Time Nick Message 00:00 VanessaE so I made it two crystals <-> two old mese 00:01 PilzAdam VanessaE, this crafting thing isnt very important, the main thing is changing the mapgen 00:02 VanessaE PilzAdam: I tried making it replace old mese with the new mese blocks. 00:02 PilzAdam why? 00:02 VanessaE it worked, but it was horribly wrong because then all of a sudden everyone has stacks of materials that are 9 times more valuable and that have to be split up 00:03 PilzAdam this would give 9 crystals where you previosly get only 1 mese 00:03 VanessaE yes. 00:03 VanessaE which leads to inflation 00:03 PilzAdam the old mese block equals crystal with stone 00:03 jojoa1997 which leads to the economy of the USA 00:03 VanessaE I was trying to consider monetary systems in the game, which tend to base their value on mese 00:03 VanessaE no no no 00:03 VanessaE not anymore it doesn;t, 00:04 VanessaE now, with request #82, one old mese directly equals one mese crystal 00:04 VanessaE same value, no inflation 00:04 Jakssoul What's the issue with everyone and the new Mese? 00:04 Jakssoul Why are so many people upset? 00:04 VanessaE Jakssoul: people are hung up on the old mese because of nostalgia 00:04 PilzAdam because some people dont like changes 00:04 Jakssoul Change is good. Even when the outcome is bad: Change is good. 00:04 PilzAdam It takes some weeks to convince me ;-) 00:05 VanessaE and because everyone has at least some of it in their inventories already and treats it was intrinsically valuable. 00:05 VanessaE PilzAdam: I'm trying to satisfy everyone's needs while still making it clear that the old mese is deprecated. 00:05 Jakssoul Blaahh. Just get the old Mese mod and don't whine. 00:05 Jakssoul :D 00:05 jojoa1997 vanessa'schange adds more flexability and look at my recipes the fragment gives the objects the power it needs http://minetest.net/forum/viewtopic.php?id=4214 00:05 moltenbot jojoa1997's link: [Mod] Display Blocks [1.0] [display_blocks] (Page 1) - Modding General - Minetest Forums 00:05 PilzAdam Jakssoul, +1 00:05 jojoa1997 theoreticly speaking 00:06 Jakssoul I like the new Mese anyway. 00:06 Jakssoul I guess I'm a minority, but still. 00:07 PilzAdam you are not a minority 00:07 PilzAdam there was a poll 00:07 PilzAdam most people like the crystals 00:07 kaeza I believe this discussion may have been the same when someone decided to port mobs to Lua 00:07 jojoa1997 Jakssoul: +∞ 00:07 VanessaE PilzAdam: there really is no way to convert old mese to the new system without breaking something. that's the problem - we have to keep the old mese until it has been phased out. 00:08 kaeza hi NekoGloop :3 00:08 VanessaE hi neko 00:08 Jakssoul Well that was weird. 00:09 NekoGloop Meow 00:09 PilzAdam VanessaE, currently the old mese is converted to the crystals in stone; thats the best way of doing it 00:09 PilzAdam s/currently/in latest git/g 00:09 VanessaE PilzAdam: and that's why everyone's bitching - because it also converts *buildings* made with the stuff. 00:09 PilzAdam I never saw a building using mese 00:09 VanessaE I've seen them 00:10 NekoGloop I've made one. 00:10 VanessaE in fact someone made a whole underground dwelling on my server just recently with mese blocks (new ones) 00:10 PilzAdam on a not creative server? 00:10 NekoGloop Correct. 00:10 VanessaE someone on redcrab's server had one - survival mode. 00:10 VanessaE (mapgen griefed it) 00:10 Exio PilzAdam: done 00:11 PilzAdam tell these people their buildings are obsolete ;-) 00:11 VanessaE PilzAdam: so request #82 un-breaks that behavior. 00:11 NekoGloop Mapgen best (worst?) griefer. 00:11 PilzAdam VanessaE, but most old mese blocks are in caves and #82 would make the use of mese in caves inconsistent 00:12 VanessaE PilzAdam: on minetest.ru:30001 I had something like half a chest full of the stuff; if I ever get to that point on someone else's server, now that I consider it, I wouldn't want the old stuff being traded out for something I have to put down on on the ground and dig a second time 00:12 jojoa1997 the worst griefer is laggy uranium bombs when you put too many 00:12 VanessaE PilzAdam: yes I know but only for as long as the old map areas remain un-harvested 00:12 PilzAdam VanessaE, craft mese in stone -> crystal? 00:13 PilzAdam have you any idea how much mese is in the old part? 00:13 PilzAdam noone will ever harvest it all 00:13 jojoa1997 look at the poll http://minetest.net/forum/viewtopic.php?pid=59410#p59410 00:13 moltenbot jojoa1997's link: Poll:Minetest Online (Page 1) - General Discussion - Minetest Forums 00:13 jojoa1997 and give your opinions please 00:14 VanessaE PilzAdam: only as much mese as there is land that has already been generated. 00:14 PilzAdam jojoa1997, please add more description what "Minetest online" means 00:14 jojoa1997 did you look at my post in the topic 00:15 jojoa1997 i will also expand on my view 00:15 VanessaE PilzAdam: remember how deep you have to go to find it, I don't think that much of a given map will have unharvested mese after too long, especially on servers without fly priv 00:15 Exio PilzAdam: ping? 00:16 PilzAdam Exio, Im really tired right now (its 2 AM here), would you mind if i test it tomorrow? 00:17 Exio no problem 00:17 VanessaE PilzAdam: in the end, inconsistency is not as bad as breaking peoples' buildings and inventories. 00:18 PilzAdam add a mese in stone -> crystal recipe and the inventory thing will be fixed 00:18 PilzAdam and the mese buildings where built too cheap in the past so people have to reinvest a bit 00:18 VanessaE besides, players will simply see it as "a new mineral! oh shiny!" 00:18 jojoa1997 There i expanded my view http://minetest.net/forum/viewtopic.php?pid=59410#p59410 00:18 moltenbot jojoa1997's link: Poll:Minetest Browser Game (Page 1) - General Discussion - Minetest Forums 00:21 VanessaE PilzAdam: come on, let's not argue about this, please just merge it. 00:26 PilzAdam Exio, just tested your patch and it works fine 00:27 Exio simple patch :P 00:27 PilzAdam but what about adding alpha to it? 00:28 Exio i didn't tried it with the crosshair, but with the selectionbox didn't work, no idea why 00:28 PilzAdam then try it for the crosshair 00:28 Exio i will 00:28 jeffrash OldCoder, did we lose anything when minetest.org 30015 crashed today? 00:29 OldCoder Hi 00:29 OldCoder I don't think so 00:29 jeffrash OldCoder, I see it's up and I've been working more on the landscaping. 00:29 jeffrash OldCoder, ok, thanks. 00:29 OldCoder Sure 00:29 OldCoder Have fun 00:30 jeffrash OldCoder, where can I get the mods you are running on 30015? 00:30 OldCoder Two places 00:30 OldCoder First 00:30 OldCoder Hold on 00:30 PilzAdam got to sleep now; bye 00:30 OldCoder PilzAdam, c u 00:30 OldCoder http://minetest.org/data/121226/zegaton_game.zip 00:30 jeffrash OldCoder, I'd like to run a local server with the same mods 00:30 OldCoder jeffrash, how is that? ^ 00:31 jeffrash OldCoder, thanks testing now 00:31 OldCoder Have fun 00:31 OldCoder Wait 00:31 jeffrash ok 00:31 jeffrash what's up? 00:31 OldCoder http://minetest.org/data/121226/zegaconf.zip 00:31 OldCoder Use that as the starting point 00:31 OldCoder For your minetest.conf file 00:32 OldCoder Change name = and motd = to match you 00:32 OldCoder Also drop the http:// line 00:32 OldCoder I mean the http:// line in the file 00:32 jeffrash ok, checking 00:33 jeffrash The remote media line? 00:33 OldCoder Yes 00:34 jeffrash not sure how to set this up 00:34 jeffrash can I setup the mods in the world folder? 00:34 jeffrash or are they global to all worlds 00:34 jeffrash ? 00:37 jeffrash It loaded all the mods without changing any of the conf files 00:38 jeffrash testing connection now 00:41 iqualfragile pff 00:42 iqualfragile pilzadam was not realy precise 00:42 iqualfragile it was 1:20 00:42 jeffrash OldCoder, I'm running a Quad Core 4.2 gHz system and it's using 30-40% of all four CPUs with me connected 00:44 Kacey hello 00:44 VanessaE hi kacey 00:44 kaeza hey Kacey 00:44 NekoGloop Meow 00:44 Kaceygame *** Kacey left the game 00:45 kaeza ... 00:45 kaeza o hai NekoGloop 00:45 Kaceygame *** Kacey joined the game 00:45 kaeza you are a bit idle here lately 00:45 Kacey wow disconnected from my own server 00:45 VanessaE ah someone's using kaeza's IRC mod :-) 00:45 Kaceygame yes that is correct VanessaE 00:46 Exio :O 00:46 Exio i didn't know that 00:46 kaeza Kacey, have you updated to my latest version? 00:46 Exio nice mod btw 00:46 kaeza Exio: thx 00:46 Kaceygame new version? 00:46 kaeza Exio: http://minetest.net/forum/viewtopic.php?id=3905 00:46 moltenbot kaeza's link: [Mod] IRC Chat [0.1.2] [irc] (Page 1) - Mod Releases - Minetest Forums 00:47 Exio yep, i saw the mod but i didn't know it was/is yours :P 00:47 Kaceygame how do i program a microcontroller to turn on a port when another is turned on? 00:48 Kaceygame at least, whatis the code 00:49 Kaceygame nvm 00:49 kaeza Exio: O_o 00:53 OldCoder Hi 00:53 OldCoder jeffrash, I suspect a compiler bug 00:53 kaeza hey OldCoder 00:53 OldCoder That is too high 00:53 OldCoder kaeza, Yes 00:53 OldCoder jeffrash, I will compile a server for you if you ask me in January 00:53 OldCoder jeffrash, MUCH too high 00:54 Exio i just checked it in the mod list 00:54 Exio kaeza: ^ 00:54 kaeza yes 00:55 kaeza It still has a few misfeatures (read: bugs) 00:55 OldCoder I like the word 00:55 OldCoder kaeza, Did you say there is a new IRC test? 00:55 kaeza yes 00:55 Exio kaeza: what bugs? :P 00:55 kaeza ability to remotely crash a server :P 00:56 * Exio tries it with Kaceygame 00:56 kaeza Kacey: can I show you something? 00:56 Kaceygame sure 00:57 kaeza ^_^ 00:57 Kacey hmmm how does that work? 00:57 kaeza bug 00:57 kaeza fixed in latest version 00:57 Kacey command? 00:57 kaeza no 00:57 kaeza bug 00:57 kaeza I won't disclose how to reproduce 00:58 kaeza just update the mod 00:58 kaeza ^_^ 00:58 Exio hahaha 00:58 kaeza see? 00:58 Kacey i have an idea 00:59 kaeza what idea? 01:00 Kacey direct server-irc bind... 01:01 kaeza explain 01:01 kaeza if you say to have one connection per player, that's a bad idea 01:01 Kacey bind my server to the irc channel directly and not through the bot 01:02 Exio hm? 01:02 kaeza hmm 01:02 kaeza no 01:03 kaeza that would require changes in the core engine 01:03 Exio btw, the C++ thing is awesome, i have the same FPS with the default or with a 128x texture pack 01:03 kaeza (which VanessaE suggested I have to do) 01:04 Kaceygame *** Kacey joined the game 01:04 kaeza s/I have/ 01:04 Kaceygame *** Kacey left the game 01:04 kaeza CAN I CRASH YOUR SERVER AGAIN KACEY??? PRETTY PLZ?? this is fun 01:04 Kaceygame *** Kacey joined the game 01:05 kaeza :P 01:05 Exio TROLL 01:05 * Exio hides 01:05 VanessaE lol 01:06 Kacey kaeza please dont i am trying to work on something 01:06 kaeza trololololololol 01:06 kaeza nah J/K 01:06 * kizeren knows how to crash the bot. 01:06 Kaceygame anyone want to help? 01:06 * kizeren grins evily..... 01:06 kaeza mwahahahaha 01:06 kaeza o/ 01:07 kaeza ... 01:07 kaeza /o\ 01:08 Kacey hallo 01:08 kaeza o hai 01:09 VanessaE evening M13 01:10 M13 thank you 01:10 M13 how is ur server doing? 01:11 Kaceygame i am on my own server M!# 01:12 Kaceygame M13 01:12 M13 ok 01:12 Exio well, the crosshair alpha works very well :D 01:12 kaeza VanessaE: +1 for the streets mod 01:13 jeffrash OldCoder, ok, thanks. I'll play around with this for now. 01:13 VanessaE bbl 01:17 Kaceygame i am getting good at this 01:17 kaeza good 01:18 kaeza what are you doing there Kacey? 01:18 Kaceygame programming microcontrollers 01:18 OldCoder jeffrash, k 01:21 Kaceygame hmmmmmmm 01:23 jeffrash where do I set the spawn point? right now we are spawning in the air high up 01:24 jeffrash OldCoder, where do I set the spawn point? right now we are spawning in the air high up 01:25 OldCoder jeffrash, Ask Zeg9 or John of Minetest 01:26 OldCoder Hold on 01:26 OldCoder jeffrash, You started a new world 01:26 OldCoder Is this correct? 01:26 jeffrash test 01:26 OldCoder If so the old numbers are irrelevant 01:26 jeffrash yes 01:26 jeffrash yes 01:27 OldCoder jeffrash, the .conf file I gave you does not set spawn 01:27 OldCoder You have started a new world. Therefore I cannot comment on the matter. 01:27 OldCoder Good luck. 01:27 OldCoder This is not related to anything I have given to you 01:28 OldCoder If you are started in the air check with Zeg9 and see if one of his mods might be doing this. 01:28 jeffrash ok 01:28 jeffrash thanks 01:32 Kaceygame this looks more complicated than it should be 01:38 M13 OldCoder 01:38 M13 are you here? 01:38 M13 Please PM 01:40 OldCoder Hi 01:41 jeffrash OldCoder, found it. It's set in the spawn mod. first line of the init.lua 01:41 jeffrash changing it now to test 01:42 OldCoder k 01:42 OldCoder They patched that to a location? 01:45 kaeza hmm TorpedoSkyline... that nick sounds familiar 01:52 jeffrash OldCoder, Yes (spawn = {x = 0.0, y = 2.5, z = 84.2}) 01:57 M13 OldCoder 02:00 kaeza is anyone here using my IRC mod? 02:03 kaeza o hai Dogzilla131 02:04 Dogzilla131 hi kaeza 02:05 kaeza how's it going? 02:12 Dogzilla131 good and you 02:19 Dogzilla131 who knows what does an electric motor do in technic? 02:23 Muadtralk it go voom?..... 02:23 Muadtralk wait 02:23 Muadtralk not thats not the right tihng 02:24 Dogzilla131 ok who knows 02:49 Muadtralk look in the lua files? 02:49 Muadtralk thats where you will find its purpose 02:49 Muadtralk it probably is a crafting item for a more complex machine 02:50 Dogzilla131 ok thanks 02:58 kaeza is someone here testing my IRC mod? I see the bot connect but disconnects immediately 02:58 kaeza he or she is also using a very old version of it 03:00 iqualfragile night guys 03:00 kaeza night 03:06 Jakssoul No, kaeza. Nobody likes your mod! (Kidding) 03:06 Jakssoul It's actually pretty awesome. 03:06 kaeza I wast just asking 03:06 kaeza but it seems to be using an older version 03:07 kaeza was* 03:24 kaeza zzz 03:29 Exio well, i should try 03:29 Exio what i should do, just installing it and connecting it? 03:30 kaeza yup 03:30 kaeza Win or Lin? 03:30 Exio linux of course 03:30 kaeza ...or MAC *ew* 03:31 Exio or *BSD? 03:31 Exio :> 03:31 kaeza Darth Vader: NOOOOOOOOO 03:31 Exio hahahaha 03:31 Exio well, btw, what i should try? 03:31 kaeza wait 03:31 kaeza I'll update latest binaries 03:32 kaeza a sec plz 03:32 Exio k 03:32 TorpedoSkyline kaeza <3 my Mac =( 03:33 Exio mac hardware == intel + closed firmware, and i don't like the system, == useless a expensive 03:33 kaeza Exio: done 03:33 Exio and* 03:34 Exio kaeza: can you post the links here? 03:34 kaeza https://dl.dropbox.com/u/100008207/minetest/mods/Kaeza-irc-0.1.2-Linux-i686.tar.gz 03:34 kaeza either that or compile for yerself lazy ass 03:34 kaeza lol J/K 03:35 kaeza meh jus a bit bored 03:35 kaeza just* 03:38 Exio fff, network crashed 03:38 Exio k 03:38 Exio (1,50 KB/s) - light speed connection 03:40 kaeza Exio: using 3G? 03:40 Exio 2G 03:40 Exio 3G is better 03:41 kaeza 2G? O_o 03:41 Exio yep 03:43 Exio wel 03:44 kaeza ? 