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IRC log for #minetest, 2012-08-08

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Time Nick Message
00:24 Tekk_ joined #minetest
00:25 afkael joined #minetest
00:26 Tekk_ joined #minetest
00:29 Tekk_ Jousway: so basically, talk in the channel
01:21 servvs joined #minetest
01:22 servvs I was wondering about compiling this game from source. Do I need to place the  minetest_game directory inside of the minetest directory to compile?
01:23 Tekk_ nope
01:23 Tekk_ compiling is separate from instlalling the game
01:25 servvs hmm
01:25 servvs well there are 2 different sources on the github
01:25 servvs minetest and mintest_game
01:25 Tekk_ yes
01:25 Tekk_ minetest is the engine
01:25 Tekk_ it's in C++
01:25 servvs so I compile both of them seperately?
01:26 Tekk_ minetest_game is the game itself, in lua
01:26 Tekk_ nope, no compiling for minetest_game
01:26 GTRsdk servvs: you only compile minetest
01:26 Tekk_ you just drop it in games/ once you're done compiling
01:26 servvs oh I see
01:27 servvs and is there any information on server side modding with lua
01:28 Tekk_ look on the wiki and lua_api.txt in git
01:28 servvs ok, thanks Tekk_
01:30 NakedFury Minetest is an engine that is written in C+. To make games for this engine you use Lua. Lua thankfully doesnt need any compiling to run, just download and place in folder.
01:31 Tekk_ NakedFury: though you can compile if you want :P
01:31 Tekk_ no speed boost though
01:34 servvs just compile for obfuscation I assume?
01:34 Tekk_ it saves on startup time a little bit
01:35 Tekk_ that way lua doesn't have to compile it on load
01:41 servvs yeah it compiled jsut fine, but I get this error
01:41 servvs Need running XServer to start Irrlicht Engine.
01:41 servvs Could not open display, set DISPLAY variable
01:41 servvs Segmentation fault (core dumped)
01:41 servvs actually
01:41 servvs that makes total sense now that I think about it, as I am running it on my server
01:41 servvs without x installed, woops
01:42 GTRsdk servvs: or do --server
01:43 servvs yeah, I also have the minetestserver bin too
01:43 GTRsdk okay
01:43 * GTRsdk just uses ./minetest --server --port 30000
01:43 servvs now, after i build and run it, where can I find the configuration file?
01:44 GTRsdk configuration file?
01:44 GTRsdk like... for how the game runs and plays?
01:44 servvs yeah
01:44 GTRsdk you'd be modifying that in games/mods
01:44 GTRsdk though I'm not sure if that's what you are looking for...
01:45 GTRsdk because that woudl be where you'd set stuff like mining with hand, or water burning furnaces
01:47 servvs yeah, I'm looking for where I set game variables
01:47 servvs like the example.conf but where is it generated to ocne you run?
01:49 krayon joined #minetest
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02:11 servvs so anyone know where I can find the minetest.conf? or does it have anything to do with the server?
02:11 Tekk_ you don't need a minetest.conf
02:12 servvs ah
02:12 Tekk_ there's a sample one in the git though
02:12 servvs so its useless for servers though?
02:12 GTRsdk I think it is
02:12 GTRsdk but for game variables, you'd then have to modify minetest_game
02:14 servvs looks like some good stuff in here for the minetest.conf for servers
02:15 servvs so basically I will just need to include it in my command to launch, to load the conf
02:18 servvs how would I set myself as the operator of the server so that I can run all commands?
02:24 servvs so is everyone still running 0.4.1 or most people running 0.4.2?
02:53 servvs so I used this argument cmake . -DRUN_IN_PLACE=0
02:53 servvs to make it so I can package it as a .deb, but how exactly do I go about doing that?
03:00 Tekk_ well the first step would be to go on the debian wiki to find out how to do packaging :)
03:01 VanessaE there's an easier way
03:01 VanessaE use checkinstall :-)
03:05 servvs so will I still use cmake instead of make?
