Time |
Nick |
Message |
00:00 |
|
jojoa1997_ left #minetest |
00:00 |
VanessaE |
so I made it two crystals <-> two old mese |
00:00 |
|
jojoa1997 joined #minetest |
00:01 |
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Jakssoul joined #minetest |
00:01 |
PilzAdam |
VanessaE, this crafting thing isnt very important, the main thing is changing the mapgen |
00:02 |
VanessaE |
PilzAdam: I tried making it replace old mese with the new mese blocks. |
00:02 |
PilzAdam |
why? |
00:02 |
VanessaE |
it worked, but it was horribly wrong because then all of a sudden everyone has stacks of materials that are 9 times more valuable and that have to be split up |
00:03 |
PilzAdam |
this would give 9 crystals where you previosly get only 1 mese |
00:03 |
VanessaE |
yes. |
00:03 |
VanessaE |
which leads to inflation |
00:03 |
PilzAdam |
the old mese block equals crystal with stone |
00:03 |
jojoa1997 |
which leads to the economy of the USA |
00:03 |
VanessaE |
I was trying to consider monetary systems in the game, which tend to base their value on mese |
00:03 |
VanessaE |
no no no |
00:03 |
VanessaE |
not anymore it doesn;t, |
00:04 |
VanessaE |
now, with request #82, one old mese directly equals one mese crystal |
00:04 |
VanessaE |
same value, no inflation |
00:04 |
Jakssoul |
What's the issue with everyone and the new Mese? |
00:04 |
Jakssoul |
Why are so many people upset? |
00:04 |
VanessaE |
Jakssoul: people are hung up on the old mese because of nostalgia |
00:04 |
PilzAdam |
because some people dont like changes |
00:04 |
Jakssoul |
Change is good. Even when the outcome is bad: Change is good. |
00:04 |
PilzAdam |
It takes some weeks to convince me ;-) |
00:05 |
VanessaE |
and because everyone has at least some of it in their inventories already and treats it was intrinsically valuable. |
00:05 |
VanessaE |
PilzAdam: I'm trying to satisfy everyone's needs while still making it clear that the old mese is deprecated. |
00:05 |
Jakssoul |
Blaahh. Just get the old Mese mod and don't whine. |
00:05 |
Jakssoul |
:D |
00:05 |
jojoa1997 |
vanessa'schange adds more flexability and look at my recipes the fragment gives the objects the power it needs http://minetest.net/forum/viewtopic.php?id=4214 |
00:05 |
moltenbot |
jojoa1997's link: [Mod] Display Blocks [1.0] [display_blocks] (Page 1) - Modding General - Minetest Forums |
00:05 |
PilzAdam |
Jakssoul, +1 |
00:05 |
jojoa1997 |
theoreticly speaking |
00:06 |
Jakssoul |
I like the new Mese anyway. |
00:06 |
Jakssoul |
I guess I'm a minority, but still. |
00:07 |
PilzAdam |
you are not a minority |
00:07 |
PilzAdam |
there was a poll |
00:07 |
PilzAdam |
most people like the crystals |
00:07 |
kaeza |
I believe this discussion may have been the same when someone decided to port mobs to Lua |
00:07 |
jojoa1997 |
Jakssoul: +∞ |
00:07 |
VanessaE |
PilzAdam: there really is no way to convert old mese to the new system without breaking something. that's the problem - we have to keep the old mese until it has been phased out. |
00:08 |
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NekoGloop joined #minetest |
00:08 |
kaeza |
hi NekoGloop :3 |
00:08 |
|
Jakssoul joined #minetest |
00:08 |
VanessaE |
hi neko |
00:08 |
Jakssoul |
Well that was weird. |
00:09 |
NekoGloop |
Meow |
00:09 |
PilzAdam |
VanessaE, currently the old mese is converted to the crystals in stone; thats the best way of doing it |
00:09 |
PilzAdam |
s/currently/in latest git/g |
00:09 |
VanessaE |
PilzAdam: and that's why everyone's bitching - because it also converts *buildings* made with the stuff. |
00:09 |
PilzAdam |
I never saw a building using mese |
00:09 |
VanessaE |
I've seen them |
00:10 |
NekoGloop |
I've made one. |
00:10 |
VanessaE |
in fact someone made a whole underground dwelling on my server just recently with mese blocks (new ones) |
00:10 |
PilzAdam |
on a not creative server? |
00:10 |
NekoGloop |
Correct. |
00:10 |
VanessaE |
someone on redcrab's server had one - survival mode. |
00:10 |
VanessaE |
(mapgen griefed it) |
00:10 |
Exio |
PilzAdam: done |
00:11 |
PilzAdam |
tell these people their buildings are obsolete ;-) |
00:11 |
VanessaE |
PilzAdam: so request #82 un-breaks that behavior. |
00:11 |
NekoGloop |
Mapgen best (worst?) griefer. |
00:11 |
PilzAdam |
VanessaE, but most old mese blocks are in caves and #82 would make the use of mese in caves inconsistent |
00:12 |
VanessaE |
PilzAdam: on minetest.ru:30001 I had something like half a chest full of the stuff; if I ever get to that point on someone else's server, now that I consider it, I wouldn't want the old stuff being traded out for something I have to put down on on the ground and dig a second time |
00:12 |
jojoa1997 |
the worst griefer is laggy uranium bombs when you put too many |
00:12 |
VanessaE |
PilzAdam: yes I know but only for as long as the old map areas remain un-harvested |
00:12 |
PilzAdam |
VanessaE, craft mese in stone -> crystal? |
00:13 |
PilzAdam |
have you any idea how much mese is in the old part? |
00:13 |
PilzAdam |
noone will ever harvest it all |
00:13 |
jojoa1997 |
look at the poll http://minetest.net/forum/viewtopic.php?pid=59410#p59410 |
00:13 |
moltenbot |
jojoa1997's link: Poll:Minetest Online (Page 1) - General Discussion - Minetest Forums |
00:13 |
jojoa1997 |
and give your opinions please |
00:14 |
VanessaE |
PilzAdam: only as much mese as there is land that has already been generated. |
00:14 |
PilzAdam |
jojoa1997, please add more description what "Minetest online" means |
00:14 |
jojoa1997 |
did you look at my post in the topic |
00:15 |
jojoa1997 |
i will also expand on my view |
00:15 |
VanessaE |
PilzAdam: remember how deep you have to go to find it, I don't think that much of a given map will have unharvested mese after too long, especially on servers without fly priv |
00:15 |
Exio |
PilzAdam: ping? |
00:16 |
PilzAdam |
Exio, Im really tired right now (its 2 AM here), would you mind if i test it tomorrow? |
00:17 |
Exio |
no problem |
00:17 |
VanessaE |
PilzAdam: in the end, inconsistency is not as bad as breaking peoples' buildings and inventories. |
00:18 |
PilzAdam |
add a mese in stone -> crystal recipe and the inventory thing will be fixed |
00:18 |
PilzAdam |
and the mese buildings where built too cheap in the past so people have to reinvest a bit |
00:18 |
VanessaE |
besides, players will simply see it as "a new mineral! oh shiny!" |
00:18 |
jojoa1997 |
There i expanded my view http://minetest.net/forum/viewtopic.php?pid=59410#p59410 |
00:18 |
moltenbot |
jojoa1997's link: Poll:Minetest Browser Game (Page 1) - General Discussion - Minetest Forums |
00:19 |
|
TorpedoSkyline joined #minetest |
00:21 |
|
Renoki joined #minetest |
00:21 |
VanessaE |
PilzAdam: come on, let's not argue about this, please just merge it. |
00:25 |
|
jojoa1997 joined #minetest |
00:26 |
PilzAdam |
Exio, just tested your patch and it works fine |
00:27 |
|
jojoa1997_ joined #minetest |
00:27 |
Exio |
simple patch :P |
00:27 |
PilzAdam |
but what about adding alpha to it? |
00:28 |
Exio |
i didn't tried it with the crosshair, but with the selectionbox didn't work, no idea why |
00:28 |
PilzAdam |
then try it for the crosshair |
00:28 |
Exio |
i will |
00:28 |
jeffrash |
OldCoder, did we lose anything when minetest.org 30015 crashed today? |
00:29 |
OldCoder |
Hi |
00:29 |
OldCoder |
I don't think so |
00:29 |
jeffrash |
OldCoder, I see it's up and I've been working more on the landscaping. |
00:29 |
jeffrash |
OldCoder, ok, thanks. |
00:29 |
OldCoder |
Sure |
00:29 |
OldCoder |
Have fun |
00:30 |
jeffrash |
OldCoder, where can I get the mods you are running on 30015? |
00:30 |
OldCoder |
Two places |
00:30 |
OldCoder |
First |
00:30 |
OldCoder |
Hold on |
00:30 |
PilzAdam |
got to sleep now; bye |
00:30 |
OldCoder |
PilzAdam, c u |
00:30 |
OldCoder |
http://minetest.org/data/121226/zegaton_game.zip |
00:30 |
jeffrash |
OldCoder, I'd like to run a local server with the same mods |
00:30 |
OldCoder |
jeffrash, how is that? ^ |
00:31 |
jeffrash |
OldCoder, thanks testing now |
00:31 |
OldCoder |
Have fun |
00:31 |
OldCoder |
Wait |
00:31 |
jeffrash |
ok |
00:31 |
jeffrash |
what's up? |
00:31 |
OldCoder |
http://minetest.org/data/121226/zegaconf.zip |
00:31 |
OldCoder |
Use that as the starting point |
00:31 |
OldCoder |
For your minetest.conf file |
00:32 |
OldCoder |
Change name = and motd = to match you |
00:32 |
OldCoder |
Also drop the http:// line |
00:32 |
OldCoder |
I mean the http:// line in the file |
00:32 |
jeffrash |
ok, checking |
00:33 |
jeffrash |
The remote media line? |
00:33 |
OldCoder |
Yes |
00:34 |
jeffrash |
not sure how to set this up |
00:34 |
jeffrash |
can I setup the mods in the world folder? |
00:34 |
jeffrash |
or are they global to all worlds |
00:34 |
jeffrash |
? |
00:37 |
jeffrash |
It loaded all the mods without changing any of the conf files |
00:38 |
jeffrash |
testing connection now |
00:41 |
iqualfragile |
pff |
00:42 |
iqualfragile |
pilzadam was not realy precise |
00:42 |
iqualfragile |
it was 1:20 |
00:42 |
jeffrash |
OldCoder, I'm running a Quad Core 4.2 gHz system and it's using 30-40% of all four CPUs with me connected |
00:44 |
|
Kacey joined #minetest |
00:44 |
Kacey |
hello |
00:44 |
VanessaE |
hi kacey |
00:44 |
kaeza |
hey Kacey |
00:44 |
NekoGloop |
Meow |
00:44 |
|
Kaceygame joined #minetest |
00:44 |
Kaceygame |
*** Kacey left the game |
00:45 |
kaeza |
... |
00:45 |
kaeza |
o hai NekoGloop |
00:45 |
Kaceygame |
*** Kacey joined the game |
00:45 |
kaeza |
you are a bit idle here lately |
00:45 |
Kacey |
wow disconnected from my own server |
00:45 |
VanessaE |
ah someone's using kaeza's IRC mod :-) |
00:45 |
Kaceygame |
<Kacey> yes that is correct VanessaE |
00:46 |
Exio |
:O |
00:46 |
Exio |
i didn't know that |
00:46 |
kaeza |
Kacey, have you updated to my latest version? |
00:46 |
Exio |
nice mod btw |
00:46 |
kaeza |
Exio: thx |
00:46 |
Kaceygame |
<Kacey> new version? |
00:46 |
kaeza |
Exio: http://minetest.net/forum/viewtopic.php?id=3905 |
00:46 |
moltenbot |
kaeza's link: [Mod] IRC Chat [0.1.2] [irc] (Page 1) - Mod Releases - Minetest Forums |
00:47 |
Exio |
yep, i saw the mod but i didn't know it was/is yours :P |
00:47 |
Kaceygame |
<Kacey> how do i program a microcontroller to turn on a port when another is turned on? |
00:48 |
Kaceygame |
<Kacey> at least, whatis the code |
00:49 |
Kaceygame |
<Kacey> nvm |
00:49 |
kaeza |
Exio: O_o |
00:49 |
|
jojoa1997 joined #minetest |
00:53 |
OldCoder |
Hi |
00:53 |
OldCoder |
jeffrash, I suspect a compiler bug |
00:53 |
kaeza |
hey OldCoder |
00:53 |
OldCoder |
That is too high |
00:53 |
OldCoder |
kaeza, Yes |
00:53 |
OldCoder |
jeffrash, I will compile a server for you if you ask me in January |
00:53 |
OldCoder |
jeffrash, MUCH too high |
00:54 |
Exio |
i just checked it in the mod list |
00:54 |
Exio |
kaeza: ^ |
00:54 |
kaeza |
yes |
00:55 |
kaeza |
It still has a few misfeatures (read: bugs) |
00:55 |
OldCoder |
I like the word |
00:55 |
OldCoder |
kaeza, Did you say there is a new IRC test? |
00:55 |
kaeza |
yes |
00:55 |
Exio |
kaeza: what bugs? :P |
00:55 |
kaeza |
ability to remotely crash a server :P |
00:56 |
* Exio |
tries it with Kaceygame |
00:56 |
kaeza |
Kacey: can I show you something? |
00:56 |
Kaceygame |
<Kacey> sure |
00:57 |
kaeza |
^_^ |
00:57 |
Kacey |
hmmm how does that work? |
00:57 |
kaeza |
bug |
00:57 |
kaeza |
fixed in latest version |
00:57 |
Kacey |
command? |
00:57 |
kaeza |
no |
00:57 |
kaeza |
bug |
00:57 |
|
Kaceygame joined #minetest |
00:57 |
kaeza |
I won't disclose how to reproduce |
00:58 |
kaeza |
just update the mod |
00:58 |
kaeza |
^_^ |
00:58 |
Exio |
hahaha |
00:58 |
kaeza |
see? |
00:58 |
Kacey |
i have an idea |
00:59 |
kaeza |
what idea? |
01:00 |
Kacey |
direct server-irc bind... |
01:01 |
kaeza |
explain |
01:01 |
kaeza |
if you say to have one connection per player, that's a bad idea |
01:01 |
Kacey |
bind my server to the irc channel directly and not through the bot |
01:02 |
Exio |
hm? |
01:02 |
kaeza |
hmm |
01:02 |
kaeza |
no |
01:03 |
kaeza |
that would require changes in the core engine |
01:03 |
Exio |
btw, the C++ thing is awesome, i have the same FPS with the default or with a 128x texture pack |
01:03 |
|
Kaceygame joined #minetest |
01:03 |
kaeza |
(which VanessaE suggested I have to do) |
01:04 |
Kaceygame |
*** Kacey joined the game |
01:04 |
kaeza |
s/I have/ |
01:04 |
Kaceygame |
*** Kacey left the game |
01:04 |
kaeza |
CAN I CRASH YOUR SERVER AGAIN KACEY??? PRETTY PLZ?? this is fun |
01:04 |
Kaceygame |
*** Kacey joined the game |
01:05 |
kaeza |
:P |
01:05 |
Exio |
TROLL |
01:05 |
* Exio |
hides |
01:05 |
VanessaE |
lol |
01:06 |
Kacey |
kaeza please dont i am trying to work on something |
01:06 |
kaeza |
trololololololol |
01:06 |
kaeza |
nah J/K |
01:06 |
* kizeren |
knows how to crash the bot. |
01:06 |
Kaceygame |
<Kacey> anyone want to help? |
01:06 |
* kizeren |
grins evily..... |
01:06 |
kaeza |
mwahahahaha |
01:06 |
kaeza |
o/ |
01:07 |
kaeza |
... |
01:07 |
kaeza |
/o\ |
01:07 |
|
M13 joined #minetest |
01:08 |
Kacey |
hallo |
01:08 |
kaeza |
o hai |
01:09 |
VanessaE |
evening M13 |
01:10 |
M13 |
thank you |
01:10 |
M13 |
how is ur server doing? |
01:11 |
Kaceygame |
<Kacey> i am on my own server M!# |
01:12 |
Kaceygame |
<Kacey> M13 |
01:12 |
M13 |
ok |
01:12 |
Exio |
well, the crosshair alpha works very well :D |
01:12 |
kaeza |
VanessaE: +1 for the streets mod |
01:13 |
jeffrash |
OldCoder, ok, thanks. I'll play around with this for now. |
01:13 |
VanessaE |
bbl |
01:17 |
Kaceygame |
<Kacey> i am getting good at this |
01:17 |
kaeza |
good |
01:18 |
kaeza |
what are you doing there Kacey? |
01:18 |
Kaceygame |
<Kacey> programming microcontrollers |
01:18 |
OldCoder |
jeffrash, k |
01:21 |
Kaceygame |
<Kacey> hmmmmmmm |
01:22 |
|
TorpedoS_ joined #minetest |
01:23 |
jeffrash |
where do I set the spawn point? right now we are spawning in the air high up |
01:24 |
jeffrash |
OldCoder, where do I set the spawn point? right now we are spawning in the air high up |
01:25 |
OldCoder |
jeffrash, Ask Zeg9 or John of Minetest |
01:26 |
OldCoder |
Hold on |
01:26 |
OldCoder |
jeffrash, You started a new world |
01:26 |
OldCoder |
Is this correct? |
01:26 |
jeffrash |
test |
01:26 |
OldCoder |
If so the old numbers are irrelevant |
01:26 |
jeffrash |
yes |
01:26 |
jeffrash |
yes |
01:27 |
OldCoder |
jeffrash, the .conf file I gave you does not set spawn |
01:27 |
OldCoder |
You have started a new world. Therefore I cannot comment on the matter. |
01:27 |
OldCoder |
Good luck. |
01:27 |
OldCoder |
This is not related to anything I have given to you |
01:28 |
OldCoder |
If you are started in the air check with Zeg9 and see if one of his mods might be doing this. |
01:28 |
jeffrash |
ok |
01:28 |
jeffrash |
thanks |
01:31 |
|
davidpace joined #minetest |
01:32 |
Kaceygame |
<Kacey> this looks more complicated than it should be |
01:33 |
|
davidpace left #minetest |
01:36 |
|
Kacey joined #minetest |
01:38 |
M13 |
OldCoder |
01:38 |
M13 |
are you here? |
01:38 |
M13 |
Please PM |
01:40 |
OldCoder |
Hi |
01:41 |
jeffrash |
OldCoder, found it. It's set in the spawn mod. first line of the init.lua |
01:41 |
jeffrash |
changing it now to test |
01:42 |
OldCoder |
k |
01:42 |
OldCoder |
They patched that to a location? |
01:44 |
|
TorpedoSkyline joined #minetest |
01:45 |
kaeza |
hmm TorpedoSkyline... that nick sounds familiar |
01:52 |
jeffrash |
OldCoder, Yes (spawn = {x = 0.0, y = 2.5, z = 84.2}) |
01:57 |
M13 |
OldCoder |
01:59 |
|
Dogzilla131 joined #minetest |
02:00 |
kaeza |
is anyone here using my IRC mod? |
02:03 |
kaeza |
o hai Dogzilla131 |
02:04 |
Dogzilla131 |
hi kaeza |
02:05 |
kaeza |
how's it going? |
02:12 |
Dogzilla131 |
good and you |
02:19 |
Dogzilla131 |
who knows what does an electric motor do in technic? |
02:23 |
Muadtralk |
it go voom?..... |
02:23 |
Muadtralk |
wait |
02:23 |
Muadtralk |
not thats not the right tihng |
02:24 |
Dogzilla131 |
ok who knows |
02:28 |
|
M13 joined #minetest |
02:38 |
|
mauvebic joined #minetest |
02:49 |
Muadtralk |
look in the lua files? |
02:49 |
Muadtralk |
thats where you will find its purpose |
02:49 |
Muadtralk |
it probably is a crafting item for a more complex machine |
02:50 |
Dogzilla131 |
ok thanks |
02:53 |
|
Jakssoul joined #minetest |
02:58 |
kaeza |
is someone here testing my IRC mod? I see the bot connect but disconnects immediately |
02:58 |
kaeza |
he or she is also using a very old version of it |
03:00 |
iqualfragile |
night guys |
03:00 |
kaeza |
night |
03:06 |
Jakssoul |
No, kaeza. Nobody likes your mod! (Kidding) |
03:06 |
Jakssoul |
It's actually pretty awesome. |
03:06 |
kaeza |
I wast just asking |
03:06 |
kaeza |
but it seems to be using an older version |
03:07 |
kaeza |
was* |
03:17 |
|
jojoa1997 joined #minetest |
03:23 |
|
SpeedProg joined #minetest |
03:24 |
kaeza |
zzz |
03:29 |
Exio |
well, i should try |
03:29 |
Exio |
what i should do, just installing it and connecting it? |
03:30 |
kaeza |
yup |
03:30 |
kaeza |
Win or Lin? |
03:30 |
Exio |
linux of course |
03:30 |
kaeza |
...or MAC *ew* |
03:31 |
Exio |
or *BSD? |
03:31 |
Exio |
:> |
03:31 |
kaeza |
Darth Vader: NOOOOOOOOO |
03:31 |
Exio |
hahahaha |
03:31 |
Exio |
well, btw, what i should try? |
03:31 |
kaeza |
wait |
03:31 |
kaeza |
I'll update latest binaries |
03:32 |
kaeza |
a sec plz |
03:32 |
Exio |
k |
03:32 |
TorpedoSkyline |
kaeza <3 my Mac =( |
03:33 |
Exio |
mac hardware == intel + closed firmware, and i don't like the system, == useless a expensive |
03:33 |
kaeza |