04:03 Exio well * :P 04:09 Exio kaeza: btw, the excess flood thing is produced when you 'flood' the irc server without any delay, that is normally solved by clients/bots/whatever using antiflood things like only X messages in Y seconds, and that :P 04:09 kaeza that has been fixed 04:09 kaeza was actually an error on my part 04:09 Exio update the TODO.txt :P 04:10 kaeza I should update ALL docs :P 04:10 Exio hehe 04:10 kaeza they are about a week old 04:15 Exio add colors for the 'mt>irc' relay :P 04:17 Exio kaeza: other thing in it, checking the README.txt, default "<$(name)@IRC> $(message)") ... some lines ... In the default configuration, this will yield: Hello! 04:17 kaeza hm? 04:18 kaeza yes as i said the docs are not updated 04:18 Exio 04:18 kaeza you troll you! :P 04:18 Exio well, i'm bored 04:19 kaeza I may update them next git push, but who knows... 04:19 Exio *github crashes* 04:19 kaeza NOO...wat 04:19 Exio lol 04:21 Exio well, using my patched hitbox thing 04:21 Exio s/hitbox/selectionbox/ 04:24 mauvebic mmm leftover chinese christmas dinner lol 04:24 Exio wat 04:25 * kaeza feels hungry now 04:53 jojoa1997 anyone here? 04:54 Exio for what? :P 04:55 jojoa1997 just wondering cause i was not seeing any posts 04:56 jojoa1997 do you know if the android minetest is out yet 04:56 jojoa1997 i never saw an answer earlier 05:17 kaeza hey NekoGloop :3 05:18 NekoGloop Meow. 05:18 kaeza Woof 05:18 * NekoGloop hides 05:23 * ecube_ pets NekoGloop 05:24 * NekoGloop purrs 05:25 Exio night 05:26 Kacey hello 05:26 kaeza night Exio 05:26 kaeza hello Kacey 05:26 Kacey im testing my bot 05:27 ecube what bot 05:27 Kacey Kaceybot 05:27 kaeza please not here 05:27 kaeza oh well 05:29 Kacey have fun :) 05:29 kaeza chimera 05:29 kaeza ? 05:29 kaeza sushi 05:29 kaeza hi 05:29 kaeza fail 05:29 Kacey he wont respond yet 05:29 Kacey hello 05:30 Kacey nope not yet 05:30 kaeza meh 05:30 * kaeza goes back to coding 05:30 Kacey hello 05:31 Kacey anyone on? 05:32 Kacey VanessaE? 05:32 Kacey hello? 05:32 kaeza zzzz 05:33 OldCoder Hi 05:33 Kacey oooh ya kaeza i took out the "hi"command 05:33 * OldCoder is here for a bit 05:33 Kacey hello 05:33 * Kacey 's bot won respond 05:34 Kacey found the problem 05:35 Kacey hello Kaceybot 05:35 kaeza Kacey: #minetest-irc-testing plz 05:36 Kacey to any op looking above: faulty bot... pm me if you need more info 05:37 Kacey hello KAceybot 05:43 Kacey hello Kaceybot 05:43 Kacey hello 05:43 Kaceybot hallo 05:43 Kacey khe works 05:43 Kacey enjoy 05:44 TorpedoSkyline hi Kaceybot 05:45 Kacey hello Calinou 05:45 Kaceybot hallo 05:47 Kacey OldCoder say hi to Kaceybot 05:47 OldCoder Hi 05:48 OldCoder Kaceybot, Hello 05:48 OldCoder Kaceybot, hi 05:48 Kacey lol he doesnt sense capitals 05:48 * Kacey adds that to the TODO list 05:48 OldCoder k 05:48 kaeza Kaceybot: hello 05:48 Kaceybot hallo 05:48 OldCoder hallo 05:48 kaeza hmm 05:49 OldCoder Kaceybot, hallo 05:49 Kacey he only sees hell.o and goodby.e 05:49 kaeza you still have much work to do on it Kacey 05:49 OldCoder Kaceybot, hell.o 05:49 Kacey no (.)s 05:49 kaeza but it's a start 05:49 OldCoder Kaceybot, hello 05:49 Kaceybot hallo 05:49 OldCoder k 05:49 Kacey THERE YA GO lol 05:50 Kacey OldCoder, can i leave him on here? 05:50 OldCoder Not while you are away 05:50 OldCoder Could get out of control 05:50 Kacey ok 05:51 OldCoder Kacey, If two bots get in a loop 05:51 OldCoder Heh 05:51 OldCoder It is quite impressive 05:51 Kacey how would they do that 05:51 * Kacey is now tempted to make that happen 06:08 Kacey "cabal.cpp:65:10: error: ‘exit’ was not declared in this scope" what does this mean? 06:09 Kacey aaw Kaceybot just got off too 06:15 mauvebic was it good for you too? 06:16 mauvebic :p 06:17 Dogzilla131 bye 06:18 mauvebic ill be off to bed soon too 06:22 Kacey cabal.cpp:65:10: error: ‘1702390132’ cannot be used as a function 06:22 Kacey what does that mean? 06:33 VanessaE off to bed. night all. 06:37 Calinou what is the name of the curl dependancy in ubuntu/debian repos? 06:38 Calinou also, if a server uses cURL, is it required for the client to have cURL too, or optional? 06:38 kaeza Calinou: optional it seems 06:38 kaeza the server has actually nothing to do with CURL IIRC 06:38 Calinou k 06:39 kaeza so you only need cURL for the client 06:39 kaeza (optional of course) 06:39 Calinou "Install dependencies. Here's an example for Debian/Ubuntu: $ apt-get install build-essential libirrlicht-dev cmake libbz2-dev libpng12-dev libjpeg8-dev libxxf86vm-dev libgl1-mesa-dev libsqlite3-dev libogg-dev libvorbis-dev libopenal-dev" 06:39 Calinou this doesn't list cURL (in the README.txt) 06:40 Calinou so, curl support is disabled by default? 06:43 kaeza yes 06:43 kaeza you need to enable it explicitly in CMake stage 06:43 kaeza and don't mind README.txt, it seems to be horribly outdated :P 07:27 OldCoder jojoa1997, Hi 07:27 jojoa1997 hi 07:27 jojoa1997 do you use github 07:27 OldCoder Yes 07:27 OldCoder I have some repos 07:27 OldCoder https://github.com/oldcoder/ 07:27 moltenbot OldCoder's link: OldCoder (Robert Kiraly) ? GitHub 07:28 jojoa1997 how do you add files to existing repos 07:28 OldCoder Edit them into your local tree and push 07:28 jojoa1997 ? 07:28 OldCoder You just create them locally 07:28 OldCoder jojoa1997, Do you have a repo? 07:28 jojoa1997 i have them locally 07:28 jojoa1997 yes 2 07:29 OldCoder Then just add a file 07:29 jojoa1997 they have a readme and license 07:29 OldCoder But others here can explain it better 07:29 OldCoder Go on 07:29 OldCoder Calinou, can you help? 07:29 jojoa1997 but how i cant drag and drop 07:29 OldCoder Hmm? 07:29 OldCoder Drag and drop? 07:29 Calinou for what? 07:29 OldCoder You are using a GUI Git client? 07:29 jojoa1997 how do i add files 07:29 OldCoder To a repo 07:29 OldCoder But he is using a GUI 07:29 jojoa1997 yes 07:29 OldCoder I don't do GUIs 07:29 OldCoder <--- CLI 07:29 Calinou I don't 07:29 Calinou why would you use a git client 07:30 Calinou GUI* 07:30 OldCoder Calinou, ty then 07:30 Calinou git clone 07:30 Calinou git pull 07:30 OldCoder Yes 07:30 Calinou ^ the only two commands you have to remember 07:30 OldCoder And to push? 07:30 OldCoder Push 07:30 Calinou git commit . -m "Your commit message here" (in the git folder) 07:30 Calinou git push 07:30 Calinou put username/password 07:30 OldCoder jojoa1997, ^ 07:30 Calinou also if you created new files before comitting 07:30 Calinou git add . 07:30 Calinou (before git commit) 07:30 Calinou and to remove files from git repo 07:30 OldCoder jojoa1997, Use CLI 07:30 Calinou git rm file_name 07:31 OldCoder t y again 07:31 jojoa1997 so how would i add this file E:/minetest-0.4.4-win32/minetest-0.4.4-win32/mods/minetest/peaceful_npc/ 07:31 OldCoder That is not a file 07:31 OldCoder It is a folder 07:31 OldCoder What do you wish to add? 07:31 jojoa1997 yeah that is what i meant 07:31 OldCoder What do you wish to add? 07:31 jojoa1997 the entire folder 07:32 OldCoder Transfer it to your local git tree 07:32 jojoa1997 is that not possible 07:32 OldCoder It is possible 07:32 jojoa1997 what is a tree 07:32 OldCoder Folder 07:32 OldCoder Your copy of the repo folder 07:32 OldCoder On your local hard disk 07:32 jojoa1997 so add it to the github folder 07:32 OldCoder And proceed as above 07:32 Calinou oh, you're on windows? 07:32 OldCoder Apparently 07:32 Calinou there is a CLI client, yes, but CLI on windows :| 07:33 OldCoder Ugh :-) 07:33 OldCoder But should still work 07:33 Calinou yep 07:33 OldCoder I think 07:33 OldCoder jojoa1997, try it 07:33 Calinou why would you use windows, anyway... 07:33 OldCoder Heh 07:33 jojoa1997 i will 07:33 OldCoder Not this again 07:33 Calinou just saying 8) 07:33 OldCoder Calinou, fair enough 07:33 OldCoder <--- has his own distro after all :P 07:34 OldCoder <--- Is considering a Minetest distro 07:34 kaeza +1 07:34 OldCoder Not a bad idea 07:34 jojoa1997 is the CLI the gitshell for windows 07:34 OldCoder jojoa1997, Try it 07:34 OldCoder jojoa1997, CLI is command prompt for Linux 07:34 OldCoder Try gitshell 07:35 OldCoder jojoa1997, Put aside childish things. Windows is the past. Join us. Jooooin us. :-) 07:35 jojoa1997 so i have the file in the github folder and i type git pull peaceful_npc 07:35 kaeza OldCoder making anti-Windows jokes O_o 07:35 OldCoder It is light humor 07:35 kaeza now I've seen everything :D 07:35 OldCoder He is using git kaeza 07:35 OldCoder He will not be happy until he has made the transition 07:36 OldCoder Windows is good for games 07:36 OldCoder And Photoshop 07:36 kaeza +1 07:36 OldCoder Linux is for development 07:36 kaeza I agree on that 07:36 kaeza I use Win 7 too 07:36 kaeza only for gaming 07:36 OldCoder Yep 07:36 jojoa1997 WINDOWS RULE 07:36 OldCoder All right 07:37 Calinou I use linux for gaming 07:37 Calinou :> 07:37 OldCoder Then jojoa1997 we will help you if we can 07:37 Calinou umad windowsgamer® 07:37 OldCoder Calinou, to each their own 07:37 kaeza jojoa1997: you should try dual-booting 07:37 jojoa1997 okay i have the mod in the github folder 07:37 OldCoder jojoa1997, next step: 07:37 jojoa1997 but the git add does not work 07:37 OldCoder What happens? 07:37 OldCoder Did you include the period? 07:37 Calinou kaeza: it is way trickier on newer computers 07:37 jojoa1997 nothing i look at the GUI and there is nothing there 07:37 Calinou OEM partitions, restore partitions 07:38 jojoa1997 no period 07:38 Calinou often, if not always leads to 4 primary partitions on MSDOS partition table 07:38 kaeza Calinou: true, sadly 07:38 jojoa1997 where does period go 07:38 OldCoder jojoa1997, Do this at the command line 07:38 OldCoder jojoa1997, git add space period 07:38 OldCoder Like that 07:38 jojoa1997 git add .peaceful_npc 07:38 OldCoder No 07:38 OldCoder Just git add space period 07:38 jojoa1997 then how 07:38 OldCoder You must be 07:38 OldCoder In the folder 07:39 OldCoder What does gitshell look like? 07:39 kaeza jojoa1997: "git add ." (without the quotes) 07:39 OldCoder Could you maybe switch to Linux for this? 07:39 OldCoder Possibly a VM? 07:39 jojoa1997 one sec and it looks like a command prompt 07:39 Calinou virtualbox ftw 07:39 OldCoder Yep 07:39 kaeza Calinou: +1 07:39 Calinou it runs minetest well if you enable 3D accel and have a really good computer 07:40 jojoa1997 that is the gitshell 07:40 Calinou jojoa1997: "." means "current directory" 07:40 OldCoder Windows client actually runs well under latest Wine 07:40 Calinou I thought it didn't work from march 2012 when sound was added 07:40 jojoa1997 anyone else have windows not working 07:40 OldCoder I tried it just a week or two ago Calinou 07:40 Calinou my windows work, i can open and close them 07:40 jojoa1997 the sound works 07:41 OldCoder Calinou, try my Windows build 07:41 * OldCoder is curious 07:41 jojoa1997 Calinou: i meant github 07:41 Calinou heh 07:41 Calinou github works for me 07:41 kaeza Calinou: I ran c55/minetest under wine just fine 07:41 kaeza latest I mean 07:41 Calinou back when I was on windows I comitted stuff with linux in virtualbox 07:41 jojoa1997 i cant get the folder to be added 07:42 Calinou is there a -r option for git add? 07:42 Calinou jojoa1997: try git add folder_name then 07:42 jojoa1997 what is "a -r" 07:42 OldCoder Recursive 07:42 OldCoder Checking 07:43 OldCoder Calinou, it says to use the period 07:43 jojoa1997 then what 07:43 OldCoder Linux 07:43 OldCoder jojoa1997, what folder 07:43 OldCoder are you in, in the gitshell? and what commands does it support? 07:44 jojoa1997 C:/Users/Joseph%20Kanawall/Documents/GitHub/peaceful_npc/ 07:44 OldCoder When you type git add . 07:44 Calinou space in your user name? wtf 07:44 OldCoder What happens? 07:44 jojoa1997 i dont know what commands i downloaded this today 07:44 OldCoder Calinou, That is Windows it loves spaces 07:44 Calinou should work, but it is a bad practice, just saying 07:45 jojoa1997 what do i do after git add . 07:45 OldCoder jojoa1997, pwd 07:45 OldCoder Does pwd work? 07:45 OldCoder What happens when you do git add . 07:45 OldCoder ? 07:45 jojoa1997 it says the file name and that is it 07:45 OldCoder What file name? 07:45 OldCoder There is no file 07:46 OldCoder What happens when you do git add . 07:46 OldCoder ? 07:46 OldCoder Exactly? 07:46 jojoa1997 peaceful_npc/ 07:46 OldCoder Is the folder empty? 07:46 jojoa1997 that file 07:46 OldCoder That is not a file 07:46 OldCoder Is the folder empty? 07:46 Calinou pwd = path of working directory 07:46 Calinou prints directory where you are 07:46 OldCoder Is the folder empty? jojoa1997 ? 07:46 jojoa1997 file:///C:/Users/Joseph%20Kanawall/Documents/GitHub/peaceful_npc/ 07:46 OldCoder Is the folder empty? jojoa1997 ? 07:46 jojoa1997 nvm 07:46 OldCoder Look in the folder please 07:47 jojoa1997 no there is an entire mod 07:47 OldCoder So git add . does not work 07:47 OldCoder jojoa1997, please switch to Linux 07:47 jojoa1997 it says the folder name though when i dont type the name 07:47 OldCoder All right 07:47 OldCoder Regardless it is not working 07:47 jojoa1997 i dont have linux 07:48 OldCoder Linux is your friend // To Linux I you send // The rules you must bend // Use Linux 07:48 OldCoder jojoa1997, We can fix that :-) 07:48 jojoa1997 Or WINDOWS 07:48 OldCoder Hmm? You have Windows. 07:48 jojoa1997 Yes 07:48 OldCoder So I do not understand the Or WINDOWS part 07:49 OldCoder Well, let's check the GUI 07:49 OldCoder jojoa1997, what is the name of the GUI ? 07:49 jojoa1997 or is a typo 07:49 jojoa1997 one sec 07:52 jojoa1997 for the gitshell should i use Cmd, Git Bash, or PowerShell 07:53 * OldCoder has no idea 07:53 OldCoder Hold on 07:53 OldCoder Try Git Bash 07:53 Calinou git bash 07:54 jojoa1997 one sec i cant get gitbash to come up 07:55 jojoa1997 why wont the setting stay to gitbash 07:56 jojoa1997 i keep clicking gitbash in the setings 07:57 jojoa1997 anyone know how to get gitbsh running 07:58 jojoa1997 got it working now hwat do i do 07:59 jojoa1997 hello? 07:59 OldCoder yes? 07:59 OldCoder git add . 08:00 jojoa1997 now what 08:00 OldCoder What did it do? 08:01 jojoa1997 showed folder name with master at the end tell me next step 08:01 OldCoder Did it list all the files? 08:01 jojoa1997 please 08:01 jojoa1997 yes 08:01 OldCoder git commit . -m "I added a mod" 08:01 OldCoder Do that 08:01 jojoa1997 one sec 08:01 OldCoder Note the period 08:02 jojoa1997 k 08:02 OldCoder Calinou, does 08:02 OldCoder git push 08:02 OldCoder Prompt for the name and password? 08:02 OldCoder I don't recall 08:02 jojoa1997 shoot 08:02 OldCoder git push 08:02 OldCoder Do that 08:03 OldCoder What happens? 08:03 jojoa1997 i added another folder and the gitbash did not list all the names 08:03 OldCoder git push 08:03 OldCoder What happens? 