Time |
Nick |
Message |
00:01 |
brandy |
where is everyone from 30004? |
00:01 |
Kacey |
Uberi, i cannot find it |
00:01 |
marktraceur |
brandy: Not born yet |
00:02 |
Uberi |
Kacey: do you have the luacontrollers branch? |
00:02 |
Kacey |
yes |
00:02 |
Uberi |
are you sure? where did you get it from? |
00:02 |
brandy |
hahahaha, i wanna be funny like you when i grow up :P |
00:02 |
marktraceur |
brandy: I hope you are :) |
00:03 |
Kacey |
github |
00:03 |
Uberi |
link? |
00:03 |
brandy |
it was a joke, i have 4 children, I hope im grown up lol |
00:04 |
Kacey |
https://github.com/Jeija/minetest-mod-mesecons/tree/luacontroller |
00:04 |
Uberi |
and you didn't find a single pdf? |
00:05 |
marktraceur |
"If I come back there and I find a PDF, you don't get your toy back" |
00:05 |
Uberi |
:P |
00:05 |
Kacey |
i found mesecons micro pdf |
00:11 |
M13 |
Why cant i download minetest-0.4-dev.20120408 from c55.me? |
00:11 |
M13 |
it says forbidden |
00:12 |
Muadtralk |
why are you going back that far? |
00:13 |
Muadtralk |
more importantly I don't remember anything special about that release |
00:13 |
Muadtralk |
you try getting it from github? |
00:13 |
Muadtralk |
you can download from tags IIRC |
00:14 |
Uberi |
he means mods, mauvebic |
00:14 |
M13 |
no |
00:14 |
M13 |
the windows client |
00:14 |
Uberi |
* Muadtralk |
00:14 |
Uberi |
M13: windows client? yeah git history is your best bet |
00:15 |
M13 |
thats source |
00:15 |
M13 |
please link me |
00:15 |
marktraceur |
Then you built it |
00:15 |
marktraceur |
build* |
00:15 |
VanessaE |
why do you want such an old version of MT? |
00:16 |
VanessaE |
2014-04-08 is way obsolete. |
00:16 |
Uberi |
M13: https://github.com/celeron55/minetest/tags |
00:16 |
VanessaE |
won't work with anything current. |
00:16 |
Muadtralk |
yes that was 4 versions ago! |
00:16 |
Muadtralk |
are you absurd? :P |
00:16 |
M13 |
I got some old mods for it |
00:16 |
berome |
minetest-0.4.dev-20120408-win32.zip that ? |
00:16 |
M13 |
yes |
00:16 |
Muadtralk |
could one not update them M13? |
00:16 |
berome |
work for me ???? |
00:16 |
M13 |
please upload the filesend or something |
00:17 |
M13 |
to** |
00:17 |
berome |
why it would work for me but not you |
00:17 |
berome |
? |
00:17 |
Muadtralk |
what mods M13? |
00:17 |
berome |
sure I will try to do that otherwise ... |
00:18 |
VanessaE |
M13 LEARN TO COMPILE. |
00:18 |
VanessaE |
this is github. |
00:18 |
VanessaE |
learn to use it. |
00:18 |
VanessaE |
please. |
00:18 |
M13 |
VanessaE |
00:18 |
marktraceur |
s/hub// |
00:18 |
M13 |
I HATE WINDOWS |
00:18 |
VanessaE |
it is not at all hard to use. |
00:18 |
VanessaE |
so? git/github is OS-agnostic. |
00:18 |
marktraceur |
Then don't use it |
00:18 |
M13 |
I HAVE TRIED IT |
00:18 |
Muadtralk |
If I remember correctly M13 are you ubuntunerd or madchicken? |
00:18 |
VanessaE |
Muadtralk: correct. |
00:18 |
Uberi |
M13: git works on linux/potato/whatever you use |
00:18 |
Muadtralk |
then I know that he knows how to compile |
00:19 |
Uberi |
though it will be pretty slow on a potato |
00:19 |
M13 |
yes but ubuntu is sucky now, it dont support my graphics card ... :'( |
00:19 |
Muadtralk |
or at least appears to know |
00:19 |
berome |
Uberi: yes, potato rocks :-))) |
00:19 |
M13 |
and its spyware |
00:19 |
Muadtralk |
then use something else |
00:19 |
Muadtralk |
plenty of fish |
00:19 |
M13 |
I use puppy linux |
00:19 |
M13 |
ill try it |
00:19 |
VanessaE |
M13 then downgrade to a version that works for your card. |
00:19 |
VanessaE |
or make sure you are running the drivers appropriate to it |
00:20 |
VanessaE |
ubuntu isn't spyware. |
00:20 |
VanessaE |
you're thinking of Unity. |
00:20 |
VanessaE |
which you can avoid running if you want. |
00:20 |
VanessaE |
I use Ubuntu with XFCE. |
00:20 |
VanessaE |
no spyware here. |
00:21 |
Muadtralk |
or switch to gnome |
00:21 |
Muadtralk |
which is much better |
00:21 |
Muadtralk |
and looks simalar |
00:21 |
Muadtralk |
similar* |
00:21 |
berome |
yes still possible ^ |
00:22 |
M13 |
I use xfce |
00:22 |
M13 |
its the graphics card tho |
00:22 |
M13 |
Puppy Supports it but Ubuntu doesnt lolz |
00:22 |
M13 |
berome |
00:22 |
berome |
? yes |
00:22 |
M13 |
did you upload??? |
00:23 |
Uberi |
M13: so you're looking for the source code of Minetest, an old version? |
00:23 |
Uberi |
or a binary for puppy linux? |
00:23 |
M13 |
no |
00:23 |
berome |
are you sure you need that ? |
00:23 |
Uberi |
what are you looking for then, M13? |
00:23 |
|
sapier left #minetest |
00:23 |
M13 |
I can get the package for puppy |
00:23 |
VanessaE |
M13: if one distro supports it and the other does not, then you need to find out *why* it doesn't and how to fix it. |
00:23 |
M13 |
I need the client for windows |
00:23 |
Uberi |
M13: one moment |
00:23 |
VanessaE |
go get it from the forums. |
00:23 |
|
Roukoswarf-M joined #minetest |
00:23 |
VanessaE |
Pilzadam's thread |
00:23 |
VanessaE |
or thexyz's |
00:23 |
VanessaE |
or sfan5's |
00:23 |
M13 |
o ok |
00:23 |
Uberi |
which version again, M13? |
00:23 |
Muadtralk |
M13 what mods do you have from that era? |
00:24 |
berome |
wait puppy is able to boot in some special old but robust graphic server |
00:24 |
VanessaE |
and STOP focusing on outdated versions. Help us make the *current* one better. |
00:24 |
berome |
all distrib can't do that |
00:24 |
Uberi |
M13: oh try this: https://github.com/downloads/celeron55/minetest/minetest-0.4.dev-20120408-win32.zip |
00:24 |
Uberi |
windows client 0408 |
00:24 |
M13 |
Thanks |
00:24 |
* berome |
trust experimented people advices here |
00:24 |
Uberi |
all downloads here: https://github.com/celeron55/minetest/downloads |
00:24 |
Uberi |
no problem :) |
00:25 |
M13 |
Im not trying to use it |
00:25 |
M13 |
its just mrtux whats my to run a lighter version on mineteston his vps |
00:25 |
Uberi |
seems like 0.4.3 is the most popular minetest ever |
00:25 |
Muadtralk |
then strip existing version |
00:25 |
Muadtralk |
disable everything |
00:25 |
M13 |
yes |
00:26 |
Muadtralk |
remove anything new from default |
00:27 |
mrtux |
m13: I just let you use my vps, I have limited memory. |
00:28 |
M13 |
yes |
00:28 |
mrtux |
you can use 0.4.4 if you want |
00:28 |
mrtux |
but if you use too much ram, i'll terminate the process |
00:28 |
M13 |
ill use 0.4.3 |
00:28 |
M13 |
its more light |
00:28 |
mrtux |
*facepalm* |
00:28 |
M13 |
what???? |
00:28 |
* mrtux |
thinks M13 likes old software |
00:28 |
Muadtralk |
wouldn't it take more space to have old and new? |
00:28 |
M13 |
yup, lolz |
00:28 |
mrtux |
m13 i'm just joking around |
00:29 |
Muadtralk |
whats the size diff anyway? |
00:29 |
mrtux |
M13 installed an ancient forum script on my server and it had a ton of security holes ;) |
00:29 |
mrtux |
last updated: 2008 |
00:29 |
M13 |
lolz, nope |
00:29 |
M13 |
2004 |
00:29 |
mrtux |
Seriously? |
00:29 |
M13 |
that was my bad :( |
00:29 |
M13 |
yes |
00:29 |
Muadtralk |
.4 mb difference |
00:30 |
mrtux |
I won't use anything that old on a production server |
00:31 |
Muadtralk |
if you can't spare .4 mb from 0.4.3 to 0.4.4 you have bigger issues |
00:31 |
mrtux |
I'm not that concerned about storage, I got around 6GB free space |
00:31 |
mrtux |
and i remove temporary files every once and a while |
00:31 |
Muadtralk |
i know |
00:32 |
Muadtralk |
I am just pointing out how absurd it is :P |
00:32 |
Kacey |
Uberi, pm |
00:32 |
M13 |
mrtux, compiling minetest0.4.4 |
00:32 |
M13 |
i deleted the old files |
00:32 |
mrtux |
k |
00:33 |
mrtux |
I already got a binary compiled |
00:34 |
M13 |
o lolz, its at 80 % so... yeah |
00:34 |
M13 |
its done |
00:39 |
berome |
(M13 puppy can choise between Xorg or Xvesa, wich is a old graphical server; that's may explain why ubuntu (no more Xvesa) can't handle graphics card "right of the box) |
00:39 |
|
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00:45 |
|
pskosinski joined #minetest |
00:51 |
M13 |
umm.. idk, im using a raspberry pi |
00:53 |
berome |
8-/ ok, I havn't catched that. |
00:53 |
khonkhortisan |
caught |
00:54 |
berome |
ok :-), sorry for my bad grammar, and thanks |
01:00 |
Uberi |
for reference, Jeija posted a luacontroller description here: http://forum.minetest.net/viewtopic.php?pid=65031#p65031 |
01:07 |
Kacey |
khonkhortisan, the server is back up |
01:10 |
|
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01:10 |
mrtux |
M13: please stop your minetest server. I'm going to compile a kernel. |
01:11 |
M13 |
ok its not online |
01:11 |
mrtux |
k |
01:11 |
M13 |
just configureing it |
01:13 |
mrtux |
m13: you may use port 12302 |
01:13 |
mrtux |
just don't run the server yet |
01:46 |
|
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01:59 |
khonkhortisan |
Can I change the branch a github pull request is from? |
01:59 |
marktraceur |
Yes. |
01:59 |
khonkhortisan |
how? |
02:00 |
marktraceur |
Dunno |
02:00 |
marktraceur |
Just remember doing it once |
02:00 |
khonkhortisan |
I know I can decide when I make it, but I don't know how after. |
02:00 |
khonkhortisan |
My one branch adds a new node, by other branch changes the existing node instead. |
02:00 |
Kacey |
khonkhortisan, why did you leave? |
02:01 |
khonkhortisan |
the display wasn't working right and the bottom part is a mess, and you weren't there |
02:01 |
Kacey |
i switched back to my mesecons map |
02:04 |
|
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02:04 |
Kacey |
how do i set multiple ports on a luacontroller? |
02:05 |
khonkhortisan |
Is it better to create a new pull request and link it to the old one, or to delete my commit and add another one so it stays in the same request? |
02:07 |
khonkhortisan |
bah, I'l just --force |
02:07 |
Uberi|Away |
Kacey: port.a, port.b = true, false |
02:07 |
Kacey |
with multiple pins |
02:08 |
khonkhortisan |
haha "khonkhortisan added a commit | Uberi commented" was changed to "Uberi commented | khonkhortisan added a commit" |
02:08 |
NakedFury |
helloses |
02:12 |
Kacey |
broke my client lol |
02:12 |
khonkhortisan |
F10? |
02:13 |
Kacey |
no |
02:13 |
Kacey |
got stuck in the luacontroller |
02:13 |
|
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02:21 |
khonkhortisan |
error: ‘u64’ has not been declared |
02:21 |
Kacey |
? |
02:21 |
khonkhortisan |
trying to compile a luaµC-compatible client |
02:21 |
Kacey |
aah |
02:22 |
Uberi|Away |
khonkhortisan: missing types header? |
02:23 |
khonkhortisan |
I have u64, s64 has not been declared, was not declared in this scope, does not name a type, expected ;, ), primary-expression, warning: right shift count >= width of type |
02:24 |
Kacey |
how do i make a not gate using luacontrollers? |
02:24 |
khonkhortisan |
how would I check for a types header? |
02:24 |
|
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02:24 |
khonkhortisan |
If I had luacontrollers, I could tell you. |
02:24 |
khonkhortisan |
But I have black boxes |
02:27 |
Kacey |
i got it ^_^ |
02:33 |
mauvebic |
are MCedit's schematics terribly different from MT ones? |
02:33 |
|
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02:33 |
Uberi|Away |
mauvebic: MT schematics? what kind? |
02:34 |
mauvebic |
well im using binvox to generate a schematic file, though its an MCedit one |
02:35 |
Uberi|Away |