Exio: done |
03:33 |
Exio |
and* |
03:34 |
Exio |
kaeza: can you post the links here? |
03:34 |
kaeza |
https://dl.dropbox.com/u/100008207/minetest/mods/Kaeza-irc-0.1.2-Linux-i686.tar.gz |
03:34 |
kaeza |
either that or compile for yerself lazy ass |
03:34 |
kaeza |
lol J/K |
03:35 |
kaeza |
meh jus a bit bored |
03:35 |
kaeza |
just* |
03:38 |
Exio |
fff, network crashed |
03:38 |
Exio |
k |
03:38 |
Exio |
(1,50 KB/s) - light speed connection |
03:38 |
|
jojoa1997 joined #minetest |
03:40 |
kaeza |
Exio: using 3G? |
03:40 |
Exio |
2G |
03:40 |
Exio |
3G is better |
03:41 |
kaeza |
2G? O_o |
03:41 |
Exio |
yep |
03:43 |
Exio |
wel |
03:44 |
kaeza |
? |
04:03 |
Exio |
well * :P |
04:09 |
Exio |
kaeza: btw, the excess flood thing is produced when you 'flood' the irc server without any delay, that is normally solved by clients/bots/whatever using antiflood things like only X messages in Y seconds, and that :P |
04:09 |
kaeza |
that has been fixed |
04:09 |
kaeza |
was actually an error on my part |
04:09 |
Exio |
update the TODO.txt :P |
04:10 |
kaeza |
I should update ALL docs :P |
04:10 |
|
jojoa1997 joined #minetest |
04:10 |
Exio |
hehe |
04:10 |
kaeza |
they are about a week old |
04:15 |
Exio |
add colors for the 'mt>irc' relay :P |
04:17 |
Exio |
kaeza: other thing in it, checking the README.txt, default "<$(name)@IRC> $(message)") ... some lines ... In the default configuration, this will yield: <mtuserIRC[#minetest-irc-testing]> Hello! |
04:17 |
kaeza |
hm? |
04:18 |
kaeza |
yes as i said the docs are not updated |
04:18 |
Exio |
</troll> |
04:18 |
kaeza |
you troll you! :P |
04:18 |
Exio |
well, i'm bored |
04:19 |
kaeza |
I may update them next git push, but who knows... |
04:19 |
Exio |
*github crashes* |
04:19 |
kaeza |
NOO...wat |
04:19 |
Exio |
lol |
04:21 |
Exio |
well, using my patched hitbox thing |
04:21 |
Exio |
s/hitbox/selectionbox/ |
04:21 |
|
jojoa1997 joined #minetest |
04:24 |
mauvebic |
mmm leftover chinese christmas dinner lol |
04:24 |
Exio |
wat |
04:25 |
* kaeza |
feels hungry now |
04:49 |
|
jojo__ joined #minetest |
04:53 |
jojoa1997 |
anyone here? |
04:54 |
Exio |
for what? :P |
04:55 |
jojoa1997 |
just wondering cause i was not seeing any posts |
04:56 |
jojoa1997 |
do you know if the android minetest is out yet |
04:56 |
jojoa1997 |
i never saw an answer earlier |
05:10 |
|
NekoGloop joined #minetest |
05:17 |
kaeza |
hey NekoGloop :3 |
05:18 |
NekoGloop |
Meow. |
05:18 |
kaeza |
Woof |
05:18 |
* NekoGloop |
hides |
05:23 |
* ecube_ |
pets NekoGloop |
05:24 |
* NekoGloop |
purrs |
05:25 |
Exio |
night |
05:26 |
|
Kacey joined #minetest |
05:26 |
Kacey |
hello |
05:26 |
kaeza |
night Exio |
05:26 |
kaeza |
hello Kacey |
05:26 |
Kacey |
im testing my bot |
05:27 |
ecube |
what bot |
05:27 |
Kacey |
Kaceybot |
05:27 |
kaeza |
please not here |
05:27 |
kaeza |
oh well |
05:28 |
|
neko259 joined #minetest |
05:29 |
|
Kaceybot joined #minetest |
05:29 |
Kacey |
have fun :) |
05:29 |
kaeza |
chimera |
05:29 |
kaeza |
? |
05:29 |
kaeza |
sushi |
05:29 |
kaeza |
hi |
05:29 |
kaeza |
fail |
05:29 |
Kacey |
he wont respond yet |
05:29 |
Kacey |
hello |
05:30 |
Kacey |
nope not yet |
05:30 |
kaeza |
meh |
05:30 |
* kaeza |
goes back to coding |
05:30 |
Kacey |
hello |
05:31 |
|
Kaceybot joined #minetest |
05:31 |
Kacey |
anyone on? |
05:32 |
Kacey |
VanessaE? |
05:32 |
Kacey |
hello? |
05:32 |
kaeza |
zzzz |
05:33 |
OldCoder |
Hi |
05:33 |
Kacey |
oooh ya kaeza i took out the "hi"command |
05:33 |
* OldCoder |
is here for a bit |
05:33 |
Kacey |
hello |
05:33 |
* Kacey |
's bot won respond |
05:34 |
|
Kaceybot joined #minetest |
05:34 |
Kacey |
found the problem |
05:35 |
Kacey |
hello Kaceybot |
05:35 |
kaeza |
Kacey: #minetest-irc-testing plz |
05:36 |
Kacey |
to any op looking above: faulty bot... pm me if you need more info |
05:37 |
Kacey |
hello KAceybot |
05:42 |
|
Kaceybot joined #minetest |
05:43 |
Kacey |
hello Kaceybot |
05:43 |
Kacey |
hello |
05:43 |
Kaceybot |
hallo |
05:43 |
Kacey |
khe works |
05:43 |
Kacey |
enjoy |
05:44 |
|
Kacey left #minetest |
05:44 |
TorpedoSkyline |
hi Kaceybot |
05:44 |
|
Calinou joined #minetest |
05:45 |
|
Kacey joined #minetest |
05:45 |
Kacey |
hello Calinou |
05:45 |
Kaceybot |
hallo |
05:47 |
Kacey |
OldCoder say hi to Kaceybot |
05:47 |
OldCoder |
Hi |
05:48 |
OldCoder |
Kaceybot, Hello |
05:48 |
OldCoder |
Kaceybot, hi |
05:48 |
Kacey |
lol he doesnt sense capitals |
05:48 |
* Kacey |
adds that to the TODO list |
05:48 |
OldCoder |
k |
05:48 |
kaeza |
Kaceybot: hello |
05:48 |
Kaceybot |
hallo |
05:48 |
OldCoder |
hallo |
05:48 |
kaeza |
hmm |
05:49 |
OldCoder |
Kaceybot, hallo |
05:49 |
Kacey |
he only sees hell.o and goodby.e |
05:49 |
kaeza |
you still have much work to do on it Kacey |
05:49 |
OldCoder |
Kaceybot, hell.o |
05:49 |
Kacey |
no (.)s |
05:49 |
kaeza |
but it's a start |
05:49 |
OldCoder |
Kaceybot, hello |
05:49 |
Kaceybot |
hallo |
05:49 |
OldCoder |
k |
05:49 |
Kacey |
THERE YA GO lol |
05:50 |
Kacey |
OldCoder, can i leave him on here? |
05:50 |
OldCoder |
Not while you are away |
05:50 |
OldCoder |
Could get out of control |
05:50 |
Kacey |
ok |
05:51 |
OldCoder |
Kacey, If two bots get in a loop |
05:51 |
OldCoder |
Heh |
05:51 |
OldCoder |
It is quite impressive |
05:51 |
Kacey |
how would they do that |
05:51 |
* Kacey |
is now tempted to make that happen |
05:58 |
|
jojoa1997 joined #minetest |
06:02 |
|
Kacey joined #minetest |
06:03 |
|
Kaceybot joined #minetest |
06:08 |
Kacey |
"cabal.cpp:65:10: error: ‘exit’ was not declared in this scope" what does this mean? |
06:08 |
|
Jeija joined #minetest |
06:09 |
Kacey |
aaw Kaceybot just got off too |
06:15 |
mauvebic |
was it good for you too? |
06:16 |
mauvebic |
:p |
06:17 |
Dogzilla131 |
bye |
06:18 |
mauvebic |
ill be off to bed soon too |
06:21 |
|
kaeza1 joined #minetest |
06:22 |
Kacey |
cabal.cpp:65:10: error: ‘1702390132’ cannot be used as a function |
06:22 |
Kacey |
what does that mean? |
06:33 |
VanessaE |
off to bed. night all. |
06:37 |
Calinou |
what is the name of the curl dependancy in ubuntu/debian repos? |
06:38 |
Calinou |
also, if a server uses cURL, is it required for the client to have cURL too, or optional? |
06:38 |
kaeza |
Calinou: optional it seems |
06:38 |
kaeza |
the server has actually nothing to do with CURL IIRC |
06:38 |
Calinou |
k |
06:39 |
kaeza |
so you only need cURL for the client |
06:39 |
kaeza |
(optional of course) |
06:39 |
Calinou |
"Install dependencies. Here's an example for Debian/Ubuntu: $ apt-get install build-essential libirrlicht-dev cmake libbz2-dev libpng12-dev libjpeg8-dev libxxf86vm-dev libgl1-mesa-dev libsqlite3-dev libogg-dev libvorbis-dev libopenal-dev" |
06:39 |
Calinou |
this doesn't list cURL (in the README.txt) |
06:40 |
Calinou |
so, curl support is disabled by default? |
06:43 |
kaeza |
yes |
06:43 |
kaeza |
you need to enable it explicitly in CMake stage |
06:43 |
kaeza |
and don't mind README.txt, it seems to be horribly outdated :P |
07:18 |
|
youlysses-ao joined #minetest |
07:27 |
|
jojoa1997 joined #minetest |
07:27 |
OldCoder |
jojoa1997, Hi |
07:27 |
jojoa1997 |
hi |
07:27 |
jojoa1997 |
do you use github |
07:27 |
OldCoder |
Yes |
07:27 |
OldCoder |
I have some repos |
07:27 |
OldCoder |
https://github.com/oldcoder/ |
07:27 |
moltenbot |
OldCoder's link: OldCoder (Robert Kiraly) ? GitHub |
07:28 |
jojoa1997 |
how do you add files to existing repos |
07:28 |
OldCoder |
Edit them into your local tree and push |
07:28 |
jojoa1997 |
? |
07:28 |
OldCoder |
You just create them locally |
07:28 |
OldCoder |
jojoa1997, Do you have a repo? |
07:28 |
jojoa1997 |
i have them locally |
07:28 |
jojoa1997 |
yes 2 |
07:29 |
OldCoder |
Then just add a file |
07:29 |
jojoa1997 |
they have a readme and license |
07:29 |
OldCoder |
But others here can explain it better |
07:29 |
OldCoder |
Go on |
07:29 |
OldCoder |
Calinou, can you help? |
07:29 |
jojoa1997 |
but how i cant drag and drop |
07:29 |
OldCoder |
Hmm? |
07:29 |
OldCoder |
Drag and drop? |
07:29 |
Calinou |
for what? |
07:29 |
OldCoder |
You are using a GUI Git client? |
07:29 |
jojoa1997 |
how do i add files |
07:29 |
OldCoder |
To a repo |
07:29 |
OldCoder |
But he is using a GUI |
07:29 |
jojoa1997 |
yes |
07:29 |
OldCoder |
I don't do GUIs |
07:29 |
OldCoder |
<--- CLI |
07:29 |
Calinou |
I don't |
07:29 |
Calinou |
why would you use a git client |
07:30 |
Calinou |
GUI* |
07:30 |
OldCoder |
Calinou, ty then |
07:30 |
Calinou |
git clone <URL> |
07:30 |
Calinou |
git pull |
07:30 |
OldCoder |
Yes |
07:30 |
Calinou |
^ the only two commands you have to remember |
07:30 |
OldCoder |
And to push? |
07:30 |
OldCoder |
Push |
07:30 |
Calinou |
git commit . -m "Your commit message here" (in the git folder) |
07:30 |
Calinou |
git push |
07:30 |
Calinou |
put username/password |
07:30 |
OldCoder |
jojoa1997, ^ |
07:30 |
Calinou |
also if you created new files before comitting |
07:30 |
Calinou |
git add . |
07:30 |
Calinou |
(before git commit) |
07:30 |
Calinou |
and to remove files from git repo |
07:30 |
OldCoder |
jojoa1997, Use CLI |
07:30 |
Calinou |
git rm file_name |
07:31 |
OldCoder |
t y again |
07:31 |
jojoa1997 |
so how would i add this file E:/minetest-0.4.4-win32/minetest-0.4.4-win32/mods/minetest/peaceful_npc/ |
07:31 |
OldCoder |
That is not a file |
07:31 |
OldCoder |
It is a folder |
07:31 |
OldCoder |
What do you wish to add? |
07:31 |
jojoa1997 |
yeah that is what i meant |
07:31 |
OldCoder |
What do you wish to add? |
07:31 |
jojoa1997 |
the entire folder |
07:32 |
OldCoder |
Transfer it to your local git tree |
07:32 |
jojoa1997 |
is that not possible |
07:32 |
OldCoder |
It is possible |
07:32 |
jojoa1997 |
what is a tree |
07:32 |
OldCoder |
Folder |
07:32 |
OldCoder |
Your copy of the repo folder |
07:32 |
OldCoder |
On your local hard disk |
07:32 |
jojoa1997 |
so add it to the github folder |
07:32 |
OldCoder |
And proceed as above |
07:32 |
Calinou |
oh, you're on windows? |
07:32 |
OldCoder |
Apparently |
07:32 |
Calinou |
there is a CLI client, yes, but CLI on windows :| |
07:33 |
OldCoder |
Ugh :-) |
07:33 |
OldCoder |
But should still work |
07:33 |
Calinou |
yep |
07:33 |
OldCoder |
I think |
07:33 |
OldCoder |
jojoa1997, try it |
07:33 |
Calinou |
why would you use windows, anyway... |
07:33 |
OldCoder |
Heh |
07:33 |
jojoa1997 |
i will |
07:33 |
OldCoder |
Not this again |
07:33 |
Calinou |
just saying 8) |
07:33 |
OldCoder |
Calinou, fair enough |
07:33 |
OldCoder |
<--- has his own distro after all :P |
07:34 |
OldCoder |
<--- Is considering a Minetest distro |
07:34 |
kaeza |
+1 |
07:34 |
OldCoder |
Not a bad idea |
07:34 |
jojoa1997 |
is the CLI the gitshell for windows |
07:34 |
OldCoder |
jojoa1997, Try it |
07:34 |
OldCoder |
jojoa1997, CLI is command prompt for Linux |
07:34 |
OldCoder |
Try gitshell |
07:35 |
OldCoder |
jojoa1997, Put aside childish things. Windows is the past. Join us. Jooooin us. :-) |
07:35 |
jojoa1997 |
so i have the file in the github folder and i type git pull peaceful_npc |
07:35 |
kaeza |
OldCoder making anti-Windows jokes O_o |
07:35 |
OldCoder |
It is light humor |
07:35 |
kaeza |
now I've seen everything :D |
07:35 |
OldCoder |
He is using git kaeza |
07:35 |
OldCoder |
He will not be happy until he has made the transition |
07:36 |
OldCoder |
Windows is good for games |
07:36 |
OldCoder |
And Photoshop |
07:36 |
kaeza |
+1 |
07:36 |
OldCoder |
Linux is for development |
07:36 |
kaeza |
I agree on that |
07:36 |
kaeza |
I use Win 7 too |
07:36 |
kaeza |
only for gaming |
07:36 |
OldCoder |
Yep |
07:36 |
jojoa1997 |
WINDOWS RULE |
07:36 |
OldCoder |
All right |
07:37 |
Calinou |
I use linux for gaming |
07:37 |
Calinou |
:> |
07:37 |
OldCoder |
Then jojoa1997 we will help you if we can |
07:37 |
Calinou |
umad windowsgamer® |
07:37 |
OldCoder |
Calinou, to each their own |
07:37 |
kaeza |
jojoa1997: you should try dual-booting |
07:37 |
jojoa1997 |
okay i have the mod in the github folder |
07:37 |
OldCoder |
jojoa1997, next step: |
07:37 |
jojoa1997 |
but the git add does not work |
07:37 |
OldCoder |
What happens? |
07:37 |
OldCoder |
Did you include the period? |
07:37 |
Calinou |
kaeza: it is way trickier on newer computers |
07:37 |
jojoa1997 |
nothing i look at the GUI and there is nothing there |
07:37 |
Calinou |
OEM partitions, restore partitions |
07:38 |
jojoa1997 |
no period |
07:38 |
Calinou |
often, if not always leads to 4 primary partitions on MSDOS partition table |
07:38 |
kaeza |
Calinou: true, sadly |
07:38 |
jojoa1997 |
where does period go |
07:38 |
OldCoder |
jojoa1997, Do this at the command line |
07:38 |
OldCoder |
jojoa1997, git add space period |
07:38 |
OldCoder |
Like that |
07:38 |
jojoa1997 |
git add .peaceful_npc |
07:38 |
OldCoder |
No |
07:38 |
OldCoder |
Just git add space period |
07:38 |
jojoa1997 |
then how |
07:38 |
OldCoder |
You must be |
07:38 |
OldCoder |
In the folder |
07:39 |
OldCoder |
What does gitshell look like? |
07:39 |
kaeza |
jojoa1997: "git add ." (without the quotes) |
07:39 |
OldCoder |
Could you maybe switch to Linux for this? |
07:39 |
OldCoder |
Possibly a VM? |
07:39 |
jojoa1997 |
one sec and it looks like a command prompt |
07:39 |
Calinou |
virtualbox ftw |
07:39 |
OldCoder |
Yep |
07:39 |
kaeza |
Calinou: +1 |
07:39 |
Calinou |
it runs minetest well if you enable 3D accel and have a really good computer |
07:40 |
jojoa1997 |
that is the gitshell |
07:40 |
Calinou |
jojoa1997: "." means "current directory" |
07:40 |
OldCoder |
Windows client actually runs well under latest Wine |
07:40 |
Calinou |
I thought it didn't work from march 2012 when sound was added |
07:40 |
jojoa1997 |
anyone else have windows not working |
07:40 |
OldCoder |
I tried it just a week or two ago Calinou |
07:40 |
Calinou |
my windows work, i can open and close them |
07:40 |
jojoa1997 |
the sound works |
07:41 |
OldCoder |
Calinou, try my Windows build |
07:41 |
* OldCoder |
is curious |
07:41 |
jojoa1997 |
Calinou: i meant github |
07:41 |
Calinou |
heh |
07:41 |
Calinou |
github works for me |
07:41 |
kaeza |
Calinou: I ran c55/minetest under wine just fine |
07:41 |
kaeza |
latest I mean |
07:41 |
Calinou |
back when I was on windows I comitted stuff with linux in virtualbox |
07:41 |
jojoa1997 |
i cant get the folder to be added |
07:42 |
Calinou |
is there a -r option for git add? |
07:42 |
Calinou |
jojoa1997: try git add folder_name then |
07:42 |
jojoa1997 |
what is "a -r" |
07:42 |
OldCoder |
Recursive |
07:42 |
OldCoder |
Checking |
07:43 |
OldCoder |
Calinou, it says to use the period |
07:43 |
jojoa1997 |
then what |
07:43 |
OldCoder |
Linux |
07:43 |
OldCoder |
jojoa1997, what folder |
07:43 |
OldCoder |
are you in, in the gitshell? and what commands does it support? |
07:44 |
jojoa1997 |
C:/Users/Joseph%20Kanawall/Documents/GitHub/peaceful_npc/ |
07:44 |
OldCoder |
When you type git add . |
07:44 |
Calinou |
space in your user name? wtf |
07:44 |
OldCoder |
What happens? |
07:44 |
jojoa1997 |
i dont know what commands i downloaded this today |
07:44 |
OldCoder |
Calinou, That is Windows it loves spaces |
07:44 |
Calinou |
should work, but it is a bad practice, just saying |
07:45 |
jojoa1997 |
what do i do after git add . |
07:45 |
OldCoder |
jojoa1997, pwd |
07:45 |
OldCoder |
Does pwd work? |
07:45 |
OldCoder |
What happens when you do git add . |
07:45 |
OldCoder |
? |
07:45 |
jojoa1997 |
it says the file name and that is it |
07:45 |
OldCoder |
What file name? |
07:45 |
OldCoder |
There is no file |
07:46 |
OldCoder |
What happens when you do git add . |
07:46 |
OldCoder |
? |
07:46 |
OldCoder |
Exactly? |
07:46 |
jojoa1997 |
peaceful_npc/ |
07:46 |
OldCoder |
Is the folder empty? |
07:46 |
jojoa1997 |
that file |
07:46 |
OldCoder |
That is not a file |
07:46 |
OldCoder |
Is the folder empty? |
07:46 |
Calinou |
pwd = path of working directory |
07:46 |
Calinou |
prints directory where you are |
07:46 |
OldCoder |
Is the folder empty? jojoa1997 ? |
07:46 |
jojoa1997 |
file:///C:/Users/Joseph%20Kanawall/Documents/GitHub/peaceful_npc/ |
07:46 |
OldCoder |
Is the folder empty? jojoa1997 ? |
07:46 |
jojoa1997 |
nvm |
07:46 |
OldCoder |
Look in the folder please |
07:47 |
jojoa1997 |
no there is an entire mod |
07:47 |
OldCoder |
So git add . does not work |
07:47 |
OldCoder |
jojoa1997, please switch to Linux |
07:47 |
jojoa1997 |
it says the folder name though when i dont type the name |
07:47 |
OldCoder |
All right |
07:47 |
OldCoder |
Regardless it is not working |
07:47 |
jojoa1997 |
i dont have linux |
07:48 |
|
neko259 joined #minetest |
07:48 |
OldCoder |
Linux is your friend // To Linux I you send // The rules you must bend // Use Linux |
07:48 |
OldCoder |
jojoa1997, We can fix that :-) |
07:48 |
jojoa1997 |
Or WINDOWS |
07:48 |
OldCoder |
Hmm? You have Windows. |
07:48 |
jojoa1997 |
Yes |
07:48 |
OldCoder |
So I do not understand the Or WINDOWS part |
07:49 |
OldCoder |
Well, let's check the GUI |
07:49 |
OldCoder |
jojoa1997, what is the name of the GUI ? |
07:49 |
jojoa1997 |
or is a typo |
07:49 |
jojoa1997 |
one sec |
07:52 |
jojoa1997 |
for the gitshell should i use Cmd, Git Bash, or PowerShell |
07:53 |
* OldCoder |
has no idea |
07:53 |
OldCoder |
Hold on |
07:53 |
OldCoder |
Try Git Bash |
07:53 |
Calinou |
git bash |
07:54 |
jojoa1997 |
one sec i cant get gitbash to come up |
07:55 |
jojoa1997 |
why wont the setting stay to gitbash |
07:56 |
jojoa1997 |
i keep clicking gitbash in the setings |
07:57 |
jojoa1997 |
anyone know how to get gitbsh running |
07:58 |
jojoa1997 |