08:04 jojoa1997 it says that it needs an upstream 08:04 OldCoder Can you quote the exact message? 08:04 OldCoder And where are you doing this? 08:04 OldCoder What folder? 08:05 OldCoder Are you at the *top* folder? 08:05 jojoa1997 let me post pic 08:05 OldCoder k 08:06 kaeza OldCoder: maybe he did not do the git remote add step 08:06 OldCoder kaeza, I may have missed that 08:06 OldCoder Hold on 08:06 jojoa1997 i did type 08:06 OldCoder He did git add 08:06 jojoa1997 git push --set-upstream origin master 08:06 OldCoder Hmm 08:07 OldCoder Why is the extra part needed? 08:07 jojoa1997 that is what it said to type 08:07 OldCoder Calinou, you indicated git push. Should that be sufficient? 08:07 OldCoder kaeza, Calinou said git add. Was remote needed? 08:08 kaeza OldCoder: git remote add origin https://github.com/username/repo.git 08:08 OldCoder kaeza, See Calinou remarks above 08:08 OldCoder Which is correct? 08:08 kaeza both 08:08 OldCoder kaeza, but is his repo not already origin master? 08:08 kaeza you must use git remote add to set the remote repository 08:08 OldCoder kaeza, but is his repo not already origin master? 08:09 OldCoder Did he not create it as master? 08:09 kaeza hmm 08:09 * kaeza is scrolling up 08:09 OldCoder The repo existed before we started 08:09 OldCoder If it is the master 08:09 OldCoder Then this step does not seem correct 08:09 OldCoder He is adding files and not creating repo 08:09 jojoa1997 it is not the master 08:10 OldCoder Ah 08:10 OldCoder That would explain it 08:10 OldCoder Where is the master? 08:10 jojoa1997 what 08:10 jojoa1997 ??????? 08:10 OldCoder jojoa1997, Where did you create the repo? 08:10 OldCoder jojoa1997, The remote repo 08:10 jojoa1997 online 08:10 OldCoder When and where was it created? 08:10 OldCoder So... 08:10 OldCoder You cloned it? 08:10 jojoa1997 https://github.com/jojoa1997 08:10 OldCoder You did not create it using this folder? 08:10 moltenbot jojoa1997's link: jojoa1997 (jojoa1997) ? GitHub 08:11 jojoa1997 no 08:11 OldCoder Ah 08:11 OldCoder kaeza, you are correct! 08:11 jojoa1997 ? 08:11 OldCoder jojoa1997, then what happened when you tried the set origin that you listed? 08:11 jojoa1997 how do i set origin 08:11 OldCoder Hold on 08:12 OldCoder OldCoder: git remote add origin https://github.com/username/repo.git 08:12 OldCoder Try that 08:12 OldCoder Modify username and repo as necessary 08:12 jojoa1997 link says page not found 08:12 OldCoder What did you type exactly? 08:12 OldCoder Copy paste please 08:12 jojoa1997 for what 08:12 OldCoder What did you type exactly? 08:12 OldCoder Copy paste please 08:12 jojoa1997 where what? 08:13 * OldCoder sighs 08:13 OldCoder OldCoder: git remote add origin https://github.com/username/repo.git 08:13 OldCoder Try that 08:13 OldCoder Modify username and repo as necessary 08:13 OldCoder 08:13 jojoa1997 there is an error it says the page is not found 08:13 OldCoder What did you type exactly? 08:13 OldCoder Copy paste please 08:13 OldCoder 08:13 OldCoder jojoa1997, I wish to help but 08:14 OldCoder this is the last time I feel I can ask 08:14 jojoa1997 oh i thought you meant click the link sorry 08:16 jojoa1997 it says remote origin already exists i will type what i typed in the command 08:17 jojoa1997 git remote add origin https://github.com/jojoa1997/peaceful_npc.git 08:17 moltenbot jojoa1997's link: jojoa1997/peaceful_npc ? GitHub 08:17 OldCoder All right... Next... 08:17 OldCoder Hold on 08:17 OldCoder git push --set-upstream origin master 08:18 OldCoder What happened when you did that? 08:18 jojoa1997 one sec 08:19 kaeza hm? 08:19 OldCoder He typed that apparently 08:19 jojoa1997 http://ompldr.org/vZ3VoNw/1.png 08:19 OldCoder R 08:19 jojoa1997 that is what it says 08:20 OldCoder And what happens 08:20 OldCoder If you type: 08:20 Calinou pull the repo with the correct URL 08:21 OldCoder It is not correct by default? 08:21 Calinou (with the .git and https) 08:21 OldCoder git pull https://github.com/jojoa1997/peaceful_npc.git 08:21 moltenbot OldCoder's link: jojoa1997/peaceful_npc ? GitHub 08:21 OldCoder Like that? 08:21 Calinou make sure you see "read+write access" 08:21 Calinou OldCoder: why not git clone 08:21 OldCoder Calinou, You said pull 08:21 * OldCoder is a git novice 08:21 OldCoder :-) 08:22 OldCoder Should it be pull or clone at this point? 08:22 kaeza clone 08:22 OldCoder But... 08:22 kaeza err 08:22 kaeza no 08:23 OldCoder won't that delete the folder he added? 08:23 kaeza yes 08:23 kaeza no clone 08:23 OldCoder Calinou, ^ answer 08:23 kaeza do a push first 08:23 OldCoder Which is what we're trying to do :P 08:23 OldCoder Should he try git push 08:23 OldCoder with no arguments? 08:23 kaeza do without --set-upstream 08:23 OldCoder Should he try git push with no arguments? 08:23 kaeza wait 08:24 * kaeza is checking 08:24 Calinou yes 08:24 * OldCoder is pleased 08:24 Calinou works just fine with no arguments 08:24 * OldCoder seems to be getting it 08:24 jojoa1997phone hey guys sorry 08:24 Calinou and you'll be prompted for username/password 08:24 OldCoder jojoa1997phone, do git push 08:24 kaeza git push -u origin master 08:24 OldCoder Which ? 08:24 kaeza that is the first time 08:24 jojoa1997phone the breaker went and now my pc is off 08:24 OldCoder kaeza, k 08:24 OldCoder jojoa1997phone, Oh! Sorry to hear it 08:25 kaeza you don't need "-u origin" afterwards 08:25 jojoa1997phone my pc wont turn on so i think a fuse blew 08:25 OldCoder k 08:25 kaeza "- origin master"* 08:25 kaeza "-u origin master"* 08:25 kaeza aarrg 08:25 * kaeza hates his keyboard 08:25 kaeza :P 08:25 jojoa1997phone gtg maybe should i redo the repos all over again 08:26 OldCoder Could be 08:26 OldCoder But try thbis 08:26 OldCoder But try this 08:26 OldCoder git push 08:26 OldCoder See what happens 08:26 OldCoder 08:26 jojoa1997phone i cant right now but i will try later whenever that is 08:26 OldCoder k 08:26 jojoa1997phone cya 08:28 OldCoder o/ 08:28 OldCoder Calinou, kaeza thank you 08:28 kaeza yw OldCoder 08:29 kaeza anytime :P 08:29 OldCoder k 08:33 Jeija Are there any volunteering testers for a the new mesecon branch (https://github.com/Jeija/minetest-mod-mesecons/archive/nextgen.zip)? 08:34 OldCoder Me! Me! 08:34 OldCoder jeffrash, ^ 08:34 OldCoder Oops 08:34 OldCoder Jeija, ^ 08:34 OldCoder We can switch a world in a day or two 08:34 OldCoder Regrettably I am not quite awake at present 08:35 OldCoder Jeija, RBA will be quite pleased 08:35 OldCoder I assume this is Mesecons Next Generation 08:35 OldCoder Will it work with the new Technic? 08:35 OldCoder He has been asking for this 08:35 Jeija no 08:35 OldCoder Oh 08:35 Jeija I think he hast o implement that 08:35 * OldCoder is confused 08:35 Jeija I got a nice api 08:35 OldCoder He told me... 08:36 OldCoder I need Mesecons Next Generation to run the new Technic 08:36 Jeija But I think he coded that himself, didn't he? 08:36 OldCoder Which version was he referring to? 08:36 OldCoder I don't know... haven't sorted this out 08:36 OldCoder What is Next Generation? 08:36 Jeija Propably the current master which also includes the nextgen features but old stuff 08:36 OldCoder All right 08:36 Jeija next generation actually only mean a total API overhaul 08:36 OldCoder So intermediate will work 08:36 OldCoder I assume he will switch in time 08:37 Jeija There are some other changes, bugfixes and stuff, but the API is the most important part of it 08:37 OldCoder All right 08:37 Jeija nextgen is just the name of the unstable/testing branch 08:37 Jeija which is gonna be merged in a few days, that's why I need testers 08:38 OldCoder I can put it in a world 08:38 OldCoder But cannot deliver people 08:38 OldCoder I will proceed if you wish 08:39 OldCoder I assume I'll need to omit Technic 08:39 OldCoder Will there be other conflicts? 08:40 Jeija I actually need people that want to test it, no world 08:40 OldCoder I have no people :-( 08:40 OldCoder I wish you luck 08:40 OldCoder Forum Thread maybe? 08:41 Jeija mhm 08:56 kaeza good night everyone. off to bed :) 10:03 markveidemanis hllo 10:03 markveidemanis hello 10:21 markveidemanis i am editing technic to remove the stairsplus dependency...HELP! 10:22 markveidemanis which init.lua is it? 10:24 markveidemanis i found it! 10:25 markveidemanis hi zeg 10:25 Zeg9 Hello 10:27 markveidemanis . 10:30 * OldCoder is asleep 10:30 OldCoder Zzz 10:40 markveidemanis 86.134.112.141:30000 <== Testing 10:41 markveidemanis hello 10:41 markveidemanis Testing at 86.134.112.141:30000 10:41 markveidemanis come join 10:41 markveidemanis i edited some mods to remove stairs and microblocks 10:41 markveidemanis like technic and moreblock 10:43 markveidemanis anyone want to recommend some mods? 10:44 markveidemanis Haha 10:44 markveidemanis Nah, its just coal 10:45 markveidemanis join my server 10:45 markveidemanis 86.134.112.141 10:45 markveidemanis :30000 10:45 markveidemanis really? 10:45 markveidemanis i can CTRL+V 10:48 markveidemanis :P 10:48 markveidemanis so can you come on> 10:59 markveidemanis you are upside down john 10:59 markveidemanis i did 11:14 Zeg9 Hi PilzAdam 11:14 PilzAdam Hello everyone! 11:18 iqualfragile moin 11:19 Jeija Let me ask again: Is there anyone that wants to test the new mesecons branch? https://github.com/Jeija/minetest-mod-mesecons/archive/nextgen.zip 11:22 Zeg9 Jeija, I have it on singleplayer 11:24 Zeg9 Nice, vertical mesecons 11:26 markveidemanis http://minetest.net/forum/viewtopic.php?id=3679 OR http://minetest.net/forum/viewtopic.php?id=3640 for my server 11:27 Zeg9 land claim is less laggy 11:27 markveidemanis ok then 11:27 Zeg9 But it protects entire chunks not an area around the block 11:28 Zeg9 it also uses some commands: /showarea, ... 11:28 Zeg9 Jeija, nice, vertical pistons don't need to be crafted anymore :D 11:28 markveidemanis YAY 11:29 markveidemanis but does technic support it? 11:29 Zeg9 Yes it does. 11:29 markveidemanis can i have links to both? 11:29 markveidemanis :D 11:30 Zeg9 https://github.com/Jeija/minetest-mod-mesecons/archive/nextgen.zip 11:30 Zeg9 https://github.com/RealBadAngel/technic/archive/master.zip 11:31 markveidemanis ty 11:31 Zeg9 Jeija, why vertical mesecons look so weird? 11:32 markveidemanis john_mt|afk... 11:32 markveidemanis is the map done 11:35 Jeija Zeg9: Because noone tried to make them look better? And I'm bat at designing things 11:35 Zeg9 :D 11:36 Jeija *bad 11:36 Zeg9 i know 11:36 Zeg9 :D 11:36 Zeg9 :) 11:36 markveidemanis Greetings 11:37 Zeg9 :) 11:37 markveidemanis and who are you? 11:37 markveidemanis oldcoder/ 11:37 markveidemanis :D 11:37 markveidemanis OldCoder... 11:37 Zeg9 Well Jeija, thanks for fixing the odd pistons bugs... 11:38 markveidemanis YAY 11:38 markveidemanis wwhat about MOVESTONE? 11:38 Zeg9 It's more complicated. 11:39 Zeg9 And I'm used to pistons, that, too 11:41 markveidemanis JOHN 11:42 markveidemanis ist the map ready 11:42 markveidemanis i need it... 11:43 PilzAdam Jeija, how can I get the signal from normal wires to vertical wires? 11:44 Zeg9 Jeija, would you like some bug reports ? :D 11:45 PilzAdam ah, just found out 12:27 Jeija sure 12:38 Exio hi 12:38 PilzAdam Exio, have you tested the alpha for crosshair? 12:39 Exio yep, it works 12:39 Exio but it doesn't in the selectionbox :/ 12:40 PilzAdam thats ok 12:40 PilzAdam lemme test it 12:40 Exio ok 12:42 Exio PilzAdam: btw, if you want to 'see' the alpha in the crosshair, the best value is <128 12:45 PilzAdam seems to work fine 12:47 PilzAdam thexyz, are you ok with this patch? 13:04 artur99 what is using for the rubby? 13:07 Exio grrr 13:08 Exio PilzAdam: wait a sec, the default color of the crosshair is 255,255,255 not 0,0,0 :P 13:11 Exio in the minetest.conf.example * 13:11 Exio done 13:14 artur99 what is using for the rubby? 13:20 artur99 ??? 13:21 Zeg9 I just fixed an attachment bug ! 13:25 artur99 ????????????????????????????????????????????????????????????????????????? 13:25 Zeg9 artur, what? 13:27 markveidemanis zeg, can you come and help john build spawn on my server 13:28 Zeg9 Wait, I'm going to make a pull request 13:28 Zeg9 then I'll come 13:28 markveidemanis i am on amobile john will give ip 13:29 Zeg9 markveidemanis: I fixed the ufo bug (that also happens with carts and boats but is more seen in ufo) 13:30 markveidemanis wat bug 13:31 Zeg9 You know, when the camera is outside the ufo if you go too fast 13:33 markveidemanis so a NEW UPDATE? 13:34 Zeg9 A new update, but to minetest client 13:34 Zeg9 not to the mod 13:47 artur99 i cant open a silver chest 13:48 artur99 when i right click on it, apears a text box where i can rename the chest 13:48 artur99 but i cant open it 13:48 Zeg9 Left click on it once 13:48 markveidemanis zeg 13:49 markveidemanis can you comeon my server with john 13:49 Zeg9 I can't connect 13:49 markveidemanis ask john for the ip 13:50 markveidemanis i am on my phone using 3G 13:51 artur99 isnt working 13:56 markveidemanis zeg r u on my server 13:56 Zeg9 Am I 13:56 artur99 i maked a sign 13:56 artur99 i wrote on it: artur99's tower 13:57 artur99 and now apears this: 14:05 jordach hello all 14:06 Exio hi jordach! 14:06 artur99_ hi 14:08 * jordach strokes beard 14:23 Zeg9 markveidemanis, please update to the latest creative mod from minetest_game 14:23 Zeg9 it has infinite blocks and breaking with the hand 14:24 jordach no commit Zeg9, you must have been thinking of PilzAdam's version. 14:24 jordach oh wait.....it does 14:25 Zeg9 :D 14:26 PilzAdam Exio, I guess I can push your color patch 14:27 jordach wtf does that do!? 14:27 Zeg9 PilzAdam, then if you have time, can you take a look at: https://github.com/celeron55/minetest/pull/370 14:27 moltenbot Zeg9's link: Fix camera "jumping" when attached and the parent goes too fast by Zeg9 ? Pull Request #370 ? celeron55/minetest ? GitHub 14:28 Minetest-tan GIT: EXio4 (Esteban I. Ruiz Moreno) commited to celeron55/minetest: Add selectionbox_color, crosshair_color, and crosshair_alpha options 578ece8dd0 2012-12-27T08:10:03-08:00 14:28 Exio :D 14:29 Jeija The temple of celeron55 by john_minetest, recorded by me: http://www.youtube.com/watch?v=EgWJ1sLVwRI&hd=1 14:29 moltenbot Jeija's link: Minetest The Temple Of Celeron55 - YouTube 14:29 rubenwardy hi all 14:29 thexyz what about selectionbox transparency? 14:30 PilzAdam thexyz, its not possible 14:31 jordach bbl 14:31 thexyz why? 14:31 thexyz how can it be impossible? 14:31 PilzAdam ask Exio 14:31 Exio i just tried changing the number or adding an option for it, but it didn't change anything 14:32 Zeg9 It's not possible because it's hard to do transparency on a z-test enabled scene. 