCoder Does anybody wish other things?
04:51 VanessaE OldCoder: yeah
04:51 OldCoder All right
04:51 VanessaE Vadtec: so for example if you wanted just the bushes, install the plantlife modpack, and copy the bushes mod out of nature pack and use it alone (assuming it still works)
04:52 VanessaE clear as mud? :-)
04:52 * Vadtec sighs
04:52 Vadtec MT needs an effing mod manager
04:52 Vadtec badly
04:52 VanessaE yes, it does.
04:52 VanessaE the only problem is keeping the proposed mod database in sync with all of those mods' upstream sources
04:53 Vadtec git is written in python, hence direct integration with git is cake
04:54 VanessaE not everyone uses git for their mods repositories
04:54 VanessaE a lot of people use just some random filedrop or another
04:54 VanessaE dropbox, mediafire, etc
04:54 NekoGloop I use github. My last upload is what, 7 months ago? But I use github.
04:54 VanessaE and URLs for those mods change frequently
04:55 Vadtec i have an idea of how id approach it, but id rather clean up my mods list and get back to playing right now
04:56 VanessaE ok, time for me to head to bed.
04:56 VanessaE night all :-_)
04:56 Vadtec cya
04:56 Vadtec thanks for the info
04:57 ShadowNinja joined #minetest
04:57 ShadowNinja anyone know how to get sasl working in irssi?
04:58 Vadtec magic ponies
05:00 ShadowNinja thanks, now all I have to do is get a magic pony, got one?
05:01 Vadtec alas, i do not good sir
05:01 Vadtec but pixie the wonder gnome might, for the right body part in exchange
05:01 ShadowNinja I would rather not, we shall have to think of something else
05:01 Vadtec lol
05:02 Vadtec seriously, no, i havent used anything irssi related since the early 90s
05:03 NekoGloop irssi: The IRC client of the past!
05:03 NekoGloop C'mon, cmd.exe looks better than that.
05:03 NekoGloop (More user-friendly too)
05:04 ShadowNinja I use gnome-terminal
05:04 Vadtec irssi is great when you dont have a GUI
05:04 Vadtec though i prefer bitchx
05:05 NekoGloop GAAAAAAAAAAH
05:05 NekoGloop THE CTCP
05:05 NekoGloop IT BURRRRRRRRRRRRRRRRNS
05:07 Vadtec lol
05:09 Vadtec this vines-n-ropes mod is so cool
05:09 Vadtec keeps me from frying my ass in lava
05:11 Vadtec question: what is the max limit of the MT coords? is it really 32k, or is it something less?
05:11 Vadtec i think i saw someone say it was like 30900
05:11 ShadowNinja 2^16
05:12 Vadtec so full 16bit?
05:12 ShadowNinja mapgen is limited to a bit less
05:12 Vadtec thats what i meant, the mapgen limit
05:12 ShadowNinja it makes calculations for lighting and such simpler
05:12 NekoGloop Way less than what you'll likely realistically use.
05:12 OldCoder
05:12 OldCoder Does anybody wish more changes?
05:13 Vadtec ok so...whats the limit then?
05:13 OldCoder I am updating moretrees technic and plantlife
05:13 OldCoder Plus removing mob_slime
05:13 OldCoder which crashes servers
05:13 OldCoder Anything else?
05:14 NekoGloop Vadtec, 30900*2 in all directions
05:14 ShadowNinja about -30912 down
05:14 NekoGloop amount of nodes = (30900*2)^3
05:14 NekoGloop Mapgen likes to randomly cut off a lot.
05:14 Vadtec (30900*2)^3
05:14 Vadtec 236029032000000
05:14 babyface1031 joined #minetest
05:15 ShadowNinja you might be able to change that if you changed vector3d.h
05:17 ShadowNinja *irr_v3d.h
05:19 Akerok joined #minetest
05:19 ShadowNinja nope, doesn't work
05:20 Akerok Hello everyone.
05:20 MinetestBot hi Akerok
05:20 Vadtec thanks for the info NekoGloop / ShadowNinja
05:21 Vadtec i gotta get some sleep
05:21 Vadtec so i ll catch this later
05:21 Vadtec peace
05:22 Akerok Can anyone help me with an issue with the more trees mod?  The rubber tree spawn keeps causing my server to crash.  Here is the pastbin of the error:  http://pastebin.com/eUvJqjQT
05:25 ShadowNinja you have to update to the latest dev version
05:25 Akerok I'm running 0.4.4..........
05:25 ShadowNinja that is latest satble
05:25 ShadowNinja *stable
05:25 Akerok ok
05:26 ShadowNinja http://sfan.sf.funpic.de/minetest-builds/c55/minetest-0.4.4-d1-fc61c88-win32.7z
05:27 ShadowNinja (for windows)
05:34 Akerok Thank you.  I'm running the update now.
05:34 ShadowNinja You're welcome
05:36 neko259 joined #minetest
05:55 khonkhortisan hslzk f;d kjd ,oslu vdtnsaoh patsfk
05:55 khonkhortisan If you can decode that, kudos to you
05:56 MiJyn so let me see
05:56 MiJyn your right hand is definitely one off (to the right), am I correct?
06:09 Oblivion1500 joined #minetest
06:09 Oblivion1500 hey oldcoder, are you there?
06:14 sfan5 seems like he isn't
06:23 MiJyn Oblivion1500, stick around though, he might come online later
06:24 MiJyn leaving now, bye all!
06:31 monkeycoder joined #minetest
06:31 khonkhortisan No that is not correct
06:35 khonkhortisan But it does have something to do with the keyboard
06:35 khonkhortisan and I do have my right hand off to the right by accident sometimes
06:36 Oblivion1500 joined #minetest
06:37 khonkhortisan http://wbic16.xedoloh.com/dvorak.html
06:40 NekoGloop Funny, I thought it said something like that and had not the slightest idea that was a thing O.o
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08:11 OldCoder Hi
08:11 MinetestBot hi OldCoder
08:14 berome hi OldCoder !
08:37 Matsetes joined #minetest
09:28 Calinou joined #minetest
09:29 monkeycoder friendly bot
09:36 OldCoder Hi
09:36 MinetestBot hi OldCoder
09:36 OldCoder and good night
09:39 shirish joined #minetest
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10:10 monkeycoder joined #minetest
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10:27 shirish joined #minetest
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11:19 rubenwardy joined #minetest
11:34 rubenwardy hi all
11:34 MinetestBot hi rubenwardy
11:34 rubenwardy you know something is wrong when you put 2 and 2 together, and you get a surd
11:37 Infinity_69 joined #minetest
11:37 Infinity_69 hi
11:38 rubenwardy hi...
11:38 rubenwardy hi
11:38 rubenwardy hi LL
11:38 rubenwardy hi all
11:41 Infinity_69 hi ruben
11:41 Infinity_69 i have a question...
11:41 Infinity_69 can you find me a punbb skin that would have something to do with zombies or the apocalypse
11:42 rubenwardy http://punbb.informer.com/forums/topic/24601/punbb-14x-themes/
11:42 rubenwardy http://punbb.informer.com/forums/post/142383/#p142383 looks good, maybe change background to green/blood splatters
11:43 Infinity_69 ugh, nope, i found one that suits me&the website
11:43 Infinity_69 forum*
11:44 Infinity_69 or not :/
11:45 Infinity_69 ok, ill try it
11:47 rubenwardy bah. JetStorm have not replied to my open source license request (ping: thexyz)
11:49 thexyz sure
11:49 Infinity_69 ruben, how do i install it? i have it in ./forum/style
11:49 thexyz because they're called JetBrains
11:49 rubenwardy oh
11:49 rubenwardy PhpStorm by JetBrains
11:50 thexyz do you meet the criteria?
11:50 thexyz You are the project lead or a committer
11:50 thexyz You have been working on your open source project for a minimum of 3 months
11:50 thexyz Your community is active. This means that you have recent activity in your newsgroups or forums
11:50 thexyz You have an updated News section on your site
11:50 thexyz You release updated builds on a regular basis
11:50 Infinity_69 thexyz, 1. no flooding, 2. how do you write so fast?
11:50 Infinity_69 :D
11:51 rubenwardy (yes) You are the project lead or a committer
11:51 rubenwardy (yes) You have been working on your open source project for a minimum of 3 months
11:51 rubenwardy (maybe) Your community is active. This means that you have recent activity in your newsgroups or forums
11:51 rubenwardy (no) You have an updated News section on your site
11:51 rubenwardy (yes) You release updated builds on a regular basis
11:53 thexyz what's the project you want to use phpstorm for?
11:54 rubenwardy mt extensions
11:56 Infinity_69 rubenwardy, thexyz : how do i install Urban to PunBB'
11:56 Infinity_69 o.o'
11:57 thexyz Infinity_69: no idea
11:57 Infinity_69 mkay
11:57 rubenwardy drag and drop?
11:57 Infinity_69 Rubenwardy
11:57 Infinity_69 yeah, no sh*t, sherlock :D
11:57 rubenwardy !g punbb install themes
11:57 Infinity_69 'but i mean, how do i make it 1. the default one
11:57 Infinity_69 2. appliable
11:58 rubenwardy admin -> appearence -> default theme
11:59 rubenwardy admin -> settings -> Personalize your PunBB installation -> default style
12:00 Infinity_69 it doesnt work :/
12:01 Infinity_69 its set to the default one, but still there is no theme applied
12:01 Infinity_69 o.o'
12:01 Infinity_69 http://zombietest.bugs3.com/forum/
12:05 Infinity_69 now i got it :D
12:05 Infinity_69 i didnt have it applied on MY account :D
12:07 rubenwardy http://zombietest.bugs3.com/forum/ gets The connection has timed out
12:09 rubenwardy http://forum.minetest.net/viewtopic.php?id=2854 added news section
12:12 Infinity_69 ok :D
12:13 Infinity_69 hey, ruben, go back to my forum for just a second...
12:13 Infinity_69 look at the sides...
12:13 Infinity_69 there white...
12:13 Infinity_69 what class/id do they use, do you know?
12:16 rubenwardy it is not loading
12:16 rubenwardy if you mean the background, it would be "body"
12:17 Infinity_69 nope...
12:17 Infinity_69 well, anyways, forget it then...
12:17 rubenwardy I can not count. I go from
12:17 rubenwardy 0.4 http://forum.minetest.net/viewtopic.php?pid=47848#p47848
12:17 rubenwardy to 0.6 http://forum.minetest.net/viewtopic.php?pid=62599#p62599
12:18 troller joined #minetest
12:18 Infinity_69 ruben, do you use Facebook Like?
12:18 Infinity_69 or is it yours
12:18 Infinity_69 :D
12:18 Infinity_69 just asking
12:19 rubenwardy huh?
12:19 rubenwardy you mean, for Mt extensions?
12:21 Infinity_69 yeah
12:21 Infinity_69 if its yours, please, can i have it?
12:21 Infinity_69 not like i get credit for it, but so that i can use it
12:21 Infinity_69 can i have the code, to be more clear...
12:22 rubenwardy it is not facebook like
12:22 Infinity_69 ok :D
12:22 rubenwardy https://developers.facebook.com/docs/reference/plugins/like/
12:25 Infinity_69 yes, i know that like button...
12:25 Infinity_69 its just kinda...ugh...boring
12:25 Infinity_69 and old
12:25 Infinity_69 so, do others see the likes a mod gets?
12:26 rubenwardy http://multa.bugs3.com/minetest/forum/search.php?id=mod
12:26 proller joined #minetest
12:26 Infinity_69 oh :D
12:26 Infinity_69 nice
12:26 Infinity_69 so, can i get the code?
12:26 Infinity_69 im guessing ill need a dadabase, huh :D
12:27 rubenwardy the code is cc-by-sa
12:27 rubenwardy http://creativecommons.org/licenses/by-sa/3.0/
12:28 rubenwardy https://github.com/rubenwardy/minetest-forum/blob/master/scripts/voters.php
12:28 Infinity_69 so, how do i install it now?
12:28 Infinity_69 or will i have to figure it out myself?
12:30 rubenwardy yu huh
12:31 Infinity_69 rubenwardy, are you...
12:31 Infinity_69 drunk :D
12:33 rubenwardy I am 16
12:33 Infinity_69 oh...
12:33 Infinity_69 i hoped you were atleast 18...
12:33 Infinity_69 so you could make me a little birthday "present"
12:33 Infinity_69 :D
12:34 Infinity_69 maybe a cold one :D
12:36 Infinity_69 i have an idea :D
12:37 Infinity_69 ill start making my mod...
12:37 Infinity_69 in Notepad xD
12:39 EduardeCalibal joined #minetest
12:41 rubenwardy Infinity_69: http://imgs.xkcd.com/comics/ballmer_peak.png
12:42 Infinity_69 :D
12:43 Infinity_69 so, windows ME, aka Windows Millenium (2000) was good?