got it working now hwat do i do |
07:59 |
jojoa1997 |
hello? |
07:59 |
OldCoder |
yes? |
07:59 |
OldCoder |
git add . |
08:00 |
jojoa1997 |
now what |
08:00 |
OldCoder |
What did it do? |
08:01 |
jojoa1997 |
showed folder name with master at the end tell me next step |
08:01 |
OldCoder |
Did it list all the files? |
08:01 |
jojoa1997 |
please |
08:01 |
jojoa1997 |
yes |
08:01 |
OldCoder |
git commit . -m "I added a mod" |
08:01 |
OldCoder |
Do that |
08:01 |
jojoa1997 |
one sec |
08:01 |
OldCoder |
Note the period |
08:02 |
jojoa1997 |
k |
08:02 |
OldCoder |
Calinou, does |
08:02 |
OldCoder |
git push |
08:02 |
OldCoder |
Prompt for the name and password? |
08:02 |
OldCoder |
I don't recall |
08:02 |
jojoa1997 |
shoot |
08:02 |
OldCoder |
git push |
08:02 |
OldCoder |
Do that |
08:03 |
OldCoder |
What happens? |
08:03 |
jojoa1997 |
i added another folder and the gitbash did not list all the names |
08:03 |
OldCoder |
git push |
08:03 |
OldCoder |
What happens? |
08:04 |
jojoa1997 |
it says that it needs an upstream |
08:04 |
OldCoder |
Can you quote the exact message? |
08:04 |
OldCoder |
And where are you doing this? |
08:04 |
OldCoder |
What folder? |
08:05 |
OldCoder |
Are you at the *top* folder? |
08:05 |
jojoa1997 |
let me post pic |
08:05 |
OldCoder |
k |
08:06 |
kaeza |
OldCoder: maybe he did not do the git remote add step |
08:06 |
OldCoder |
kaeza, I may have missed that |
08:06 |
OldCoder |
Hold on |
08:06 |
jojoa1997 |
i did type |
08:06 |
OldCoder |
He did git add |
08:06 |
jojoa1997 |
git push --set-upstream origin master |
08:06 |
OldCoder |
Hmm |
08:07 |
OldCoder |
Why is the extra part needed? |
08:07 |
jojoa1997 |
that is what it said to type |
08:07 |
OldCoder |
Calinou, you indicated git push. Should that be sufficient? |
08:07 |
OldCoder |
kaeza, Calinou said git add. Was remote needed? |
08:08 |
kaeza |
OldCoder: git remote add origin https://github.com/username/repo.git |
08:08 |
OldCoder |
kaeza, See Calinou remarks above |
08:08 |
OldCoder |
Which is correct? |
08:08 |
kaeza |
both |
08:08 |
OldCoder |
kaeza, but is his repo not already origin master? |
08:08 |
kaeza |
you must use git remote add to set the remote repository |
08:08 |
OldCoder |
kaeza, but is his repo not already origin master? |
08:09 |
OldCoder |
Did he not create it as master? |
08:09 |
kaeza |
hmm |
08:09 |
* kaeza |
is scrolling up |
08:09 |
OldCoder |
The repo existed before we started |
08:09 |
OldCoder |
If it is the master |
08:09 |
OldCoder |
Then this step does not seem correct |
08:09 |
OldCoder |
He is adding files and not creating repo |
08:09 |
jojoa1997 |
it is not the master |
08:10 |
OldCoder |
Ah |
08:10 |
OldCoder |
That would explain it |
08:10 |
OldCoder |
Where is the master? |
08:10 |
jojoa1997 |
what |
08:10 |
jojoa1997 |
??????? |
08:10 |
OldCoder |
jojoa1997, Where did you create the repo? |
08:10 |
OldCoder |
jojoa1997, The remote repo |
08:10 |
jojoa1997 |
online |
08:10 |
OldCoder |
When and where was it created? |
08:10 |
OldCoder |
So... |
08:10 |
OldCoder |
You cloned it? |
08:10 |
jojoa1997 |
https://github.com/jojoa1997 |
08:10 |
OldCoder |
You did not create it using this folder? |
08:10 |
moltenbot |
jojoa1997's link: jojoa1997 (jojoa1997) ? GitHub |
08:11 |
jojoa1997 |
no |
08:11 |
OldCoder |
Ah |
08:11 |
OldCoder |
kaeza, you are correct! |
08:11 |
jojoa1997 |
? |
08:11 |
OldCoder |
jojoa1997, then what happened when you tried the set origin that you listed? |
08:11 |
jojoa1997 |
how do i set origin |
08:11 |
OldCoder |
Hold on |
08:12 |
OldCoder |
OldCoder: git remote add origin https://github.com/username/repo.git |
08:12 |
OldCoder |
Try that |
08:12 |
OldCoder |
Modify username and repo as necessary |
08:12 |
jojoa1997 |
link says page not found |
08:12 |
OldCoder |
What did you type exactly? |
08:12 |
OldCoder |
Copy paste please |
08:12 |
jojoa1997 |
for what |
08:12 |
OldCoder |
What did you type exactly? |
08:12 |
OldCoder |
Copy paste please |
08:12 |
jojoa1997 |
where what? |
08:13 |
* OldCoder |
sighs |
08:13 |
OldCoder |
<OldCoder> OldCoder: git remote add origin https://github.com/username/repo.git |
08:13 |
OldCoder |
<OldCoder> Try that |
08:13 |
OldCoder |
<OldCoder> Modify username and repo as necessary |
08:13 |
OldCoder |
|
08:13 |
jojoa1997 |
there is an error it says the page is not found |
08:13 |
OldCoder |
What did you type exactly? |
08:13 |
OldCoder |
Copy paste please |
08:13 |
OldCoder |
|
08:13 |
OldCoder |
jojoa1997, I wish to help but |
08:14 |
OldCoder |
this is the last time I feel I can ask |
08:14 |
jojoa1997 |
oh i thought you meant click the link sorry |
08:16 |
jojoa1997 |
it says remote origin already exists i will type what i typed in the command |
08:17 |
jojoa1997 |
git remote add origin https://github.com/jojoa1997/peaceful_npc.git |
08:17 |
moltenbot |
jojoa1997's link: jojoa1997/peaceful_npc ? GitHub |
08:17 |
OldCoder |
All right... Next... |
08:17 |
OldCoder |
Hold on |
08:17 |
OldCoder |
<jojoa1997> git push --set-upstream origin master |
08:18 |
OldCoder |
What happened when you did that? |
08:18 |
jojoa1997 |
one sec |
08:19 |
kaeza |
hm? |
08:19 |
OldCoder |
He typed that apparently |
08:19 |
jojoa1997 |
http://ompldr.org/vZ3VoNw/1.png |
08:19 |
OldCoder |
R |
08:19 |
jojoa1997 |
that is what it says |
08:20 |
OldCoder |
And what happens |
08:20 |
OldCoder |
If you type: |
08:20 |
Calinou |
pull the repo with the correct URL |
08:21 |
OldCoder |
It is not correct by default? |
08:21 |
Calinou |
(with the .git and https) |
08:21 |
OldCoder |
git pull https://github.com/jojoa1997/peaceful_npc.git |
08:21 |
moltenbot |
OldCoder's link: jojoa1997/peaceful_npc ? GitHub |
08:21 |
OldCoder |
Like that? |
08:21 |
Calinou |
make sure you see "read+write access" |
08:21 |
Calinou |
OldCoder: why not git clone |
08:21 |
OldCoder |
Calinou, You said pull |
08:21 |
* OldCoder |
is a git novice |
08:21 |
OldCoder |
:-) |
08:22 |
OldCoder |
Should it be pull or clone at this point? |
08:22 |
kaeza |
clone |
08:22 |
OldCoder |
But... |
08:22 |
kaeza |
err |
08:22 |
kaeza |
no |
08:23 |
OldCoder |
won't that delete the folder he added? |
08:23 |
kaeza |
yes |
08:23 |
kaeza |
no clone |
08:23 |
OldCoder |
Calinou, ^ answer |
08:23 |
kaeza |
do a push first |
08:23 |
OldCoder |
Which is what we're trying to do :P |
08:23 |
OldCoder |
Should he try git push |
08:23 |
OldCoder |
with no arguments? |
08:23 |
kaeza |
do without --set-upstream |
08:23 |
OldCoder |
Should he try git push with no arguments? |
08:23 |
kaeza |
wait |
08:24 |
* kaeza |
is checking |
08:24 |
Calinou |
yes |
08:24 |
|
jojoa1997phone joined #minetest |
08:24 |
* OldCoder |
is pleased |
08:24 |
Calinou |
works just fine with no arguments |
08:24 |
* OldCoder |
seems to be getting it |
08:24 |
jojoa1997phone |
hey guys sorry |
08:24 |
Calinou |
and you'll be prompted for username/password |
08:24 |
OldCoder |
jojoa1997phone, do git push |
08:24 |
kaeza |
git push -u origin master |
08:24 |
OldCoder |
Which ? |
08:24 |
kaeza |
that is the first time |
08:24 |
jojoa1997phone |
the breaker went and now my pc is off |
08:24 |
OldCoder |
kaeza, k |
08:24 |
OldCoder |
jojoa1997phone, Oh! Sorry to hear it |
08:25 |
kaeza |
you don't need "-u origin" afterwards |
08:25 |
jojoa1997phone |
my pc wont turn on so i think a fuse blew |
08:25 |
OldCoder |
k |
08:25 |
kaeza |
"- origin master"* |
08:25 |
kaeza |
"-u origin master"* |
08:25 |
kaeza |
aarrg |
08:25 |
* kaeza |
hates his keyboard |
08:25 |
kaeza |
:P |
08:25 |
jojoa1997phone |
gtg maybe should i redo the repos all over again |
08:26 |
OldCoder |
Could be |
08:26 |
OldCoder |
But try thbis |
08:26 |
OldCoder |
But try this |
08:26 |
OldCoder |
git push |
08:26 |
OldCoder |
See what happens |
08:26 |
OldCoder |
|
08:26 |
jojoa1997phone |
i cant right now but i will try later whenever that is |
08:26 |
OldCoder |
k |
08:26 |
jojoa1997phone |
cya |
08:28 |
OldCoder |
o/ |
08:28 |
OldCoder |
Calinou, kaeza thank you |
08:28 |
kaeza |
yw OldCoder |
08:29 |
kaeza |
anytime :P |
08:29 |
OldCoder |
k |
08:33 |
Jeija |
Are there any volunteering testers for a the new mesecon branch (https://github.com/Jeija/minetest-mod-mesecons/archive/nextgen.zip)? |
08:34 |
OldCoder |
Me! Me! |
08:34 |
OldCoder |
jeffrash, ^ |
08:34 |
OldCoder |
Oops |
08:34 |
OldCoder |
Jeija, ^ |
08:34 |
OldCoder |
We can switch a world in a day or two |
08:34 |
OldCoder |
Regrettably I am not quite awake at present |
08:35 |
OldCoder |
Jeija, RBA will be quite pleased |
08:35 |
OldCoder |
I assume this is Mesecons Next Generation |
08:35 |
OldCoder |
Will it work with the new Technic? |
08:35 |
OldCoder |
He has been asking for this |
08:35 |
Jeija |
no |
08:35 |
OldCoder |
Oh |
08:35 |
Jeija |
I think he hast o implement that |
08:35 |
* OldCoder |
is confused |
08:35 |
Jeija |
I got a nice api |
08:35 |
OldCoder |
He told me... |
08:36 |
OldCoder |
I need Mesecons Next Generation to run the new Technic |
08:36 |
Jeija |
But I think he coded that himself, didn't he? |
08:36 |
OldCoder |
Which version was he referring to? |
08:36 |
OldCoder |
I don't know... haven't sorted this out |
08:36 |
OldCoder |
What is Next Generation? |
08:36 |
Jeija |
Propably the current master which also includes the nextgen features but old stuff |
08:36 |
OldCoder |
All right |
08:36 |
Jeija |
next generation actually only mean a total API overhaul |
08:36 |
OldCoder |
So intermediate will work |
08:36 |
OldCoder |
I assume he will switch in time |
08:37 |
Jeija |
There are some other changes, bugfixes and stuff, but the API is the most important part of it |
08:37 |
OldCoder |
All right |
08:37 |
Jeija |
nextgen is just the name of the unstable/testing branch |
08:37 |
Jeija |
which is gonna be merged in a few days, that's why I need testers |
08:38 |
OldCoder |
I can put it in a world |
08:38 |
OldCoder |
But cannot deliver people |
08:38 |
OldCoder |
I will proceed if you wish |
08:39 |
OldCoder |
I assume I'll need to omit Technic |
08:39 |
OldCoder |
Will there be other conflicts? |
08:40 |
Jeija |
I actually need people that want to test it, no world |
08:40 |
OldCoder |
I have no people :-( |
08:40 |
OldCoder |
I wish you luck |
08:40 |
OldCoder |
Forum Thread maybe? |
08:41 |
Jeija |
mhm |
08:56 |
kaeza |
good night everyone. off to bed :) |
09:15 |
|
simion314 joined #minetest |
09:56 |
|
codile joined #minetest |
10:03 |
|
markveidemanis joined #minetest |
10:03 |
markveidemanis |
hllo |
10:03 |
markveidemanis |
hello |
10:12 |
|
john_minetest joined #minetest |
10:21 |
markveidemanis |
i am editing technic to remove the stairsplus dependency...HELP! |
10:22 |
markveidemanis |
which init.lua is it? |
10:24 |
markveidemanis |
i found it! |
10:24 |
|
Zeg9 joined #minetest |
10:25 |
markveidemanis |
hi zeg |
10:25 |
Zeg9 |
Hello |
10:27 |
markveidemanis |
. |
10:30 |
* OldCoder |
is asleep |
10:30 |
OldCoder |
Zzz |
10:40 |
markveidemanis |
86.134.112.141:30000 <== Testing |
10:41 |
markveidemanis |
hello |
10:41 |
markveidemanis |
Testing at 86.134.112.141:30000 |
10:41 |
markveidemanis |
come join |
10:41 |
markveidemanis |
i edited some mods to remove stairs and microblocks |
10:41 |
markveidemanis |
like technic and moreblock |
10:43 |
markveidemanis |
anyone want to recommend some mods? |
10:44 |
markveidemanis |
Haha |
10:44 |
markveidemanis |
Nah, its just coal |
10:45 |
markveidemanis |
join my server |
10:45 |
markveidemanis |
86.134.112.141 |
10:45 |
markveidemanis |
:30000 |
10:45 |
markveidemanis |
really? |
10:45 |
markveidemanis |
i can CTRL+V |
10:48 |
markveidemanis |
:P |
10:48 |
markveidemanis |
so can you come on> |
10:59 |
markveidemanis |
you are upside down john |
10:59 |
markveidemanis |
i did |
11:14 |
|
PilzAdam joined #minetest |
11:14 |
Zeg9 |
Hi PilzAdam |
11:14 |
PilzAdam |
Hello everyone! |
11:14 |
|
LunaVorax joined #minetest |
11:17 |
|
iqualfragile joined #minetest |
11:18 |
iqualfragile |
moin |
11:19 |
Jeija |
Let me ask again: Is there anyone that wants to test the new mesecons branch? https://github.com/Jeija/minetest-mod-mesecons/archive/nextgen.zip |
11:22 |
Zeg9 |
Jeija, I have it on singleplayer |
11:24 |
Zeg9 |
Nice, vertical mesecons |
11:26 |
markveidemanis |
http://minetest.net/forum/viewtopic.php?id=3679 OR http://minetest.net/forum/viewtopic.php?id=3640 for my server |
11:27 |
Zeg9 |
land claim is less laggy |
11:27 |
markveidemanis |
ok then |
11:27 |
Zeg9 |
But it protects entire chunks not an area around the block |
11:28 |
Zeg9 |
it also uses some commands: /showarea, ... |
11:28 |
Zeg9 |
Jeija, nice, vertical pistons don't need to be crafted anymore :D |
11:28 |
markveidemanis |
YAY |
11:29 |
markveidemanis |
but does technic support it? |
11:29 |
Zeg9 |
Yes it does. |
11:29 |
markveidemanis |
can i have links to both? |
11:29 |
markveidemanis |
:D |
11:30 |
Zeg9 |
https://github.com/Jeija/minetest-mod-mesecons/archive/nextgen.zip |
11:30 |
Zeg9 |
https://github.com/RealBadAngel/technic/archive/master.zip |
11:31 |
markveidemanis |
ty |
11:31 |
Zeg9 |
Jeija, why vertical mesecons look so weird? |
11:32 |
markveidemanis |
john_mt|afk... |
11:32 |
markveidemanis |
is the map done |
11:35 |
Jeija |
Zeg9: Because noone tried to make them look better? And I'm bat at designing things |
11:35 |
Zeg9 |
:D |
11:36 |
Jeija |
*bad |
11:36 |
Zeg9 |
i know |
11:36 |
Zeg9 |
:D |
11:36 |
Zeg9 |
:) |
11:36 |
|
markveidemanis joined #minetest |
11:36 |
markveidemanis |
Greetings |
11:37 |
Zeg9 |
:) |
11:37 |
markveidemanis |
and who are you? |
11:37 |
markveidemanis |
oldcoder/ |
11:37 |
markveidemanis |
:D |
11:37 |
markveidemanis |
OldCoder... |
11:37 |
Zeg9 |
Well Jeija, thanks for fixing the odd pistons bugs... |
11:38 |
markveidemanis |
YAY |
11:38 |
markveidemanis |
wwhat about MOVESTONE? |
11:38 |
Zeg9 |
It's more complicated. |
11:39 |
Zeg9 |
And I'm used to pistons, that, too |
11:39 |
|
cisoun joined #minetest |
11:41 |
markveidemanis |
JOHN |
11:42 |
markveidemanis |
ist the map ready |
11:42 |
markveidemanis |
i need it... |
11:43 |
PilzAdam |
Jeija, how can I get the signal from normal wires to vertical wires? |
11:44 |
Zeg9 |
Jeija, would you like some bug reports ? :D |
11:45 |
PilzAdam |
ah, just found out |
11:59 |
|
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12:02 |
|
PilzAdam joined #minetest |
12:25 |
|
cisoun joined #minetest |
12:27 |
Jeija |
sure |
12:38 |
Exio |
hi |
12:38 |
PilzAdam |
Exio, have you tested the alpha for crosshair? |
12:39 |
Exio |
yep, it works |
12:39 |
Exio |
but it doesn't in the selectionbox :/ |
12:40 |
PilzAdam |
thats ok |
12:40 |
PilzAdam |
lemme test it |
12:40 |
Exio |
ok |
12:42 |
Exio |
PilzAdam: btw, if you want to 'see' the alpha in the crosshair, the best value is <128 |
12:45 |
PilzAdam |
seems to work fine |
12:46 |
|
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12:47 |
PilzAdam |
thexyz, are you ok with this patch? |
13:04 |
artur99 |
what is using for the rubby? |
13:07 |
Exio |
grrr |
13:08 |
Exio |
PilzAdam: wait a sec, the default color of the crosshair is 255,255,255 not 0,0,0 :P |
13:11 |
Exio |
in the minetest.conf.example * |
13:11 |
Exio |
done |
13:14 |
artur99 |
what is using for the rubby? |
13:14 |
|
markveidemanis joined #minetest |
13:20 |
artur99 |
??? |
13:21 |
Zeg9 |
I just fixed an attachment bug ! |
13:25 |
artur99 |
????????????????????????????????????????????????????????????????????????? |
13:25 |
Zeg9 |
artur, what? |
13:27 |
markveidemanis |
zeg, can you come and help john build spawn on my server |
13:28 |
Zeg9 |
Wait, I'm going to make a pull request |
13:28 |
Zeg9 |
then I'll come |
13:28 |
markveidemanis |
i am on amobile john will give ip |
13:29 |
Zeg9 |
markveidemanis: I fixed the ufo bug (that also happens with carts and boats but is more seen in ufo) |
13:30 |
markveidemanis |
wat bug |
13:31 |
Zeg9 |
You know, when the camera is outside the ufo if you go too fast |
13:33 |
markveidemanis |
so a NEW UPDATE? |
13:34 |
Zeg9 |
A new update, but to minetest client |
13:34 |
Zeg9 |
not to the mod |
13:39 |
|
cisoun joined #minetest |
13:47 |
artur99 |
i cant open a silver chest |
13:48 |
artur99 |
when i right click on it, apears a text box where i can rename the chest |
13:48 |
artur99 |
but i cant open it |
13:48 |
Zeg9 |
Left click on it once |
13:48 |
markveidemanis |
zeg |
13:49 |
markveidemanis |
can you comeon my server with john |
13:49 |
Zeg9 |
I can't connect |
13:49 |
markveidemanis |
ask john for the ip |
13:50 |
markveidemanis |
i am on my phone using 3G |
13:51 |
artur99 |
isnt working |
13:56 |
markveidemanis |
zeg r u on my server |
13:56 |
Zeg9 |
Am I |
13:56 |
artur99 |
i maked a sign |
13:56 |
artur99 |
i wrote on it: artur99's tower |
13:57 |
artur99 |
and now apears this: |
14:00 |
|
artur99_ joined #minetest |
14:04 |
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youlysse` joined #minetest |
14:04 |
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14:05 |
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14:05 |
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14:05 |
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14:05 |
jordach |
hello all |
14:06 |
Exio |
hi jordach! |
14:06 |
artur99_ |
hi |
14:08 |
* jordach |
strokes beard |
14:13 |
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14:16 |
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14:23 |
Zeg9 |
markveidemanis, please update to the latest creative mod from minetest_game |
14:23 |
Zeg9 |
it has infinite blocks and breaking with the hand |
14:24 |
jordach |
no commit Zeg9, you must have been thinking of PilzAdam's version. |
