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IRC log for #minetest, 2012-12-31

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Time Nick Message
08:12 loggingbot_ joined #minetest
08:12 Topic for #minetest is now IRC: Be patient; get to know the rules | HOME: http://minetest.net | CORE DEVS: #minetest-dev | STATUS: http://servers.minetest.ru/
08:13 loggingbot_ joined #minetest
08:13 Topic for #minetest is now IRC: Be patient; get to know the rules | HOME: http://minetest.net | CORE DEVS: #minetest-dev | STATUS: http://servers.minetest.ru/
08:13 thexyz strange, it doesn't connect at all with nickname set to "loggingbot"
08:20 Weedy joined #minetest
08:23 markveidemanis joined #minetest
08:27 markveidemanis anyone want to speed-test my server
08:29 kaeza hey markveidemanis
08:32 markveidemanis hi
08:32 markveidemanis wanna test my server
08:32 markveidemanis just test, no interact
08:32 kaeza not now, sorry
08:32 markveidemanis ok
08:32 kaeza I'm testing another server
08:32 markveidemanis and after>
08:32 markveidemanis ?
08:32 kaeza maybe
08:32 kaeza :)
08:33 markveidemanis who DOES want to test my server?
08:34 kaeza markveidemanis: IP?
08:35 markveidemanis um...
08:35 markveidemanis minetest.org:30010
08:35 markveidemanis HEHE
08:35 markveidemanis upgrade!
08:35 markveidemanis who has the ign cx384?
08:38 markveidemanis cx384?
08:38 markveidemanis anyone
08:50 coco joined #minetest
08:51 coco hello :)
08:52 Obiewan1111 joined #minetest
08:55 Calinou he didn't say "good bye", poor coco
09:00 Obiewan1111 35 mins until the first ever Minetest Quick Build Challenge.. Who's excited?
09:01 markveidemanis ME!
09:01 markveidemanis wait
09:01 markveidemanis where
09:01 markveidemanis how
09:01 markveidemanis why
09:01 markveidemanis and?
09:01 markveidemanis come on my server
09:01 markveidemanis ?
09:01 kaeza lol
09:01 markveidemanis minetest.org 30010
09:01 kaeza hey Obiewan1111
09:01 Obiewan1111 I'm going on redcrabs.
09:01 markveidemanis come...
09:01 markveidemanis Noooooo
09:01 markveidemanis fine
09:02 markveidemanis il go on it too
09:02 markveidemanis kaeza, can you come on my server/
09:02 kaeza not now, sorry
09:02 * kaeza is coding an awesome mod
09:03 markveidemanis Linnnkkk?
09:03 markveidemanis Hmmmm
09:03 markveidemanis irc mod.
09:03 markveidemanis ?
09:03 kaeza irc_admin
09:03 kaeza so will be able to ban from IRC!!
09:03 kaeza mwahahahaha
09:04 kaeza err...
09:04 kaeza whatever
09:04 Calinou methinks the IRC relay thingy should be added to the default game :P
09:04 Calinou would be useful
09:04 kaeza o hai Calinou
09:04 kaeza you think?
09:04 Calinou yes
09:05 kaeza maybe when it becomes less laggy
09:05 kaeza or when c55 exports some network API form the core engine
09:05 kaeza from*
09:05 kaeza IRC on Windows seems to be broken
09:06 Calinou everything is broken on windows, can't people stop using that OS?
09:06 kaeza lol yeah
09:13 markveidemanis i went crashy
09:14 john_minetest joined #minetest
09:15 markveidemanis john, comeon my sevrer
09:15 markveidemanis sererver
09:15 markveidemanis you know...
09:15 markveidemanis and ##mtmarktwain
09:16 jin_xi joined #minetest
09:19 kaeza hey john_minetest
09:20 kaeza sup?
09:25 markveidemanis huh?
09:25 sfan5 java pisses me off
09:25 markveidemanis you said about my server's plan and something earlier, explain
09:25 markveidemanis yah. java
09:26 kaeza hey sfan5
09:27 markveidemanis HI sfan5. come on my server
09:27 markveidemanis i have VPS server now
09:27 sfan5 you can't even make a nice gui application because the JTable things are so complicated :(
09:27 sfan5 markveidemanis: nice
09:27 markveidemanis come join us
09:27 markveidemanis minetest.org:30010
09:27 kaeza sfan5: use BorderLayout :)
09:27 Jeija joined #minetest
09:27 markveidemanis and ##mtmarktwain
09:28 sfan5 kaeza: thats not the problem, jtable is the problem
09:28 kaeza oh sorry misread the line
09:28 kaeza yeah JTable is a PITA
09:37 markveidemanis c
09:40 markveidemanis d
09:48 dax left #minetest
09:50 markveidemanis hello silent people
09:56 Weedy joined #minetest
09:57 markveidemanis hi
09:57 markveidemanis /join ##mtmarktwain
10:01 simion314 joined #minetest
10:03 Zeg9 joined #minetest
10:03 Obiewan1111 joined #minetest
10:09 simion314 joined #minetest
10:19 Calinou joined #minetest
10:29 q66 joined #minetest
10:32 thexyz http://i.imgur.com/ZGBVq.png
10:33 thexyz marktraceur: you mentioned some alternative to google maps, didn't you?
10:33 thexyz *google maps api
10:36 Calinou why not use google maps API? it's rather heavy but it works well :P
10:36 thexyz well, two main problems ATM is that it's slow as hell and eats all the memory you have
10:37 Calinou thexyz: ubuntu logo, seems legit
10:37 thexyz Calinou: maybe there's better one
10:37 Calinou I don't know any other maps API
10:37 Zeg9 !g map api
10:37 Minetest-tan Zeg9: https://developers.google.com/maps/
10:37 Zeg9 ...
10:37 Calinou haha
10:37 * Zeg9 failed.
10:37 thexyz Calinou: it's https://wiki.ubuntu.com/IRC/IrcTeam/OperatorGuide
10:37 moltenbot thexyz's link: IRC/IrcTeam/OperatorGuide - Ubuntu Wiki
10:37 thexyz (yeah, I'm irc noob)
10:37 Calinou you're op on #ubuntu?
10:38 thexyz no
10:38 thexyz just useful article
10:38 markveidemanis joined #minetest
10:38 markveidemanis hi
10:38 thexyz (about removing users, for example)
10:39 markveidemanis hellloooo
10:39 Zeg9 Hi
10:39 Zeg9 !
10:39 Calinou what does it have to do with the current discussion? :p
10:39 Zeg9 He wants to kick you, for example
10:39 Zeg9 or me, who knows...
10:40 thexyz Calinou: you started it
10:41 thexyz so, any decent API for displaying my generated tiles as a map?
10:41 Zeg9 You can write your own :p
10:41 thexyz no way
10:41 Zeg9 Lol: http://developer.yahoo.com/maps/
10:41 moltenbot Zeg9's link: Yahoo! Maps Web Services - YDN
10:42 Zeg9 Calinou, il faudra m'expliquer pourquoi je trouve ça sur map API: http://www.google.fr/url?sa=t&rct=j&q=&esrc=s&source=web&cd=10&cad=rja&ved=0CHIQFjAJ&url=http%3A%2F%2Fcrechepommedapi.free.fr%2F&ei=2WvhUNCJGsWZhQek8YC4Bg&usg=AFQjCNEPqFkK9hxFBBYvVRFU-1qa01C8CA&sig2=hKilqryADLsyw09Y_b88sw&bvm=bv.1355534169,d.ZG4
10:42 thexyz (and I can'
10:42 Zeg9 ...
10:42 thexyz t find any google maps api documentation)
10:42 thexyz that is about making your own map
10:43 Zeg9 What about CSS ?
10:43 Zeg9 with background-position
10:43 Obiewan1111 http://hahgay.com
10:43 moltenbot Obiewan1111's link: HahGay.com | Hah Gaaaaaaaaay!
