Minetest logo

IRC log for #minetest, 2012-09-05

| Channels | #minetest index | Today | | Google Search | Plaintext

All times shown according to UTC.

Time Nick Message
00:03 NekoGloop (that was a joke)
00:06 NekoGloop ok, dead chat :P
00:06 * VanessaE falls over, dead
00:07 NekoGloop lol
00:07 * NekoGloop resurrects vanessae
00:07 NekoGloop anyone else notice that the signs from the signs mod are not walkable?
00:08 * VanessaE falls over again, dead
00:09 NekoGloop ...
00:09 * NekoGloop ties a pheonix down around vanessae's neck
00:09 NekoGloop now you cant die :D
00:12 NekoGloop that was wierd...
00:12 NekoGloop i take it minetest still doesnt allow different sizes of player craftgrids?
00:13 VanessaE actually I think it does now
00:13 NekoGloop well maybe it was just being derp
00:13 NekoGloop i just crashed when i tried to uncomment that part in workbench craft
00:15 NekoGloop ofc i had youtube open, which sucks cpu
00:15 VanessaE "I just crashed"...what crashed?
00:15 VanessaE the game?
00:15 VanessaE "Some exception: we hate you."
00:15 VanessaE ;)
00:15 NekoGloop the program
00:15 NekoGloop no, not some exception
00:15 NekoGloop i havent gotten that in 0.4.3 yet
00:16 Uberi joined #minetest
00:16 VanessaE I just built 0.4.3 .... and already can't use it because the protocol number got a bump again :-/
00:16 Uberi hey everyone, MT 0.4.3!
00:16 NekoGloop Uberi: we know
00:16 VanessaE redcrab runs git from a few days ago and it don't work with it :(
00:16 VanessaE hey Uberi
00:16 NekoGloop he released it already
00:16 Uberi man you guys are fast
00:16 NekoGloop [18:19] <celeron55> oh; http://minetest.net/packages/nightly/minetest-0.4.3-rc0-a0da6bc-win32.zip
00:17 NekoGloop ;)
00:17 NekoGloop almost two hours now
00:17 Uberi oh I just saw it in my GitHub feed
00:17 NekoGloop that's the windows version though, so lucky me!
00:17 NekoGloop VanessaE: no, minetest still does not support the 2x2 grid
00:18 NekoGloop unless he fixed something i dont know about
00:19 VanessaE https://github.com/celeron55/minetest/commit/6a16075912d016926ee0361fb85f9979c119be52
00:19 VanessaE "Add InventoryList width property & allow custom crafting grids."
00:19 VanessaE so :P
00:19 VanessaE but I guess the workbench mod would need some tweaks
00:20 NekoGloop maybe a more recent update borked it?
00:21 keegaan joined #minetest
00:21 VanessaE dunno
00:21 Uberi hey VanessaE you're doing the Mesecons Machine contest judging right?
00:21 VanessaE but I don't know that the 2x2 grid ever worked 100% right.
00:21 VanessaE Uberi: it'll be Jeija and I at least
00:21 NekoGloop 2x2 grid works but doesnt make proper alignment
00:21 Uberi ah cool
00:21 NekoGloop torch becomes:
00:21 NekoGloop C -
00:22 NekoGloop - S
00:22 Uberi hey is coal renewable again
00:22 VanessaE ah, it'll be Jeija, PilzAdam, sfan5, and I
00:22 NekoGloop no easy fix that i know of
00:22 Uberi I remember you could smelt wood to make coal
00:22 NekoGloop Uberi: get my charcoal mod
00:22 Uberi NekoGloop: link me!
00:23 NekoGloop one sec ;)
00:23 VanessaE http://minetest.net/forum/viewtopic.php?id=2921
00:23 NekoGloop http://minetest.net/forum/viewtopic.php?id=2921
00:23 NekoGloop damn
00:23 VanessaE NekoGloop: punk'd :D
00:23 NekoGloop ninja'd*
00:23 Uberi VanessaE is quick on the draw
00:23 NekoGloop the correct term is ninja'd
00:23 VanessaE ok, ninja'd then :-)
00:23 VanessaE (insert Chop-Socky yells here)
00:24 NekoGloop lol
00:24 Uberi haha
00:24 NekoGloop WOA-YAAAAAAAAA
00:24 NekoGloop :D
00:24 keegaan hello
00:24 NekoGloop probably a better way of spelling that
00:24 Uberi o/ keegaan
00:26 * NekoGloop gives keegaan a chocolate chiop cookie
00:26 NekoGloop chip*
00:26 keegaan YUM
00:28 * keegaan is choping the cookie
00:29 NekoGloop why do you chop a cookie?
00:29 VanessaE maybe he wants to save part of it for later? :-)
00:29 keegaan duh
00:30 Uberi impossible
00:30 Uberi nobody can save cookies for later
00:30 keegaan how
00:30 NekoGloop lol
00:30 VanessaE haha
00:34 NekoGloop oh... shift high jump was removed... :(
00:34 VanessaE it was?
00:34 keegaan yep
00:34 VanessaE NOOOOOOOOOOOOOO
00:34 Uberi what's shift high jump?
00:34 * VanessaE falls over, dead and twitching
00:34 * keegaan pokes VanessaE
00:34 Uberi what? was it something I said?
00:35 Uberi breakfast, maybe
00:35 * keegaan pokes at eye
00:35 NekoGloop shift + space used to cause i high jump
00:35 NekoGloop a*
00:35 NekoGloop you can still get over xfences though
00:35 Uberi oh man I have to try that with my old minetest
00:35 * VanessaE livens back up
00:36 VanessaE ok good, so it ain't all doom and gloom, as long as that and sneak ladders still work  :-)
00:36 Uberi sneak ladders?
00:36 * Uberi is feeling left out
00:36 NekoGloop lurk in the chat more often
00:36 VanessaE Uberi: where you stack a bunch of blocks up in a zig-zag pattern and use shift-space to climb up
00:36 NekoGloop we discuss semi-hidden features a lot
00:37 Uberi TIL, thanks VanessaE
00:37 NekoGloop VanessaE: idk think so
00:37 VanessaE 'scuse me, a sneak ELEVATOR.
00:38 NekoGloop hold on a minute...
00:38 NekoGloop sneak does do a high jump...
00:38 NekoGloop its just not as insanely high
00:39 Uberi we are saved!
00:39 NekoGloop about 0.5 nodes higher
00:39 NekoGloop (than normal jump)
00:39 Uberi what on earth
00:39 Uberi I just jumped up two nodes!
00:39 NekoGloop ok maybe a whole node
00:39 UbuntuNerd ok im back NekoGloop can you help me?
00:40 NekoGloop no i cant, assuming the same problem
00:40 Uberi this *might* break that adventure map I was making
00:40 Keegann joined #minetest
00:40 NekoGloop Uberi: dont worry, my parkour is already borked
00:41 NekoGloop you can skip entire sections of it
00:41 SneakySnake joined #minetest
00:41 SneakySnake Oy
00:41 Uberi o/
00:42 VanessaE http://digitalaudioconcepts.com/vanessa/hobbies/minetest/screenshots/screenshot_2480911800.png
00:42 keegaan ill teac you
00:42 VanessaE Uberi: ^^^ sneak elevator.  nose into the corner between the two columns and sneak+jump
00:42 UbuntuNerd Keegan
00:42 keegaan wht
00:42 UbuntuNerd wats up
00:42 keegaan nothi g
00:42 Uberi wow
00:43 NekoGloop VanessaE: yes, that would work
00:43 VanessaE oh good
00:43 keegaan uberi ill teach you anything if you ask me
00:43 Uberi keegaan: what is the secret to immortality?
00:43 NekoGloop due to the way sneak works
00:43 NekoGloop (it widens the character's collisionbox)
00:44 keegaan god damn beside immotality
00:44 Uberi keegaan: infinite pineapples?
00:44 keegaan theres no pineapples
00:44 VanessaE keegan, please don't get inflammatory.  Uberi is just kidding.
00:44 Uberi keegaan: there are now
00:44 keegaan what does that word me
00:44 keegaan mean
00:44 NekoGloop RealBadAngel: i think i figured out how to make your block unloading-stopper work.
00:44 Uberi minetest.register_node("pineapple:pineapple",{})
00:45 keegaan new version
00:45 keegaan ?
00:45 RealBadAngel how?
00:45 VanessaE in this case, it means please don't get overly upset and start lashing out
00:45 Uberi VanessaE: oh I was meaning to ask about those mesecon button receptor thingies
00:45 VanessaE Uberi: yes?
00:45 keegaan switch
00:45 Uberi if they're insulated, where does the insulation come from if they come from uninsulated mesecons?
00:45 vortexlabs joined #minetest
00:45 VanessaE um..
00:45 VanessaE magic :-)
00:45 keegaan hey mrtux
00:45 Uberi :P
00:46 VanessaE they act as if they're insulated, so I textured them accordingly
00:46 NekoGloop RealBadAngel: create a dummy player
00:46 UbuntuNerd no one here can help me
00:46 keegaan what do you need help with
00:46 RealBadAngel question is how :)
00:46 Uberi VanessaE: I was also going to suggest that they form from insulated mesecons rather than uninsulated ones, it would make more sense to me
00:46 RealBadAngel still hehehe
00:46 keegaan uberi how old are you
00:46 NekoGloop look at the files in minetest/builtin
00:47 Uberi keegaan: take a wild guess
00:47 keegaan um 20
00:47 NekoGloop see what the player entity is called
00:47 NekoGloop spawn it
00:47 VanessaE Uberi: I might tend to agree, but that could break existing circuits
00:47 Uberi eh not bad off by 4 years
00:47 VanessaE you're 16? ;)
00:47 keegaan 16 or 24
00:47 Uberi guilty as charged
00:48 vortexlabs my computer is getting old
00:48 Uberi VanessaE: perhaps something to add in addition to the current inunsulated thingy?
00:48 vortexlabs it rebooted by itself
00:48 keegaan ok
00:48 VanessaE Uberi: how do you mean?
00:48 keegaan my laptop is gonna blow up
00:48 VanessaE vortexlabs: keep this nick.  I like it better than mrtux :D
00:48 vortexlabs nooooooooooo
00:49 VanessaE yyyyyyyyyyes
00:49 VanessaE ;)
00:49 vortexlabs noooooo
00:49 keegaan no
00:49 vortexlabs ok
00:49 vortexlabs i timed out
00:49 Uberi VanessaE: for example: BWM (B=button, W=wall, M=uninsulated Mesecon) makes a whatever it's called
00:49 vortexlabs gotta change my nick
00:49 Uberi but what I'm suggesting is BWI, where I is insulated mesecon
00:49 Uberi and only if it's facing the button
00:49 VanessaE Right, I got you now
00:50 Uberi I'd take a crack at this now but it's the first day of school tomorrow
00:50 VanessaE eh, that won't really work
00:50 Uberi hmm?
00:50 VanessaE a switch always 'transmits' to the block opposite it, so any mesecon placed there should connect to it
00:50 VanessaE so either direction of insulated should IMHO work
00:50 Uberi ah I see what you mean
00:51 keegaan UbuntuNerd?
00:51 Uberi anyways that would be a pretty cool thing to have
00:51 VanessaE keegaan: he signed off.
00:51 keegaan ok
00:52 RealBadAngel will take look at it later, now have lotsa work
00:52 VanessaE khonkhortisan: are you around?
00:52 keegaan uberi do you guys take spainsh in ur school?
00:53 Uberi keegaan: nope, just French in addition to the standard English
00:53 keegaan ok
00:53 keegaan i know each school have to teach forgien lanuage
00:54 Uberi I do believe it depends on the country
00:55 keegaan yea in china you have to learn fours lanuages before your six
00:55 Uberi ouch
00:55 VanessaE Uberi: I can make it accept an insulated wire quite trivially by the look of it, but..
00:55 NekoGloop does pilzadam's farming mod require direct sunlight?
00:56 keegaan maybe its three but that wat my brother said to me
00:56 VanessaE when a receiver object is removed, what kind of wire should replace it?
00:56 NekoGloop nvm
00:56 NekoGloop it doesnt
00:56 keegaan U.P
00:57 keegaan 
00:58 VanessaE huh?
00:58 keegaan im on ipod and trying to use emjoi
00:58 VanessaE I could make it only appear when using an insulated wire, and just not allow for bare wires,
00:58 VanessaE then it could just drop an insulated wire when removed
01:00 NekoGloop or make two different recievers
01:00 NekoGloop one insulated one not
01:00 VanessaE naw, can't do that either
01:00 VanessaE then they'd have to connect sideways
01:01 VanessaE (which would increase the number of nodes from 1 to 8)
01:02 Uberi VanessaE: I dunno, maybe there should be a special receiver node?
01:02 VanessaE it is a special node already :D
01:02 Uberi like right now you can use Mesecon torches but they aren't insulated
01:02 NekoGloop oh my god...
01:02 NekoGloop i think i recognize this seed
01:02 Uberi VanessaE: oh yeah, I meant a node that needs to be crafted and such
01:02 VanessaE oh right
01:02 VanessaE jeija considered that, I kinda shot that down :-)
01:02 VanessaE NekoGloop:  oh?
01:03 NekoGloop i just got to a unique formation in this seed
01:03 NekoGloop it would not be in another one
01:03 NekoGloop this is the seed from when i messed with tnt
01:03 VanessaE oh
01:04 NekoGloop ;_;
01:04 NekoGloop i died...
01:04 NekoGloop :(
01:04 SneakySnake Is there a button to craft a whole stack of items (or as much as possible from the available crafting materials)? (like how in minecraft you hold shift)
01:04 VanessaE sowwy
01:05 NekoGloop sethome is being glitchy and sending me to the spawnpoint
01:05 Uberi SneakySnake: I wrote a script for that to make it faster
01:05 NekoGloop sneakysnake: nopw
01:05 VanessaE SneakySnake: yes - stack up the items in the crafting grid, then middle-click on the crafting result to get 10 times as much in a click
01:05 VanessaE so like,
01:05 VanessaE for a torch,
01:05 VanessaE - - -
01:05 VanessaE - 10C
01:05 VanessaE GAH.
01:05 VanessaE try that again.
01:05 NekoGloop oh ok
01:05 Uberi whaaaaat
01:06 NekoGloop i guess my world is borked now ;_;
01:06 VanessaE --- --- ---
01:06 VanessaE --- 10C ---
01:06 VanessaE --- 10T ---
01:06 NekoGloop 10T?
01:06 VanessaE fuck
01:06 VanessaE coal and sticks I mean :-)
01:06 NekoGloop :D
01:06 VanessaE middle click the craft result and you get 40 at a time since the crafting grid has enough for it
01:06 VanessaE I give up :-)
01:07 NekoGloop middle click does all or only 10x?
01:07 VanessaE 10x
01:07 NekoGloop ok
01:07 NekoGloop that'll be helpful
01:07 SneakySnake Thanks. Although it would be more convenient to have a button for crafting a whole stack. Is it not wanted feature, or you just didn't implement it yet?
01:07 VanessaE SneakySnake: guess c55 doesn't see it as necessary right now :-)
01:07 NekoGloop when i get my headset, I'll make sure to do that in my lets play
01:08 NekoGloop VanessaE: he just has a helluva lot more important things to do. (re: lag)
01:08 VanessaE yep
01:08 NekoGloop oh cool
01:08 NekoGloop some execption, we meet again
01:08 VanessaE haha
01:08 SneakySnake If somebody would implement it, would it be accepted?
01:09 VanessaE possibly :-)
01:09 NekoGloop sneakysnake: probably
01:09 VanessaE give it a try, see what happens :-)
01:09 NekoGloop although i think only an algorithm to figure out how many are possible is neccessary
01:10 Uberi oh that's in the registered node def
01:11 NekoGloop ?
01:12 NekoGloop lol
01:12 Uberi minetest.registered_nodes.dirt.max_stack
01:12 NekoGloop jungle trees just spawned in a snow biome
01:13 NekoGloop Uberi: i mean from what's in the craftgrid
01:13 VanessaE NekoGloop: haha
01:13 Uberi ah I see
01:13 NekoGloop the jungletrees encompass the snow biome lol
01:14 NekoGloop i have to get out of irc... maybe minetest will go faster
01:14 NekoGloop bye
01:16 SneakySnake If I'm next to a door, and I right click on it with a tool in my hand, the tool is gone
01:17 Uberi is it on the ground?
01:17 SneakySnake nope
01:17 VanessaE SneakySnake: look in the nodes surrounding it
01:17 VanessaE the tool is still there, probably just buried
01:17 SneakySnake yup
01:17 SneakySnake I mined out the stone
01:17 SneakySnake They were stuck in the stone
01:18 SneakySnake thanks
01:18 VanessaE left-click opens/closes the door :-)
01:18 Uberi something wrong with falling entities, I guess
01:18 Uberi they should automatically find their way out of solid nodes
01:18 SneakySnake I'm playing latest git btw
01:21 VanessaE that bug's been around for a while
01:36 wei2912 joined #minetest
01:42 NekoGloop joined #minetest
01:42 * VanessaE pokes NekoGloop
01:43 NekoGloop ok it wasnt irc causing the lag
01:43 * NekoGloop pokes back
01:43 SneakySnake woo
01:43 SneakySnake Found my first cave
01:43 NekoGloop cool
01:43 NekoGloop do you have moreores and gloopores to populate it with ores? :D
01:43 NekoGloop (latest version of gloopores fixed rainbowcaves issue)
01:43 VanessaE second question of course is:  Do you like the rainbow caves effect? ;-)
01:43 SneakySnake Found some weird yellow block
01:44 NekoGloop rainbow caves were FIXED
01:44 VanessaE "weird yellow block" that says MESE on it? :-)
01:44 SneakySnake indeed
01:44 VanessaE it ain't weird.  it's a useful material
01:44 NekoGloop its a mese block
01:44 NekoGloop do you have mesecons installed?