14:24 |
jordach |
oh wait.....it does |
14:25 |
Zeg9 |
:D |
14:26 |
PilzAdam |
Exio, I guess I can push your color patch |
14:27 |
jordach |
wtf does that do!? |
14:27 |
Zeg9 |
PilzAdam, then if you have time, can you take a look at: https://github.com/celeron55/minetest/pull/370 |
14:27 |
moltenbot |
Zeg9's link: Fix camera "jumping" when attached and the parent goes too fast by Zeg9 ? Pull Request #370 ? celeron55/minetest ? GitHub |
14:28 |
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14:28 |
Minetest-tan |
GIT: EXio4 (Esteban I. Ruiz Moreno) commited to celeron55/minetest: Add selectionbox_color, crosshair_color, and crosshair_alpha options 578ece8dd0 2012-12-27T08:10:03-08:00 |
14:28 |
Exio |
:D |
14:29 |
Jeija |
The temple of celeron55 by john_minetest, recorded by me: http://www.youtube.com/watch?v=EgWJ1sLVwRI&hd=1 |
14:29 |
moltenbot |
Jeija's link: Minetest The Temple Of Celeron55 - YouTube |
14:29 |
rubenwardy |
hi all |
14:29 |
thexyz |
what about selectionbox transparency? |
14:30 |
PilzAdam |
thexyz, its not possible |
14:31 |
jordach |
bbl |
14:31 |
thexyz |
why? |
14:31 |
thexyz |
how can it be impossible? |
14:31 |
PilzAdam |
ask Exio |
14:31 |
Exio |
i just tried changing the number or adding an option for it, but it didn't change anything |
14:32 |
Zeg9 |
It's not possible because it's hard to do transparency on a z-test enabled scene. |
14:32 |
Zeg9 |
We have water and it's already buggy so imagine if everything was transparent |
14:34 |
Zeg9 |
lol nice music |
14:36 |
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14:37 |
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14:39 |
RealBadAngel |
hi all |
14:39 |
PilzAdam |
hey RBA |
14:42 |
Zeg9 |
Hello |
14:47 |
rubenwardy |
VanessaE, PilzAdam: http://minetest.net/forum/viewtopic.php?pid=59079#p59079 |
14:47 |
moltenbot |
rubenwardy's link: [Poll] Respected Community Members (Page 1) - General Discussion - Minetest Forums |
14:47 |
PilzAdam |
:D |
14:56 |
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14:57 |
rubenwardy |
VanessaE is in the lead: http://minetest.net/forum/viewtopic.php?pid=59079 |
14:57 |
moltenbot |
rubenwardy's link: [Poll] Respected Community Members (Page 1) - General Discussion - Minetest Forums |
15:01 |
rubenwardy |
what is everyone doing? |
15:02 |
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15:02 |
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15:07 |
* Zeg9 |
is playing singleplayer |
15:08 |
jeffrash |
Zeg9, you on? |
15:08 |
|
Jordach joined #minetest |
15:08 |
Jordach |
back home again in a real IRC client |
15:08 |
Zeg9 |
jeffrash, I'm here |
15:09 |
* john_minetest |
made a huge spawn building on markveidemanis' server |
15:09 |
jeffrash |
Zeg9, I starting working on a road from my castle. Don't sure where you want me to tie into the main road |
15:10 |
Zeg9 |
jeffrash, I'll join |
15:10 |
Zeg9 |
We need a cars mod lol |
15:10 |
jeffrash |
Zeg9, ok. Waiting for you there |
15:10 |
jeffrash |
That would be cool |
15:12 |
Jordach |
a cars mod that auto climbs full block nodes if they were stairs |
15:12 |
Jordach |
but not stairs themselves |
15:15 |
markveidemanis |
Zeg9 |
15:16 |
markveidemanis |
u still on my server? |
15:25 |
Zeg9 |
Back. |
15:26 |
Zeg9 |
Jordach, why not stairs ? |
15:26 |
markveidemanis |
... |
15:26 |
Jordach |
because wheels cant climb stairs |
15:26 |
Jordach |
DUH! |
15:27 |
markveidemanis |
zeg r u on my serveer |
15:28 |
* Jordach |
found onscreen dpad which makes keyboard presses |
15:28 |
Jordach |
handy. |
15:35 |
Zeg9 |
mark, no |
15:39 |
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15:41 |
ecube |
hm? |
15:56 |
sapier |
hello, is anyone working at the entity client <-> server sync problems? if not I'll have a look at it ... it's just anoying to have entities sitting around wich simply don't exist on server |
15:57 |
Zeg9 |
Are you sure they don't exist on server? |
15:58 |
sapier |
yes I am |
15:58 |
Zeg9 |
Are you talking about those duplicating entities or another thing |
15:58 |
sapier |
no I'm talking about entities only client knows about |
15:58 |
sapier |
logging out and in again and they are gone |
15:59 |
sapier |
seems to happen when there are lots of entities added/removed ... somehow client loses sync to what server knows about entites being present |
16:00 |
PilzAdam |
sapier, maybe look at all the serialization branches in c55/minetest |
16:03 |
sapier |
"serialization branches"? are you speaking of those tcp* branches? |
16:03 |
PilzAdam |
no BKVL or something like this |
16:04 |
PilzAdam |
but tcp has some serialization too |
16:04 |
PilzAdam |
but dunno if this helps |
16:04 |
PilzAdam |
Ive heard that the object IDs are messed up between server and client |
16:04 |
PilzAdam |
wich causes the attachment bugs |
16:05 |
sapier |
I'm not quite sure what direction to go, fix the real problem (if possible) or create a recovery path for client to get in sync with server again |
16:06 |
PilzAdam |
fixing the problem is better |
16:06 |
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16:07 |
sapier |
it's in there for years now I'm not sure if it's possible ... but I'll try |
16:09 |
jin_xi |
attachment bug should be fixed |
16:10 |
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16:11 |
Zeg9 |
brb maybe... |
16:18 |
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16:19 |
markveidemanis |
silence |
16:28 |
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16:35 |
markveidemanis |
zeg, in or out |
16:36 |
Zeg9 |
mark, shhh |
16:40 |
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16:42 |
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16:45 |
Jordach |
VanessaE, updating my list again. |
16:45 |
Jordach |
Calinou, seen my homedecor suggestions? |
16:47 |
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16:47 |
markveidemanis |
hi |
16:48 |
Jordach |
added 12 more things to my suggestions list for home decor. |
16:48 |
Jordach |
:D |
16:48 |
Jordach |
actually 16 |
16:48 |
Jordach |
:O |
16:48 |
PilzAdam |
homedecor is against the idea of a 3D voxel world |
16:48 |
Jordach |
PilzAdam, so? go look at stairs plus |
16:49 |
PilzAdam |
that too |
16:49 |
Jordach |
then tools are out of the question as well |
16:49 |
Jordach |
theyre curved |
16:49 |
PilzAdam |
some things like torches and tools are ok |
16:49 |
PilzAdam |
to add some gameplay |
16:50 |
Jordach |
thats against your rule of the idea of a 3D voxel world |
16:50 |
PilzAdam |
but things like staris+ and homedecor or 3D furniture are too much |
16:50 |
Jordach |
they are still made of VOXELS. |
16:51 |
thexyz |
stairs are fine |
16:51 |
Jordach |
(actually, triangular type stuff.) |
16:51 |
Jordach |
they are still polygons rendered by a screen which are blocky |
16:51 |
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16:52 |
Calinou |
seen it, Jordach :P |
16:52 |
analphabet |
mark |
16:52 |
Calinou |
no surface? sucks. |
16:52 |
Jordach |
see? shes just scratched the surface |
16:52 |
Jordach |
of the home decor stuff |
16:52 |
analphabet |
marktraceur |
16:53 |
Calinou |
analphabet: just put everything on one line :) |
16:55 |
analphabet |
Calinou: kinda hard, atm :) I'm multitasking.... |
16:55 |
* Jordach |
know knows analphabet is a woman :P |
16:55 |
Jordach |
or a recent OS at that |
16:55 |
analphabet |
Jordach: were'nt women soppused to handle multitasking better than men? |
16:56 |
Jordach |
yes. |
16:56 |
Jordach |
im a sarcastic and satrical bastard |
16:56 |
analphabet |
ah anyway.. I'd like to have build privs on mark's server |
16:59 |
analphabet |
Jordach: oh, so that's nice! |
16:59 |
markveidemanis |
hi |
17:00 |
markveidemanis |
my server is up and i have had reports that the speed of it is outstanding |
17:00 |
markveidemanis |
86.134.112.141:30000 |
17:00 |
markveidemanis |
all come and join |
17:00 |
markveidemanis |
the party is about to begin:D |
17:01 |
analphabet |
markveidemanis: aha. |
17:01 |
markveidemanis |
you are on! |
17:01 |
analphabet |
I doubt the outstanding speed so far, though... |
17:02 |
markveidemanis |
yep |
17:02 |
markveidemanis |
depends on connection |
17:02 |
Jordach |
analphabet, this is home hosted in the uk |
17:02 |
Jordach |
youre probably us based....i think |
17:02 |
markveidemanis |
will be VERY fast when oldcoder hosts it |
17:02 |
markveidemanis |
il ask him noiw |
17:02 |
markveidemanis |
#now |
17:03 |
analphabet |
seriuosly, It still hasn't loaded all media... |
17:05 |
marktraceur |
analphabet: What's up? |
17:06 |
Jordach |
hey Taoki[laptop], you around? |
17:06 |
Taoki[laptop] |
hi |
17:06 |
Jordach |
PM. |
17:06 |
analphabet |
marktraceur: I thought I'd ask you for build privs on your server.. |
17:07 |
analphabet |
(as a late christmas present, you know? :P ) |
17:07 |
marktraceur |
analphabet: The server MOTD has instructions! Join #libreplanet-gaming and ask there. |
17:07 |
Jordach |
huh the person who shall notr be named has a topic here: http://www.minecraftforum.net/topic/235306-hintstipsbuilding-a-city/ |
17:07 |
moltenbot |
Jordach's link: [Hints&Tips]Building a City - Minecraft Forum |
17:08 |
analphabet |
marktraceur: okies. |
17:09 |
marktraceur |
celeron55: Re-ping re: Using api.minetest.net for core development documentation. |
17:11 |
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17:11 |
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17:12 |
Kacey |
hello |
17:13 |
FreeFull |
Hi |
17:15 |
VanessaE |
zzz |
17:17 |
Kacey |
im having an issue |
17:17 |
Kacey |
core.cpp:77:78: error: ‘1919118704’ cannot be used as a function |
17:17 |
VanessaE |
no idea there. |
17:17 |
Kacey |
i cannot seem to fix this |
17:18 |
thexyz |
Kacey: there's no src/core.cpp in minetest |
17:18 |
Kacey |
not minetest |
17:21 |
thexyz |
why are you asking in #minetest then? |
17:21 |
marktraceur |
Got a point there |
17:21 |
PilzAdam |
thexyz, https://github.com/celeron55/minetest/pull/369 |
17:21 |
marktraceur |
Kacey: I'd try text-searching for 1919118704( |
17:21 |
moltenbot |
PilzAdam's link: Use aux1 to move fast when flying by PilzAdam ? Pull Request #369 ? celeron55/minetest ? GitHub |
17:22 |
PilzAdam |
I get many +1s for that |
17:22 |
PilzAdam |
john_minetest, player.png |
17:23 |
markveidemanis |
http://multa.bugs3.com/minetest/avatar/viewcha.php?id=1 |
17:23 |
markveidemanis |
there it |
17:23 |
markveidemanis |
s |
17:23 |
markveidemanis |
green goblin |
17:23 |
PilzAdam |
thats not official |
17:23 |
markveidemanis |
i am compiling Zeg9's minetest |
17:23 |
thexyz |
PilzAdam: then merge it, what do you want from me? |
17:23 |
PilzAdam |
dunno, look over it a bit |
17:24 |
Zeg9 |
Hi |
17:24 |
markveidemanis |
Hello! |
17:24 |
markveidemanis |
i am compiling your minetest |
17:24 |
markveidemanis |
version.. |
17:24 |
markveidemanis |
[ 34%] Building CXX object src/CMakeFiles/minetestserver.dir/scriptapi.cpp.o |
17:24 |
markveidemanis |
zz |
17:24 |
markveidemanis |
Zzz |
17:25 |
Zeg9 |
You should just have changed the modified parts |
17:25 |
markveidemanis |
oh,well |
17:25 |
markveidemanis |
too late now |
17:25 |
Zeg9 |
There was no need to recompile everything |
17:25 |
Zeg9 |
Yeah |
17:25 |
markveidemanis |
anyway, i need the latest |
17:26 |
markveidemanis |
can i paste everything from the console into here? |
17:26 |
markveidemanis |
:D |
17:26 |
marktraceur |
markveidemanis: If you want to get banned, sure |
17:26 |
markveidemanis |
ok then |
17:27 |
thexyz |
PilzAdam: why is there an empty line after >if(g_settings->getBool("aux1_descends")) { |
17:28 |
markveidemanis |
[ 50%] Building CXX object src/CMakeFiles/minetestserver.dir/voxel.cpp.o <== what is a voxel |
17:28 |
PilzAdam |
dunno |
17:28 |
Kray |
a voxel |
17:28 |
Kray |
minetest and minecraft use voxel based worlds |
17:28 |
marktraceur |
markveidemanis: Why do you need to know? |
17:29 |
Kray |
http://en.wikipedia.org/wiki/Voxel |
17:29 |
moltenbot |
Kray's link: Voxel - Wikipedia, the free encyclopedia |
17:29 |
markveidemanis |
i am banned from #minecraft |
17:29 |
markveidemanis |
i can /msg |
17:30 |
markveidemanis |
I DID IT! |
17:30 |
markveidemanis |
liks dares |
17:30 |
markveidemanis |
Linking CXX executable ../bin/minetestserver <==but how |
17:30 |
markveidemanis |
its witchcraft |
17:30 |
markveidemanis |
'Tis witchcraft! |
17:31 |
marktraceur |
markveidemanis: With the GNU linker, most likely. `man ld` will tell you more. |
17:32 |
Zeg9 |
Can someone take a look at this please: |
17:32 |
Zeg9 |
https://github.com/celeron55/minetest/pull/370/ |
17:32 |
moltenbot |
Zeg9's link: Fix camera "jumping" when attached and the parent goes too fast by Zeg9 ? Pull Request #370 ? celeron55/minetest ? GitHub |
17:34 |
PilzAdam |
thexyz, fixed, Ill push it now |
17:35 |
thexyz |
k |
17:36 |
thexyz |
(well, i hope that was the only issue) |
17:36 |
Minetest-tan |
GIT: PilzAdam (PilzAdam) commited to celeron55/minetest: Use aux1 to move fast when flying 45029117f5 2012-12-27T09:33:24-08:00 |
17:37 |
OldCoder |
Hi |
17:41 |
marktraceur |
thexyz: So I think c55 is not interested in commenting on the wiki issue. Are you steadfastly opposed to joining the two communities in one place? |
17:42 |
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mauvebic joined #minetest |
17:42 |
PilzAdam |
IMO dev wiki and modding wiki should be seperated |
17:42 |
marktraceur |
PilzAdam: Can I ask why? |
17:42 |
mauvebic |
dont we have enough wikis? |
17:42 |
mauvebic |
i cant keep track |
17:42 |
mauvebic |
lol |
17:42 |
PilzAdam |
because everyone can mod, but core dev requires some "skill" |
17:42 |
marktraceur |
mauvebic: The idea would be to consolidate the old dokuwiki into the new mod wiki |
17:43 |
marktraceur |
PilzAdam: That's exactly the crap I'm trying to dispel....there are plenty of things someone could do in core without being a rocket surgeon. |
17:43 |
mauvebic |
people aren't born with "skill", they develop them |
17:43 |
marktraceur |
*especially* if there were proper developer docs. |
17:43 |
mauvebic |
segregating information is practically making sure they have a harder time finding it |
17:43 |
marktraceur |
Exactly! |
17:44 |
mauvebic |
if they cant find it, dont expect them to develop those skills magically lol |
17:44 |
PilzAdam |
but they can find the dev wiki |
17:44 |
* Kacey |
is learning c++ |
17:44 |
marktraceur |
If you want to build a large base of developers, having a mod API is a great way to start. But saying that modders and developers are separate will drive existing developers away and make it harder for modders to become developers. |
17:44 |
marktraceur |
PilzAdam: And it's DokuWiki, which is unfriendly and not as familiar as MediaWiki. |
17:45 |
PilzAdam |
seperated wikis dont mean seperated communuties |
17:45 |
mauvebic |
im pretty sure the caste system is still alive and well here lol |
17:45 |
PilzAdam |
its just somehow seperated content |
17:45 |
mauvebic |
but i think the modding API should explain somewhat how the engine handles the calls |
17:46 |
marktraceur |
PilzAdam: All right, let's explore other options. Should we bring core development talk into this channel? |
17:46 |
PilzAdam |
no...? |
17:47 |
marktraceur |
PilzAdam: Could we consolidate the modding talk into #minetest-delta (or -dev or whatever it is now)? |
17:47 |
mauvebic |
why not? |
17:47 |
Kacey |
do git pulls have makefiles in tham? |
17:47 |
marktraceur |
Kacey: Not always |
17:47 |
FreeFull |
Depends |
17:48 |
FreeFull |
If the makefiles are generated, might not |
17:48 |
PilzAdam |
marktraceur, we have #minetest-mods |
17:48 |
FreeFull |
If the makefile was written manually, then yes, the pull will have a makefile |
17:48 |
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17:48 |
FreeFull |
For minetest, I think you have to generate the makefile with cmake |
17:49 |
marktraceur |
PilzAdam: And it's empty and silent. |
17:49 |
PilzAdam |
I know |
17:49 |
mauvebic |
lua API docs are easy to find |
17:49 |
mauvebic |
engine docs? not so much, and not so up-to-date lol |
17:49 |
marktraceur |
PilzAdam: The community isn't big enough for multiple channels, IMO |
17:49 |
thexyz |
marktraceur: who will fill the new devwiki with articles? |
17:49 |
thexyz |
marktraceur: 2 channels are fine |
17:49 |
marktraceur |
thexyz: I'll help, we'll have the doc sprint in mid-January, and that should work. |
17:50 |
mauvebic |
if i knew a little more about the mapgen i would have probably written a lua one by now lol |
17:50 |
Kacey |
what is command line for a git pull? |
17:50 |
thexyz |
marktraceur: and what are you planning to write about? |
17:50 |
thexyz |
Kacey: `git pull` |
17:50 |
Kacey |
i feel stupid loll |
17:50 |
RealBadAngel |
mapgen in lua?? better forget such ideas :) |
17:51 |
mauvebic |
if done properly, can work |
17:51 |
mauvebic |
i already have naturally spawning asteroids in lua, make them abit bigger and you got mountains |
17:52 |
RealBadAngel |
mauvebic, i can give you one example, my trees (the biggest ones) could take up to 2-3s to generate in LUA |
17:52 |
mauvebic |
besides for a year now celerons' been pushing everything to lua, i figure a lua mapgen == more mod control |
17:52 |
RealBadAngel |
in c++ its instant practically |
17:52 |
mauvebic |
but will he pull it? |
17:52 |
PilzAdam |
marktraceur, dont compare IRC channels with wikis |
17:52 |
RealBadAngel |
he said so |
17:52 |
FreeFull |
Lua is too slow |
17:52 |
mauvebic |
if he pulls the trees than for the love of god bring back the c++ furnace |
17:52 |
Kacey |
