Time |
Nick |
Message |
00:00 |
Fifi |
/usr/share/minetest/games/minetest_game/mods/terrariumblocks |
00:00 |
Fifi |
it's all a+rwx -R |
00:02 |
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MiJyn joined #minetest |
00:02 |
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MiJyn joined #minetest |
00:03 |
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NekoGloop joined #minetest |
00:04 |
NekoGloop |
I'm baaaaaack :) |
00:04 |
Fifi |
Kk :P |
00:04 |
Fifi |
/usr/share/minetest/games/minetest_game/mods/terrariumblocks |
00:04 |
Fifi |
it's all a+rwx -R |
00:05 |
Fifi |
Btw. is making nice recipe graphs somehow possible without manually editing images or making a lot of screenshoots>? |
00:05 |
NekoGloop |
Not at the moment |
00:05 |
Fifi |
Ah :( |
00:06 |
Fifi |
Hmm |
00:06 |
Fifi |
I think about publishing my mod at the forums, that's why I ask |
00:06 |
NekoGloop |
I could code something in game maker to do that, however i'm not at my computer |
00:06 |
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sdzen joined #minetest |
00:08 |
cornernote |
hi |
00:08 |
cornernote |
im trying to make a counter like this: http://minetest.net/forum/viewtopic.php?pid=40209#p40209 |
00:08 |
cornernote |
but i dont know what to put in the 3 far-away yC |
00:08 |
cornernote |
any tips ? |
00:08 |
PilzAdam |
its µC and not yC |
00:09 |
NekoGloop |
And that's not on our keyboards |
00:09 |
cornernote |
i cant type a µ |
00:09 |
cornernote |
why doesnt the code have µ ? it has y ? |
00:09 |
Fifi |
it's micro |
00:09 |
PilzAdam |
https://en.wikipedia.org/wiki/%CE%9C |
00:10 |
Fifi |
like micro farads or whatever it's in english |
00:10 |
Fifi |
(on capacitors) |
00:10 |
cornernote |
https://github.com/Jeija/minetest-mod-mesecons/blob/master/mesecons_microcontroller/init.lua#L137 |
00:11 |
cornernote |
yc_reset |
00:11 |
cornernote |
wonder why he didnt use µc_reset ? |
00:11 |
cornernote |
u should make it your business to tell him about it PilzAdam |
00:11 |
cornernote |
explain that its wrong |
00:11 |
PilzAdam |
that is false; jeija is german and the official german norm (DIN) for µ is my |
00:12 |
cornernote |
its not my |
00:12 |
cornernote |
its y |
00:12 |
cornernote |
in the code |
00:12 |
cornernote |
anyway, i guess from your tangent, you don't know how to code the 3 yCs |
00:12 |
PilzAdam |
it should be my |
00:12 |
cornernote |
well, go tell him |
00:12 |
cornernote |
dont tell me |
00:12 |
cornernote |
im just using the termanilogy he has given |
00:13 |
PilzAdam |
what cant i code? |
00:13 |
cornernote |
read back to my question, the one you picked at the yC instead of µC |
00:13 |
NekoGloop |
I want a portal gun |
00:14 |
PilzAdam |
see my throwing mod |
00:14 |
NekoGloop |
No i want it functioning as in portal |
00:14 |
NekoGloop |
Shouldnt be too hard, right? |
00:15 |
PilzAdam |
its rather easy |
00:15 |
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LandMine joined #minetest |
00:15 |
LandMine |
hiiiiiiiiiii |
00:16 |
MiJyn |
hi LandMine! |
00:16 |
LandMine |
anybody here? |
00:16 |
LandMine |
hi |
00:16 |
PilzAdam |
hi |
00:16 |
LandMine |
hey guys i need a little help with something |
00:16 |
NekoGloop |
Well having the two portals link only for that player, destroying the same color portal for that player? |
00:16 |
PilzAdam |
LandMine, dont ask to ask a question, jsut ask it |
00:16 |
PilzAdam |
*just |
00:17 |
MiJyn |
hi |
00:17 |
LandMine |
i need to see if any of you guys can make me a little "mod" that adds a block which after you hit it |
00:17 |
LandMine |
it makes all the cloud blocks dissapear |
00:17 |
LandMine |
after 15 min or so |
00:17 |
MiJyn |
oh, you mean like an unbreakable block? |
00:17 |
MiJyn |
OH |
00:17 |
MiJyn |
nvrm |
00:17 |
MiJyn |
nice |
00:17 |
MiJyn |
nice idea |
00:17 |
MiJyn |
I doubt it'd be possible to make that a mod though |
00:18 |
MiJyn |
minetest clouds are C++ |
00:18 |
MiJyn |
well, maybe |
00:18 |
MiJyn |
we could see |
00:18 |
NekoGloop |
He wants to escape a cloud block prison, dont you? |
00:18 |
LandMine |
no |
00:18 |
LandMine |
i made a little game |
00:18 |
FreeFull |
I'm wondering, I looked at the skyblock mod |
00:18 |
LandMine |
where i have cloud walls |
00:18 |
FreeFull |
Would it be possible to replace all air with water? I should test it out |
00:18 |
MiJyn |
wait, EVERY cloud block in the game is removed? |
00:18 |
LandMine |
yeah |
00:18 |
MiJyn |
use worldedit! |
00:18 |
cornernote |
FreeFull, ALL air ? |
00:18 |
LandMine |
no but i want it to do it automatically |
00:18 |
PilzAdam |
LandMine, i can do that |
00:18 |
cornernote |
so everything is underwater ? |
00:18 |
FreeFull |
cornernote: All air |
00:19 |
LandMine |
thanks PilzAdam |
00:19 |
cornernote |
i made seablock, so that flowing water placed at y=2 and below turns to water source |
00:19 |
NekoGloop |
Hm... |
00:19 |
cornernote |
and when you spawn, 4 blocks are around you |
00:20 |
cornernote |
they soon turn into an ocean |
00:20 |
NekoGloop |
I want cobble to turn mossy when exposed to water |
00:20 |
cornernote |
that was using an ABM |
00:20 |
cornernote |
Neko, thats pretty easy |
00:20 |
cornernote |
sec, i'll get you an example |
00:20 |
FreeFull |
Skyblock replaces all generated nodes with air |
00:20 |
FreeFull |
I'm thinking, if you replaced all generated air nodes with water |
00:20 |
FreeFull |
You'd have a water world |
00:21 |
MiJyn |
NekoGloop, good idea |
00:21 |
cornernote |
something like this |
00:21 |
cornernote |
http://pastebin.com/17d0UbVA |
00:21 |
cornernote |
but change the interval/chance to higher numbers |
00:21 |
NekoGloop |
Well... |
00:22 |
NekoGloop |
I see what you mean |
00:22 |
cornernote |
FreeFull - yes, that would work |
00:23 |
cornernote |
in the skyblock register_alias.lua, change air to water |
00:23 |
FreeFull |
cornernote: You could do that for seablock |
00:23 |
cornernote |
no, because that makes you underwater |
00:23 |
cornernote |
i want a surface |
00:23 |
FreeFull |
Well, if you want a surface, sure |
00:24 |
cornernote |
underwaterblock =) |
00:24 |
cornernote |
cool idea, you need to make a space before you can do the lava generator |
00:24 |
cornernote |
stone generator |
00:24 |
FreeFull |
Well, I'm thinking you start in an aerated room |
00:24 |
cornernote |
a sphere/cube or something |
00:24 |
MiJyn |
btw, why did dungeons get removed? |
00:25 |
cornernote |
skyblock copied the sphere function from multinode, and uses that as start blocks |
00:25 |
cornernote |
could easily make them air filled hollow spheres |
00:25 |
cornernote |
hrmm, no actually |
00:26 |
FreeFull |
How about underwater volcanoes |
00:26 |
cornernote |
there is no mapgen_air |
00:26 |
cornernote |
so air wouldnt be replaced by water |
00:26 |
FreeFull |
Ah, damn |
00:26 |
NekoGloop |
Hm. |
00:26 |
cornernote |
you would have water mountains |
00:26 |
cornernote |
and water caves |
00:26 |
FreeFull |
Did you know you can /give yourself default:air ? |
00:26 |
cornernote |
yeah |
00:26 |
NekoGloop |
Is it possible for snow mod to have icicles on the bottom of trees? |
00:26 |
cornernote |
sometimes i get it just from picking up stuff |
00:27 |
cornernote |
usually mesecons stuff |
00:27 |
FreeFull |
Randomly get air? |
00:27 |
cornernote |
yep |
00:27 |
FreeFull |
Weird |
00:27 |
FreeFull |
It doesn't seem to do anything when placed |
00:27 |
cornernote |
lol |
00:27 |
cornernote |
well, its AIR |
00:27 |
cornernote |
what should it do ? |
00:28 |
youbi |
you hacker you! |
00:28 |
NekoGloop |
Heh |
00:28 |
FreeFull |
Replace water with itself! |
00:28 |
cornernote |
no, water replaces air |
00:28 |
NekoGloop |
Noone anwsered me :/ |
00:28 |
FreeFull |
NekoGloop: Try it out |
00:28 |
FreeFull |
And report back |
00:28 |
NekoGloop |
Ipad |
00:28 |
khonkhortisan |
I've randomly gotten air before. |
00:28 |
cornernote |
NekoGloop, not sure what you mean... on the tree node itself? |
00:28 |
cornernote |
or the nodes around the tree |
00:29 |
NekoGloop |
No on the bottom of the leaves |
00:29 |
khonkhortisan |
write an abm for leaves |
00:29 |
cornernote |
it forms on the top |
00:29 |
NekoGloop |
Maybe drop ice shards, craftable into icicles and normal ice blocks |
00:29 |
cornernote |
snow is like a node, but the snow is all at the bottom of the node |
00:29 |
cornernote |
i think you'd need a new node |
00:30 |
khonkhortisan |
when snow lands on leaves, count down how many leaves nodes there are until air, then add icicles there. |
00:30 |
cornernote |
cos it would need to be at the top of the node |
00:30 |
FreeFull |
Would it be possible for a mod to generate randomly-generated structures in the world? |
00:30 |
cornernote |
yeah, icicles |
00:30 |
cornernote |
FreeFull, yes |
00:30 |
Basstard` |
Popsicles? |
00:30 |
khonkhortisan |
depends on what you mean by structures? |
00:30 |
khonkhortisan |
-? |
00:30 |
cornernote |
i think a mod can put any structure into the world randomly |
00:31 |
NekoGloop |
Well snow mod makes its little pine trees |
00:31 |
cornernote |
as long as you can build the structure, save it to a file, etc |
00:31 |
khonkhortisan |
generate upside-down trees! |
00:31 |
FreeFull |
Could it generate the structure on the fly? |
00:31 |
khonkhortisan |
then the icicles won't be a problem |
00:31 |
cornernote |
FreeFull, yes |
00:31 |
khonkhortisan |
yep, you can generate on globalstep, with an active block modifier, when the player runs a command, when you hit something... |
00:31 |
NekoGloop |
Making villages? |
00:32 |
cornernote |
there are mods that if combined (using more code) could do that |
00:32 |
cornernote |
sec.. |
00:32 |
FreeFull |
Could you replace all mapgen with your own? |
00:32 |
NekoGloop |
Probably |
00:33 |
NekoGloop |
Would be very laggy though |
00:34 |
cornernote |
cant think of the name |
00:34 |
cornernote |
there was a mod that allowed a block, when placed it builds a structure |
00:34 |
FreeFull |
How about changing the sky/clouds/etc? |
00:35 |
cornernote |
default:cloud is a node |
00:35 |
cornernote |
should be able to replace it |
00:35 |
NekoGloop |
But as for the sky itself? Idk |
00:35 |
cornernote |
thats air |
00:36 |
cornernote |
its kindof a node, but replacing will be very slow i think |
00:36 |
PilzAdam |
clouds are not nodes, they are implemented in c++ |
00:36 |
FreeFull |
default:cloud is a block |
00:36 |
khonkhortisan |
that's why I can't spawn rain, the clouds aren't real |
00:36 |
PilzAdam |
the default:cloud node is not used |
00:36 |
FreeFull |
But the clouds in the sky aren't made out of blocks |
00:37 |
cornernote |
here - live house |
00:37 |
cornernote |
https://github.com/cornernote/minetest-megapack/tree/master/mods/livehouse |
00:37 |
cornernote |
it builds a house/structure from a placed node |
00:37 |
cornernote |
so you can do this.... |
00:37 |
FreeFull |
cornernote: You could use default:cloud as steam when lava touches water |
00:37 |
NekoGloop |
Reverse the falling_node code? |
00:37 |
NekoGloop |
So it rises? |
00:37 |
cornernote |
FreeFull, no i want particles .. bubbles, etc |
00:38 |
cornernote |
see particles mod |
00:38 |
FreeFull |
Particles would be cool |
00:38 |
khonkhortisan |
except you can't dig cloud |
00:38 |
FreeFull |
Does the engine have support for them so far though? |
00:38 |
khonkhortisan |
particles are entities, so you can only have 49 within a block area. |
00:38 |
NekoGloop |
Redefine the cloud block so you can |
00:39 |
FreeFull |
khonkhortisan: That's very inefficient |
00:39 |
cornernote |
so to get structures being generated.... use register_on_generated() to put livehouses in the places you want them (see mods like more_ores to see how on_generated() works) .. then have an ABM to turn your livehouses into structures |
00:39 |
FreeFull |
I can't see it working well for something like rain |
00:39 |
khonkhortisan |
What if someone uses cloud as an admin tool to keep non-admins out of certain areas? |
00:39 |
cornernote |
Particles mod has rain, i couldnt get it to work |
00:39 |
khonkhortisan |
nodes aren't much better for rain |
00:39 |
khonkhortisan |
it has rain? |
00:39 |
cornernote |
no, dripping water mod |
00:39 |
cornernote |
sec... |
00:39 |
khonkhortisan |
oh yeah. I got that to work |
00:40 |
cornernote |
this one |
00:40 |
cornernote |
https://github.com/cornernote/minetest-megapack/tree/master/mods/drippingwater |
00:40 |
khonkhortisan |
water over dirt over you = black dots on the dirt, then blue falling dots |
00:40 |
cornernote |
https://github.com/cornernote/minetest-megapack/blob/master/mods/drippingwater/init.lua#L64 |
00:41 |
cornernote |
it adds drippingwater:drop |
00:41 |
cornernote |
but it doesnt seem to set any velocity or accelleration |
00:41 |
cornernote |
PilzAdam, you here still ? |
00:41 |
PilzAdam |
yes |
00:42 |
cornernote |
you know a bit about the movement code, to make this rain work, it needs some setaccelleration or something right ? |
00:42 |
cornernote |
just thinking, we could make rain/snow, etc |
00:43 |
PilzAdam |
https://github.com/cornernote/minetest-megapack/blob/master/mods/drippingwater/init.lua#L30 |
00:43 |
cornernote |
only problem is, too many entities .. would it cause huge lag |
00:43 |
PilzAdam |
y should be -10 |
00:43 |
PilzAdam |
cornernote, yes |
00:43 |
PilzAdam |
i already tried to make a rain mod |
00:44 |
PilzAdam |
fail... |
00:44 |
khonkhortisan |
me too |
00:44 |
PilzAdam |
http://minetest.net/forum/viewtopic.php?id=2820 |
00:44 |
khonkhortisan |
luaentities disappear, nodes fall too blocky, and there's no cloud to generate from. Those are the main problems with rain. |
00:45 |
PilzAdam |
see this: http://minetest.net/forum/viewtopic.php?id=2820 |
00:47 |
khonkhortisan |
woah cool! |
00:48 |
khonkhortisan |
the repeating effect isn't due to your rain animation so much as it is to the cubic structure of the game. If you offset the animation, it would only make the lines a little jagged but they'd still be there. |
00:50 |
khonkhortisan |
I spawned nodes or entities above the player and made them fall. You filled the air with it. I wonder if there's another way, too |
00:59 |
cornernote |
>> Is it possible to detect the clouds in the sky? I never tried. If it is possible, then there should be rain only direct under the clouds. |
00:59 |
cornernote |
<PilzAdam> Its not possible. |
00:59 |
cornernote |
so the ABM in the dripping water wont work ? |
00:59 |
Basstard` |
Anything's possible! |
00:59 |
cornernote |
minetest.register_abm({nodenames = {"default:cloud"}, ... }) |
01:00 |
khonkhortisan |
yaw goes from -4 |
01:01 |
khonkhortisan |
from -4.5 to 1.5 to 7 something |
01:05 |
khonkhortisan |
and pitch goes from -1.5620696544647 to 1.5620696544647 |
01:10 |
Basstard` |
Fix yer game, people. |
01:12 |
|
sdzen left #minetest |
01:12 |
NekoGloop |
I made a lot of fixes to the jungletrees... And github refused to cooperate |
01:12 |
khonkhortisan |
worldedit has a "?" axis that is supposed to map to the direction you're facing, and it doesn't work right yet - or used to work and broke |
01:12 |
khonkhortisan |
ssh keys? |
01:13 |
khonkhortisan |
I couldn't get in through http |
01:13 |
khonkhortisan |
but ssh worked for me |
01:13 |
NekoGloop |
I'm using github for windows |
01:13 |
khonkhortisan |
then I can't help you :) |
01:13 |
NekoGloop |
The downloadable thingymajig |
01:13 |
khonkhortisan |
I don't know how to get the http connection to work |
01:16 |
khonkhortisan |
depending on which way you turn around, the yaw goes either from -4.5 to 1.5 or from 1.5 to 7, and gets stuck on one of those ranges |
01:16 |
khonkhortisan |
I think |
01:17 |
NekoGloop |
I thought yaw was degrees of a circle? |
01:18 |
khonkhortisan |
minetest.env:get_player_by_name(name):get_look_yaw() is not the same value as your debug (yaw = ) |
01:19 |
NekoGloop |
Ah |
01:20 |
khonkhortisan |
the debug yaw goes between > 0 to 360. The lua yaw goes from 7.8 around in a circle to 1.5,around again to -4.6 |
01:20 |
khonkhortisan |
no wonder the axis mapping doesn't work |
01:21 |
khonkhortisan |
If only I could get the debug yaw from lua |
01:23 |
PilzAdam |
maybe yaw/math.pi*180 |
01:24 |
PilzAdam |
https://en.wikipedia.org/wiki/Radian |
01:25 |
PilzAdam |
lua is in radian |
01:29 |
PilzAdam |
khonkhortisan, does it help? |
01:35 |
|
servvs joined #minetest |
01:36 |
Keegann |
hey when i place a node it goes to unknown and after i restart my client it goes to normal |
01:37 |
NekoGloop |
Keegann: Disable texture atlas |
01:37 |
Keegann |
where is the texture atlas? |
01:37 |
NekoGloop |
... |
01:38 |
Keegann |
is it because im using 0.4.2 r1 on a 0.4.0 server? |
01:38 |
cornernote |
can you make a µC work like a delayer ? |
01:38 |
PilzAdam |
Keegann, see minetes.conf.example |
01:39 |
cornernote |
a delayer needs 2 afters (after X on, after X off) |
01:41 |
Basstard` |
OOG |
01:52 |
* NekoGloop |
pokes #minetest for signs of life |
01:52 |
PilzAdam |
boooooring |
01:52 |
Fifi |
Kk :3 |
01:52 |
Fifi |
I finished posting about my mod ;) |
01:52 |
Fifi |
http://minetest.net/forum/viewtopic.php?pid=40218 Feel welcome ;) |
01:53 |
PilzAdam |
you dont have to write by fiffy because your name is directyle beside the post |
01:54 |
Fifi |
Hm, true xD |
01:54 |
cornernote |
nice mod Fifi |
01:54 |
NekoGloop |
Fifi: How do the coal blocks work? Directly from coal? |
01:54 |
PilzAdam |
Fifi, you dont have to post screenshots twice |
01:54 |
Fifi |
Coal Bricks? |
01:55 |
Fifi |
I know, i just made the first one as a "cover" ;) |
01:55 |
Fifi |
brb, I'll remove "by Fifi" redundancy xD |
01:55 |
Fifi |
kk i'm back |
01:55 |
NekoGloop |
Fifi: What's the recipe for coal blocks? |
01:56 |
Basstard` |
Fifi by Fifi by Fici |
01:56 |
Fifi |
NekoGloop: Do you mean Coal Bricks? If so, you have to craft Carbon Fibre Block with four coal lumps in square, and then made XO, where X = carbon fibre block, and O = stone |
01:56 |
NekoGloop |
No i mean the coal -blocks- |
01:56 |
Fifi |
Yy |
01:56 |
NekoGloop |
The pic above "finally, some use for coal" |
01:57 |
Fifi |
There's no coal blocks in my mod :O |
01:57 |
Fifi |
aa |
01:57 |
Fifi |
it's that Carbon Fibre Block's ;) |
01:57 |
Fifi |
@@ |
01:57 |
Fifi |
@@ |
01:57 |
Fifi |
@ = coal lump |
01:57 |
NekoGloop |
Ah i see |
01:58 |
NekoGloop |
For stone wall: use granite since they look more alike |
01:58 |
Fifi |
Hm. |
01:58 |
Fifi |
I thought of that |
01:58 |
Fifi |
But it's kinda rare |
01:59 |
NekoGloop |
And: may i be the first to say: holy shit |
01:59 |
Fifi |
And as it's Terraria inspired, and in Terraria it was made of stone, so I'm a bit sceptic of changing it ;P |
01:59 |
Fifi |
:D ok |
01:59 |
NekoGloop |
Ah |
01:59 |
Fifi |
So I'll say Holy Mad Cow. |
01:59 |
Fifi |
xD |
01:59 |
NekoGloop |
Then use actual stone, not sandstone |
02:00 |
Fifi |
Yy it uses stone ;) |
02:00 |
Fifi |
Only Sandstone Bricks uses sandstone ;) |
02:00 |
NekoGloop |
I see |
02:00 |
Fifi |
That yellow ones with gray lines ;) |
02:00 |
NekoGloop |
Your recipe says sandstone |
02:01 |
Fifi |
:o |
02:01 |
Fifi |
Lol, me :D |
02:01 |
Fifi |
Thanks for noticing me :D |
02:01 |
NekoGloop |
Maybe make mithril bricks a darker texture, since they're darker in moreores |
02:02 |
Fifi |
Ok, fixed ;) I copied recipe of sandstone and changed it and i forgot about it |
02:02 |
NekoGloop |
Ok |
02:02 |
NekoGloop |
Now how does one get the rusty bricks? |
02:02 |
Fifi |
Hmm. But they will be darker than the others then. And blue bricks (in Terraria they were Cobalt ones) was brighter in Terraria xD |
02:03 |
Fifi |
It's made of Iron ;) |
02:03 |
NekoGloop |
Oh i see |
02:03 |
PilzAdam |
http://octodex.github.com/ |
02:03 |
NekoGloop |
And... Well, feel free to experiment with textures |
02:03 |
NekoGloop |
My personal fix-pack will just need to be updated, that's all |
02:04 |
* PilzAdam |
got to sleep |
02:04 |
PilzAdam |
bye |
02:04 |
Fifi |
What do you mean by fix-pack :D? |
02:04 |
Fifi |
Bb PilzAdam ;) |
02:05 |
NekoGloop |
Texture pack with fixed graphics, e.g. default steel sword |
02:05 |
NekoGloop |
It edits nothing but what i find particularly distasteful |
02:06 |
Fifi |
Ach ;) |
02:07 |
NekoGloop |
Infact i use default textures and often forget about my fix-pack |
02:09 |
NekoGloop |
I want Portal-based mod |
02:10 |
Fifi |
Hm;D |
02:10 |
NekoGloop |
Heh |
02:10 |
Fifi |
I saw such in Teeworlds (the game with tees like that one in my avatar) |
02:10 |
Basstard` |
I played Portal before Portal existed. |
02:10 |
NekoGloop |
Portals, like from Portal? |
02:11 |
Fifi |
:D |
02:11 |
Fifi |
Kk, I gotta go for now :( |
02:11 |
Fifi |
bb ;) |
02:11 |
Basstard` |
Quake with Killer Quake Pack (KQP) had a portal gun in it. |
02:13 |
NekoGloop |
Oh and... |
02:13 |
NekoGloop |
SPAAAAAAAAAAAAAAACCCCCCCCCCEEEEEEEEEE!!!!!!!!! |
02:24 |
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02:26 |
NekoGloop |
The above statement is the smartest thing i've said all day |
02:28 |
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02:29 |
Popa |
wassusp |
02:29 |
NekoGloop |
The ceiling is up |
02:29 |
Popa |
-_- |
02:30 |
NekoGloop |
Well, it is, isnt it? |
02:30 |
Popa |
yeah |
02:31 |
NekoGloop |
Heh |
02:32 |
Popa |
any one has a private server |
02:32 |
Popa |
? |
02:32 |
NekoGloop |
Nope |
02:37 |
Keegann |
yep |
02:37 |
Keegann |
ish |
02:38 |
Popa |
what is it? |
02:38 |
Keegann |
keegor.servegame.com |
02:38 |
Keegann |
port 30000 |
02:40 |
Popa |
what mods does it have |
02:40 |
Keegann |
idk youhave to look on mysite |
02:40 |
Popa |
k |
02:40 |
Popa |
im conecting |
02:41 |
Keegann |
ok |
02:41 |
Popa |
hmm doesnt seem to be downloading the media |
02:41 |
Keegann |
why did it shut down by it self |
02:41 |
Popa |
what version is the server? |
02:42 |
Keegann |
0.4.0 |
02:43 |
Popa |
desont connect |
02:43 |
Popa |
just stays at 0 percent |
02:43 |
Keegann |
yea it keeps shuting down |
02:44 |
Keegann |
help >>>http://pastebin.com/HspegV2Z |
02:45 |
Popa |
somehow im causing it hahahah |
02:45 |
Popa |
im LandMine btw :) |
02:45 |
Keegann |
:o |
02:46 |
Keegann |
:---------{ |
02:46 |
Popa |
yah |
02:47 |
Keegann |
holy |
02:47 |
Popa |
hehehe |
02:47 |
Keegann |
crap |
02:47 |
Popa |
does it keep crashing? |
02:47 |
Keegann |
yes |
02:47 |
Popa |
good |
02:48 |
Keegann |
why |
02:48 |
Popa |
cause your a retard |
02:48 |
Popa |
hahahah |
02:48 |
VanessaE |
don't harrass |
02:48 |
Keegann |
you from argentina? |
02:49 |
Popa |
nope |
02:51 |
Popa |
keeps going down? |
02:51 |
Keegann |
shut it |
02:51 |
Popa |
u mad? |
02:51 |
Keegann |
what do you think |
02:51 |
Popa |
well you were an asshole when we first meet |
02:52 |
Popa |
so this is good payback |
02:52 |
Popa |
though i dont know how its happening :) |
02:54 |
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02:54 |
LandMine |
common you can do it man! |
02:57 |
LandMine |
common man rage some moar!!!! |
02:58 |
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03:01 |
LandMine |
keegan you there brah? |
03:10 |
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03:11 |
LandMine |
keegan?! |
03:14 |
NakedFury |
2 nn to highlight him |
03:14 |
LandMine |
2 Kegann |
03:14 |
LandMine |
lol how? |
03:14 |
LandMine |
to Keegann |
03:14 |
Keegann |
just hush |
03:14 |
LandMine |
lo |
03:15 |
LandMine |
say your sorry |
03:15 |
LandMine |
and ill stop crashing it |
03:15 |
LandMine |
lol |
03:15 |
Keegann |
sorry about what |
03:15 |
LandMine |
being an asshole....wanting to be a mod on every server |
03:15 |
LandMine |
banning people for no reason |
03:15 |
LandMine |
for your existence |
03:15 |
LandMine |
all of that |
03:15 |