01:44 VanessaE you can make pick axes out of it
01:44 VanessaE and mesecons mod makes it a conductive material equivalent to redstone
01:45 NekoGloop if you want minecraft-esque minetest, get mesecons, xfences, my gates mod, xpanes, and charcoal at least. they will make it a bit more like minecraft
01:46 NekoGloop oh and cactusmod and snow mod
01:48 SneakySnake charcoal is meh
01:48 SneakySnake I don't like it in minecraft
01:48 SneakySnake It makes surviving first night too easy
01:48 NekoGloop ok :P
01:49 NekoGloop but there's no mobs so not much survival... havent tested latest animals for lag yet
01:49 SneakySnake I'll play some vanilla minetest first
01:49 NekoGloop i could flood the channel with my mods list if you like. ;)
01:50 Uberi SneakySnake: but renewable charcoal is a good gameplay element IMHO
01:50 VanessaE I have a number of mods out there as well :-)
01:50 SneakySnake It's not like coal is a rare mineral
01:50 NekoGloop charcoal mod also uses the normal coal so other mods that use coal in recipes can have it.
01:51 VanessaE (two of which are in minetest_game now :D )
01:51 NekoGloop vanessae: animatedtorches got chucked
01:51 NekoGloop its not in my minetest_game
01:51 Uberi SneakySnake: it's not, but it's also heavily consumed
01:51 NekoGloop idk about github version
01:52 VanessaE you sure?  looks to me like it's still there.
01:52 VanessaE (it's part of mods/default/init.lua)
01:52 Uberi yeah I see the texture
01:52 NekoGloop oooooh
01:52 NekoGloop ok
01:53 NekoGloop so i have it installed for diddlysquat
01:53 VanessaE (I just checked against 0.4.3)
01:53 VanessaE yup, you don't need the separate mod anymore.
01:53 Uberi my FPS mod is broken in 0.4.3 again :(
01:53 Uberi at this rate I'll never get it released
01:53 NekoGloop no mod api changes were made
01:53 VanessaE sowwy :(
01:58 NekoGloop lolhequit
02:01 Taoki[laptop] joined #minetest
02:02 Uberi hehe autocoldkey
02:02 Uberi whoops wrong channel
02:02 NekoGloop lol
02:05 NekoGloop VanessaE: you need to use the normal dyes mod for your pigments... that way wool can be colored as well
02:05 VanessaE I already do.
02:05 NekoGloop damn that outdated?
02:05 VanessaE apparently so  :-)
02:06 NekoGloop bump a link my direction, will ya? :D
02:06 khonkhortisan helllo Uberi
02:06 SneakySnake whoa
02:06 SneakySnake Smelting sure is fast
02:06 VanessaE http://minetest.net/forum/viewtopic.php?pid=28399#p28399
02:06 Uberi o/ khonkhortisan
02:06 khonkhortisan smelting is slow if you use leaves
02:06 Taoki[laptop]_1 joined #minetest
02:06 Uberi your meta modifications are real useful
02:06 Uberi timed perfectly for the mesecons machine competition too
02:07 VanessaE khonkhortisan: can you do a pull-request against mesecons?  I've just today added support to HDX texture pack for your gates :-)
02:08 khonkhortisan pull request which way?
02:08 khonkhortisan thanks
02:08 VanessaE khonkhortisan: go to the github page for your mesecons fork and do it there
02:09 khonkhortisan okay, I still don't have facedir working yet, and the nodeboxes could be improved
02:09 VanessaE oh ok
02:09 NekoGloop look at delayers for facedir use
02:10 khonkhortisan I was looking at insulated for facedir
02:10 Taoki[laptop] joined #minetest
02:10 NekoGloop no, look at delayers
02:10 Uberi oh yeah delayer facedirs are broken
02:10 Uberi they aren't transferring between punches
02:10 NekoGloop no they arent
02:10 VanessaE punched aren't supposed to :-)
02:10 VanessaE all that does is set the timer
02:10 NekoGloop stop testing mesecons in 0.4.1 (where that glitch is)
02:11 NekoGloop oh i misunderstood
02:11 NekoGloop go figure
02:12 NekoGloop VanessaE: i have a suggestion: allow wool to be crafted from the appropriate dyes
02:12 VanessaE khonkhortisan:  http://digitalaudioconcepts.com/vanessa/hobbies/minetest/screenshots/screenshot_2486321468.png
02:12 khonkhortisan I was thinking of pointing the end more
02:13 NekoGloop http://www.youtube.com/watch?v=Ngj9bXui9EQ Meow~!
02:13 Uberi is that an XOR block?
02:13 khonkhortisan yep
02:13 VanessaE yes
02:13 Uberi aren't those redundant with microcontrollers?
02:13 VanessaE khonkhortisan: no, leave the nodeboxes just as they are - they're perfect.
02:13 khonkhortisan my branch of my fork of mesecons with a texture pack
02:13 khonkhortisan I already changed them
02:14 NekoGloop uberi: these are easier to craft
02:14 VanessaE khonkhortisan: or if you must, maybe just raise up the part that's white in your default textures
02:14 Uberi ah yes forgot about the crafting cost
02:14 NekoGloop and they process 1.25x faster
02:14 VanessaE Uberi: easier to craft and also they're easier to read than a µC
02:15 NekoGloop VanessaE: update unifieddyes to allow wool coloring for god's sake.
02:15 Uberi hmm, neat
02:15 VanessaE NekoGloop: it already is.
02:15 NekoGloop cant find the text: "wool"
02:15 VanessaE NekoGloop: dyes crafted by UD use the groups settings in the game
02:16 NekoGloop oh....
02:16 VanessaE so if you make UD:red, it'll make red wool when crafted with white wool.
02:16 NekoGloop well do i look stupid as fuck right now
02:17 NekoGloop some exception: please wait for the next available representative
02:17 VanessaE haha
02:17 NekoGloop i was trying to craft with the pigment, not the dye itself... >.>
02:18 VanessaE haha
02:18 VanessaE you can't do that
02:18 VanessaE the pigments are just a color base
02:18 NekoGloop obviously
02:18 VanessaE you gotta mix them with dye base to make an actual dye
02:18 NekoGloop i know
02:18 VanessaE so,
02:18 VanessaE you suck :-)
02:18 NekoGloop re: well do i look stupid as fuck right now
02:18 VanessaE hehe
02:18 VanessaE you aren't stupid
02:18 VanessaE you just didn't know
02:19 VanessaE (re: read the UD Usage Instructions :-)  )
02:19 NekoGloop re: re: stop using re:
02:19 VanessaE :P
02:20 NekoGloop i needz a bucketz
02:20 Uberi who's re?
02:20 NekoGloop to craftz a die baze
02:24 khonkhortisan it doesn't say anything when I try to create a world that has already been created
02:26 khonkhortisan VanessaE, I'll have to change the nodeboxes back
02:26 NekoGloop would you prefer it called you an idiot?
02:26 VanessaE khonkhortisan: what do they look like now?
02:26 khonkhortisan the nodebox is as big as the sticker with wire-sized things coming out the ends still with the bottom texture
02:27 VanessaE ohh ok
02:27 VanessaE I kinda like the idea of whole-node-wide boxes for these, since then you don't have to customize the input sides' wire stubs then
02:29 NekoGloop the above line fit perfectly in my webchat windows
02:29 NekoGloop window*
02:30 khonkhortisan and require a new definition for each stub being on or off
02:30 VanessaE yup
02:30 VanessaE better to just make them not be necessary :-)
02:31 khonkhortisan So if I say something like this it'll be exactly the right length for you to see it without word wrapping the line right here -->
02:31 NekoGloop perfectly
02:32 NekoGloop that arrow is on the second line all on its own
02:33 NekoGloop i need a rose... -_-
02:33 NekoGloop (trying to make pilzadam's bed)
02:33 khonkhortisan So I'm passing a function as a variable, then something calls my function, adding in a parameter. Can I also add parameters when I pass the function?
02:34 Uberi sure
02:34 Uberi they get ignored
02:34 Uberi ommitted parameters assume a value of nil
02:35 khonkhortisan I'm suprised it can handle ";,.p" as a world name
02:36 NekoGloop try \\\
02:37 khonkhortisan cool
02:37 NekoGloop did i seriously just get the one world where roses cant spawn?
02:38 VanessaE heh
02:38 VanessaE well roses do spawn less often than other stuff
02:38 NekoGloop dammit
02:38 VanessaE (though not that much so)
02:39 khonkhortisan it can't do "<html><head><title>Minetest World</title></head></html>"
02:39 NekoGloop y u make these fucking things to fucking rare
02:39 VanessaE khonkhortisan: only \ and / are blacklisted now
02:39 VanessaE NekoGloop: blame ironzorg, I was trying to keep his ratios :-)
02:39 NekoGloop know what?
02:39 NekoGloop screw this
02:39 VanessaE CREATIVE MODE!!!!
02:39 VanessaE :-)
02:39 NekoGloop I'm getting the papyrus bed instead
02:43 NekoGloop (since it's also about 5x awesomer)
02:43 UbuntuNerd joined #minetest
02:43 UbuntuNerd hello
02:43 NekoGloop hello nerd of the ubuntu
02:44 khonkhortisan hello gloop of the neko
02:44 UbuntuNerd is there anyone here that can help me
02:44 Uberi o/ UbuntuNerd
02:44 Uberi what's up?
02:44 VanessaE evening ubuntunerd
02:44 UbuntuNerd i need help making a CMakeLists.txt file for this old version of minetest i found
02:45 UbuntuNerd there is only 8 src files
02:45 VanessaE UbuntuNerd: why not just follow the build directions that were around at the come that one came out?
02:46 UbuntuNerd because im going to customized this one so i can learn c++ (This Minetest is Less Complex)
02:46 Uberi UbuntuNerd: only 8 source files? how old is this version?
02:46 khonkhortisan If you come up with something amazing it won't be compatible
02:46 UbuntuNerd its the first one only 2 blocks
02:47 Uberi UbuntuNerd: OK, is there a makefile already?
02:47 UbuntuNerd yea
02:47 UbuntuNerd download it here
02:47 VanessaE UbuntuNerd: the oldest version on github (Nov 26, 2010) has a regular Makefile, so maybe just 'make' is enough
02:48 khonkhortisan oops! I made the rules for how many sides connect be based on whether the gate was on!
02:48 VanessaE khonkhortisan: oops? :-)
02:48 UbuntuNerd http://c55.me/random/2012-09/minetest-2010-10-10-midday.tar.gz
02:48 khonkhortisan yeah, the off gate has three connections, the on gate has two. It should be based on whether it's a not or an and.\
02:49 UbuntuNerd can you give me the link to it Vanessa
02:49 VanessaE https://github.com/celeron55/minetest/tree/4e249fb3fbf75f0359758760d88e22aa5b14533c
02:49 VanessaE UbuntuNerd: I highly advise developing against current minetest, not the old one
02:49 VanessaE like khonkhortisan said, if you make something cool, we can't use it then
02:50 UbuntuNerd ok well for now im learning
02:50 UbuntuNerd how do i compile it?
02:50 VanessaE learn from the current code :-)
02:50 Uberi UbuntuNerd: make install?
02:50 VanessaE I don't know about this old one - maybe just cd to the minetest directory and 'make'
02:50 khonkhortisan or automake/conf
02:51 Uberi wait lemme read the makefile
02:51 NekoGloop any non-outdated mods anyone can think of that are good?
02:51 khonkhortisan my animatedfluids mod should be stolen from and made default
02:51 Uberi NekoGloop: snow?
02:51 triplei joined #minetest
02:51 Uberi khonkhortisan: link me!
02:51 NekoGloop have it
02:51 Uberi UbuntuNerd: make should do it, it seems
02:52 NekoGloop aniamtedfluids, there's one i dont have
02:52 UbuntuNerd i typed make and it made it
02:52 UbuntuNerd how do i compile it
02:52 UbuntuNerd it made the cmake_install.cmake and stuff
02:53 khonkhortisan http://minetest.net/forum/viewtopic.php?id=2420
02:53 Uberi UbuntuNerd: sorry I misread it that was the irrlicht makefile
02:53 Uberi you can build MT by running makepackage_binary.sh
02:54 Uberi wait no I misread again :(
02:54 UbuntuNerd and it will compile on its own
02:54 NekoGloop who else wants to see jin_xi's painting mod use unifieddyes... ALL the colors? :D
02:54 Uberi UbuntuNerd: have you tried compiling from within VC++?
02:55 UbuntuNerd VC++?
02:55 UbuntuNerd is that for Windows?
02:55 NekoGloop visual c++
02:55 Uberi UbuntuNerd: what are you developing with?
02:55 UbuntuNerd CMake
02:55 NekoGloop uberi doesnt use windows... only me and 2cool.
02:55 UbuntuNerd just trying to compile it for Linux
02:56 Uberi UbuntuNerd: oh just trying to compile it?
02:56 UbuntuNerd yea
02:56 NekoGloop because windows is "horrible"
02:56 UbuntuNerd Windows sucks
02:56 Uberi NekoGloop: I dual boot and I can say that both have their merits
02:56 NekoGloop you suck and so does you shitnix
02:56 Uberi :P
02:57 UbuntuNerd so how do you?
02:57 Uberi one moment, UbuntuNerd
02:57 UbuntuNerd ok
02:57 VanessaE NekoGloop: re: painting+UD....show me :-)
02:58 NekoGloop its just an idea
02:58 NekoGloop i havent made it yet lol
02:58 VanessaE so make it :-0
02:58 VanessaE :-)
02:58 NekoGloop lol
02:59 NekoGloop would if i had the slightest idea HOW
02:59 Uberi UbuntuNerd: personally, I'd give `gcc main.cpp` a shot
02:59 NekoGloop (or any inclination to download painting mod as it is now)
02:59 UbuntuNerd gcc main.cpp in the term
03:00 Uberi UbuntuNerd: compile main.cpp, basically
03:00 Uberi I don't see any other build options
03:00 UbuntuNerd no file or dir. it says
03:00 Uberi UbuntuNerd: cd to the right directory
03:00 UbuntuNerd is it possible to make a CMakeLists.txt for it
03:00 UbuntuNerd o lol
03:01 UbuntuNerd i get this    chris@chris-desktop:~/Desktop/celeron55-minetest-4e249fb/src$ gcc main.cpp
03:01 UbuntuNerd main.cpp:228:28: fatal error: jmutexautolock.h: No such file or directory
03:01 UbuntuNerd compilation terminated.
03:03 UbuntuNerd hello
03:03 UbuntuNerd ????
03:03 VanessaE that's part of libjthread
03:03 NekoGloop guess what? i think ubuntunerd's name is chris.
03:03 UbuntuNerd lolz
03:03 VanessaE do you have all of the dependencies?
03:03 khonkhortisan I haven't done a good job at hiding my name either
03:03 khonkhortisan there's two places I know of where it shows
03:04 VanessaE heh
03:04 Uberi UbuntuNerd: you seem to be missing jmutexautolock.h
03:04 VanessaE I don't try to hide my name...no point :-)
03:04 UbuntuNerd where do i get it?
03:05 UbuntuNerd ill change the code in the main.cpp lolz
03:05 Uberi it's part of JThread, my google-senses tell me
03:05 VanessaE UbuntuNerd: check the prerequisites for minetest
03:05 VanessaE install all the dependencies and then try again
03:06 VanessaE Install dependencies. Here's an example for Debian/Ubuntu:
03:06 VanessaE $ apt-get install build-essential libirrlicht-dev cmake libbz2-dev libpng12-dev libjpeg8-dev libxxf86vm-dev libgl1-mesa-dev libsqlite3-dev libogg-dev libvorbis-dev libopenal-dev
03:06 VanessaE from the current readme
03:06 UbuntuNerd i did that
03:06 NekoGloop Meow~? :3
03:06 VanessaE meow.
03:06 Uberi UbuntuNerd: are your source files in your path?
03:07 UbuntuNerd yea
03:08 UbuntuNerd im in the src folder
03:08 Uberi UbuntuNerd: no, I mean the jthread source files
03:08 VanessaE did you just 'make' like I said already?
03:08 UbuntuNerd yea and it did it
03:08 Uberi so...
03:08 UbuntuNerd what do i do after?
03:08 VanessaE run it?
03:09 UbuntuNerd the bin is empty
03:09 VanessaE bin/minetest or wherever the executable ended up
03:09 Uberi UbuntuNerd: the makefile is specific to Irrlicht
03:09 Uberi it doesn't seem to be fore MT
03:10 UbuntuNerd i think im fucking up the main.cpp file (LOLz)
03:10 NekoGloop probably
03:10 Uberi UbuntuNerd: use a newer version? IIRC JThread was included after a while
03:11 servvs joined #minetest
03:11 UbuntuNerd well let me edit the main.cpp file for a minute
03:16 Taoki[laptop]_1 joined #minetest
03:18 UbuntuNerd ok Vanessa can you link me to the page that shows all of the source code files
03:18 VanessaE the current minetest or the oldest one?
03:19 UbuntuNerd no i want to see all of them
03:20 VanessaE the current minetest or the oldest one?