fatal: Not a git repository (or any of the parent directories): .git |
17:53 |
mauvebic |
everyone says lua is too slow lol |
17:53 |
RealBadAngel |
lsystem trees will be used by a new mapgen |
17:53 |
marktraceur |
thexyz: Article titles that come to mind: "How to get started working with Minetest" "Community communication" "Coding conventions" "Mapgen" "Lua interface" |
17:53 |
FreeFull |
I wish minetest allowed something faster for mods that need the performance too |
17:53 |
FreeFull |
Kacey: What command did you run? Where? |
17:53 |
marktraceur |
thexyz: Not to mention the immense opportunity for suggestions...."Requests for Comment/Make mese more like other ores" and the like |
17:53 |
FreeFull |
Kacey: What are you trying to do? |
17:53 |
mauvebic |
when people say lua is slow, are they running like 60 mods with 20 pages of nodes in the inventory? |
17:54 |
Kacey |
homeKacey:~/Documents$ git pull https://github.com/celeron55/minetest.git |
17:54 |
moltenbot |
Kacey's link: celeron55/minetest ? GitHub |
17:54 |
PilzAdam |
marktraceur, what about poring the current dev wiki to a media wiki interface? |
17:54 |
FreeFull |
Kacey: You want git clone |
17:54 |
Kacey |
-_- |
17:54 |
FreeFull |
And then, once you got the repository cloned, you can cd to the directory it is in and git pull without any arguments |
17:54 |
marktraceur |
PilzAdam: It's still separate. People browsing the modding wiki won't have the same opportunity to read devwiki articles. |
17:54 |
PilzAdam |
Kacey, protip: http://git-scm.com/book |
17:54 |
RealBadAngel |
mauvebic, you want to see the difference? take LUA version of trees and compare it with c++ |
17:54 |
moltenbot |
PilzAdam's link: Git - Book |
17:54 |
FreeFull |
I mean, to update it |
17:54 |
mauvebic |
did you post the lua version? |
17:54 |
RealBadAngel |
you wont be askin how many mods etc |
17:54 |
mauvebic |
i might be interested |
17:54 |
FreeFull |
After the clone, it will be up to date |
17:55 |
RealBadAngel |
hold on a sec |
17:55 |
PilzAdam |
marktraceur, If I look into the mod wiki I dont want to see anything about the engine |
17:55 |
mauvebic |
i need to disable the c++ trees, both, for no _mapgen |
17:55 |
mauvebic |
and i need a lua tree that will spawn when users plant them :/ |
17:55 |
marktraceur |
PilzAdam: I didn't intend to compare IRC and wikis, I meant to illustrate that a large portion of the community (yourself, apparently, included) is vehemently opposed to having both modders and core devs in the same place, for some reason. |
17:55 |
marktraceur |
PilzAdam: Why on earth not? It's the same software! |
17:55 |
RealBadAngel |
mauvebic, http://realbadangel.pl/treegen.zip LUA version |
17:56 |
Kacey |
brb |
17:56 |
mauvebic |
anyways realbadangel, before making the pull, and a .conf flag please |
17:56 |
mauvebic |
does the tree routines still run if the mapgen aliases are set to air? |
17:56 |
RealBadAngel |
old mapgen doesnt use new trees |
17:57 |
RealBadAngel |
it can be done, but in this pull it isnt |
17:57 |
RealBadAngel |
its a treegen alone, with LUA methods to controll it |
17:57 |
thexyz |
marktraceur: can you think of its structure? |
17:58 |
mauvebic |
im asking about the default behavior, say you have an empty map, will the mapgen be making all the lsystem calculations to spawn air trees? |
17:59 |
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17:59 |
RealBadAngel |
for my personal use (and testing) i replaced old trees with my own, results were great |
17:59 |
Kacey |
back |
17:59 |
marktraceur |
thexyz: I'd imagine it could easily be split into two namespaces, one for mod documentation (Mods:minetest.register_craftitem for example) and the other for core docs (Core:mapgen.cpp), then community stuff can be in the main namespace |
17:59 |
marktraceur |
thexyz: You could even throw in gameplay stuff later if you wanted to |
17:59 |
marktraceur |
(but I'm less adamant about that) |
17:59 |
Kacey |
how do i use CMake for the makefiles? |
17:59 |
RealBadAngel |
treegen is a tree generation functions |
18:00 |
mauvebic |
i just dont want engine tree spawners to run for nothing in space lol |
18:00 |
RealBadAngel |
not used by the mapgen yet |
18:00 |
Zeg9 |
brb |
18:00 |
RealBadAngel |
only way to see the trees is to spawn them from LUA by now |
18:00 |
RealBadAngel |
or change old mapgen |
18:01 |
mauvebic |
ideally i just want to be able to halt automatic spawning on specific maps :-) |
18:01 |
mauvebic |
without breaking the saplings users plant |
18:01 |
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18:01 |
RealBadAngel |
pretty easy tho, mapgen.cpp instead of make_tree call function make_ltree |
18:02 |
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18:02 |
RealBadAngel |
when using bigger trees also number of them and placing shall be tweaked |
18:02 |
mauvebic |
anywways i posted most of the same questions on the forums so no need to answer a second time there :P |
18:02 |
RealBadAngel |
content_abm.cpp holds the saplings code |
18:02 |
mauvebic |
but curious, why not lua mapgen? |
18:02 |
RealBadAngel |
because LUA is damn slow |
18:03 |
mauvebic |
its not slow for me, 60FPS on all my rigs :/ |
18:03 |
PilzAdam |
mauvebic, https://github.com/celeron55/minetest/pull/280 |
18:03 |
moltenbot |
PilzAdam's link: Lua trees by Kotolegokot ? Pull Request #280 ? celeron55/minetest ? GitHub |
18:03 |
mauvebic |
excellent thanks PilzAdam |
18:03 |
RealBadAngel |
john_minetest, that beacause of the engine, not the treegen |
18:04 |
thexyz |
marktraceur: i dislike idea of namespaces for API, this wiki was intended for documenting minetest api and namespaces will screw urls |
18:04 |
mauvebic |
well if a lua mapgen would be too slow has anyone considered further plugging the C++ mapgen into the modding API? |
18:04 |
mauvebic |
something more than just setting the random seed lol |
18:04 |
RealBadAngel |
wait for new mapgen |
18:05 |
PilzAdam |
mapgen v7 will fix everything |
18:05 |
marktraceur |
thexyz: It would also be reasonable to use the main namespace for the mod API and Core: for the core stuff. |
18:06 |
mauvebic |
the new mapgen will have calls to declare and add new biomes? |
18:06 |
thexyz |
can we split it into api.minetest.net and core.minetest.net so it uses same engine but all articles (except some namespaces) are different? (like en.wikipedia.org/ru.wikipedia.org) |
18:07 |
RealBadAngel |
core is not the good name ;) core is irrlicht in the engine |
18:07 |
NakedFury |
I like that core. and api. idea |
18:07 |
PilzAdam |
dev.minetest.net |
18:07 |
RealBadAngel |
api and engine is better imho |
18:07 |
thexyz |
dev is fine |
18:08 |
Kacey |
m_sneak_node(32767,32767,32767), can i increase this and sneak faster? |
18:09 |
PilzAdam |
Kacey, here you go: https://github.com/celeron55/minetest/blob/master/src/localplayer.cpp#L553 |
18:09 |
moltenbot |
PilzAdam's link: minetest/src/localplayer.cpp at master ? celeron55/minetest ? GitHub |
18:09 |
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18:09 |
marktraceur |
thexyz: So move api.minetest.net to dev.minetest.net and use the main namespace for mods? Sounds reasonable. |
18:09 |
thexyz |
marktraceur: nope |
18:09 |
PilzAdam |
no, leave api. as is and create a new one at dev. |
18:09 |
marktraceur |
That's the same problem! |
18:09 |
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18:09 |
thexyz |
yeah, what PilzAdam said |
18:09 |
marktraceur |
Are you people reading these words that I'm typing!? Separate communities is A BAD IDEA! |
18:09 |
thexyz |
marktraceur: where's the problem? |
18:10 |
PilzAdam |
marktraceur, we need to split the content |
18:10 |
thexyz |
marktraceur: engine will be same, reread my message |
18:10 |
PilzAdam |
2 wikis doesnt mean 2 communuties |
18:10 |
PilzAdam |
*communities |
18:10 |
mauvebic |
idc where the docs go, what we could use is a sticky thread with links to *all* the programming resources (internal/external) |
18:10 |
marktraceur |
thexyz: enwiki and ruwiki have separate article databases (he says with authourity) |
18:11 |
thexyz |
that's not a problem |
18:11 |
mauvebic |
if you want more devs start posted links to C++ tutorials that arent crap lol |
18:11 |
mauvebic |
theres alot of old stuff on the net otherwise |
18:12 |
marktraceur |
thexyz: It is--if you have two separate wikis, that means two separate registration processes, external links (i.e. you have to go to a separate site to start learning about engine stuff), and generally less cohesion. |
18:12 |
marktraceur |
thexyz: Don't underestimate the psychological effect of the concept of "This site is for people who work on REAL programming". |
18:12 |
thexyz |
really? i thought only articles are different |
18:12 |
sapier1 |
are those 2 communities expected to have same username/password db? |
18:12 |
PilzAdam |
marktraceur, if you want to read about API functions you dont want to read about core engine |
18:13 |
mauvebic |
marktraceur but thats how half the people see it anyways |
18:13 |
marktraceur |
PilzAdam: That's utter and complete bullshit. If you want to learn how a piece of software works, you shouldn't need to go to two separate sites. |
18:13 |
PilzAdam |
sapier1, yes, like de.wikipedia.org and en.wikipedia.org |
18:13 |
marktraceur |
mauvebic: And that's why I'm standing here telling these people that they're doing it wrong. |
18:13 |
marktraceur |
PilzAdam: That's actually CentralAuth at work |
18:13 |
PilzAdam |
marktraceur, the API wiki is mostly used (by me) to get the function parameters |
18:13 |
mauvebic |
what was last week? the php bashing about us PHP types being bad programmers? lol |
18:13 |
marktraceur |
But shared username/password databases are also possible |
18:14 |
mauvebic |
and that came from the top lol |
18:14 |
sapier1 |
I don't think thats a good idea ... me for example has no (working) wiki account because i always forget that password and don't wanna use same password for all accounts |
18:14 |
mauvebic |
so im not seperated theyre wanting to seperate content and make it more elitist lol |
18:14 |
thexyz |
marktraceur: so what's the problem with shared users db? |
18:14 |
marktraceur |
PilzAdam: And that's learning about the software. So is reading about the mapgen algorithm, so is learning about coding conventions. |
18:14 |
mauvebic |
*surprised |
18:14 |
marktraceur |
thexyz: No problem, not at all |
18:14 |
thexyz |
and splitting into dev.minetest.net and api.minetest.net |
18:15 |
marktraceur |
mauvebic: I work for a PHP shop and everyone here thinks bad things about PHP :) |
18:15 |
sapier1 |
I prefere having only one username/password, i don't know if others do think same way |
18:15 |
marktraceur |
thexyz: That will have devastating effects on the cohesion of the community, the project will continue to lose developers, and you'll drive away new contributors. It's stupid. |
18:15 |
mauvebic |
well its one thing to knock a language, another to knock people for using it lol |
18:16 |
PilzAdam |
marktraceur, citation needed |
18:16 |
thexyz |
marktraceur: i don't get it, we'll have same users and same wiki engine |
18:17 |
marktraceur |
PilzAdam: Oh, you think the community raising core development onto a pedestal makes it easier to volunteer core patches? I'd love to see *that* citation, too. Having a lower barrier of entry is *always* a good idea. |
18:17 |
thexyz |
ok, fine, let's talk about its structure then |
18:18 |
PilzAdam |
why is it a "barrier" to enter deb.minetest.net instead of api.minetest.net? |
18:18 |
PilzAdam |
*dev |
18:18 |
thexyz |
api.minetest.net/URL can redirect to dev.minetest.net/API:URL |
18:18 |
mauvebic |
because its like a seperate "clubhouse" |
18:18 |
marktraceur |
PilzAdam: It's a barrier because it puts up a wall between those two concepts. |
18:18 |
mauvebic |
well thats how it would look to me anyhow |
18:18 |
sapier1 |
you'll have to look at different sites ... yes it's not a big deal but ppl are lazy ... me too |
18:18 |
marktraceur |
Exactly! |
18:18 |
thexyz |
then, what about core? |
18:18 |
mauvebic |
me too lol |
18:19 |
marktraceur |
thexyz: I maintain that it's a good idea to have one wiki, maybe wiki.minetest.net, and use it for both, with separate namespaces. |
18:19 |
PilzAdam |
if people go to api. they want API stuff and not dev. stuff |
18:19 |
mauvebic |
if we open things up more and centralise em abit we'll see less of these hissy-fit departures lol |
18:19 |
marktraceur |
PilzAdam: They can go to wiki.minetest.net/wiki/API:Index and surf that. |
18:19 |
mauvebic |
but seperating docs? my bookmarks bar is full enough lol |
18:19 |
thexyz |
there're also more problems, for example, syntax highlighter is set up to highlight lua by default, should it be changed? |
18:19 |
marktraceur |
PilzAdam: But they can click on the links to dev stuff if they want to, that's the point. |
18:19 |
sapier1 |
wikipedia contains information form amobae to saturn V rocket why divide minetests community to c++ <--> lua? |
18:20 |
marktraceur |
PilzAdam: Maybe you're not a curious person, but some people in this world are. |
18:20 |
PilzAdam |
I am |
18:20 |
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18:20 |
PilzAdam |
but I know if i want to learn core stuff i dont look at a API wiki |
18:21 |
PilzAdam |
and this way modders are not forced to read about dev stuff |
18:21 |
marktraceur |
thexyz: IIRC the GeSHi extension can be configured to use whatever is passed into it. <syntaxhighlight lang="c++"> should work just fine. |
18:21 |
mauvebic |
on the contrary |
18:21 |
thexyz |
marktraceur: yeah, but what should be selected by default? |
18:21 |
marktraceur |
PilzAdam: It will, ideally, not be an API wiki, it will just be a Minetest wiki. |
18:21 |
mauvebic |
the lua API would be more helpful if i knew how the engine handled most of that stuff |
18:21 |
thexyz |
for example, when having two sites, i can decide to use cpp on dev. one and lua on api. |
18:22 |
sapier1 |
@pilzadam you assume someone actually decides to start doing c++ stuff but that way you loose all that ppl discovering "hey thats cool lets look for details" |
18:22 |
markveidemanis |
i want to protect and area with /protect <pos1> <pos2>, any good mods to do this |
18:22 |
PilzAdam |
I personally want a API that give me the parameters of the API functions (like ctrl + F in lua-api.txt currently does) |
18:22 |
RealBadAngel |
i dont get the point of the problem, api is for modders (LUA), def is for c++ coders |
18:22 |
RealBadAngel |
*dev |
18:22 |
PilzAdam |
and in lua-api.txt there is no core stuff |
18:22 |
RealBadAngel |
it have to be separated |
18:23 |
PilzAdam |
RealBadAngel, exactly |
18:23 |
sapier1 |
@realbadangel sounds to me like c++ is for the better ones lua for all others |
18:23 |
mauvebic |
yep |
18:23 |
RealBadAngel |
jesus christ superstar, its nothing bout ego |
18:23 |
RealBadAngel |
its about TWO DIFFERENT LANGUAGES |
18:23 |
sapier1 |
maybe but all of us DO have a ego ;) |
18:23 |
RealBadAngel |
dont you get it/ |
18:24 |
NakedFury |
as long as you odnt write that anywhere nobody will resent you |
18:24 |
PilzAdam |
sapier1, Im pretty fine with only know Lua and only a bit c++ |
18:24 |
mauvebic |
you seperate the docs youre basically telling the lua coders: dont bother |
18:24 |
RealBadAngel |
want to move to api, click on the link at the top |
18:24 |
sapier1 |
a simple matter of "out of sight out of mind" |
18:24 |
RealBadAngel |
or vice versa |
18:25 |
RealBadAngel |
its simple as that |
18:25 |
sapier1 |
I still not get why those things need to be different wikis? |
18:25 |
RealBadAngel |
because they are about two different things? |
18:25 |
PilzAdam |
sapier1, how many modders in the forum are core devs? |
18:26 |
sapier1 |
i don't know |
18:26 |
PilzAdam |
and do they want to learn the core things? |
18:26 |
RealBadAngel |
have you ever seen a book in store for example to teach you c++ and java in one? |
18:26 |
sapier1 |
if you do use lua api for more than adding some blocks you'll have to stick to c++ code and look at whats going up there |
18:26 |
PilzAdam |
if yes: heres a nice wiki at dev.minetest.net; if no: dont bother about that |
18:27 |
sapier1 |
at least for them moment |
18:27 |
RealBadAngel |
there are different books on c++ and others on java |
18:27 |
RealBadAngel |
or LUA |
18:27 |
sapier1 |
ok probably we just have different opinions about what a wiki is |
18:27 |
mauvebic |
i think the ego thing is more with C++ devs who think you need an IQ of 190 to be able to do C++ lol |
18:27 |
Kacey |
lol ^ |
18:27 |
marktraceur |
RealBadAngel: If there were a book about Minetest development, it would have two sections; one on Lua modding and one on C++ core work. I'd buy that book (with some conditions). |
18:27 |
mauvebic |
people stumble into lua |
18:27 |
mauvebic |
providing the engine docs some of them will stumble into C++ too |
18:28 |
RealBadAngel |
YUP lets drop wiki, rename it to section |
18:28 |
PilzAdam |
marktraceur, two sections? like dev.book and api.book? |
18:28 |
mauvebic |
hiding, obfuscating, we have a word for that where i live but i dont want to get banned lol |
18:28 |
RealBadAngel |
c++ sections is dev. LUA section is api. |
18:28 |
mauvebic |
thats the problem right there |
18:29 |
mauvebic |
by elevating C++ above lua you're discouraging people from trying |
18:29 |
mauvebic |
it makes it look too hard |
18:29 |
RealBadAngel |
lol |
18:29 |
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18:29 |
sapier1 |