10:47 Zeg9 Maybe take a look at what they use on openstreetmap
10:53 Zeg9 http://leafletjs.com/
10:53 moltenbot Zeg9's link: Leaflet - a JavaScript library for mobile-friendly maps
10:53 Zeg9 It seems it's what they use
10:53 Zeg9 thexyz, ^
10:56 Zeg9 It seems to be well documented
10:56 Zeg9 and around 27KB of code...
10:56 Zeg9 The last version is 0.4.3 too btw :D
11:02 * Zeg9 is playing supertux
11:04 codile joined #minetest
11:05 thexyz Zeg9: ty, will try this one
11:09 john_minetest joined #minetest
11:20 markveidemanis hi
11:26 kname joined #minetest
11:26 kname left #minetest
11:36 marktraceur thexyz: OpenStreetMap, I guess, would be what you want.
11:38 Zeg9 marktraceur, I already said that :p
11:38 thexyz Zeg9 already told me about leaflet js
11:38 bnd joined #minetest
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11:54 sapier joined #minetest
12:05 markveidemanis hello
12:05 aajon \\\
12:05 aajon \nick markveidemanis
12:05 aajon \nick markveidemanis
12:05 aajon shit
12:06 markveidemanis YAY
12:07 markveidemanis joined #minetest
12:13 markveidemanis hEllO
12:17 PilzAdam joined #minetest
12:17 PilzAdam Hello everyone!
12:18 Zeg9 Hi !
12:22 markveidemanis /join ####spam
12:22 markveidemanis and spam!
12:23 Zeg9 ʞɹɐɯ dn ʇnɥs
12:23 markveidemanis dn ʇnɥs Zeg9
12:25 markveidemanis No such nick/channel: #minetest
12:26 markveidemanis EVERYONE ON MY SERVER FOR A NEW YEAR CELEBRATION
12:26 markveidemanis minetest.org:30010
12:26 markveidemanis and join ##mtmarktwain
12:31 markveidemanis #minetest-servers?
12:31 markveidemanis ##minetest-servers
12:31 markveidemanis join us
12:34 Minetest-tan GIT: CasimirKaPazi (Casimir) commited to celeron55/minetest_game: Make fire buildable to 5fa8852115 2012-12-31T04:24:05-08:00
12:42 markveidemanis hi
12:44 ttk2 joined #minetest
12:58 kaeza joined #minetest
13:02 markveidemanis_ joined #minetest
13:06 markveidemanis SouP
13:06 markveidemanis Sou:P
13:06 markveidemanis :P
13:06 markveidemanis \me is bored
13:06 * markveidemanis is bpre
13:06 markveidemanis d/me is bored
13:06 thexyz ME TOO
13:06 kaeza +1
13:09 markveidemanis left #minetest
13:14 iqualfragile joined #minetest
13:15 iqualfragile thexyz: can you send me the link to your minetest-mapper?
13:16 thexyz https://github.com/xyzz/onomatopoeia
13:16 moltenbot thexyz's link: xyzz/onomatopoeia ? GitHub
13:16 thexyz i'm working on it right now
13:16 iqualfragile thanks
13:16 markveidemanis joined #minetest
13:17 markveidemanis left #minetest
13:18 iqualfragile thexyz: can you try to add a ability to parse the minetest-mods for the apropriate textures?
13:18 thexyz that's not the top priority for now
13:20 thexyz will commit in a moment
13:20 thexyz (once it generates again)
13:21 Zeg9 thexyz: What's up with leaflet?
13:21 thexyz it works fine
13:21 thexyz I'll upload example map
13:21 Zeg9 Oh great
13:22 thexyz next milestone is to generate map.. um.. not to eat all memory and generate at decent speed
13:24 iqualfragile thexyz: how to use it?
13:24 Zeg9 iqualfragile, put the map.sqlite in the folder, then run python2 mapper.py
13:25 thexyz yeah, and your map should be small
13:26 Zeg9 thexyz, did you make it generate full map or does it still generate only a square around 0,0,0
13:27 thexyz ughh, seems I messed git history a bit
13:27 thexyz Zeg9: it'll generate full map
13:27 thexyz but you'll need \inf RAM
13:28 thexyz update pushed
13:30 thexyz it's still PoC
13:31 thexyz http://minetest.ru/onomatopoeia/
13:31 Zeg9 heh nice
13:31 Zeg9 leaves look weird, though
13:32 thexyz yeah, there's no shadows and textures are default
13:32 Zeg9 What's with the bottom of the map?
13:34 thexyz explain
13:34 Zeg9 The bottom of the map is not loading
13:34 Zeg9 Or it hasn't been generated
13:35 thexyz yeah
13:35 thexyz some blocks in this tile are not generated
13:35 thexyz that
13:35 thexyz that's why it doesn't render at all
13:36 Zeg9 ok
13:36 Zeg9 I'll try yesterday's map
13:37 thexyz huh, good luck
13:37 thexyz that's all I can say
13:38 Zeg9 lol @ [0.143010368252%]
13:38 thexyz how much memory does your PC have?
13:39 Zeg9 4GB, and 8 on swap
13:39 Zeg9 [0.268144440472%] << Oh great !
13:39 Zeg9 0.5%
13:40 thexyz then get ready for https://bugzilla.kernel.org/show_bug.cgi?id=12309
13:40 thexyz because of swap
13:40 Zeg9 is the map.png still generated ?
13:40 thexyz no
13:40 thexyz it takes much memory because everything is cached and cache is never freed
13:41 Zeg9 Oh...
13:41 thexyz that's why it's PoC
13:42 Zeg9 1.3%, I still have 100MB of ram...
13:42 thexyz I will replace current dummyMakeTile with stupidMakeTiles
13:43 thexyz hopefully, this one will work better
13:43 Zeg9 Oh, It's swapping.
13:43 thexyz seems it'll be killed
13:44 Zeg9 I changed its priority
13:44 Zeg9 So don't worry if I timeout
13:44 Zeg9 john: free -m
13:44 thexyz ok, bai
13:44 Zeg9 How much ram does it require to build everything?
13:45 Zeg9 I could add 100 GB of swap actually :D
13:45 Zeg9 2% !
13:45 Zeg9 Oh, it starts to lag.
13:45 Zeg9 1357 free ram
13:46 Zeg9 WHY NEVER 1337 !
13:46 Zeg9 free swap*
13:46 PilzAdam thexyz, the latest git version of the mapper freezes my computer with full RAM usage and then the process gets killed
13:46 thexyz PilzAdam: yeah, it's designed to do that
13:46 Zeg9 thexyz: are 100GB of swap enough?
13:46 Zeg9 (/me wonders if he's going to format his USB hard drive with swap)
13:47 thexyz maybe, but I guess, I'll rewrite dummyMakeTile faster than it'll generate for you
13:47 Zeg9 Each time it draws the percent, you should write the tiles to disk and free the memory
13:48 * Zeg9 will hit Ctrl+C in some seconds.
13:48 Zeg9 Just in time.
13:49 Zeg9 I had only 92 MB of ram left and 0 of swap
13:49 Zeg9 just when I hit Ctrl+C
13:49 Exio compiling qemu vs running mapper.py
13:50 thexyz well, I guess next time I shouldn't tell you about updates
13:50 thexyz (non-working ones)
13:50 Zeg9 Exio: vs running minecraft
13:50 * PilzAdam resets the repo to the working version
13:50 Zeg9 No, you should. It's challenging to hit Ctrl+C in time
13:50 Zeg9 markveidemanis...
13:51 Zeg9 Oh, he isn't on channel.
13:52 iqualfragile moin PilzAdam
13:52 thexyz PilzAdam: there's no working version
13:52 PilzAdam hey
13:52 iqualfragile Zeg9: dont go away, one moment
13:52 PilzAdam thexyz, 5302101570a789122a6ec937b877af03c4f33864
13:52 * Zeg9 never gives up, so he won't go away
13:53 Zeg9 Well, I only give up when I have less than 100MB of ram available.
13:53 Zeg9 <Zeg9> I use arch linux with HexChat v2.9.4
13:53 Zeg9 <Zeg9> Ok mark?