03:20 UbuntuNerd i want to see the oldest minetest with a CMakeLists.txt file
03:20 VanessaE you can't (to my knowledge) see "all" of the files - they're organized by modification date.  you have to pick a date
03:21 VanessaE https://github.com/celeron55/minetest/tree/4e249fb3fbf75f0359758760d88e22aa5b14533c
03:21 VanessaE ^^^^^ oldest
03:21 UbuntuNerd how can i look at the datres
03:21 UbuntuNerd dates
03:22 VanessaE *facepalm*
03:23 * VanessaE takes away UbuntuNerd's computer.
03:23 UbuntuNerd D:
03:23 UbuntuNerd ok how did you find the scr
03:24 UbuntuNerd src
03:24 VanessaE I used github's interface to search backward until I got to the start
03:26 NekoGloop i want hatches mod to have proper nodeboxes & facedir
03:26 VanessaE noooooooooo
03:26 NekoGloop at least facedir
03:26 VanessaE I don't wanna have to re-texture it
03:27 NekoGloop re-texturing would not be neccessary; maybe even have it use default_wood.png
03:27 UbuntuNerd vanessa can you link me to the oldest one with the MCakeLists.txt file
03:27 VanessaE UbuntuNerd: no, I can't.
03:27 VanessaE I don't know when celeron55 started using cmake.
03:29 UbuntuNerd ok so how do you go to the old minetest
03:30 UbuntuNerd commit and click older 80 times
03:30 VanessaE basically, or tweak the URL at the top to take you directly there
03:30 NekoGloop or cake
03:30 VanessaE but I already pointed you to the oldest sources twice now
03:32 NekoGloop ok, i just edited the hatches code
03:32 NekoGloop let's see what i broke as 11:33PM
03:32 NekoGloop at*
03:33 VanessaE "Some exception:  we hate you to death."
03:33 SneakySnake Do you respawn completely random when you die?
03:33 SneakySnake Cuz I can't seem to find my house
03:34 VanessaE not entirely
03:34 VanessaE if you haven't set a static spawn, you always return close to 0,0,0 but not exactly there
03:35 NekoGloop i set my static spawn to be 0,4,0 because usually there's something there
03:35 SneakySnake All right, found it
03:35 khonkhortisan A not works every facedir except backwards, where it overheats
03:36 khonkhortisan The wire is getting turned on before the facedir is being applied
03:37 khonkhortisan or something like that
03:37 NekoGloop sometimes i try to imagine the some exception messages i come up with being said in GLaDOS's voice.
03:37 NekoGloop usually it's funny as hell
03:41 VanessaE heh
03:41 VanessaE the only computer "voice" I'm familiar with is SAM :-)
03:42 NekoGloop Microsoft sam?
03:42 khonkhortisan oh. When facing -x, it both listens to and outputs on the same wire.
03:42 VanessaE well that and whatever Stephen Hawking uses.
03:42 khonkhortisan festival here
03:42 VanessaE no, the one by Don't Ask Software from back in the 80's
03:42 VanessaE khonkhortisan: isn't Festival based on SAM?
03:42 NekoGloop FPS=0 xD
03:43 khonkhortisan festival runs off /dev/dsp and requires speech therapy because of it.
03:43 VanessaE heh
03:43 NekoGloop i know microsoft sam, glados, and whatever anon uses
03:44 khonkhortisan what about aperture's computer voice?
03:44 khonkhortisan oh.
03:44 NekoGloop glados
03:44 NekoGloop oh and wheatley... as well as the other cores
03:44 NekoGloop SPAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCEEEEEEEEEEEEEEEEEEEEEEEEEEE
03:45 VanessaE NekoGloop: http://www.youtube.com/watch?v=Jx2FDZIvg_0
03:45 VanessaE (yes, it's another c64 reference.  deal. :-)
03:45 NekoGloop (although i believe you can only get glados on an actual computer)
03:47 SneakySnake lava texture looks cool
03:48 NekoGloop why are hatches broke as hell when i try to do the slightest thing to them?
03:50 VanessaE dunno, I've never looked at the code for hatches (that I can recall anyway)
03:50 NekoGloop i just pinged vanessae
03:50 NekoGloop :D
03:51 NekoGloop and got nothing in reply
03:51 NekoGloop what's my ping?
03:51 NekoGloop VanessaE [~vanessa@24-196-201-67.dhcp.hckr.nc.charter.com] requested CTCP PING from NekoGloop: 1346767076951235
03:51 VanessaE I saw no ping from you, but yours going out is 0.94s
03:51 NekoGloop i hate the numbers ;)
03:52 khonkhortisan oh. I rotated everything but the port checking.
03:53 SneakySnake wat
03:53 SneakySnake sand way deep underground
03:53 khonkhortisan and gravel, too!
03:53 khonkhortisan it's prehistoric dinosaur sand
03:54 NekoGloop and wainbwows
03:54 NekoGloop and kitties!
03:54 khonkhortisan I haven't found one yet
03:54 khonkhortisan other than on the surface or in a chest
03:54 NekoGloop i found a nyancat on a world i had to discontinue
03:54 khonkhortisan sure you did :)
03:54 SneakySnake I can't have enough mese
03:54 NekoGloop ask vanessae
03:54 khonkhortisan then run mesecons, and you'll have even less mese
03:55 NekoGloop she should have the seed, or at least know where to get it.
03:55 VanessaE damned if I can remember :-_)
03:55 VanessaE :-)
03:55 NekoGloop look in irc logs
03:55 khonkhortisan and the exact location of the nyancat is based on the seed?
03:55 NekoGloop idk when it was i found it
03:55 NekoGloop yes khon
03:56 SneakySnake Or maybe I can
03:56 khonkhortisan I have four variables, is there an easy function to rotate their values?
03:56 SneakySnake ~ -500, mese gets pretty common
03:56 khonkhortisan not as much as at -20,000
03:56 khonkhortisan -500 is also when mithril shows up
03:57 NekoGloop khonkhortisan: i think mesecons itself has a function for rotating rules
03:57 NekoGloop and he's playing vanilla
03:57 NekoGloop w/o moreores
03:57 SneakySnake I love infinite depth
03:57 khonkhortisan I'm trying to rotate microcontroller ports from gates
03:57 NekoGloop not as infinite as huge
03:58 khonkhortisan L.a L.b L.c L.d
03:58 SneakySnake practically infinite
03:58 NekoGloop stops only at ~-31,000
03:58 NekoGloop in all directions
03:58 NekoGloop although your map file will get to be a disk space hog at that point ;)
03:58 VanessaE too bad it gets so glitchy that far out from center
03:59 NekoGloop VanessaE: rendering was fixed at far out areas, i do believe
03:59 VanessaE oh?
03:59 NekoGloop c55 said he practically rewrote rendering
03:59 NekoGloop oh look its midnight
03:59 NekoGloop good night ;)
04:03 khonkhortisan Can a function directly manipulate its parameter in lua or only its copy?
04:03 VanessaE not sure
04:04 VanessaE think I'll follow neko's lead and go to bed
04:04 VanessaE night :-)
04:04 khonkhortisan set_time()
04:06 * khonkhortisan just got gate facedir working
04:21 Jeija joined #minetest
04:33 neko259 joined #minetest
04:37 KrayonWork joined #minetest
05:10 RealBadAngel joined #minetest
05:13 SneakySnake "The maps are of the ways facts from senior users. I can be of simple creations or may be you have created a map with a logical thread. "
05:13 SneakySnake wat.
05:13 cy1 SneakySnake: google translate?
05:14 SneakySnake Probably
05:15 SneakySnake So what's the proper term for a minetest world. "world" or "map"?
05:16 RealBadAngel hi
05:16 SneakySnake It says "select world" so it's probably world
05:16 RealBadAngel khonkhortisan, where can i stole this mod? :)
05:16 RealBadAngel steal
05:17 Jeija joined #minetest
05:22 MiJyn hi Jeija
05:24 keegaan joined #minetest
05:27 Jeija Hi everyone
05:27 SneakySnake Hi
05:28 MiJyn hi
05:28 MiJyn Jeija, I'm working on a mobbing and vehicle API
05:33 RealBadAngel hi jeija, hows the vacations?
05:45 TheLastProject joined #minetest
06:10 celeron55 http://c55.me/blog/?p=1303
06:14 RealBadAngel hi c55, its official stable?
06:15 RealBadAngel btw, theres hardcoded limit of objects that could be stored in block?
06:24 cy1 SneakySnake: a minetest world is what you explore. a minetest game is like its physics, what materials etc. a minetest map is the world minus the physics, basically a 3D matrix of map blocks, each of which is 16x16 nodes. When you dig it's 1 node. With some exceptions for ClientActiveObjects (the moving things)
06:25 SneakySnake cy1: Thanks
06:25 cy1 np
06:31 celeron55 now that i think of it, i should've probably just worked around the inventory list incompatibility, but whatever
06:31 celeron55 something always goes wrong when you release something 8)
06:32 celeron55 (of this size)
06:35 RealBadAngel celeron55, whats bout that limit?
06:42 RealBadAngel another video with stress testing the tubes: http://www.youtube.com/watch?v=q-Fv_HtzPLg&amp;feature=youtu.be
06:51 Taoki[laptop] joined #minetest
06:53 Taoki[laptop]_2 joined #minetest
07:06 lurkfrog joined #minetest
07:18 Taoki[laptop] joined #minetest
07:21 thexyz khortisan, only if parameter is a table
07:39 Calinou joined #minetest
07:41 celeron55 the range control in 0.4.3 seems to be somehow fucked
07:43 celeron55 it does... very random things
07:43 celeron55 what the fuck
07:43 cy1 Any servers running 0.4.3 ye?
07:43 cy1 yet
07:46 SneakySnake `bad argument #1 to 'get_player_by_name' (userdata expected, got string)`
07:47 SneakySnake So what do I provide if not the player's name?
07:47 SneakySnake What's userdata?
07:47 cy1 userdata is any C thing that Lua can't see.
07:47 cy1 should be a string...
07:48 cy1 SneakySnake: I think it needs an "environment" argument as argument #1, and the name as #2.
07:49 cy1 or maybe... oh using . and : make a big difference in Lua
07:49 Jeija joined #minetest
07:49 cy1 minetest.env:get_player_by_name(name);
07:49 cy1 you're probably doing minetest.env.get_player_by_name(name);
07:49 cy1 : adds minetest.env as an implicit 1st argument.
07:50 cy1 minetest.env being a mysterious blob only known in C, aka userdata
07:51 SneakySnake cy1: Thanks, I was using .
07:52 Calinou downloading 0.4.3 :D
07:54 SneakySnake All right, gotta go do some stuff
07:54 SneakySnake I'll be back later
07:54 SneakySnake See you guys
07:55 SneakySnake Great game btw
07:58 Calinou protocol version was changed again :o
07:59 celeron55 read blog
08:01 Calinou full range view works for me btw
08:05 celeron55 if you start it at default settings and don't touch anything, it will render at resonable distance?
08:05 celeron55 for me, on this work windows computer, it rendered a very short distance
08:05 celeron55 but R and +/- worked
08:24 Calinou ah, I use min/max range 128
08:25 Calinou I will try with the default ones
08:39 Calinou https://dl.dropbox.com/u/82342922/images/screenshot_3393147.png - works fine for me
08:39 Calinou (mods/texture pack probably doesn't matter)
08:54 cy1 So my server is running protocol 13 now
08:54 cy1 verge.info.tm 6989
08:54 cy1 mesecons are borked but w/ev
09:05 Calinou .tm O_o how is that a domain
09:05 Calinou cy1, is there any players on your server?
09:16 theTroy joined #minetest
09:20 celeron55 Calinou: ehm, why is range_all on?
09:21 celeron55 you're supposed to test it without anything and with minimum and maximum range at defaults
09:21 Calinou ah you were talking about automatic rendering range control
09:21 Calinou it does work for me but it is very slow; it starts at minimal distance and increases slowly
09:21 Calinou like, +0.1 unit every second
09:22 celeron55 it was already bad but it got worse by the update
09:22 celeron55 8)
09:22 celeron55 needs tuning
09:26 Calinou anyway, congrats for the performance increase. it is definitely visible on my computer even though it has a good GPU
09:26 Calinou I will try on my laptop too
09:31 cy1 thhh
09:31 cy1 of course there's not any players on my server
09:31 cy1 that's why I can switch it to 13 w/out anyone caring :(
09:37 bas080 joined #minetest
09:42 * VanessaE wanders in, rubs sleep from eyes
09:42 VanessaE good morning all
09:44 sciopath joined #minetest
09:49 SpeedProg joined #minetest
09:49 bas080 VanessaE,  Good life :)
09:50 VanessaE heh
09:51 bas080 Hey VanessaE, what is heh to you? Tried looking it up and found that the definition differs
09:52 VanessaE bas080: a chuckle, mild amusement at a previous statement
09:52 VanessaE good life indeed :-)
09:53 SneakySnake joined #minetest
09:55 VanessaE good morning, SneakySnake
09:55 SneakySnake Hi VanessaE
09:55 cosarara97 joined #minetest
10:36 keegaan hello
10:40 VanessaE hey keegan
10:40 whirm joined #minetest
10:42 VanessaE morning whirm
10:43 whirm VanessaE: morning!
10:51 thexyz is there a way to make infinite lava generators impossible to build?
10:52 VanessaE no idea
10:57 saschaheylik joined #minetest
11:22 Jeija joined #minetest
11:23 izua joined #minetest
11:23 izua joined #minetest
11:48 NekoGloop joined #minetest
11:49 Taoki joined #minetest
11:49 NekoGloop goooooooooooooooood morning
11:57 VanessaE mornin'
11:57 Jeija joined #minetest
11:59 NekoGloop i'm gonna download the 'official' release of 0.4.3, brb ;)
12:01 Echo_ joined #minetest
12:10 NekoGloop yay~
12:10 NekoGloop i can fix the texture glitches~
12:10 NekoGloop differently sized inventory craftgrids -still- dont work
12:11 saddy joined #minetest
12:33 NekoGloop well at least some of the some exception message is shown ingame now... >.>
12:34 VanessaE heh
12:34 NekoGloop wha...?
12:35 VanessaE you do realize there's a debug console, right? :-)
12:35 NekoGloop "Access Violation" dafuq?
12:35 VanessaE haha
12:35 VanessaE you've been promoted apparently :D
12:35 NekoGloop I'm the fucking administrator
12:35 NekoGloop I shouldnt be having an access violation
12:36 NekoGloop well i guess that screws direct3d
12:36 VanessaE there are things even root can't do :-)
12:38 NekoGloop well i guess that means i'm stuck with glitchy opengl
12:46 NekoGloop why is this nodebox shit: {-1/2, 1/2, -1/2, 2/5, -1/2, 1/2}
12:47 VanessaE look at your Y coords
12:48 VanessaE mathematically lower values must be in the first set
12:48 NekoGloop oh
12:48 VanessaE so -1/2, -1/2, -1/2, 2/5, 1/2, 1/2
12:48 NekoGloop didnt know thast
12:48 VanessaE otherwise the nodebox will sorta turn itself inside out :-)
12:49 VanessaE (I should experiment more, see if I can exploit that bug somehow
12:49 NekoGloop i noticed :D
12:49 NekoGloop it was a inside-out block
12:51 NekoGloop I'm working on facedir hatches
12:51 NekoGloop so first i need proper nodeboxes
12:54 NekoGloop we have... success!!!
12:54 VanessaE screenshots or it didn't happen :D
12:55 NekoGloop hold on just a second
12:55 NekoGloop need to see if walkable and climbable can both be true if you can stand inside the node still
12:59 NekoGloop yes, they do :)
12:59 NekoGloop ok one moment
13:01 NekoGloop now we need nodebox ladders
13:01 NekoGloop *hint hint*
13:01 VanessaE ...
13:02 NekoGloop :D
13:02 VanessaE I'm quite happy with 2D ladders for now :D
13:02 NekoGloop ok :P
13:02 VanessaE I worked hard to make the texture the HDX pack uses for those :-)
13:02 NekoGloop ok :P
13:03 Jousway joined #minetest
13:04 BartoCH joined #minetest
13:09 saddy joined #minetest
13:12 NekoGloop http://ompldr.org/vZmRlbg and http://ompldr.org/vZmRlbw
13:12 NekoGloop nodebox hatches
13:12 VanessaE um
13:12 VanessaE maybe with a little *light* on the subject :-)
13:13 NekoGloop :P
13:13 NekoGloop maybe I'm just a cave beast but it looks fine to me
13:13 VanessaE I always go above ground and place objects there to get screenshots
13:13 VanessaE and /time 6000 when the light starts to face
13:13 VanessaE fade*
13:13 hmmmm joined #minetest
13:14 q66 joined #minetest
13:14 NekoGloop i already had one in my world, just took a screenshot :P
13:16 NekoGloop anyway, are they satisfactory? or should i do the whole hatch's nodebox
13:16 VanessaE I can't tell
13:16 VanessaE it's too dark :P
13:17 NekoGloop open it in gimp or whatever you have and brighten it?
13:19 NekoGloop http://ompldr.org/vZmRlcw
13:19 VanessaE nice
13:19 NekoGloop http://ompldr.org/vZmRldA
13:19 NekoGloop better?
13:20 VanessaE you should indeed do full nodeboxes on it
13:20 VanessaE i.e. all 6 pieces
13:20 NekoGloop like xdoors' tops?
13:20 VanessaE no,
13:20 VanessaE nodeboxes can overlap, so you can do this with fewer pieces
13:20 VanessaE one each for the four sides, then two across the middle
13:21 NekoGloop i know
13:21 NekoGloop xdoors does that dont it?
13:21 VanessaE I don't think so, but I could be wrong.  haven't looked at the code.