12:43 Infinity_69 o.o
12:43 rubenwardy no
12:43 rubenwardy very bad
12:43 Infinity_69 oh...
12:43 Infinity_69 well, what about windows in general?
12:43 Infinity_69 on a scale of 1 to 10
12:43 rubenwardy http://www.rhobbs.co.uk/wp-content/gallery/blog-microsoft-windows-release-cycle-sine-wave/Microsoft-Windows-Release-Cycle-Sine-Wave-Pattern-Good-Bad.jpg
12:43 rubenwardy 1
12:44 rubenwardy nm
12:44 rubenwardy ME is 1
12:44 rubenwardy 7 is 7
12:44 Infinity_69 ´8?
12:44 rubenwardy 3
12:44 Infinity_69 yeah :D
12:44 rubenwardy 8 is still better than vista
12:44 rubenwardy or me
12:44 Infinity_69 the actual desktop of 8 is 90% 7
12:44 Infinity_69 :D
12:45 Infinity_69 they just gave it some .png's and removed the Start button
12:45 Infinity_69 o.o'
12:45 Infinity_69 hey, you make mods, right?
12:46 Infinity_69 well, i need some png's
12:46 Infinity_69 :D
12:48 rubenwardy so boring!
12:48 rubenwardy come on guys!
12:48 rubenwardy http://forum.minetest.net/viewtopic.php?pid=71519#p71519
12:52 Infinity_69 i commented it
12:53 Infinity_69 LOOK AT IT!
12:53 Infinity_69 xD
12:56 mr0wl joined #minetest
12:56 berome joined #minetest
12:56 Infinity_69 yesterday i submitted a post in "Servers" about me making a zombie apocalypse server soon, when i complete my mod...
12:57 Infinity_69 but today, i can't find it.
12:59 berome are you axelrose08 ?
13:00 berome Infinity_69: ^
13:00 Infinity_69 where
13:00 Infinity_69 on the forums_
13:00 Infinity_69 ?
13:00 Infinity_69 nope
13:00 berome here: http://forum.minetest.net/viewtopic.php?id=4514
13:00 Infinity_69 im Ragnar
13:00 Infinity_69 this is a GAME, not a MOD
13:00 berome ok, perhaps it had been moved ?
13:00 Infinity_69 :D
13:00 Infinity_69 nope
13:00 Infinity_69 when i look at my topics, it ain't there
13:00 Infinity_69 o.o'
13:01 Infinity_69 i think it got removed :'(
13:03 Infinity_69 hey, berome, help me think of a food item that is in zombie games :D
13:03 Infinity_69 candy bar and bread are taken
13:05 berome and nowhere alse ? you make/extract stuffs to eat ?
13:06 Infinity_69 what?
13:06 Infinity_69 im making a mod, and it needs food...
13:06 Infinity_69 that aren't grown, but found in boxes and sh*t
13:06 berome you made a special stuff wich can be eaten, and it can be find only on your game ?
13:07 rubenwardy fungus?
13:07 rubenwardy bugs?
13:07 berome flies
13:07 rubenwardy zombie brain?
13:07 berome ?
13:07 Infinity_69 not eaten by the zombies, but by the survivors ÖD
13:07 Infinity_69 :D
13:08 rubenwardy thexyz: I emailed them back, and I got a license
13:08 rubenwardy "Thanks for the message and sorry for the late reply from our side"
13:08 thexyz good
13:08 thexyz see, they're awesome
13:09 Infinity_69 thexyz
13:09 Infinity_69 did my topic i made yesterday get removed?
13:09 thexyz maybe
13:09 thexyz what topic are you talking about?
13:09 rubenwardy yay!
13:10 Infinity_69 thexyz : ZombieTest, it was in Servers
13:11 thexyz I didn't delete it
13:11 rubenwardy It was closed
13:11 rubenwardy and deleted
13:11 Infinity_69 i know it was closed, i asked somebody to do it...
13:11 Infinity_69 why was it deleted?
13:12 thexyz it was moved to "Trash", not deleted
13:12 Infinity_69 really_
13:12 Infinity_69 oh yeah, sfan5 closed it, because i asked him
13:12 Infinity_69 where is "Trash"
13:13 sfan5 thats a forum only mods and admins can see
13:13 Infinity_69 oh o.o
13:13 Infinity_69 well, why was it put there?
13:13 MinetestBot joined #minetest
13:14 Infinity_69 hey
13:14 Infinity_69 :D
13:14 q66 joined #minetest
13:24 Infinity_69 rubenwardy, how do i make a "chest"
13:24 Infinity_69 :D
13:24 Infinity_69 like, to store stuff
13:24 Infinity_69 if i just code the visual, does it store stuff?
13:25 rubenwardy Wood
13:25 rubenwardy W  W  W
13:25 rubenwardy W  -    W
13:25 rubenwardy W  W  W
13:26 Infinity_69 no, i mean in the lua
13:26 Infinity_69 i want to make a water tank
13:26 Infinity_69 but if i just code the boxes, does it store stuff?
13:26 VanessaE [02-20 00:22] <Akerok> Can anyone help me with an issue with the more trees mod? [...] error:  http://pastebin.com/eUvJqjQT
13:26 VanessaE Doesn't anyone read the instructions anymore? :-(
13:27 Infinity_69 idk...
13:27 VanessaE it's right there in big, red, bold print that any version older than Jan. 7 won't work
13:27 Infinity_69 hey VanessaE
13:27 Infinity_69 vanessae, where do i put the FormSpec code?
13:28 VanessaE Infinity_69: in the register_node() call for whatever node it's attached to.
13:28 Infinity_69 ugh, ok...
13:28 rubenwardy https://github.com/celeron55/minetest_game/blob/master/mods/default/init.lua#L1224
13:28 VanessaE I'm not that good with formspecs; look at the "kitchen cabinet" definition in Homedecor
13:30 shirish joined #minetest
13:31 Infinity_69 rubenwardy, in the ABM, interval = seconds?
13:31 rubenwardy yes
13:31 rubenwardy might be millisecs
13:31 rubenwardy 1000 msecs = 1 sec
13:32 Infinity_69 ok...
13:32 STHGOM joined #minetest
13:33 VanessaE seconds.
13:33 VanessaE interval = seconds
13:33 VanessaE real-world seconds, to be exact.
13:33 Infinity_69 thanks
13:34 Infinity_69 vanessa, drawtype = ? if its a normal box?
13:35 VanessaE Infinity_69: don't set it.
13:35 VanessaE for normal cubes, just omit that line
13:35 Infinity_69 oh ok
13:40 hmmmm joined #minetest
13:46 xming free
13:47 shirish joined #minetest
13:53 Infinity_69 joined #minetest
13:53 Infinity_69 hi
13:53 Infinity_69 im back
13:55 Infinity_69 hey
13:55 Infinity_69 :/
13:57 * Infinity_69 is lonely
13:59 * rubenwardy is 14th http://forum.minetest.net/userlist.php?username=&amp;show_group=-1&amp;sort_by=num_posts&amp;sort_dir=DESC&amp;search=Search
14:00 * Infinity_69 is 28th
14:01 Infinity_69 rubenwardy, will you test my test mods?
14:01 Infinity_69 im learning the MineTest API
14:01 Infinity_69 :D
14:02 rubenwardy ...
14:02 Infinity_69 :)
14:03 Infinity_69 oh, btw, where can i get a minetest bucket texture?
14:03 Infinity_69 wait...
14:03 Infinity_69 ill try to dl mt
14:04 Infinity_69 how do i set 1 tile to every side of a box?
14:04 Infinity_69 tiles = {""}
14:04 Infinity_69 ?
14:04 VanessaE tiles = {"foo", "bar", "baz", ...}
14:04 VanessaE for six sides.
14:04 Infinity_69 if i only put one, will it put it on every side?
14:05 VanessaE https://github.com/celeron55/minetest/blob/master/doc/lua_api.txt#L1436
14:05 VanessaE yes
14:05 Infinity_69 NO!
14:05 Infinity_69 i mean no to the link...
14:05 Infinity_69 its getting annoying
14:05 VanessaE that link explains it, and yes one texture covers all sides.
14:05 VanessaE please note that I pointed to the specific line in the API that explains it
14:06 Infinity_69 oh
14:06 Infinity_69 well, thats good
14:06 Infinity_69 better than what PilzAdam does
14:06 Infinity_69 he just gives me the link without #L***
14:06 harrison i posted a few of my movies on freenode channels where i thought they would be
14:06 harrison relevant. the response was alarming. i was called "weird". but instead
14:06 harrison of sulking i took a hard look at my own actions and aesthetics. i resolved to
14:06 harrison be more conventional, more downmarket, more least-common-denominator.
14:06 harrison to kick off my new "not weird phase" i present this, my most
14:06 harrison "normal" film ever. http://youtu.be/gqj7NSNC224
14:07 rubenwardy lol
14:07 rubenwardy weird
14:07 VanessaE Infinity_69: next time, follow the link.  I always make a point to give exact instructions when I can.
14:07 Infinity_69 ok :)
14:08 Infinity_69 oo...
14:08 Infinity_69 i can test my mod myself :D
14:11 Matsetes Hi =)
14:11 Matsetes Is there a way to understand the usage of pipelines?^
14:11 Matsetes There are a lot of pipe...
14:12 Matsetes *tubes
14:13 babyface1031 joined #minetest
14:13 Infinity_69 VanessaE, in CSS, what does em mean? (its a size)
14:13 VanessaE not sure.
14:14 Infinity_69 ok
14:14 VanessaE the only CSS I know comes from copy&paste from others' code :-)
14:14 rubenwardy http://lmgtfy.com/?q=css+em
14:14 Infinity_69 got it
14:14 Infinity_69 i googled it myself, no thanks to LMGTFY
14:14 Infinity_69 xD
14:14 Infinity_69 1em = 1row
14:14 Infinity_69 :D
14:18 babyface1031 VanessaE: with the moretrees when the leaves die do they drop saplings?
14:20 Infinity_69 not always
14:20 Infinity_69 its a 1/20 chance
14:20 rubenwardy VanessaE: http://forum.minetest.net/viewtopic.php?pid=71099#p71099
14:20 rubenwardy O_o
14:20 Infinity_69 5% chance you get it
14:21 Infinity_69 :D
14:21 Infinity_69 great timing, me!
14:21 proller joined #minetest
14:21 babyface1031 ok thank you i been doing tree clean up on a server from where ppl have left trees floating in the air cause they cant reach the rest and i haven t seen one sapling fall
14:22 Infinity_69 :D
14:22 * rubenwardy would quite like to be a moderator
14:22 * Infinity_69 denies rubenwardy's request
14:22 rubenwardy I joined the community too late...
14:23 Infinity_69 xD
14:26 Kacey joined #minetest
14:29 proller joined #minetest
14:36 bulletrulz joined #minetest
14:37 Infinity_69 hey, who can 1. host a bot for me on another channer ; 2. idle on another channer
14:37 VanessaE Infinity_69: 1/100 chance, not 1/20
14:37 Infinity_69 really?
14:37 Infinity_69 ok
14:37 proller joined #minetest
14:38 Infinity_69 it was 1/20 in 0.4.3
14:38 Infinity_69 i think...
14:38 VanessaE um
14:38 VanessaE moretrees didn't exist in 0.4.3 :-)
14:38 Infinity_69 ok
14:38 Infinity_69 :D
14:38 Infinity_69 oh, moretrees...
14:39 Infinity_69 i thought default trees :D
14:39 VanessaE I figured with those massive trees, one should not get too many saplings
14:39 Infinity_69 yeah :D
14:40 FreeFull joined #minetest
14:40 sfan5 Infinity_69: nobody is going to host a bot for you
14:40 Infinity_69 ok :/
14:41 Infinity_69 but, sfan5, how 'bout you idle in it :)
14:41 Infinity_69 its #zombietest
14:41 sfan5 no
14:41 sfan5 you can make chanserv idle on a channel
14:41 Infinity_69 how?
14:42 Infinity_69 chanserv is a bot?
14:43 sfan5 yes
14:43 sfan5 use google
14:43 Infinity_69 ok
14:45 Infinity_69 sfan5, how do i register myself?
14:45 Infinity_69 in Status
14:45 sfan5 /msg NickServ REGISTER
14:45 Infinity_69 ok
14:45 sfan5 ..what?
14:45 Infinity_69 i thought it was in Status
14:45 Infinity_69 but mkay
14:45 Infinity_69 "You are not logged in"
14:46 Infinity_69 how do i register an account...
14:46 Infinity_69 i dont remember
14:46 Morrolan Chanserv is a service.
14:46 Morrolan "/ns help register"
14:46 Infinity_69 i know
14:46 Morrolan (or "/msg nickserv help register", if Freenode doesn't have the /ns alias)
14:46 Infinity_69 it does
14:47 Morrolan :)
14:47 meldrian joined #minetest
14:47 Infinity_69 dont
14:47 Infinity_69 done*
14:47 meldrian Hello everybody
14:49 Infinity_69 hi
14:50 Kacey hi all
14:50 Infinity_69 hi
14:52 Infinity_69 sfan5, how do i get ChanServ on my channel?
