Time |
Nick |
Message |
00:01 |
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brinsjt joined #minetest |
00:02 |
OldCoder |
Back |
00:02 |
OldCoder |
Kacey, k |
00:04 |
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kaeza joined #minetest |
00:04 |
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Jeija left #minetest |
00:15 |
Kacey |
dinner |
00:15 |
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roboman2444 joined #minetest |
00:16 |
NekoGloop |
Meow |
00:18 |
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ttk2 joined #minetest |
00:18 |
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meldrian joined #minetest |
00:19 |
sapier |
funny nobody seams to recognize if a fish swims tail front :-) |
00:29 |
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shirish joined #minetest |
00:31 |
FreeFull |
sapier: How many fish do that? |
00:33 |
sapier |
at least fish_blue white is swiming wrong way since mesh model was added |
00:35 |
telek |
Hrmm. |
00:35 |
telek |
voxel.js |
00:35 |
telek |
Possible to write a minetest client against it? |
00:43 |
|
Kacey joined #minetest |
00:44 |
Kacey |
back |
00:45 |
kaeza |
wb |
00:47 |
Kacey |
ty |
01:01 |
Kacey |
if(B) sbi(C,A) |
01:01 |
Kacey |
is that good code for a microcontroller? |
01:04 |
VanessaE |
put a semicolon at the end. |
01:05 |
Kacey |
-_- a freaking semicolon |
01:05 |
Kacey |
ty though |
01:05 |
VanessaE |
np. |
01:05 |
Kacey |
made a d-flip-flop |
01:10 |
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shirish joined #minetest |
01:13 |
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theTroy joined #minetest |
01:15 |
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kaeza_ joined #minetest |
01:20 |
Kacey |
hello |
01:20 |
Kacey |
i made a d-flip-flop |
01:22 |
VanessaE |
cool |
01:22 |
Kacey |
that durn semicolon |
01:23 |
sapier |
[MOBF 1.9.15 - feature freeze release prior to 2.0] http://forum.minetest.net/viewtopic.php?id=629 |
01:24 |
Kacey |
http://ompldr.org/vaDhpcg/screenshot_2020581894.png my overly complicated lock |
01:25 |
VanessaE |
that's some lock :-) |
01:26 |
sapier |
what are those chips in this circuit? |
01:27 |
Kacey |
AND gates |
01:27 |
VanessaE |
at the left, microcontrollers. Everything else is AND gates |
01:27 |
Kacey |
haha so many RS-flops |
01:27 |
Kacey |
it is a little complicated |
01:27 |
sapier |
thats next to cheating ;-) ... semiconductors ... tztz |
01:27 |
VanessaE |
damn right :-) |
01:29 |
Kacey |
more mesecons inventions |
01:29 |
Kacey |
http://ompldr.org/vaDhvMA/screenshot_2040406637.png basic d-flop |
01:30 |
Kacey |
http://ompldr.org/vaDhvMQ/screenshot_2040418785.png 7 seg display |
01:30 |
sapier |
I wonder why everyone thinks porting halflife to linux is a big achievement ... halflife is quake1 engine ... quake1 runs on linux for ages |
01:30 |
Kacey |
http://ompldr.org/vaDhvMg/screenshot_2040425920.png lightstone thing |
01:31 |
Kacey |
http://ompldr.org/vaDhvMw/screenshot_2040434142.png big d-flop that goes to my door |
01:31 |
|
theTroy joined #minetest |
01:31 |
Kacey |
http://ompldr.org/vaDhvNA/screenshot_2040446345.png the door |
01:32 |
VanessaE |
what are these white blocks you're building on anyway? |
01:32 |
sapier |
i once needed a whole cave in minecraft to create a 6 bit lock ... using flipflops seams like cheating |
01:32 |
VanessaE |
(and why are they glowing in some places?_ |
01:32 |
Kacey |
cloud blocks and lighting glitches |
01:33 |
VanessaE |
sapier: no moreso than using a couple of 7474's instead of dozens of transistors in a real circuit. |
01:33 |
VanessaE |
Kacey: get worldedit from git, select a HUGE area around the glitches (especially above), use the //fixlight command |
01:34 |
Kacey |
i have worldedit |
01:34 |
VanessaE |
is it the latest git with //fixlight ? |
01:35 |
Kacey |
no but idc about the lighting bug |
01:35 |
VanessaE |
ok |
01:36 |
VanessaE |
sfan5|OFF: suggestion, if the user specifies //set air or //replace xxxx air, automatically run //fixlight on the nodes that were modified |
01:36 |
Kacey |
http://ompldr.org/vaDhvNQ/screenshot_2040893380.png huh nice concept |
01:39 |
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sapier left #minetest |
01:39 |
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brinsjt joined #minetest |
01:41 |
* VanessaE |
waits for minetestmapper.py to finish... |
01:43 |
Kacey |
haha |
01:44 |
VanessaE |
hmmmm: is it normal for a world to have sharp transitions between parts generated by the mapgen from before your "let's call it v6 and add a framework for v7" update and that which was generated after? |
01:45 |
Kacey |
afk |
01:47 |
hmmmm |
not at all |
01:47 |
hmmmm |
vanessa, screenshot? |
01:47 |
VanessaE |
ok. Guess I spotted a bug then :-) |
01:47 |
VanessaE |
http://digitalaudioconcepts.com/vanessa/hobbies/minetest/images/my_world_map.png |
01:47 |
VanessaE |
look toward the bottom center area around -675 or so. |
01:48 |
hmmmm |
yeah i see it... |
01:48 |
hmmmm |
wtf i tested for this |
01:48 |
hmmmm |
vanessa, i'm really sorry |
01:48 |
VanessaE |
it's okay |
01:49 |
hmmmm |
once it's fixed we can delete those blocks manually and regenerate it the right way |
01:49 |
VanessaE |
I only just noticed it a few mins ago in fact. |
01:49 |
VanessaE |
you can do this! |
01:49 |
VanessaE |
? |
01:49 |
VanessaE |
manually delete blocks from the map file I mean |
01:49 |
hmmmm |
obviously. |
01:49 |
hmmmm |
the map file is just a database |
01:50 |
VanessaE |
cool. I've been wanting, for a long while, to pretty much delete everything not already occupied by a structure of one sort or another just to let the map regenerate with my trees etc |
01:51 |
hmmmm |
omg that is completely different |
01:51 |
hmmmm |
wtf |
01:51 |
VanessaE |
if the data is useful, the world file is at http://digitalaudioconcepts.com/vanessa/hobbies/minetest/My_World_server.tar.bz2 |
01:51 |
hmmmm |
what's your map seed? |
01:51 |
VanessaE |
um, good question |
01:51 |
|
bas080 joined #minetest |
01:51 |
VanessaE |
hold |
01:51 |
VanessaE |
seed = 1432999081304730680 |
01:51 |
VanessaE |
hey bas080. |
01:51 |
bas080 |
Hey VanessaE |
01:52 |
VanessaE |
hmmmm: that world file should have all of the default data including all the mgv6* stuff in map_meta.txt |
02:00 |
VanessaE |
hmmmm: I remember seeing similar things on one of my really old (now long lost) maps when it was imported from 0.3.x to 0.4.x |
02:02 |
hmmmm |
christ..... 1.3GB |
02:02 |
hmmmm |
i've gotta only save chunk differences fast |
02:02 |
hmmmm |
ah most if it is rollback apparently |
02:02 |
VanessaE |
? |
02:03 |
VanessaE |
oh |
02:03 |
VanessaE |
I figured those changes were stored a log or something, not in the map, per se. |
02:03 |
hmmmm |
they are |
02:03 |
hmmmm |
rollback.txt is 1.0GB |
02:03 |
VanessaE |
oh haha |
02:03 |
VanessaE |
I didn't |
02:04 |
VanessaE |
I didn't think to exclude it from the archive |
02:04 |
VanessaE |
sorry about that |
02:04 |
hmmmm |
it's okay |
02:05 |
|
Morrolan joined #minetest |
02:08 |
|
Kacey joined #minetest |
02:08 |
hmmmm |
omg i have no idea where to even start |
02:09 |
* VanessaE |
updates her script accordingly |
02:09 |
VanessaE |
leave it to me to make life difficult for you :-/ |
02:10 |
hmmmm |
alright this might not take 5 minutes |
02:10 |
hmmmm |
sorry |
02:11 |
VanessaE |
it's okay |
02:11 |
VanessaE |
shit happens |
02:11 |
|
Dogzilla131 joined #minetest |
02:11 |
VanessaE |
I'm sorry for springing this on you so suddenly :) |
02:21 |
kaeza |
night all |
02:21 |
VanessaE |
night kaeza |
02:27 |
hmmmm |
704, 0, 0 |
02:27 |
hmmmm |
oh shit i know exactly what the problem is |
02:27 |
hmmmm |
this is difficult to fix too |
02:28 |
VanessaE |
oh boy. |
02:28 |
hmmmm |
er no, nevermind, that's not a problem |
02:28 |
hmmmm |
but it's something that may be a problem in the future when people start using different spread factors |
02:30 |
VanessaE |
great, now my server won't start. |
02:30 |
* VanessaE |
wonders what she broke :-/ |
02:33 |
VanessaE |
ok something is fucked up - it won't start even with no mods installed. |
02:33 |
VanessaE |
ok, it's one of the player files. |
02:34 |
VanessaE |
oh well, fuck it. Everyone loses their inventories and spawn locations. |
02:34 |
VanessaE |
they can all start out from the static spawn. it's not like items have any value on this server, being creative mode. |
02:40 |
OldCoder |
It will be fine |
02:40 |
VanessaE |
OldCoder: first, PlayerArgsEnd, then "too many items" in another file, now one of them is causing the server to lock up on the way up. |
02:41 |
VanessaE |
so they're all moved out of the way and things are good again. |
02:45 |
VanessaE |
I hope this isn't a sign of some deeper problem on my machine or so |
02:46 |
mauvebic |
failing drive type problem? |
02:46 |
VanessaE |
doubt it |
02:46 |
VanessaE |
but I hope not |
02:46 |
mauvebic |
ive experienced every type of hardware failure imaginable :P from hard drives to fans to leaking capacitors on the mobo lol |
02:48 |
mauvebic |
refurbished often means recalled or defective lol |
02:48 |
VanessaE |
a geek friend of mine years ago always told me, refurbished also means "whatever is going to break has already broken and been fixed" |
02:49 |
VanessaE |
e.g. probably safer than brand new |
02:49 |
mauvebic |
you'd be surprised sometimes lol |
02:49 |
VanessaE |
no I wouldn't :-) |
02:49 |
VanessaE |
I've had my share of hardware failures |
02:49 |
mauvebic |
there were a couple of shops where i used to live that bought these defective computers and just sold them as is |
02:49 |
VanessaE |
from literally smoked chips to mechanical failure to you name it |
02:49 |
VanessaE |
now that's stupid |
02:50 |
|
rsiska joined #minetest |
02:50 |
mauvebic |
yeah, though... theyre useful for parts |
02:50 |
mauvebic |
you can get a refurbished for 100$ sometimes, and its got enough parts for my P4 to tough it out another 2-3 years |
02:51 |
VanessaE |
well all I know is I've bought refurb for years and never had a failure that wouldn't have happened to a brand new item in less time anyway :) |
02:51 |
VanessaE |
but then, I can't begin to count how many spinning rust drives I've had fail over the users |
02:51 |
VanessaE |
s/users/years/ |
02:52 |
mauvebic |
two months ago was the first time i had a drive fail on me while in the case lol |
02:53 |
hmmmm |
jeez |
02:53 |
hmmmm |
woah the mapgen used to be slow as anything |
02:54 |
VanessaE |
hmmmm: it is indeed faster now |
02:54 |
hmmmm |
vanessa, the regression happened before my commits |
02:54 |
VanessaE |
oh? |
02:54 |
VanessaE |
figures. |
02:54 |
hmmmm |
i am looking at the same coordinates from c691d619c2 |
02:54 |
VanessaE |
at least you know you didn't break it :D |
02:55 |
VanessaE |
I'll be back in 30-45 mins. |
02:55 |
hmmmm |
yeah i knew it wasn't my stuff breaking because i tested it |
02:56 |
hmmmm |
vs. 0.4.4-d1 |
02:56 |
hmmmm |
what's the last version you upgraded from? |
02:56 |
hmmmm |
we can do a binary search on the commits to find where stuff went wrong |
02:57 |
VanessaE |
I pull from git occasionally. I *think* my last major update was to ...well in fact I think it was THAT commit. |
02:57 |
VanessaE |
c691d619c2 I mean. |
02:58 |
VanessaE |
before that was probably 443bbe6z78[...] |
02:58 |
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02:58 |
VanessaE |
er, s/z/a/ |
02:58 |
VanessaE |
so probably between those two commits is where it went wrong |
02:58 |
hmmmm |
well i'll look for things in that range that might've broken this |
02:58 |
VanessaE |
anyway, bbiab. |
02:58 |
hmmmm |
but now here's the thing |
02:58 |
hmmmm |
even if i do find it |
02:58 |
hmmmm |
what are we going to do, fix it? |
02:59 |
hmmmm |
the regression has been around for a couple months now or something |
02:59 |
VanessaE |
no way, it ain't that old |
02:59 |
VanessaE |
a couple weeks tops |
02:59 |
VanessaE |
out for real now ---> |
03:05 |
hmmmm |
it happened before it hit 0.4.4 |
03:05 |
hmmmm |
this is kind of old |
03:06 |
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03:07 |
hmmmm |
http://i.imgur.com/on90b3o.jpg |
03:08 |
hmmmm |
compare that to ~704,0 in your world overview |
03:08 |
hmmmm |
i'm going to say this isn't my bug at all, sorry vanessa :p |
03:26 |
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03:27 |
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03:28 |
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rummik joined #minetest |
03:30 |
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rummik left #minetest |
03:30 |
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Kacey joined #minetest |
03:32 |
Kacey |
hello all |
03:32 |
|
rummik joined #minetest |
03:33 |
jojoa1997 |