13:21 VanessaE still, the idea is similar
13:21 NekoGloop ok
13:23 NekoGloop er...
13:23 NekoGloop i suck at nodeboxes
13:24 NekoGloop closed: {-1/2, 2/5, -1/2, 1/2, 1/2, 1/2} open: {-1/2, -1/2, 2/5, 1/2, 1/2, 1/2}
13:24 NekoGloop see what you can do :P
13:24 VanessaE no. :-)
13:24 VanessaE not in a coding mood right now
13:25 NekoGloop ok
13:33 VanessaE bbl, I need to lie down
13:33 NekoGloop ok
13:40 mrtux joined #minetest
13:47 * NekoGloop pokes #minetest for signs of life
14:13 NekoGloop_ joined #minetest
14:13 NekoGloop_ that was interesting
14:13 NekoGloop_ oh, bye NekoGloop
14:13 NekoGloop_ :D
14:16 RealBadAngel joined #minetest
14:16 RealBadAngel hi
14:17 NekoGloop_ good afternoon
14:20 NekoGloop_ whatcha up to, realbadangel?
14:20 RealBadAngel just back from work
14:20 NekoGloop_ ok
14:22 NakedFury joined #minetest
14:22 NekoGloop_ ohai nakedfury
14:23 NekoGloop_ wb jeija
14:23 NakedFury hi
14:23 Jeija hi NekoGloop_, coded a jumping (trampoline, cushion) mod, now working on a slime mod
14:23 NekoGloop_ :o
14:23 NekoGloop_ GIMME >:D
14:24 Jeija On my GitHub https://github.com/Jeija/minetest-mod-jumping , experimental slimes in like 10 mins
14:26 TheLastProject joined #minetest
14:26 NekoGloop_ i -just- saw ipodmail's video on the trampoline mod
14:26 NekoGloop_ (there's one in minecraft, incase you didnt know)
14:27 sciopat joined #minetest
14:29 NekoGloop_ jeija: you got 0.4.3, correcT?
14:29 NekoGloop_ correct*
14:29 Jeija yep
14:29 NekoGloop_ just making sure
14:29 Jeija trampoline requires 0.4.3
14:30 NekoGloop_ cool
14:30 NekoGloop_ cuz i have it too :D
14:33 NekoGloop_ jeija: use rubber from pilzadam's farming mod for the trampoline :D
14:34 NekoGloop_ (it needs -some- use)
14:34 Matsetes joined #minetest
14:37 Jeija grmpf don't like dependencies, I prefer to use wool from minetest_game
14:38 Matsetes Hi
14:38 Matsetes What are the texture?
14:38 NekoGloop_ well make it detect if farming is installe
14:39 NekoGloop_ d
14:39 NekoGloop_ and if not, then use wool
14:39 Jeija leave a comment on the has no crafting recipes issue on GitHub so that people can discuss
14:40 NekoGloop_ besides, i think farming is the only way to "correctly" get wool
14:40 NekoGloop_ gloopblocks was -supposed- to, but doesnt because of an idiotic typo
14:40 Jeija PilzAdam should add cotton to farming
14:41 NekoGloop_ cotton -is- in farming
14:41 Jeija oh there is already
14:41 NekoGloop_ it just rarer to get cotton seeds i've noticed
14:41 Jeija Didn't realize because it was in the "Initial upload" commit
14:42 NekoGloop_ lol
14:42 Matsetes Hey! What's the textures?
14:42 NekoGloop_ idk what textures?
14:44 NekoGloop_ jeija: fall damage should be negated on trampolines -and- cushions
14:45 summonermw2 joined #minetest
14:45 NekoGloop_ lol i cant jump on cushions?
14:45 NekoGloop_ off of, even
14:46 saddy1 joined #minetest
14:47 Calinou joined #minetest
14:47 NekoGloop_ hi there calinou
14:48 Calinou hi
14:48 NekoGloop_ jeija: crafting idea for trampoline: wool wool wool | stick - stick
14:49 NekoGloop_ er... that should be the cushion
14:49 NekoGloop_ the trampoline should be: wool rubber_bucket wool | stick - stick
14:52 Calinou VanessaE, how do you make ubuntu packages like you did for AF/trilinear?
14:52 Jeija Falling damage is off for cushions, and less for trampolines
14:53 NekoGloop_ but falling on a trampoline shouldnt hurt
14:53 NekoGloop_ falling -from- a trampoline should
14:55 PilzAdam joined #minetest
14:55 PilzAdam Hello everyone!
14:56 NekoGloop_ hello pilzadam
14:56 PilzAdam sup
14:57 NekoGloop_ jeija made a jumping mod (trampoline + cushion), i made it use buckets of rubber
14:57 NekoGloop_ (or w/e it is in the buckets)
14:57 Jeija make your git fork and send a pull request
14:58 NekoGloop_ too lazy
14:58 NekoGloop_ alternative: just give you the fucking code
14:59 Jeija I need other opinions on that, I hate dependencies
14:59 NekoGloop_ hm...
14:59 NekoGloop_ oh i know
15:00 NekoGloop_ steel_ingot wool steel_ingot | stick - stick
15:00 NekoGloop_ for trampoline
15:00 NekoGloop_ no dependencies
15:00 NekoGloop_ (except wool obviously)
15:01 NekoGloop_ working on the chat sending the player a message stating the setting of the trampoline when punched
15:02 NekoGloop_ same could be done for delayers in mesecons
15:02 RealBadAngel make better wool wool wool ingot - ingot stick - stick
15:02 NekoGloop_ too much wool used for my liking
15:03 RealBadAngel oh my, too much of this too much of that
15:03 NekoGloop_ since w/o animals mod its scarce as shit
15:05 NekoGloop_ ugh...
15:05 NekoGloop_ i cant get the chat message to work
15:07 NekoGloop_ minetest.send_chat_player(puncher, "Setting: "..id) says VERBOSE[main]: error_message = ServerError: LuaError: error: ...-win32\bin\..\mods\minetest\jumping\jumping\init.lua:115: attempt to call field 'send_chat_player' (a nil value)
15:07 RealBadAngel minetest.chat_send_all(string)
15:08 RealBadAngel check syntax
15:08 NekoGloop_ i only want the person who punched it to be alerted
15:08 RealBadAngel chat_send_player propably
15:08 NekoGloop_ deerrrrrrp
15:08 NekoGloop_ send_chat_player
15:08 NekoGloop_ is not a command -_-
15:08 RealBadAngel mine is correct syntax
15:09 NekoGloop_ so lets try this again
15:09 frogcrush joined #minetest
15:10 RealBadAngel currently it says 'send_chat_player' doesnt exist at all
15:10 NekoGloop_ 'send_chat_player' (a nil value)
15:10 NekoGloop_ i figured that out ;)
15:11 RealBadAngel Chat:
15:11 RealBadAngel minetest.chat_send_all(text)
15:11 RealBadAngel minetest.chat_send_player(name, text)
15:11 RealBadAngel :P
15:11 RealBadAngel read api you lame :)
15:12 NekoGloop_ :P
15:12 RealBadAngel told ya ;)
15:13 NekoGloop_ how do i get a player name from 'puncher' in register_on_punchnode?
15:13 RealBadAngel puncher=player
15:13 NekoGloop_ but puncher=userdata
15:13 RealBadAngel digger, hitter, lamer etc
15:13 NekoGloop_ i need a string
15:14 RealBadAngel just push there puncher
15:14 NekoGloop_ puncher.name?
15:14 NekoGloop_ i tried just putting puncher
15:14 RealBadAngel no for christ sake, player=puncher
15:14 NekoGloop_ bad argument #1, string expected, got userdata
15:15 RealBadAngel hmmm
15:15 RealBadAngel try with dot name
15:15 celeron55 read the api you lamers
15:15 celeron55 puncher:get_player_name()
15:15 Matsetes Sorry, how does it work a texture?
15:16 NekoGloop_ oh ok
15:16 NekoGloop_ thanks celeron
15:16 celeron55 puncher is an "object"
15:16 celeron55 or, well, ObjectRef
15:16 NekoGloop_ i didnt know that :D
15:17 RealBadAngel puncher.get_player_name()
15:17 RealBadAngel try this one
15:17 PilzAdam <celeron55> read the api you lamers
15:17 PilzAdam +1
15:18 NekoGloop_ no puncher:get_player_name
15:18 PilzAdam ()
15:18 NekoGloop_ or puncher.get_player_name(puncher)
15:18 RealBadAngel heheh
15:18 NekoGloop_ how could someone so smart be so stupid
15:19 RealBadAngel i havent noticed c55 wrote somethin above lol
15:19 RealBadAngel lmao
15:19 NekoGloop_ celeron55: you're full of excellent phrases.
15:20 NekoGloop_ cool. it works
15:20 NekoGloop_ jeija: want me to pastebin the complete register_on_punchnode?
15:22 NekoGloop_ ... I'll do it anyway
15:22 PilzAdam lol
15:22 Jeija knock yourself out!
15:23 triplei joined #minetest
15:23 NekoGloop_ well the colored band isnt definitive of the particular level
15:27 NekoGloop_ http://pastebin.com/97fZ1Wt7
15:27 PilzAdam minetest.register_on_punchnode is deprecated
15:28 NekoGloop_ i dont give a shit
15:28 PilzAdam use on_punc() in node defintion instead
15:28 NekoGloop_ stfu
15:28 NekoGloop_ just SHUT THE FUCK UP
15:29 PilzAdam chill
15:29 NekoGloop_ ridiculing me for jeija's idea = not a good idea
15:30 PilzAdam Jeija, minetest.register_on_punchnode() is deprecated
15:30 NekoGloop_ i have a feeling he doesnt give a fuck either
15:31 Jeija I know but don't like on_punch either, makes code a lot longer
15:31 PilzAdam but minetest.register_on_punchnode() makes the whole game slower
15:31 NekoGloop_ i dont realize a difference
15:31 PilzAdam because its executed when you punch any node
15:31 NekoGloop_ even by rapid left clicking
15:32 PilzAdam if every mod would youse this you would
15:32 NekoGloop_ i dont see a difference
15:32 PilzAdam *use
15:32 celeron55 ehm
15:32 RealBadAngel so where exactly it makes games slower?
15:32 Jeija Is it that much slower to check node.name before?
15:32 RealBadAngel when player punches 100 nodes at the same time?
15:32 PilzAdam Jeija, in theory
15:33 NekoGloop_ jeija: its fine
15:34 rubenwardy joined #minetest
15:34 ttk2 joined #minetest
15:35 celeron55 Jeija: why wouldn't you just define the function and then set the function to all of the node definitions
15:35 Jeija I know, that works fine for minetest.register_on_punchnode(), but not for register_on_dignode, e.g. if I don't care what node is dug
15:36 celeron55 wut
15:36 Jeija let me think of an example...
15:37 NekoGloop_ jeija: define the function, then call it in all trampoline's on_punch
15:37 celeron55 wat
15:37 celeron55 how stupid are people?! let me pastebin some crap
15:37 PilzAdam celeron55, very stupid
15:38 Jeija ok, the particles mod; It adds particals when a node is dug, no matter what block it is. It is a lot easier to define one register_on_dignode instead of using after_dig_node in every node definition
15:38 PilzAdam yes because every single node creates particles
15:38 celeron55 Jeija: that is a valid case for it
15:39 PilzAdam but your trampolin are only a few nodes
15:40 Jeija That's a good point, I guess I have to change it to on_punch in those cases I can
15:40 celeron55 http://paste.dy.fi/Awm
15:40 Jeija of course, I totally get that
15:41 celeron55 NekoGloop_ doesn't
15:41 celeron55 but hopefully now does
15:41 NekoGloop_ i do
15:41 NekoGloop_ i only modified what jeija used
15:41 NekoGloop_ because I'm lazy like that :)
15:45 rubenwardy joined #minetest
15:45 rubenwardy power cut :(
15:45 NekoGloop_ lol
15:45 LandMine joined #minetest
15:45 rubenwardy only for 15 secs
15:45 rubenwardy i have a desktop computer
15:45 LandMine hello!!!
15:46 LandMine i know theres a mod to fix the light problem
15:46 PilzAdam sup LandMine
15:46 LandMine but i dont remember the name
15:46 LandMine hey pilzadam you know how to fix the light problem?
15:46 PilzAdam what light problem?
15:46 LandMine like when you remove a big area with worldedit
15:46 NekoGloop_ celeron55: could you guide me thru how to make xyz's signs look less horrible?
15:46 LandMine its dark
15:47 LandMine how do i make it light again
15:47 RealBadAngel put a torch
15:47 NekoGloop_ RealBadAngel +1
15:47 LandMine i did, and removed it
15:47 LandMine but it went back to dark\
15:47 RealBadAngel coz u removed the torch?
15:48 LandMine no for example i did //set air on a 200 x 200 area
15:48 LandMine at 0,0,0
15:48 rubenwardy //dig is easier
15:48 LandMine but its now shady
15:48 LandMine how do i make it light up again
15:48 Jeija btw I updated the trampoline/jumping mod to use on_punch
15:48 LandMine cause there is nothing over it
15:48 NekoGloop_ //dig also updates the lighting
15:49 LandMine i already did dig
15:49 LandMine i put dirt on top
15:49 LandMine and did //dig
15:49 LandMine but nothing happened
15:50 NekoGloop_ because you didnt give it a cookie
15:50 LandMine pilzadam
15:50 RealBadAngel and took the torch
15:50 PilzAdam LandMine, what?
15:50 LandMine read above what i said
15:50 LandMine you know how to fix it?
15:51 PilzAdam nope
15:51 RealBadAngel propably the same way as fiixin greifed server
15:52 LandMine i remember there was a mod that fixes it i dont remember which one though
15:53 RealBadAngel in such cases sticky notes comes in handy :P
15:53 LandMine yeah w.e i fixed it
15:55 RealBadAngel allelujah, griefer fixed somethin
15:55 RealBadAngel lemme note the date
15:55 LandMine hhahahah u mad bro?
15:57 NekoGloop_ pilzadam: your scarecrow is a lot more effective than 4 nodes
15:57 PilzAdam can be see the code
15:58 NekoGloop_ idk but i like it as it is
15:58 NekoGloop_ pumpkins seem hard to get to me
15:58 PilzAdam https://github.com/PilzAdam/farming/blob/master/weed.lua#L23
15:58 PilzAdam NekoGloop_, thats true
15:59 NekoGloop_ could the chance of getting two seeds from a harvested pumpkin be increased -slightly-?
16:00 PilzAdam nope
16:00 PilzAdam pumpkins are realy rare
16:00 PilzAdam and with big pumpkins you get no seeds
16:00 NekoGloop_ i know
16:00 NekoGloop_ you can place a pumpkin a keep removing it to get lots of seeds though ;)
16:01 NekoGloop_ is it just me or am i unable to get more seeds?
16:02 NekoGloop_ nvm
16:03 NekoGloop_ these textures are UGLY
16:04 PilzAdam what textures?
16:04 NekoGloop_ for the latest crops (all but cotton wheat and pumpkibn)
16:05 NekoGloop_ (and rubber as well)
16:06 NekoGloop_ basically the latest additions... you need new textures ;)
16:07 PilzAdam NekoGloop_, see my new farmum signature: http://minetest.net/forum/profile.php?id=2443
16:07 NekoGloop_ ok
16:07 NekoGloop_ but mine would suck even more ;)
16:08 NekoGloop_ i cant eat a potato?
16:08 PilzAdam nope, use rubenwardy's food mod to get a function for potatoes
16:08 PilzAdam you ever ate a raw potatoe?
16:09 NekoGloop_ once
16:09 NekoGloop_ i wasnt that bad :P
16:09 NekoGloop_ it*
16:11 NekoGloop_ hm... well since we dont -need- to be realistic, how about a way to get milk from a plant? (which you can actually do from some irl)
16:11 PilzAdam yea rivers of milk and honey
16:12 RealBadAngel yeah and mine cucumbers that can be found only -300 and below
16:12 NekoGloop_ LOL
16:12 NekoGloop_ I just mean because animals is laggy
16:13 PilzAdam does anyone use my game fork of the default game? https://github.com/PilzAdam/minetest_game
16:15 RealBadAngel plant this
16:15 RealBadAngel http://en.wikipedia.org/wiki/Soy_milk
16:16 NekoGloop_ yes, we need soy
16:16 PilzAdam bääää
16:16 RealBadAngel or palms with coconuts
16:16 Jeija Make gm soy!
16:16 NekoGloop_ palms work too
16:16 PilzAdam i can add everything you want if you give me the textures
16:17 izua joined #minetest
16:17 izua joined #minetest
16:19 NekoGloop_ what are the prerequisetes for a sapling to grow?
16:19 Calinou none
16:19 Calinou not even space
16:19 NekoGloop_ ok
16:19 Calinou they can grow in air in a 2x2x2 space with no light
16:19 NekoGloop_ ok
16:20 PilzAdam in my farming mod they need space for the trunk and light
16:21 PilzAdam and a defined node at the bottom
16:22 NekoGloop_ for normal saplings?
16:22 Calinou not normal ones
16:22 Calinou only rubber ones
16:22 Calinou or maybe PilzAdam redefined them
16:22 NekoGloop_ well sapling growth is in C++
16:22 NekoGloop_ (i think)
16:23 Calinou yes
16:23 PilzAdam thats strange
16:23 PilzAdam should be in LUA
16:24 PilzAdam Jeija, https://github.com/Jeija/minetest-mod-mesecons/issues/47
16:33 krayon joined #minetest
16:56 NekoGloop joined #minetest
16:56 NekoGloop animals modpack isnt unzipping
16:56 NekoGloop could someone put it on something that ISNT mediafire?
