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IRC log for #minetest, 2012-11-10

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All times shown according to UTC.

Time Nick Message
00:08 OldCoder Back
00:08 OldCoder Sorry I am late
00:09 Octupus Hello coder
00:12 OldCoder Octupus, hi
00:13 Octupus :)
00:15 Octupus :)
00:17 Octupus OldCoder,do u know anything about port forwarding?
00:20 OldCoder Yes
00:20 OldCoder Not an expert
00:20 OldCoder What is the issue?
00:21 OldCoder What type of forwarding is needed?
00:22 Octupus port
00:22 Octupus because  want to make a mc server
00:23 OldCoder You need UNIX for this
00:23 Octupus and a mt server for testing and building stuff with lad and shuch
00:23 OldCoder Or Linux
00:23 OldCoder Windows will work
00:23 OldCoder But I am not an authority on Windows
00:23 OldCoder Under Linux you can redirect several different ways
00:23 Octupus i tried simple port forwarding
00:23 OldCoder A tool named socat will do it
00:23 OldCoder But for Debian
00:23 OldCoder xinetd is goodd
00:23 OldCoder *good
00:24 OldCoder Is the server Linux?
00:24 MineTest joined #minetest
00:24 Octupus no Windows
00:24 OldCoder I am not an authority there but let me check something
00:24 MineTest left #minetest
00:24 Octupus ok
00:25 Kacey joined #minetest
00:26 Octupus Hello Kacey
00:26 OldCoder Kacey, hi
00:26 Kacey hello
00:26 Kacey sorry i haven't been on recently i have been busy working on SOS and school
00:27 Octupus cool
00:27 Octupus OldCoder,i belive i can use a free vps
00:27 Kacey SOS is but school isnt
00:27 Kacey oldcoder how many free vps do you have
00:28 OldCoder Octupus, I do not know Windows port forwarding. But I see a Free Open Source Windows tool for this purpose. Please review this page and see if it is relevant:
00:28 OldCoder http://sourceforge.net/projects/pjs-passport/
00:28 OldCoder Kacey, I am not clear; can you explain what you mean?
00:29 Kacey octupus said something about a free vps
00:29 Octupus yes because i will have 1 :)
00:30 Octupus no run a temporary mt server for adventure worlds and such
00:30 Kacey from where
00:30 babyface1031 hi Kacey Octupus OldCoder
00:30 Kacey hello
00:30 Octupus hello
00:30 Octupus idk yet duh Kacey :P
00:31 Octupus i dont remeber the vps M13 uses
00:31 Kacey well then
00:31 Kacey sytes.net duh
00:31 Octupus that isnt a vps
00:32 Kacey wwell he uses m13.sytes.net
00:32 OldCoder babyface1031, Hi
00:32 Octupus that isnt a host :l
00:32 Octupus Hi face
00:32 Kacey google
00:32 Octupus OldCoder,what is the name of your vps?
00:33 OldCoder Octupus, Hostname? minetest.org
00:33 Octupus hm
00:33 Kacey how do i get a free vps?
00:33 Octupus i wud think port forwarding is easier
00:33 Kacey kinda is
00:34 babyface1031 i will be back later
00:35 Octupus stupid zombie in ma house :l
00:35 Kacey animals mod?
00:36 Octupus MC
00:36 OldCoder Kacey, there are only a few ways
00:36 Kacey aah i played that i got a zombie that wouldnt die :I
00:36 Octupus ok i dloaded passport
00:36 Octupus time to figure out how to use it
00:37 Kacey what did you use oldcoder
00:37 Octupus what do i put in source address?
00:39 Kacey where did you download passport octu
00:39 Octupus the link coder gave me
00:39 Octupus i didnt know how to work it though
00:40 Kacey aah im downloading it now
00:41 Kacey wow it is justa port forwarding software
00:41 Kacey i have simple port forwarding for that
00:43 Octupus lolz
00:43 Octupus im trying to make a minecraft port
00:44 Octupus then maybe a minetest port
00:46 Kacey im trying to open a minetest port
00:46 Kacey what should i put as the ip adress?
00:47 Octupus 300000
00:47 Octupus OH
00:47 Octupus your external ip
00:47 Kacey ip address
00:47 Kacey i tried that
00:47 Octupus did it say lan address?
00:48 Kacey no it said current ip address
00:48 Octupus o
00:48 Kacey or should i use port triggering oldcoder
00:51 Kacey OldCoder
00:51 OldCoder Port triggering?
00:51 OldCoder No; try simple forward first
00:52 Kacey it cant find the button for  forwarding lol
00:52 Kacey tcp or udp?
00:53 Octupus TCP/UDP'
00:53 Kacey k
00:54 Kacey the current ip is error? WTH
00:54 Kacey i went to whatismyip.com and entered that ip that came up
00:57 Kacey any easier way?
00:58 OldCoder Hmm
00:58 OldCoder For Linux yes
00:58 OldCoder For Windows I am not sure
00:59 Kacey well then
01:00 Kacey but what can i do about the error ip?
01:00 Octupus i think i got it
01:00 Octupus i need my ip address
01:01 Octupus i found out my external ip
01:02 VanessaE bbl
01:02 Kacey got it
01:03 Octupus ok evrey1 time to make a for MC now
01:03 Octupus quite easy when  u watch the steps :)
01:03 Kacey try connecting to 67.162.156.91 port 30000
01:05 MineTest joined #minetest
01:06 Kacey herp derp
01:09 Kacey server shut down
01:09 Octupus let me see if i can connet
01:10 Kacey i shut it down octu
01:10 Octupus start it back up bro
01:12 sokomine msg oldcoder hm. last time it was at the same time i was expecting to get "200 sand placed". i'm such a slow builder that any overload due to too fast placement can be excluded
01:12 Kacey uugh hang on
01:14 Kacey k its up
01:14 OldCoder sokomine, theories?
01:14 OldCoder The spawn nil
01:14 sokomine errors in the mod i think
01:14 OldCoder caused the crashed
01:15 OldCoder Skyblock itself?
01:15 OldCoder All right
01:15 OldCoder Would that explain nil spawn?
01:15 sokomine or another mod from the time while there where more installed did set another spawn
01:15 sokomine i really don't know
01:15 sokomine i got to the right place - the "1"
01:16 Octupus ok kacey im coming
01:16 Kacey anyone know how to get the lava underneath the spawnpoint in skyblock
01:16 Octupus yes
01:17 Kacey how????
01:17 sokomine ah, playing as well? the crash seems to have been my fault (indirectly - not that i could have done much about it). i received one award and it crashed...
01:18 OldCoder sokomine, I regenerated the world I think
01:18 OldCoder So past mods in theory should not matter
01:19 OldCoder But perhaps I made a mistake
01:19 sokomine ok. apart from those two crashes it seems to work fine
01:19 OldCoder So Skymin is more stable in your opinion?
01:20 Octupus hm
01:20 sokomine it is playable now. it couldn't be played with those other mods interfering
01:20 sokomine the crashes are still a factor. but at least the server came back up again
01:20 sokomine kacey: i had to ask about that myshelf
01:21 Kacey lol octu told me how
01:21 OldCoder sokomine, all right; I will retain and move Skymin
01:21 Muadtralk what is the issue with it?
01:21 OldCoder Muadtralk, I have produced a 2nd Skyblock
01:21 OldCoder with fewer mods
01:21 OldCoder He indicates it is more stable
01:22 OldCoder Both Skyblocks will be retained for now
01:22 Muadtralk ah
01:22 OldCoder As the old one has nice structures
01:22 Muadtralk interfereing mods could be corrected though using only world specific ones
01:22 OldCoder I divide mods by worlds already
01:23 OldCoder In this case I have simply reduced the Skyblock set further
01:23 Muadtralk ah
01:23 OldCoder It's pretty minimal now
01:23 Muadtralk what had been cut out?
01:23 OldCoder most mods actually
01:23 sokomine almost everything for now
01:23 OldCoder Here is what is left:
01:23 Octupus i tried to make a mc server but i said something about a binary
01:23 sokomine except default
01:23 Octupus so i cant delete it or remove it
01:23 OldCoder bucket    default  gates               redsand   vessels
01:23 OldCoder clean     doors    give_initial_stuff  skyblock  wool
01:23 OldCoder creative  dye      legacy              stairs    worldedit
01:23 OldCoder That is the current Skymin set
01:24 Kacey octupus try connecting to the same ip but with skyblock
01:24 Octupus ?