14:52 sfan5 google
14:54 Infinity_69 yay
14:54 Infinity_69 :D
14:54 sfan5 ?
14:54 Infinity_69 #zombietest
14:56 ShadowNinja joined #minetest
14:57 Infinity_69 hi ninja, please dont kill me
14:57 * Infinity_69 is scared
14:57 * VanessaE clobbers Infinity_69 on ShadowNinja's behalf.
14:57 * Infinity_69 wants a rematch
14:58 * Kacey clobbbers Infinity_69
14:58 * Infinity_69 stands up
14:58 * Infinity_69 stares VanessaE
14:58 * Infinity_69 is bluffing
14:58 * VanessaE clobbers Infinity_69
14:59 * Infinity_69 stands up quickly
14:59 * Infinity_69 runs away, because VanessaE smells fear
14:59 * Infinity_69 is full of it
14:59 Kacey bye all
15:00 Infinity_69 bye...FU*K
15:00 Infinity_69 :D
15:03 * sfan5 puts a bomb behind MinetestBot's cake
15:04 * sfan5 puts a bomb on MinetestBot's cake
15:04 Infinity_69 sfan5, For your information, the cake is a LIE!
15:04 Infinity_69 so, it isn't there!
15:04 sfan5 thats why MinetestBot is not answering
15:04 * sfan5 puts a bomb on MinetestBot's cake
15:04 MinetestBot *runs away*
15:04 Infinity_69 :D
15:05 Infinity_69 MTB, you need to do /me ACTION
15:05 Infinity_69 :D
15:05 * Infinity_69 action's
15:05 Infinity_69 Camera, Lights, Action!
15:05 * Infinity_69 falls off from the directors seat
15:05 * Infinity_69 cries
15:05 MinetestBot DUN! DUN! SU
15:07 TheLastProject joined #minetest
15:07 * Infinity_69 is making a movie
15:07 Infinity_69 It's called Claws! dun dun dun duh!
15:07 Infinity_69 xD
15:11 Infinity_69 http://youtu.be/cJOKCKwiqfY
15:11 Infinity_69 look
15:12 Infinity_69 It's like you actually hit me, fantastic technology!
15:29 frogcrush joined #minetest
15:30 Infinity_69 im willing to advertise your advertisements on my website chain, currently there are 3 websites, and costs 1$/year
15:32 iqualfragile joined #minetest
15:33 Infinity_69 im willing to advertise your advertisements on my website chain, currently there are 3 websites, and costs 1$/year
15:33 rubenwardy no spam
15:33 rubenwardy no one would be interested
15:33 Infinity_69 ok :(
15:33 rubenwardy you need traffic
15:33 Infinity_69 why not?
15:33 Infinity_69 oh...
15:33 Infinity_69 well, im working on it...
15:33 rubenwardy mine would be good for adverts
15:33 Infinity_69 i just need a sponsor/advertiser
15:34 rubenwardy 380 visitors a week
15:34 Infinity_69 o.o
15:34 MinetestBot Infinity_69: What are you wondering about?
15:34 Infinity_69 o.o
15:34 MinetestBot Infinity_69: What are you wondering about?
15:34 Infinity_69 lawl
15:34 Infinity_69 :D
15:34 rubenwardy but I do not believe in advertising
15:34 PilzAdam joined #minetest
15:34 Infinity_69 so, o.o asks that
15:34 Infinity_69 why not?
15:34 rubenwardy ah! PilzAdam!
15:34 PilzAdam Hello everyone!
15:34 MinetestBot hi PilzAdam
15:34 Infinity_69 hello everyone!
15:34 MinetestBot hi Infinity_69
15:34 Infinity_69 yay :D
15:34 rubenwardy PilzAdam: http://multa.bugs3.com/minetest/forum/
15:35 PilzAdam http://www.zimg.eu/i/3000682209
15:35 PilzAdam it looks horrible
15:36 VanessaE morning adam
15:36 rubenwardy try reloading
15:36 Infinity_69 :D
15:36 rubenwardy I must have been saving the css sheet
15:36 Infinity_69 ruben, pilzadam sent you a historic picture
15:36 Infinity_69 i think...
15:37 Infinity_69 http://forum.minetest.net/viewtopic.php?id=4842
15:37 rubenwardy PilzAdam: try reloading, I must have been saving the css sheet
15:37 Infinity_69 nobody?
15:37 Infinity_69 oh :D
15:37 PilzAdam rubenwardy, looks better now
15:37 Infinity_69 ruben, maybe make the pictures links?
15:37 PilzAdam rubenwardy, but still not good
15:37 Infinity_69 mesecons etc.
15:38 Infinity_69 its a WIP
15:38 rubenwardy Supposed to look like this: http://ompldr.org/vaGl2ZA/mtext_mockup1.png
15:38 Infinity_69 ruben, what happened to the Like button?
15:38 Infinity_69 btw, may i make a new like button?
15:38 Infinity_69 the + sucks, no offense
15:39 rubenwardy yeah
15:39 PilzAdam rubenwardy, yes, it does look like this
15:39 rubenwardy It was just temporary
15:39 PilzAdam but its not good
15:39 rubenwardy That is the design c55 gave me
15:39 Infinity_69 ruben, the + was temp.?
15:39 Infinity_69 NO!
15:39 PilzAdam maybe move the images to the right
15:40 rubenwardy do you prefer the current one to the one before with the slider?
15:40 PilzAdam I prefer something else ;-)
15:41 rubenwardy ok
15:41 Infinity_69 hey
15:41 Infinity_69 huh...
15:41 MinetestBot hi Infinity_69
15:41 rubenwardy Make me a mock up
15:41 Infinity_69 finaly
15:41 Infinity_69 :D
15:41 rubenwardy or even better, a real version
15:41 PilzAdam I dont know how it should look like
15:41 PilzAdam im not a good designer
15:41 * VanessaE mocks rubenwardy   <snotty voice>  make me a mock up, waaa waa waa </snotty voice>
15:41 VanessaE ;-)
15:42 rubenwardy meh
15:43 VanessaE aw come on, I was trying to be funny :-)
15:44 rubenwardy :P
15:44 Infinity_69 vanessaE, there are no HTML tags with multiply words in it, only if its an extension or something...
15:44 Infinity_69 like <div id="asdf">
15:44 Infinity_69 o.o
15:44 MinetestBot Infinity_69: What are you wondering about?
15:44 rubenwardy (attribute)
15:44 VanessaE Infinity_69: don't ruin the joke
15:44 Infinity_69 ok
15:45 Infinity_69 i already did
15:45 Infinity_69 you should've done it like this
15:45 Infinity_69 <div class="snottyVoice">
15:45 Infinity_69 </div>
15:45 Infinity_69 get it?
15:45 Infinity_69 :D
15:45 Infinity_69 or like this...
15:45 Infinity_69 <div voice="snottyVoice">
15:45 Infinity_69 :D
15:45 VanessaE I don't use <div> if I don't need it :-)
15:45 Infinity_69 or...
15:46 Infinity_69 <div voice="snotty">
15:46 Infinity_69 :D
15:46 * VanessaE is an HTML 4.01-style web designer :-0
15:46 VanessaE :-)
15:46 VanessaE (not that div didn't exist, I just didn't use it)
15:46 * rubenwardy is a HTML 5 designer
15:48 * Infinity_69 is a CSS 3 designer
15:48 Infinity_69 :D
15:48 * Infinity_69 is trolling
15:48 rubenwardy ***Infinity_69 is annoying
15:49 Infinity_69 you think?
15:50 Infinity_69 Rubenwardy, hey rubenwardy!
15:50 Infinity_69 hey!
15:50 PilzAdam Infinity_69, its always a bad sign if 90% of the channel messages are written by you
15:50 * CombineTurret shoots Infinity_69
15:50 Infinity_69 I'm Fred and i know it!
15:51 VanessaE ...
15:51 Infinity_69 well ok, gonna go in <1 minute
15:51 Infinity_69 40 sec
15:51 Infinity_69 30 sec
15:51 Infinity_69 25
15:51 Infinity_69 20
15:51 Infinity_69 15
15:51 Infinity_69 10
15:52 Infinity_69 5
15:52 Infinity_69 4
15:52 Infinity_69 3
15:52 rubenwardy please kick him
15:52 Infinity_69 2
15:52 Infinity_69 1
15:52 Infinity_69 bye
15:52 Infinity_69 was kicked by VanessaE: Infinity_69
15:52 PilzAdam well, good timing :-)
15:52 VanessaE heheh
15:52 VanessaE my typing is just slow :D
15:52 * rubenwardy just loves DiDA course work
15:52 VanessaE DiDA?
15:53 rubenwardy Diploma in Digital Applications
15:53 VanessaE oh
15:53 rubenwardy http://www1.edexcel.org.uk/D202_SPB_0911_FINAL/html/SPB202Index.htm
15:53 VanessaE is that what they're calling it these days?
15:53 rubenwardy http://www.edexcel.com/quals/dida/Pages/default.aspx
15:53 VanessaE in my day we just called it "Computer Science" :-)
15:53 rubenwardy yeah
15:54 rubenwardy it is a secondary school level diploma
15:54 rubenwardy at a level (college) it is ICT
15:54 rubenwardy and the programming bit is A level Computing
15:54 VanessaE cool
15:54 rubenwardy ...
15:55 VanessaE of course in MY day they were still teaching, I kid you not, K&R C and dBase/Lotus/Wordperfect
15:55 VanessaE I feel old.
15:55 rubenwardy lol
15:56 VanessaE get off my damn lawn
15:56 VanessaE :)
15:58 rubenwardy http://multa.bugs3.com/minetest/forum/index.php is actually surprisingly good looking
15:58 rubenwardy as pilzadam put it
15:58 rubenwardy "but its not good"
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16:10 Calinou joined #minetest
16:16 iqualfragile rubenwardy: http://static.onemorelevel.com/games3/steampunk-tower.swf thats good
16:16 Calinou flash--
16:17 iqualfragile Calinou: well, of cause flash, what else
16:17 iqualfragile oh, cant you use flash on your linux-thingy?
16:18 Calinou yes I can
16:20 iqualfragile rubenwardy: it does not look like you have improved the structure of the database
16:20 rubenwardy I am in the progress
16:20 iqualfragile if you need help ask me
16:20 iqualfragile im happy to help
16:23 webdesigner97 joined #minetest
16:25 rubenwardy I am going through, changing all database column ids to hashes
16:26 rubenwardy root directory done
16:33 ShadowNinja joined #minetest
16:43 mauvebic there are two chemistry mods now lol do they work the same?
16:46 iqualfragile rubenwardy: thats not realy what i meant, i meant the structure
16:47 Matsetes joined #minetest
16:48 rubenwardy I am changing them to hashes, so I can then change the structure without having to go through everysingle page changing the id
16:49 YuGiOhJCJ joined #minetest
16:53 NakedFury joined #minetest
16:54 YuGiOhJCJ hello, I see the "failed to emerge player" error message on the remote server when a client try to connect to the server, what it means please ?
16:55 iqualfragile it means that the server was unable to place the player on the map
16:55 mauvebic i get that, pretty random
16:55 iqualfragile i think it should instantly afterwards try to respawn him near his original location
16:56 mauvebic heck sometimes i log in and am attached to another player unable to move lol
16:56 YuGiOhJCJ the problem is that the player is unable to join after 8 times this error message is displayed (because of a timeout)
16:57 YuGiOhJCJ the client stays on the "Connecting to server..." window
16:57 mauvebic thats annoying too lol
16:59 mauvebic that pretty much sums up why i wont upgrade yet lol if a 'stable' version has this many bugs, i dont wanna find out about the devversions lol
16:59 YuGiOhJCJ the problem doesn't appeared when I am running the server and the client on the same computer with the "127.0.0.1" address
16:59 iqualfragile mauvebic: which version are you runnung?
16:59 mauvebic 0.4 stable
17:00 mauvebic deve version changes too many times in a week to start modding off it (for me)
17:01 iqualfragile jup
17:01 NekoGloop joined #minetest
17:01 mauvebic plus i dont wanna write mods based on features that may or may not make it to final cut
17:03 mauvebic though it wouldnt hurt to set a soft deadline for 0.5 stable, along with a '100 papercuts; type list of things to fix before calling it stable
17:05 mauvebic like when ubuntu fixed bugs (by fixing them, not removing the underlying feature) lol
17:05 celeron55 that's pretty much just not doable; i have failed in convincing developers in focusing even putting out a quick 0.4.5
17:05 mauvebic no consensus?
