Time |
Nick |
Message |
00:00 |
|
cosarara97 joined #minetest |
00:01 |
OldCoder |
cosarara97, wb |
00:01 |
|
Dogzilla131 joined #minetest |
00:02 |
OldCoder |
Dogzilla131, Hi! |
00:02 |
OldCoder |
Dogzilla131, PM |
00:02 |
jojoa1997 |
anyone know a site that uploads pictures |
00:03 |
jojoa1997 |
nvm |
00:04 |
jojoa1997 |
has anyone seen the pocket edition for minetest http://minetest.net/forum/viewtopic.php?id=3532 |
00:04 |
moltenbot |
jojoa1997's link: Pocket Edition (Page 1) - General Discussion - Minetest Forums |
00:09 |
iqualfragile1 |
jojoa1997: nope, but i dont think that will be done soon |
00:09 |
jojoa1997 |
what will |
00:09 |
OldCoder |
Are animals still High CPU? |
00:09 |
OldCoder |
Dogzilla131 wants them |
00:09 |
jojoa1997 |
the pocket edition |
00:09 |
iqualfragile1 |
jup |
00:10 |
OldCoder |
Pocket Animals? |
00:10 |
|
berome joined #minetest |
00:10 |
OldCoder |
iqualfragile1, how crashy are they? |
00:10 |
iqualfragile1 |
OldCoder: yeah, the animals are still using alot of cpu |
00:10 |
jojoa1997 |
<jojoa1997> has anyone seen the pocket edition for minetest http://minetest.net/forum/viewtopic.php?id=3532 |
00:10 |
moltenbot |
jojoa1997's link: Pocket Edition (Page 1) - General Discussion - Minetest Forums |
00:10 |
kaeza |
back |
00:10 |
OldCoder |
iqualfragile1, Can I reduce speed or something? |
00:10 |
sapier1 |
@oldcoder I'm not sure I've just released a new version completely removing abm based spawning |
00:10 |
kaeza |
hey Dogzilla131 |
00:10 |
Dogzilla131 |
hi kaeza |
00:10 |
OldCoder |
sapier1, are you the animals author? Comment please. I am interested. |
00:10 |
iqualfragile1 |
but you can try to blacklist all the mobs |
00:10 |
OldCoder |
iqualfragile1, Go on |
00:10 |
jojoa1997 |
not npc i have seen thye cpu go down with them sometimes |
00:10 |
iqualfragile1 |
and then enable them step by step |
00:10 |
OldCoder |
I may try this |
00:10 |
iqualfragile1 |
yes he is |
00:10 |
sapier1 |
If I'm correct this will reduce lag drastically ... BUT there's still github issue 229 |
00:11 |
OldCoder |
sapier1, what is it? |
00:11 |
OldCoder |
229? |
00:11 |
iqualfragile1 |
https://github.com/celeron55/minetest/issues/229 |
00:11 |
OldCoder |
If people will comment I will try animals now |
00:11 |
moltenbot |
iqualfragile1's link: Server hang while processing entities with acceleration (e.g. animals mod) / bad_alloc crash ? Issue #229 ? celeron55/minetest ? GitHub |
00:11 |
OldCoder |
R |
00:11 |
iqualfragile1 |
brb |
00:12 |
OldCoder |
Hmm |
00:12 |
OldCoder |
I'd rather not crash |
00:12 |
|
iqualfragile joined #minetest |
00:12 |
sapier1 |
It'll take some time to crash depending how much memory your machine has |
00:12 |
OldCoder |
Is the workaround reliable? |
00:13 |
|
Kacey joined #minetest |
00:13 |
OldCoder |
Kacey, Hi |
00:13 |
sapier1 |
reliable as I'm using it for months now .. but not reliable as in not changeing movement |
00:13 |
OldCoder |
sapier1, the workaround prevents crashes? |
00:13 |
sapier1 |
yes it does |
00:13 |
iqualfragile |
sapier1: nope its not, minetest crashed 2 times (3-4 days ago) |
00:14 |
sapier1 |
with same error? |
00:14 |
iqualfragile |
there was no error |
00:14 |
iqualfragile |
but the minetest-server got unresponsive for more then 5 minutes |
00:15 |
sapier1 |
possibly another error? |
00:15 |
OldCoder |
What about fireworks and industrial? Those are requested too |
00:15 |
|
oa_Bob1 joined #minetest |
00:15 |
sapier1 |
this workaround won't stop minetest from becoming unresponsive if you do overload server by purpose |
00:15 |
OldCoder |
Overload in what context? |
00:16 |
OldCoder |
Are there any other changes or patches I might add? |
00:16 |
OldCoder |
To reduce problems? |
00:16 |
sapier1 |
as in attached example code do acceleration by 10000 |
00:16 |
OldCoder |
Can you elaborate? |
00:17 |
iqualfragile |
sapier1: i did not overload it by purpose, i have just git clone git://github.com/sapier/animals_modpack.git |
00:17 |
sapier1 |
@iqualfragile current git is unstable so there still might be other bugs |
00:17 |
iqualfragile |
that was 2-3 days ago |
00:18 |
sapier1 |
no not quite "might"...I'm sure there are bugs in mobf at |
00:18 |
sapier1 |
m |
00:18 |
iqualfragile |
and when the server hung up there were a lot of vombies and they were burnig |
00:19 |
sapier1 |
:-) so you had thousands of entities at once ;-) that's nearly same as triggering overload on purpose ;-) |
00:19 |
jojoa1997 |
make the vombies spawn less |
00:19 |
iqualfragile |
sapier1: how about changing the mobf defaults then? |
00:20 |
sapier1 |
It's the burn animation doing overload ... minetest seems to work well with lots of entities ... I was thinking about that too |
00:20 |
sapier1 |
making burn animation disabled by default |
00:21 |
sapier1 |
I think there's a bug in sun damage system too making it even worse |
00:22 |
sapier1 |
btw I've fixed gull movement in current git version |
00:23 |
OldCoder |
If I volunteer to run this, what should I patch? |
00:23 |
OldCoder |
Aside from the one line change in the GitHub issue |
00:23 |
|
jeffrash_nexus joined #minetest |
00:23 |
sapier1 |
if you test latest mobf I strongly recomend adding the workaround from 229 |
00:24 |
OldCoder |
Should I just block mobf? |
00:24 |
OldCoder |
What was iqualfragile suggesting? |
00:24 |
iqualfragile |
nope |
00:24 |
iqualfragile |
mobf has a build-in blacklist |
00:24 |
sapier1 |
don't use mobf 1.9 in production by now |
00:24 |
iqualfragile |
you can blacklist most of the mobs |
00:24 |
OldCoder |
Any other changes or patches? |
00:24 |
OldCoder |
iqualfragile, Would you like to patch a copy for me? |
00:24 |
jeffrash_nexus |
John, you online? |
00:25 |
iqualfragile |
OldCoder: thats a setting, no need to change any sources |
00:25 |
jojoa1997 |
jeffrash_nexus: GO ANDROIDS |
00:25 |
OldCoder |
But I'd like the setting changed in my copy |
00:25 |
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codile_ joined #minetest |
00:25 |
OldCoder |
So I need two patches: 229 and that one |
00:25 |
OldCoder |
iqualfragile, Willing to produce a copy? |
00:26 |
iqualfragile |
jup @pm |
00:26 |
OldCoder |
iqualfragile, I have PMd |
00:27 |
sapier1 |
A little warning 1.9.5 has entity based spawn eggs ... blacklisting a mob AND enable removing of disabled mobs will remove those spawn eggs but if you delete mobf prior all of them are removed you'll have lots of unknown objects in your world |
00:28 |
OldCoder |
sapier1, Not if I use this for the first time now |
00:28 |
OldCoder |
Correct? |
00:29 |
jeffrash_nexus |
OldCoder is 30015 down? |
00:29 |
sapier1 |
the eggs are distributed on mapgen as soon as mobf is loaded |
00:30 |
sapier1 |
maybe I'd really switch from black to whitelisting |
00:31 |
iqualfragile |
!up oldcoder.org 30015 |
00:31 |
moltenbot |
Minetest server oldcoder.org:30015 DOWN |
00:32 |
Kacey |
hello sorry i have been afk all day |
00:33 |
OldCoder |
iqualfragile, jeffrash_nexus I am updating |
00:33 |
OldCoder |
That is what this discussion is about |
00:33 |
OldCoder |
Adding Animals |
00:33 |
OldCoder |
jeffrash_nexus, ^ |
00:34 |
sapier1 |
@oldcoder plz make a backup copy of your world prior updating |
00:34 |
jeffrash_nexus |
Cool. Thanks. |
00:34 |
OldCoder |
sapier1, Made it earlier ty |
00:37 |
sapier1 |
@oldcoder plz tell me the bugs you find |
00:37 |
OldCoder |
sapier1, Still deciding if it is even practical to use this |
00:37 |
OldCoder |
Hold on ty |
00:37 |
OldCoder |
sapier1, iqualfragile says to use older version |
00:38 |
OldCoder |
animals_modpack-1.4.6.zip |
00:38 |
OldCoder |
O.K. Two patches... |
00:39 |
sapier1 |
1.4.6 is more stable but missing lots of features 1.9.x has ... while 1.9.x is not ready for general usage ... I'd prefere having bugreports for 1.9.x but I do understand if you don't have time for it |
00:41 |
|
Jakssoul joined #minetest |
00:41 |
OldCoder |
sapier1, I am more concerned about crashes than time |
00:42 |
OldCoder |
sapier1, What file should I edit for the 229 patch? |
00:42 |
Muadtralk |
I remember when i used that mod.... |
00:42 |
OldCoder |
Muadtralk, go on |
00:42 |
sapier1 |
collision.cpp |
00:42 |
Muadtralk |
i tweaked it to run with hardly any lag |
00:42 |
Muadtralk |
it never crashed |
00:42 |
OldCoder |
Do you have your version? |
00:42 |
sapier1 |
1.4.6? |
00:42 |
Muadtralk |
its so outdated it doesnt work |
00:43 |
OldCoder |
Hmm |
00:43 |
Muadtralk |
it was like 0.x something |
00:43 |
Jakssoul |
Heyy-lo. |
00:43 |
OldCoder |
sapier1, you mean I'll need to rebuild core, then. O.K. |
00:43 |
OldCoder |
sapier1, that is a core patch? |
00:43 |
sapier1 |
yes |
00:43 |
OldCoder |
hold on |
00:44 |
sapier1 |
without this patch NO mobf version will be safe to use |
00:44 |
OldCoder |
Working on it |
00:44 |
OldCoder |
O.K. Editing. |
00:44 |
OldCoder |
Can you give me any context? |
00:45 |
OldCoder |
I don't see any CollisionMoveSimple |
00:45 |
OldCoder |
in the file |
00:45 |
jojoa1997 |
yay display blocks 1.4 is out http://minetest.net/forum/viewtopic.php?pid=60358#p60358 |
00:45 |
moltenbot |
jojoa1997's link: [Mod] Display Blocks [1.4] [display_blocks] (Page 1) - Modding General - Minetest Forums |
00:46 |
OldCoder |
Is anybody able to tell me what to patch in collision.cpp ? |
00:46 |
sapier1 |
about line 189 |
00:46 |
OldCoder |
collisionMoveSimple |
00:46 |
sapier1 |
add "dtime = MYMIN(dtime,0.5);" |
00:46 |
OldCoder |
Lower case. O.K. |
00:46 |
OldCoder |
Right before... |
00:46 |
sapier1 |
before first usage of dtime |
00:46 |
OldCoder |
speed_f += accel_f * dtime; |
00:46 |
OldCoder |
? |
00:46 |
OldCoder |
ScopeProfiler sp(g_profiler, "collisionMoveSimple avg", SPT_AVG); |
00:47 |
OldCoder |
After that is O.K. ? |
00:47 |
sapier1 |
yes between those two lines |
00:47 |
OldCoder |
k |
00:47 |
OldCoder |
Others: Is animals 1.4.6 fun? |
00:48 |
sapier1 |
I don't know if there are many ppl out there using it with this patch applied without it it'll be rather anoying than fun |
00:48 |
OldCoder |
Hmm |
00:48 |
OldCoder |
But that is the majority |
00:49 |
OldCoder |
So most people don't enjoy animals? |
00:49 |
* OldCoder |
is curious |
00:49 |
babyface1031 |
i would like to try it |
00:50 |
babyface1031 |
is there a link to the forum i can look at? |
00:50 |
sapier1 |
http://minetest.net/forum/viewtopic.php?id=629 |
00:50 |
moltenbot |
sapier1's link: [Mod] MOB Framework [1.9.5 / spawning reworked] [mobf] (Page 1) - Mod Releases - Minetest Forums |
00:50 |
sapier1 |
as told before 1.9.x is quite unstable atm but has lots of new features |
00:51 |
OldCoder |
babyface1031, I think he says that it needs this patch |
00:52 |
jeffrash_nexus |
I like the animals. As long as there aren't to many in one place. |
00:52 |
babyface1031 |
thats fine i just want to look at it so if you put it on i will know somewhat how to use it :D |
00:52 |
OldCoder |
I plan to try |
00:53 |
sapier1 |
@jeffrash_nexus there shouldn't be many mobs of same type next to each other did you have that happen? |
00:54 |
jeffrash_nexus |
I made it happen myself in minecraft. |
00:54 |
sapier1 |
:-) ok by purpose you can do it in mobf too |
00:55 |
jeffrash_nexus |
64 pigs in the same location. |
00:57 |
sapier1 |
have a try it might even work with sheep |
00:57 |
sapier1 |
no guarantee ;-) |
00:57 |
jeffrash_nexus |
yep, sheep and cows and chickens too |
01:00 |
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jeffrash_nexus joined #minetest |
01:09 |
sapier1 |
wooh ... spawning entity style seem to be even worse than abm style :-( |
01:12 |
OldCoder |
Oh, well |
01:12 |
OldCoder |
it will get better |
01:12 |
OldCoder |
It is about experimenting |
01:16 |
sapier1 |
it's somewhat strange it only seems to behave that bad if many entitys are active ... I'll have to do more investigations probably problem is somewhere else |
01:19 |
OldCoder |
|
01:19 |
OldCoder |
sapier1, I need to remove fire dependency from mobf |
01:19 |
OldCoder |
As I do not have fire in my worlds |
01:19 |
OldCoder |
Is this possible? |
01:19 |
sapier1 |
you'll have to remove animal_dm |
01:20 |
kizeren |
OldCoder: What mod do you use on yours servers for setting "home" ? |
01:20 |
sapier1 |
and animal_creeper |
01:20 |
OldCoder |
kizeren, hang on |
01:20 |
OldCoder |
sapier1, will that break much? |
01:20 |
sapier1 |
you won't have boombomb and dm's in there but everything else will work |
01:20 |
OldCoder |
mobf/fighting.lua talks about flame |
01:21 |
OldCoder |
Do I need to patch that? |
01:21 |
sapier1 |
I'll have a look but I don't think so |
01:22 |
|
M13 joined #minetest |
01:23 |
sapier1 |
there's a reference but as long as boobomb ain't in there this ain't used at all |
01:23 |
|
M13 joined #minetest |
01:23 |
OldCoder |
sapier1, so deleting those two mods and editing depends.txt might be enough? |
01:23 |
sapier1 |
at least as long as no other mobs using self destruct feature are added but by now I don't know of any |
01:23 |
sapier1 |
yes |
01:23 |
OldCoder |
ty |
01:25 |
sapier1 |
which version are you gonna try? |
01:26 |
OldCoder |
1.4.6 |
01:26 |
OldCoder |
with a blacklist by iqualfragile |
01:26 |
OldCoder |
and your core collision.cpp patch |
01:26 |
OldCoder |
plus fire changes |
01:26 |
sapier1 |
ok just wanted to know what we're talking about :-) |
01:26 |
OldCoder |
Sure |
01:29 |
OldCoder |
...team_game/mods/animals/mobf/management_functions.lua:467: |
01:29 |
OldCoder |
bad argument #1 to 'insert' (table expected, got nil) |
01:29 |
OldCoder |
01:28:56: ERROR[main]: stack traceback: |
01:29 |
OldCoder |
01:28:56: ERROR[main]: [C]: in function 'insert' |
01:29 |
OldCoder |
01:28:56: ERROR[main]: ...team_game/mods/animals/mobf/ |
01:29 |
OldCoder |
management_functions.lua:467: in function 'mobf_add_mob' |
01:29 |
OldCoder |
sapier1, If you can't comment, I understand |
01:30 |
sapier1 |
I'll have a look at old code |
01:32 |
mauvebic |
money supply manager (wip) http://www.zimg.eu/i/4291845872 |
01:32 |
sapier1 |
You most likely have a misspelled blacklist string |
01:33 |
sapier1 |
there's missing an error check for this case |
01:36 |
OldCoder |
sapier1, I got that from iqualfragile |
01:36 |
OldCoder |
iqualfragile, are you able to comment? |
01:36 |
OldCoder |
http://sebsauvage.net/paste/?3454e2a15a8b5125#N7ZkLKMRw4yWvMh76tvB51s6a0efvgNxThTn4byIhSo= |
01:36 |
moltenbot |
OldCoder's link: ZeroBin |
01:36 |
OldCoder |
sapier1, ^ |
01:37 |
OldCoder |
Hmm |
01:37 |
OldCoder |
animal_vombie |
01:37 |
OldCoder |
Is that it? |
01:38 |
OldCoder |
iqualfragile, sapier1 can either of you comment on animal_vombie above? |
01:38 |
sapier1 |
seems to be fine :-/ |
01:38 |
OldCoder |
Hmm |
01:38 |
OldCoder |
So no explanation for the error |
01:39 |
OldCoder |
Thank you regardless |
01:39 |
sapier1 |
add this to init.lua: |
01:39 |
sapier1 |
if mobf_registred_mob == nil then |
01:39 |
sapier1 |
mobf_registred_mob = {} |
01:39 |
sapier1 |
end |
