Time Nick Message 00:00 Menche what does "green thumb" do? 00:09 ShadowNinja idk 00:17 Menche !?!? 00:17 ShadowNinja you didn't fix it :-( 00:18 Menche huh 00:18 Menche maybe now 00:18 Menche i just added an if statement to check if "tool" is "nil" 00:18 ShadowNinja nope 00:19 Menche yaaay 00:19 Menche now? 00:19 ShadowNinja still no 00:19 Menche darnit :( 00:20 ShadowNinja there is something like inv:isempty() 00:21 ShadowNinja is_empty() 00:22 Menche reported it on the topic 00:24 Menche try now? just added another if statement 00:24 Menche gotta get it sometime 00:29 Istar_Eldritch Hey guys, one question. There's something i can do with that glitched item images when playing with the technic pack? 00:30 Istar_Eldritch I actually recompile the bins changing the atlas resolution to 4096 00:42 khonkhortisan Kacey, it was the pipe in the center surrounded by pipe and mesecon that was keeping it from moving 00:42 khonkhortisan But pressing a button that moves itself makes the button get stuck on 00:48 sokomine hm 01:00 jin_xi hey, i have updated that gist 01:00 sokomine gist? 01:01 jin_xi i was doing it the wrong way... the spawn tree thins 01:01 sokomine ah. what are you doing there? 01:01 jin_xi https://gist.github.com/obneq/4980214 this should be a better way to override it 01:02 sokomine hm. i tried that and it didn't work? 01:02 jin_xi i changed it 01:03 sokomine complains with " function arguments expected near 'minetest'" 01:03 sokomine did you change it in the source code? 01:03 jin_xi oh sorry 01:03 sokomine maybe it will be enough if the moretrees mod uses a definite function that i can use. it seems to work with normal lua-side functions 01:04 sokomine just not with minetest.env? 01:06 jin_xi could be 01:21 Kacey back 01:21 MinetestBot Kacey: Welcome back! 01:22 khonkhortisan I just found a trick with the node breakers, the tube can be a node behind it 01:22 Kacey aah 01:25 Kacey well i have too work out the inchwork drive 01:25 Kacey worm* 01:40 Kacey RealBadAngel, PING 01:42 RealBadAngel pong 01:43 Kacey i have a question 01:46 RealBadAngel go on 01:47 Kacey nvm i figured it out 01:47 Menche lol 01:47 Kacey but i also had a suggestion 01:47 Kacey tube frames and mesecon tube frames 01:47 khonkhortisan and mesecon tubes 01:48 khonkhortisan There can be a space between a node breaker and a tube, but there can't be a space between a tube and a deployer 01:51 NekoGloop Meow? 01:57 sokomine ah. our local cat distributor. the channel was almost catless some hours ago! please provide some kittens :-) 01:58 * NekoGloop plops down a box of kittens 01:58 * sokomine looks excited and pets the kittens 01:59 Kacey rba, what do you htink of the idea? 01:59 Kacey think even 02:00 NekoGloop Who even thinks. 02:04 sokomine anyone intrested in moretrees and traders in a singleplayer world? 02:08 RealBadAngel mesecon tubes will be done 02:08 RealBadAngel about tube frames i will think 02:09 khonkhortisan so a wall of node breakers, a wall of frames, and a wall of mesecon tubes? 02:09 bulletrulz hey guys :D 02:09 MinetestBot hi bulletrulz 02:09 bulletrulz mi 02:09 bulletrulz MiJyn: u here? 02:12 sokomine if anyone's intrested in lumberjacks (they come with their own homes and trade wood): https://github.com/Sokomine/random_buildings (works only with moretrees, does not spawn automaticly yet and needs a slightly patched version of mobf) 02:16 Kacey no a wall of mesecons tube frames behind node breakers 02:20 Kacey http://www.youtube.com/watch?v=GVMobzQp1ko 02:27 harrison i posted a few of my movies on freenode channels where i thought they would be 02:27 harrison relevant. the response was alarming. i was called "weird". but instead 02:27 harrison of sulking i took a hard look at my own actions and aesthetics. i resolved to 02:27 harrison be more conventional, more downmarket, more least-common-denominator. 02:27 harrison to kick off my new "not weird phase" i present this, my most 02:27 harrison "normal" film ever. http://youtu.be/gqj7NSNC224 02:27 MiJyn bulletrulz, back :D 02:36 khonkhortisan It looks like all six frame motors go to the right. Old version? 02:40 RealBadAngel http://i.imgur.com/3fHIvaR.jpg 02:41 RealBadAngel im finishing now code for it, and new system for all the power tools 02:42 sokomine first i was wondering what you where doing with that fish... 02:42 RealBadAngel all the power tools will be upgradeable and will have selectable modes of work 02:42 sokomine what will those tools do? 02:42 khonkhortisan the fish is what I saw first too 02:43 khonkhortisan only after you said fish does it not look like one 02:43 RealBadAngel look at screenshot, what will mk2 do for example 02:43 RealBadAngel mk3 will have 5th mode 3x3x3 02:44 RealBadAngel more nodes dug more power drained of course 02:52 Kacey back 02:52 MinetestBot Kacey: Welcome back! 02:52 Kacey no MinetestBot no 02:57 Kacey night all 03:25 khonkhortisan RealBadAngel, pull request for you 03:28 RealBadAngel khonkhortisan, merged 03:28 khonkhortisan thanks 03:28 RealBadAngel no problemo 03:29 khonkhortisan The error "Your local changes to the following files would be overwritten by merge" doesn't even check if the changes are exactly the same 03:31 khonkhortisan Can MinetestBot leave someone a message? 03:31 MiJyn back 03:31 MinetestBot MiJyn: Welcome back! 03:31 MiJyn thanks :) 03:31 MiJyn (and yes, I said back just for the sake of hearing MinetestBot :P) 03:31 MiJyn back 03:31 MiJyn haha 03:31 khonkhortisan you have to be silent for long enough? 03:31 khonkhortisan back 03:31 MinetestBot khonkhortisan: Welcome back! 03:32 khonkhortisan guess not 03:32 NekoGloop back 03:32 MinetestBot NekoGloop: Welcome back! 03:32 MiJyn back 03:32 MinetestBot MiJyn: Welcome back! 03:32 MiJyn back 03:32 MiJyn oh 03:32 MiJyn bavk 03:32 MiJyn back 03:32 MiJyn wait 03:32 MiJyn what? 03:32 MiJyn back 03:32 MinetestBot MiJyn: Welcome back! 03:33 * MiJyn is confused at the algorithm 03:33 NekoGloop You can't be back so very often 03:33 harrison i posted a few of my movies on freenode channels where i thought they would be 03:33 harrison relevant. the response was alarming. i was called "weird". but instead 03:33 harrison of sulking i took a hard look at my own actions and aesthetics. i resolved to 03:33 harrison be more conventional, more downmarket, more least-common-denominator. 03:33 harrison to kick off my new "not weird phase" i present this, my most 03:33 harrison "normal" film ever. http://youtu.be/gqj7NSNC224 03:33 khonkhortisan it's only a delay between back responses, not a delay since last message 03:33 khonkhortisan Your chat cuts off early 03:34 khonkhortisan i posted a few of my movies on freenode channels where i thought they would be relevant. the response was alarming. i was called "weird". but instead 03:34 khonkhortisan I can type at least two of your lines without line breaking 03:35 NekoGloop http://www.youtube.com/watch?v=ShAqslqr_x0 All arguments are invalid 03:36 Chris___ Hello everyone! 03:36 MinetestBot hi Chris___ 03:36 khonkhortisan I don't even have to greet people, the bot does that first 03:37 Chris___ lol 03:37 NekoGloop Try to ninja the bot 03:37 MiJyn but whatever, hey Chris___ 03:37 Chris___ Does anyone here use the technic mod? 03:37 khonkhortisan Yes 03:37 khonkhortisan You should update 03:37 Chris___ Ok. Do you know how to get raw latex, by chance? 03:37 khonkhortisan In the time it took you to get here it was changed 03:37 MiJyn Chris___, the real question is: does anyone here NOT use the technic mod? 03:38 khonkhortisan no, I am dependent on creative mode for everything 03:38 khonkhortisan technic, mesecons, stairsplus, more*, etc. 03:39 * ShadowNinja can't run a singleplayer world in survival 03:39 Chris___ I can't figure out how to get raw latex. I'm trying to make a flashlight, but I need rubber for that. I'm playing on a server that my friend and I built. 03:41 khonkhortisan you need a rubber sapling 03:43 NekoGloop Find a natural rubber tree. 03:53 * VanessaE peeks in and places one of NekoGloop's kittens on khonkhortisan's head 03:54 * khonkhortisan goes for a walk and introduces it to the neighbor's cats 04:08 Vadtec yay! im finally home and can get some MT time in 04:08 Vadtec woot woot 04:08 Vadtec :P 04:08 Vadtec (ive had some sugar...beware peeps) 04:11 Vadtec serious question: when I restart the server on my ubuntu VPS, the client doesnt disconnect, is this intended? 04:13 * Vadtec drops a pin 04:13 * Vadtec listens to the ting ting echo into the distance... 04:13 Vadtec so lonely...im all alone 04:14 ShadowNinja lol, minetest needs a kick function, this happens with ban too 04:15 Vadtec so it should dc but doesnt 04:15 ShadowNinja yes 04:16 Vadtec gotcha 04:16 ShadowNinja this has caused me to continue to build while disconnected before 04:17 babyface1031 i have a question i have anolder version on moretrees and was about to update but was wondering all the jungle jungle trees that are grown will they go to unknows or just stay 04:17 * ShadowNinja is off to try to get irssi to work with sasl 04:17 VanessaE they will remain. 04:17 Vadtec i so wanna try to make a zipline using the vines and ropes mod 04:17 VanessaE moretrees keeps backwards compatibility with bas080's jungletrees mod as well as the old legacy ones. 04:17 babyface1031 ok thank you i just didnt want tons of unknowns :D 04:18 VanessaE no prob 04:28 Vadtec hmmm, not sure if its a bug or not, but in unified inventory, if i click to go to the next page, it goes 3 pages fwd/back 04:29 Vadtec same thing if I click the button for alternate recipies 04:29 Vadtec it cycles through three at a time 04:29 VanessaE use the > button for one page, >> for 3 pages 04:30 VanessaE oddly, it seems to work okay on my server 04:30 Vadtec i am 04:30 VanessaE maybe your version is just broken? mine comes as part of the technic mod 04:30 Vadtec i bet thats it, i have technic and uni installed 04:30 VanessaE ah, you only need technic in that case 04:31 VanessaE if it's recent 04:31 Vadtec pretty sure i got it from git 04:31 VanessaE ok 04:36 Vadtec Vadtec: well, removing uni inv itself made it not as bad, but its still skipping 2 pages 04:36 Vadtec ie from 1 to 3 04:36 Vadtec its like its getting the click event twice 04:37 VanessaE did you also remove regular creative inventory also? 04:37 VanessaE (it's in minetest_game) 04:38 Vadtec ummm, no? 04:38 Vadtec :P 04:38 VanessaE youhave to. 04:38 VanessaE Unified Inventory replaces it, and the two will conflict 04:38 Vadtec im looking for it, but i dont see any mod for it 04:38 VanessaE it's just called "creative", in minetest_game/mods 04:39 NekoGloop it's in the games folder 04:39 Vadtec i dont have a folder named creative in the game im running 04:39 VanessaE hrm 04:39 VanessaE any other inventory mods? 04:39 VanessaE like Inventory Plus or so? 04:39 Vadtec not that im directly aware of 04:40 Vadtec sec 04:40 Vadtec http://pastebin.com/g6XgvqU4 04:40 Vadtec my mods list for the game im running 04:40 VanessaE *looks& 04:41 VanessaE if you have plantlife, you don't need flowers (it already has it). Xdoors2 is considered obsolete (though it looks better than the default doors).. you have two copies of technic there 04:41 VanessaE technic-master and technic 04:42 NekoGloop Vadtec: How are you possibly using minetest without the "default" mod...? 04:42 VanessaE nice catch, I didn't even notice the absence of default. 04:42 Vadtec i have no idea 04:42 Vadtec but its there 04:42 Vadtec errr running 04:42 VanessaE Vadtec: anyways, figure out which of those two technic's is the right one and delete the other 04:43 Vadtec i think i copied it twice by mistake 04:43 Vadtec NekoGloop: i *do* have default 04:44 Vadtec drwxrwxr-x 5 vadtec vadtec 4096 Feb 12 14:46 default 04:44 VanessaE oops, yep default is in that list 04:44 VanessaE line 2, second word. 04:44 VanessaE just you have technic and technic-master. one of those is excess 04:44 Vadtec yeah 04:44 Vadtec nuking one now 04:45 OldCoder 04:45 NekoGloop Nukes are fun 04:45 OldCoder Are there any changes besides updating moretrees that people strongly wish for my worlds? Not Nukes 04:45 OldCoder I am shutting down to update. Changes are welcome. 04:45 VanessaE OldCoder: plantlife got a minor update today. Nothing user-facing, just an API tweak. 04:46 Vadtec yay! it works! 04:46 VanessaE Vadtec: o/ 04:46 VanessaE \o/ 04:46 Vadtec thanks 04:47 Vadtec VanessaE: correct me if im wrong, but dont i copy the foldes out of the plantlife folder into mods? if so, thats where flowers comes from 04:47 VanessaE no 04:47 VanessaE just copy the whole plantlife folder as-is into your mods folder. 04:47 Vadtec oh 04:47 VanessaE it's a modpack, similar to mesecons or technic, so it's self-contained 04:48 Vadtec i did that with...some other mod i dont remember...and it bitched and moaned about init.lua not being in the "root" folder 04:48 VanessaE Vadtec: because that one was probably either not a modpack, or the folder was not named right. 