17:06 celeron55 as of now, just assume minetest is rolling release
17:06 NekoGloop Lemme guess: "fuck progress"
17:06 celeron55 there is not going to be any real release for a while
17:06 celeron55 unless people force me to forcefully do one
17:06 mauvebic no use calling it a new stable version if it ain't :/
17:06 celeron55 current is stabler than 0.4.4
17:07 rubenwardy Should give version code names: 0.3.1 Dungeon Master
17:07 rubenwardy like Icecream Sandwich
17:07 rubenwardy lol
17:07 mauvebic didn't know that :/ someone with a range of specs should post stresstests for each version
17:08 mauvebic id do it but most my machines are custom :
17:08 mauvebic but im curious whats (broadly) is holding up 0.45?
17:09 mauvebic *oups i have 0.4.4 stable according the credits
17:09 mauvebic different openGL versions on each machine was throwing me offl ol
17:11 mauvebic whats the lua equivilent of php's microtime? id like to measure the performance of my mods across different versions
17:12 YuGiOhJCJ do you see any reason my server is refusing players displaying "failed to emerge player" ? (probably a bad minetest.conf file)
17:12 pandaro joined #minetest
17:12 mauvebic best thing you can do is restart
17:13 celeron55 one reason for that is if a client has timed out and tries to connect before the server trusts that it has timed out
17:13 celeron55 (there are probably other reasons too)
17:13 mauvebic though sometimes i found starting a local map and then connecting to an outside server does the trick
17:14 mauvebic though thats not for you to do but for the person trying to connect to you
17:14 YuGiOhJCJ restart doesn't work
17:15 mauvebic did they both restart?
17:15 YuGiOhJCJ you mean client and server ?
17:15 mauvebic my wife and i play on the LAN and we have to do this all the time lol
17:15 mauvebic yeah try restarting both
17:16 mauvebic not guaranteed to work the 1st time, though it eventually does lol
17:17 YuGiOhJCJ no it doesn't work... I will try the local map trick ^^
17:18 YuGiOhJCJ no that's the same problem... My 30000 (UDP) port is opened it should work... And I see the sever is reacting when the client try to connect so the problem is not about the firewall...
17:18 mauvebic depends
17:18 mauvebic 1 firewall or two?
17:18 mauvebic router + modem?
17:19 mauvebic it took a while to figure out my modem was also running its own firewall lol
17:20 YuGiOhJCJ in fact my modem act as a modem, and I have a server connected to the modem that does the firewall... Others computers are not firewalled so only 1 firewall which is correctly configured
17:21 mauvebic do you have a spare laptop you can test with? (determine if its the client or server)
17:21 mauvebic well any spare comp lol
17:22 mauvebic wish we had the minetest equivilent of wifi analyzer lol
17:22 mauvebic did you try checking the status of your server with the bot?
17:22 YuGiOhJCJ no I have only a server, a modem, and a computer (the computer is the minetest client)
17:23 YuGiOhJCJ I don't understand can you explain me how to check the status of the server ?
17:24 mauvebic !up your.server.address 30000
17:24 meldrian joined #minetest
17:24 YuGiOhJCJ where I must type this command ?
17:24 mauvebic right here
17:25 mauvebic though im not sure who's bot is running and what syntax it uses (iqualfragile or sfan5's)
17:25 YuGiOhJCJ !up 82.246.226.4 30000
17:25 sfan5 mauvebic: MinetestBot is mine, moltenbot is banned by celer.n55
17:25 sfan5 !up 82.246.226.4 30000
17:25 MinetestBot 82.246.226.4:30000 is up (0.171ms)
17:25 sfan5 ^ YuGiOhJCJ
17:26 iqualfragile come to speak of it: why was moltenbot banned?
17:26 sfan5 if the bot ignores you its because of the 3 sec cooldown
17:26 iqualfragile afaik minetest bot was the one having all those annoyung !tw and !g features
17:26 sfan5 iqualfragile: Minetest-tan, MinetestBot and moltenbot were running at the same time and celeron banned any of them
17:27 NekoGloop Moltenbot would resolve links.
17:27 iqualfragile NekoGloop: you are the reason for that actualy
17:27 sfan5 iqualfragile: minetestbot now has a simpe system to ignore people and also a cooldown
17:27 NekoGloop Ah, no.
17:27 sfan5 *simple
17:27 YuGiOhJCJ hmm and so I see my server is "up"...
17:27 YuGiOhJCJ it's the status
17:28 YuGiOhJCJ and what else ?
17:28 sfan5 (0.171ms)
17:28 sfan5 ping time
17:28 YuGiOhJCJ is it good ?
17:28 sfan5 yes
17:28 sfan5 !up minetest.ru
17:28 MinetestBot minetest.ru:30000 is up (0.390ms)
17:28 sfan5 ^ look at this example
17:28 YuGiOhJCJ nice I am the winner :)
17:29 YuGiOhJCJ hmm... so it is up but I am unable to join as a player...
17:29 YuGiOhJCJ maybe it's because my computer is on the same local network than my server
17:30 YuGiOhJCJ so it uses the local address instead of my public Internet address
17:30 sfan5 maybe
17:30 YuGiOhJCJ nobody here can try to join my server just to be sure ?
17:30 VanessaE \o/   http://forum.minetest.net/viewtopic.php?pid=71601#p71601
17:31 VanessaE (makes small jungles appear if the land is suitable, as if anyone cares)
17:32 YuGiOhJCJ is there a way to listen multiple addresses with the minetest server ?
17:32 NekoGloop When i feel like playing minetest again i'll try that mod.
17:32 YuGiOhJCJ (listen on all network interfaces at the same time)
17:34 rubenwardy http://htwins.net/scale2/
17:35 rubenwardy http://forum.minetest.net/viewtopic.php?pid=71602#p71602 <-- opinion needed
17:46 NekoGloop joined #minetest
17:47 NekoGloop Pfft, my MT build is from Jan 4th
17:47 jin_xi joined #minetest
17:47 PilzAdam NekoGloop, are you still on windows?
17:48 NekoGloop That's the stupidest thing I've been asked in 4 years.
17:48 berome joined #minetest
17:48 VanessaE NekoGloop: Jan 4??? wow, time to update.
17:48 PilzAdam ummm... if yes try my win32 builds ;-)
17:49 NekoGloop Why must my hard drive suffer from constant updates to everything?
17:49 VanessaE NekoGloop: progress.
17:49 VanessaE :-)
17:50 NekoGloop You mean that thing that we're lacking? :P
17:50 VanessaE because you're over a month out of date :)
17:50 Muadtralk joined #minetest
17:50 VanessaE moretrees makes MT look pretty :-)
17:50 VanessaE but you need a build later than Jan 7.
17:50 cisoun joined #minetest
17:55 Calinou NekoGloop: get a SSD :P
17:55 VanessaE SSD <3
17:55 * Calinou doesn't have one but plans to put one in his next builsd
17:55 Calinou build*
17:55 neko259 joined #minetest
17:55 Muadtralk don't listen to them nekogloop! just keep spinning along with me :P
17:55 NekoGloop If I can't afford a hard drive larger than 80GB, what makes you think I'll be able to afford an SSD.
17:56 VanessaE Calinou: my Vertex2 seems to be quite reliable, and as SSDs go it was cheap
17:56 Calinou NekoGloop: better smoke/drink, amirite
17:56 Calinou VanessaE: >ocz >reliable
17:56 NekoGloop I do neither.
17:56 VanessaE NekoGloop:  http://starmicroinc.net/samsung-mmcre28g5dxp-128gb-inch-solid-state-sata-p-89.html?osCsid=cmqohloqhjsh22o5b6tbmjqn92
17:56 VanessaE 128 GB, $72.
17:57 VanessaE that's half the price I paid, and for twice the storage I bought
17:57 VanessaE (so a quarter of the price per gig)
17:57 NekoGloop That's $72 more than I have.
17:57 Calinou samsung 840 pro here, in 256GB is 215 euros ;-;
17:57 Calinou thanks to the "private copy" tax
17:57 Calinou on anything that can store stuff there's a tax
17:57 Calinou have fun buying tablets with 128GB of storage in france :P
17:58 VanessaE Calinou: seriously.  Vertex2 is reliable.  the stuff that cane before and after this line is the unreliable stuff
17:58 VanessaE came*
17:59 Calinou their controller sucks sometimes, their speeds go down a lot after using it a lot
17:59 Calinou and yes, they are less reliable than most other brands
17:59 Calinou the petrol 3 has 40% return rate :P
17:59 VanessaE Calinou: oh?
17:59 VanessaE vanessa@rainbird:~$ sudo hdparm -tT /dev/sda
17:59 VanessaE [sudo] password for vanessa:
17:59 VanessaE /dev/sda:
17:59 VanessaE Timing cached reads:   6828 MB in  2.00 seconds = 3414.88 MB/sec
17:59 VanessaE Timing buffered disk reads: 588 MB in  3.00 seconds = 195.68 MB/sec
17:59 VanessaE seems fast enough to me after ~2 years or so
18:00 Calinou 3414MB/sec? are you using a RAID 0 of four SSDs or what?
18:00 VanessaE nope.
18:00 Calinou good SSDs reach 500MB/sec in sequential reads
18:00 VanessaE one disk, one SATA port, plain old SATA2
18:00 Calinou SATA 2's speed is 3Gb/s...
18:00 VanessaE (my board was made before that 6 Gbps speed came out)
18:00 VanessaE *repeats test*
18:00 Calinou gigabits, not bytes
18:01 Calinou hmm, nevermind
18:01 Calinou cached reads is from RAM and buffered disk reads from disk?
18:01 VanessaE yup, it's a tad slower than it was when I first got it, but still about 5 times faster than spinning rust :-)
18:01 VanessaE yes, and yes
18:02 Calinou see, my example of "good" SSD is 2.5 times faster :P
18:02 VanessaE I think I was getting around 20 MB/sec out of it when new, but I haven't TRIM'd this drive since I got it.
18:02 VanessaE er
18:02 VanessaE 220 MB/sec
18:02 VanessaE and besides, I wasn't willing to pay for a "good" SSD :-)
18:03 VanessaE given the current prices, I might upgrade soon
18:03 VanessaE I wouldn't mind a bit more space in /home
18:03 mauvebic repartition
18:03 Calinou VanessaE: "secure erase" will restore its original performance
18:03 VanessaE (only got about 16GB free, and I filled that temporarily the other day just processing some music files)
18:03 Calinou that removes all data though 8)
18:03 VanessaE HAH!
18:03 VanessaE well, I *do* keep backups..........
18:03 Calinou also, having less than 25% of free space = slower speeds
18:04 VanessaE yep I know
18:05 VanessaE mauvebic: can't, the partition layout I have now is about the best I can do in 60GB :-)
18:05 VanessaE vanessa@rainbird:~$ cat /proc/partitions
18:05 VanessaE major minor  #blocks  name
18:05 VanessaE 8        0   58615704 sda
18:05 VanessaE 8        1   14647296 sda1
18:05 VanessaE 8        2   40039424 sda2
18:05 VanessaE 8        3    3927040 sda3
18:05 mauvebic 60gb? tabarnacle, my old spinning rust had 160gb when it died at 7yrs old lol
18:05 VanessaE and I'm using most of that first one for the OS.
18:05 VanessaE (the third one is swap)
18:06 mauvebic i barely bother with swap these days, when you have enough ram and dont use sleep/suspend
18:06 VanessaE I also discovered the other day that it is still incredibly slow to dive into swap even when it sits on an SSD :D
18:06 mauvebic though with an SSD i can see how swap might work better
18:06 VanessaE so fortunately, 99.99% of my computing stays within the 4GB RAM I have on the machine
18:07 mauvebic 4gb should be more than enough tho
18:07 mauvebic i wrote my first modpack on 1g lol
18:07 VanessaE it usually is
18:07 VanessaE unless I get stupid and try to launch two MT instances with HDX enabled on both :D
18:07 mauvebic i often do that when testing lol
18:08 VanessaE I do frequently, but always with default textures on the secondary instances.
18:08 mauvebic usually i forget another instance running behind a browser or thunar window lol
18:09 khonkhortisan I know a channel is busy when I can't find what I said yesterday by scrolling up
18:09 mauvebic though its not as bad since i installed x-tile and setup a few presets
18:11 NekoGloop Yep.
18:13 monkeycoder joined #minetest
18:15 Nikondork_ joined #minetest
18:17 TForsman joined #minetest
18:22 whirm joined #minetest
18:25 sfan5 lol
18:25 sfan5 x11proto-randr-dev (1.4.0+git20120101.is.really.1.4.0-0ubuntu1)
18:28 Calinou VanessaE: is your RAM DDR, DDR2 or DDR3? also, what's its frequency?
18:28 Calinou 3400MB/s seems slow..
18:28 VanessaE good question.
18:28 * VanessaE looks
18:28 Calinou and how many RAM slots are used?