how are you feeding MT maps into it? |
02:36 |
NakedFury |
he is starting from scratch |
02:36 |
NakedFury |
then will have to do it in MT too |
02:36 |
NakedFury |
unless he can come up with a schematic converter |
02:36 |
NakedFury |
and we will all hug him |
02:36 |
NakedFury |
a bear hug |
02:37 |
mauvebic |
im looking for an -t flag to binvox thatll give me xyz coordinates |
02:37 |
khonkhortisan |
Uberi|Away, not the types header, but older irrlicht. |
02:37 |
Uberi|Away |
ah |
02:38 |
mauvebic |
aparently MC's schematics are pcx files |
02:40 |
mauvebic |
theres also HIPS, MIRA, VTK, 'raw', and .smh |
02:40 |
mauvebic |
*msh |
02:40 |
Uberi|Away |
:/ |
02:41 |
mauvebic |
ill try raw |
02:41 |
mauvebic |
if it gives anything i can parse thats good 'nuff lol |
02:42 |
mauvebic |
though im no longer impressed by the scale version of ships in MC knowing they can just import meshes into there lol |
02:46 |
khonkhortisan |
woah the ui moved |
02:46 |
khonkhortisan |
there's a server list?!!!! |
02:46 |
NekoGloop |
le gasp |
02:46 |
Kacey |
ya |
02:47 |
khonkhortisan |
that's something pepé le pew would say |
02:49 |
* Kacey |
is starting to love luacontrollers |
02:49 |
khonkhortisan |
3 segfaults to your server |
02:50 |
Kacey |
haha it happens |
02:50 |
khonkhortisan |
4 |
02:51 |
khonkhortisan |
5 |
02:51 |
khonkhortisan |
I don't think I can get in |
02:51 |
Kacey |
haha idk either |
02:51 |
khonkhortisan |
aah! singleplayer segfaults too |
02:51 |
khonkhortisan |
:( |
02:52 |
Kacey |
hmm... |
02:52 |
Uberi|Away |
segfault or error? |
02:52 |
khonkhortisan |
the former |
02:52 |
khonkhortisan |
Segmentation fault |
02:53 |
khonkhortisan |
svn up'd irrlicht, compiling agian |
02:55 |
* Kacey |
gets up and dances |
02:57 |
* Kacey |
doesnt know how he will make a d-flop with luacontrollers |
02:57 |
Kacey |
im off to bed |
02:57 |
Kacey |
night all |
02:57 |
khonkhortisan |
I made something similar to a d-flop where the second wire turned the output off |
02:58 |
* khonkhortisan |
was too late |
03:02 |
Uberi|Away |
if you want, tell kacey to use this: port.a = not pin.a |
03:04 |
Uberi|Away |
well I'm outta here |
03:04 |
Menche |
servers.minetest.ru says my server is down |
03:04 |
Menche |
yet i am on it right now |
03:05 |
Menche |
is minetest-tan back yet? |
03:11 |
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03:24 |
khonkhortisan |
it segfaults in src/mesh.cpp generateTextureFromMesh |
03:31 |
marktraceur |
VanessaE: Ping, re: licensing of unified dyes |
03:36 |
khonkhortisan |
Conditional jump or move depends on uninitialised value |
03:39 |
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03:46 |
khonkhortisan |
BackupCoder, we know who you are |
03:46 |
khonkhortisan |
your cloak gives you away |
03:46 |
NekoGloop |
He isn't very well trying to hide, either. |
03:58 |
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04:02 |
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04:18 |
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04:18 |
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04:22 |
khonkhortisan |
I know |
04:26 |
khonkhortisan |
ick, I downloaded a windows build. |
04:26 |
khonkhortisan |
Normally I can catch the os of the software I'm downloading |
04:27 |
khonkhortisan |
where is the windows minetest.conf? |
04:28 |
khonkhortisan |
nevermind |
04:34 |
* OldCoder |
back in a bit |
04:35 |
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05:32 |
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05:49 |
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06:05 |
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06:21 |
VanessaE |
marktraceur: what about licensing? |
06:22 |
VanessaE |
"License: For the buckets of paint, cc-by-sa 3.0. For everything else, GPL." |
06:23 |
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06:31 |
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06:31 |
]DMackey[ |
Hey VanessaE |
06:31 |
VanessaE |
hey, long time no see |
06:32 |
]DMackey[ |
LOL how in the hell ya been? |
06:32 |
VanessaE |
oh I've been fair to middlin |
06:32 |
]DMackey[ |
Well thats better than BAD I guess. :) |
06:32 |
marktraceur |
VanessaE: "GPL" is ambiguous and your files have no license headers |
06:33 |
VanessaE |
ok, fixing that. |
06:33 |
]DMackey[ |
Ya know how I call my Man cave the "Commodore Dungeon" ? WQQell I registered that domain name :) |
06:33 |
VanessaE |
nice |
06:33 |
VanessaE |
marktraceur: DMackey is someone I know from the C64 channels I used to hang out on. |
06:33 |
]DMackey[ |
I need to install that Minetest one of these days.. |
06:33 |
marktraceur |
Cool cool |
06:34 |
]DMackey[ |
My Site : http://www.n2dvm.com/blog |
06:34 |
VanessaE |
marktraceur: I think it's sufficient to include a LICENSE file and put the declaration at the top of init.lua |
06:34 |
]DMackey[ |
Just updated the blog the other day, did a case mod for a Comet modem |
06:34 |
VanessaE |
since that's the only actual code in the mod anyway |
06:35 |
marktraceur |
VanessaE: Then yes, it would be |
06:35 |
]DMackey[ |
I wonder if Minetest could be installed on my Raspberry Pi |
06:37 |
* hmmmm |
[screams internally] |
06:38 |
VanessaE |
marktraceur: fixed in git. |
06:38 |
VanessaE |
hmmmm: now now. take a chill pill :-) |
06:38 |
VanessaE |
DM is quite new to this. |
06:40 |
]DMackey[ |
heh yeah I am... hey I just escaped 8bit machines ya know |
06:44 |
VanessaE |
heh |
06:53 |
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06:59 |
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06:59 |
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07:00 |
VanessaE |
bedtime for me. DM, feel free to hang around. Most folks here are pretty easy-going. |
07:00 |
VanessaE |
but don't talk about C64 stuff here too much, lest you raise the ire of someone who has little patience for offtopic chat. :-) |
07:00 |
VanessaE |
night all. |
07:01 |
]DMackey[ |
sweet, will do. |
07:09 |
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07:12 |
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07:33 |
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07:55 |
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08:14 |
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09:00 |
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09:12 |
xming |
any reason why that Lua is chosen instead of LuaJIT? |
09:38 |
thexyz |
xming: iirc, LuaJIT is good for math |
09:38 |
thexyz |
lua mods usually do not do any [hardcore?] math |
09:39 |
xming |
luaJIT even without Jitting is faster than vanilla |
09:40 |
xming |
and with JIT, it's even faster |
09:40 |
xming |
math or not |
10:02 |
thexyz |
I tested it once with minetest |
10:03 |
thexyz |
profiler reported that luajit is slower |
10:08 |
xming |
weird :D |
10:42 |
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11:08 |
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11:26 |
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11:32 |
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11:38 |
celeron55 |
http://abstrusegoose.com/strips/ars_longa_vita_brevis.PNG |
11:57 |
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11:59 |
whirm |
celeron55: do you still want a new hosting? |
12:00 |
thexyz |
whirm: just FYI, we moved minetest forum to my server |
12:03 |
celeron55 |
well, we need to find out where to host packages, now as github doesn't allow them anymore and the current host of minetest.net is too slow for them |
12:04 |
whirm |
celeron55: it was around 60~70GB/month right? |
12:05 |
celeron55 |
dunno if i want to arrange that myself at all; but i think it isn't a very good idea to put all hosting burden on thexyz |
12:05 |
celeron55 |
whirm: at the present rate, something like that |
12:07 |
whirm |
I can host those on one of my servers if you want |
12:08 |
whirm |
celeron55: what access type do you preffer? rscync, sftp, ftp? |
12:10 |
celeron55 |
whatever hosting is taken, future integration of a mod database and possibly other things to the site should be taken into account |
12:11 |
celeron55 |
because finding an another host for those is too much extra work |
12:12 |
whirm |
celeron55: isn't it better to just check out the mods from github for example? |
12:14 |
celeron55 |
this isn't a discussion about whether it is needed; it's already planned in practice |
12:14 |
xming |
how much disk space is needed? |
12:14 |
celeron55 |
probably not much; a larger issue is software support |
12:14 |
xming |
if not much I can host them if the traffic is < 100G/month |
12:15 |
xming |
I can even host at 2 locations (UK and BE) |
12:15 |
celeron55 |
or, well... mods heavy on textures and sounds can be terribly large |
12:16 |
celeron55 |
but don't ask me, i don't really know what it will or should be like, and won't be the one who makes it |
12:16 |
celeron55 |
(most likely) |
12:16 |
celeron55 |
the problem is, i don't know who knows either 8) |
12:17 |
xming |
well isn't torrenting an option? |
12:19 |
celeron55 |
don't think so |
12:20 |
xming |
well sf.net is an option |
12:22 |
celeron55 |
ideally, there would be a focused web developer willing to make, maintain and host a central open source web service for whatever minetest ends up finding useful |
12:23 |
xming |
like a mintest-forge? |
12:23 |
celeron55 |
my butt feeling is that such could get enough donations (given that it asked them, and behaved in a way that the community likes) to cover a bit more than hosting costs |
12:24 |
xming |
one host is a single point of failure, sf.net has nice ditrubuted servers |
12:24 |
celeron55 |
can you integrate an in-game mod manager with sf.net or github or so? |
12:24 |
xming |
IIRC sf.net give you ability to host webapps |
12:25 |
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12:25 |
xming |
so via RPC/SOAP/ReST |
12:25 |
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12:25 |
celeron55 |
that could be a thing to research a bit more |
12:26 |
celeron55 |
personally, i don't really like sf.net - the ads all over it makes it just awul |
12:26 |
celeron55 |
but i guess that is what it takes to run such a free thing |
12:26 |
xming |
and it can be slow at times :D |
12:27 |
xming |
but the ads are just on their "standard" pages |
12:27 |
xming |
I don't think I ever saw ads on the hosted webapps |
12:27 |
celeron55 |
i wonder if somebody more involved with sf.net would be interested to discuss such stuff in here |
12:28 |
celeron55 |
i repeat, though: i'm just poking stuff here in order to see if something useful emerges |
12:28 |
xming |
I have participate some proj. on sf |
12:28 |
celeron55 |
not going to do anything :D |
12:29 |
celeron55 |
(because of other projects) |
12:29 |
xming |
if you want I can do some research when I have time |
12:30 |
xming |
other possibility so to push mod binaries (zip/tar/..) into git and host on github |
12:30 |
xming |
but github has 300MB sof limit |
12:30 |
whirm |
I could provide a VPS, depending on the traffic and CPU/ram consumption |
12:31 |
xming |
https://bitbucket.org/ offers are better than github |
12:31 |
celeron55 |
i currently can pay something like $50-100 per year (from donations), if that makes any difference |
12:32 |
xming |
doing hosting on ones own requires more than just one host |