13:53 Zeg9 <markveidemanis> ok
13:53 Zeg9 <markveidemanis> give link?
13:53 Zeg9 <markveidemanis> to a .deb file
13:53 Zeg9 <Zeg9> ...
13:53 iqualfragile thexyz: is 24 gb ram nuf for your mapper?
13:53 redcrab joined #minetest
13:54 thexyz iqualfragile: it can eat everything you have
13:54 thexyz PilzAdam: it depends on your definition of "working version"
13:54 thexyz as for me, there is no working version yet
13:55 PilzAdam anything that doesnt crash
13:55 iqualfragile does it need to be python2 or is python3 ok?
13:55 Zeg9 python2
13:55 Zeg9 There is no PIL in python3 IIRC
13:56 thexyz PilzAdam: that definition is bad
13:56 thexyz well, whatever, back to code
13:56 PilzAdam thexyz, its not a general definition
14:14 kaeza1 joined #minetest
14:14 iqualfragile hmm… strange…
14:15 iqualfragile i do have pil installed under /usr/local/lib/python2.6/dist-packages/PIL-1.1.7-py2.6-linux-x86_64.egg
14:15 thexyz iqualfragile: better not try to launch latest version
14:15 iqualfragile but when running python mapper.py it sais
14:15 iqualfragile from PIL import Image
14:15 iqualfragile ImportError: No module named PI
14:15 iqualfragile L
14:15 iqualfragile why is that?
14:15 theDrumm Zeg9: Weechat + Arch Linux
14:16 iqualfragile python --version
14:16 iqualfragile Python 2.6.6
14:17 graphitemaster joined #minetest
14:17 theDrumm iqualfragile: Distro?
14:18 thexyz iqualfragile: run python -v and import PIL
14:18 thexyz pastebin output
14:19 iqualfragile debian
14:19 iqualfragile http://sebsauvage.net/paste/?cda57aabbb40c1a3#GxwkOP1n3FKY91ydOXx5yurBarBDr8+HkOlUgv1elTk=
14:19 moltenbot Masters link: ZeroBin
14:19 theDrumm You done `sudo apt-get install python-imaging` ?
14:20 iqualfragile would there be /usr/local/lib/python2.6/dist-packages/PIL-1.1.7-py2.6-linux-x86_64.egg if i did not?
14:20 theDrumm Didn't see that :p
14:20 theDrumm Python2.6?
14:21 iqualfragile look at the chat, i have posted it allready
14:21 theDrumm I did look back, but I must of just glossed over that. Sorry.
14:30 simion314 joined #minetest
14:32 thexyz lol, >103.821656051% done
14:32 iqualfragile yaay
14:33 iqualfragile still: im unable to get pil to run
14:33 thexyz it overworked itself
14:33 thexyz iqualfragile: have you reinstalled pil?
14:33 iqualfragile i have tried to use easy_install
14:33 thexyz you shouldn't do it, install from packages
14:34 thexyz and remove the version you installed from pip
14:34 thexyz (and use pip instead of easy_install)
14:34 iqualfragile tried that too
14:35 thexyz so, removed easy_install and installed from repo
14:35 iqualfragile it was allready installed from the repo
14:35 thexyz no idea then
14:35 iqualfragile no, python, python3 was never installed
14:36 iqualfragile nope, tried python2.6 but nothing happened
14:43 Exio kaeza: wheezy
14:44 kaeza hm?
14:44 Exio debian testing :P
14:44 kaeza ...lol?
14:44 kaeza :P
14:44 Exio [11:40:19] -- kaeza is now known as testing
14:44 Exio bad joke anyway
14:45 kaeza ...
14:45 kaeza no comments :P
14:46 Exio i'm a ..bit.. bored
14:46 kaeza Exio: stand by for a moment
14:55 iqualfragile PilzAdam: why dont you just merge that in? https://github.com/celeron55/minetest_game/pull/67
14:55 moltenbot Masters link: Add bones mod by PilzAdam ? Pull Request #67 ? celeron55/minetest_game ? GitHub
14:57 iqualfragile or that https://github.com/celeron55/minetest_game/pull/57
14:57 moltenbot Masters link: Add junglegrass to mapgen by PilzAdam ? Pull Request #57 ? celeron55/minetest_game ? GitHub
15:05 kaeza are there any plans to add unicode support to the in-game font & text?
15:05 iqualfragile kaeza: there is a pull-request wich adds unicode-support
15:05 kaeza hmm
15:06 Muadtralk joined #minetest
15:07 kaeza pull #344 I see
15:10 Zeg9 joined #minetest
15:18 PilzAdam iqualfragile, because there are some people ( VanessaE ) who dont like it
15:19 codile joined #minetest
15:19 Jeija me, too PilzAdam btw; should be optional
15:19 PilzAdam what, junglegrass or the death thing?
15:20 Jeija the death thing, junglegrass is good
15:20 PilzAdam VanessaE doesnt like the junglegrass
15:20 Jeija oh ok, why's that? noone would install plantlife then?
15:21 PilzAdam she wants regrowing grass
15:21 PilzAdam wich should be an extra mod IMo
15:21 Jeija imo too, that can be annoying
15:26 PilzAdam if more people like this junglegrass spawning then Ill merge it
15:26 Muadtralk are we talking about the bone stuff?
15:26 PilzAdam that too
15:26 Muadtralk ive used it before
15:26 iqualfragile Muadtralk: allthrought i like that, too i think its about the junglegrass right now
15:26 Muadtralk it gets frustrating
15:27 iqualfragile pilzadam has rewritten it i think?
15:27 PilzAdam yep
15:32 NakedFury joined #minetest
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15:36 iqualfragile Muadtralk: yeah, but it adds a challenge
15:36 iqualfragile minetest has too litle of those
15:37 iqualfragile waitamoment… PilzAdam????? OUTLOOK???????
15:37 PilzAdam heh
15:38 Muadtralk challenge?
15:38 iqualfragile jup
15:38 iqualfragile there are no dangerous mobs
15:38 iqualfragile you dont need to be afraid of death
15:38 Muadtralk when my map is full of lava and the moderators leave their special tools in the bones because they have died fighting the greiving?
15:39 iqualfragile *challenge*
15:39 shadowjay1 joined #minetest
15:40 iqualfragile Muadtralk: well: /ban griefer
15:40 iqualfragile dont grant interact to everyone
15:40 iqualfragile have worldedit ready to remove the lava
15:40 iqualfragile what special tools do you need?
15:41 Muadtralk i still believe in freebuild
15:41 iqualfragile & you have alot of time getting the tools back
15:41 sebastiansam55 joined #minetest
15:42 Muadtralk i keep things to remove locked chests and cobble
15:42 Muadtralk and lava
15:42 iqualfragile PilzAdam: can you publish your version of the bones-mod seperatly then?
15:43 markveidemanis joined #minetest
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15:43 iqualfragile PilzAdam: who has a problem with bones/ you could add a permission-check for keep_items
15:44 thexyz update: https://github.com/xyzz/onomatopoeia
15:44 moltenbot thexyz's link: xyzz/onomatopoeia ? GitHub
15:45 markveidemanis joined #minetest
15:45 thexyz this one should be faster and eat less memory
15:45 Muadtralk eh
15:45 Muadtralk i have node ownership in
15:45 Muadtralk all they need to do is ask
15:45 thexyz but map is slightly broken (near edges)
15:45 thexyz PilzAdam:
15:46 webdesigner97 joined #minetest
15:47 thexyz it'll eat less that GB of memory now, I promise
15:47 thexyz (at least with my 3.6M map)
15:47 Muadtralk just so long as pilzadam fixes the bug that bones will dissapear at high velocity deaths
15:53 thexyz john_minetest: does it work for you?