14:32 Zeg9 We have water and it's already buggy so imagine if everything was transparent 14:34 Zeg9 lol nice music 14:39 RealBadAngel hi all 14:39 PilzAdam hey RBA 14:42 Zeg9 Hello 14:47 rubenwardy VanessaE, PilzAdam: http://minetest.net/forum/viewtopic.php?pid=59079#p59079 14:47 moltenbot rubenwardy's link: [Poll] Respected Community Members (Page 1) - General Discussion - Minetest Forums 14:47 PilzAdam :D 14:57 rubenwardy VanessaE is in the lead: http://minetest.net/forum/viewtopic.php?pid=59079 14:57 moltenbot rubenwardy's link: [Poll] Respected Community Members (Page 1) - General Discussion - Minetest Forums 15:01 rubenwardy what is everyone doing? 15:07 * Zeg9 is playing singleplayer 15:08 jeffrash Zeg9, you on? 15:08 Jordach back home again in a real IRC client 15:08 Zeg9 jeffrash, I'm here 15:09 * john_minetest made a huge spawn building on markveidemanis' server 15:09 jeffrash Zeg9, I starting working on a road from my castle. Don't sure where you want me to tie into the main road 15:10 Zeg9 jeffrash, I'll join 15:10 Zeg9 We need a cars mod lol 15:10 jeffrash Zeg9, ok. Waiting for you there 15:10 jeffrash That would be cool 15:12 Jordach a cars mod that auto climbs full block nodes if they were stairs 15:12 Jordach but not stairs themselves 15:15 markveidemanis Zeg9 15:16 markveidemanis u still on my server? 15:25 Zeg9 Back. 15:26 Zeg9 Jordach, why not stairs ? 15:26 markveidemanis ... 15:26 Jordach because wheels cant climb stairs 15:26 Jordach DUH! 15:27 markveidemanis zeg r u on my serveer 15:28 * Jordach found onscreen dpad which makes keyboard presses 15:28 Jordach handy. 15:35 Zeg9 mark, no 15:41 ecube hm? 15:56 sapier hello, is anyone working at the entity client <-> server sync problems? if not I'll have a look at it ... it's just anoying to have entities sitting around wich simply don't exist on server 15:57 Zeg9 Are you sure they don't exist on server? 15:58 sapier yes I am 15:58 Zeg9 Are you talking about those duplicating entities or another thing 15:58 sapier no I'm talking about entities only client knows about 15:58 sapier logging out and in again and they are gone 15:59 sapier seems to happen when there are lots of entities added/removed ... somehow client loses sync to what server knows about entites being present 16:00 PilzAdam sapier, maybe look at all the serialization branches in c55/minetest 16:03 sapier "serialization branches"? are you speaking of those tcp* branches? 16:03 PilzAdam no BKVL or something like this 16:04 PilzAdam but tcp has some serialization too 16:04 PilzAdam but dunno if this helps 16:04 PilzAdam Ive heard that the object IDs are messed up between server and client 16:04 PilzAdam wich causes the attachment bugs 16:05 sapier I'm not quite sure what direction to go, fix the real problem (if possible) or create a recovery path for client to get in sync with server again 16:06 PilzAdam fixing the problem is better 16:07 sapier it's in there for years now I'm not sure if it's possible ... but I'll try 16:09 jin_xi attachment bug should be fixed 16:11 Zeg9 brb maybe... 16:19 markveidemanis silence 16:35 markveidemanis zeg, in or out 16:36 Zeg9 mark, shhh 16:45 Jordach VanessaE, updating my list again. 16:45 Jordach Calinou, seen my homedecor suggestions? 16:47 markveidemanis hi 16:48 Jordach added 12 more things to my suggestions list for home decor. 16:48 Jordach :D 16:48 Jordach actually 16 16:48 Jordach :O 16:48 PilzAdam homedecor is against the idea of a 3D voxel world 16:48 Jordach PilzAdam, so? go look at stairs plus 16:49 PilzAdam that too 16:49 Jordach then tools are out of the question as well 16:49 Jordach theyre curved 16:49 PilzAdam some things like torches and tools are ok 16:49 PilzAdam to add some gameplay 16:50 Jordach thats against your rule of the idea of a 3D voxel world 16:50 PilzAdam but things like staris+ and homedecor or 3D furniture are too much 16:50 Jordach they are still made of VOXELS. 16:51 thexyz stairs are fine 16:51 Jordach (actually, triangular type stuff.) 16:51 Jordach they are still polygons rendered by a screen which are blocky 16:52 Calinou seen it, Jordach :P 16:52 analphabet mark 16:52 Calinou no surface? sucks. 16:52 Jordach see? shes just scratched the surface 16:52 Jordach of the home decor stuff 16:52 analphabet marktraceur 16:53 Calinou analphabet: just put everything on one line :) 16:55 analphabet Calinou: kinda hard, atm :) I'm multitasking.... 16:55 * Jordach know knows analphabet is a woman :P 16:55 Jordach or a recent OS at that 16:55 analphabet Jordach: were'nt women soppused to handle multitasking better than men? 16:56 Jordach yes. 16:56 Jordach im a sarcastic and satrical bastard 16:56 analphabet ah anyway.. I'd like to have build privs on mark's server 16:59 analphabet Jordach: oh, so that's nice! 16:59 markveidemanis hi 17:00 markveidemanis my server is up and i have had reports that the speed of it is outstanding 17:00 markveidemanis 86.134.112.141:30000 17:00 markveidemanis all come and join 17:00 markveidemanis the party is about to begin:D 17:01 analphabet markveidemanis: aha. 17:01 markveidemanis you are on! 17:01 analphabet I doubt the outstanding speed so far, though... 17:02 markveidemanis yep 17:02 markveidemanis depends on connection 17:02 Jordach analphabet, this is home hosted in the uk 17:02 Jordach youre probably us based....i think 17:02 markveidemanis will be VERY fast when oldcoder hosts it 17:02 markveidemanis il ask him noiw 17:02 markveidemanis #now 17:03 analphabet seriuosly, It still hasn't loaded all media... 17:05 marktraceur analphabet: What's up? 17:06 Jordach hey Taoki[laptop], you around? 17:06 Taoki[laptop] hi 17:06 Jordach PM. 17:06 analphabet marktraceur: I thought I'd ask you for build privs on your server.. 17:07 analphabet (as a late christmas present, you know? :P ) 17:07 marktraceur analphabet: The server MOTD has instructions! Join #libreplanet-gaming and ask there. 17:07 Jordach huh the person who shall notr be named has a topic here: http://www.minecraftforum.net/topic/235306-hintstipsbuilding-a-city/ 17:07 moltenbot Jordach's link: [Hints&Tips]Building a City - Minecraft Forum 17:08 analphabet marktraceur: okies. 17:09 marktraceur celeron55: Re-ping re: Using api.minetest.net for core development documentation. 17:12 Kacey hello 17:13 FreeFull Hi 17:15 VanessaE zzz 17:17 Kacey im having an issue 17:17 Kacey core.cpp:77:78: error: ‘1919118704’ cannot be used as a function 17:17 VanessaE no idea there. 17:17 Kacey i cannot seem to fix this 17:18 thexyz Kacey: there's no src/core.cpp in minetest 17:18 Kacey not minetest 17:21 thexyz why are you asking in #minetest then? 17:21 marktraceur Got a point there 17:21 PilzAdam thexyz, https://github.com/celeron55/minetest/pull/369 17:21 marktraceur Kacey: I'd try text-searching for 1919118704( 17:21 moltenbot PilzAdam's link: Use aux1 to move fast when flying by PilzAdam ? Pull Request #369 ? celeron55/minetest ? GitHub 17:22 PilzAdam I get many +1s for that 17:22 PilzAdam john_minetest, player.png 17:23 markveidemanis http://multa.bugs3.com/minetest/avatar/viewcha.php?id=1 17:23 markveidemanis there it 17:23 markveidemanis s 17:23 markveidemanis green goblin 17:23 PilzAdam thats not official 17:23 markveidemanis i am compiling Zeg9's minetest 17:23 thexyz PilzAdam: then merge it, what do you want from me? 17:23 PilzAdam dunno, look over it a bit 17:24 Zeg9 Hi 17:24 markveidemanis Hello! 17:24 markveidemanis i am compiling your minetest 17:24 markveidemanis version.. 17:24 markveidemanis [ 34%] Building CXX object src/CMakeFiles/minetestserver.dir/scriptapi.cpp.o 17:24 markveidemanis zz 17:24 markveidemanis Zzz 17:25 Zeg9 You should just have changed the modified parts 17:25 markveidemanis oh,well 17:25 markveidemanis too late now 17:25 Zeg9 There was no need to recompile everything 17:25 Zeg9 Yeah 17:25 markveidemanis anyway, i need the latest 17:26 markveidemanis can i paste everything from the console into here? 17:26 markveidemanis :D 17:26 marktraceur markveidemanis: If you want to get banned, sure 17:26 markveidemanis ok then 17:27 thexyz PilzAdam: why is there an empty line after >if(g_settings->getBool("aux1_descends")) { 17:28 markveidemanis [ 50%] Building CXX object src/CMakeFiles/minetestserver.dir/voxel.cpp.o <== what is a voxel 17:28 PilzAdam dunno 17:28 Kray a voxel 17:28 Kray minetest and minecraft use voxel based worlds 17:28 marktraceur markveidemanis: Why do you need to know? 17:29 Kray http://en.wikipedia.org/wiki/Voxel 17:29 moltenbot Kray's link: Voxel - Wikipedia, the free encyclopedia 17:29 markveidemanis i am banned from #minecraft 17:29 markveidemanis i can /msg 17:30 markveidemanis I DID IT! 17:30 markveidemanis liks dares 17:30 markveidemanis Linking CXX executable ../bin/minetestserver <==but how 17:30 markveidemanis its witchcraft 17:30 markveidemanis 'Tis witchcraft! 17:31 marktraceur markveidemanis: With the GNU linker, most likely. `man ld` will tell you more. 17:32 Zeg9 Can someone take a look at this please: 17:32 Zeg9 https://github.com/celeron55/minetest/pull/370/ 17:32 moltenbot Zeg9's link: Fix camera "jumping" when attached and the parent goes too fast by Zeg9 ? Pull Request #370 ? celeron55/minetest ? GitHub 17:34 PilzAdam thexyz, fixed, Ill push it now 17:35 thexyz k 17:36 thexyz (well, i hope that was the only issue) 17:36 Minetest-tan GIT: PilzAdam (PilzAdam) commited to celeron55/minetest: Use aux1 to move fast when flying 45029117f5 2012-12-27T09:33:24-08:00 17:37 OldCoder Hi 17:41 marktraceur thexyz: So I think c55 is not interested in commenting on the wiki issue. Are you steadfastly opposed to joining the two communities in one place? 17:42 PilzAdam IMO dev wiki and modding wiki should be seperated 17:42 marktraceur PilzAdam: Can I ask why? 17:42 mauvebic dont we have enough wikis? 17:42 mauvebic i cant keep track 17:42 mauvebic lol 17:42 PilzAdam because everyone can mod, but core dev requires some "skill" 17:42 marktraceur mauvebic: The idea would be to consolidate the old dokuwiki into the new mod wiki 17:43 marktraceur PilzAdam: That's exactly the crap I'm trying to dispel....there are plenty of things someone could do in core without being a rocket surgeon. 17:43 mauvebic people aren't born with "skill", they develop them 17:43 marktraceur *especially* if there were proper developer docs. 17:43 mauvebic segregating information is practically making sure they have a harder time finding it 17:43 marktraceur Exactly! 17:44 mauvebic if they cant find it, dont expect them to develop those skills magically lol 17:44 PilzAdam but they can find the dev wiki 17:44 * Kacey is learning c++ 17:44 marktraceur If you want to build a large base of developers, having a mod API is a great way to start. But saying that modders and developers are separate will drive existing developers away and make it harder for modders to become developers. 17:44 marktraceur PilzAdam: And it's DokuWiki, which is unfriendly and not as familiar as MediaWiki. 17:45 PilzAdam seperated wikis dont mean seperated communuties 17:45 mauvebic im pretty sure the caste system is still alive and well here lol 17:45 PilzAdam its just somehow seperated content 17:45 mauvebic but i think the modding API should explain somewhat how the engine handles the calls 17:46 marktraceur PilzAdam: All right, let's explore other options. Should we bring core development talk into this channel? 17:46 PilzAdam no...? 17:47 marktraceur PilzAdam: Could we consolidate the modding talk into #minetest-delta (or -dev or whatever it is now)? 17:47 mauvebic why not? 17:47 Kacey do git pulls have makefiles in tham? 17:47 marktraceur Kacey: Not always 17:47 FreeFull Depends 17:48 FreeFull If the makefiles are generated, might not 17:48 PilzAdam marktraceur, we have #minetest-mods 17:48 FreeFull If the makefile was written manually, then yes, the pull will have a makefile 17:48 FreeFull For minetest, I think you have to generate the makefile with cmake 17:49 marktraceur PilzAdam: And it's empty and silent. 17:49 PilzAdam I know 17:49 mauvebic lua API docs are easy to find 17:49 mauvebic engine docs? not so much, and not so up-to-date lol 17:49 marktraceur PilzAdam: The community isn't big enough for multiple channels, IMO 17:49 thexyz marktraceur: who will fill the new devwiki with articles? 17:49 thexyz marktraceur: 2 channels are fine 17:49 marktraceur thexyz: I'll help, we'll have the doc sprint in mid-January, and that should work. 17:50 mauvebic if i knew a little more about the mapgen i would have probably written a lua one by now lol 17:50 Kacey what is command line for a git pull? 17:50 thexyz marktraceur: and what are you planning to write about? 17:50 thexyz Kacey: `git pull` 17:50 Kacey i feel stupid loll 17:50 RealBadAngel mapgen in lua?? better forget such ideas :) 17:51 mauvebic if done properly, can work 17:51 mauvebic i already have naturally spawning asteroids in lua, make them abit bigger and you got mountains 17:52 RealBadAngel mauvebic, i can give you one example, my trees (the biggest ones) could take up to 2-3s to generate in LUA 17:52 mauvebic besides for a year now celerons' been pushing everything to lua, i figure a lua mapgen == more mod control 17:52 RealBadAngel in c++ its instant practically 17:52 mauvebic but will he pull it? 17:52 PilzAdam marktraceur, dont compare IRC channels with wikis 17:52 RealBadAngel he said so 17:52 FreeFull Lua is too slow 17:52 mauvebic if he pulls the trees than for the love of god bring back the c++ furnace 17:52 Kacey fatal: Not a git repository (or any of the parent directories): .git 17:53 mauvebic everyone says lua is too slow lol 17:53 RealBadAngel lsystem trees will be used by a new mapgen 17:53 marktraceur thexyz: Article titles that come to mind: "How to get started working with Minetest" "Community communication" "Coding conventions" "Mapgen" "Lua interface" 17:53 FreeFull I wish minetest allowed something faster for mods that need the performance too 17:53 FreeFull Kacey: What command did you run? Where? 17:53 marktraceur thexyz: Not to mention the immense opportunity for suggestions...."Requests for Comment/Make mese more like other ores" and the like 17:53 FreeFull Kacey: What are you trying to do? 17:53 mauvebic when people say lua is slow, are they running like 60 mods with 20 pages of nodes in the inventory? 17:54 Kacey home@Kacey:~/Documents$ git pull https://github.com/celeron55/minetest.git 17:54 moltenbot Kacey's link: celeron55/minetest ? GitHub 17:54 PilzAdam marktraceur, what about poring the current dev wiki to a media wiki interface? 17:54 FreeFull Kacey: You want git clone 17:54 Kacey -_- 17:54 FreeFull And then, once you got the repository cloned, you can cd to the directory it is in and git pull without any arguments 17:54 marktraceur PilzAdam: It's still separate. People browsing the modding wiki won't have the same opportunity to read devwiki articles. 17:54 PilzAdam Kacey, protip: http://git-scm.com/book 17:54 RealBadAngel mauvebic, you want to see the difference? take LUA version of trees and compare it with c++ 17:54 moltenbot PilzAdam's link: Git - Book 17:54 FreeFull I mean, to update it 17:54 mauvebic did you post the lua version? 