01:39 |
sapier1 |
right after |
01:39 |
sapier1 |
mobf_registred_mob = minetest.deserialize(mobf_mob_blacklist_string) |
01:39 |
OldCoder |
Hmm |
01:39 |
OldCoder |
O.K. |
01:40 |
sapier1 |
if your blacklist string is wrong this will catch it |
01:40 |
OldCoder |
Wait |
01:48 |
|
Kacey joined #minetest |
01:48 |
Kacey |
back |
01:48 |
Kacey |
is Taoki on? |
01:50 |
OldCoder |
sapier1, same error |
01:50 |
OldCoder |
sapier1, Thanks for your assistance |
01:50 |
OldCoder |
01:50:12: ERROR[main]: /opt/minetest044/share/minetest/games/octuteam_game/mods/animals/animal_cow/init.lua: |
01:50 |
OldCoder |
01:50:12: ERROR[main]: ...team_game/mods/animals/mobf/management_functions.lua:467: bad argument #1 to 'insert' (table expected, got nil) |
01:50 |
OldCoder |
01:50:12: ERROR[main]: stack traceback: |
01:50 |
OldCoder |
01:50:12: ERROR[main]: [C]: in function 'insert' |
01:50 |
OldCoder |
01:50:12: ERROR[main]: ...team_game/mods/animals/mobf/management_functions.lua:467: in function 'mobf_add_mob' |
01:50 |
RealBadAngel |
hi all |
01:50 |
OldCoder |
RealBadAngel, Hi |
01:51 |
RealBadAngel |
whats up? |
01:51 |
sapier1 |
remove line 467 ;-) |
01:51 |
OldCoder |
sapier1, k |
01:52 |
Kacey |
how do i make a model? |
01:52 |
OldCoder |
dofile (mobf_modpath .. "/compatibility.lua") |
01:52 |
sapier1 |
no wait I see it won't help |
01:52 |
OldCoder |
sapier1, do you mean that line? |
01:52 |
OldCoder |
k |
01:54 |
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01:55 |
sapier1 |
I don't quite see whats wrong there ... can you plz add |
01:55 |
sapier1 |
print("ADDING: " .. dump(mobf_registred_mob) .. " mob: " .. dump(mob.modname) .. ":".. dump(mob.name) |
01:55 |
sapier1 |
prior to line 467 in management_functions.lua |
01:55 |
sapier1 |
print("ADDING: " .. dump(mobf_registred_mob) .. " mob: " .. dump(mob.modname) .. ":".. dump(mob.name)) |
01:55 |
OldCoder |
Sure |
01:57 |
OldCoder |
sapier1, Sorry... add one print or two? |
01:57 |
OldCoder |
table.insert(mobf_registred_mob,mob.modname.. ":"..mob.name) |
01:57 |
OldCoder |
and do you mean, before that line? |
01:57 |
sapier1 |
one print i missed a ) in first line |
01:57 |
OldCoder |
and do you mean, before that line? |
01:57 |
sapier1 |
yes before that line |
01:57 |
OldCoder |
table.insert(mobf_registred_mob,mob.modname.. ":"..mob.name) |
01:58 |
OldCoder |
k |
02:00 |
Kacey |
how do i make a new animation for the players? |
02:01 |
OldCoder |
http://oldcoder.org/test.txt |
02:01 |
OldCoder |
sapier1, ^ |
02:01 |
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Ravidgamer joined #minetest |
02:02 |
sapier1 |
ok it's definitly your blacklist ... i dont understand why the fix doesn't catch it |
02:02 |
sapier1 |
error:...opt/minetest044/share/minetest/builtin/serialize.lua:168: attempt to call method 'byte' (a nil value) |
02:02 |
sapier1 |
Initializing probabilistic movement generator |
02:02 |
OldCoder |
I will post the patched init.lua |
02:02 |
OldCoder |
one moment |
02:02 |
Kacey |
HELLO? |
02:03 |
sapier1 |
yea but you want to blacklist those mobs fixing the blacklist would fix the problem too |
02:03 |
kaeza |
hey Kacey |
02:03 |
OldCoder |
Hold on |
02:03 |
sapier1 |
ok |
02:03 |
Kacey |
does anyone know how to make a new animation for the player |
02:03 |
kaeza |
Kacey you have to learn to use blender |
02:04 |
kaeza |
or any other 3d modelling program |
02:04 |
Kacey |
i have blender installed |
02:04 |
sapier1 |
having a application like blender installt ain't a big deal compared to be able to use it ;-) |
02:05 |
Kacey |
well i can learn on the fly like i always do |
02:05 |
sapier1 |
blender is another level ;-) |
02:05 |
OldCoder |
sapier hang on |
02:05 |
OldCoder |
something odd |
02:05 |
sapier1 |
its far to complex to learn it without guidance |
02:06 |
Kacey |
ok got texture open now to make it 3d... |
02:07 |
Kacey |
without having to shoot myself |
02:08 |
sapier1 |
have a look at youtube blender tutorials I've started learning blender about a week ago ;-) |
02:08 |
OldCoder |
sapier1, O.K. I think I had two instances running. No error now. Now how do I find iqualfragile typo? |
02:08 |
OldCoder |
iqualfragile, no offense |
02:08 |
OldCoder |
http://sebsauvage.net/paste/?3454e2a15a8b5125#N7ZkLKMRw4yWvMh76tvB51s6a0efvgNxThTn4byIhSo= |
02:08 |
moltenbot |
OldCoder's link: ZeroBin |
02:08 |
OldCoder |
That is what I am using |
02:09 |
sapier1 |
there's somethin weird going an as this looks perfectly reasonable ... perhaps some non printed chars in there? |
02:09 |
OldCoder |
Hmm |
02:09 |
OldCoder |
Reviewing |
02:09 |
sapier1 |
newline for example |
02:10 |
OldCoder |
No |
02:10 |
OldCoder |
See init.lua |
02:10 |
OldCoder |
Hold on |
02:10 |
OldCoder |
http://oldcoder.org/init.txt |
02:10 |
OldCoder |
Line 111 of that |
02:11 |
sapier1 |
looks fine ... try adding a |
02:11 |
sapier1 |
print("GOT_BL: " .. mobf_mob_blacklist_string) |
02:11 |
sapier1 |
prior the deserialize line |
02:12 |
sapier1 |
so we see what minetest sees as string to deserialize |
02:13 |
OldCoder |
k |
02:13 |
VanessaE |
zzz |
02:15 |
jojoa1997 |
zzzzzzzzzzzzzzzzzzzzzzzz wait what the answer is 4 zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz |
02:15 |
sapier1 |
no its 21 |
02:15 |
OldCoder |
http://oldcoder.org/animalog.txt |
02:15 |
OldCoder |
sapier1, ^ |
02:16 |
sapier1 |
string is already a table value??? |
02:16 |
jojoa1997 |
4 |
02:16 |
sapier1 |
uhhh :-) |
02:16 |
sapier1 |
sorry |
02:17 |
OldCoder |
? |
02:17 |
sapier1 |
if you add this line in init.lua you should add it following way: |
02:17 |
sapier1 |
mobf_registred_mob = { your blacklist } |
02:17 |
OldCoder |
k |
02:17 |
Kacey |
made a cube |
02:18 |
OldCoder |
local mobf_mob_blacklist_string = |
02:18 |
sapier1 |
and remove the deserialize line ... BUT you should add the string you got to minetest.conf |
02:18 |
OldCoder |
becomes |
02:18 |
OldCoder |
sapier1, I don't wish a 500 char line in the conf |
02:18 |
OldCoder |
That is why I patched the init |
02:18 |
OldCoder |
local mobf_mob_blacklist_string = |
02:18 |
OldCoder |
that is the old line |
02:18 |
OldCoder |
how should it read? |
02:18 |
sapier1 |
that'd be what it was meant to |
02:18 |
PilzAdam |
going to sleep now; bye |
02:18 |
OldCoder |
c u |
02:19 |
OldCoder |
sapier1, t y but explain |
02:19 |
OldCoder |
local mobf_mob_blacklist_string = |
02:19 |
OldCoder |
how should it read? |
02:19 |
sapier1 |
revert everything you did in init.lua |
02:19 |
OldCoder |
and? |
02:19 |
sapier1 |
open your minetest.conf file |
02:19 |
OldCoder |
Not the spelling test I assume |
02:19 |
OldCoder |
No |
02:19 |
OldCoder |
Thanks |
02:19 |
OldCoder |
I rejected that earlier |
02:19 |
OldCoder |
I don't wish a 500 char line in the conf file |
02:19 |
OldCoder |
I usually patch this sort of thing in the mod |
02:19 |
OldCoder |
Is there no simple patch |
02:19 |
OldCoder |
to the mod? |
02:20 |
sapier1 |
ok then the hard way :-) dont use mobf_blacklist_string but mobf_registred_mob |
02:20 |
OldCoder |
with local keyword? |
02:20 |
sapier1 |
if you set this string NO mob will be enabled |
02:20 |
OldCoder |
What is the format of the line? |
02:20 |
sapier1 |
you need to remove any of the mobs you want to have enabled |
02:21 |
OldCoder |
iqualfragile says to disable them |
02:21 |
OldCoder |
local mobf_mob_blacklist_string = { |
02:21 |
OldCoder |
What should this be? |
02:21 |
VanessaE |
ARGH PilzAdam pisses me off sometimes. |
02:21 |
sapier1 |
mobf_registred_mob = { "animal_gull:gull", <...> "animal_vombie:vombie" } |
02:21 |
OldCoder |
Wait |
02:21 |
sapier1 |
no "local" in front of it |
02:22 |
OldCoder |
sapier1, is it not a blacklist then? |
02:22 |
sapier1 |
and AFTER minetest.deserialize(mobf_mob_blacklist_string) |
02:22 |
OldCoder |
Would either you or iqualfragile be able to paste a patch ? |
02:22 |
sapier1 |
ok if you add this to mobf you will disable all mobs |
02:23 |
OldCoder |
sapier1, If I start over... |
02:23 |
OldCoder |
what *exactly* should I do? |
02:23 |
OldCoder |
Could you by any chance |
02:23 |
OldCoder |
just paste the file? |
02:23 |
sapier1 |
I' not quite sure if i understood what you want to do |
02:23 |
OldCoder |
I don't want the server to be slow or crash |
02:23 |
OldCoder |
:-) |
02:23 |
OldCoder |
iqualfragile says to turn off the mobs |
02:24 |
OldCoder |
That is what I am attempting to do |
02:24 |
sapier1 |
iqualfragile suggested you disable all mobs and enable them one by one to find out which ones are ok for your server and which ones are to costly |
02:24 |
OldCoder |
He made a list of animals |
02:24 |
OldCoder |
This is taking a bit more time than I have |
02:24 |
OldCoder |
Are there animals |
02:24 |
OldCoder |
which are not mobs |
02:24 |
sapier1 |
no |
02:24 |
OldCoder |
and is there a way to run just them? |
02:24 |
OldCoder |
Hmm |
02:24 |
sapier1 |
yes |
02:24 |
OldCoder |
no? yes? |
02:24 |
OldCoder |
:D |
02:24 |
sapier1 |
no there are no animals which are no mobs |
02:25 |
sapier1 |
and yes you can just run them |
02:25 |
OldCoder |
That does not compute |
02:25 |
OldCoder |
:-) |
02:25 |
* OldCoder |
sighs |
02:25 |
sapier1 |
it does any animal is a mob |
02:25 |
OldCoder |
Is there a good set |
02:25 |
OldCoder |
of animals |
02:25 |
sapier1 |
but you can disable each mob separatly |
02:25 |
OldCoder |
that will not hose my server? |
02:25 |
sapier1 |
so if you disable all mobs not being animals you have only animals |
02:26 |
OldCoder |
sapier1, Is there any chance you could post a file that does this? |
02:26 |
sapier1 |
most likely gull deer cow sheep and rat will be fine ... fish_blue_white and clownfish may be too |
02:26 |
OldCoder |
All right |
02:26 |
OldCoder |
I would be pleased to try this |
02:26 |
OldCoder |
sapier1, Is there any chance you could post a file that does this? |
02:27 |
OldCoder |
20 worlds |
02:27 |
OldCoder |
wait for the gentle herds |
02:27 |
OldCoder |
You offer |
02:27 |
OldCoder |
If there is |
02:27 |
OldCoder |
a file for me to install |
02:27 |
OldCoder |
Cause I am about out of time |
02:27 |
sapier1 |
after the if mobf_mob_blacklist_string add following line |
02:27 |
OldCoder |
Wait |
02:27 |
OldCoder |
I assume I should start over |
02:28 |
OldCoder |
Is this the case? |
02:28 |
OldCoder |
sapier1, Is there any chance you could post a file that does this? |
02:28 |
OldCoder |
There is a high risk of error at this point otherwise |
02:28 |
OldCoder |
Or |
02:29 |
OldCoder |
Should I start over? |
02:29 |
sapier1 |
mobf_registred_mob = { "animal_creeper:creeper", "animal_dm:dm", "animal_big_red:big_red", "mob_slime:slime_L", "mob_slime:slime_M", "mob_slime:slime_S", "mob_npc:npc", "animal_vombie:vombie" } |
02:29 |
OldCoder |
But what of the blacklist string? |
02:29 |
OldCoder |
sapier1, I am out of time. Is there a chance you could post the correct file? |
02:29 |
sapier1 |
you don't wanna set it in config file so you don't need to use it |
02:29 |
OldCoder |
sapier1, I am out of time. Is there a chance you could post the correct file? |
02:30 |
sapier1 |
the file IS correct |
02:30 |
OldCoder |
75 minutes now |
02:30 |
sapier1 |
you wanna disable mobs a hacky way it's not meant to be done |
02:30 |
OldCoder |
Not any longer correct... I have been editing it |
02:30 |
OldCoder |
And I am not clear on where you wish me to start |
02:31 |
sapier1 |
ok ok sorry |
02:31 |
OldCoder |
sapier1, I thank you for your time... I can try animals in the future |
02:31 |
sapier1 |
you seem to se 1.4.5 am I correct? |
02:31 |
OldCoder |
1.4.6 |
02:31 |
OldCoder |
is what he gave me |
02:31 |
sapier1 |
ok wrong version number in there my fault |
02:32 |
sapier1 |
you may add: |
02:32 |
sapier1 |
mobf_registred_mob = { "animal_creeper:creeper", "animal_dm:dm", "animal_big_red:big_red", "mob_slime:slime_L", "mob_slime:slime_M", "mob_slime:slime_S", "mob_npc:npc", "animal_vombie:vombie" } |
02:32 |
sapier1 |
no matter what you changed after the if block |
02:33 |
OldCoder |
sapier1, I am actually pretty tired and must move on. Pushing 90 minutes now. |
02:33 |
OldCoder |
If you are able to provide the mod I will run it proudly |
02:33 |
OldCoder |
in 20 worlds |
02:33 |
OldCoder |
I do not usually spend 90 minutes per mod on this |
02:34 |
OldCoder |
kaeza IRC mod is an exception |
02:34 |
kaeza |
hm? |
02:34 |
OldCoder |
kaeza, nothing... I am integrating your mod |
02:34 |
OldCoder |
into my server framework |
02:34 |
sapier1 |
I'm sorry but I've already added an easy configurable way to select mobs ... I don't understand why you refuse to use it |
02:34 |
OldCoder |
worlds will install it and set up IRC automatically |
02:34 |
kaeza |
k |
02:34 |
OldCoder |
sapier1, I do not wish 500 character lines in the conf file |
02:35 |
OldCoder |
I usually tailor that kind of thing with mod patches |
02:35 |
OldCoder |
which are part of my framework |
02:35 |
sapier1 |
but I can't tailor a mod for everyone wanting to use it? |
02:35 |
OldCoder |
No |
02:35 |
OldCoder |
Perhaps you can for a 20 world set |
02:35 |
OldCoder |
It is up to you |
02:35 |
OldCoder |
Considering that it appears to be a one line change |
02:36 |
OldCoder |
This is not entirely unreasonable |
02:36 |
OldCoder |
|
02:36 |
OldCoder |
You have repeated one line several times |
02:36 |
OldCoder |
But I do not have the context |
02:36 |
OldCoder |
Of where to start |
02:36 |
OldCoder |
If I attempt this |
02:36 |
OldCoder |
There will be errors |
02:36 |
sapier1 |
ok I'll prepare it for you |
02:36 |
OldCoder |
It is your decision |
02:36 |
OldCoder |
|
02:45 |
|
sebastiansam55 joined #minetest |
02:47 |
sapier1 |
@oldcoder http://www.mediafire.com/?f1gnw3wynlcjkcc --> 1.4.7 oldcoder special edition |
02:47 |
moltenbot |
sapier1's link: animals_modpack-1.4.7.zip |
02:49 |
|
jojoa1997 joined #minetest |
02:49 |
OldCoder |
sapier1, reviewing |
02:54 |
jojoa1997 |
is obiewan111 here |
02:55 |
|
TorpedoSkyline joined #minetest |
03:00 |
OldCoder |
sapier1, trying it. Thanks and we'll test. |
03:01 |
sapier1 |
habe fun ... I'm hoping to get 1.9 stable soon it'll support mesh based animated mobs |
03:02 |
Kacey |
we need a village/villager mod |
03:02 |
sapier1 |
isn't here a village mod? |
03:04 |
Kacey |
but one that adds NPCs and chests with things in them |
03:04 |
sapier1 |
npc doing what? |
03:04 |
Kacey |
just living |
03:05 |
|
LunaVorax joined #minetest |
03:05 |
sapier1 |
"living" is a big word ;-) eating drinking having fun ? ;-) |
03:05 |
Kacey |
walking aroundin a set area |
03:05 |
OldCoder |
simtest |
03:05 |
Kacey |
interacting with objeccts around it |
03:05 |
OldCoder |
You want SimTest :-) |
03:05 |
OldCoder |
sapier1, He imagines Simcity in MT |
03:05 |
Kacey |
no i want a village mod |
03:05 |
OldCoder |
Yep |
03:05 |
OldCoder |
VillageTest |
03:06 |
Kacey |
no just a few houses that randomly spawn and you can live in or loot |
03:06 |
sapier1 |