18:28 Calinou dual channel is much faster than single channel :P
18:28 ttk2 joined #minetest
18:29 VanessaE hah, you would make me look that up :D
18:29 Calinou Timing cached reads:   23102 MB in  2.00 seconds = 11563.08 MB/sec Timing buffered disk reads: 404 MB in  3.03 seconds = 133.42 MB/sec
18:29 Calinou UH UH
18:29 Calinou 12GB of DDR3 RAM, 1333mhz, in 3 bars (however, the 1155 socket doesn't support triple channel so the 3rd bar is only used for having more RAM)
18:30 Calinou 133.42 MB/s for a hdd, not bad :P
18:30 VanessaE lesse.  two slots, 667 MHz, not sure if DDR2 or 3
18:30 Calinou DDR2 then
18:31 VanessaE I didn't opt for top-of-the-line when I built this machine :-)
18:31 * Calinou will probably put 2400mhz RAM in his next build :>
18:31 VanessaE didn't see a point in doing so
18:31 Calinou I found 8GB of them for about 69 euros, with CAS 10 :P
18:31 VanessaE nice
18:31 Calinou there's also two at 57 euros, but CAS 11
18:32 Calinou higher CAS is worse ;)
18:32 VanessaE I remember, not that long ago, when half a meg would cost you $200
18:32 VanessaE wow times have changed.
18:32 Calinou the price of 8GB of 1333mhz RAM is 40-45 euros, so faster RAM is more expensive but worth it
18:32 Calinou there's like a 5-15% difference in application speed between 1333mhz and 2400mhz ;)
18:33 Calinou and it's better for overclocking the CPU too
18:33 VanessaE hence the reason I went with the slower stuff :D
18:33 VanessaE 2.6 GHz in 6 cores seemed like a better investment given the way I use my machine
18:33 john_minetest joined #minetest
18:33 Calinou frequency doesn't do everything
18:33 VanessaE yup I know
18:34 Calinou if I put a quad core AMD CPU at 3ghz and a quadcore intel CPU at 3ghz, guess who wins :P
18:34 VanessaE the AMD of course :)
18:34 * khonkhortisan guesses the quadcore
18:34 * Calinou guesses the CPU
18:34 khonkhortisan cpu wins, 3ghz loses
18:35 Calinou and intel wins money.
18:35 VanessaE heh
18:35 * john_minetest guesses the AMD wins and is 100 Euros cheaper
18:35 Calinou slash fail
18:35 khonkhortisan /me didn't forget the slash
18:35 VanessaE the AMD would win in that limited scenario because it, as I understand, performs a bit better per MHz than Intel chips do, but of course you pay for it in power usage
18:36 khonkhortisan /say /me and you don't get the initial space
18:36 VanessaE or //me
18:36 VanessaE /me does something
18:36 khonkhortisan /me
18:36 Calinou VanessaE: it's the inverse
18:36 khonkhortisan oh
18:36 VanessaE Calinou: when did that change?
18:36 Calinou the AMD CPU is slower in multithread usages, much slower in monothread usages
18:36 Calinou since nehalem or so :P
18:36 VanessaE heh
18:37 VanessaE granted, I made my decision based on aggregated user benchmarks versus cost.
18:37 Calinou also, if we compare a fx-8350 to an i7-3770K, or even the i5-3570K, the latter has better overclocking margin for similar temperatures (and less power used)
18:37 VanessaE this particular chip won out, at the time
18:37 Calinou the fx-8320 can be made into a fx-8350, or better by overclocking too
18:37 Calinou (unless you're really unlucky)
18:37 VanessaE I don't overclock.
18:37 Calinou same, /me uses a shit intel fan :D
18:37 VanessaE can't afford a watercooling system :-)
18:38 khonkhortisan I want to overmemory
18:38 Calinou watercooling is not the best, by far
18:38 PilzAdam copper cooling is better
18:38 Calinou CPU fans like the true spirit 140 pwn watercooling while making less noise
18:38 Calinou :P
18:38 Calinou just... it doesn't fit in all cases. 170mm wide :P
18:38 VanessaE Calinou: you feel like pitching in $200 worth of Zalman coolers then? :-)
18:39 Calinou zalman is meh :P
18:39 khonkhortisan Or would you rather keep your half meg of ram?
18:39 VanessaE oh yeah, that's gonna happen
18:39 Calinou khonkhortisan: you can overclock your RAM to make it run at higher freqs, btw :P
18:39 khonkhortisan it almost seems like that would work
18:39 Calinou or lower CAS
18:39 Calinou but might crash ;)
18:39 * VanessaE goes to the hardware store and buys 50 litres of mineal oil...
18:40 PilzAdam Calinou, is there anything you cant overclock?
18:40 khonkhortisan so the ram gets hotter, and stores the same amount, but faster?
18:40 VanessaE mineral*
18:40 VanessaE PilzAdam: your hard drive :-)
18:40 Calinou PilzAdam: your case :>
18:40 khonkhortisan Might make thrashing less of a freeze
18:40 khonkhortisan Your hands are the limiting factor
18:40 khonkhortisan Your mouth goes faster than your keyboard
18:40 Calinou khonkhortisan: yeah
18:41 Calinou it's not like RAM is extremely hot anyway
18:41 Calinou doesn't mean you can push a 1333mhz RAM to 2400mhz, most of the time you can only add 266mhz
18:41 PilzAdam Calinou, try overclocking an µControler in mesecons ;-)
18:41 khonkhortisan It can be done with the right delayer
18:42 Calinou only the µControler-K can be OC'd :(
18:42 Calinou it costs additional mese </intel>
18:42 LunaVorax joined #minetest
18:46 PilzAdam VanessaE, y u no support mesecons for the doors in homedecor?
18:46 khonkhortisan I assume both mods reset the default doors
18:47 VanessaE because I don't know how
18:48 mauvebic it seems kinda silly to power traditional (hinge) doors, what about supermarket-type slidy doors?
18:48 VanessaE out of scope for homecdecor
18:48 khonkhortisan then you need a wall to hide it in
18:48 VanessaE -c
18:48 VanessaE khonkhortisan: not really - you can just fake it
18:49 Muadtralk true
18:49 * khonkhortisan places two supermarket doors next to each other and watches the doors disappear out of existence
18:49 NekoGloop You can make the nodeboxes fly to the sides
18:49 mauvebic you'd need two nodes clearance for each slidy door yeah
18:49 mauvebic dont have to be a wall builtin with the door, you can build thatyourself
18:50 khonkhortisan preferably out of glass
18:50 mauvebic * khonkhortisan places two supermarket doors next to each other and watches the doors disappear out of existence
18:50 mauvebic naw, you can always autodetect which side is air
18:51 mauvebic or ... program the direction (one field,one button)
18:51 mauvebic its mesecons so you should be able to program which way to go lol
18:51 khonkhortisan steal some pressure plate code for the camera above the door
18:51 VanessaE PilzAdam: besides, I got lazy with my node defs - I didn't use separate nodes for open vs. closed
18:52 mauvebic me neither
18:52 mauvebic facedir all the way
18:52 VanessaE yup
18:52 VanessaE left closed = right open
18:52 VanessaE or something like that
18:52 mauvebic for every 2 nodes saved thats an extra door you can add
18:54 NekoGloop Doesn't xdoors2 do similar?
18:54 VanessaE dunno
18:55 VanessaE I wish thexyz would update xdoors2 to follow the left click/right click change, so I could ditch default doors
18:55 VanessaE (sorry PilzAdam, xdoors2 may be a pain in the ass to texture, but they look better imho)
19:00 frogcrush I wish someone would update the mesecons mod so the wires work better, like technic
19:01 frogcrush And maybe let technic power mesecon
19:01 VanessaE define "better"
19:01 VanessaE mesecons are supposed to be simple voltage lines - TTL.  Not power-carrying lines
19:01 frogcrush They are a pain to position, and technic has, say, the wires go along the roof
19:01 NekoGloop better as in form, not function.
19:01 frogcrush Yeah, NekoGloop
19:02 VanessaE hrm
19:02 frogcrush I like how technic had more realistic-looking wires
19:03 frogcrush I actually tried learning Lua to do that :D
19:03 frogcrush That went in my failure box
19:04 rubenwardy bye
19:06 jimjonas joined #minetest
19:06 rubenwardy https://github.com/rubenwardy/minetest-forum/commit/23a129c84e4143c62e69f5236b478c13af29824d
19:07 jimjonas was kicked by VanessaE: jimjonas
19:07 Kray I love that commit message
19:07 Kray it is so clear and descriptive
19:08 rubenwardy yeah
19:08 VanessaE [02-20 14:07] <jimjonas> why was I kicked from the channel?
19:08 VanessaE duh, I wonder.
19:08 rubenwardy that is supposed to be in https://github.com/rubenwardy/minetest-forum/commit/ae2dc75dd3980206e5b52ae567dc0cc31857dcea
19:08 rubenwardy "progress bar, updated stuff"
19:10 VanessaE er, oookay
19:11 VanessaE rubenwardy: seen today's moretrees update?
19:11 rubenwardy Some links
19:11 VanessaE jungles are back :-)
19:11 rubenwardy help/opinion request: http://forum.minetest.net/viewtopic.php?pid=71602#p71602
19:12 rubenwardy awesome, vanessaE!
19:13 rubenwardy bloody hell
19:13 rubenwardy http://forum.minetest.net/viewtopic.php?id=4394
19:13 rubenwardy every heard of being concise? :P
19:13 rubenwardy *ever
19:13 VanessaE never! :-)
19:14 rubenwardy this is concise: http://forum.minetest.net/viewtopic.php?pid=41155#p41155
19:14 rubenwardy wow https://raw.github.com/VanessaE/moretrees/master/tree_biomes.txt
19:14 rubenwardy I will install that, tomorrow
19:14 rubenwardy anyways
19:14 rubenwardy gtg
19:14 VanessaE install it NOW!!!!!
19:14 VanessaE :-)
19:15 VanessaE besides,
19:15 sapier1 joined #minetest
19:15 rubenwardy adios emigos
19:15 VanessaE you put all the details of food on the website :-)
19:15 VanessaE I keep it on the forums whe---
19:15 VanessaE ---re it belongs.
19:27 VadtecWk VanessaE, using node ownership...how do I remove an area I defined? adding worked fine, but /remove_areas doesnt work, says its an invalid command
19:28 VadtecWk as well, /list_owner_entries doesnt work either
19:28 VanessaE er
19:29 VanessaE /remove_areas needs a single number
19:29 VanessaE the number listed next to the area in question when you do /list_areas
19:29 VadtecWk i did /remove_areas 1
19:29 VanessaE and the copy I have anyways, does not have /list_owner_entries
19:29 VadtecWk and it said /remove_areas is an invalid command
19:30 VanessaE weird
19:30 VanessaE you're using this?
19:30 VanessaE http://forum.minetest.net/viewtopic.php?id=846
19:30 VadtecWk yup
19:30 VadtecWk specifically the one you posted and said to use
19:31 VanessaE I am simply not sure then, because I've done this a number of times before and it always worked.
19:31 VadtecWk hmmmmm
19:32 VanessaE unless the /set_owner never actually "took"?
19:32 Muadtralk hopefully your not using the version thats there
19:33 VanessaE he's using my fork (see the last post in the thread)
19:33 VadtecWk VanessaE, i see the area i defined in /list_areas
19:34 VadtecWk and i got a message that it was successfully created
19:34 Muadtralk that never means anything :P
19:34 Muadtralk remember the second rule of minetest
19:34 Muadtralk it lies alot
19:34 Muadtralk :)
19:35 VanessaE lol
19:36 MinetestBot GIT: celeron55 commited to celeron55/minetest: Merge pull request #500 from doserj/server_report_missing_deps b29834ab02 2013-02-20T11:34:57-08:00 http://git.io/gIeGPg
19:36 VanessaE \o/
19:36 VadtecWk grm
19:37 VadtecWk i see /remove_areas in the lua code
19:37 VadtecWk so why the heck isnt the server accepting it
19:38 VanessaE too many leading slashes?  too manyspaces between /remove_areas and the '1'?
19:38 Jeija joined #minetest
19:38 * VanessaE waits for cloaked Jeija to reappear/
19:40 mr0wl joined #minetest
19:40 VanessaE well that's a cloak but it ain't Jeija :D
19:40 Istar_Eldritch joined #minetest
19:41 VadtecWk VanessaE, not sure what it was
19:41 VadtecWk i restarted the server
19:41 VanessaE it works now?
19:41 VadtecWk and it seems to be working
19:41 VanessaE straige
19:41 VanessaE strange
19:41 VadtecWk very
19:42 VadtecWk oh well, at least now i can define areas for my kids :P
19:42 VadtecWk they have a nasty habit of blowing each others stuff up
19:42 VadtecWk most the time its not an issue
19:42 VadtecWk but occasionally it is
19:43 frogcrush lol, my bro and sis do that
19:43 frogcrush Can you define an area for just one person to build on?
19:43 VanessaE yes
19:43 PilzAdam frogcrush, you need mods for that
19:43 VanessaE that's how it works by default
19:43 frogcrush PilzAdam, thats awesome!