12:32 |
whirm |
xming, celeron55: If you are interested in a p2p solution for distribuiting mods, we are developing a content distribuition system that I think it would be ideal for this here at the TUDelft |
12:32 |
xming |
we don't want single point of failure |
12:32 |
celeron55 |
whirm: is it open source, free and cross-platform? |
12:33 |
whirm |
yup |
12:33 |
xming |
is it in lua? |
12:33 |
whirm |
c++ |
12:33 |
xming |
that sounds really nice |
12:34 |
whirm |
and its quite lightweight |
12:34 |
celeron55 |
do you have a link or something? |
12:34 |
whirm |
http://libswift.org/ |
12:35 |
whirm |
I don't know if it's up to date tough |
12:35 |
whirm |
if you are interested I can ask for recent papers to the developers here |
12:37 |
xming |
any apps built with swift? |
12:38 |
whirm |
there's Tribler and Android |
12:38 |
whirm |
's tribler mobile |
12:38 |
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12:38 |
whirm |
which allows you to do real time p2p video streaming |
12:38 |
whirm |
directly from the phone |
12:38 |
xming |
this one? http://www.tribler.org/trac |
12:39 |
whirm |
and there's some smart TV's with swift builtin |
12:39 |
whirm |
but I don't have much info on this, I could ask |
12:39 |
celeron55 |
you could throw the link on #minetest-dev with a note of what it could be useful for and what problems it could solve |
12:39 |
whirm |
xming: yes, but the trac/wiki are rotting we are moving to github in a couple of months |
12:40 |
xming |
git repo here https://github.com/triblerteam/libswift |
12:47 |
xming |
okay, I am trying to setup a minetest server 24/7 |
12:47 |
xming |
What gametypes/mods should be used? |
12:48 |
xming |
I am totally new, so I don't know what's fun, stable and what's not |
12:48 |
whirm |
ok, done |
12:51 |
xming |
is the vanilla game attractive enough? |
12:57 |
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13:03 |
celeron55 |
xming: not that much - to figure out what to try, it's probably easiest to take a quick look on the forum |
13:05 |
xming |
celeron55: few things that I am afraid of, compatibility of all those mods interacting, and compatibility with future minetest |
13:05 |
xming |
or is the lua API "stable" enough for that? |
13:06 |
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13:08 |
celeron55 |
also, if you install a lot of content on it: minetest's udp stack performs poorly transferring a lot of bulk stuff, so you'll want to copy the mod content on a http server and set up... eh, how on earth is this so hard to find |
13:09 |
celeron55 |
i wonder how anyone's going to configure a server with this documentation 8D |
13:09 |
xming |
:D |
13:09 |
xming |
celeron55: is it possible to have a in game redirect |
13:09 |
celeron55 |
who the HELL left out remote_media from minetest.conf.example |
13:09 |
xming |
UT has that for large transfers over http |
13:10 |
xming |
Oh there is one? |
13:10 |
celeron55 |
thexyz: fix the documentation, even i can't figure out how this is supposed to be used |
13:11 |
celeron55 |
xming: yes, there exists a configuration variable called remote_media, that is supposed to have a HTTP base URL and contain the media, to speed up transfers much from what minetest otherwise does |
13:11 |
celeron55 |
but i can't find the specifics |
13:12 |
xming |
hehe |
13:12 |
xming |
is there a roadmap of some sort of MT? |
13:12 |
celeron55 |
and i was going to write a small HTTP server to minetest to allow easy speedup but... ehm, well, some day! |
13:13 |
xming |
celeron55: why not take some existing ones? |
13:13 |
celeron55 |
xming: no, at this time i can't even pretend to have one |
13:13 |
xming |
or fix the UDP stack :p |
13:14 |
celeron55 |
well, it really depends on whether somebody gets to doing something (of reasonable quality) |
13:15 |
celeron55 |
fixing the udp stack? well, you're free to try 8) |
13:17 |
celeron55 |
so far nobody hasn't got the knowledge and balls to try |
13:18 |
celeron55 |
i'd prefer converting the whole thing over TCP, but at least the bulk world data transfer depends on the capability of the UDP stack to report it's congestion status |
13:18 |
celeron55 |
so it's not trivial |
13:21 |
celeron55 |
doable it is, of course; it just requires someone to take the goal of reshaping all needed things until it works well |
13:23 |
celeron55 |
there is also a scary amount of related unfinished work, but nobody will care about those if somebody fixes the stack once and for all |
13:23 |
celeron55 |
8) |
13:24 |
* celeron55 |
thinks he might sound quite demotivational |
13:24 |
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13:26 |
xming |
idd :D |
13:36 |
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13:39 |
thexyz |
wtf, isn't it obvious? |
13:39 |
thexyz |
I have no idea what to document here |
13:40 |
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13:44 |
celeron55 |
thexyz: there should be a comment in minetest.conf.example |
13:44 |
thexyz |
# Specifies URL from which media would be fetched instead of fetching it via UDP |
13:44 |
thexyz |
# $filename should be accessible from $remote_media$filename via cURL |
13:44 |
thexyz |
# Files that are not present would be fetched the usual way |
13:44 |
thexyz |
is it fine? |
13:45 |
celeron55 |
hmm, maybe state that it is a server-side seting, and the client will fetch media from there |
13:45 |
celeron55 |
+t |
13:46 |
celeron55 |
well, the first should be obvious of it being in the bottom part |
13:46 |
thexyz |
it already belongs to ># Server stuff |
13:46 |
xming |
how is the client requesting the media? does it do mod/<modname>/<somefile>.lua texture/mytex/sometex |
13:47 |
celeron55 |
"Specifies URL from which client fetches media instead of using UDP" |
13:47 |
xming |
or just expecting everything in $remote_media/root |
13:47 |
celeron55 |
$filename means no subdirectories; it's the same as for texture packs 8) |
13:48 |
celeron55 |
...probably worth mentioning |
13:48 |
xming |
so I can't just make games and mods dirs http accessible |
13:48 |
xming |
I will have to flatten them? |
13:49 |
thexyz |
yes |
13:49 |
thexyz |
it works the same way as UDP does |
13:49 |
celeron55 |
minetest handles all media as flat files without any path/origin information |
13:49 |
thexyz |
UDP-fetching |
13:49 |
thexyz |
except that in latter case minetest manages all paths |
13:50 |
celeron55 |
it was chosen for simplicity of using stuff from other mods, which is done somewhat extensively for textures |
13:50 |
celeron55 |
and sounds, and... everything |
13:51 |
celeron55 |
there should be a tool for making a flat version of a server's media i guess... or just have an in-built http server |
13:51 |
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13:52 |
xming |
so mod devs need to be careful of name clashes |
13:52 |
celeron55 |
it's easy - just prefix everything with "$modname_" |
13:52 |
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13:53 |
xming |
I can make a shell script to ln -s whole games and mods dirs |
13:54 |
xming |
I guess I onlt need textures and sounds sub dirs |
13:55 |
thexyz |
http://bpaste.net/show/75707/ |
13:56 |
celeron55 |
xming: there are three subdirs: textures, sounds and media (that are completely interchangeable though) |
13:56 |
celeron55 |
thexyz: good |
13:57 |
celeron55 |
xming: server admins should generally read the things at the beginning of the almighty lua_api.txt: https://github.com/celeron55/minetest/blob/master/doc/lua_api.txt |
13:59 |
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14:01 |
celeron55 |
xming: so, if you read it, you will also notice that modpacks are possible, which will complicate your script 8) |
14:01 |
celeron55 |
(they are easy to detect though) |
14:02 |
STHGOM |
celeron55: can minetest have blocks rotate 45 degrees if no other blacks are close? |
14:03 |
STHGOM |
*blocks |
14:09 |
STHGOM |
anyone else who knows can answer too |
14:09 |
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14:10 |
celeron55 |
not "natively" |
14:10 |
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14:10 |
STHGOM |
does that mean you have to mod it? |
14:10 |
Kacey |
msg nickserv identify minetest |
14:10 |
celeron55 |
if you write a mod, you can probably emulate it a bit with nodeboxes or entities or so |
14:10 |
Kacey |
ignore taht |
14:10 |
STHGOM |
ok |
14:10 |
Kacey |
that |
14:10 |
celeron55 |
Kacey: 8D |
14:11 |
STHGOM |
:D |
14:11 |
Kacey |
changing password |
14:11 |
celeron55 |
nice password |
14:11 |
thexyz |
secure! |
14:11 |
whirm |
haha |
14:11 |
STHGOM |
:D |
14:11 |
celeron55 |
well, i have done that too, in screenshots, twice in a row |
14:11 |
Kacey |
switching to my ultra secure one |
14:12 |
celeron55 |
never use any secure passwords in freenode |
14:12 |
thexyz |
well, at least, you didn't copypaste it into wiki page like c55 did |
14:12 |
celeron55 |
everyone will just leak them by their own stupidity anyways |
14:12 |
STHGOM |
haha |
14:12 |
STHGOM |
i donthave a password |
14:12 |
STHGOM |
how do you get one? |
14:12 |
thexyz |
I hope my bouncer is smart enough to not leak my password, but who knows.. |
14:13 |
celeron55 |
STHGOM: you can register a nick; then you have a password |
14:13 |
thexyz |
STHGOM: /msg NickServ help |
14:13 |
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14:14 |
Kacey |
... |
14:14 |
Kacey |
stupid nickserv |
14:14 |
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14:14 |
thexyz |
of course it's nickserv's fault |
14:14 |
STHGOM |
are you guys seeing this/ |
14:14 |
thexyz |
STHGOM: no, we don't |
14:14 |
STHGOM |
ok good |
14:15 |
STHGOM |
ohh well i cant register because i dont have -mail |
14:15 |
Kacey |
aah password changed |
14:16 |
Kacey |
stupid / key giving away my passwords |
14:17 |
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14:20 |
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14:30 |
Kacey |
i made a d-flop with an lua controller |
14:33 |
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14:37 |
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14:37 |
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14:39 |
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14:44 |
Deivan |
Hello. Someone know the cause of messages "Could not open file of texture" in the terminal? |
14:45 |
Kacey |
i usually just ignore those... |
14:45 |
Deivan |
I have to many of this... |
14:45 |
Deivan |
Ok, thank. |
14:45 |
Deivan |
thanks |
14:45 |
Kacey |
no problem |
14:46 |
Kacey |
i also get texture format not supported (or unsupported texture format whatever) and a few others |
14:56 |
Deivan |
How I set the respaw place? |
14:56 |
Kacey |
idk |
14:58 |
Deivan |
idk is a command? |
15:16 |
marktraceur |
Deivan: it's in the conf file. |
15:23 |
marktraceur |
VanessaE: Not that this is a problem, but your init.lua header says "at your option, any later version", is that your intent? |
15:24 |
marktraceur |
(your forum post says 2.0 and not 2+, or 2 or later, which is generally the way to specify) |
15:24 |
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15:57 |
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15:59 |
PilzAdam |
Hello everyone! |
16:07 |