04:48 VanessaE sometimes you'll get a folder named like: Soandso-mymod-374u832542378 04:49 VanessaE so you'd rename it to just mymod 04:49 Vadtec iirc i did 04:49 VanessaE do you remember which mod it was? 04:49 Vadtec nature pack? 04:49 VanessaE nature pack is a modpack, but it's outdated 04:49 VanessaE don't use it :-) 04:50 Vadtec pretty sure its the one that was bitchy 04:50 VanessaE it contains out-of-date copies of plants_lib, junglegrass, and flowers 04:51 OldCoder VanessaE, so update plantlife? 04:51 VanessaE instead just copy the mods from within nature pack that you actually want, and let plantlife/plants_lib supply the API 04:51 OldCoder Does anybody wish other things? 04:51 VanessaE OldCoder: yeah 04:51 OldCoder All right 04:51 VanessaE Vadtec: so for example if you wanted just the bushes, install the plantlife modpack, and copy the bushes mod out of nature pack and use it alone (assuming it still works) 04:52 VanessaE clear as mud? :-) 04:52 * Vadtec sighs 04:52 Vadtec MT needs an effing mod manager 04:52 Vadtec badly 04:52 VanessaE yes, it does. 04:52 VanessaE the only problem is keeping the proposed mod database in sync with all of those mods' upstream sources 04:53 Vadtec git is written in python, hence direct integration with git is cake 04:54 VanessaE not everyone uses git for their mods repositories 04:54 VanessaE a lot of people use just some random filedrop or another 04:54 VanessaE dropbox, mediafire, etc 04:54 NekoGloop I use github. My last upload is what, 7 months ago? But I use github. 04:54 VanessaE and URLs for those mods change frequently 04:55 Vadtec i have an idea of how id approach it, but id rather clean up my mods list and get back to playing right now 04:56 VanessaE ok, time for me to head to bed. 04:56 VanessaE night all :-_) 04:56 Vadtec cya 04:56 Vadtec thanks for the info 04:57 ShadowNinja anyone know how to get sasl working in irssi? 04:58 Vadtec magic ponies 05:00 ShadowNinja thanks, now all I have to do is get a magic pony, got one? 05:01 Vadtec alas, i do not good sir 05:01 Vadtec but pixie the wonder gnome might, for the right body part in exchange 05:01 ShadowNinja I would rather not, we shall have to think of something else 05:01 Vadtec lol 05:02 Vadtec seriously, no, i havent used anything irssi related since the early 90s 05:03 NekoGloop irssi: The IRC client of the past! 05:03 NekoGloop C'mon, cmd.exe looks better than that. 05:03 NekoGloop (More user-friendly too) 05:04 ShadowNinja I use gnome-terminal 05:04 Vadtec irssi is great when you dont have a GUI 05:04 Vadtec though i prefer bitchx 05:05 NekoGloop GAAAAAAAAAAH 05:05 NekoGloop THE CTCP 05:05 NekoGloop IT BURRRRRRRRRRRRRRRRNS 05:07 Vadtec lol 05:09 Vadtec this vines-n-ropes mod is so cool 05:09 Vadtec keeps me from frying my ass in lava 05:11 Vadtec question: what is the max limit of the MT coords? is it really 32k, or is it something less? 05:11 Vadtec i think i saw someone say it was like 30900 05:11 ShadowNinja 2^16 05:12 Vadtec so full 16bit? 05:12 ShadowNinja mapgen is limited to a bit less 05:12 Vadtec thats what i meant, the mapgen limit 05:12 ShadowNinja it makes calculations for lighting and such simpler 05:12 NekoGloop Way less than what you'll likely realistically use. 05:12 OldCoder 05:12 OldCoder Does anybody wish more changes? 05:13 Vadtec ok so...whats the limit then? 05:13 OldCoder I am updating moretrees technic and plantlife 05:13 OldCoder Plus removing mob_slime 05:13 OldCoder which crashes servers 05:13 OldCoder Anything else? 05:14 NekoGloop Vadtec, 30900*2 in all directions 05:14 ShadowNinja about -30912 down 05:14 NekoGloop amount of nodes = (30900*2)^3 05:14 NekoGloop Mapgen likes to randomly cut off a lot. 05:14 Vadtec (30900*2)^3 05:14 Vadtec 236029032000000 05:15 ShadowNinja you might be able to change that if you changed vector3d.h 05:17 ShadowNinja *irr_v3d.h 05:19 ShadowNinja nope, doesn't work 05:20 Akerok Hello everyone. 05:20 MinetestBot hi Akerok 05:20 Vadtec thanks for the info NekoGloop / ShadowNinja 05:21 Vadtec i gotta get some sleep 05:21 Vadtec so i ll catch this later 05:21 Vadtec peace 05:22 Akerok Can anyone help me with an issue with the more trees mod? The rubber tree spawn keeps causing my server to crash. Here is the pastbin of the error: http://pastebin.com/eUvJqjQT 05:25 ShadowNinja you have to update to the latest dev version 05:25 Akerok I'm running 0.4.4.......... 05:25 ShadowNinja that is latest satble 05:25 ShadowNinja *stable 05:25 Akerok ok 05:26 ShadowNinja http://sfan.sf.funpic.de/minetest-builds/c55/minetest-0.4.4-d1-fc61c88-win32.7z 05:27 ShadowNinja (for windows) 05:34 Akerok Thank you. I'm running the update now. 05:34 ShadowNinja You're welcome 05:55 khonkhortisan hslzk f;d kjd ,oslu vdtnsaoh patsfk 05:55 khonkhortisan If you can decode that, kudos to you 05:56 MiJyn so let me see 05:56 MiJyn your right hand is definitely one off (to the right), am I correct? 06:09 Oblivion1500 hey oldcoder, are you there? 06:14 sfan5 seems like he isn't 06:23 MiJyn Oblivion1500, stick around though, he might come online later 06:24 MiJyn leaving now, bye all! 06:31 khonkhortisan No that is not correct 06:35 khonkhortisan But it does have something to do with the keyboard 06:35 khonkhortisan and I do have my right hand off to the right by accident sometimes 06:37 khonkhortisan http://wbic16.xedoloh.com/dvorak.html 06:40 NekoGloop Funny, I thought it said something like that and had not the slightest idea that was a thing O.o 08:11 OldCoder Hi 08:11 MinetestBot hi OldCoder 08:14 berome hi OldCoder ! 09:29 monkeycoder friendly bot 09:36 OldCoder Hi 09:36 MinetestBot hi OldCoder 09:36 OldCoder and good night 11:34 rubenwardy hi all 11:34 MinetestBot hi rubenwardy 11:34 rubenwardy you know something is wrong when you put 2 and 2 together, and you get a surd 11:37 Infinity_69 hi 11:38 rubenwardy hi... 11:38 rubenwardy hi 11:38 rubenwardy hi LL 11:38 rubenwardy hi all 11:41 Infinity_69 hi ruben 11:41 Infinity_69 i have a question... 11:41 Infinity_69 can you find me a punbb skin that would have something to do with zombies or the apocalypse 11:42 rubenwardy http://punbb.informer.com/forums/topic/24601/punbb-14x-themes/ 11:42 rubenwardy http://punbb.informer.com/forums/post/142383/#p142383 looks good, maybe change background to green/blood splatters 11:43 Infinity_69 ugh, nope, i found one that suits me&the website 11:43 Infinity_69 forum* 11:44 Infinity_69 or not :/ 11:45 Infinity_69 ok, ill try it 11:47 rubenwardy bah. JetStorm have not replied to my open source license request (ping: thexyz) 11:49 thexyz sure 11:49 Infinity_69 ruben, how do i install it? i have it in ./forum/style 11:49 thexyz because they're called JetBrains 11:49 rubenwardy oh 11:49 rubenwardy PhpStorm by JetBrains 11:50 thexyz do you meet the criteria? 11:50 thexyz You are the project lead or a committer 11:50 thexyz You have been working on your open source project for a minimum of 3 months 11:50 thexyz Your community is active. This means that you have recent activity in your newsgroups or forums 11:50 thexyz You have an updated News section on your site 11:50 thexyz You release updated builds on a regular basis 11:50 Infinity_69 thexyz, 1. no flooding, 2. how do you write so fast? 11:50 Infinity_69 :D 11:51 rubenwardy (yes) You are the project lead or a committer 11:51 rubenwardy (yes) You have been working on your open source project for a minimum of 3 months 11:51 rubenwardy (maybe) Your community is active. This means that you have recent activity in your newsgroups or forums 11:51 rubenwardy (no) You have an updated News section on your site 11:51 rubenwardy (yes) You release updated builds on a regular basis 11:53 thexyz what's the project you want to use phpstorm for? 11:54 rubenwardy mt extensions 11:56 Infinity_69 rubenwardy, thexyz : how do i install Urban to PunBB' 11:56 Infinity_69 o.o' 11:57 thexyz Infinity_69: no idea 11:57 Infinity_69 mkay 11:57 rubenwardy drag and drop? 11:57 Infinity_69 Rubenwardy 11:57 Infinity_69 yeah, no sh*t, sherlock :D 11:57 rubenwardy !g punbb install themes 11:57 Infinity_69 'but i mean, how do i make it 1. the default one 11:57 Infinity_69 2. appliable 11:58 rubenwardy admin -> appearence -> default theme 11:59 rubenwardy admin -> settings -> Personalize your PunBB installation -> default style 12:00 Infinity_69 it doesnt work :/ 12:01 Infinity_69 its set to the default one, but still there is no theme applied 12:01 Infinity_69 o.o' 12:01 Infinity_69 http://zombietest.bugs3.com/forum/ 12:05 Infinity_69 now i got it :D 12:05 Infinity_69 i didnt have it applied on MY account :D 12:07 rubenwardy http://zombietest.bugs3.com/forum/ gets The connection has timed out 12:09 rubenwardy http://forum.minetest.net/viewtopic.php?id=2854 added news section 12:12 Infinity_69 ok :D 12:13 Infinity_69 hey, ruben, go back to my forum for just a second... 12:13 Infinity_69 look at the sides... 12:13 Infinity_69 there white... 12:13 Infinity_69 what class/id do they use, do you know? 12:16 rubenwardy it is not loading 12:16 rubenwardy if you mean the background, it would be "body" 12:17 Infinity_69 nope... 12:17 Infinity_69 well, anyways, forget it then... 12:17 rubenwardy I can not count. I go from 12:17 rubenwardy 0.4 http://forum.minetest.net/viewtopic.php?pid=47848#p47848 12:17 rubenwardy to 0.6 http://forum.minetest.net/viewtopic.php?pid=62599#p62599 12:18 Infinity_69 ruben, do you use Facebook Like? 12:18 Infinity_69 or is it yours 12:18 Infinity_69 :D 12:18 Infinity_69 just asking 12:19 rubenwardy huh? 12:19 rubenwardy you mean, for Mt extensions? 12:21 Infinity_69 yeah 12:21 Infinity_69 if its yours, please, can i have it? 12:21 Infinity_69 not like i get credit for it, but so that i can use it 12:21 Infinity_69 can i have the code, to be more clear... 12:22 rubenwardy it is not facebook like 12:22 Infinity_69 ok :D 12:22 rubenwardy https://developers.facebook.com/docs/reference/plugins/like/ 12:25 Infinity_69 yes, i know that like button... 12:25 Infinity_69 its just kinda...ugh...boring 12:25 Infinity_69 and old 12:25 Infinity_69 so, do others see the likes a mod gets? 12:26 rubenwardy http://multa.bugs3.com/minetest/forum/search.php?id=mod 12:26 Infinity_69 oh :D 12:26 Infinity_69 nice 12:26 Infinity_69 so, can i get the code? 12:26 Infinity_69 im guessing ill need a dadabase, huh :D 12:27 rubenwardy the code is cc-by-sa 12:27 rubenwardy http://creativecommons.org/licenses/by-sa/3.0/ 12:28 rubenwardy https://github.com/rubenwardy/minetest-forum/blob/master/scripts/voters.php 12:28 Infinity_69 so, how do i install it now? 12:28 Infinity_69 or will i have to figure it out myself? 12:30 rubenwardy yu huh 12:31 Infinity_69 rubenwardy, are you... 12:31 Infinity_69 drunk :D 12:33 rubenwardy I am 16 12:33 Infinity_69 oh... 12:33 Infinity_69 i hoped you were atleast 18... 12:33 Infinity_69 so you could make me a little birthday "present" 12:33 Infinity_69 :D 12:34 Infinity_69 maybe a cold one :D 12:36 Infinity_69 i have an idea :D 12:37 Infinity_69 ill start making my mod... 12:37 Infinity_69 in Notepad xD 12:41 rubenwardy Infinity_69: http://imgs.xkcd.com/comics/ballmer_peak.png 12:42 Infinity_69 :D 12:43 Infinity_69 so, windows ME, aka Windows Millenium (2000) was good? 12:43 Infinity_69 o.o 12:43 rubenwardy no 12:43 rubenwardy very bad 12:43 Infinity_69 oh... 12:43 Infinity_69 well, what about windows in general? 12:43 Infinity_69 on a scale of 1 to 10 12:43 rubenwardy http://www.rhobbs.co.uk/wp-content/gallery/blog-microsoft-windows-release-cycle-sine-wave/Microsoft-Windows-Release-Cycle-Sine-Wave-Pattern-Good-Bad.jpg 12:43 rubenwardy 1 12:44 rubenwardy nm 12:44 rubenwardy ME is 1 12:44 rubenwardy 7 is 7 12:44 Infinity_69 ´8? 12:44 rubenwardy 3 12:44 Infinity_69 yeah :D 12:44 rubenwardy 8 is still better than vista 12:44 rubenwardy or me 12:44 Infinity_69 the actual desktop of 8 is 90% 7 12:44 Infinity_69 :D 12:45 Infinity_69 they just gave it some .png's and removed the Start button 12:45 Infinity_69 o.o' 12:45 Infinity_69 hey, you make mods, right? 12:46 Infinity_69 well, i need some png's 12:46 Infinity_69 :D 12:48 rubenwardy so boring! 12:48 rubenwardy come on guys! 12:48 rubenwardy http://forum.minetest.net/viewtopic.php?pid=71519#p71519 12:52 Infinity_69 i commented it 12:53 Infinity_69 LOOK AT IT! 12:53 Infinity_69 xD 12:56 Infinity_69 yesterday i submitted a post in "Servers" about me making a zombie apocalypse server soon, when i complete my mod... 12:57 Infinity_69 but today, i can't find it. 12:59 berome are you axelrose08 ? 13:00 berome Infinity_69: ^ 13:00 Infinity_69 where 13:00 Infinity_69 on the forums_ 13:00 Infinity_69 ? 