kacey hunger games? |
03:33 |
|
rummik left #minetest |
03:33 |
Kacey |
? |
03:34 |
jojoa1997 |
go on 0gb.us:30002 and see |
03:34 |
jojoa1997 |
it is a hunger games server |
03:34 |
Kacey |
!up 0gb.us 30002 |
03:34 |
Minetest-tan |
0gb.us:30002 is up (0.393ms) |
03:34 |
jojoa1997 |
join |
03:34 |
Kacey |
i dont like the hunger games anyways |
03:35 |
jojoa1997 |
oh ok nvm |
03:36 |
Kacey |
maybe 0gb.us would host a mesecons server for me... |
03:36 |
jojoa1997 |
no he is only doing this temporarily |
03:36 |
jojoa1997 |
just for a couple weeks |
03:41 |
Kacey |
:-/ |
03:41 |
Kacey |
nobody will host a server for me |
03:41 |
Kacey |
maybe M13 he likes me |
03:46 |
harrison |
I like the rat |
03:47 |
harrison |
I hope it is still in mine test |
03:48 |
|
brinsjt joined #minetest |
03:52 |
Kacey |
i am making a basic RAM unit |
03:56 |
Kacey |
http://www.youtube.com/watch?v=xyioWC3S2PY using this for reference |
04:00 |
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brinsjt joined #minetest |
04:04 |
* VanessaE |
has returned. |
04:04 |
VanessaE |
hmmmm: any idea what caused it? |
04:04 |
Kacey |
wb VanessaE |
04:05 |
VanessaE |
OldCoder: a world/game/etc update is available |
04:05 |
|
Morrolan joined #minetest |
04:07 |
VanessaE |
thanks |
04:08 |
mauvebic |
http://forum.minetest.net/viewtopic.php?id=4598 please move sil vous plait :-) |
04:08 |
Kacey |
http://ompldr.org/vaDhwZg/screenshot_2049999626.png can you tell what this is? |
04:09 |
VanessaE |
Kacey: RAS/CAS addressing layout? |
04:09 |
Kacey |
? |
04:09 |
Kacey |
uum no |
04:10 |
VanessaE |
heh |
04:10 |
Kacey |
RAM unit (wip) |
04:10 |
VanessaE |
RAM (DRAM) uses rows and column addresses :-) |
04:10 |
VanessaE |
RAS = Row Address Strobe |
04:11 |
Kacey |
? |
04:11 |
VanessaE |
nevermind :) |
04:11 |
Kacey |
it is still a work in progress but you know |
04:12 |
Kacey |
btw thanks for that help with the d-flop |
04:12 |
hmmmm |
vanessa, i do not, but whatever it is, it's definitely more than 2 months old. |
04:12 |
VanessaE |
shows how much my map gets explored then |
04:13 |
hmmmm |
hah, that's awesome, you're making ram in minetest |
04:13 |
Kacey |
ya |
04:13 |
hmmmm |
EE seems really funl |
04:13 |
Kacey |
im working towards a computer |
04:13 |
hmmmm |
fun* |
04:13 |
Kacey |
im using minecraft vids and making them in minetest |
04:14 |
Kacey |
(with some cheats of course) :P |
04:14 |
hmmmm |
lol |
04:15 |
Kacey |
http://www.youtube.com/watch?v=4xTEfU1ODiI |
04:15 |
Kacey |
you know... |
04:16 |
Kacey |
someone should make review vids on my projects |
04:18 |
VanessaE |
hmmmm: well I did make a mention in the server topic about resetting the map... |
04:19 |
OldCoder |
hi |
04:19 |
OldCoder |
VanessaE, I know, t y |
04:19 |
VanessaE |
hi |
04:19 |
OldCoder |
Hi! |
04:19 |
OldCoder |
VanessaE, PM |
04:27 |
VanessaE |
so far I got no consensus on resetting the map. 1 reset & copy all useful structures, 1 reset and start over from scratch, 1 no reset. |
04:30 |
Kacey |
flip a coin |
04:32 |
jojoa1997 |
]i say restart from sscratch |
04:35 |
hmmmm |
oh my god i'm dying here |
04:35 |
hmmmm |
more questions than answers |
04:35 |
VanessaE |
? |
04:35 |
hmmmm |
so many bugs |
04:35 |
hmmmm |
i am about to give up and do something else |
04:35 |
VanessaE |
are you still fighting it out trying to find the map regression? |
04:36 |
hmmmm |
nope, i'm working on what i was doing before |
04:36 |
VanessaE |
oh ok |
04:36 |
Kacey |
bbl |
04:36 |
hmmmm |
yeah i'm done with that one so i can figure out this one |
04:36 |
hmmmm |
it's nuts |
04:38 |
|
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05:00 |
|
brinsjt1 joined #minetest |
05:22 |
|
Kacey joined #minetest |
05:22 |
Kacey |
hello all |
05:23 |
|
shirish joined #minetest |
05:24 |
mauvebic |
blasts! i could use more beer but i let the chauffeur have the rolls tonight :/ |
05:24 |
Kacey |
haha |
05:25 |
* Kacey |
hands mauvebic a beer |
05:25 |
mauvebic |
hmm, if i had a chauffeur id prolly be drinking fancy-ass wine with a bunch of posers lol |
05:25 |
Kacey |
have one on me |
05:26 |
mauvebic |
at this point its half past midnight so naturally were making coffee :p |
05:26 |
* Kacey |
throws coffee beans at mauvebic |
05:27 |
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05:27 |
Kacey |
it is about half past 10 here |
05:27 |
mauvebic |
midwest? |
05:27 |
Kacey |
colorado |
05:28 |
mauvebic |
so in relation to vancouver.... to south or south-east? lol |
05:28 |
Kacey |
vancouver is where in canada? |
05:28 |
Kacey |
east? |
05:28 |
Kacey |
west? |
05:29 |
mauvebic |
west coast |
05:29 |
mauvebic |
above seattle |
05:29 |
mauvebic |
well washington state |
05:29 |
mauvebic |
true story: i aced history at 100%, failed geography at 4% lol |
05:30 |
Kacey |
how are you later than me? |
05:30 |
mauvebic |
well im on eastern time |
05:31 |
Kacey |
aah |
05:31 |
Kacey |
im in mst |
05:31 |
mauvebic |
mountain time? |
05:34 |
Kacey |
ya |
05:35 |
Kacey |
http://www.youtube.com/watch?v=qloBPxqV7sM |
05:36 |
Kacey |
omg my sides hurt from this |
05:37 |
Kacey |
PING |
05:43 |
|
Kacey joined #minetest |
05:44 |
Kacey |
stupid wifi |
05:47 |
|
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05:50 |
Kacey |
http://www.youtube.com/watch?v=anoO3K5vOEg |
05:50 |
Kacey |
haha |
05:53 |
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05:56 |
Kacey |
herpderp |
06:06 |
Kacey |
Doc22, PING |
06:06 |
Doc22 |
what |
06:06 |
khonkhortisan |
Pong: wrong return address |
06:07 |
Doc22 |
hmm |
06:07 |
Kacey |
haha |
06:07 |
Kacey |
i made a basic RAM card with mesecons |
06:07 |
khonkhortisan |
Are you going to go multi-process? |
06:10 |
Kacey |
idk i still have to perfect the basic one lol |
06:12 |
Kacey |
http://ompldr.org/vaDhwZg/screenshot_2049999626.png the last screen i took of it |
06:20 |
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06:21 |
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06:24 |
Kacey |
trolololo |
06:25 |
khonkhortisan |
trolo: it looks small |
06:30 |
* Kacey |
pokes VanessaE |
06:31 |
VanessaE |
ow. |
06:31 |
Kacey |
^_^ |
06:32 |
Kacey |
my RAM looks awesome |
06:33 |
VanessaE |
cool |
06:34 |
Kacey |
anyone interested in making a server for a group build of mesecons? |
06:35 |
khonkhortisan |
I would go there |
06:35 |
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06:37 |
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06:38 |
Kacey |
but we need someone to make and host a server for it |
06:40 |
Kacey |
http://www.youtube.com/watch?v=VI9rcHXr3uw |
06:42 |
Kacey |
complicated... |
06:48 |
Kacey |
0001 |
06:48 |
Kacey |
0010 |
06:48 |
Kacey |
0100 |
06:49 |
Kacey |
1000 |
06:49 |
Kacey |
0011 |
06:49 |
Kacey |
0101 |
06:49 |
Kacey |
0110 |
06:49 |
Kacey |
0111 |
06:49 |
Kacey |
1001 |
06:49 |
Kacey |
1010 |
06:49 |
Kacey |
1011 |
06:49 |
Kacey |
1101 |
06:50 |
Kacey |
1110 |
06:50 |
Kacey |
1111 |
06:50 |
hmmmm |
please stop flooding the channel |
06:50 |
Kacey |
sorry |
06:50 |
hmmmm |
it's okay |
06:50 |
Kacey |
i was counting |
06:50 |
Kacey |
in binary |
06:50 |
hmmmm |
rotary binary encoding |
06:50 |
hmmmm |
or actually no |
06:51 |
hmmmm |
dunno what that is supposed to be |
06:51 |
Kacey |
binary |
06:51 |
Kacey |
0001 is 1 |
06:51 |
Kacey |
0010 is 2 |
06:51 |
Kacey |
all the way up to 15 |
06:51 |
hmmmm |
and is 0100 supposed to be 3? |
06:53 |
Kacey |
no |
06:54 |
Kacey |
0011 is 3 |
06:54 |
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Jeija joined #minetest |
06:54 |
hmmmm |
you can't really say you were counting then |
06:54 |
Kacey |
(+8)(+4)(+2)(+1) |
06:54 |
hmmmm |
"1, 2, 3, 4, 4, 7, frosted butts, 4, SHIT!" |
06:54 |
hmmmm |
"i messed up again!" |
06:54 |
Kacey |
i only said the bases first lol |
06:55 |
Kacey |
Jeija hi |
06:55 |
|
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06:55 |
Kacey |
i made a RAM card using mesecons |
06:55 |
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06:55 |
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ecube joined #minetest |
06:59 |
Jeija |
hi Kacey, nice! |
07:00 |
Kacey |
http://ompldr.org/vaDhwZg/screenshot_2049999626.png it looks different now but i am too lazy to take a new screenshot of it |
07:11 |
Kacey |
http://www.youtube.com/watch?v=nBhFsuB5AKc garaunteed lag |
07:14 |
khonkhortisan |
worldedit |
07:15 |
Kacey |
? |
07:16 |
khonkhortisan |
it's easier to make that with worldedit |
07:16 |
khonkhortisan |
and you can see the sandwave further than you can see the redstone on |
07:17 |
Kacey |
make what with worldedit? |
07:17 |
khonkhortisan |
a repetitive structure like that sandwave generator |
07:17 |
Kacey |
aah |
07:18 |
VanessaE |
I guess mesecons would be too slow for that .. |
07:20 |
Kacey |
plus there is no delay |
07:21 |
Kacey |
wtf is ftw backwards |
07:25 |
VanessaE |
bbl. bedtime. |
07:25 |
Kacey |
bedtime also |
08:02 |
RealBadAngel |
hi all |
08:27 |
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08:30 |
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08:36 |
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09:07 |
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09:13 |
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09:14 |
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09:39 |
RealBadAngel |
Technic is updated to work with latest mesecons, pipeworks and stairsplus |
09:39 |
RealBadAngel |
more changes comin later today |
09:41 |
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09:55 |
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09:56 |
Nore |
Could you add crafting recipes for the new pipeworks tubes? |
09:57 |
Nore |
Something like normal tubes + mese for mese tube, + zinc for accelerator tube, etc. |
10:10 |
sfan5 |
!server |
10:10 |
Minetest-tan |
sfan5: Redcrab's Minetest Server 0.3.1 | redcrab.suret.net:30031 up (99.941%) |
10:11 |
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11:03 |
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11:07 |
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Rabbi_Bob joined #minetest |
11:08 |
Rabbi_Bob |
Good morning |
11:10 |
|
proller joined #minetest |
11:11 |
Jordach |
hey Rabbi_Bob |
11:11 |
Rabbi_Bob |
Hi Jordach, how are you? |
11:11 |
Jordach |
im doing fine |
11:11 |
* Jordach |
is working on a gamemode for minetest |
11:13 |
Rabbi_Bob |
Nice, is there a post or is this new? |
11:16 |
Jordach |
i dont release until its done |
11:16 |
Jordach |
i wont release it* |
11:17 |
* Rabbi_Bob |
nods |
11:17 |
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11:19 |
Rabbi_Bob |
RealBadAngel, are you here? |
11:20 |
RealBadAngel |
yes |
11:20 |
Rabbi_Bob |
In regards to the technic update and mesecons, did your fix involve "'register_on_signal_on' (a nil value)"? |
11:20 |
Rabbi_Bob |
or something else |
11:21 |
RealBadAngel |
i just made it to work with current mesecons. idk nothin about such issue |
11:23 |
Rabbi_Bob |
k |
11:25 |
|
KikaRz joined #minetest |
11:25 |
KikaRz |
Hi! |
11:27 |
|
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11:27 |
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webdesigner97 joined #minetest |
11:30 |
berome |
hey, RealBadAngel, what about adding an under sea (submarine ?) tree alike, a see-weed, but not floating one, a ~tree |
11:31 |
berome |
and undersea mine richness, like "corail", for example ? |
11:31 |
berome |
Is it an idea ? Minecraft has something similar ? |
11:31 |
RealBadAngel |
quite interesting idea indeed |
11:31 |
berome |
:-) |
11:31 |
RealBadAngel |
ive never seen such stuff |
11:32 |
berome |
you guess I'm not able to deal with that :-/ |
11:32 |
RealBadAngel |
will try to make it |
11:35 |
berome |
that "must" bring gameplay (recipe, items) something new and cool, but what ? :-) |
11:40 |
Jordach |
anyone up for bauxite? |
11:41 |
Jordach |
aluminium people. |
11:42 |
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11:44 |
berome |
yes of course ! |
11:44 |
Jordach |
berome, parts of my gamemode cross irl and fantasy (probably better than moreores) |
11:46 |
berome |
hm sounds interresting ! |
11:46 |
Jordach |
berome, admantine can be found, however, you might end up with cobble |
11:47 |
Jordach |
(since it is hard to break) |
11:48 |
berome |
you are making new or better tools with admantine ? |
11:49 |
Jordach |
berome, gamemode |
11:49 |
Jordach |
ill release it sometime this week |
11:50 |
berome |
nice new :-) |
11:50 |
|
Umbron joined #minetest |
11:50 |
Umbron |
hello |
11:51 |
Umbron |
someone here? |
11:51 |
berome |
hello :-) Umbron |
11:51 |
Umbron |
hi |
11:52 |
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11:52 |
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florian_ left #minetest |
11:54 |
* Jordach |
has just noticed the word "ingot" is strange to say |