I still don't have read any benefit of separating those information? can someone tell me what you want to achiev with it? |
18:29 |
markveidemanis |
my server is up with exciting new mods! |
18:29 |
RealBadAngel |
yeah mixin the content makes it more friendly? |
18:29 |
PilzAdam |
sapier1, you know where to search things |
18:30 |
markveidemanis |
86.134.112.141:30000 <== all join |
18:30 |
RealBadAngel |
or maybe it makes harder to find somethin rather? |
18:30 |
Kacey |
0.4.4? |
18:30 |
mauvebic |
mixing the content enables people to draw comparisons |
18:30 |
mauvebic |
and bridge their understanding of how things work |
18:30 |
sapier1 |
no I don't there are so many different (outdated) palces I never know where to look for information ... so i most time take a look at cpp files |
18:30 |
mauvebic |
seriously lol |
18:31 |
RealBadAngel |
what do you want to compare? |
18:31 |
mauvebic |
google turns up alot of old docs |
18:31 |
sapier1 |
i'm talking about current state |
18:31 |
RealBadAngel |
theres nothing to compare |
18:31 |
Kacey |
markveidemanis: is the server 0.4.4? |
18:31 |
mauvebic |
so others shouldn't even try then? |
18:31 |
markveidemanis |
yes, compiled as of now |
18:32 |
RealBadAngel |
you want to compare how to write mods in lua and c++ |
18:32 |
RealBadAngel |
? |
18:32 |
Kacey |
well i am compiling now so in a min i will join |
18:32 |
mauvebic |
no, compare how things work in the API, on the server, on the client |
18:32 |
marktraceur |
RealBadAngel: It's useful to compare the concepts of the Lua API (things like nodes, entities, etc.) with their C++ counterparts. |
18:32 |
sapier1 |
In my opinion having one place as single source of information is much better than having duplicated information |
18:32 |
mauvebic |
putting half the info elsewhere doesn't help me |
18:33 |
sapier1 |
and of course splitting info will introduce sync problems ... c++ doc is updated lua doc |
18:33 |
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18:33 |
marktraceur |
RealBadAngel: And if you have a cool idea about how to make a great mod, but it's not supported by the engine, then needing to go to a separate site and hunt through multiple articles is much harder than "I was going to use this Lua function, which is enabled by this C++ file, whose article is linked to from the Lua one!" |
18:33 |
markveidemanis |
cone on everybody! 86.134.112.141:30000=party!!! |
18:34 |
marktraceur |
markveidemanis: You announced already. Do it once or don't do it at all. |
18:34 |
markveidemanis |
ok |
18:34 |
markveidemanis |
i can repeat once? |
18:34 |
marktraceur |
No, you can *say it* once. |
18:35 |
RealBadAngel |
marktraceur, it would create just mess imho |
18:35 |
mauvebic |
we already have a real hard time holding onto C++ devs, we should make the info as accesible as possible from a known location |
18:35 |
NakedFury |
http://imgur.com/a/FBKed aparently minecraft will finally have what mesecons had since the start |
18:35 |
moltenbot |
NakedFury's link: Comparators - Imgur |
18:36 |
marktraceur |
RealBadAngel: There would be two namespaces, but MediaWiki is built to deal with a lot of information, so I don't see any issue. |
18:37 |
RealBadAngel |
NakedFury, better redstone, redpower wireing (which is way better than mesecons) is aviable for minecraft since a year or something like that |
18:39 |
mauvebic |
ive gone off on wireless power lol |
18:39 |
mauvebic |
and using frequencies to control machines/lights |
18:40 |
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18:41 |
* Jordach |
has been rocking out on Rock Band 2 with jordach's brother |
18:41 |
mauvebic |
the only tricky part is giving powerplants an effective range |
18:43 |
mauvebic |
br |
18:44 |
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18:44 |
marktraceur |
Are we done discussing this? |
18:45 |
sapier1 |
seems everyone has told her/his oppinion ... but I don't see a conclusion :-) |
18:45 |
mauvebic |
well at this point im either gonna make a site or a page with links to the dozens of diff resources |
18:46 |
marktraceur |
Guh |
18:46 |
marktraceur |
mauvebic: I think further fragmentation won't help |
18:46 |
mauvebic |
i said links |
18:46 |
mauvebic |
not docs themselves |
18:46 |
marktraceur |
*nod* K |
18:46 |
mauvebic |
though id like to include some good lua/cpp tutorials |
18:47 |
mauvebic |
(links, not written by me loll) |
18:47 |
sapier1 |
A linklist is better than nothing but you're leaving it as soon as you click a link thus you've lost your way back |
18:47 |
marktraceur |
mauvebic: I think we can use external resources for that (and recommending books is never a bad idea), but what we really need is comprehensive docs for Minetest specifically. |
18:47 |
mauvebic |
at the very least the linklist will be good for my awful memory |
18:47 |
mauvebic |
and lazyness |
18:48 |
mauvebic |
docs for minetest is good :-) but im not kiddin when i say good programming tutorials for cpp is harder to find independlty |
18:48 |
mauvebic |
and no, most books read like resumes for unemployed programmers, they never helped me lol. |
18:48 |
sapier1 |
worth of doc is only given if it's up to date |
18:49 |
mauvebic |
but a good tutorial, if it were minetest-specific, might show what changes you could make and preview the effects |
18:50 |
mauvebic |
otherwise a novice making small changes and having to compile each time might get lazy too lol |
18:51 |
sapier1 |
:-) I'm still trying to write a doc for mobf to get others use it ... by now with little succes ... doc writing is hard business |
18:52 |
mauvebic |
everyone has their own framework by now lol |
18:52 |
marktraceur |
thexyz, PilzAdam, are you both still vehemently opposed to a single source for documentation? |
18:53 |
PilzAdam |
not vehemently |
18:54 |
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18:54 |
mauvebic |
problem with most frameworks is they take 60% of the stage leaving little room for all the other frameworks to party |
18:54 |
sapier1 |
@mauvebic nope everyone reinvented the wheel discovering most of the problems they complained about apply to them too ;-) |
18:54 |
PilzAdam |
marktraceur, I just think seperate would be more handy |
18:54 |
mauvebic |
you think i didn't have the same complaint a year ago? lol |
18:55 |
marktraceur |
PilzAdam: Do you see my concern about not getting as much coincidental interest in core development? |
18:55 |
* VanessaE |
pokes PilzAdam. just because. |
18:55 |
VanessaE |
:-) |
18:56 |
sapier1 |
@PilzAdam you wanna tell me having a page stored in wikidb not beeing c++ related will harm the c++ wiki pages? ;-) |
18:57 |
mauvebic |
marktraceur i think at this point we just need to spread the word on where to find all the docs |
18:57 |
marktraceur |
Or vice versa.... |
18:57 |
mauvebic |
when people set their minds to something to do it |
18:57 |
mauvebic |
*they |
18:57 |
marktraceur |
mauvebic: I have a direct interest in getting this working perfectly the first time....I'm hoping to do a documentation sprint in ~3 weeks |
18:58 |
marktraceur |
I don't want it to be on a system we could feasibly change in the near future |
18:58 |
marktraceur |
And I *really* don't want it to be on DokuWiki |
18:59 |
mauvebic |
thats assuming everyone will have the time and be available in 3 weeks, should start now |
19:00 |
markveidemanis |
http://minetest.net/forum/viewtopic.php?id=3954 |
19:00 |
marktraceur |
I know. |
19:00 |
marktraceur |
That's why I want this to be hammered out, so I can hit "submit" on the announcement |
19:01 |
sapier1 |
puuh I'm glad mobf isn't in this list I don't have time in 3 weeks |
19:01 |
marktraceur |
sapier1: We might be able to document it anyway |
19:02 |
thexyz |
marktraceur: have you received response from c55 yet? |
19:02 |
marktraceur |
He doesn't want to comment, or he would have already. |
19:03 |
thexyz |
hm.. |
19:03 |
thexyz |
we need him to comment |
19:03 |
thexyz |
because otherwise it'll be just waste of time |
19:03 |
marktraceur |
Well, let me ask you this |
19:04 |
marktraceur |
If he said that one wiki is a good idea, would you do it? |
19:04 |
mauvebic |
i couldn't care less about the platform, so long as the docs arent hidden |
19:04 |
thexyz |
marktraceur: sure |
19:04 |
marktraceur |
thexyz: OK, second question: If he doesn't chime in, why would one wiki be a waste of time? |
19:05 |
sapier1 |
@marktraceur have a look at http://animalsmod.comuf.com/ especialy the Module Mob Framework API |
19:05 |
moltenbot |
sapier1's link: Mob Framework Minetest Mod: Mob Framework Mod 1.9.0 |
19:05 |
thexyz |
marktraceur: because we already have dev wiki |
19:05 |
thexyz |
there's no point in having two dev wikis |
19:05 |
thexyz |
there should be one "official" |
19:05 |
marktraceur |
Hm. |
19:06 |
marktraceur |
thexyz: Don't you and a few others in-channel have exactly the clout to make something like this official? |
19:06 |
thexyz |
c55 should make the final decision |
19:07 |
mauvebic |
so no work gets done while we fiddle with the format lol |
19:07 |
thexyz |
though the current dev wiki contains very outdated information |
19:07 |
marktraceur |
thexyz: He's not around enough to make every final decision. If you have the power to make a decision, you should do it. I fully realize that may mean my way isn't implemented, but I think you understand the consequences of that. |
19:08 |
thexyz |
and is filled with spam http://minetest.net/wiki/doku.php?do=recent&id=start |
19:08 |
moltenbot |
thexyz's link: |
19:08 |
mauvebic |
most minetest sites look like *the* homepage lol |
19:09 |
Jordach |
VanessaE, i updated the things to do list |
19:09 |
thexyz |
marktraceur: this one is important, don't you think so? |
19:10 |
VanessaE |
I'll look later |
19:11 |
marktraceur |
thexyz: Yes, but if you have the power to act on important decisions, it means c55 thought you had the capacity to make them as well. |
19:12 |
OldCoder |
marktraceur, thexyz, john_minetest, VanessaE: Hi. What's new? |
19:12 |
sapier1 |
another question what about doxygenifying minetest source cod? |
19:12 |
PilzAdam |
minetest.net is the official |
19:13 |
thexyz |
john_minetest: you may also notice minetest.org |
19:13 |
marktraceur |
OldCoder: We're chatting about wiki structure....my suggestion was to move the devwiki stuff into api.minetest.net (possibly with a URI change and two namespaces) |
19:13 |
OldCoder |
Yep |
19:13 |
OldCoder |
*scroll* |
19:13 |
VanessaE |
not much OldCoder |
19:13 |
sapier1 |
@john_minetest what's "best"? |
19:13 |
OldCoder |
That is good |
19:13 |
thexyz |
oh, OldCoder, minetest should be called "Minetest", not "Minetest-c55" |
19:13 |
OldCoder |
thexyz, Actually... |
19:13 |
OldCoder |
thexyz, LGDB lists it as Minetest-C55 |
19:14 |
thexyz |
i don't care about LGDB |
19:14 |
OldCoder |
And that is what the official version displays IIRC |
19:14 |
OldCoder |
But whatever he prefers is fine |
19:14 |
thexyz |
https://github.com/celeron55/minetest/commit/1d13d106dd58cd18a019046840c180da25001b02 |
19:14 |
moltenbot |
thexyz's link: Update README ? 1d13d10 ? celeron55/minetest ? GitHub |
19:14 |
OldCoder |
What is the commit? |
19:14 |
OldCoder |
R |
19:14 |
marktraceur |
Once upon a time, when there was Minetest-Delta and Minetest-C55 and more |
19:14 |
thexyz |
it displays "Minetest 0.4.4" for me |
19:14 |
OldCoder |
thexyz, You are correct |
19:15 |
OldCoder |
My site BTW will improve |
19:15 |
OldCoder |
There will be lots of good stuff |
19:15 |
OldCoder |
Indeed |
19:15 |
sapier1 |
@john_minetest how to determine which ones are most used? For example I've got 1500 downloads for mobf on mediafire only ... I doubt that many ppl are really using it |
19:15 |
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celeron55 joined #minetest |
19:15 |
OldCoder |
celeron55, welcome |
19:16 |
Jordach |
VanessaE, oh hey a fix https://github.com/celeron55/minetest/pull/370 |
19:16 |
moltenbot |
Jordach's link: Fix camera "jumping" when attached and the parent goes too fast by Zeg9 ? Pull Request #370 ? celeron55/minetest ? GitHub |
19:16 |
OldCoder |
celeron55, Shall I refer to the official program on a site as Minetest-C55 to be precise or Minetest? |
19:17 |
mauvebic |
it only fixes the camera jump not the attach bug? |
19:18 |
VanessaE |
Jordach: will this fix busted-ass carts? :-) |
19:18 |
* VanessaE |
winks at PilzAdam ;) |
19:18 |
Jordach |
does it stop the jumping? yes or no? |
19:19 |
PilzAdam |
john_minetest, the attachment bug isnt fixed |
19:19 |
mauvebic |
cuz i really look good walking around with an ufo on my head lol |
19:19 |
thexyz |
PilzAdam: really? |
19:19 |
VanessaE |
PilzAdam: also, put the player model higher and further forward in carts that are pitched +45 degrees |
19:19 |
thexyz |
doesn't it fix the bug https://github.com/celeron55/minetest/commit/0f1d2c127cd58aa9b1afa22769dcdaf8f71d05e6 ? |
19:19 |
moltenbot |
thexyz's link: Initialize all member variables of LuaEntitySAO ? 0f1d2c1 ? celeron55/minetest ? GitHub |
19:19 |
VanessaE |
otherwise the player can't hardly see in front of them when climbing a hill |
19:20 |
PilzAdam |
thexyz, should it? dunno |
19:20 |
thexyz |
it should |
19:20 |
PilzAdam |
nice |
19:20 |
* PilzAdam |
doesnt noticed this; too much skyrim |
19:21 |
* Jordach |
high fives PilzAdam |
19:21 |
PilzAdam |
EU high five! |
19:21 |
|
MilanFIN joined #minetest |
19:25 |
mauvebic |
things suddenly went quiet lol |
19:25 |
Jordach |
yep |
19:25 |
|
simion314_ joined #minetest |
19:25 |
marktraceur |
mauvebic: thexyz appears to think celeron55 needs to have the last word, so we'll wait more for that and further delay my announcement. |
19:26 |
PilzAdam |
https://github.com/celeron55/minetest/pull/370 <- this only fixes camera jumping and nothing else |
19:26 |
moltenbot |
PilzAdam's link: Fix camera "jumping" when attached and the parent goes too fast by Zeg9 ? Pull Request #370 ? celeron55/minetest ? GitHub |
19:26 |
thexyz |
PilzAdam: that's what its title says |
19:26 |
mauvebic |
well he's here now |
19:26 |
mauvebic |
so we still dont know what's causing the attach bug? :( |
19:27 |
Jordach |
at least carts wont seem so damn jumpy |
19:27 |
thexyz |
mauvebic: that one PROBABLY was fixed |
19:27 |
thexyz |
needs more testing |
19:27 |
PilzAdam |
Jordach, the carts are still jumpy |
19:27 |
mauvebic |
allright ill try to compile from source folder later and see how that goes |
19:28 |
mauvebic |
*into |
19:28 |
mauvebic |
wtv lol |
19:28 |
mauvebic |
cant add anymore terrain guns till they stop hitting players 2K+ away lol |
19:29 |
Jordach |
hehe, this 5.1 dolby headset is awesome |
19:30 |
mauvebic |
the one youre pointing at? :p |
19:31 |
mauvebic |
i have a giant sub in an apartment but the house is built old and sturdy so they think it's snow plows passing by lol |
19:32 |
sapier1 |
@celeron55 may I ask if there's any chance of getting github issue 229 fixed or at least the workaround be applied until proper fix is possible? |
19:34 |
mauvebic |
of course the only times the neighbours think im playing techno is when my wife tries to cook |
19:34 |
Jordach |
mauvebic, i giant sub from subway? |
19:34 |
Jordach |
s/i/a |
19:35 |
mauvebic |
no subway in this town lol |
19:35 |
mauvebic |
quebeckers aren't crazy about chain restaurants lol |
19:36 |
markveidemanis |
who wants to go on my server, the more people join, the more chance OldCoder will host it on hos VPS |
19:37 |
mauvebic |
tho i love the local pizza, its about 2-3" thick lol |
19:37 |
Jordach |
so when did street hos become nerds> |
19:37 |
mauvebic |
you cant say hos anymore, |
19:38 |
Jordach |
mauvebic, england has different language style |
19:38 |
Jordach |
(not ol' bean, more of chavvy) |
19:40 |
markveidemanis |
john, come on my server |
19:40 |
markveidemanis |
i made the plant building |
19:40 |
mauvebic |
marktraceur who did you warn earlier about anouncing? |
19:40 |
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Kacey joined #minetest |
19:41 |
Kacey |
back |
19:41 |
thexyz |
sapier1: can you attach some code to #229 to make this one easily reproduceable? |
19:42 |
marktraceur |
Unsurprisingly, markveidemanis |
19:42 |
|
SpeedProg joined #minetest |
19:42 |
mauvebic |
though so |
19:42 |
mauvebic |
im also getting PMs |
19:42 |
mauvebic |
on the same subject |
19:42 |
marktraceur |
markveidemanis: Stop announcing your damn server |
19:43 |
sapier1 |
@thexyz i think so but as it's a performance issue code triggering at for my machine may not trigger it on yours |
19:43 |
Kacey |
what does +q do? |
19:43 |
mauvebic |
mutes |
19:43 |
Kacey |
ooh |
19:43 |
thexyz |
sapier1: but you wrote >bad_alloc crash |
19:43 |
sapier1 |
yes |
19:43 |
mauvebic |
and +kbp : dispatches klingon bird of prey to destroy the user |
19:44 |
sapier1 |
bad_alloc happens becaus of collision handling eating up whole memory |
19:44 |
thexyz |
sapier1: whatever, attach some example code that causes crash on your machine and is easy to modify |
19:44 |
mauvebic |
sapier1 up the specs and autospawn a bunch of them :-) |
19:48 |
Kacey |
got quiet... |
19:48 |
* mauvebic |
watches tumbleweeds |
19:49 |
Kacey |
really fun ^ |
19:50 |
mauvebic |
i was thinking of tweaking the mint mod |
19:51 |
mauvebic |
instead of minting money from mese and setting up individual selling machines |
19:52 |
mauvebic |
id setup a single public market that pays users for whatever nodes they have to sell, and sets prices according to demand/availability automatically |
19:52 |
mauvebic |
no inflation |
19:52 |
mauvebic |