13:00 Infinity_69 nope 13:00 berome here: http://forum.minetest.net/viewtopic.php?id=4514 13:00 Infinity_69 im Ragnar 13:00 Infinity_69 this is a GAME, not a MOD 13:00 berome ok, perhaps it had been moved ? 13:00 Infinity_69 :D 13:00 Infinity_69 nope 13:00 Infinity_69 when i look at my topics, it ain't there 13:00 Infinity_69 o.o' 13:01 Infinity_69 i think it got removed :'( 13:03 Infinity_69 hey, berome, help me think of a food item that is in zombie games :D 13:03 Infinity_69 candy bar and bread are taken 13:05 berome and nowhere alse ? you make/extract stuffs to eat ? 13:06 Infinity_69 what? 13:06 Infinity_69 im making a mod, and it needs food... 13:06 Infinity_69 that aren't grown, but found in boxes and sh*t 13:06 berome you made a special stuff wich can be eaten, and it can be find only on your game ? 13:07 rubenwardy fungus? 13:07 rubenwardy bugs? 13:07 berome flies 13:07 rubenwardy zombie brain? 13:07 berome ? 13:07 Infinity_69 not eaten by the zombies, but by the survivors ÖD 13:07 Infinity_69 :D 13:08 rubenwardy thexyz: I emailed them back, and I got a license 13:08 rubenwardy "Thanks for the message and sorry for the late reply from our side" 13:08 thexyz good 13:08 thexyz see, they're awesome 13:09 Infinity_69 thexyz 13:09 Infinity_69 did my topic i made yesterday get removed? 13:09 thexyz maybe 13:09 thexyz what topic are you talking about? 13:09 rubenwardy yay! 13:10 Infinity_69 thexyz : ZombieTest, it was in Servers 13:11 thexyz I didn't delete it 13:11 rubenwardy It was closed 13:11 rubenwardy and deleted 13:11 Infinity_69 i know it was closed, i asked somebody to do it... 13:11 Infinity_69 why was it deleted? 13:12 thexyz it was moved to "Trash", not deleted 13:12 Infinity_69 really_ 13:12 Infinity_69 oh yeah, sfan5 closed it, because i asked him 13:12 Infinity_69 where is "Trash" 13:13 sfan5 thats a forum only mods and admins can see 13:13 Infinity_69 oh o.o 13:13 Infinity_69 well, why was it put there? 13:14 Infinity_69 hey 13:14 Infinity_69 :D 13:24 Infinity_69 rubenwardy, how do i make a "chest" 13:24 Infinity_69 :D 13:24 Infinity_69 like, to store stuff 13:24 Infinity_69 if i just code the visual, does it store stuff? 13:25 rubenwardy Wood 13:25 rubenwardy W W W 13:25 rubenwardy W - W 13:25 rubenwardy W W W 13:26 Infinity_69 no, i mean in the lua 13:26 Infinity_69 i want to make a water tank 13:26 Infinity_69 but if i just code the boxes, does it store stuff? 13:26 VanessaE [02-20 00:22] Can anyone help me with an issue with the more trees mod? [...] error: http://pastebin.com/eUvJqjQT 13:26 VanessaE Doesn't anyone read the instructions anymore? :-( 13:27 Infinity_69 idk... 13:27 VanessaE it's right there in big, red, bold print that any version older than Jan. 7 won't work 13:27 Infinity_69 hey VanessaE 13:27 Infinity_69 vanessae, where do i put the FormSpec code? 13:28 VanessaE Infinity_69: in the register_node() call for whatever node it's attached to. 13:28 Infinity_69 ugh, ok... 13:28 rubenwardy https://github.com/celeron55/minetest_game/blob/master/mods/default/init.lua#L1224 13:28 VanessaE I'm not that good with formspecs; look at the "kitchen cabinet" definition in Homedecor 13:31 Infinity_69 rubenwardy, in the ABM, interval = seconds? 13:31 rubenwardy yes 13:31 rubenwardy might be millisecs 13:31 rubenwardy 1000 msecs = 1 sec 13:32 Infinity_69 ok... 13:33 VanessaE seconds. 13:33 VanessaE interval = seconds 13:33 VanessaE real-world seconds, to be exact. 13:33 Infinity_69 thanks 13:34 Infinity_69 vanessa, drawtype = ? if its a normal box? 13:35 VanessaE Infinity_69: don't set it. 13:35 VanessaE for normal cubes, just omit that line 13:35 Infinity_69 oh ok 13:46 xming free 13:53 Infinity_69 hi 13:53 Infinity_69 im back 13:55 Infinity_69 hey 13:55 Infinity_69 :/ 13:57 * Infinity_69 is lonely 13:59 * rubenwardy is 14th http://forum.minetest.net/userlist.php?username=&show_group=-1&sort_by=num_posts&sort_dir=DESC&search=Search 14:00 * Infinity_69 is 28th 14:01 Infinity_69 rubenwardy, will you test my test mods? 14:01 Infinity_69 im learning the MineTest API 14:01 Infinity_69 :D 14:02 rubenwardy ... 14:02 Infinity_69 :) 14:03 Infinity_69 oh, btw, where can i get a minetest bucket texture? 14:03 Infinity_69 wait... 14:03 Infinity_69 ill try to dl mt 14:04 Infinity_69 how do i set 1 tile to every side of a box? 14:04 Infinity_69 tiles = {""} 14:04 Infinity_69 ? 14:04 VanessaE tiles = {"foo", "bar", "baz", ...} 14:04 VanessaE for six sides. 14:04 Infinity_69 if i only put one, will it put it on every side? 14:05 VanessaE https://github.com/celeron55/minetest/blob/master/doc/lua_api.txt#L1436 14:05 VanessaE yes 14:05 Infinity_69 NO! 14:05 Infinity_69 i mean no to the link... 14:05 Infinity_69 its getting annoying 14:05 VanessaE that link explains it, and yes one texture covers all sides. 14:05 VanessaE please note that I pointed to the specific line in the API that explains it 14:06 Infinity_69 oh 14:06 Infinity_69 well, thats good 14:06 Infinity_69 better than what PilzAdam does 14:06 Infinity_69 he just gives me the link without #L*** 14:06 harrison i posted a few of my movies on freenode channels where i thought they would be 14:06 harrison relevant. the response was alarming. i was called "weird". but instead 14:06 harrison of sulking i took a hard look at my own actions and aesthetics. i resolved to 14:06 harrison be more conventional, more downmarket, more least-common-denominator. 14:06 harrison to kick off my new "not weird phase" i present this, my most 14:06 harrison "normal" film ever. http://youtu.be/gqj7NSNC224 14:07 rubenwardy lol 14:07 rubenwardy weird 14:07 VanessaE Infinity_69: next time, follow the link. I always make a point to give exact instructions when I can. 14:07 Infinity_69 ok :) 14:08 Infinity_69 oo... 14:08 Infinity_69 i can test my mod myself :D 14:11 Matsetes Hi =) 14:11 Matsetes Is there a way to understand the usage of pipelines?^ 14:11 Matsetes There are a lot of pipe... 14:12 Matsetes *tubes 14:13 Infinity_69 VanessaE, in CSS, what does em mean? (its a size) 14:13 VanessaE not sure. 14:14 Infinity_69 ok 14:14 VanessaE the only CSS I know comes from copy&paste from others' code :-) 14:14 rubenwardy http://lmgtfy.com/?q=css+em 14:14 Infinity_69 got it 14:14 Infinity_69 i googled it myself, no thanks to LMGTFY 14:14 Infinity_69 xD 14:14 Infinity_69 1em = 1row 14:14 Infinity_69 :D 14:18 babyface1031 VanessaE: with the moretrees when the leaves die do they drop saplings? 14:20 Infinity_69 not always 14:20 Infinity_69 its a 1/20 chance 14:20 rubenwardy VanessaE: http://forum.minetest.net/viewtopic.php?pid=71099#p71099 14:20 rubenwardy O_o 14:20 Infinity_69 5% chance you get it 14:21 Infinity_69 :D 14:21 Infinity_69 great timing, me! 14:21 babyface1031 ok thank you i been doing tree clean up on a server from where ppl have left trees floating in the air cause they cant reach the rest and i haven t seen one sapling fall 14:22 Infinity_69 :D 14:22 * rubenwardy would quite like to be a moderator 14:22 * Infinity_69 denies rubenwardy's request 14:22 rubenwardy I joined the community too late... 14:23 Infinity_69 xD 14:37 Infinity_69 hey, who can 1. host a bot for me on another channer ; 2. idle on another channer 14:37 VanessaE Infinity_69: 1/100 chance, not 1/20 14:37 Infinity_69 really? 14:37 Infinity_69 ok 14:38 Infinity_69 it was 1/20 in 0.4.3 14:38 Infinity_69 i think... 14:38 VanessaE um 14:38 VanessaE moretrees didn't exist in 0.4.3 :-) 14:38 Infinity_69 ok 14:38 Infinity_69 :D 14:38 Infinity_69 oh, moretrees... 14:39 Infinity_69 i thought default trees :D 14:39 VanessaE I figured with those massive trees, one should not get too many saplings 14:39 Infinity_69 yeah :D 14:40 sfan5 Infinity_69: nobody is going to host a bot for you 14:40 Infinity_69 ok :/ 14:41 Infinity_69 but, sfan5, how 'bout you idle in it :) 14:41 Infinity_69 its #zombietest 14:41 sfan5 no 14:41 sfan5 you can make chanserv idle on a channel 14:41 Infinity_69 how? 14:42 Infinity_69 chanserv is a bot? 14:43 sfan5 yes 14:43 sfan5 use google 14:43 Infinity_69 ok 14:45 Infinity_69 sfan5, how do i register myself? 14:45 Infinity_69 in Status 14:45 sfan5 /msg NickServ REGISTER 14:45 Infinity_69 ok 14:45 sfan5 ..what? 14:45 Infinity_69 i thought it was in Status 14:45 Infinity_69 but mkay 14:45 Infinity_69 "You are not logged in" 14:46 Infinity_69 how do i register an account... 14:46 Infinity_69 i dont remember 14:46 Morrolan Chanserv is a service. 14:46 Morrolan "/ns help register" 14:46 Infinity_69 i know 14:46 Morrolan (or "/msg nickserv help register", if Freenode doesn't have the /ns alias) 14:46 Infinity_69 it does 14:47 Morrolan :) 14:47 Infinity_69 dont 14:47 Infinity_69 done* 14:47 meldrian Hello everybody 14:49 Infinity_69 hi 14:50 Kacey hi all 14:50 Infinity_69 hi 14:52 Infinity_69 sfan5, how do i get ChanServ on my channel? 14:52 sfan5 google 14:54 Infinity_69 yay 14:54 Infinity_69 :D 14:54 sfan5 ? 14:54 Infinity_69 #zombietest 14:57 Infinity_69 hi ninja, please dont kill me 14:57 * Infinity_69 is scared 14:57 * VanessaE clobbers Infinity_69 on ShadowNinja's behalf. 14:57 * Infinity_69 wants a rematch 14:58 * Kacey clobbbers Infinity_69 14:58 * Infinity_69 stands up 14:58 * Infinity_69 stares VanessaE 14:58 * Infinity_69 is bluffing 14:58 * VanessaE clobbers Infinity_69 14:59 * Infinity_69 stands up quickly 14:59 * Infinity_69 runs away, because VanessaE smells fear 14:59 * Infinity_69 is full of it 14:59 Kacey bye all 15:00 Infinity_69 bye...FU*K 15:00 Infinity_69 :D 15:03 * sfan5 puts a bomb behind MinetestBot's cake 15:04 * sfan5 puts a bomb on MinetestBot's cake 15:04 Infinity_69 sfan5, For your information, the cake is a LIE! 15:04 Infinity_69 so, it isn't there! 15:04 sfan5 thats why MinetestBot is not answering 15:04 * sfan5 puts a bomb on MinetestBot's cake 15:04 MinetestBot *runs away* 15:04 Infinity_69 :D 15:05 Infinity_69 MTB, you need to do /me ACTION 15:05 Infinity_69 :D 15:05 * Infinity_69 action's 15:05 Infinity_69 Camera, Lights, Action! 15:05 * Infinity_69 falls off from the directors seat 15:05 * Infinity_69 cries 15:05 MinetestBot DUN! DUN! SU 15:07 * Infinity_69 is making a movie 15:07 Infinity_69 It's called Claws! dun dun dun duh! 15:07 Infinity_69 xD 15:11 Infinity_69 http://youtu.be/cJOKCKwiqfY 15:11 Infinity_69 look 15:12 Infinity_69 It's like you actually hit me, fantastic technology! 15:30 Infinity_69 im willing to advertise your advertisements on my website chain, currently there are 3 websites, and costs 1$/year 15:33 Infinity_69 im willing to advertise your advertisements on my website chain, currently there are 3 websites, and costs 1$/year 15:33 rubenwardy no spam 15:33 rubenwardy no one would be interested 15:33 Infinity_69 ok :( 15:33 rubenwardy you need traffic 15:33 Infinity_69 why not? 15:33 Infinity_69 oh... 15:33 Infinity_69 well, im working on it... 15:33 rubenwardy mine would be good for adverts 15:33 Infinity_69 i just need a sponsor/advertiser 15:34 rubenwardy 380 visitors a week 15:34 Infinity_69 o.o 15:34 MinetestBot Infinity_69: What are you wondering about? 15:34 Infinity_69 o.o 15:34 MinetestBot Infinity_69: What are you wondering about? 15:34 Infinity_69 lawl 15:34 Infinity_69 :D 15:34 rubenwardy but I do not believe in advertising 15:34 Infinity_69 so, o.o asks that 15:34 Infinity_69 why not? 15:34 rubenwardy ah! PilzAdam! 15:34 PilzAdam Hello everyone! 15:34 MinetestBot hi PilzAdam 15:34 Infinity_69 hello everyone! 15:34 MinetestBot hi Infinity_69 15:34 Infinity_69 yay :D 15:34 rubenwardy PilzAdam: http://multa.bugs3.com/minetest/forum/ 15:35 PilzAdam http://www.zimg.eu/i/3000682209 15:35 PilzAdam it looks horrible 15:36 VanessaE morning adam 15:36 rubenwardy try reloading 15:36 Infinity_69 :D 15:36 rubenwardy I must have been saving the css sheet 15:36 Infinity_69 ruben, pilzadam sent you a historic picture 15:36 Infinity_69 i think... 15:37 Infinity_69 http://forum.minetest.net/viewtopic.php?id=4842 15:37 rubenwardy PilzAdam: try reloading, I must have been saving the css sheet 15:37 Infinity_69 nobody? 15:37 Infinity_69 oh :D 15:37 PilzAdam rubenwardy, looks better now 15:37 Infinity_69 ruben, maybe make the pictures links? 15:37 PilzAdam rubenwardy, but still not good 15:37 Infinity_69 mesecons etc. 15:38 Infinity_69 its a WIP 15:38 rubenwardy Supposed to look like this: http://ompldr.org/vaGl2ZA/mtext_mockup1.png 15:38 Infinity_69 ruben, what happened to the Like button? 15:38 Infinity_69 btw, may i make a new like button? 15:38 Infinity_69 the + sucks, no offense 15:39 rubenwardy yeah 15:39 PilzAdam rubenwardy, yes, it does look like this 15:39 rubenwardy It was just temporary 15:39 PilzAdam but its not good 15:39 rubenwardy That is the design c55 gave me 15:39 Infinity_69 ruben, the + was temp.? 15:39 Infinity_69 NO! 15:39 PilzAdam maybe move the images to the right 15:40 rubenwardy do you prefer the current one to the one before with the slider? 15:40 PilzAdam I prefer something else ;-) 15:41 rubenwardy ok 15:41 Infinity_69 hey 15:41 Infinity_69 huh... 15:41 MinetestBot hi Infinity_69 15:41 rubenwardy Make me a mock up 15:41 Infinity_69 finaly 15:41 Infinity_69 :D 15:41 rubenwardy or even better, a real version 15:41 PilzAdam I dont know how it should look like 15:41 PilzAdam im not a good designer 15:41 * VanessaE mocks rubenwardy make me a mock up, waaa waa waa 15:41 VanessaE ;-) 15:42 rubenwardy meh 15:43 VanessaE aw come on, I was trying to be funny :-) 15:44 rubenwardy :P 15:44 Infinity_69 vanessaE, there are no HTML tags with multiply words in it, only if its an extension or something... 15:44 Infinity_69 like