01:25 Kacey try connecting to my skyblock server
01:25 Octupus OldCoder,does hexchat use java?
01:25 sokomine the server with more mods enabled has e.g. the problem that coal+smooth stone = coalstone (moreblocks) instead of coal ore
01:25 OldCoder Octupus, No
01:25 OldCoder Or it shouldn't
01:25 OldCoder sokomine, noted
01:25 Octupus im trying to remove some files
01:25 OldCoder Octupus, which files?
01:26 Octupus but it says it is used in another loaction?
01:26 OldCoder Octupus, which files?
01:26 Kacey octupus will you please connect to skyblock server to make sure it works?
01:26 OldCoder And remove how?
01:26 sokomine i think for that game the default mods ought to be enough. for larger buildings other (normal) servers are better suited i think
01:26 Octupus let me log of then back in
01:26 OldCoder sokomine, If you wish...
01:26 OldCoder sokomine, Indicate more mods to remove from that list
01:27 OldCoder I will also regenerate that world again if you wish
01:27 OldCoder It is easy for this type of step
01:29 Octupus joined #minetest
01:29 Octupus Ok it deleted now :D
01:29 Octupus im making a minetest port more easier :)
01:31 Kacey octupus will you please try out my skyblock server
01:32 Octupus hold on man
01:40 Kacey get back on
01:40 Kacey nvm
01:41 Octupus its it runserver.bat
01:41 Octupus or serverrun.bat
01:42 Kacey ok server back up now
01:44 Kacey why did u leave
01:44 Octupus im making my server now
01:45 Kacey k
01:45 Kacey i gtg anyway
01:45 Kacey bbl
01:45 Octupus bye
01:46 Octupus Can any1 help me please
01:47 OldCoder Sure
01:47 OldCoder What do you need?
01:47 Octupus well i addded a custom port to my router for minetest
01:48 Octupus might need to dload spf again :l
01:49 OldCoder Ah
01:49 OldCoder Is that bad?
01:50 Octupus yes
01:50 Octupus i still want your server but i wish to have 1 to play adventure maps with ppl without the need of hamachi
01:50 OWNSyouAll joined #minetest
01:52 OldCoder Octupus, that is fine!
01:52 OldCoder What part is bad?
01:53 Octupus forwarding of a port
01:54 Octupus but Kacey got it using simple portforwarding
01:54 Octupus might work for me
01:55 Octupus OldCoder,mind do me a favor
01:56 OldCoder Sure
01:57 Octupus nvm i seem to not get this thing working
01:58 sokomine any hints on how to do mossy cobble in skyblock? if i want to wait for enough junglegrass to turn up it's going to take a long time...
01:59 OldCoder Octupus, let me know
02:00 Octupus all right im trying to port a forward using simple port forwardig isnt working :l
02:00 OldCoder Using the Windows program
02:00 OldCoder What are the forwards?
02:01 OldCoder What are you doing?
02:01 Octupus make ppl be able to connect to my server from anywhere
02:01 OldCoder What ports are you forwarding?
02:03 Octupus 30000
02:03 Octupus thats it
02:03 OldCoder What are you forwarding it to?
02:03 Octupus minetest
02:04 OldCoder You have a system and you are saying to forward port 30000 on that system somewhere
02:04 OldCoder Where is it being forwarded to? What is the hostname or IP address?
02:05 Octupus OldCoder, port forward lets ppl be able to connect to me from where ever they are in the world
02:05 OldCoder Yes
02:05 OldCoder But I can't comment on "forward to minetest"
02:05 * OldCoder considers
02:05 OldCoder What is the public address or hostname?
02:05 Octupus il try youtube
02:05 OldCoder All right
02:05 Octupus no vps
02:06 OldCoder I am not clear. Is the public system Windows or Linux? It is apparently Windows as that is the software that you are using.
02:08 Octupus YES i think i got it
02:11 Octupus OldCoder,try to connect to 208.168.226.215
02:12 OldCoder As a MT client?
02:12 OldCoder Hold on
02:12 Octupus ok
02:12 Octupus idk if it going to work
02:13 OldCoder Sorry, no
02:14 Octupus alright
02:14 Octupus il ask kacey tomorrow
02:15 OldCoder k
02:20 Octupus IK WHAT I DIED WRONG
02:22 Octupus try now oldcoder
02:22 OldCoder Hi
02:22 OldCoder om
02:22 Octupus Hello srry :)
02:22 Octupus nvm it didnt work :
02:22 OldCoder k
02:27 Octupus boooop
02:44 asm|nop joined #minetest
02:44 Octupus Hi
02:44 Cauchy left #minetest
02:45 trazer joined #minetest
02:49 sokomine any hints on how to get enough mossy cobble in skyblock?
02:49 sokomine junglegrass works...but there's not enough of it
02:56 Octupus i dont remember how to
03:02 Garfield sokomine, make cobble generators
03:02 Garfield out of lava and water
03:03 sokomine yes, i have one. the cobble isn't the problem
03:03 sokomine the mossy cobble is...
03:03 Garfield make enough dirt areas for grass to grow
03:04 Garfield and just wait for it :)
03:04 sokomine uff. that will take a lot of dirt :-(
03:04 M13 joined #minetest
03:04 M13 hello
03:04 Octupus Hi M13
03:05 Octupus i tried your 3.1 server today
03:05 M13 hi
03:05 M13 did it run ok?
03:05 Octupus yes but i got lonely then left :l
03:06 Octupus i can go online now if u like
03:07 M13 im not on it
03:08 Octupus ok
03:08 Octupus M13,u have a 4.3 server running now?
03:08 M13 no
03:08 Octupus O
03:09 Octupus you can always play on mine
03:10 M13 ok i cant now tho
03:11 M13 im on a xbox 360
03:11 Octupus Cool
03:12 Octupus i shall read some shit that i wont understand right about now :)
03:13 Octupus what shall i read about?
03:14 NekoGloop joined #minetest
03:14 NekoGloop Meow.
03:14 Octupus Rawr
03:16 NekoGloop ^w^
03:16 NekoGloop Still cant view a userslist from my ipad, so i have no idea who's here.
03:17 NekoGloop Octupus: Seen my texture pack? :D
03:17 Octupus no
03:17 NekoGloop Octupus: http://minetest.net/forum/viewtopic.php?id=3682
03:18 Octupus Bet no1 knows where lua was created
03:18 NekoGloop Octupus: On a computer, silly.
03:19 Octupus XD
03:20 Octupus Brazil to be correct
03:20 Octupus GTG
03:20 Octupus bye
03:20 NekoGloop ... Well, is there anyone else here? :/
03:30 Kacey joined #minetest
03:30 Kacey hello
03:30 zilvarael joined #minetest
03:32 Kacey hello
04:09 Kacey joined #minetest
04:09 Kacey hello
04:10 Kacey does anyone play skyblock?
04:10 OWNSyouAll joined #minetest
04:10 Kacey anybody?
04:11 sokomine er, yes
04:11 sokomine how far are you?
04:11 Kacey ok i beat leel one but it wont go to level 2 how do i fix this
04:12 sokomine did you do everything in level 1? everything done there?
04:12 Kacey let me check
04:13 Kacey there is a random orb above my island
04:13 sokomine if everything's done look above you. there ought to be a new dirt-island. go up to it (but make sure you can get back to your start island any time)
04:13 sokomine climb up to that. there you will find nr 2
04:14 Kacey ok im working on it
04:14 sokomine i had to ask for that as well
04:15 Kacey lol
04:16 sokomine on which server are you playing?
04:17 Kacey me?
04:18 Kacey single player
04:18 Kacey but with usernames
04:19 Kacey there is lava in the orb
04:19 sokomine oldcoder has a server running with reduced mods (=none that interfere) as well
04:19 sokomine yes, might be
04:19 sokomine i wasn't able to empty a bucket on the upper orb
04:20 Kacey i found the block
04:20 OldCoder sokomine, that server is 30022 but will move down to join the group soon
04:21 Kacey i love this game!!!
04:21 sokomine yes, ok. it does work so far. except that the mossy cobble takes time
04:21 sokomine apart from the fear of falling down - yes, it's not bad
04:24 Kacey how do you make mossy cobble
04:24 sokomine junglegrass + cobble. getting enough jounglegrass is the trouble
04:25 Kacey where does junglegrass come from?