:-) you may implement those nps's in mobf ... by now interaction will be somehow limited to not to often run against walls |
03:07 |
sapier1 |
or chasing and hitting noisy players |
03:07 |
iqualfragile |
sapier1: so cows have proper 3-D-models now? |
03:08 |
sapier1 |
animal_dm mod spawns dungeons with mobs in there ... replacing dungeon by house and dm by villager and you'll have your village mod |
03:08 |
sapier1 |
yes 1.9.5 has a cow walking(animated) |
03:08 |
iqualfragile |
cool, gona try that |
03:09 |
iqualfragile |
(should i run it in gdb?) |
03:09 |
iqualfragile |
where do cows spawn? |
03:09 |
sapier1 |
lol ... won't help lua can't be debugged with gdb ... I'd be glad itd work |
03:09 |
sapier1 |
cows spawn on grass |
03:10 |
iqualfragile |
ühm… it wont start, pm |
03:10 |
Kacey |
sapier1 did you make the animation? |
03:10 |
sapier1 |
yes ... don't blame me i started using blender 1 week ago |
03:10 |
Kacey |
i started 1 hour ago |
03:11 |
Kacey |
and those blender tutorials wont help i looked at one |
03:13 |
iqualfragile |
Kacey: looking at one wont help |
03:13 |
iqualfragile |
look at the noob to pro guide on wikibooks |
03:13 |
iqualfragile |
and you need to do some work on your own |
03:13 |
iqualfragile |
play around and try out |
03:17 |
Dogzilla131 |
is there a mod that add beverages that are in a club, beer stand, and other places where they use that kind of beverages? |
03:18 |
Dogzilla131 |
if there it is, i just i have new job, manager of a big club :) |
03:20 |
sapier1 |
and look in wiki I've posted some small pieces of information what to consider when creating .x files to work in minetest |
03:26 |
Kacey |
link? |
03:28 |
kaeza |
I wonder if someone would convert Half-Life models to be used in MT... |
03:28 |
kaeza |
:P |
03:28 |
kaeza |
I'd like to see Headcrabs instead of rats :) |
03:30 |
Exio |
hahaha |
03:31 |
kaeza |
I have the Valve SDK, but I doubt the models' license is compatible with that of MT |
03:32 |
OldCoder |
Hi |
03:32 |
OldCoder |
I'd like to name my default world |
03:32 |
OldCoder |
Which is presently called default |
03:32 |
Exio |
'MyDefaultWorld' should world |
03:32 |
Exio |
>:D |
03:32 |
OldCoder |
Would anybody like to name a world? |
03:32 |
Exio |
work * |
03:32 |
OldCoder |
Better than that |
03:33 |
Exio |
i'm not good with names :P |
03:33 |
OldCoder |
This is your chance to name a world |
03:33 |
OldCoder |
Anybody? |
03:33 |
babyface1031 |
ummm..... |
03:33 |
RealBadAngel |
Haven |
03:33 |
OldCoder |
Taken |
03:33 |
babyface1031 |
oooo i like that one RealBadAngel |
03:33 |
babyface1031 |
oh |
03:33 |
OldCoder |
Haven is another game |
03:33 |
OldCoder |
Hmm |
03:33 |
Exio |
Nexus ground |
03:33 |
OldCoder |
NakedFury spends a lot of time there |
03:33 |
RealBadAngel |
Hyperion |
03:33 |
OldCoder |
Nexus Ground |
03:34 |
OldCoder |
Hyperion is the name of that book series |
03:34 |
OldCoder |
He'd fuss |
03:34 |
RealBadAngel |
yes |
03:34 |
RealBadAngel |
thats why |
03:34 |
OldCoder |
Naked Fury perhaps |
03:34 |
* OldCoder |
shrugs |
03:34 |
OldCoder |
Bad Angel |
03:34 |
OldCoder |
I shall honor one of our contributors |
03:34 |
OldCoder |
BadAngel or NakedFury |
03:34 |
OldCoder |
Hmm |
03:34 |
RealBadAngel |
toss a coin ;) |
03:34 |
babyface1031 |
bad angel |
03:34 |
|
NekoGloop joined #minetest |
03:34 |
Exio |
BadFury or NakedAngel |
03:34 |
OldCoder |
FuryAngel |
03:34 |
RealBadAngel |
lol |
03:35 |
OldCoder |
Yeh, we'll skip that last one |
03:35 |
* VanessaE |
puts a kitten on NekoGloop's head. |
03:35 |
* NekoGloop |
purrs |
03:35 |
* Kacey |
steals the kitten |
03:36 |
* iqualfragile |
puts a hand-granade on the kitten on NekoGloop's head |
03:36 |
OldCoder |
AngelFury it is for now |
03:36 |
Kacey |
O.O |
03:36 |
NekoGloop |
So kacey has a kitten with a hand grenade. |
03:36 |
NekoGloop |
Seems legit. |
03:36 |
* Kacey |
eats the grenade |
03:36 |
Kacey |
mmmmmmmmmmmm yummy |
03:36 |
NekoGloop |
*burp* |
03:37 |
NekoGloop |
lolwat |
03:37 |
ecube |
lol |
03:37 |
RealBadAngel |
anybody with an empty bucket to clean the leftovers after grenade eating> |
03:37 |
RealBadAngel |
? |
03:37 |
Kacey |
i feel like making a map anyone in? |
03:37 |
Exio |
RealBadAngel: lava bucket here |
03:37 |
sdzen |
woah! its the gloop! |
03:38 |
RealBadAngel |
Exio, even better |
03:38 |
NekoGloop |
woah! its the drama! |
03:39 |
sdzen |
hmmmm? |
03:39 |
sdzen |
i dont cause much do I? |
03:39 |
NekoGloop |
lol nothing. |
03:39 |
NekoGloop |
the way you said it made it seem dramatic. |
03:40 |
|
sapier1 left #minetest |
03:40 |
* Kacey |
loves drama |
03:41 |
* mauvebic |
removes trousers |
03:41 |
* NekoGloop |
slowly inches away |
03:42 |
Kacey |
http://www.youtube.com/watch?v=hg64Qofzoyo you will die... |
03:42 |
moltenbot |
Kacey's link: Let's Play Minecraft Episode 27 - YouTube |
03:43 |
Kacey |
we need some of these |
03:43 |
|
davidpace joined #minetest |
03:44 |
davidpace |
Hello Guys! |
03:44 |
Kacey |
hallo |
03:44 |
OldCoder |
NEWS coming below |
03:44 |
davidpace |
:-) Hello OldCoder |
03:45 |
NekoGloop |
http://www.youtube.com/watch?v=qnWDB1vfFhA |
03:45 |
Kacey |
we need some videos on minetest |
03:45 |
davidpace |
Working on it :D |
03:45 |
OldCoder |
NEWS Half of my worlds are connected to IRC now. The rest will follow. Animals in Octuworld; come see the zoo. VanessaE world updated; it is cool. davidpace hello. conifers everywhere. MarkV has his new world wish; I will display his world as a test but not interact it yet. New player 3D avatars; come and get 'em. More stuff coming soon including Giant Trees. |
03:46 |
NekoGloop |
Well y'all drove jordan off so that's yer own fault. |
03:46 |
ecube |
nice :o |
03:46 |
iqualfragile |
OldCoder: wich channel are they connected to? |
03:46 |
davidpace |
:-) |
03:46 |
OldCoder |
iqualfragile, list in a minute |
03:46 |
davidpace |
Kacey, check this out: http://www.youtube.com/user/MinetestCommunity?feature=mhee |
03:46 |
moltenbot |
davidpace's link: MinetestCommunity - YouTube |
03:47 |
Kacey |
i need to install the animals mod... |
03:47 |
davidpace |
I'm working on editing a video now |
03:47 |
davidpace |
To upload it |
03:47 |
iqualfragile |
Kacey: no, you do not |
03:47 |
davidpace |
I only give out the password to that channel to whom I trust |
03:47 |
iqualfragile |
but if you so: make it quick so i can assist you |
03:48 |
OldCoder |
For now MT connects to the Real World of IRC through: ##mtangelfury, ##mtmarktwain, ##mtmauvebic, ##mtmetropolis, ##mtoctuteam, ##mtopenmine, ##mtveritas, ##mtzegaton |
03:48 |
OldCoder |
More channels coming |
03:48 |
davidpace |
Nice Job OldCoder! |
03:48 |
OldCoder |
Sure |
03:48 |
iqualfragile |
davidpace: whats the song you use called and: do you have the right to use it? |
03:48 |
davidpace |
Yes I do |
03:48 |
OldCoder |
In the future we may merge the channels but kaeza mod will need to be modified to sort things out |
03:49 |
kaeza |
OldCoder: may I test? |
03:49 |
davidpace |
Techno Delux by Musicshake, its one of the songs youtube offers |
03:50 |
babyface1031 |
join ##mtoctuteam |
03:50 |
Kacey |
wow for is not spelled fo |
03:50 |
Kacey |
lol |
03:52 |
Kacey |
but we need an "Average Day in Minetest" video |
03:53 |
davidpace |
I'll work on it soon enough |
03:53 |
Kacey |
can i be in it? |
03:53 |
sdzen |
okay then if someone can record offtopic events in the IRC and put them in a video that would sum up a average day in minetest |
03:53 |
davidpace |
Umm maybe. Depends on timing |
03:53 |
sdzen |
:P |
03:55 |
Kacey |
lol the random things i build |
03:56 |
OldCoder |
kaeza, By all means |
03:56 |
OldCoder |
kaeza, It worked |
03:56 |
OldCoder |
kaeza, the bot output came back in PM |
03:56 |
sdzen |
watch me fly up and down with a water bucket |
03:56 |
* OldCoder |
is on a short break |
03:56 |
kaeza |
OldCoder: good |
03:56 |
sdzen |
pretty much sums up most of my gameplay |
03:56 |
jeffrash |
OldCoder, did you load the animals? |
03:57 |
jeffrash |
I'll check tomorrow. Bed time. Good night. |
03:57 |
Kacey |
watch me build something big and fall off of it |
03:57 |
Kacey |
my gameplay |
03:58 |
NekoGloop |
Watch me make a hugeass hole in the ground. |
03:58 |
NekoGloop |
my gameplay. |
03:59 |
Kacey |
lol put them all together |
03:59 |
Kacey |
a big house in a huge hole while sdzen runs up and down with a bucket |
04:05 |
|
kaeza joined #minetest |
04:05 |
kaeza |
back |
04:05 |
Exio |
wb :P |
04:05 |
kaeza |
thx |
04:05 |
kaeza |
lights out :( |
04:08 |
OldCoder |
Hi |
04:08 |
OldCoder |
Back |
04:08 |
OldCoder |
jeffrash, I did |
04:08 |
OldCoder |
Baby Face found a bird |
04:08 |
OldCoder |
Animals will migrate to other servers if there are no crashes |
04:09 |
davidpace |
Animals? |
04:09 |
davidpace |
3D? |
04:10 |
davidpace |
What kind? |
04:13 |
iqualfragile |
watch me build a skycastle |
04:13 |
iqualfragile |
my gameplay |
04:16 |
sdzen |
time to watch a person play with blocks |
04:16 |
davidpace |
lol |
04:16 |
sdzen |
wait i think i can upgrade this to realtime |
04:17 |
sdzen |
let me get my 3 year old brother |
04:17 |
sdzen |
and some wooden blocks |
04:17 |
davidpace |
Haha |
04:18 |
Kacey |
we need item_hold to work... |
04:21 |
sdzen |
we need lots of things |
04:21 |
sdzen |
:P |
04:21 |
sdzen |
I am too tired to remember the list of things people want out of minetest |
04:21 |
VanessaE |
EVERYTHING! |
04:21 |
VanessaE |
:-) |
04:22 |
Kacey |
lol |
04:22 |
sdzen |
but i do know its very long biased and contradictory |
04:22 |
Kacey |
lol |
04:22 |
VanessaE |
CODE ALL THE THINGS!! |
04:22 |
iqualfragile |
soo, gute nacht leute |
04:22 |
VanessaE |
*looks worried* |
04:22 |
VanessaE |
code ALL the things? |
04:22 |
sdzen |
we need to be able to play minetest within minetest within minetest |
04:22 |
Kacey |
good night ___________ |
04:22 |
sdzen |
night dude |
04:22 |
Kacey |
sdzen:yes |
04:23 |
sdzen |
then that last minetest must play halo 4 |
04:23 |
RealBadAngel |
sdzen, you watched Inception too many times propably ;) |
04:23 |
sdzen |
hmmm? |
04:23 |
sdzen |
never |
04:23 |
sdzen |
I really wanna see it |
04:23 |
RealBadAngel |
so you should |
04:23 |
sdzen |
whats it about? |
04:23 |
RealBadAngel |
its about dream in a dream in a dream :) |
04:24 |
RealBadAngel |
cool movie |
04:24 |
mauvebic |
ive had those |
04:24 |
kaeza |
*SPOILER ALERT* |
04:24 |
mauvebic |
kept dreaming i was waking up lol |
04:24 |
kaeza |
too late |
04:24 |
mauvebic |
god forbid the day i go into work naked thinking its a dream |
04:25 |
Kacey |
lol |
04:26 |
mauvebic |
the worse bit is dreaming about work lol |
04:26 |
davidpace |
Wait for it... |
04:26 |
davidpace |
Wait for it! |
04:27 |
RealBadAngel |
sdzen, http://www.youtube.com/watch?v=8hP9D6kZseM |
04:27 |
moltenbot |
RealBadAngel's link: Inception - Official Trailer [HD] - YouTube |
04:27 |
davidpace |
WAIT FOR IT! DON'T MOVE! |
04:28 |
* VanessaE |
moves slightly. |
04:28 |
davidpace |
Inception was amazing |
04:28 |
davidpace |
VanessaE you ruined the moment |
04:28 |
VanessaE |
just playing :-) |
04:28 |
davidpace |
It's gone now |
04:28 |
davidpace |
Lol |
04:28 |
* NekoGloop |
tosses this: http://www.youtube.com/watch?v=qnWDB1vfFhA |
04:29 |
VanessaE |
I'm still waiting for whatever it is I'm supposed to wait for :-) |
04:29 |
davidpace |
Well, you ruined it :P |
04:29 |
davidpace |
Here it is!!! |
04:29 |
davidpace |
http://www.youtube.com/watch?v=0aQk-kXwSo0 |
04:29 |
moltenbot |
davidpace's link: How do Download, And install a Texture Pack in Minetest! - YouTube |
04:30 |
sdzen |
bad moltenbot you ignored neko! |
04:30 |
davidpace |
Haha |
04:30 |
NekoGloop |
It always does. |
04:30 |
kaeza |
hey NekoGloop :3 |
04:30 |
davidpace |
Lol |
04:30 |
NekoGloop |
Probably by popular demand. |
04:30 |
davidpace |
It doesn't like you NekoGloop D: |
04:31 |
NekoGloop |
Well that i knew. |
04:31 |
VanessaE |
iqual made moltenbot not like me, too :-) |
04:31 |
sdzen |
too much japanese for it to handle I assume |
04:31 |
davidpace |
... |
04:31 |
davidpace |
Lol |
04:31 |
sdzen |
I think it likes me |
04:31 |
sdzen |
let me try |
04:31 |
davidpace |
And me |
04:31 |
sdzen |
http://knowyourmeme.com/memes/cave-johnson-combustible-lemons |
04:31 |
moltenbot |
sdzen's link: Cave Johnson / Combustible Lemons | Know Your Meme |
04:32 |
sdzen |
cool |
04:32 |
* davidpace |
http://www.youtube.com/watch?v=0aQk-kXwSo0 |
04:32 |
moltenbot |
davidpace's link: How do Download, And install a Texture Pack in Minetest! - YouTube |
04:32 |
VanessaE |
david: -1000 for google chrome, +10000000000 for HDX :-) |
04:32 |
davidpace |
Yep, its not because he did /me |
04:32 |
davidpace |
Whats wrong with chrome? |
04:32 |
VanessaE |
nothing, I was kidding :-) |
04:32 |
NekoGloop |
Chrome Is The Enemy Of Linux Users. |
04:32 |
davidpace |
Lol |
04:33 |
NekoGloop |
So did like nobody click that. |
04:33 |
davidpace |
Sometimes I use ubuntu, I use windows7 most of the time because everything is saved on it |
04:33 |
davidpace |
I did |
04:33 |
VanessaE |
that title screen beats the shit out of the old one :D |
04:34 |
davidpace |
Yea it does! |
04:34 |
NekoGloop |
Oh right, the german denizens of #minetest have me ignored, that's right. |
04:34 |
VanessaE |
no, they're still asleep :-) |
04:35 |
NekoGloop |
If anyone should be asleep it's me and you. |
04:35 |
VanessaE |
a 11:35pm? naw |
04:35 |
VanessaE |
too early yet. |
04:35 |
RealBadAngel |
btw, http://www.youtube.com/watch?v=1yqVD0swvWU |
04:35 |
moltenbot |
RealBadAngel's link: How Lord of The Rings Should Have Ended - YouTube |
04:35 |
davidpace |
Lol |
04:35 |
Exio |
chrome is shit because it needs 1337 GB of ram for 30 tabs |
04:36 |
NekoGloop |
RealBadAngel: I found a polish version of Bad Apple :D |
04:36 |
Exio |
i had 200~ tabs here ( netbook ) without any big lag |
04:36 |
davidpace |
Uhhh thats why you don't have 30 tabs open |
04:36 |
Exio |
>:D beat it |
04:36 |
NekoGloop |
Exio: source, now. |
04:36 |
sdzen |
I found kirby on LSD |
04:36 |
sdzen |
beat that neko |
04:36 |
NekoGloop |
I, on average, have like 100 tabs open. |
04:36 |
davidpace |
Why?O.o |
04:36 |
sdzen |
I have on average 2 tabs |
04:36 |
Exio |
what browser? |
04:36 |
NekoGloop |
sdzen: Considering i have no idea what you just said... |
04:36 |
NekoGloop |
Exio: Chrome. |
04:37 |
sdzen |
and 40 windows |
04:37 |
Exio |
NekoGloop: how many ram do you have? |
04:37 |
NekoGloop |
davidpace: I hate adf.ly |
04:37 |
davidpace |
Whatever, chrome is faster then IE, so I use it |
04:37 |
mauvebic |
i have several rams |
04:37 |
NekoGloop |
Exio: Idk, but not 1337 gigs :3 |
04:37 |
davidpace |
adf.ly? |
04:37 |
sdzen |
midori works best |
04:37 |
Exio |
everything is faster than IE |
04:37 |
VanessaE |
"how MANY ram?" |
04:37 |
VanessaE |
D: |
04:38 |
sdzen |
he isnt running on any |
04:38 |
sdzen |
he is made of ram |
04:38 |
sdzen |
he just plugs himself in |
04:38 |
Exio |
lol |
04:38 |
mauvebic |