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16:07 |
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16:08 |
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16:35 |
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16:35 |
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16:35 |
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16:37 |
rubenwardy |
hi all |
16:40 |
* Jordach |
will be permanently upgrading to Linux next year |
16:40 |
Jordach |
...when XP runs out of support |
16:40 |
rubenwardy |
What do you think of these icons? http://forum.minetest.net/viewtopic.php?pid=68838#p68838 |
16:41 |
khonkhortisan |
I'm running xyz's latest build and I don't have noclip |
16:42 |
PilzAdam |
Jordach, wich distro? |
16:42 |
PilzAdam |
khonkhortisan, /grant singleplayer noclip and then press H |
16:42 |
khonkhortisan |
there's a button for that? |
16:43 |
PilzAdam |
sure, see key config menu |
16:44 |
khonkhortisan |
Toggle fly and Toggle noclip are both H :) |
16:45 |
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16:45 |
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16:45 |
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16:45 |
khonkhortisan |
Does anyone else think the key config should be accessible without leaving a server? |
16:45 |
VanessaE |
marktraceur: fixed in the forum post, "2.0 and up". |
16:49 |
markveidemanis |
Hi |
16:51 |
rubenwardy |
brb |
16:53 |
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16:53 |
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16:53 |
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16:53 |
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16:53 |
markveidemanis |
Hi |
16:54 |
markveidemanis |
i need a HTML editor for linux |
16:54 |
khonkhortisan |
You have your ip, then your cloak, then your ip again when you join |
16:54 |
PilzAdam |
markveidemanis, vi, |
16:54 |
PilzAdam |
*vim |
16:55 |
khonkhortisan |
vim, kate, gedit, emacs, kwrite, and more! |
16:55 |
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16:55 |
PilzAdam |
the problem with kate and kwrite is that you need an Xserver |
16:55 |
PilzAdam |
so vim is the best solution here :-) |
16:55 |
khonkhortisan |
I always have an Xserver, but not always kde |
16:56 |
khonkhortisan |
Is there something other than X and text? |
16:56 |
mauvebic |
i hear emacs is a pretty decent distribution that apparently supports text editing |
16:56 |
khonkhortisan |
and it comes with games! |
16:57 |
mauvebic |
is it just me, or does freetuxtv only have 2-3 worthwhile channels that work? lol |
16:57 |
Jordach |
PilzAdam, probably xubuntu |
16:58 |
* VanessaE |
wanders off again. |
16:58 |
* Jordach |
pokes VanessaE before she can leave |
16:58 |
markveidemanis |
i need a link for vim for linux |
16:59 |
* rubenwardy |
is compiling https://github.com/Jeija/minetest/tree/shader_playground |
16:59 |
khonkhortisan |
I just lost at "Gomoku" |
17:00 |
khonkhortisan |
It refuses to quit if it's asking me to play another game. When I poke at it some more, it calls me chicken |
17:01 |
markveidemanis |
Help... |
17:01 |
markveidemanis |
i need one that i can sudo apt-get install |
17:01 |
markveidemanis |
dont want to compile |
17:01 |
khonkhortisan |
which linux? |
17:01 |
markveidemanis |
lubuntu |
17:01 |
markveidemanis |
so deb installer |
17:03 |
Jordach |
khonkhortisan, who was that aimed at |
17:03 |
khonkhortisan |
the which linux or the gomoku? |
17:04 |
khonkhortisan |
gomoku is one of the emacs games |
17:04 |
Jordach |
PilzAdam, i will be switching to xubuntu xx.xx since i dont know the numbers for next year :O |
17:04 |
markveidemanis |
i need a HTML editor to make a webpage for my server |
17:04 |
markveidemanis |
if that helps... |
17:04 |
khonkhortisan |
I'd be suprised if vim wasn't already in the repos |
17:05 |
markveidemanis |
Hmm... |
17:05 |
Jordach |
ugh. vim. |
17:05 |
Jordach |
i prefer code::blocks |
17:05 |
mauvebic |
the new kde actually looks not bad |
17:05 |
Jordach |
unlike gnome |
17:05 |
Jordach |
:D |
17:05 |
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17:05 |
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17:05 |
mauvebic |
whats gnome? |
17:05 |
mauvebic |
:p |
17:06 |
mauvebic |
gnome is like the fischer price of DE's now lol |
17:06 |
khonkhortisan |
gnome is at the same level as kde, lxde, E, fvwm, twm, etc. |
17:06 |
Exio |
markveidemanis: sudo apt-get install vim |
17:06 |
khonkhortisan |
I like gnome's green menu tint |
17:06 |
Exio |
start it |
17:06 |
markveidemanis |
si have vim |
17:06 |
Exio |
?? |
17:06 |
Exio |
profit! |
17:06 |
markveidemanis |
i typed vim in the console |
17:06 |
markveidemanis |
looks like shit |
17:07 |
khonkhortisan |
press i? |
17:07 |
Exio |
hahahahaha |
17:07 |
Exio |
run vimtutor |
17:07 |
mauvebic |
here's a head-scratcher, are there any binvox to text or binvox to MT converters out there? |
17:07 |
nyuszika7h |
hai |
17:08 |
markveidemanis |
I need a GUI |
17:08 |
markveidemanis |
and similar to Dreamweaver |
17:08 |
markveidemanis |
and im afk now |
17:08 |
nyuszika7h |
markveidemanis: Dreamweaver? are you kidding me? |
17:08 |
khonkhortisan |
http://www.osalt.com/dreamweaver |
17:09 |
mauvebic |
i was able to convert a scale model of Kahn's ship but i cant do much with the binvox or MC schematic that came of it :p |
17:09 |
nyuszika7h |
WYSIWYG editors might be easy but they suck |
17:09 |
nyuszika7h |
btw, there is gvim |
17:09 |
nyuszika7h |
it looks nice with Solarized Dark and DejaVu Sans Mono |
17:10 |
nyuszika7h |
Jordach: Ubuntu's versions are always <year>.04 for LTS, <year>.10 for non-LTS |
17:10 |
nyuszika7h |
13.04, 13.10, 14.04, 14.10 and so on |
17:10 |
marktraceur |
VanessaE: Thanks so much |
17:10 |
VanessaE |
marktraceur: no prob. |
17:11 |
khonkhortisan |
gvim will make vim much easier for me to use |
17:11 |
VanessaE |
in effect, it's whatever version of GPL is compatible with MT source license, since UD borrows a couple of things from it. |
17:11 |
nyuszika7h |
and if that's not enough |
17:11 |
nyuszika7h |
gvim -y |
17:11 |
nyuszika7h |
"easy" mode |
17:11 |
nyuszika7h |
normal mode is hidden under Ctrl-L |
17:12 |
khonkhortisan |
what's the difference? |
17:12 |
khonkhortisan |
ick, no dd |
17:12 |
nyuszika7h |
gvim -y = default to insert mode |
17:12 |
nyuszika7h |
Ctrl-L to go to noormal mode |
17:13 |
nyuszika7h |
* normal |
17:13 |
khonkhortisan |
killing is faster |
17:15 |
nyuszika7h |
khonkhortisan: Ctrl-L :q! |
17:17 |
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17:21 |
thexyz |
wow, it's even harder to close than vim without "easy mode" |
17:21 |
khonkhortisan |
:set spell is much less annoying in gvim than in vim |
17:21 |
khonkhortisan |
<esc> :q! |
17:22 |
nyuszika7h |
thexyz: if you're running it on the console, ges |
17:22 |
nyuszika7h |
yes |
17:23 |
nyuszika7h |
if you use gvim with X, just alt+f4 or press the X button |
17:23 |
khonkhortisan |
or File -> Exit |
17:23 |
khonkhortisan |
alt-f up up enter |
17:25 |
YuGiOhJCJ |
hello, when I install the game from the source code, I use the "$ make install DESTDIR=/tmp/minetest" command, but the prefix is "/usr/local" instead of "/usr"... How to configure this please ? |
17:27 |
berome |
hello YuGiOhJCJ : |
17:27 |
Jordach |
rubenwardy, i created that repo as a means to teach people basic c++ |
17:27 |
rubenwardy |
ah |
17:27 |
rubenwardy |
:D |
17:27 |
Jordach |
my sixth form mates SUCK at c++ |
17:28 |
berome |
YuGiOhJCJ: try to find something in make --help ? |
17:28 |
Jordach |
rubenwardy, also: goto <xyz>; is evil if you dont know what youre doing |
17:28 |
nyuszika7h |
YuGiOhJCJ: first, do you have any reason to install to /usr? /usr is meant to contain things installed by package management |
17:28 |
berome |
thanks ^ |
17:28 |
nyuszika7h |
/usr/local is the standard location for compiled things, afaik |
17:28 |
rubenwardy |
ok |
17:28 |
YuGiOhJCJ |
yes the reason is I create a package for my distro :) |
17:28 |
nyuszika7h |
ah |
17:29 |
nyuszika7h |
if you need to run configure, ./configure --prefix=/usr |
17:29 |
YuGiOhJCJ |
in general, I use "./configure --prefix=/usr", but there is no configure script here... |
17:29 |
nyuszika7h |
else you can try make prefix=/usr |
17:29 |
nyuszika7h |
or PREFIX=/usr |
17:30 |
YuGiOhJCJ |
I will try this thank you ;) |
17:30 |
nyuszika7h |
YuGiOhJCJ: wait |
17:30 |
nyuszika7h |
you should probably use cmake |
17:31 |
nyuszika7h |
cmake . -DPREFIX=/usr -DDESTDIR=/tmp/minetest (not sure if -DDESTDIR works, check CMakeLists.txt) |
17:31 |
thexyz |
Jordach: yes, never goto me |
17:31 |
nyuszika7h |
then make, and checkinstall -- make install, or whatever you use for making packages |
17:32 |
YuGiOhJCJ |
ah I find an other way : edit the "CMakeCache.txt" file and replace the line "CMAKE_INSTALL_PREFIX:PATH=/usr/local" by "CMAKE_INSTALL_PREFIX:PATH=/usr" |
17:33 |
nyuszika7h |
-DPREFIX should work, but that works too, I guess |
17:33 |
nyuszika7h |
just make sure to replace all /usr/local with /usr |
17:34 |
nyuszika7h |
(except if you have some libs in /usr/local on your system) |
17:35 |
Jordach |
thexyz, goto your_asshole; |
17:41 |
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17:48 |
mauvebic |
pacman wants me to update pacman (http://data.whicdn.com/images/38600179/5fd68d2c8b25d7126df6f94833d893d5.600x400_large.nopad) |
17:52 |
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17:55 |
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17:56 |
mauvebic |
import numpy as np |
17:56 |
mauvebic |
ImportError: No module named numpy |
17:56 |
mauvebic |
<- numpy is installed :/ |
17:58 |
mauvebic |
ugh doing anything in python is such a PITA lol |
17:59 |
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18:04 |
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18:05 |
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18:05 |
Jordach |
lol: python |
18:06 |
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18:08 |
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18:09 |
mauvebic |
seriously i waste twice as much time figuring out imports and modules and version resolution than actually writing code in python |
18:13 |
mauvebic |
ugh, "cannot send to channel" (#python, #archlinux lol) |
18:13 |
markveidemanis |
i need a wysiwyg HTML editor |
18:13 |
khonkhortisan |
markveidemanis, http://www.osalt.com/dreamweaver |
18:16 |
YuGiOhJCJ |
I see we can find apples to heal... Is there an other way to heal ? |
18:17 |
khonkhortisan |
there's a food mod |
18:17 |
khonkhortisan |
you can make bread or pie |
18:17 |
khonkhortisan |
The way to have a 100% chance of having an apple tree is to keep planting it until it is |
18:18 |
YuGiOhJCJ |
I mean... The life doesn't increase with the time ? |
18:18 |
khonkhortisan |
nope |
18:18 |
YuGiOhJCJ |
ok I have only 1 heart now ^^ |
18:18 |
khonkhortisan |
minetest is more about building than accurate health stats |
18:18 |
khonkhortisan |
if you can quickly return to where you are, dying is a good way to restore health |
18:18 |
YuGiOhJCJ |
hmmm I think I will die :) |
18:23 |
khonkhortisan |
tree trunk is the easiest thing to build out of, and the easiest to destroy. |
18:23 |
markveidemanis |
i need a WYSIWYG HTML editor...that works! |