04:25 sokomine it grows on gras
04:26 Kacey and how do you get it to grow
04:26 VanessaE my junglegrass mod of course :-)(
04:26 VanessaE also, hi
04:26 sokomine afaik it grows randomly
04:27 sokomine on that game it grows as well on sand and desert sand
04:27 VanessaE talking about skyblock I guess?
04:27 sokomine yes. kacey is playing it as well
04:28 VanessaE cool
04:28 Kacey im on leel 2 :)
04:28 Kacey anyone want to play on my sever?
04:29 Kacey i will start it up before long
04:29 VanessaE not I, no time to actually play :-/
04:30 Kacey sokomine?
04:30 sokomine i'm already busy on oldcoders server
04:30 Kacey i might get on that
04:30 sokomine do so!
04:31 Kacey what is address and port
04:31 Kacey got it nvm
04:32 sokomine take that on port 300022 the other one can't be played due to other mods interfering
04:32 sokomine ah :-) i can see your name
04:35 Kacey oldcoder i donot have interact privs on skyblock server
04:37 Kacey OldCoder?
04:40 Kacey oldcoder are you alive?
04:42 Kacey sokomine why dont you get on my server?
04:45 Kacey sokomine the address is 67.162.156.91
04:50 M13 left #minetest
04:52 OWNSyouAll joined #minetest
04:53 Kacey m13?
04:59 Kacey who was just on my server?
04:59 sokomine not me
04:59 Kacey and why dont you join
05:01 Kacey sokomine?
05:02 sokomine can't play on two servers simultaneously
05:02 Kacey the other player was named someone anybody?
05:04 Kacey anybody know who that was?
05:05 sokomine sorry. no idea :-(
05:06 Kacey they said that they saw the address on irc
05:06 Trezker joined #minetest
05:07 Trezker The minetest deb package claims it can't satisfy libstdc++6, but I do have hat package installed
05:07 sokomine compile it yourshelf. that works better. i didn't have much success with the packages
05:08 Trezker I've tried compiling before and it didn't go well
05:08 Kacey icompiled just fine
05:08 sokomine try again and try posting error messages. maybe someone can help
05:09 Kacey sokomine will you please get on my server
05:10 sokomine no! why should i? i'd have to start all over again...
05:10 Kacey im seeing just how that other player could have gotten on with runserver.bat closed completely
05:10 Kacey i have give on my server
05:10 Kacey and i am level 2 on it so we could build to eachother
05:11 Kacey nvm igtg
05:11 sokomine i'm almost finished with level 2 on oldcoders server
05:21 Trezker warning: the use of `tmpnam' is dangerous, better use `mkstemp'
05:21 Trezker hmm, that's all I got
05:21 Trezker well, a few more warnings actually
05:22 sokomine only warnings? no errors? so compiling runs through?
05:22 Trezker looks like it
05:23 Trezker it is running
05:25 OldCoder Hi
05:27 sokomine fine :-)
05:27 sokomine are you aquainted with the larger servers?
05:35 OldCoder I am resting
05:40 User1090 joined #minetest
06:21 anunakki joined #minetest
06:21 anunakki joined #minetest
07:02 Djkanna joined #minetest
08:05 ruskie *yawn*
08:11 MiJyn joined #minetest
08:11 OldCoder joined #minetest
08:11 Morrolan joined #minetest
09:04 khor joined #minetest
09:08 RealBadAngel helou
09:08 RealBadAngel whats up?
09:11 ruskie you apparently ;)
09:12 jin_xi hi guys
09:15 jin_xi so, have you checked out Taokis work yet?
09:16 jin_xi attachments enable so many features!
09:19 Jordach joined #minetest
09:20 RealBadAngel see that carts got better
09:20 RealBadAngel i need to check them
09:22 RealBadAngel look like many things gonna change soon
09:22 Jordach to install xubuntu or to not install xubuntu
09:22 Jordach that'tis the question
09:22 RealBadAngel ive chosen debian
09:23 ruskie same here
09:26 Jordach i have a problem: gimp 2.6.x is on the xubuntu disc i have, but i wish to upgrade to 12.10 (i think?) and not wish to change my gimp version.is this possible?
09:26 ruskie build your own based on the 2.6.x source deb
09:27 Calinou joined #minetest
09:27 Jordach o hai Calinou
09:27 Calinou hi
09:33 OldCoder Back
09:33 OldCoder Jordach, Calinou RealBadAngel ruskie Does 1:30am local time count as early?
09:33 OldCoder celeron55, Hello
09:33 Jordach depends
09:33 ruskie OldCoder, either early or late depending hehe
09:34 Calinou 23:59 == late
09:34 Calinou 00:00 == early
09:34 Jordach been stressed?
09:34 Calinou SCIENCE
09:34 ruskie for me it's usually late
09:36 OldCoder Jordach, Heh
09:37 Jordach heh
09:44 RealBadAngel OldCoder, definitely late at night :)
09:48 RealBadAngel Hi Taoki
09:48 Taoki hi hi
09:49 RealBadAngel seen you made nice progress
09:49 neko259 joined #minetest
09:50 RealBadAngel im about to check how carts work with attachements
09:54 RealBadAngel Calinou, i see your bricks were merged
09:54 Cerise joined #minetest
09:54 RealBadAngel i got another one, slighty more bricky
09:55 RealBadAngel posted it but pilzadam complained bout 2 commits (ive changed contrast on c55 request)
09:56 OldCoder RealBadAngel, But I just woke up
09:56 RealBadAngel then your internal clock is just fucked up ;)
09:59 Taoki RealBadAngel: I have. And yes, attached players work nicely already, so feel free to use that. But note the lua function will likely be renamed (from set_attachment to attach or something)
10:00 iqualfragile joined #minetest
10:01 RealBadAngel no problemo
10:01 RealBadAngel naming is not the problem
10:02 RealBadAngel good that your code is workin
10:03 jin_xi so we could now also make player sit on furniture, right?
10:06 RealBadAngel hmmm, should work also
10:06 RealBadAngel and lye on the bed
10:06 RealBadAngel or catch a baloon and go up
10:08 PilzAdam joined #minetest
10:08 PilzAdam Hello everyone!
10:09 RealBadAngel hi
10:09 RealBadAngel today github is workin fine
10:09 PilzAdam yep
10:10 RealBadAngel just started my coding weekend
10:10 PilzAdam and texturing
10:10 RealBadAngel that also :)
10:10 anunakki joined #minetest
10:10 RealBadAngel in general mt weekend
10:11 RealBadAngel kinda longer, cause i do have free monday too
10:12 RealBadAngel have you checked formspec backgrounds commit?
10:13 PilzAdam this one? https://github.com/RealBadAngel/minetest/commit/8e5167d72622dec428477a7fff529b7dbc974106
10:14 Taoki jin_xi:
10:14 RealBadAngel yes
10:14 Taoki Yes, that will also work
10:14 Taoki Erm, or not
10:14 Taoki Furniture is nodes. Unfortunately it onl works for players and lua entities
10:14 jin_xi oh
10:14 jin_xi i see
10:14 RealBadAngel baloon isnt
10:14 PilzAdam RealBadAngel, why do you have to specify the the coordinates and width of the background?
10:15 jin_xi RealBadAngel: cute idea
10:15 RealBadAngel because there can be many backgrounds
10:15 RealBadAngel same as images
10:15 PilzAdam imo it would be better if you just say background[bg.png]
10:16 RealBadAngel no when i do want detacheable sections
10:16 RealBadAngel like in creative inventory
10:16 RealBadAngel each section shall have own background
10:17 PilzAdam thats sounds logic in theory
10:17 RealBadAngel that is needed by my implementation of TMI like creative
10:18 PilzAdam okay, so your idea is to have one background for the craft grid; another one for the inventory etc.?
10:18 RealBadAngel not exactly
10:18 RealBadAngel you can use just one
10:18 RealBadAngel but when you need more, youre free to go
10:19 PilzAdam so what i said is possible?
10:19 RealBadAngel theyre stacked same way as images
10:19 PilzAdam it would be easier for mod creator to use the default images for crafting grid etc.