money is minted when things are sold on the market, and its withdrawn when things are bought |
19:53 |
mauvebic |
doesnt preclude indiv. selling machines with userset prices |
19:54 |
mauvebic |
the public market could be a sort of creative inventory in a noncreative world for users willing to pay for the nodes |
19:56 |
marktraceur |
markveidemanis: Behave. |
19:56 |
markveidemanis |
HAHA, afk while i was muted LOL |
19:57 |
mauvebic |
we are devastated |
19:58 |
|
M13 joined #minetest |
20:00 |
mauvebic |
so no opinions on my mint changes before i do 'em? :p |
20:01 |
|
ttk2 joined #minetest |
20:04 |
OldCoder |
Hey |
20:04 |
mauvebic |
howdy |
20:04 |
OldCoder |
o/ |
20:04 |
OldCoder |
mauvebic, Your world is great |
20:05 |
OldCoder |
Nuff said |
20:05 |
mauvebic |
had fun wondering? :p |
20:05 |
OldCoder |
Others should follow your example |
20:05 |
mauvebic |
*wandering |
20:05 |
OldCoder |
Not much this week but some |
20:05 |
OldCoder |
Enough to tell you had the right idea |
20:05 |
OldCoder |
Build and continue |
20:05 |
mauvebic |
well its not the greatest example: i left alot of buildings unfinished onthe inside |
20:05 |
OldCoder |
Create something |
20:05 |
OldCoder |
You can work on those over time |
20:06 |
mauvebic |
were still aiming for an ecunemopolis feel but thats gonna take awhile |
20:06 |
mauvebic |
+ were working on a spacemap too now lol i had to added a dozen new light fixtures to be hightech |
20:07 |
mauvebic |
even star trek type shields :-) |
20:08 |
mauvebic |
(work in progress) |
20:08 |
|
berome joined #minetest |
20:10 |
OldCoder |
mauvebic, Don't abandon the old world |
20:10 |
OldCoder |
It is an achievement and should move forward |
20:10 |
mauvebic |
oh hell no i expect to still have it when mm3 comes out lol |
20:11 |
mauvebic |
though the chain of mountains is a huge undertaking |
20:12 |
mauvebic |
from -6k,0,-6K, to spawn |
20:12 |
mauvebic |
were 1500 nodes closer |
20:14 |
mauvebic |
theres even the ruins of an undeground city i accidentally flooded lol |
20:19 |
* Kacey |
wants to work on a map... |
20:19 |
mauvebic |
which one? |
20:19 |
Kacey |
of my own |
20:20 |
mauvebic |
makes sense lol |
20:20 |
mauvebic |
i may open up my space map to outsider colonization in a few weeks |
20:21 |
Jordach |
yay |
20:21 |
mauvebic |
still need a working economy, vacuum mod and oxygen farming |
20:21 |
markveidemanis |
vaccum mod?????/??? |
20:22 |
markveidemanis |
gooD luck! |
20:22 |
mauvebic |
not difficult |
20:22 |
mauvebic |
air + damage_per_second = vacuum |
20:23 |
mauvebic |
make the vacuum the default air, and use regular air for the oxyfarms |
20:23 |
mauvebic |
but before opening up my map i need a place for players to get some first lol |
20:23 |
marktraceur |
mauvebic: Is this the one where you aliased almost everything to desert sand or air? |
20:24 |
mauvebic |
yeah right now my spacemap the whole mapgen is aliased to air |
20:24 |
mauvebic |
ill change that to vacuum soon |
20:24 |
marktraceur |
Oooh. |
20:24 |
marktraceur |
mauvebic: Why not just remove the default mod? |
20:24 |
marktraceur |
Or at least rewrite it? |
20:24 |
mauvebic |
most of it is commented out lol |
20:24 |
mauvebic |
kept a few things |
20:25 |
mauvebic |
and added lua trees |
20:25 |
marktraceur |
mauvebic: Spaceships. They need to happen. |
20:25 |
mauvebic |
i have |
20:25 |
mauvebic |
giant ships made of nodes |
20:25 |
marktraceur |
Nooooot good enough |
20:25 |
mauvebic |
and modified ufo's using viper/cylon meshes |
20:26 |
mauvebic |
i think i put a screen up in the ufo thread |
20:26 |
Jordach |
hey guys, i made a skin based off of my original http://i.imgur.com/ESmcN.png |
20:26 |
Jordach |
does anyone want it. |
20:27 |
PilzAdam |
whats the difference? |
20:27 |
mauvebic |
though i had to write a command that replays the same 30 seconds of night |
20:27 |
PilzAdam |
/set time_speed 0 |
20:28 |
mauvebic |
that's per world? |
20:28 |
PilzAdam |
nope |
20:28 |
mauvebic |
applies to all worlds? |
20:28 |
PilzAdam |
yep |
20:28 |
mauvebic |
cant then |
20:28 |
Jordach |
PilzAdam, theres actual noise this time + shading] |
20:28 |
PilzAdam |
its stored in minetest.conf |
20:28 |
mauvebic |
oh yeah that i tried that |
20:28 |
mauvebic |
my land based map needs day/night |
20:28 |
mauvebic |
the space just needs night |
20:29 |
mauvebic |
so i wrote /pause /resume functions that doesn't screw with my other maps |
20:30 |
PilzAdam |
settings in world.mt should override settings in minetest.conf |
20:30 |
mauvebic |
that would work |
20:30 |
mauvebic |
time = 0 timspeed =0 to keep it night? |
20:31 |
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markveidemanis joined #minetest |
20:31 |
PilzAdam |
time_speed = 0 && time = 0 |
20:32 |
markveidemanis |
my server crashed, up again now |
20:32 |
mauvebic |
that should work thanks :-) now to remove the moon lol |
20:32 |
markveidemanis |
:D |
20:32 |
Jordach |
mauvebic, its a planet! |
20:33 |
markveidemanis |
blow up the moon! |
20:33 |
Jordach |
anyone up for a death star? |
20:33 |
mauvebic |
i could build that |
20:33 |
mauvebic |
i got a battlestar |
20:33 |
mauvebic |
epic space battles lol |
20:33 |
mauvebic |
(in slow motion) |
20:36 |
Kacey |
Jordach: who would make a deathstar? |
20:36 |
mauvebic |
http://www.zimg.eu/i/1751494725 |
20:36 |
markveidemanis |
how long didi that take? |
20:37 |
mauvebic |
half a day |
20:37 |
* VanessaE |
mumbles something about markveidemanis's moon actually being a space station... |
20:37 |
markveidemanis |
NOooooooo |
20:37 |
mauvebic |
wrap it up in lightup cloud nodes? |
20:38 |
VanessaE |
mauvebic: how much of that ship was worldedit/mm2'd in? :-) |
20:39 |
mauvebic |
all of it, instead of crafting i do math |
20:39 |
VanessaE |
heh |
20:39 |
mauvebic |
what is the point to keep bringing it up? |
20:40 |
VanessaE |
I was kidding :-) |
20:40 |
mauvebic |
if you think worldedit building is illegitimate petition celeron to ban the mods,, stop knocking my creations for it |
20:40 |
mauvebic |
its really not funny the 2nd or 3rd time around |
20:41 |
VanessaE |
wtf? |
20:41 |
jeffrash |
john_minetest, can you help me find a good place to tie in the road? |
20:41 |
VanessaE |
who pissed in his cheerios this morning? |
20:41 |
jeffrash |
john_minetest, I'm almost in town now |
20:42 |
marktraceur |
Whooo |
20:42 |
marktraceur |
That was bad |
20:43 |
markveidemanis |
ZEG9 |
20:43 |
markveidemanis |
IVE BEEN GRIEFED ON YOUR SERVER |
20:44 |
markveidemanis |
3X GRINDER 3X ELECTRIC FURNACE 1X ALLOY FURNACE |
20:44 |
marktraceur |
markveidemanis: No need to yell, we're right here. |
20:44 |
markveidemanis |
i know |
20:44 |
markveidemanis |
i think the griefer is VENT |
20:44 |
markveidemanis |
not sure though |
20:46 |
marktraceur |
markveidemanis: Zeg9 isn't here right now anyway, so just wait. |
20:48 |
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20:50 |
|
Kaceygame joined #minetest |
20:52 |
Kacey |
... |
20:52 |
|
Kaceygame joined #minetest |
20:54 |
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roboman2444 joined #minetest |
21:02 |
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21:04 |
thexyz |
anyone with windows willing to test newest MT build? http://minetest.ru/bin/minetest-2012.12.27-45029117f5.zip |
21:07 |
sapier1 |
@thexy I've added a real simple example how to trigger issue 229 it's not exactly how its happening in real world but triggering the same runnaway memory consumption |
21:08 |
sapier1 |
if your machine is too fast just increase n |
21:08 |
thexyz |
ok |
21:08 |
Kacey |
Jeija i have a mesecons glitch |
21:09 |
Jeija |
Yes, Kacey? |
21:09 |
Kacey |
movestones crash my server |
21:09 |
Jeija |
error message? |
21:11 |
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21:11 |
Jakssoul |
Hey guys. |
21:12 |
Kacey |
finding the error |
21:12 |
sapier1 |
@kacey what's the error message? |
21:12 |
Kacey |
for movestones |
21:12 |
markveidemanis |
http://ompldr.org/tZ3VyYg <==Ban "VENT" |
21:13 |
markveidemanis |
theres mese on the floo |
21:13 |
Kacey |
here let me force it to happen |
21:14 |
PilzAdam |
sapier1, i noticed the bug when re-entering the world |
21:14 |
PilzAdam |
(after increasing n) |
21:14 |
Kacey |
14:13:55: ERROR[main]: ServerError: LuaError: error: ....minetest/mods/minetest/mesecons_movestones/init.lua:71: attempt to call global 'addPosRule' (a nil value) |
21:14 |
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21:15 |
Jeija |
... |
21:15 |
markveidemanis |
john_minetest: VENT is making a shithole of the server. i suggest you ban him immidiately |
21:15 |
sapier1 |
@PilzAdam collision handling is creating a 3d box with corners new and old pos ... this has to fail as soon as accelerations or dtime extend some trigger value |
21:16 |
Jeija |
OK, Kacey, bug confirmed; I will fix it soon, for now you may download https://github.com/Jeija/minetest-mod-mesecons/archive/nextgen.zip which is the "testing branch" of mesecons which already includes the bugfix |
21:17 |
klunk |
markveidemanis: hello, try to keep it cool : with logs on server, and rollback possibilities, truth will appear |
21:17 |
markveidemanis |
ok |
21:17 |
Kacey |
naw ill just disable movestones from the map |
21:17 |
klunk |
people are sometimes busy |
21:17 |
PilzAdam |
sapier1, confirmed: 22:17:42: ERROR[ServerThread]: ERROR: An unhandled exception occurred: std::bad_alloc |
21:18 |
Jakssoul |
I'm hurt. Nobody said hello. I'll just go cry in a corner.. |
21:18 |
* Jakssoul |
cries in a corner. |
21:19 |
klunk |
markveidemanis: I know it is hard, but usually admins here make a good work, I hope you could have your stuffs back ! |
21:19 |
klunk |
Jakssoul: hello guy how are you ? |
21:20 |
Jakssoul |
I'm obviously crying in a corner, and you? |
21:20 |
Jakssoul |
xD |
21:20 |
klunk |
noooo, life is too short ! |
21:20 |
Jakssoul |
I may have been a little sarcastic. |
21:21 |
sapier1 |
@pilzadam limiting dtime is not a complete solution i know, but for random, single dtime spikes this solves the problem |
21:22 |
klunk |
yes, but it is a bit true. In other hand, someone here was upseted because people answered hello when someone was saying hello, some months ago .... |
21:22 |
PilzAdam |
I'd prefer a "real" fix for that problem |
21:23 |
sapier1 |
I'm not quite sure how to fix it |
21:23 |
Jakssoul |
Really? Wow. |
21:23 |
sapier1 |
you'd have to avoid creating that huge 3d boxes for collision checking |
21:24 |
klunk |
yes really: I think when you are helped on "hot stuffs" reading others lines could be boring. |
21:24 |
klunk |
said klunk adding lines ... |
21:25 |
sapier1 |
and no matter how good your algorithm is if it's not O(0) there'll be a dtime where it'll happen again ... maybe that dtime doesn't matter becaus its >10000s |
21:26 |
* VanessaE |
is back. |
21:26 |
|
sfan5[iPod] joined #minetest |
21:26 |
VanessaE |
(yay.) |
21:26 |
PilzAdam |
sapier1, maybe just limit the velocity? |
21:26 |
sapier1 |
velocity is already limited |
21:27 |
sapier1 |
won't help either as in this example velocity is 0 |
21:27 |
sapier1 |
entity is sitting on ground! |
21:27 |
sapier1 |
and limiting acceleration won't help either as in my real world cases I can trigger this bug with velocitys as low as 10 |
21:28 |
sapier1 |
accelerations as low as 10 |
21:28 |
PilzAdam |
whats the current limit? |
21:29 |
sapier1 |
speed? I'm not quite sure I've seen it in content_sao.cpp recently |
21:30 |
Jakssoul |
HI, VanessaE. |
21:30 |
Jakssoul |
Nobody is very friendly today |
21:30 |
VanessaE |
hi Jakssoul |
21:30 |
sapier1 |
0.25 BS per step if I'm correct |
21:30 |
sapier1 |
around line 205 |
21:36 |
Jordach |
hey VanessaE |
21:36 |
* Jordach |
unfolds on the channel sofa |
21:36 |
VanessaE |
hi |
21:37 |
* PilzAdam |
digs the channel sofa and puts it in his MT world |
21:37 |
Jordach |
VanessaE, i made a new skin based from my own one |
21:37 |
Jordach |
http://i.imgur.com/ESmcN.png |
21:37 |
Jordach |
shading! |
21:37 |
|
sfan5_[iPod] joined #minetest |
21:37 |
VanessaE |
that looks 100% better than the existing one |
21:38 |
Jordach |
should i pull request said texture> |
21:38 |
PilzAdam |
are you sure its not 80%? |
21:38 |
VanessaE |
Jordach: add some highlights to the hair |
21:38 |
Jordach |
kay |
21:38 |
|
kaeza joined #minetest |
21:38 |
kaeza |
hi! |
21:38 |
VanessaE |
then pull requested |
21:39 |
VanessaE |
requet it* |
21:39 |
VanessaE |
fewfj4z-tgfu483jct1nry@$*RTY@&@*$NN4 |
21:39 |
kaeza |
typo... |
21:39 |
kaeza |
lol |
21:39 |
VanessaE |
and if you're extremely lucky PilzAdam here will merge it. |
21:39 |
PilzAdam |
*evil looking* |
21:39 |
marktraceur |
kaeza: Question: Would it be trivial to allow issuing commands with the IRC mod? |
21:40 |
kaeza |
marktraceur: explain |
21:40 |
kaeza |
you mean admin commands? |
21:40 |
kaeza |
for remote admins? |
21:40 |
kaeza |
it supports some basic commands |
21:40 |
marktraceur |
kaeza: For example, the IRC mod informs me that someone is asking for interact. I want to give it to them, but not load minetest. /msg irc-bot grant interact would be awesome. |
21:40 |
VanessaE |
PilzAdam: merge #82 already :) |
21:41 |
kaeza |
marktraceur: that should be possible |
21:41 |
kaeza |
marktraceur: gimme a sec |
21:41 |
VanessaE |
marktraceur: how would you manage the security of such a thing though? |
21:41 |
Jordach |
by not having the bot on a channel? |
21:41 |
kaeza |
VanessaE: that's my primary concern right now |
21:41 |
marktraceur |
VanessaE: Just use a registered nick in the config, check for +r, and only accept private messages |
21:42 |
Kacey |
Jeija +1 for the mesecons adventure map |
21:42 |
VanessaE |
seems to me you'd need a sort of nickserv as part of irc mod, something that one must "log into" so to speak |
21:42 |
marktraceur |
Actually, that might not be a bad idea |
21:42 |
marktraceur |
But complicated |
21:42 |
VanessaE |
/msg <botname> <login> <uid> <pw> |
21:42 |
VanessaE |
er |
21:42 |
VanessaE |
/msg <botname> LOGIN <uid> <pw> |
21:43 |
VanessaE |
something like that, then it could accept your commands, assuming your IRC nick is registered as you suggested |
21:43 |
marktraceur |
*nod* |
21:43 |
VanessaE |
and it should auto-logout if you leave the channel you were on when you logged in (or if you sign off IRC entirely of course) |
21:44 |
kaeza |
marktraceur: right now it supports /msg botname !who |
21:44 |
kaeza |
but the commands can be easily added |
21:44 |
marktraceur |
What does !who do? |
21:44 |
kaeza |
the IRC mod even exports an API |
21:45 |
kaeza |
marktraceur: returns the players that are in-game and /join'ed the channel |
21:45 |
kaeza |
as a private message |
21:45 |
kaeza |
lemme show you |
21:46 |
|
minetest-DA12FD5 joined #minetest |
21:47 |
kaeza |
marktraceur: do /msg minetest-DA12FD5 !who |
21:48 |
kaeza |
this was a basic command, but remote administration is easy to add |
21:48 |
marktraceur |
Oh, hm |
21:48 |
kaeza |
(excluding secure authentication of course) |
21:48 |
marktraceur |
Cool |
21:50 |
kaeza |
in fact, I was looking if these kinds of commands would be desired as a core part of the IRC mod |
21:50 |
kaeza |
the mod exports a mt_irc.register_bot_command() function |
21:51 |
Jordach |
VanessaE, http://i.imgur.com/9Z3UX.png |
21:51 |
kaeza |
similar in spirit to minetest.register_chat_command() |
21:51 |
VanessaE |
Jordach: +100000 |
21:51 |
VanessaE |
upload that sucker |
21:51 |
VanessaE |
pull request it, whatever |
21:52 |
kaeza |
I will shutdown the bot now |
21:52 |
Jordach |
VanessaE, and the backside http://i.imgur.com/5d4nx.png |
21:52 |
kaeza |
marktraceur: you think I should make this a part of the core IRC or as an "add-on"? |
21:53 |
Jordach |
add on |
21:53 |
Jordach |
you dont want users hacked by their own mod |
21:53 |
Jordach |
or well, their world tempered with |
21:53 |
kaeza |
yeah, I thought about that too |
21:54 |
kaeza |
the problem is how to securely authenticate the user |
21:54 |
kaeza |
I need more research on authenticaion |
21:54 |
marktraceur |
kaeza: It could be an addon |
21:54 |
|
NakedFury joined #minetest |
21:55 |
kaeza |
okay, so I think it'll be an add-on |
21:56 |
* Jordach |
warms up git |
21:56 |
kaeza |
let's see what I can do |
21:58 |
|
Kaceygame joined #minetest |
21:59 |
Kaceygame |
*** Kacey left the game |
21:59 |
Jordach |
VanessaE, https://github.com/Jordach/minetest_game/tree/newskin |
21:59 |
moltenbot |
Jordach's link: Jordach/minetest_game at newskin ? GitHub |
21:59 |
Jordach |
PilzAdam, see any problems with the new skin i made? |
21:59 |
VanessaE |
PilzAdam: merge that sucker |
22:00 |
PilzAdam |
Jordach, in-game screenshots? |
22:00 |
Jordach |
i just posted two in the editor. |
22:00 |
M13 |
can someone help test me server? |
22:00 |
Jordach |
http://i.imgur.com/9Z3UX.png and http://i.imgur.com/5d4nx.png |
22:00 |
M13 |
and is minetest 0.4.4 built for puppy? |
22:01 |
PilzAdam |
Jordach, I saw that |
22:01 |
M13 |
hello? |
22:01 |
Jordach |
who needs screenshots when i can do so from my editor? |
22:01 |
M13 |
PilzAdam, btw I got skyrim just today |
22:01 |
PilzAdam |
Nice |
22:02 |
M13 |
:-) |
22:02 |
PilzAdam |
Jordach, it has to fit into the game |
22:02 |
|
sfan5[iPod] joined #minetest |
22:02 |
Jordach |
PilzAdam, its was untextured and boring. |
22:02 |
Jordach |
(well shading sense) |
22:02 |
PilzAdam |
Ill test it myself |
22:04 |
|
Kaceygame joined #minetest |
22:05 |
Kaceygame |
<Kacey> helllo |
22:05 |
Kaceygame |
*** Kacey left the game |
22:05 |
marktraceur |
That was fun |
22:05 |