must be a dimm lol |
04:38 |
Exio |
btw, i need to sleep |
04:38 |
Exio |
bye everybody and NekoGloop :3 |
04:38 |
davidpace |
I am going to sleep too, soon |
04:38 |
* NekoGloop |
kicks exio |
04:38 |
* Exio |
hugs NekoGloop |
04:39 |
sdzen |
goodbye people I dont know! |
04:39 |
RealBadAngel |
Random Access Mauvebic? |
04:39 |
RealBadAngel |
;) |
04:39 |
sdzen |
dont forget to not write! |
04:39 |
davidpace |
O_Oo_Oo_o-_--.-zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz |
04:39 |
Exio |
lol |
04:39 |
VanessaE |
RealBadAngel: no, just Random Mauvebic ;-) |
04:39 |
mauvebic |
or Random-Ass-Mauvebic lol |
04:39 |
davidpace |
I have a tremendous headache! |
04:40 |
RealBadAngel |
take a hammer, hit yourself in the finger |
04:40 |
davidpace |
I'm also going to sleep in 5 mins |
04:40 |
RealBadAngel |
you will forget bout headache |
04:40 |
mauvebic |
i hear inhaling butane fixes headaches |
04:40 |
davidpace |
RealBadAngel: Very Funny |
04:40 |
NekoGloop |
Then you will have a tremendous fingerache |
04:40 |
davidpace |
You guys are all hillarious |
04:41 |
sdzen |
simple solution for everything |
04:41 |
VanessaE |
mauvebic: that's one hell of a way to solve a headache.... if you didn't keel over first :-) |
04:41 |
sdzen |
suck a lemon |
04:41 |
davidpace |
Actually, I think sleep will help this headache |
04:41 |
davidpace |
:p |
04:41 |
mauvebic |
funny story, people 'round here tried to get high that way (though i walk through the valley of the shadows...) |
04:41 |
davidpace |
I shall fear no evil |
04:42 |
davidpace |
:P |
04:42 |
RealBadAngel |
yeah, yeah, dont forget the hammer |
04:42 |
davidpace |
I won't |
04:43 |
RealBadAngel |
hammerpirine is good for all |
04:43 |
davidpace |
I bet! |
04:44 |
davidpace |
I'm sure ramming my *Pinky* toe into a dresser will help also |
04:44 |
davidpace |
Right? |
04:45 |
Guest70221 |
NOoooo |
04:45 |
DoctorDave |
Heheh |
04:45 |
OldCoder |
Back and Animals work |
04:45 |
DoctorDave |
What animals? |
04:45 |
OldCoder |
We got fish and birds now |
04:45 |
DoctorDave |
Are they 3D? |
04:46 |
OldCoder |
DoctorDave, added animals to a world |
04:46 |
OldCoder |
I have not seen them |
04:46 |
OldCoder |
Some are |
04:46 |
DoctorDave |
Which world, port? |
04:46 |
OldCoder |
minetest.org 30004 |
04:46 |
OldCoder |
Ask Baby Face to show you the fish |
04:46 |
DoctorDave |
May I have privs? |
04:47 |
OldCoder |
Thought you did. Go on in and tell me your nick |
04:47 |
OldCoder |
when you are there |
04:47 |
davidpace |
Oh alright |
04:47 |
davidpace |
Maybe I do |
04:47 |
OldCoder |
Does not matter |
04:47 |
OldCoder |
Go on in and tell me |
04:47 |
OldCoder |
I can see you from IRC now |
04:47 |
davidpace |
Loading Media.. |
04:47 |
OldCoder |
That is to say... the world is in IRC |
04:47 |
davidpace |
It wont take long |
04:47 |
OldCoder |
davidpace, allow time to enter unless it is cached |
04:48 |
davidpace |
I know |
04:48 |
davidpace |
98% |
05:02 |
sdzen |
goodmorning everyone! see you all by noon! |
05:02 |
|
sdzen left #minetest |
05:11 |
NekoGloop |
Meow. |
05:11 |
VanessaE |
meow. |
05:12 |
* NekoGloop |
gives VanessaE a kitten |
05:12 |
* VanessaE |
snuggles with the kitten for a few minutes and hands it off to OldCoder |
05:12 |
NekoGloop |
I like how oldcoder is in like this pile of kittens. |
05:12 |
VanessaE |
haha |
05:13 |
* VanessaE |
hands NekoGloop a Mese Crystal - your kitten generator's running low. |
05:14 |
NekoGloop |
My kitten generator runs on kalite, thank you. |
05:14 |
VanessaE |
oh |
05:14 |
* VanessaE |
hands NekoGloop a stack of Kalite lumps |
05:14 |
NekoGloop |
No, these are no good. |
05:14 |
* Kacey |
eats the kitten |
05:14 |
NekoGloop |
I need refined kalite bars. |
05:14 |
* VanessaE |
refines the kalite into ingots |
05:14 |
VanessaE |
:) |
05:14 |
NekoGloop |
It appears you lack the machinery for that task, ma'am. |
05:15 |
NekoGloop |
A normal mundane furnace is incapable of refining kalite. |
05:15 |
VanessaE |
I have an allow furnace, two grinders, and a Home Decor oven on hand too :-) |
05:15 |
* Kacey |
looks around at everyone and slowly backs away |
05:15 |
* VanessaE |
hands Kacey a kitten |
05:15 |
NekoGloop |
You need a particle compressor... |
05:15 |
* Kacey |
trips over the oven |
05:15 |
VanessaE |
alloy furnace even |
05:16 |
Kacey |
oooh hey thats where my mese went |
05:16 |
NekoGloop |
No, particle compressor. |
05:16 |
Kacey |
hey look what i found!!!!! |
05:16 |
* Kacey |
hands VanessaE a particle compressor |
05:17 |
VanessaE |
aha |
05:17 |
VanessaE |
haha |
05:17 |
* Kacey |
crafts a pick and digs a hole behind the oven |
05:17 |
NekoGloop |
e-ey! |
05:18 |
NekoGloop |
Gimme my freakin particle compressor back, little theif! |
05:18 |
* Kacey |
falls into a massive mapgen fail |
05:18 |
VanessaE |
lol |
05:18 |
Kacey |
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! |
05:19 |
NekoGloop |
Crap. |
05:19 |
NekoGloop |
I have to make another. |
05:19 |
* Kacey |
lags |
05:19 |
* Kacey |
ends up back in the house |
05:19 |
Kacey |
hmmmmmmm... |
05:19 |
Kacey |
lag |
05:19 |
* VanessaE |
restarts Kacey's server |
05:19 |
NekoGloop |
Kacey: so more like: AAA-AAAA-HHAAA-AAAA? |
05:19 |
Kacey |
no |
05:19 |
NekoGloop |
xD |
05:20 |
Kacey |
i lagged after the scream |
05:20 |
* Kacey |
rejoins the game |
05:20 |
Kacey |
ow lag |
05:20 |
Kacey |
DO IT AGAIN!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! |
05:20 |
* VanessaE |
places a teleporter under kacey and the matching one above him |
05:20 |
* Kacey |
jumps down the hole |
05:21 |
NekoGloop |
Since teleporters are nonsolid, he just teleports... And teleports... And lags.... And then teleports... |
05:21 |
Kacey |
never fart into a teleporter lol |
05:22 |
* VanessaE |
quickly replaces the teleporters with two Jeija trampolines :-) |
05:24 |
NekoGloop |
I want a cookie. |
05:24 |
* VanessaE |
hands NekoGloop a bag of Bugles. |
05:24 |
NekoGloop |
Let's recalibrate this kitten generator then to make cookies. |
05:24 |
VanessaE |
sorry, it's all I have handy. |
05:24 |
* OldCoder |
reviews the kittens. He is not quite sure how to proceed. |
05:25 |
VanessaE |
OldCoder: snuggle with them singularly or in multiples |
05:25 |
NekoGloop |
The ever analytical third Alice approaches... |
05:26 |
* OldCoder |
places an assembly of kittens into a laundry basket. Mew. mew. He adds a few kitten treats and a sign: Free Kittens. |
05:26 |
OldCoder |
The kittens watch with interest to see who will claim them. |
05:28 |
ecube |
That makes me sad... |
05:28 |
NekoGloop |
At least give them a proper basket. |
05:29 |
* Kacey |
steals the kittens and the basket but leaes half of the sign |
05:29 |
Kacey |
leaves* |
05:29 |
ecube |
nah, the thought of that kind of close-to-abuse stuff depreesses me. |
05:30 |
* Kacey |
runs into a cave |
05:30 |
NekoGloop |
Well the kittens are kalite given life basically. |
05:30 |
ecube |
especially when they don't even understand what's happening... |
05:30 |
NekoGloop |
=) |
05:30 |
ecube |
... |
05:30 |
* Kacey |
makes sure nobody is in the cave |
05:30 |
NekoGloop |
see: the particle compressor thing. |
05:30 |
* ecube |
comes out and bashes Kacey around the neck and shoulders and steals the kittens back |
05:31 |
* Kacey |
lays on the ground |
05:31 |
Kacey |
ow |
05:31 |
ecube |
no, i don't bash you |
05:31 |
ecube |
i don't like bash that much |
05:31 |
* Kacey |
finds the mese shovel he dropped a year ago |
05:31 |
VanessaE |
what's wrong with bash? |
05:31 |
Kacey |
hmmmmmmm... |
05:31 |
VanessaE |
:) |
05:31 |
NekoGloop |
ecube: see: the particle compressor conversation |
05:32 |
* Kacey |
walks back to the house |
05:32 |
NekoGloop |
VanessaE: It's not supported on most OS's. |
05:32 |
ecube |
I never got the hang of it, vanessa, quite like you never got the hang of vi[m]? |
05:32 |
VanessaE |
fair enough. Besides which vim sucks anyway. ;-) |
05:32 |
* Kacey |
begins beating everyone with the shovel |
05:32 |
Kacey |
HAHAHAHAHAHAHAHA!!!!!!!! |
05:32 |
VanessaE |
actually, doesn't cygwin run bash? |
05:33 |
ecube |
vim doesn't suck |
05:33 |
ecube |
it lets me keep my hands in the middle of the keyboard |
05:33 |
NekoGloop |
do i look like i have the slightest idea what that is, vanessa? |
05:33 |
VanessaE |
NekoGloop: it's a command-line development and testing environment for Windows PC's |
05:34 |
VanessaE |
also BASH runs on OS X. :-) |
05:34 |
VanessaE |
so that covers all three major platforms :- |
05:34 |
* ecube |
is content to gawk at Kacey in the cave after stealing back the kittens |
05:34 |
VanessaE |
:-) |
05:34 |
NekoGloop |
Obviously because it's a linux ripoff. |
05:34 |
* Kacey |
has problems... |
05:34 |
ecube |
kill -9 Kacey && mv /home/Kacey/kittens /home/ecube/kittens |
05:35 |
NekoGloop |
I'm not qualified to help with those kinds of problems. |
05:35 |
VanessaE |
NekoGloop: actually I think it's intended more to replicate POSIX environments in general, e.g. BSD, other unixes, etc |
05:35 |
OldCoder |
ecube, it was a comfortable basket |
05:35 |
NekoGloop |
Let's all get drunk and sing songs. |
05:35 |
OldCoder |
with kitten toys |
05:35 |
VanessaE |
ecube: mv: cannot remove `/home/Kacey/kittens': permission denied |
05:35 |
OldCoder |
Hmm |
05:35 |
OldCoder |
Songs |
05:36 |
Kacey |
drunk? ok im down |
05:36 |
ecube |
aww |
05:36 |
ecube |
i thought i killed kacey though |
05:36 |
ecube |
... |
05:36 |
Kacey |
i dont die i just bug out for a sec |
05:37 |
ecube |
not when I shoot SIGKILL at you |
05:37 |
VanessaE |
ecube: he's D-stated. even SIGKILL won't do then :-) |
05:37 |
NekoGloop |
Yeah, but remember the world runs in a proprietary format. |
05:37 |
OldCoder |
When the ship runs out of ocean |
05:37 |
OldCoder |
And the vessel runs aground |
05:37 |
OldCoder |
Land's where we know the boat is found |
05:37 |
OldCoder |
Now there's nothing unexpected |
05:37 |
OldCoder |
About the water giving out |
05:37 |
OldCoder |
"land's" not a word we have to shout. |
05:37 |
OldCoder |
|
05:37 |
OldCoder |
But there's something beside the shoreline |
05:37 |
NekoGloop |
oh god, oldcoder started singing :3 |
05:37 |
ecube |
WAAT |
05:37 |
OldCoder |
Moving across the beachhead |
05:37 |
OldCoder |
Coming up from the shipwreck |
05:37 |
OldCoder |
Making as if to say: |
05:37 |
ecube |
how can he be when he's in a damn cave |
05:37 |
OldCoder |
|
05:37 |
OldCoder |
Women & men |
05:37 |
OldCoder |
Women & men |
05:38 |
OldCoder |
Women & men |
05:38 |
OldCoder |
Women & men |
05:38 |
OldCoder |
:-) |
05:38 |
ecube |
you can't be dstated when you're in a damn cave |
05:38 |
NekoGloop |
You missed the "drunk" part, methinks. |
05:38 |
OldCoder |
They do good songs for drinking |
05:38 |
ecube |
idk where to insert drunk... |
05:38 |
Kacey |
drink,drank,drunk |
05:38 |
NekoGloop |
I was talking to oldcoder... |
05:38 |
VanessaE |
ecube: he's spinlocked waiting for /dev/sun to return from the last call of set.night() |
05:38 |
Kacey |
that is an actual song |
05:38 |
OldCoder |
Once a boy named Mister Me bemoaned a great regret I've floundered in the misty sea, but can't abide its mystery I wound up sad, you bet |
05:39 |
OldCoder |
So onward go and Edward Ho into the boundin' main Enjoy the show look out below but mind the misty sea Or end up sad like Mister Me |
05:39 |
OldCoder |
|
05:39 |
* Kacey |
runs around within the cave |
05:39 |
NekoGloop |
I didnt say "shanties", i said "songs" |
05:39 |
OldCoder |
Those are good songs |
05:39 |
* VanessaE |
listens to Asleep at the Wheel ("Ida Red" at present) |
05:39 |
OldCoder |
There's probably one about kittens |
05:40 |
* Kacey |
runs into a wall with a loud CRASH |
05:40 |
ecube |
sigsegv? |
05:40 |
VanessaE |
ecube: there, now while he's still sleeping |
05:40 |
ecube |
hm? |
05:40 |
VanessaE |
killall -KILL Kacey |
05:40 |
VanessaE |
:) |
05:41 |
ecube |
-9 is easier to type |
05:41 |
* Kacey |
hit the wall so hard he must run a DEBUG in order to reboot |
05:41 |
VanessaE |
lol |
05:41 |
* Kacey |
reboots |
05:41 |
ecube |
i thought he already caught SEGV |
05:41 |
VanessaE |
fsck.reiserfs /dev/Kacey |
05:41 |
ecube |
._. |
05:41 |
* Kacey |
loses internet as he tries to rejoin |
05:41 |
VanessaE |
ecube: trapped by a signal handler. :) |
05:42 |
* Kacey |
finally rejoins |
05:42 |
ecube |
wb |
05:42 |
Kacey |
OW!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! |
05:42 |
ecube |
no |
05:42 |
* Kacey |
realizes he respawned within the wall |
05:42 |
VanessaE |
Kacey: you're glitching again. corrupt files somewhere in your /usr/share/leftarm tree |
05:42 |
OldCoder |
So take the hand of Mister Me and mister Make him glad to swim the Mister Misty Sea and sees The Mister Mystery that mister made him sad |
05:42 |
NekoGloop |
./run device.jammer.antiKacey~active |
05:42 |
ecube |
wait what |
05:42 |
ecube |
i'm not good at art |
05:43 |
NekoGloop |
I think someone here IS drunk. |
05:43 |
OldCoder |
Not me |
05:43 |
OldCoder |
No alcohol for months |
05:43 |
NekoGloop |
It's just the question of who xD |
05:43 |
OldCoder |
I am tired though |
05:43 |
VanessaE |
wish I were, at least I'd be in less pain and a better mood than I am now :-) |
05:43 |
* Kacey |
has to run DEBUG again |
05:43 |
OldCoder |
Oh |
05:43 |
VanessaE |
but no, that's for Monday night. |
05:43 |
VanessaE |
I'll get thoroughly crocked then :- |
05:43 |
VanessaE |
:-) |
05:43 |
OldCoder |
VanessaE, do you know anything about git cherry picks? |
05:43 |
Kacey |
aah thats better |
05:44 |
VanessaE |
OldCoder: not too much, no. Last couple of times I wanted to do that I couldn't figure out how\ |
05:44 |
OldCoder |
VanessaE, Let me PM a few commands for git |
05:44 |
VanessaE |
ok |
05:44 |
Kacey |
now if i could get that DM out of my cave... |
05:45 |
VanessaE |
if it's in the same repo as my existing codebase, it's easy... git cherry-pick 2463543438438432 <-- commit ID |
05:45 |
* Kacey |
leaves to fight the DM |
05:45 |
VanessaE |
but pulling from someone else's repo? I have no idea how. |
05:58 |
thexyz |
VanessaE: just add remote and fetch it |
05:59 |
thexyz |
then you can cherry-pick commits from it |
05:59 |
OldCoder |
thexyz, you are asleep |
05:59 |
OldCoder |
thexyz, It stopped working |
05:59 |
OldCoder |
Tried to merge tonight |
06:00 |
VanessaE |
thexyz: yeah, OldCoder explained it already in msg. Now I understand. |
06:07 |
|
Jeija joined #minetest |
06:08 |
* VanessaE |
pokes Jeija .. just because :D |
06:08 |
Dogzilla131 |
i cant see the recipes for mob framework can somebody put somewhere else a can go |
06:08 |
Jeija |
Not again! |
06:08 |
VanessaE |
what? |
06:09 |
Jeija |
If there is a warning by chromium, just click advanced + continue |
06:10 |
VanessaE |
heh |
06:10 |
Jeija |
that's what these warnings are for, arent't they? |
06:10 |
VanessaE |
beats me :-) |
06:13 |
* Kacey |
returns half dead |
06:13 |
Kacey |
owie |
06:14 |
* Kacey |