11:56 |
berome |
in french we say lingot, strange L switch between languages, too... |
11:59 |
Jordach |
my iridium, not to be confused with google chromium |
11:59 |
Jordach |
(irl, iridium shines like the rainbow) |
12:02 |
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12:02 |
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12:06 |
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12:08 |
Umbron |
... |
12:09 |
|
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12:13 |
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12:18 |
Jordach |
heres the six new ores: http://i.imgur.com/3FfPMhJ.png |
12:19 |
KikaRz |
Jordach |
12:19 |
KikaRz |
u could change a bit the position of the rocks... like... - X - X | in another ore: | X - X - |
12:20 |
KikaRz |
thats one example |
12:20 |
KikaRz |
depending on the kind of ore. |
12:25 |
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12:26 |
Umbron |
search a server with pvp and survival with people can anyone help me |
12:36 |
RealBadAngel |
Umbron, http://minetest.org/worlds.html |
12:40 |
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12:55 |
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13:26 |
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13:43 |
Jordach |
KikaRz, now that i've been browsing imgur for an hour, i've lost where i was |
13:43 |
KikaRz |
? |
13:43 |
KikaRz |
Why you said me that? |
13:43 |
KikaRz |
'-' |
13:43 |
KikaRz |
well... 20 people died... 30+ are hurted... |
13:44 |
KikaRz |
and 248 people died on a party in Brazil, Santa Maria, Rio Grande do Sul. |
13:44 |
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13:48 |
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13:50 |
Jordach |
does anyone know if replacements work in the cooking recipe? |
13:50 |
Jordach |
no, wait, had a better idea |
13:51 |
Exio |
Jordach: what better idea? |
13:52 |
Jordach |
Exio, i planned on having the ingot return and the ingot case return, but i thought of a new way to do it |
13:52 |
Jordach |
(irl, platinum needs to be hardened before it can be used) |
13:52 |
Jordach |
(and iridium is the metal used.) |
14:05 |
KikaRz |
w/e, who needs help to get textures for mods? |
14:05 |
KikaRz |
i'm good at making them |
14:05 |
KikaRz |
I first plan on the paper... then, i digitalize to the pc... next, i try to color... if i cant, i do bit by bit drawing on pc. |
14:12 |
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14:12 |
proller |
wtf on forum? Too more links in message. Allowed 1 links. Reduce number of links and post it again. - i try to post message without links |
14:13 |
Jordach |
proller, grab a screenshoyt |
14:13 |
Jordach |
shot* |
14:14 |
|
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14:15 |
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14:15 |
PilzAdam |
Hello everyone! |
14:15 |
Jordach |
hello PilzAdam |
14:24 |
OldCoder |
Hi |
14:24 |
Jordach |
morning OldCoder |
14:24 |
* Jordach |
is close to finishing one part of jordach_game |
14:25 |
OldCoder |
Oh? |
14:25 |
Jordach |
i plan on economics, new types of minerals |
14:26 |
Jordach |
(esp. phazon, a liquid that instant kills) |
14:26 |
Jordach |
phazon can be bucketed, but is only furnace fuel |
14:27 |
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14:27 |
jojoa1997 |
Hello! |
14:29 |
proller |
Jordach, swww>>^s swwwss^s ^ - |
14:29 |
proller |
ершы ыекштп Ñфгыу уккщк |
14:29 |
proller |
ups, this string cause error |
14:29 |
proller |
with two www |
14:48 |
|
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14:49 |
rubenwardy |
fix it |
14:50 |
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14:55 |
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Jeija joined #minetest |
14:58 |
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14:58 |
rubenwardy |
hi all] |
15:00 |
rubenwardy |
is "license holder" the correct term? https://github.com/rubenwardy/food/blob/master/README.md#license-for-code-and-images |
15:02 |
|
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15:10 |
rubenwardy |
lool |
15:10 |
rubenwardy |
lol |
15:10 |
rubenwardy |
Top 15 of Mistakes/User: |
15:10 |
rubenwardy |
1. xyz 14 Mistakes |
15:23 |
|
Calinou joined #minetest |
15:32 |
sfan5 |
http://xkcd.com/1137/ |
15:33 |
Calinou |
http://xkcd.com/1337 |
15:33 |
Calinou |
404 until 2014® |
15:34 |
|
Jeija joined #minetest |
15:39 |
Calinou |
http://www.reddit.com/user/StallmansWaifu lol |
15:39 |
* Calinou |
upvoted that guy's posts |
15:39 |
Calinou |
poor guy |
15:40 |
|
Kacey joined #minetest |
15:40 |
Kacey |
hello all |
15:40 |
|
shirish joined #minetest |
15:41 |
Calinou |
ohai lahwran, karma farming much, btw? |
15:42 |
Calinou |
hi Kacey :P |
15:42 |
jojoa1997 |
hi kacey |
15:42 |
Kacey |
hi |
15:47 |
|
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15:47 |
NekoGloop |
Meow |
15:49 |
Calinou |
Jeija: clang didn't like your pull request: https://github.com/celeron55/minetest/pull/450 |
15:49 |
Calinou |
:3 |
15:50 |
Jeija |
clang doesn't like any pull requests since the update to clang 3.2, error in rollback.cpp (http://irc.minetest.ru/minetest-dev/2013-01-27#i_2840705) |
15:55 |
rubenwardy |
so many: https://github.com/celeron55/minetest/pulls |
15:57 |
|
simion314 joined #minetest |
15:58 |
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Dogzilla131 joined #minetest |
15:59 |
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markveidemanis joined #minetest |
15:59 |
markveidemanis |
hi |
16:00 |
rubenwardy |
hi... |
16:01 |
* PilzAdam |
cant read forum topics: "502 Bad Gateway" |
16:06 |
Kacey |
markveidemanis, hi |
16:06 |
markveidemanis |
hi |
16:08 |
Kacey |
i made a basic RAM card in minetest |
16:09 |
markveidemanis |
mesecons? |
16:12 |
Kacey |
yep |
16:18 |
NekoGloop |
PilzAdam: Forums don't like you |
16:20 |
|
webdesigner97 joined #minetest |
16:24 |
rubenwardy |
my favourite server list does not work |
16:25 |
Kacey |
how many bits in a byte? |
16:26 |
|
sapier joined #minetest |
16:27 |
|
Penguin_ joined #minetest |
16:28 |
Penguin_ |
hey |
16:28 |
rubenwardy |
Kacey: 8 |
16:29 |
Kacey |
i made 1 byte of memory them ^_^ |
16:29 |
rubenwardy |
lol |
16:29 |
rubenwardy |
you almost have as much as Vista did |
16:29 |
rubenwardy |
you almost have as much as Vista has left |
16:30 |
|
Penguin_ left #minetest |
16:30 |
Kacey |
haha |
16:30 |
Kacey |
i am making a 2-bit ram inputto my 2 to 4 decoder |
16:31 |
sapier |
hmm when is eta of arm instruction set support Kacey ? ;-) |
16:33 |
Kacey |
? |
16:33 |
NekoGloop |
do pistons take into account torches and other attached_node's? |
16:34 |
Kacey |
idk |
16:34 |
sapier |
you're recreating microchips at some point you'll have to decide which instructionset to implement ;-) |
16:35 |
Kacey |
still dont understand |
16:35 |
sapier |
ok a joke that needs explanation is a bad one ... sorry :- |
16:36 |
Kacey |
its ok (tech term noob lol) |
16:37 |
NekoGloop |
http://www.youtube.com/watch?v=wbHZ6uWeR3U |
16:37 |
Kacey |
http://www.youtube.com/watch?v=ibEdgQJEdTA |
16:38 |
sapier |
ok there are 4 major cpu instruction sets out there arm mips,arm,powerpc and x86 :-) most processors will understand one of them ... maybe minetests cpu's will support one in future too ;-) |
16:38 |
sapier |
hmm remove first arm to get 4 :-) |
16:39 |
Kacey |
haha |
16:40 |
Kacey |
well there need to be other people working on the cpus and what not also |
16:40 |
Kacey |
http://www.youtube.com/watch?v=57mkfFdvREw for NekoGloop |
16:40 |
NekoGloop |
Ah, the first one I listened to |
16:41 |
NekoGloop |
that was a long time ago. |
16:41 |
sapier |
I assume there's still some basic work to do to get even near a working cpu ... considering current processors have billions of transistors :-) |
16:41 |
Kacey |
microcontrollers and patience and dedication |
16:42 |
rubenwardy |
http://tinyurl.com/ar8ef4t |
16:43 |
Kacey |
wow |
16:43 |
NekoGloop |
It redirects to tinyurl. :l |
16:44 |
NekoGloop |
Kacey, http://www.youtube.com/watch?NR=1&v=OnreY_SDmH4 |
16:44 |
|
Umbron joined #minetest |
16:44 |
Umbron |
hello |
16:45 |
rubenwardy |
trying to get an infinite loop |
16:46 |
Kacey |
http://www.youtube.com/watch?v=ibEdgQJEdTA |
16:46 |
NekoGloop |
you succeeded |
16:46 |
|
Matsetes joined #minetest |
16:46 |
* Calinou |
is playing around with VLC video recording |
16:46 |
Calinou |
the video is 2× as fast as minetest, though... |
16:48 |
rubenwardy |
!joke |
16:48 |
rubenwardy |
Kacey: !joke |
16:48 |
|
jojoa1997 joined #minetest |
16:49 |
Kacey |
O.o |
16:49 |
Kacey |
command not recognized |
16:49 |
rubenwardy |
!g google |
16:49 |
Minetest-tan |
rubenwardy: http://www.google.com/ |
16:49 |
Kacey |
!g bing |
16:49 |
Minetest-tan |
Kacey: http://www.bing.com/ |
16:50 |
rubenwardy |
damn, someone told me that !g google would crash the internet... |
16:50 |
sfan5 |
!g crash the internet |
16:50 |
Minetest-tan |
sfan5: http://www.zdnet.com/blog/networking/how-to-crash-the-internet/680 |
16:50 |
rubenwardy |
<sarcasim> |
16:50 |
sfan5 |
^ |
16:50 |
Umbron |
hahaha i will delete the internet xDDDDDD |
16:50 |
Kacey |
!g Chuck Norris |
16:50 |
Minetest-tan |
Kacey: http://en.wikipedia.org/wiki/Chuck_Norris |
16:52 |
rubenwardy |
!wik how_to_communicate |
16:52 |
Minetest-tan |
"There is currently no text in this page." - http://wiki.minetest.com/wiki/How_to_communicate |
16:52 |
rubenwardy |
!dev how_to_communicate |
16:53 |
rubenwardy |
Hello Minetest-tan! |
16:53 |
rubenwardy |
MinetestBot is a lot more social |
16:53 |
Kacey |
haha |
16:53 |
Kacey |
Kaceybot is not social |
16:54 |
Calinou |
!g sarcasim |
16:54 |
Minetest-tan |
Calinou: http://www.thefreedictionary.com/Sarcasim |
16:54 |
Calinou |
lol |
16:54 |
sfan5 |
Hi Minetest-tan |
16:54 |
Minetest-tan |
Hello sfan5 |
16:54 |
sfan5 |
Hi Minetest-tan! |
16:54 |
sfan5 |
Hi Minetest-tan ! |
16:54 |
sfan5 |
Hi Minetest-tan |
16:54 |
Minetest-tan |
Hi sfan5 |
16:54 |
rubenwardy |
Hi Minetest-tan! |
16:54 |
rubenwardy |
Hi Minetest-tan |
16:54 |
Minetest-tan |
Hi rubenwardy! |
16:54 |
Kacey |
!g !g |
16:54 |
Minetest-tan |
Kacey: http://en.wikipedia.org/wiki/G-force |
16:54 |
Kacey |
haha |
16:55 |
rubenwardy |
!g !g !g !g !g !g !g !g !g !g !g !g !g !g !g !g !g !g |
16:55 |
Minetest-tan |
rubenwardy: http://en.wikipedia.org/wiki/G |
16:55 |
jojoa1997 |
!g +Minetest-tan |
16:55 |
Minetest-tan |
jojoa1997: http://www.youtube.com/watch?v=uBmwhNEEXpA |
16:55 |
sapier |
sometimes I wonder what a turing test on this chat logs would result |
16:55 |
rubenwardy |
turing? |
16:55 |
jojoa1997 |
turing? |
16:56 |
sapier |
!g turing test |
16:56 |
Minetest-tan |
sapier: http://en.wikipedia.org/wiki/Turing_test |
16:57 |
jojoa1997 |
Hi all |
16:58 |
Kacey |
!commands |
16:58 |
Jordach |
do we have to play with the bots again |
16:58 |
rubenwardy |
Minetest-tan bye |
16:58 |
Kacey |
Jordach:yes lol |
16:58 |
Kacey |
bye Minetest-tan |
16:58 |
sapier |
maybe I should add communication support to mobf |
16:59 |
jojoa1997 |
can someone help me with some modding |
16:59 |
sapier |
talking to sheep may be interesting for someone |
16:59 |
jojoa1997 |
https://github.com/Splizard/hungry_games/blob/master/mods/spawning/init.lua that is the code and what i want is when everyone but one person has become a spectator then everyone loses fly and fast and gets back interact |
16:59 |
rubenwardy |
lol |
16:59 |
Umbron |
... |
16:59 |
Jordach |
... |
16:59 |
jojoa1997 |
. . . |
16:59 |
rubenwardy |
jojoa1997: on player join, add them to a table |
16:59 |
sapier |
: : : |
17:00 |
rubenwardy |
on step, check how many do not have fly |
17:00 |
rubenwardy |
| |
17:00 |
rubenwardy |
/ |
17:00 |
Umbron |
everytime i write points everybody wants to write points too |
17:00 |
rubenwardy |
- |
17:00 |
rubenwardy |
| |
17:00 |
rubenwardy |
\ |
17:00 |
rubenwardy |
| |
17:01 |
sapier |
sorry I take back the ": : :" and add , , , |
17:01 |
Umbron |
lol |
17:01 |
rubenwardy |
| / - \ |
17:01 |
Umbron |
so time for a sensless question: |
17:01 |
Umbron |
how late is it whereever you are |
17:02 |
rubenwardy |
5:01:49 pm |
17:02 |
Kacey |
10 am |
17:02 |
sapier |
hmm 1 minute later than a minute ago :-) |
17:02 |
jojoa1997 |
sorry i dont know how to do it. it isnt even my mod. i just want that to be added to the mod |
17:03 |
NekoGloop |
noon |
17:03 |
Umbron |
18:03 or 6:03 pm |
17:03 |
jojoa1997 |
here is the stuff for spectating that makes the function happen when you die https://github.com/Splizard/hungry_games/blob/master/mods/dead_drop/init.lua |
17:03 |
sapier |
it was anounced as senseless question why are you answering that precise? ;-) |
17:04 |
Jordach |
jojoa1997, just wait until spilzard does it |
17:04 |
jojoa1997 |