Keegann |
what are you talking about |
03:17 |
LandMine |
your server keeps shutting down lol |
03:17 |
LandMine |
cause of me |
03:17 |
Keegann |
really why do you always come afterme |
03:18 |
LandMine |
cause everyone hates you |
03:19 |
LandMine |
you ban people for walking around |
03:19 |
Keegann |
um no one does besides you |
03:19 |
Keegann |
you crash servers for no reason |
03:19 |
LandMine |
hahah , damm you were even using my name to grief |
03:19 |
LandMine |
and asking to be mod |
03:19 |
VanessaE |
no one here hates keegan. some think he's irritating or stupid but that's really about it |
03:19 |
LandMine |
you shit it |
03:20 |
LandMine |
shut*** |
03:21 |
LandMine |
keegan say your sorry |
03:22 |
LandMine |
and ill stop shutting it down |
03:22 |
Keegann |
i doubt youll stop it |
03:24 |
LandMine |
just tell me why you were using my name to grief and get ban privs on every server lol |
03:24 |
Keegann |
i dont think i useyour namebefore |
03:26 |
Keegann |
you from mexico? |
03:26 |
LandMine |
no lol |
03:26 |
LandMine |
if your trying to ban me dont try it |
03:26 |
LandMine |
im using a VPN |
03:26 |
LandMine |
lol |
03:27 |
Keegann |
ISP>>Gesti?n de direccionamiento UniNet |
03:27 |
LandMine |
and you did use my name lol on redcrab server thats why they banne dyou |
03:27 |
VanessaE |
LandMine: sooner or later you'll run out of IP's to connect from. |
03:27 |
LandMine |
nah |
03:27 |
LandMine |
i have a hidemyass vpn |
03:27 |
VanessaE |
so? |
03:27 |
LandMine |
got more than 100 ips |
03:27 |
VanessaE |
your computer still has to show an IP to make a connection, |
03:28 |
LandMine |
so? |
03:28 |
Keegann |
Distrito Federal? |
03:28 |
LandMine |
im not from mexico buddy lol |
03:28 |
VanessaE |
it's how network protocol works. Sooner or later none of the IPs your VPN uses on its exit nodes will work. |
03:28 |
Keegann |
Distrito Federal? |
03:28 |
Keegann |
from canada? |
03:29 |
LandMine |
nope...and vanessa i am truly unbannable :) |
03:29 |
LandMine |
i have proven it :) |
03:29 |
VanessaE |
LandMine: no one is unbannable. |
03:29 |
VanessaE |
people just get tired and you get bored. |
03:30 |
VanessaE |
there are "only" something like 1 billion or so unique IP addresses. |
03:30 |
NakedFury |
minetest just needs a better way to deal with accounts |
03:30 |
NakedFury |
then he is unbannable |
03:30 |
VanessaE |
of those only a very tiny portion come from VPNs, proxies, etc. |
03:31 |
LandMine |
soooooooooo? im am unbannable |
03:31 |
LandMine |
prove? i can still connect to all the servers |
03:31 |
VanessaE |
because they gave up trying to ban you. |
03:31 |
LandMine |
and i somehow found a away to shut down a server lol |
03:32 |
NakedFury |
that makes him unbannable |
03:32 |
LandMine |
ask keegan lol |
03:32 |
LandMine |
just by connecting to it |
03:32 |
Keegann |
haha not funny |
03:33 |
LandMine |
i was the first guy to make a fly hack, and a free move hack lol |
03:33 |
LandMine |
but this kid thought it would be fun going around using my name |
03:34 |
LandMine |
just to get ban privs on every server |
03:34 |
LandMine |
thats lame |
03:34 |
LandMine |
its like that other kid Max |
03:39 |
VanessaE |
bbl. |
03:45 |
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03:56 |
ecube |
watttt' |
03:57 |
ecube |
protect what where? from what? |
03:57 |
Keegann |
landmines mommy wanted him |
03:57 |
ecube |
WHY U NO SPECK TO ME |
03:57 |
Keegann |
because VanessaE told me to |
03:58 |
Keegann |
ecube ^ |
04:01 |
MiJyn |
<LandMine> i was the first guy to make a fly hack, and a free move hack lol |
04:02 |
MiJyn |
lol, I did that before he even learn't of it :P |
04:02 |
MiJyn |
learn't of minetest |
04:02 |
Keegann |
hes not here btw |
04:03 |
MiJyn |
I know |
04:03 |
Keegann |
oh |
04:04 |
MiJyn |
he's a nice guy though |
04:05 |
ecube |
haxxxx |
04:40 |
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05:35 |
khonkhortisan |
haxx are simple, features aren't, bug hunting is difficult. If someone haxx, you can assume they're not very skilled. |
05:36 |
khonkhortisan |
And don't have the life experience to know what those effects are, that they will be isolated instead of making friends. |
05:38 |
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05:43 |
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05:47 |
khonkhortisan |
What can I do when I have a wire that stays high with no source? |
05:48 |
khonkhortisan |
It affects the gameplay of tic-tac-toe. |
05:53 |
* Calinou |
found a post on reddit with -91 points |
05:58 |
* khonkhortisan |
has no idea what that means |
06:00 |
Calinou |
someone's comment got 92 downvotes |
06:00 |
Calinou |
when you create a comment you automatically upvote it yourself, so it starts with 1 point |
06:10 |
khonkhortisan |
self-voting is bad, people are horrible at judging themselves |
06:10 |
khonkhortisan |
how bad can a comment be? |
06:10 |
khonkhortisan |
Do you want to take a look at a mesecon machine and tell me what could be improved? |
06:10 |
khonkhortisan |
Or maybe you already did, I don't remember who it was. |
06:12 |
Calinou |
<khonkhortisan> self-voting is bad, people are horrible at judging themselves |
06:12 |
Calinou |
you obviously don't downvote/not upvote yourself, that is suicidal |
06:12 |
Calinou |
you can do it if you want though |
06:12 |
Calinou |
<khonkhortisan> Do you want to take a look at a mesecon machine and tell me what could be improved? |
06:12 |
Calinou |
not me |
06:13 |
Calinou |
I'm a mesecons noob :P |
06:13 |
khonkhortisan |
then that's a good thing, just look at the user input, do you like how it plays, that sort of thing. |
06:13 |
khonkhortisan |
http://minetest.net/forum/viewtopic.php?pid=40229#p40229 |
06:17 |
khonkhortisan |
"I'm not an expert, but that looks kind of odd." I'm just looking for any sort of input. |
06:18 |
Calinou |
oh the 3D wires look much better (from the screenshot) |
06:18 |
Calinou |
when I first seen them they looked horrible |
06:19 |
khonkhortisan |
yep, they just have one place where they cut corners through something, but they're better. |
06:19 |
khonkhortisan |
I forgot to take a screenshot of just the window, you can figure out my os from that shot. |
06:47 |
khonkhortisan |
ha! I beat myself in tic-tac-toe! |
06:48 |
khonkhortisan |
? I overheated some chips? They worked fine before! It didn't even overheat the whole row, just random chips. Huh. |
06:50 |
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07:08 |
khonkhortisan |
*** glibc detected *** bin/minetest: corrupted double-linked list: 0x0000000002accb70 *** |
07:44 |
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09:11 |
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Topic for #minetest is now Please be patient when asking questions; someone may not be around. | Main website: http://minetest.net | Development channel: #minetest-delta | Wiki Channel: #minetest-wiki |
09:11 |
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11:00 |
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11:05 |
VanessaE |
good morning all.. |
11:11 |
whirm |
VanessaE: morning |
11:15 |
VanessaE |
what's news? |
11:19 |
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11:19 |
cornernote |
hi |
11:20 |
Phitherek_ |
hi |
11:20 |
cornernote |
does anyone know how i can make a random-"ish" number using mesecons ? |
11:20 |
cornernote |
i made rock paper scissors lizard spock |
11:21 |
cornernote |
and i want to give a "vs cpu" option |
11:22 |
VanessaE |
hey cornernore |
11:22 |
VanessaE |
cornernote |
11:22 |
cornernote |
hey VanessaE |
11:22 |
VanessaE |
random number? easy |
11:23 |
VanessaE |
make three rapidly-cycling clocks like the one I showed you, but set them to a timing that'll result in 29 Hz |
11:23 |
cornernote |
i made the buttons better, now once you choose an option, its locked in until the reset button is pressed |
11:23 |
VanessaE |
feed them through a 3-in AND |
11:24 |
VanessaE |
feed that output through a two-in AND-latch |
11:24 |
VanessaE |
the other input on that latch goes to a button |
11:25 |
VanessaE |
have the user flip the switch to turn the clocks on |
11:25 |
VanessaE |
have them press the button to obtain a random result |
11:25 |
cornernote |
let me process that in my brain for a sec |
11:26 |
VanessaE |
if you want a multi-bit result, ditch the 3-in AND gate and use three AND-latches against the button |
11:26 |
VanessaE |
their outputs would be 3-bit number |
11:26 |
cornernote |
what is a "two-in AND-latch" .. like i only have one output to feed in |
11:26 |
cornernote |
i have 5 bits, i want to randomly select one and only one of them |
11:26 |
VanessaE |
also, you should modify the clocks to stop when the button is pressed. |
11:27 |
VanessaE |
hrm.. 5 bits |
11:27 |
cornernote |
but its not 5 bits that add up |
11:27 |
cornernote |
only 1 can be on |
11:27 |
VanessaE |
right |
11:27 |
VanessaE |
I know |
11:27 |
VanessaE |
thinking |
11:27 |
cornernote |
eg, an alternating flash down the row |
11:27 |
cornernote |
on off off off off |
11:27 |
cornernote |
off on off off off |
11:27 |
cornernote |
etc |
11:28 |
cornernote |
as long as it keeps going, it will be random when the user presses the button |
11:28 |
VanessaE |
I'm not really sure .. |
11:29 |
cornernote |
i can just get your counter, and hook it up to a 4bit decoder |
11:29 |
VanessaE |
wait.. |
11:29 |
cornernote |
but that seems like overkill |
11:29 |
VanessaE |
actualyl in a computer, a RNG is far more complex :-) |
11:30 |
cornernote |
RNG ? |
11:30 |
cornernote |
oh |
11:30 |
VanessaE |
Random Number Generator |
11:30 |
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11:30 |
cornernote |
yeah, but it doesnt have to be "random" |
11:30 |
cornernote |
it can be time based |
11:30 |
cornernote |
cos the user cant see the lights |
11:30 |
VanessaE |
mmm |
11:31 |
cornernote |
just like a row of delayers with an input signal |
11:31 |
cornernote |
that would work i think |
11:31 |
VanessaE |
three clocks, 3-to-8 decoder (that's a 74*138 by the way ;-) ) |
11:31 |
VanessaE |
the extra outputs from the decoder could be fed to an OR gate to be used to reset the clcoks |
11:31 |
VanessaE |
clocks |
11:31 |
cornernote |
no, id just use 1 clock, i think "random" is the wrong word |
11:32 |
VanessaE |
ok |
11:32 |
cornernote |
i just need to get a number thats different each time |
11:32 |
cornernote |
lol |
11:32 |
VanessaE |
one clock, 3 bit counter, 3-to-8 decoder |
11:32 |
VanessaE |
anyway the extra outputs on the decoder can be used to reset the counter |
11:32 |
VanessaE |
that way it only ever counts 0-4 |
11:32 |
VanessaE |
(or 1-5 however you want to look at it) |
11:34 |
VanessaE |
here, I'll pastebin a circuit, gimme a few minutes |
11:34 |
VanessaE |
ph33r my ASCII art sk1llz ;-) |
11:35 |
cornernote |
cool |
11:35 |
cornernote |
=) |
11:35 |
cornernote |
im trying to make something like this game - http://www.minecraftforum.net/topic/1442062-rock-paper-scissors-lizard-spock-redstone-game/ |
11:35 |
cornernote |
i dont know if i can replicate the betting system |
11:35 |
cornernote |
but maybe i can kill the loser with lava |
11:36 |
cornernote |
lol |
11:36 |
cornernote |
or something |
11:38 |
VanessaE |
http://pastebin.com/pqubHfJw |
11:38 |
VanessaE |
you'll need to modify the flops and the clock to all have a 'reset' input./ |
11:39 |
VanessaE |
(y1..y8 is the standard designation for outputs on a 3-to-8) |
11:39 |
VanessaE |
brb |
11:40 |
cornernote |
ok, i'll give it a shot now.. thanks |
11:41 |
VanessaE |
your |
11:41 |
VanessaE |
your "power" switch (the one that was for starting the clock in my original circuit) could be repurposed as a reset control, so the clock can still have its feedback loop |
11:46 |
VanessaE |
don't kill the loser, make them fall into a really deep pit - deep enough to take 3-4 hearts, then they have to climb back up via a ladder or somethin |
11:46 |
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11:49 |
cornernote |
ok, i got the clock and flops |
11:49 |
cornernote |
now i just need a 3bit decoder, right ? |
11:49 |
cornernote |
i see |
11:49 |
VanessaE |
http://pastebin.com/XuZyi0Yp |
11:49 |
cornernote |
and 6-7-8 reset it, so it never gets those |
11:49 |
VanessaE |
there, with the reset switch and feedback loop shown |
11:50 |
cornernote |
ok, gotchya |
11:50 |
VanessaE |
fuck that's wrong |
11:50 |
cornernote |
i think i can get it from here |
11:50 |
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11:51 |
VanessaE |
http://pastebin.com/SjtiUnkS |
11:51 |
VanessaE |
there, just for completeness :-() |
11:51 |
VanessaE |
:-) |
11:52 |
cornernote |
cool |
11:52 |
VanessaE |
good luck :-) |
12:06 |
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12:42 |
wei2912 |
hi |
12:43 |
VanessaE |
hi |
12:46 |
wei2912 |
VanessaE, any idea on how to set limits for flatland? |
12:46 |
VanessaE |
no |
12:46 |
wei2912 |
VanessaE, any place i can get grass flatland? |
12:47 |
VanessaE |
dunno :-) |
12:47 |
wei2912 |
:( |
12:47 |
VanessaE |
I've never used that mod |
12:47 |
VanessaE |
but |
12:47 |
VanessaE |
you can always /giveme default:dirt 999 |
12:48 |
VanessaE |
(or dirt_with_grass) |
12:49 |
wei2912 |
VanessaE, lol |
12:49 |
VanessaE |
or use creative mode ;) |
12:53 |
Phitherek_ |
just build it up :P |
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13:19 |
wei2912 |
argh |
13:19 |
wei2912 |
minetest keeps crashing |
13:21 |
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13:21 |
Phitherek_ |
segfaults? ;) |
13:21 |
wei2912 |
Phitherek_, yup |
13:21 |
Phitherek_ |
yeah, it happens sometimes |
13:21 |
Phitherek_ |
especially when there is some kind of lag when transmitting data on connect |
13:22 |
wei2912 |
Phitherek_, ah |
13:22 |
wei2912 |
exactly my problem |
13:22 |
Voltaire |
So anything exciting and new on the minetest front in the last couple of weeks? |
13:23 |
Phitherek_ |
you must try and try, it will finally work ;) |
13:23 |
Phitherek_ |
it' s that way in my case |
13:23 |
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13:38 |
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13:39 |
NekoGloop |
Hello peoples |
13:39 |
VanessaE |
hey |
13:39 |
* VanessaE |
pets NekoGloop (with chainmail in place just in case) |
13:39 |
* NekoGloop |
lol's |
13:40 |
NekoGloop |
Last night i figured out i have no idea how to use github |
13:40 |
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13:40 |
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13:40 |
NekoGloop |
Derp? |
13:40 |
VanessaE |
oops, wrong window |
13:40 |
NekoGloop |
Last night i figured out i have no idea how to use github |
13:41 |
wei2912 |
lol |
13:41 |
VanessaE |
it's easiest to use from a command line honestly |
13:42 |
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13:42 |
VanessaE |
(it was invented by Linus Torvalds after all) |
13:42 |
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13:42 |
NekoGloop |
Heh |
13:42 |
NekoGloop |
Well... I couldnt successfully push a fork of jungletree |
13:42 |
NekoGloop |
(from the "github for windows" program) :) |
13:43 |
wei2912 |
argh |
13:43 |
wei2912 |
keeps crashing |
13:43 |
wei2912 |
VanessaE, linus torvalds hates it lol |
13:43 |
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13:44 |
Phitherek_ |
NekoGloop: but have you tried pushing to original repo or to your repo? |
13:44 |
NekoGloop |
Both, i think |
13:44 |
Phitherek_ |
I think you do not have access permissions to the original ;) |
13:45 |
Phitherek_ |
and are you sure that you have your RSA keys set up correctly? |
13:45 |
khonkhortisan |
pull should be original, push should be fork |
13:46 |
Phitherek_ |
yeah, unless you are the contributor to original |
13:46 |
Phitherek_ |
but you must be given access permissions to that repo |
13:47 |
NekoGloop |
Not on my comp atm, lemme fix that :3 |
13:47 |
khonkhortisan |
you can contribute all you want until they give you access, then you can REALLY contribute. (whatever that means) |
13:47 |
khonkhortisan |
Good morning, the sun just came up and I didn't sleep because I drank a rockstar, when I'm not a coffee drinker. |
13:48 |
Phitherek_ |
for me it' s afternoon already :P |
13:48 |
khonkhortisan |
So you could see the sun the whole time. I'm looking in your compass direction. |
13:49 |
VanessaE |
khonkhortisan: try Rip-It "Fbomb" sometime. it's good. |
13:49 |
VanessaE |
also, good morning :-) |
13:50 |
khonkhortisan |
I saw those in the store, almost got some |
13:50 |
VanessaE |
and it's cheap too |
13:50 |
VanessaE |
a buck for like 16oz or so |
13:50 |
khonkhortisan |
rip-it is sold in the dollar store |
13:51 |
khonkhortisan |
couldn't buy plates because the bank couldn't decide if there was 700, 500, 3000, or negative in the account. |
13:51 |
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13:52 |
khonkhortisan |
How do I tell github I have a branch on my fork? |
13:53 |
VanessaE |
not sure, last time I tried that I had little success managing it |
13:53 |
VanessaE |
I think you just checkout -b branchname or something |
13:54 |
khonkhortisan |
fatal: A branch named 'axes' already exists. |
13:54 |
khonkhortisan |
I think -b is for creating the branch |
13:54 |
VanessaE |
yes |
13:54 |
khonkhortisan |
git branch axes; git checkout axes; git commit; git push; "Everything up-to-date" |
13:55 |
VanessaE |
that's part of why I just maintain separate repositories for each branch of something - easier for me to understand, plus then zipballs are more useful |
13:56 |
khonkhortisan |
oh. "git push origin axes" is how to tell it about a branch. |
13:56 |
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13:57 |
NekoGloop |
ko |
13:57 |
NekoGloop |
ok* |
13:57 |
NekoGloop |
now i think i figured out what i did wrong |
13:58 |
Phitherek_ |
khonkhortisan: yeah, the "origin" refers to a remote GitHub repo ;) |
13:58 |
Voltaire |
What does your jungletree mod do? |
13:58 |
khonkhortisan |
git push while being in the branch doesn't work, I have to tell it to push the branch itself |
13:58 |
Phitherek_ |
git push origin |
13:59 |
Phitherek_ |
have you tried that? |
13:59 |
Phitherek_ |
I always do it with the branch though |
13:59 |
NekoGloop |
Voltaire: fixes up various things |
13:59 |
khonkhortisan |
git push said everything up-to-date, git push origin <branchname> updated github to the branch's existence |
13:59 |
khonkhortisan |
I can't really try it now unless I remove the branch |
13:59 |
Phitherek_ |
without origin you are working on your local repo |
14:00 |
khonkhortisan |
no? with a single branch it pushes just fine to github |
14:00 |
milleja46 |
anyone know why the mac build(at least according to minetest.net) is so out of date? |
14:00 |
khonkhortisan |
git commit;git push |
14:00 |
NekoGloop |
lets see... one moment, i think i've finally got it... |
14:00 |
VanessaE |
git commit -a;git push |
14:01 |
VanessaE |
(-a schedules deleted files also) |
14:01 |
Phitherek_ |
I used branches from a very beginning, idk :D |
14:01 |
khonkhortisan |
I only use the -a if I really need it |
14:01 |
NekoGloop |
https://github.com/GloopMaster/jungletree Yes! It worked! |
14:01 |
Phitherek_ |
NekoGloop: Congrats ;) |
14:01 |
khonkhortisan |
I git diff, look at all my changes, git commit, see what files it complains about |
14:01 |
VanessaE |
milleja46: mac isn't really well supported and is handled by a third party)\ |
14:01 |
NekoGloop |
Now you all can enjoy a better version of jungletree. |
14:02 |
khonkhortisan |
gloopmaster? |
14:02 |
NekoGloop |
my official online name |
14:02 |
khonkhortisan |
is that your cousin? |
14:02 |
NekoGloop |
lol no |
14:02 |
NekoGloop |
its just more official sounding |
14:02 |
Phitherek_ |
I always do git add * > git commit -m 'description' > git push origin <branch> |
14:02 |
milleja46 |
VanessaE: well I kinda figured as much with how the person who supposedly dropped off the face of the earth about 6 months ago.... |
14:03 |
khonkhortisan |
the Gloop family tree: NekoGloop, GloopMaster, GloopBert, DogGloop, Gloopy, GleepGloop... |
14:03 |
NekoGloop |
lol |
14:03 |
VanessaE |
milleja46: oh, no there's someone more recent doing it |
14:03 |
VanessaE |
I just can';t remember his name |
14:03 |
VanessaE |
-; |
14:03 |
khonkhortisan |
arrows! I don't remember what they do in a shell! |
14:04 |
khonkhortisan |
um, redirecting stderr and stout. |
14:04 |
VanessaE |
you mean < > ? |
14:04 |
VanessaE |
oh right |
14:04 |
khonkhortisan |
what Phitherek said |
14:04 |
VanessaE |
didn't see Phitherek_'s comment |
14:04 |
milleja46 |
VanessaE: well the site needs to be updated then to show that :P it only shows the guy who did do it, and he stopped doing them 6 months ago |
14:04 |
NekoGloop |
VanessaE: my version of jungletree switches around the nodes a bit. Tree trunks are "default:jungletree" and leaves are "jungletree:leaves". Wild saplings also grow faster than ones placed by hand (i abused the way they spawn :)) |
14:05 |
Phitherek_ |
no, no, the arrows were not there |
14:05 |
Phitherek_ |
it was like "steps" |
14:05 |
khonkhortisan |
um, the trunk and leaves shouldn't have different modnames |
14:05 |
khonkhortisan |
that's what a ; is for |
14:05 |
Phitherek_ |
every command is separate ;) |
14:05 |
NekoGloop |
trunk uses the default jungletree node |
14:05 |
wei2912 |
what's spawnentity? |
14:06 |
NekoGloop |
so other mods that use jungletree can finally have those recipes be used. |
14:06 |
NekoGloop |
like moreblocks :) |
14:06 |
khonkhortisan |
aliases work too |
14:07 |
NekoGloop |
well i figured the less nodes the better. |
14:07 |
theTroy |
I didnt realise that there are so many more voxel-based projects >.> like terasology, which has totally epic water and mobs |
14:07 |
theTroy |
unfortunately no multiplayer or API |
14:07 |
VanessaE |
NekoGloop: it's okay to register lots of nodes, all that affects is the startup time of the game. |
14:08 |
VanessaE |
it doesn't affect in-game performance as far as I can tell |
14:08 |
khonkhortisan |
I haven't been paying attention to the definition of "voxel". |
14:08 |
khonkhortisan |
and texture corruption, don't forget that |
14:08 |
NekoGloop |
well people who play on creative dont want 800+ nodes (like what I have :)) |
14:08 |
NekoGloop |
and there's still some mods i wanna install :) |
14:09 |
VanessaE |
I have 1500-some nodes defined. 60-some pages of creative inventory. seems okay to me |
14:09 |
VanessaE |
:) |
14:09 |
NekoGloop |
heh |
14:09 |
NekoGloop |
well half those nodes are your own :) |
14:10 |
VanessaE |
actually no |
14:10 |
khonkhortisan |
and here I am, using /giveme all the time when there's a brand-spankin'-new creative inventory. |
14:10 |
VanessaE |
blame unifiedbricks and cotton :-) |
14:10 |
VanessaE |
together, those two register something like 400 nodes :-) |
14:10 |
* khonkhortisan |
likes craft_guide |
14:10 |
NekoGloop |
unifiedbricks? |
14:10 |
VanessaE |
(of course coloredwood is almost 300) |
14:10 |
NekoGloop |
lol i deleted that a long time ago, same with craft_guide |
14:11 |
NekoGloop |
and coloredwood, deleted that too |
14:11 |
VanessaE |
D: |
14:11 |
Phitherek_ |
khonkhortisan: yeah, it' s a good one, but sadly it does not display everything |
14:11 |
khonkhortisan |
I couldn't landscape if it wasn't for craft_guide, I couldn't figure out how to move the strawberry bushes. |
14:11 |
NekoGloop |
but that was when i was using 0.4.1, so there was a node limit |
14:11 |
NekoGloop |
i may reinstall at some point |
14:11 |
VanessaE |
NekoGloop: now there's effectively no limit :-() |