10:20 RealBadAngel that will be another feature
10:20 RealBadAngel just 2 tiles and all formspec will be drawn using them
10:21 RealBadAngel backgrounds are basically images with a specific behaviour
10:21 jin_xi so, how do blockmobs work?
10:21 RealBadAngel using them casues to turn of rectangles to be drawn
10:21 jin_xi i dont really get it
10:22 RealBadAngel and will also turn of that another feature of buildable menus from default tiles
10:23 PilzAdam jin_xi, there are nodes that you can dig; with a certain chance they will start moving and you cant kill them while they move; you have to wait until they become nodes again
10:23 PilzAdam they also hurt you when they are moving and you hit them or come close to them
10:23 jin_xi the spikeballs?
10:23 PilzAdam yep
10:23 RealBadAngel background are mostly for detailed GUIs, with frames, hand drawn gfx etc
10:24 jin_xi ok, i try this again
10:24 RealBadAngel tiles will be used to make simplified but textureable ones
10:24 PilzAdam jin_xi, you also have to find the spawner block and destroy it
10:24 PilzAdam its somehow like a puzzle
10:29 jin_xi uh, they all spawned deep underground
10:37 CTMN joined #minetest
10:37 PilzAdam jin_xi, exactly at -31 iirc
10:37 CTMN OldCoder, is the worldedit bug fixed?
10:38 Jordach OldCoder - present?
10:39 CTMN Jordach: Im sure he has to help other people
10:39 Jordach im asking about getting the latest git compiled
10:42 jin_xi but i really think the geometry stuff (v3.foo) in there should be in a more general mobs library
10:42 jin_xi painting defines some of that stuff too
10:43 PilzAdam maybe implement it into builtin
10:43 PilzAdam https://github.com/celeron55/minetest/blob/master/doc/lua_api.txt#L342
10:44 CTMN But when I google for a Lua doc for MT, it only shows crap :(
10:45 PilzAdam do not use google ;-)
10:45 CTMN oh wait, now it shows it as first
10:46 CTMN Edit: it used to only show crap some time ago
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11:33 OldCoder Hello
11:33 OldCoder CTMN It's been a week. I've been waiting for you so that we could try a test.
11:33 OldCoder My mistake
11:34 OldCoder I meant; I've been waiting for Zeitgeist
11:34 OldCoder He was last here about a week ago
11:34 OldCoder If you'd like to try the test in his place, PM
11:57 blaze joined #minetest
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13:06 OldCoder anunakki, Hi
13:18 Jordach OldCoder - can you compile celeron55/minetest/master please with optimisation
13:20 Jordach joined #minetest
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14:06 Kacey joined #minetest
14:06 Kacey hello
14:06 FreeFull Hi
14:06 Kacey how are you
14:07 FreeFull Pretty good
14:07 Kacey do you play skyblock?
14:08 FreeFull Did for a bit
14:09 Kacey i have a server running for skyblock
14:11 RealBadAngel skyblock is fun
14:11 RealBadAngel i played it on US server but suffered terrible lags
14:11 Kacey yes yes it is
14:11 Kacey my server is (somehow) no lag
14:12 harrison sky block? I must Google. interesting
14:12 Kacey it is a branch of minetest
14:13 FreeFull A branch? Last time I checked it was a collection of mods
14:13 FreeFull Well, just one mod
14:13 Kacey it is sort of a branch with some individual modlist
14:14 Kacey anybody want to play on my server?
14:15 Kacey anybody know how to make an ip into a website thing to type into the address box?
14:15 Taoki[mobile] joined #minetest
14:17 PilzAdam Kacey, do you mean something like this? http://www.whatsmyip.org/
14:17 FreeFull Kacey: http://theip/ ?
14:18 Kacey no like for other people's servers there is no numbers but something like a website that you type in
14:18 PilzAdam you can buy a domain
14:18 Kacey i cant buy anything
14:19 PilzAdam then you must stay with the IP
14:19 FreeFull Kacey: http://www.no-ip.com/ ?
14:19 Kacey herp derp
14:19 Kacey time for a little hax
14:20 OldCoder Jordach, main won't work with my servers
14:20 OldCoder Jordach, I was about to do thexyz builds again
14:20 Weedy_lappy joined #minetest
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14:20 OldCoder They have the key changes I think
14:20 OldCoder Will they do?
14:21 FreeFull Kacey: Hax? What for?
14:21 Kacey getting past thebuying part
14:26 Kacey ok now i need a free vpn
14:28 Kacey ooh oldcoder i need pris on 30022
14:28 ruskie hmm I think I'm overdoing it with this tower...
14:30 FreeFull Kacey: You don't need to buy anything to use no-ip.com
14:30 FreeFull It has a free service
14:31 Kacey yes i do to get a domain
14:31 FreeFull kacey.no-ip.com not good enough?
14:31 Kacey im downloading a free vpn software
14:34 Kacey ovpn file type
14:36 ruskie you still need a public endpoint for that hehe
14:38 Kacey how do you open ovpn files?
14:38 ruskie use openvpn
14:39 Kacey that is what i downloaded
14:39 ruskie read the manual
14:39 ruskie it says where to put them
14:40 Kacey i never saw a manual
14:40 ruskie there's a lot about openvpn on their pages
14:41 Kacey i downloaded the wrongthing
14:44 Kacey laalalalalalalala
14:45 Kacey downloaded
14:47 ruskie you are aware that free software and free service are two different things?
14:51 Kacey_ joined #minetest
14:51 Kacey_ hmmmmm i wonder why i just got disconnected
14:52 Kacey__ joined #minetest
14:52 Kacey__ i know why
14:53 Kacey__ joined #minetest
14:53 * Kacey__ feeds Kacey to a whale
14:55 * Kacey slaps sokomine with Windows Update
14:56 * Kacey waves at opticlove with a hydraulic pump
14:56 * Kacey waves at OldCoder with a hydraulic pump
14:56 PilzAdam === 900 FROUM POSTS!!! ===
14:57 * Kacey breaks a coconut open on Kacey's head
14:58 * Kacey hits Kacey with a big dictionary
14:58 Kacey im off to google random things
14:58 OldCoder Kacey, Hi
14:58 OldCoder Random Things
14:58 OldCoder That will be interesting
14:59 Kacey ooh hai oldcoder
14:59 OldCoder Kacey, I granted last night
14:59 Kacey aah ok then
14:59 OldCoder You should have the privs and the port will move BTW
14:59 Jordach Kacey - using AdiIRC now?
14:59 OldCoder But not right now
14:59 Kacey im off to play skyblock
14:59 * OldCoder is resting briefly
14:59 OldCoder Have fun
14:59 Kacey jordach yes
15:00 Jordach OldCoder - Programmers are the only life form that turns coffee into software.
15:01 OldCoder Jordach, Indeed
15:01 OldCoder It is an odd
15:01 OldCoder metabolic cycle
15:02 babyface1031 joined #minetest
15:03 babyface1031 hi
15:03 bpatlarge joined #minetest
15:03 Jordach PilzAdam - you have a challenger to your name: http://minetest.net/forum/viewtopic.php?pid=51644#p51644
15:04 PilzAdam :D
15:05 Jordach Hybrid Dog's mods are really nice...and have _DECENT_ textures
15:05 Jordach <teabag/>
15:05 PilzAdam and hes german
15:06 Jordach you have a challenger
15:06 Jordach a good one at that
15:07 PilzAdam the future will show...
15:07 Jordach im going to start a mod-off
15:07 Jordach where the best mod wins
15:07 PilzAdam air sword FTW
15:25 hmmmm joined #minetest
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15:49 RealBadAngel carts with attachements are cool
15:49 ruskie when do we get them on europe?
15:49 RealBadAngel there are still some minor bugs
15:49 RealBadAngel ruskie, wanna see them?
15:50 RealBadAngel 77.91.18.205:30000
15:50 RealBadAngel join now
15:50 RealBadAngel hold on
15:50 RealBadAngel you need new client, can you compile?
15:51 ruskie which one?