is off to find apples |
06:15 |
* ecube |
gives Kacey a wormy apple |
06:16 |
thexyz |
you mean, bad apple? |
06:17 |
Dogzilla131 |
still cant :( |
06:19 |
kaeza |
hi everyone |
06:20 |
OldCoder |
Hi |
06:20 |
VanessaE |
hey kaeza. |
06:21 |
kaeza |
whassup? |
06:21 |
VanessaE |
my level of fatigue at the moment :-O |
06:21 |
VanessaE |
I should sleep but I'm too lazy to go upstairs to the bedroom |
06:21 |
kaeza |
D |
06:21 |
kaeza |
:D* |
06:21 |
ecube |
Sleep at the keyboard! |
06:21 |
VanessaE |
(yes, like a good geek, I spend most of my time in the basement :-) ) |
06:21 |
ecube |
like I sometimes accidentally do |
06:22 |
kaeza |
typo on a smiley, that's a new one :) |
06:34 |
Dogzilla131 |
please can somebody take a picture and give it to me |
06:34 |
VanessaE |
a picture of what? |
06:35 |
Dogzilla131 |
of the crafts of mob frame work |
06:36 |
VanessaE |
http://minetest.net/forum/viewtopic.php?id=629 |
06:36 |
VanessaE |
the crafts are right there at the top of the page |
06:38 |
Dogzilla131 |
yes, but it doesnt let me see it, it look like text document with a slash of green in the middle |
06:38 |
VanessaE |
strange |
06:38 |
VanessaE |
http://animalsmod.comuf.com/reciepes/recieps.jpg |
06:38 |
VanessaE |
how about that by itself? |
06:40 |
VanessaE |
try downloading the image file and viewing it with paint.net or gimp or some other image program |
06:40 |
VanessaE |
if that didn't owrk I mean |
06:40 |
VanessaE |
work* |
06:47 |
|
dax joined #minetest |
06:49 |
Dogzilla131 |
it says oops cant connect to it |
06:49 |
VanessaE |
Dogzilla131: your internet is being filtered then |
06:49 |
VanessaE |
http://ompldr.org/vZ3ZxYg/recieps.jpg |
06:49 |
VanessaE |
try that link |
06:50 |
Dogzilla131 |
yes, thanks |
07:01 |
OldCoder |
NEWS: Animals and Skins seem to be working well |
07:02 |
OldCoder |
VanessaE, there is a barn in 30004 somewhere |
07:02 |
OldCoder |
If you can find it before you sleep I'll blog a screenshot |
07:02 |
OldCoder |
VanessaE, BTW your world should be up to date |
07:03 |
VanessaE |
cool |
07:03 |
VanessaE |
I'll look later |
07:03 |
VanessaE |
for now, I need to go to bed |
07:03 |
OldCoder |
NIght |
07:04 |
VanessaE |
night all |
07:04 |
OldCoder |
o/ |
07:04 |
ecube |
night |
07:10 |
|
sfan5[iPod] joined #minetest |
07:44 |
kaeza |
good night! off to bed :) |
07:44 |
|
kaeza left #minetest |
08:00 |
OldCoder |
Hi |
08:00 |
OldCoder |
Who is around? |
08:01 |
thexyz |
I am |
08:02 |
OldCoder |
thexyz, Ah |
08:02 |
OldCoder |
thexyz, PM ty |
08:19 |
|
Calinou joined #minetest |
08:23 |
Calinou |
http://minetest.net/forum/misc.php?section=pun_pm&pmpage=inbox |
08:23 |
Calinou |
amg |
08:23 |
moltenbot |
Calinou's link: Forum message - Minetest Forums |
08:23 |
Calinou |
private messages :D |
08:25 |
thexyz |
Calinou: yeah, I asked c55 to install some plugins |
08:25 |
thexyz |
now we have PMs and polls |
08:25 |
thexyz |
(and moderators are able to move posts from one topic to another) |
08:28 |
sfan5 |
<thexyz> (and moderators are able to move posts from one topic to another) |
08:28 |
sfan5 |
wasn't that already in before? |
08:30 |
Calinou |
nope |
08:30 |
|
Jeija left #minetest |
08:31 |
thexyz |
sfan5: well, you could move some posts from one topic to new one, then move all posts from new one, to existing |
08:31 |
thexyz |
wasn't really handy |
08:31 |
sfan5 |
ah, ok |
08:31 |
Calinou |
gentoo user says something is not handy |
08:31 |
Calinou |
seems legit |
08:31 |
Calinou |
:> |
08:32 |
|
jin_xi joined #minetest |
08:34 |
thexyz |
gentoo is handy and simple |
08:34 |
thexyz |
and powerful too |
08:34 |
thexyz |
Calinou: you haven't even tried |
08:35 |
Calinou |
true |
08:37 |
|
simion314 joined #minetest |
08:56 |
|
john_minetest joined #minetest |
09:03 |
OldCoder |
thexyz, you have met Bonsai right :-) |
09:04 |
* OldCoder |
laughs |
09:04 |
OldCoder |
I am copying that over to him |
09:04 |
thexyz |
umm? |
09:06 |
|
markveidemanis joined #minetest |
09:08 |
OldCoder |
markveidemanis, Hello |
09:08 |
OldCoder |
thexyz, Bonsai |
09:08 |
OldCoder |
thexyz, He was pleased to see that |
09:08 |
OldCoder |
I explained who he is, right? |
09:35 |
|
kizeren joined #minetest |
09:36 |
markveidemanis |
/join ##mtmarktwain |
09:37 |
|
codile joined #minetest |
09:50 |
Minetest-tan |
GIT: RealBadAngel (RealBadAngel) commited to celeron55/minetest: L-System treegen b40e599866 2012-12-30T01:42:19-08:00 |
09:51 |
markveidemanis |
/join ##mtmarktwain <== i am OP |
09:52 |
markveidemanis |
This world is on my personal server. Visit there to build. But it may move to the OldCoder Server Nexus. We are testing it. To see it on the Server Nexus visit minetest.org port 30010. |
10:10 |
derakutenshi |
hi |
10:19 |
|
Zeg9 joined #minetest |
10:20 |
Zeg9 |
Hi! |
10:23 |
|
Xenux joined #minetest |
10:24 |
markveidemanis |
zeg... |
10:24 |
markveidemanis |
/join ##mtmarktwain |
10:39 |
markveidemanis |
Hi! |
10:47 |
|
berome joined #minetest |
10:59 |
markveidemanis |
hi |
10:59 |
markveidemanis |
join ##mtmarktwain |
10:59 |
markveidemanis |
am i silenced? |
10:59 |
|
sapier joined #minetest |
10:59 |
thexyz |
markveidemanis: you are |
10:59 |
markveidemanis |
why |
10:59 |
thexyz |
please, stop spamming |
10:59 |
markveidemanis |
then how do you hear me? |
11:01 |
markveidemanis |
join ##mtmarktwain |
11:01 |
thexyz |
stop it |
11:05 |
markveidemanis |
!g irc voice |
11:05 |
Minetest-tan |
markveidemanis: http://www.ircbeginner.com/opvinfo/opvinfo.html |
11:12 |
|
bnd joined #minetest |
11:15 |
markveidemanis |
everyone on minetest.org:30010 |
11:22 |
markveidemanis |
minetest.org:30010 |
11:24 |
klunk |
markveidemanis: what are you doing, you gonna be ban, unless everybody mute you ... |
11:24 |
klunk |
before |
11:35 |
codile |
uhhhm... |
11:35 |
codile |
what's going on here? :P |
11:36 |
codile |
:D |
11:36 |
codile |
is there really a #minecraft channel? |
11:37 |
codile |
:D |
11:37 |
codile |
but that channel isn't on freenode. isn't it? |
11:37 |
codile |
:D |
11:37 |
codile |
weird, freenode is for foss projects only :P |
11:37 |
|
Obiewan1111 joined #minetest |
11:38 |
codile |
well. let's tell em #minecraft shouldn't be on freenode :D |
11:39 |
sapier |
sounds like a very fast way to get banned too ;-) |
11:39 |
codile |
yeah ;D |
11:39 |
Obiewan1111 |
If you even hint of a free solution to minecraft it's an insta ban. |
11:39 |
codile |
but it'll be fun |
11:45 |
codile |
soo |
11:45 |
codile |
lets see how fast i'll get banned :P |
11:46 |
Obiewan1111 |
I'm going too. |
11:48 |
fortytwo |
Obiewan1111: Such bans are probably because approx 99% of people offering 'free solutions' are pirating :/ |
11:49 |
sapier |
@fortytwo maybe true but just because 99% doing something wrong I don't like forcing other 1% stopping to do their legal actions too |
11:50 |
fortytwo |
I was thinking more that they probably just didn't take the time to check and see it was something different |
11:51 |
sapier |
even worse |
11:51 |
|
PilzAdam joined #minetest |
11:51 |
PilzAdam |
Hello everyone! |
11:52 |
Obiewan1111 |
Cya guys. |
11:52 |
PilzAdam |
yep |
11:53 |
fortytwo |
sapier: Really depends on how it was said, if someone came into a channel and mentioned that there was a nice similar open source project I might check it out, but if they said 'free minecraft like game at this link...' I probably wouldn't |
11:53 |
* fortytwo |
has no idea of the circumstance in question |
11:54 |
sapier |
maybe :-) but I don't care enough about minecraft to go into details ;-) |
11:58 |
sapier |
can someone tell me why my client is lookig for a mesh file at location it's on server sometimes? |
12:09 |
* klunk |
have an existencial question : |
12:10 |
klunk |
could we go to 2013 without a "boule à facette" disco mod ? |
12:11 |
sapier |
I think we've survived end of world at 21. december we'll survive 2012-2013 transition too ;-) |
12:13 |
klunk |
ouf, thanks sapier :-) |
12:13 |
sapier |
but It'd be cool :-) |
12:13 |
sapier |
1.1seconds for initial on_generated function .... we need some built in spawn mechanism in core |
12:14 |
|
nyuszika7h joined #minetest |
12:19 |
|
devlab joined #minetest |
12:32 |
|
Zeg9 joined #minetest |
12:34 |
|
artur99 joined #minetest |
12:35 |
|
iqualfragile joined #minetest |
12:39 |
|
simion314 joined #minetest |
12:39 |
Minetest-tan |
GIT: dannydark (dannydark) commited to celeron55/minetest: Fixed compile issues on windows 912c48a490 2012-12-30T04:37:03-08:00 |
12:40 |
thexyz |
whoops |
12:41 |
Minetest-tan |
GIT: dannydark (dannydark) commited to celeron55/minetest: Fixed compile issues on windows 5d18dc358b 2012-12-30T04:38:53-08:00 |
12:43 |
|
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12:44 |
|
Jordach joined #minetest |
12:44 |
|
Jordach joined #minetest |
12:53 |
thexyz |
http://minetest.net/forum/viewtopic.php?id=4240 |
12:53 |
moltenbot |
thexyz's link: xyz's Minetest win32 builds (Page 1) - General Discussion - Minetest Forums |
12:54 |
|
iqualfragile joined #minetest |
12:55 |
Jordach |
cant you just say new win32 build out? |
12:55 |
thexyz |
of course I can't |
13:00 |
iqualfragile |
WOOHOO l-system treegen |
13:00 |
iqualfragile |
is there any tool for deleting parts of a generated map? |
13:02 |
klunk |
(TNT, Landmine ?)---------------------------------------->/ |
13:03 |
klunk |
(sorry, it's morning for me...) |
13:03 |
Zeg9 |
klunk, I think he means for generating these parts again |
13:03 |
Zeg9 |
Matin ? Ã 14 heures ? ... |
13:03 |
klunk |
ok, double off topic ... |
13:03 |
klunk |
saperlipopette, déjà ;-)) |
13:04 |
Zeg9 |
:-) |
13:05 |
|
Muadtralk joined #minetest |
13:07 |
|
q66 joined #minetest |
13:15 |
artur99 |
where can i find more atributtes for a mod? |
13:15 |
* VanessaE |
is back |
13:15 |
|
blaze joined #minetest |
13:17 |
VanessaE |
iqualfragile: someone wrote a world "slicer" program recently that might be of use |
13:17 |
VanessaE |
if I could find the damn link |
13:18 |
iqualfragile |
sapier: bug-report: my client cant find the moddels for the cow |
13:18 |
iqualfragile |
it tries to search where the moddels are on the server |
13:19 |
sapier |
yea I've seen that happen to ... but for steer and boombomb not cow ... at least if error messages are correct |
13:20 |
sapier |
but there seems to be a major bug in callbackhandling too ... I've errors counting hundreds or registred callbacks ... i haven't even written next to so much callbacks |
13:21 |
VanessaE |
iqualfragile: maybe you can derive something useful from this: https://github.com/celeron55/minetest/pull/129 |
13:29 |
klunk |
artur99: hello, had you already looked into some innit.lua files about that ? |
13:29 |
klunk |
*init |
13:29 |
markveidemanis |
[13:29] == ChanServ changed the topic of ########## to: Not so cool channel name |
13:29 |
markveidemanis |
init? |
13:30 |
klunk |
yes init.lua of mods give you examples, no ? |
13:30 |
artur99 |
yes |
13:30 |
artur99 |
i saw some... |
13:31 |
artur99 |
can u tell me whitch mod is most easyer to unserstand? |
13:31 |
klunk |
ok, API for mods not help you ? |
13:32 |
artur99 |
just a little |
13:33 |
klunk |
defaut mod , to start I think. |
13:33 |
artur99 |
whats the name for marble? |
13:34 |
klunk |
I will let place for other for this question because I'm making my first mod for... hem, some weeks :-))) |
13:34 |
|
ZegBot joined #minetest |
13:34 |
artur99 |
for example, in api, i saw this: |
13:34 |
artur99 |
{'default:wood', 'default:wood', ''}, |
13:34 |
markveidemanis |
!go fuck your mother |
13:34 |
markveidemanis |
HA1 |
13:34 |
markveidemanis |
it not work... |
13:34 |
markveidemanis |
haha |
13:34 |
Zeg9 |
Dude no, not on this channel --' |
13:35 |
markveidemanis |
sorry! |
13:35 |
markveidemanis |
!sorry |
13:35 |
|
Muadtralk left #minetest |
13:36 |
|
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13:36 |
|
Jeija joined #minetest |
13:43 |
klunk |
artur99: markveidemanis wasn't talking to you of course; yes in mod API, default:wood is used to make deco:wood ; this part ? |
13:43 |
markveidemanis |
me? |
13:43 |
klunk |
markveidemanis: yes you wasn't talking to artur99, right ? |
13:44 |
markveidemanis |
no |
13:44 |
markveidemanis |
to zegbot |
13:44 |
markveidemanis |
its a command |
13:44 |
markveidemanis |
to make him leave |
13:44 |
artur99 |
for wood is default:wood , but for marble? |
13:44 |
klunk |
I know it, that's ok for me :-) |
13:44 |
artur99 |
default:marble? |
13:45 |
klunk |
marble ? I don't think marble is in defaut mod, so it will become "original mod:marble" name |
13:45 |
RealBadAngel |
technic:marble |
13:46 |
klunk |
RealBadAngel: thanks ! |
13:46 |
artur99 |
aha |
13:46 |
artur99 |
thanks |
13:47 |
artur99 |
i made a register_node and a register_craft |
13:47 |
artur99 |
do i need more? |
13:47 |
klunk |
is it a cookable stuff ? |
13:48 |
artur99 |
no |
13:48 |
klunk |
will it possible to put stuff of your mod in a recipe ? |
13:49 |
artur99 |
no |
13:49 |
klunk |
you need to solve dependencies if it depends something more than defaut mods |
13:50 |
artur99 |
for example tehnich mod? |
13:50 |
artur99 |
*technic |
13:51 |
klunk |
yes |
13:51 |
VanessaE |
you don't need to worry about dependencies if all you're doing is crafting. |
13:51 |
VanessaE |
if you register_craft() with items that the game doesn't recognize, the craft just doesn't work, but no error is produced. |
13:51 |
* klunk |
let speaking serious modders* |
13:52 |
VanessaE |
so you can "support" a mod e.g. technic, without necessarily depending on it. |
13:52 |
VanessaE |
homedecor does this a lot for objects that need materials from e.g. moreores or moreblocks |
13:52 |
VanessaE |
that way the rest of the mod still works if those others aren't present. |
13:53 |
artur99 |
i maked a textures folder with an image, and a init.lua file |
13:53 |
artur99 |
in init.lua, there is a register_craft and a register_node |
13:54 |
artur99 |
do i need more? |
13:55 |
VanessaE |
for your first mod? probably not |
13:56 |
VanessaE |
you should add comments to the start of init.lua identifying the mod, with your name/nick and date and license |
13:56 |
VanessaE |
but that's not critical, just a good idea |
13:57 |
artur99 |
im just testing it on my pc... |
14:00 |
klunk |
he he , glad you are not testing on mine (stupid joke). Do you know where you can find debug.txt on your pc ? |
14:02 |
markveidemanis |
hey, we are messing around on ###minetest |
14:03 |
klunk |
you should erase your debug.txt, then test your mod in singleplayer word, so that your debug.txt will talking only about what hapened with your creation ? |
14:03 |
markveidemanis |
hey, we are messing around on ###minetest come join |
14:03 |
markveidemanis |
/join ###minetest |
14:03 |
Zeg9 |
mark... |
14:03 |
Zeg9 |
No advertising. |
14:03 |
VanessaE |
markveidemanis: stop advertising channels and servers |
14:03 |
artur99 |
i tryed in a singlepalyer mod |