15:54 Zeg9 joined #minetest
15:54 thexyz ok
15:54 Zeg9 For me it seems to work
15:54 Zeg9 I gotta go
15:54 thexyz after it's done copy your data directory to html
15:54 thexyz then open html/map.html
15:56 TorpedoSkyline joined #minetest
15:57 iqualfragile thexyz: http://sebsauvage.net/paste/?0314b0f19b4464d7#J0MT1f/mcQ49E+aF8zuuQ1BF2VnLYCu2+c1/vpsdAMc=
15:57 moltenbot Masters link: ZeroBin
15:57 markveidemanis left #minetest
15:58 thexyz iqualfragile: it seems that your python is too old, try replacing {} with {0}
15:58 iqualfragile its python 2.6.6
15:58 PilzAdam iqualfragile, I will create a forum topic for the bones mod
15:59 PilzAdam thexyz, multi-threading would be nice
15:59 iqualfragile & a seperate repository?
15:59 PilzAdam because... ?
15:59 thexyz PilzAdam: implement it!
15:59 PilzAdam I dont know python
15:59 thexyz =(
15:59 iqualfragile PilzAdam: that would make it easier for me to keep it up to date
16:00 iqualfragile print("tiling {} {}".format(x + step, z + step)) thexyz same?
16:02 thexyz first one should become {0} and second {1}
16:03 thexyz i'll fix it
16:03 markveidemanis joined #minetest
16:04 iqualfragile File "mapper.py", line 147, in saveTile
16:04 iqualfragile path = os.path.join("data", "{}".format(zoom), "{}".format(row))
16:05 thexyz {0} {0}
16:06 PilzAdam iqualfragile,
16:06 PilzAdam https://github.com/PilzAdam/bones
16:06 moltenbot PilzAdam's link: PilzAdam/bones ? GitHub
16:06 iqualfragile File "mapper.py", line 150, in saveTile
16:06 iqualfragile tile.save(os.path.join(path, "{}.png".format(col)))
16:06 iqualfragile PilzAdam: thankyou
16:07 iqualfragile installing now
16:07 Exio thexyz: short query?
16:07 Exio or some op near :P
16:07 iqualfragile thexyz:
16:07 iqualfragile File "mapper.py", line 150, in saveTile
16:07 iqualfragile tile.save(os.path.join(path, "{}.png".format(col)))
16:08 iqualfragile 0?
16:08 thexyz i'd better use "%d" % col
16:08 thexyz yeah
16:08 iqualfragile -.- im definitly gona file a pull-request for that
16:08 iqualfragile File "mapper.py", line 175, in stupidMakeTiles
16:08 iqualfragile print("y is {}".format(y))
16:09 iqualfragile i think i get it now
16:09 thexyz i'm already replacing those with %d
16:09 iqualfragile ok, so i should just wait?
16:09 thexyz yeah
16:09 iqualfragile & should it be html/data/stuffs
16:10 iqualfragile or html/stuffs?
16:10 thexyz html/data
16:10 iqualfragile ok
16:10 markveidemanis left #minetest
16:10 PilzAdam iqualfragile, repull
16:12 iqualfragile PilzAdam: was about to report that :D
16:12 thexyz john_minetest: nice
16:12 thexyz hm, 3.5 mb map == 6 minutes generation
16:13 iqualfragile PilzAdam: maybee dont create bones if the player has the keepitems privilege?
16:13 iqualfragile i have 26 mb map
16:14 thexyz what's your CPU?
16:14 iqualfragile mine?
16:15 iqualfragile model name      : AMD Opteron(tm) Processor 3280
16:15 thexyz your PC, of course
16:15 thexyz iqualfragile: fix pushed, try it
16:15 iqualfragile thats the server
16:15 iqualfragile on my pc i have
16:15 iqualfragile model name      : Intel(R) Core(TM)2 Quad  CPU   Q8200  @ 2.33GHz
16:16 iqualfragile thexyz: it starts working
16:16 iqualfragile but multithreading would be nice, realy, i have 7 idle cores
16:18 hmmmm joined #minetest
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16:19 iqualfragile PilzAdam: what happens when i break them?
16:19 PilzAdam if they are fresh only the owner can destroy it
16:20 PilzAdam and all items are lost
16:20 iqualfragile oh
16:20 iqualfragile ok, gut das ich gefragt hab :D
16:22 rieubfibfkjbdckj joined #minetest
16:22 rieubfibfkjbdckj uyguygiyug
16:22 Exio who here haz an opteron
16:22 rieubfibfkjbdckj ?
16:22 rieubfibfkjbdckj opteron?
16:22 iqualfragile rieubfibfkjbdckj: what are you trying to tell us?
16:22 markveidemanis__ who's he?
16:23 markveidemanis_ d
16:23 Jordach markveidemanis__, keep advertising the server and no one will play it
16:23 markveidemanis_ im not
16:24 PilzAdam http://minetest.net/forum/viewtopic.php?id=4272
16:24 moltenbot PilzAdam's link: [Mod] Bones [bones] (Page 1) - Modding General - Minetest Forums
16:24 PilzAdam Vote now!
16:24 markveidemanis left #minetest
16:25 * Jordach votes no
16:26 * iqualfragile votes yes
16:26 Exio iqualfragile: i will steal your CPU
16:26 iqualfragile Exio: why?
16:26 Jordach Exio, i will remove the heat paste from the cpu
16:26 Exio because opteron++ >:D
16:26 iqualfragile and wich one?
16:26 Exio the opteron, of course
16:26 iqualfragile why?
16:27 iqualfragile i have another octocore:
16:27 iqualfragile model name      : Intel(R) Xeon(R) CPU           E5405  @ 2.00GHz
16:27 VanessaE PilzAdam: what's the perlin seed diff for your junglegrass tweak?
16:27 VanessaE also, hi.
16:27 jojoa1997 what is a companion cube from portal http://minetest.net/forum/viewtopic.php?id=4269
16:27 moltenbot jojoa1997's link: [Mod] Weighted Companion Cube nodebox [wcc] (Page 1) - Mod Releases - Minetest Forums
16:27 iqualfragile hi VanessaE
16:27 Jordach hey VanessaE i noticed the forums have a huge update recently
16:27 PilzAdam VanessaE, i use the same as for dry shrubs
16:28 VanessaE Jordach: polling, yeah
16:28 Exio well, i should steal and xeon, sell it, and the buy 4 opterons :D
16:28 Jordach and Private Messages
16:28 Exio steal the *
16:28 VanessaE PilzAdam: which is what?  I don't have the code in front of me at the moment
16:28 PilzAdam VanessaE, also move this: http://minetest.net/forum/viewtopic.php?id=4272
16:28 moltenbot PilzAdam's link: [Mod] Bones [bones] (Page 1) - Modding General - Minetest Forums
16:28 Jordach PilzAdam, you need to take screenshots
16:28 PilzAdam Jordach, click the "Bones mod" link
16:28 VanessaE moved
16:29 PilzAdam VanessaE, local perlin1 = minetest.env:get_perlin(329, 3, 0.6, 100)
16:29 NakedFu68 joined #minetest
16:31 VanessaE ok.
16:32 * Jordach needs a cup of tea
16:32 thexyz iqualfragile: any progress?
16:32 VanessaE 329 then.  I'll adjust plantlife to use similar settings for jungle grass so it stays in the same biomes as yours, if yours gets merged.
16:32 iqualfragile thexyz: its still working
16:33 Jordach #minetest should move to quakenet
16:34 MilanFIN joined #minetest
16:34 thexyz Jordach: why?
16:34 Jordach dunno, random thought
16:36 Jordach does anyone know what pun_repo is?
16:37 Final joined #minetest
16:39 thexyz !g pun_repo
16:39 Minetest-tan thexyz: http://punbb.informer.com/forums/topic/19510/release-punrepository/
16:39 thexyz was that so hard?
16:42 Obiewan1111 joined #minetest
16:42 iqualfragile thexyz: 35.0715746421% done
16:43 iqualfragile does it tell me how much time it used or should i run it with time in future?