the problem is my hungergames server has a bunch of people dying and no way to get the privs back |
17:05 |
jojoa1997 |
i have to amnually do it and when i am not there then tuff luck\ |
17:05 |
jojoa1997 |
*mnually |
17:05 |
jojoa1997 |
*manually |
17:05 |
Jordach |
jojoa1997, write a script |
17:06 |
jojoa1997 |
0gb hosts the server and i dont know how to write scripts |
17:06 |
rubenwardy |
jojoa1997, you could register a /reset_privs command |
17:07 |
jojoa1997 |
but how can it be done automatically |
17:07 |
Kacey |
ooh look an ostrich |
17:07 |
Kacey |
can i ride it? |
17:07 |
Kacey |
aha! |
17:07 |
rubenwardy |
(4:59:49 PM) rubenwardy: jojoa1997: on player join, add them to a table |
17:07 |
rubenwardy |
(5:00:07 PM) rubenwardy: on step, check how many do not have fly |
17:07 |
rubenwardy |
and if only one does, then reset |
17:07 |
Kacey |
i will name you george and together we shall conquer all |
17:08 |
* Jordach |
stabs the ostrich with a gold sword from moreores |
17:08 |
jojoa1997 |
the problem is that i dont know how to do that or am too tired to think |
17:08 |
* Jordach |
is tired and grumpy |
17:08 |
Umbron |
so dont know which server i will visit now |
17:08 |
sapier |
what happens when you stab it? |
17:11 |
|
Kacey joined #minetest |
17:11 |
Kacey |
oops |
17:13 |
Umbron |
come on when i want to join the hunger games they are down -.- |
17:13 |
Kacey |
now i wait for my own server to load |
17:14 |
Umbron |
know someone when it will be up again |
17:14 |
Kacey |
crashed my server... |
17:14 |
Kacey |
10:14:04: ERROR[main]: ERROR: An unhandled exception occurred: ServerError: LuaError: error: ...st/games/animals/mods/animals/mobf_settings/init.lua:38: attempt to call field 'settings_save' (a nil value) |
17:14 |
Kacey |
huh? |
17:14 |
Kacey |
sapier^^ |
17:15 |
sapier |
update cor |
17:15 |
sapier |
e |
17:15 |
Kacey |
? |
17:15 |
sapier |
settings_save was merged some days ago |
17:15 |
Jordach |
Kacey, update mobf |
17:15 |
Jordach |
core == mobf |
17:15 |
Kacey |
-_- |
17:15 |
sapier |
no |
17:15 |
Kacey |
ok |
17:15 |
sapier |
core is minetest core |
17:16 |
sapier |
if you can't do that delete mobf_settings |
17:16 |
Calinou |
does anyone here use VLC for video recording? does anyone know how to fix videos being too fast (editing them to make them slower is not an option, the speed is variable)? |
17:17 |
sapier |
I don't think there's any chance to fix this if timing information is wrong |
17:17 |
Umbron |
maybe windows movie maker and "pull the video longer" |
17:18 |
* Jordach |
spits drink out |
17:18 |
sapier |
yes but calinou says speed is variable? |
17:18 |
* Calinou |
is on linux |
17:18 |
Jordach |
is Calinou recording? |
17:18 |
Calinou |
nope :) |
17:18 |
Jordach |
then why would you ask such things |
17:18 |
Jordach |
:P |
17:18 |
Calinou |
for minetest |
17:18 |
Umbron |
use linux movie maker or so |
17:18 |
Calinou |
MT has no integrated video recording.. |
17:18 |
Calinou |
lol |
17:18 |
berome |
avidemux perhaps ? |
17:19 |
Kacey |
go ostrich go! |
17:19 |
Kacey |
how do i make him go? |
17:19 |
Umbron |
calinou on your server are lots of unknown blocks |
17:20 |
Kacey |
COME ON GEORGE!!!!!! |
17:21 |
sapier |
:-) mount him kacey |
17:21 |
Kacey |
i have |
17:21 |
Kacey |
stupid george isnt going anywhere |
17:22 |
sapier |
you can move around as usual but with more speed when mounting a ostrich? |
17:22 |
Kacey |
lagged it lol |
17:22 |
Kacey |
bad lag |
17:22 |
sapier |
lag? with only ostrich? |
17:23 |
Umbron |
its so boring |
17:23 |
NekoGloop |
Mobf == lag :P |
17:24 |
Umbron |
so another sensless question: |
17:24 |
Umbron |
on which planet do you live? |
17:24 |
Kacey |
how do i trade with npc? |
17:25 |
sapier |
I don't experience any lag ;-) must be your machine ;-) |
17:25 |
Calinou |
say "hi, i'm jérôme kerviel" |
17:25 |
Calinou |
the trader will ask you for 4,9 billion € |
17:25 |
berome |
!up minetest.org 30015 |
17:25 |
Minetest-tan |
minetest.org:30015 is up (0.294ms) |
17:25 |
Calinou |
s/you for/you |
17:26 |
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17:26 |
jojoa1997 |
does anyone know if there is a sponge mod |
17:26 |
sapier |
rightclick the trader |
17:27 |
jojoa1997 |
that isnt a sponge |
17:28 |
Jordach |
<sapier> :-) mount him kacey -- best sentance *snigger* |
17:28 |
Kacey |
George and i are conquering all |
17:28 |
sapier |
:-) good sentence to be take out of context :-) |
17:28 |
jojoa1997 |
VanessaE: you there? |
17:29 |
sapier |
[ANNOUNCEMENT] Mobf 2.0.0 is completed http://forum.minetest.net/viewtopic.php?id=629 |
17:29 |
Kacey |
GEORGE!!!!!!! :( |
17:30 |
jojoa1997 |
will the finite water mod work with VanessaE's pipeworks mod |
17:30 |
NekoGloop |
nope |
17:31 |
sapier |
what happened to george kacey? |
17:31 |
jojoa1997 |
is it possible to get it to work with the mod |
17:31 |
Kacey |
he died :( |
17:31 |
sapier |
everything is possible jojoa it's only a question of how much work you do to get it done. |
17:31 |
Jordach |
Kacey, so you were riding George Romero's shoulders? |
17:31 |
sapier |
kacey maybe some way to heal mobs should be added to 2.1 |
17:32 |
jojoa1997 |
ok |
17:32 |
jojoa1997 |
bye modding time |
17:32 |
NekoGloop |
pet food |
17:32 |
Jordach |
sapier, consider using the barn |
17:32 |
Umbron |
can someone recommend me a server with survival and damage? |
17:32 |
Umbron |
and pls dont post only minetest.org |
17:33 |
sapier |
jordach barn to heal mobs? |
17:33 |
Jordach |
oh gosh this post is now irelevant: http://forum.minetest.net/viewtopic.php?pid=4798#p4798 |
17:33 |
Jordach |
sapier, yes |
17:33 |
sapier |
I was thinking about punching with food? |
17:33 |
NekoGloop |
pet food |
17:34 |
Kacey |
sapier: make it so that you can throw eggs and have a 50% chance of hacthing a chicken |
17:34 |
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hmmmm joined #minetest |
17:34 |
sapier |
interesting idea kacey |
17:35 |
Kacey |
^_^ |
17:35 |
Kacey |
and pigs that you can ride |
17:35 |
Kacey |
that you have no control over |
17:35 |
sapier |
btw I'm collecting suggestions for mobf 2.1 atm so just tell me I'll consider about anything .. except ridable bigs thats to minecraft like ;-) |
17:35 |
sapier |
-b+p |
17:36 |
sapier |
hmm no control ... that'd be better for steers? |
17:36 |
Umbron |
boar this guy post so often on facebook my news are full with his sensless posts -.- |
17:37 |
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Kacey joined #minetest |
17:37 |
Kacey |
oops |
17:37 |
Umbron |
again: can someone recommend me a server with survival and damage? |
17:38 |
NekoGloop |
sapier, that's how eggs work in MC |
17:38 |
Kacey |
EGGWARD!!!!! |
17:38 |
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17:38 |
Umbron |
but they have there a 1/8 chance |
17:38 |
Calinou |
<Umbron> can someone recommend me a server with survival and damage? |
17:39 |
Calinou |
last time I saw a server without damage: 2011 :P |
17:39 |
Calinou |
(not counting Jordach's pixel art) |
17:39 |
sapier |
nekogloop ... maybe but it's quite realistic |
17:39 |
Umbron |
shauns server is empty at the moment... |
17:40 |
NekoGloop |
random r1 server now? |
17:41 |
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17:42 |
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Progers joined #minetest |
17:43 |
|
blaze joined #minetest |
17:43 |
Umbron |
... |
17:44 |
* Kacey |
needs volunteers |
17:45 |
Umbron |
trying zegs server |
17:45 |
Kacey |
##kacey if you are interested |
17:47 |
Umbron |
wow nobody is online who can give me interact |
17:48 |
* Kacey |
wants torches to be 3d |
17:49 |
berome |
Umbron: once your read rules, you can perhaps ask OldCoder for interract |
17:51 |
Umbron |
is someone here with a server? |
17:51 |
Kacey |
i donthave port forwarded |
17:53 |
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17:53 |
sapier |
does anyone know if there's a way to create raillike behaviour of nodes with nodeboxes? |
17:53 |
Umbron |
im so bored |
17:54 |
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17:56 |
Umbron |
super the hunger games server is still offline |
17:57 |
Kacey |
drawtype = raillike i do believe sapier |
17:57 |
sapier |
yes but you can only specify a texture for raillike not a nodebox :-/ |
17:58 |
sapier |
e.g. if you want to create 3d rails |
17:59 |
Kacey |
... idk then |
18:00 |
sapier |
:-/ I thought so |
18:00 |
Kacey |
perhaps doing it the hard way... |
18:02 |
Umbron |
play someone league of legends on west europe? |
18:03 |
Umbron |
**** 1 min for log in -.- |
18:03 |
|
Kacey1 joined #minetest |
18:03 |
sapier |
yes creating a node for each style is an option too but in this case I'd create a patch to add core support |
18:03 |
Kacey1 |
damn |
18:03 |
Kacey1 |
stupid internet |
18:05 |
Kacey |
crap i have to go until tonight |
18:12 |
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babyface1031 joined #minetest |
18:12 |
babyface1031 |
VanessaE: is there a Jungle Tree Tree |
18:12 |
babyface1031 |
in the moretree mod |
18:12 |
VanessaE |
not anymore. |
18:12 |
VanessaE |
I just pushed a fix to git :-) |
18:13 |
babyface1031 |
ok so it will be gone when we get the update |
18:13 |
VanessaE |
I think |
18:13 |
babyface1031 |
ok thank you |
18:13 |
VanessaE |
oh yeah. |
18:13 |
VanessaE |
another fix is needed. |
18:13 |
VanessaE |
hold. |
18:16 |
VanessaE |
fixed in moretrees git. |
18:18 |
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18:20 |
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webdesigner97 joined #minetest |
18:21 |
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webdesigner97 joined #minetest |
18:26 |
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18:29 |
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markveidemanis joined #minetest |
18:31 |
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markveidemanis joined #minetest |
18:31 |
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markveidemanis joined #minetest |
18:32 |
markveidemanis |
Hi! |
18:38 |
|
shirish joined #minetest |
18:42 |
markveidemanis |
Hi!! |
18:43 |
Calinou |
...hi!!!? |
18:44 |
VanessaE |
hi. |
18:44 |
Umbron |
hi |
18:45 |
markveidemanis |
Yay |
18:45 |
|
berome left #minetest |
18:45 |
markveidemanis |
...so what now? :D |
18:45 |
Umbron |
is the hunger games server up? |
18:45 |
Umbron |
no -.- |
18:46 |
OldCoder |
Hi |
18:46 |
OldCoder |
Hunger Games Server? |
18:46 |
markveidemanis |
Hunger games? |
18:46 |
markveidemanis |
Ahh, jojoa's thing |
18:46 |
|
codile_ joined #minetest |
18:46 |
markveidemanis |
he wants to host another server... |
18:46 |
markveidemanis |
when he can just use the one he is the admin of :D |
18:47 |
Umbron |
hunger games: up 1/1 or what xD |
18:47 |
sapier |
oldcoder I've created a new branch for your special version on release of mobf 2.0 https://github.com/sapier/animals_modpack/tree/oldcoder_special_2.0 |
18:48 |
Umbron |
so which server should i join? |
18:48 |
babyface1031 |
hi OldCoder |
18:48 |
markveidemanis |
My server! |
18:50 |
Umbron |
ah your server was pilzadams server |
18:51 |
markveidemanis |
Yep |
18:51 |
markveidemanis |
Mine now:D |
18:53 |
VanessaE |
ARGH! |
18:53 |
VanessaE |
HORRIBLE regression in the way furnaces work in creative mode |
18:54 |
FreeFull |
How |
18:54 |
VanessaE |
insert item. blink. blink. blink. try (blink) to add (blink) fuel... wait (blink) while it (blink) cooks.... try (blink) like hell (blink) to (blink) remove (blink) the results (blink) into your (blink) inventory |
18:54 |
VanessaE |
where blink = the UI flashes between normal and blanked out e.g. it blinks. |
18:54 |
VanessaE |
the furnace UI, I mean |
18:54 |
FreeFull |
Oh |
18:54 |
FreeFull |
It sounds like it keeps doing hacky swap node for no reason |
18:54 |
VanessaE |
yep |
18:54 |
VanessaE |
RBA just said the same. |
18:54 |
VanessaE |
come on guys, this is a bullshit bug. |
18:56 |
Umbron |
looks like shauns server is diing |
18:56 |
VanessaE |
sorry, it is. I won't even begin to hold back my comment on how fucking stupid that was to use that feature in a critical component of the game versus using it in some future-for-testing object |
18:58 |
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18:58 |
thexyz |
sfan5: ok, i fixed all my "mistakes" |
18:58 |
thexyz |
the left ones are done by NekoGloop |
18:59 |
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FreeFull_ joined #minetest |
19:00 |
Umbron |
coder? |
19:00 |
thexyz |
well, they include "Liscence" instead of "License" |
19:00 |
|
sapier1 joined #minetest |
19:01 |
PilzAdam |
thexyz, I get "502 Bad Gateway" when I try to access any forum topic |
19:01 |
harrison |
talking to sheep |
19:01 |
harrison |
lol |
19:02 |
Umbron |
hallo pilzadam |
19:02 |
PilzAdam |
hi |
19:03 |
thexyz |