16:56 PilzAdam wait
16:57 khonkhortisan I agree on the doors
16:57 NekoGloop what doors?
16:57 PilzAdam https://github.com/Jeija/minetest-mod-mesecons/issues/47
16:57 khonkhortisan there should be only one door no matter what mods you have installed
16:58 NekoGloop ... ok?
16:58 NekoGloop now about animals modpack...
16:58 NekoGloop can someone please put it on a different site?
16:58 PilzAdam NekoGloop, ompldr.org/vZmRodg/animals_modpack-1.3.4.zip
16:59 NekoGloop ok... so the file's just a bad file?
17:00 PilzAdam ??
17:00 NekoGloop "The system can not find the path specified"
17:00 NekoGloop whenever i unzip it
17:00 PilzAdam windows....
17:00 * PilzAdam facepalms
17:00 NekoGloop stfu
17:00 PilzAdam ive compressed it myself
17:00 thexyz PilzAdam: +1
17:00 thexyz but xdoors mod is outdated
17:01 PilzAdam xdoors2
17:01 thexyz yes
17:01 PilzAdam i wrote it
17:01 thexyz i guess there is no point in supporting xdoors
17:01 NekoGloop doors mod is outdated
17:01 thexyz > default doors, xdoors and xdoors2
17:01 NekoGloop default doors are outdated
17:01 thexyz i also should ask celeron55 to include xdoors2 to default ^^
17:01 PilzAdam thexyz, post it on github
17:02 PilzAdam https://github.com/PilzAdam/minetest_game
17:02 * NekoGloop wants a fucking animals modpack that will work
17:02 khonkhortisan they can reproduce?
17:03 NekoGloop IT DOESNT FUCKING UNZIP
17:03 PilzAdam chill
17:03 thexyz PilzAdam: nice
17:03 NekoGloop ... password?
17:03 NekoGloop wtf
17:03 PilzAdam ??
17:04 NekoGloop "File 'trap' is password protected."
17:04 PilzAdam nope
17:04 PilzAdam you have 7zip?
17:04 NekoGloop yeah it is
17:05 NekoGloop using default unzipper because winrar is fail
17:05 PilzAdam try a different zip programm like 7zip. we cant help you at this point because i already unziped the verison i downloaded an rezipped it
17:05 khonkhortisan My depends.txt includes things in the same modpack. Should it only include the things that have functions it uses or should I also depend on recipe ingredients?
17:05 leo_rockway there's also mesecons doors, btw...
17:06 PilzAdam khonkhortisan, there is no consensus about that, i think
17:06 khonkhortisan mesecons_gates depends on mesecons, mesecons_microcontrollers, and mesecons_delayer for functions, and mesecons_torch and mesecons_materials for the recipes.
17:07 PilzAdam some put only function at dependencies, others the recipe requirements too
17:07 PilzAdam leo_rockway, https://github.com/Jeija/minetest-mod-mesecons/issues/47
17:07 khonkhortisan If the mods were completely separate I would need the recipes but I think it's optional because of the modpack
17:07 NekoGloop Pilzadam: 7zip says "unsupported compression method"
17:07 NekoGloop (for all files)
17:07 PilzAdam why for all files?
17:08 PilzAdam its only one zip archive
17:08 NekoGloop its one zip archive
17:08 leo_rockway PilzAdam: good! =]
17:08 NekoGloop all files in the archive are an "unsupported compression method"
17:09 NekoGloop so, how's about sending me one you actually compressed correctly?
17:09 PilzAdam NekoGloop, try this with 7zip: http://ompldr.org/vZmRpMQ/animals_modpack-1.3.4.tar.gz
17:09 PilzAdam i compressed it correctly
17:09 PilzAdam only your programm cant decompress it for some reason
17:10 NekoGloop because you are an idiot?
17:11 thexyz i think i'd better add mesecons support myself
17:11 PilzAdam no i dont think so
17:11 NekoGloop still cant decompress
17:11 PilzAdam strange...
17:11 thexyz and push it to my repo
17:11 NekoGloop compress it AS a zip, WITH .zip
17:11 NekoGloop stop crossing compression methods
17:11 thexyz NekoGloop: tar xvf animals_modpack-1.3.4.tar.gz
17:11 thexyz is that so hard?
17:11 PilzAdam NekoGloop, you cant donwload the orginal zip from the forum?
17:11 leo_rockway thexyz: he's not on *nix :S
17:11 NekoGloop thexyz: ya, tell me where to input that ;)
17:11 PilzAdam *unzip
17:12 khonkhortisan cygwin
17:12 thexyz NekoGloop: in your favorite terminal emulator
17:12 thexyz i prefer mate-terminal
17:12 NekoGloop PilzAdam: for the millionth time... NO NO N O NO N O NO) N O N ON OFNDSzl;gf
17:12 thexyz you may also like xterm
17:12 PilzAdam so its not me whos stupid...
17:12 thexyz or urxvt
17:12 NekoGloop the purpose of making me want to kill you is...?
17:13 thexyz or input that directly into terminal (press ctrl+alt+f1 to switch to first virtual console)
17:13 khonkhortisan the moment when you know the exact command to do what you want and realize you have nowhere to put it in
17:13 PilzAdam NekoGloop, i dont say you are an idiot; i dont say windows is an idiot; i just dont want you calling me an idiot
17:13 NekoGloop ok, I'm gonna do this from cmd.exe
17:13 * khonkhortisan uses urxvt but it's not on windows
17:14 khonkhortisan but I switch to xterm to change font size
17:14 hasufell joined #minetest
17:14 leo_rockway Yakuake (Konsole)
17:14 TForsman joined #minetest
17:14 PilzAdam leo_rockway, +1
17:14 NekoGloop ...
17:14 leo_rockway although I'm using KiTTY right now (PuTTY with patches)
17:15 leo_rockway I'm on Windows, at work :S
17:15 Calinou lol kitty
17:15 Calinou <thexyz> you may also like xterm
17:15 NekoGloop well then i guess that since no one is going to help, i guess that i dont get animals
17:15 Calinou BROUGHT TO YOU BY: X-FILES
17:15 Calinou this is xterm
17:15 Calinou <thexyz> i prefer mate-terminal
17:15 Calinou you use mate?
17:15 thexyz yes
17:15 Calinou I plan on installing LMDE on my laptop :p
17:15 leo_rockway I never heard of mate-terminal
17:15 PilzAdam NekoGloop, i tried to help but called me an idiot
17:15 leo_rockway I have heard really good things about urxvt, though.
17:15 thexyz because "MATE Desktop Environment, a non-intuitive and unattractive desktop for users, using traditional computing desktop metaphor"
17:15 PilzAdam +you
17:16 Calinou haha thexyz, so true
17:16 thexyz leo_rockway: that's forked gnome2 terminal
17:16 Calinou mate is gnome 2
17:16 hasufell I played minetest for a few hours, seems pretty playable/stable, but I wonder if upstream considers it alpha/beta/whatever?
17:16 Calinou with virus, trojans and internet memes
17:16 Calinou hasufell, it's stable
17:16 Calinou there is no alpha/beta versions
17:16 thexyz Calinou: no nyancat in latest version =(
17:16 khonkhortisan which upstream?
17:16 hasufell I c
17:16 Calinou mint's MATE is serious at least
17:16 khonkhortisan no nyancat?!
17:16 Calinou in MT there is
17:16 PilzAdam thexyz, what no nyancat?
17:16 Calinou he means about mate
17:16 thexyz yep
17:17 khonkhortisan but I didn't catch one yet!
17:17 thexyz there was a nyancat in "about" dialog
17:17 thexyz https://github.com/perberos/Mate-Desktop-Environment/issues/104
17:17 khonkhortisan must've been that licensing stuff
17:17 NekoGloop I'm just gonna stay here until you all shut up and help
17:17 PilzAdam NekoGloop, ...
17:18 celeron55 you guys are simultaneously talking about at least two programs and completely mixing them up
17:18 khonkhortisan if you stay out of the conversation you can hear more, apparently
17:18 NekoGloop best workaround: try it yourself before bitching at me about things with a 1% chance of working
17:19 khonkhortisan I think I need to find a server with up-to-date mods, because I'm either on a server with old stuff crafting my way everywhere or in singleplayer cheating my way with good mods.
17:20 iqualfragile joined #minetest
17:20 khonkhortisan is there more than one animal mod?
17:20 NekoGloop i need the one by sapier
17:20 PilzAdam http://minetest.net/forum/viewtopic.php?id=2672
17:20 thexyz the funny thing about mate https://github.com/mate-desktop/mate-file-manager/commit/373da58a33a4242f3d91771fd304ba8bb3d55e61
17:21 Calinou poor developer has anime avatar
17:21 thexyz serious developers
17:21 NekoGloop not anime, touhou ;)
17:21 Calinou still
17:21 Calinou I only know one other dev who is serious and has an anime avatar
17:22 khonkhortisan animals works fine for me
17:22 NekoGloop because you're on shitnix
17:23 thexyz khonkhortisan: are you runnig this mod on some kind of superpc?
17:23 khonkhortisan ark can't display hidden directories so I have to type in the full path
17:23 khonkhortisan no, I'll run out of memory soon enough
17:23 PilzAdam NekoGloop, please chill; ive tried everything i can to help but it doesnt helped, so please ask politely some other for help
17:23 khonkhortisan the package itself is good
17:23 leo_rockway khonkhortisan: you need to enable hidden directories.
17:24 leo_rockway there's a button or option somewhere in the dialog
17:25 khonkhortisan yes the show hidden folders works but my shortcut on the left side that goes to a hidden directory stops at the lowest visible directory
17:25 khonkhortisan my shortcut goes to ~/.minetest/mods/minetest but when I click on it it brings me to ~
17:25 servvs joined #minetest
17:26 thexyz wtf
17:26 thexyz mesecons code is crap
17:26 thexyz i'm disappointed
17:26 NekoGloop thexyz: i could help
17:26 khonkhortisan which part of it? I'm working on gates, I want to know
17:26 thexyz function mesecon:register_on_signal_change(action)
17:26 thexyz local i= 1
17:26 thexyz repeat
17:26 thexyz i=i+1
17:26 thexyz if mesecon.actions_change[i]==nil then break end
17:26 thexyz until false
17:26 thexyz mesecon.actions_change[i]=action
17:26 thexyz end
17:26 thexyz == table.insert(mesecon.actions_change, action)
17:26 MiJyn Jeija makes crappy code
17:26 thexyz same for other similar functions
17:27 khonkhortisan then I guess I don't need to clean my code so much
17:27 thexyz no, you should
17:27 khonkhortisan I use that function and haven't looked at it
17:27 thexyz oh
17:28 leo_rockway khonkhortisan: that sounds like a usability issue. You should consider filing a bug.
17:28 leo_rockway the ark one, I mean.
17:29 khonkhortisan animals prints a lot
17:29 neko259 joined #minetest
17:30 thexyz http://i.imgur.com/oWZKR.png
17:30 thexyz =(
17:31 NekoGloop thexyz: want how i make my steel gates work?
17:31 khonkhortisan what's the red?
17:31 khonkhortisan whitespace?
17:31 Calinou <MiJyn> Jeija makes crappy code
17:31 Calinou says the troll
17:31 thexyz khonkhortisan: yes
17:31 Calinou make better code then
17:32 thexyz & tabs
17:32 thexyz NekoGloop: how?..
17:32 Calinou thexyz, what are these big red squares?
17:32 khonkhortisan Calinou, whitespace
17:32 NekoGloop thexyz: downlaod the mod :)
17:32 Calinou I should try vim some time, it looks nice
17:33 thexyz NekoGloop: where from?
17:33 NekoGloop the forums (note I'm returning the favor of unhelpfulness)
17:34 khonkhortisan cool vombies
17:38 khonkhortisan there it went, full cpu and memory
17:38 keegaan joined #minetest
17:38 thexyz Calinou: you should then know that vim has two modes
17:38 thexyz beep repeatedly and break everything
17:39 HaltingState joined #minetest
17:39 HaltingState joined #minetest
17:39 cosarara97 joined #minetest
17:39 thexyz lol
17:39 Calinou why would a text editor beep?
17:39 thexyz another "unaffiliated"
17:39 Calinou I hide joins/parts/quits 8)
17:39 Calinou they clog up chat for no reason
17:39 khonkhortisan are 226 lines of fresh code good enough for a pull request?
17:39 Calinou yes
17:40 Calinou I did a pull request to minetest for 8 lines of code
17:40 thexyz Calinou: you can disable beeping
17:40 thexyz but it'll still break everything
17:40 khonkhortisan it uses the system beep
17:40 thexyz khonkhortisan: that depends on your code
17:40 Calinou why do you use vim if it breaks everything then? :P
17:40 khonkhortisan do you want to tell me what's wrong with my code? I can give you the link
17:41 thexyz Calinou: because other editors are even worse
17:41 Calinou nano doesn't beep/break everything :P
17:41 thexyz i don't know about emacs though
17:41 Calinou gedit doesn't
17:41 Calinou never tried emacs
17:42 thexyz Calinou: nano can't into splitting
17:42 NekoGloop notepad++
17:42 NekoGloop :D
17:42 Calinou splitting? what do you mean?
17:42 thexyz same goes for most other editors
17:42 thexyz umm
17:42 Calinou NekoGloop, windows-only; it's great though
17:42 thexyz one second
17:42 khonkhortisan press F1 in vim and it splits a help file
17:42 Calinou I tend to prefer GUI editors in linux too
17:42 NekoGloop point proven
17:42 NekoGloop windows > shitnix
17:42 thexyz http://i.imgur.com/NmDPw.png
17:42 celeron55 for notepad++-like editors, i'd recommend kate
17:42 khonkhortisan I use both gui and cli, can't get used to completely using either
17:42 celeron55 i use vim though
17:43 khonkhortisan I use kate and vim
17:43 leo_rockway Kate has vi mode =]
17:43 thexyz n++ is based on Scintilla
17:44 Calinou the guy who makes NP++ for linux gets 1 nyancat head
17:44 celeron55 my regular development environment: http://c55.me/random/2012-09/tscrot-2012-09-05_20-43-17.png
17:44 * Calinou crosses fingers for tiling WM
17:44 Calinou YES
17:44 celeron55 ^ gnu screen's status bar down there
17:44 thexyz Calinou: i thought icewm isn't tiling wm
17:44 Calinou oh, I was zoomed in
17:45 Calinou screen can put two text edits in one terminal? didn't know
17:45 celeron55 it's vim's :vsplit
17:47 neko259 VanessaE: Hi. I've entered the game with nature pack in one day after yesterday, and I don't see any flowers still.
17:47 celeron55 http://paste.dy.fi/8Mc
17:47 neko259 Something is definitely wrong.
17:47 * khonkhortisan likes kate's vi mode
17:47 celeron55 vimrc
17:47 leo_rockway screen has splitting too
17:47 PilzAdam celeron55, what does visual_scale do?
17:47 leo_rockway you can split in vim and you can split in screen
17:47 Calinou vertical stretching for plantlike textures
17:47 neko259 Wow, somebody else likes vim too :3
17:48 Calinou neko259, obviously
17:48 khonkhortisan emacs has games
17:48 leo_rockway vim is okay. vi is terrible.
17:48 khonkhortisan that's all I know about emacs
17:48 Calinou emacs lets you play table tennis with RMS; that's cool
17:49 leo_rockway emacs is good, but IMO harder to learn than vim.
17:49 neko259 emacs needs more fingers to work :3
17:49 celeron55 everybody should read the history of vi; go do it now: http://en.wikipedia.org/wiki/Vi
17:49 leo_rockway yeah, the shortcuts aren't as friendly
17:49 Calinou neko259, type with your feet too then
17:49 * leo_rockway reads the history of vi
17:50 neko259 http://wengleemusic.com/blog/wp-content/uploads/2010/01/softpedal.jpg
17:50 neko259 ^^ for emacs
17:50 khonkhortisan I want an input method shaped to my hand, not to a board.
17:50 thexyz https://github.com/xyzz/minetest-mods/commit/8033915df17c82b5c091960d6d488a1b6f39f89a
17:50 NekoGloop neko259: use all your paws then
17:50 khonkhortisan that pedal doesn't work on my piano, only the right one works
17:50 Calinou every time you put a file without extension, a windows user dies
17:50 neko259 I'll use my cat.
17:51 NekoGloop you are a cat :D
17:51 khonkhortisan Calinou, I like that quote
17:51 Calinou note to self: add some readme to my mods
17:51 * neko259 will go write a ebuild for new minetest version
17:51 khonkhortisan file extensions are especially annoying with file uploads
17:51 PilzAdam thexyz, great; mesecon support!
17:51 thexyz there is also pedal for vim
17:52 khonkhortisan if you add it directly in depends.txt it won't work without it
17:52 thexyz http://habrastorage.org/storage2/ef4/83f/71c/ef483f71cc2e32b7b210f6d284320043.png
17:52 leo_rockway vivivi editor of the beast
17:52 khonkhortisan huh.
17:53 celeron55 thexyz: 8)
17:53 celeron55 i should try that sometime
17:53 leo_rockway thexyz: there's a module for emacs that controls a vibrator. The speed is determined by the amount of parenthesis you have opened.
17:53 NekoGloop leo_rockway: you shouldnt have done that...
17:53 leo_rockway thexyz: no, I'm not kidding: https://www.youtube.com/watch?v=D1sXuHnf_lo
17:53 thexyz lol
17:54 thexyz that's what lisp was created for
17:54 khonkhortisan Does an xor mean =1 or =odd?