03:05 VanessaE cmake just sets up the environment
03:05 VanessaE after you run that, then run:   make -j2
03:06 VanessaE (change the 2 to however many cores/CPUs you have, times two.  so 12 for 6 cores)
03:06 servvs oh, I see
03:06 VanessaE THAT is the actual compile step
03:06 servvs so basically my command to make a deb with checkinstall would be
03:06 servvs sudo checkinstall make -j8
03:06 VanessaE once that's done, checkinstall --fstrans=no
03:07 VanessaE no,
03:07 VanessaE just do the cmake line, then the make -j__ line, then checkinstall as I just wrote
03:07 VanessaE the make -j__ step does the compile, checkinstall does the actual install and builds a .deb of the result also
03:08 servvs so since I have already compiled can I just go ahead and run the checkinstall command?
03:08 VanessaE be sure you answer the questions checkinstall asks of you accurately, like the package name (minetestc55), version (0.4.2-rc1), etc.
03:08 VanessaE you already ran the make -j__ step?
03:08 servvs yeah
03:08 VanessaE ok
03:08 VanessaE then just run checkinstall :-)
03:09 servvs awesome, ty VanessaE
03:09 VanessaE you're welcome
03:09 VanessaE the above procedure is what I use when I do a new compile (unless I'm just testing)
03:09 VanessaE (in which case I use run-in-place builds)
03:10 servvs so for description anything is fine really right?
03:10 VanessaE yeah
03:10 afkael joined #minetest
03:10 VanessaE I usually copy&paste from the main website's front page
03:11 VanessaE "Minetest is an infinite-world block sandbox game and a game engine, inspired by InfiniMiner, Minecraft and the like. It has been in development and use since October 2010."
03:11 VanessaE etc.
03:11 servvs so for maintainer, who should I put? dont want to take credit for someone elses work
03:11 VanessaE that's you.
03:11 servvs oh
03:11 VanessaE the "maintainer" refers to the person who built the package.
03:11 servvs I see
03:14 servvs what should I set the group to?
03:14 Tekk_ games, probably
03:14 VanessaE I just leave the other stuff alone usually
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03:29 servvs so would i need to run this as su?
03:29 VanessaE yes
03:29 VanessaE it builds and installs the package
03:29 servvs so how do I get the archive out of it?
03:29 VanessaE it'll drop a .deb in the minetest directory.
03:29 servvs but only if it installs?
03:29 VanessaE not sure - I always let it install
03:30 servvs and as in the minetest directory, do you mean the directory that the source is in?
03:30 VanessaE yes
03:30 servvs ok thanks VanessaE
03:30 VanessaE celeron55-minetest-blahblah/minetestc55-0.4.2-blahblah.deb
03:31 VanessaE (depending on the name you gave in the checkinstall config screen)
03:33 servvs and the name will be the package name right?
03:33 VanessaE part of it, yeah
03:33 servvs so something simpler than celeron55-minetest-0.4.2-rc1 would be better or should I leave that as it is?
03:33 VanessaE the name, version, release number, and a couple other bits
03:33 VanessaE it's safe to leave the final .deb named however checkinstall makes it
03:34 VanessaE as long as the filename has all the most important info:  name, version, release, arch
03:36 servvs thanks again VanessaE, i have never known how to make a package for distribution
03:36 VanessaE it's pretty easy once you've done it once or twice
03:37 VanessaE checkinstall should be on every UNIX and Linux system by default :-)
03:37 VanessaE it should be tossed in there with build-essential or so
03:37 servvs apparently its on ubuntu 12.04
03:37 servvs so now I need to change the user of the package, lol
03:38 VanessaE it's in the repos, but I recall having to install it separately.  might be wrong though :-)
03:38 servvs maybe I installed it without realizing it
03:39 servvs awesome
03:39 servvs made my first package
03:39 servvs lol
03:39 VanessaE w00t :-)
03:39 servvs I'm excited
03:41 servvs now to test the package
03:41 VanessaE WAIT!  NO, NOT THAT BUTTON!!
03:42 VanessaE *air raid siren*
03:42 servvs hmm
03:42 servvs says the package is of bad quality
03:42 VanessaE bad?
03:42 VanessaE how so?
03:42 servvs E: minetestc55: wrong-file-owner-uid-or-gid home/servvs/ 1000/1000
03:42 servvs E: minetestc55: wrong-file-owner-uid-or-gid home/servvs/celeron55-minetest-0.4.2-rc1-0gd38b465/ 1000/1000
03:43 VanessaE did you remember to let it exclude the files it asked you to exclude?
03:43 servvs yeah
03:43 servvs I can manually delete those frmo the deb though right?