PilzAdam: no idea |
19:03 |
thexyz |
>2013/01/27 23:00:48 [error] 26808#0: *4256404 upstream sent too big header while reading response header from upstream, client: *.*.*.* , server: forum.minetest.net, request: "GET /viewtopic.php?id=2434 HTTP/1.1", upstream: "fastcgi://unix:/tmp/fastcgi.socket:", host: "forum.minetest.net", referrer: "http://forum.minetest.net/viewforum.php?id=9" |
19:04 |
thexyz |
though that one only happened once |
19:04 |
sfan5 |
my script can access forum.minetest.net fine |
19:05 |
mauvebic |
<sfan5> *** Page 2 | '[Mod] Multinode [20120810] [multinode]' by mauvebic http://forum.minetest.net/viewtopic.php?id=2398 *** |
19:05 |
mauvebic |
<sfan5> [EE] No License found |
19:05 |
mauvebic |
<sfan5> [EE] No Dependencies found |
19:05 |
mauvebic |
<sfan5> [EE] No Download found |
19:05 |
mauvebic |
<sfan5> ^ must be fixed |
19:05 |
mauvebic |
there's nothing to fix, the mod is old, discontinued, and i dont have the files anymore |
19:05 |
sfan5 |
should i move it to old mods? |
19:05 |
thexyz |
then ask someone to move it into "old mods" |
19:05 |
mauvebic |
i have a few times :p |
19:06 |
mauvebic |
if its missing a download then ive either merged it or dropped it |
19:06 |
sapier1 |
write a move request then it's some mods problem ;-) |
19:07 |
mauvebic |
everything pre-mm2 was on the drive that died on me anyhow :/ |
19:07 |
sfan5 |
mauvebic: moved to "old mods" |
19:07 |
mauvebic |
thanks :-) |
19:08 |
PilzAdam |
thexyz, it works now after a relogin |
19:09 |
mauvebic |
even my older maps are gone :'( |
19:09 |
sfan5 |
Top 15 of Mistakes/User: |
19:09 |
sfan5 |
1. mauvebic 21 Mistakes |
19:09 |
PilzAdam |
thexyz, but the unread topics are now marked as read |
19:09 |
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19:09 |
mauvebic |
most of those 21 mistakes were threads that i asked to be closed/deleted but was refused |
19:10 |
sfan5 |
mauvebic: tell me which ones you want to have deleted/closed/moved to "old mods" |
19:11 |
mauvebic |
ok gimme a sec ill comp a list |
19:11 |
Calinou |
sfan5: I have no mistakes now :-) |
19:11 |
sfan5 |
\o/ |
19:11 |
sfan5 |
10. celeron55 4 Mistakes |
19:11 |
sfan5 |
:O |
19:11 |
sapier |
sfan whats order for same count of mistakes? |
19:12 |
mauvebic |
multinode -> already in old |
19:12 |
sfan5 |
sapier: 1-Z |
19:12 |
sfan5 |
*A-Z |
19:12 |
mauvebic |
4seasons -> Old (was merged with mm2) |
19:12 |
mauvebic |
http://forum.minetest.net/viewtopic.php?id=2314 |
19:13 |
sfan5 |
moved |
19:13 |
mauvebic |
http://forum.minetest.net/viewtopic.php?id=2321 -> Old (was merged) |
19:13 |
sapier |
then there's a problem VanessaE sapier Nemo08 LorenzoVulcan ... |
19:13 |
VanessaE |
? |
19:13 |
mauvebic |
http://forum.minetest.net/viewtopic.php?id=2657 -> Old (discontinued) |
19:13 |
ShadowNinja |
PilzAdam your upside-down stairs have a server-crashing bug, line 184, ret is assumed to not be nil |
19:13 |
thexyz |
PilzAdam: that's not related to hosting, punbb somehow messes with read/unread status |
19:13 |
ShadowNinja |
Slabs* |
19:13 |
mauvebic |
http://forum.minetest.net/viewtopic.php?id=2750 -> Old (merged) |
19:14 |
sfan5 |
sapier: its Z-A |
19:14 |
PilzAdam |
ShadowNinja, report it on the GitHub issue tracker |
19:14 |
mauvebic |
http://forum.minetest.net/viewtopic.php?id=2399 -> Old (merged) |
19:14 |
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Malar joined #minetest |
19:14 |
mauvebic |
http://forum.minetest.net/viewtopic.php?id=2701 -> Old |
19:15 |
mauvebic |
http://forum.minetest.net/viewtopic.php?id=2433 -> Old |
19:15 |
sapier |
no isn't have alook at Top7 least mistakes/User :-) |
19:15 |
mauvebic |
that should be it :-) none of my active stuff shows up on the list today |
19:15 |
sfan5 |
mauvebic: moved.moved.moved.moved.moved. |
19:16 |
mauvebic |
Yay :-) now someone else can occupy #1 lol thanks :-) |
19:17 |
mauvebic |
oh and http://forum.minetest.net/viewtopic.php?id=4598 -> Releases (if not missing anything?) |
19:18 |
Malar |
want -> http://voxeljs.com/ (^.^) |
19:18 |
sfan5 |
mauvebic: is "alt-mint" the mod folder name? if not, you're missing that |
19:19 |
mauvebic |
well its 'mint' but theres another 'mint' out there |
19:19 |
sfan5 |
so ,yes? |
19:19 |
sfan5 |
or no? |
19:19 |
mauvebic |
should it be [alt][mint]? |
19:20 |
OldCoder |
Hey |
19:20 |
mauvebic |
fixed it '[mod]Nodex[mint][version]' |
19:20 |
OldCoder |
sapier, should I try that? |
19:21 |
sfan5 |
mauvebic: moved |
19:21 |
mauvebic |
thanks :-) |
19:21 |
sapier |
if you're updating next time you should update to this version, it's current stable |
19:21 |
sfan5 |
i think its time for a new report |
19:21 |
mauvebic |
a good start on the spring cleaning of the forums |
19:22 |
NekoGloop |
sfan5: Your report cannot detect my depends because I make mine human-readable :l |
19:22 |
sfan5 |
what does human-readable mean? |
19:22 |
mauvebic |
pidgeon english lol |
19:22 |
mauvebic |
j/k |
19:23 |
mauvebic |
though some people i cant tell what language their posts are in lol |
19:23 |
NekoGloop |
human-readable means in a sentence. Not as an entry in a list |
19:23 |
sfan5 |
to all developers here: you can use the raw statistic data generated by my script with python easily |
19:25 |
sfan5 |
NekoGloop: it checks for "dependencies","depends","dependency","dependens" and "requires" |
19:25 |
sfan5 |
*or |
19:25 |
NekoGloop |
"To run this modpack, you need only the mods found in minetest_game." |
19:25 |
NekoGloop |
Ahem. |
19:25 |
|
kaeza joined #minetest |
19:25 |
sfan5 |
hm |
19:26 |
kaeza |
evenings |
19:27 |
VanessaE |
sfan5: change requires to require (no s) so it can catch require(s) and requirement(s) |
19:28 |
sfan5 |
ok |
19:28 |
sfan5 |
Top 15 of Mistakes/User: |
19:28 |
sfan5 |
1. cornernote 9 Mistakes |
19:28 |
sfan5 |
^ mauvebic |
19:28 |
VanessaE |
I presume you look only at the start of a line of text for these words? |
19:28 |
sapier |
i doubt cornernote will fix it |
19:28 |
mauvebic |
lol hard to compete with a dead guy |
19:29 |
VanessaE |
dead? |
19:29 |
sfan5 |
he's banned |
19:29 |
sfan5 |
VanessaE: it searches the whole post |
19:29 |
VanessaE |
sfan5: I mean at the start of any given line of text in the post. |
19:29 |
thexyz |
yes, there's no strict format so that tool is mostly useless |
19:30 |
sfan5 |
it isn't |
19:30 |
mauvebic |
ok not dead but a ban on the internet is pretty much the equivalent lol |
19:30 |
VanessaE |
thexyz: afaic, my posts are as close to an official format as one can expect :-) |
19:30 |
mauvebic |
and LM is like the internets' version of reincarnation lol |
19:30 |
VanessaE |
(I just tend to change the order of the various sections; Download, Install, License, etc.) |
19:30 |
mauvebic |
vanessae does it have the royal warrant on both sides? :p |
19:30 |
sfan5 |
there are rules like "license", "download link", "dependencies listed", ... |
19:31 |
VanessaE |
mauvebic: the what? |
19:31 |
mauvebic |
not a fan of keeping up appearances i see :p |
19:31 |
thexyz |
sfan5: but "dependencies listed" does not mean that your topic should look like "depends: a, b, c" |
19:31 |
VanessaE |
are you kidding, I love that show. |
19:31 |
VanessaE |
but I don't know what you mean :-) |
19:31 |
sfan5 |
thexyz: the script als detects "This mod depends on default and whatever_mod" |
19:31 |
VanessaE |
thexyz: maybe not, but that's about as crystal clear as it can get, and it's dead easy to make it look that way, so why shouldn't that be necessary? |
19:31 |
mauvebic |
when he said official the first thing that popped to mind was hyacinth for some reason lol |
19:32 |
marktraceur |
sfan5: What script is this? |
19:32 |
thexyz |
sfan5: how about "You should have minetest_game installed"? |
19:32 |
sfan5 |
marktraceur: https://gist.github.com/4642453 |
19:32 |
Rabbi_Bob |
"Mrs. Bucket?" |
19:32 |
VanessaE |
mauvebic: heh |
19:32 |
mauvebic |
its pronounced bouquet |
19:32 |
sfan5 |
thexyz: well, that doesn't count |
19:32 |
thexyz |
VanessaE: why should something be necessary when it's not really needed? |
19:32 |
mauvebic |
the same reason we pay taxes |
19:32 |
sfan5 |
thexyz: i'm working on supporting things like that |
19:32 |
ShadowNinja |
PilzAdam, done, issue #115 |
19:33 |
VanessaE |
thexyz: easy readability and portability into some future mod database maybe? |
19:33 |
marktraceur |
sfan5: "Statisctics" can you start with one mistake? :) |
19:33 |
mauvebic |
my wife is building that huge-ass tower from the new Judge Dredd lol |
19:33 |
sfan5 |
marktraceur: i just noticed that too |
19:34 |
marktraceur |
sfan5: This script could probably benefit from some OOP, but otherwise looks cool :) |
19:35 |
VanessaE |
thexyz: if each mod posted in the Mod Releases section has clearly defined fields, in whatever order, it would become almost trivial to scrape that forum section and import everything into a rolling database of mods to be used in some kind of future in-game installer. |
19:35 |
sfan5 |
marktraceur: the script how it is now took me 1.5 days |
19:35 |
marktraceur |
*nod* |
19:35 |
marktraceur |
Time well spent, I'd say. |
19:35 |
VanessaE |
thexyz: same reason the subject line of each posted mod already requires a clearly-delimited format now. |
19:36 |
sfan5 |
VanessaE: i thought about that too and i'm thinking about a script that find mods conforming the guidelines in "modding general" |
19:36 |
VanessaE |
sfan5: good idea |
19:36 |
sfan5 |
*finds |
19:36 |
thexyz |
VanessaE: the only problem ATM is that we don't have "a rolling database of mods" |
19:36 |
VanessaE |
thexyz: well not yet of course, that's why I said "future"/ |
19:37 |
mauvebic |
doesnt the forum also provide RSS streams? |
19:37 |
VanessaE |
mauvebic: yes |
19:37 |
sfan5 |
but its a pain in the ass to deal with html that is not xml-conform, xml.dom.minidom won't parse it |
19:37 |
PilzAdam |
VanessaE, what is this "future" thing an where can I download it? |
19:37 |
sfan5 |
mauvebic: yes |
19:37 |
mauvebic |
you could scrape those for a mod db |
19:37 |
sfan5 |
why rss feeds? |
19:37 |
sapier |
you need a browsable database to get "normal" users |
19:37 |
sfan5 |
^ i agree |
19:37 |
VanessaE |
PilzAdam: Jeija was working on something, and of course now there's an in-game mod enable/disable screen. Why can't these be tied to an online database, or just realtime scrape the web page? |
19:37 |
thexyz |
sfan5: because html is not xml |
19:38 |
sfan5 |
i know |
19:38 |
sfan5 |
many sections of the html document are xml-conform, but the entire page isn't |
19:38 |
VanessaE |
is there a punbb program that'll let us turn Mod Releases posts into an actual online database? |
19:38 |
mauvebic |
could always use webkit and a tab leading to the forums? |
19:38 |
sfan5 |
that makes it kinda hard to use the data |
19:38 |
VanessaE |
you know, sorta like the form used for polls |
19:38 |
VanessaE |
s/program/plugin/ |
19:39 |
sfan5 |
VanessaE: no, but i could also write a script |
19:39 |
sfan5 |
but that would take way more than 1.5 days |
19:39 |
VanessaE |
heh |
19:39 |
VanessaE |
I don't mean to scrape the page - I mean so that each post in that section *is* a database entry in its own right. |
19:39 |
sfan5 |
as it has to parse basic sentences like "You only need the mods in minetest_game to run this mod." |
19:40 |
sfan5 |
that'd be good too |
19:40 |
mauvebic |
you could prolly tweak the forum to send 2 POST requests, one to the forums, another to a DB |
19:40 |
VanessaE |
i.e. the user transferring the mod from Modding General to Mod Releases would run some script to scrape the post and extract the various fields, with the unrecognized stuff being dumped into a "description" field |
19:40 |
sfan5 |
mauvebic: punbb plugins can define hoks |
19:40 |
sfan5 |
*hooks |
19:40 |
VanessaE |
s/user/moderator/ |
19:41 |
mauvebic |
that sounds good |
19:41 |
mauvebic |
then all we're missing is extra fields to define those properties that should be present in all mods (license, deps, etc) |
19:41 |
VanessaE |
exactly |
19:41 |
sfan5 |
it doesn't just sound good, it IS good |
19:41 |
VanessaE |
each post would be expanded to have those fields, even if they're initially empty |
19:41 |
VanessaE |
then we could work, over time, on populating them either by script or by ghand |
19:41 |
VanessaE |
hand* |
19:42 |
mauvebic |
well if license and dep fields were required to post, it would cut down on proofreading for you guys |
19:42 |
sfan5 |
ghand -> ?o/ <- hand |
19:42 |
VanessaE |
hehe |
19:42 |
sfan5 |
;) |
19:42 |
sfan5 |
mauvebic: you need to list dependencies and license |
19:43 |
mauvebic |
i know, thats why i said they should be required fields, otherwise the user cant post to general :-) |
19:43 |
VanessaE |
that would require a realtime script to check the post before accepting it |