17:54 MiJyn does anyone _still_ use lisp?
17:54 NekoGloop khon: ~=
17:54 thexyz MiJyn: lisp is awesome
17:55 thexyz khonkhortisan: xor is binary operator
17:56 NekoGloop is it possible to make a liquid that doesnt flow?
17:57 MiJyn NekoGloop, I did that once
17:57 NekoGloop say, i want liquid movement properties but not liquid all over
17:57 FreeFull joined #minetest
17:57 FreeFull joined #minetest
17:57 MiJyn Made a jello liquid (in C++, for blockplanet)
17:57 FreeFull I thought blockplanet was java now =P
17:57 * celeron55 re-codes minetest in lisp
17:58 FreeFull celeron55: Which dialect?
17:58 celeron55 hey by the way, i was considering scheme for the modding api iniitally too
17:58 celeron55 i bet you'd have loved it
17:58 celeron55 8)
17:58 MiJyn FreeFull, when we used C++, I made a jello liquid :)
17:58 MiJyn and it worked well
17:58 MiJyn (ish)
17:58 FreeFull I wouldn't mind, but I don't know about others
17:59 NekoGloop celeron55: is it possible to make a liquid that cant flow? (i.e. just the liquid movement)
17:59 celeron55 there would probably be like 2 modders by now
17:59 FreeFull NekoGloop: So a block with a moving texture?
17:59 MiJyn c55, would you like me to recode the Jello liquid?
17:59 celeron55 NekoGloop: what would that be useful for
17:59 NekoGloop freefull: no, a node that causes liquid movement w/o being liquid
18:00 NekoGloop falling but still being able to go up
18:00 MiJyn celeron55, I needed it for my nehter mod :P
18:00 MiJyn for the portal
18:00 FreeFull NekoGloop: Ah, that's what you mean
18:00 FreeFull A swimmable block
18:00 NekoGloop basically
18:00 thexyz celeron55: lol
18:01 thexyz at least, there'd be no "add-some-shitty-blocks" mods
18:01 MiJyn eyah lol
18:01 MiJyn *yeah
18:01 MiJyn what about an assembler modding API? :P
18:02 thexyz MiJyn: that's not cross-platform
18:02 MiJyn lol
18:02 MiJyn JAVA!!
18:03 hasufell is there anything in this repo https://github.com/celeron55/minetest that is under CC BY-SA 3.0 or is it just minetest_game that is?
18:04 neko259 Does anyone here use gentoo?
18:04 khonkhortisan whoever that was, don't knock on my door, I don't like it.
18:04 thexyz neko259: yes
18:04 hasufell neko259: yes
18:05 celeron55 hasufell: images are
18:05 neko259 Then, maybe you'll tell me how to make ebuild automatically recognize unzipped minetest folder name?
18:05 hasufell celeron55: so GPL and CC apply to both repos?
18:05 MiJyn neko259, I will :)
18:05 neko259 It's different in every tag version, cause it has hash in its name.
18:05 hasufell neko259: there are minetest ebuilds available and I will shortly import it into the tree
18:05 celeron55 hasufell: both repos are kind of LGPL + CC BY-SA at minimum; some of minetest_game is WTFPL
18:06 neko259 hasufell: I already have them in my overlay.
18:06 hasufell neko259: use vcs-snapshot.eclass
18:06 neko259 Hmm.
18:06 neko259 hasufell: Can you show me your ebuild?
18:06 hasufell not yet, I am bumping it as I said
18:07 hasufell you may emerge it via portage then
18:07 neko259 Ok, then look at mine: https://bitbucket.org/neko259/nektoo/src/91cf79c82bc4/games-action/minetest/minetest-0.4.3.ebuild
18:09 hasufell it has a few flaws, but just wait man...^^
18:10 neko259 I will still support it, cause ebuilds get into the main tree with great delays.
18:10 MiJyn neko, do you have a preference of Arch vs Gentoo?
18:10 MiJyn slightly off-topic, but would help me greatly :)
18:11 neko259 MiJyn: I have both. Gentoo on desktop, cause I use it mostly and need it to be the great instrument. Arch on my laptop, cause it's very simple and needs no support.
18:11 hasufell neko259: there is no delay when I import it -.-
18:11 PilzAdam gtg bye
18:11 MiJyn which is easier?
18:11 MiJyn which is smaller?
18:12 neko259 Arch is easier.The size is equal.
18:12 MiJyn and which has the better package manager?
18:12 neko259 Gentoo.
18:12 MiJyn for what reason?
18:12 khonkhortisan there should be a way to make only the first chip overheat instead of all of them.
18:12 neko259 Arch doesn't have slots, keywords, masking and USE.
18:12 MiJyn I just want to order my remastering software (and make a distro from it)
18:13 khonkhortisan Like resetting all the heats whenever one chip overheats.
18:13 neko259 Use Gentoo if you want a very powerful and effective system. Use Arch if you don't want to maintain your system.
18:13 MiJyn ok
18:13 MiJyn and Ubuntu  vs Gentoo? :P
18:13 neko259 I use windows at work, but I want to switch to Arch when I have enough time.
18:15 TForsman joined #minetest
18:15 neko259 My collegue uses fedora, but he wants arch too.
18:16 MiJyn fedora is just super-easy?
18:16 neko259 No, it's just simplier to install a ready-to-work system with DE.
18:17 MiJyn yeah
18:17 MiJyn ok
18:17 MiJyn I don't like installing arch :(
18:18 neko259 You haven't seen gentoo installer :3
18:18 neko259 It's the best I've ever seen.
18:19 thexyz does gentoo have installer?
18:19 MiJyn really?
18:19 neko259 thexyz: No :3
18:19 MiJyn oh lol
18:19 thexyz oh, i see, there was some installer
18:20 thexyz http://www.gentoo.org/proj/en/releng/installer/
18:20 neko259 I didn't use it. I had gentoo minimal cd and a handbook.
18:20 neko259 English one, cause russian was too old.
18:21 thexyz MiJyn: do you have any working linux system now?
18:21 MiJyn yes lol
18:21 khonkhortisan how do I set the time?
18:21 khonkhortisan never mind
18:22 thexyz MiJyn: then install gentoo from chroot
18:22 thexyz that'll be the easiest way
18:23 celeron55 who hasn't ever installed gentoo?
18:23 MiJyn thexyz, I don't get it...
18:23 celeron55 from chroot
18:23 celeron55 i mean, like every linux hobbyist seems to have done it at least once
18:24 NekoGloop who else wants lasers in minetest? http://www.youtube.com/watch?v=vwyPtEkHjYo
18:24 MiJyn hmm
18:24 MiJyn I  could make a basic one
18:24 NekoGloop (i know rba has hand lasers)
18:26 MiJyn nice
18:27 NekoGloop maybe just make the basic laser and let others build on it
18:27 RealBadAngel these are differnt one than mine
18:27 NekoGloop i know
18:28 NekoGloop just the same term, didnt wanna get bitched at
18:29 NekoGloop so, rba, would that be a soon-to-be addition to technic?
18:29 RealBadAngel in order: alloy furnaces, new alloys, then tubes
18:30 NekoGloop then node-lasers?
18:30 RealBadAngel no
18:30 NekoGloop ?
18:30 NekoGloop why not? :(
18:30 RealBadAngel then pumps, then 2nd tier machines and power producers
18:31 RealBadAngel more tools, then 3rd tier, nuclear power plant
18:31 RealBadAngel and 3rd tier tools of course
18:31 RealBadAngel meanwhile i shall make linked chests
18:31 NekoGloop i dont see API anywhere in there
18:31 RealBadAngel thats the plan
18:32 RealBadAngel i will make API when im done with 1st tier
18:32 NekoGloop new alloys... silver + steel = stainless steel?
18:32 RealBadAngel chromium + steel = stainless steel
18:33 NekoGloop ah
18:33 NekoGloop but isnt irl stainless steel silver+steel?
18:33 RealBadAngel coal + sand = silicon
18:33 RealBadAngel copper + tin = bronze
18:34 NekoGloop you'll have to somehow override other recipes then
18:34 RealBadAngel bout more i will think
18:34 RealBadAngel i dont need to override anythin
18:34 NekoGloop in moreores 2 copper and 1 tin already is bronze
18:34 RealBadAngel alloy furnaces have own recipes
18:35 NekoGloop mesecons already has silicon
18:35 RealBadAngel yes they have, both a nonsense
18:35 Jeija joined #minetest
18:35 RealBadAngel crafting an alloy? sorry sir, bullshit ;)
18:36 RealBadAngel about mesecons silicon i will make it different way
18:36 NekoGloop silicon wafers? as per redpower?
18:37 RealBadAngel same as in redpower: sand + coal gives silicon boule, then sliced silicon waffer
18:37 NekoGloop ok
18:37 thexyz MiJyn: download latest stage3, untar it to some (new) partition, chroot into it
18:38 NekoGloop and then you... what was it... cook something into the wafer? cant remember the word...
18:38 RealBadAngel moreores recipe i will have to override, ie disable
18:38 RealBadAngel dope
18:38 NekoGloop yes, that's it!
18:38 RealBadAngel with semiconductor
18:38 NekoGloop mesecon?
18:38 RealBadAngel maybe
18:39 RealBadAngel it already is treated here as one
18:39 neko259 joined #minetest
18:40 NekoGloop hmm... i hate to say this, but gloopores talinite is supposed to have a resident energy in it. maybe dope talinite on silicon wafers?
18:40 NekoGloop (since rainbowcaves WERE FIXED)
18:41 RealBadAngel then maybe you will use somethin like technic:register_alloy (itemstring) ;)
18:42 NekoGloop well I'm thinking as some kind of energy-producing part of technic
18:43 RealBadAngel you need 3 variables set in your node to be technic machine
18:43 NekoGloop talinite is also supposed to be given energy to work (ore doesnt glow while blocks (which got power from the furnace when made into ingots) do), maybe a capacitator?
18:43 RealBadAngel technic_machine=1, internal_EU_buffer=0, internal_EU_buffer_max=max_capacity
18:44 RealBadAngel then the battery box and wires will power your machine
18:45 leo_rockway joined #minetest
18:45 NekoGloop how would i define a battery box? (or is that not possible?)
18:45 RealBadAngel that is and wont be possible
18:46 NekoGloop aw
18:46 NekoGloop oh well
18:46 RealBadAngel battery box is center of the net, all distributin power code is in it
18:46 NekoGloop ah
18:47 NekoGloop industrialcraft + redpower? ;)
18:47 RealBadAngel kinda mix of them
18:47 NekoGloop ya
18:47 NekoGloop ok
18:48 RealBadAngel mine is closer to redpower
18:48 RealBadAngel ic2 has also battery boxes but they were workin like producers on one side, receivers on another
18:48 RealBadAngel and there could be just one
18:48 NekoGloop i know
18:49 NekoGloop i do have the mental capacity to search on youtube
18:49 NekoGloop why is it, that in every world i do, i either cant find tin or i cant find copper? -_-
18:49 RealBadAngel my share same idea like ic2, but there can be many battery boxes, like in redpower2
18:50 RealBadAngel calinou made somethin strange to generation
18:50 NekoGloop idk
18:51 RealBadAngel havent checked what exactly, but i do use his "old" code
18:51 RealBadAngel and then its ok
18:51 NekoGloop idk because gloopores which uses the same code with different variables is fine
18:54 NekoGloop papyrus bed looks awesome :D
18:59 khonkhortisan how do I use monospace font on a github pull request?
19:06 RealBadAngel oh boy, in animals mod thread some1 posted installed mods list
19:07 RealBadAngel he has a few indeed ;)
19:07 thexyz khonkhortisan: what do you mean?
19:07 rubenwardy bye guys, my food mod has been released
19:07 RealBadAngel lunch time :)
19:08 khonkhortisan I'm writing out a recipe, using ``` to mark it as code so I can make a proper grid
19:08 rubenwardy left #minetest
19:08 thexyz oh
19:08 thexyz i think this is the only way
19:13 saschaheylik joined #minetest
19:15 NekoGloop i wanna make rhubarb pie
19:17 MiJyn in MT?
19:18 NekoGloop yes
19:19 NekoGloop why cant i stack bread? -_-
19:23 NekoGloop i made the trampoline more effective... :)
19:24 khonkhortisan trampoline?
19:24 NekoGloop jeija's jumping mod
19:28 NekoGloop xyz's signs wipe the meta when editing them...?
19:28 khonkhortisan Should gates be placable on walls?
19:28 khonkhortisan I mean mesecon gates?
19:29 NekoGloop mesecons cant be, so no
19:29 thexyz NekoGloop: what?
19:29 NekoGloop occasionally, editing your signs give empty fields
19:30 iqualfragile1 joined #minetest
19:30 thexyz umm...
19:30 thexyz this doesn't happen to me
19:30 NekoGloop dik
19:30 NekoGloop idk*
19:31 NekoGloop and make them look less like shit!
19:32 thexyz ??
19:32 RealBadAngel khonkhortisan, should be, walls, ceilings. that can make circuits more elegant and compact
19:32 thexyz they don't look like shit
19:32 thexyz NekoGloop: screenshots or didn't happen
19:32 NekoGloop of what?
19:32 NekoGloop the font texture looks like shit
19:33 khonkhortisan there aren't ceiling mesecons | for walls, I think vertical mesecons would have to be perfected first.
19:34 NekoGloop thexyz: http://ompldr.org/vZmRsNw
19:34 NekoGloop font looks like shit
19:35 khonkhortisan it looks like it's being smoothed in sections
19:36 thexyz http://i.imgur.com/0qLD3.png
19:36 thexyz it's not perfect at all
19:36 thexyz but not that bad
19:36 NekoGloop update the mod :P
19:36 thexyz ?
19:37 NekoGloop your version ~= what's on the forum
19:37 iqualfragile1 thexyz: what mod is this?
19:37 khonkhortisan one of them is being smoothed
19:37 thexyz NekoGloop: my version == what's on the forum
19:37 thexyz and idk why does your sign text looks so
19:37 thexyz iqualfragile1: signs
19:37 iqualfragile1 link?
19:37 thexyz https://github.com/xyzz/minetest-mods/tree/master/signs
19:38 iqualfragile1 thanks
19:38 iqualfragile1 and another plugin
19:38 thexyz strange
19:38 thexyz that may be some irrlicht windows issue
19:38 thexyz NekoGloop: do you use vanilla minetest?
19:38 NekoGloop hell no
19:38 thexyz ?
19:39 thexyz which do you use then?
19:39 NekoGloop i could k-line by writing my mods list
19:39 thexyz with texture filtering patch?
19:39 thexyz i mean, minetest, not mods
19:39 NekoGloop texture filtering patch?
19:39 iqualfragile1 thexyz: oh noez
19:39 NekoGloop yeah i use celeron's precompilations
19:39 thexyz iqualfragile1: what?
19:39 thexyz NekoGloop: strange
19:39 iqualfragile1 could you pleas move the mods to seperate repositories?
19:40 iqualfragile1 s/pleas/please
19:40 thexyz iqualfragile1: no
19:40 iqualfragile1 but why?
19:40 thexyz i prefer one repository for all mods
19:40 NekoGloop minetest.register_alias("pleas", "please") @ iqual
19:41 thexyz iqualfragile1: what's your problem?
19:41 iqualfragile1 yeah, but try to see it from the perspective of someone trying to actualy use your mods
19:41 thexyz yes
19:41 iqualfragile1 if they would be in seperate repos i could go ahead an just say
19:41 thexyz so they do git clone and then create symlinks
19:41 NekoGloop people dont want to download all the mods
19:41 LandMine joined #minetest
19:41 iqualfragile1 git clone https://github.com/xyzz/signs
19:41 NekoGloop and people use the ZIP download
19:42 thexyz i also post zips in "mods releases" section
19:42 iqualfragile1 and later on i can just use git pull to update the mods in an automated fashion
19:42 thexyz iqualfragile1: i don't like maintaining fucktons of repos
19:42 NekoGloop but github version ~= what's on the forum
19:42 thexyz iqualfragile1: you can do it now
19:42 thexyz NekoGloop: yes, that's true for some mods
19:42 iqualfragile1 nah, thats ugly
19:42 thexyz what?
19:42 thexyz symlinks?
19:43 iqualfragile1 im gona wait untill you put them in seperate directories
19:43 thexyz ok
19:43 thexyz as i already said, i'm not going to do that
19:43 iqualfragile1 s/directories/reposes
19:43 thexyz so you may just while(1);
19:43 iqualfragile1 jup
19:44 thexyz NekoGloop: i'll try to test windows builds in wine
19:44 thexyz later
19:44 roboman2444 joined #minetest
19:44 NekoGloop why not call your signs xSigns?
19:44 NekoGloop to fit the naming of your other mods
19:45 thexyz they don't try to mimic minecraft ones
19:45 thexyz in my very own naming conventions x is for minecraft-like
19:45 thexyz i mean, VERY minecraft-like
19:45 NekoGloop i thought the 'x' was supposed to mean its yours? (i.e. "gloopblocks", "gloopores")
19:46 thexyz yep, that's unclear
19:46 thexyz but i don't really care how others read it
19:47 NakedFury then what would you use the Y or Z for?
19:48 NekoGloop for cake
19:50 thexyz NakedFury: why should i use y or z? just because they're in my nickname?
19:50 NakedFury you said x is for very very minecraft like
19:51 thexyz yes
19:51 NakedFury so y or z should be used, and yes because they are in your nick
19:51 thexyz and i don't plan to use y or z
19:51 NakedFury its your brand
19:51 thexyz lol
19:51 thexyz should i patent it?