16:44 thexyz it doesn't
16:45 thexyz lol wtf, PilzAdam, http://minetest.net/forum/viewtopic.php?pid=60691#p60691
16:45 moltenbot thexyz's link: [Mod] Weighted Companion Cube nodebox [wcc] (Page 1) - Mod Releases - Minetest Forums
16:45 PilzAdam :D
16:45 PilzAdam Terasology has this
16:45 sapier1 joined #minetest
16:46 thexyz who cares
16:46 Muadtralk really
16:46 Muadtralk are we trying to rip terasology off?
16:46 Muadtralk is minecraft not good enough anymore?
16:46 Muadtralk how about we try ripping off mythruna next
16:47 Muadtralk :P
16:47 PilzAdam !g mythruna
16:47 Minetest-tan PilzAdam: http://mythruna.com/
16:50 thexyz no
16:50 NakedFu68 no waving grass or moving water
16:50 NakedFu68 ew my nicknae
16:53 Jordach NakedFu68, /nick NakedFury
16:54 Obiewan1111 joined #minetest
16:58 Muadtralk NakedFu68, /nick FuryNaked
16:58 Muadtralk we can't have it completely correct
16:58 Jordach Muadtralk, NickFuryNaked*
16:58 Jordach you missed a word!
16:58 Muadtralk hehe
16:59 Muadtralk ahh!!!!!! terrible images in my head now
16:59 Muadtralk curses Jordach
16:59 Jordach did you mean: hex?
17:01 Muadtralk http://en.wikipedia.org/wiki/Hex_(TV_series) ?
17:01 moltenbot Muadtralk's link: Hex (TV series) - Wikipedia, the free encyclopedia
17:01 Muadtralk this one?
17:01 kaeza hey hey VanessaE
17:04 VanessaE hi
17:04 VanessaE gotta go
17:04 VanessaE bbl
17:06 jeffrash joined #minetest
17:07 nyuszika7h joined #minetest
17:07 iqualfragile we should try to rip off http://www.sea-of-memes.com/ it has some very insteresting ideas in it
17:07 moltenbot Masters link: Sea Of Memes
17:07 iqualfragile thexyz: 59.2024539877% done & im not shure it should be that long
17:08 iqualfragile 59.20% would be nuf
17:09 thexyz that's not important at all
17:10 iqualfragile but its a short fix, realy
17:16 Zeg9 joined #minetest
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17:16 Zeg9 joined #minetest
17:29 iqualfragile 80 %
17:30 PilzAdam the default mapper was rewritten in c++ by someone and was ~80 times faster
17:31 redcrab joined #minetest
17:32 TorpedoSkyline joined #minetest
17:42 shirish joined #minetest
17:43 kaeza hey shirish
17:44 shirish kaeza: hey, happy new year.
17:44 kaeza happy new year shirish!
17:44 kaeza how's it going?
17:44 shirish kaeza: no update on your little game, I have been trying to see if you did something new but haven't seen anything new.
17:44 kaeza ah sorry
17:45 kaeza been busy here and there
17:45 shirish kaeza: it's a shame, the game could have potential.
17:46 kaeza yeh
17:46 kaeza I know
17:46 kaeza glad you think that way
17:47 shirish kaeza: me too, just mail me in case if you think of restarting development on it and need me to test stuff.
17:49 kaeza shirish: of course, I haven't abandoned it yet
17:49 shirish kaeza: that's a relief to hear :)
17:49 kaeza but I'll take a break to find some inspiration
17:50 Zeg9 joined #minetest
17:50 shirish kaeza: by any chance have you played freedroidrpg ?
17:51 thexyz PilzAdam: care to rewrite this one?)
17:51 kaeza shirish: I don't think so
17:51 PilzAdam when Minetest is 1.0 maybe
17:51 kaeza link?
17:52 shirish kaeza: are you on ms-windows or some GNU/Linux distro. I forget.
17:52 kaeza Ubuntu 12.04
17:53 shirish kaeza: then it should be simple as sudo apt-get install freedroidrpg
17:54 iqualfragile thexyz: done, looks good (allthrought it does not know some of the nodes, but thats not that bad)
17:54 kaeza shirish: lolwut. 209 MB??
17:55 PilzAdam thexyz, the map is cut of at the lower edges
17:55 thexyz iqualfragile: can you upload that map somewhere?
17:55 thexyz PilzAdam: I know
17:55 shirish kaeza: it's a full game, there's lot of art in there.
17:55 shirish kaeza: and they do have a few devs. the game is constantly under development.
17:55 kaeza that will have to wait, i'm afraid. I'm on a 4GB monthly cap
17:55 shirish kaeza: see for e.g. http://freedroid.git.sourceforge.net/git/gitweb.cgi?p=freedroid/freedroid;a=shortlog
17:55 moltenbot shirish's link: SourceForge - freedroid/freedroid/shortlog
17:56 shirish kaeza: guessing moltenbot makes short URL's of short ones.
17:56 shirish kaeza: guessing moltenbot makes short URL's of LONG ones, sorry for the goof-up.
17:56 kaeza heh
17:58 shirish kaeza: anyways, try it. Who knows, you might like it. I knew about the game for ages but started playing it couple of days ago.
17:58 shirish kaeza: due to slight cold and having to be in bed the whole day thingie.
17:59 codile joined #minetest
18:00 Kacey joined #minetest
18:00 Kacey hello
18:06 FreeFull Hey, is it possible to get wool at all in non-creative without giveme? The coal+sand recipe seems to be gone
18:06 shirish kaeza: there's also http://www.te4.org/ that you can try as  well. Also a good rpg.
18:06 moltenbot shirish's link: Tales of Maj'Eyal and T-Engine4 | Topdown tactical RPG roguelike game and game engine
18:07 PilzAdam FreeFull, nope
18:07 FreeFull ):
18:07 PilzAdam there are some mods to get it
18:07 PilzAdam like farming, mobf, simple mobs
18:08 FreeFull Damn
18:08 Jordach FreeFull, http://github.com/Jordach/woolcraft
18:08 moltenbot Jordach's link: Jordach/woolcraft ? GitHub
18:08 OldCoder Back
18:08 FreeFull This is on someone else's server
18:08 Jordach this restores the crafting
18:09 kaeza back
18:09 kaeza wb OldCoder
18:11 Kacey wb OldCoder
18:11 OldCoder Hi
18:11 OldCoder ty
18:12 Kacey testing the animals mod
18:13 Kacey it appears to speed up my game... wierd
18:13 FreeFull That is weirs
18:13 FreeFull weird
18:16 OldCoder ?!
18:19 Kacey ya
18:19 Kacey i caught a cow lol
18:20 Kacey i cant catch a chicken :(
18:22 kaeza hey Kacey
18:22 Kacey ooh hai kaeza
18:23 Kacey haha i tried to catch a wolf and my game crashed
18:26 Kacey tehe
18:32 shirish Jordach: what is that github link about ?
18:32 Jordach recrafing wool from my original reciped
18:32 Jordach s*
18:33 shirish Jordach: for minetest or some other game ?
18:33 Jordach minetest
18:33 Kacey haha i can get infinite wool from a sheep
18:35 xy Hello, I have a problem when playing minetest. items are not rendered correctly
18:35 xy screenshot: http://img534.imageshack.us/img534/1897/bildschirmfoto32.png
18:36 hmmmm did you minimize the window
18:36 xy hmmmm: i did not
18:36 hmmmm *shrug*
18:36 thexyz xy: disable texture atlas
18:36 thexyz what's your OS btw?
18:37 xy linux 3.4 64-bit
18:37 xy what is texture atlas and how do i disable it?
18:37 xy I cannot find anything in the "settings" tab
18:37 thexyz http://wiki.minetest.com/wiki/Minetest.conf
18:37 thexyz option enable_texture_atlas in minetest.conf
18:38 xy and that "= 0"?