14:03 |
markveidemanis |
ok |
14:04 |
Zeg9 |
If you want to advertise go on #minecraft XD |
14:04 |
markveidemanis |
its just for messing around.... |
14:04 |
markveidemanis |
i will! |
14:05 |
artur99 |
but i have errror... |
14:06 |
klunk |
artur99: do you know somewhere to paste and share code ? |
14:07 |
artur99 |
wait a second |
14:15 |
markveidemanis |
!up minetest.org 30010 |
14:15 |
moltenbot |
Minetest server minetest.org:30010 UP |
14:16 |
markveidemanis |
!join it |
14:20 |
markveidemanis |
http://minetest.net/forum/viewtopic.php?id=3954 |
14:20 |
moltenbot |
markveidemanis's link: MarkTwain Server (OldCoder Hosting) (Page 1) - Servers - Minetest Forums |
14:20 |
OldCoder |
Hi |
14:20 |
devlab |
tsktsk, hello OldCoder |
14:21 |
OldCoder |
Hmm? |
14:21 |
OldCoder |
What? |
14:21 |
OldCoder |
? |
14:21 |
OldCoder |
devlab, ^ |
14:21 |
* OldCoder |
is puzzled |
14:21 |
VanessaE |
Is there some way to set the game's tollback recorder to go farther than 24 hours? |
14:21 |
devlab |
i was refering to markveidemanis's request to join his server |
14:21 |
markveidemanis |
i like Puzzles |
14:21 |
OldCoder |
Ah |
14:22 |
markveidemanis |
p |
14:27 |
VanessaE |
nevermind, forget my question. |
14:28 |
thexyz |
something random http://i.imgur.com/CDcPj.png |
14:28 |
VanessaE |
thexyz: almost looks like something out of lincity-ng |
14:29 |
VanessaE |
(because of the isometric view) |
14:32 |
thexyz |
some day we'll have nice isometric mapper (like overviewer) |
14:38 |
thexyz |
well, it probably will be slow as hell |
14:40 |
thexyz |
isn't it cute? http://i.imgur.com/8heGU.jpg |
14:43 |
RealBadAngel |
cute can be a playboy bunny, this is just good lookin ;) |
14:43 |
Jordach |
code this... NOW. |
14:45 |
thexyz |
john_minetest: with my script in python |
14:45 |
Zeg9 |
lol everyone is using python today |
14:47 |
|
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14:47 |
VanessaE |
thexyz: they look nice, at any rate |
14:47 |
iqualfragile |
VanessaE: what looks nice? |
14:48 |
VanessaE |
[12-30 09:42] <thexyz> isn't it cute? http://i.imgur.com/8heGU.jpg |
14:48 |
VanessaE |
[12-30 09:29] <thexyz> something random http://i.imgur.com/CDcPj.png |
14:48 |
|
Jeija joined #minetest |
14:48 |
RealBadAngel |
wonder how it could look like with an oak |
14:49 |
RealBadAngel |
thexyz, can you spawn one and make a shot? |
14:50 |
thexyz |
uhh, now I need to find somebody familiar with imagemagick to create script which produces block images http://docs.overviewer.org/en/latest/design/designdoc/#block-rendering |
14:50 |
jeffrash |
OldCoder john_minetest, I've noticed an interesting bug with protection blocks. |
14:51 |
jeffrash |
I can add blocks one block closer then I can remove blocks |
14:52 |
OldCoder |
Hmm |
14:52 |
OldCoder |
thexyz, I magick without tragick consequences |
14:52 |
OldCoder |
If nobody else helps see me after I rest |
14:53 |
jeffrash |
yes, but I can't remove the block I placed 6 blocks away |
14:54 |
jeffrash |
I can place at 6 but not remove |
14:54 |
jeffrash |
I think that's what's happening anyway. |
14:55 |
RealBadAngel |
wheres the mod source? |
14:56 |
jeffrash |
I'll be happy to help test |
14:58 |
iqualfragile |
thexyz: that picture you posted ( http://i.imgur.com/8heGU.jpg ) looks heavily like there is something fucked up with the map-generation |
14:59 |
VanessaE |
brb |
15:00 |
iqualfragile |
OldCoder: how to spawn l-system-trees? |
15:00 |
RealBadAngel |
http://pastebin.com/N9devVAy |
15:00 |
moltenbot |
RealBadAngel's link: protector.can_dig = function(r,pos,digger,onlyowner) local ok=true for ix = po - Pastebin.com |
15:00 |
OldCoder |
iqualfragile, I don't know MT internals yet |
15:00 |
OldCoder |
Except on a piece by piece basis |
15:00 |
RealBadAngel |
starting at line #99 it should look like this to get full radius |
15:00 |
OldCoder |
And it is 7am my time |
15:00 |
OldCoder |
I won't be awake long |
15:00 |
RealBadAngel |
+1 is missing |
15:01 |
RealBadAngel |
https://github.com/Zeg9/minetest-protect/blob/master/protector/init.lua#L99 |
15:01 |
moltenbot |
RealBadAngel's link: minetest-protect/protector/init.lua at master ? Zeg9/minetest-protect ? GitHub |
15:01 |
iqualfragile |
im sorry i wanted to say: RealBadAngel: how to spawn l-system trees |
15:01 |
iqualfragile |
Oldcoder: did you get mobf to run? |
15:01 |
OldCoder |
iqualfragile, the animals are there |
15:02 |
OldCoder |
Does that mean mobf is working? |
15:02 |
iqualfragile |
jup |
15:02 |
OldCoder |
http://christfollower.me/images/mt121229_chicken.jpg |
15:02 |
OldCoder |
http://christfollower.me/images/mt121229_gull.jpg |
15:02 |
RealBadAngel |
iqualfragile, http://realbadangel.pl/treegen_tools.zip |
15:02 |
OldCoder |
http://christfollower.me/images/mt121229_sheep.jpg |
15:02 |
RealBadAngel |
use example spawning sticks |
15:02 |
OldCoder |
That sheep's face needs work |
15:02 |
OldCoder |
I might do it |
15:02 |
iqualfragile |
OldCoder: all the nodeboxes are gona be replaced by real models soon |
15:03 |
iqualfragile |
afk |
15:03 |
OldCoder |
k |
15:03 |
|
VanessaE[L] joined #minetest |
15:03 |
VanessaE[L] |
there, transfer that to the laptop. |
15:03 |
devlab |
what's the use for marble? |
15:03 |
VanessaE[L] |
decoration |
15:06 |
devlab |
Zinc? |
15:07 |
RealBadAngel |
many uses |
15:07 |
devlab |
i know that Zinc + Copper = Brass |
15:07 |
RealBadAngel |
http://technic.kosyak.info/ |
15:07 |
moltenbot |
RealBadAngel's link: Techic recipe list |
15:15 |
* VanessaE[L] |
relaxes in her easy chair |
15:19 |
Jordach |
RealBadAngel, cant you use technic.realbadangel.pl# |
15:20 |
RealBadAngel |
this site is made by ObKo, not me |
15:20 |
|
shadowjay1 joined #minetest |
15:20 |
RealBadAngel |
we havent decided where to host it yet |
15:25 |
klunk |
yes |
15:25 |
klunk |
john_minetest: ? :-) |
15:26 |
klunk |
oh yes ?!? |
15:27 |
klunk |
arg, I can't now, will it be in inventory ? |
15:27 |
devlab |
RealBadAngel: the ginder is a Low Voltage or a high voltage machine? |
15:27 |
RealBadAngel |
low voltage |
15:28 |
klunk |
(finally, my arms becomes normal lenght ) |
15:28 |
klunk |
john_minetest: thanks a lot for that ! |
15:28 |
devlab |
with what generators it works? |
15:28 |
|
Calinou joined #minetest |
15:28 |
klunk |
I will take it as soon as I 'm on Zegaton |
15:29 |
sapier |
did anyone use meshes in client/server environment by now? seems mesh loading ain't working at all? |
15:29 |
devlab |
RealBadAngel: the coal driven generator isnt working |
15:30 |
RealBadAngel |
devlab, whats the problem with it? |
15:30 |
devlab |
Time it taked to generate enegry |
15:31 |
RealBadAngel |
make sure its connected to the battery box |
15:32 |
RealBadAngel |
Low voltage one, not medium |
15:32 |
|
pier3 joined #minetest |
15:32 |
pier3 |
hi |
15:32 |
VanessaE[L] |
hi |
15:32 |
Calinou |
hi |
15:32 |
Calinou |
VanessaE[L]: why [L]? |
15:32 |
VanessaE[L] |
laptop |
15:32 |
* Calinou |
renames to Calinou[D] |
15:33 |
pier3 |
i'm trying to setup for the first time a minetest server, and having few issues with conf |
15:33 |
Calinou |
wait, I'm using linux, so |
15:33 |
* Calinou |
renames to GNU/Calinou[D] |
15:33 |
VanessaE[L] |
lol |
15:33 |
Calinou |
pier3: don't ask to ask, just ask :) |
15:33 |
pier3 |
Calinou, i know |
15:33 |
pier3 |
:) |
15:33 |
sapier |
calinou is is gpl now lets copy and modify him |
15:33 |
pier3 |
typing slowwoolly sorry |
15:34 |
Calinou |
sapier: btw, why are you using a non commercial clause? |
15:34 |
Calinou |
it is beyond pointless (and are you even allowed to do that? that breaks the 4 freedoms defined by the GPL) |
15:34 |
VanessaE[L] |
sapier, make copies of Calinou? are you insane!? |
15:34 |
VanessaE[L] |
;) |
15:34 |
Calinou |
it's not like a random guy will start selling your mod |
15:35 |
pier3 |
first thing weird : when i craft something (wood of land of whatever), the *whatever* respawn automatically |
15:35 |
sapier |
if not ... gpl won't apply so no license at all would be given resulting in having no license given at all ;-) |
15:35 |
* VanessaE[L] |
listens to her cats going batshit insane upstairs |
15:35 |
Calinou |
sapier: "no license" does not mean anything |
15:35 |
VanessaE[L] |
pier3, are you using creative mode? |
15:36 |
Calinou |
you always need some kind of license, even if it is "all rights reserved" |
15:36 |
sapier |
@calinou ... no not quite yet but that's exacly what i intended to prevent |
15:36 |
Calinou |
there is no need to be overprotective about it, we're playing/modding a game, we're all trying to have fun |
15:36 |
sapier |
If there ain't a license you in fact wouldn't be allowed to do anything with it |
15:37 |
|
sebastiansam55 joined #minetest |
15:37 |
sapier |
I'm already thinking about other licenses ... but doing that I'm not sure if gpl is best for a lua mod |
15:38 |
OldCoder |
sapier, There are many possible licenses. How about one of the Creative Commons group? |
15:38 |
* OldCoder |
is going to sleep now |
15:38 |
sapier |
cc-by-nc-sa would fit best :-) |
15:38 |
* OldCoder |
notes that many changes were made on Saturday |
15:38 |
OldCoder |
Yep |
15:38 |
OldCoder |
That one is a favorite of mine |
15:38 |
Calinou |
nc is stupid |
15:38 |
OldCoder |
That is fine to discuss |
15:38 |
pier3 |
VanessaE[L], http://pastebin.ca/2298055 |
15:38 |
Calinou |
zlib ftw :> |
15:38 |
moltenbot |
pier3's link: pastebin - Unnamed - post number 2298055 |
15:39 |
sapier |
but wouldn't help marktraceur at all ... cc-by-sa wouldn't either both ain't gpl compatible |
15:39 |
OldCoder |
Perhaps "appropriate" vs. "inappropriate" is better than "stupid" |
15:39 |
Calinou |
sapier: why are you against any kind of commercial stuff.. |
15:39 |
Calinou |
everyone needs to eat |
15:39 |
OldCoder |
Yep |
15:39 |
OldCoder |
Food is O.K. |
15:39 |
Calinou |
buying USB drives for installing linux too |
15:39 |
OldCoder |
He is not "against" commercial maybe |
15:39 |
sapier |
have a look at minecraft he didn't invent that sort of block games but made lots of money |
15:39 |
VanessaE[L] |
pier3, ok, clearly not.. but what do you mean by "respawn" then? |
15:40 |
OldCoder |
Zzz |
15:40 |
Calinou |
sapier: and? it is fine to take other people's ideas and make money |
15:40 |
thexyz |
iqualfragile: http://i.imgur.com/xT5Zd.jpg |
15:40 |
ecube |
? |
15:40 |
sapier |
@calinou I don't think so ;-) |
15:40 |
Calinou |
realize: your mod is a small-ish piece of code for a game. it's not like someone will even ATTEMPT making money with this |
15:40 |
Calinou |
did anyone attempt making money with one of my mods? nope |
15:41 |
Zeg9 |
Back |
15:41 |
sapier |
@calinou requesting an insurance after your house burnt down won't help either ;-) |
15:41 |
pier3 |
VanessaE[L], when i craft (destroy) something, it reappears few seconds later |
15:41 |
pier3 |
a block |
15:42 |
sapier |
noone did this by now ain't a guarantee noone will do in future |
15:42 |
VanessaE[L] |
pier3, read-only map file? permissions issue? |
15:42 |
pier3 |
mmm ... checking |
15:42 |
Zeg9 |
sapier, on zegaton we use carts and boats that both have models |
15:42 |
sapier |
I can't even put animals modpack to glpv3 there's already cc-by-sa stuff in there |
15:43 |
|
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15:44 |
VanessaE[L] |
*grumble* |
15:44 |
VanessaE[L] |
bbiaf. |
15:45 |
sapier |
so probably mobf 2.x will be cc-by-sa completely ... not sure by now |
15:45 |
sapier |
does anyone use mesh based entities by now in her/his mods? |
15:47 |
thexyz |
aww, how should I do this? |
15:47 |
thexyz |
convert default_dirt.png -matte -background "transparent" -scale 17x17\! -rotate 45 +repage -crop "25x25+1+1" -channel A -threshold 99% -scale 24x24\! -channel A -threshold 99% -scale 24x12\! isometric_cube.png |
15:47 |
thexyz |
(top side) |
15:47 |
|
VanessaE[L] joined #minetest |
15:48 |
VanessaE[L] |
ok, one more try... |
15:48 |
thexyz |
I'd better steal some code from minecraft overviewer |
15:48 |
|
VanessaE joined #minetest |
15:49 |
VanessaE |
there we go. pain in my ass. |
15:49 |
VanessaE |
Calinou, nVidia 101, ATI 2. |
15:49 |
|
SpeedProg joined #minetest |
15:49 |
ecube |
oh god what |
15:51 |
VanessaE |
? |
15:54 |
|
blaze joined #minetest |
15:54 |
Zeg9 |
sapier, PilzAdam uses meshes in carts and boats |
15:54 |
Zeg9 |
also jordan uses meshes in santa and npc |
15:55 |
sapier |
did anyon try this in client server environment? I know its working singleplayer but looking at minetests code I doubt any mash will be loaded |
15:58 |
sapier |
Am I plain wrong or didn't anybody try those modes you're mentioning with server on different machine? |
16:04 |
|
jojoa1997 joined #minetest |
16:05 |
moltenbot |
john_minetest's link: Minecraft Dynamic Map |
16:06 |
|
davidpace joined #minetest |
16:07 |
thexyz |
john_minetest: yeah, that's not too hard to implement |
16:07 |
davidpace |
Hello Guys |
16:07 |
VanessaE |
hi david |
16:07 |
Zeg9 |
Hi |
16:08 |
Zeg9 |
sapier, sorry for the late answer but on my world, we have both carts and boats and they work fine |
16:08 |
Zeg9 |
And it is on a server |
16:08 |
sapier |
do you have same folder structure on client? |
16:08 |
Zeg9 |
No, but ... yeah it's true I have both mods on singleplayer |
16:09 |
Zeg9 |
I'll try to remove them and tell you if I still see them on the server. |
16:09 |
sapier |
my clients trys to load meshes using paths from server ... but of course they aren't there on my client |
16:09 |
davidpace |
VanessaE, I can't say how much I love your texture pack! |
16:09 |
Zeg9 |
On the server, the mods are in /opt/something |
16:10 |
VanessaE |
:) |
16:10 |
Zeg9 |
on my singleplayer it's in /home/user/.minetest//... |
16:10 |
Exio |
i should try VanessaE's 512x texture pack |
16:10 |
Exio |
(in this netbook) |
16:11 |
sapier |
do you use 0.4.4? |
16:11 |
VanessaE |
Exio: are you TRYING to kill your netbook? :-) |
16:11 |
Exio |
yeah >:D |
16:11 |
Zeg9 |
I use the latest git. |
16:11 |
Zeg9 |
Without the mods on singleplayer, I still see the models on server. |
16:12 |
Zeg9 |
Maybe they are in the cache, though. |
16:12 |
sapier |
if they'd be in cash it'd be fine |
16:12 |
sapier |
thats what I expected |
16:12 |
PilzAdam |
sapier, I just tested it on VanessaE's server: I havent installed carts and the models shows up correclty on the server |
16:12 |
VanessaE |
PilzAdam: *usually* they do :) |
16:13 |
Zeg9 |
Yeah, it's true that sometimes models don't show |
16:13 |
VanessaE |
PilzAdam: sometimes they turn "inside out" for lack of a better word |
16:13 |
Zeg9 |
but only sometimes |
16:13 |
Zeg9 |
That, too |
16:13 |
Zeg9 |
The normals are inverted. |
16:13 |
Zeg9 |
It's a known bug I think |
16:13 |
|
jojoa1997 joined #minetest |
16:13 |
Zeg9 |
And sometimes players are invisible. |
16:14 |
sapier |
ok seems problem is a little bit different .. if you specify a FULL path to a mesh it's gonna work singleplayer only |
16:14 |
PilzAdam |