19:51 thexyz and then sue jeija for xladder
19:51 NakedFury yes
19:51 NakedFury you could problably patent each letter
19:52 LandMine you cant patent a letter you retard
19:52 NakedFury some poopoo bear is mad
19:52 NakedFury il call momy for you
19:52 Jeija joined #minetest
19:53 LandMine lol
19:53 NekoGloop xladders/
19:53 NekoGloop ?*
19:53 NekoGloop ME WANT
19:53 LandMine nakedfury be a good boy and go eat some popcorn you fat basard
20:00 MiJyn joined #minetest
20:01 thexyz NekoGloop: there's nothing special in them
20:02 NekoGloop nodebox ladders?
20:02 NekoGloop ME WAT
20:02 thexyz http://minetest.net/forum/viewtopic.php?id=2145
20:02 NekoGloop WANT*
20:03 NekoGloop but i'll install it some other time
20:03 NekoGloop I'm busy atm ;)
20:04 NekoGloop realbadangel: make the coal generator work with any fuel
20:06 thexyz wtf https://github.com/rubenwardy/Minetest-Food-Mod/blob/master/baking.lua#L13
20:06 RealBadAngel NekoGloop, please remind me what was the name of that generator?
20:07 NekoGloop its just called generator ingame
20:07 RealBadAngel Coal Driven Generator
20:08 NekoGloop w/e :D
20:08 RealBadAngel i dont want chair or door driven generator lol
20:09 NekoGloop heh
20:09 RealBadAngel but seriously i will check for any fuel later
20:10 NekoGloop ok
20:10 NekoGloop I have a underground lab, powered by the sun :D
20:10 NekoGloop probably a waste of the wire getting the power from the solar panel
20:10 NekoGloop oh i know, skylights
20:11 RealBadAngel hehe
20:11 RealBadAngel use geothermal or water mills towers
20:12 RealBadAngel theyre stackable up
20:12 NekoGloop well i dont have diamonds yet
20:13 RealBadAngel then dig :)
20:13 NekoGloop lol solar panels work with a torch
20:13 khonkhortisan solar panel -> NOT -> lamp = alternator
20:13 LandMine what sercer you play on RealBadAngel?
20:13 RealBadAngel shit, ive forgot to change it lmao
20:14 NekoGloop khon: not mesecons
20:14 khonkhortisan oh.
20:14 NekoGloop realbadangel: idk maybe keep it?
20:14 khonkhortisan power?
20:14 NekoGloop technic
20:14 RealBadAngel no, i lowered light needed for testing
20:14 RealBadAngel LandMine, why you ask?
20:15 NekoGloop realbadangel: no matter what light level it needs, talinite blocks from gloopores will make it work if placed DIRECTLY above. (LIGHT_MAX)
20:15 NekoGloop ofc you have to find enough talinite
20:15 NekoGloop which is pretty rare
20:15 LandMine cause i have no server currently
20:16 LandMine and wanna play where dude from the irc play
20:16 RealBadAngel NekoGloop, good to know, fix on that is on its way :P
20:16 thexyz of course you have no server
20:16 thexyz i guess you were banned on all of them, right?
20:16 LandMine not really lol
20:16 LandMine i have an account on yours lol
20:17 LandMine with privs and shit
20:17 LandMine i can still get on all of them
20:17 NekoGloop_ joined #minetest
20:17 LandMine but most are dead
20:17 NekoGloop_ realbadangel: allow talinite: not only will you kill my machines in my one world, talinite is rare enough that most people wont be able to abuse it.
20:18 RealBadAngel heheheh
20:18 NekoGloop_ since as i said it would have to be DIRECTLY above the panel, you'd need talinite blocks on a 1:1 ratio
20:18 RealBadAngel i just wanted to add check up if anythin is placed above it
20:18 LandMine so RealBadAngel which one is it?
20:19 NekoGloop_ eh... yeah you're gonna break my machines :P
20:19 NekoGloop_ oh...
20:19 RealBadAngel heheh, wont add it yet
20:19 NekoGloop_ wait that wont allow skylights?
20:19 RealBadAngel LandMine, youre not welcome on it, i can assure you
20:21 RealBadAngel oke doke, lets test alloy furnace for the first time
20:21 NekoGloop_ yay~
20:22 LandMine Tell me RealBadAngel
20:22 thexyz LandMine: are you sure?
20:23 LandMine yes
20:24 thexyz don't think so
20:24 thexyz but, anyway
20:25 LandMine trust me :)
20:25 khonkhortisan https://github.com/Jeija/minetest-mod-mesecons/pull/48 wow I didn't know I made so many commits!
20:25 thexyz i don't trust you
20:25 thexyz and i think nobody does
20:26 RealBadAngel well, furnace works
20:26 NekoGloop_ cool realbad
20:26 RealBadAngel gonna release it tonight
20:27 NekoGloop_ sweet
20:27 NekoGloop_ add api! :D
20:27 RealBadAngel i was about to say so
20:27 LandMine so realbadangel plays in your server the xyz?  and i said trust me i have an account on your server :)
20:27 NekoGloop_ :D
20:27 RealBadAngel this one i will make from start with register function
20:27 NekoGloop_ sweeeeet
20:28 thexyz LandMine: i don't think he plays on mine
20:28 NekoGloop_ tubes working completely yet?
20:28 RealBadAngel and later on its base i will add api to the grinder too
20:28 thexyz and as i already said, i don't trust assholes ^^
20:28 NekoGloop_ realbadangel
20:28 thexyz that may be unclear
20:28 NekoGloop_ how have tubes come?
20:29 RealBadAngel not yet
20:30 NekoGloop_ i see
20:30 RealBadAngel traveling code is done, lookin for destination is done, inserting into inventories and takin from them - not done
20:30 RealBadAngel by now only Injector works
20:31 RealBadAngel kinda interface to tubes, whatever you put inside will be sent into tubes network
20:31 LandMine thexyz why you mad brah? u dont even know me
20:31 VanessaE afternoon all.
20:32 RealBadAngel hi VanessaE
20:32 NekoGloop_ hello vanessae
20:32 NekoGloop_ there were xladders
20:32 NekoGloop_ you just didnt look herd enough ;)
20:32 NekoGloop_ hard*
20:32 RealBadAngel seen that you have another dye mod out there
20:32 khonkhortisan VanessaE, pull request
20:34 thexyz LandMine: nothing personal, i made opinion of you only from minetest forums & my server
20:34 thexyz i guess you can be not asshole IRL
20:34 thexyz *may be
20:35 NekoGloop_ +an
20:35 NekoGloop_ realbadangel: how far down are diamonds?
20:35 RealBadAngel -450 to the limits
20:35 LandMine NekoGloop what server do you play on buddy?
20:35 VanessaE khonkhortisan: I see it
20:36 khonkhortisan I just noticed jeija already responded
20:36 NekoGloop_ LandMine: one called singleplayer. look it up
20:37 VanessaE he did?
20:37 khonkhortisan in a pm channel thing
20:37 RealBadAngel LandMine, theres one suitable for ya, ip: 127.0.0.1, feel free to join
20:38 VanessaE oh ok
20:38 khonkhortisan it's a no for merging, yes for extension
20:38 VanessaE ok
20:38 RealBadAngel you can even demolish here whatever you want
20:39 VanessaE in that case, package it up so it can be used as such and I'm sure he'll be happy to post it on the website :-)
20:40 LandMine lol
20:40 LandMine you guys are so full of fail
20:42 thexyz yes, yes, unlike you
20:44 LandMine exactly
20:45 thexyz so why do you think you're not full of fail?
20:46 thexyz just curious, in my humble opinion you should be filled with fail much more than anybody else
20:46 LandMine how so xyz?
20:46 thexyz why not? all you do is only griefing servers
20:46 thexyz == "no brain required"
20:47 thexyz other guys at least try to create something
20:47 RealBadAngel actually he has a brain to do so, but somehow rotten
20:47 NekoGloop_ he rotted it with his mother's carcass
20:47 thexyz hey, i didn't say he doesn't have a brain
20:48 thexyz that'd be too rude
20:48 RealBadAngel ehehe
20:48 VanessaE ok, of those here who are NOT too busy arguing, Jeija and I would like to make a poll:   khonkhortisan's gates code for mesecons.  Does it go into mesecons upstream, or does it stay as an extension?
20:48 thexyz extension
20:48 NekoGloop_ mesecons upstream
20:49 thexyz i was first
20:49 NekoGloop_ no
20:49 khonkhortisan the votes are tied
20:49 thexyz also, remove mesecons_doors
20:49 NekoGloop_ i was first
20:49 Jeija upstream 1:1 extension
20:49 NekoGloop_ i blame bad ping
20:49 RealBadAngel upstream
20:49 thexyz NekoGloop_: http://irc.minetest.ru/minetest/2012-09-05#i_2483456
20:49 thexyz damn that democracy
20:49 thexyz it doesn't lead to anything good
20:49 NekoGloop_ i have bad ping
20:50 NekoGloop_ dont blame me ;)
20:50 NekoGloop_ mine also took longer to type
20:50 VanessaE upstream 2, extension 1.
20:50 thexyz ohh..
20:50 thexyz at least, i can always remove it
20:50 thexyz so i'll better just not care
20:51 NekoGloop_ upstream wins!
20:51 khonkhortisan I'm going to assume vanessa, jeija and I don't get to vote
20:51 VanessaE anyone else?
20:51 thexyz VanessaE: what's about removing doors?
20:51 VanessaE khonkhortisan: well if the three of us voted on that it would skew the results a smidge.
20:52 khonkhortisan mesecons_gates requires almost no packaging changes to go between extension and upstream
20:53 RealBadAngel gates shall be very basic part
20:53 RealBadAngel imho
20:54 VanessaE re: doors, I don't have an opinion of those
20:54 Jeija Anymore votes? Will be merged in 3 minutest...
20:54 RealBadAngel useful, shall stay
20:54 VanessaE you said xdoors² supports mesecons?
20:54 Jeija *minutes
20:54 keegaan hello
20:55 Jeija Would be awesome if xdoors could support them, just check if mesecons ~= nil
20:55 VanessaE afternoon keegan
20:55 VanessaE thexyz: If anything, I'd say removal of mesecons doors should be predicated on support being in there for xdoors²
20:57 thexyz https://github.com/xyzz/minetest-mods/commit/8033915df17c82b5c091960d6d488a1b6f39f89a
20:57 NekoGloop_ Jeija: here, have a cookie
20:57 * NekoGloop_ gives jeija a cookie
20:57 VanessaE I guess that settles that
20:57 VanessaE Jeija:  well that's less code for us to have to manage :D
20:58 Jeija Good! Time to merge gates and remove doors.
20:58 thexyz at least you should make most gates functions local
20:58 LandMine Jeija why arent there any up and down pistons?!
20:59 keegaan what did you guys do today?
20:59 LandMine if there are how do i make them go up and down?
20:59 Jeija khonkhortisan: VanessaE: Could you try to make the Item descriptions for the website?
20:59 VanessaE LandMine: there are.
20:59 LandMine k ill give it a test VanessaE
20:59 VanessaE Jeija: sure, I'll get started on that shortly.
20:59 LandMine thanks
20:59 VanessaE LandMine: place a regular piston back in the grid to get an 'up' version
20:59 thexyz you should also fix that shit https://github.com/Jeija/minetest-mod-mesecons/blob/master/mesecons/internal.lua#L138
20:59 VanessaE place that back in the crafting grid to get a 'down' version
20:59 VanessaE and again to get back to a sideways piston
21:00 Jeija thexyz: right, that "shit" is somewhat deprecated
21:00 LandMine aiight ill try
21:01 Jeija and I should make something like register_receptor(onstate, offstate)
21:01 thexyz Jeija: there is also more
21:01 LandMine vanessae do maps made in 0.4.2 open correctly on 4.3/
21:01 thexyz Jeija: http://irc.minetest.ru/minetest/2012-09-05#i_2482841
21:01 VanessaE LandMine: they seem to work fine
21:02 LandMine allllright thanks
21:02 NekoGloop_ there were no changes to that
21:03 Jeija I know, I know, all this code is from my very first tries with Lua, I didn't know how to do it...
21:03 thexyz then why don't you fix it?
21:03 thexyz that shouldn't take much time
21:04 Jeija I already fixed a lot, the problem is that there's more to fix than you might know
21:04 thexyz oh
21:04 Jeija See a few weeks ago, there are several cleanup commits
21:05 khonkhortisan I missed the merge by six minutes
21:05 khonkhortisan no seven
21:06 keegaan LandMine lets go test it out
21:06 thexyz Jeija: are there any unit tests?
21:06 LandMine test it on 4.3 keegaan?
21:08 Jeija removed door
21:13 NekoGloop_ i want to know when to downlaod
21:14 NekoGloop_ tell me when to download
21:15 NekoGloop_ er... nvm i'll just download
21:16 NekoGloop_ realbadangel: when's the alloy furnace gonna be released?
21:16 keegaan does anyone know how to daily map updates with python?
21:16 RealBadAngel tonight
21:16 NekoGloop_ ok
21:16 NekoGloop_ working on api?
21:16 RealBadAngel i need a few hrs i guess
21:16 NekoGloop_ ok
21:16 NekoGloop_ in a few hrs i'll be in bed :P
21:17 RealBadAngel yes, this gonna be 1st api function
21:17 NekoGloop_ ok
21:17 NekoGloop_ then adapt it to other machines later?
21:17 RealBadAngel exactly
21:17 NekoGloop_ e.g. grinder
21:17 RealBadAngel some1 already made a lamp
21:18 NekoGloop_ i still think you should try to surpass redpower, not copy it. but this is a good start.
21:18 RealBadAngel and because of lack of api, cannot be powered
21:18 RealBadAngel that not gonna happen. i wont do any logic
21:18 NekoGloop_ well the power parts of redpower
21:19 keegaan s VanessaE or thexyz or c55 here?
21:19 RealBadAngel machines, yes
21:19 RealBadAngel i would love to have frames here
21:20 NekoGloop_ "frames"?
21:20 RealBadAngel youre youtube expert :P look for redpower frames
21:21 RealBadAngel frames are outstanding
21:21 khonkhortisan you need frames to make a machine that moves itself
21:22 RealBadAngel frames with control logic allows to create amazing things
21:22 LandMine joined #minetest
21:22 LandMine i d/c :(
21:22 NekoGloop_ ah i see
21:22 LandMine keegaan you set it up yet>?
21:23 RealBadAngel http://www.youtube.com/watch?v=xaLmWE_ZE7s&amp;feature=iv&amp;annotation_id=annotation_8466
21:24 RealBadAngel watch this neko
21:24 NekoGloop_ frames grab other blocks for frame motors to move?
21:25 NekoGloop_ basically give frame motors a sticky property, in a sense?
21:25 RealBadAngel yes
21:25 NekoGloop_ first, the motors
21:25 NekoGloop_ then the frames
21:25 NekoGloop_ i'm sure something could be added to mesecons
21:26 RealBadAngel all block strongly connected by the frames will move if a motor will move any part of connected frames
21:26 NekoGloop_ (or your mod, but that seems better working off of logic)
21:26 khonkhortisan how does it decide what is connected to the frame and what isn't?
21:27 NekoGloop_ in minetest... probably node_near
21:27 NekoGloop_ (or w/e that function's called)
21:28 khonkhortisan I mean does a frame have to be surrounded by air to not drag the world with it, or does a frame have special connecting and non-connecting sides?
21:28 NekoGloop_ well frames could only move blocks if there are no blocks in the way
21:29 NekoGloop_ so depending on your surroundings, yes
21:29 RealBadAngel graph
21:29 RealBadAngel all nodes connected to frames graph will move
21:29 khonkhortisan so flying dirt inside the frame won't move until it touches the frame?
21:30 BartoCH joined #minetest
21:30 RealBadAngel yes
21:31 LandMine any of yall wanna play The Walls?
21:32 NekoGloop_ no
21:32 khonkhortisan I can play
21:32 LandMine keegor.servegame.com:30000
21:32 LandMine ohh hi khonkortisan
21:32 khonkhortisan hello
21:32 LandMine i beat you last time lol
21:32 khonkhortisan yep
21:32 LandMine its an updated map though
21:32 LandMine a buit better
21:32 khonkhortisan did you put in doors so you can't do the timer wrong?
21:32 LandMine so anyone else wanna go at it?
21:33 ttk2 joined #minetest
21:33 LandMine yup
21:33 khonkhortisan it only takes 15 minutes + fighting time
21:33 iqualfragile joined #minetest
21:33 khonkhortisan aw, I got hit by the inventory thing
21:33 LandMine lol
21:33 LandMine come back
21:33 LandMine we are 4
21:34 NekoGloop_ khonkhortisan: use 0.4.3
21:34 khonkhortisan git pull master master
21:35 sdzen joined #minetest
21:36 VanessaE khonkhortisan: you need to adjust at least NAND so that it drops the 'off' variety
21:36 khonkhortisan huh?
21:36 VanessaE (it presently drops the "on" state or at least whatever state it's in when you dig it)
21:36 LandMine wth
21:37 LandMine nekogloop you shut it down?
21:37 NekoGloop_ you took something from a chest?
21:37 LandMine or was it you keegaan?
21:37 LandMine yeah i did
21:37 NekoGloop_ that crashes keegan's servers
21:37 NekoGloop_ dont do it
21:37 LandMine i didnt know, it worked fine the last time
21:38 LandMine hmmm
21:38 NekoGloop_ older version of minetest is running the server
21:38 VanessaE khonkhortisan: in your mesecons gates.  When you dig on a NAND gate that's "on", you get the "on" one in the inventory - it should always give you the "off" one insead.