18:38 thexyz yes
18:39 xy Thank you, that helped
18:40 iqualfragile xy: that bug is generaly related to a shortage of video-memory
18:40 * Kacey hands everyone a cookie
18:40 iqualfragile so either you have opened the flashplayer in the background
18:40 iqualfragile or your graka is too crappy
18:41 M13 joined #minetest
18:41 xy iqualfragile: my graphics card has 1024MB graphics ram (is that too few?), and there is no flashplayer is running
18:41 * Kacey hands M13 a cookie
18:41 iqualfragile xy: no, that should be enought
18:41 iqualfragile by far
18:41 iqualfragile have you reentered the game a few times without quitting minetest?
18:42 thexyz xy: does that reproduce after restarting minetest?
18:43 xy iqualfragile: I opened minetest (freshly compiled latest github), connected to a server, broke a block and that happened.
18:43 xy thexyz: When i restart minetest now, the bug doesn't happen again
18:44 thexyz xy: hm.. it usually happends when you reenter worlds a lot without restarting MT
18:45 hmmmm heh, we have both v2f and v3f here talking to eachother
18:48 kaeza hmm... someone used an asterisk in an archive filename...
18:52 Kacey is there a pig in mobf
18:53 OldCoder Kacey, I think John is working on one
18:53 Kacey ooh ok
18:55 iqualfragile kaeza: some people want to see the world burn
18:55 Kacey lol i know i do
18:56 kaeza he
18:56 kaeza +h
18:57 kaeza everyone is now complaining about not being able to open the archive lol
19:05 VanessaE [12-31 12:32] <PilzAdam> the default mapper was rewritten in c++ by someone and was ~80 times faster
19:05 VanessaE Unfortunately it has some weird bugs
19:06 hmmmm computers are so fast these days, why should it even matter
19:06 iqualfragile VanessaE: yeah, i saw those…
19:06 iqualfragile hmmmm: it does matter
19:06 iqualfragile realy, it does
19:07 Kacey the cow is overly large...
19:07 Jordach VanessaE, its does not seem to bug on windows machines
19:07 VanessaE Jordach: put some conifers trees in your map and then look again :-)
19:08 Jordach because their nodes were not added to colors.txt
19:08 VanessaE or really anything with lots of nodes the mapper doesn't recognize
19:08 iqualfragile away, its silvester, isnt it?
19:08 VanessaE well sure, but they should become air, not holes in the ground.
19:10 Kacey how do you tame wolves?
19:12 Kacey sapier1: are you on?
19:15 Kacey nope :(
19:15 Jordach VanessaE, i got somewhat far in adding new nodes http://minetest.net/forum/viewtopic.php?id=2915
19:15 moltenbot Jordach's link: Updating colors.txt for Minetestmapper.py and C++! (Page 1) - Minetest-related projects - Minetest Forums
19:16 Jordach joined #minetest
19:17 Jordach dont let a game run its page file up to 1.4gb
19:17 Jordach crashed my hexchat
19:17 Kacey lol
19:18 Jordach VanessaE, sticky this: http://minetest.net/forum/viewtopic.php?id=4240
19:18 moltenbot Jordach's link: xyz's Minetest win32 builds (Page 1) - General Discussion - Minetest Forums
19:23 Dogzilla131 joined #minetest
19:23 thexyz I can sticky it too, btw
19:23 thexyz but should i?
19:24 * VanessaE dumps solvent all over the thread so it can't be stickied. :-)
19:24 * Kacey hands VanessaE a cookie
19:25 * Dogzilla131 wants a cookie too
19:25 * Kacey hands Dogzilla131 a cookie
19:25 * Dogzilla131 aets the cookie, and he is happy
19:26 Dogzilla131 *eats
19:26 * VanessaE sets the cookie aside - dessert after this bowl of ramen
19:27 Kacey RAMEN!!!!!!
19:27 VanessaE mmm hmm
19:27 * Kacey is jealous
19:33 VanessaE mmmm...
19:33 kaeza ummm... what is ramen?
19:33 VanessaE that's some GOURMET-quality salt there.
19:33 VanessaE kaeza: ramen noodles, a soup-like dish of Japanese origin, consisting of very thin, somewhat-flavored noodles in broth (chicken, beef, others)
19:34 Kacey afk
19:35 kaeza VanessaE: thanks, I find difficult to map some terms to my language
19:35 VanessaE in this case, prepared as a soup.  Sometimes we drain the water before adding the chicken seasoning, then add sour cream and diced or ground cooked chicken
19:35 VanessaE makes a Stroganoff-like dish
19:35 * kaeza 's mouth is watering
19:35 VanessaE oh it's good stuff
19:37 Calinou joined #minetest
19:37 Calinou hi :)
19:37 PilzAdam hey Calinou
19:37 * Calinou just got a new ethernet cable
19:38 VanessaE look for "Maruchan" chicken ramen (orange package).  Buy one can of cooked chicken breast and some sour cream.  Crush the noodles, add the canned chicken with its broth.  Boil for 3-4 minutes or until tender.  Drain thoroughly; you may want to save the drainage for another dish later.  Add the chicken seasoning that came with the noodles.  Add about 1/4 US cup of sour cream.  stir and enjoy :-)
19:38 Calinou fun fact #256: it is gigabit, my motherboard too, but my router isn't :<
19:38 VanessaE hey Trolli^WCalinou
19:38 VanessaE :-)
19:38 Calinou ctrl+backspace > ctrl+W
19:38 Calinou GUI editors ftw!
19:39 thexyz fat as usual
19:40 Calinou yey, the usual weird reddit post on /r/linux is back: http://www.reddit.com/r/linux/comments/15q283/chaos_communication_congress_29c3_talk_recordings/
19:40 moltenbot Calinou's link: Chaos Communication Congress 29c3 talk recordings : linux
19:40 * Calinou changes his SSH port
19:40 Calinou i won, haxor6228
19:40 * VanessaE looks at thexyz ...   fat as usual?
19:41 thexyz no way
19:42 thexyz Calinou: do you have sshd on your PC?
19:43 Calinou my ports are closed :D
19:43 Calinou so, how can you know?
19:46 markveidemanis joined #minetest
19:47 Muadtralk thexyz what does fat as usual mean?
19:47 thexyz (23:39:12) ***Calinou changes his SSH port
19:47 markveidemanis joined #minetest
19:48 markveidemanis left #minetest
19:53 jojoa1997 joined #minetest
19:53 simion314 joined #minetest
19:55 Calinou thexyz, already changed it, I was just trolling about the average security talk :P
19:57 Jeija joined #minetest
20:05 Jeija http://www.youtube.com/watch?v=6SbeDQWtECY&amp;hd=1 << clientside, engine-side particles (just very experimental)
20:05 moltenbot Jeija's link: minetest particles - YouTube
20:06 Jordach Jeija, not enough nodes
20:09 * PilzAdam doesnt watch the youtube vide
20:09 PilzAdam Im compiling the brach ;-)
20:09 Kacey back
20:09 Jeija oooh
20:09 Jeija well it is highly experimental
20:10 Jeija only has dirt texture for now
20:10 Jeija but the other stuff shouldn't be too hard to implement I guess
20:11 PilzAdam Jeija, it fells endless through the ground
20:12 Jeija it does, it is just a proof of concept
20:12 PilzAdam and also MC only uses parts of the texture
20:12 Jeija I know, but that is just 4 more lines to implement
20:12 Jeija I will do all that stuff tomorrow
20:12 Jeija just wanted to give you an idea what I'm working on
20:15 Jeija left #minetest
20:16 M13 joined #minetest
20:17 markveidemanis joined #minetest
20:17 markveidemanis Hi
20:17 markveidemanis Happy New Year!
20:18 Kacey same 2 u
20:20 M13 Kacey
20:20 M13 ##m13
20:20 M13 join^^
20:22 Jordach markveidemanis, 3 hours, 36 mins
20:22 Jordach and hey m13
20:22 markveidemanis ?
20:22 markveidemanis timing?
20:22 markveidemanis NEW YEAR?
20:23 thexyz yeah, in Russia
20:23 M13 hey Jordach
20:25 markveidemanis sfan5
20:25 markveidemanis oh...