14:11 |
khonkhortisan |
node limit?! and I thought a texture limit was bad. |
14:11 |
VanessaE |
:-) |
14:11 |
VanessaE |
65534 node slots now :-) |
14:12 |
NekoGloop |
yup |
14:12 |
khonkhortisan |
how do you know exactly how many? |
14:12 |
NekoGloop |
now all the mods in existance together cant reach it |
14:12 |
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14:12 |
NekoGloop |
i hate mediafire |
14:13 |
wei2912 |
lol |
14:13 |
wei2912 |
digging |
14:13 |
wei2912 |
mass digging :D |
14:13 |
khonkhortisan |
it was recommended to me for uploading a world |
14:13 |
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14:13 |
VanessaE |
khonkhortisan: like I said, 65534. I think in total there are around 5000 nodes across all the mods available for minetest right now |
14:13 |
NekoGloop |
dammit |
14:13 |
VanessaE |
khonkhortisan: upload to ompldr or dropbox if mediafire doesn't work well :-) |
14:13 |
NekoGloop |
mediafire, y u no download |
14:14 |
khonkhortisan |
I'm ambivalent, ambiguous, arduent, and apologetic about it. |
14:14 |
VanessaE |
bbl, errands to run |
14:14 |
khonkhortisan |
I didn't try downloading, I just uploaded and thought it was fine. |
14:14 |
Phitherek_ |
there is a Google Drive ;) |
14:14 |
Phitherek_ |
also nice one |
14:14 |
khonkhortisan |
but that's tied to the real you |
14:15 |
khonkhortisan |
I'm an avatar! |
14:15 |
wei2912 |
? |
14:15 |
Phitherek_ |
I see :) |
14:15 |
NekoGloop |
he's big and blue |
14:15 |
Phitherek_ |
NekoGloop: :D |
14:15 |
khonkhortisan |
with a big square nose |
14:16 |
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14:16 |
NekoGloop |
:D |
14:16 |
Phitherek_ |
and a tail... |
14:16 |
celeron55 |
it is indeed nice to not have the same (google) account everywhere |
14:16 |
khonkhortisan |
and a patch of white hair on the top of my head |
14:16 |
NekoGloop |
yup dont forget the tail |
14:16 |
celeron55 |
(albeit somebody might argue against this) |
14:16 |
khonkhortisan |
did you remember the hair? |
14:16 |
NekoGloop |
celeron55: yup. and good morning/afternoon/whatever |
14:16 |
khonkhortisan |
it's for tree-talking |
14:17 |
celeron55 |
good somewhere-around-middle-of-the-age-of-universe |
14:17 |
Phitherek_ |
hello celeron55 :) |
14:17 |
khonkhortisan |
unless it cycles, then the time is everywhere in the age of the universe |
14:17 |
NekoGloop |
lol |
14:18 |
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14:18 |
khonkhortisan |
"NekoGloopMaster" |
14:18 |
khonkhortisan |
I don't think I've ever seen a generating sapling grow. |
14:19 |
khonkhortisan |
*generated |
14:19 |
Phitherek_ |
Yeah, I can see the point of not having everything under one account |
14:19 |
Phitherek_ |
especially if it contains your real name ;) |
14:19 |
khonkhortisan |
I have to start using khonkhortisangmail.com |
14:19 |
NekoGloop |
the way jungletrees generate is that they generate the SAPLINGS, not the TREES directly. |
14:20 |
khonkhortisan |
do regular trees have growing saplings? |
14:20 |
NekoGloop |
I could sometimes see the saplings before the tree grew |
14:20 |
NekoGloop |
khonkhortisan: wild trees grow completely, but saplings come from the leaf blocks |
14:20 |
khonkhortisan |
I've seen trees with the bottoms cut off due to world generation |
14:20 |
wei2912 |
creating flatland |
14:20 |
wei2912 |
for fun |
14:20 |
khonkhortisan |
there's a mod for that |
14:21 |
NekoGloop |
there's a mod for everything |
14:21 |
wei2912 |
khonkhortisan, but it's freaking buggy |
14:21 |
khonkhortisan |
I know, I tried it |
14:21 |
NekoGloop |
and as i said before, its so you get practice downloading things |
14:21 |
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14:21 |
wei2912 |
NekoGloop, lol |
14:21 |
khonkhortisan |
turned block generation black |
14:21 |
wei2912 |
khonkhortisan, lol |
14:21 |
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14:21 |
NekoGloop |
and as celeron agrees with me. |
14:21 |
wei2912 |
the only way |
14:22 |
wei2912 |
is to edit mapgen.cpp |
14:22 |
NekoGloop |
now lets see... |
14:22 |
Voltaire |
Just a suggestion but for fun how about creating pressurised lava under bedrock? |
14:22 |
khonkhortisan |
then how do you get to it if it's under bedrock? |
14:22 |
Phitherek_ |
there IS a bedrock? :o |
14:23 |
khonkhortisan |
yep, on gameboom, to keep people from destroying the teleportation mainframe |
14:23 |
khonkhortisan |
it's like cloud, undiggable |
14:23 |
Phitherek_ |
ah |
14:24 |
Phitherek_ |
I just thought for one moment that the Minetest world is not infinite, but hopefully it is :) |
14:24 |
khonkhortisan |
there's a mod that makes lava flow higher and lower, and another mod that works with that one I forget what it does |
14:24 |
khonkhortisan |
it's experimentally infinite, but not theoretically. |
14:24 |
khonkhortisan |
If you can teleport, you can get to the edge. |
14:24 |
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14:24 |
khonkhortisan |
I hear it's blue. |
14:25 |
Phitherek_ |
ok, but infinite-ish ;) |
14:26 |
khonkhortisan |
it's big enough, a few thousand over 30000 |
14:26 |
NekoGloop |
it is blue |
14:26 |
khonkhortisan |
in radius |
14:26 |
NekoGloop |
and it ends at 30900 |
14:26 |
khonkhortisan |
Can I teleport in vanilla? |
14:26 |
NekoGloop |
yup |
14:26 |
khonkhortisan |
people say the oddest things and make sense saying them. |
14:26 |
khonkhortisan |
"a branch in my fork", "teleport in vanilla" |
14:27 |
NekoGloop |
/teleport player target |
14:28 |
NekoGloop |
teleports the selected player to pos target |
14:28 |
khonkhortisan |
bobblocks and bobpoles have duplicates in my creative inventory |
14:28 |
NekoGloop |
one is on, the other off |
14:29 |
NekoGloop |
easy enough to fix |
14:29 |
NekoGloop |
add the ones you dont want to group "not_in_creative_inventory" |
14:29 |
khonkhortisan |
I'll do that, if it's on github |
14:29 |
NekoGloop |
like you would add a node to "crumbly" or "cracky" |
14:29 |
khonkhortisan |
I've seen that variable in mesecons |
14:30 |
milleja46 |
VanessaE: the guy you were talking about for minetest os x builds....his name doesn't happen to be jpenguin is it? |
14:31 |
khonkhortisan |
looking at the creative inventory makes me realize how rich I really am |
14:33 |
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14:34 |
NekoGloop |
Taoki, stop rejoining |
14:34 |
NekoGloop |
:D |
14:34 |
Taoki[laptop] |
I had to restart |
14:34 |
milleja46 |
internt issues much |
14:34 |
milleja46 |
internet* |
14:35 |
Taoki[laptop] |
that too |
14:35 |
* milleja46 |
has no luck with spelling today >_< |
14:35 |
NekoGloop |
http://www.youtube.com/watch?v=QhdPXL1cJq8&feature=related |
14:35 |
NekoGloop |
aw, no bot? :D |
14:35 |
Phitherek_ |
no NakedFury, no bot :P |
14:35 |
NekoGloop |
oh i see |
14:35 |
NekoGloop |
thought i saw him in the users listing |
14:36 |
Phitherek_ |
maybe he has not run the bot yet ;) |
14:36 |
khonkhortisan |
turn the sound off, it looks funny |
14:36 |
Phitherek_ |
no, he is not here |
14:37 |
Phitherek_ |
i checked user list ;) |
14:37 |
NekoGloop |
khonkhortisan: the vid? |
14:37 |
khonkhortisan |
I'm impressed, they made them dance slightly differently. |
14:37 |
NekoGloop |
heh |
14:37 |
NekoGloop |
they're singing at the same time though |
14:38 |
NekoGloop |
you can only hear Teto though |
14:38 |
khonkhortisan |
I can't tell. An elbow at a different angle, moving the arm at a different time |
14:38 |
NekoGloop |
that won the 7th MMD cup |
14:39 |
NekoGloop |
i think it did anyway |
14:39 |
NekoGloop |
i like the first top comment though :) |
14:39 |
khonkhortisan |
doesn't make sense until the second comment |
14:40 |
khonkhortisan |
hey they did those moves already! :) |
14:40 |
NekoGloop |
look at how many likes the top comment got though |
14:40 |
NekoGloop |
i think that's a world record of comment likes :) |
14:44 |
khonkhortisan |
fork = branch, no? |
14:45 |
NekoGloop |
i think so... just started using github though xD |
14:45 |
wei2912 |
khonkhortisan, no |
14:45 |
wei2912 |
branch is part of a project |
14:45 |
wei2912 |
fork is just a replication of a project |
14:45 |
Phitherek_ |
branches are also kind of "forks", but local ones |
14:46 |
khonkhortisan |
fork+pull request = patch, I think you'll disagree with that too |
14:46 |
Phitherek_ |
you create a branch out of other one |
14:46 |
khonkhortisan |
my fork is in the same place as my branch |
14:46 |
celeron55 |
fork is not a duplication, it is a branch that is managed by someone else than the one who owns the original repository |
14:46 |
khonkhortisan |
I agree with celeron |
14:46 |
celeron55 |
and then find out what a branch is |
14:47 |
khonkhortisan |
where the code goes on a different path |
14:47 |
Phitherek_ |
c55, +1 |
14:47 |
wei2912 |
celeron55, * |
14:47 |
wei2912 |
thanks for the correction lol |
14:47 |
khonkhortisan |
but trees don't have doubly-connected branches |
14:47 |
NekoGloop |
lets stick with celeron55. |
14:48 |
NekoGloop |
he's undeniably right. |
14:48 |
Phitherek_ |
he is right :) |
14:48 |
khonkhortisan |
okay. |
14:48 |
khonkhortisan |
as right as the pope, if I understand that denomination correctly. |
14:49 |
celeron55 |
as right as the pope = bases everything on a fantasy book |
14:49 |
celeron55 |
8) |
14:49 |
Phitherek_ |
:D |
14:49 |
* celeron55 |
awaits for the butthurt christians |
14:50 |
NekoGloop |
heh |
14:50 |
* NekoGloop |
gives celeron55 a cookie |
14:50 |
Phitherek_ |
neko, again? :D |
14:50 |
FreeFull |
Was a pope ever right about something? |
14:50 |
khonkhortisan |
you must have a crafting recipe for those |
14:50 |
celeron55 |
(i do like most of christian values though) |
14:50 |
khonkhortisan |
a pope can never be wrong, I think |
14:50 |
FreeFull |
celeron55: It'd be nice if christians followed those values |
14:51 |
Phitherek_ |
khonkhortisan: He can, but not in the field of religion etc. |
14:51 |
NekoGloop |
crafting recipe: farming:wheat | farming:sugar for cooie |
14:51 |
NekoGloop |
cookie* |
14:52 |
FreeFull |
celeron55: I really like what was done with minetest's modding system |
14:52 |
khonkhortisan |
I'd get farming and jungletrees if I wasn't protecting my mesecon-only map |
14:52 |
NekoGloop |
and yes, i have a time machine to get higher versions of farming mod :) |
14:52 |
khonkhortisan |
so can you use farming:sugar to make nature pack strawberry pie? and papyrus to make sugar? |
14:53 |
NekoGloop |
no |
14:53 |
NekoGloop |
not yet |
14:53 |
NekoGloop |
my time machine is not for you to use :) |
14:54 |
khonkhortisan |
a time machine would be a dangerous thing |
14:56 |
|
celeron55_ joined #minetest |
14:56 |
Voltaire |
khonkhortisan: well that explains why the pope can never apologise....it would create a pradox |
14:56 |
khonkhortisan |
just hire a new one |
14:56 |
khonkhortisan |
"I always lie" |
14:57 |
khonkhortisan |
or, "I always lie about religion" |
14:57 |
FreeFull |
This is a lie |
14:57 |
|
MiJyn joined #minetest |
14:57 |
khonkhortisan |
The other side is true. | The other side is false. |
14:57 |
MiJyn |
yeah, I know that one :P |
14:58 |
NekoGloop |
for example in about 5 years, unfieddyes has every RGB color, minetest no longer has an item limit, and also runs smoothly at about 60fps on every computer. |
14:58 |
khonkhortisan |
So really, if you wanted to, if a channel wasn't topic-monitored, it could go to any subject. |
14:59 |
khonkhortisan |
and doesn't leak memory |
14:59 |
NekoGloop |
oh right, keep forgetting about that change |
14:59 |
khonkhortisan |
mesecons will be even more impressive in that time |
14:59 |
NekoGloop |
it gets fixed in about 2 months |
15:00 |
* milleja46 |
thinks celeron55 may be blind on christianity but ehh milleja46 isn't he best debator to prove things to people.... |
15:00 |
khonkhortisan |
I don't like a controlled debate, it was done wrong last time I was in one |
15:00 |
NekoGloop |
the core mesecons mod has support for vertical signals, as well as microcontrollers with fully working nestled if-clauses. |
15:01 |
khonkhortisan |
Someone argued against themselves and everyone let them go on |
15:01 |
khonkhortisan |
I have vertical mesecons, I just can't figure out how to connect them to horizontal mesecons. |
15:01 |
milleja46 |
khonkhortisan: well I'm the worst debator so I try to stay out of them, other people do a better job at what I fail at half the time |
15:01 |
* Phitherek_ |
treats religion very private and understands that people sometimes have different views |
15:02 |
NekoGloop |
khonkhortisan: send me the code, the future shall be changed |
15:02 |
khonkhortisan |
I can keep insults out of the conversation and am suprised when other people can to for an extended period of time |
15:02 |
|
LandMine joined #minetest |
15:02 |
LandMine |
hi |
15:03 |
khonkhortisan |
just duplicate the insulated mesecon, rotate the nodebox, and rotate the rule to be Y instead of X. That's all I've done. |
15:03 |
FreeFull |
"is false when preceded by its quotation" is false when preceded by its quotation |
15:03 |
NekoGloop |
send me the code still |
15:03 |
khonkhortisan |
"The quote," prepending. |
15:03 |
NekoGloop |
LandMine: go away :D |
15:04 |
khonkhortisan |
that makes itself false by bold statement without reason. |
15:04 |
|
Fifi joined #minetest |
15:04 |
NekoGloop |
note to self: do not edit code while it is running |
15:04 |
khonkhortisan |
the text box blinks, you have to be fast |
15:05 |
NekoGloop |
not microcontrollers |
15:05 |
NekoGloop |
code in general |
15:05 |
khonkhortisan |
well it's not minetest |
15:05 |
khonkhortisan |
I don't even know how to do that |
15:05 |
NekoGloop |
heh |
15:05 |
LandMine |
neko u mad brah? |
15:05 |
Fifi |
Hey all ;) |
15:06 |
NekoGloop |
LandMine: stop trolling. i've not been here very long but know about you. |
15:06 |
NekoGloop |
hrm... |
15:06 |
Phitherek_ |
troll warning :P |
15:06 |
khonkhortisan |
The humanism religion is considered "bad" because in the case of, say, murder, two people that believe the same thing can arrive at opposite conclusions. |
15:07 |
khonkhortisan |
hiFi fi! |
15:07 |
LandMine |
im not trolling :( |
15:08 |
Phitherek_ |
ok, let' s end the religious topic, or at least stop insulting other religions. I never do that ;) |
15:08 |
LandMine |
yeah khon stfu you mormon cunt |
15:08 |
milleja46 |
LandMine: no one trusts you get out |
15:09 |
|
bas080 joined #minetest |
15:09 |
LandMine |
ohh milleja hi lol |
15:09 |
LandMine |
hadnt seen you in some time |
15:09 |
khonkhortisan |
haha I'm not mormon. Humanism is the only one I'd "insult" (can you really measure happiness on a legal scale?) |
15:09 |
milleja46 |
LandMine: get out you lying pyscopath |
15:09 |
LandMine |
you finished sucking Max dick? |
15:09 |
NekoGloop |
hello bas080 |
15:09 |
khonkhortisan |
here comes the trolling |
15:09 |
bas080 |
Hey NekoGloop :) |
15:09 |
NekoGloop |
i forked jungletree, maybe take a look at it? |
15:10 |
NekoGloop |
https://github.com/GloopMaster/jungletree there |
15:10 |
celeron55_ |
LandMine: what would you do if i pulled a +o? |
15:10 |
khonkhortisan |
a channel rule? |
15:10 |
NekoGloop |
it makes him op, i think. |
15:10 |
LandMine |
whats a +o? |
15:10 |
milleja46 |
khonkhortisan: +o makes him op |
15:10 |
NekoGloop |
+o |
15:10 |
NekoGloop |
aw |
15:10 |
NekoGloop |
:D |
15:11 |
* khonkhortisan |
gives khonkhortisan operator privilages |
15:11 |
milleja46 |
and celeron55_ being op makes him able to ban/kick landork |
15:11 |
khonkhortisan |
it says something like that |
15:11 |
Phitherek_ |
yeah |
15:11 |
Phitherek_ |
it is done via chanserv ;) |
15:11 |
bas080 |
Good stuff NekoGloop ;) |
15:11 |
celeron55_ |
i am not eager to get the freenode staff to make me the owner of this channel (currently nobody is), but i might do that if i need to |
15:12 |
milleja46 |
celeron55_: you might as well no one wants the pyschopath here |
15:12 |
khonkhortisan |
you'd be the obvious choice |
15:12 |
|
TheLastProject joined #minetest |
15:12 |
Fifi |
;D |
15:12 |
bas080 |
NekoGloop, Pls send a merge or something request. I don't know how... don't know how... |
15:12 |
celeron55_ |
i am the only one they'd give this channel to, by begging them |
15:13 |
celeron55_ |
that is why |
15:13 |
NekoGloop |
i dont know how to merge either |
15:13 |
khonkhortisan |
you click pull request on the top of the page of your fork |
15:13 |
khonkhortisan |
you don't do the merging |
15:13 |
Phitherek_ |
c55: there is no owner of this channel? I thought that the one that creates it can use chanserv on it... |
15:13 |
Fifi |
Calinou: Are you online ;)? I got a small question :) |
15:13 |
Fifi |
Wait, so there's no ops or halfops? |
15:13 |
bas080 |
khonkhortisan, ok |
15:13 |
|
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15:13 |
celeron55_ |
Phitherek_: you don't register a channel by creating it, but you *can* register a channel after creating it when you have +o |
15:13 |
khonkhortisan |
if I join #randomchannelname there's no owner in the channel I created |
15:14 |
LandMine_ |
god i d/c |
15:14 |
Phitherek_ |
ah |
15:14 |
celeron55_ |
Phitherek_: but that wasn't the case; the ops dropped before anyone registered this, ages ago |
15:14 |
khonkhortisan |
it's created by ChanServ or some similar name |
15:14 |
LandMine_ |
any of yall down for some wall game? |
15:15 |
theTroy |
celeron55_: wow, been a while since youv been on irc |
15:15 |
FreeFull |
celeron55_: You could probably talk to the freenode staff about registering #minetest |
15:15 |
theTroy |
and btw, congratz on that mini game of yours >.> |
15:15 |
khonkhortisan |
bas080: NekoGloop: The forker clicks Pull Request on their page, the forked does the merge (I don't know how, but probably simple) |
15:15 |
Phitherek_ |
so how is it possible that Calinou changed the topic of the channel? |
15:15 |
khonkhortisan |
this channel got busy all of a sudden |
15:16 |
celeron55_ |
Phitherek_: this doesn't have the channel mode +t |
15:16 |
celeron55_ |
it means anyone can change it, but don't tell LandMine_ |
15:16 |
celeron55_ |
8) |
15:16 |
celeron55_ |
(well, now he knows) |
15:16 |
Phitherek_ |
erm, he' s still there :D |
15:16 |
theTroy |
and btw, celeron55_ check out "Terasology" its a similar project, but they did some amazing work with world gen (apache 2.0 license) |
15:16 |
|
Topic for #minetest is now Please be patient when asking questions; someone may not be around. | Main website: http://minetest.net | Development channel: #minetest-delta | Wiki Channel: #minetest-wiki | don't change the topic without permission. |
15:17 |
|
Topic for #minetest is now Please be patient when asking questions; someone may not be around. | Main website: http://minetest.net | Development channel: #minetest-delta | Wiki Channel: #minetest-wiki |
15:17 |
LandMine_ |
hahahahhahahaha |
15:17 |
Phitherek_ |
omg it begins... |
15:17 |
celeron55_ |
oh god what done |
15:17 |
khonkhortisan |
sorry. |
15:17 |
celeron55_ |
dog* |
15:17 |
celeron55_ |
(ehm) |
15:17 |
LandMine_ |
celeron why dont you host a server anymore? |
15:18 |
* celeron55_ |
destroys everything |
15:18 |
celeron55_ |
LandMine_: because. |
15:18 |
khonkhortisan |
great, now I have to switch clients again, this one was destroyed. |
15:18 |
khonkhortisan |
coding isn't the same as adminning |
15:19 |
theTroy |
MC griefers got under his nails I guess |
15:19 |
LandMine_ |
but now you got node protect and roll back |
15:19 |
theTroy |
theres quite a big movement to kill all MC clones |
15:19 |
theTroy |
but thats admin work LandMine_ |
15:20 |
khonkhortisan |
I have a house a griefer would love, a room filled with apples and strawberries, ore blocked doorways, almost every material known to man went into the construction. |
15:20 |
LandMine_ |
cool story khon tell me some more |
15:20 |
khonkhortisan |
you already know what server it's on |
15:20 |
LandMine_ |
not really? |
15:20 |
LandMine_ |
i have never seen you |
15:21 |
khonkhortisan |
sgt_seeker? I tried to untrap him |
15:21 |
celeron55_ |
LandMine_: you'd just make it a challenge to grief with every small way left that can't be avoided |
15:21 |
celeron55_ |
LandMine_: you really have no reason to ask, you know better than anyone |
15:21 |
khonkhortisan |
like picking up the elusive default:air node and placing it somewhere |
15:21 |
|
Topic for #minetest is now We love cookies. |
15:21 |
celeron55_ |
... |
15:21 |
Fifi |
Well it works. |
15:21 |
Fifi |
KK i'll change it back |
15:22 |
khonkhortisan |
did you remember to copy the original text? |
15:22 |
Fifi |
yes |
15:22 |
|
Topic for #minetest is now Please be patient when asking questions; someone may not be around. | Main website: http://minetest.net | Development channel: #minetest-delta | Wiki Channel: #minetest-wiki | don't change the topic without permission. |
15:22 |
khonkhortisan |
good. |
15:22 |
Phitherek_ |
lol not this :D |
15:22 |
khonkhortisan |
no not that one! that's mine. |
15:22 |
theTroy |
that last sentence is just asking for grief |
15:22 |
Fifi |
Ach. |
15:22 |
NekoGloop |
COOKIES |
15:22 |
Fifi |
Sry, wrong line :D |
15:22 |
NekoGloop |
WHAT HAPPENED TO THE COOKIES |
15:22 |
|
Topic for #minetest is now Please be patient when asking questions; someone may not be around. | Main website: http://minetest.net | Development channel: #minetest-delta | Wiki Channel: #minetest-wiki |
15:22 |
khonkhortisan |
craft some more |
15:22 |
Phitherek_ |
they' re gone Neko |
15:22 |
Fifi |
I don't know :( |
15:22 |
khonkhortisan |
okay no more messing with it |
15:23 |
* NekoGloop |
crafts 65355 cookies |
15:23 |
khonkhortisan |
we know the command now |
15:23 |
LandMine_ |
i dont know it :( |
15:23 |
* Fifi |
ate all cookies D: |
15:23 |
Fifi |
lol xD |
15:23 |
NekoGloop |
good landmine |
15:23 |
Phitherek_ |
great! |
15:23 |
|
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15:23 |
LandMine_ |
and why does my name suddenly have a underscore? does that make me super sexy? |
15:24 |
Calinou |
Fifi, yes? |
15:24 |
Phitherek_ |
a threat is over |
15:24 |
khonkhortisan |
you lost your connection, used an alternate name because the first you didn't time out yet, and you didn't manually change your name back |
15:24 |
Calinou |
<FreeFull> celeron55_: You could probably talk to the freenode staff about registering #minetest |
15:24 |
rubenwardy |
you will never be sexy |
15:24 |
bas080 |
Btw, was gone for a day... but school is starting soon. I might have less time to work on the project... But i'll drop by when i can. |
15:24 |
Calinou |
<freenode_staff> hi. I will rename channel to ###################minetest |
15:24 |
Fifi |
Oh, Calinou, you're here ;) |
15:24 |
Calinou |
^ freenode's channel policty |
15:24 |
Calinou |
policy* |
15:24 |
khonkhortisan |
only one or two #'s |
15:25 |
khonkhortisan |
depending on official or non- |
15:25 |
Calinou |
NekoGloop, you mean 65535? |
15:25 |
Calinou |
Fifi, so? |
15:25 |
LandMine_ |
cali wtf is up with the spam man |
15:26 |
Fifi |
I wanted to ask you small question. I made a mod, which uses smelting gravel as a recipe, but this collides with your tar recipe. So I wanted to ask if it's possible to change tar recipe to wood or planks (if you'll be so nice, and it's a bit natural to make tar from wood :P) or do I have to change my recipe ;)? |
15:26 |
khonkhortisan |
who wanted partial vertical mesecon code again? |
15:26 |
Calinou |
I never made a tar mod |
15:26 |
Calinou |
you're talking to the wrong person |
15:26 |
Calinou |
(that tar mod is extremely old anyway) |
15:26 |
Phitherek_ |
it' s in moreblocks |
15:26 |
Fifi |
Yes, but it's in the moreblocks by you :O |