19:44 VanessaE that owner can then define areas within his/her land to allow others to build on also
19:44 frogcrush What is the name of the mod?
19:44 VanessaE PilzAdam: yes, node_ownership, which we're already talking about :D
19:44 VadtecWk mhm, thats what im messin with
19:44 VadtecWk http://forum.minetest.net/viewtopic.php?pid=65665#p65665
19:44 VanessaE http://forum.minetest.net/viewtopic.php?pid=65665#p65665
19:44 VanessaE ninja'd
19:44 frogcrush thx
19:44 * VadtecWk disapears into a cloud of mist
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19:57 VanessaE so, I've been asked to add some kind of tree to deserts...  but what?
19:58 frogcrush Cactus?
19:58 frogcrush With funky arms and stuff?
19:58 VanessaE the game already creates cactus
19:58 VanessaE maybe juniper?
19:59 thexyz http://minetest.ru/builds/minetest-2013.02.20-b29834ab02.zip
19:59 frogcrush http://www.desertusa.com/flora.html
20:00 STHGOM joined #minetest
20:02 VadtecWk VanessaE, mesquite
20:03 frogcrush has anyone thought of making a mod update API?
20:03 MiJyn frogcrush, that's possible
20:04 berome joined #minetest
20:04 frogcrush It would be cool to update, and have a mod market
20:04 MiJyn butharder
20:04 MiJyn *but harder
20:04 VanessaE mequite isn't a tree so much as a shrub..
20:04 VanessaE mesquite*
20:04 VadtecWk other than a plam tree its about all yer gonna get
20:05 VadtecWk palm tree*
20:05 berome joined #minetest
20:06 VanessaE From a quick search, I came up with:  Ponderosa Pine, Whitethorn Acacia, California Fan Palm, Rio Grande Cottonwood, Sonoran Elephant Tree, Mojave Joshua Tree, Juniper
20:06 VanessaE (one site had a nice listing of desert flora)
20:06 VadtecWk oh, my bad, i misread, you are talking desert, not scrubland
20:07 berome joined #minetest
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20:09 berome joined #minetest
20:09 VadtecWk yeah, that list is a good list
20:09 VanessaE anyone feel like making some L-systems models? :-)
20:10 VadtecWk question: what is L-system?
20:10 berome joined #minetest
20:10 VadtecWk some kind of modeling spec?
20:10 berome joined #minetest
20:10 VanessaE basically glorified, recursive turtle graphics :-)
20:10 berome joined #minetest
20:10 thexyz berome: fix your connection
20:11 berome 0-0
20:11 berome I'm sorry
20:11 berome I havn't realized "you were here"
20:12 VanessaE it's customary to say "hi all" or similar and wait a minute or two for a response before assuming the channel is dead/non-functional :-)
20:12 berome I stop, thanks thexyz: cause I havn't caught that :-|
20:12 berome left #minetest
20:13 FreeFull VanessaE: LOGO does support recursion in most implementations
20:13 TorpedoSkyline joined #minetest
20:14 VadtecWk VanessaE, forgive my 3d noobness... turtle graphics?
20:14 VanessaE FreeFull: I said "turtle graphics" because this ain't LOGO - less'n of course there are 3d LOGO interpreters out there :-)
20:14 FreeFull I wouldn't be surprised
20:14 VanessaE VadtecWk: move forward, turn right, pitch up, rotate clockwise, etc.
20:15 FreeFull Apparently Elica
20:15 VadtecWk vector art?
20:15 FreeFull and MSWLogo
20:15 VadtecWk or paths?
20:15 VanessaE VadtecWk: sorta - each step the invisible turtle moves leaves behind a trunk node, or leaves, or fruit
20:16 FreeFull http://www.elica.net/site/museum/museum.html
20:16 VanessaE so you give the engine a series of commands to draw the tree, and there are push/pop commands, hence it is fractal-based.
20:16 MiJyn FreeFull, FMSLogo too :)
20:16 MiJyn I used to program in that when I was 7-8 :)
20:17 VanessaE so you can for example step forward three, save position, branch off to the left and step forward once, then return to the saved position and branch off another direction, then repeat at the end of each branch, etc.
20:17 VadtecWk VanessaE, ive never even looked up what a fractal really is lol...never had a reason to
20:17 VanessaE VadtecWk: now you do :D
20:17 PilzAdam bye
20:17 VadtecWk indeed
20:19 VadtecWk VanessaE, so turtle graphics work sorta like 3d printing, only in 3 actual dimensions (rather than a 2d plane that gets taller and taller)
20:19 VanessaE VadtecWk: not quite
20:19 MiJyn VanessaE, but the engine doesn't support logo, does it?
20:19 VanessaE MiJyn: the spawn_tree() function uses the L-Systems method
20:19 VanessaE which is basically 3D LOGO but with a different syntax.
20:20 VanessaE moretrees uses that function to make its trees
20:20 MiJyn right
20:20 MiJyn ok
20:20 MiJyn I see
20:21 MiJyn sort of harder to read though, isn't it?
20:21 VadtecWk the geek in me wants to google all this
20:21 VadtecWk but if i do
20:21 VadtecWk i will be consumed by it for 3-4 days
20:21 VadtecWk and i cant afford that lol
20:21 VanessaE angle=45; FFFF++F&F would be roughly equivalent to:  FORWARD 4: RIGHT 90: FORWARD 1: PITCH +45: FORWARD 1
20:21 MiJyn haha yeah
20:21 VadtecWk to much money making work to do
20:21 MiJyn VanessaE, see? much harder to read
20:21 VanessaE VadtecWk: there is this interesting concept called "free time" which usually occurs outside of work ;-)
20:21 VanessaE MiJyn: perhaps, but far more compact
20:22 MiJyn yeah of course
20:22 MiJyn except if you do: FFFFFFFFFFFFFFFFFFFFFFFFFF.... (forward 100)
20:22 VanessaE and this is how L-Systems has been done since the 1960's :-)
20:22 VadtecWk VanessaE, im currently working on 3 contracts, what little free time i get is usually sleep deprived...not my best time to be reading about complex graphic stuff
20:22 FreeFull L-Systems use rewrite rules, right?
20:22 VanessaE FreeFull: yep
20:23 VanessaE so when you put "A" in a rule or axiom, rule A is inserted into its place at runtime
20:23 VanessaE including if "A" appears inside of Rule A's definition
20:23 VadtecWk how the hell does that work...
20:23 VadtecWk infinite recurssion anyone?
20:23 VadtecWk lol
20:24 MiJyn sure! xD
20:24 VanessaE VadtecWk: limited recursion
20:24 david___ joined #minetest
20:24 VanessaE first the rule/axiom is parsed with the "A" in place, then the contents of "A" are inserted.
20:24 VanessaE the result is executed
20:24 VadtecWk i get how it works lol
20:24 VadtecWk but man that scares me
20:24 VanessaE then the code is evaluated again, and rule A is substituted again everywhere it occurs - for as many iterations as you specify
20:25 VadtecWk a graphical fork bomb...thats novel
20:25 VadtecWk :P
20:25 VanessaE haha
20:25 jin_xi or you can just generate long axioms: http://i.imgur.com/3lUZcRx.png
20:25 VanessaE only if you set iterations to some really huge value
20:25 VanessaE jin_xi: NICE hack!
20:26 VadtecWk its more the concept of being able to graphically fork bomb something that scares me
20:26 VadtecWk i can do it on the cmd line easy
20:26 VadtecWk but to do it in graphics...thats a skill i dont have
20:26 VadtecWk ...yet
20:26 VadtecWk :P
20:26 VanessaE VadtecWk: OH no in this case there's no forking
20:26 MiJyn oh, won't take that much time to learn how
20:26 MiJyn I can teach you :P
20:26 MiJyn (out of experience :/)
20:26 VadtecWk lol
20:26 VanessaE can't really call it a fork bomb if the code is evaluated linearally
20:27 MiJyn I think he's referring to a "recursion bomb" or something
20:27 VadtecWk rephrase: raping the machines memory :P
20:27 VadtecWk fork bomb, recurssion bomb, infinite loop
20:27 VadtecWk you get the idea
20:27 MiJyn yeah
20:27 VadtecWk machine chokes itself and dies painfully
20:27 MiJyn what's why I hate using 'while (1)' s xD
20:28 VadtecWk do ... while 1=1
20:28 VanessaE VadtecWk: right, which in this case is only possible if you request a huge number of iterations (you have to explicitly tell the code how many or it'll asume 1)
20:28 MiJyn even if I use: 'bool cond = true; while (cond)' it makes me feel safer :)
20:28 VanessaE assume*
20:28 MiJyn VadtekWk, well, while 1 = 1, first of all, will give an error (replace it by while (1 == 1)), and second, why not juse use while(1)?
20:28 VadtecWk iterations=Math.pow(2,1024);
20:28 MiJyn *just
20:28 VadtecWk :P
20:29 MiJyn haha
20:29 MiJyn yeah...
20:29 VanessaE VadtecWk: eek
20:29 MiJyn don't want to know what'll happen xD
20:29 VanessaE that'll just make the game crash I'm sure :-)
20:29 VadtecWk MiJyn, typo, i mean 1 == 1
20:29 VanessaE why not just,  while true; do xxxx; done/end/whatever
20:29 MiJyn yeah xD
20:29 MiJyn VanessaE, I like C-like syntax better :P
20:29 VadtecWk VanessaE, depends on the lang
20:29 VanessaE heh
20:30 VanessaE I'm too used to bash :-)
20:30 MiJyn while true, while (1), infinite_loop, for (;;), etc... :P
20:30 VadtecWk i could have said: label loop: if 1 == 1 { goto loop; }
20:30 MiJyn VadtecWk goto FTW!
20:30 MiJyn xD
20:30 VanessaE 0801 JMP $0801
20:30 VanessaE :-)
20:30 VadtecWk goto can diaf
20:30 VadtecWk hahah VanessaE
20:30 VadtecWk touche
20:31 MiJyn yeah
20:31 MiJyn so:
20:31 sapier goto ... tztztz
20:31 MiJyn label loop: goto loop;
20:31 MiJyn forget about the if :P
20:31 jin_xi come from
20:31 VadtecWk MiJyn, most compilers wont compile that
20:31 VadtecWk they will detect it as a loop
20:31 MiJyn VadtecWk, oh
20:31 VadtecWk and bail
20:31 VanessaE or, faster:  0801 CLC: loop BCC loop
20:31 VanessaE :-)
20:31 MiJyn which assembly is that?
20:31 VanessaE ok, enough of that
20:31 VadtecWk the if makes it a full blown statement that can possibly have an exit point
20:32 VanessaE that's 6502, of course.
20:32 MiJyn ah
20:32 VanessaE the only *true* assembly language ;)
20:32 MiJyn haha
20:32 VadtecWk VanessaE, thats also very old school lol
20:32 VanessaE (or at least, the only one I fucking understand :D )
20:32 NekoGloop Real programmers make bytecode from scratch
20:33 VanessaE NekoGloop: REAL programmers focus cosmic rays onto their storage media and use that to flip the bits as needed :-)
20:33 VanessaE http://xkcd.com/378/
20:34 troller joined #minetest
20:34 NekoGloop Real programmers call Chuck Norris, and he looks at the storage device which programs itself out of fear
20:34 VanessaE lol
20:34 MiJyn haha
20:35 VanessaE you win :-)
20:35 MiJyn Real programmers use Eclipse :P
20:35 MiJyn jk
20:35 NekoGloop Anyway, I'm playing FF7 on my emulator (which is unneccessary, technically, because I do own the PC version)
20:36 NekoGloop Sadly playing it via an emulator goes faster though O.o
20:36 Oblivion1500 joined #minetest
20:36 MiJyn lol what?
20:37 NekoGloop A few graphical glitches, mainly because I can't be arsed to config my graphics plugin
20:38 NekoGloop That does, however, mean I can easily use gameshark codes :)
20:39 NekoGloop Gotta get used to loadtimes being astronomically shorter than on a PS1.
20:40 VadtecWk hrm...there is an awesome comic related to programming langs, but i cant remember where i saw it or what its called
20:41 Matsetes joined #minetest
20:42 STHGOM_ joined #minetest
20:48 roboman2444 joined #minetest
20:54 * sokomine looks around
20:55 * STHGOM sneezes
20:55 * jin_xi coughs
20:56 * john_minetest puts a kitten on NekoGloop's head
20:56 * NekoGloop mews
20:56 * sokomine pats nekogloop
20:57 * NekoGloop purrs
20:57 * sokomine continues to pat
20:57 NekoGloop >w<
20:57 * john_minetest puts a kitten on sokomine's head
20:58 * sokomine thanks john_minetest and feeds some milk to her kitten
20:58 * STHGOM sneezes again
20:59 * NekoGloop gives STHGOM a tissue
20:59 * sokomine hopes the kittens don't fall down (or attach too strongly to the head)
20:59 * STHGOM blows hin nose
21:00 * STHGOM throws the tissue out
21:00 * john_minetest takes glue and sticks the kitten to sokomine's head
21:00 monkeyco_ joined #minetest
21:01 VadtecWk poor kitten
21:02 sokomine don't worry. they're self-cleaning
21:02 * sfan5 puts a kitten on MinetestBot's head
21:02 MinetestBot sfan5: I don't want it, talk to NekoGloop, he likes kittens
21:02 NekoGloop pffthaha
21:02 * STHGOM get a hair-drier and makes the kitten all fluffy
21:02 VadtecWk ha, thats funny
21:03 * NekoGloop puts a puppy on MinetestBot's head
21:03 NekoGloop No? No? Ok.