15:44 Infinity_69 o.o 15:44 MinetestBot Infinity_69: What are you wondering about? 15:44 rubenwardy (attribute) 15:44 VanessaE Infinity_69: don't ruin the joke 15:44 Infinity_69 ok 15:45 Infinity_69 i already did 15:45 Infinity_69 you should've done it like this 15:45 Infinity_69
15:45 Infinity_69
15:45 Infinity_69 get it? 15:45 Infinity_69 :D 15:45 Infinity_69 or like this... 15:45 Infinity_69
15:45 Infinity_69 :D 15:45 VanessaE I don't use
if I don't need it :-) 15:45 Infinity_69 or... 15:46 Infinity_69
15:46 Infinity_69 :D 15:46 * VanessaE is an HTML 4.01-style web designer :-0 15:46 VanessaE :-) 15:46 VanessaE (not that div didn't exist, I just didn't use it) 15:46 * rubenwardy is a HTML 5 designer 15:48 * Infinity_69 is a CSS 3 designer 15:48 Infinity_69 :D 15:48 * Infinity_69 is trolling 15:48 rubenwardy ***Infinity_69 is annoying 15:49 Infinity_69 you think? 15:50 Infinity_69 Rubenwardy, hey rubenwardy! 15:50 Infinity_69 hey! 15:50 PilzAdam Infinity_69, its always a bad sign if 90% of the channel messages are written by you 15:50 * CombineTurret shoots Infinity_69 15:50 Infinity_69 I'm Fred and i know it! 15:51 VanessaE ... 15:51 Infinity_69 well ok, gonna go in <1 minute 15:51 Infinity_69 40 sec 15:51 Infinity_69 30 sec 15:51 Infinity_69 25 15:51 Infinity_69 20 15:51 Infinity_69 15 15:51 Infinity_69 10 15:52 Infinity_69 5 15:52 Infinity_69 4 15:52 Infinity_69 3 15:52 rubenwardy please kick him 15:52 Infinity_69 2 15:52 Infinity_69 1 15:52 Infinity_69 bye 15:52 PilzAdam well, good timing :-) 15:52 VanessaE heheh 15:52 VanessaE my typing is just slow :D 15:52 * rubenwardy just loves DiDA course work 15:52 VanessaE DiDA? 15:53 rubenwardy Diploma in Digital Applications 15:53 VanessaE oh 15:53 rubenwardy http://www1.edexcel.org.uk/D202_SPB_0911_FINAL/html/SPB202Index.htm 15:53 VanessaE is that what they're calling it these days? 15:53 rubenwardy http://www.edexcel.com/quals/dida/Pages/default.aspx 15:53 VanessaE in my day we just called it "Computer Science" :-) 15:53 rubenwardy yeah 15:54 rubenwardy it is a secondary school level diploma 15:54 rubenwardy at a level (college) it is ICT 15:54 rubenwardy and the programming bit is A level Computing 15:54 VanessaE cool 15:54 rubenwardy ... 15:55 VanessaE of course in MY day they were still teaching, I kid you not, K&R C and dBase/Lotus/Wordperfect 15:55 VanessaE I feel old. 15:55 rubenwardy lol 15:56 VanessaE get off my damn lawn 15:56 VanessaE :) 15:58 rubenwardy http://multa.bugs3.com/minetest/forum/index.php is actually surprisingly good looking 15:58 rubenwardy as pilzadam put it 15:58 rubenwardy "but its not good" 16:16 iqualfragile rubenwardy: http://static.onemorelevel.com/games3/steampunk-tower.swf thats good 16:16 Calinou flash-- 16:17 iqualfragile Calinou: well, of cause flash, what else 16:17 iqualfragile oh, cant you use flash on your linux-thingy? 16:18 Calinou yes I can 16:20 iqualfragile rubenwardy: it does not look like you have improved the structure of the database 16:20 rubenwardy I am in the progress 16:20 iqualfragile if you need help ask me 16:20 iqualfragile im happy to help 16:25 rubenwardy I am going through, changing all database column ids to hashes 16:26 rubenwardy root directory done 16:43 mauvebic there are two chemistry mods now lol do they work the same? 16:46 iqualfragile rubenwardy: thats not realy what i meant, i meant the structure 16:48 rubenwardy I am changing them to hashes, so I can then change the structure without having to go through everysingle page changing the id 16:54 YuGiOhJCJ hello, I see the "failed to emerge player" error message on the remote server when a client try to connect to the server, what it means please ? 16:55 iqualfragile it means that the server was unable to place the player on the map 16:55 mauvebic i get that, pretty random 16:55 iqualfragile i think it should instantly afterwards try to respawn him near his original location 16:56 mauvebic heck sometimes i log in and am attached to another player unable to move lol 16:56 YuGiOhJCJ the problem is that the player is unable to join after 8 times this error message is displayed (because of a timeout) 16:57 YuGiOhJCJ the client stays on the "Connecting to server..." window 16:57 mauvebic thats annoying too lol 16:59 mauvebic that pretty much sums up why i wont upgrade yet lol if a 'stable' version has this many bugs, i dont wanna find out about the devversions lol 16:59 YuGiOhJCJ the problem doesn't appeared when I am running the server and the client on the same computer with the "127.0.0.1" address 16:59 iqualfragile mauvebic: which version are you runnung? 16:59 mauvebic 0.4 stable 17:00 mauvebic deve version changes too many times in a week to start modding off it (for me) 17:01 iqualfragile jup 17:01 mauvebic plus i dont wanna write mods based on features that may or may not make it to final cut 17:03 mauvebic though it wouldnt hurt to set a soft deadline for 0.5 stable, along with a '100 papercuts; type list of things to fix before calling it stable 17:05 mauvebic like when ubuntu fixed bugs (by fixing them, not removing the underlying feature) lol 17:05 celeron55 that's pretty much just not doable; i have failed in convincing developers in focusing even putting out a quick 0.4.5 17:05 mauvebic no consensus? 17:06 celeron55 as of now, just assume minetest is rolling release 17:06 NekoGloop Lemme guess: "fuck progress" 17:06 celeron55 there is not going to be any real release for a while 17:06 celeron55 unless people force me to forcefully do one 17:06 mauvebic no use calling it a new stable version if it ain't :/ 17:06 celeron55 current is stabler than 0.4.4 17:07 rubenwardy Should give version code names: 0.3.1 Dungeon Master 17:07 rubenwardy like Icecream Sandwich 17:07 rubenwardy lol 17:07 mauvebic didn't know that :/ someone with a range of specs should post stresstests for each version 17:08 mauvebic id do it but most my machines are custom : 17:08 mauvebic but im curious whats (broadly) is holding up 0.45? 17:09 mauvebic *oups i have 0.4.4 stable according the credits 17:09 mauvebic different openGL versions on each machine was throwing me offl ol 17:11 mauvebic whats the lua equivilent of php's microtime? id like to measure the performance of my mods across different versions 17:12 YuGiOhJCJ do you see any reason my server is refusing players displaying "failed to emerge player" ? (probably a bad minetest.conf file) 17:12 mauvebic best thing you can do is restart 17:13 celeron55 one reason for that is if a client has timed out and tries to connect before the server trusts that it has timed out 17:13 celeron55 (there are probably other reasons too) 17:13 mauvebic though sometimes i found starting a local map and then connecting to an outside server does the trick 17:14 mauvebic though thats not for you to do but for the person trying to connect to you 17:14 YuGiOhJCJ restart doesn't work 17:15 mauvebic did they both restart? 17:15 YuGiOhJCJ you mean client and server ? 17:15 mauvebic my wife and i play on the LAN and we have to do this all the time lol 17:15 mauvebic yeah try restarting both 17:16 mauvebic not guaranteed to work the 1st time, though it eventually does lol 17:17 YuGiOhJCJ no it doesn't work... I will try the local map trick ^^ 17:18 YuGiOhJCJ no that's the same problem... My 30000 (UDP) port is opened it should work... And I see the sever is reacting when the client try to connect so the problem is not about the firewall... 17:18 mauvebic depends 17:18 mauvebic 1 firewall or two? 17:18 mauvebic router + modem? 17:19 mauvebic it took a while to figure out my modem was also running its own firewall lol 17:20 YuGiOhJCJ in fact my modem act as a modem, and I have a server connected to the modem that does the firewall... Others computers are not firewalled so only 1 firewall which is correctly configured 17:21 mauvebic do you have a spare laptop you can test with? (determine if its the client or server) 17:21 mauvebic well any spare comp lol 17:22 mauvebic wish we had the minetest equivilent of wifi analyzer lol 17:22 mauvebic did you try checking the status of your server with the bot? 17:22 YuGiOhJCJ no I have only a server, a modem, and a computer (the computer is the minetest client) 17:23 YuGiOhJCJ I don't understand can you explain me how to check the status of the server ? 17:24 mauvebic !up your.server.address 30000 17:24 YuGiOhJCJ where I must type this command ? 17:24 mauvebic right here 17:25 mauvebic though im not sure who's bot is running and what syntax it uses (iqualfragile or sfan5's) 17:25 YuGiOhJCJ !up 82.246.226.4 30000 17:25 sfan5 mauvebic: MinetestBot is mine, moltenbot is banned by celer.n55 17:25 sfan5 !up 82.246.226.4 30000 17:25 MinetestBot 82.246.226.4:30000 is up (0.171ms) 17:25 sfan5 ^ YuGiOhJCJ 17:26 iqualfragile come to speak of it: why was moltenbot banned? 17:26 sfan5 if the bot ignores you its because of the 3 sec cooldown 17:26 iqualfragile afaik minetest bot was the one having all those annoyung !tw and !g features 17:26 sfan5 iqualfragile: Minetest-tan, MinetestBot and moltenbot were running at the same time and celeron banned any of them 17:27 NekoGloop Moltenbot would resolve links. 17:27 iqualfragile NekoGloop: you are the reason for that actualy 17:27 sfan5 iqualfragile: minetestbot now has a simpe system to ignore people and also a cooldown 17:27 NekoGloop Ah, no. 17:27 sfan5 *simple 17:27 YuGiOhJCJ hmm and so I see my server is "up"... 17:27 YuGiOhJCJ it's the status 17:28 YuGiOhJCJ and what else ? 17:28 sfan5 (0.171ms) 17:28 sfan5 ping time 17:28 YuGiOhJCJ is it good ? 17:28 sfan5 yes 17:28 sfan5 !up minetest.ru 17:28 MinetestBot minetest.ru:30000 is up (0.390ms) 17:28 sfan5 ^ look at this example 17:28 YuGiOhJCJ nice I am the winner :) 17:29 YuGiOhJCJ hmm... so it is up but I am unable to join as a player... 17:29 YuGiOhJCJ maybe it's because my computer is on the same local network than my server 17:30 YuGiOhJCJ so it uses the local address instead of my public Internet address 17:30 sfan5 maybe 17:30 YuGiOhJCJ nobody here can try to join my server just to be sure ? 17:30 VanessaE \o/ http://forum.minetest.net/viewtopic.php?pid=71601#p71601 17:31 VanessaE (makes small jungles appear if the land is suitable, as if anyone cares) 17:32 YuGiOhJCJ is there a way to listen multiple addresses with the minetest server ? 17:32 NekoGloop When i feel like playing minetest again i'll try that mod. 17:32 YuGiOhJCJ (listen on all network interfaces at the same time) 17:34 rubenwardy http://htwins.net/scale2/ 17:35 rubenwardy http://forum.minetest.net/viewtopic.php?pid=71602#p71602 <-- opinion needed 17:47 NekoGloop Pfft, my MT build is from Jan 4th 17:47 PilzAdam NekoGloop, are you still on windows? 17:48 NekoGloop That's the stupidest thing I've been asked in 4 years. 17:48 VanessaE NekoGloop: Jan 4??? wow, time to update. 17:48 PilzAdam ummm... if yes try my win32 builds ;-) 17:49 NekoGloop Why must my hard drive suffer from constant updates to everything? 17:49 VanessaE NekoGloop: progress. 17:49 VanessaE :-) 17:50 NekoGloop You mean that thing that we're lacking? :P 17:50 VanessaE because you're over a month out of date :) 17:50 VanessaE moretrees makes MT look pretty :-) 17:50 VanessaE but you need a build later than Jan 7. 17:55 Calinou NekoGloop: get a SSD :P 17:55 VanessaE SSD <3 17:55 * Calinou doesn't have one but plans to put one in his next builsd 17:55 Calinou build* 17:55 Muadtralk don't listen to them nekogloop! just keep spinning along with me :P 17:55 NekoGloop If I can't afford a hard drive larger than 80GB, what makes you think I'll be able to afford an SSD. 17:56 VanessaE Calinou: my Vertex2 seems to be quite reliable, and as SSDs go it was cheap 17:56 Calinou NekoGloop: better smoke/drink, amirite 17:56 Calinou VanessaE: >ocz >reliable 17:56 NekoGloop I do neither. 17:56 VanessaE NekoGloop: http://starmicroinc.net/samsung-mmcre28g5dxp-128gb-inch-solid-state-sata-p-89.html?osCsid=cmqohloqhjsh22o5b6tbmjqn92 17:56 VanessaE 128 GB, $72. 