21:38 LandMine must be 4.2
21:38 VanessaE instead*
21:38 LandMine shame
21:38 khonkhortisan I'm sure I set that
21:38 LandMine i was about to beat ou nekogloop
21:38 LandMine lol
21:39 VanessaE khonkhortisan: maybe my copy is old
21:39 khonkhortisan drop = nodename.."_off" line 42
21:39 NekoGloop_ landmine: uh, no, lol
21:39 VanessaE ok, my copy is out of date then
21:39 VanessaE I'll pull later.
21:40 NekoGloop_ gonna play with gates now
21:41 NekoGloop_ some exception: there was a problem processing your request. please wait for the next available representative.
21:43 VanessaE lol
21:46 NekoGloop_ not gate morphs into a open hatch? 0.o
21:46 VanessaE o.O
21:46 VanessaE you got troublez. :-)
21:46 NekoGloop_ wierd...
21:47 NekoGloop_ ANY gate morphs into a open hatch
21:47 VanessaE oh my
21:48 NekoGloop_ oh i really screwed that up
21:48 NekoGloop_ problem with my changes to hatches not mesecons
21:50 NekoGloop_ ANY mesecons signal morphs ANY block into a open hatch :P
21:50 zproc joined #minetest
21:50 VanessaE oh my :)
21:51 NekoGloop_ forgot to check if the node is a hatch :P
21:51 VanessaE . o O ( You suck. )
21:51 VanessaE ;)
21:52 VanessaE <NekoGloop_> Some exception, we hate your guts
21:52 NekoGloop_ no i just spaced out
21:52 NekoGloop_ i forgot that the mesecons signal callback was in there
21:52 NekoGloop_ if they werent effected by mesecons my code would have been perfect
21:55 NekoGloop_ hm... iqual's block detector has some promise...
21:55 keegaan http://pastebin.com/NB83pEBB
21:55 NekoGloop_ abusing bugs in it, like with switches, can be INCREDIBLY fun :3
21:56 NekoGloop_ XOR + NOT = EQUAL
21:56 NekoGloop_ :)
21:56 keegaan can you help me fix the error http://pastebin.com/NB83pEBB
21:58 Octupus joined #minetest
21:58 Octupus hi
21:58 leo_rockway joined #minetest
21:59 NekoGloop_ that's why chests are crashing the game... but idk how to fix it.
21:59 NekoGloop_ and its just you; i dont have a problem
21:59 keegaan so theres no way to fix it?
22:00 NekoGloop_ i said idk know
22:00 NekoGloop_ not that its impossible
22:00 keegaan VannessaE?
22:01 khonkhortisan just to be clear, NekoGloop is talking about mesecon-controlled fence gates?
22:02 SpeedProg joined #minetest
22:03 khonkhortisan woah I look to my right and see a block appear, look to my left and it disappears
22:03 NekoGloop_ no, but its not something that should concern you; it was a fault in my reprogram of hatches
22:03 NekoGloop_ and mesecons appear to no longer connect to each other?
22:04 NekoGloop_ nvm
22:08 keegaan dang 172 degree F
22:08 keegaan for this laptop
22:08 khonkhortisan I'm on the walls with a freshly-compiled client and I can't see the block right in front of my face
22:09 NekoGloop_ realbadangel: you can color diamond blocks? :o
22:10 RealBadAngel ive added them and thinkin how to color them
22:11 NekoGloop_ hm..
22:11 khonkhortisan my eyes broke in the latest git of minetest
22:13 keegaan do you guys know how to do daily map updates?
22:14 khonkhortisan does a map really change that much?
22:14 cisoun joined #minetest
22:15 keegaan like redcrabs map/world on his forum
22:21 NekoGloop_ realbadangel: i appear to be having problems with my batboxes... does only one charge at a time or do they all charge simultaneously?
22:21 RealBadAngel fixed it
22:21 NekoGloop_ ?
22:22 RealBadAngel before they got free energy
22:22 RealBadAngel now only as much energy is produced can be stored
22:22 NekoGloop_ does only one batbox get power at a time though?
22:23 RealBadAngel it means 1st batbox in the net will claim need to be loaded draws all the production
22:23 NekoGloop_ ah... so one at a time then>
22:23 NekoGloop_ ?*
22:23 RealBadAngel when loaded full, 2nd will get power
22:23 khonkhortisan is that electrically correct?
22:23 NekoGloop_ khon: probably not but this works
22:24 RealBadAngel khonkhortisan, not really, but before all the batboxes were loaded at the same time
22:25 khonkhortisan so one at a time is better than multipling available power by the number of batteries
22:25 RealBadAngel with ended (with simplified logic) that 6 solar panels could be able to load infinity number of batboxes
22:26 RealBadAngel i gave all the machines power buffors then, and theres no possibility to get more power than produced
22:27 RealBadAngel 1st who demands gets it
22:27 khonkhortisan so the battery has a tiny circuit on it that allows passthrough if nothing is being pulled
22:28 RealBadAngel not really
22:28 RealBadAngel each batbox works on its own
22:28 NekoGloop_ how does a geothermal generator work>
22:28 NekoGloop_ ?*
22:29 RealBadAngel when 1st has been loaded, then the producers buffer will have energy
22:29 RealBadAngel so the 2nd could be loaded
22:29 RealBadAngel and so on
22:29 RealBadAngel its kinda FIFO stack
22:29 NekoGloop_ how does a geothermal generator word?
22:30 RealBadAngel RTFM ;)
22:30 NekoGloop_ work*
22:30 NekoGloop_ ... wut?
22:30 RealBadAngel read the ...ng manual? ;)
22:30 NekoGloop_ lol
22:30 RealBadAngel theres video
22:31 RealBadAngel under screenshot in topic
22:32 Jeija left #minetest
22:32 NekoGloop_ augh...
22:33 NekoGloop_ talk about conflicts with lavacooling ;)
22:39 NekoGloop_ anyway, back to my "survival"
22:42 RealBadAngel what conflicts?
22:43 Octupus joined #minetest
22:44 NekoGloop_ lava cools, eventually stopping the generator
22:44 Octupus can some1 tell me what changed in 4.3?
22:45 NekoGloop_ graphics
22:45 NekoGloop_ some modding things
22:45 Octupus what sort of modding things
22:45 NekoGloop_ some inventory things
22:46 NekoGloop_ I FOUND CHROMIUM, BITCHEZ
22:47 Octupus whats chromium?
22:47 NekoGloop_ technic mod material
22:47 NekoGloop_ does zip atm
22:49 NekoGloop_ RealBadAngel: what are the properties of chromium?
22:49 RealBadAngel mainly for stainless steel
22:50 RealBadAngel 3:1 ratio with steel
22:50 NekoGloop_ i mean what are its properties
22:51 RealBadAngel its an metal, what kind of properties would you like?
22:51 NekoGloop_ idk
22:51 NekoGloop_ i have another question though
22:51 NekoGloop_ will alloy furnace have eletric & non-electric versions?
22:51 RealBadAngel by now i do have only electric one
22:52 NekoGloop_ will it eventually be that way though?
22:52 RealBadAngel copy a few lines from coal generator to alloy furnace and voila
22:52 RealBadAngel all energy is transferred via buffers
22:53 RealBadAngel so combinig those two in one abm will result with coal driven alloy furnace simply
22:53 NekoGloop_ or copy lines from default furnace ;)
22:53 RealBadAngel no
22:53 RealBadAngel default is worth shit
22:53 NekoGloop_ :P
22:54 RealBadAngel try to understand that code
22:54 RealBadAngel its messed up to the power
22:57 Octupus SO
22:57 NekoGloop_ WHAT
22:58 RealBadAngel THE
22:58 NekoGloop_ FAWK
22:59 VanessaE there we go
23:00 VanessaE damn I wish jeija hadn't signed off already
23:00 NekoGloop_ I FOUND A DIAMOND!
23:01 VanessaE yay :-)
23:01 NekoGloop_ i made a teleporter to -512 :P
23:01 VanessaE cheater :)
23:02 NekoGloop_ no
23:02 NekoGloop_ fly_mode is cheating
23:02 NekoGloop_ i had to get the mese for the teleporter
23:03 * VanessaE just emailed jeija a bunch of beautiful new HDX renderings of mesecons devices
23:03 NekoGloop_ LOL
23:03 VanessaE http://digitalaudioconcepts.com/vanessa/hobbies/minetest/mesecons-devices-images.zip
23:03 VanessaE (if you wanna look at them)
23:05 khonkhortisan I can't see right in latest minetest
23:05 VanessaE ?
23:06 NekoGloop_ i found a SINGLE diamond lol
23:06 khonkhortisan I went from commit 0b1ab41a95... to newest and now I have to look slightly left to see the block in front of me and most of the blocks are invisible
23:06 khonkhortisan the nodes jump in and out of visibility as a block
23:07 NekoGloop_ turn off full render distance
23:07 VanessaE weird
23:07 NekoGloop_ (or turn it on)
23:07 VanessaE I'm running 0.4.3 right now and it works perfectly for
23:07 VanessaE me
23:08 khonkhortisan maybe it's now respecting my minimum view distance
23:08 NekoGloop_ i fawking died
23:08 NekoGloop_ :P
23:09 khonkhortisan "meet the fawkers"
23:10 NekoGloop_ sounds like fun
23:11 khonkhortisan yeah, my view distance was really short
23:14 khonkhortisan aah! I pressed shift while fast flying because the other button wasn't working and I'm going down really fast when I don't have a menu up
23:14 khonkhortisan shift, go down, space, go up, let go of space, go down again
23:16 khonkhortisan and when I die I respawn without changing position and get my hearts back
23:17 VanessaE there, and now the recipe images are done
23:17 VanessaE http://digitalaudioconcepts.com/vanessa/hobbies/minetest/mesecons-gates-recipe-images.zip
23:17 VanessaE (already emailed to Jeija)
23:17 NekoGloop_ RealBadAngel: will alloy furnaces need a diamond to be crafted?
23:18 RealBadAngel {'default:stone', 'default:stone', 'default:stone'},
23:18 RealBadAngel {'default:stone', '', 'default:stone'},
23:18 RealBadAngel {'default:gold_ingot', 'moreores:copper_ingot', 'default:gold_ingot'},
23:18 RealBadAngel moreores of course
23:19 RealBadAngel thx for finding a bug lol
23:20 NekoGloop_ ?
23:20 Octupus left #minetest
23:21 NekoGloop_ oh lol you had default:gold
23:21 VanessaE oops!
23:21 NekoGloop_ happy to help... i think?
23:21 VanessaE haha
23:21 VanessaE RealBadAngel: you suck. :)
23:21 RealBadAngel hehehe
23:22 RealBadAngel typical copy paste bug, when you take something and edit it
23:22 VanessaE btw, you don't need default: in front of stone, glass, etc
23:22 VanessaE most default: stuff works without the prefix
23:23 NekoGloop_ due to legacy mod
23:24 VanessaE *nod*
23:24 VanessaE due to aliases therein anyway
23:24 NekoGloop_ ya
23:26 khonkhortisan press shift while fast flying in newest minetest, does it force you to keep going down?
23:26 VanessaE nope, because I remapped "down" back to "e" where G*d meant it to be :D
23:27 khonkhortisan if G*d meant it to be on that layout, maybe
23:27 VanessaE however in newest minetest, shift IS the down key by default
23:27 khonkhortisan I have it in the same place as "p"
23:27 khonkhortisan okay, so if you press "e" while fast flying does it make you go down even after releasing the button?
23:27 VanessaE OH, no it doesn't do that
23:28 VanessaE I got the impression you were holding it down or so
23:28 VanessaE wait
23:28 VanessaE sticky keys?
23:28 khonkhortisan oh, it's just getting stuck on
23:28 khonkhortisan the game is emulating sticky keys
23:28 VanessaE (that is, tap-shift to turn it on, tap again to turn it off)
23:28 khonkhortisan tap shift to turn it on, press escape twice to turn it off
23:29 VanessaE you sure your OS ain't doing that?
23:29 VanessaE very very strange
23:29 khonkhortisan I like the desert transition
23:29 VanessaE I aven'
23:29 khonkhortisan it's not my os, it's my compile
23:29 VanessaE I haven't see it yet, I'm still working off worlds created mostly in 0.4.0 and 0.4.1
23:29 VanessaE oh ok
23:30 khonkhortisan it throws a little sand on the grass and a little grass on the sand
23:30 NekoGloop_ i havent seen a desert :P
23:30 VanessaE nice
23:31 NekoGloop_ i jsut went in a circle
23:32 NekoGloop_ holding shift while swimming on the surface causes you to "bob" more
23:33 Keegann joined #minetest
23:34 MiJyn lol
23:34 khonkhortisan that mapgen still makes gravel cave-ins
23:35 MiJyn and...?
23:35 khonkhortisan if it can make hovering gravel I want to too
23:37 NekoGloop_ i think i have too many mapgen mods
23:39 NekoGloop_ when i want a snow biome, i get a desert. when i want a desert, i get a snow biome
23:41 VanessaE you can't win, NekoGloop_  :-)
23:41 NekoGloop_ obviously
23:42 NekoGloop_- :3
23:42 VanessaE heh
23:42 NekoGloop_- most people would get rid of the underscore
23:42 NekoGloop_- NOT ME!! :D
23:44 NekoGloop_- anyway
23:44 NekoGloop_- whatcha up to?
23:46 khonkhortisan the top-right one http://sub.allaboutcircuits.com/images/01047.png
23:47 NekoGloop_- null cell?
23:47 UbuntuNerd joined #minetest
23:47 UbuntuNerd hello
23:47 VanessaE use the older convention
23:47 VanessaE it is easier to read in the context of mesecons circuits
23:47 UbuntuNerd Vanessa!
23:47 Keegann Hey
23:48 VanessaE I *hate* the newer convention as depicted there
23:48 Keegann Ubuntu ii post some of my mods on the forums
23:48 VanessaE hi UbuntuNerd
23:48 UbuntuNerd whats up Keegan
23:48 UbuntuNerd um Vanessa...
23:48 VanessaE hm?
23:48 UbuntuNerd do you understand this error...
23:48 UbuntuNerd one sec
23:48 Keegann im trying to get more people on our forums
23:49 UbuntuNerd thnx Keegan
23:49 Keegann octu said he join but i didnt see him on there
23:49 UbuntuNerd are you ready Vanessa
23:49 VanessaE no
23:49 VanessaE pastebin only
23:49 VanessaE do NOT paste here.
23:50 UbuntuNerd where do i paste it
23:50 UbuntuNerd ?
23:50 VanessaE use pastebin.com
23:50 Keegann I'm the co-owner!
23:50 Keegann I have half the power!
23:50 NekoGloop_- PASTEBIN
23:50 VanessaE then just paste the URL here.
23:50 UbuntuNerd do i need to sign up?
23:50 Keegann no
23:50 VanessaE no
23:50 Keegann pastebin.com
23:51 UbuntuNerd here  :  http://pastebin.com/dSmCzR7Z
23:51 VanessaE still arguing it out with that old minetest source eh?
23:52 VanessaE you tried to override the use of libjthread.
23:52 VanessaE you can't do that.
23:52 VanessaE the game NEEDS it.
23:52 UbuntuNerd so how do i fix it?
23:52 VanessaE install libjthread (and the dev/devel packages related to it) and tell the sources where to find it.
23:53 UbuntuNerd i did that
23:53 VanessaE someone in the forums already told you this
23:53 UbuntuNerd it started to compile BUT those errors can up
23:53 Keegann Ubuntu we should make complied and precompiled versions of minetest clients on our forums
23:53 Keegann cpmpiled*
23:53 UbuntuNerd ok
23:54 VanessaE UbuntuNerd: just stop using old sources.  it isn't worth the effort.  Either find a C++ tutorial online, or use the current minetest source.
23:54 UbuntuNerd ok :(!
23:54 VanessaE Keegann: not necessary, there are already precombined linux binaries available.
23:54 VanessaE pre-compiled*
23:55 NekoGloop_- i CANNOT find a desert ;_;
23:55 UbuntuNerd Vanessa is Minetest 0.0.1 on github?
23:55 VanessaE UbuntuNerd: beats me, ask celeron55
23:55 UbuntuNerd is he on?
23:55 VanessaE probably not
23:55 VanessaE it's about 4am his time
23:55 UbuntuNerd o ok lolz
23:56 VanessaE like I said,m
23:56 VanessaE left #minetest
23:56 VanessaE joined #minetest
23:56 VanessaE dammit.
23:56 VanessaE wrong key
23:56 NekoGloop_- i have got to have the ONE world where deserts dont appear
23:56 VanessaE like I said, don't use old sources.  Use 0.4.3 sources.
23:56 VanessaE NekoGloop_-: sowwy :)
23:57 UbuntuNerd ok is Minetest 0.4-DEV ok to use (They Compile)
23:57 VanessaE USE THE 0.4.3 SOURCES
23:57 VanessaE jeez!
23:57 Keegann UbuntuNerd is there a way to see if people are on or not?
23:57 UbuntuNerd no
23:57 UbuntuNerd OK
23:58 Keegann did i see 1.3?
23:58 Keegann :)
23:58 NekoGloop_- FINALLY
23:58 NekoGloop_- A FUCKING DESERT
23:59 NekoGloop_- but... there's no cacti... ;_;
23:59 khonkhortisan 0.4.3 is the absolute newest, no?
23:59 Keegann yes
23:59 khonkhortisan NekoGloop_-, yes, the null cell again

| Channels | #minetest index | Today | | Google Search | Plaintext