15:26 |
Calinou |
there is no "tar" in moreblocks |
15:26 |
Fifi |
:O |
15:26 |
Calinou |
please use the official names to name stuff |
15:27 |
FreeFull |
#minetest could be registered as the official channel for minetest, especially considering celeron55 would be the one doing it |
15:27 |
FreeFull |
So one # |
15:27 |
|
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15:27 |
Calinou |
it's low priority IMO |
15:27 |
Calinou |
this channel, as-is, unmoderated is just fine |
15:27 |
Calinou |
+t isn't really needed anyawy |
15:27 |
Calinou |
anyway* |
15:28 |
LandMine_ |
common!!!! i wanna play wall game :( |
15:28 |
khonkhortisan |
NekoGloop: was it you that wanted my code? |
15:29 |
Phitherek_ |
Calinou: at least if no one knows how to change it and that they can |
15:29 |
Phitherek_ |
or some reasonable people know ;) |
15:29 |
NekoGloop |
yes i wanted vertical things |
15:30 |
|
bas080 left #minetest |
15:30 |
Fifi |
Hm, strange, now I can't find it :O |
15:30 |
celeron55 |
if somebody wants to be of help, get a freenode staffer into here to discuss about getting this channel registered; i'll be around for a few hours from now at least |
15:30 |
Calinou |
latest version has the following blocks and items: http://wiki.minetest.com/wiki/Mods/More_Blocks |
15:30 |
celeron55 |
#freenode should have a bunch of them |
15:31 |
Fifi |
Ach |
15:31 |
Fifi |
It's from building blocks :O |
15:31 |
Calinou |
heh |
15:31 |
Fifi |
Don't know why i thought it's from yours mod ;D |
15:32 |
khonkhortisan |
NekoGloop: good, the diff is easy to split: http://pastebin.com/g9BA4JEc I haven't gotten anything connected to it yet |
15:33 |
NekoGloop |
let me work some magic then |
15:33 |
khonkhortisan |
I hope you are successful in your endeavor. |
15:33 |
NekoGloop |
so do i |
15:34 |
khonkhortisan |
whoops that paste isn't right |
15:34 |
khonkhortisan |
I have to remove some more |
15:34 |
NekoGloop |
ok |
15:36 |
khonkhortisan |
I got my ctrl-v and middle-mouse pastes mixed up - http://pastebin.com/scQyG7ZH |
15:37 |
khonkhortisan |
I saw four people *.net *.split, they saw me, and they probably saw each other. |
15:38 |
khonkhortisan |
I can't get a graph on github that will show forks and branches on the same page |
15:38 |
NekoGloop |
idk |
15:39 |
NekoGloop |
i cant even get the graph :) |
15:39 |
wei2912 |
gtg bye |
15:39 |
khonkhortisan |
<your repo url>/network |
15:40 |
|
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15:40 |
|
leo_rockway joined #minetest |
15:40 |
|
AndrewPH joined #minetest |
15:40 |
|
moruk joined #minetest |
15:40 |
khonkhortisan |
ah, I have to go to the very original to show both forks and branches. |
15:40 |
khonkhortisan |
I'm messing with his graph! |
15:42 |
NekoGloop |
could you please error check and re-pastebin, possibly without the +'s everywhere? |
15:42 |
|
triplei joined #minetest |
15:42 |
khonkhortisan |
that's directly from git diff, minus one file |
15:42 |
NekoGloop |
or, i think ive got it |
15:42 |
khonkhortisan |
a diff/patch program should be able to understand it |
15:43 |
NekoGloop |
and i have no such program |
15:43 |
khonkhortisan |
you need one, separate from your version control program |
15:44 |
NekoGloop |
anyways, i have to remove line numbers anyway |
15:44 |
|
rdococ joined #minetest |
15:44 |
|
erry joined #minetest |
15:44 |
rdococ |
Well... |
15:44 |
khonkhortisan |
minetest's graph is so big I can't see the whole thing |
15:44 |
erry |
celeron55, are you affiliated with this project? |
15:45 |
khonkhortisan |
he is the main dev |
15:45 |
|
stonerfish joined #minetest |
15:45 |
celeron55 |
erry: yes, i am the main developer and maintain the website and stuff |
15:46 |
erry |
was another staffer perhaps already looking at this? |
15:46 |
Kray |
another staffer was looking at this some months or so ago |
15:46 |
Kray |
but because celeron55 didn't give him/her any response, nothing was done :p |
15:46 |
celeron55 |
i was probably away or something |
15:47 |
|
moruk joined #minetest |
15:47 |
celeron55 |
(i didn't even know that happened, actually) |
15:47 |
Kray |
err, you did say something about the situation that time |
15:47 |
Kray |
but you didn't say anything to the staff member here :D |
15:47 |
NekoGloop |
i'm having a problem |
15:48 |
khonkhortisan |
my diff isn't working? |
15:48 |
NekoGloop |
not with vertical mesecons, another mod refuses to load |
15:48 |
Fifi |
Hm I gtg :( |
15:48 |
Fifi |
bb :) |
15:48 |
celeron55 |
ehm... well, in any case i can't recall anything about a staffer being involved |
15:48 |
khonkhortisan |
I only added another node, I didn't redifine anything |
15:48 |
khonkhortisan |
*redefine |
15:49 |
khonkhortisan |
Sorry if we're being too noisy for the adults |
15:49 |
NekoGloop |
ah, here we go |
15:49 |
khonkhortisan |
craft two insulated to make a vertical |
15:50 |
NekoGloop |
holy shit my creative inventory is almost 1000 things |
15:50 |
khonkhortisan |
wasn't me |
15:50 |
NekoGloop |
i know |
15:50 |
NekoGloop |
it was terraiumblocks |
15:50 |
khonkhortisan |
if only there was a way to register a single node with variants - so a microcontroller could be registered once, and switch between variants. |
15:51 |
khonkhortisan |
I suspect they went pm |
15:53 |
khonkhortisan |
if you can get vertical mesecons working, you can probably also tackle redpower2's "Null Cell" and and/xor/nand/not gates |
15:54 |
|
stonerfish left #minetest |
15:54 |
khonkhortisan |
this looks messy https://github.com/celeron55/minetest/network |
15:55 |
|
NekoGloop_ joined #minetest |
15:55 |
NekoGloop_ |
that was... interesting |
15:55 |
NekoGloop_ |
i think... windows just crashed entirely |
15:55 |
khonkhortisan |
I said four things, I don't know how many you heard |
15:56 |
NekoGloop |
just repeat it all |
15:56 |
khonkhortisan |
if only there was a way to register a single node with variants - so a microcontroller could be registered once, and switch between variants. |
15:56 |
NekoGloop |
got that |
15:56 |
khonkhortisan |
I suspect they went pm |
15:56 |
NekoGloop |
then i crashed :) |
15:56 |
khonkhortisan |
if you can get vertical mesecons working, you can probably also tackle redpower2's "Null Cell" and and/xor/nand/not gates |
15:56 |
khonkhortisan |
this looks messy https://github.com/celeron55/minetest/network |
15:57 |
NekoGloop |
yes we need null cells |
15:57 |
khonkhortisan |
I have the nodebox ready, designed with the help of Vanessae |
15:57 |
NekoGloop |
now lets see if i cant crash windows again |
15:59 |
NekoGloop |
anyways |
15:59 |
khonkhortisan |
When you were NekoGloop you were yellow. When you were NekoGloop_ you were purple. When you changed back you stayed purple. |
15:59 |
NekoGloop |
ofc |
15:59 |
NekoGloop |
because purple is awesome |
15:59 |
Calinou |
xchat names are based on some kind of "seed", and they are persistant |
15:59 |
khonkhortisan |
using konversation right now |
16:00 |
|
NakedFury joined #minetest |
16:00 |
khonkhortisan |
I don't have a favourite client yet |
16:00 |
Calinou |
xchat FTW :p |
16:00 |
* NekoGloop |
gives nakedfury a cookie |
16:00 |
Calinou |
konversation is heavy |
16:00 |
NekoGloop |
and http://www.youtube.com/watch?v=yg4vgTGST2o |
16:00 |
NakedFury |
1,0You0,4Tube1,15 ã€ã‚ã‚“/Lon】マトリョシカ/Matryoshka -Band Arrange Ver- ã€ãらる/Soraru】 [2,15User1,15: x3Mitsukix] [2,15Views1,15: 17063] [3,153261,15] [4,1521,15] [2,15Time1,15: 00:03:301,15] |
16:00 |
NekoGloop |
yay~ |
16:00 |
khonkhortisan |
konversation puts a nice papyrus background behind everything you say |
16:00 |
celeron55 |
oh god, kill that script |
16:00 |
khonkhortisan |
I like it |
16:00 |
celeron55 |
or at least remove the colors |
16:00 |
NakedFury |
hi |
16:01 |
NekoGloop |
heh |
16:01 |
NekoGloop |
NakedFury, celeron doesnt like your bot |
16:01 |
NakedFury |
I dont like it much |
16:01 |
celeron55 |
topic bots are fine but anything else than the topic should die |
16:01 |
khonkhortisan |
grayscale bots, however, are acceptable. |
16:01 |
NakedFury |
I want it to tell me only but dont know how |
16:01 |
NekoGloop |
then remove it? |
16:01 |
celeron55 |
umm... title bots |
16:02 |
khonkhortisan |
well what command is it currently using to say stuff? |
16:02 |
celeron55 |
bright backgrounds on text like that in a black terminal look horrible |
16:02 |
NekoGloop |
well then dont use a black terminal :) |
16:02 |
celeron55 |
eh |
16:02 |
NekoGloop |
even webchat is bright and cheery :) |
16:02 |
khonkhortisan |
I use a black terminal and a white everything else |
16:02 |
celeron55 |
... |
16:03 |
khonkhortisan |
I can't turn everything black and white is just so... default. |
16:03 |
* NekoGloop |
gives celeron another cookie :) |
16:03 |
* khonkhortisan |
… |
16:03 |
khonkhortisan |
my blue ellipsis is better than your black triple-period |
16:04 |
celeron55 |
ascii ftw |
16:04 |
NekoGloop |
ascii always ftw |
16:05 |
khonkhortisan |
anyone know how to zoom out in "GitHub Network Graph Viewer v4.0.0"? |
16:05 |
khonkhortisan |
celeron your /network is too big |
16:05 |
celeron55 |
go to the github server farm, take some dynamite with you |
16:05 |
celeron55 |
it should help |
16:05 |
NekoGloop |
khonkhortisan : ok, your thingys are incredibly stupid :) |
16:06 |
NekoGloop |
celeron55: no, install the tnt mod |
16:06 |
NekoGloop |
:D |
16:06 |
khonkhortisan |
yes, they connect with themselves, but if regular mesecons connected vertically then horizontal ones would connect to themselves vertically. |
16:06 |
khonkhortisan |
I could just add a rule to regular mesecons |
16:07 |
NekoGloop |
these are derpcons, not mesecons :) |
16:07 |
NekoGloop |
one moment, i've got an idea |
16:08 |
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16:08 |
khonkhortisan |
add {x=0, y=1, z=0}, {x=0, y=-1, z=0} to where it says mesecon:add_rules("default", in mesecons/init.lua (line 237) |
16:08 |
khonkhortisan |
and see what you break in the process |
16:10 |
khonkhortisan |
when in creative, to move something from your inventory to the creative inventory, don't find the same item, just double-click to drop. |
16:10 |
NekoGloop |
and do facedir for the node, with the nodebox properly 'on' the node you set it on. |
16:11 |
khonkhortisan |
oh I forgot to keep it out of creative inventory - I made the on obvious because I couldn't get it to turn on |
16:11 |
NekoGloop |
ok, they work, just not visually connecting atm |
16:12 |
NekoGloop |
i'll fix that too |
16:12 |
NekoGloop |
since i'm such a nice guy and all |
16:12 |
khonkhortisan |
there's five colors of lightstone, that would make an odd display. |
16:12 |
khonkhortisan |
I've done my part in contributing to mesecons |
16:14 |
NekoGloop |
oh and you cant walk through on vertical mesecons |
16:14 |
khonkhortisan |
regular mesecons can connect using that table I mentioned, but that would wreak havoc on a two-layer insulated wire turn. |
16:14 |
NekoGloop |
but you can for off verticals. |
16:14 |
NekoGloop |
no not neccessarily |
16:14 |
khonkhortisan |
I started on it and got stuck, just like the disconnected crossed wires |
16:14 |
NekoGloop |
may even make some more useful things |
16:14 |
khonkhortisan |
the turn would have to be offset two nodes every second layer |
16:15 |
khonkhortisan |
it would cause a redesign of some machines (mine) but would probably be an improvement (with proper nodeboxes) |
16:15 |
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16:16 |
khonkhortisan |
talking to a purple neko just isn't the same as talking to a yellow one. At least you're not the same color as vanessa anymore. |
16:17 |
khonkhortisan |
yeah, uninsulated wire should only be connectable on axis directions. |
16:19 |
khonkhortisan |
and you can wrap it with fiber the same way you light tnt, with it mapped to exactly which nodebox |
16:19 |
NekoGloop |
one moment |
16:19 |
NekoGloop |
i think i've got it |
16:19 |
khonkhortisan |
already? |
16:20 |
NekoGloop |
yup |
16:20 |
khonkhortisan |
git diff? |
16:21 |
NekoGloop |
i have no idea what you just said |
16:22 |
khonkhortisan |
you got mesecons though git right? |
16:22 |
khonkhortisan |
look for a diff button, then send me that |
16:23 |
khonkhortisan |
I assume switches would have to be changed to also connect vertically |
16:23 |
NekoGloop |
to the best of my knowledge, everything that uses default rules will work |
16:23 |
NekoGloop |
but please, you're distracting me. |
16:24 |
khonkhortisan |
okay. |
16:29 |
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16:30 |
NekoGloop |
how do i check the facedir of a node? |
16:30 |
khonkhortisan |
minetest.env:get_node(pos).param2 (if paramtype2 is "facedir") |
16:30 |
Phitherek_ |
ah, when it comes to IRC clients (I know it was some time ago, but I was busy then): I use KVIrc and it' s rather a nice one with many functions and not too heavy |
16:36 |
NekoGloop |
now lets see what i just broke |
16:37 |
NekoGloop |
ofc, some exception -_- |
16:37 |
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16:38 |
NekoGloop |
oops. |
16:38 |
NekoGloop |
i think that i screwed up the nodeboxes |
16:39 |
khonkhortisan |
just hit the undo button? |
16:39 |
NekoGloop |
heh |
16:39 |
NekoGloop |
no i need to manually fix this |
16:39 |
NekoGloop |
undoing would erase everything, nodeboxes i did first |
16:39 |
khonkhortisan |
if you're adding a vertical nodebox to the default wires, you need another for loop when registering |
16:39 |
NekoGloop |
nope |
16:39 |
NekoGloop |
still using the vertical nodes you have |
16:44 |
NekoGloop |
now i really killed the nodeboxes |
16:44 |
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16:47 |
|
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16:50 |
NekoGloop |
well i just spammed the debug console |
16:55 |
khonkhortisan |
my circuit looks like a mess |
16:58 |
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16:59 |
khonkhortisan |
my mouse just died! I had to alt-tab to get over here. Anyway, I said my circuit looks like a mess: http://www.flickr.com/photos/79516830@N05/7894996542/in/photostream/lightbox/ |
16:59 |
* khonkhortisan |
is going to look for batteries for a wireless mouse |
16:59 |
NekoGloop |
heh |
17:00 |
NekoGloop |
the vertical mesecons now work, with the small exception of custom rules. Oh, and they still arent graphically connecting. |
17:01 |
khonkhortisan |
graphically connecting to horizontal mesecons? |
17:01 |
NekoGloop |
yes |
17:01 |
NekoGloop |
they connect in function but not form |
17:01 |
khonkhortisan |
that requires double the current nodes to do that, and a mention in the auto-connecter function |
17:01 |
NekoGloop |
no it doesnt |
17:02 |
khonkhortisan |
no? |
17:02 |
khonkhortisan |
how will you add a nodebox to a horizontal mesecon then? |
17:02 |
NekoGloop |
augh... |
17:02 |
khonkhortisan |
add it to the bottom of the vertical one? |
17:02 |
NekoGloop |
you seem to be of little intelligence |
17:02 |
khonkhortisan |
hehe |
17:03 |
NekoGloop |
know how they can climb the side of a block? |
17:03 |
NekoGloop |
i want them to do that when a vertical mesecon is above it |
17:03 |
khonkhortisan |
so, redesign the bottom and top of the vertical mesecon to be an angle |
17:04 |
NekoGloop |
... |
17:04 |
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17:04 |
NekoGloop |
what the hell do you mean. |
17:04 |
khonkhortisan |
the regular mesecon climbs the side of its node. The vertical mesecon is in the center of its node. Are you thinking of moving the vertical mesecon also to the side? |
17:05 |
NekoGloop |
yes |
17:05 |
khonkhortisan |
Forgive me if I'm slow, I'm looking for AA batteries |
17:05 |
NekoGloop |
i'm using facedir to do so |
17:05 |
khonkhortisan |
I'd recommend not using facedir, that way you only need one rule for one side to climb. |
17:06 |
khonkhortisan |
But it works either way |
17:06 |
NekoGloop |
but i've almost got it working |
17:08 |
khonkhortisan |
So if you stack two vertical mesecons, but turn one sideways, they'll still connect. |
17:08 |
khonkhortisan |
Even though it won't look like it |
17:08 |
NekoGloop |
er... |
17:08 |
NekoGloop |
true |
17:08 |
NekoGloop |
atm that is true |
17:09 |
NekoGloop |
and this is why i dont code mesecons extensions :) |
17:10 |
khonkhortisan |
oh. My other wired mouse is still plugged in. Silly me! |
17:11 |
NekoGloop |
fuck this |
17:11 |
NekoGloop |
some exception my ass |
17:11 |
khonkhortisan |
you're getting further than I did |
17:11 |
NekoGloop |
"Some exception: we hate you." |
17:12 |
khonkhortisan |
you do have the console output besides what the popup is telling you, right? |
17:13 |
NekoGloop |
yes |
17:13 |
NekoGloop |
just "Some Exception: "std::bad_alloc"" |
17:13 |
NekoGloop |
like a hundred times previous |
17:16 |
NekoGloop |
wth... seriously, mesecon? |
17:19 |
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17:22 |
rubenwardy |
is there a way to rename an existing "farming:wheat" to a new "rubenfood:wheat"? register_alias does not work |
17:23 |
rubenwardy |
std::bad_alloc means the was an error allocating some data to the ram |
17:23 |
NekoGloop |
i know |
17:23 |
Phitherek_ |
I think Neko knows this |
17:23 |
rubenwardy |
ok |
17:23 |
Phitherek_ |
yeah :P |
17:23 |
rubenwardy |
oh... |
17:23 |
khonkhortisan |
try an abm to replace the first on with the second one? use ":farming:wheat" to redefine the node? find all occurances of "farming:wheat" and change them to "rubenfood:wheat"? |
17:23 |
NekoGloop |
does facedir puposefully pick the stupidest way to place the node? |
17:24 |
khonkhortisan |
facedir is looking toward you, with a function to turn a direction into a facedir, but no function to turn a facedir into a direction. |
17:24 |
NekoGloop |
... |
17:24 |
NekoGloop |
if you cant help, stop trying |
17:24 |
khonkhortisan |
I think -z is on your side? |
17:25 |
rubenwardy |
would register_node(":farming:wheat",{name="rubenfood:wheat"}) work, do you think? |
17:25 |
NekoGloop |
rubenwardy: why not just use the node as is? |
17:25 |
rubenwardy |
the whole point is to name farming:wheat and growing:wheat to one rubenfood:wheat |
17:26 |
khonkhortisan |
no, you need wheat = minetest.env:registered_nodes["farming:wheat"] then register_node("rubenfood:wheat", wheat) |
17:27 |
rubenwardy |
so when some one havests a farming:wheat, will i be able to craft with rubenfood:wheat? |
17:29 |
khonkhortisan |
you should really only use one node name. If you want to use two, yes use an alias. minetest.register_alias("rubenfood:wheat", "farming:wheat") |
17:29 |
rubenwardy |
i want maximum mod support, with "farming" and "growing" and also with no mods |
17:30 |
NekoGloop |
flooding of debug: fixed :P |
17:30 |
khonkhortisan |
are farming:wheat and growing:wheat the same? |
17:30 |
rubenwardy |
no |
17:30 |
rubenwardy |
two different mods |
17:30 |
khonkhortisan |
Then register your own complete rubenfood:wheat node and register aliases for farming and growing to point to yours |
17:31 |
rubenwardy |
but they are already defined, so they can not make an alias. is there a way to delete a node? |
17:31 |
NekoGloop |
aliases can be made for any node |
17:32 |
NekoGloop |
for example, default:dirt is both "default:dirt" and "dirt" |
17:32 |
rubenwardy |
register_alias("farming:wheat","rubenfood:wheat") |
17:32 |
rubenwardy |
does not work cause farming:wheat is defined |
17:32 |
rubenwardy |
register_alias("dirt","default:dirt") |
17:33 |
NekoGloop |
put them the other way around, silly |
17:33 |
rubenwardy |
convert rubenfood to both farming:wheat and growing:wheat? i am pretty sure that is impossible |
17:34 |
rubenwardy |
new question: deleting a node registeration |
17:34 |
NekoGloop |
impossible |
17:34 |
khonkhortisan |
without removing the mod, anyway. |
17:36 |
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17:36 |
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Voltaire joined #minetest |
17:37 |
rubenwardy |
lightbulb! |
17:37 |
rubenwardy |
do you think people will have both growing and farming installed? |
17:38 |
khonkhortisan |
you could just make it a requirement. It's not easy to optionally require other mods (difficult to get them to load first) |
17:38 |
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17:38 |
NekoGloop |
probably not. |
17:39 |
rubenwardy |
my mod is designed to support animals, farming, and growing but not require it (some servers will not have these as they add lag) |
17:40 |
khonkhortisan |
Can someone upload two AA batteries so I can put them in my mouse? :P |
17:40 |
NekoGloop |
one moment... |
17:40 |
NekoGloop |
we could not process your download request. |
17:40 |
rubenwardy |
it is possible, i have an idea |
17:40 |
khonkhortisan |
dimension overflow error |
17:40 |
Voltaire |
khonkhortisan: Sure can upload some...though there will be charge... |
17:44 |
khonkhortisan |
found some. |
17:51 |
NekoGloop |
ok, nvm about vertical |
17:51 |
NekoGloop |
I GIVE UP! |
17:51 |
NekoGloop |
minetest wants to be stupid, let it be so. |
17:51 |
khonkhortisan |
I gave up first. Do you want to try a gate? |
17:52 |
NekoGloop |
heh |
17:52 |
NekoGloop |
nah |
17:52 |
NekoGloop |
I'll work on null celll |
17:52 |
khonkhortisan |
that's more difficult than a gate (I think) |
17:52 |
NekoGloop |
no |
17:52 |
NekoGloop |
gate you need to do logic with |
17:53 |
NekoGloop |
null cell i just need to make it act like two sperate conductors |
17:53 |
khonkhortisan |
mesecons thinks each wire has two states: on and off. A null cell has four states: On, on X, on Z, and off. |
17:53 |
NekoGloop |
so? |
17:54 |
khonkhortisan |
The rules for which ends wires should connect to are the same as the rules for which ends are electrically connected. |
17:54 |
khonkhortisan |
So I don't know how to do it. |
17:54 |
NekoGloop |
heh |
17:54 |
NekoGloop |
ye of little intelligence |
17:54 |
khonkhortisan |
hey I'm making a mesecon tic-tac-toe game! |
17:55 |
NekoGloop |
whatever |
17:55 |
khonkhortisan |
:) |
17:55 |
Voltaire |
Well in the real world I understand off is still on, but less on than on. |
17:55 |
rdococ |
And what is on? |
17:55 |
khonkhortisan |
less off than off |
17:55 |
rdococ |
xD |
17:55 |
rdococ |
lol |
17:56 |
Voltaire |
http://en.wikipedia.org/wiki/Logic_level#Logic_voltage_levels |
17:56 |
khonkhortisan |
so that's how a not gate only needs two wires |
17:56 |
khonkhortisan |
I knew it had to get the power from somewhere |
17:57 |
khonkhortisan |
now just run threshold-level power through it and see what happens |
17:57 |
Voltaire |
Most circuits still have a seperate power feed. |
17:58 |
NekoGloop |
now to attempt a null cell |
17:59 |
Voltaire |
One of the things that worried me about the mesecons logic was that state would drop to zero before going to the appropriate state. |
17:59 |
khonkhortisan |
so if on was set to on it would also go off? |
18:00 |
NekoGloop |
i have no idea |
18:01 |
Voltaire |
khonkhortisan: Can you elaborate? |
18:01 |
* VanessaE |
has returned |
18:01 |
khonkhortisan |
the port is on, you set it to on, it goes off for the reset, then goes on. |
18:02 |
NekoGloop |
VanessaE: vertical mesecons are full of derp |
18:02 |
Voltaire |
khonkhortisan: the reset being a change in one of the inputs? |
18:02 |
NekoGloop |
But, I got them to function. |
18:02 |
VanessaE |
NekoGloop: what flavor of derp? :-) |
18:03 |
Voltaire |
brb |
18:03 |
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RealBadAngel joined #minetest |
18:03 |
NekoGloop |
the derp where they dont connect properly. |
18:03 |
khonkhortisan |
I don't know, I'm responding to "One of the things that worried me" |