03:43 VanessaE "some files were created in the source dir, list? y/n"  "shall I exclude? y/n"
03:43 VanessaE etc
03:43 VanessaE not sure how
03:43 RealBadAngel morning
03:44 VanessaE but probably so, if you know how to remove then cleanly
03:44 RealBadAngel have you made it as admin?
03:44 VanessaE wait a sec here,
03:44 VanessaE home/servvs/celeron55-minetest-0.4.2-rc1-0gd38b465/  <-- you're working against a not-run-in-place (system-wide) build, yes?
03:45 VanessaE RealBadAngel: admin?  me?
03:45 RealBadAngel first sudo than compile
03:45 RealBadAngel he
03:45 VanessaE oh
03:45 RealBadAngel he propably tried to compile without admin rights
03:45 VanessaE you don't need admin rights to compile.
03:45 VanessaE only to install.
03:45 RealBadAngel not quite sure
03:45 VanessaE I am sure :-)
03:46 VanessaE I do this all the time :-)
03:46 servvs working against, what do you mean?
03:46 VanessaE servvs: you *did* do cmake . -DRUN_IN_PLACE=0   right?
03:46 servvs the package installs just fine though, and removes just fine too
03:46 RealBadAngel so why wrong owner?
03:46 VanessaE oh ok
03:46 servvs yes I did VanessaE
03:46 VanessaE so you just need to nuke a couple extra files then
03:46 servvs so find those files and just remove them before I package it up?
03:46 VanessaE yeah
03:46 servvs k
03:46 servvs can do
03:47 VanessaE checkinstall shoulda asked you if you wanted to exclude those also.  kinda surprised :-)
03:47 servvs the thing is, there is no file named that
03:48 VanessaE but whatever, as long as they--
03:48 VanessaE wait,
03:48 servvs the install manifest
03:48 servvs install_manifest
03:48 VanessaE you didn't cd .. out of the source dir before you ran checkinstall did you?
03:48 servvs no
03:48 servvs but the source directory is in my home folder
03:48 VanessaE *nod*
03:48 VanessaE that's normal; it shouldn't be trying to include those into the package
03:49 servvs I see
03:49 servvs I will build the package again
03:49 VanessaE nuke the whole tree
03:49 servvs what do you mean?
03:49 VanessaE re-download minetest/minetest_game and start from scratch
03:50 servvs k
03:50 VanessaE evening BoldCoder
03:51 OldCoder VanessaE, Hi
03:51 OldCoder I was only Bold briefly
03:51 VanessaE heh
03:51 OldCoder <b>OldCoder</b>
03:52 VanessaE servvs: if all else fails, you can pass --exclude=[pattern]  to checkinstall I guess
03:53 VanessaE (I assume it's = but the man page isn't clear about it)
03:53 wbsd joined #minetest
03:54 servvs I thinkt he reason is
03:54 servvs because I did -DRUN_IN_PLACE=1
03:54 servvs once before, and then redid the cmake
03:54 VanessaE oops!
03:54 VanessaE that might be the cause, though I doubt it
03:55 VanessaE still, let's see how the second attempt does
03:55 servvs so if I have a core i7 with 4 cores on 8 threads, should I use make -j16 or 8?
03:56 VanessaE j16 I'd say
03:56 VanessaE the idea is to totally saturate your CPU
03:57 VanessaE use that bastard to its fullest :-)
03:57 servvs wow, last time I built it it took about 5 minutes, this time its already done
03:57 VanessaE nice huh
03:58 servvs it is, didn't realize that the -j2 was one processor
03:58 servvs lol
03:58 VanessaE and yet, gentoo still takes 3 days to install even on 4- and 6-core bastards like ours :-)
03:58 servvs haha
03:58 VanessaE -j2 means "two threads", which is enough to saturate one core usually
03:58 servvs so 16 threads is enough to saturate 8 logical cores?
03:59 VanessaE should be
03:59 VanessaE hell -j8 might be enough even
03:59 VanessaE I'm a little unclear on how hyperthreading works
03:59 servvs and here I was thinking that having quad and 6 core processors was pointless, it makes compiling times exponentially better
03:59 VanessaE (or whatever they call it now)
04:00 VanessaE oh no, there are uses for all those cores :-)
04:01 VanessaE the problem is all the single-threaded software out there
04:01 VanessaE stuff that should, in theory at least, be able to spread itself over multiple cores ends up pegging one and giving you a quarter of the performance your machine should get.