17:57 VanessaE that's half the price I paid, and for twice the storage I bought 17:57 VanessaE (so a quarter of the price per gig) 17:57 NekoGloop That's $72 more than I have. 17:57 Calinou samsung 840 pro here, in 256GB is 215 euros ;-; 17:57 Calinou thanks to the "private copy" tax 17:57 Calinou on anything that can store stuff there's a tax 17:57 Calinou have fun buying tablets with 128GB of storage in france :P 17:58 VanessaE Calinou: seriously. Vertex2 is reliable. the stuff that cane before and after this line is the unreliable stuff 17:58 VanessaE came* 17:59 Calinou their controller sucks sometimes, their speeds go down a lot after using it a lot 17:59 Calinou and yes, they are less reliable than most other brands 17:59 Calinou the petrol 3 has 40% return rate :P 17:59 VanessaE Calinou: oh? 17:59 VanessaE vanessa@rainbird:~$ sudo hdparm -tT /dev/sda 17:59 VanessaE [sudo] password for vanessa: 17:59 VanessaE /dev/sda: 17:59 VanessaE Timing cached reads: 6828 MB in 2.00 seconds = 3414.88 MB/sec 17:59 VanessaE Timing buffered disk reads: 588 MB in 3.00 seconds = 195.68 MB/sec 17:59 VanessaE seems fast enough to me after ~2 years or so 18:00 Calinou 3414MB/sec? are you using a RAID 0 of four SSDs or what? 18:00 VanessaE nope. 18:00 Calinou good SSDs reach 500MB/sec in sequential reads 18:00 VanessaE one disk, one SATA port, plain old SATA2 18:00 Calinou SATA 2's speed is 3Gb/s... 18:00 VanessaE (my board was made before that 6 Gbps speed came out) 18:00 VanessaE *repeats test* 18:00 Calinou gigabits, not bytes 18:01 Calinou hmm, nevermind 18:01 Calinou cached reads is from RAM and buffered disk reads from disk? 18:01 VanessaE yup, it's a tad slower than it was when I first got it, but still about 5 times faster than spinning rust :-) 18:01 VanessaE yes, and yes 18:02 Calinou see, my example of "good" SSD is 2.5 times faster :P 18:02 VanessaE I think I was getting around 20 MB/sec out of it when new, but I haven't TRIM'd this drive since I got it. 18:02 VanessaE er 18:02 VanessaE 220 MB/sec 18:02 VanessaE and besides, I wasn't willing to pay for a "good" SSD :-) 18:03 VanessaE given the current prices, I might upgrade soon 18:03 VanessaE I wouldn't mind a bit more space in /home 18:03 mauvebic repartition 18:03 Calinou VanessaE: "secure erase" will restore its original performance 18:03 VanessaE (only got about 16GB free, and I filled that temporarily the other day just processing some music files) 18:03 Calinou that removes all data though 8) 18:03 VanessaE HAH! 18:03 VanessaE well, I *do* keep backups.......... 18:03 Calinou also, having less than 25% of free space = slower speeds 18:04 VanessaE yep I know 18:05 VanessaE mauvebic: can't, the partition layout I have now is about the best I can do in 60GB :-) 18:05 VanessaE vanessa@rainbird:~$ cat /proc/partitions 18:05 VanessaE major minor #blocks name 18:05 VanessaE 8 0 58615704 sda 18:05 VanessaE 8 1 14647296 sda1 18:05 VanessaE 8 2 40039424 sda2 18:05 VanessaE 8 3 3927040 sda3 18:05 mauvebic 60gb? tabarnacle, my old spinning rust had 160gb when it died at 7yrs old lol 18:05 VanessaE and I'm using most of that first one for the OS. 18:05 VanessaE (the third one is swap) 18:06 mauvebic i barely bother with swap these days, when you have enough ram and dont use sleep/suspend 18:06 VanessaE I also discovered the other day that it is still incredibly slow to dive into swap even when it sits on an SSD :D 18:06 mauvebic though with an SSD i can see how swap might work better 18:06 VanessaE so fortunately, 99.99% of my computing stays within the 4GB RAM I have on the machine 18:07 mauvebic 4gb should be more than enough tho 18:07 mauvebic i wrote my first modpack on 1g lol 18:07 VanessaE it usually is 18:07 VanessaE unless I get stupid and try to launch two MT instances with HDX enabled on both :D 18:07 mauvebic i often do that when testing lol 18:08 VanessaE I do frequently, but always with default textures on the secondary instances. 18:08 mauvebic usually i forget another instance running behind a browser or thunar window lol 18:09 khonkhortisan I know a channel is busy when I can't find what I said yesterday by scrolling up 18:09 mauvebic though its not as bad since i installed x-tile and setup a few presets 18:11 NekoGloop Yep. 18:25 sfan5 lol 18:25 sfan5 x11proto-randr-dev (1.4.0+git20120101.is.really.1.4.0-0ubuntu1) 18:28 Calinou VanessaE: is your RAM DDR, DDR2 or DDR3? also, what's its frequency? 18:28 Calinou 3400MB/s seems slow.. 18:28 VanessaE good question. 18:28 * VanessaE looks 18:28 Calinou and how many RAM slots are used? 18:28 Calinou dual channel is much faster than single channel :P 18:29 VanessaE hah, you would make me look that up :D 18:29 Calinou Timing cached reads: 23102 MB in 2.00 seconds = 11563.08 MB/sec Timing buffered disk reads: 404 MB in 3.03 seconds = 133.42 MB/sec 18:29 Calinou UH UH 18:29 Calinou 12GB of DDR3 RAM, 1333mhz, in 3 bars (however, the 1155 socket doesn't support triple channel so the 3rd bar is only used for having more RAM) 18:30 Calinou 133.42 MB/s for a hdd, not bad :P 18:30 VanessaE lesse. two slots, 667 MHz, not sure if DDR2 or 3 18:30 Calinou DDR2 then 18:31 VanessaE I didn't opt for top-of-the-line when I built this machine :-) 18:31 * Calinou will probably put 2400mhz RAM in his next build :> 18:31 VanessaE didn't see a point in doing so 18:31 Calinou I found 8GB of them for about 69 euros, with CAS 10 :P 18:31 VanessaE nice 18:31 Calinou there's also two at 57 euros, but CAS 11 18:32 Calinou higher CAS is worse ;) 18:32 VanessaE I remember, not that long ago, when half a meg would cost you $200 18:32 VanessaE wow times have changed. 18:32 Calinou the price of 8GB of 1333mhz RAM is 40-45 euros, so faster RAM is more expensive but worth it 18:32 Calinou there's like a 5-15% difference in application speed between 1333mhz and 2400mhz ;) 18:33 Calinou and it's better for overclocking the CPU too 18:33 VanessaE hence the reason I went with the slower stuff :D 18:33 VanessaE 2.6 GHz in 6 cores seemed like a better investment given the way I use my machine 18:33 Calinou frequency doesn't do everything 18:33 VanessaE yup I know 18:34 Calinou if I put a quad core AMD CPU at 3ghz and a quadcore intel CPU at 3ghz, guess who wins :P 18:34 VanessaE the AMD of course :) 18:34 * khonkhortisan guesses the quadcore 18:34 * Calinou guesses the CPU 18:34 khonkhortisan cpu wins, 3ghz loses 18:35 Calinou and intel wins money. 18:35 VanessaE heh 18:35 * john_minetest guesses the AMD wins and is 100 Euros cheaper 18:35 Calinou slash fail 18:35 khonkhortisan /me didn't forget the slash 18:35 VanessaE the AMD would win in that limited scenario because it, as I understand, performs a bit better per MHz than Intel chips do, but of course you pay for it in power usage 18:36 khonkhortisan /say /me and you don't get the initial space 18:36 VanessaE or //me 18:36 VanessaE /me does something 18:36 khonkhortisan /me 18:36 Calinou VanessaE: it's the inverse 18:36 khonkhortisan oh 18:36 VanessaE Calinou: when did that change? 18:36 Calinou the AMD CPU is slower in multithread usages, much slower in monothread usages 18:36 Calinou since nehalem or so :P 18:36 VanessaE heh 18:37 VanessaE granted, I made my decision based on aggregated user benchmarks versus cost. 18:37 Calinou also, if we compare a fx-8350 to an i7-3770K, or even the i5-3570K, the latter has better overclocking margin for similar temperatures (and less power used) 18:37 VanessaE this particular chip won out, at the time 18:37 Calinou the fx-8320 can be made into a fx-8350, or better by overclocking too 18:37 Calinou (unless you're really unlucky) 18:37 VanessaE I don't overclock. 18:37 Calinou same, /me uses a shit intel fan :D 18:37 VanessaE can't afford a watercooling system :-) 18:38 khonkhortisan I want to overmemory 18:38 Calinou watercooling is not the best, by far 18:38 PilzAdam copper cooling is better 18:38 Calinou CPU fans like the true spirit 140 pwn watercooling while making less noise 18:38 Calinou :P 18:38 Calinou just... it doesn't fit in all cases. 170mm wide :P 18:38 VanessaE Calinou: you feel like pitching in $200 worth of Zalman coolers then? :-) 18:39 Calinou zalman is meh :P 18:39 khonkhortisan Or would you rather keep your half meg of ram? 18:39 VanessaE oh yeah, that's gonna happen 18:39 Calinou khonkhortisan: you can overclock your RAM to make it run at higher freqs, btw :P 18:39 khonkhortisan it almost seems like that would work 18:39 Calinou or lower CAS 18:39 Calinou but might crash ;) 18:39 * VanessaE goes to the hardware store and buys 50 litres of mineal oil... 18:40 PilzAdam Calinou, is there anything you cant overclock? 18:40 khonkhortisan so the ram gets hotter, and stores the same amount, but faster? 18:40 VanessaE mineral* 18:40 VanessaE PilzAdam: your hard drive :-) 18:40 Calinou PilzAdam: your case :> 18:40 khonkhortisan Might make thrashing less of a freeze 18:40 khonkhortisan Your hands are the limiting factor 18:40 khonkhortisan Your mouth goes faster than your keyboard 18:40 Calinou khonkhortisan: yeah 18:41 Calinou it's not like RAM is extremely hot anyway 18:41 Calinou doesn't mean you can push a 1333mhz RAM to 2400mhz, most of the time you can only add 266mhz 18:41 PilzAdam Calinou, try overclocking an µControler in mesecons ;-) 18:41 khonkhortisan It can be done with the right delayer 18:42 Calinou only the µControler-K can be OC'd :( 18:42 Calinou it costs additional mese 18:46 PilzAdam VanessaE, y u no support mesecons for the doors in homedecor? 18:46 khonkhortisan I assume both mods reset the default doors 18:47 VanessaE because I don't know how 18:48 mauvebic it seems kinda silly to power traditional (hinge) doors, what about supermarket-type slidy doors? 18:48 VanessaE out of scope for homecdecor 18:48 khonkhortisan then you need a wall to hide it in 18:48 VanessaE -c 18:48 VanessaE khonkhortisan: not really - you can just fake it 18:49 Muadtralk true 18:49 * khonkhortisan places two supermarket doors next to each other and watches the doors disappear out of existence 18:49 NekoGloop You can make the nodeboxes fly to the sides 18:49 mauvebic you'd need two nodes clearance for each slidy door yeah 18:49 mauvebic dont have to be a wall builtin with the door, you can build thatyourself 18:50 khonkhortisan preferably out of glass 18:50 mauvebic * khonkhortisan places two supermarket doors next to each other and watches the doors disappear out of existence 18:50 mauvebic naw, you can always autodetect which side is air 18:51 mauvebic or ... program the direction (one field,one button) 18:51 mauvebic its mesecons so you should be able to program which way to go lol 18:51 khonkhortisan steal some pressure plate code for the camera above the door 18:51 VanessaE PilzAdam: besides, I got lazy with my node defs - I didn't use separate nodes for open vs. closed 18:52 mauvebic me neither 18:52 mauvebic facedir all the way 18:52 VanessaE yup 18:52 VanessaE left closed = right open 18:52 VanessaE or something like that 18:52 mauvebic for every 2 nodes saved thats an extra door you can add 18:54 NekoGloop Doesn't xdoors2 do similar? 18:54 VanessaE dunno 18:55 VanessaE I wish thexyz would update xdoors2 to follow the left click/right click change, so I could ditch default doors 18:55 VanessaE (sorry PilzAdam, xdoors2 may be a pain in the ass to texture, but they look better imho) 19:00 frogcrush I wish someone would update the mesecons mod so the wires work better, like technic 19:01 frogcrush And maybe let technic power mesecon 19:01 VanessaE define "better" 19:01 VanessaE mesecons are supposed to be simple voltage lines - TTL. Not power-carrying lines 19:01 frogcrush They are a pain to position, and technic has, say, the wires go along the roof 19:01 NekoGloop better as in form, not function. 19:01 frogcrush Yeah, NekoGloop 19:02 VanessaE hrm 19:02 frogcrush I like how technic had more realistic-looking wires 19:03 frogcrush I actually tried learning Lua to do that :D 19:03 frogcrush That went in my failure box 19:04 rubenwardy bye 19:06 rubenwardy https://github.com/rubenwardy/minetest-forum/commit/23a129c84e4143c62e69f5236b478c13af29824d 19:07 Kray I love that commit message 19:07 Kray it is so clear and descriptive 19:08 rubenwardy yeah 19:08 VanessaE [02-20 14:07] why was I kicked from the channel? 19:08 VanessaE duh, I wonder. 19:08 rubenwardy that is supposed to be in https://github.com/rubenwardy/minetest-forum/commit/ae2dc75dd3980206e5b52ae567dc0cc31857dcea 19:08 rubenwardy "progress bar, updated stuff" 19:10 VanessaE er, oookay 19:11 VanessaE rubenwardy: seen today's moretrees update? 19:11 rubenwardy Some links 19:11 VanessaE jungles are back :-) 19:11 rubenwardy help/opinion request: http://forum.minetest.net/viewtopic.php?pid=71602#p71602 19:12 rubenwardy awesome, vanessaE! 