15:51 RealBadAngel a sec
15:52 RealBadAngel https://github.com/MirceaKitsune/minetest/tree/models
15:52 RealBadAngel you have to compile this tree
15:52 ruskie git://github.com/MirceaKitsune/minetest.git <-- to be precise hehe
15:53 MilanFIN joined #minetest
15:53 RealBadAngel compile it,add minetest game and join me on my lan game
15:53 PilzAdam ruskie, no, you have to build the models branch
15:53 PilzAdam RealBadAngel, Taoki will join your server
15:54 RealBadAngel wow
15:54 ruskie PilzAdam, yes so I'll checkout the branch after I clone the repo
15:54 RealBadAngel PilzAdam, when you left i just went away
15:54 ruskie that's how git generally works last I checked
15:54 PilzAdam RealBadAngel, im on again
15:54 RealBadAngel my character is still goin in loop in cart
15:55 Taoki I didn't know about it earlier, else I would have added your server too :P
15:55 PilzAdam RealBadAngel, your character is not in the cart
15:55 Taoki RealBadAngel: One of the problems with players attached to carts should have been fixed in yesterday's code. I need to see why it happens
15:55 RealBadAngel i can see moving scenery all the time
15:57 ruskie well building... this will take a while
15:58 RealBadAngel brb
16:01 Octupus joined #minetest
16:02 Octupus Hola
16:06 babyface1031 hi
16:08 Octupus Hi face
16:14 SpeedProg joined #minetest
16:22 RealBadAngel somethin crashed, game is back on
16:22 Octupus hi RealBadAngel
16:23 RealBadAngel hi
16:24 ruskie RealBadAngel, so what do I need to do to make this thing move?
16:25 OWNSyouAll joined #minetest
16:25 RealBadAngel a cart?
16:25 RealBadAngel right click it
16:25 ruskie weeeee
16:25 RealBadAngel join my game
16:25 ruskie don't you see me?
16:26 ruskie we need this on europe
16:27 Taoki RealBadAngel: So far I can't see what's causing the movement / teleportation issue. Please pull the GIT again just to be fully sure you have the latest code
16:28 Taoki and compile again if that's ok
16:28 Taoki Both the server and client reports the position of each player is ok at any time
16:29 Taoki none seems to eg: Show it reverting for one frame then transitioning there after
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16:32 RealBadAngel taoki, ive compiled it right after download, like 1,5hrs ago
16:32 Taoki ok then
16:32 Taoki Yes, I think I know what might be it. Only the SmoothTranslator in content_cao might not be updated.
16:33 RealBadAngel and why we are so small? :)
16:39 theTroy joined #minetest
16:40 Taoki RealBadAngel: Child objects copy the size of parents, itn's an Irrlicht thing and can't be helped. Only fix is to find another way to resize the cart apart from setting visual_size to something other than 1,1
16:41 RealBadAngel we have to do somethin with it, dwarves in carts looks funny ;)
16:42 ruskie make it the size of the player with the top transparent?
16:42 ruskie 2 blocks instead of one that is
16:43 Taoki RealBadAngel: Use 1,1 for the visual_size property of the cart. You must find another way to make the cart smaller visualy
16:44 Taoki Can't be helped, Irrlicht applies absolute position based on the parent
16:46 Octupus hmm looks like i need to make a new mod
16:58 Taoki RealBadAngel: Please pull the latest version of my GIT again and recompile. I did a change which should fix the player position transitioning after the player is detached
16:58 Taoki Let me know when you did so I can connect again and test
17:05 Taoki RealBadAngel: I'll need to go soon, and should check if I need to make one more change until then
17:07 OldCoder Back
17:07 Taoki WB
17:08 ruskie wb
17:08 OldCoder ty
17:08 OldCoder <--- knows all the modern abbreviations now
17:09 opticlove joined #minetest
17:17 babyface1031 RealBadAngel is there more mv stuff yet? i cnat get on the forum to look
17:20 OldCoder Uberi suggested that I use //allocate name to prepare to clear an area to work around a WorldEdit issue. But //allocate seems to expect .we and not .wem. Is anybody able to comment on the use of //allocate with .wem ?
17:32 OldCoder
17:32 NakedFury joined #minetest
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17:32 OldCoder It is quiet here ATM. If anybody who knows WorldEdit comes back I have some questions.
17:32 OldCoder NakedFury, Hi
17:32 NakedFury hi
17:33 OldCoder NakedFury, Do you know WorldEdit?
17:33 * ruskie is busy building a third tower on europe
17:33 NakedFury I use it in single player
17:33 OldCoder ruskie, I wish to see it later
17:33 doserj joined #minetest
17:33 OldCoder NakedFury, May I outline an issue?
17:33 OldCoder WorldEdit issue?
17:33 ruskie OldCoder, http://codemages.net/screenshot_3873362498.png <-- this is tower #2
17:33 NakedFury ok
17:33 OldCoder ruskie, Reviewing
17:33 OldCoder ruskie, that is wonderful
17:34 OldCoder NakedFury, writing...
17:35 OldCoder NakedFury, We used the latest git WE to //metasave .wem schems from world 30001. Regenerated the world. On //metaload some buildings come back with pieces missing. I don't understand Uberi remarks yet. I think he said to use //allocate and clear the region before loading. But //allocate wants .we files and not .wem. Any comment on erasing a region completely and then using //metaload ?
17:37 NakedFury I havent tried loading schematics yet but I would clear the area first before doing it and I think allocate isnt updated if as you say it wont touch wem files
17:40 OldCoder NakedFury, How would you clear the area?
17:52 doserj joined #minetest
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18:04 NekoGloop http://www.youtube.com/watch?v=3gyM7GA0q74&amp;feature=related
18:07 NekoGloop Shockwave Flash has crashed! :P
18:08 thexyz it's awful!
18:08 NekoGloop *crashing sound effect here*
18:09 thexyz i thought it never crashes, most stable software ever created
18:09 thexyz especially on linux
18:09 NekoGloop thexyz: try watching youtube videos.
18:09 thexyz should i put </irony> right here?
18:10 thexyz well, pepperflash seems to work fine
18:10 NekoGloop hehe~ Welcome to my Carnival! :D
18:10 PilzAdam can anyone explain me why vessels are upstream?
18:11 NekoGloop PilzAdam: Because it serves as a base mod for others.
18:11 NekoGloop Like dyes and wool.
18:13 thexyz NekoGloop: http://www.youtube.com/watch?v=e8_N3qnVvME
18:17 OldCoder thexyz, I prefer Minitube for YT movies
18:17 OldCoder No Flash that will Crash
18:18 PilzAdam i prefer HTML5
18:18 OldCoder thexyz, are you able to see my remarks to NakedFury above? If so; before I put aside WorldEdit for now, any remarks?
18:18 OldCoder Of your own I mean
18:18 ruskie youtube-dl for me
18:19 thexyz for me it just works
18:19 thexyz (youtube-dl is fine too)
18:19 thexyz OldCoder: ?
18:20 OldCoder thexyz, are you able to see my remarks to NakedFury above?
18:20 thexyz why do you need WE?
18:21 OldCoder thexyz, I guess you missed the original discussion a week ago. I will summarize.
18:21 TForsman joined #minetest
18:21 OldCoder babyface1031, the world is ready again. Let me know if problems return.
18:21 babyface1031 ok
18:21 OldCoder thexyz, the goal was to regenerate world 30001 while preserving structures.
18:21 thexyz why do you need that?
18:21 OldCoder thexyz, //save and //load were incomplete so Uberi fixed //metasave and //metaload
18:21 OldCoder Hmm?
18:21 OldCoder thexyz, two reason:
18:22 OldCoder *s:
18:22 OldCoder Actually, three:
18:23 OldCoder 1. World lacked resources because originated long ago. Rebuild will add ores etc. 2. People report corruption that this may clear up. 3. It will shake out any problems with transplang cities in general; something that should be done.
18:23 OldCoder So...
18:23 OldCoder khonk* reported that //metasave and //metaload didn't work
18:23 OldCoder Uberi repaired that problem
18:23 OldCoder But Zeitgeist and others reported that //metaload brings back buildings with pieces missing
18:24 OldCoder Theory was interference with existing nodes
18:24 triplei joined #minetest
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18:24 OldCoder I am not clear about the next step. Uberi seemed to be saying use //allocate to clear the region before loading. But this does not work as it expects .we and not .wem
18:24 OldCoder If you have no comments, that is fine
18:24 OldCoder thexyz, ^
18:25 NekoGloop joined #minetest
18:27 OldCoder NekoGloop, may I post some technical notes I just gave thexyz for you?
18:27 NekoGloop sure.
18:28 OldCoder This may be too long...