18:03 |
RealBadAngel |
hi all |
18:03 |
khonkhortisan |
hello |
18:03 |
VanessaE |
I saw your conversation about it. you guys will figure it out. |
18:03 |
VanessaE |
hey RBA |
18:03 |
NekoGloop |
hello realbadangel |
18:03 |
NekoGloop |
i'm working on a null cell |
18:03 |
RealBadAngel |
http://www.youtube.com/watch?v=Bm3_06kjb7o&feature=youtu.be |
18:03 |
khonkhortisan |
NekoGloop: I'll start you off with this: |
18:03 |
khonkhortisan |
node_box = { |
18:03 |
khonkhortisan |
type = "fixed", |
18:03 |
khonkhortisan |
fixed = { |
18:03 |
khonkhortisan |
{ -16/32-0.001, -17/32, -3/32, 16/32+0.001, -13/32, 3/32 }, |
18:03 |
RealBadAngel |
and im on tubes :) |
18:03 |
khonkhortisan |
{ -3/32, -17/32, -16/32-0.001, 3/32, -13/32, -6/32 }, |
18:03 |
khonkhortisan |
{ -3/32, -13/32, -9/32, 3/32, -6/32, -6/32 }, |
18:03 |
khonkhortisan |
{ -3/32, -9/32, -9/32, 3/32, -6/32, 9/32 }, |
18:03 |
khonkhortisan |
{ -3/32, -13/32, 6/32, 3/32, -6/32, 9/32 }, |
18:03 |
khonkhortisan |
{ -3/32, -17/32, 6/32, 3/32, -13/32, 16/32+0.001 }, |
18:03 |
khonkhortisan |
}, |
18:04 |
khonkhortisan |
}, |
18:04 |
NekoGloop |
oh. my. god. |
18:04 |
RealBadAngel |
take a look on how the tubes workin now |
18:04 |
khonkhortisan |
VanessaE can tell you why there's so many |
18:04 |
VanessaE |
RealBadAngel: sweet! |
18:05 |
khonkhortisan |
I think I'm behind for not having tubes |
18:05 |
VanessaE |
khonkhortisan: they're not 100% finished yet |
18:05 |
khonkhortisan |
does it matter? they're cool! |
18:05 |
RealBadAngel |
almost finished |
18:05 |
NekoGloop |
stop talkin', i'm trying to copy paste here |
18:05 |
RealBadAngel |
all item travellin is done |
18:06 |
RealBadAngel |
now just to insert them back into chests or somethin |
18:06 |
khonkhortisan |
NekoGloop: http://pastebin.com/AGLRBT4D |
18:06 |
VanessaE |
khonkhortisan: your C&P, what is that of? |
18:07 |
khonkhortisan |
? |
18:07 |
VanessaE |
copy&paste |
18:07 |
khonkhortisan |
oh. The crossed disconnected insulated wire. |
18:07 |
VanessaE |
ah |
18:07 |
khonkhortisan |
Neko already tried vertical. |
18:07 |
NekoGloop |
facedir was being derp |
18:07 |
khonkhortisan |
it'll work without facedir |
18:08 |
NekoGloop |
faced the nodes on the block closest to you |
18:08 |
VanessaE |
don't use facedir :-) |
18:08 |
NekoGloop |
i was talking about the vertical mesecons |
18:08 |
VanessaE |
use separate nodeboxes for each face |
18:08 |
VanessaE |
it makes the calculation go much smoother |
18:08 |
NekoGloop |
yeah, you do that while i figure out how the heck a null cell workd. |
18:08 |
NekoGloop |
works* |
18:08 |
VanessaE |
haha |
18:08 |
khonkhortisan |
four nodeboxes per vertical wire? |
18:09 |
VanessaE |
khonkhortisan: one wire per face, one box per wire. |
18:09 |
VanessaE |
there are already bare wires that do that |
18:09 |
NekoGloop |
i know |
18:09 |
khonkhortisan |
then four nodeboxes per wire node? |
18:09 |
NekoGloop |
and you should try it if you figured it out :) |
18:09 |
RealBadAngel |
neko: how works? shall connect x+1 with x-1, and z+1 with z-1 |
18:09 |
VanessaE |
all you gotta do is copy them, make them fatter and wrap them in the insulated textures |
18:10 |
khonkhortisan |
RealBadAngel: yep |
18:10 |
VanessaE |
khonkhortisan: if you allow for exactly one wire to run up one face of a shaft or wall, you only need four. |
18:10 |
khonkhortisan |
only hard part is not connecting the x's with the z's and still getting all four ends to let wires connect |
18:11 |
|
tomaw joined #minetest |
18:11 |
VanessaE |
(I see no reason to allow for more than one wire since they'd be in the same circuit anyway) |
18:11 |
* VanessaE |
looks at tomaw/celeron55 |
18:11 |
* celeron55 |
feels everybody looks at him |
18:11 |
RealBadAngel |
hehehe |
18:11 |
khonkhortisan |
freenode staff, not the same person as earlier |
18:11 |
VanessaE |
khonkhortisan: well, I did that in the bare wires by just makign them taller than a whole node |
18:12 |
NekoGloop |
who's he bannin'? LandMine? I thought you could only ban someone who's here? |
18:12 |
VanessaE |
like 0.49999+1/16 |
18:12 |
khonkhortisan |
it'll be useful in the future |
18:13 |
VanessaE |
which, multiple wires inside the node? |
18:13 |
khonkhortisan |
no, the channel stuff |
18:13 |
VanessaE |
oh ok |
18:13 |
RealBadAngel |
neko: http://i.imgur.com/65lMt.gif |
18:13 |
VanessaE |
wasn't paying attention to the mode switches |
18:13 |
RealBadAngel |
redpower |
18:13 |
NekoGloop |
i know |
18:13 |
RealBadAngel |
's null cell |
18:13 |
NekoGloop |
you thought i didnt look at the recipe list you gave me? |
18:13 |
khonkhortisan |
I saw it too |
18:14 |
RealBadAngel |
need better picture of it? |
18:14 |
khonkhortisan |
(I think I've said this before) if we had "null cells" then µc grids would be easier to read. |
18:15 |
khonkhortisan |
we already have a 3d model/nodebox for it |
18:15 |
NekoGloop |
RealBadAngel: ... what good is the recipe? |
18:15 |
VanessaE |
khonkhortisan: exactly - only we don't need to craft 'em, we can just code them in as an automatic thing |
18:15 |
VanessaE |
(otherwise use bare connecting wires if you need a junction) |
18:15 |
RealBadAngel |
not good idea |
18:15 |
NekoGloop |
or we could be mean and require them to be crafted |
18:15 |
khonkhortisan |
I don't like the automatic thing. Will they connect to microcontrollers? Or how about bare wire? |
18:15 |
RealBadAngel |
such item shall be placed |
18:16 |
VanessaE |
they should connect to anything that a mesecon wire can normally connect to I think |
18:16 |
NekoGloop |
RealBadAngel: we're trying to be better than RedPower, so shut up. |
18:16 |
RealBadAngel |
because you could have sometimes 2 non inuslated wires connectin |
18:16 |
Voltaire |
"A null cell has four states: On, on X, on Z, and off." |
18:16 |
celeron55 |
the channel is registered now; does VanessaE want to have and spread around some ops, or how's changing the topic and possible kicks going to be handled? |
18:16 |
Voltaire |
What do X and Z represent? |
18:16 |
khonkhortisan |
So if I have an insulated wire in-between two bare wires, the bare wires would cross-wire through the insulated. |
18:16 |
khonkhortisan |
(if it was automatic) |
18:16 |
NekoGloop |
a null cell needs no states per-se. |
18:16 |
|
neko259 joined #minetest |
18:16 |
NekoGloop |
just needs to send a signal from one end to the other. |
18:17 |
khonkhortisan |
it could have four nodes and be a sender of power (I forget the name for it) |
18:17 |
RealBadAngel |
the states would be needed if upper line can affect lower line |
18:17 |
VanessaE |
celeron55: it would be useful but I defer staff judgement |
18:17 |
NekoGloop |
upper line cannot affect lower |
18:17 |
khonkhortisan |
no affecting lines yet. Those are other redstone blocks. |
18:17 |
NekoGloop |
signal transfers directly. |
18:17 |
khonkhortisan |
null cell is useful in itself. |
18:18 |
RealBadAngel |
but affectin ones are also useful |
18:18 |
NekoGloop |
no they arent, not really. |
18:18 |
khonkhortisan |
let's get there when we get there (when we get there..when we...) |
18:18 |
RealBadAngel |
for example uper: 1, lower goes 1, upper 0, lower unchached |
18:18 |
Voltaire |
I think a practical example would be useful. |
18:18 |
|
cisoun joined #minetest |
18:18 |
RealBadAngel |
believe me, extremaly useful |
18:19 |
khonkhortisan |
vanessa, neko, and volt are all yellow, I'm finding this conversation hard to follow |
18:19 |
|
VanessaE left #minetest |
18:19 |
|
VanessaE joined #minetest |
18:19 |
RealBadAngel |
ovveride control made by one circuit, and teporarily shut it down? |
18:19 |
VanessaE |
there, now I'm a different color ;-) |
18:19 |
* Voltaire |
tries to change his colour. |
18:19 |
khonkhortisan |
nope you're your default |
18:19 |
VanessaE |
damn |
18:19 |
khonkhortisan |
you have to rejoin as your alternate name and then change it back for me to see it different |
18:20 |
thexyz |
khonkhortisan: what's your im client? |
18:20 |
|
GloopMaster joined #minetest |
18:20 |
GloopMaster |
all better :) |
18:20 |
khonkhortisan |
konversation, but I also have pidgin and xchat available |
18:20 |
khonkhortisan |
purple again |
18:20 |
GloopMaster |
yay |
18:20 |
GloopMaster |
purple's cool |
18:20 |
GloopMaster |
like bowties. |
18:21 |
|
khonkhortisan1 joined #minetest |
18:21 |
khonkhortisan1 |
hello khonkhortisan |
18:21 |
khonkhortisan |
hello khonkhortisan1 |
18:21 |
* VanessaE |
changes her color. |
18:21 |
* VanessaE |
changes her color. |
18:21 |
VanessaE |
there. |
18:21 |
khonkhortisan |
huh. it treats that differently. |
18:21 |
GloopMaster |
... why, khonkhrotisan and khonkhortisan1? |
18:21 |
khonkhortisan1 |
your color only changed here |
18:21 |
GloopMaster |
HAHA DOUBLE HL |
18:22 |
VanessaE |
that took a while to type with mirc color signals :-) |
18:22 |
celeron55 |
hmm |
18:22 |
khonkhortisan1 |
konversation doesn't respect that |
18:22 |
VanessaE |
*raises eyebrow* |
18:22 |
khonkhortisan |
echo |
18:22 |
khonkhortisan1 |
echo |
18:22 |
GloopMaster |
all forum mods should be halfops here |
18:23 |
khonkhortisan |
what counts? getting into mod releases? |
18:23 |
VanessaE |
celeron55: someone should give Calinou a one-time kick next time he shows up. just once, to prove that it is possible to get the whole chanop situation fixed without resorting to unsavory means :-) |
18:23 |
RealBadAngel |
lol |
18:23 |
VanessaE |
khonkhortisan: forum moderators he means :-) |
18:24 |
khonkhortisan |
that reads both ways |
18:24 |
GloopMaster |
VanessaE |
18:24 |
GloopMaster |
+VanessaE |
18:24 |
GloopMaster |
which hl'd you? |
18:24 |
RealBadAngel |
add music mod's too then |
18:24 |
|
Youtube-Recordz- joined #minetest |
18:24 |
VanessaE |
both did. |
18:24 |
khonkhortisan |
I'd say both |
18:24 |
GloopMaster |
lol |
18:24 |
Youtube-Recordz- |
Hi guys im bak :) |
18:24 |
GloopMaster |
ok, just checking |
18:24 |
celeron55 |
VanessaE: i believe you should be able to op yourself through ChanServ now when you wish to |
18:24 |
VanessaE |
xchat highlights on substring match |
18:25 |
celeron55 |
try it |
18:25 |
khonkhortisan |
Youtube-Recordz-: you the one with the sky castle? |
18:25 |
Youtube-Recordz- |
*Back |
18:25 |
VanessaE |
celeron55: oh ok. |
18:25 |
Youtube-Recordz- |
did |
18:25 |
VanessaE |
woo |
18:25 |
GloopMaster |
OH NO |
18:25 |
GloopMaster |
SHES OP |
18:25 |
Youtube-Recordz- |
oh no im banned |
18:25 |
GloopMaster |
WE ALL GONNA DUE |
18:26 |
GloopMaster |
lol |
18:26 |
GloopMaster |
DIE* |
18:26 |
khonkhortisan |
switching clients is wierd |
18:26 |
VanessaE |
there. no reason to wave that around if it isn't needed. |
18:26 |
NekoGloop|not_op |
\:D/ |
18:26 |
VanessaE |
khonkhortisan: XChat is Your Friendâ„¢ |
18:26 |
VanessaE |
;) |
18:26 |
khonkhortisan |
yeah just be a secret agent assassinating unruly clients |
18:27 |
|
_2cool4me4_ joined #minetest |
18:27 |
NekoGloop|not_op |
hello 2cool |
18:27 |
_2cool4me4_ |
not op? |
18:27 |
Youtube-Recordz- |
i have a cracked version of mIRC :( yo 2cool |
18:27 |
NekoGloop|not_op |
no, I'm not op :) |
18:27 |
|
large_trout joined #minetest |
18:27 |
|
khonkhortisanafk joined #minetest |
18:27 |
NekoGloop|not_op |
how could you tell? |
18:28 |
NekoGloop|not_op |
large_trout = khon |
18:28 |
khonkhortisan |
I don't know why it did that |
18:28 |
VanessaE |
anyone want this last BoJangles biscuit? I'm full. |
18:28 |
NekoGloop|not_op |
khon = kyle |
18:28 |
NekoGloop|not_op |
its in your hostname :) |
18:28 |
|
khonkhor1isan joined #minetest |
18:28 |
Youtube-Recordz- |
yep |
18:28 |
khonkhortisan2 |
there, I have four |
18:28 |
_2cool4me4_ |
so, how's the worldedit metadata working out? |
18:28 |
khonkhortisan2 |
xchat |
18:28 |
khonkhortisan |
pidgin |
18:28 |
khonkhor1isan |
irssi |
18:29 |
khonkhortisan3 |
konversation |
18:29 |
thexyz |
pidgin ftw |
18:29 |
NekoGloop|not_op |
khonkhort1san, khonkhortisan, khonkhortisan2, khonkhortisan3 |
18:29 |
Youtube-Recordz- |
Chicken'n'Biscuts :) |
18:29 |
NekoGloop|not_op |
quad HL |
18:29 |
NekoGloop|not_op |
FTW |
18:29 |
_2cool4me4_ |
has metadata been merged to worldedit yet? |
18:29 |
khonkhortisan |
worldedit metadata is fine, just has to be merged by Uberi. |
18:29 |
khonkhortisan |
I think he's hiding. |
18:30 |
Youtube-Recordz- |
lol |
18:30 |
_2cool4me4_ |
so how would I go about merging myself? |
18:30 |
khonkhortisan |
Also it doesn't save meta yet, and the "?" axis is incorrect. |
18:30 |
NekoGloop |
khonkhort1san, khonkhortisan, khonkhortisan2, khonkhortisan3, 4x HL, FTW |
18:30 |
_2cool4me4_ |
I need the metadata |
18:30 |
Youtube-Recordz- |
what good servers are their any version? |
18:30 |
* Youtube-Recordz- |
sad :( |
18:30 |
_2cool4me4_ |
khonkhortisan: I just need the copying. |
18:31 |
|
khonkhortisan left #minetest |
18:31 |
_2cool4me4_ |
really |
18:31 |
NekoGloop |
he had 4 different irc clients open |
18:31 |
* VanessaE |
rummages around through her box of metadata.... ID3...Exif... |
18:31 |
VanessaE |
hm, nothing for minetest nodes in here. sorry don't have any to spare, _2cool4me4_ . |
18:31 |
VanessaE |
;) |
18:32 |
_2cool4me4_ |
uhh |
18:32 |
|
Yotube-Recordz-4 joined #minetest |
18:32 |
_2cool4me4_ |
I need metadata copying if I want to take on this minetest Hack platform |
18:32 |
VanessaE |
Youtube-Recordz-4: until the map generator went haywire, redcrab.suret.net:30401 was good |
18:33 |
khonkhortisan2 |
git remote add origin gitgithub.com:khonkhortisan/MineTest-WorldEdit.git; git pull origin master; git remote add origin https://github.com/Uberi/MineTest-WorldEdit.git |
18:33 |
khonkhortisan2 |
I've already identified with my other client so I can't change my name :( |
18:33 |
_2cool4me4_ |
Where do I put that? |
18:33 |
Yotube-Recordz-4 |
nice my brother makes me use his notebook yet he uses my laptop with the decent ish specs |
18:33 |
khonkhortisan2 |
in a command line, what os are you on? |
18:34 |
_2cool4me4_ |
Windows |
18:34 |
Youtube-Recordz- |
here go away i wish i didnt show u this now so bugger off |
18:34 |
khonkhortisan2 |
do you have world edit from git? |
18:34 |
_2cool4me4_ |
yep |
18:34 |
* Youtube-Recordz- |
ANGRY |
18:34 |
* Yotube-Recordz-4 |
telling mum |
18:34 |
thexyz |
_2cool4me4_: put thet in your favorite terminal emulator |
18:34 |
Yotube-Recordz-4 |
fine the u dick |
18:34 |
khonkhortisan2 |
however you change the repo, change it to gitgithub.com:khonkhortisan/MineTest-WorldEdit.git |
18:34 |
VanessaE |
haha |
18:34 |
khonkhortisan2 |
then git pull |
18:34 |
khonkhortisan2 |
then change it back |
18:35 |
thexyz |
that one which you'll have after installing some decent OS |
18:35 |
Youtube-Recordz- |
omfg |
18:35 |
NekoGloop |
_2cool4me4_: windows? |
18:35 |
_2cool4me4_ |
Yes |
18:35 |
NekoGloop |
one moment |
18:35 |
_2cool4me4_ |
ooh |
18:35 |
thexyz |
_2cool4me4_: http://www.debian.org/distrib/netinst |
18:35 |
Youtube-Recordz- |
is RBA server up? |
18:35 |
thexyz |
thank me later |
18:36 |
_2cool4me4_ |
I don't want linux on this machine, I use some software that only runs on Windows |
18:36 |
NekoGloop |
_2cool4me4_: http://windows.github.com/ |
18:36 |
NekoGloop |
big download button on the top of the page. click it. |
18:36 |
khonkhortisan2 |
does windows github run in wine? |
18:36 |
_2cool4me4_ |
Thank you, someone that will help. other than khonk. |
18:36 |
NekoGloop |
run the installer. |
18:37 |
FreeFull |
I just use git |
18:37 |
thexyz |
khonkhortisan2: you don't need it |
18:37 |
khonkhortisan2 |
but I want to see what other people use |
18:37 |
thexyz |
other people use git cli |
18:37 |
khonkhortisan2 |
go away -2 suffix! |
18:37 |
thexyz |
_2cool4me4_: just curious, what's that software? |
18:38 |
khonkhortisan2 |
I use both cli and web - haven't figured out how to cli-pull-request yet. |
18:38 |
_2cool4me4_ |
It seems to be like a git command line for Windows, with some more features |
18:38 |
NekoGloop |
it has two programs it installs. |
18:38 |
_2cool4me4_ |
But it'll take a few more minutes to download |
18:38 |
thexyz |
_2cool4me4_: i mean, " use some software that only runs on Windows" ↠what's this software? |
18:38 |
khonkhortisan2 |
it doesn't feel like morning, I'm in the second day awake. |
18:39 |
khonkhortisan2 |
feels like mid-afternoon |
18:39 |
Youtube-Recordz- |
join the better channel #minetest{JointogetBanned} |
18:39 |
_2cool4me4_ |
thexz:001 Game Creator, any more questions? ;) |
18:39 |
VanessaE |
khonkhortisan2: it IS mid-afternoon...on the US east coast anyway ;) |
18:39 |
khonkhortisan2 |
west cost, 20 min till noon |
18:40 |
thexyz |
_2cool4me4_: so that's the only thing that stops you from migrating to better OS? |
18:40 |
khonkhortisan2 |
don't drink rockstar until you know how caffeine affects you. |
18:40 |
* VanessaE |
mumbles something about virtual machines... |
18:40 |
khonkhortisan2 |
I've heard of game creator |
18:40 |
VanessaE |
khonkhortisan2: never tried it. that good eh? |
18:40 |
khonkhortisan2 |
you can run linux inside windows |
18:40 |
_2cool4me4_ |
thexyz: and my dad is only accustomed to windows |
18:40 |
khonkhortisan2 |
it gives me the energy to move around and turns off my sleep button |
18:41 |
khonkhortisan2 |
I don't drink coffee |
18:41 |
_2cool4me4_ |
khonkhortisan2: I know |
18:41 |
NekoGloop |
linux can run in windows, and windows can probably run in linux |
18:41 |
thexyz |
khonkhortisan2: i've only heard about ubuntu inside windows (wubi) |
18:41 |
khonkhortisan2 |
I didn't sleep last night |
18:41 |
NekoGloop |
anyone up for OS-ception? |
18:41 |
khonkhortisan2 |
yep |
18:41 |
thexyz |
or are you talking about virtualbox? |
18:41 |
_2cool4me4_ |
Anyone up for 2cool becoming frustrated? |
18:41 |
khonkhortisan2 |
I probably don't have enough memory for it right now |
18:41 |
thexyz |
or some other virtualization software |
18:41 |
thexyz |
khonkhortisan2: simple advice: never use wubi |
18:42 |
khonkhortisan2 |
how do I open a .application? |
18:42 |
_2cool4me4_ |
Virtualbox. I use it. Now people, stop nagging me |
18:42 |
* _2cool4me4_ |
looks at thexyz |
18:42 |
khonkhortisan2 |
I don't think I connected wine to the internet. |
18:42 |
khonkhortisan2 |
this font is so big! |
18:43 |
khonkhortisan2 |
that's better |
18:43 |
_2cool4me4_ |
random red highlight |
18:43 |
|
iProGrief joined #minetest |
18:43 |
iProGrief |
Hi is there any servers i can join? |
18:44 |
NekoGloop |
iProGrief: with a name like that? no. |
18:44 |
_2cool4me4_ |
There's tons, pick one! [/stupidity] |
18:44 |
_2cool4me4_ |
But we won't help you find it... yet |
18:44 |
_2cool4me4_ |
we're... Busy? |
18:44 |
iProGrief |
/stupidity |
18:44 |
khonkhortisan2 |
/quit |
18:44 |
iProGrief |
didnt work what on |
18:45 |
NekoGloop |
iProGrief == Youtube-Recordz- |
18:45 |
_2cool4me4_ |
I forgot about windows powershell... |
18:46 |
thexyz |
windows powershell? |
18:46 |
thexyz |
wtf is that thing? |
18:46 |
thexyz |
can i run vim inside it? |
18:46 |
khonkhortisan2 |
DOSv2! |
18:46 |
VanessaE |
thexyz: think BASH for windows but not bash as such. |
18:46 |
khonkhortisan2 |
cygwin |
18:46 |
VanessaE |
as I understand it anyway |
18:46 |
Voltaire |
There was a kind of powershell like that fir linux, but i cant find it again. |
18:46 |
khonkhortisan2 |
csh? ash? sh? |
18:46 |
_2cool4me4_ |
I have to restart... |
18:46 |
thexyz |
i've read that it sends objects via pipes unlike all *nix terminals |
18:47 |
khonkhortisan2 |
Voltaire, your name is a different color |
18:47 |
celeron55 |
windows powershell is microsoft reinventing the wheel |
18:47 |
celeron55 |
nothing to see there |
18:47 |
VanessaE |
ha |
18:47 |
celeron55 |
except that it can turn out handy sometimes when doing something unusual on windows |
18:47 |
khonkhortisan2 |
the windows github tries to load http://github-windows.s3.amazonaws.com/GitHub.application |
18:48 |
Voltaire |
celeron55: Actually I think its a right step. Something that linux could/should have done a while ago. |
18:48 |
VanessaE |
using 'the cloud' to store the app that's necessary to manage 'the cloud'?? |
18:48 |
VanessaE |
hah |
18:48 |
khonkhortisan2 |
gcc is self-compiled. |
18:48 |
thexyz |
Voltaire: in which ways powershell is better than, say, bash? |
18:48 |
VanessaE |
Voltaire: linux has been shell-based since the beginning. there's nothing powershell can do that any 20-year-old unix shell can't :-) |
18:49 |
VanessaE |
khonkhortisan2: true; isn't part of it in assembly also? |
18:49 |
khonkhortisan2 |
I wouldn't compare shells, someone's going to lose very quickly |
18:49 |
VanessaE |
been ages since I last compiled it |
18:49 |
Voltaire |
celeron55: Powershell as a whole, well i wouldnt use it as a model. But the concept of passing objects via pipes. That is a good one. |
18:49 |
celeron55 |
objects? eh? |
18:49 |
khonkhortisan2 |
a self-compiled compiler makes it easy to compile in malware that adds itself when recompiling |
18:51 |
thexyz |
khonkhortisan2: lol |
18:51 |
VanessaE |
well the same could be said for any open source program really - nothing stops the program from downloading some malicious update during the make install step |
18:51 |
khonkhortisan2 |
to someone who knows about github: If I commit to a fork that already has a pull request, does the person not get notified the same way as if I commented in the pull request? |
18:51 |
thexyz |
there was some windows virus |
18:51 |
thexyz |
that injected delphi compiler |
18:51 |
khonkhortisan2 |
thexyz, it's true, there's a wikipedia page on it |
18:51 |
khonkhortisan2 |
if it's on the internet it must be true |
18:51 |
khonkhortisan2 |
learned that from the internet |
18:52 |
thexyz |
so all binaries produced by delphi are injected too |
18:52 |
|
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18:52 |
khonkhortisan2 |
but the virus wasn't present in the delphi source code before compiling |
18:52 |
NekoGloop |
well, i guess i scrap null cell as well |
18:52 |
RealBadAngel |
uploaded the tubes video again, in better quality :http://www.youtube.com/watch?v=BsbW_pXYBGI&feature=youtu.be |
18:52 |
khonkhortisan2 |
aw |
18:52 |
VanessaE |
khonkhortisan2: if you commit to your own fork after making a pull request, I don't think the other party gets notified of the additional commits (I don't recall seeing it happen to me anyway). The additional commits get added into the previous request however. |
18:52 |
celeron55 |
if you hacked some gentoo mirrors, you could have some serious fun 8) |
18:53 |
Voltaire |
celeron55: Imagine if say ls, rather than outputing text it has to strugle to format, outputed a list of file objects through the pipe. The optional presentation is applied by the shell viewer. |
18:53 |
VanessaE |
so if you clone, push, push, pull-request, push, push, push -- the pull request will show 5 commits waiting. |
18:53 |
khonkhortisan2 |
that's why I branched to work on something else so it wouldn't seep into the pull request. Is it appropriate to bump a pull request when there's more commits? |
18:53 |
thexyz |
VanessaE: that's what branches are for |
18:53 |
VanessaE |
khonkhortisan2: that's dependent on the personal preferences of whoever heads up the master repos. |
18:53 |
celeron55 |
Voltaire: well, i see that just as an another way of doing it - it has good (more versatile) and bad (more complicated) sides |
18:53 |
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MiJyn|Laptop joined #minetest |
18:54 |
khonkhortisan2 |
thexyz, yes, I branched when I no longer wanted to feed my commits to request |
18:54 |
VanessaE |
thexyz: oh, of course. I'm just talking about multiple related commits. |