19:13 rubenwardy bloody hell 19:13 rubenwardy http://forum.minetest.net/viewtopic.php?id=4394 19:13 rubenwardy every heard of being concise? :P 19:13 rubenwardy *ever 19:13 VanessaE never! :-) 19:14 rubenwardy this is concise: http://forum.minetest.net/viewtopic.php?pid=41155#p41155 19:14 rubenwardy wow https://raw.github.com/VanessaE/moretrees/master/tree_biomes.txt 19:14 rubenwardy I will install that, tomorrow 19:14 rubenwardy anyways 19:14 rubenwardy gtg 19:14 VanessaE install it NOW!!!!! 19:14 VanessaE :-) 19:15 VanessaE besides, 19:15 rubenwardy adios emigos 19:15 VanessaE you put all the details of food on the website :-) 19:15 VanessaE I keep it on the forums whe--- 19:15 VanessaE ---re it belongs. 19:27 VadtecWk VanessaE, using node ownership...how do I remove an area I defined? adding worked fine, but /remove_areas doesnt work, says its an invalid command 19:28 VadtecWk as well, /list_owner_entries doesnt work either 19:28 VanessaE er 19:29 VanessaE /remove_areas needs a single number 19:29 VanessaE the number listed next to the area in question when you do /list_areas 19:29 VadtecWk i did /remove_areas 1 19:29 VanessaE and the copy I have anyways, does not have /list_owner_entries 19:29 VadtecWk and it said /remove_areas is an invalid command 19:30 VanessaE weird 19:30 VanessaE you're using this? 19:30 VanessaE http://forum.minetest.net/viewtopic.php?id=846 19:30 VadtecWk yup 19:30 VadtecWk specifically the one you posted and said to use 19:31 VanessaE I am simply not sure then, because I've done this a number of times before and it always worked. 19:31 VadtecWk hmmmmm 19:32 VanessaE unless the /set_owner never actually "took"? 19:32 Muadtralk hopefully your not using the version thats there 19:33 VanessaE he's using my fork (see the last post in the thread) 19:33 VadtecWk VanessaE, i see the area i defined in /list_areas 19:34 VadtecWk and i got a message that it was successfully created 19:34 Muadtralk that never means anything :P 19:34 Muadtralk remember the second rule of minetest 19:34 Muadtralk it lies alot 19:34 Muadtralk :) 19:35 VanessaE lol 19:36 MinetestBot GIT: celeron55 commited to celeron55/minetest: Merge pull request #500 from doserj/server_report_missing_deps b29834ab02 2013-02-20T11:34:57-08:00 http://git.io/gIeGPg 19:36 VanessaE \o/ 19:36 VadtecWk grm 19:37 VadtecWk i see /remove_areas in the lua code 19:37 VadtecWk so why the heck isnt the server accepting it 19:38 VanessaE too many leading slashes? too manyspaces between /remove_areas and the '1'? 19:38 * VanessaE waits for cloaked Jeija to reappear/ 19:40 VanessaE well that's a cloak but it ain't Jeija :D 19:41 VadtecWk VanessaE, not sure what it was 19:41 VadtecWk i restarted the server 19:41 VanessaE it works now? 19:41 VadtecWk and it seems to be working 19:41 VanessaE straige 19:41 VanessaE strange 19:41 VadtecWk very 19:42 VadtecWk oh well, at least now i can define areas for my kids :P 19:42 VadtecWk they have a nasty habit of blowing each others stuff up 19:42 VadtecWk most the time its not an issue 19:42 VadtecWk but occasionally it is 19:43 frogcrush lol, my bro and sis do that 19:43 frogcrush Can you define an area for just one person to build on? 19:43 VanessaE yes 19:43 PilzAdam frogcrush, you need mods for that 19:43 VanessaE that's how it works by default 19:43 frogcrush PilzAdam, thats awesome! 19:44 VanessaE that owner can then define areas within his/her land to allow others to build on also 19:44 frogcrush What is the name of the mod? 19:44 VanessaE PilzAdam: yes, node_ownership, which we're already talking about :D 19:44 VadtecWk mhm, thats what im messin with 19:44 VadtecWk http://forum.minetest.net/viewtopic.php?pid=65665#p65665 19:44 VanessaE http://forum.minetest.net/viewtopic.php?pid=65665#p65665 19:44 VanessaE ninja'd 19:44 frogcrush thx 19:44 * VadtecWk disapears into a cloud of mist 19:57 VanessaE so, I've been asked to add some kind of tree to deserts... but what? 19:58 frogcrush Cactus? 19:58 frogcrush With funky arms and stuff? 19:58 VanessaE the game already creates cactus 19:58 VanessaE maybe juniper? 19:59 thexyz http://minetest.ru/builds/minetest-2013.02.20-b29834ab02.zip 19:59 frogcrush http://www.desertusa.com/flora.html 20:02 VadtecWk VanessaE, mesquite 20:03 frogcrush has anyone thought of making a mod update API? 20:03 MiJyn frogcrush, that's possible 20:04 frogcrush It would be cool to update, and have a mod market 20:04 MiJyn butharder 20:04 MiJyn *but harder 20:04 VanessaE mequite isn't a tree so much as a shrub.. 20:04 VanessaE mesquite* 20:04 VadtecWk other than a plam tree its about all yer gonna get 20:05 VadtecWk palm tree* 20:06 VanessaE From a quick search, I came up with: Ponderosa Pine, Whitethorn Acacia, California Fan Palm, Rio Grande Cottonwood, Sonoran Elephant Tree, Mojave Joshua Tree, Juniper 20:06 VanessaE (one site had a nice listing of desert flora) 20:06 VadtecWk oh, my bad, i misread, you are talking desert, not scrubland 20:09 VadtecWk yeah, that list is a good list 20:09 VanessaE anyone feel like making some L-systems models? :-) 20:10 VadtecWk question: what is L-system? 20:10 VadtecWk some kind of modeling spec? 20:10 VanessaE basically glorified, recursive turtle graphics :-) 20:10 thexyz berome: fix your connection 20:11 berome 0-0 20:11 berome I'm sorry 20:11 berome I havn't realized "you were here" 20:12 VanessaE it's customary to say "hi all" or similar and wait a minute or two for a response before assuming the channel is dead/non-functional :-) 20:12 berome I stop, thanks thexyz: cause I havn't caught that :-| 20:13 FreeFull VanessaE: LOGO does support recursion in most implementations 20:14 VadtecWk VanessaE, forgive my 3d noobness... turtle graphics? 20:14 VanessaE FreeFull: I said "turtle graphics" because this ain't LOGO - less'n of course there are 3d LOGO interpreters out there :-) 20:14 FreeFull I wouldn't be surprised 20:14 VanessaE VadtecWk: move forward, turn right, pitch up, rotate clockwise, etc. 20:15 FreeFull Apparently Elica 20:15 VadtecWk vector art? 20:15 FreeFull and MSWLogo 20:15 VadtecWk or paths? 20:15 VanessaE VadtecWk: sorta - each step the invisible turtle moves leaves behind a trunk node, or leaves, or fruit 20:16 FreeFull http://www.elica.net/site/museum/museum.html 20:16 VanessaE so you give the engine a series of commands to draw the tree, and there are push/pop commands, hence it is fractal-based. 20:16 MiJyn FreeFull, FMSLogo too :) 20:16 MiJyn I used to program in that when I was 7-8 :) 20:17 VanessaE so you can for example step forward three, save position, branch off to the left and step forward once, then return to the saved position and branch off another direction, then repeat at the end of each branch, etc. 20:17 VadtecWk VanessaE, ive never even looked up what a fractal really is lol...never had a reason to 20:17 VanessaE VadtecWk: now you do :D 20:17 PilzAdam bye 20:17 VadtecWk indeed 20:19 VadtecWk VanessaE, so turtle graphics work sorta like 3d printing, only in 3 actual dimensions (rather than a 2d plane that gets taller and taller) 20:19 VanessaE VadtecWk: not quite 20:19 MiJyn VanessaE, but the engine doesn't support logo, does it? 20:19 VanessaE MiJyn: the spawn_tree() function uses the L-Systems method 20:19 VanessaE which is basically 3D LOGO but with a different syntax. 20:20 VanessaE moretrees uses that function to make its trees 20:20 MiJyn right 20:20 MiJyn ok 20:20 MiJyn I see 20:21 MiJyn sort of harder to read though, isn't it? 20:21 VadtecWk the geek in me wants to google all this 20:21 VadtecWk but if i do 20:21 VadtecWk i will be consumed by it for 3-4 days 20:21 VadtecWk and i cant afford that lol 20:21 VanessaE angle=45; FFFF++F&F would be roughly equivalent to: FORWARD 4: RIGHT 90: FORWARD 1: PITCH +45: FORWARD 1 20:21 MiJyn haha yeah 20:21 VadtecWk to much money making work to do 20:21 MiJyn VanessaE, see? much harder to read 20:21 VanessaE VadtecWk: there is this interesting concept called "free time" which usually occurs outside of work ;-) 20:21 VanessaE MiJyn: perhaps, but far more compact 20:22 MiJyn yeah of course 20:22 MiJyn except if you do: FFFFFFFFFFFFFFFFFFFFFFFFFF.... (forward 100) 20:22 VanessaE and this is how L-Systems has been done since the 1960's :-) 20:22 VadtecWk VanessaE, im currently working on 3 contracts, what little free time i get is usually sleep deprived...not my best time to be reading about complex graphic stuff 20:22 FreeFull L-Systems use rewrite rules, right? 20:22 VanessaE FreeFull: yep 20:23 VanessaE so when you put "A" in a rule or axiom, rule A is inserted into its place at runtime 20:23 VanessaE including if "A" appears inside of Rule A's definition 20:23 VadtecWk how the hell does that work... 20:23 VadtecWk infinite recurssion anyone? 20:23 VadtecWk lol 20:24 MiJyn sure! xD 20:24 VanessaE VadtecWk: limited recursion 20:24 VanessaE first the rule/axiom is parsed with the "A" in place, then the contents of "A" are inserted. 20:24 VanessaE the result is executed 20:24 VadtecWk i get how it works lol 20:24 VadtecWk but man that scares me 20:24 VanessaE then the code is evaluated again, and rule A is substituted again everywhere it occurs - for as many iterations as you specify 20:25 VadtecWk a graphical fork bomb...thats novel 20:25 VadtecWk :P 20:25 VanessaE haha 20:25 jin_xi or you can just generate long axioms: http://i.imgur.com/3lUZcRx.png 20:25 VanessaE only if you set iterations to some really huge value 20:25 VanessaE jin_xi: NICE hack! 20:26 VadtecWk its more the concept of being able to graphically fork bomb something that scares me 20:26 VadtecWk i can do it on the cmd line easy 20:26 VadtecWk but to do it in graphics...thats a skill i dont have 20:26 VadtecWk ...yet 20:26 VadtecWk :P 20:26 VanessaE VadtecWk: OH no in this case there's no forking 20:26 MiJyn oh, won't take that much time to learn how 20:26 MiJyn I can teach you :P 20:26 MiJyn (out of experience :/) 20:26 VadtecWk lol 20:26 VanessaE can't really call it a fork bomb if the code is evaluated linearally 20:27 MiJyn I think he's referring to a "recursion bomb" or something 20:27 VadtecWk rephrase: raping the machines memory :P 20:27 VadtecWk fork bomb, recurssion bomb, infinite loop 20:27 VadtecWk you get the idea 20:27 MiJyn yeah 20:27 VadtecWk machine chokes itself and dies painfully 20:27 MiJyn what's why I hate using 'while (1)' s xD 20:28 VadtecWk do ... while 1=1 20:28 VanessaE VadtecWk: right, which in this case is only possible if you request a huge number of iterations (you have to explicitly tell the code how many or it'll asume 1) 20:28 MiJyn even if I use: 'bool cond = true; while (cond)' it makes me feel safer :) 20:28 VanessaE assume* 20:28 MiJyn VadtekWk, well, while 1 = 1, first of all, will give an error (replace it by while (1 == 1)), and second, why not juse use while(1)? 20:28 VadtecWk iterations=Math.pow(2,1024); 20:28 MiJyn *just 20:28 VadtecWk :P 20:29 MiJyn haha 20:29 MiJyn yeah... 20:29 VanessaE VadtecWk: eek 20:29 MiJyn don't want to know what'll happen xD 20:29 VanessaE that'll just make the game crash I'm sure :-) 20:29 VadtecWk MiJyn, typo, i mean 1 == 1 20:29 VanessaE why not just, while true; do xxxx; done/end/whatever 20:29 MiJyn yeah xD 20:29 MiJyn VanessaE, I like C-like syntax better :P 20:29 VadtecWk VanessaE, depends on the lang 20:29 VanessaE heh 20:30 VanessaE I'm too used to bash :-) 20:30 MiJyn while true, while (1), infinite_loop, for (;;), etc... :P 20:30 VadtecWk i could have said: label loop: if 1 == 1 { goto loop; } 20:30 MiJyn VadtecWk goto FTW! 20:30 MiJyn xD 20:30 VanessaE 0801 JMP $0801 20:30 VanessaE :-) 20:30 VadtecWk goto can diaf 20:30 VadtecWk hahah VanessaE 20:30 VadtecWk touche 20:31 MiJyn yeah 20:31 MiJyn so: 20:31 sapier goto ... tztztz 20:31 MiJyn label loop: goto loop; 20:31 MiJyn forget about the if :P 20:31 jin_xi come from 20:31 VadtecWk MiJyn, most compilers wont compile that 20:31 VadtecWk they will detect it as a loop 20:31 MiJyn VadtecWk, oh 20:31 VadtecWk and bail 20:31 VanessaE or, faster: 0801 CLC: loop BCC loop 20:31 VanessaE :-) 20:31 MiJyn which assembly is that? 20:31 VanessaE ok, enough of that 20:31 VadtecWk the if makes it a full blown statement that can possibly have an exit point 20:32 VanessaE that's 6502, of course. 20:32 MiJyn ah 20:32 VanessaE the only *true* assembly language ;) 20:32 MiJyn haha 20:32 VadtecWk VanessaE, thats also very old school lol 20:32 VanessaE (or at least, the only one I fucking understand :D ) 20:32 NekoGloop Real programmers make bytecode from scratch 20:33 VanessaE NekoGloop: REAL programmers focus cosmic rays onto their storage media and use that to flip the bits as needed :-) 20:33 VanessaE http://xkcd.com/378/ 20:34 NekoGloop Real programmers call Chuck Norris, and he looks at the storage device which programs itself out of fear 20:34 VanessaE lol 20:34 MiJyn haha 20:35 VanessaE you win :-) 20:35 MiJyn Real programmers use Eclipse :P 20:35 MiJyn jk 20:35 NekoGloop Anyway, I'm playing FF7 on my emulator (which is unneccessary, technically, because I do own the PC version) 20:36 NekoGloop Sadly playing it via an emulator goes faster though O.o 20:36 MiJyn lol what? 20:37 NekoGloop A few graphical glitches, mainly because I can't be arsed to config my graphics plugin 20:38 NekoGloop That does, however, mean I can easily use gameshark codes :) 20:39 NekoGloop Gotta get used to loadtimes being astronomically shorter than on a PS1. 