04:04 RealBadAngel how to give fly privs in single player?
04:04 VanessaE /grant singleplayer all
04:04 RealBadAngel ty
04:04 VanessaE (or fly,fast instead of all)
04:06 RealBadAngel ok, recording now ;)
04:07 VanessaE RealBadAngel: *waits for update*
04:10 RealBadAngel made all placing routines
04:11 RealBadAngel producing video right now
04:11 VanessaE col
04:11 VanessaE cool
04:11 RealBadAngel to-do is reversal
04:11 RealBadAngel to update when removed
04:12 VanessaE with wires that makes sense, but you know?  with pipes maybe not so much; maybe only update when a new pipe is placed?
04:12 RealBadAngel hmmm depends
04:12 RealBadAngel i think its also needed
04:13 VanessaE I mean, in the real world if you wanna get rid of a T-junction after removing a branch, you tear out the branch and the t junction and replace it with a bend or straight pipe or whatever
04:13 VanessaE with wires, you just cut the bastards ;-)
04:13 RealBadAngel without it when you make wrong turn you will be forced to remove not just one piece but piece before too
04:13 VanessaE mm...maybe you're right
04:14 servvs so for excluding VanessaE
04:14 servvs should I do checkinstall --fstrans=no --exclude /path/file.name?
04:14 VanessaE I think --exclude=/path/filename
04:15 servvs oh ok thanks
04:15 servvs will try without first, then if it doesn't work will try with excluding
04:15 VanessaE (since everything else is =yes or =no)
04:15 VanessaE right
04:15 servvs Should I create a default set of package docs?
04:15 VanessaE see how it behaves by default; you might even be able to get by without --ftrans
04:15 servvs last time I said yes
04:15 VanessaE er without --fstrans
04:16 VanessaE I started using --fstrans=no a year or two back when a package failed to build without it.  Something about files not actually being present during the install
04:16 servvs I see
04:16 servvs so should I say yes to that first question?
04:16 RealBadAngel shit,made 100mb video, gonna take a while to upload it ;)
04:16 VanessaE (as I understand it, without --fstrans, checkinstall installs live, with =no it uses a sandbox)
04:17 VanessaE servvs: keep the --fstrans=no for now.
04:17 servvs ok
04:17 VanessaE for that one, =yes is equivalent to just omitting the switch entirely.
04:17 servvs this is what I am asking for though, lol
04:17 servvs The package documentation directory ./doc-pak does not exist.
04:17 servvs Should I create a default set of package docs?  [y]:
04:17 VanessaE yes
04:17 servvs ok
04:17 servvs sorry
04:17 VanessaE ask away
04:18 VanessaE you can't learn without having answers to learn from :-)
04:18 VanessaE (and telling people to JFGI bugs me to no end)
04:24 RealBadAngel @VanessaE: http://realbadangel.pl/wires.lua
04:24 RealBadAngel you can take a look on placin routines
04:24 RealBadAngel theyer at the end of file
04:25 servvs yeah so its still there
04:26 leo_rockway minetoon O.O
04:26 leo_rockway also, anybody using irontrees?
04:27 VanessaE leo: I don't use them, but the mod that generates them is part of my standard set of mods (nature pack in particular)
04:27 leo_rockway VanessaE: they are not generating well
04:27 VanessaE RealBadAngel: *looks at code*  you, sir, are fucking insane :-)
04:27 RealBadAngel lol
04:27 RealBadAngel why?
04:27 leo_rockway VanessaE: the trunks are always 1 node tall.
04:28 VanessaE this is genius.  needs some comments btw
04:28 VanessaE leo_rockway: same for me
04:28 RealBadAngel will do that later
04:28 VanessaE I didn't write the irontrees code :-)
04:28 leo_rockway they are more like ironbushes, hehe.
04:28 leo_rockway VanessaE: I thought so.
04:28 RealBadAngel for me its clear enough tho ;)
04:29 VanessaE I just package it up with bushes and etc, to work with my changes to flowers.
04:30 leo_rockway I'm ready for some real mobs... o.o
04:30 VanessaE animals has rudimentary 3d mobs now :-)
04:31 leo_rockway the enemies are too dumb to be challenging.
04:31 VanessaE heh
04:32 leo_rockway I don't care much for 3D. The things that gambit is doing look great, but I'm okay with 2d sprites too.