17:54 RealBadAngel you wont be askin how many mods etc 17:54 mauvebic i might be interested 17:54 FreeFull After the clone, it will be up to date 17:55 RealBadAngel hold on a sec 17:55 PilzAdam marktraceur, If I look into the mod wiki I dont want to see anything about the engine 17:55 mauvebic i need to disable the c++ trees, both, for no _mapgen 17:55 mauvebic and i need a lua tree that will spawn when users plant them :/ 17:55 marktraceur PilzAdam: I didn't intend to compare IRC and wikis, I meant to illustrate that a large portion of the community (yourself, apparently, included) is vehemently opposed to having both modders and core devs in the same place, for some reason. 17:55 marktraceur PilzAdam: Why on earth not? It's the same software! 17:55 RealBadAngel mauvebic, http://realbadangel.pl/treegen.zip LUA version 17:56 Kacey brb 17:56 mauvebic anyways realbadangel, before making the pull, and a .conf flag please 17:56 mauvebic does the tree routines still run if the mapgen aliases are set to air? 17:56 RealBadAngel old mapgen doesnt use new trees 17:57 RealBadAngel it can be done, but in this pull it isnt 17:57 RealBadAngel its a treegen alone, with LUA methods to controll it 17:57 thexyz marktraceur: can you think of its structure? 17:58 mauvebic im asking about the default behavior, say you have an empty map, will the mapgen be making all the lsystem calculations to spawn air trees? 17:59 RealBadAngel for my personal use (and testing) i replaced old trees with my own, results were great 17:59 Kacey back 17:59 marktraceur thexyz: I'd imagine it could easily be split into two namespaces, one for mod documentation (Mods:minetest.register_craftitem for example) and the other for core docs (Core:mapgen.cpp), then community stuff can be in the main namespace 17:59 marktraceur thexyz: You could even throw in gameplay stuff later if you wanted to 17:59 marktraceur (but I'm less adamant about that) 17:59 Kacey how do i use CMake for the makefiles? 17:59 RealBadAngel treegen is a tree generation functions 18:00 mauvebic i just dont want engine tree spawners to run for nothing in space lol 18:00 RealBadAngel not used by the mapgen yet 18:00 Zeg9 brb 18:00 RealBadAngel only way to see the trees is to spawn them from LUA by now 18:00 RealBadAngel or change old mapgen 18:01 mauvebic ideally i just want to be able to halt automatic spawning on specific maps :-) 18:01 mauvebic without breaking the saplings users plant 18:01 RealBadAngel pretty easy tho, mapgen.cpp instead of make_tree call function make_ltree 18:02 RealBadAngel when using bigger trees also number of them and placing shall be tweaked 18:02 mauvebic anywways i posted most of the same questions on the forums so no need to answer a second time there :P 18:02 RealBadAngel content_abm.cpp holds the saplings code 18:02 mauvebic but curious, why not lua mapgen? 18:02 RealBadAngel because LUA is damn slow 18:03 mauvebic its not slow for me, 60FPS on all my rigs :/ 18:03 PilzAdam mauvebic, https://github.com/celeron55/minetest/pull/280 18:03 moltenbot PilzAdam's link: Lua trees by Kotolegokot ? Pull Request #280 ? celeron55/minetest ? GitHub 18:03 mauvebic excellent thanks PilzAdam 18:03 RealBadAngel john_minetest, that beacause of the engine, not the treegen 18:04 thexyz marktraceur: i dislike idea of namespaces for API, this wiki was intended for documenting minetest api and namespaces will screw urls 18:04 mauvebic well if a lua mapgen would be too slow has anyone considered further plugging the C++ mapgen into the modding API? 18:04 mauvebic something more than just setting the random seed lol 18:04 RealBadAngel wait for new mapgen 18:05 PilzAdam mapgen v7 will fix everything 18:05 marktraceur thexyz: It would also be reasonable to use the main namespace for the mod API and Core: for the core stuff. 18:06 mauvebic the new mapgen will have calls to declare and add new biomes? 18:06 thexyz can we split it into api.minetest.net and core.minetest.net so it uses same engine but all articles (except some namespaces) are different? (like en.wikipedia.org/ru.wikipedia.org) 18:07 RealBadAngel core is not the good name ;) core is irrlicht in the engine 18:07 NakedFury I like that core. and api. idea 18:07 PilzAdam dev.minetest.net 18:07 RealBadAngel api and engine is better imho 18:07 thexyz dev is fine 18:08 Kacey m_sneak_node(32767,32767,32767), can i increase this and sneak faster? 18:09 PilzAdam Kacey, here you go: https://github.com/celeron55/minetest/blob/master/src/localplayer.cpp#L553 18:09 moltenbot PilzAdam's link: minetest/src/localplayer.cpp at master ? celeron55/minetest ? GitHub 18:09 marktraceur thexyz: So move api.minetest.net to dev.minetest.net and use the main namespace for mods? Sounds reasonable. 18:09 thexyz marktraceur: nope 18:09 PilzAdam no, leave api. as is and create a new one at dev. 18:09 marktraceur That's the same problem! 18:09 thexyz yeah, what PilzAdam said 18:09 marktraceur Are you people reading these words that I'm typing!? Separate communities is A BAD IDEA! 18:09 thexyz marktraceur: where's the problem? 18:10 PilzAdam marktraceur, we need to split the content 18:10 thexyz marktraceur: engine will be same, reread my message 18:10 PilzAdam 2 wikis doesnt mean 2 communuties 18:10 PilzAdam *communities 18:10 mauvebic idc where the docs go, what we could use is a sticky thread with links to *all* the programming resources (internal/external) 18:10 marktraceur thexyz: enwiki and ruwiki have separate article databases (he says with authourity) 18:11 thexyz that's not a problem 18:11 mauvebic if you want more devs start posted links to C++ tutorials that arent crap lol 18:11 mauvebic theres alot of old stuff on the net otherwise 18:12 marktraceur thexyz: It is--if you have two separate wikis, that means two separate registration processes, external links (i.e. you have to go to a separate site to start learning about engine stuff), and generally less cohesion. 18:12 marktraceur thexyz: Don't underestimate the psychological effect of the concept of "This site is for people who work on REAL programming". 18:12 thexyz really? i thought only articles are different 18:12 sapier1 are those 2 communities expected to have same username/password db? 18:12 PilzAdam marktraceur, if you want to read about API functions you dont want to read about core engine 18:13 mauvebic marktraceur but thats how half the people see it anyways 18:13 marktraceur PilzAdam: That's utter and complete bullshit. If you want to learn how a piece of software works, you shouldn't need to go to two separate sites. 18:13 PilzAdam sapier1, yes, like de.wikipedia.org and en.wikipedia.org 18:13 marktraceur mauvebic: And that's why I'm standing here telling these people that they're doing it wrong. 18:13 marktraceur PilzAdam: That's actually CentralAuth at work 18:13 PilzAdam marktraceur, the API wiki is mostly used (by me) to get the function parameters 18:13 mauvebic what was last week? the php bashing about us PHP types being bad programmers? lol 18:13 marktraceur But shared username/password databases are also possible 18:14 mauvebic and that came from the top lol 18:14 sapier1 I don't think thats a good idea ... me for example has no (working) wiki account because i always forget that password and don't wanna use same password for all accounts 18:14 mauvebic so im not seperated theyre wanting to seperate content and make it more elitist lol 18:14 thexyz marktraceur: so what's the problem with shared users db? 18:14 marktraceur PilzAdam: And that's learning about the software. So is reading about the mapgen algorithm, so is learning about coding conventions. 18:14 mauvebic *surprised 18:14 marktraceur thexyz: No problem, not at all 18:14 thexyz and splitting into dev.minetest.net and api.minetest.net 18:15 marktraceur mauvebic: I work for a PHP shop and everyone here thinks bad things about PHP :) 18:15 sapier1 I prefere having only one username/password, i don't know if others do think same way 18:15 marktraceur thexyz: That will have devastating effects on the cohesion of the community, the project will continue to lose developers, and you'll drive away new contributors. It's stupid. 18:15 mauvebic well its one thing to knock a language, another to knock people for using it lol 18:16 PilzAdam marktraceur, citation needed 18:16 thexyz marktraceur: i don't get it, we'll have same users and same wiki engine 18:17 marktraceur PilzAdam: Oh, you think the community raising core development onto a pedestal makes it easier to volunteer core patches? I'd love to see *that* citation, too. Having a lower barrier of entry is *always* a good idea. 18:17 thexyz ok, fine, let's talk about its structure then 18:18 PilzAdam why is it a "barrier" to enter deb.minetest.net instead of api.minetest.net? 18:18 PilzAdam *dev 18:18 thexyz api.minetest.net/URL can redirect to dev.minetest.net/API:URL 18:18 mauvebic because its like a seperate "clubhouse" 18:18 marktraceur PilzAdam: It's a barrier because it puts up a wall between those two concepts. 18:18 mauvebic well thats how it would look to me anyhow 18:18 sapier1 you'll have to look at different sites ... yes it's not a big deal but ppl are lazy ... me too 18:18 marktraceur Exactly! 18:18 thexyz then, what about core? 18:18 mauvebic me too lol 18:19 marktraceur thexyz: I maintain that it's a good idea to have one wiki, maybe wiki.minetest.net, and use it for both, with separate namespaces. 18:19 PilzAdam if people go to api. they want API stuff and not dev. stuff 18:19 mauvebic if we open things up more and centralise em abit we'll see less of these hissy-fit departures lol 18:19 marktraceur PilzAdam: They can go to wiki.minetest.net/wiki/API:Index and surf that. 18:19 mauvebic but seperating docs? my bookmarks bar is full enough lol 18:19 thexyz there're also more problems, for example, syntax highlighter is set up to highlight lua by default, should it be changed? 18:19 marktraceur PilzAdam: But they can click on the links to dev stuff if they want to, that's the point. 18:19 sapier1 wikipedia contains information form amobae to saturn V rocket why divide minetests community to c++ <--> lua? 18:20 marktraceur PilzAdam: Maybe you're not a curious person, but some people in this world are. 18:20 PilzAdam I am 18:20 PilzAdam but I know if i want to learn core stuff i dont look at a API wiki 18:21 PilzAdam and this way modders are not forced to read about dev stuff 18:21 marktraceur thexyz: IIRC the GeSHi extension can be configured to use whatever is passed into it. should work just fine. 18:21 mauvebic on the contrary 18:21 thexyz marktraceur: yeah, but what should be selected by default? 18:21 marktraceur PilzAdam: It will, ideally, not be an API wiki, it will just be a Minetest wiki. 18:21 mauvebic the lua API would be more helpful if i knew how the engine handled most of that stuff 18:21 thexyz for example, when having two sites, i can decide to use cpp on dev. one and lua on api. 18:22 sapier1 @pilzadam you assume someone actually decides to start doing c++ stuff but that way you loose all that ppl discovering "hey thats cool lets look for details" 18:22 markveidemanis i want to protect and area with /protect , any good mods to do this 18:22 PilzAdam I personally want a API that give me the parameters of the API functions (like ctrl + F in lua-api.txt currently does) 18:22 RealBadAngel i dont get the point of the problem, api is for modders (LUA), def is for c++ coders 18:22 RealBadAngel *dev 18:22 PilzAdam and in lua-api.txt there is no core stuff 18:22 RealBadAngel it have to be separated 18:23 PilzAdam RealBadAngel, exactly 18:23 sapier1 @realbadangel sounds to me like c++ is for the better ones lua for all others 18:23 mauvebic yep 18:23 RealBadAngel jesus christ superstar, its nothing bout ego 18:23 RealBadAngel its about TWO DIFFERENT LANGUAGES 18:23 sapier1 maybe but all of us DO have a ego ;) 18:23 RealBadAngel dont you get it/ 18:24 NakedFury as long as you odnt write that anywhere nobody will resent you 18:24 PilzAdam sapier1, Im pretty fine with only know Lua and only a bit c++ 18:24 mauvebic you seperate the docs youre basically telling the lua coders: dont bother 18:24 RealBadAngel want to move to api, click on the link at the top 18:24 sapier1 a simple matter of "out of sight out of mind" 18:24 RealBadAngel or vice versa 18:25 RealBadAngel its simple as that 18:25 sapier1 I still not get why those things need to be different wikis? 18:25 RealBadAngel because they are about two different things? 18:25 PilzAdam sapier1, how many modders in the forum are core devs? 18:26 sapier1 i don't know 18:26 PilzAdam and do they want to learn the core things? 18:26 RealBadAngel have you ever seen a book in store for example to teach you c++ and java in one? 18:26 sapier1 if you do use lua api for more than adding some blocks you'll have to stick to c++ code and look at whats going up there 18:26 PilzAdam if yes: heres a nice wiki at dev.minetest.net; if no: dont bother about that 18:27 sapier1 at least for them moment 18:27 RealBadAngel there are different books on c++ and others on java 18:27 RealBadAngel or LUA 18:27 sapier1 ok probably we just have different opinions about what a wiki is 18:27 mauvebic i think the ego thing is more with C++ devs who think you need an IQ of 190 to be able to do C++ lol 18:27 Kacey lol ^ 18:27 marktraceur RealBadAngel: If there were a book about Minetest development, it would have two sections; one on Lua modding and one on C++ core work. I'd buy that book (with some conditions). 18:27 mauvebic people stumble into lua 18:27 mauvebic providing the engine docs some of them will stumble into C++ too 18:28 RealBadAngel YUP lets drop wiki, rename it to section 18:28 PilzAdam marktraceur, two sections? like dev.book and api.book? 18:28 mauvebic hiding, obfuscating, we have a word for that where i live but i dont want to get banned lol 18:28 RealBadAngel c++ sections is dev. LUA section is api. 18:28 mauvebic thats the problem right there 18:29 mauvebic by elevating C++ above lua you're discouraging people from trying 18:29 mauvebic it makes it look too hard 18:29 RealBadAngel lol 18:29 sapier1 I still don't have read any benefit of separating those information? can someone tell me what you want to achiev with it? 18:29 markveidemanis my server is up with exciting new mods! 18:29 RealBadAngel yeah mixin the content makes it more friendly? 18:29 PilzAdam sapier1, you know where to search things 18:30 markveidemanis 86.134.112.141:30000 <== all join 18:30 RealBadAngel or maybe it makes harder to find somethin rather? 18:30 Kacey 0.4.4? 