19:43 |
VanessaE |
something server-side I mean |
19:43 |
mauvebic |
well in php terms, youre just checking to make sure the field ain't blank or contains weird chars |
19:44 |
mauvebic |
or if it blanks then it defaults to "none" and 'wtfpl' lol |
19:45 |
sfan5 |
i had to del with (f**king) unicode because someone put an unicode char in his mod topic title |
19:45 |
sfan5 |
*deal |
19:45 |
mauvebic |
forums are UTF-8? |
19:45 |
|
Jeija left #minetest |
19:46 |
sfan5 |
mauvebic: yes |
19:46 |
mauvebic |
php + javasript (ajax) + apache = UTF8 + unicode salad lol |
19:46 |
mauvebic |
another reason i quit webdesign lol |
19:46 |
sfan5 |
utf8 is a format of storing unicode |
19:47 |
mauvebic |
yeah but managing all those formats is a PITA lol |
19:47 |
sfan5 |
just use utf8 all the time. |
19:47 |
mauvebic |
plus where im at it had to be english + french and the french here is a special subset lol |
19:48 |
mauvebic |
meh this was a long time ago - aint as much work in webdesign these days |
19:49 |
mauvebic |
way more easy solutions these days then writing your own site or paying someone to do it |
19:50 |
thexyz |
wtf, ebay, http://www.ebay.com/itm/Inflatable-Otter-/170979579794 |
19:50 |
|
Doc22 joined #minetest |
19:50 |
Doc22 |
hey |
19:50 |
FreeFull |
thexyz: That's pretty expensive for a piece of shitty plastic |
19:51 |
FreeFull |
It started at 0.99 |
19:51 |
FreeFull |
I have no idea why the bids went so high |
19:51 |
FreeFull |
http://offer.ebay.com/ws/eBayISAPI.dll?ViewBids&_trksid=p2047675.l2565&rt=nc&item=170979579794 |
19:52 |
thexyz |
I see |
19:52 |
kaeza |
VanessaE, has this happened before? https://dl.dropbox.com/u/100008207/ssss/screenshot_2102869504.jpg |
19:52 |
VanessaE |
aw shit |
19:52 |
VanessaE |
I forgot to fix that :-/ |
19:52 |
VanessaE |
hold. |
19:52 |
kaeza |
ah ok :P |
19:52 |
VanessaE |
er wait a sec. |
19:52 |
kaeza |
no probs |
19:53 |
kaeza |
it's not a critical bug :P |
19:53 |
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john_minetest joined #minetest |
19:53 |
kaeza |
hey john |
19:54 |
|
Nikondork_ joined #minetest |
19:55 |
|
shirish joined #minetest |
20:03 |
VanessaE |
kaeza: testing a fix now. |
20:03 |
kaeza |
k |
20:05 |
VanessaE |
kaeza: fixed in git. |
20:06 |
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shadowjay1 joined #minetest |
20:06 |
kaeza |
thanks! :) updating local copy. OC said he will update everything later on his worlds. |
20:07 |
VanessaE |
ok |
20:09 |
mauvebic |
anyone know a good file host (150mb+) ? ive tried 3 times to upload my map to ompldr :/ |
20:10 |
RealBadAngel |
http://i.imgur.com/7BN8MLq.jpg screenshot from technic tests |
20:10 |
Jordach |
mauvebic, dropbox |
20:11 |
mauvebic |
will it force ppl to register to download? |
20:11 |
VanessaE |
dropbox doesn't do that |
20:11 |
mauvebic |
sweet thanks :-) |
20:11 |
VanessaE |
now mediafire |
20:11 |
VanessaE |
nor* |
20:12 |
VanessaE |
ompldr works fine for most people also, your issue aside |
20:12 |
|
Progers joined #minetest |
20:12 |
mauvebic |
it takes like half an hour to upload my map to ompldr and i keep getting 'db lock' |
20:12 |
VanessaE |
but 150MB? maybe Mega. |
20:12 |
VanessaE |
good luck finding anyone willing to host that much data without paying for it. |
20:13 |
VanessaE |
github if you're a bastard ;) |
20:13 |
mauvebic |
what are the limits for dropbox and mediafire? |
20:13 |
mauvebic |
i could prolly send my map via carrier pidgeon before figuring out how to upload anything to git XD |
20:13 |
VanessaE |
OldCoder: at your convenience, please update plantlife again if you have not yet done so. |
20:13 |
VanessaE |
mauvebic: git is easy. |
20:14 |
mauvebic |
i know its remember the shorthands i suck at |
20:14 |
mauvebic |
i also suck at remembering numbers for some reason lol |
20:15 |
Jordach |
mauvebic, github4win |
20:15 |
mauvebic |
something funny: i cant remember people's ages, not even my own sometimes |
20:16 |
mauvebic |
the women in my family love it cuz i consistently give them younger ages lol |
20:16 |
|
jojoa1997 joined #minetest |
20:16 |
jojoa1997 |
Hello all! |
20:16 |
markveidemanis |
go to #mtmt , jojoa |
20:17 |
OldCoder |
VanessaE |
20:17 |
* OldCoder |
laughs |
20:17 |
OldCoder |
People are making a list |
20:17 |
OldCoder |
Of all the new updates |
20:17 |
jojoa1997 |
of what |
20:17 |
markveidemanis |
making**MAde |
20:17 |
jojoa1997 |
for what OC |
20:17 |
markveidemanis |
and sent to you:D |
20:17 |
markveidemanis |
Server |
20:17 |
jojoa1997 |
?.? |
20:17 |
Jordach |
jojoa1997, dont keep asking questions.... (i know someone whos worse the the spanish inqusition) |
20:18 |
jojoa1997 |
Jordach are you alive? |
20:18 |
Jordach |
yes |
20:18 |
markveidemanis |
Anyone seen Oblivion1500? |
20:18 |
jojoa1997 |
No your not |
20:18 |
jojoa1997 |
your a computer!! |
20:19 |
* jojoa1997 |
unplugs Jordach's plug |
20:19 |
* Jordach |
sighs |
20:19 |
markveidemanis |
TIME TO GO TO #mtmt JOJOA1997!! |
20:19 |
jojoa1997 |
Kaeza how is the moving head for the player coming along |
20:19 |
Jordach |
dont piss me off please |
20:19 |
jojoa1997 |
markv check who is on it |
20:20 |
markveidemanis |
I mean talk on it |
20:20 |
|
codile joined #minetest |
20:20 |
jojoa1997 |
for what i dont have anyhting to talk about |
20:20 |
markveidemanis |
i am talking on it, tell me your thoughts on the topic. |
20:20 |
markveidemanis |
hunger games thing. |
20:21 |
jojoa1997 |
nothing i dont want it hosted on our server |
20:21 |
kaeza |
jojoa1997, no progress |
20:21 |
markveidemanis |
i do! :D |
20:21 |
jojoa1997 |
all those buildings will be gone |
20:21 |
kaeza |
Imma ditch that thing |
20:22 |
jojoa1997 |
markv have you tested the game itself |
20:22 |
jojoa1997 |
kaeza why |
20:22 |
markveidemanis |
no, I will build it outside spawn. |
20:22 |
jojoa1997 |
i like it |
20:22 |
jojoa1997 |
markv test it out first on a private world |
20:22 |
kaeza |
jojoa1997, cause it can't animate while moving the head at the same time |
20:22 |
jojoa1997 |
then decide if you want to have it on our server |
20:22 |
markveidemanis |
No, even i cannot screw up making 4 glass walls. |
20:23 |
kaeza |
apparently Taoki is also trying to do that |
20:23 |
VanessaE |
kaeza: don't ditch it, please |
20:23 |
VanessaE |
surely someone will figure out the issue |
20:23 |
jojoa1997 |
+1 |
20:23 |
markveidemanis |
unbreakable glass dome outside spawn |
20:23 |
jojoa1997 |
Markv unless you test it i will be gainst adding it |
20:23 |
jojoa1997 |
there is more to it than 4 walls |
20:23 |
Taoki |
Manually positioning / rotating bones while animating is possible, but broken in current Irrlicht. Next version should allow it to work |
20:23 |
jojoa1997 |
and also play it on survival |
20:24 |
markveidemanis |
is it a mod? |
20:24 |
mauvebic |
it would be cool if the mapper tools could draw the protection zones as outlines |
20:24 |
VanessaE |
mauvebic: I think rubenwardy has something that does that |
20:24 |
kaeza |
Taoki, yes, I read your post on the Irrlicht forums |
20:24 |
jojoa1997 |
no it is a game like minetest_game and minimal |
20:25 |
markveidemanis |
ok, then i will look at the mods in the game |
20:25 |
kaeza |
I will try to manually animate |
20:25 |
kaeza |
and see if that works out |
20:25 |
jojoa1997 |
markv i will not add it to our server the answer is no |
20:27 |
markveidemanis |
looks like it just adds a dome generator and unbreakable glass, we have those things |
20:27 |
jojoa1997 |
no it doesnt |
20:27 |
jojoa1997 |
it adds 4 walls |
20:27 |
jojoa1997 |
makes digging impossible except with leaves and stuff like that |
20:28 |
jojoa1997 |
you lose everything when you die |
20:28 |
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roboman2444 joined #minetest |
20:28 |
VanessaE |
kaeza: in practice, there are only three animations to modify, right? walk, dig, and walk+dig... so that expands to 6 animations if you have to do it manually. manageable, if hacky. |
20:28 |
jojoa1997 |
and untill there are automatic resets once you die... |
20:28 |
jojoa1997 |
you only have the privs fast,shout,fly |
20:28 |
markveidemanis |
there will just be an arena |
20:28 |
jojoa1997 |
but no ionteract |
20:28 |
jojoa1997 |
it is not going on |
20:29 |
jojoa1997 |
until you have tried it and fully understand what it does dont ask me again |
20:29 |
markveidemanis |
can someone make me a clean mod with all the moretree nodenames please? |
20:30 |
markveidemanis |
its not going on, i am making just the arena |
20:30 |
markveidemanis |
and there is trees in the way |
20:30 |
jojoa1997 |
keep the trees they add more battle ground |
20:31 |
markveidemanis |
no, they make less - in minecraft trees look good, but in minetest, they lagg like hell |
20:31 |
markveidemanis |
and then theres the shadows on removing them... |
20:33 |
jojoa1997 |
markv theyt only lag when they spawn not when they are already made |
20:35 |
VanessaE |
zzz |
20:35 |
jojoa1997 |
VanessaE: me too |
20:35 |
markveidemanis |
they lagg when made too |
20:35 |
* Rabbi_Bob |
pours himself a coffee |
20:35 |
markveidemanis |
All the rendering |
20:37 |
jojoa1997 |
well what about spawn |
20:37 |
jojoa1997 |
it has all those big buildings |
20:37 |
VanessaE |
Rabbi_Bob: as in bobblocks? |
20:37 |
Rabbi_Bob |
the same :) How are you? |
20:38 |
VanessaE |
I'm fine. nice to see you here in IRC :) |
20:38 |
jojoa1997 |
Rabbi Bob i love your mod :-) |
20:38 |
Rabbi_Bob |
Thanks. Back in the day I lived IRC, it's been awhile though |
20:38 |
Rabbi_Bob |
1997 |
20:38 |
Rabbi_Bob |
thanks jojoa1997 |
20:38 |
jojoa1997 |
your welcome |
20:38 |
Rabbi_Bob |
trying to sort the mesecons issue right now |
20:39 |
jojoa1997 |
? |
20:39 |
Rabbi_Bob |
latest mesecons implementation breaks v6 of BobBlocks |
20:39 |
Jordach |
Rabbi_Bob, it shouldnt take more than a minute to fix it though |
20:39 |
VanessaE |
yeah I know |
20:39 |
VanessaE |
there's a way to fix that though |
20:40 |
VanessaE |
I wonder what else latest mesecons breaks :-/ |
20:40 |
Rabbi_Bob |
I'm open to suggestions, was just looking through differences |
20:40 |
VanessaE |
Rabbi_Bob: a soft-dependency would be a good idea btw |
20:41 |
jojoa1997 |
what is a soft dependency |
20:41 |
Rabbi_Bob |
yeah, I think I lobbied for that awhile ago and then I fell out of working on things |
20:41 |
VanessaE |
jojoa1997: check for the presence of your depended-on mod first before registering your nodes so that you can register stripped-down versions of your nodes. |
20:41 |
|
Penguin_ joined #minetest |
20:42 |
Penguin_ |
hi |
20:42 |
VanessaE |
heh, that sounded repetitive didn't it... |
20:42 |
jojoa1997 |
how would you code that? |
20:42 |
Rabbi_Bob |
yeah ;-) |
20:42 |
VanessaE |
jojoa1997: if minetest.get_modpath("some_modname_here") == nil then {code to register non-dependent nodes} else {code to register dependent versions} end |
20:43 |
VanessaE |
so for example, |
20:43 |
jojoa1997 |
'oh thanks. will keep in mind |
20:43 |
VanessaE |
if minetest.get_modpath("homedecor") == nil then |
20:43 |
VanessaE |
minetest.register_craftitem(":homedecor:plastic_sheeting", { |
20:43 |
VanessaE |
description = "Plastic sheet", |
20:43 |
VanessaE |
inventory_image = "homedecor_plastic_sheeting.png", |
20:43 |
VanessaE |
}) |
20:43 |
VanessaE |
end |
20:43 |
VanessaE |
that's how pipeworks checks for the presence of the homedecor mod |
20:43 |
Jordach |
VanessaE, no. bad. outside! |
20:43 |
VanessaE |
(except it registers several recipes, not just that one) |
20:43 |
Jordach |
use a goddamn pastebin |
20:44 |
VanessaE |
Jordach: hush :-) |
20:44 |
Jordach |
you hush. |
20:44 |
VanessaE |
6 short lines of code is not enough to need a pastebin :-) |
20:44 |
mauvebic |
flooding map, mouhaha |
20:45 |
|
Zx81 joined #minetest |
20:45 |
Jordach |
OldCoder, pm |
20:46 |
VanessaE |
Zx81 is here...but no C64? :( |
20:46 |
VanessaE |
oh kaeza! ;) |
20:46 |
Jordach |
ehm |
20:46 |
Jordach |
i has a C question |
20:46 |
kaeza |
hm? |
20:46 |
Jordach |
this is driving me up the wall |
20:46 |
kaeza |
Jordach, ? |
20:46 |
VanessaE |
and down it too? |
20:47 |
Jordach |
VanessaE, yes |
20:47 |
* Jordach |
pokes OldCoder for signs of life |
20:47 |
VanessaE |
(that joke is shamelessly stolen from an olllld Scooby Doo cartoon ;) ) |
20:47 |
Jordach |
when shaggy was clearly a stoner |
20:47 |
PilzAdam |
Jordach, whats your question? |
20:47 |
Jordach |
PilzAdam, to -mods |
20:48 |
OldCoder |
Hi |
20:49 |
OldCoder |
Jordach, I just stepped away for a minute |
20:49 |
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20:49 |
Jordach |
ok, its a C related question |
20:49 |
VanessaE |
so ask already :) |
20:49 |
VanessaE |
(not that I can help) |
20:50 |
jojoa1997 |
i know the answer |