john_minetest, I am running a vanilla game |
16:15 |
PilzAdam |
going to play BF 3 now; bbl |
16:17 |
Zeg9 |
sapier: why would you specify full path to a mesh?? |
16:17 |
sapier |
because it didn't work with name ... probably this was another bug |
16:18 |
sapier |
bug in my mod of course |
16:19 |
thexyz |
http://ompldr.org/vZ3Z1dQ |
16:19 |
sapier |
but it's a funny way to make minetest open arbitrary files on clients machine |
16:19 |
sfan5 |
can i use code:blocks with minetest? |
16:20 |
sapier |
@sfan5: why not? |
16:21 |
sfan5 |
i just don't know how.. |
16:21 |
Jordach |
sfan5, for modifying .cpp or .lua? |
16:21 |
sapier |
I don't think it depends on minetest what IDE you want to use |
16:22 |
sfan5 |
Jordach: both |
16:22 |
sapier |
I recommend eclipse for both ... at least on windows |
16:22 |
Jordach |
code::blocks does support lua to my knowlegde |
16:22 |
thexyz |
yeah, eclipse works pretty fine |
16:22 |
sapier |
at least on linux eclipse is a little bit slow |
16:22 |
thexyz |
tried it once |
16:23 |
sapier |
there are lua as well as c++ additions for eclipse ldt and cdt |
16:24 |
|
NekoGloop joined #minetest |
16:25 |
sfan5 |
... |
16:25 |
sfan5 |
cmake can generate a project file for you |
16:25 |
sfan5 |
(for code::blocks |
16:25 |
sfan5 |
) |
16:26 |
VanessaE |
hey neko |
16:27 |
Calinou |
<PilzAdam> going to play BF 3 now; bbl |
16:27 |
Calinou |
oh god, no |
16:27 |
Calinou |
now we know pilzadam plays minecraft too |
16:27 |
davidpace |
? |
16:27 |
ecube |
? |
16:27 |
Calinou |
all BF3 players play minecraft, fact |
16:27 |
davidpace |
BF 3? |
16:27 |
Jordach |
would it be fair if we laughed at you for what games you play? |
16:28 |
NekoGloop |
BattleField3 |
16:28 |
davidpace |
What is BF3? |
16:28 |
ecube |
No, I'm just saying, what's... nvm |
16:28 |
davidpace |
ph |
16:28 |
ecube |
what's bf3 |
16:28 |
ecube |
yes, neko answered it |
16:28 |
NekoGloop |
http://www.youtube.com/watch?v=qnWDB1vfFhA |
16:28 |
davidpace |
Moltenbot hates you |
16:29 |
NekoGloop |
I know. |
16:29 |
NekoGloop |
I'm blacklisted. |
16:29 |
Calinou |
BF3 is african word for "be an idiot on the forums, be banned from any EA game) |
16:29 |
Calinou |
s/)/" |
16:30 |
|
MilanFIN joined #minetest |
16:30 |
Jordach |
Calinou, PilzAdam does not use the BF3 forums |
16:30 |
Jordach |
also; its on xbox360 |
16:31 |
ecube |
Calinou: not all bf3 players play minecraft |
16:31 |
thexyz |
http://ompldr.org/vZ3Z1eQ, will publish script in a moment |
16:31 |
|
hmmmm joined #minetest |
16:32 |
thexyz |
seems the alpha layer is fucked up =( |
16:33 |
|
jojoa1997 joined #minetest |
16:33 |
NekoGloop |
Fact: xbox is shit |
16:34 |
NekoGloop |
john_minetest: A) it's an off-topic channel, officially. B) while source isnt published, people fuck with it anyway and they dont care. |
16:36 |
ecube |
john_minetest: that's not really true |
16:36 |
ecube |
freenode is open source, but not necessarily for open source projects |
16:37 |
moltenbot |
john_minetest's link: Freenode - Wikipedia, the free encyclopedia |
16:38 |
NekoGloop |
john_minetest: Read what e cube said. |
16:38 |
ecube |
john_minetest: open source AND software focused |
16:41 |
ecube |
that's wikipedia |
16:41 |
ecube |
there's nothing about it in the channel guidelines http://freenode.net/channel_guidelines.shtml |
16:41 |
moltenbot |
ecube's link: freenode philosophy: channel guidelines |
16:42 |
ecube |
therefore, people can create channels that aren't about free software |
16:43 |
thexyz |
Unlawful activities and their related support activities are considered off-topic, as are inappropriate advertising, heavy media file trading, gaming and proprietary game software modding, warez, hax0r activity, porn and various forms of antisocial behavior, including (but not limited to) political, racial, ethnic, religious or gender-related invective. Off-topic activity may result in users being barred from the network. |
16:44 |
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16:44 |
thexyz |
http://freenode.net/policy.shtml |
16:44 |
moltenbot |
thexyz's link: freenode: Policies |
16:45 |
|
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16:46 |
sapier1 |
I'm not quite sure what star trek transporter data calculation was but a huuuuuuge amount of data :-) |
16:46 |
ecube |
john_minetest: more than freenode uses |
16:48 |
VanessaE |
bbl |
16:52 |
Jordach |
thexyz, https://github.com/celeron55/minetest/pull/378 |
16:52 |
moltenbot |
Jordach's link: Cave gen fixes. by RealBadAngel ? Pull Request #378 ? celeron55/minetest ? GitHub |
16:52 |
thexyz |
care to explain this part? |
16:52 |
thexyz |
- s16 route_y_max = -of.Y + stone_surface_max_y + max_tunnel_diameter/2 + 7; |
16:52 |
thexyz |
+ s16 route_y_max = -of.Y + stone_surface_max_y; |
16:53 |
Jordach |
https://github.com/RealBadAngel/minetest/commit/2d3bead500710f68ccb1b677218b9c75946f1458#L0R1740 |
16:53 |
moltenbot |
Jordach's link: Fixes to cave generation. ? 2d3bead ? RealBadAngel/minetest ? GitHub |
16:57 |
thexyz |
Jordach: no, the one I posted |
16:57 |
Jordach |
dunno, compile and see |
16:57 |
thexyz |
btw, can somebody think of name for isometric mapgen repo? |
16:57 |
Jordach |
Mined# |
16:57 |
Jordach |
Mine2d |
16:58 |
Jordach |
VoxMap |
17:01 |
thexyz |
=( |
17:01 |
Zeg9 |
IsoGEn |
17:02 |
Zeg9 |
People will think it's something for CDs lol |
17:02 |
iqualfragile |
thexyz: looks better, but what was wrong? |
17:03 |
thexyz |
iqualfragile: i mixed up x and z |
17:03 |
thexyz |
in getBlockAsInteger |
17:06 |
iqualfragile |
ok |
17:07 |
iqualfragile |
RealBadAngel: not bad, not bad at all |
17:07 |
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17:07 |
jojoa1997 |
how do you know when a pull request is added |
17:10 |
jojoa1997 |
anyone |
17:10 |
jojoa1997 |
? |
17:11 |
Zeg9 |
Just "watch" the repository on github |
17:12 |
Jeija |
http://www.youtube.com/watch?v=eUzyw1a7Ghs&hd=1 << Proof of concept for water shaders (just waves) |
17:12 |
moltenbot |
Jeija's link: Minetest Water Shaders - Proof of Concept - YouTube |
17:12 |
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17:14 |
iqualfragile |
Jeija: how do you find out wich level the water has? |
17:14 |
jojoa1997 |
you mean height |
17:14 |
iqualfragile |
yeah |
17:15 |
|
Jeija joined #minetest |
17:15 |
jojoa1997 |
isnt water always at 0 |
17:16 |
jojoa1997 |
Jeija: "http://www.youtube.com/watch?v=eUzyw1a7Ghs&hd=1 << Proof of concept for water shaders (just waves)" how did you do this it is AMAZING |
17:16 |
moltenbot |
jojoa1997's link: Minetest Water Shaders - Proof of Concept - YouTube |
17:16 |
Jeija |
that's the trick: pos.y -= 3 + sin(pos.z/wavelength+time*wavespeed*wavelength) * waveheight; |
17:17 |
Zeg9 |
Jeija, great ! |
17:17 |
Jeija |
and time is the float of timeofday |
17:17 |
Jeija |
which means that using these shaders needs minor changes to the source code |
17:17 |
jojoa1997 |
how much lag does this add |
17:17 |
jojoa1997 |
or is it little |
17:17 |
Jeija |
no lag for me, but I don't know how it performs on other pcs |
17:18 |
Jeija |
gtg, bbl |
17:18 |
Zeg9 |
It shouldn't lag that much |
17:18 |
Zeg9 |
If you already use shaders, it probably won't change |
17:19 |
jojoa1997 |
ok that is good |
17:19 |
jojoa1997 |
gtg |
17:21 |
babyface1031 |
anyone know how to use the barn to bread animals in the animal mod? |
17:22 |
sapier1 |
put leaves in |
17:23 |
sapier1 |
don't use 1.9.5 but 1.9.6 barn crashes in 1.9.5 |
17:23 |
babyface1031 |
i am useing the one on oldcoders server |
17:24 |
sapier1 |
ok then its only put leaves in and have 2 animals of correct type nearby |
17:24 |
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Kacey joined #minetest |
17:24 |
Kacey |
hello |
17:27 |
Kacey |
anyone on? |
17:28 |
* kizeren |
is hiding..... |
17:28 |
|
Obiewan1111 joined #minetest |
17:30 |
davidpace |
Back! |
17:30 |
davidpace |
Hi Kacey |
17:30 |
davidpace |
Hi kizeren |
17:30 |
Kacey |
hi\ |
17:31 |
* Kacey |
hands davidpace a cookie |
17:31 |
kizeren |
hi davidpace |
17:31 |
davidpace |
Ooooo Thanks |
17:31 |
* sokomine |
hopes to get a cookie as well :-) |
17:31 |
* davidpace |
muches on the cookie |
17:31 |
* sokomine |
looks hungry |
17:32 |
* davidpace |
hands sokomine leftovers ;) |
17:32 |
* Kacey |
give sokomine a cookie |
17:32 |
* sokomine |
thanks kacey and eats the cookie |
17:32 |
Kacey |
yw |
17:32 |
sokomine |
davidpace: there wheren't many leftovers :) |
17:32 |
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mauvebic joined #minetest |
17:33 |
davidpace |
No, not a lot. But still better then nothing :0 |
17:33 |
davidpace |
Hi mauvebic |
17:33 |
mauvebic |
howdy |
17:33 |
* Kacey |
gives mauvebic a cookie |
17:34 |
mauvebic |
ugh stupid upstairs neighbour |
17:34 |
mauvebic |
i try to be sympathetic about the whole tourrets thing, but could you please not fucking move a couch at 3am lol |
17:34 |
Kacey |
lol |
17:35 |
mauvebic |
every other day sounds like he's got a pony up there :/ lol |
17:35 |
Kacey |
lol |
17:35 |
Jordach |
is it "little"? |
17:35 |
mauvebic |
judging from the sound of it, no lol |
17:36 |
Kacey |
i like little ponies |
17:36 |
davidpace |
I like pizza |
17:36 |
mauvebic |
tried horse meat once, was unimpressed lol |
17:36 |
davidpace |
lol |
17:36 |
Kacey |
i want to eat a guinea pig |
17:37 |
davidpace |
~~~~~lol~~~~~~~ Someone swimming |
17:37 |
mauvebic |
sharkmeat is hella expensive and tastes almosts like fishticks lol |
17:37 |
mauvebic |
(i probably wasn't holding it right) |
17:37 |
davidpace |
.______________. |
17:37 |
davidpace |
Whale |
17:37 |
iqualfragile |
hmm… we need bossmobs in minetest |
17:37 |
Kacey |
(:) cookie fail |
17:38 |
mauvebic |
bossmobs? |
17:38 |
iqualfragile |
yeah, bossmobs |
17:38 |
mauvebic |
if theyre anything like my bosses, they'll layabout the server all day drinking coffee and "delegating" lol |
17:39 |
iqualfragile |
… |
17:39 |
kizeren |
heh first ban on my server. |
17:39 |
sapier1 |
it's difficult to create reasonable movement for mobs larger that 1 block :-) |
17:39 |
mauvebic |
we could even get the douchebag from office space as an NPC |
17:40 |
iqualfragile |
it could just be fast |
17:40 |
|
Final joined #minetest |
17:40 |
iqualfragile |
and deadly |
17:40 |
davidpace |
They can fire you |
17:40 |
davidpace |
Literally |
17:40 |
mauvebic |
what is a bossmob? i dont think its what im thinking |
17:40 |
Kacey |
like DMs? |
17:40 |
iqualfragile |
or an nest wich spawns alot of scorpions |
17:41 |
sapier1 |
@iqualfragile that'd be easy |
17:41 |
sapier1 |
a nest doesn't have to move :-) |
17:41 |
davidpace |
Molten bt, don't fail me now: http://www.youtube.com/user/MinetestCommunity?feature=mhee |
17:41 |
moltenbot |
davidpace's link: MinetestCommunity - YouTube |
17:41 |
davidpace |
HAHA! |
17:42 |
davidpace |
Just a little channel I run |
17:43 |
davidpace |
Where'd everyone go? O.o |
17:43 |
Jordach |
mauvebic, i worked out how to make asteroids |
17:43 |
* Kacey |
hides behind a pole |
17:44 |
Obiewan1111 |
http://www.youtube.com/channel/UCEz5oD_Pa_sbj01Ms837GMQ?feature=mhee |
17:44 |
moltenbot |
Obiewan1111's link: Minetest GamingVids - YouTube |
17:44 |
Obiewan1111 |
That's the channel my Quick Build Challenges will be uploaded to. |
17:44 |
davidpace |
Why don't you upload the video mod review you did? |
17:45 |
mauvebic |
asteroids? how :-) |
17:45 |
* davidpace |
finds Kacey and asks why she was hiding? |
17:45 |
Jordach |
see pm |
17:45 |
Kacey |
im a guy XD |
17:45 |
sokomine |
sapier: yes. the mt-world is not very cow-friendly :-) they need larger plains |
17:45 |
Obiewan1111 |
It wasn't that good. It didn't come out good enough. |
17:45 |
davidpace |
*he :-) |
17:45 |
Kacey |
lol |
17:46 |
Kacey |
im hiding because i want to |
17:46 |
davidpace |
Why the name Kacey, is that your real name? |
17:46 |
Kacey |
no but everyone knows me by my real name and Kacey |
17:46 |
davidpace |
Obiwan1111. Then make it again |
17:46 |
sapier1 |
I've recently created a spawner spawning cows only on a little bit more flat lands ... but doesn't see, to worl as expected :-) I'll have to do some debuging prior 2.0 for this to work |
17:47 |
Obiewan1111 |
I don't want to.. It's your idea, and I don't want to jump on it. |
17:47 |
davidpace |
MY IDEA? |
17:47 |
davidpace |
LOL |
17:47 |
sapier1 |
btw 1.9.6 looks quite promising in scope of performance I'd be glad if anyone could test too and tell me if I'm wrong :) |
17:47 |
Obiewan1111 |
Well, you did them. |
17:47 |
davidpace |
You said you'd do them thw right way |
17:47 |
davidpace |
*them |
17:47 |
sokomine |
cows will get even more rare then :-( |
17:47 |
Obiewan1111 |
No, not your idea for me to do them. -.- |
17:48 |
davidpace |
Well, i thought technically they aren't good ennough |
17:48 |
Obiewan1111 |
Your idea for you to start them. |
17:48 |
davidpace |
Yep |
17:48 |
davidpace |
But you said you'd do them |
17:48 |
davidpace |
Why arent you |
17:48 |
sokomine |
can you do something about their model/texture? i saw a cow from above and the texture led to a strange pattern. black/white cows and fully brown cows would be nice as well :-) |
17:48 |
Obiewan1111 |
I don't have the time. |
17:48 |
davidpace |
So why'd you say you'd do them |
17:48 |
sapier1 |
@sokomine yes they will :-/ but having a cow stand on top of a single block with legs before and after solid ground is wiered too |
17:48 |
Obiewan1111 |
Plus I'm doing my Minetest Quick Build Challenge. |
17:49 |
davidpace |
And I can't do them, because I'm not doing them "Good" enough |
17:49 |
Obiewan1111 |
Because I had the time then. |
17:49 |
sokomine |
sapier: hard to tell. mapgen got so slow in my testworld that few things work there :-( |
17:49 |
davidpace |
And why didn't you do them then> |
17:49 |
Obiewan1111 |
Because when it's Christmas, I spend more time with my family. |
17:49 |
Kacey |
afk |
17:50 |
sapier1 |
hmm I don't know if black would look better .. but I'm not very good at creating textures |
17:50 |
sokomine |
sapier: yes it is :-) as i said: not very cow-friendly environemnt. catch someone who does a goat :-) they can jump high and enjoy steep mountains |
17:50 |
sokomine |
me neither :-( |
17:50 |
davidpace |
So why don't you say on the forums that you're quitting the mod reviews |
17:51 |
babyface1031 |
sapier1: what can you do with the feathers and raw meat |
17:51 |
Obiewan1111 |
Because no-one cared anyway. |
17:51 |
Obiewan1111 |
Apart from one person. |
17:51 |
sapier1 |
in mobf nothing by now |
17:51 |
davidpace |
I did, jojoa does, Aqua does |
17:51 |
davidpace |
Casimir does |
17:51 |
Obiewan1111 |
Then I haven't looked at the post for a bit then. :/ |
17:51 |
sapier1 |
they're tought to be used by other mods |
17:52 |
sapier1 |
1.9.x doesn't have raw meat anymore but lamb beef chicken ... |
17:52 |
babyface1031 |
ok |
17:52 |
davidpace |
Regardless Obiewan1111, you have to tell them you can't do the mod reviews |