21:03 proller__ joined #minetest
21:05 VadtecWk is there a way I can define where spawn is?
21:05 NekoGloop Yes.
21:05 VadtecWk some config option?
21:06 NekoGloop Yes.
21:06 * sokomine stares at a tree in confusion
21:06 * NekoGloop puts a puppy on MinetestBot's head
21:06 MinetestBot NekoGloop: Awwwww....
21:06 sfan5 VadtecWk: http://forum.minetest.net/viewtopic.php?id=4810
21:07 * sfan5 puts a cake in MinetestBot's harddrive
21:07 MinetestBot Ooh! thank you, nom nom nom...
21:07 sfan5 \o/
21:08 NekoGloop lol
21:09 khonkhortisan That was the downfall of digital food
21:11 VadtecWk oh...you can put mods into an individual world?
21:11 Muadtralk yes
21:11 Muadtralk you can
21:11 ShadowNinja joined #minetest
21:11 VadtecWk very cool
21:12 Muadtralk I don't quite remember how its done now
21:13 VadtecWk this forum post says [your world]/worldmods/[mod here]/[mod files]
21:13 Muadtralk is that celerons comment?
21:14 Muadtralk if its the one I am tihnking of it doesn't work anymore
21:14 Muadtralk thinking*
21:14 VadtecWk http://forum.minetest.net/viewtopic.php?id=4810
21:14 VadtecWk sfan5 linked it a minute ago
21:14 NekoGloop Muadtralk: That's how it's done.
21:16 berome joined #minetest
21:16 Muadtralk http://forum.minetest.net/viewtopic.php?pid=19835#p19835
21:17 Muadtralk this is how it was done!
21:17 Muadtralk :P
21:17 NekoGloop That still works too IIRC
21:17 Muadtralk nope
21:17 Muadtralk I tried it awhile back when someone was asking something
21:17 NekoGloop Or works in some form? I know you can do similar.
21:18 Muadtralk similar being the above way
21:18 Muadtralk :)
21:19 LAD joined #minetest
21:19 NekoGloop no, you can force no other mods to load (which is what that does)
21:19 VadtecWk VanessaE, egad...i just looked up fractals...i barely understand trig...
21:20 VanessaE that's okay, I understand trig even less :-)
21:20 VadtecWk just looking at its "definition" made my head hurt
21:21 jin_xi fractal basically just means a small part of something looks like the whole
21:21 NekoGloop It's confusing and you shouldn't try to understand it
21:24 sokomine any lua-experts present?
21:26 NekoGloop sokomine: Nope, jeija isn't here and I'll bet rba isn't either
21:26 sokomine :-(
21:27 * sokomine pats the next available kitten distractedly
21:27 * Muadtralk whistles to MiJyn in a jack frost manner
21:27 * NekoGloop sets up a conveyor belt with kittens on it
21:27 * Muadtralk calls out to RealBadAngel for aid
21:28 * Muadtralk trys to get mauvebic to appear
21:28 * Muadtralk hits neko259
21:28 Muadtralk nope nobody helpful is around
21:32 VadtecWk L-systems look interesting
21:32 VadtecWk i swear
21:32 VadtecWk if i get sucked into research on these things
21:32 VadtecWk im gonna blow my entire world up
21:33 NekoGloop Someone should use L-system to make giant crystals on mapgen
21:33 jin_xi VadtecWk: http://forum.minetest.net/viewtopic.php?id=4766 for l system description
21:33 jin_xi NekoGloop: that would be very nice
21:33 VadtecWk jin_xi, im reading some articles on the net
21:34 VadtecWk but thanks though
21:34 VadtecWk ill read it too
21:34 VadtecWk :D
21:36 jin_xi i hope the whole treegen thing can be made a bit more flexible. it could easily make crystal biomes, giant mushrooms and coral reefs with a bit of tuning
21:36 NekoGloop It can currently, I think.
21:36 jin_xi well, yes
21:36 NekoGloop (exception of possibly the mushroom)
21:37 jin_xi but it has some tree specifics hardcoded which makes some things difficult
21:37 VadtecWk the geek in me wants to start throwing random L-systems together to see what i can make
21:38 VadtecWk and i wanna make some massive, twisted, totally non-real plants for my world
21:40 Muadtralk dooooo it
21:40 FreeFull jin_xi: With some randomness?
21:40 FreeFull Random angles and stuff
21:41 NekoGloop Theoretically, giant crystals could be done similarly to how willow trees can be done
21:41 jin_xi yes, it does randomizing
21:50 VanessaE VadtecWk: make some trees for the desert biome so I can add 'em to moretrees :-)
21:50 VanessaE http://www.desertusa.com/flora.html#trees
21:50 VanessaE maybe two or three of these ^^^^6
21:50 VanessaE -6
21:50 VadtecWk VanessaE, if ihave some time
21:52 VadtecWk what do you need? the strings?
21:58 VanessaE yeah, I mean if you can't do it that's okay :-)
21:58 VanessaE I'm just lazy :D
21:59 VadtecWk i find it very intriguing
22:00 NekoGloop I might screw around with L-system, but if I do, it sure as hell ain't gonna be a tree than comes out of it
22:00 jin_xi hm would be cool to make a small mod to edit and experiment with treegens ingame
22:00 NekoGloop >small mod
22:00 NekoGloop >edit ingame
22:00 NekoGloop Dafuq kinda lua you usin'?
22:01 jin_xi well, a textfield is not to hard
22:02 NekoGloop Ok. Then make it work.
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22:04 VadtecWk VanessaE, do you have any examples of existing trees I can learn from?
22:04 VanessaE moretrees mod :D
22:04 VadtecWk the strings that is
22:06 VadtecWk kk
22:06 VadtecWk dont be surprised if I give you some really wierd shit to go along with it at some point
22:07 NekoGloop Martian trees?
22:07 VadtecWk more like Martian Trees On Crack
22:08 VadtecWk or
22:08 VadtecWk Martian Trees That Should Have Been Aborted
22:09 cisoun joined #minetest
22:10 NekoGloop Like most western pop stars?
22:11 mauvebic lol how are the pop stars where you're from?
22:12 STHGOM left #minetest
22:12 NekoGloop Well, strictly speaking there aren't many pop stars "where I'm from", but let's just start with Justin Beiber
22:12 NekoGloop I think I can end the list there.
22:13 mauvebic add bryan adams and celine dion to the list of ppl who should have never gotten passports lol
22:13 sokomine does anyone know the diffrence between modname:function and modname.function ?
22:17 NekoGloop sokomine: First one is a function being done inside modname, with modname passed to the function as "self", and the other is the function being executed without modname passed to the function.
22:17 mrtux joined #minetest
22:18 sokomine hm
22:18 jin_xi it has nothing to do with the mod its a lua thing... foo:bar(baz) is the same as foo.bar(self, baz)
22:19 Deivan joined #minetest
22:19 NekoGloop Good for referencing variables within a table that the function resides
22:20 STHGOM joined #minetest
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22:22 VadtecWk VanessaE, i assume i should look in tree_models.lua for examples?
22:23 sokomine aah. the self,  part as additional parameter explains it
22:24 sokomine and i was puzzled why the first parameter suddenly got the second
22:24 VanessaE yes
22:25 sokomine so the third got lost in this case?
22:25 VanessaE VadtecWk: ^^
22:25 VanessaE sokomine: damned if I know :)
22:25 VadtecWk im looking at it now...wow these things are freaky
22:26 VadtecWk it makes me think of DNA and genome building
22:26 Uberi anyone wanna help me build this with mesecons? http://imgur.com/m64bUkC :P
22:27 Uberi I designed an asynchronous computer architecture with only 4 instructions
22:27 VadtecWk eat, sleep, fart, repeate?
22:27 VadtecWk repeat*
22:27 qwertytrains joined #minetest
22:28 NakedFury joined #minetest
22:29 NekoGloop sokomine: No. All params will be bumped down by one (it inserts the "self" param at the top of the list)
22:29 qwertytrains left #minetest
22:30 sokomine ah. sounds good
22:33 NekoGloop Me playing FF7: I will Bolt-All all the things!
22:34 Uberi well I suppose I will need to add a few more instructions for the GPU and FPU
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22:40 VadtecWk VanessaE, if i start messin with these trees, will they become part of moretrees?
22:40 VanessaE possibly :-)
22:40 VanessaE depends if I like the result :D
22:41 VadtecWk i mean, should i learn the moretrees way of doing trees?
22:41 VanessaE OH
22:41 VanessaE well I will add them but you don't need to worry about doing it the moretrees way - all I need are the tree models and I can do the rest
22:42 VadtecWk so is there an external program i can build the models with?
22:42 VadtecWk or will i need to play with moretrees
22:42 NekoGloop Get some butterflies
22:43 VanessaE VadtecWk: I used http://www.kevs3d.co.uk/dev/lsystems/ to do most of the work
22:43 * VadtecWk clicks
22:43 VanessaE then I brought the axioms into the mod and tweaked them until they looked right in-game
22:44 VanessaE I did jungle trees and firs, RealBadAngel did the others
22:46 VadtecWk does the above link handle the 3d nature of the trees?
22:46 VanessaE sorta
22:46 VanessaE it's a flattened isometric view
22:46 VanessaE so you have to make some guesses
22:46 VanessaE I don't know of a better one that's equally easy to use..
22:46 VadtecWk so whatever i generate should show up in game in 3d
22:47 VadtecWk and the commands are the same as the ones on http://forum.minetest.net/viewtopic.php?id=4766 ?
22:47 VanessaE yes, pretty much
22:48 sapier left #minetest
22:48 VanessaE MT supports a few things not found in standard L-systems stuff, like commands to explicitly place fruit, leaves, etc.
22:49 VadtecWk well, i mean as far as movement
22:49 VanessaE the rules need to be written as:  Rule1:  A=blah blah
22:49 VanessaE (B= blah blah, etc)
22:49 VanessaE yeah, same commands for movement
22:51 VadtecWk if i have some free time tonight ill see what i can come up with
22:52 VanessaE take yer time
22:52 VadtecWk it looks like fun
22:52 Uberi apparently l-systems are turing complete
22:52 VanessaE Uberi: except there's no way for l-systems to read from its environment
22:53 RealBadAngel hi all
22:53 MinetestBot hi RealBadAngel
22:53 VanessaE evenin' RealBadAngel
22:53 Uberi hmm, I guess it only applies to the other one I was reading about then
22:53 Uberi hey RealBadAngel
22:53 * NekoGloop puts a puppy on MinetestBot's head
22:53 MinetestBot NekoGloop: Awwwww....
22:53 VanessaE lol
22:53 VadtecWk lol...angle=180
22:53 VadtecWk best
22:53 VadtecWk tree
22:53 VadtecWk ever
22:54 RealBadAngel make a screenshot
22:54 NekoGloop Ground tree is best tree
22:54 * MiJyn puts a dog on MinetestBot's head
22:54 MinetestBot MiJyn: Awwwww....
22:55 * MiJyn puts a shark on MinetestBot's head
22:55 * NekoGloop puts a kitten on MinetestBot's head
22:55 MinetestBot NekoGloop: I don't want it, talk to NekoGloop, he likes kittens
22:55 MiJyn dang
22:55 NekoGloop Irony. I detect it.
22:55 MiJyn haha yes, he's correct
22:55 * NekoGloop puts a cake in MinetestBot's harddrive
22:55 MinetestBot Ooh! thank you, nom nom nom...
22:55 RealBadAngel btw, some news for technic coming in an hour or so... http://i.imgur.com/3fHIvaR.jpg
22:56 VanessaE nice
22:56 MiJyn cool
22:56 Uberi neato
22:56 NekoGloop I'd love to have that all-facedir patch, btw.
22:58 RealBadAngel i will finish the nodebox part on weekend
22:58 RealBadAngel for this bitch i need more time for coding
22:59 RealBadAngel but as a bonus i will make also possibility to use different textures for each box in a nodebox
22:59 Uberi I would love the ability to set pitch for entities, in addition to yaw
23:02 RealBadAngel yesterday i rewrote code for all technic tools
23:03 VadtecWk cya in a bit peeps, heading home
23:03 RealBadAngel because i figured out how to store whole tables in items meta
23:03 Uberi serializing them?