marktraceur |
kaeza: Have you tested what happens when the IRC bot gets kicked? :) |
22:05 |
Jordach |
most boring lan session EVAR |
22:06 |
Minetest-tan |
GIT: Jordach (Jordan Snelling) commited to celeron55/minetest_game: add new texture with shading this time around. 7505fbce51 2012-12-27T13:58:57-08:00 |
22:06 |
Kacey |
i logged it out |
22:06 |
Jordach |
BOOM! |
22:06 |
M13 |
i got to get irc for my server |
22:06 |
kaeza |
marktraceur: what? |
22:06 |
marktraceur |
kaeza: What happens if the IRC bot gets kicked? |
22:06 |
PilzAdam |
Jordach, happy now? |
22:06 |
Jordach |
yes |
22:07 |
Jordach |
and i wish to share the good mood by requesting nicely that you commit VanessaE's attempt at fixing the mese crystal issue |
22:07 |
Jordach |
thank you. |
22:07 |
kaeza |
hmm |
22:07 |
kaeza |
does it crash the server? I haven't tested that... |
22:07 |
* Jordach |
is heading off to bed |
22:08 |
Jordach |
laters. |
22:08 |
marktraceur |
Exactly what I'm wondering |
22:08 |
kaeza |
night Jordach |
22:08 |
marktraceur |
kaeza: I could help test :) |
22:08 |
kaeza |
lemme bring it on |
22:08 |
Kacey |
ooh god |
22:08 |
marktraceur |
Make sure you confirm which one it is so I don't accidentally kick someone |
22:08 |
|
minetest-E47BB91 joined #minetest |
22:09 |
kaeza |
marktraceur: minetest-E47BB91 is mine |
22:09 |
|
minetest-E47BB91 was kicked by marktraceur: minetest-E47BB91 |
22:09 |
* marktraceur |
is so excited to hear what happens |
22:09 |
kaeza |
nope |
22:09 |
marktraceur |
Oh good. |
22:09 |
kaeza |
no crash |
22:10 |
kaeza |
RECV: :zelazny.freenode.net 404 minetest-E47BB91 #minetest :Cannot send to channel |
22:10 |
kaeza |
you just get that ^ |
22:10 |
marktraceur |
Hm, interesting |
22:11 |
kaeza |
hm? |
22:11 |
kaeza |
the connection is still up... |
22:11 |
marktraceur |
Weird. |
22:11 |
kaeza |
ahh nvm |
22:11 |
kaeza |
it disconnected |
22:12 |
marktraceur |
kaeza: You could probably have it try reconnecting after a timeout |
22:12 |
kaeza |
but after being /kick'ed you can't re-connect to the channel unless you shutdown the server |
22:12 |
kaeza |
hmm |
22:12 |
kaeza |
I have to fix that |
22:13 |
marktraceur |
Really? |
22:13 |
marktraceur |
Oh, you mean with the mod as is. OK. |
22:13 |
kaeza |
yeah |
22:14 |
kaeza |
let me try one more thing |
22:15 |
kaeza |
RECV: :niven.freenode.net 433 * marktraceur :Nickname is already in use. |
22:15 |
marktraceur |
Oh good |
22:16 |
|
Kaceygame joined #minetest |
22:16 |
kaeza |
/msg Kaceygame !crash |
22:16 |
Kaceygame |
<Kacey> hello |
22:17 |
marktraceur |
Kacey, what's up? |
22:17 |
marktraceur |
Hey. |
22:17 |
marktraceur |
Heh* |
22:17 |
kaeza |
Kacey: have youupdated the IRC mod as I suggested? |
22:18 |
Kacey |
no |
22:18 |
kaeza |
then anyone can crash your game |
22:18 |
marktraceur |
Cooool. |
22:18 |
* marktraceur |
will be doing that regularly |
22:19 |
kaeza |
small...ish bug |
22:19 |
marktraceur |
s/bug/feature/ |
22:19 |
marktraceur |
kaeza: I demand that you put it back |
22:19 |
kaeza |
yeah ^_^ |
22:19 |
kaeza |
lol |
22:19 |
PilzAdam |
<marktraceur> s/bug/feature/ <- +g and minetest is aweseome! |
22:19 |
Kacey |
is there any way to make the mapgen make a flat map? |
22:21 |
klunk |
http://minetest.net/forum/viewtopic.php?id=1504 |
22:21 |
moltenbot |
klunk's link: [Mod] Flatlands [1.0] [flatland] (Page 1) - Mod Releases - Minetest Forums |
22:23 |
marktraceur |
celeron55: AFAIK we're still waiting on your opinion--would it be good to move the dev and mod wikis into the same wiki, or do we want to keep those two sets of information totally separate for some reason? |
22:25 |
Kacey |
im not getting any mapgen... |
22:26 |
marktraceur |
Kacey: In what game? |
22:26 |
Kacey |
? |
22:26 |
marktraceur |
In the game you have the IRC mod in? Because that one crashed. |
22:27 |
Kacey |
i restarted it |
22:32 |
Kacey |
flatlands mod doesnt work |
22:32 |
ecube |
outdated? |
22:32 |
PilzAdam |
jordan4ibanez made one that works |
22:33 |
Kacey |
link? |
22:33 |
PilzAdam |
dunno |
22:35 |
Kacey |
is it on the forums? |
22:36 |
Exio |
hai |
22:38 |
Kacey |
hello |
22:38 |
|
Taoki[laptop] joined #minetest |
22:40 |
kaeza |
hey Exio |
22:40 |
Exio |
how it is going? |
22:42 |
Kacey |
i wish jordan4ibanez was on |
22:46 |
M13 |
Kacey |
22:46 |
Kacey |
yes |
22:46 |
M13 |
Do you have minetest 0.4.3? |
22:46 |
MrSparkle |
rahhhh |
22:46 |
Kacey |
not anymore |
22:47 |
M13 |
dam |
22:47 |
Kacey |
y |
22:47 |
M13 |
I need someone to try my server |
22:47 |
PilzAdam |
M13, IP and port? |
22:47 |
M13 |
IP : mhostr.myftp.biz |
22:47 |
Kacey |
upgrade server to 0.4.4 M13 |
22:47 |
M13 |
Port : 30000 |
22:48 |
M13 |
no, Kacey, minetest 0.4.4 is not built for puppy linux |
22:48 |
Kacey |
aah i use xubuntu |
22:48 |
Exio |
compile it! |
22:53 |
|
Taoki[laptop] joined #minetest |
22:53 |
Exio |
i don't know how to do it in C++, only in C :P |
22:53 |
Kacey |
trying to make a flat mapgen |
22:53 |
M13 |
thnx PilzAdam |
22:53 |
PilzAdam |
no problem |
22:54 |
OldCoder |
I am away for a few hours |
22:54 |
OldCoder |
I hope everybody is well and will return later |
22:54 |
OldCoder |
o/ |
22:54 |
Kacey |
sudo apt-get f*ckme-dev |
22:54 |
* OldCoder |
waves |
22:54 |
* OldCoder |
back later |
22:55 |
Kacey |
how do i create the flat map |
22:56 |
M13 |
Kacey> sudo apt-get f*ckme-dev |
22:56 |
M13 |
Lol |
22:56 |
M13 |
Im going to try that |
22:56 |
Kacey |
M13 got the joke |
22:57 |
M13 |
Only debian based distro users will get it |
22:57 |
Kacey |
true |
22:57 |
Kacey |
jyy |
22:57 |
Kacey |
sorry |
22:57 |
M13 |
I used like all the linux distros soo |
22:58 |
|
frogcrush joined #minetest |
22:58 |
Kacey |
anyone know how to make a flat map |
22:58 |
Kacey |
aha an abm |
22:58 |
|
minetest-99E8470 joined #minetest |
22:58 |
M13 |
um worldedit |
22:58 |
Kacey |
besides worldedit |
22:59 |
M13 |
worldedit 0.4.5 |
23:00 |
moltenbot |
john_minetest's link: Pastebit, beep beep beep |
23:00 |
* VanessaE |
pokes PilzAdam just because. :-) |
23:01 |
kaeza |
marktraceur: try /msg minetest-99E8470 !adm_give default:mese |
23:02 |
ecube |
Nice, a login system |
23:02 |
ecube |
awesome job |
23:02 |
ecube |
whoever coded it |
23:02 |
ecube |
i didn't read the post |
23:02 |
kaeza |
ecube: ? |
23:02 |
|
Jeija left #minetest |
23:02 |
ecube |
nothing...? :3 |
23:02 |
marktraceur |
Yay I'm not |
23:02 |
marktraceur |
...logged in |
23:03 |
kaeza |
marktraceur: /msg minetest-99E8470 !login 1234 |
23:03 |
ecube |
kaeza: whose server is it? |
23:03 |
Kacey |
any idea how to make a flat world? |
23:03 |
marktraceur |
kaeza: adm_login, but I'm in now |
23:04 |
kaeza |
ecube: my local server running my IRC mod and a new irc_admin mod :3 |
23:04 |
ecube |
can I come? |
23:04 |
marktraceur |
kaeza: What would be *really* cool is a grant command :) |
23:05 |
ecube |
XD |
23:05 |
kaeza |
marktraceur: yeah, I used give as a test |
23:06 |
kaeza |
I shall program !adm_grant now! |
23:06 |
marktraceur |
Woot woot. |
23:06 |
ecube |
kaeza: Why prefix all with adm_? |
23:07 |
* marktraceur |
will be pulling that shit posthaste |
23:07 |
kaeza |
ecube since this is an "add-on" to IRC mod, I thought of adding a prefix :) |
23:07 |
kaeza |
should I remove it? |
23:08 |
ecube |
oh, it's alright |
23:22 |
Kacey |
uugh |
23:25 |
ecube |
where's say::send? |
23:25 |
moltenbot |
john_minetest's link: Pastebit, beep beep beep |
23:26 |
ecube |
include say.h? |
23:26 |
Kacey |
wish i had better internet |
23:27 |
ecube |
john_minetest: what's the error |
23:29 |
ecube |
Ah |
23:29 |
moltenbot |
john_minetest's link: Pastebit, beep beep beep |
23:29 |
ecube |
There's some kind of way to make a class able to be called without creating an object |
23:29 |
ecube |
I think it's the static keyword |
23:29 |
ecube |
i'm not sure though |
23:29 |
ecube |
try it |
23:29 |
ecube |
that is, use static class Say instead of class Say |
23:30 |
ecube |
Aha, yes, it should be static |
23:30 |
ecube |
otherwise, you'll have to do Say *object, or something of that sort |
23:31 |
|
jojoa1997_ joined #minetest |
23:31 |
ecube |
wat's the error |
23:31 |
ecube |
if it spams, pm me |
23:31 |
Kacey |
john_minetest: what are you coding? |
23:32 |
|
minetest-9C98830 joined #minetest |
23:32 |
|
youlysses joined #minetest |
23:33 |
minetest-9C98830 |
*** testuser left the game |
23:33 |
ecube |
john_minetest: did you add the static keyword to both the declaration and the... *forgets what it's called* |
23:34 |
ecube |
can I see your n ew code? |
23:34 |
|
minetest-F0B1BBB joined #minetest |
23:34 |
jojoa1997_ |
hello |
23:35 |
ecube |
In both places where you're declaring it |
23:36 |
leo_rockway |
has anybody tried the 3D animated animals? |
23:36 |
leo_rockway |
and is willing to make a video o.o? |
23:36 |
leo_rockway |
also, hello everyone |
23:36 |
kaeza |
hello |
23:37 |
ecube |
http://pastebin.com/etiNrHpm |
23:37 |
moltenbot |
ecube's link: [C++] Static Class Say - Pastebin.com |
23:37 |
ecube |
Huh. That's useful. |
23:37 |
leo_rockway |
I just saw the new trees by RBA. I liked those. |
23:37 |
leo_rockway |
RealBadAngel: ^ |
23:38 |
leo_rockway |
awesome. |
23:38 |
ecube |
http://bit.ly/12345 <== not related, just testing |
23:38 |
ecube |
hm |
23:38 |
ecube |
http://bit.ly/12345 |
23:38 |
ecube |
ok. |
23:38 |
|
Kaceybot joined #minetest |
23:38 |
jojoa1997_ |
is vanessae's server up? |
23:38 |
|
Jakssoul joined #minetest |
23:39 |
Kacey |
hello Kaceybot |
23:39 |
ecube |
Agh. The point is, add the static keyword infront of where you're declaring the class |
23:39 |
Jakssoul |
White people. Ugh. |
23:39 |
Jakssoul |
(I'm white) |
23:39 |
Jakssoul |
xD |
23:39 |
minetest-F0B1BBB |
<testuser> meh |
23:39 |
ecube |
Jakssoul: Your christmas present is a good boot in teh *** |
23:39 |
moltenbot |
john_minetest's link: Pastebit, beep beep beep |
23:39 |
Kacey |
hello testuser lol |
23:39 |
Kaceybot |
hallo |
23:39 |
Jakssoul |
Awh! |
23:40 |
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23:40 |
Jakssoul |
I need some new boots! |
23:40 |
Jakssoul |
How did you know, ecube? |
23:40 |
jojoa1997_ |
i got some |
23:40 |
jojoa1997_ |
BOOTS |
23:40 |
Kaceybot |
hallo |
23:40 |
Jakssoul |
I didn't get anything but a pair of socks for Christmas. Darn. |
23:40 |
minetest-F0B1BBB |
<testuser> a bottle of whiskey for me ^_^ |
23:41 |
Kacey |
kaeza |
23:41 |
jojoa1997_ |
I got a video game but no counsel |
23:41 |
kaeza |
yes? |
23:41 |
Jakssoul |
Lots of people got whiskey apparently. |
23:41 |
ADFENO |
Hello. I'm having problems when starting the game under Trisquel GNU+Linux, can someone help me? |
23:41 |
jojoa1997_ |
consol |
23:41 |
Jakssoul |
Console. |
23:41 |
Kacey |
are you testuser? |
23:41 |
jojoa1997_ |
that |
23:41 |
kaeza |
yup |
23:41 |
Jakssoul |
ADFENO, what are your issues? |
23:41 |
ecube |
Consul |
23:41 |
Kacey |
thoought so |
23:41 |
Kaceybot |
hallo |
23:41 |
Kacey |
lolz |
23:42 |
ADFENO |
Looks like the game, or somethin grelated to it, fails to create a drawable. |
23:42 |
ADFENO |
I can show you the entire error if you want. |
23:43 |
kaeza |
aargh |
23:43 |
kaeza |
chat crash :( |
23:43 |
Jakssoul |
ADFENO, I recommend you get a real OS, to start with. ;) |
23:43 |
Jakssoul |
Kidding. |
23:43 |
ADFENO |
:D |
23:43 |
Kacey |
but seriously... |
23:43 |
Kacey |
lol jk |
23:43 |
Jakssoul |
What GUI does Trisquel use? |
23:44 |
leo_rockway |
DE? Probably Gnome 3. |
23:44 |
kaeza |
marktraceur: you there? I already got grant/revoke working |
23:44 |
ADFENO |
Don't worry, lots of people tend to tell me the same thing. Regarding the GUI, it uses GNOME 3.2.1. |
23:44 |
Jakssoul |
Why do you use it, ADFENO? |
23:45 |
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23:45 |
Jakssoul |
Oh, as for your problem, I don't know. *Blushes* I'm a noob. |
23:45 |
Kacey |
ooh hello ADFENO |
23:45 |
ADFENO |
Because it is a completely free (as in freedom) OS, also accepted by the FSF. |
23:45 |
leo_rockway |
ADFENO: I think marktraceur uses Trisquel. |
23:45 |
ADFENO |
Hello Kacey. |
23:45 |
mrtux |
Did someone just say FREEDOM? |
23:45 |
Jakssoul |
Lots of Linux distros are completely free (as in freedom). |
23:46 |
mrtux |
yays |
23:46 |
Jakssoul |
AMERICA, F*** YEAH! |
23:46 |
kaeza |
hi mrtux |
23:46 |
Jakssoul |
(Team America, World Police) |
23:46 |
leo_rockway |
Jakssoul: most aren't completely free. Only a handful are. |
23:46 |
kaeza |
how's the distro coming? |
23:46 |
Kacey |
frreedom? what is thos freedom you speak of |
23:46 |
mrtux |
kaeza, we got a working first boot |
23:46 |
Jakssoul |
leo_rockway, Examples? |
23:46 |
kaeza |
mrtux: good :) |
23:46 |
mrtux |
However it's a 64-bit setup for now |
23:46 |
leo_rockway |
Jakssoul: of free ones? Parabola, Trisquel... |
23:47 |
mrtux |
there will be a 32-bit version |
23:47 |
Jakssoul |
Not many then? I figured a lot more were. |
23:47 |
ADFENO |
Just check the list made by the FSF, there you will find the completely free ones. |
23:47 |
leo_rockway |
once upon a time: Ututo, VENENUX, GnewSense. IDK if they still have versions around. |
23:47 |
mrtux |
Debian's repos are for free software, only exception to that is the nonfree repo |
23:47 |
mrtux |
my servers run debian |
23:47 |
marktraceur |
I do! (sorry, late) |
23:48 |
mrtux |
marktraceur, how is trisquel? |
23:48 |
kaeza |
o hai! wb marktraceur |
23:48 |
Jakssoul |
Oh, that's upsetting. |
23:48 |
ADFENO |
Well... Errr... Regarding my problem, I'm about to paste the error under PasteBin. |
23:48 |
marktraceur |
Jakssoul: https://duckduckgo.com/?q=free+distributions+gnu%2Flinux&t=canonical |
23:48 |
kaeza |
marktraceur: I already got grant/revoke working |
23:48 |
moltenbot |
marktraceur's link: free distributions gnu/linux at DuckDuckGo |
23:48 |
marktraceur |
kaeza: Cool |
23:48 |
marktraceur |
Oh sorry, wrong link |
23:48 |
marktraceur |
Jakssoul: https://www.gnu.org/distros/free-distros |
23:48 |
moltenbot |
marktraceur's link: List of Free GNU/Linux Distributions - GNU Project - Free Software Foundation (FSF) |
23:48 |
mrtux |
duckduckgo! |
23:48 |
mrtux |
I use startpage myself |
23:49 |
mrtux |
https://startpage.com |
23:49 |
moltenbot |
mrtux's link: Startpage Web Search |
23:49 |
leo_rockway |
I use http://tekk.com.ar/seeks |
23:49 |
leo_rockway |
and sometimes ddg |
23:49 |
mrtux |
startpage is just a google proxy |
23:49 |
mrtux |
works well |
23:49 |
marktraceur |
Seeks is great |
23:49 |
Jakssoul |
marktraceur, what OS do you use? |
23:49 |
marktraceur |
Jakssoul: I use various Debian-based GNU/Linux distros. Mostly Ubuntu and Debian, but all my servers run Trisquel. |
23:49 |
* mrtux |
hates ubuntu |
23:49 |
Jakssoul |
Ahhh. |
23:50 |
mrtux |
well, ubuntu desktop sucks |
23:50 |
* Jakssoul |
hates Unity. |
23:50 |
mrtux |
server is fine |
23:50 |
* Jakssoul |
Loves Xubuntu. |
23:50 |
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23:50 |
mrtux |
I hate user-friendly distros. |
23:50 |
marktraceur |
I've been hitting my head on Unity all day :( |
23:50 |
mrtux |
I prefer do-it-yourself distros |
23:50 |
marktraceur |
I might try to install something else |
23:50 |
mrtux |
marktraceur, i don't suggest arch anymore |
23:50 |
mrtux |
systemd is bad |
23:50 |
leo_rockway |
systemd <3 |
23:50 |
mrtux |
(in my opinion) |
23:50 |
Kacey |
* Jakssoul Loves Xubuntu. me too |
23:50 |
Jakssoul |
How is Trisquel as a PC? Or Parabola? |
23:51 |
leo_rockway |
I think systemd is amazing |
23:51 |
mrtux |
I hate it. |
23:51 |
mrtux |
Yuck! |
23:51 |
Jakssoul |
XFCE is prettyyyy nice. |
23:51 |
mrtux |
Jakssoul, agreed. |
23:51 |
mrtux |
I like openbox and xfce4-panel |
23:51 |
ADFENO |
Here is the detailled error: http://pastebin.com/c4qwS5Du |
23:51 |
moltenbot |
ADFENO's link: Terminal output when using "./minetest": Irrlicht Engine version 1.7.2 Linux - Pastebin.com |
23:53 |
Jakssoul |
Single recommendation per person: What OS should I go over to? (Cruddy netbook, so low requirements please) Currently have Xubuntu 12.10. |
23:53 |
Jakssoul |
I feel like switching OS's should be like changing shirts. Once a week. (KIDDING). |
23:53 |
marktraceur |
Jakssoul: I'd suggest Trisquel's lite version. Very nice. |
23:53 |
Jakssoul |
How user-friendly is it |
23:53 |
ADFENO |
Since I am a Brazilian, the last line is translated as "Segmentation fault", or something like that. |
23:54 |
Jakssoul |
Gentoo..? Like, really? |
23:54 |
Jakssoul |
I'll pass. |
23:55 |
Jakssoul |
xD Sowwwy. |
23:55 |
Jakssoul |
Would Arch be good for me? |
23:55 |
Jakssoul |
What GUI? |
23:55 |
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23:55 |
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23:55 |
leo_rockway |
Arch drops you on a cli and you pick what you want. |
23:55 |
Jakssoul |
That's nice. So basically, that translates to = hard as hell to install., |
23:55 |
leo_rockway |
it has great documentation |
23:55 |
Jakssoul |
Right? |
23:55 |
leo_rockway |
and binary packages |
23:56 |
leo_rockway |
it's not harder to install than any other binary distro |
23:56 |
Jakssoul |
What about Parabola? It's based on Arch., |
23:56 |
Jakssoul |
Or is that a no-no? |
23:56 |
ADFENO |
Searching in the internet, I found a similar issue with other application (King Arthur's Gold, to be exact) and one user suggested to install some experimental libraries for the Mesa drivers, which have no effect. |
23:57 |
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23:59 |
kaeza |
marktraceur: https://github.com/kaeza/minetest-irc_admin |
23:59 |
moltenbot |
kaeza's link: kaeza/minetest-irc_admin ? GitHub |