20:40 VadtecWk hrm...there is an awesome comic related to programming langs, but i cant remember where i saw it or what its called 20:54 * sokomine looks around 20:55 * STHGOM sneezes 20:55 * jin_xi coughs 20:56 * john_minetest puts a kitten on NekoGloop's head 20:56 * NekoGloop mews 20:56 * sokomine pats nekogloop 20:57 * NekoGloop purrs 20:57 * sokomine continues to pat 20:57 NekoGloop >w< 20:57 * john_minetest puts a kitten on sokomine's head 20:58 * sokomine thanks john_minetest and feeds some milk to her kitten 20:58 * STHGOM sneezes again 20:59 * NekoGloop gives STHGOM a tissue 20:59 * sokomine hopes the kittens don't fall down (or attach too strongly to the head) 20:59 * STHGOM blows hin nose 21:00 * STHGOM throws the tissue out 21:00 * john_minetest takes glue and sticks the kitten to sokomine's head 21:01 VadtecWk poor kitten 21:02 sokomine don't worry. they're self-cleaning 21:02 * sfan5 puts a kitten on MinetestBot's head 21:02 MinetestBot sfan5: I don't want it, talk to NekoGloop, he likes kittens 21:02 NekoGloop pffthaha 21:02 * STHGOM get a hair-drier and makes the kitten all fluffy 21:02 VadtecWk ha, thats funny 21:03 * NekoGloop puts a puppy on MinetestBot's head 21:03 NekoGloop No? No? Ok. 21:05 VadtecWk is there a way I can define where spawn is? 21:05 NekoGloop Yes. 21:05 VadtecWk some config option? 21:06 NekoGloop Yes. 21:06 * sokomine stares at a tree in confusion 21:06 * NekoGloop puts a puppy on MinetestBot's head 21:06 MinetestBot NekoGloop: Awwwww.... 21:06 sfan5 VadtecWk: http://forum.minetest.net/viewtopic.php?id=4810 21:07 * sfan5 puts a cake in MinetestBot's harddrive 21:07 MinetestBot Ooh! thank you, nom nom nom... 21:07 sfan5 \o/ 21:08 NekoGloop lol 21:09 khonkhortisan That was the downfall of digital food 21:11 VadtecWk oh...you can put mods into an individual world? 21:11 Muadtralk yes 21:11 Muadtralk you can 21:11 VadtecWk very cool 21:12 Muadtralk I don't quite remember how its done now 21:13 VadtecWk this forum post says [your world]/worldmods/[mod here]/[mod files] 21:13 Muadtralk is that celerons comment? 21:14 Muadtralk if its the one I am tihnking of it doesn't work anymore 21:14 Muadtralk thinking* 21:14 VadtecWk http://forum.minetest.net/viewtopic.php?id=4810 21:14 VadtecWk sfan5 linked it a minute ago 21:14 NekoGloop Muadtralk: That's how it's done. 21:16 Muadtralk http://forum.minetest.net/viewtopic.php?pid=19835#p19835 21:17 Muadtralk this is how it was done! 21:17 Muadtralk :P 21:17 NekoGloop That still works too IIRC 21:17 Muadtralk nope 21:17 Muadtralk I tried it awhile back when someone was asking something 21:17 NekoGloop Or works in some form? I know you can do similar. 21:18 Muadtralk similar being the above way 21:18 Muadtralk :) 21:19 NekoGloop no, you can force no other mods to load (which is what that does) 21:19 VadtecWk VanessaE, egad...i just looked up fractals...i barely understand trig... 21:20 VanessaE that's okay, I understand trig even less :-) 21:20 VadtecWk just looking at its "definition" made my head hurt 21:21 jin_xi fractal basically just means a small part of something looks like the whole 21:21 NekoGloop It's confusing and you shouldn't try to understand it 21:24 sokomine any lua-experts present? 21:26 NekoGloop sokomine: Nope, jeija isn't here and I'll bet rba isn't either 21:26 sokomine :-( 21:27 * sokomine pats the next available kitten distractedly 21:27 * Muadtralk whistles to MiJyn in a jack frost manner 21:27 * NekoGloop sets up a conveyor belt with kittens on it 21:27 * Muadtralk calls out to RealBadAngel for aid 21:28 * Muadtralk trys to get mauvebic to appear 21:28 * Muadtralk hits neko259 21:28 Muadtralk nope nobody helpful is around 21:32 VadtecWk L-systems look interesting 21:32 VadtecWk i swear 21:32 VadtecWk if i get sucked into research on these things 21:32 VadtecWk im gonna blow my entire world up 21:33 NekoGloop Someone should use L-system to make giant crystals on mapgen 21:33 jin_xi VadtecWk: http://forum.minetest.net/viewtopic.php?id=4766 for l system description 21:33 jin_xi NekoGloop: that would be very nice 21:33 VadtecWk jin_xi, im reading some articles on the net 21:34 VadtecWk but thanks though 21:34 VadtecWk ill read it too 21:34 VadtecWk :D 21:36 jin_xi i hope the whole treegen thing can be made a bit more flexible. it could easily make crystal biomes, giant mushrooms and coral reefs with a bit of tuning 21:36 NekoGloop It can currently, I think. 21:36 jin_xi well, yes 21:36 NekoGloop (exception of possibly the mushroom) 21:37 jin_xi but it has some tree specifics hardcoded which makes some things difficult 21:37 VadtecWk the geek in me wants to start throwing random L-systems together to see what i can make 21:38 VadtecWk and i wanna make some massive, twisted, totally non-real plants for my world 21:40 Muadtralk dooooo it 21:40 FreeFull jin_xi: With some randomness? 21:40 FreeFull Random angles and stuff 21:41 NekoGloop Theoretically, giant crystals could be done similarly to how willow trees can be done 21:41 jin_xi yes, it does randomizing 21:50 VanessaE VadtecWk: make some trees for the desert biome so I can add 'em to moretrees :-) 21:50 VanessaE http://www.desertusa.com/flora.html#trees 21:50 VanessaE maybe two or three of these ^^^^6 21:50 VanessaE -6 21:50 VadtecWk VanessaE, if ihave some time 21:52 VadtecWk what do you need? the strings? 21:58 VanessaE yeah, I mean if you can't do it that's okay :-) 21:58 VanessaE I'm just lazy :D 21:59 VadtecWk i find it very intriguing 22:00 NekoGloop I might screw around with L-system, but if I do, it sure as hell ain't gonna be a tree than comes out of it 22:00 jin_xi hm would be cool to make a small mod to edit and experiment with treegens ingame 22:00 NekoGloop >small mod 22:00 NekoGloop >edit ingame 22:00 NekoGloop Dafuq kinda lua you usin'? 22:01 jin_xi well, a textfield is not to hard 22:02 NekoGloop Ok. Then make it work. 22:04 VadtecWk VanessaE, do you have any examples of existing trees I can learn from? 22:04 VanessaE moretrees mod :D 22:04 VadtecWk the strings that is 22:06 VadtecWk kk 22:06 VadtecWk dont be surprised if I give you some really wierd shit to go along with it at some point 22:07 NekoGloop Martian trees? 22:07 VadtecWk more like Martian Trees On Crack 22:08 VadtecWk or 22:08 VadtecWk Martian Trees That Should Have Been Aborted 22:10 NekoGloop Like most western pop stars? 22:11 mauvebic lol how are the pop stars where you're from? 22:12 NekoGloop Well, strictly speaking there aren't many pop stars "where I'm from", but let's just start with Justin Beiber 22:12 NekoGloop I think I can end the list there. 22:13 mauvebic add bryan adams and celine dion to the list of ppl who should have never gotten passports lol 22:13 sokomine does anyone know the diffrence between modname:function and modname.function ? 22:17 NekoGloop sokomine: First one is a function being done inside modname, with modname passed to the function as "self", and the other is the function being executed without modname passed to the function. 22:18 sokomine hm 22:18 jin_xi it has nothing to do with the mod its a lua thing... foo:bar(baz) is the same as foo.bar(self, baz) 22:19 NekoGloop Good for referencing variables within a table that the function resides 22:22 VadtecWk VanessaE, i assume i should look in tree_models.lua for examples? 22:23 sokomine aah. the self, part as additional parameter explains it 22:24 sokomine and i was puzzled why the first parameter suddenly got the second 22:24 VanessaE yes 22:25 sokomine so the third got lost in this case? 22:25 VanessaE VadtecWk: ^^ 22:25 VanessaE sokomine: damned if I know :) 22:25 VadtecWk im looking at it now...wow these things are freaky 22:26 VadtecWk it makes me think of DNA and genome building 22:26 Uberi anyone wanna help me build this with mesecons? http://imgur.com/m64bUkC :P 22:27 Uberi I designed an asynchronous computer architecture with only 4 instructions 22:27 VadtecWk eat, sleep, fart, repeate? 22:27 VadtecWk repeat* 22:29 NekoGloop sokomine: No. All params will be bumped down by one (it inserts the "self" param at the top of the list) 22:30 sokomine ah. sounds good 22:33 NekoGloop Me playing FF7: I will Bolt-All all the things! 22:34 Uberi well I suppose I will need to add a few more instructions for the GPU and FPU 22:40 VadtecWk VanessaE, if i start messin with these trees, will they become part of moretrees? 22:40 VanessaE possibly :-) 22:40 VanessaE depends if I like the result :D 22:41 VadtecWk i mean, should i learn the moretrees way of doing trees? 22:41 VanessaE OH 22:41 VanessaE well I will add them but you don't need to worry about doing it the moretrees way - all I need are the tree models and I can do the rest 22:42 VadtecWk so is there an external program i can build the models with? 22:42 VadtecWk or will i need to play with moretrees 22:42 NekoGloop Get some butterflies 22:43 VanessaE VadtecWk: I used http://www.kevs3d.co.uk/dev/lsystems/ to do most of the work 22:43 * VadtecWk clicks 22:43 VanessaE then I brought the axioms into the mod and tweaked them until they looked right in-game 22:44 VanessaE I did jungle trees and firs, RealBadAngel did the others 22:46 VadtecWk does the above link handle the 3d nature of the trees? 22:46 VanessaE sorta 22:46 VanessaE it's a flattened isometric view 22:46 VanessaE so you have to make some guesses 22:46 VanessaE I don't know of a better one that's equally easy to use.. 22:46 VadtecWk so whatever i generate should show up in game in 3d 22:47 VadtecWk and the commands are the same as the ones on http://forum.minetest.net/viewtopic.php?id=4766 ? 22:47 VanessaE yes, pretty much 22:48 VanessaE MT supports a few things not found in standard L-systems stuff, like commands to explicitly place fruit, leaves, etc. 22:49 VadtecWk well, i mean as far as movement 22:49 VanessaE the rules need to be written as: Rule1: A=blah blah 22:49 VanessaE (B= blah blah, etc) 22:49 VanessaE yeah, same commands for movement 22:51 VadtecWk if i have some free time tonight ill see what i can come up with 22:52 VanessaE take yer time 22:52 VadtecWk it looks like fun 22:52 Uberi apparently l-systems are turing complete 22:52 VanessaE Uberi: except there's no way for l-systems to read from its environment 22:53 RealBadAngel hi all 22:53 MinetestBot hi RealBadAngel 22:53 VanessaE evenin' RealBadAngel 22:53 Uberi hmm, I guess it only applies to the other one I was reading about then 22:53 Uberi hey RealBadAngel 22:53 * NekoGloop puts a puppy on MinetestBot's head 22:53 MinetestBot NekoGloop: Awwwww.... 22:53 VanessaE lol 22:53 VadtecWk lol...angle=180 22:53 VadtecWk best 22:53 VadtecWk tree 22:53 VadtecWk ever 22:54 RealBadAngel make a screenshot 22:54 NekoGloop Ground tree is best tree 22:54 * MiJyn puts a dog on MinetestBot's head 22:54 MinetestBot MiJyn: Awwwww.... 22:55 * MiJyn puts a shark on MinetestBot's head 22:55 * NekoGloop puts a kitten on MinetestBot's head 22:55 MinetestBot NekoGloop: I don't want it, talk to NekoGloop, he likes kittens 22:55 MiJyn dang 22:55 NekoGloop Irony. I detect it. 22:55 MiJyn haha yes, he's correct 22:55 * NekoGloop puts a cake in MinetestBot's harddrive 22:55 MinetestBot Ooh! thank you, nom nom nom... 22:55 RealBadAngel btw, some news for technic coming in an hour or so... http://i.imgur.com/3fHIvaR.jpg 22:56 VanessaE nice 22:56 MiJyn cool 22:56 Uberi neato 22:56 NekoGloop I'd love to have that all-facedir patch, btw. 22:58 RealBadAngel i will finish the nodebox part on weekend 22:58 RealBadAngel for this bitch i need more time for coding 22:59 RealBadAngel but as a bonus i will make also possibility to use different textures for each box in a nodebox 22:59 Uberi I would love the ability to set pitch for entities, in addition to yaw 23:02 RealBadAngel yesterday i rewrote code for all technic tools 23:03 VadtecWk cya in a bit peeps, heading home 23:03 RealBadAngel because i figured out how to store whole tables in items meta 23:03 Uberi serializing them? 23:04 RealBadAngel yup 23:04 Uberi awesome 23:04 RealBadAngel solution was quite easy and it is very useful 23:05 RealBadAngel i made simple helpers for that and items meta can be accessed in similar way node meta is 23:08 RealBadAngel http://pastebin.com/20bmkcj3 23:09 * VanessaE moans and groans from being sickly :-( 23:10 Uberi have you tried spinning in circles while chanting your name? 23:10 Uberi it doesn't do anything but it might make you feel better 23:10 VanessaE if I catch the fuckhead that gave me this ...whatever it is I have... I'm gonna have him or her shot, strangled, beaten, drawn-and-quartered, keel-hauled, raked over hot coals, burned at the stake, dipped in acid, thrown through a plate glass window, and then really REALLY hurt. 23:10 jin_xi umm, k 23:10 Uberi I dunno if that guy will feel very much after being drawn and quartered 23:11 VanessaE heh 23:16 sokomine er...ok....my house-spawning works now...to some degree. i just get more houses than i can see trees (maybe not each generated one actaully grows?) 