23:04 RealBadAngel yup
23:04 Uberi awesome
23:04 RealBadAngel solution was quite easy and it is very useful
23:05 RealBadAngel i made simple helpers for that and items meta can be accessed in similar way node meta is
23:08 RealBadAngel http://pastebin.com/20bmkcj3
23:09 * VanessaE moans and groans from being sickly :-(
23:10 Uberi have you tried spinning in circles while chanting your name?
23:10 Uberi it doesn't do anything but it might make you feel better
23:10 VanessaE if I catch the fuckhead that gave me this ...whatever it is I have...  I'm gonna have him or her shot, strangled, beaten, drawn-and-quartered, keel-hauled, raked over hot coals, burned at the stake, dipped in acid, thrown through a plate glass window, and then really REALLY hurt.
23:10 jin_xi umm, k
23:10 Uberi I dunno if that guy will feel very much after being drawn and quartered
23:11 VanessaE heh
23:14 monkeycoder joined #minetest
23:16 sokomine er...ok....my house-spawning works now...to some degree. i just get more houses than i can see trees (maybe not each generated one actaully grows?)
23:16 FreeFull Lol
23:17 VanessaE they all most certainly grow :-)
23:17 VanessaE maybe you're accidentally calling your building spawn code more than once :-)
23:17 NekoGloop Make them rarer, if possible.
23:18 Uberi whoa did you make a house l-system?
23:18 sokomine no, pre-built houses
23:18 VanessaE Uberi: naw, she's hooking into plants_lib's tree spawner code so that those structures spawn along with the trees at mapgen time
23:18 sokomine l-system is nice for trees. houses ought to be more...human-made and regular while not too symmetric
23:18 FreeFull Hmm, randomly-generated houses
23:18 jin_xi did you check my axiom generating thing?
23:19 jin_xi http://forum.minetest.net/viewtopic.php?id=4732
23:19 jin_xi its a minimal language to program the l-system
23:19 bas080 joined #minetest
23:20 jin_xi for more geometrical stuff
23:20 sokomine http://www.zimg.eu/i/3553783765
23:20 VanessaE sokomine: wow
23:20 sokomine no, i don't want generator-generated houses. there's something players have to do
23:20 VanessaE actually that looks really good
23:20 sokomine yes, well, that many houses where not intentional
23:21 sokomine it was supposed to be one house per tree for testing. i mean..how are they supposed to sell their wood if the entire town sells wood?
23:21 jin_xi sokomine: nice
23:21 Uberi lovely, jin_xi
23:21 Uberi learning forth was not such a waste of time after all :P
23:22 jin_xi Uberi: its not a real forth
23:22 sokomine it's very similar to what mauvebics mtcities does, though diffrent in detail. it takes a few hand-build houses, rotates them randomly and replaces the wood with that of the nearby tree
23:24 mauvebic rotation and material swapping isn't different tho :P just the houses seem to be
23:24 NekoGloop And this takes HOW long to generate?
23:24 VanessaE NekoGloop: fast enough that the emergethread falls behind :-)
23:25 sokomine actually not very long. the world is unresponsive...it was so before. it got a bit chaotic when i ran out of disc space and lost the seed for that world :-(
23:26 sokomine each house comes with a trader that tries to sell you wood. it's basicly a mobf-mob
23:26 mauvebic now that is different :-) just wood though? no bakers or blacksmiths?
23:26 Uberi it should be pretty easy to get them to sell some other stuff, I guess
23:27 NekoGloop Hey, look, there's a MT build from today.
23:27 VanessaE NekoGloop: that took you a while :-)
23:27 VanessaE there have been new builds semi-periodically since long after your last Jan. 4 build :-)\
23:27 sokomine they live in wodden houses next to moretrees-trees :-) what do you expect them to sell? (it's just a bit..problematic...that they settle all that close together
23:28 sokomine i've made traders for other things as well (mostly animals and farming plus). they don't have houses yet and will require diffrent spawning
23:28 jin_xi maybe there can be inter npc trade and not only lumberjacks but also carpenters and such
23:28 jin_xi to buy your furniture from
23:28 Uberi traders fill a nice gap in renewable resources
23:29 sokomine hm. they just pretend to be lumberjacks to make that wood easier accessible. that applies to a clay/sand trader as well that does not spawn yet. i don't like it if i have to leave an area devastated because of the need for materail
23:29 Kacey joined #minetest
23:29 Uberi yes definitely
23:29 Kacey hi all
23:29 MinetestBot hi Kacey
23:29 Kacey no MinetestBot no
23:29 Kacey i had a mod idea
23:29 sokomine exactly. the work for the trader comes from sapier. it is based on mobf and just a way of providing them with diffrent material
23:32 mauvebic though the building spawning + entities moving around, your FPS cant super good right now?
23:32 bas080 Chemistry mod both work differently. My Chemistry mod is more "Serious" game like. Educational purpose.
23:33 sokomine my fps is always more or less bad. 15 fps seem fine for most building purposes. if i fly around in a world with moretrees, animals and lots of other nice things or move around on fast...well...then that's usually too much. also playing on fast is mostly too much. my grapics card is...the bare minimum
23:33 Badger436 joined #minetest
23:33 sokomine the traders do not move around. they stick to their houses. only the animals from mobf roamm around
23:33 Badger436 hi everybody!
23:33 MinetestBot hi Badger436
23:33 VanessaE hi
23:33 MinetestBot hi VanessaE
23:33 mauvebic figured, i run < 12 mods and even my FPS is 'round 25
23:34 VanessaE shaddup, bot
23:34 VanessaE MinetestBot: die
23:34 VanessaE damn :-)
23:34 sokomine you can find the not-yet-finished mod at https://github.com/Sokomine/random_buildings
23:34 Kacey i had a great mod idea
23:34 VanessaE 55 mods in my standard install (server) and my fps varies from 25 to about 45
23:34 sokomine the traders work only with a slight modification. i don't know if sapier already found time to include that tiny patch
23:34 NekoGloop I spawned in a Jungletree
23:35 NekoGloop and OMFG 3 FPS.
23:35 sokomine view range?
23:35 Muadtralk 18 mods for me at most
23:35 Muadtralk counting the default mods of course
23:36 Badger436 I have a quick optimization question (I'm fairly new to this game and have only done light modifications): I have a mid range machine that runs most commercial games at the highest settings. I think I have a setting mixed up because I can run the game at 60 FPS vsync'd, then all of a sudden my framerate will randomly drop to 30 and I can't get it to return to 60 no matter what I do. Any ideas?
23:36 klunk joined #minetest
23:36 VanessaE NekoGloop: sorry for the low fps.  do you at least like the output of the mod? :-)
23:36 VanessaE Badger436: unfortunately, the game is just like that.  try turning your view range down with "-"
23:37 Uberi hey Badger436, when does this happen?
23:37 VanessaE I think the default is 240, which might be too much for your video device.
23:37 bas080 As far as i know restart helps
23:37 Badger436 Thank you!
23:37 Uberi is it when you move into new areas?
23:37 bas080 or live with 30 fps
23:37 sokomine 30 on far would be great :-)
23:37 sokomine mc runs far worse on my machine...
23:37 Badger436 Well, it tends to start when I load new chunks, which it to be expected, but even when I have those new chunks off screen and out of the viewing range (set at 50) it still persists as being slow
23:38 Uberi Badger436: viewing range does not equal loaded range, though
23:39 RealBadAngel try running game with minetest --logfile ''
23:39 RealBadAngel it helps a lot
23:40 Badger436 That makes sense, but the other thing that I find odd, I did a test where I flew very high with the viewing range maxed, the framerate dropped to about 9 or so. considering the tremendous amount of information loaded, I completely understand that. However, when I return after that to ground level with the view distance lowered to a more normal range, I usually go back up to around 55. It literally tends to vary by map
23:40 Badger436 I'll definitely try that, thank you very much :)
23:41 RealBadAngel for my 1.8ghz dual core, fps jumped from 25 to around 40 or more FPS
23:41 RealBadAngel soon there will be setting in config to disable logs
23:42 NekoGloop http://ompldr.org/vaGpicA/screenshot_21308873.png OMFG trees.
23:42 FreeFull Trees everywhere
23:42 ttk2 joined #minetest
23:42 Badger436 I was reading about the logs issue on the forums, that owuld make sense as being a potential drag
23:42 Badger436 Those are awesome trees!
23:42 NekoGloop see: moretrees mod
23:43 VanessaE NekoGloop:  you like? :-)
23:43 sokomine the trees are huge :-) especially when you find one alone and can see how huge they really are
23:43 NekoGloop VanessaE, yes
23:43 RealBadAngel http://imgur.com/a/PXyaA#0
23:44 NekoGloop Also now there's a plains/forest biome seperation
23:44 VanessaE sooner or later, I'll get around to adding HDX support
23:44 VanessaE (presently only jungletrees and firs are supported, plus the apples themselves)
23:45 Badger436 hey also, for what it is worth, I would like to contribute my skills to this game if they are ever needed to help make it better if I can. My specialty is really in the graphical department, I have been doing pixelart since I could crawl, so if anyone ever needs anything, please let me know
23:46 VanessaE good - we could use a few nice textures - some of what we have now is kinda..meh
23:46 VanessaE (which is why I use my HDX texture pack)
23:46 sokomine people that are good at creating grapics and even enjoy so are quite rare :-) we'll have lots of texture requests for you
23:47 sokomine and if you can do models with blender that may easily lead to new npc
23:47 Badger436 Well the way my friend and I got interested in this game was with the goal to make a modification which incorporated a stats and skill system with tiers which would allow the crafting of better tools and deeper mining/better items, etc
23:48 Badger436 That would be awesome, It's a great way for me to get away from the books for a little while, my forum name is the same, just pm me and I will see what I can do
23:49 sokomine hm :-)
23:49 Badger436 I've been sticking with 32 x 32 because I read that, and it makes sense, the larger the texture, the bigger the drag. And I would like my work to be available/useable by as many as would like to use it
23:49 sokomine i'd like to have a...hm. don't know the term. a road in the country that is not paved and used by farmers?
23:50 sokomine the german term is "feldweg"
23:50 Badger436 like a stone road?
23:50 RealBadAngel i used to make textures in 128x, they can be dowscaled to 32x without any problem and remain quite nice
23:50 sokomine this here shows a typical example: http://de.wikipedia.org/wiki/Datei:Fr%C3%BChlingslandschft_Aaretal_Schweiz.jpg
23:50 Badger436 let me translate, my german is lacking since my grandmother passed away
23:51 Badger436 oh so the scaling is automatic? well that changes all the things.
23:51 Badger436 Ah I see sokomine
23:51 sokomine fine :-)
23:51 Badger436 I had a road like that where I grew up actually
23:52 Badger436 sokomine, are you use the standard grass texture?
23:52 sokomine it's basicly two...lines formed by the wheels of vehicles (in past days carts driven by animals; today tractors and such) where the dirt shows. and the rest is either dirt with grass or some gravel or whatever
23:52 sokomine yes, standard grass texture
23:53 VanessaE soko, a "dirt road"
23:53 VanessaE that's all we call it here :-)
23:53 VanessaE (even though most such roads are covered in sand)
23:53 Badger436 ok I'm going to overlay the road over that texture so it will mesh well with the surroundings
23:54 VanessaE http://upload.wikimedia.org/wikipedia/commons/d/d4/Sidewalk_Highway.jpg
23:54 Badger436 do you need straight pieces or also curved pieces?
23:54 VanessaE or maybe you want something more like that
23:55 Badger436 if minetest looked like that one day.. wow lol
23:55 VanessaE Badger436: http://forum.minetest.net/viewtopic.php?id=1583
23:55 VanessaE it does. :-)
23:55 sokomine yours seems already the luxory version, vanessa. usually they're not paved. mostly...just a patch of land where machines for farming regulary travel
23:55 VanessaE (if your video card can handle it :D )
23:56 sokomine just a node wood be enough i think. all those curves don't really work well...
23:56 VanessaE sokomine: actually, that sidewalk highway was paved back in the 1930s
23:56 Uberi whoa that's a lot of mod support VanessaE
23:57 sokomine railway tracks in mt are strange due to those incredibly narrow curves a real cart couln't travel through
23:57 VanessaE what you see in that photo is the remnants of US "Route 66" in one area (most parts are much better)
23:57 sokomine ah
23:57 sokomine i've heard about that route
23:58 VanessaE but the photo you linked to is just what we simply call a "dirt road" here.
23:58 VanessaE or even less, e.g. a cart path or so
23:58 Badger436 ok sokomine, how would you like me to send this to you, my friend?
23:58 sokomine a "feldweg" is diffrend from that. apart from the machines of the local farmer they are very popular for talking a walk
23:58 Badger436 wow! nice texture pack vanessa
23:58 VanessaE a trail maybe?
23:59 sokomine badger: how about a pn in the forum or a link?
23:59 sokomine hm. trail...perhaps
23:59 Badger436 I can PM it to you, same user name on the forums?

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