18:30 mauvebic mixing the content enables people to draw comparisons 18:30 mauvebic and bridge their understanding of how things work 18:30 sapier1 no I don't there are so many different (outdated) palces I never know where to look for information ... so i most time take a look at cpp files 18:30 mauvebic seriously lol 18:31 RealBadAngel what do you want to compare? 18:31 mauvebic google turns up alot of old docs 18:31 sapier1 i'm talking about current state 18:31 RealBadAngel theres nothing to compare 18:31 Kacey markveidemanis: is the server 0.4.4? 18:31 mauvebic so others shouldn't even try then? 18:31 markveidemanis yes, compiled as of now 18:32 RealBadAngel you want to compare how to write mods in lua and c++ 18:32 RealBadAngel ? 18:32 Kacey well i am compiling now so in a min i will join 18:32 mauvebic no, compare how things work in the API, on the server, on the client 18:32 marktraceur RealBadAngel: It's useful to compare the concepts of the Lua API (things like nodes, entities, etc.) with their C++ counterparts. 18:32 sapier1 In my opinion having one place as single source of information is much better than having duplicated information 18:32 mauvebic putting half the info elsewhere doesn't help me 18:33 sapier1 and of course splitting info will introduce sync problems ... c++ doc is updated lua doc 18:33 marktraceur RealBadAngel: And if you have a cool idea about how to make a great mod, but it's not supported by the engine, then needing to go to a separate site and hunt through multiple articles is much harder than "I was going to use this Lua function, which is enabled by this C++ file, whose article is linked to from the Lua one!" 18:33 markveidemanis cone on everybody! 86.134.112.141:30000=party!!! 18:34 marktraceur markveidemanis: You announced already. Do it once or don't do it at all. 18:34 markveidemanis ok 18:34 markveidemanis i can repeat once? 18:34 marktraceur No, you can *say it* once. 18:35 RealBadAngel marktraceur, it would create just mess imho 18:35 mauvebic we already have a real hard time holding onto C++ devs, we should make the info as accesible as possible from a known location 18:35 NakedFury http://imgur.com/a/FBKed aparently minecraft will finally have what mesecons had since the start 18:35 moltenbot NakedFury's link: Comparators - Imgur 18:36 marktraceur RealBadAngel: There would be two namespaces, but MediaWiki is built to deal with a lot of information, so I don't see any issue. 18:37 RealBadAngel NakedFury, better redstone, redpower wireing (which is way better than mesecons) is aviable for minecraft since a year or something like that 18:39 mauvebic ive gone off on wireless power lol 18:39 mauvebic and using frequencies to control machines/lights 18:41 * Jordach has been rocking out on Rock Band 2 with jordach's brother 18:41 mauvebic the only tricky part is giving powerplants an effective range 18:43 mauvebic br 18:44 marktraceur Are we done discussing this? 18:45 sapier1 seems everyone has told her/his oppinion ... but I don't see a conclusion :-) 18:45 mauvebic well at this point im either gonna make a site or a page with links to the dozens of diff resources 18:46 marktraceur Guh 18:46 marktraceur mauvebic: I think further fragmentation won't help 18:46 mauvebic i said links 18:46 mauvebic not docs themselves 18:46 marktraceur *nod* K 18:46 mauvebic though id like to include some good lua/cpp tutorials 18:47 mauvebic (links, not written by me loll) 18:47 sapier1 A linklist is better than nothing but you're leaving it as soon as you click a link thus you've lost your way back 18:47 marktraceur mauvebic: I think we can use external resources for that (and recommending books is never a bad idea), but what we really need is comprehensive docs for Minetest specifically. 18:47 mauvebic at the very least the linklist will be good for my awful memory 18:47 mauvebic and lazyness 18:48 mauvebic docs for minetest is good :-) but im not kiddin when i say good programming tutorials for cpp is harder to find independlty 18:48 mauvebic and no, most books read like resumes for unemployed programmers, they never helped me lol. 18:48 sapier1 worth of doc is only given if it's up to date 18:49 mauvebic but a good tutorial, if it were minetest-specific, might show what changes you could make and preview the effects 18:50 mauvebic otherwise a novice making small changes and having to compile each time might get lazy too lol 18:51 sapier1 :-) I'm still trying to write a doc for mobf to get others use it ... by now with little succes ... doc writing is hard business 18:52 mauvebic everyone has their own framework by now lol 18:52 marktraceur thexyz, PilzAdam, are you both still vehemently opposed to a single source for documentation? 18:53 PilzAdam not vehemently 18:54 mauvebic problem with most frameworks is they take 60% of the stage leaving little room for all the other frameworks to party 18:54 sapier1 @mauvebic nope everyone reinvented the wheel discovering most of the problems they complained about apply to them too ;-) 18:54 PilzAdam marktraceur, I just think seperate would be more handy 18:54 mauvebic you think i didn't have the same complaint a year ago? lol 18:55 marktraceur PilzAdam: Do you see my concern about not getting as much coincidental interest in core development? 18:55 * VanessaE pokes PilzAdam. just because. 18:55 VanessaE :-) 18:56 sapier1 @PilzAdam you wanna tell me having a page stored in wikidb not beeing c++ related will harm the c++ wiki pages? ;-) 18:57 mauvebic marktraceur i think at this point we just need to spread the word on where to find all the docs 18:57 marktraceur Or vice versa.... 18:57 mauvebic when people set their minds to something to do it 18:57 mauvebic *they 18:57 marktraceur mauvebic: I have a direct interest in getting this working perfectly the first time....I'm hoping to do a documentation sprint in ~3 weeks 18:58 marktraceur I don't want it to be on a system we could feasibly change in the near future 18:58 marktraceur And I *really* don't want it to be on DokuWiki 18:59 mauvebic thats assuming everyone will have the time and be available in 3 weeks, should start now 19:00 markveidemanis http://minetest.net/forum/viewtopic.php?id=3954 19:00 marktraceur I know. 19:00 marktraceur That's why I want this to be hammered out, so I can hit "submit" on the announcement 19:01 sapier1 puuh I'm glad mobf isn't in this list I don't have time in 3 weeks 19:01 marktraceur sapier1: We might be able to document it anyway 19:02 thexyz marktraceur: have you received response from c55 yet? 19:02 marktraceur He doesn't want to comment, or he would have already. 19:03 thexyz hm.. 19:03 thexyz we need him to comment 19:03 thexyz because otherwise it'll be just waste of time 19:03 marktraceur Well, let me ask you this 19:04 marktraceur If he said that one wiki is a good idea, would you do it? 19:04 mauvebic i couldn't care less about the platform, so long as the docs arent hidden 19:04 thexyz marktraceur: sure 19:04 marktraceur thexyz: OK, second question: If he doesn't chime in, why would one wiki be a waste of time? 19:05 sapier1 @marktraceur have a look at http://animalsmod.comuf.com/ especialy the Module Mob Framework API 19:05 moltenbot sapier1's link: Mob Framework Minetest Mod: Mob Framework Mod 1.9.0 19:05 thexyz marktraceur: because we already have dev wiki 19:05 thexyz there's no point in having two dev wikis 19:05 thexyz there should be one "official" 19:05 marktraceur Hm. 19:06 marktraceur thexyz: Don't you and a few others in-channel have exactly the clout to make something like this official? 19:06 thexyz c55 should make the final decision 19:07 mauvebic so no work gets done while we fiddle with the format lol 19:07 thexyz though the current dev wiki contains very outdated information 19:07 marktraceur thexyz: He's not around enough to make every final decision. If you have the power to make a decision, you should do it. I fully realize that may mean my way isn't implemented, but I think you understand the consequences of that. 19:08 thexyz and is filled with spam http://minetest.net/wiki/doku.php?do=recent&id=start 19:08 moltenbot thexyz's link: 19:08 mauvebic most minetest sites look like *the* homepage lol 19:09 Jordach VanessaE, i updated the things to do list 19:09 thexyz marktraceur: this one is important, don't you think so? 19:10 VanessaE I'll look later 19:11 marktraceur thexyz: Yes, but if you have the power to act on important decisions, it means c55 thought you had the capacity to make them as well. 19:12 OldCoder marktraceur, thexyz, john_minetest, VanessaE: Hi. What's new? 19:12 sapier1 another question what about doxygenifying minetest source cod? 19:12 PilzAdam minetest.net is the official 19:13 thexyz john_minetest: you may also notice minetest.org 19:13 marktraceur OldCoder: We're chatting about wiki structure....my suggestion was to move the devwiki stuff into api.minetest.net (possibly with a URI change and two namespaces) 19:13 OldCoder Yep 19:13 OldCoder *scroll* 19:13 VanessaE not much OldCoder 19:13 sapier1 @john_minetest what's "best"? 19:13 OldCoder That is good 19:13 thexyz oh, OldCoder, minetest should be called "Minetest", not "Minetest-c55" 19:13 OldCoder thexyz, Actually... 19:13 OldCoder thexyz, LGDB lists it as Minetest-C55 19:14 thexyz i don't care about LGDB 19:14 OldCoder And that is what the official version displays IIRC 19:14 OldCoder But whatever he prefers is fine 19:14 thexyz https://github.com/celeron55/minetest/commit/1d13d106dd58cd18a019046840c180da25001b02 19:14 moltenbot thexyz's link: Update README ? 1d13d10 ? celeron55/minetest ? GitHub 19:14 OldCoder What is the commit? 19:14 OldCoder R 19:14 marktraceur Once upon a time, when there was Minetest-Delta and Minetest-C55 and more 19:14 thexyz it displays "Minetest 0.4.4" for me 19:14 OldCoder thexyz, You are correct 19:15 OldCoder My site BTW will improve 19:15 OldCoder There will be lots of good stuff 19:15 OldCoder Indeed 19:15 sapier1 @john_minetest how to determine which ones are most used? For example I've got 1500 downloads for mobf on mediafire only ... I doubt that many ppl are really using it 19:15 OldCoder celeron55, welcome 19:16 Jordach VanessaE, oh hey a fix https://github.com/celeron55/minetest/pull/370 19:16 moltenbot Jordach's link: Fix camera "jumping" when attached and the parent goes too fast by Zeg9 ? Pull Request #370 ? celeron55/minetest ? GitHub 19:16 OldCoder celeron55, Shall I refer to the official program on a site as Minetest-C55 to be precise or Minetest? 19:17 mauvebic it only fixes the camera jump not the attach bug? 19:18 VanessaE Jordach: will this fix busted-ass carts? :-) 19:18 * VanessaE winks at PilzAdam ;) 19:18 Jordach does it stop the jumping? yes or no? 19:19 PilzAdam john_minetest, the attachment bug isnt fixed 19:19 mauvebic cuz i really look good walking around with an ufo on my head lol 19:19 thexyz PilzAdam: really? 19:19 VanessaE PilzAdam: also, put the player model higher and further forward in carts that are pitched +45 degrees 19:19 thexyz doesn't it fix the bug https://github.com/celeron55/minetest/commit/0f1d2c127cd58aa9b1afa22769dcdaf8f71d05e6 ? 19:19 moltenbot thexyz's link: Initialize all member variables of LuaEntitySAO ? 0f1d2c1 ? celeron55/minetest ? GitHub 19:19 VanessaE otherwise the player can't hardly see in front of them when climbing a hill 19:20 PilzAdam thexyz, should it? dunno 19:20 thexyz it should 19:20 PilzAdam nice 19:20 * PilzAdam doesnt noticed this; too much skyrim 19:21 * Jordach high fives PilzAdam 19:21 PilzAdam EU high five! 19:25 mauvebic things suddenly went quiet lol 19:25 Jordach yep 19:25 marktraceur mauvebic: thexyz appears to think celeron55 needs to have the last word, so we'll wait more for that and further delay my announcement. 19:26 PilzAdam https://github.com/celeron55/minetest/pull/370 <- this only fixes camera jumping and nothing else 19:26 moltenbot PilzAdam's link: Fix camera "jumping" when attached and the parent goes too fast by Zeg9 ? Pull Request #370 ? celeron55/minetest ? GitHub 19:26 thexyz PilzAdam: that's what its title says 19:26 mauvebic well he's here now 19:26 mauvebic so we still dont know what's causing the attach bug? :( 19:27 Jordach at least carts wont seem so damn jumpy 19:27 thexyz mauvebic: that one PROBABLY was fixed 19:27 thexyz needs more testing 19:27 PilzAdam Jordach, the carts are still jumpy 19:27 mauvebic allright ill try to compile from source folder later and see how that goes 19:28 mauvebic *into 19:28 mauvebic wtv lol 19:28 mauvebic cant add anymore terrain guns till they stop hitting players 2K+ away lol 19:29 Jordach hehe, this 5.1 dolby headset is awesome 19:30 mauvebic the one youre pointing at? :p 19:31 mauvebic i have a giant sub in an apartment but the house is built old and sturdy so they think it's snow plows passing by lol 19:32 sapier1 @celeron55 may I ask if there's any chance of getting github issue 229 fixed or at least the workaround be applied until proper fix is possible? 19:34 mauvebic of course the only times the neighbours think im playing techno is when my wife tries to cook 19:34 Jordach mauvebic, i giant sub from subway? 19:34 Jordach s/i/a 19:35 mauvebic no subway in this town lol 19:35 mauvebic quebeckers aren't crazy about chain restaurants lol 19:36 markveidemanis who wants to go on my server, the more people join, the more chance OldCoder will host it on hos VPS 19:37 mauvebic tho i love the local pizza, its about 2-3" thick lol 19:37 Jordach so when did street hos become nerds> 19:37 mauvebic you cant say hos anymore, 19:38 Jordach mauvebic, england has different language style 19:38 Jordach (not ol' bean, more of chavvy) 19:40 markveidemanis john, come on my server 19:40 markveidemanis i made the plant building 19:40 mauvebic marktraceur who did you warn earlier about anouncing? 19:41 Kacey back 19:41 thexyz sapier1: can you attach some code to #229 to make this one easily reproduceable? 19:42 marktraceur Unsurprisingly, markveidemanis 19:42 mauvebic though so 19:42 mauvebic im also getting PMs 19:42 mauvebic on the same subject 19:42 marktraceur markveidemanis: Stop announcing your damn server 19:43 sapier1 @thexyz i think so but as it's a performance issue code triggering at for my machine may not trigger it on yours 19:43 Kacey what does +q do? 19:43 mauvebic mutes 19:43 Kacey ooh 19:43 thexyz sapier1: but you wrote >bad_alloc crash 19:43 sapier1 yes 19:43 mauvebic and +kbp : dispatches klingon bird of prey to destroy the user 19:44 sapier1 bad_alloc happens becaus of collision handling eating up whole memory 19:44 thexyz sapier1: whatever, attach some example code that causes crash on your machine and is easy to modify 19:44 mauvebic sapier1 up the specs and autospawn a bunch of them :-) 19:48 Kacey got quiet... 