17:52 |
babyface1031 |
idk what version we have on the server |
17:53 |
davidpace |
babyface1031, can I have settime privs? It's really annoying when I try to build something in the night. |
17:54 |
davidpace |
If not, okay |
17:55 |
iqualfragile |
babyface1031: or just install some kind of beds mod |
17:56 |
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17:56 |
babyface1031 |
we have 2 bed mods davidpace |
17:56 |
davidpace |
Sorry, I don't know you that well. Oooo Okay! Could you add the crafting guide? |
17:56 |
davidpace |
*server not you |
17:58 |
babyface1031 |
i can get you the link to the 2 mods i think the craft guide is in the forum |
17:59 |
davidpace |
Okay.. |
17:59 |
babyface1031 |
davidpace: i pm you the links |
17:59 |
davidpace |
Okay |
18:01 |
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18:08 |
thexyz |
here it is https://github.com/xyzz/onomatopoeia |
18:08 |
moltenbot |
thexyz's link: xyzz/onomatopoeia ? GitHub |
18:11 |
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18:12 |
Zeg9 |
thexyz: Trying... |
18:12 |
thexyz |
nah, it's more like PoC now |
18:13 |
Zeg9 |
thexyz http://pastebin.sabayon.org/pastie/11732 |
18:13 |
moltenbot |
Zeg9's link: Pastebit, beep beep beep |
18:15 |
thexyz |
Zeg9: try pasting this function https://github.com/celeron55/minetest/blob/master/util/minetestmapper.py#L91 into your util.py |
18:15 |
moltenbot |
thexyz's link: minetest/util/minetestmapper.py at master ? celeron55/minetest ? GitHub |
18:15 |
thexyz |
then tell me if it works |
18:16 |
Zeg9 |
It works |
18:16 |
Zeg9 |
How much time does it take? |
18:16 |
Zeg9 |
the map.sqlite is 128MB |
18:16 |
thexyz |
it's DAMN SLOW |
18:16 |
Zeg9 |
oh, forget that - it's done |
18:16 |
thexyz |
ATM it only generates ~100 blocks |
18:17 |
thexyz |
like I said, it's PoC |
18:17 |
Zeg9 |
How do I add mods? |
18:17 |
thexyz |
can you upload your map? |
18:17 |
Zeg9 |
The map.sqlite or .png? |
18:17 |
thexyz |
.png one |
18:17 |
thexyz |
(just curious) |
18:18 |
Zeg9 |
It misses the stonesquare from moreblocks so it doesn't look well |
18:18 |
thexyz |
see mapper.py |
18:18 |
thexyz |
it contains textures dictionary |
18:18 |
Zeg9 |
Oh, I see |
18:19 |
thexyz |
well, adding wallmounted/facedir nodes would definetly be fun |
18:19 |
thexyz |
same for nodebox ones |
18:19 |
Zeg9 |
http://ompldr.org/vZ3Z3NQ |
18:19 |
Zeg9 |
I'll make one with the stonesqaure now |
18:19 |
Zeg9 |
stonesquare* |
18:20 |
thexyz |
huh |
18:20 |
thexyz |
well, I'll try to add google maps api to it |
18:20 |
Zeg9 |
I guess the invisible part is desert |
18:23 |
Zeg9 |
Regenerating with desert sand, stonesquare and tree top texture |
18:24 |
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18:24 |
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18:27 |
Zeg9 |
Great job thexyz. Now you still need support for fencelike, raillike, nodebox, ... Good luck ! |
18:27 |
Zeg9 |
...And loading lua mods |
18:30 |
Zeg9 |
I could try to load blocks from lua somehow, thexyz |
18:31 |
thexyz |
that's not a big problem, the big one is about nodeboxes |
18:31 |
Zeg9 |
Yeah |
18:32 |
thexyz |
but any contribution is welcome |
18:32 |
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18:33 |
thexyz |
we can try to make minetest generate blocks for us and then use them |
18:33 |
thexyz |
like cornernote's gamewiki did |
18:34 |
Obiewan1111 |
Come on Moltenbot.. https://www.google.co.uk/#hl=en&tbo=d&sclient=psy-ab&q=Minetest+is+an+amazing+game!&oq=Minetest+is+an+amazing+game!&gs_l=hp.3...1194.9918.0.11002.30.24.1.0.0.0.1575.16453.4-7j9j5j2j1.24.0.les%3B..0.0...1c.1.fuVdEBaHMbo&pbx=1&bav=on.2,or.r_gc.r_pw.r_qf.&bvm=bv.1355534169,d.d2k&fp=6a1904ffca346b5f&bpcl=40096503&biw=1228&bih=714 |
18:34 |
moltenbot |
Obiewan1111's link: Google |
18:34 |
Obiewan1111 |
-.- |
18:34 |
jin_xi |
wtf is this shit |
18:34 |
mauvebic |
looks like simcity :-) |
18:35 |
mauvebic |
how long would it take to run on a 10Kx10K grid? |
18:36 |
Zeg9 |
mauvebic, it took like 1 or 2 minutes to make that: http://ompldr.org/vZ3Z3Yw |
18:38 |
mauvebic |
ill try to get my whole map with it later today, curious to see what my giant mountain looks like in isometricx |
18:38 |
mauvebic |
*isometric |
18:41 |
iqualfragile |
https://www.google.co.uk/search?hl=xx-pirate&q=minetest+is+awsome |
18:42 |
davidpace |
Hehe |
18:42 |
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18:50 |
sokomine |
looks good :-) open transport tycoon seems to use a similar worldview irrc? only problem is that that isometric image in itshelf is far too big. took me some time to download |
18:50 |
sokomine |
would be very nice for towns though |
18:51 |
PilzAdam |
back |
18:51 |
mauvebic |
you can compress with gimp |
18:51 |
PilzAdam |
Calinou, I dont play MC |
18:51 |
mauvebic |
id rather have a HQ local copy and GIMP it afterwards |
18:51 |
thexyz |
poor you |
18:51 |
moltenbot |
john_minetest's link: Pastebit, beep beep beep |
18:51 |
thexyz |
ok, I'll commit the fix right now |
18:52 |
thexyz |
done, redownload |
18:52 |
thexyz |
(don't forget to upload your map.png ^^) |
18:56 |
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18:58 |
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19:04 |
thexyz |
it's PoC, remember? |
19:04 |
thexyz |
== proof of concept |
19:06 |
Jordach |
did you mean: Piece of Crap? |
19:06 |
Calinou |
lol |
19:07 |
Calinou |
Jordach: I thought it was that :P |
19:07 |
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19:07 |
thexyz |
Jordach: same thing |
19:07 |
thexyz |
as for now it's piece of crap, for sure |
19:07 |
thexyz |
john_minetest: see mapper.py |
19:07 |
thexyz |
add your node in similar way |
19:10 |
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19:11 |
PilzAdam |
thexyz, what dependencies does your mappger have? |
19:11 |
PilzAdam |
*mapper |
19:11 |
thexyz |
same as default one |
19:12 |
PilzAdam |
ImportError: No module named numpy |
19:13 |
PilzAdam |
so there are more dependencies than the default mapper |
19:14 |
moltenbot |
john_minetest's link: Pastebit, beep beep beep |
19:14 |
thexyz |
pastebin full mapper.py |
19:15 |
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Kacey joined #minetest |
19:15 |
Kacey |
back |
19:15 |
davidpace |
Hello Kacey |
19:15 |
Kacey |
lol mini bikes are fun |
19:16 |
babyface1031 |
anyone know thw irc chat rooms for oldcoders servers |
19:16 |
kizeren |
#<gamename> I thought |
19:19 |
moltenbot |
john_minetest's link: Pastebit, beep beep beep |
19:19 |
mauvebic |
updated https://sites.google.com/site/mauvemods/home/nodex :-) |
19:19 |
moltenbot |
mauvebic's link: nodex - mauvemods |
19:19 |
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19:20 |
babyface1031 |
ok ty |
19:20 |
VanessaE |
hey |
19:20 |
thexyz |
john_minetest: you forgot , |
19:20 |
PilzAdam |
thexyz, works fine now |
19:23 |
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19:24 |
davidpace |
Lunch Break AFK ;-) |
19:25 |
* PilzAdam |
added water, sand and desert sand/stone |
19:26 |
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19:26 |
mauvebic |
his or yours repo? |
19:26 |
PilzAdam |
only loca |
19:26 |
PilzAdam |
*local |
19:27 |
PilzAdam |
thexyz, the transparency of the water isnt handled correctly, the nodes under water should be drawn too |
19:27 |
thexyz |
there's no transparency at all |
19:27 |
thexyz |
see leaves |
19:28 |
davidpace |
back with a hotdog |
19:30 |
PilzAdam |
I removed the transperancy in the textures now |
19:31 |
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19:32 |
mauvebic |
isometric or sqlite? lol |
19:33 |
mauvebic |
thank god ompldr has no limits lol |
19:34 |
mauvebic |
though what really sucks: uploading a large file...DB lock lol |
19:34 |
PilzAdam |
http://www.zimg.eu/i/2298557033 |
19:34 |
mauvebic |
wtf |
19:34 |
mauvebic |
lol |
19:35 |
mauvebic |
300mb sqlite =(moreorless)= 600mb iso lol |
19:36 |
mauvebic |
next step -> to cpp lol |
19:36 |
Kacey |
back and hello all |
19:36 |
marktraceur |
sapier1: Re GFDL, I don't mind not having sound, so I can strip out non-compatible media if it's otherwise relicensable |
19:36 |
marktraceur |
sapier1: CC-BY-SA isn't used for software for good reason |
19:38 |
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19:38 |
mauvebic |
lol enough w/ the license talk |
19:40 |
marktraceur |
mauvebic: Licensing is an important part of free software development, you'll have to bear with us :) |
19:43 |
mauvebic |
i know :-) |
19:43 |
mauvebic |
but bringing it up every day, prodding others about their choices rather than leading by example...i dont think it helps :/ |
19:44 |
mauvebic |
whats the point of talking about licenses every day if you dont write any mods? |
19:44 |
sapier1 |
@marktraceur As of what I have learned from our discussion you're not interested in "freedom" at all but only in enforcing your own personal license preference. I'm gonna decide what license fits best on my own. If this won't match your obsession to gplv3 it's not my fault. |
19:44 |
marktraceur |
mauvebic: That's a good question, but I'm afraid you're asking the wrong person |
19:45 |
marktraceur |
sapier1: OK, thanks! I'd at least implore you to relicense freely yourself, but you may not choose to do that either. I wish yo luck. |
19:46 |
sapier1 |
sorry but i don't understand what you wanna tell me I'm not native english speaker ;-) |
19:48 |
sapier1 |
I've decided to switch to non modified license already out there for 2.x but I haven't decided which one. |
19:48 |
mauvebic |
marktraceur who should i be asking? |
19:53 |
sapier1 |
I wonder why marktraceur is so interested in mobf ... there ain't lots of ppl out there really using it ... but lots of ppl (at least loud ones) complaining about it beeing to slow |
19:56 |
marktraceur |
mauvebic: Someone who doesn't write mods |
19:56 |
mauvebic |
i doubt its what you think, there are a dozen mob pods to chose from |
19:56 |
mauvebic |
*mob mods |
19:56 |
mauvebic |
marktraceur where do you post 'em? |
19:56 |
sapier1 |
I know that's why I even less understand his interest in mobf |
19:56 |
marktraceur |
sapier1: Maybe I am thinking this is the wrong thing--I remember finding some animals mod that said "oi, go use sapier's mod", and I did, and it wasn't free so I left |
19:57 |
sapier1 |
i don't wana start a discussion about "freedom" again |
19:58 |
marktraceur |
sapier1: That's fine--but do you know about other mob mods? |
19:58 |
mauvebic |
there are varying degrees of free anyways |
19:59 |
mauvebic |
lots of businesses use the term free but you end up spending money |
19:59 |
marktraceur |
mauvebic: We said we wouldn't get into it, and I don't intend to |
19:59 |
sapier1 |
yes I've been looking at them most of them did some things better some things worse none did implement even half of features mobf does support |
19:59 |
mauvebic |
mob war instead ok lol |
20:00 |
PilzAdam |
thexyz, https://github.com/xyzz/onomatopoeia/pull/1 |
20:00 |
moltenbot |
PilzAdam's link: Support all full blocks of default mod and delete the unused textures by PilzAdam ? Pull Request #1 ? xyzz/onomatopoeia ? GitHub |
20:01 |
marktraceur |
sapier1: Well, then that makes sense why I'd ask about yours :) |
20:01 |
thexyz |
PilzAdam: nice, but can you use 4 spaces instead of 3 and don't replace >map = Map(".") |
20:01 |
mauvebic |
most mobs aren't slow, its what people do w/ them that makes it slow |
20:02 |
PilzAdam |
thexyz, oh, didnt noticed that |
20:02 |
PilzAdam |
lemme fix that |
20:02 |
marktraceur |
I think we all understand each other now, so let's leave it at that :) |
20:03 |
davidpace |
Back |
20:03 |
davidpace |
What'd I miss? O_o |
20:04 |
mauvebic |
anyone want to make a car? |
20:04 |
marktraceur |
sapier1: If you want advice about a license, I'm happy to help. You can take my advice with a grain of salt if necessary, but I pride myself on being able to talk about anything logically |
20:04 |
PilzAdam |
thexyz, fixed |
20:05 |
davidpace |
mauvebic, you're to late, someone already did look: https://www.google.com/search?hl=en&safe=active&q=car&btnK=&qscrl=1&um=1&ie=UTF-8&tbm=isch&source=og&sa=N&tab=wi&ei=V57gUIbIB8jsqwHG0IDYAg&biw=1920&bih=979&sei=XZ7gUOeEKciqqgGB2oAw |
20:05 |
davidpace |
:-) |
20:05 |
thexyz |
PilzAdam: thanks, merged |
20:06 |
mauvebic |
davidpace http://goo.gl/zyojc |
20:06 |
davidpace |
What is this? |
20:06 |
davidpace |
Oh Lol |
20:07 |
mauvebic |
talking bout an MT car |
20:07 |
mauvebic |
he's got good roads: http://minetest.net/forum/viewtopic.php?pid=60525#p60525 |
20:07 |
moltenbot |
mauvebic's link: [Mod] Create modern cities: Asphalt and more [1.0] [streets] (Page 2) - Mod Releases - Minetest Forums |
20:07 |
mauvebic |
just needs a car |
20:07 |
davidpace |
Lol ok |
20:09 |
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20:12 |
sapier1 |
@marktraceur if I'm gonna release with any license allowing completely free usage I demand a license not allowing anyone to relicense my code with less rights. Do you know of any license fitting this? |
20:13 |
marktraceur |
sapier1: Copyleft is the only way to do it. Your few options so far have been right, as is CCBYSA, but they're not the dominant choices for copyleft.... |
20:13 |
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20:13 |
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Kacey joined #minetest |
20:13 |
Kacey |
hello |
20:13 |
VanessaE |
hi kacey |
20:14 |
markveidemanis |
hi |
20:14 |
Kacey |
ooh hai v |
20:14 |
markveidemanis |
Kacey;... |
20:14 |
markveidemanis |
Guess What! |
20:14 |
Kacey |
waht |
20:14 |
Kacey |
what* |
20:14 |
mauvebic |
whats wrong with ccbysa? |
20:14 |
markveidemanis |
Oldcoder is hosting my server for a test! |
20:14 |
Kacey |
cool |
20:14 |
markveidemanis |
and its actually fast! |
20:14 |
markveidemanis |
minetest.org:30010 |
20:14 |
Kacey |
M13 owes me a server still |
20:15 |
markveidemanis |
haha |
20:15 |
markveidemanis |
join the server plz |
20:15 |
mauvebic |
new bio http://goo.gl/Xqi6P |
20:15 |
moltenbot |
mauvebic's link: Mauvebic - mauvemods |
20:15 |
Kacey |
he does he shut down my other server |
20:15 |
sapier1 |
what are you talking about? gpl doesn't fir better to lua mods |
20:15 |
markveidemanis |
and the corresponding IRC channel: ##mtmarktwain |
20:15 |
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20:15 |
M13 |
what do I owe you? |
20:15 |
M13 |
a Server |
20:16 |
Kacey |
lol jk i can make one but i need a vps... |
20:16 |
M13 |
host1free |
20:16 |
markveidemanis |
i have a server on a VPS... |
20:16 |
M13 |
My servers run "o.k." on 2 host1free vps's |
20:16 |
markveidemanis |
a real fast one |
20:16 |
Kacey |
link? |
20:17 |
markveidemanis |
my server speed is sccelent |
20:17 |
markveidemanis |
eccenent |
20:17 |
markveidemanis |
you know... |
20:18 |
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