18:24 |
khonkhortisan |
which one? |
18:24 |
khonkhortisan |
oh. |
18:26 |
markveidemanis |
not a web browser like some of them are |
18:26 |
markveidemanis |
I just need to make a simple webpage |
18:27 |
khonkhortisan |
how simple? |
18:27 |
markveidemanis |
so HTML,CSS, add links, text and pics thats all |
18:27 |
markveidemanis |
Buttons: link,add_image,Font |
18:27 |
markveidemanis |
if thats possible... |
18:28 |
markveidemanis |
or just close to that, anything that works will do |
18:28 |
khonkhortisan |
might need javascript to change the font |
18:28 |
markveidemanis |
nop, CSS |
18:28 |
markveidemanis |
This is my first webpage im not going to do javascript :D |
18:28 |
YuGiOhJCJ |
is there a way to plant a tree in minetest ? (it's bad to destroy trees around my house) |
18:29 |
khonkhortisan |
if you've not used a wysiwyg editor I'd recommend a text editor |
18:29 |
Jordach |
YuGiOhJCJ, saplings from punching tree leaves |
18:29 |
mauvebic |
heres' the fix : #!/usr/bin/env python2.7 lol |
18:29 |
khonkhortisan |
dig the trunk only. Wait for saplings. Place sapling where the trunk was. Repeat. |
18:29 |
khonkhortisan |
That's wood/sapling farming, no leaves taken. |
18:30 |
markveidemanis |
i need wysiwyg |
18:30 |
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18:30 |
markveidemanis |
what server are you on, YuGiOhJCJ |
18:30 |
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18:31 |
YuGiOhJCJ |
it's a local server |
18:32 |
markveidemanis |
Want to come on mine? |
18:32 |
markveidemanis |
And survive together? |
18:32 |
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18:33 |
markveidemanis |
Me too |
18:34 |
khonkhortisan |
there's a pseudocode language that actually works |
18:34 |
khonkhortisan |
I would hate that, no control whatsoever |
18:34 |
marktraceur |
john_minetest: AmbiguityError: "better" has too many meanings |
18:35 |
khonkhortisan |
the program has the liberty to decide |
18:35 |
khonkhortisan |
You know minetest is slow when your mouse escapes |
18:36 |
rubenwardy|away |
brb. Having dinner/tea/supper |
18:36 |
marktraceur |
john_minetest: Result, nethack. |
18:37 |
khonkhortisan |
crawl is better than nethack in you have to bleed from your injuries to die |
18:38 |
khonkhortisan |
My brother graduated from nethack and I told him that because he won, he doesn't have to play anymore |
18:38 |
khonkhortisan |
so he's playing a different roguelike |
18:46 |
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18:50 |
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18:51 |
mauvebic |
AttributeError: 'str' object has no attribute 'readline' |
18:51 |
mauvebic |
:/ |
18:52 |
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18:54 |
khonkhortisan |
why does minetest_game not have a game.conf? |
18:57 |
mauvebic |
oh thank god i can finally read and convert binvox files lol gone drinkin' |
18:57 |
khonkhortisan |
ln -s /usr/share/minetest/games ~/.minetest/games; ln -s ~/src/minetest/games/minetest_game /usr/share/minetest/games/ |
19:00 |
khonkhortisan |
my installed minetest doesn't even have a create_detached_inventory |
19:03 |
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19:03 |
* rubenwardy|away |
is back |
19:03 |
Jordach |
khonkhortisan, you really need to start compiling yourself |
19:04 |
khonkhortisan |
I need to have the compile stop breaking when I don't do it for a while |
19:12 |
khonkhortisan |
I have a diode with off going in and on going out. What do I do when mesecons gets lazy? |
19:21 |
khonkhortisan |
It makes one of the lights go back on after I press the reset button |
19:24 |
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19:24 |
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19:26 |
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marzin left #minetest |
19:30 |
khonkhortisan |
After going through two revisions of irrlicht svn and wine and installed versions of minetest, and linking minetest_game around, it was as simple as updating irrlicht to 1.8. |
19:32 |
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19:33 |
khonkhortisan |
But the bottom-left, where it draws the nodes it loads, is also being used for drawing the view! http://postimage.org/image/bvwfz0ky3/ |
19:34 |
khonkhortisan |
I have to resize the window to get the view to match it |
19:41 |
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19:44 |
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19:45 |
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19:52 |
rubenwardy |
khonkhortisan: oh dear :P |
19:53 |
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cisoun joined #minetest |
19:53 |
rubenwardy |
bye all |
19:55 |
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20:17 |
markveidemanis |
Hi!"'~)-)7^5 |
20:17 |
khonkhortisan |
looks like your message was encoded differently |
20:17 |
markveidemanis |
sfan5 |
20:18 |
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babyface1031 joined #minetest |
20:18 |
markveidemanis |
why can't i use minetest-tan to encode with Base64 anymore? |
20:18 |
markveidemanis |
i know there was a command |
20:18 |
markveidemanis |
!b64e <message> |
20:18 |
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KikaRz joined #minetest |
20:18 |
babyface1031 |
does anyone know what mod hardwood floors are in? |
20:18 |
markveidemanis |
Building_blovks |
20:18 |
markveidemanis |
blocks |
20:19 |
babyface1031 |
ok ty cause onse they are placed we cant remove them |
20:19 |
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KikaRz joined #minetest |
20:19 |
KikaRz |
Hi! |
20:19 |
markveidemanis |
HI! |
20:19 |
markveidemanis |
Come on my serveer |
20:19 |
khonkhortisan |
I dare y'all to play like this http://postimage.org/image/bvwfz0ky3/ |
20:19 |
KikaRz |
No. |
20:19 |
KikaRz |
:D |
20:20 |
KikaRz |
That's the best... i'm not going to your server! |
20:20 |
markveidemanis |
Why??!!??!?!?!?!!&^% |
20:20 |
KikaRz |
Guys, any news to minetest? |
20:20 |
markveidemanis |
Theres a language update |
20:20 |
khonkhortisan |
there's a noclip toggle button |
20:20 |
KikaRz |
Because i'm not a girl with FREEDOM! |
20:20 |
khonkhortisan |
and a server list |
20:20 |
KikaRz |
I know markveidemanis |
20:20 |
KikaRz |
i did one translate |
20:20 |
KikaRz |
to the game |
20:20 |
KikaRz |
khonkhortisan, i know -.- |
20:20 |
KikaRz |
that are old news. |
20:20 |
markveidemanis |
https://github.com/celeron55?tab=repositories |
20:21 |
KikaRz |
there are any news since 3 Feb? |
20:21 |
KikaRz |
thexyz |
20:21 |
KikaRz |
are you therE? |
20:21 |
markveidemanis |
thexyz |
20:22 |
markveidemanis |
he has sabotages my server |
20:22 |
KikaRz |
thexyz ? |
20:22 |
markveidemanis |
http://servers.minetest.ru/ |
20:22 |
markveidemanis |
click on my link |
20:22 |
markveidemanis |
some spanish bullshit |
20:22 |
KikaRz |
markveidemanis, shut up. |
20:22 |
markveidemanis |
No. |
20:23 |
khonkhortisan |
are you in the client's server list? |
20:23 |
KikaRz |
No. |
20:23 |
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20:23 |
khonkhortisan |
marktwain? |
20:23 |
markveidemanis |
Yop |
20:24 |
khonkhortisan |
that's in the client's server list |
20:24 |
markveidemanis |
Forum 395 |
20:24 |
KikaRz |
I need to talk with thexyz!| |
20:24 |
KikaRz |
urgently! |
20:24 |
Jordach |
KikaRz, could you pm me the problem? |
20:24 |
KikaRz |
Not your problem |
20:24 |
KikaRz |
Translating system |
20:24 |
markveidemanis |
theres a difference between: http://minetest.net/forum/viewtopic.php?id=395 |
20:24 |
Jordach |
alright. |
20:24 |
markveidemanis |
and: |
20:24 |
KikaRz |
i want to translate one language |
20:24 |
markveidemanis |
http://forum.minetest.net/viewtopic.php?id=3954 |
20:25 |
Jordach |
KikaRz, which one is it? |
20:25 |
KikaRz |
Portuguese. |
20:25 |
markveidemanis |
forgot the '4' |
20:25 |
KikaRz |
I want to be the responsible |
20:25 |
khonkhortisan |
lol |
20:25 |
KikaRz |
per portuguese |
20:25 |
Jordach |
KikaRz, may have already been commited |
20:25 |
KikaRz |
yea. |
20:25 |
KikaRz |
its already |
20:25 |
KikaRz |
but its clear |
20:25 |
KikaRz |
i want to translate it |
20:25 |
Jordach |
https://github.com/celeron55/minetest/commit/6424c5b69809ad4799c08e93dd8cbdb13547da1c |
20:25 |
KikaRz |
i need to commit? |
20:25 |
KikaRz |
how i do that? o_o' |
20:25 |
PilzAdam |
KikaRz, http://translate.minetest.ru/projects/minetest/core/ |
20:26 |
Jordach |
nono, the portuguese is already done |
20:26 |
KikaRz |
already done what? |
20:26 |
PilzAdam |
^ go there, sign up and translate |
20:26 |
Jordach |
KikaRz, more importantly: http://translate.minetest.ru/projects/minetest/core/pt/ |
20:26 |
KikaRz |
i'm going to translate whole thing |
20:26 |
markveidemanis |
http://www.quackit.com/html/templates/simple_website_templates.cfm <==cool site |
20:26 |
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SpeedProg1 joined #minetest |
20:26 |
markveidemanis |
Like this?: http://www.quackit.com/html/templates/download/bryantsmith/afarewelltocolor/ |
20:29 |
KikaRz |
There is currently no active translator for this translation, please consider becoming a translator as your suggestion might otherwise remain unreviewed. |
20:29 |
KikaRz |
'-' |
20:29 |
KikaRz |
Ok! I'll be the translator myself. |
20:31 |
KikaRz |
Wow... translating ! so cool! |
20:32 |
sfan5 |
markveidemanis: what? |
20:33 |
KikaRz |
sfan5, why this appears? Some checks have failed on your translation! |
20:33 |
KikaRz |
Warning: I'm not using google translator. |
20:34 |
Jordach |
VanessaE, heres the female: http://i.imgur.com/qRAlmeR.png |
20:34 |
PilzAdam |
KikaRz, the warnings were about trailing spaces, I fixed them |
20:35 |
KikaRz |
yea |
20:35 |
KikaRz |
its that |
20:35 |
Jordach |
also: update mine please: http://i.imgur.com/mlV0q5E.png |
20:35 |
VanessaE |
Jordach: it...needs work. |
20:35 |
Jordach |
VanessaE, feel free to fix it |
20:35 |
VanessaE |
busy fixing mapgen griefing at the moment. |
20:36 |
Jordach |
ugh. it takes five seconds |
20:36 |
khonkhortisan |
nice, github has a delete branch button after a pull request merge |
20:37 |
PilzAdam |
khonkhortisan, too lazzy to type "git push origin :branch"? |
20:37 |
khonkhortisan |
no, I was reading the page and saw this big button |
20:37 |
VanessaE |
Jordach: updated. |
20:37 |
khonkhortisan |
git push origin :branch;git -D branch |
20:37 |
VanessaE |
it'll take effect at the next restart. |
20:38 |
KikaRz |
Really? -.- |
20:38 |
KikaRz |
Chat = Chat... |
20:38 |
KikaRz |
duh. |
20:38 |
KikaRz |
what a stupid thing |
20:39 |
VanessaE |
Jordach: expect lag. Worldedit running. |
20:39 |
KikaRz |
i can't leave Chat. |
20:39 |
KikaRz |
-.- |
20:39 |
KikaRz |
so... i'll put what? |
20:39 |
KikaRz |
if I put Bate-Papo = Brazilian |
20:39 |
Jordach |
VanessaE, oh shit |
20:40 |
Jordach |
a liquid update happened and lava went everywhere |
20:40 |
VanessaE |
celeron55, hmmmm: there needs to be something added to the engine right away to gracefully handle map loading errors - invalid data should not cause the engine to abort - there needs to be a way to force it to load *and fix the errors* (just telling the engine to ignore load errors via the command line switch is a recipe for disaster. |
20:40 |
hmmmm |