20:25 markveidemanis |off
20:27 Jordach i dont even think you even read before asking something, nor listen
20:28 Calinou the late Jeija: -1 for gnome, but looks good :P
20:28 mauvebic almost there http://www.zimg.eu/i/1640461692
20:29 markveidemanis PIPES WORK????
20:29 markveidemanis linky link to mod]
20:29 markveidemanis :D?
20:29 mauvebic i got the flow working
20:29 Jordach markveidemanis, again READ.
20:29 mauvebic i need to get outlets working
20:30 mauvebic and its one thing to get water flowing, the opposite also has to work lol
20:30 M13 VanessaE
20:32 mauvebic though which of the devices is supposed to suck in the water?\
20:32 mauvebic intake grates, pumps?
20:33 markveidemanis intakes!
20:37 Kacey mauvebic: i would gladly download the finished version of that mod
20:38 VanessaE mauvebic: the intake grates only, in theory
20:39 markveidemanis YEAH!
20:40 VanessaE the pumps should of course control whether water moves through a given circuit, but I guess the intake grate could be the actual mover
20:40 Kacey who wants to work on a map?
20:40 mauvebic allrighty, rigged pipes to look for intakes
20:40 mauvebic and intakes to check for surrounding water
20:40 Kacey for a future string of videos?
20:40 mauvebic well pumps or valves, both control the flow?
20:41 VanessaE mauvebic: well in practice, I guess water shouldn't move through a circuit that doesn't have a pump on it, whether there's a valve or not
20:41 VanessaE so I guess, both can cut off the water flow, but only a pump could cause it
20:42 Kacey VanessaE ##m13 please
20:42 mauvebic the way the abms work (2) one check empty pipes for new inflows
20:42 VanessaE Kacey: why?
20:42 Kacey M13 wants you on it
20:42 mauvebic the other checks loaded pipes to make sure the source is still providing
20:42 mauvebic so anywhere there's a connection to the valve, if the valve is off, then the loaded pipe should theoretically empty
20:43 VanessaE yes
20:43 VanessaE on the outflow side of course ;-)
20:43 mauvebic tho the outlets themselves should be punch to open/close?
20:44 VanessaE yes
20:44 mauvebic makes sense
20:44 VanessaE I've been trying to decide whether they should also respond to mesecons signals
20:44 VanessaE ditto for pumps
20:44 Kacey kaeza: PING
20:44 mauvebic that will have to be up to jeija, he knows mesecons better than me lol
20:45 VanessaE I think the register_effector() function is what is used there
20:45 mauvebic though it shouldnt be tough for anyone that knows mesecons well, the state and direction of the pipe is in the nodename, and the meta will tell the source inflow
20:46 VanessaE I'll look into that later though
20:48 jojoa1997 joined #minetest
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20:52 jojoa1997 is this how you kill a npc when it goes underwater
20:52 jojoa1997 if "peaceful_npc:npc" self.object:get_node("default:water_source", "default:water_flowing) then
20:52 jojoa1997 self.object:get_hp(0)
20:52 jojoa1997 end
20:53 jojoa1997 nvm that i will come back later
20:55 thexyz get_hp(0)? makes no sense
20:55 jojoa1997 i said nvm
20:57 Kacey http://www.youtube.com/watch?v=9OPc7MRm4Y8
20:57 moltenbot Kacey's link: The Pink Panther Theme Song (Original Version) - YouTube
20:58 Kacey omg thats what i wanted to hear
20:59 jojoa1997 guys is this right when makeing entities die in water
20:59 jojoa1997 local name = get_node(pos).name if name == "default:water_flowing" or name == "default:water_source" then  self.object:get_hp() = 0 end
20:59 Kacey brb
21:00 Calinou 2 hours :D
21:00 * Calinou votes a gema map
21:00 Calinou do not kill people!
21:00 Calinou </assaultcube>
21:00 Doc22 joined #minetest
21:01 Kacey joined #minetest
21:01 Kacey back
21:02 Calinou john_minetest, or youtube-dl? :P
21:04 Kacey ##kacey if anyone is interested in my video team
21:05 * Calinou goes to redcrab's server (free highlight!)
21:08 shirish joined #minetest
21:09 jojoa1997 can someone help me with this http://pastebin.com/tvAn3DD3
21:09 moltenbot jojoa1997's link: [Lua] local name = get_node(pos)  if name == "default:water_flowing" or name == "def - Pastebin.com
21:09 Doc22 hey kacey
21:09 * VanessaE grabs a yellow highlighter and points it at Calinou ;-)
21:09 Kacey ooh hai Doc22
21:09 PilzAdam jojoa1997, minetest.env:get_node(pos)
21:10 PilzAdam minetest.env:get_node(pos).name
21:10 Kacey Doc22 ##kacey please
21:10 Doc22 huh?
21:10 Doc22 oh right
21:10 PilzAdam jojoa1997, also: if minetest.get_item_groups(name, "water) ~= 0 then is prefered
21:11 jojoa1997 whats the ~= 0 for
21:12 PilzAdam not 0
21:12 jojoa1997 how is this
21:12 jojoa1997 if minetest.get_item_groups(name, "water) ~= 0
21:12 PilzAdam https://github.com/celeron55/minetest/blob/master/doc/lua_api.txt#L397
21:12 moltenbot PilzAdam's link: minetest/doc/lua_api.txt at master ? celeron55/minetest ? GitHub
21:12 jojoa1997 one sec
21:13 jojoa1997 if minetest.get_item_groups(name, "deafault:water_") ~= 0
21:13 jojoa1997 i will look
21:13 PilzAdam no, its if minetest.get_item_groups(name, "water) ~= 0
21:14 jojoa1997 it says unfinished string
21:14 PilzAdam *if minetest.get_item_groups(name, "water") ~= 0
21:14 jojoa1997 testing
21:16 jojoa1997 now it says attempt to compare function with number
21:16 PilzAdam paste your code
21:17 jojoa1997 the entire code or the problem area
21:17 PilzAdam problem area
21:17 jojoa1997 http://pastebin.com/bgCVcp3B
21:17 moltenbot jojoa1997's link: [Lua] NPC_ENTITY.on_step = function(self, dtime)  self.timer = self.timer + 0.01  se - Pastebin.com
21:18 PilzAdam jojoa1997, remove the s of get_item_groups
21:19 PilzAdam its just get_item_group()
21:19 PilzAdam protip: https://github.com/celeron55/minetest/blob/master/doc/lua_api.txt#L979
21:19 moltenbot PilzAdam's link: minetest/doc/lua_api.txt at master ? celeron55/minetest ? GitHub
21:22 jojoa1997 i dont get this there was no problems before same error with line 18 http://pastebin.com/u4McJg7q
21:22 moltenbot jojoa1997's link: [Lua] use_mesecons = false    function npc_spawner(pos)  minetest.env:add_entity({x=po - Pastebin.com
21:24 jojoa1997 PilzAdam:could you help?
21:24 PilzAdam what error message?
21:25 M13 joined #minetest
21:25 Kacey wb M13
21:25 jojoa1997 it says attempt to compare function with number
21:25 M13 Kacey, why not on ##m13?
21:25 Kacey i am on now
21:27 jojoa1997 well?
21:31 markveidemanis my server is temporarily downgraded
21:31 markveidemanis hi
21:31 markveidemanis to markmt.strangled.net
21:32 jojoa1997 PilzAdam: do you know what the problem is
21:33 markveidemanis what happens if i ban sigleplayer from my map?