18:55 |
celeron55 |
Voltaire: the unix filosophy is that text is the only universal format, thus it is used |
18:55 |
khonkhortisan2 |
I didn't plan ahead of time, so the pull request is stuck to the master instead of a branch. |
18:55 |
_2cool4me4_ |
can I see that command again khonk? |
18:55 |
|
MiJyn|Laptop left #minetest |
18:55 |
khonkhortisan2 |
git add origin gitgithub.com:khonkhortisan/MineTest-WorldEdit.git |
18:55 |
khonkhortisan2 |
git pull |
18:56 |
khonkhortisan2 |
git add origin https://github.com/Uberi/MineTest-WorldEdit.git |
18:56 |
khonkhortisan2 |
hopefully you get my master branch |
18:56 |
Voltaire |
celeron55: I aggree. It does have a couple of good benefits: Being able to have html based CLI's, also you could have type or at least field safety (i.e. cut doesnt get screwed because a numerical value shifts the column width). |
18:56 |
_2cool4me4_ |
nnot a git repository? |
18:57 |
khonkhortisan2 |
? it's a git repo. |
18:57 |
khonkhortisan |
yay! |
18:58 |
khonkhortisan |
maybe this one will work better https://github.com/khonkhortisan/MineTest-WorldEdit.git |
18:58 |
_2cool4me4_ |
it complains about .git |
18:58 |
khonkhortisan |
now that I don't understand. |
18:59 |
NekoGloop |
exclude the .git part |
18:59 |
khonkhortisan |
oh. |
18:59 |
NekoGloop |
it will work perfectly |
18:59 |
khonkhortisan |
Anyone like pistachios? I have some old ones. |
19:00 |
Voltaire |
Only if they are low fat...Need to watch my figure. |
19:00 |
_2cool4me4_ |
Not a git repository (or any of the parent directories) .git |
19:00 |
khonkhortisan |
I need as much weight as I can get |
19:01 |
NekoGloop |
git clone https://github.com/khonkhortisan/MineTest-WorldEdit |
19:01 |
khonkhortisan |
clone works too |
19:01 |
_2cool4me4_ |
can't I just pull khonk's from the browser? |
19:01 |
VanessaE |
khonkhortisan: I'll trade you. I have a surplus of weight. :-) |
19:01 |
NekoGloop |
no |
19:01 |
NekoGloop |
you need to clone it |
19:02 |
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Fifi joined #minetest |
19:02 |
_2cool4me4_ |
okay, here it goes... |
19:02 |
khonkhortisan |
you could do that, but you'd destroy your skin nerves if they sucked it out |
19:02 |
Fifi |
o.O |
19:02 |
Fifi |
kk, hi.. |
19:02 |
khonkhortisan |
HiFi fi! |
19:02 |
_2cool4me4_ |
uhh. |
19:02 |
NekoGloop |
hi fifi |
19:02 |
_2cool4me4_ |
You weren't supposed to see that |
19:02 |
_2cool4me4_ |
trololol |
19:02 |
khonkhortisan |
see what? |
19:03 |
VanessaE |
khonkhortisan: actually I underwent surgery a few months ago. it has been very effective so far. With a little luck, I'll be at my goal by next summer. |
19:03 |
_2cool4me4_ |
error reading command stream... stupid antivirus |
19:03 |
Voltaire |
khonkhortisan: Also fat cells dont grow back (evenly?) so it can look odd if you put weight on again. |
19:03 |
_2cool4me4_ |
There we go |
19:03 |
Fifi |
Anybody know how to get rid of nature vines and strange trees :(? |
19:03 |
Voltaire |
TNT? |
19:03 |
khonkhortisan |
there's pills you can take that will change your weight faster than is healthy (don't remember if it was up or down or both) |
19:04 |
Fifi |
But in more automatic way :( |
19:04 |
khonkhortisan |
abm |
19:04 |
VanessaE |
fifi: uninstall the mod and use worldedit or a lot of mese picks to get rid of the unknown nodes? |
19:04 |
khonkhortisan |
abm the unknown blocks |
19:04 |
NekoGloop |
mese picks cant destroy unknowns |
19:04 |
Fifi |
how to remove unknown nodes with worldedit :O? |
19:04 |
VanessaE |
an abm would work, as long as you know the node names |
19:04 |
Fifi |
abm :O? |
19:04 |
khonkhortisan |
there's a fork of minetest that should be able to remove unknowns |
19:04 |
_2cool4me4_ |
where did it put the files? :O |
19:05 |
Fifi |
I can find the names.. i guess |
19:05 |
khonkhortisan |
Automatic Block Modifier, you'll see them in mods |
19:05 |
Fifi |
flowers are ok, but that vines and trees are massacre D: |
19:05 |
VanessaE |
Fifi: go dig one of them. if it comes back, look a your chat area at the upper left and take note of the name of the node. Read the worldedit thread: http://minetest.net/forum/viewtopic.php?id=572 |
19:05 |
Fifi |
kk |
19:05 |
NekoGloop |
_2cool4me4_: My Documents\Github |
19:06 |
khonkhortisan |
yuck, you have to manually copy? |
19:06 |
_2cool4me4_ |
NekoGloop: thanks, that's where they went |
19:06 |
VanessaE |
if the node you dug didn't come back after several seconds, just go dig the rest. it'll probably take less time :-) |
19:06 |
khonkhortisan |
there's no //selectall |
19:07 |
VanessaE |
nope. you have to use /teleport and //pos1 and //pos2. |
19:07 |
_2cool4me4_ |
okay, time to boot minetest |
19:07 |
VanessaE |
_2cool4me4_: WAIT!! NOT THAT BUTTOn! |
19:07 |
khonkhortisan |
I always use //p set, it doesn't matter where I am |
19:07 |
NekoGloop |
vanessae so troll |
19:08 |
Fifi |
Hm. |
19:08 |
_2cool4me4_ |
failed to load the init.lua again |
19:08 |
Fifi |
So i have to select the whole area :O? |
19:08 |
sfan5 |
Fifi: yes |
19:08 |
Fifi |
Oh no :( |
19:08 |
NekoGloop |
ohai sfan5 |
19:08 |
sfan5 |
hi |
19:08 |
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19:09 |
sfan5 |
ttk2: :O IPv6 |
19:09 |
khonkhortisan |
my font is monospace 6. I'm not losing 1000 internet points again by forgetting to set that when changing clients. |
19:09 |
_2cool4me4_ |
it's starting! |
19:09 |
Fifi |
Hmm |
19:09 |
ttk2 |
yup, you should see the Internet in my new dorm |
19:09 |
_2cool4me4_ |
iz it fast? |
19:09 |
sfan5 |
i want IPv6 too :( |
19:09 |
ttk2 |
I get 20mb (thats mega bytes, not megabits) download |
19:09 |
_2cool4me4_ |
IPv4 is dying |
19:09 |
Fifi |
Is there any way in lua to iterate through all already-generated blocks? |
19:10 |
* NekoGloop |
gives sfan5 a cookie |
19:10 |
khonkhortisan |
I don't want IPv6, I can still mostly remember all my lan ips |
19:10 |
sfan5 |
Fifi: no |
19:10 |
Fifi |
And what if i'll try to do that un ungenerated ones? |
19:10 |
_2cool4me4_ |
khonk: IPv4 doesn't have to change on networks, just the internet |
19:10 |
khonkhortisan |
for every IPv6 there could be a complete IPv4 inside it |
19:10 |
Fifi |
It'll just ignore or crash? |
19:10 |
Fifi |
I'm thinking of making get-rid-of-nature mod D: |
19:11 |
khonkhortisan |
what about colons not passing an ip text box input validator? |
19:11 |
_2cool4me4_ |
khonkhortisan:your init.lua isn't working |
19:11 |
khonkhortisan |
mine? |
19:11 |
_2cool4me4_ |
yup |
19:11 |
khonkhortisan |
what about Uberi's latest? |
19:11 |
khonkhortisan |
where does mine break? |
19:11 |
_2cool4me4_ |
don't think so... 1 sec |
19:12 |
_2cool4me4_ |
Before load |
19:12 |
_2cool4me4_ |
during server creation |
19:12 |
NekoGloop |
what line, he means |
19:12 |
_2cool4me4_ |
Where does that output go... |
19:12 |
NekoGloop |
cmd windows |
19:12 |
NekoGloop |
cmd window* |
19:12 |
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ttk2 joined #minetest |
19:12 |
_2cool4me4_ |
it doesn't say |
19:13 |
NekoGloop |
the thing that pops up alongside the minetest window |
19:13 |
khonkhortisan |
it would be in my third commit if it was my fault, I changed the params of rotate to allow for an axis |
19:13 |
_2cool4me4_ |
I know that |
19:13 |
NekoGloop |
also look at debug.txt |
19:13 |
khonkhortisan |
maybe downgrade one commit? |
19:13 |
Voltaire |
http://tinyurl.com/chw59nn |
19:13 |
Voltaire |
Can someone try that and see if they see TEST |
19:14 |
rubenwardy |
Is there something wrong with this recipe: |
19:14 |
rubenwardy |
minetest.register_craft({ |
19:14 |
rubenwardy |
output = '"rubenfood:cup" 4', |
19:14 |
rubenwardy |
recipe = { |
19:14 |
rubenwardy |
{'"default:glass"','""','"default:glass"'}, |
19:14 |
rubenwardy |
{'"default:glass"','""','"default:glass"'}, |
19:14 |
rubenwardy |
{'"default:glass"','"default:glass','"default:glass"'}, |
19:14 |
rubenwardy |
} |
19:14 |
rubenwardy |
}) |
19:14 |
_2cool4me4_ |
all it says... |
19:14 |
_2cool4me4_ |
ModError: Failed to load and run C:\Users\Dalton\Minetest\minetest-0.4.2-latest\bin\..\mods\minetest\MineTest-WorldEdit\init.lua |
19:14 |
NekoGloop |
rubenwardy: no double quotes |
19:14 |
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Basstard` joined #minetest |
19:14 |
khonkhortisan |
yes, don't use nested quotes when there's nothing inside them |
19:14 |
rubenwardy |
ok |
19:14 |
NekoGloop |
_2cool4me4_: should be a ========ERROR FROM LUA======== somewhere |
19:14 |
rubenwardy |
is '"default:glass"' ok |
19:15 |
khonkhortisan |
too hard to read with a floating row of six commas |
19:15 |
VanessaE |
the double/nested quotes method is kinda deprecated isn't it? |
19:15 |
VanessaE |
rubenwardy: just use "default:glass" without the apostrophes |
19:15 |
Voltaire |
http://doodleideas.com/online-doodle-pad/ |
19:15 |
_2cool4me4_ |
NekoGloop: nowhere |
19:15 |
khonkhortisan |
maybe put a comma after the ending brace for recipe just for good measure |
19:15 |
Voltaire |
Thought that might be useful, but urls it generates are way to large. |
19:16 |
Fifi |
:3:3:3:3:3:3:3:3:3:3:3:3:3:3:3 |
19:16 |
Fifi |
What a pleasure to see that vines dying :3 |
19:16 |
VanessaE |
heh |
19:17 |
Fifi |
Thanks for that notice about ABM :D |
19:17 |
VanessaE |
wait, |
19:17 |
VanessaE |
Fifi: are you using the version where vines grow up from the ground? |
19:17 |
Fifi |
Yes D: |
19:17 |
VanessaE |
or the one where they come down from the trees? |
19:17 |
VanessaE |
OH |
19:17 |
Fifi |
ininitfly D: |
19:17 |
VanessaE |
that one's outdated. |
19:17 |
Fifi |
and trees grow ugly high D: |
19:17 |
Fifi |
and sugar cane (papyrus o.O) grows infinitely D: |
19:17 |
VanessaE |
Ah. Nature pack eh? :-) |
19:17 |
khonkhortisan |
? I drew two parallel lines and it drew perpendicular lines almost connecting them. |
19:17 |
Voltaire |
What does ABM stand for? I see it used all over, but dont understand what it means. |
19:17 |
VanessaE |
get rid of nature pack and get Nature Pack Controlled. |
19:18 |
Fifi |
I did |
19:18 |
Fifi |
but |
19:18 |
VanessaE |
Voltaire: Active Block Modofier |
19:18 |
VanessaE |
Modifier |
19:18 |
khonkhortisan |
I would've said Automatic |
19:18 |
Fifi |
After using nature pack uncontrolled the controlled crashes D: |
19:18 |
VanessaE |
Fifi: eek! |
19:18 |
Fifi |
I mean game crashes on leaves decay o.O |
19:18 |
Fifi |
Hm, |
19:18 |
VanessaE |
Fifi: you sure your copy of minetest and of that mod are up-to-date? |
19:18 |
Voltaire |
+VanessaE: Ok....next question....what is an ACtive Block Modifier? :) |
19:18 |
Fifi |
In fact not exactly controlled crashes but default mod fails when i load the controlled version :O |
19:19 |
Fifi |
Lastest dev build |
19:19 |
VanessaE |
Voltaire: a piece of code the game calls periodically, where it is ordered to make changes to one or more specific types of blocks near the player |
19:19 |
_2cool4me4_ |
khonkhortisan:The uberi git doesn't work either |
19:19 |
VanessaE |
it's what allows things like flowers and junglegrass to spawn, or I think saplings -> trees |
19:19 |
khonkhortisan |
then I didn't cause it. |
19:19 |
Voltaire |
+VanessaE: Periodically...like once every 1-2 seconds? |
19:19 |
Fifi |
yep, or more rare |
19:20 |
VanessaE |
Voltaire: as much as once a second, but it can be changed by the mod programmer. |
19:20 |
VanessaE |
(it can be called less often, but not more than once a second) |
19:20 |
Voltaire |
+VanessaE: Could that explain the lag spikes? |
19:20 |
Fifi |
VanessaE: your version failed to load textures at my computer :( |
19:20 |
Voltaire |
+VanessaE: CPU spikes sorry. |
19:20 |
khonkhortisan |
_2cool4me4_, so you have completely up-to-date git Uberi-worldedit and git c55-minetest? |
19:20 |
Fifi |
And even then i have to manually remove that shit from outdated version D: |
19:21 |
khonkhortisan |
don't use foreign mods on old worlds |
19:21 |
Fifi |
That's why i put it to abm xD |
19:21 |
khonkhortisan |
I keep one world, "a", for testing |
19:21 |
_2cool4me4_ |
khonkhortisan: Two out of three, but the last time that uberi updated was 12 days ago, and I have a newer git minetest than that |
19:21 |
Fifi |
btw. gow to make an abm more frequent? |
19:21 |
khonkhortisan |
then I should update and see if it breaks |
19:21 |
RealBadAngel |
max frequency is 1/s |
19:22 |
Fifi |
i currently got this: http://pastebin.ca/2199442 |
19:22 |
NekoGloop |
any idea why I'm lagging so much? |
19:22 |
Fifi |
and 1 is max chance? |
19:22 |
khonkhortisan |
I get my minetest from here https://github.com/celeron55/minetest.git |
19:22 |
NekoGloop |
oh nvm :P |
19:22 |
RealBadAngel |
u put interval on 0 |
19:23 |
RealBadAngel |
chance of ABM to be executed is interval/chance or so |
19:23 |
NekoGloop |
RealBadAngel: Work on technic :) |
19:23 |
_2cool4me4_ |
Khonkhortisan: Yep, I have the newest git |
19:23 |
VanessaE |
Voltaire: a badly-programmed ABM can cause CPU lag, yes |
19:23 |
Fifi |
ah |
19:23 |
Fifi |
so i had to set it to 1 and 1? |
19:23 |
VanessaE |
if you do too much in each run of the ABM |
19:23 |
RealBadAngel |
if you make 0/1 no chance at all i guess ;) |
19:23 |
khonkhortisan |
_2cool4me4_, what about irrlicht? I'm running an old released version. |
19:23 |
RealBadAngel |
1/1 means executed every second |
19:24 |
_2cool4me4_ |
Beats me, I got the sfan5 compiled one |
19:24 |
VanessaE |
chance is 1/chance percent of the time i think - a value of 2 = 1/2 or 50% chance of being executed |
19:24 |
VanessaE |
interval is number of seconds between attempts to execute |
19:24 |
Fifi |
is there a way to execute more then once a second? |
19:24 |
RealBadAngel |
abm, no |
19:25 |
VanessaE |
use the server's step timer. |
19:25 |
khonkhortisan |
and the interval isn't synchronized to when the node was created. |
19:25 |
VanessaE |
but not in an ABM |
19:25 |
khonkhortisan |
register_globalstep |
19:25 |
VanessaE |
thst's the one |
19:25 |
Fifi |
Yy |
19:25 |
VanessaE |
that* |
19:25 |
Fifi |
:O how to |
19:26 |
RealBadAngel |
minetest.register_globalstep(func(dtime)) |
19:26 |
_2cool4me4_ |
khonkhortisan: in case you didn't see, you'll have to ask sfan5, it's his compilation |
19:26 |
RealBadAngel |
this one will be called each 1/20 s |
19:26 |
Fifi |
Hm. |
19:26 |
khonkhortisan |
minetest.register_globalstep(function(dtime) -newline- code -newline- end) |
19:27 |
sfan5 |
_2cool4me4_: if something doesn't work its not my fault |
19:27 |
khonkhortisan |
me neither |
19:27 |
Fifi |
But that way i had to find the nodes to removal manually, am I right? |
19:27 |
NekoGloop |
i read "me nether" |
19:27 |
NekoGloop |
speaking of which, i wantz updated nether mod. |
19:27 |
khonkhortisan |
I still don't have the nether mod, I keep forgetting |
19:27 |
NekoGloop |
heh |
19:28 |
_2cool4me4_ |
sfan5: He's wondering what version of irrlicht the compilation has in it |
19:28 |
RealBadAngel |
find a node within given radius, then node_remove |
19:29 |
RealBadAngel |
find_node_near(pos, radius, nodenames) |
19:29 |
sfan5 |
_2cool4me4_: 1.7.3 |
19:29 |
khonkhortisan |
if I had find_node_near() my mod would lag less |
19:29 |
RealBadAngel |
then: remove_node(pos) |
19:30 |
RealBadAngel |
use those two |
19:30 |
Fifi |
:3 |
19:30 |
Fifi |
thank you |
19:30 |
khonkhortisan |
I'm using 1.7.9.3629-4-1 I don't know if it makes a difference |
19:31 |
khonkhortisan |
if you had gdb the problem would be easier to find |
19:32 |
NekoGloop |
so... |
19:32 |
NekoGloop |
someone remind me why i have 30 abms going at once |
19:33 |
|
iqualfragile joined #minetest |
19:33 |
khonkhortisan |
because you try every mod on your map that you want to keep, instead of testing each mod on a new map |
19:33 |
RealBadAngel |
placin node with defined ABM causes next instance to be called |
19:33 |
RealBadAngel |
so 30 furnaces will produce 30 abms runnin |
19:33 |
VanessaE |
RealBadAngel: you sure about that? |
19:33 |
NekoGloop |
well 30 DIFFERENT abms |
19:34 |
VanessaE |
I'd think the game will call just one ABM across the lot of them |
19:34 |
khonkhortisan |
in a loop, one at a time |
19:34 |
RealBadAngel |
one at the time |
19:34 |
khonkhortisan |
the function only takes a single position |
19:34 |
RealBadAngel |
thats why i was able to block them all |
19:34 |
Voltaire |
Anyone know the area in C++ to look at that calls / handles ABMS? |
19:35 |
khonkhortisan |
why? |
19:35 |
RealBadAngel |
i will have to do so, need to call the abm handlin periodically |
19:35 |
Voltaire |
khonkhortisan: I was finding CPU spikes, generally every second or two....wondering ABMS might be a factor. |
19:35 |
RealBadAngel |
easy to check |
19:35 |
RealBadAngel |
turn off abms |
19:36 |
RealBadAngel |
need the code for it? |
19:36 |
Voltaire |
how :) |
19:36 |
Voltaire |
Please |
19:36 |
khonkhortisan |
yeah, grass and dirt have to turn into each other within the active_block_range |
19:36 |
RealBadAngel |
hold on |
19:36 |
khonkhortisan |
abms are always running |
19:37 |
RealBadAngel |
no |
19:37 |
RealBadAngel |
http://pastebin.com/dQG0Zx1z |
19:37 |
RealBadAngel |
put this block on the ground |
19:37 |
khonkhortisan |
NekoGloop, You've tried vertical, you've tried horizontal crossed, want to try gates to top it off? |
19:37 |
RealBadAngel |
no more abms |
19:37 |
|
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19:37 |
NekoGloop |
lolno |
19:38 |
NekoGloop |
gates == microcontrollers |
19:38 |
LandMine |
zip it neko |
19:38 |
LandMine |
as a matter of fact no one type im budy |
19:38 |
LandMine |
busy*** |
19:38 |
Voltaire |
Infinite loop that blocks abms? |
19:38 |
khonkhortisan |
that's the only person you see talking so you tell that one person to be quiet. It's chance that makes it neko. |
19:38 |
RealBadAngel |
yes |
19:38 |
khonkhortisan |
if you were busy you wouldn't be here |
19:38 |
RealBadAngel |
game will still work as usual |
19:39 |
khonkhortisan |
and you wouldn't be typing |
19:39 |
RealBadAngel |
but abm will be stopped |
19:39 |
khonkhortisan |
abms are stuck in a sandbox? |
19:39 |
NekoGloop |
LandMine: busy grieving, i suppose? |
19:39 |
RealBadAngel |
i made it for somethin else |
19:39 |
khonkhortisan |
LandMine, found my house yet? |
19:40 |
RealBadAngel |
i wanted my own thread in game |
19:40 |
khonkhortisan |
I haven't been there in a while |
19:40 |
LandMine |
i havent even tried looking for it |
19:40 |
LandMine |
what server is it on? |
19:40 |
RealBadAngel |
just need to let other abm to be axectuted too, called from my own thread |
19:40 |
khonkhortisan |
gameboom |
19:40 |
VanessaE |
RealBadAngel: so did you figure that out? |
19:41 |
LandMine |
ohh....i havent been there in some time, i got my privs taken |
19:41 |
RealBadAngel |
had no time lately, i was even away for 2 days |
19:41 |
VanessaE |
RealBadAngel: running it off globalstep and a state machine is the only solution I can see |
19:41 |
LandMine |
but i stored tons of chest with mese and sticks for my payback whenever that happens |
19:41 |
RealBadAngel |
VanessaE: i dont want to fragment my thread |
19:41 |
RealBadAngel |
i want clear and looped code for it |
19:42 |
khonkhortisan |
my construction project took too long, I could've had it done with worldedit. |
19:42 |
LandMine |
yeah Vannessa stop ruining other peoples threads omg |
19:42 |
khonkhortisan |
^ crowd mentality :P |
19:42 |
VanessaE |
RealBadAngel: yeah I know, but I think you're against a brick wall there. I don't think there's really any other way, unless you can break your code into smaller tasks |
19:43 |
RealBadAngel |
i could |
19:43 |
RealBadAngel |
but this will mess whole idea i guess |
19:43 |
VanessaE |
yeah |
19:44 |
Voltaire |
RealBadAngel: Whats the overal idea? If you dont mind me asking. |
19:44 |
RealBadAngel |
i dont need the code to be executed periodically and on step |
19:44 |
VanessaE |
Voltaire: he wants to get multi-threading capability into Lua, but there's no way to do that short of writing a complete ABM handler and shoehorning that imn |
19:44 |
RealBadAngel |
i need the code that will be executed all the time, no matter where |
19:44 |
VanessaE |
in* |
19:44 |
RealBadAngel |
so, loadin, unloadin nodes, doesnt bother me |
19:45 |
Voltaire |
What what is the code supposed to do? |
19:45 |
RealBadAngel |
the subspace will be used to prevent unloading error |
19:45 |
RealBadAngel |
simulate players bein at the given coords |
19:46 |
RealBadAngel |
so the server will be unable to unload such marked block |
19:46 |
RealBadAngel |
thats the one idea |
19:46 |
NekoGloop |
VanessaE: what's the use of titanium dioxide? |
19:47 |
RealBadAngel |
others: ether for remote controls |
19:47 |
Fifi |
meh, i can't get rid of that vines ;( |
19:47 |
Fifi |
i takes time and time |
19:47 |
RealBadAngel |
kinda Ender Chests |
19:47 |
RealBadAngel |
whatever |
19:47 |
VanessaE |
NekoGloop: to make white paint with the help of some other materials |
19:47 |
NekoGloop |
i see... |
19:47 |
khonkhortisan |
there's only so much data in a world, you could process it in one fell swoop |
19:48 |
Fifi |
btw. is there any nice seed webpage ;>? |
19:48 |
NekoGloop |
it conflicts with another mod, was just wondering what to change |
19:48 |
VanessaE |
NekoGloop: water bucket + junglegrass = dye/paint base, add titanium dioxide and more junglegrass to make paint. Add stone to the paint to make textured ceiling paint. |
19:48 |
Voltaire |
RealBadAngel: I would have thought it would be better to add a means of doing that to the core. Whats the importance of keeping the chunk in memory? |
19:48 |
LandMine |
lets talk about the bible shall we? |
19:48 |
RealBadAngel |
keep your machines running? |
19:48 |
khonkhortisan |
which book? |
19:49 |
LandMine |
the bible |
19:49 |
RealBadAngel |
boring machine which makes tunnels on its own? |
19:49 |
khonkhortisan |
machines can't move themselves yet (at least with mesecons) |
19:49 |
RealBadAngel |
your furnaces, smelting whole chests of stuff when youre away? |
19:49 |
VanessaE |
LandMine: lets not. |
19:50 |
khonkhortisan |
with an on-board teleporter that teleports you between it and the other teleporter at the start of the mine |
19:50 |
RealBadAngel |
your mesecons still workin while youre away |
19:50 |
RealBadAngel |
thats for is such hook |
19:50 |
khonkhortisan |
can't, your active_block_range would have to be huge |
19:50 |
NekoGloop |
but will it work in mutiplayer? |
19:50 |
VanessaE |
Voltaire: imagine a large 50x10x50 node mesecons contraption. that's about 5x1x5 mapblocks. You have to keep all those blocks loaded or parts of the electronics will fail to pass signals around |
19:51 |
RealBadAngel |
area doesnt have to be huge |
19:51 |
RealBadAngel |
and allow the player to have such 2-3 hooks |
19:51 |
Voltaire |
Well ive never quite understood why you would want to keep alot of this simulation in the blocks. |
19:52 |
RealBadAngel |
with tubes done and the machines together |
19:52 |
RealBadAngel |
it will have sense |
19:52 |
RealBadAngel |
your factories workin all the time, when youre down mining |
19:53 |
NekoGloop |
Voltaire: ever tried to go away from a mesecons mechanism as its working? |
19:53 |
khonkhortisan |
ever tried to build a giant machine and didn't have it function properly? |
19:53 |
Voltaire |
NekoGloop: To be fair. No. I am still paddling in the water of minetest atm. |
19:53 |
khonkhortisan |
just a tic-tac-toe board is too large for vanilla minetest.conf |
19:53 |
cy1 |
RealBadAngel: just write a lua plugin :> |
19:53 |
cy1 |
It creates a giant ClientCAO shaped like a boring machine |
19:53 |
cy1 |
then moves it forward, destroying rock in front of it. |
19:53 |
cy1 |
couldn't be simpler! |
19:53 |
cy1 |