18:28 thexyz I've never worked with worldedit
18:28 OldCoder We tried to use WE to move buildings. The goal was to regenerate world 30001 while preserving structures. //save and //load were incomplete so Uberi fixed //metasave and //metaload.
18:28 OldCoder Three reasons for exercise: 1. World lacked resources because originated long ago. Rebuild will add ores etc. 2. People report corruption that this may clear up. 3. It will shake out any problems with transplang cities in general; something that should be done.
18:28 OldCoder khonk* reported that //metasave and //metaload didn't work. Uberi repaired that problem. But Zeitgeist and others reported that //metaload brings back buildings with pieces missing. Theory was interference with existing nodes. I' m not clear about the next step. Uberi seemed to be saying use //allocate to clear the region before loading. But this does not work as it expects .we and not .wem.
18:28 OldCoder If no comments, that is fine.
18:28 OldCoder Hmm
18:28 OldCoder Sorry
18:28 OldCoder That was too long
18:28 OldCoder Should have pasted externally
18:28 NekoGloop so..
18:28 NekoGloop meta saving in worldedit saves as .wem ; //allocate doesnt realize .wem files
18:29 OldCoder Apparently, yes
18:29 OldCoder I think I'll talk to Uberi again if he stops by
18:29 OldCoder I gave him some of the .wem files to examine at his request
18:29 NekoGloop http://www.youtube.com/watch?v=9y0fZRkXA30
18:29 OldCoder He said, nice castle but I don't recall much more
18:29 OldCoder ?
18:29 OldCoder I can attempt to download that
18:30 NekoGloop just random.
18:30 mrtux joined #minetest
18:31 OldCoder k
18:34 NekoGloop Is RealBadAngel awake/here?
18:42 * OldCoder is on an errand
18:42 OldCoder back in a little while
18:54 RealBadAngel hi NekoGloop
18:54 NekoGloop RealBadAngel: line 10 of tree_tap.lua: change it to this: if node_name == "farming_plus:rubber_tree_full" or node_name == "farming:rubber_tree_full" or node_name == "technic:rubber_tree_full" then:
18:54 NekoGloop -:
18:56 RealBadAngel ok
18:56 NekoGloop support for old farming & technic's old rubber trees.
18:57 PilzAdam T_A_N_K's better digging animation are now upstream
19:00 NekoGloop I opened a new tab.... I cant remember why.
19:01 babyface1031 what do i need to do this i want 2 switchs when one is on the piston is out but if both are on the piston is in
19:01 RealBadAngel You were about to write somethin how to is when one got Alzheimer's
19:01 NekoGloop RealBadAngel: haha.
19:02 NekoGloop babyface1031: build a NOR gate.
19:02 NekoGloop -P-
19:02 NekoGloop TMT
19:02 NekoGloop B-B
19:02 NekoGloop S-S
19:02 Muadtralk joined #minetest
19:03 NekoGloop P=Piston,T=Mesecon Torch,M=Mesecon,B=Any Block,S=Switch
19:03 Jordach joined #minetest
19:03 babyface1031 ty
19:03 NekoGloop if that doesnt work, I'm lost. :3
19:04 RealBadAngel microcontroller takes less space ;)
19:04 NekoGloop RealBadAngel: not sure of the uCode needed.
19:05 SpeedProg joined #minetest
19:05 ruskie well third tower built and connected with porters to the other two
19:11 icallitvera joined #minetest
19:12 RealBadAngel NekoGloop, i dont know what character is used for OR function in uCs
19:12 NekoGloop RealBadAngel: |
19:12 NekoGloop should be
19:12 RealBadAngel sbi(C, !(A|B)) :A and B are inputs, C is output
19:12 NekoGloop hm, should work
19:13 NekoGloop where was sfan5's µpaste thing
19:14 NekoGloop ah, found it
19:16 NekoGloop What should i use for a mese texture :s
19:16 Muadtralk a potato
19:17 NekoGloop GLaDOS would be furious.
19:17 ruskie yellow diamond?
19:17 NekoGloop ruskie: no. just, no.
19:21 NekoGloop ruskie: doesnt work
19:21 NekoGloop derp
19:21 NekoGloop RealBadAngel: doesnt work
19:21 RealBadAngel then another character is used for OR
19:21 ruskie isn't it usually || for a logical OR
19:21 NekoGloop RealBadAngel: no, not that.
19:22 NekoGloop !() isnt valid
19:22 NekoGloop !A|!B
19:22 NekoGloop oh wait, no, that's NAND
19:22 NekoGloop this is confusing as fuck
19:23 NekoGloop so, sbi(B,!A&!B)
19:23 NekoGloop sbi(B,!A&!C)
19:24 RealBadAngel sbi(!C, A|B)
19:24 RealBadAngel try this
19:24 NekoGloop Why must you always nonsensically put C as the output
19:25 NekoGloop RealBadAngel: doesnt work.
19:25 RealBadAngel cause examples in predefined ones says so?
19:25 NekoGloop RealBadAngel: but that puts the switches in a strange way
19:27 RealBadAngel hmmm
19:27 RealBadAngel why doesnt use XOR gate instead?
19:27 NekoGloop RealBadAngel: because XOR ~= NOR?
19:29 RealBadAngel aaah
19:29 RealBadAngel we were talkin bout NOR... :)
19:29 NekoGloop also, why do i have to retardedly place wires all over?
19:30 NekoGloop if it's a receptor, it should conduct to other receptors, no?
19:30 NekoGloop so that, say, my wall of ghoststone doesnt need a shitton of wires spaztically placed all over?
19:36 Taoki RealBadAngel: Back. Did you update the server from the latest GIT? I should have fixed one of the issues
19:37 RealBadAngel sbi (D,! A|B)
19:40 NekoGloop RealBadAngel: that will do this:
19:41 NekoGloop If not A then D
19:41 NekoGloop If B then D
19:41 RealBadAngel its negated OR
19:41 RealBadAngel tested it
19:42 RealBadAngel nah, it works strange indeed :)
19:45 NekoGloop RealBadAngel: so, hey, the, what, 50th time I've been right and you've been wrong?
19:46 NekoGloop We need a solid block that conducts mesecons power.
19:52 RealBadAngel NOR shall be hardcoded like a gate
19:53 NekoGloop RealBadAngel: you can use a NOT gate to get the effect:
19:53 NekoGloop -O-
19:53 NekoGloop -N-
19:53 NekoGloop SMS
19:54 NekoGloop O=Output,N=NOT gate,S=Switch,M=Mesecon
19:54 * Taoki wonders if you can update and start the server within the next hours, so I know if to test the new changes tonight
19:55 RealBadAngel i made sbi(A,B|D) and on A ive put NOT gate
19:56 NekoGloop RealBadAngel: why?
19:56 NekoGloop a simple mesecon does the same job
19:56 RealBadAngel btw, screwdrivers are fuckin useful with mesecon gates
19:56 NekoGloop RealBadAngel: I noticed.
19:56 anunakki joined #minetest
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19:57 Dogzilla131 joined #minetest
19:57 RealBadAngel why, why, because it works? :)
19:58 NekoGloop RealBadAngel: a simple mesecon is less laggy
19:58 RealBadAngel meanwhile hardcoded NOR gate stands right behind corner and cries: let me in! let me in!!!
20:09 jin_xi sometimes lua has a way of getting on my nerves
20:10 LandMine joined #minetest
20:11 LandMine Hi Jordach long time no see :)
20:12 babyface1031 is there 2 diffrent types of diamond
20:12 NekoGloop babyface1031: depends on what mods you have
20:13 NekoGloop there's the old gems mod, which had one (my version doesnt), and there's the diamond mod, and there's technic's diamonds.
20:13 babyface1031 i have your gems one and befor oldcoder added yours we had diamonds
20:13 babyface1031 oh yours dont ok
20:13 mrtux joined #minetest
20:13 NekoGloop babyface1031: technic, prolly.
20:14 NekoGloop I havent added support for encrusting technic diamonds onto tools; dunno if i will.
20:14 babyface1031 ok so yours are just ruby topaz opal sapphires
20:14 NekoGloop and emerald
20:14 babyface1031 ok
20:15 babyface1031 ty]
20:15 LandMine hey NekoGloop or should i call you the first alice.....what server do you play on?
20:15 NekoGloop LandMine: singleplayer.
20:16 LandMine lies
20:17 NekoGloop LandMineMT: You're right, I dont play that often.