21:33 PilzAdam jojoa1997, NPC_FOUND is a function, you cant compare it with a number
21:33 jojoa1997 you cant join in singleplayer
21:34 jojoa1997 but wouldnt this make NPC_FOUND a number
21:34 jojoa1997 function(table_count)
21:34 PilzAdam no
21:35 PilzAdam http://www.lua.org/pil/
21:35 moltenbot PilzAdam's link: Programming in Lua
21:35 jojoa1997 one second
21:37 TorpedoSkyline joined #minetest
21:37 jojoa1997 the code was changed when i updated the thing to the forum
21:37 markveidemanis left #minetest
21:38 jojoa1997 this is what it was really meant to be
21:38 jojoa1997 http://pastebin.com/sgaQFW9g
21:38 moltenbot jojoa1997's link: [Lua] use_mesecons = false    function npc_spawner(pos)    local MAX_NPC = 15  local - Pastebin.com
21:43 jojoa1997 i will try fixing it later have to fixed the newer version to have the older stuff cya
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22:15 mauvebic inlets & outlets working http://www.zimg.eu/i/1791428425
22:15 VanessaE \o/
22:15 mauvebic those two devices only connect from the top?
22:15 VanessaE yup
22:15 mauvebic ill have to tweak that
22:15 VanessaE they're meant to be lowered into the input and output tanks
22:16 VanessaE (e.g. bodies of water)
22:16 mauvebic not tweak the connection i mean but tweak where to look for pipes lol
22:16 VanessaE righ
22:16 VanessaE right*
22:16 mauvebic flow logic is very basic
22:16 mauvebic each on pipe identifies 1 source
22:16 mauvebic i cant predict what would happen with many forks and loops :/
22:17 VanessaE so you're saying that this:
22:17 VanessaE http://digitalaudioconcepts.com/vanessa/hobbies/minetest/screenshots/pipeworks-screenshot.png
22:17 VanessaE will confuse your code? ;-)
22:17 mauvebic but if people are putting in many forks and loops im guessing its for decorative purpose mostly?
22:18 Calinou what if someone tries to use pipes for commercial use
22:18 Calinou :trollface:
22:18 * Calinou leaves
22:18 mauvebic well im getting to work so i can aeroponics growing
22:18 mauvebic so youll get to see that too :p
22:19 VanessaE mauvebic: I think it might be prudent for the outlet grate to have flowing water at its sides and a water source below rather than everything being below it
22:20 mauvebic if i put flowing water on the sides wont it evaporate/disapear?
22:20 mauvebic i can surround the grate w/ water sources if that makes sense
22:20 VanessaE sure, but if you put a water source below the grate it won't :-)
22:20 mauvebic though 1 source expands to + 4 flowing
22:20 mauvebic im confused lol got a screenshot?
22:20 VanessaE oh right
22:20 VanessaE nevermind :-)
22:21 mauvebic ok lol
22:21 mauvebic i started out with that john
22:21 mauvebic then i switched looking for water to looking for inlets
22:21 mauvebic and having the inlets themselves look for water
22:22 mauvebic had to be very methodical, alot of pieces involved lol
22:24 mauvebic if anyone wants to play around http://ompldr.org/vZ3dkNg/pipeworks-exp-123112.zip
22:24 mauvebic thats where im at so far
22:24 VanessaE \o/
22:26 VanessaE cool
22:26 mauvebic like i said, i need to tweak the devices where they look for pipes, and i could improve flow logic to identify all sources
22:26 VanessaE now to make it rely on a pump :-)
22:26 mauvebic what is the pump supposed to do though?
22:26 VanessaE it's supposed to be the objec tthat enableds water to flow at all
22:27 mauvebic hmm,
22:27 VanessaE i.e. if there's no pump in the circuit, water shouldn't flow
22:27 VanessaE I should change this outlet grate to something like a spigot insted
22:27 mauvebic the problem with that concept is circuits tend to go beyond the active range :/
22:27 mauvebic unless i made it so the pump had to be near the intake
22:28 mauvebic i cant check an entire circuit for every segment of pipe, but i can get the intake to check there is a pump
22:28 VanessaE right
22:28 VanessaE of course, the default active block range is 3 I think
22:29 VanessaE so maybe just don't worry about the size of the circuit?
22:29 mauvebic i had the exactly same problem with power lol
22:29 mauvebic i tried to power a whole city, but there was always a breakdown in the circuit 10,20,30 nodes away
22:29 VanessaE if the user wants long pipe circuits they'll need to put multiple pumps down the line :-)
22:30 mauvebic well the way i did it for the pipes long circuits should work
22:30 mauvebic its the placing of a pump anywhere on a long circuit that might bring false negatives for pump checks
22:30 VanessaE true
22:31 VanessaE simple solution:
22:32 VanessaE the user must make a holding pond every so often
22:32 Muadtralk left #minetest
22:32 VanessaE until c55 figures out how to make abms operate across long distances without requiring hube active block ranges
22:32 VanessaE or,
22:32 VanessaE use those storage tanks I created
22:33 mauvebic if pumps were to respect physics, we'd need a system to come up with flow pressure values
22:33 VanessaE if there isn't one every so often, water can't flow - use it like a battery
22:33 mauvebic yeah we'd need flow values for that
22:33 mauvebic *pressure
22:33 VanessaE yeah
22:34 VanessaE maybe just start at pressure = 10 at the pump head and subtract 0.5 for every pipe segment the water moves through
22:34 mauvebic but then comes up the problem of forks and loops again :p
22:35 VanessaE true
22:35 VanessaE might need to look into how technic moves energy around
22:35 mauvebic i think i have to start with improving flow logic in both cases
22:35 VanessaE RBA did something similar for that
22:35 mauvebic who wrote the vaccuum tubes?
22:35 VanessaE he did.
22:35 VanessaE I made the nodes, he made them move stuff
22:35 mauvebic and he couldn't get them to work?
22:36 mauvebic they do work?
22:36 VanessaE yup
22:36 VanessaE but pipes do nothing
22:36 mauvebic weird, i assumed either both did work or didn't lol
22:36 VanessaE I wanted him to write that code but he didn't get around to it
22:37 mauvebic im not sure if the logic would have been the same at all between the two
22:37 mauvebic right now my exp dl only works with default water, not registered liquids
22:39 VanessaE right
22:43 Calinou bye :) and happy new year in advance
22:43 VanessaE HNY, Calinou
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22:54 VanessaE heh
22:54 VanessaE still got ~6 hours here :-)
22:54 VanessaE left #minetest
22:55 VanessaE joined #minetest
22:55 VanessaE dammit, wrong window.
22:56 tkln joined #minetest
22:58 mauvebic would the airlike drawtype enable water to pass through the grates?
22:58 VanessaE no clue
22:58 VanessaE if the grate were an entity it would work though
22:59 roboman2444 joined #minetest
22:59 * Kacey hands john_minetest a cookie
22:59 VanessaE joined #minetest
23:00 mauvebic nodebox entity could work yeah
23:00 * Kacey hands VanessaE a cookie
23:00 VanessaE dammit
23:00 VanessaE nodeboxes still displace water.
23:01 VanessaE only way I can think of is a second outlet grate that's already drawn to look like water (using the "^" combine operator on the default textures)
23:02 VanessaE to look like it has outflowing water I mean
23:03 mauvebic ill try and figure something out with nboxes :-) aeroponics connection will be nodebox as well
23:10 Zeg9 joined #minetest
23:18 Kacey joined #minetest
23:18 Kacey back
23:22 Xenux joined #minetest
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23:42 Kacey 16:440 is the time here
23:44 marktraceur Kacey: That seems unlikely
23:46 Kacey it was 16:40 where i am
23:46 Kacey ha i was marked as away lol
23:47 Kacey i have the touchiest keyboard and huge fingers
23:48 Kacey well i will be afk for a while
23:49 TwilightSparklee joined #minetest
23:49 paxcoder joined #minetest
23:49 paxcoder hey
23:49 paxcoder what's your #gameboom nick?
23:49 kaeza Kacey: (3 hours later) PONG!
23:51 paxcoder kaeza, but the troughput is great
23:51 paxcoder *throughput
23:51 paxcoder *Kacey
23:51 paxcoder -_-
23:53 Kacey kaeza ##kacey i have my own channel!
23:54 sfan5 Happy new Year Minetest Community!
23:55 VanessaE happy new year sfan5
23:55 VanessaE and all :)
23:56 Kacey HNY not for me yet but still...
23:56 * Kacey hands everyone a cookie for new years
23:58 Kacey afk

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