s/plugin/mod/ |
19:53 |
cy1 |
enjoy ur lag then |
19:54 |
Voltaire |
I understand the problem is something that effects minecraft too. |
19:54 |
VanessaE |
a problem that brings minecraft into effect? |
19:54 |
VanessaE |
we MUST solve that problem post-haste :-) |
19:55 |
Voltaire |
lol |
19:55 |
cy1 |
Voltaire: mesecons work via ActiveBlockMthingies which activate when players get close, but are a lot more likely to activate if left a long time away. |
19:55 |
cy1 |
so you can watch mesecons from a distance just sitting there |
19:55 |
cy1 |
and then approach until they start up |
19:55 |
VanessaE |
cy1: hence the active_block_distance parameter or whatever it wass |
19:55 |
LandMine |
CAN I ASK YOU ALL NICELY YO MOVE TO THE DEVOLPMENT CHANNEL AND STOP SPAMMING THANKS |
19:55 |
khonkhortisan |
? |
19:55 |
cy1 |
oh, speaking of intelligent mods, minecarts need to stop setting the pitch/yaw >:( |
19:56 |
Voltaire |
lol |
19:56 |
VanessaE |
minetest.conf variable you can set that controls how much of the map around you is actually running ABMs etc,. |
19:56 |
khonkhortisan |
Can I put a minetest.conf variable somewhere in my world? |
19:56 |
RealBadAngel |
LandMine: find a nice server and go greifin... :P |
19:56 |
khonkhortisan |
still haven't found my house |
19:57 |
cy1 |
LandMine: CAN I ASK YOU TO STOP ENTRAPPING ME IN STEEL BLOCKS |
19:57 |
cy1 |
VanessaE: yeah, increased realism at the price of lag... |
19:57 |
cy1 |
ABMs are also the reason that many players cannot be in multiple locations at once. |
19:57 |
NekoGloop |
LandMine: dev channel is for people working on C++ code, not mods. this isnt spamming. |
19:57 |
cy1 |
Because the amount of processing goes from active_block_distance to active_block_distance*number_of_players |
19:58 |
VanessaE |
LandMine: this sort of chat is exactly what this channel is for |
19:58 |
VanessaE |
general chitchat, modding, coding, etc. |
19:58 |
khonkhortisan |
also #minetest-mods if you wanted to limit yourself to mods |
19:58 |
celeron55 |
this channel is strictly for everything, so to say |
19:59 |
NekoGloop |
lol celeron |
19:59 |
cy1 |
I think we should get rid of the C++ |
19:59 |
cy1 |
rewrite Irrlicht in a combination of C and Lua |
19:59 |
cy1 |
(and ASM) |
19:59 |
cy1 |
multiple channels are dumb if the one only has one conversation going in it. |
19:59 |
cy1 |
celeron is a bot :B |
19:59 |
LandMine |
Vanessa, what are you doing out of the kitchen honey? |
19:59 |
VanessaE |
celeron55: exactly |
19:59 |
VanessaE |
whoa. |
19:59 |
NekoGloop |
LandMine, shut up and act your age. Which we all know isnt 8. |
19:59 |
VanessaE |
Ahem. |
20:00 |
VanessaE |
I'll take most any kind of comment... but you just crossed the line. |
20:00 |
NekoGloop |
ban him here and on the forums. |
20:00 |
Keegann |
hello |
20:00 |
khonkhortisan |
Keegann, not a good time to show up |
20:00 |
VanessaE |
afternoon Keegann. |
20:01 |
Keegann |
y |
20:01 |
khonkhortisan |
someone's in trouble |
20:01 |
NekoGloop |
little griever meets big griever... this'll be interesting... |
20:01 |
VanessaE |
Keegann: see above |
20:01 |
LandMine |
ohh hi keegan |
20:01 |
Keegann |
oh yea landmine |
20:01 |
LandMine |
i keep shutting down your server |
20:02 |
LandMine |
thought is was untouchable buddy |
20:02 |
|
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20:02 |
Keegann |
didnt say that |
20:02 |
NekoGloop |
hm... well, if it is the same person its not the same ip |
20:02 |
LandMine |
why you grief keegan |
20:02 |
LandMine |
thats not nice |
20:03 |
NekoGloop |
Oho? |
20:03 |
khonkhortisan |
Should I use git fetch instead of git pull? |
20:03 |
NekoGloop |
LandMine saying griefing isnt nice? Paradox if i ever heard of one. |
20:03 |
LandMine |
neko dont get it twisted, i wasnt griefing |
20:04 |
NekoGloop |
yes you were |
20:04 |
Keegann |
landmine y you always come after me |
20:04 |
NekoGloop |
griefing is any action which causes other players (including server owners) grief. (hence the name) |
20:05 |
LandMine |
sounds legit tell me some more, while i eat this sandwich Vannessa made me |
20:05 |
LandMine |
:) |
20:05 |
cy1 |
oh shit VanessaE just entered the kitchen, about to serve some sweet justice |
20:05 |
cy1 |
hard boiled |
20:05 |
cy1 |
anyway so ABMs are cool, but problematic |
20:05 |
cy1 |
better IMO to offload that processing to the client |
20:05 |
cy1 |
DoS is easy mode |
20:05 |
cy1 |
can prevent clients from griefing by tracking changes and restricting interact. other than that, free reign! |
20:05 |
cy1 |
ideally a server should just be a relay for transmitting client inputs to each other |
20:05 |
cy1 |
khonkhortisan: git pull is a shortcut for a combination of git fetch and git merge. |
20:05 |
cy1 |
and git checkout I guess, sorta... |
20:05 |
cy1 |
git merge can do git checkout if no merge is needed. |
20:05 |
cy1 |
NekoGloop: hey, that's my definition! |
20:05 |
celeron55 |
nice lag |
20:05 |
NekoGloop |
yup |
20:05 |
VanessaE |
lag indeed |
20:05 |
VanessaE |
cy1: fix yer network :-) |
20:06 |
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Taoki[laptop] joined #minetest |
20:07 |
cy1 |
VanessaE: what's wrong w/ my network? :/ |
20:07 |
VanessaE |
cy1: you're transmitting in large, ill-often chunks of text. |
20:08 |
NekoGloop |
LandMine: Cool story bro. I believe this picture is my feelings: http://minetest.net/forum/viewtopic.php?pid=31391#p31391 |
20:08 |
khonkhortisan |
11 lines in one minute |
20:08 |
|
LandMine_ joined #minetest |
20:09 |
LandMine_ |
noo i d/c |
20:09 |
cy1 |
VanessaE: ugh, sorry. Not sure what I can do about that. |
20:09 |
NekoGloop |
LandMine_: Cool story bro. I believe this picture is my feelings: http://minetest.net/forum/viewtopic.php?pid=31391#p31391 |
20:09 |
VanessaE |
cy1: no worries, just giving you a hard time :-) |
20:09 |
Keegann |
Landmine why would i be sorry |
20:10 |
LandMine_ |
stfu keegan and go eat some popcorn |
20:10 |
Keegann |
for your dumbmistakes |
20:10 |
NekoGloop |
heh |
20:10 |
Fifi |
Where I can get proper version of nature? |
20:10 |
cy1 |
IRC doesn't exactly give you confirmation when a line has been received |
20:10 |
NekoGloop |
LandMine, let's settle this like men, shall we? |
20:11 |
|
youbi joined #minetest |
20:11 |
khonkhortisan |
so you can argue over who said something first |
20:11 |
LandMine_ |
how is that neko? |
20:11 |
NekoGloop |
By shutting up. |
20:12 |
LandMine_ |
challange denied |
20:12 |
NekoGloop |
Aw, little LandMine cant take such a simple challenge? Wuss. |
20:12 |
|
RealBadAngel joined #minetest |
20:12 |
LandMine_ |
yay, now go tell mommy about it :) |
20:13 |
NekoGloop |
I think the only one that's gonna go crying to their mother is you. |
20:13 |
cy1 |
Fifi: AFAIK there's only two versions... there's the one by neko259, and there's the one I was trying to work on. Both are functional... his was modified more recently. |
20:13 |
khonkhortisan |
Interesting interations. >You are being studied< |
20:13 |
|
Fresh_me_ joined #minetest |
20:13 |
neko259 |
Who called my name? |
20:13 |
neko259 |
What versions? |
20:14 |
cy1 |
Fifi: https://bitbucket.org/neko259/nature/overview and https://github.com/cyisfor/minetest-nature |
20:14 |
NekoGloop |
Look, its the other neko |
20:14 |
LandMine_ |
so vannesa i saw your profile pic on the forum your red shirt goes well with your eyes... |
20:14 |
NekoGloop |
Dont anger her. |
20:14 |
cy1 |
neko259: I was trying to add seasons and slimtrees to yours, but haven't been satisfied w/ it. Also making plant growth patterns instead of just random. |
20:15 |
neko259 |
cy1: What patterns exactly? |
20:15 |
cy1 |
so don't use mine <_< |
20:15 |
cy1 |
neko259: using perlin to decide which plant to grow! |
20:15 |
NekoGloop |
LandMine_: Pick a server, any server. |
20:15 |
neko259 |
Also, you can make a pull request to my nature. I don't modify it now, so I guess I'll just include other people code there :3 |
20:15 |
NekoGloop |
I'll meet you there. |
20:16 |
LandMine_ |
keegans server....no wait i keep shutting it down |
20:16 |
LandMine_ |
guess irc will do |
20:16 |
NekoGloop |
heh |
20:16 |
khonkhortisan |
wow my mesecon machine runs much better when I'm not low on memory |
20:16 |
NekoGloop |
no, only a server. |
20:16 |
LandMine_ |
what for? |
20:16 |
cy1 |
Sure I can do that neko259. Didn't know you were around even. Also VanessaE made her own growing mod because she hates dependencies. |
20:17 |
VanessaE |
cy1: actually no, I made my own growing mod (or rather, the growth code in junglegrass) because I didn't see a viable library to depend on :-) |
20:17 |
neko259 |
I'm not around minetest, but I keep IRC messenger running all the time. |
20:17 |
VanessaE |
neko259: *gasp* you speak!?!?! |
20:17 |
VanessaE |
:-) |
20:17 |
cy1 |
oh 'k |
20:18 |
neko259 |
VanessaE: I didn't think I'm so ancient ^_* |
20:18 |
cy1 |
neko259: cool! me too except I ditz around on minetest sometimes |
20:18 |
neko259 |
I have too many different projects and I don't really keep around one for too long. Minetest is in the past now :) |
20:18 |
VanessaE |
neko259: I just haven't seen you talk recently :-) |
20:19 |
NekoGloop |
the other neko is quiet. |
20:19 |
cy1 |
What are you working on now neko259? |
20:19 |
cy1 |
NekoGloop: and not as gloopy |
20:19 |
NekoGloop |
heh |
20:19 |
neko259 |
Notes server in php with self-made crazy syntax highlight. |
20:19 |
neko259 |
I use it to right to-dos on work. |
20:19 |
cy1 |
ugh, php... |
20:20 |
cy1 |
good luck with that! |
20:20 |
neko259 |
Thanks :) |
20:20 |
Fifi |
Oh neko is here ;) |
20:20 |
NekoGloop |
well both nekos anyhow :) |
20:20 |
Fifi |
I'm trying to clean up that huge trees and vines :( also the papyrus |
20:21 |
Fifi |
Is there any automatic way D:? |
20:21 |
leo_rockway |
fire |
20:21 |
|
LandMine joined #minetest |
20:21 |
NekoGloop |
Fifi: there's a mod on the forums... somewhere |
20:21 |
Fifi |
Please help :( I can't find anything |
20:21 |
neko259 |
Somebody please ping me if my mods stop working in some version of minetest. Updating them would be a nice excuse to see minetest once again. |
20:21 |
Keegann |
Landmine i am not sorry for what you did |
20:21 |
neko259 |
Fifi: Use fire? |
20:22 |
LandMine |
what did i do keegan tell me |
20:22 |
Keegann |
um shut down my server |
20:22 |
NekoGloop |
heh, LandMine has more than one IP... I'm assuming he's on some kind of proxy. |
20:22 |
Fifi |
But this could burn anything xD |
20:22 |
Keegann |
NekoGloop he is |
20:22 |
NekoGloop |
http://www.youtube.com/watch?v=VifumhRovfU&feature=related well I'm more scared of this. and this isnt scary. |
20:23 |
LandMine |
lol |
20:23 |
Fifi |
Btw. is there any way to check via code if block is known or unknown? |
20:23 |
NekoGloop |
Fifi: look at the clean mod |
20:23 |
LandMine |
no |
20:23 |
cy1 |
Fifi: make an ABM for them to replace w/ air. There's no way to reset the map in Lua yet though. |
20:23 |
NekoGloop |
http://minetest.net/forum/viewtopic.php?id=2777 |
20:23 |
cy1 |
(yet) |
20:23 |
LandMine |
say your sorry keegan and ill stop |
20:24 |
NekoGloop |
keegan did nothing to you |
20:24 |
LandMine |
+t NekoGloop is a Failed Abortion Attempt |
20:24 |
NekoGloop |
to others? maybe. |
20:24 |
Fifi |
I did but it's slow :( and it hanged up, don't know why |
20:24 |
* Keegann |
is confused because i didnt do anything |
20:24 |
NekoGloop |
heh, so you can read some subtitles and make sense of them. |
20:25 |
NekoGloop |
Fifi: http://minetest.net/forum/viewtopic.php?id=2777 |
20:25 |
Fifi |
remove_node is also ok? or do i have to replace with air? |
20:25 |
Fifi |
I know, i'm using it ;) |
20:25 |
Fifi |
But it's still slow process ;( |
20:25 |
LandMine |
then keegan is retarded |
20:25 |
Keegann |
how? |
20:25 |
NekoGloop |
LandMine: the only person here who's retarded is you. if you weren't, you'd have left by now. |
20:26 |
RealBadAngel |
Fifi: remove_node places just air |
20:26 |
Fifi |
ah |
20:26 |
LandMine |
keep talking neko you might say something smart |
20:26 |
Phitherek_ |
hello again :) |
20:26 |
NekoGloop |
I dont need to keep talking, I've already said many smart things. |
20:26 |
NekoGloop |
Like: "gtfo LandMine" |
20:27 |
Fifi |
I would like to iterate through my world but i'm not sure how to do this (I'm new at lua :( ) and I'm not sure if it'll crash when I iterate over ungenerated blocks |
20:27 |
Fifi |
VanessaE - are you still here? |
20:27 |
Fifi |
I got a question./ |
20:27 |
VanessaE |
yes I'm here |
20:27 |
NekoGloop |
She's waiting for the oppurtune moment to ban LandMine. |
20:27 |
Phitherek_ |
:O you are an op? |
20:27 |
Phitherek_ |
erm I missed something :D |
20:27 |
LandMine |
hahahahahahahaha i am unbannable |
20:28 |
VanessaE |
yes, but I am not going to use it just yet. |
20:28 |
NekoGloop |
we can make a bot that bans you whenever you come on. |
20:28 |
LandMine |
yah shes still eating her chicken |
20:28 |
NekoGloop |
which, btw, proxies only change the ending of your IP |
20:28 |
LandMine |
new username, simple neko....are you really that stupid |
20:28 |
Fifi |
IP ban? |
20:28 |
Fifi |
Range ban? |
20:28 |
LandMine |
is that so? hahahahahahaahah |
20:29 |
LandMine |
guess you dont know what a proxy is then neko |
20:29 |
Fifi |
Range ban is unstoppable even by ip change |
20:29 |
NekoGloop |
LandMine: by checking the first 6 digits of your IP. |
20:29 |
LandMine |
im on a VPN buddy |
20:29 |
Fifi |
VanessaE: Do you have link to newest version of your controlled nature mod? |
20:29 |
NekoGloop |
heh |
20:29 |
Fifi |
I can't find it and the one from forums which i found doesn't have textures :O |
20:30 |
NekoGloop |
well, you do know that an IP isnt the only thing unique to a particular computer's connection? |
20:30 |
VanessaE |
Fifi: sure, lemme find it |
20:30 |
VanessaE |
fifi: http://digitalaudioconcepts.com/vanessa/hobbies/minetest/nature_pack_controlled-20120804-2.zip |
20:30 |
VanessaE |
that should be it |
20:30 |
|
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20:30 |
LandMine |
neko stop trying to act smart |
20:31 |
NekoGloop |
LandMine: so you dont know? |
20:31 |
LandMine |
many people have tried to ban me from channels before, and i still connect to them anyway |
20:31 |
Fifi |
Thank you :) |
20:31 |
LandMine |
so do what ever you want lol |
20:32 |
LandMine |
btw Vannesa shouldn't you have a license for being that ugly? |
20:32 |
Keegann |
shouldnt you have license for retardness |
20:32 |
NekoGloop |
Landmine's IQ: -9001 |
20:33 |
Keegann |
no no its much lower |
20:34 |
LandMine |
yeah its like -1100000000000000000000000000000000000 |
20:34 |
NekoGloop |
oh, right. |
20:34 |
NekoGloop |
this is LindMine's report |
20:34 |
NekoGloop |
sorry :) |
20:35 |
LandMine |
hhahah sofunny stop im pissiing myself |
20:35 |
Keegann |
no no its -infinite |
20:35 |
VanessaE |
No need for insults, LandMine. I already know I'm ugly. |
20:36 |
NekoGloop |
LandMine: well, at least your still in diapers. |
20:36 |
VanessaE |
(for the rest of you, here's me three weeks ago, after losing about 74 pounds) http://www.renewedreflections.com/forums/members/vanessaezekowitz-albums-just-pictures-of-me-picture4594-3-months-post-surgery-411-6-pounds.jpg ) |
20:37 |
LandMine |
ahhh man i came!!! |
20:40 |
celeron55 |
LandMine is full of win |
20:40 |
NekoGloop |
ok, who hacked celeron |
20:42 |
celeron55 |
i mean, not all people can make as utterly out of place comments |
20:42 |
celeron55 |
even if they tried |
20:43 |
NekoGloop |
i could. |
20:43 |
NekoGloop |
i just dont. |
20:44 |
celeron55 |
is english LandMine's native language? |
20:44 |
NekoGloop |
yes. |
20:45 |
LandMine |
not really |
20:46 |
NekoGloop |
if there's one thing you cant change, its which freenode server you connect to. And that is the USA/Canade one. |
20:46 |
NekoGloop |
Canada* |
20:46 |
celeron55 |
ehm |
20:47 |
celeron55 |
just check my server |
20:47 |
LandMine |
Cool story bro, gfo feed yourself a cookie |
20:47 |
celeron55 |
i learned today i live in Washington, DC, USA |
20:48 |
NekoGloop |
LandMine: http://minetest.net/forum/viewtopic.php?pid=31391#p31391 |
20:49 |
NekoGloop |
LandMine: http://minetest.net/forum/viewtopic.php?pid=30100#p30100 |
20:50 |
Fifi |
VanessaE: what is maximum height of vines and papyrus in this version of nature mod? |
20:50 |
VanessaE |
vines don't grow upwards at all afaik, and papyrus shouldn't get too tall, maybe 7 or 8 nodes? |
20:50 |
Fifi |
ah |
20:51 |
Fifi |
is there a way to limit it to 3? |
20:51 |
VanessaE |
I didn't look into that code too much, I mostly just changed flowers, and then bushes and nature tree growth to fit |
20:51 |
VanessaE |
not sure |
20:51 |
cy1 |
Fifi: https://gitorious.org/minetest-cy/minetest-core/blobs/master/builtin/destroy.lua that's the code I use |
20:51 |
VanessaE |
I didn't write it, I just hacked it a little :-) |
20:51 |
cy1 |
I limited papyrus growth by checking how far it was from water before growing more. Wasn't working too well though... |
20:51 |
LandMine |
you changed it vannesa, you didnt hack anything......learn to type please |
20:52 |
NekoGloop |
LandMine: you're wrong, unsurprisingly. |
20:52 |
LandMine |
how so? |
20:52 |
Fifi |
kk i found it |
20:52 |
NekoGloop |
by being LandMine |
20:53 |
LandMine |
thats not even funny |
20:53 |
Fifi |
i got this: |
20:53 |
LandMine |
when you call someone out for being wrong |
20:53 |
NakedFury |
can Minetest be added to Steam Greenlight? |
20:53 |
Fifi |
http://pastebin.ca/2199468 |
20:53 |
LandMine |
you have to plant why |
20:53 |
Fifi |
point? |
20:53 |
NekoGloop |
well, 8 year olds cant provide a proper opinion on things like that. |
20:53 |
Fifi |
cy1: original was 5 but i changed it to 3 |
20:55 |
LandMine |
the age thing again? bring up something new please |
20:55 |
VanessaE |
landmine: a "hack" means to make changes to a piece of code that someone else wrote for the purposes of making it do something new, fixing bugs, or just learning. |
20:55 |
NekoGloop |
then tell me your real age, LandMine. |
20:55 |
VanessaE |
what I did constitutes a hack because my rewrite of flowers introduced a bug into bushes and nature/tree growth and had to patch over it with code that probably isn't ideal |
20:56 |
VanessaE |
neko259: can you please bring the latest changes of the above into Nature Pack so I don't have to keep on top of it anymore? :-) |
20:57 |
LandMine |
hmm good point vanessa |
20:57 |
LandMine |
and i am 8 y.o |
20:57 |
neko259 |
VanessaE: What do you mean? |
20:58 |
neko259 |
And yes, not today. It's time to sleep, or I'm gonna be late tomorrow :) |
20:58 |
VanessaE |
neko259: in nature pack, your copy of flowers is outdated. I rewrote it a few weeks ago to use modern functions in the game, so it's faster, etc. |
20:58 |
VanessaE |
neko259: you'll need to tweak bushes and nature/tree growth to compensate (or grab my versions) |
20:59 |
VanessaE |
ok so sleep :-) |
20:59 |
NekoGloop |
LandMine: if you insist that you are 8 years old, then I shall treat you as such. |
20:59 |
cy1 |
VanessaE: technically a hack is sloppy code that works in the bandaid sort of sense. |
20:59 |
cy1 |
Generally used in a self-deprecating manner. |
21:00 |
Basstard` |
You're a hack. |
21:00 |
LandMine |
neko do what ever the FUCK you want......i dont mind a keyboard knight |
21:00 |
cy1 |
...yeah I'm a total hack. |
21:00 |
cy1 |
hacker, whatever |
21:00 |
Fifi |
:p |
21:00 |
Fifi |
kk i think i'll go play a bit now :P |
21:00 |
Fifi |
bb ;) |
21:00 |
cy1 |
Fifi: what server+? |
21:01 |
LandMine |
anyway...what other games do you guys play...mostly fps or similar games |
21:01 |
VanessaE |
cy1: exactly. My little patch to bushes and nature was sloppy. Better to have written a separate spawn/growth function or to have extended the one in flowers to handle those use cases. Instead, I just made it act similar by setting the function call parameters right. |
21:02 |
VanessaE |
but I wanted it to just work, so I let my usual code style slip a bit jus tto get it out the door. |
21:02 |
neko259 |
VanessaE: Please make me a pull request with the new flowers. I'll see it in my main and definitely not forget about it :3 |
21:02 |
VanessaE |
neko259: sure. |
21:03 |
Fifi |
cy1: mine ;) with two friends ;P_) |
21:04 |
Phitherek_ |
one of them me :P |
21:04 |
VanessaE |
dammit, he left....he doesn't *have* a repos, at least not on github :-) |
21:04 |
cy1 |
Fifi: let me on? :3 |
21:05 |
VanessaE |
oh yeah.. bitbucket, that's right |
21:05 |
cy1 |
mercurial is totes legit |
21:06 |
VanessaE |
eek, mercurial.. |
21:06 |
VanessaE |
I don't know how to use that, been too many years |
21:06 |
|
mrtux joined #minetest |
21:06 |
cy1 |
It's sort of like git. |
21:07 |
Fifi |
cy1 look on pm ;) |
21:08 |
VanessaE |
yep Iknow |
21:08 |
VanessaE |
I've used it |
21:08 |
VanessaE |
it's just been a long while |
21:09 |
VanessaE |
for the GATOS project I think |
21:09 |
LandMine |
NekoGloop you there brah? |
21:09 |
VanessaE |
(the old ATI capture card driver for linux that is) |
21:10 |
Fifi |
cy1 are you here :P? |
21:10 |
cy1 |
neat |
21:13 |
LandMine |
#minetest-mods |
21:13 |
NekoGloop |
#minetest-kill-landmine |
21:14 |
LandMine |
Neko what is your in-game name? you seem to be hating but i dont recall you from anywhere |
21:15 |
NekoGloop |
my ingame name is <insert random characters here> |
21:16 |
LandMine |
PickleKisser |
21:17 |
cy1 |
I half think it'd be best to have a growing mod just be an abm on dirt always |
21:17 |
cy1 |
or dirt_with_grass even |
21:17 |
cy1 |
There's a lot of dirt it's true, but you need an ABM to grow stuff on it anyway. Why not use the same ABM to destroy it? |
21:18 |
cy1 |
whether plant is there or not = sinusoidal pattern w/ seasons. if there, if air replace w/ plant. if not, if plant (and wild) replace w/ air. |
21:18 |
cy1 |
plus some random jitter ofc |
21:19 |
NekoGloop |
dirt_with_grass is reverted unless above node is plantlike drawtype |
21:19 |
celeron55 |
what does cy1 aim for with his fork? |
21:19 |
Keegann |
landminr when are you gonna grow up |
21:19 |
NekoGloop |
for most it would work, but not cacti etc. |
21:19 |
celeron55 |
i see it contains quite a lot of stuff |
21:19 |
cy1 |
celeron55: I'm trying to offer improvements to the game, insomuch as I'm able. |
21:20 |
cy1 |
Mostly my best idea has been minetest.require |
21:20 |
celeron55 |
you do horrible newline changes and stuff like that, which makes nothing handily mergeable |
21:20 |
cy1 |
ugh I know... |
21:20 |
cy1 |
I've been trying to figure why that's happening but, no luck. |
21:21 |
cy1 |
I wish there was a way to make git merge ignore whitespace changes. |
21:21 |
LandMine |
celeron55 is there a way to change the mapgen.lua so that i can generate only small bits of land? |
21:21 |
LandMine |
for example |
21:21 |
LandMine |
a 200 x 200 landscape |
21:21 |
LandMine |
and nothing more |
21:21 |
celeron55 |
LandMine: no, the API doesn't contain any world generation stuff other than the post-generate hook |
21:22 |
iqualfragile |
are there vertical mesecons? |
21:22 |
LandMine |
for example i create a new world, and i want that world to be just 200 x 200 is there a way to do that? |
21:23 |
NekoGloop |
no iqual |
21:23 |
Keegann |
no landmine |
21:23 |
LandMine |
stfu Keegann |
21:23 |
Keegann |
just saying |
21:24 |
Phitherek_ |
I must go now |
21:24 |
Phitherek_ |
ttyl all |
21:24 |
cy1 |
celeron55: oh, another change I made introduces public key authentication via GnuPG! uh... yeah... |
21:24 |
LandMine |
Keegann put your server up |
21:24 |
LandMine |
i wont shut it down anymore |
21:24 |
Keegann |
y |
21:24 |
cy1 |