well what sort of map loading errors are you having.. |
20:40 |
hmmmm |
if you're having a loading error, then that's an error and chances are that a lot more things went wrong than that. |
20:41 |
VanessaE |
hmmmm: I'll get the real error msg later, but it was something about invalid data |
20:41 |
KikaRz |
what Print Stacks does? |
20:41 |
hmmmm |
i would have to say that the way the engine handles it is perfectly fine. |
20:41 |
hmmmm |
what needs to be fixed, however, is the invalid data error. |
20:41 |
KikaRz |
VanessaE |
20:41 |
KikaRz |
what Print Stacks does? |
20:41 |
KikaRz |
'-' |
20:41 |
PilzAdam |
KikaRz, stack is a technical term |
20:41 |
VanessaE |
KikaRz: I don't know. |
20:41 |
KikaRz |
'-' |
20:41 |
PilzAdam |
just translate "print" |
20:41 |
KikaRz |
so, why it's there? |
20:41 |
KikaRz |
Print = Imprimir |
20:42 |
KikaRz |
stacks = montes. |
20:42 |
KikaRz |
pilha* |
20:42 |
Jordach |
VanessaE, ignore_world_load_errors = false |
20:42 |
PilzAdam |
KikaRz, just do "Imprimir stack" |
20:42 |
KikaRz |
lol |
20:42 |
VanessaE |
Jordach: that defaults to false already. |
20:42 |
KikaRz |
ok |
20:42 |
VanessaE |
I had to set it to true earlier to get around one such error |
20:43 |
Jordach |
set it to true and it will ignore errors |
20:43 |
VanessaE |
I know that. |
20:43 |
VanessaE |
I already have it set to true because I had one such load error. |
20:43 |
VanessaE |
I'm about to try to reproduce the error now, without that setting in place. |
20:43 |
PilzAdam |
KikaRz, 26% done, keep going |
20:44 |
KikaRz |
lol |
20:44 |
KikaRz |
ok |
20:44 |
KikaRz |
53/173 |
20:44 |
VanessaE |
ok, server's back up, with that option disabled. If it errors out, I'll paste it here. |
20:44 |
VanessaE |
(it was only one line if I recall) |
20:44 |
KikaRz |
Address got a lot of translatings... |
20:44 |
KikaRz |
should i put Endereço or IP? |
20:45 |
PilzAdam |
not IP |
20:45 |
KikaRz |
i guess i'm going to put Endereço |
20:46 |
khonkhortisan |
interneto protocolo |
20:46 |
KikaRz |
? |
20:46 |
KikaRz |
o_o' |
20:46 |
khonkhortisan |
español for those who don't know it |
20:47 |
VanessaE |
IP in spanish? whatever "Address" translates to then. |
20:47 |
VanessaE |
sounds right to me anyway |
20:47 |
* Jordach |
wonders where VanessaE's server us |
20:47 |
Jordach |
is* |
20:47 |
KikaRz |
lets see... |
20:47 |
VanessaE |
Jordach: worldedit, //fixlight. |
20:47 |
VanessaE |
and it's in the US fwiw. |
20:47 |
KikaRz |
Mip-Mapping |
20:47 |
KikaRz |
what i put here? |
20:47 |
* Jordach |
rolls eyes |
20:47 |
VanessaE |
in fact, it's about 1 meter to my right, on this table. |
20:47 |
PilzAdam |
KikaRz, Mip-Mapping |
20:47 |
KikaRz |
there isnt a specific translation |
20:47 |
KikaRz |
To reach 100%... ill put Mip Mapping |
20:47 |
KikaRz |
e_e' |
20:47 |
khonkhortisan |
but a meter isn't in the virtual dimension |
20:48 |
PilzAdam |
KikaRz, and remove the warning after that |
20:48 |
PilzAdam |
also: https://es.wikipedia.org/wiki/Mipmap |
20:48 |
khonkhortisan |
I have a last known address for her server |
20:48 |
VanessaE |
khonkhortisan: vanessae.mine.bz:30000 |
20:48 |
KikaRz |
This is not Spanish |
20:48 |
KikaRz |
this is portuguese. |
20:48 |
khonkhortisan |
which I should update |
20:48 |
VanessaE |
that's the permanent address for it. |
20:48 |
khonkhortisan |
I still have the ip one |
20:48 |
VanessaE |
it's in the regular server list I believe. |
20:49 |
PilzAdam |
KikaRz, but as you can see its Mip-Mapping in every language |
20:49 |
khonkhortisan |
just like Paris is still Paris |
20:49 |
KikaRz |
but that will make influence in the 100% translating? |
20:49 |
KikaRz |
:c |
20:50 |
KikaRz |
i want 100% translated. |
20:50 |
KikaRz |
e_e' |
20:51 |
Jordach |
VanessaE, oh and access violation |
20:51 |
PilzAdam |
KikaRz, if you remove the warning "Untranslated String" you will reach 100% |
20:51 |
VanessaE |
Jordach: can't do much about that - that's client-side. |
20:52 |
KikaRz |
ok |
20:52 |
KikaRz |
Oh |
20:52 |
KikaRz |
thanks |
20:53 |
KikaRz |
the Portuguese got BIIIIG strings... |
20:53 |
|
LunaVorax joined #minetest |
20:54 |
PilzAdam |
KikaRz, be sure to make them not too long, so they are shown correctly in the GUI |
20:54 |
KikaRz |
:s |
20:54 |
KikaRz |
i'll revise next |
20:55 |
KikaRz |
? |
20:55 |
KikaRz |
pirate language? |
20:55 |
KikaRz |
'-' |
20:56 |
marktraceur |
john_minetest: ASCII? |
20:57 |
KikaRz |
lol? |
20:57 |
KikaRz |
prn language? e_E' |
20:58 |
PilzAdam |
nnnnnooooo iiiiitttttsssss lllllooooolllll |
20:58 |
KikaRz |
Now... |
20:58 |
KikaRz |
lets seeeeeeeeeeeeee |
20:58 |
KikaRz |
XXXXXX BUTTON 111111 |
20:58 |
KikaRz |
whats this? |
20:58 |
jin_xi |
PilzAdam: only 5 t's |
20:58 |
KikaRz |
huh? |
20:58 |
* jin_xi |
fails at counting |
20:59 |
PilzAdam |
KikaRz, if any of the key names isnt translateable then just leave it english |
20:59 |
KikaRz |
well... |
20:59 |
KikaRz |
why did you created |
20:59 |
KikaRz |
those... |
20:59 |
marktraceur |
Binary ASCII. 8 characters per one english character. |
20:59 |
KikaRz |
stupid african... amazonical keys? |
21:00 |
PilzAdam |
there are really exotic keyboards out there :-) |
21:00 |
KikaRz |
or that |
21:00 |
KikaRz |
so... |
21:00 |
khonkhortisan |
שדגלחהפע×ןגי'מש |
21:00 |
KikaRz |
why do they need that? |
21:00 |
KikaRz |
-.- |
21:00 |
KikaRz |
stupid keys. |
21:00 |
khonkhortisan |
ÑÐ°Ð´Ð»ÐºÑ…Ð±Ð¿ÐµÐ½Ñ‡Ñ |
21:00 |
KikaRz |
khonkhortisan, press key Kana. |
21:00 |
PilzAdam |
marktraceur, you mean latin character? |
21:01 |
khonkhortisan |
⣀⠡⠔⠉⠊⠑⣉ |
21:01 |
KikaRz |
and press Capital. |
21:01 |
khonkhortisan |
what's Kana? |
21:01 |
KikaRz |
what's Kana? |
21:02 |
PilzAdam |
gtg now; bye |
21:03 |
KikaRz |
Omg. |
21:03 |
KikaRz |
can't i just change |
21:03 |
KikaRz |
Junja to Janju? |
21:03 |
KikaRz |
or to Jinja? |
21:03 |
KikaRz |
e_e' |
21:03 |
khonkhortisan |
my japanese layout doesn't work |
21:03 |
KikaRz |
funny |
21:04 |
KikaRz |
what's Mode Change for? |
21:04 |
KikaRz |
o.o |
21:04 |
khonkhortisan |
ツ is not to be confused with シ |
21:05 |
KikaRz |
ã‚· |
21:05 |
KikaRz |
and what is シ and ツ ? |
21:05 |
khonkhortisan |
Tsu (kana) and Shi (kana) |
21:05 |
KikaRz |
... |
21:05 |
KikaRz |
stupid |
21:05 |
khonkhortisan |
I said that backwards, it's Shi and Tsu |
21:06 |
Kray |
ã‚ãˆã„ãŠã† |
21:07 |
KikaRz |
fuck... |
21:07 |
KikaRz |
now i'll need to translate |
21:07 |
KikaRz |
Numpad 1 |
21:07 |
KikaRz |
Numpad 2... |
21:07 |
KikaRz |
well... just typing the same |
21:08 |
|
theTroy joined #minetest |
21:09 |
KikaRz |
Attn = ? |
21:10 |
KikaRz |
CrSel? |
21:10 |
KikaRz |
Erase OEF? |
21:10 |
KikaRz |
omg... |
21:10 |
KikaRz |
what stupid strange keys. |
21:12 |
KikaRz |
DONE! |
21:14 |
jin_xi |
RealBadAngel: you here? |
21:15 |
KikaRz |
Ok! |
21:15 |
KikaRz |
Translated 100% Spanish and Portuguese! |
21:15 |
KikaRz |
I translated whole Portuguese |
21:15 |
KikaRz |
and finished 2 strings from Spanish |
21:16 |
KikaRz |
if you see here... |
21:16 |
KikaRz |
http://translate.minetest.ru/projects/minetest/core/ |
21:16 |
KikaRz |
i was the most active e_e' |
21:18 |
|
Menche joined #minetest |
21:22 |
KikaRz |
VanessaE |
21:22 |
KikaRz |
you know any good linux recorder? |
21:23 |
VanessaE |
gtk-recordmydesktop |
21:23 |
VanessaE |
that's the one I used before |
21:23 |
VanessaE |
it works okay |
21:23 |
VanessaE |
good enough for a youtube video anyway |
21:23 |
KikaRz |
did you saw the Portuguese and Spanish brand new translations? |
21:23 |
KikaRz |
well... just the portuguese. |
21:23 |
KikaRz |
the spanish i just added 2 sentences |
21:24 |
KikaRz |
I can't saw my house |
21:24 |
KikaRz |
:/ |
21:24 |
KikaRz |
http://digitalaudioconcepts.com/vanessa/hobbies/minetest/images/VanessaE_World_Map.png |
21:25 |
telek |
Nice world Vanessa! |
21:25 |
VanessaE |
KikaRz: |
21:25 |
KikaRz |
son, didn't you already saw it? |
21:25 |
KikaRz |
ingame? |
21:25 |
KikaRz |
what, VanessaE? |
21:25 |
telek |
Overhead view gives you more perspective on it. |
21:26 |
VanessaE |
it's at -451,__,-461 |
21:26 |
mauvebic |
check this out http://www.zimg.eu/i/2785064669 |
21:26 |
telek |
The spawn point is the three buildings on the right, correct? |
21:26 |
VanessaE |
the entrance thereto is at -453,11,428 |
21:26 |
telek |
mauvebic: In minetest?!?! |
21:26 |
KikaRz |
oh |
21:26 |
KikaRz |
gotcha |
21:26 |
VanessaE |
at the south end of the map |
21:27 |
KikaRz |
there are a lot of flowers |
21:27 |
KikaRz |
and trees |
21:27 |
KikaRz |
and etc. |
21:27 |
mauvebic |
yep |
21:27 |
KikaRz |
i have so mini space |
21:27 |
KikaRz |
:c |
21:27 |
KikaRz |
i'm going to expand NOWW! |
21:27 |
KikaRz |
:D |
21:27 |
VanessaE |
actually, |
21:27 |
mauvebic |
i wrote something to convert binvox to blueprints, so you could take any blender mesh and reproduce in nodes |
21:27 |
VanessaE |
I copied your entire property over, and then did some landscaping to merge it back into the new map. |
21:28 |
KikaRz |
:s |
21:28 |
KikaRz |
oh |
21:28 |
KikaRz |
ok. |
21:28 |
telek |
Oh ok. |
21:28 |
KikaRz |
can i expand it? |
21:28 |
|
Muadtralk joined #minetest |
21:28 |
telek |
Was about to ask, if it was a new map. |
21:28 |
Muadtralk |
greetings! |
21:28 |
telek |
VanessaE: How'd you copy properties over? |
21:28 |
KikaRz |
she saves |
21:28 |
KikaRz |
on world edit |
21:28 |
KikaRz |
and then... places on the other world |
21:28 |
VanessaE |
worldedit. |
21:28 |
KikaRz |
just loading |
21:28 |
telek |
Oh manually. |
21:28 |
|
shadowjay1 joined #minetest |
21:29 |
telek |
I was hoping there was some way to just snarf player modified bits and maybe offset them by now :D |
21:29 |
KikaRz |
VanessaE |
21:29 |
VanessaE |
save from the old world, load into the new world way up high in the air, then move it into place where it needs to be |
21:29 |
KikaRz |
i'm going to join now |
21:29 |
VanessaE |
KikaRz: ok |
21:29 |
* telek |
nods. |
21:30 |
KikaRz |
come son |
21:30 |
KikaRz |
:) |
21:30 |
KikaRz |
21:30 portugal |
21:30 |
KikaRz |
i gtg at 22:00 |
21:30 |
khonkhortisan |
Whichever direction I build my mesecons machine, it will be forever facing that direction if ever loaded into a mesecon collection map. |
21:30 |
telek |
Ok, gimme a sec. |
21:31 |
KikaRz |
vanessaE |
21:31 |
VanessaE |
hm? |
21:31 |
KikaRz |
those trees that werent growing up |
21:31 |
KikaRz |
how i make them grow up' |
21:31 |
KikaRz |
? |
21:31 |
KikaRz |
cocoa |
21:31 |
KikaRz |
i think |
21:31 |
VanessaE |
KikaRz: expect lag. worldedit. |
21:31 |
VanessaE |
(//fixlight) |
21:33 |
khonkhortisan |
/dig is like //set air //fixlight |
21:33 |
VanessaE |
//dig doesn't exist anymore |
21:33 |
khonkhortisan |
uh-oh |
21:33 |
VanessaE |
/fixlight digs all the air nodes in the selected area |
21:33 |
VanessaE |
but doesn't dig non-air |
21:34 |
mauvebic |
i thought it reset the light value |
21:34 |
VanessaE |
it does so by digging the air nodes |
21:34 |
VanessaE |
which forces a node update for each one |
21:34 |
VanessaE |
which fixes the light |
21:34 |
mauvebic |
i think it replaces *all* the nodes and adds this special line before doing it: no.param1 = 13 |
21:35 |
khonkhortisan |
Sounds like a Rube Goldberg command. |
21:35 |
mauvebic |
since paramtype1 = light |
21:36 |
mauvebic |
which takes about as much time as copy/paste |
21:36 |