19:48 * mauvebic watches tumbleweeds 19:49 Kacey really fun ^ 19:50 mauvebic i was thinking of tweaking the mint mod 19:51 mauvebic instead of minting money from mese and setting up individual selling machines 19:52 mauvebic id setup a single public market that pays users for whatever nodes they have to sell, and sets prices according to demand/availability automatically 19:52 mauvebic no inflation 19:52 mauvebic money is minted when things are sold on the market, and its withdrawn when things are bought 19:53 mauvebic doesnt preclude indiv. selling machines with userset prices 19:54 mauvebic the public market could be a sort of creative inventory in a noncreative world for users willing to pay for the nodes 19:56 marktraceur markveidemanis: Behave. 19:56 markveidemanis HAHA, afk while i was muted LOL 19:57 mauvebic we are devastated 20:00 mauvebic so no opinions on my mint changes before i do 'em? :p 20:04 OldCoder Hey 20:04 mauvebic howdy 20:04 OldCoder o/ 20:04 OldCoder mauvebic, Your world is great 20:05 OldCoder Nuff said 20:05 mauvebic had fun wondering? :p 20:05 OldCoder Others should follow your example 20:05 mauvebic *wandering 20:05 OldCoder Not much this week but some 20:05 OldCoder Enough to tell you had the right idea 20:05 OldCoder Build and continue 20:05 mauvebic well its not the greatest example: i left alot of buildings unfinished onthe inside 20:05 OldCoder Create something 20:05 OldCoder You can work on those over time 20:06 mauvebic were still aiming for an ecunemopolis feel but thats gonna take awhile 20:06 mauvebic + were working on a spacemap too now lol i had to added a dozen new light fixtures to be hightech 20:07 mauvebic even star trek type shields :-) 20:08 mauvebic (work in progress) 20:10 OldCoder mauvebic, Don't abandon the old world 20:10 OldCoder It is an achievement and should move forward 20:10 mauvebic oh hell no i expect to still have it when mm3 comes out lol 20:11 mauvebic though the chain of mountains is a huge undertaking 20:12 mauvebic from -6k,0,-6K, to spawn 20:12 mauvebic were 1500 nodes closer 20:14 mauvebic theres even the ruins of an undeground city i accidentally flooded lol 20:19 * Kacey wants to work on a map... 20:19 mauvebic which one? 20:19 Kacey of my own 20:20 mauvebic makes sense lol 20:20 mauvebic i may open up my space map to outsider colonization in a few weeks 20:21 Jordach yay 20:21 mauvebic still need a working economy, vacuum mod and oxygen farming 20:21 markveidemanis vaccum mod?????/??? 20:22 markveidemanis gooD luck! 20:22 mauvebic not difficult 20:22 mauvebic air + damage_per_second = vacuum 20:23 mauvebic make the vacuum the default air, and use regular air for the oxyfarms 20:23 mauvebic but before opening up my map i need a place for players to get some first lol 20:23 marktraceur mauvebic: Is this the one where you aliased almost everything to desert sand or air? 20:24 mauvebic yeah right now my spacemap the whole mapgen is aliased to air 20:24 mauvebic ill change that to vacuum soon 20:24 marktraceur Oooh. 20:24 marktraceur mauvebic: Why not just remove the default mod? 20:24 marktraceur Or at least rewrite it? 20:24 mauvebic most of it is commented out lol 20:24 mauvebic kept a few things 20:25 mauvebic and added lua trees 20:25 marktraceur mauvebic: Spaceships. They need to happen. 20:25 mauvebic i have 20:25 mauvebic giant ships made of nodes 20:25 marktraceur Nooooot good enough 20:25 mauvebic and modified ufo's using viper/cylon meshes 20:26 mauvebic i think i put a screen up in the ufo thread 20:26 Jordach hey guys, i made a skin based off of my original http://i.imgur.com/ESmcN.png 20:26 Jordach does anyone want it. 20:27 PilzAdam whats the difference? 20:27 mauvebic though i had to write a command that replays the same 30 seconds of night 20:27 PilzAdam /set time_speed 0 20:28 mauvebic that's per world? 20:28 PilzAdam nope 20:28 mauvebic applies to all worlds? 20:28 PilzAdam yep 20:28 mauvebic cant then 20:28 Jordach PilzAdam, theres actual noise this time + shading] 20:28 PilzAdam its stored in minetest.conf 20:28 mauvebic oh yeah that i tried that 20:28 mauvebic my land based map needs day/night 20:28 mauvebic the space just needs night 20:29 mauvebic so i wrote /pause /resume functions that doesn't screw with my other maps 20:30 PilzAdam settings in world.mt should override settings in minetest.conf 20:30 mauvebic that would work 20:30 mauvebic time = 0 timspeed =0 to keep it night? 20:31 PilzAdam time_speed = 0 && time = 0 20:32 markveidemanis my server crashed, up again now 20:32 mauvebic that should work thanks :-) now to remove the moon lol 20:32 markveidemanis :D 20:32 Jordach mauvebic, its a planet! 20:33 markveidemanis blow up the moon! 20:33 Jordach anyone up for a death star? 20:33 mauvebic i could build that 20:33 mauvebic i got a battlestar 20:33 mauvebic epic space battles lol 20:33 mauvebic (in slow motion) 20:36 Kacey Jordach: who would make a deathstar? 20:36 mauvebic http://www.zimg.eu/i/1751494725 20:36 markveidemanis how long didi that take? 20:37 mauvebic half a day 20:37 * VanessaE mumbles something about markveidemanis's moon actually being a space station... 20:37 markveidemanis NOooooooo 20:37 mauvebic wrap it up in lightup cloud nodes? 20:38 VanessaE mauvebic: how much of that ship was worldedit/mm2'd in? :-) 20:39 mauvebic all of it, instead of crafting i do math 20:39 VanessaE heh 20:39 mauvebic what is the point to keep bringing it up? 20:40 VanessaE I was kidding :-) 20:40 mauvebic if you think worldedit building is illegitimate petition celeron to ban the mods,, stop knocking my creations for it 20:40 mauvebic its really not funny the 2nd or 3rd time around 20:41 VanessaE wtf? 20:41 jeffrash john_minetest, can you help me find a good place to tie in the road? 20:41 VanessaE who pissed in his cheerios this morning? 20:41 jeffrash john_minetest, I'm almost in town now 20:42 marktraceur Whooo 20:42 marktraceur That was bad 20:43 markveidemanis ZEG9 20:43 markveidemanis IVE BEEN GRIEFED ON YOUR SERVER 20:44 markveidemanis 3X GRINDER 3X ELECTRIC FURNACE 1X ALLOY FURNACE 20:44 marktraceur markveidemanis: No need to yell, we're right here. 20:44 markveidemanis i know 20:44 markveidemanis i think the griefer is VENT 20:44 markveidemanis not sure though 20:46 marktraceur markveidemanis: Zeg9 isn't here right now anyway, so just wait. 20:52 Kacey ... 21:04 thexyz anyone with windows willing to test newest MT build? http://minetest.ru/bin/minetest-2012.12.27-45029117f5.zip 21:07 sapier1 @thexy I've added a real simple example how to trigger issue 229 it's not exactly how its happening in real world but triggering the same runnaway memory consumption 21:08 sapier1 if your machine is too fast just increase n 21:08 thexyz ok 21:08 Kacey Jeija i have a mesecons glitch 21:09 Jeija Yes, Kacey? 21:09 Kacey movestones crash my server 21:09 Jeija error message? 21:11 Jakssoul Hey guys. 21:12 Kacey finding the error 21:12 sapier1 @kacey what's the error message? 21:12 Kacey for movestones 21:12 markveidemanis http://ompldr.org/tZ3VyYg <==Ban "VENT" 21:13 markveidemanis theres mese on the floo 21:13 Kacey here let me force it to happen 21:14 PilzAdam sapier1, i noticed the bug when re-entering the world 21:14 PilzAdam (after increasing n) 21:14 Kacey 14:13:55: ERROR[main]: ServerError: LuaError: error: ....minetest/mods/minetest/mesecons_movestones/init.lua:71: attempt to call global 'addPosRule' (a nil value) 21:15 Jeija ... 21:15 markveidemanis john_minetest: VENT is making a shithole of the server. i suggest you ban him immidiately 21:15 sapier1 @PilzAdam collision handling is creating a 3d box with corners new and old pos ... this has to fail as soon as accelerations or dtime extend some trigger value 21:16 Jeija OK, Kacey, bug confirmed; I will fix it soon, for now you may download https://github.com/Jeija/minetest-mod-mesecons/archive/nextgen.zip which is the "testing branch" of mesecons which already includes the bugfix 21:17 klunk markveidemanis: hello, try to keep it cool : with logs on server, and rollback possibilities, truth will appear 21:17 markveidemanis ok 21:17 Kacey naw ill just disable movestones from the map 21:17 klunk people are sometimes busy 21:17 PilzAdam sapier1, confirmed: 22:17:42: ERROR[ServerThread]: ERROR: An unhandled exception occurred: std::bad_alloc 21:18 Jakssoul I'm hurt. Nobody said hello. I'll just go cry in a corner.. 21:18 * Jakssoul cries in a corner. 21:19 klunk markveidemanis: I know it is hard, but usually admins here make a good work, I hope you could have your stuffs back ! 21:19 klunk Jakssoul: hello guy how are you ? 21:20 Jakssoul I'm obviously crying in a corner, and you? 21:20 Jakssoul xD 21:20 klunk noooo, life is too short ! 21:20 Jakssoul I may have been a little sarcastic. 21:21 sapier1 @pilzadam limiting dtime is not a complete solution i know, but for random, single dtime spikes this solves the problem 21:22 klunk yes, but it is a bit true. In other hand, someone here was upseted because people answered hello when someone was saying hello, some months ago .... 21:22 PilzAdam I'd prefer a "real" fix for that problem 21:23 sapier1 I'm not quite sure how to fix it 21:23 Jakssoul Really? Wow. 21:23 sapier1 you'd have to avoid creating that huge 3d boxes for collision checking 21:24 klunk yes really: I think when you are helped on "hot stuffs" reading others lines could be boring. 21:24 klunk said klunk adding lines ... 21:25 sapier1 and no matter how good your algorithm is if it's not O(0) there'll be a dtime where it'll happen again ... maybe that dtime doesn't matter becaus its >10000s 21:26 * VanessaE is back. 21:26 VanessaE (yay.) 21:26 PilzAdam sapier1, maybe just limit the velocity? 21:26 sapier1 velocity is already limited 21:27 sapier1 won't help either as in this example velocity is 0 21:27 sapier1 entity is sitting on ground! 21:27 sapier1 and limiting acceleration won't help either as in my real world cases I can trigger this bug with velocitys as low as 10 21:28 sapier1 accelerations as low as 10 21:28 PilzAdam whats the current limit? 21:29 sapier1 speed? I'm not quite sure I've seen it in content_sao.cpp recently 21:30 Jakssoul HI, VanessaE. 21:30 Jakssoul Nobody is very friendly today 21:30 VanessaE hi Jakssoul 21:30 sapier1 0.25 BS per step if I'm correct 21:30 sapier1 around line 205 21:36 Jordach hey VanessaE 21:36 * Jordach unfolds on the channel sofa 21:36 VanessaE hi 21:37 * PilzAdam digs the channel sofa and puts it in his MT world 21:37 Jordach VanessaE, i made a new skin based from my own one 21:37 Jordach http://i.imgur.com/ESmcN.png 21:37 Jordach shading! 21:37 VanessaE that looks 100% better than the existing one 21:38 Jordach should i pull request said texture> 21:38 PilzAdam are you sure its not 80%? 21:38 VanessaE Jordach: add some highlights to the hair 21:38 Jordach kay 21:38 kaeza hi! 21:38 VanessaE then pull requested 21:39 VanessaE requet it* 21:39 VanessaE fewfj4z-tgfu483jct1nry@$*RTY@&@*$NN4 21:39 kaeza typo... 21:39 kaeza lol 21:39 VanessaE and if you're extremely lucky PilzAdam here will merge it. 21:39 PilzAdam *evil looking* 21:39 marktraceur kaeza: Question: Would it be trivial to allow issuing commands with the IRC mod? 21:40 kaeza marktraceur: explain 21:40 kaeza you mean admin commands? 21:40 kaeza for remote admins? 21:40 kaeza it supports some basic commands 21:40 marktraceur kaeza: For example, the IRC mod informs me that someone is asking for interact. I want to give it to them, but not load minetest. /msg irc-bot grant interact would be awesome. 21:40 VanessaE PilzAdam: merge #82 already :) 21:41 kaeza marktraceur: that should be possible 21:41 kaeza marktraceur: gimme a sec 21:41 VanessaE marktraceur: how would you manage the security of such a thing though? 21:41 Jordach by not having the bot on a channel? 21:41 kaeza VanessaE: that's my primary concern right now 21:41 marktraceur VanessaE: Just use a registered nick in the config, check for +r, and only accept private messages 21:42 Kacey Jeija +1 for the mesecons adventure map 21:42 VanessaE seems to me you'd need a sort of nickserv as part of irc mod, something that one must "log into" so to speak 21:42 marktraceur Actually, that might not be a bad idea 21:42 marktraceur But complicated 21:42 VanessaE /msg 21:42 VanessaE er 21:42 VanessaE /msg LOGIN 21:43 VanessaE something like that, then it could accept your commands, assuming your IRC nick is registered as you suggested 21:43 marktraceur *nod* 21:43 VanessaE and it should auto-logout if you leave the channel you were on when you logged in (or if you sign off IRC entirely of course) 21:44 kaeza marktraceur: right now it supports /msg botname !who 21:44 kaeza but the commands can be easily added 21:44 marktraceur What does !who do? 21:44 kaeza the IRC mod even exports an API 21:45 kaeza marktraceur: returns the players that are in-game and /join'ed the channel 21:45 kaeza as a private message 21:45 kaeza lemme show you 21:47 kaeza marktraceur: do /msg minetest-DA12FD5 !who 21:48 kaeza this was a basic command, but remote administration is easy to add 21:48 marktraceur Oh, hm 21:48 kaeza (excluding secure authentication of course) 21:48 marktraceur Cool 21:50 kaeza in fact, I was looking if these kinds of commands would be desired as a core part of the IRC mod 21:50 kaeza the mod exports a mt_irc.register_bot_command() function 21:51 Jordach VanessaE, http://i.imgur.com/9Z3UX.png 21:51 kaeza similar in spirit to minetest.register_chat_command() 21:51 VanessaE Jordach: +100000 21:51 VanessaE upload that sucker 21:51 VanessaE pull request it, whatever 21:52 kaeza I will shutdown the bot now 21:52 Jordach VanessaE, and the backside http://i.imgur.com/5d4nx.png 21:52 kaeza marktraceur: you think I should make this a part of the core IRC or as an "add-on"? 21:53 Jordach add on 21:53 Jordach you dont want users hacked by their own mod 21:53 Jordach or well, their world tempered with 21:53 kaeza yeah, I thought about that too 21:54 kaeza the problem is how to securely authenticate the user 21:54 kaeza I need more research on authenticaion 21:54 marktraceur kaeza: It could be an addon 21:55 kaeza okay, so I think it'll be an add-on 21:56 * Jordach warms up git 21:56 kaeza let's see what I can do 21:59 Kaceygame *** Kacey left the game 21:59 Jordach VanessaE, https://github.com/Jordach/minetest_game/tree/newskin 21:59 moltenbot Jordach's link: Jordach/minetest_game at newskin ? GitHub 21:59 Jordach PilzAdam, see any problems with the new skin i made? 21:59 VanessaE PilzAdam: merge that sucker 22:00 PilzAdam Jordach, in-game screenshots? 22:00 Jordach i just posted two in the editor. 22:00 M13 can someone help test me server? 22:00 Jordach http://i.imgur.com/9Z3UX.png and http://i.imgur.com/5d4nx.png 22:00 M13 and is minetest 0.4.4 built for puppy? 22:01 PilzAdam Jordach, I saw that 22:01 M13 hello? 22:01 Jordach who needs screenshots when i can do so from my editor? 