It seemed like a good idea at the time. |
21:24 |
Keegann |
ddoubt it |
21:24 |
|
PilzAdam joined #minetest |
21:24 |
PilzAdam |
Hello everyone! |
21:25 |
celeron55 |
i took a quick glance at it too, and i saw that there is nothing to support building it on windows |
21:25 |
LandMine |
jhiiiii!!!! |
21:25 |
celeron55 |
what does it provide in practice? |
21:25 |
LandMine |
omg i love you pilz the small add-on worked perfect! |
21:25 |
cy1 |
celeron55: That's sort of why I gave up. No way I can figure to get Microsoft to work with gpgme. What support's out there doesn't seem to work. |
21:26 |
NekoGloop |
Hello PilzAdam |
21:26 |
cy1 |
and what it provides is an account manager. |
21:26 |
NekoGloop |
Want a cookie? :) |
21:26 |
cy1 |
The problem was that typing the password every time is horribly annoying. |
21:26 |
cy1 |
And that passwords in general aren't very nice. |
21:27 |
cy1 |
So I made it that I just have to type in my gpg-agent password once, and then can just use my private key to authenticate every time. |
21:27 |
celeron55 |
well, minetest's "authentication" system is very barebones |
21:27 |
cy1 |
Servers don't need to know your password then. Plus it opens up the notion of in-game currency, clans and such, via digital signatures. |
21:27 |
celeron55 |
you can do all kinds of man-in-the-middle attacks to ongoing games |
21:27 |
cy1 |
Plus you could recognize the same person on 2 different servers. |
21:28 |
cy1 |
eh, man-in-the-middle is paranoid CIA stuff. I just trust you got your public key to the server, however you did. |
21:28 |
VanessaE |
there we go. sent neko259 his pull request. first time on bitbucket, let alone doing such with hg. yay. :-) |
21:28 |
celeron55 |
i am open to including some crypto-based features, as long as they are portable and driven by end-user needs, not desire to hack random stuff |
21:28 |
cy1 |
VanessaE: you picked it up fast! |
21:29 |
VanessaE |
commands are similar to git |
21:29 |
celeron55 |
but i haven't really thoght what would be useful |
21:29 |
cy1 |
celeron55: if I ever figure how to get a working gpgme in Windows I'll work on it again. For now it's just a neat idea that can't be done in Microsoft... |
21:29 |
VanessaE |
hardest part was setting up a bitbucket account and cloning the upstream repos :-) |
21:29 |
VanessaE |
(which wasn't hard at all) |
21:29 |
cy1 |
Take the money mod for example. |
21:30 |
PilzAdam |
celeron55, thank you for replying on my oob:punch() issue but the problem isnt that the objects calls itestelf in the punc() function, the problem is the 1.0. It gives following error: VERBOSE[main]: error_message = ServerError: LuaError: error: attempt to index a number value; when i change it to "1" or {1} it doesnt produce a error but it doesnt damge the player (code: http://pastebin.com/p0qe2aje) |
21:30 |
cy1 |
I could sell ingots for 3 moneys and my friend could buy ingots for 3 moneys. But then when I put the ingots up for sale, some trolling admin comes along and just snatches them up because he has infinite moneys. |
21:31 |
celeron55 |
PilzAdam: i really don't have time for this, try to get somebody else to look at it |
21:31 |
cy1 |
But with digital signatures, I could sell ingots to my friend for signatures from my friend. And admins can make infinite signatures of their own, but not in my friend's name. |
21:32 |
PilzAdam |
ok, but nobody else ever used this function before (as far as i know) |
21:32 |
cy1 |
So it's like everyone gets their own personal currency |
21:32 |
celeron55 |
PilzAdam: file it on the github issue list; i'll get to it once i find a suitable point of time |
21:32 |
cy1 |
so if someone's trollan, admin or no, they can't inflate everyone else's reputation into zilch |
21:33 |
cy1 |
That would be useful IMO |
21:33 |
iqualfragile |
celeron55: do you have any plan in merging back some of the comunity-made mods like xfences, xdoors, moreores, mesecons, falling items, farming, gates and so on back into your default release? |
21:33 |
cy1 |
could even let users adjust your HP or your buildings or whatever if they have enough of your currency tobe trusted. |
21:34 |
celeron55 |
that sounds kind of odd, i think one should be able to trust the admins on a server, always |
21:34 |
cy1 |
eh, admins are the best at griefing IMO |
21:34 |
cy1 |
take backporting for example |
21:35 |
iqualfragile |
as an admin i have to admit that cy1 ist right: the admin is allways the greatest griefer |
21:35 |
cy1 |
if I have to get teleported backwards one more time for walking too fast, thus causing me to walk off a cliff at the moment, I SWEAR |
21:35 |
NekoGloop |
that's not the admin's fault |
21:35 |
NekoGloop |
that's just the server :) |
21:35 |
cy1 |
iqualfragile: it sort of balances out, because admins who are cool don't lose all their users. (see: menche) |
21:36 |
cy1 |
NekoGloop: My server doesn't do that. :P |
21:36 |
cy1 |
because I'm the admin |
21:36 |
cy1 |
and what I say goes |
21:36 |
Keegann |
STOP IT LANDMINE |
21:36 |
NekoGloop |
depends on the computer you're running on, the amount of people on the server, etc. |
21:37 |
* celeron55 |
smells grief |
21:37 |
cy1 |
No, you actually can shut off the backporting. There's no option but it's a simple comment out. |
21:37 |
NekoGloop |
celeron55: methinks landmine shut his server down again |
21:37 |
Keegann |
celeron55 no hes shutting down the server |
21:37 |
NekoGloop |
see? |
21:37 |
cy1 |
I eventually plan to track everyone's speeds to identify speedhax, then just remove interact from 'em. Or whatever. |
21:38 |
cy1 |
Someone uses speedhax to build a glorious Taj Mahal I ain't gonna complain. |
21:38 |
NekoGloop |
hm... should i upload all of my houses via worldedit? Seems like a good idea. |
21:39 |
cy1 |
bleh, worldedit |
21:39 |
NekoGloop |
heh |
21:39 |
Keegann |
landmine stop your folish games |
21:39 |
NekoGloop |
foolish* |
21:40 |
celeron55 |
Keegann: if he is using the furnace full crash, update your server |
21:40 |
cy1 |
I "fixed" multinode once, so it doesn't lose metadata, doesn't lose door positions, doesn't lose chest contents etc. It worked great, and now it doesn't uh... work at all. |
21:40 |
cy1 |
I think reality just hates me. |
21:40 |
Keegann |
im updating it when i come home |
21:41 |
cy1 |
celeron55: afaik landmine is just doing a straight DoS, not logging on or anything. |
21:41 |
cy1 |
aka easy mode |
21:41 |
celeron55 |
well that's just lame |
21:41 |
Keegann |
yep |
21:42 |
cy1 |
Someone's doing that to glomie's server too. Though more likely it's just glomie running some CPU sucking task that makes his server go derp and stop loading. |
21:43 |
cy1 |
hard to say if one is accidentally self-griefing... |
21:43 |
celeron55 |
the minetest server can go derp by itself too, and also the network stack doesn't handle high-latency conditions reasonably at all |
21:43 |
cy1 |
when one is watching from a distance |
21:44 |
cy1 |
I guess celeron55. It's just sometimes it works great, and sometimes you just stare at unloaded map blocks for 10min without luck. |
21:44 |
LandMine |
its not a DoS lol hahahahaha |
21:45 |
|
Keegan_ joined #minetest |
21:46 |
Keegan_ |
/ban LandMine |
21:46 |
NekoGloop |
... wut? |
21:47 |
NekoGloop |
alright... who's with me that we need charcoal? |
21:47 |
LandMine |
hahahhahahahahhahhahah he tried to ban me and kicked himself out |
21:47 |
NekoGloop |
I, for one, hate to dig for half an hour without finding coal |
21:47 |
LandMine |
what are the odds |
21:48 |
khonkhortisan |
dig straight down with safety water, you'll find a cave that has coal |
21:48 |
celeron55 |
LandMine: do you think somebody respects you |
21:48 |
LandMine |
i honestly dont give a damm |
21:49 |
celeron55 |
are you bullied in school? |
21:49 |
NekoGloop |
khonkhortisan: no buckets |
21:49 |
khonkhortisan |
no buckets? what server are you on? |
21:49 |
celeron55 |
that's not a problem, just start digging from a lake 8) |
21:49 |
OldCoder |
Hi. Can I ask how somebody does a ban in MT? |
21:50 |
LandMine |
ahh comeon celeron, i have |
21:50 |
OldCoder |
celeron55, BTW Hello. I don't think we've talked before. |
21:50 |
LandMine |
"/ban use" |
21:50 |
NekoGloop |
true, celeron |
21:50 |
OldCoder |
O.K. |
21:50 |
NekoGloop |
but i still want charcoal |
21:51 |
NekoGloop |
my lua "expertise" to the rescue! |
21:51 |
khonkhortisan |
yeah, I was on gameboom and built my house by the ocean because buckets were banned at the time |
21:51 |
celeron55 |
LandMine: but if you just piss off everybody, nobody will like you and you will become quite lonely in your long life |
21:51 |
khonkhortisan |
I said something along those lines recently |
21:52 |
khonkhortisan |
friends are a life advantage |
21:52 |
celeron55 |
LandMine: nobody you knew will eg. give you work |
21:52 |
LandMine |
i dont care about making e-friends so keep your non-sense to yourself :) |
21:52 |
Keegann |
i think i know why hes acting like tht because he/she have no life |
21:53 |
celeron55 |
well there are many people in here who have no life, in that sense, i bet |
21:53 |
RealBadAngel |
LandMine: so what for youre here at all? somebody invited you or somethin? |
21:54 |
PilzAdam |
can a forum moderator move this to Mod Releases: http://minetest.net/forum/viewtopic.php?pid=40316#p40316 ? thx |
21:54 |
LandMine |
who the hell are you bad angel? i dont recall you from anywhere |
21:54 |
Keegann |
landmine are you a boy or girl or bi or homo or an it |
21:54 |
|
Fifi joined #minetest |
21:55 |
LandMine |
Keegann your kindergarden insults dont work on me, so be a good boy and go watch some tv |
21:55 |
LandMine |
only thing you can be sure about is |
21:55 |
LandMine |
i have gotten more pussy than most of you |
21:55 |
NekoGloop |
if i make a recipe that uses an item from another mod, can the mod be used without the other mod? |
21:55 |
LandMine |
so say whatever you want hahahah |
21:55 |
Keegann |
on ur self? |
21:55 |
PilzAdam |
NekoGloop, yes |
21:56 |
NekoGloop |
k, thank you |
21:56 |
NekoGloop |
I want trees from other mods to be char-able (if that's the right way to say it) into charcoals. |
21:56 |
PilzAdam |
NekoGloop, but its cleaner to make it in a if minetest.get_modpath("mod") ~= nil then |
21:58 |
celeron55 |
you should never do anything like that; you have no reason to believe that the other mod would be loaded before your mod |
21:58 |
celeron55 |
hmm |
21:58 |
NekoGloop |
it checks for the mod path, not the other mod |
21:58 |
celeron55 |
actually no, that should work |
21:58 |
PilzAdam |
does get_modpath only gets loaded mods? |
21:58 |
NekoGloop |
whether the other mod was loaded, i mean |
21:58 |
* celeron55 |
isn't a very experienced modder 8) |
21:58 |
NekoGloop |
lol |
21:58 |
RealBadAngel |
hehehehehe |
21:58 |
NekoGloop |
but you made the api? |
21:59 |
RealBadAngel |
yeah, he made it |
21:59 |
Keegann |
celeron55 did you take away voice on landmine |
21:59 |
celeron55 |
that doesn't mean i'd know how to use it in practice =) |
21:59 |
RealBadAngel |
we abuse it ;) |
21:59 |
NekoGloop |
he made it, we abuse it. |
21:59 |
NekoGloop |
seems legit |
21:59 |
thexyz |
oh, landmine shows his stupidity again |
21:59 |
thexyz |
nothing to do here |
21:59 |
LandMine |
ohhhh the hate, it makes me so happy |
22:00 |
NekoGloop |
best way to treat griefers is the opposite of what they want. |
22:00 |
LandMine |
yup, so kiss my ass |
22:01 |
RealBadAngel |
the opposite is to kick that ass |
22:01 |
NekoGloop |
quick learner ^ |
22:01 |
LandMine |
ohhh look out!! we got a keyboard knight on the loose |
22:02 |
Keegann |
watch out we have a low IQ on the loose |
22:02 |
NekoGloop |
look out, there's a badass in here |
22:02 |
NekoGloop |
everyone was thinking it, i just said it. |
22:02 |
LandMine |
keegan you out of everyone else has no right to make IQ jokes, you have no idea how im crashing your server |
22:03 |
Keegann |
maybe i do |
22:03 |
LandMine |
i dont think so, you would have stopped it by now |
22:04 |
LandMine |
and if i was so low IQ, why did you want my client? lol |
22:04 |
Basstard` |
It's 18:00, children. It's time to go to sleep. |
22:05 |
Keegann |
its my dinner time |
22:05 |
NekoGloop |
for once, i agree with basstard |
22:05 |
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22:05 |
Keegann |
LandMine are younon yourmperiod agaon |
22:06 |
LandMine |
ohhh hi there sdzen |
22:06 |
RealBadAngel |
heya sdzen |
22:06 |
Keegann |
hey sdzen |
22:07 |
LandMine |
why you restart your map? |
22:07 |
LandMine |
got tired of me burning down all your shit? |
22:07 |
RealBadAngel |
sdzen: take a look http://www.youtube.com/watch?v=BsbW_pXYBGI&feature=youtu.be |
22:08 |
RealBadAngel |
i got the tubes logic almost done |
22:08 |
LandMine |
that is coool!!!!!! |
22:08 |
LandMine |
i mean that one |
22:09 |
khonkhortisan |
So I made an issue on github, made a branch that fixed half of it, the other person fixed both halves of the issue, do I delete my branch? |
22:10 |
RealBadAngel |
some1 was faster? |
22:11 |
NekoGloop |
what's the purpose of default:scorched_stuff? |
22:11 |
LandMine |
none i think |
22:11 |
RealBadAngel |
and mining with laser video: http://www.youtube.com/watch?v=7L44DC_UYx4&feature=youtu.be |
22:12 |
LandMine |
thats very cool |
22:12 |
khonkhortisan |
Uberi fixed his "?" axis not too long after I mentioned it. What do I do with my branch that was for fixing that? delete the whole thing? |
22:13 |
khonkhortisan |
I still have my main fork |
22:13 |
sdzen |
back when there were rats |
22:13 |
sdzen |
if you cooked them twice you would burn it |
22:13 |
NekoGloop |
oh i see :) |
22:13 |
khonkhortisan |
burnt rat is still around |
22:14 |
sdzen |
yes it is |
22:14 |
sdzen |
but i believe its a legacy object now |
22:14 |
khonkhortisan |
stored in chests |
22:14 |
khonkhortisan |
I think I'll delete my branch, since I was beaten to the end of it. |
22:16 |
khonkhortisan |
git branch: axes, master. git branch master: master already exists. git branch -D axes: cannot delete the branch you are currently on. It's annoying not knowing the right commands! |
22:16 |
iqualfragile |
realbadangel: tubes look great but please make the routing as i proposed |
22:18 |
khonkhortisan |
git checkout master: you must commit changes before switching branches. |
22:18 |
RealBadAngel |
iqualfragile: can you remind? |
22:18 |
RealBadAngel |
i discussed so many ideas and fought with the code for a few days already... |
22:18 |
iqualfragile |
of course |
22:19 |
iqualfragile |
you wanted to make sorting-machines wich move the items to a chest |
22:19 |
RealBadAngel |
yes |
22:19 |
iqualfragile |
i think it would be a better idea to make small T-shaped tube-pieces wich are atatched to a chest |
22:20 |
iqualfragile |
and those filter out items passing by |
22:20 |
iqualfragile |
it would be easier for you to implement and more flexible for the users |
22:21 |
RealBadAngel |
but i thougth to put filters any place in the line |
22:21 |
RealBadAngel |
this way many furnaces could be served by just one filter |
22:21 |
NekoGloop |
should one be able to char a chest into charcoal? |
22:21 |
RealBadAngel |
@neko: stupid idea |
22:22 |
NekoGloop |
heh |
22:22 |
NekoGloop |
ok :) |
22:22 |
NekoGloop |
just since its made out of wood, i was wondering. |
22:23 |
RealBadAngel |
do you burn anythin at home to get charcoal? |
22:23 |
NekoGloop |
no but I could if i wanted to :) |
22:23 |
iqualfragile |
i dont get what you mean… |
22:23 |
NekoGloop |
I'm making a charcoal mod |
22:23 |
NekoGloop |
one tree = 4 charcoals, one wood = one charcoal |
22:24 |
RealBadAngel |
iqualfragile: i thought filter this way: any item passing by (even from multiple sources) |
22:24 |
NekoGloop |
since chests could be evenly divisible into this setup (giving the player 8 charcoals), i was just wondering :) |
22:24 |
Keegann |
landmine my server is up |
22:24 |
RealBadAngel |
will have to face filtering grid, made of 16 possible colors, for each color like 4 empty slots |
22:24 |
LandMine |
good |
22:24 |
LandMine |
4 u |
22:24 |
Keegann |
yep |
22:25 |
NekoGloop |
hm... is moreblocks the only mod that incorporates new wood-based items? |
22:25 |
RealBadAngel |
when you put for example stone on the grid, in line marked with yellow colour |
22:25 |
RealBadAngel |
dirt on green |
22:26 |
NekoGloop |
RealBadAngel: like insulation of wires in redpower? |
22:26 |
RealBadAngel |
each stone passing filter will look for yellow marked chest |
22:26 |
RealBadAngel |
and dirt only for green ones |
22:26 |
LandMine |
Keegann loooks down to me |
22:26 |
RealBadAngel |
no possibility to land in other color marked chests |
22:27 |
Keegann |
haha your so dumb |
22:27 |
RealBadAngel |
filter will be made with formspec like a chest |
22:27 |
RealBadAngel |
so easy to set up the filter |
22:27 |
RealBadAngel |
just put the item on desired color field |
22:28 |
LandMine |
keegan do you by any chance have a ferret? |
22:28 |
Keegann |
i have a ferret? |
22:29 |
LandMine |
and its down buddy |
22:29 |
LandMine |
http://servers.minetest.ru/ |
22:29 |
Keegann |
no shit i lied to you |
22:29 |
LandMine |
hmm |
22:30 |
Keegann |
hey you |
22:30 |
Keegann |
should change your facebook picture |
22:30 |
LandMine |
nah, it works for me |
22:31 |
PilzAdam |
https://de.wikipedia.org/wiki/Landmine |
22:31 |
Keegann |
oh lok your own website |
22:32 |
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22:34 |
LandMine |
i dont speak german pilz sorry |
22:34 |
PilzAdam |
click on English |
22:34 |
PilzAdam |
https://en.wikipedia.org/wiki/Land_mine |
22:34 |
LandMine |
i know what a land mine is pilz |
22:35 |
PilzAdam |
just saying... |
22:35 |
LandMine |
lol ok, and thank you again btw for the little mod of yesterday |
22:35 |
PilzAdam |
http://battlelog.battlefield.com/bf3/de/soldier/PilzAdam/iteminfo/m15-at-mine/265755239/xbox/ |
22:37 |
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22:40 |
NekoGloop |
hello |
22:40 |
Keegann |
hello |
22:41 |
khonkhortisan |
hello |
22:42 |
NekoGloop |
can someone kindly tell me what mods use coal? ty in advance. |
22:43 |
RealBadAngel |
?? |
22:43 |
NekoGloop |
or... can i just alias charcal as coal? |
22:43 |
PilzAdam |
no dont do this |
22:44 |
NekoGloop |
? |
22:44 |
NekoGloop |
y not? |
22:44 |
RealBadAngel |
make it a fuel too but separate |
22:44 |
NekoGloop |
ok... |
22:44 |
RealBadAngel |
and allow craftin torches with it |
22:44 |
PilzAdam |
my tnt mod uses coal |
22:44 |
RealBadAngel |
could be nice for starters |
22:46 |
NekoGloop |
ok, so... |
22:46 |
NekoGloop |
currently my mod has 1 tree smelting into 4 charcoal, and 1 wood smelting into 1 charcoal |
22:47 |
NekoGloop |
does this conflict with anything? |
22:47 |
RealBadAngel |
dont think so |
22:47 |
NekoGloop |
ok |
22:47 |
NekoGloop |
so release? |
22:47 |
RealBadAngel |
check for other trees too |
22:47 |
PilzAdam |
nope |
22:47 |
PilzAdam |
:-p |
22:47 |
RealBadAngel |
jungle tree for example |
22:48 |
NekoGloop |
yeah it uses jungletree |
22:48 |
NekoGloop |
also checks for moreblocks, adding appropriate recipes for those. |
22:48 |
NekoGloop |
i.e. horizontal trees/jungletrees, jungletree planks, etc. |
22:49 |
NekoGloop |
PilzAdam: why not? |
22:49 |
PilzAdam |
ironic? |
22:49 |
NekoGloop |
what? |
22:49 |
NekoGloop |
where's the irony? |
22:50 |
PilzAdam |
https://en.wikipedia.org/wiki/Irony |
22:50 |
NekoGloop |
no, but... where's the irony in this? |
22:50 |
RealBadAngel |
irony is paradoxzeta.elitebnc.net * The Paradox of Irony |
22:50 |
RealBadAngel |
irony using zelazny.freenode.net Corvallis, OR, USA |
22:50 |
RealBadAngel |
irony End of /WHOIS list. |
22:51 |
NekoGloop |
huh |
22:51 |
NekoGloop |
interesting |
22:51 |
NekoGloop |
veerrry... interesting... |
22:51 |
NekoGloop |
but honestly, pilzadam, do explain. |
22:51 |
PilzAdam |
... |
22:51 |
PilzAdam |
you dont get it? |
22:52 |
NekoGloop |
nope. |
22:52 |
PilzAdam |
http://www.youtube.com/watch?v=lAgKtM-6Bfc |
22:52 |
NekoGloop |
... |
22:52 |
NekoGloop |
what does this have to do with my mod |
22:53 |
PilzAdam |
... |
22:53 |
khonkhortisan |
ha! undid a merge in git. Now to undo my branch, then recreate it. |
22:53 |
cy1 |
ugh, git... |
22:54 |
khonkhortisan |
it works well as long as you know what you're doing |
22:54 |
cy1 |
it works well as long as you never have to merge anything |
22:54 |
khonkhortisan |
aah! I just moved a commit from master to branch without changing its order. |
22:55 |
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22:57 |
NekoGloop |
should i keep charcoal's image as coal? |
22:58 |
PilzAdam |
<not irony>nope</not irony> |
22:58 |
PilzAdam |
greate a more brow-ish |
22:58 |
PilzAdam |
-g +c |
22:58 |
PilzAdam |
+n |
22:59 |
NekoGloop |
ok |
23:01 |
khonkhortisan |
okay, so I have master, with a branch that has a single commit. I need to move that commit back to master and remove the branch. Somehow I reordered it. |
23:02 |
LandMine |
well im out you colossal faggs |
23:02 |
NekoGloop |
good riddance |
23:04 |
NekoGloop |
someone please explain to me why jungletree planks from moreblocks dont burn in a furnace as fuel? :l |
23:06 |
PilzAdam |
because its not coded? |
23:06 |
NekoGloop |
heh |
23:07 |
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23:07 |
NekoGloop |
wb realbadangel :) |
23:07 |
RealBadAngel |
got some problems with net |
23:10 |
khonkhortisan |
I had a branch coming off of master, and somehow I moved the split back a commit. Now how do I move it forward again? |
23:12 |
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23:12 |
ray8888 |
wow celeron55s on |
23:13 |
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23:15 |
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23:21 |
NekoGloop |
RealBadAngel: have you fixed the glitch with multiple batboxes on the same circuit? I dont remember you saying if you did or not. |
23:31 |
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23:34 |
RealBadAngel |
i did that already, but its not uploaded yet |
23:34 |
NekoGloop |
ok |
23:35 |
RealBadAngel |
fixed many other glitches too |
23:35 |
RealBadAngel |
will upload it together with tubes i think |
23:36 |
RealBadAngel |
have to implement this first: |
23:36 |
RealBadAngel |
http://en.wikipedia.org/wiki/Dijkstra%27s_algorithm |
23:37 |
RealBadAngel |
or at least somethin similar |
23:37 |
RealBadAngel |
i need to find in a graph (the tubes) the correct path for the item to follow |
23:40 |
OldCoder |
NekoGloop, Hi. Does anybody have a quick Ubuntu firewall command to block 189.144.*.* ? |
23:41 |
NekoGloop |
i dont have ubuntu |
23:41 |
OldCoder |
k |
23:41 |
NekoGloop |
so no i cant help |
23:41 |
OldCoder |
Sure |
23:41 |
OldCoder |
An iptables command or two should do it |
23:41 |
OldCoder |
I'll research |
23:41 |
NekoGloop |
google is your friend |
23:41 |
OldCoder |
:-) |
23:41 |
OldCoder |
Yes but... |
23:42 |
OldCoder |
I need to talk people through this. It's difficult to explain CLI remotely. |
23:42 |
OldCoder |
Looks like your friend has a pretty broad subnet. But that pattern might help. |
23:47 |
Keegann |
what is the run-in-place command for 0.4.2 r1? |
23:47 |
PilzAdam |
? |
23:48 |
Keegann |
like theres one for 0.4.0 |
23:48 |
PilzAdam |
? |
23:48 |
Keegann |
you click on it and it starts the server |
23:48 |
PilzAdam |
$ minetestserver |
23:49 |
Keegann |
a bat file |
23:49 |
PilzAdam |
cd bin |
23:50 |
PilzAdam |
minetestserver.exe |
23:52 |
Keegann |
already got it |
23:56 |
cy1 |
Fixed hydroponics seeds on my server... |
23:57 |
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