23:16 FreeFull Lol 23:17 VanessaE they all most certainly grow :-) 23:17 VanessaE maybe you're accidentally calling your building spawn code more than once :-) 23:17 NekoGloop Make them rarer, if possible. 23:18 Uberi whoa did you make a house l-system? 23:18 sokomine no, pre-built houses 23:18 VanessaE Uberi: naw, she's hooking into plants_lib's tree spawner code so that those structures spawn along with the trees at mapgen time 23:18 sokomine l-system is nice for trees. houses ought to be more...human-made and regular while not too symmetric 23:18 FreeFull Hmm, randomly-generated houses 23:18 jin_xi did you check my axiom generating thing? 23:19 jin_xi http://forum.minetest.net/viewtopic.php?id=4732 23:19 jin_xi its a minimal language to program the l-system 23:20 jin_xi for more geometrical stuff 23:20 sokomine http://www.zimg.eu/i/3553783765 23:20 VanessaE sokomine: wow 23:20 sokomine no, i don't want generator-generated houses. there's something players have to do 23:20 VanessaE actually that looks really good 23:20 sokomine yes, well, that many houses where not intentional 23:21 sokomine it was supposed to be one house per tree for testing. i mean..how are they supposed to sell their wood if the entire town sells wood? 23:21 jin_xi sokomine: nice 23:21 Uberi lovely, jin_xi 23:21 Uberi learning forth was not such a waste of time after all :P 23:22 jin_xi Uberi: its not a real forth 23:22 sokomine it's very similar to what mauvebics mtcities does, though diffrent in detail. it takes a few hand-build houses, rotates them randomly and replaces the wood with that of the nearby tree 23:24 mauvebic rotation and material swapping isn't different tho :P just the houses seem to be 23:24 NekoGloop And this takes HOW long to generate? 23:24 VanessaE NekoGloop: fast enough that the emergethread falls behind :-) 23:25 sokomine actually not very long. the world is unresponsive...it was so before. it got a bit chaotic when i ran out of disc space and lost the seed for that world :-( 23:26 sokomine each house comes with a trader that tries to sell you wood. it's basicly a mobf-mob 23:26 mauvebic now that is different :-) just wood though? no bakers or blacksmiths? 23:26 Uberi it should be pretty easy to get them to sell some other stuff, I guess 23:27 NekoGloop Hey, look, there's a MT build from today. 23:27 VanessaE NekoGloop: that took you a while :-) 23:27 VanessaE there have been new builds semi-periodically since long after your last Jan. 4 build :-)\ 23:27 sokomine they live in wodden houses next to moretrees-trees :-) what do you expect them to sell? (it's just a bit..problematic...that they settle all that close together 23:28 sokomine i've made traders for other things as well (mostly animals and farming plus). they don't have houses yet and will require diffrent spawning 23:28 jin_xi maybe there can be inter npc trade and not only lumberjacks but also carpenters and such 23:28 jin_xi to buy your furniture from 23:28 Uberi traders fill a nice gap in renewable resources 23:29 sokomine hm. they just pretend to be lumberjacks to make that wood easier accessible. that applies to a clay/sand trader as well that does not spawn yet. i don't like it if i have to leave an area devastated because of the need for materail 23:29 Uberi yes definitely 23:29 Kacey hi all 23:29 MinetestBot hi Kacey 23:29 Kacey no MinetestBot no 23:29 Kacey i had a mod idea 23:29 sokomine exactly. the work for the trader comes from sapier. it is based on mobf and just a way of providing them with diffrent material 23:32 mauvebic though the building spawning + entities moving around, your FPS cant super good right now? 23:32 bas080 Chemistry mod both work differently. My Chemistry mod is more "Serious" game like. Educational purpose. 23:33 sokomine my fps is always more or less bad. 15 fps seem fine for most building purposes. if i fly around in a world with moretrees, animals and lots of other nice things or move around on fast...well...then that's usually too much. also playing on fast is mostly too much. my grapics card is...the bare minimum 23:33 sokomine the traders do not move around. they stick to their houses. only the animals from mobf roamm around 23:33 Badger436 hi everybody! 23:33 MinetestBot hi Badger436 23:33 VanessaE hi 23:33 MinetestBot hi VanessaE 23:33 mauvebic figured, i run < 12 mods and even my FPS is 'round 25 23:34 VanessaE shaddup, bot 23:34 VanessaE MinetestBot: die 23:34 VanessaE damn :-) 23:34 sokomine you can find the not-yet-finished mod at https://github.com/Sokomine/random_buildings 23:34 Kacey i had a great mod idea 23:34 VanessaE 55 mods in my standard install (server) and my fps varies from 25 to about 45 23:34 sokomine the traders work only with a slight modification. i don't know if sapier already found time to include that tiny patch 23:34 NekoGloop I spawned in a Jungletree 23:35 NekoGloop and OMFG 3 FPS. 23:35 sokomine view range? 23:35 Muadtralk 18 mods for me at most 23:35 Muadtralk counting the default mods of course 23:36 Badger436 I have a quick optimization question (I'm fairly new to this game and have only done light modifications): I have a mid range machine that runs most commercial games at the highest settings. I think I have a setting mixed up because I can run the game at 60 FPS vsync'd, then all of a sudden my framerate will randomly drop to 30 and I can't get it to return to 60 no matter what I do. Any ideas? 23:36 VanessaE NekoGloop: sorry for the low fps. do you at least like the output of the mod? :-) 23:36 VanessaE Badger436: unfortunately, the game is just like that. try turning your view range down with "-" 23:37 Uberi hey Badger436, when does this happen? 23:37 VanessaE I think the default is 240, which might be too much for your video device. 23:37 bas080 As far as i know restart helps 23:37 Badger436 Thank you! 23:37 Uberi is it when you move into new areas? 23:37 bas080 or live with 30 fps 23:37 sokomine 30 on far would be great :-) 23:37 sokomine mc runs far worse on my machine... 23:37 Badger436 Well, it tends to start when I load new chunks, which it to be expected, but even when I have those new chunks off screen and out of the viewing range (set at 50) it still persists as being slow 23:38 Uberi Badger436: viewing range does not equal loaded range, though 23:39 RealBadAngel try running game with minetest --logfile '' 23:39 RealBadAngel it helps a lot 23:40 Badger436 That makes sense, but the other thing that I find odd, I did a test where I flew very high with the viewing range maxed, the framerate dropped to about 9 or so. considering the tremendous amount of information loaded, I completely understand that. However, when I return after that to ground level with the view distance lowered to a more normal range, I usually go back up to around 55. It literally tends to vary by map 23:40 Badger436 I'll definitely try that, thank you very much :) 23:41 RealBadAngel for my 1.8ghz dual core, fps jumped from 25 to around 40 or more FPS 23:41 RealBadAngel soon there will be setting in config to disable logs 23:42 NekoGloop http://ompldr.org/vaGpicA/screenshot_21308873.png OMFG trees. 23:42 FreeFull Trees everywhere 23:42 Badger436 I was reading about the logs issue on the forums, that owuld make sense as being a potential drag 23:42 Badger436 Those are awesome trees! 23:42 NekoGloop see: moretrees mod 23:43 VanessaE NekoGloop: you like? :-) 23:43 sokomine the trees are huge :-) especially when you find one alone and can see how huge they really are 23:43 NekoGloop VanessaE, yes 23:43 RealBadAngel http://imgur.com/a/PXyaA#0 23:44 NekoGloop Also now there's a plains/forest biome seperation 23:44 VanessaE sooner or later, I'll get around to adding HDX support 23:44 VanessaE (presently only jungletrees and firs are supported, plus the apples themselves) 23:45 Badger436 hey also, for what it is worth, I would like to contribute my skills to this game if they are ever needed to help make it better if I can. My specialty is really in the graphical department, I have been doing pixelart since I could crawl, so if anyone ever needs anything, please let me know 23:46 VanessaE good - we could use a few nice textures - some of what we have now is kinda..meh 23:46 VanessaE (which is why I use my HDX texture pack) 23:46 sokomine people that are good at creating grapics and even enjoy so are quite rare :-) we'll have lots of texture requests for you 23:47 sokomine and if you can do models with blender that may easily lead to new npc 23:47 Badger436 Well the way my friend and I got interested in this game was with the goal to make a modification which incorporated a stats and skill system with tiers which would allow the crafting of better tools and deeper mining/better items, etc 23:48 Badger436 That would be awesome, It's a great way for me to get away from the books for a little while, my forum name is the same, just pm me and I will see what I can do 23:49 sokomine hm :-) 23:49 Badger436 I've been sticking with 32 x 32 because I read that, and it makes sense, the larger the texture, the bigger the drag. And I would like my work to be available/useable by as many as would like to use it 23:49 sokomine i'd like to have a...hm. don't know the term. a road in the country that is not paved and used by farmers? 23:50 sokomine the german term is "feldweg" 23:50 Badger436 like a stone road? 23:50 RealBadAngel i used to make textures in 128x, they can be dowscaled to 32x without any problem and remain quite nice 23:50 sokomine this here shows a typical example: http://de.wikipedia.org/wiki/Datei:Fr%C3%BChlingslandschft_Aaretal_Schweiz.jpg 23:50 Badger436 let me translate, my german is lacking since my grandmother passed away 23:51 Badger436 oh so the scaling is automatic? well that changes all the things. 23:51 Badger436 Ah I see sokomine 23:51 sokomine fine :-) 23:51 Badger436 I had a road like that where I grew up actually 23:52 Badger436 sokomine, are you use the standard grass texture? 23:52 sokomine it's basicly two...lines formed by the wheels of vehicles (in past days carts driven by animals; today tractors and such) where the dirt shows. and the rest is either dirt with grass or some gravel or whatever 23:52 sokomine yes, standard grass texture 23:53 VanessaE soko, a "dirt road" 23:53 VanessaE that's all we call it here :-) 23:53 VanessaE (even though most such roads are covered in sand) 23:53 Badger436 ok I'm going to overlay the road over that texture so it will mesh well with the surroundings 23:54 VanessaE http://upload.wikimedia.org/wikipedia/commons/d/d4/Sidewalk_Highway.jpg 23:54 Badger436 do you need straight pieces or also curved pieces? 23:54 VanessaE or maybe you want something more like that 23:55 Badger436 if minetest looked like that one day.. wow lol 23:55 VanessaE Badger436: http://forum.minetest.net/viewtopic.php?id=1583 23:55 VanessaE it does. :-) 23:55 sokomine yours seems already the luxory version, vanessa. usually they're not paved. mostly...just a patch of land where machines for farming regulary travel 23:55 VanessaE (if your video card can handle it :D ) 23:56 sokomine just a node wood be enough i think. all those curves don't really work well... 23:56 VanessaE sokomine: actually, that sidewalk highway was paved back in the 1930s 23:56 Uberi whoa that's a lot of mod support VanessaE 23:57 sokomine railway tracks in mt are strange due to those incredibly narrow curves a real cart couln't travel through 23:57 VanessaE what you see in that photo is the remnants of US "Route 66" in one area (most parts are much better) 23:57 sokomine ah 23:57 sokomine i've heard about that route 23:58 VanessaE but the photo you linked to is just what we simply call a "dirt road" here. 23:58 VanessaE or even less, e.g. a cart path or so 23:58 Badger436 ok sokomine, how would you like me to send this to you, my friend? 23:58 sokomine a "feldweg" is diffrend from that. apart from the machines of the local farmer they are very popular for talking a walk 23:58 Badger436 wow! nice texture pack vanessa 23:58 VanessaE a trail maybe? 23:59 sokomine badger: how about a pn in the forum or a link? 23:59 sokomine hm. trail...perhaps 23:59 Badger436 I can PM it to you, same user name on the forums?