mauvebic |
since its relatively the same thing |
21:41 |
KikaRz |
lag |
21:43 |
KikaRz |
VanessaE, i'm lagging al ot on your server. |
21:45 |
KikaRz |
DISCOVERED THE PROBLEM |
21:45 |
KikaRz |
MY IRC WAS ALWAYS TRYING TO CONNECT TO AN UNKNOWN NETWORK |
21:45 |
KikaRz |
*XChat |
21:45 |
mauvebic |
kill it now |
21:45 |
mauvebic |
and dispose of the witnesses |
21:45 |
KikaRz |
already |
21:46 |
mauvebic |
now i need to come up with a real scale binvox of the ship - wish me luck lol |
21:47 |
VanessaE |
heh |
21:48 |
telek |
Hey is 'too long of text messages causing a segfault' an issue for anybody else, or is it just me? |
21:51 |
VanessaE |
sometimes chat will segfault yeah |
21:51 |
VanessaE |
I don't know if it's the length of the message that does it though |
21:52 |
* Exio |
joins in VanessaE's and spams a big line of crap |
21:52 |
KikaRz |
im lagging |
21:52 |
VanessaE |
:P |
21:53 |
khonkhortisan |
I like the particles now, I can't click them. |
21:53 |
KikaRz |
silicon isn't for boobs? |
21:54 |
KikaRz |
omg |
21:54 |
KikaRz |
its impossible to play |
21:55 |
KikaRz |
fuck this lag! |
21:55 |
KikaRz |
RTT = 0.252 |
21:56 |
khonkhortisan |
silicon is what you caulk your bathroom with, and when injected into the butt, causes clotting and loss of limbs. |
21:56 |
KikaRz |
omg |
21:56 |
KikaRz |
i do /me lagtest |
21:57 |
KikaRz |
and takes 6 minutes |
21:57 |
telek |
Arg |
21:57 |
KikaRz |
too much lag for me |
21:57 |
telek |
It keeps doing it for me if the message is more than two dozen words long or so. |
22:00 |
|
KikaRz joined #minetest |
22:00 |
KikaRz |
21:59:58: ERROR[main]: Some exception: "std::bad_alloc" |
22:07 |
|
pskosinski_ joined #minetest |
22:09 |
KikaRz |
VanessaE |
22:09 |
VanessaE |
hm? |
22:09 |
KikaRz |
Hi! :D |
22:09 |
KikaRz |
i'm sorry for not being at your server today... |
22:10 |
KikaRz |
ill try to be tomorrow |
22:10 |
KikaRz |
today its too laggy |
22:10 |
VanessaE |
it's okay |
22:10 |
VanessaE |
interestingly, |
22:11 |
VanessaE |
it's running fine now without that load error happening |
22:11 |
KikaRz |
your pipeworks mod its cool |
22:11 |
VanessaE |
(and that ignore errors flag is not set) |
22:11 |
VanessaE |
tthanks |
22:11 |
KikaRz |
i just dont know how to work with it |
22:12 |
KikaRz |
when will celeron55 get Dropped items in lava = set on fire = kill drop item entities |
22:12 |
KikaRz |
? |
22:12 |
|
stump joined #minetest |
22:12 |
khonkhortisan |
the dropped entities should be drawn on fire, so if it falls through lava you can catch it |
22:13 |
mauvebic |
you need to add get entities within radius to one of the (many) fire abms |
22:13 |
khonkhortisan |
item over lava over water over you |
22:13 |
mauvebic |
oups lava |
22:13 |
mauvebic |
another abm lol |
22:14 |
KikaRz |
VanessaE |
22:14 |
VanessaE |
hm? |
22:14 |
KikaRz |
it's this poop smelt? e_e' |
22:14 |
KikaRz |
http://digitalaudioconcepts.com/vanessa/hobbies/minetest/homedecor-crafting-guide/terracotta-base.png |
22:14 |
KikaRz |
xd |
22:14 |
VanessaE |
um, no |
22:14 |
VanessaE |
since when was poop orange? |
22:14 |
KikaRz |
sry, wrong image |
22:14 |
KikaRz |
http://digitalaudioconcepts.com/vanessa/hobbies/minetest/homedecor-crafting-guide/terracotta-tile.png |
22:14 |
KikaRz |
it's that orange? |
22:14 |
KikaRz |
i think thats brown |
22:14 |
VanessaE |
it is reddish-orange on my screen. |
22:14 |
KikaRz |
daltonic |
22:14 |
KikaRz |
i'm daltonic |
22:14 |
khonkhortisan |
it has a line of brown on in |
22:14 |
KikaRz |
i think |
22:14 |
khonkhortisan |
*on it |
22:16 |
mauvebic |
dang, the scale version is twice as big lol |
22:19 |
VanessaE |
mauvebic: eh? |
22:19 |
mauvebic |
the scale version of the ship is nearly 800 nodes long lol |
22:20 |
VanessaE |
what ship? |
22:20 |
mauvebic |
kahn's ship, miranda class |
22:20 |
VanessaE |
ohh |
22:20 |
KikaRz |
where is boats mod by PilzAdam? |
22:20 |
KikaRz |
i want it |
22:20 |
KikaRz |
:c |
22:20 |
mauvebic |
binvox guy even put it up: https://plus.google.com/photos/112791664800738604413/albums/5560554751212449137/5842326904194427938?banner=pwa |
22:20 |
VanessaE |
KikaRz: http://forum.minetest.net/viewtopic.php?id=4016 |
22:21 |
KikaRz |
thxs |
22:22 |
mauvebic |
though what ive been wanting to do for 3 days is the kelvin from the last movie |
22:23 |
|
Uberi joined #minetest |
22:23 |
mauvebic |
might need lens flares tho lol |
22:23 |
KikaRz |
I installed a BIIIIIIIIIIG bunch of mods... |
22:23 |
KikaRz |
i hope this works |
22:23 |
KikaRz |
and non laggy |
22:23 |
KikaRz |
:P |
22:23 |
KikaRz |
its a lot! |
22:23 |
|
pskosinski joined #minetest |
22:24 |
KikaRz |
More ores, More blocks, +stairs +doors... |
22:24 |
KikaRz |
boats... carts... ufos... |
22:24 |
Uberi |
KikaRz: mesecons? :P |
22:24 |
khonkhortisan |
How do I reset a mesecons circuit? |
22:24 |
KikaRz |
mesecons... technic... |
22:24 |
Uberi |
khonkhortisan: reset? what do you mean? |
22:24 |
KikaRz |
farming, farming_plus... diamonds... |
22:24 |
khonkhortisan |
A diode with in off, out on, for example. |
22:24 |
KikaRz |
home decor, world edit, mapplus |
22:25 |
khonkhortisan |
Sometimes the circuit doesn't work right |
22:25 |
khonkhortisan |
How do I update the whole thing? |
22:25 |
KikaRz |
pipeworks unified inventory...ETC |
22:25 |
KikaRz |
bye... |
22:25 |
Uberi |
khonkhortisan: what? do you have one of those? |
22:25 |
KikaRz |
see you tomorrow |
22:25 |
|
Gambit joined #minetest |
22:25 |
khonkhortisan |
yeah |
22:25 |
Uberi |
khonkhortisan: how'd you get it? is it reproducible? |
22:25 |
khonkhortisan |
Build a very large mesecons machine and keep pushing buttons. Eventually you'll have it happen. |
22:25 |
Uberi |
khonkhortisan: if you want I can write up a lua filter to dig and replace all mesecons blocks, but it could be pretty slow |
22:26 |
Uberi |
also it might not work, I dunno |
22:26 |
KikaRz |
total: 29 pages. |
22:26 |
Uberi |
KikaRz: of nodes in creative? that's a lot |
22:26 |
khonkhortisan |
I don't want it replaced, just updated, as if a signal hit it. |
22:26 |
KikaRz |
yea Uberi |
22:26 |
KikaRz |
well |
22:26 |
Uberi |
khonkhortisan: well, time to push more buttons then! |
22:27 |
KikaRz |
55 pages in normal creative |
22:27 |
KikaRz |
strange |
22:27 |
khonkhortisan |
Right now I have an sbi(A,C&!D)sbi(B,D) where D and B are both on, C is off, and A is on when it shouldn't be. |
22:27 |
VanessaE |
30 pages of nodes in Unified Inventory on my server :-) |
22:28 |
VanessaE |
I think there's 80 per page |
22:28 |
VanessaE |
70 or 80, I forgeto |
22:28 |
Uberi |
khonkhortisan: I hear luacontrollers are much less buggy |
22:28 |
Uberi |
khonkhortisan: but in any case, it is a bug, I ran into it as well |
22:29 |
|
Menche joined #minetest |
22:30 |
khonkhortisan |
there, now instead of the µC, it's the diode that's on. |
22:31 |
Uberi |
what does the ? mean? |
22:31 |
khonkhortisan |
where? |
22:31 |
Uberi |
"instead of the ?C" |
22:31 |
khonkhortisan |
haha |
22:31 |
khonkhortisan |
you have irc issues |
22:31 |
khonkhortisan |
that's a mu symbol |
22:31 |
khonkhortisan |
get a better client :) |
22:31 |
Uberi |
ah |
22:31 |
Uberi |
nah all my logs are in pidgin format |
22:31 |
mauvebic |
still not quite to scale: http://www.zimg.eu/i/4234676247 |
22:31 |
Uberi |
and I am too lazy to write a script that converts them |
22:32 |
khonkhortisan |
And the cow goes, "µ!" |
22:32 |
Uberi |
heheheh |
22:32 |
Uberi |
mauvebic: that is a nice build! |
22:32 |
Uberi |
lighting glitches to the left top though |
22:32 |
mauvebic |
ligthing glitches not my department lol |
22:33 |
mauvebic |
and i dind't really *build* it |
22:33 |
Uberi |
mauvebic: solution is to add blocks above it and then dig them |
22:33 |
mauvebic |
i exported a blender mesh to obj, converted to binvox, converted to blueprint lol |
22:33 |
Uberi |
interesting |
22:34 |
mauvebic |
which is like mesh -> binary -> text lol |
22:34 |
mauvebic |
pita lol |
22:34 |
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Muadtralk left #minetest |
22:35 |
khonkhortisan |
huh. Vertical wire connected directly to vertical wire. |
22:35 |
khonkhortisan |
*to lit vertical wire |
22:35 |
Uberi |
khonkhortisan: hmm? |
22:35 |
khonkhortisan |
maybe my abm size is too small |
22:36 |
VanessaE |
how do I examine what a variable has been set to on the server? |
22:36 |
Menche |
/set |
22:36 |
VanessaE |
ah ok |
22:36 |
VanessaE |
didn't realize it was also a readback command. |
22:36 |
Menche |
you mean settings? |
22:37 |
VanessaE |
ok, that confirms that ignore load errors is set to false (and the server has been restarted twice already, for unrelated reasons) |
22:37 |
Uberi |
VanessaE: a lua global? |
22:37 |
VanessaE |
Uberi: no, menche got it. I just wanted to check a server setting |
22:37 |
Uberi |
ah |
22:37 |
VanessaE |
make sure it actually "took". |
22:37 |
Uberi |
I was about to suggest //lua print(varname) |
22:37 |
VanessaE |
now, can someone explain to me why part of the grass near my spawn keeps turning into dirt? |
22:38 |
Uberi |
light level? |
22:38 |
mauvebic |
bad light value |
22:38 |
VanessaE |
hrm |
22:38 |
Uberi |
try //fixlight over it |
22:38 |
mauvebic |
trying running fixlight on the grass itself and right above |
22:38 |
VanessaE |
it's brightly lit, no shadows, but okay |
22:38 |
Menche |
i notice grass randomly turning into dirt pretty often |
22:38 |
Menche |
no idea why |
22:38 |
Uberi |
oh wait wait |
22:39 |
Uberi |
I remember now |
22:39 |
VanessaE |
ok, light fixed. also it turns to dirt when I'm away from the area |
22:39 |
VanessaE |
then slowly turns back to grass if someone hangs around long enough |
22:39 |
Uberi |
grass turns to dirt due to the node above it being ignore |
22:39 |
VanessaE |
oh ffs. |
22:39 |
Uberi |
pilzadam fixed that in git I think |
22:39 |
VanessaE |
which commit? |
22:39 |
Uberi |
lemme check |
22:40 |
xming |
VanessaE: your textures look lovely here |
22:40 |
VanessaE |
xming: thanks :-) |
22:40 |
Uberi |
nope not merged yet: https://github.com/celeron55/minetest/pull/455 |
22:40 |
Uberi |
^ VanessaE |
22:41 |
Uberi |
somebody bump the issue |
22:41 |
VanessaE |
why has this not been fixed yet? |
22:41 |
Menche |
ah, that's what keeps happening |
22:41 |
VanessaE |
I also noticed that the same areas that keep turning into dirt render as white blank spaces in minetestmapper.py |
22:41 |
Menche |
makes sense |
22:41 |
VanessaE |
http://digitalaudioconcepts.com/vanessa/hobbies/minetest/images/VanessaE_World_Map.png |
22:42 |
VanessaE |
look at the spawn. see the square-ish white around it? |
22:42 |
Uberi |
that is pretty wierd |
22:42 |
khonkhortisan |
Uberi: |
22:42 |
khonkhortisan |
http://postimage.org/image/uons2sjwp/ |
22:42 |
khonkhortisan |
http://postimage.org/image/44v70njd5/ |
22:42 |
khonkhortisan |
http://postimage.org/image/sdg9ltn9n/ |
22:42 |
VanessaE |
those white areas are *exactly* the areas that keep turning back and forth between grass and dirt. |
22:43 |
Uberi |
that is one crazy circuit khonkhortisan |
22:43 |
khonkhortisan |
yep. Connect Four. |
22:43 |
Uberi |
but do note that vertical wires are experimental |
22:43 |
Uberi |
khonkhortisan: did you already minimise the expressions? |
22:43 |
Uberi |
I'm sure it could be made smaller |
22:44 |