22:01 M13 PilzAdam, btw I got skyrim just today 22:01 PilzAdam Nice 22:02 M13 :-) 22:02 PilzAdam Jordach, it has to fit into the game 22:02 Jordach PilzAdam, its was untextured and boring. 22:02 Jordach (well shading sense) 22:02 PilzAdam Ill test it myself 22:05 Kaceygame helllo 22:05 Kaceygame *** Kacey left the game 22:05 marktraceur That was fun 22:05 marktraceur kaeza: Have you tested what happens when the IRC bot gets kicked? :) 22:05 Jordach most boring lan session EVAR 22:06 Minetest-tan GIT: Jordach (Jordan Snelling) commited to celeron55/minetest_game: add new texture with shading this time around. 7505fbce51 2012-12-27T13:58:57-08:00 22:06 Kacey i logged it out 22:06 Jordach BOOM! 22:06 M13 i got to get irc for my server 22:06 kaeza marktraceur: what? 22:06 marktraceur kaeza: What happens if the IRC bot gets kicked? 22:06 PilzAdam Jordach, happy now? 22:06 Jordach yes 22:07 Jordach and i wish to share the good mood by requesting nicely that you commit VanessaE's attempt at fixing the mese crystal issue 22:07 Jordach thank you. 22:07 kaeza hmm 22:07 kaeza does it crash the server? I haven't tested that... 22:07 * Jordach is heading off to bed 22:08 Jordach laters. 22:08 marktraceur Exactly what I'm wondering 22:08 kaeza night Jordach 22:08 marktraceur kaeza: I could help test :) 22:08 kaeza lemme bring it on 22:08 Kacey ooh god 22:08 marktraceur Make sure you confirm which one it is so I don't accidentally kick someone 22:09 kaeza marktraceur: minetest-E47BB91 is mine 22:09 * marktraceur is so excited to hear what happens 22:09 kaeza nope 22:09 marktraceur Oh good. 22:09 kaeza no crash 22:10 kaeza RECV: :zelazny.freenode.net 404 minetest-E47BB91 #minetest :Cannot send to channel 22:10 kaeza you just get that ^ 22:10 marktraceur Hm, interesting 22:11 kaeza hm? 22:11 kaeza the connection is still up... 22:11 marktraceur Weird. 22:11 kaeza ahh nvm 22:11 kaeza it disconnected 22:12 marktraceur kaeza: You could probably have it try reconnecting after a timeout 22:12 kaeza but after being /kick'ed you can't re-connect to the channel unless you shutdown the server 22:12 kaeza hmm 22:12 kaeza I have to fix that 22:13 marktraceur Really? 22:13 marktraceur Oh, you mean with the mod as is. OK. 22:13 kaeza yeah 22:14 kaeza let me try one more thing 22:15 kaeza RECV: :niven.freenode.net 433 * marktraceur :Nickname is already in use. 22:15 marktraceur Oh good 22:16 kaeza /msg Kaceygame !crash 22:16 Kaceygame hello 22:17 marktraceur Kacey, what's up? 22:17 marktraceur Hey. 22:17 marktraceur Heh* 22:17 kaeza Kacey: have youupdated the IRC mod as I suggested? 22:18 Kacey no 22:18 kaeza then anyone can crash your game 22:18 marktraceur Cooool. 22:18 * marktraceur will be doing that regularly 22:19 kaeza small...ish bug 22:19 marktraceur s/bug/feature/ 22:19 marktraceur kaeza: I demand that you put it back 22:19 kaeza yeah ^_^ 22:19 kaeza lol 22:19 PilzAdam s/bug/feature/ <- +g and minetest is aweseome! 22:19 Kacey is there any way to make the mapgen make a flat map? 22:21 klunk http://minetest.net/forum/viewtopic.php?id=1504 22:21 moltenbot klunk's link: [Mod] Flatlands [1.0] [flatland] (Page 1) - Mod Releases - Minetest Forums 22:23 marktraceur celeron55: AFAIK we're still waiting on your opinion--would it be good to move the dev and mod wikis into the same wiki, or do we want to keep those two sets of information totally separate for some reason? 22:25 Kacey im not getting any mapgen... 22:26 marktraceur Kacey: In what game? 22:26 Kacey ? 22:26 marktraceur In the game you have the IRC mod in? Because that one crashed. 22:27 Kacey i restarted it 22:32 Kacey flatlands mod doesnt work 22:32 ecube outdated? 22:32 PilzAdam jordan4ibanez made one that works 22:33 Kacey link? 22:33 PilzAdam dunno 22:35 Kacey is it on the forums? 22:36 Exio hai 22:38 Kacey hello 22:40 kaeza hey Exio 22:40 Exio how it is going? 22:42 Kacey i wish jordan4ibanez was on 22:46 M13 Kacey 22:46 Kacey yes 22:46 M13 Do you have minetest 0.4.3? 22:46 MrSparkle rahhhh 22:46 Kacey not anymore 22:47 M13 dam 22:47 Kacey y 22:47 M13 I need someone to try my server 22:47 PilzAdam M13, IP and port? 22:47 M13 IP : mhostr.myftp.biz 22:47 Kacey upgrade server to 0.4.4 M13 22:47 M13 Port : 30000 22:48 M13 no, Kacey, minetest 0.4.4 is not built for puppy linux 22:48 Kacey aah i use xubuntu 22:48 Exio compile it! 22:53 Exio i don't know how to do it in C++, only in C :P 22:53 Kacey trying to make a flat mapgen 22:53 M13 thnx PilzAdam 22:53 PilzAdam no problem 22:54 OldCoder I am away for a few hours 22:54 OldCoder I hope everybody is well and will return later 22:54 OldCoder o/ 22:54 Kacey sudo apt-get f*ckme-dev 22:54 * OldCoder waves 22:54 * OldCoder back later 22:55 Kacey how do i create the flat map 22:56 M13 Kacey> sudo apt-get f*ckme-dev 22:56 M13 Lol 22:56 M13 Im going to try that 22:56 Kacey M13 got the joke 22:57 M13 Only debian based distro users will get it 22:57 Kacey true 22:57 Kacey jyy 22:57 Kacey sorry 22:57 M13 I used like all the linux distros soo 22:58 Kacey anyone know how to make a flat map 22:58 Kacey aha an abm 22:58 M13 um worldedit 22:58 Kacey besides worldedit 22:59 M13 worldedit 0.4.5 23:00 moltenbot john_minetest's link: Pastebit, beep beep beep 23:00 * VanessaE pokes PilzAdam just because. :-) 23:01 kaeza marktraceur: try /msg minetest-99E8470 !adm_give default:mese 23:02 ecube Nice, a login system 23:02 ecube awesome job 23:02 ecube whoever coded it 23:02 ecube i didn't read the post 23:02 kaeza ecube: ? 23:02 ecube nothing...? :3 23:02 marktraceur Yay I'm not 23:02 marktraceur ...logged in 23:03 kaeza marktraceur: /msg minetest-99E8470 !login 1234 23:03 ecube kaeza: whose server is it? 23:03 Kacey any idea how to make a flat world? 23:03 marktraceur kaeza: adm_login, but I'm in now 23:04 kaeza ecube: my local server running my IRC mod and a new irc_admin mod :3 23:04 ecube can I come? 23:04 marktraceur kaeza: What would be *really* cool is a grant command :) 23:05 ecube XD 23:05 kaeza marktraceur: yeah, I used give as a test 23:06 kaeza I shall program !adm_grant now! 23:06 marktraceur Woot woot. 23:06 ecube kaeza: Why prefix all with adm_? 23:07 * marktraceur will be pulling that shit posthaste 23:07 kaeza ecube since this is an "add-on" to IRC mod, I thought of adding a prefix :) 23:07 kaeza should I remove it? 23:08 ecube oh, it's alright 23:22 Kacey uugh 23:25 ecube where's say::send? 23:25 moltenbot john_minetest's link: Pastebit, beep beep beep 23:26 ecube include say.h? 23:26 Kacey wish i had better internet 23:27 ecube john_minetest: what's the error 23:29 ecube Ah 23:29 moltenbot john_minetest's link: Pastebit, beep beep beep 23:29 ecube There's some kind of way to make a class able to be called without creating an object 23:29 ecube I think it's the static keyword 23:29 ecube i'm not sure though 23:29 ecube try it 23:29 ecube that is, use static class Say instead of class Say 23:30 ecube Aha, yes, it should be static 23:30 ecube otherwise, you'll have to do Say *object, or something of that sort 23:31 ecube wat's the error 23:31 ecube if it spams, pm me 23:31 Kacey john_minetest: what are you coding? 23:33 minetest-9C98830 *** testuser left the game 23:33 ecube john_minetest: did you add the static keyword to both the declaration and the... *forgets what it's called* 23:34 ecube can I see your n ew code? 23:34 jojoa1997_ hello 23:35 ecube In both places where you're declaring it 23:36 leo_rockway has anybody tried the 3D animated animals? 23:36 leo_rockway and is willing to make a video o.o? 23:36 leo_rockway also, hello everyone 23:36 kaeza hello 23:37 ecube http://pastebin.com/etiNrHpm 23:37 moltenbot ecube's link: [C++] Static Class Say - Pastebin.com 23:37 ecube Huh. That's useful. 23:37 leo_rockway I just saw the new trees by RBA. I liked those. 23:37 leo_rockway RealBadAngel: ^ 23:38 leo_rockway awesome. 23:38 ecube http://bit.ly/12345 <== not related, just testing 23:38 ecube hm 23:38 ecube http://bit.ly/12345 23:38 ecube ok. 23:38 jojoa1997_ is vanessae's server up? 23:39 Kacey hello Kaceybot 23:39 ecube Agh. The point is, add the static keyword infront of where you're declaring the class 23:39 Jakssoul White people. Ugh. 23:39 Jakssoul (I'm white) 23:39 Jakssoul xD 23:39 minetest-F0B1BBB meh 23:39 ecube Jakssoul: Your christmas present is a good boot in teh *** 23:39 moltenbot john_minetest's link: Pastebit, beep beep beep 23:39 Kacey hello testuser lol 23:39 Kaceybot hallo 23:39 Jakssoul Awh! 23:40 Jakssoul I need some new boots! 23:40 Jakssoul How did you know, ecube? 23:40 jojoa1997_ i got some 23:40 jojoa1997_ BOOTS 23:40 Kaceybot hallo 23:40 Jakssoul I didn't get anything but a pair of socks for Christmas. Darn. 23:40 minetest-F0B1BBB a bottle of whiskey for me ^_^ 23:41 Kacey kaeza 23:41 jojoa1997_ I got a video game but no counsel 23:41 kaeza yes? 23:41 Jakssoul Lots of people got whiskey apparently. 23:41 ADFENO Hello. I'm having problems when starting the game under Trisquel GNU+Linux, can someone help me? 23:41 jojoa1997_ consol 23:41 Jakssoul Console. 23:41 Kacey are you testuser? 23:41 jojoa1997_ that 23:41 kaeza yup 23:41 Jakssoul ADFENO, what are your issues? 23:41 ecube Consul 23:41 Kacey thoought so 23:41 Kaceybot hallo 23:41 Kacey lolz 23:42 ADFENO Looks like the game, or somethin grelated to it, fails to create a drawable. 23:42 ADFENO I can show you the entire error if you want. 23:43 kaeza aargh 23:43 kaeza chat crash :( 23:43 Jakssoul ADFENO, I recommend you get a real OS, to start with. ;) 23:43 Jakssoul Kidding. 23:43 ADFENO :D 23:43 Kacey but seriously... 23:43 Kacey lol jk 23:43 Jakssoul What GUI does Trisquel use? 23:44 leo_rockway DE? Probably Gnome 3. 23:44 kaeza marktraceur: you there? I already got grant/revoke working 23:44 ADFENO Don't worry, lots of people tend to tell me the same thing. Regarding the GUI, it uses GNOME 3.2.1. 23:44 Jakssoul Why do you use it, ADFENO? 23:45 Jakssoul Oh, as for your problem, I don't know. *Blushes* I'm a noob. 23:45 Kacey ooh hello ADFENO 23:45 ADFENO Because it is a completely free (as in freedom) OS, also accepted by the FSF. 23:45 leo_rockway ADFENO: I think marktraceur uses Trisquel. 23:45 ADFENO Hello Kacey. 23:45 mrtux Did someone just say FREEDOM? 23:45 Jakssoul Lots of Linux distros are completely free (as in freedom). 23:46 mrtux yays 23:46 Jakssoul AMERICA, F*** YEAH! 23:46 kaeza hi mrtux 23:46 Jakssoul (Team America, World Police) 23:46 leo_rockway Jakssoul: most aren't completely free. Only a handful are. 23:46 kaeza how's the distro coming? 23:46 Kacey frreedom? what is thos freedom you speak of 23:46 mrtux kaeza, we got a working first boot 23:46 Jakssoul leo_rockway, Examples? 23:46 kaeza mrtux: good :) 23:46 mrtux However it's a 64-bit setup for now 23:46 leo_rockway Jakssoul: of free ones? Parabola, Trisquel... 23:47 mrtux there will be a 32-bit version 23:47 Jakssoul Not many then? I figured a lot more were. 23:47 ADFENO Just check the list made by the FSF, there you will find the completely free ones. 23:47 leo_rockway once upon a time: Ututo, VENENUX, GnewSense. IDK if they still have versions around. 23:47 mrtux Debian's repos are for free software, only exception to that is the nonfree repo 23:47 mrtux my servers run debian 23:47 marktraceur I do! (sorry, late) 23:48 mrtux marktraceur, how is trisquel? 23:48 kaeza o hai! wb marktraceur 23:48 Jakssoul Oh, that's upsetting. 23:48 ADFENO Well... Errr... Regarding my problem, I'm about to paste the error under PasteBin. 23:48 marktraceur Jakssoul: https://duckduckgo.com/?q=free+distributions+gnu%2Flinux&t=canonical 23:48 kaeza marktraceur: I already got grant/revoke working 23:48 moltenbot marktraceur's link: free distributions gnu/linux at DuckDuckGo 23:48 marktraceur kaeza: Cool 23:48 marktraceur Oh sorry, wrong link 23:48 marktraceur Jakssoul: https://www.gnu.org/distros/free-distros 23:48 moltenbot marktraceur's link: List of Free GNU/Linux Distributions - GNU Project - Free Software Foundation (FSF) 23:48 mrtux duckduckgo! 23:48 mrtux I use startpage myself 23:49 mrtux https://startpage.com 23:49 moltenbot mrtux's link: Startpage Web Search 23:49 leo_rockway I use http://tekk.com.ar/seeks 23:49 leo_rockway and sometimes ddg 23:49 mrtux startpage is just a google proxy 23:49 mrtux works well 23:49 marktraceur Seeks is great 23:49 Jakssoul marktraceur, what OS do you use? 23:49 marktraceur Jakssoul: I use various Debian-based GNU/Linux distros. Mostly Ubuntu and Debian, but all my servers run Trisquel. 23:49 * mrtux hates ubuntu 23:49 Jakssoul Ahhh. 23:50 mrtux well, ubuntu desktop sucks 23:50 * Jakssoul hates Unity. 23:50 mrtux server is fine 23:50 * Jakssoul Loves Xubuntu. 23:50 mrtux I hate user-friendly distros. 23:50 marktraceur I've been hitting my head on Unity all day :( 23:50 mrtux I prefer do-it-yourself distros 23:50 marktraceur I might try to install something else 23:50 mrtux marktraceur, i don't suggest arch anymore 23:50 mrtux systemd is bad 23:50 leo_rockway systemd <3 23:50 mrtux (in my opinion) 23:50 Kacey * Jakssoul Loves Xubuntu. me too 23:50 Jakssoul How is Trisquel as a PC? Or Parabola? 23:51 leo_rockway I think systemd is amazing 23:51 mrtux I hate it. 23:51 mrtux Yuck! 23:51 Jakssoul XFCE is prettyyyy nice. 23:51 mrtux Jakssoul, agreed. 23:51 mrtux I like openbox and xfce4-panel 23:51 ADFENO Here is the detailled error: http://pastebin.com/c4qwS5Du 23:51 moltenbot ADFENO's link: Terminal output when using "./minetest": Irrlicht Engine version 1.7.2 Linux - Pastebin.com 23:53 Jakssoul Single recommendation per person: What OS should I go over to? (Cruddy netbook, so low requirements please) Currently have Xubuntu 12.10. 23:53 Jakssoul I feel like switching OS's should be like changing shirts. Once a week. (KIDDING). 23:53 marktraceur Jakssoul: I'd suggest Trisquel's lite version. Very nice. 23:53 Jakssoul How user-friendly is it 23:53 ADFENO Since I am a Brazilian, the last line is translated as "Segmentation fault", or something like that. 23:54 Jakssoul Gentoo..? Like, really? 23:54 Jakssoul I'll pass. 23:55 Jakssoul xD Sowwwy. 23:55 Jakssoul Would Arch be good for me? 23:55 Jakssoul What GUI? 23:55 leo_rockway Arch drops you on a cli and you pick what you want. 23:55 Jakssoul That's nice. So basically, that translates to = hard as hell to install., 23:55 leo_rockway it has great documentation 23:55 Jakssoul Right? 23:55 leo_rockway and binary packages 23:56 leo_rockway it's not harder to install than any other binary distro 23:56 Jakssoul What about Parabola? It's based on Arch., 23:56 Jakssoul Or is that a no-no? 23:56 ADFENO Searching in the internet, I found a similar issue with other application (King Arthur's Gold, to be exact) and one user suggested to install some experimental libraries for the Mesa drivers, which have no effect. 23:59 kaeza marktraceur: https://github.com/kaeza/minetest-irc_admin 23:59 moltenbot kaeza's link: kaeza/minetest-irc_admin ? GitHub