20:50 |
jojoa1997 |
chicken! |
20:50 |
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20:57 |
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20:59 |
Rabbi_Bob |
on the good side, I know the code to remove to stop the load error |
20:59 |
Jordach |
jojoa1997, already fixed and compiled |
20:59 |
Doc22 |
VanessaE I made a special patch mod for pipeworks that re-inits the recipes |
21:00 |
Doc22 |
do you think that it will work? |
21:00 |
jojoa1997 |
back |
21:00 |
VanessaE |
Doc22: probably not, because I *just* pushed some changes to pipeworks maybe an hour ago |
21:00 |
jojoa1997 |
jordach what is compiled |
21:00 |
Doc22 |
ok |
21:00 |
Jordach |
jojoa1997, something secret |
21:01 |
jojoa1997 |
i keep secrects |
21:01 |
Doc22 |
well then how would I fix the recipes? I don't have a clue where to start |
21:01 |
VanessaE |
Doc22: regular pipes are no longer affected by technic. Only tubes are affected. |
21:01 |
Doc22 |
yeah thats what I want to fix |
21:01 |
Doc22 |
so talk to rba? |
21:01 |
Doc22 |
(me) |
21:01 |
VanessaE |
but you can make all your necessary changes in pipeworks/crafts.lua |
21:01 |
VanessaE |
just comment out the io.open line and the corresponding end |
21:01 |
Doc22 |
ok |
21:02 |
Doc22 |
I made a change to that file |
21:02 |
Doc22 |
and turned it into a mod |
21:02 |
Doc22 |
that works as a patch |
21:02 |
Doc22 |
RealBadAngel, does technic change the recipies for pipeworks pipes? |
21:03 |
Doc22 |
if it does, where is the recipies list |
21:03 |
Doc22 |
recipe* |
21:03 |
Doc22 |
vanessae says that it is technic |
21:04 |
Doc22 |
ugh... |
21:04 |
PilzAdam |
doesnt Minetest-tan print something when someone commits to the repo? |
21:04 |
Doc22 |
i really want to use the pipes in that server... |
21:04 |
Doc22 |
I had plans for a sorting system |
21:04 |
jojoa1997 |
i already made one |
21:04 |
Doc22 |
yeah I want to but the recipes are messed up in that server |
21:04 |
VanessaE |
Doc22: pipeworks checks for the presence of the technic mod and disables several of the default recipes, so that technic can supply new ones. |
21:05 |
Doc22 |
ok |
21:05 |
VanessaE |
hence, comment out two lines in pipeworks/crafts.lua to disable that check. |
21:05 |
Doc22 |
so that patch would theoretically work if i changed those two lines and put the file out as init.lua in a seperate mod? |
21:07 |
VanessaE |
forget patching anything. |
21:07 |
VanessaE |
just comment out those two lines. |
21:07 |
Doc22 |
ok |
21:07 |
VanessaE |
in crafts.lua |
21:07 |
VanessaE |
no other changes should be needed. |
21:07 |
Doc22 |
I did that and I am putting the crafts.lua file in a modpack |
21:07 |
Rabbi_Bob |
crap |
21:07 |
Doc22 |
as init.lua |
21:07 |
Doc22 |
so it should register the recipes |
21:07 |
VanessaE |
Rabbi_Bob: what? |
21:08 |
Rabbi_Bob |
VanessaE, do you have your colors.txt url handy? |
21:08 |
VanessaE |
sure |
21:08 |
VanessaE |
http://digitalaudioconcepts.com/vanessa/hobbies/minetest/colors.txt |
21:08 |
Rabbi_Bob |
danke |
21:08 |
VanessaE |
bitte. |
21:10 |
Rabbi_Bob |
Updated my mod post and I saw that uber-list earlier, I put it under my mapper mention |
21:11 |
VanessaE |
now if I could just get celeron55 to add this to the main minetest repo. |
21:11 |
VanessaE |
it covers *everything* (at least everything useful on my mega-loaded server) |
21:11 |
Rabbi_Bob |
I'll have to look at the effector handling later, I see that it changed and my quick attempt didn't give the result I wanted. For now I posted what edits can be done to BobBlocks to allow it to load under the most recent mesecons. |
21:13 |
Rabbi_Bob |
yeah, it's a nice list. I love the mapper feature |
21:14 |
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21:14 |
VanessaE |
it has one unexpected side-effect...... it makes for a somewhat noisy map if you have a lot of shit scattered around :) |
21:15 |
Rabbi_Bob |
yep |
21:16 |
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21:18 |
kaeza |
VanessaE, http://youtu.be/9lRyon8CdTU |
21:18 |
kaeza |
at least it animates :P |
21:21 |
kaeza |
Animation would also be smoother if I knew how to implement a sine wave |
21:21 |
kaeza |
(i.e. pendulum effect for arms & legs) |
21:21 |
jojoa1997 |
lol he is doing crunches |
21:21 |
* VanessaE |
looks... |
21:21 |
VanessaE |
wtf? |
21:22 |
kaeza |
yeah :P |
21:22 |
VanessaE |
poor Sam. split in half by a coding bug. |
21:22 |
VanessaE |
:) |
21:22 |
kaeza |
I have to position bones manually along with rotation |
21:22 |
kaeza |
so Sam is the official name now? |
21:22 |
VanessaE |
afaic. :-) |
21:22 |
VanessaE |
but no one really settled onit |
21:22 |
kaeza |
Sam Ain't Minecraft? |
21:22 |
VanessaE |
HAH! |
21:23 |
VanessaE |
YES! |
21:23 |
VanessaE |
celeron55: ^^^^^^^^^ |
21:23 |
kaeza |
I think hmmm came up with that idea lol |
21:23 |
VanessaE |
hehe |
21:24 |
kaeza |
or was it Jordach? |
21:24 |
kaeza |
nvm, back to animating! |
21:33 |
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21:40 |
Rabbi_Bob |
I'm out. Nice to virtually meet you VanessaE |
21:40 |
VanessaE |
cya |
21:43 |
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21:44 |
kaeza |
almost there |
21:44 |
kaeza |
(at least the walking animation) |
21:44 |
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21:47 |
kaeza |
VanessaE, http://youtu.be/U53sIYQoWew |
21:47 |
kaeza |
LOL |
21:48 |
OldCoder |
|
21:48 |
OldCoder |
WARNING: StaticObjectList::remove(): id=33 not found |
21:48 |
OldCoder |
20:47:15: ERROR[main]: ERROR: An unhandled exception occurred: |
21:48 |
OldCoder |
ServerError: LuaError: error running function 'on_step': |
21:48 |
OldCoder |
...ctuteam_game/mods/animals/mobf/generic_functions.lua:296: |
21:48 |
OldCoder |
attempt to index local 'pos2' (a nil value) |
21:48 |
OldCoder |
sapier, ^ |
21:48 |
OldCoder |
|
21:49 |
sapier |
I'll have a look |
21:50 |
kaeza |
:P |
21:53 |
sapier |
oldcoder how did you do this?? |
21:56 |
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22:02 |
kaeza |
can somebody help me with something? |
22:02 |
VanessaE |
what? |
22:03 |
kaeza |
I need to do a pendulum effect. |
22:03 |
VanessaE |
oh. |
22:03 |
VanessaE |
oh, Taoki........ :D |
22:03 |
kaeza |
And I need a value going back and forth smoothly between -1 and 1 |
22:03 |
kaeza |
Sorry, I'm bad at math :/ |
22:04 |
VanessaE |
a sine wave would do that though |
22:04 |
VanessaE |
I just don't know off the top of my head how to plot one |
22:04 |
kaeza |
hmm |
22:05 |
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meldrian joined #minetest |
22:05 |
VanessaE |
not in the 3d space you're working in anyway |
22:05 |
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22:05 |
rark_ |
!up 0gb.us |
22:05 |
Minetest-tan |
0gb.us:30000 is up (0.503ms) |
22:06 |
jojoa1997 |
!up 0gb.us 30000-30002 |
22:06 |
Minetest-tan |
0gb.us:30000 is up (0.298ms) |
22:06 |
Minetest-tan |
0gb.us:30001 is up (0.303ms) |
22:06 |
Minetest-tan |
0gb.us:30002 is up (0.295ms) |
22:06 |
jojoa1997 |
are those numbers good? |
22:06 |
VanessaE |
they're so-so |
22:07 |
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22:07 |
VanessaE |
under 200 is decent, <150 is good, <50 os great |
22:07 |
VanessaE |
is* |
22:07 |
kaeza |
I found this: y = sin(x * 6.28/360); what does the 6.28 mean? Is it 2*PI? |
22:08 |
VanessaE |
that's pi <-> radians I think |
22:08 |
kaeza |
oh |
22:08 |
sapier |
Oldcoder: https://github.com/sapier/animals_modpack/archive/oldcoder_special_2.0.zip fixed the crash and added log message for this case |
22:08 |
kaeza |
todl you I suck at these things :( |
22:08 |
kaeza |
told* |
22:08 |
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22:08 |
dsimon |
hello, everyone |
22:09 |
kaeza |
so y = sin(deg2rad(x)) ? |
22:09 |
VanessaE |
generally speaking, the form is y=sin(x*f)*a |
22:09 |
OldCoder |
sapier, Thank you! |
22:09 |
VanessaE |
f = a value to set the frequency of the wave, a = a value to set the amplitude, x and y relative to your coordinate system |
22:10 |
sapier |
oldcoder can you have a look at logfile from time to time? I wonder why this could even happen |
22:10 |
jojoa1997 |
kaeza |
22:10 |
kaeza |
so, in other words, f would be the time it takes to do a full step, and a the max angle |
22:10 |
dsimon |
i'm the author of the changes in the client_transfers_blocks branch on the git repo |
22:11 |
kaeza |
got it |
22:11 |
jojoa1997 |
look at pm |
22:11 |
VanessaE |
kaeza: yeah, more or less |
22:11 |
VanessaE |
kaeza: it all depends on how you interpret the output of the formula :-) |
22:11 |
sapier |
if posible I'm interested in the line containing "MOBF ... don't have targetpos ..." |
22:11 |
dsimon |
haven't worked on it in a while, and i was wondering if any devs here could get me up to speed with (a) what's changed since 5 months ago and (b) what i need to do to make my changes good enough to end up in main branch |
22:12 |
dsimon |
er, client_requests_blocks is the name of the branch |
22:12 |
kaeza |
VanessaE, in that formula, I guess y is how much I should rotate the leg right? |
22:12 |
VanessaE |
kaeza: yeah, scaled appropirately of course |
22:12 |
kaeza |
^_^ |
22:12 |
VanessaE |
x*f would be how fast to scale it basically |
22:12 |
VanessaE |
of course the formula I gave is for plotting sin on a graph :-) |
22:12 |
VanessaE |
s/scale it/swing it/ |
22:13 |
kaeza |
ok |
22:13 |
kaeza |
gonna try |
22:13 |
VanessaE |
you'll figure it out from here I'm sure |
22:14 |
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22:15 |
dsimon |
hm, should i come back and talk to c55 when they return? |
22:15 |
dsimon |
they were the last to touch the branch |
22:15 |
VanessaE |
for what? |
22:16 |
VanessaE |
oh |
22:16 |
VanessaE |
sorry missed that |
22:16 |
dsimon |
np |
22:16 |
VanessaE |
you should talk about core stuff on -dev |
22:16 |
dsimon |
ah, ok |
22:17 |
VanessaE |
less likely to get lost over there, and maybe more likely to get a response :-) |
22:17 |
dsimon |
cool, thanks :-) |
22:17 |
VanessaE |
np |
22:17 |
kaeza |
SUCCESS!! |
22:17 |
VanessaE |
kaeza: ? |
22:17 |
kaeza |
(almost) |
22:17 |
kaeza |
now legs & arms go back and forth |
22:17 |
VanessaE |
sweet |
22:17 |
kaeza |
smoothly ^_^ |
22:18 |
kaeza |
I have to adjust a bit the angle. then I will upload a demo video |
22:18 |
* VanessaE |
waits.... :) |
22:23 |
* VanessaE |
waits some more... |
22:24 |
* dsimon |
hums the Jeopardy tune |
22:24 |
VanessaE |
lol |
22:24 |
kaeza |
actually, I'm doing something wrong lol |
22:24 |
kaeza |
the legs only swing forward while the arms only backward |
22:25 |
kaeza |
gimme a min |
22:25 |
kaeza |
(or 20 actually) |
22:25 |
* VanessaE |
waits impatiently now ... :D |
22:31 |
kaeza |
VanessaE, http://youtu.be/ywd7Z9BPcY4 |
22:31 |
VanessaE |
\o/ |
22:31 |
kaeza |
\o/\o/\o/\o/ |
22:31 |
VanessaE |
the legs/arms swing a little too far though |
22:31 |
VanessaE |
back it off by..oh...20% |
22:31 |
kaeza |
yup |
22:31 |
kaeza |
that's just a minor edit |
22:32 |
VanessaE |
yuip |
22:32 |
VanessaE |
yup |
22:32 |
kaeza |
but the thing is they work correctly now |
22:32 |
VanessaE |
yes |
22:32 |
VanessaE |
I guess my advice helped ;) |
22:32 |
kaeza |
of course! |
22:32 |
dsimon |
math: it's not just a good idea, it's the law |
22:32 |
kaeza |
I wouldn't be able to do that without your tips :) |
22:33 |
VanessaE |
I feel like I accomplished something then :D |
22:33 |
OldCoder |
Good |
22:34 |
dsimon |
brb |
22:34 |
proller |
waterplus now is okay |
22:34 |
VanessaE |
I'd love to see waterplus's code integrated into the C++ code |
22:34 |
VanessaE |
it would give the pipes in pipeworks some real use. |
22:35 |
proller |
im too |
22:36 |
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22:37 |
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22:37 |
jojoa1997 |
hi kaeza pm me |
22:38 |
kaeza |
can't we discuss it here? |
22:38 |
jojoa1997 |
dwfine |
22:38 |
jojoa1997 |
i want to see if you want to join my hunger games server. it is up and running now |
22:38 |
proller |
VanessaE, waterplus now contains 50% code of tricks , c++ must be much better |
22:38 |
kaeza |
jojoa1997, I'm a bit busy right now |
22:38 |
jojoa1997 |
ok |
22:39 |
kaeza |
jojoa1997, http://youtu.be/ywd7Z9BPcY4 |
22:39 |
jojoa1997 |
working on the player? |
22:39 |
kaeza |
yup |
22:39 |
VanessaE |
proller: Understood. I had to pull out all the stops to make plantlife and moretrees as efficient as they are. |
22:39 |
kaeza |
now making digging and walk-digging anims |
22:39 |
jojoa1997 |
O.o |
22:39 |
VanessaE |
that should be easier |
22:40 |
jojoa1997 |
PULL REQUEST THAT SUCKER |
22:40 |
VanessaE |
start with walking+head turn, add digging, then subtract walking ;) |
22:40 |
kaeza |
VanessaE, I left that anim in the video for a possible "running" anim |