20:17 NekoGloop http://www.youtube.com/watch?v=UvXqvu3iHa4&amp;feature=related
20:20 NekoGloop http://www.youtube.com/watch?v=3gyM7GA0q74 Welcome to my carnival~ :3
20:24 NekoGloop RealBadAngel: how might i check if a folder/file exists?
20:25 NekoGloop nvm found it :P
20:48 sfan5 new minetest windows build: http://minetest.net/forum/viewtopic.php?pid=51727#p51727
20:49 NekoGloop sfan5: current upstream?
20:49 sfan5 yup
20:49 * NekoGloop downloads
20:50 sfan5 :D
20:50 LandMine joined #minetest
20:55 babyface1031 joined #minetest
20:55 babyface1031 hi
20:55 NekoGloop sfan5: lemme just finish this one texture then test it
20:55 sfan5 ok
20:55 babyface1031 why would my sticky pistons not hold anything
20:56 NekoGloop babyface1031: they can only pull one block
20:56 babyface1031 yeah they wont anymore D:
20:56 NekoGloop babyface1031: are you sure you're using sticky pistons?
20:57 babyface1031 they have the yellow glue spot and when i dig them up and look at my inventory it says sticky piston
20:57 Jordach bye guys speak later
20:57 NekoGloop ok
20:57 babyface1031 bye
21:00 NekoGloop sfan5: well, it runs. Starting playing now.
21:00 NekoGloop Waiting for cache to build, etc.
21:04 NekoGloop sfan5: IT WORKS :D AND THE ANIMATION IS AWESOME *w*
21:05 sfan5 :D
21:05 NekoGloop Only thing: why is it so laggy?
21:05 NekoGloop or is that just mapgen being annoying still?
21:08 NekoGloop Seems to have just been mapgen
21:09 NekoGloop RealBadAngel: is it possible we can switch to the IC2 recipe for treetaps?
21:09 ruskie IC2?
21:10 * ruskie can't wait to get moveable carts
21:10 NekoGloop Industrial Craft 2 (squared)
21:10 RealBadAngel which was?
21:10 babyface1031 who can i talk to abou tsticky pistons not working right
21:10 NekoGloop RealBadAngel: this:
21:10 NekoGloop -W-
21:10 NekoGloop WWW
21:10 NekoGloop --W
21:10 RealBadAngel ok
21:11 ruskie hmm that would be more sensible
21:11 RealBadAngel what animation  is awesome btw?
21:11 NekoGloop RealBadAngel: tank's diggin one
21:11 ruskie babyface1031, constructors tend to work better
21:11 ruskie babyface1031, from technic
21:12 babyface1031 ok i am trying to make a piston door would that work for that too
21:12 ruskie babyface1031, yup
21:12 babyface1031 ok i will try that
21:12 RealBadAngel with constructors you can easily make HUGE doors
21:12 ruskie babyface1031, and with 3 different levels of constructors you can go from 1, 2 and 4 blocks
21:13 ruskie RealBadAngel, might be a nice idea to allow the current mk3 to be mk4 and have a mk3 that's constructed from a mk1+mk2
21:14 MikeKowa joined #minetest
21:14 NekoGloop RealBadAngel: You broke the treetap BTW.
21:15 RealBadAngel babyface1031, http://www.youtube.com/watch?v=FmMuDsHGAM0&amp;feature=plcp
21:15 NekoGloop erm, derp.
21:15 ruskie hmm actually I'd make treetap more like:
21:15 ruskie SW.
21:15 ruskie wWW
21:15 babyface1031 ok ty
21:15 ruskie ..W
21:15 NekoGloop Never mind, I didnt save my own edit 8)
21:15 ruskie S being steel
21:16 NekoGloop ruskie: pass
21:16 ruskie why?
21:16 ruskie it makes sense
21:16 ruskie you need something stronger than wood to cut into wood
21:16 NekoGloop hm,
21:17 NekoGloop Technically, the rubber trees are "overflowing" with the sap
21:17 NekoGloop as per the graphic, anyway.
21:17 MikeKowa Is anyone considering recreating a Wikipedia article about minetest?
21:18 PilzAdam already done
21:18 OldCoder MikeKowa, There was some controversy
21:18 OldCoder Brought by the MC people
21:18 OldCoder About the mtwiki page
21:18 MikeKowa Really?
21:18 PilzAdam the german one still exists
21:18 OldCoder MT was said not to be "notable"
21:18 OldCoder That has always been an odd issue
21:19 OldCoder In an age when print is dying
21:19 NekoGloop point them to the many pages on wikipedia that are not "notable"
21:19 OldCoder You are not "notable" unless there is print
21:19 OldCoder That was done
21:19 ruskie go figure wikicrapia being non notable itself
21:19 OldCoder VanessaE was unhappy about this
21:19 NekoGloop RealBadAngel: could the treetap be made item_drop-compatible?
21:19 OldCoder I think she's dropped out of WP
21:19 MikeKowa PilzAdam, Why not use the German one and just recreate the english one and do what it takes to kee pit.
21:19 OldCoder MikeKowa, What is needed is fighting
21:19 OldCoder And the MC people have leverage
21:19 OldCoder Because they are "notable"
21:20 NekoGloop how so?
21:20 OldCoder Ask Calinou and VanessaE for comments if you see them
21:20 ruskie heh
21:20 OldCoder NekoGloop, you didn't see the battle?
21:20 ruskie still find people that game that have absolutely no clue what minecraft is
21:20 OldCoder I'll check for the link
21:20 OldCoder me checks
21:20 * OldCoder checks *
21:20 NekoGloop OldCoder: tell LandMine to fuck off.
21:20 ruskie so I guess I can consider mc non-notable
21:21 MikeKowa Well, MT could be notable. Recreate it and always be consistent on MT is notable. Add a few maintenance tags and MT should be fine for a few weeks while we work on the article and notability.
21:21 OldCoder http://minetest.net/forum/viewtopic.php?id=2876
21:21 OldCoder NekoGloop, ruskie, MikeKowa ^
21:22 OldCoder If you look close up
21:22 OldCoder Wikipedia is junk
21:22 PilzAdam There are more relieable sources (in english) on the german wikipedia article
21:23 MikeKowa PilzAdam, Readd it then. MT can be on there and can be notable.
21:23 ruskie OldCoder, yeah I agree that it's junk
21:24 ruskie it's not a bad starting point for a topic but just that
21:26 MikeKowa I agree Wikipedia is junk, But having an article even for 10 seconds could increase the popularity of MT and we could get a better community.
21:26 PilzAdam well, the german one exists for over 3 months now
21:26 ruskie probably because none of the kids that editorize it can read german
21:27 MikeKowa Which shows the German one can be classed as notable. SO if you turn that into the English one (Translated of course) a fighting chance could still exist.
21:28 ruskie MikeKowa, or they just have different standards
21:29 MikeKowa Still.
21:29 MikeKowa Also I have a german friend and he said the notability guides are similar (He is a German Wikipedia editor).
21:30 OldCoder Yes
21:30 OldCoder MikeKowa, the deletion was political
21:30 PilzAdam the german article actually is a tranlation of the english one
21:31 MikeKowa Look, Who actually cares regarding the deletion. I doubt it, But recreating the article may actually avoid any deletionistic ways.
21:35 Taoki RealBadAngel: Are you still around? You haven't answered me last time, and I was curious if you still wanna test the mod
21:35 PilzAdam hes away right now
21:35 PilzAdam he will be back in ~5 mins.
21:36 Taoki ok
21:39 edwtjo joined #minetest
21:50 babyface1031 joined #minetest
21:52 babyface1031 why cant i name and color my mythril chests
21:57 RealBadAngel because they will serve for another purpose
21:57 RealBadAngel at some point i will make them linkable
21:59 ruskie subspace storage and linkage
22:04 babyface1031 ok
22:04 sokomine hm. a chest that would accept new blocks only if they're the same as the one inside and that would display an image of the content might be helpful sometimes
22:04 opticlove joined #minetest
22:04 opticlove joined #minetest
22:05 sokomine besides...does anyone know how to get the 30-fences-put award in skyblock? i placed more fences than that and it doesn't register :-(
22:12 shadowjay1 joined #minetest
22:16 babyface1031 joined #minetest
22:17 SpeedProg joined #minetest
22:20 babyface1031 why when i put a sign above a player detector it never goes back to red
22:21 ruskie hmm I had such things as well...