khonkhortisan |
Those three pictures are vertical wires, µCs, and diodes misbehaving. |
22:44 |
khonkhortisan |
The calculation for where the pieces drop is good, but I have 139 checks for winning. |
22:44 |
Uberi |
:O |
22:44 |
khonkhortisan |
well, 138. Still have to check for full board. |
22:45 |
Uberi |
good thing it'll be a lot easier with digilines |
22:45 |
khonkhortisan |
what are those? |
22:45 |
Uberi |
well, they're basically buses with channels |
22:46 |
Uberi |
so like many addressing lines and a signal line + clock line |
22:46 |
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22:46 |
Uberi |
when you send data on a digiline, the luacontroller on the end gets an interrupt |
22:47 |
Uberi |
(luacontrollers also have infinite memory btw) |
22:47 |
khonkhortisan |
With so much memory, four ports might not be enough |
22:48 |
khonkhortisan |
nvm |
22:48 |
Uberi |
khonkhortisan: digilines have basically infinite ports |
22:48 |
Uberi |
we can now make a computer with one block |
22:48 |
khonkhortisan |
my m looks like an nr stuck together |
22:48 |
khonkhortisan |
nvm <- but only sometimes |
22:49 |
khonkhortisan |
nvm |
22:49 |
khonkhortisan |
there, the third character if it's the end of the line m |
22:49 |
khonkhortisan |
nope, just m ending. |
22:49 |
khonkhortisan |
one node for computer + one node per in/output |
22:50 |
Uberi |
yep |
22:50 |
Uberi |
a monitor would be x by y by 3 |
22:50 |
khonkhortisan |
Is there a mesecon-to-digiline node, complete with channel control? |
22:50 |
Uberi |
"new widescreen flat monitors!" |
22:50 |
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john_minetest left #minetest |
22:50 |
Uberi |
khonkhortisan: that would be the luacontroller |
22:50 |
khonkhortisan |
Is everything a digiline, default channel 1? |
22:51 |
Uberi |
khonkhortisan: nope, a digiline is a special type of wire |
22:51 |
Uberi |
you craft it differently too |
22:54 |
khonkhortisan |
NOTE: Adobe Flash Player 11.2 will be the last version to target Linux as a supported platform. Adobe will continue to provide security backports to Flash Player 11.2 for Linux. |
22:54 |
khonkhortisan |
Uhh, what does that mean for me? |
22:55 |
Uberi |
khonkhortisan: flash is not going to be updated anymore |
22:55 |
Uberi |
for linux, at least |
22:55 |
khonkhortisan |
should I stop using it? |
22:55 |
Uberi |
you will get updates only for critical security fixes |
22:55 |
Menche |
except for the pepper api, used by chrom/ium |
22:55 |
Uberi |
khonkhortisan: if you really need it, by all means continue using it |
22:55 |
Uberi |
if you don't, and like me, just used to use it to watch some Youtube, removing it is a good idea |
22:55 |
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22:56 |
Uberi |
youtube works fine in HTML5 mode now, as well as Vimeo and a few others |
22:56 |
Menche |
not all videos work with html5 |
22:56 |
Uberi |
yeah, there's still minitube for that |
22:56 |
khonkhortisan |
I feel betrayed |
22:57 |
Uberi |
by whom? |
22:57 |
Menche |
but i think chrom[e/ium] will still get flash upgrades |
22:57 |
VanessaE |
betrayed? |
22:57 |
Uberi |
nah, chromium doesn't have the flash thing |
22:57 |
khonkhortisan |
By adobe which makes flash, which people make stuff with, which I use |
22:57 |
Uberi |
it's chrome only |
22:57 |
Menche |
you can copy the library to use it in chromium |
22:58 |
VanessaE |
khonkhortisan: no worries. gnash. |
22:58 |
Menche |
gnash doesn't work well with youtube |
22:58 |
Uberi |
minitube! come on, it's great |
22:59 |
OldCoder |
Minitube is wonderful |
23:00 |
OldCoder |
Phase out Flash |
23:01 |
OldCoder |
|
23:01 |
khonkhortisan |
Sure, I'll phase them out. They drop me, I drop them. |
23:01 |
NakedFury |
hey guys how is it going? |
23:01 |
OldCoder |
Folks, my new VPS host would like feedback. Could somebody try out my worlds again? |
23:01 |
OldCoder |
NakedFury, How about you? |
23:01 |
NakedFury |
what is the ip? |
23:01 |
NakedFury |
and I need a new client I think |
23:01 |
OldCoder |
Same as before... Not same IP but same domain and port |
23:02 |
OldCoder |
And 3.4.4 clients should work fine |
23:02 |
OldCoder |
minetest.org port 30000, 30001, etc. |
23:02 |
OldCoder |
Europe should come back this month if time permits |
23:03 |
NakedFury |
loading |
23:03 |
khonkhortisan |
How do I change youtube to html5 if flash crashed? |
23:03 |
|
Kacey joined #minetest |
23:03 |
Kacey |
hi all |
23:04 |
khonkhortisan |
never mind |
23:04 |
Uberi |
hi Kacey |
23:05 |
Kacey |
how do i change my password on IRC? |
23:05 |
Uberi |
try NickServ |
23:05 |
khonkhortisan |
Of course _you'd_ be the one to ask that |
23:06 |
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23:07 |
Kacey |
nvm got it |
23:07 |
NakedFury |
loading media slow. all the mods I have must be outdated so its downloading them |
23:07 |
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23:12 |
Traxie21 |
Help needed... again :L |
23:13 |
CreepingCrawled |
these oozes are so dumb |
23:13 |
CreepingCrawled |
they ran right through a conjure flame and then stayed in it |
23:13 |
Kacey |
Traxie21, what do you need? |
23:13 |
VanessaE |
ooze? |
23:14 |
CreepingCrawled |
wrong channel |
23:14 |
Traxie21 |
I need to minetest.set_player_privs([var].. "=".. [var2]) |
23:14 |
Traxie21 |
But that is giving me a VERY DESCRIPTIVE ERROR: Error: singleplayer |
23:14 |
Kacey |
idk how to do that |
23:14 |
Traxie21 |
me neither XD |
23:15 |
khonkhortisan |
Something like minetest.set_player_privs("priv1=" .. minetest.get_player_priv("priv2")) ? |
23:15 |
Traxie21 |
I don't understand minetest.set_player_privs(name, ...) very well |
23:15 |
Traxie21 |
Yea |
23:15 |
Kacey |
Menche, PING |
23:15 |
Uberi |
Traxie21: can you paste here the entry from lua_api.txt? |
23:15 |
Menche |
Kacey: what? |
23:16 |
Kacey |
i cannot connect to your serer |
23:16 |
Traxie21 |
minetest.set_player_privs(name, {priv1=true,...}) |
23:16 |
Traxie21 |
Thats lua API |
23:16 |
xming |
VanessaE: I can't reconnect :( |
23:16 |
Menche |
Kacey: yeah i think its down. I can't check until I get home. |
23:16 |
VanessaE |
try again? |
23:16 |
Kacey |
aah ok |
23:16 |
VanessaE |
but let it sit for a while |
23:17 |
Uberi |
Traxie21: minetest.set_player_privs({[var1]=var2}) |
23:17 |
Kacey |
!up menche.servegame.com |
23:17 |
Minetest-tan |
menche.servegame.com:30000 seems to be down |
23:17 |
Uberi |
it's not terribly difficult |
23:17 |
Menche |
Kacey: in about half an hour i'll be home and i'll put it up |
23:17 |
xming |
I am going to setup a server in EU 27/4 |
23:17 |
Kacey |
alright |
23:17 |
xming |
just looking for ideas |
23:17 |
Kacey |
27/4? |
23:18 |
Uberi |
yeah, 27 hours a day |
23:18 |
Traxie21 |
Thanks Uberi, I only missed that square brackets |
23:18 |
Menche |
27 hours a day, 4 days a week |
23:18 |
Uberi |
no problem :) |
23:18 |
xming |
idd :D |
23:18 |
VanessaE |
I gues time runs a little slower in EU ;-0 |
23:18 |
VanessaE |
;_0 |
23:18 |
VanessaE |
;-) |
23:18 |
xming |
faster, only 4 days /w :p |
23:18 |
VanessaE |
oh right |
23:18 |
VanessaE |
duh |
23:18 |
Uberi |
so do you still have those 2 day weekends? |
23:18 |
Uberi |
because that sounds nice |
23:18 |
xming |
VanessaE: okay, now fences are okay and woods are normal, not purple any more |
23:19 |
xming |
it was all purple |
23:19 |
VanessaE |
oh good |
23:19 |
VanessaE |
yeah the texture atlas is b0rk3d |
23:19 |
xming |
that's why I said it hurt my eyes |
23:19 |
telek |
Plus isn't the atrlas basically just a mipmap |
23:19 |
telek |
OR UV map or something |
23:19 |
Kacey |
afk |
23:19 |
VanessaE |
not exactly |
23:19 |
Uberi |
no, a mipmap is something completely different |
23:19 |
VanessaE |
just a flat image map |
23:20 |
Uberi |
a tex atlas is a large texture with many subtextures, used to avoid texture switching |
23:20 |
Uberi |
a mipmap is a set of images that are prescaled to give better image quality |
23:20 |
telek |
Anyhow isn't the easy way to solve it just to add a new texture any time the current atlas is full and start directing to it for any referencing nodes? |
23:21 |
Uberi |
not quite telek |
23:21 |
telek |
Can't do it like that, or can't do it like that on legacy hardware? |
23:21 |
Uberi |
that removes the main advantage of the tex atlas |
23:21 |
Uberi |
namely, not switching textures |
23:21 |
xming |
VanessaE: what's the RAM usage of your server? |
23:22 |
VanessaE |
4514 vanessa 20 0 346m 160m 4052 S 21 4.1 8:19.21 minetestserver |
23:22 |
telek |
Wouldn't it still cut down the number of switches needed? |
23:22 |
VanessaE |
346m virtual, 160m resident. |
23:22 |
telek |
What spec server Vanessa? |
23:22 |
VanessaE |
but it varies. |
23:22 |
xming |
160m and only 346m VSS, nice |
23:23 |
VanessaE |
AMD Phenom II X6 1055T (4GB RAM) with an OCZ Vertex2 60GB SSD. AMD HD6870 video card. |
23:23 |
xming |
how do you run so fast? |
23:23 |
telek |
Honestly how many people would you need for minetestserver to take up a significant portion of ram/cpu? |
23:23 |
Uberi |
telek: it might, but a better solution is to just use a bigger atlas, no? |
23:23 |
telek |
Even with animals and company installed I didn't have too many issues except when the plant growing routines hit. |
23:23 |
xming |
I am going to host on a VPS 4vCPUs and 1GB RAM |
23:23 |
Kacey |
Uberi, 1 for me :P |
23:23 |
telek |
Uberi: Not if the card is limited to 4096x4096 or whatever textures, no? |
23:24 |
telek |
Then you'd have to use multiple textures for the atlas. |
23:24 |
telek |
Nevermind say Voodoo3 era hardware with only 128x128 or 256x256 textures. |
23:25 |
Uberi |
eh, 4096 is plenty big enough |
23:25 |
telek |
What's the current atlas size? |
23:26 |
Uberi |
depends on your mods |
23:27 |
telek |
Well my mods lead to 'texture atlas full, disabling' |
23:27 |
telek |
So I assume anyone using 256x256 modpacks has significantly more issues than me :D |
23:27 |
Uberi |
it's disabled, then |
23:28 |
telek |
Does any currently running server with a non-trivial modpack setup NOT cause the atlas to fail? |
23:29 |
Traxie21 |
Where does one download a windows binary for minetest_server? |
23:29 |
Uberi |
Traxie21: it's the same as the minetest client |
23:30 |
Uberi |
it's exactly the same binary |
23:30 |
Traxie21 |
Soo |
23:30 |
Traxie21 |
How does one start it as only the server? |
23:30 |
Uberi |
except the server is run with --server |
23:30 |
Traxie21 |
kk |
23:31 |
Kacey |
on windows it is different i think |
23:39 |
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23:42 |
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babyface1031 joined #minetest |
23:53 |
khonkhortisan |
mesecon button got stuck in |
23:55 |
Kacey |
haha |
23:56 |
khonkhortisan |
it's funny for a small machine, but for a large one I don't have a master reset button yet |
23:56 |
khonkhortisan |
I might have to connect the gates that frequently bug out to a signal that does nothing but update it |
23:56 |
Kacey |
can i see your machine? |
23:57 |
khonkhortisan |
it's not completely functional, but yes. |
23:57 |
Kacey |
maybe i could help (since i figured out luacontrollers |
23:57 |
Kacey |
)* |
23:58 |
khonkhortisan |
The logic is fine, it's mesecons that's giving me problems. |
23:58 |
Kacey |
ok |