22:40 |
PilzAdam |
VanessaE, map.cpp:1617 <- start here to code the finit liquids |
22:40 |
kaeza |
the walking anim now swings les |
22:41 |
jojoa1997 |
running anim awsome |
22:41 |
VanessaE |
PilzAdam: I haven't the skills for a C++ version. |
22:41 |
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22:41 |
PilzAdam |
gtg; bye |
22:42 |
VanessaE |
bye |
22:43 |
proller |
VanessaE, i want to build deep pool from glass, fill it with water, and lower glass must break from pressure and flood around |
22:44 |
VanessaE |
actually that would be easily done in Lua. |
22:44 |
VanessaE |
ABm to pick glass randomly, search upwards, count the number of water nodes. If your count exceeds some threshold, abort and remove the selected glass with some kind of fancy breaking animation. |
22:45 |
VanessaE |
maybe break the nearby glass as well |
22:45 |
dsimon |
i'd really love to see that as part of some more general water pressure system |
22:45 |
VanessaE |
these are glass blocks, so they should probably be treated as though they're cemented together as is usually seen in real life |
22:45 |
VanessaE |
so one or a few break rather than the whole floor |
22:45 |
dsimon |
so that i.e. you can have a wide pool and a narrow pool connect underground, and use hydraulic pressure to lift a platform on the narrow pool by adding water to the wide one |
22:46 |
dsimon |
but that may be over complicated :-) |
22:46 |
VanessaE |
now THAT would be complicated. |
22:46 |
dsimon |
it would imply a whole volumetric water system |
22:46 |
dsimon |
there have been minecraft mods that do things like that, but they're extremely rough |
22:46 |
VanessaE |
that would imply a robust water flow/fluid dynamics system |
22:46 |
VanessaE |
:) |
22:47 |
dsimon |
yah :-) |
22:47 |
dsimon |
well, not that robust |
22:47 |
dsimon |
it's kind of like the glass thing |
22:47 |
dsimon |
what outward pressure does a water block put out? add up how much water is above it |
22:47 |
dsimon |
that would probably be close enough |
22:47 |
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22:47 |
jojoa1997 |
keza are you changing the breathing animations |
22:48 |
VanessaE |
lesse |
22:48 |
dsimon |
well, hm, except for the hydraulic thing you'd also have to propogate that "push" through blocks |
22:48 |
jojoa1997 |
kaeza ^ |
22:48 |
VanessaE |
that's 1 metric ton of water per cube... |
22:48 |
VanessaE |
that has to be some seriously strong glass :) |
22:48 |
dsimon |
well, it IS one meter thick :-) |
22:49 |
VanessaE |
true :_) |
22:49 |
VanessaE |
:) |
22:49 |
kaeza |
jojoa1997, not really |
22:49 |
jojoa1997 |
ok :-) |
22:54 |
kaeza |
VanessaE, jojoa1997, others interested: http://youtu.be/edzDAH6-WQU |
22:55 |
VanessaE |
kaeza: nice |
22:56 |
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22:56 |
kaeza |
IDK what is the performance or bandwith used on high load servers |
22:57 |
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22:57 |
kaeza |
but I think I'll pull request this soon |
22:57 |
VanessaE |
aroudn 60kB/sec for initial media download, some 15kB/sec for active building, less than 1kB/sec when it's just one person walking around |
22:57 |
proller |
i think about pressure about a week - and it is not very complicated |
22:57 |
VanessaE |
depends on how much of the map has already been sent to the client. |
22:58 |
kaeza |
ok |
22:58 |
proller |
but must be in c++ core |
22:58 |
VanessaE |
proller: I guess propagate figures down and sidewaysand whenever a figure should propagate into something that can't receive it (e.g. cobble), then decide if the final propagated value is enough to push the other block aside or break it |
22:58 |
VanessaE |
thous could be done in Lua but the result would be pretty slow |
22:58 |
VanessaE |
this* |
22:58 |
sokomine |
how about storing the map locally? at least the last known stage? for that copying of own buildings aspiremint suggested? |
22:59 |
VanessaE |
sokomine: seems to me a hacked client could do that, in theory.. |
22:59 |
thexyz |
60kb/sec for media download? wtf, why is it THAT slow? |
22:59 |
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Kacey joined #minetest |
22:59 |
Kacey |
back |
23:00 |
VanessaE |
thexyz: beats me, that's the fastest I've ever seen redcrab's server go - I'm lucky to get 30 kB/sec upstream out of mine (and it can do nearly 400) |
23:00 |
kaeza |
this prolly will need a better implementation in C++. Currently, it's pure Lua |
23:00 |
VanessaE |
thexyz: I can only assume it's a limitation of UDP |
23:00 |
sapier |
currently minetest isn't able to keep entities in sync do you really believ this would work for maps? :-) |
23:00 |
kaeza |
nevertheless anyone cares for a simple test? |
23:01 |
VanessaE |
kaeza: you did this entirely in Lua?? |
23:01 |
VanessaE |
gimme! |
23:01 |
kaeza |
yup |
23:01 |
kaeza |
modifying player.lua |
23:01 |
Kacey |
!up 67.190.14.129 |
23:01 |
Minetest-tan |
67.190.14.129:30000 is up (0.308ms) |
23:01 |
VanessaE |
oh. can't do this as a separate mod? |
23:02 |
kaeza |
I'd have to copypasta most of it |
23:02 |
AshleyWaffle |
I can't eveb connect to redcrab -_- |
23:02 |
Kacey |
come check out my RAM units and other mesecons inventions |
23:02 |
VanessaE |
kaeza: so copy it :-) |
23:02 |
AshleyWaffle |
Kacey: YAY okay! :D |
23:02 |
kaeza |
Kacey, http://youtu.be/edzDAH6-WQU |
23:03 |
jojoa1997 |
wback |
23:03 |
jojoa1997 |
what is this? [17:54] <kaeza> VanessaE, jojoa1997, others interested: http://youtu.be/edzDAH6-WQU |
23:04 |
kaeza |
check :) |
23:04 |
jojoa1997 |
what is the hand doing |
23:04 |
kaeza |
digging |
23:04 |
VanessaE |
it needs a faster, wider sweep |
23:05 |
jojoa1997 |
what happened to the moving back and forth |
23:05 |
kaeza |
VanessaE, I'll see what I can do about that |
23:05 |
kaeza |
jojoa1997, later :) |
23:05 |
jojoa1997 |
oh ok |
23:09 |
sokomine |
hmm. a partly wrong map might be better than none at all :-) |
23:09 |
sokomine |
that nothingness is sometimes disturbing while waiting for map load |
23:10 |
AshleyWaffle |
Kacey: :( |
23:10 |
sokomine |
!up redcrab.suret.net |
23:10 |
Minetest-tan |
redcrab.suret.net:30000 is up (0.201ms) |
23:11 |
AshleyWaffle |
ancient version is ancient |
23:11 |
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Kacey1 joined #minetest |
23:11 |
Kacey1 |
bacck sorry |
23:11 |
AshleyWaffle |
Kacey:D |
23:11 |
AshleyWaffle |
Kacey1: :D |
23:11 |
Kacey1 |
i was having issues |
23:11 |
AshleyWaffle |
aww |
23:11 |
AshleyWaffle |
now what? |
23:11 |
AshleyWaffle |
educate us! :D |
23:12 |
AshleyWaffle |
:'( |
23:12 |
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Kacey joined #minetest |
23:12 |
AshleyWaffle |
how is celeron not an op? :/ |
23:12 |
AshleyWaffle |
heresy |
23:12 |
kaeza |
hmm |
23:12 |
AshleyWaffle |
Kacey: YAY! :D |
23:13 |
Kacey |
!up 67.190.14.129 |
23:13 |
Minetest-tan |
67.190.14.129:30000 is up (0.312ms) |
23:13 |
Kacey |
ok |
23:13 |
Kacey |
animals map |
23:13 |
AshleyWaffle |
yay :D |
23:13 |
AshleyWaffle |
Kacey: what? |
23:13 |
Kacey |
that is my animals map |
23:13 |
AshleyWaffle |
what's an animals map? 0_o |
23:13 |
AshleyWaffle |
I guess I'm new to minetest, sorry... |
23:13 |
Kacey |
with mobf installed |
23:14 |
AshleyWaffle |
I hail from Minecraftia :3 |
23:14 |
AshleyWaffle |
Mobf??? |
23:14 |
Kacey |
no problem you will learn |
23:14 |
AshleyWaffle |
cool! :D |
23:14 |
jojoa1997 |
it is mobs for minetest |
23:14 |
AshleyWaffle |
whoa cool |
23:14 |
jojoa1997 |
http://forum.minetest.net/viewtopic.php?id=629 |
23:15 |
sokomine |
yes. they are very nice animals. not as...hm..cute? as the minecraft ones. but loveable :-) |
23:15 |
sapier |
lol .. cute ... |
23:15 |
jojoa1997 |
there is also this http://forum.minetest.net/viewtopic.php?id=4023 |
23:15 |
jojoa1997 |
and mine http://forum.minetest.net/viewtopic.php?id=4167 |
23:16 |
AshleyWaffle |
ooo |
23:16 |
AshleyWaffle |
a WTFPLer |
23:17 |
Kacey |
im on an ostrich |
23:17 |
AshleyWaffle |
Kacey: you're an ostrich |
23:17 |
AshleyWaffle |
:D |
23:17 |
Kacey |
no |
23:17 |
Kacey |
can you move in game please |
23:17 |
VanessaE |
<offtopic> This guy has WAY too much time on his hands: http://www.youtube.com/watch?feature=endscreen&NR=1&v=sUtS52lqL5w </offtopic> |
23:17 |
AshleyWaffle |
Kacey: I'm joining |
23:17 |
AshleyWaffle |
it's taking forever |
23:17 |
Kacey |
ooh ya |
23:17 |
AshleyWaffle |
oh now it's not connecting |
23:18 |
Kacey |
ooh crap i died again |
23:20 |
dsimon |
that lego machine is amazing |
23:20 |
Kacey |
try now lol |
23:21 |
Kacey |
this is greg the ostrich |
23:22 |
Kacey |
(since george died) |
23:22 |
sapier |
*smile* Kacey I'll add naming support in 2.1 specialy for you |
23:23 |
Kacey |
^_^ |
23:23 |
Kacey |
!up 67.190.14.129 |
23:23 |
Minetest-tan |
67.190.14.129:30000 is up (0.308ms) |
23:23 |
Kacey |
different map |
23:25 |
AshleyWaffle |
Kacey: okey :D |
23:25 |
kaeza |
just a question. If I put a model in the "models" dir, it gets transferred to the client right? |
23:25 |
sapier |
yes |
23:26 |
sapier |
.b3d .x .md3 and .obj |
23:30 |
kaeza |
ok |
23:30 |
kaeza |
thanks |
23:30 |
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NekoGloop joined #minetest |
23:31 |
NekoGloop |
Meow |
23:31 |
AshleyWaffle |
mooo |
23:32 |
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Roukoswarf joined #minetest |
23:32 |
* VanessaE |
takes a kitten from OldCoder's pile, adds water, and puts it on NekoGloop's head |
23:33 |
* NekoGloop |
has a very wet, very pissed off kitten on his head |
23:34 |
* Kacey |
is amazed his little acer can handle 4 people burning an entire map |
23:35 |
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ttk2 joined #minetest |
23:37 |
Kacey |
its like everyone doesnt know what creative mode is |
23:37 |
VanessaE |
Kacey: which is part of why I removed the fire mod from my server :-) |
23:38 |
VanessaE |
aside from the lag it causes, it's kinda pointless to burn down that which only costs time and not resources to rebuild. |
23:40 |
kaeza |
VanessaE, https://dl.dropbox.com/u/100008207/minetest/mods/Kaeza-animplus-0.1.0.zip |
23:41 |
kaeza |
Gonna post that soon on the forums |
23:41 |
jojoa1997 |
where do we put this |
23:42 |
kaeza |
it's in mod format now |
23:42 |
jojoa1997 |
is it client side? |
23:42 |
kaeza |
nope |
23:43 |
VanessaE |
\o/ |
23:44 |
VanessaE |
installed on my server. |
23:44 |
VanessaE |
someone sign on, let's see it :-) |
23:45 |
Kacey |
i cant load the video :( |
23:46 |
Kacey |
im getting on |
23:46 |
VanessaE |
I see you two |
23:46 |
Kacey |
two? |
23:46 |
VanessaE |
I notice the loading animation is slower than usual |
23:46 |
VanessaE |
yeah, kaeza is coming up too |
23:46 |
kaeza |
Kacey, https://dl.dropbox.com/u/100008207/minetest/out-13.avi |
23:47 |
VanessaE |
look around |
23:47 |
VanessaE |
kaeza: |
23:47 |
VanessaE |
Kacey: |
23:47 |
kaeza |
I'm still loading |
23:48 |
kaeza |
VanessaE, I'm in |
23:48 |
VanessaE |
Kacey: where'd you go? |
23:48 |
Kacey |
? |
23:48 |
kaeza |
It's slooooooow |
23:48 |
kaeza |
:( |
23:49 |
VanessaE |
yeah it kinda is.. |
23:49 |
Kacey |
let me reconnect |
23:50 |
Kacey |
i wasnt lagging at all |
23:51 |
Kacey |
huh |
23:51 |
kaeza |
This is a good opportunity to say +1 to client-side mods :) |
23:51 |
VanessaE |
odd, you guys keep just...disappearing |
23:51 |
kaeza |
VanessaE, how is the net load |
23:51 |
kaeza |
? |
23:51 |
VanessaE |
wow |
23:51 |
VanessaE |
150 kB/sec at present |
23:52 |
kaeza |
frack |
23:52 |
VanessaE |
holy crap |
23:52 |
VanessaE |
you're spamming the shit outta my upstream :-) |
23:52 |
kaeza |
this thing sends a bone rotation command every step |
23:52 |
kaeza |
maybe I should put a timer |
23:52 |
VanessaE |
perhaps I should remove this mod then |
23:52 |
Kacey |
kaez is still loading lol |
23:53 |
kaeza |
yeah :( |
23:53 |
Kacey |
kaeza, even |
23:53 |
VanessaE |
removed. |
23:53 |
VanessaE |
server restarted without it.it was a nice test though |
23:54 |
kaeza |
it is actually sending 5 bone rotation commands in every step, instead of letting the client do the animation |
23:54 |
VanessaE |
isn't there a way to tell the client about the model the "right" way? |
23:54 |
kaeza |
nope. due to the bug I was describing yesterday |
23:55 |
VanessaE |
which bug? I forgot |
23:55 |
VanessaE |
the animation blending thing? |
23:55 |
kaeza |
Irrlicht does not support animating a model and rotating bones manually at the same time |
23:56 |
Kacey |
http://www.youtube.com/watch?v=anoO3K5vOEg haha |
23:56 |
Kacey |
thats where i got george from |
23:57 |
kaeza |
http://forum.minetest.net/viewtopic.php?id=4603 ? |
23:58 |
kaeza |
ahh.. obvious trolling are the best trolling: http://forum.minetest.net/viewtopic.php?id=4601 |