22:21 ruskie never could get that detector to work properlyp
22:21 babyface1031 D:
22:24 PilzAdam The farming mod I am developing for upstream is done so far; I need tester for this mod: https://github.com/PilzAdam/minetest_game/tree/farming/mods/farming
22:25 jin_xi joined #minetest
22:25 PilzAdam gtg; bye
22:26 jin_xi aw, now PilzAdam is gone
22:27 jin_xi hm, im toying around with a mod but am stuck with getting button clicks in a formspec
22:30 sokomine afaik on_receive_fields ought to handle that
22:30 sokomine what will your mod do?
22:36 jin_xi http://pastebin.com/aRsmmmc1 here. its tetris in a formspec
22:37 jin_xi put it in a folder named testmod and try it in a fresh world to be safe
22:37 jin_xi but the buttons don't work (and other stuff probably)
22:41 jin_xi oh, use /giveme arcade to get it...
22:44 jin_xi oh
22:45 babyface1031 joined #minetest
22:46 jin_xi cool, now it works.
22:48 Jordach joined #minetest
22:48 Jordach great
22:48 Jordach locked out of gmail to unusual activity
22:49 OldCoder Google is doing that a lot
22:52 Jordach OldCoder PM.
22:52 OldCoder k
23:12 * OldCoder is resting briefly
23:13 anunakki joined #minetest
23:13 anunakki joined #minetest
23:16 Octupus joined #minetest
23:16 Octupus Hola
23:25 telek joined #minetest
23:26 telek Wow, didn't realize minetest had such an active IRC channel :D
23:26 Octupus :)
23:26 jin_xi welcome
23:26 Octupus no seems to around now but i am here
23:27 telek Anyone here had problems with the animals mod, or other mods crashing with a 'nil' value when trying to grab playername, or I think mob name?
23:28 steampunkey joined #minetest
23:28 steampunkey Kray: where is tsundere.fi:3000?
23:28 steampunkey *30000
23:28 Kray nowhere
23:28 steampunkey why?
23:29 Kray dunno
23:29 steampunkey o.O
23:29 steampunkey explain, dude
23:29 telek I'd been running a server back around march of last year, but started running into race conditions and random crashes (both with and without mods installed). A combination of the recent post-october updates and removing the animals mod and one or two others appears to have solved it, but in order to help drag some friends over from minecraft they want animals, vending, and a few other things.
23:30 steampunkey Kray: What is going on with your minetest server?
23:31 Kray it is not running
23:31 steampunkey why not?
23:31 Kray because I haven't set it up
23:31 steampunkey i want to visit my old house
23:31 steampunkey what are you talking about?
23:31 telek Oh as an aside: Is there any support in the lua scripting for either file/directory access notification (create/delete), polling (IE for adding/removing textures after the server is started) or other stuff like that?
23:31 Octupus steampunkey, Kray has stopped his server due to griefers
23:32 telek :(
23:32 steampunkey Kray: why is it necessary for Octupus to tell me that?
23:32 Kray Octupus: I haven't
23:32 steampunkey Octupus: thanks, that's really too bad. Wish someone would take over the map
23:32 Kray actually...
23:33 Kray when was that house?
23:33 Octupus because ik he told me already
23:33 steampunkey a long time ago
23:33 Kray in spring?
23:33 Kray early summer?
23:33 Kray if so, I don't have the map even available
23:33 steampunkey before that i think
23:33 steampunkey i dropped by every so often
23:34 steampunkey Kray: why is it so difficult for you to tell us why you're no longer running it?
23:34 Kray effort to set it up
23:34 telek Oh also: is it possible currently to generate 3d players the same way as the 3d mobs are generated?
23:35 Kray I don't have backups of my scripts and such stuff I used
23:35 steampunkey Kray: you mean the new version? What? Talk, man!
23:35 Kray they (and the old map) are on disks that are not exactly intact
23:35 steampunkey bad sectors?
23:36 steampunkey how big is the map (and the scripts)?
23:36 Kray raid5 of 4 disks, physically dead sectors on each disk
23:36 Kray not big, but I didn't rescue them when I saved most of other stuff
23:36 Kray and I'm not going to set the raid up now
23:36 steampunkey sounds very recoverable
23:37 Kray it is
23:37 Kray I recovered 99% of all the data I wanted to recover at that time
23:37 steampunkey Octupus: obtw. the understanding at kray's was ruined spawn, keep coords of distant villages quiet
23:37 Octupus k
23:37 steampunkey Kray: can you give it to me?
23:38 Kray ...no, I don't have the scripts or the old map anywhere else but on that raid
23:38 steampunkey i love when people speak of unrelated things that seem related, but are seemingly there just to confuse
23:38 Octupus steampunkey why not create your own server?
23:39 steampunkey Octupus: i want that map
23:39 Octupus u cannnot get it
23:39 steampunkey Kray: sad if you're not gonna do anything about it. That map was my first and best place to be
23:39 Octupus he doesnt have the map accessible from anywhere
23:39 steampunkey Octupus: i can
23:40 steampunkey Octupus: why do you keep telling things opposite to what Kray is telling?
23:40 Kray I have the map accessible, but :effort:
23:40 steampunkey Kray: if the real reason was that people stopped coming, it's only because it was the old servert version
23:40 Octupus XD
23:41 Octupus thats why i dont like to help any1
23:41 Octupus they dont not apriciate taking reasoning
23:41 steampunkey Because you're lazy?
23:41 steampunkey you don't *appreciate* what?
23:42 Octupus nvm
23:42 steampunkey ok
23:45 steampunkey ecubechat is down also i think
23:45 steampunkey noone on gameboom
23:45 steampunkey redcrab is boringly wealthy
23:47 Octupus u can try my server
23:47 steampunkey gimme
23:47 Octupus minetest.org
23:47 Octupus 300004
23:47 Octupus *30004
23:48 steampunkey wasn't i there yesterday?
23:48 steampunkey lemme see what's wrong with yours ;-P
23:49 steampunkey Octupus: actually, now that i think of it - you should run the tsundere.fi map
23:49 steampunkey you have like 12000 servers already
23:49 Octupus i dont have 12000 servers
23:49 Octupus i only have 1
23:50 Octupus steampunkey,are u someone
23:50 steampunkey as in minetest_server
23:50 Octupus ingame
23:50 steampunkey yes, just trying to connect
23:50 Octupus k
23:50 steampunkey i'm someone on kray too
23:50 steampunkey was
23:51 Octupus O
23:51 steampunkey had loads of mese, and a months worth of house
23:51 steampunkey actually, i think i listed once what i have... lemme see if i can find the list
23:53 steampunkey i can't
23:54 Octupus ok
23:54 steampunkey loads of everything basically
23:54 Octupus cool
23:54 steampunkey i just could never find a rainbow. so I traded some mese for it with Jeija who had hacked his client, and had a shop
23:55 steampunkey a cat and 3 rainbows actuall ;-)
23:55 steampunkey good deal, paid like 11 mese or smth
23:55 sokomine telek: yes, 3d players can be created the same way as mobs. have a look at pilzadams 3d_player
23:56 Octupus sokomine,it is better to use c++
23:56 steampunkey sokomine: why are there no 3d players/mobs in main?
23:56 sokomine i did a model for that 3d-player but nobody seems to be intrested :-( the only further questions where if it could look like in minecraft
23:56 Octupus steampunkey,because 3d are a C++ code
23:56 Octupus not a lua entity
23:56 sokomine the approach pilzadam took is a relatively new idea. nobody thought of that way of doing things before
23:57 steampunkey Octupus: celeron55: weird
23:57 sokomine btw, he is the one who came up with 3d-mobs
23:57 steampunkey sokomine: i'm listening
23:57 sokomine what is currently beeing worked on - wired models - is very intresting. i hope it will be finished, tested and included soon
23:58 sokomine well, basicly he found out how to apply the nodeboxes (which where up to then used for things like 3dforniture) to moving lua entities and even players
23:58 Octupus not really punkey because it wud be a c++ code which has to be built in to the game
23:59 sokomine well, they are those 3d-mobs that can only move around and rotate - no animation, not even changing images afaik
23:59 sokomine but definitely 3d :-)
23:59 Octupus yes

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