04:32 leo_rockway as long as they attack and pursue
04:32 leo_rockway seek and destroy! \m/
04:33 servvs VanessaE, it worked :D
04:34 RealBadAngel 10min to upload video
04:34 VanessaE cool, servvs  :-)
04:34 RealBadAngel i hate asynced connections
04:34 RealBadAngel i can download 10mb/s and upload 128kb/s
04:35 VanessaE eek
04:35 VanessaE 12/384 here I think
04:36 RealBadAngel it sucks
04:36 RealBadAngel uploading 100mb vid takes half an hour
04:37 servvs cant you make the vid smaller?
04:40 servvs okay so i'm still getting the bad quality thing
04:40 servvs E: minetestc55: maintainer-name-missing servus.malus@gmail.com
04:40 servvs does it need to be name:email@email.com?
04:40 leo_rockway RealBadAngel: 384 and 32... except my 384 never happens...
04:40 VanessaE delete the .deb, re-run checkinstall :-)
04:40 leo_rockway I've been doing about 50KB/s lately :S
04:40 VanessaE the usual format I see everywhere is:  Your Name <you@somewhere.com>
04:41 VanessaE but that may not be the case here
04:41 servvs i tried it as servvs email@gmail.com
04:41 servvs does it need 2 names?
04:41 RealBadAngel i could but always want to text to be readable
04:42 RealBadAngel when compressed more it is not so clear
04:42 VanessaE servvs: it may need your real name or something that looks like it
04:42 servvs ok
04:42 servvs i'll do servus malus servus.malus@gmail.com
04:42 RealBadAngel 95% now
04:43 tango_ joined #minetest
04:43 RealBadAngel ok, ladies and gentelman...
04:44 RealBadAngel here we go
04:44 RealBadAngel http://www.youtube.com/watch?v=1CQOSmgTUp8
04:44 VanessaE woohoo!  *clicks*
04:45 leo_rockway oh, you're wire guy!
04:45 VanessaE NICE!
04:45 leo_rockway I watched a video like this last night
04:45 neko259 joined #minetest
04:46 * VanessaE waits for a version using pipes ;-)
04:46 RealBadAngel you havent
04:46 RealBadAngel uploaded it just
04:46 VanessaE this is beautiful, RealBadAngel
04:46 leo_rockway RealBadAngel: not this one, similar to this one.
04:46 leo_rockway it was a straight line.
04:46 RealBadAngel yeah
04:46 VanessaE leo_rockway: that was a preview of the preview :-)
04:47 RealBadAngel this is for all directions
04:47 RealBadAngel it means placing routines are 100% done
04:47 leo_rockway =]
04:47 VanessaE RealBadAngel: suggest:
04:47 RealBadAngel yes?
04:47 VanessaE make the "wire stub" that you place initially (and which you weild) a little longer
04:48 VanessaE like half the length of a full wire
04:48 VanessaE it'll make it more clear what it does
04:48 leo_rockway but what about mesecons...
04:48 leo_rockway </trollface> o.o
04:48 RealBadAngel i will add wield_image
04:48 leo_rockway RealBadAngel: I think you're doing a great job.
04:48 VanessaE well I mean just tweak the nodebox for it
04:48 VanessaE this is nice
04:49 RealBadAngel i dont care bout mesecons
04:49 leo_rockway RealBadAngel: I haven't even tried mesecons.
04:49 RealBadAngel this is not to replace mesecons at all
04:49 leo_rockway I know, I know, I read the thread. Hence, the trollface...
04:49 RealBadAngel :P
04:49 * VanessaE just contributed some nice nodeboxes and textures to mesecons yesterday
04:50 RealBadAngel i will made later today update_when_removed
04:50 RealBadAngel and then some textures for new objects
04:50 RealBadAngel and will upload mod update
04:51 Jeija joined #minetest
04:51 RealBadAngel with an easter egg inside
04:51 VanessaE speak of the devil!
04:51 RealBadAngel hehehe
04:51 VanessaE Jeija:  your timing is incredible
04:51 RealBadAngel hi jeija
04:51 RealBadAngel take a look: http://www.youtube.com/watch?v=1CQOSmgTUp8
04:51 Jeija y? what were you doing? hi everyone
04:51 leo_rockway hello Jeija
04:51 Jeija I saw that video yesterday already, RealBadAngel
04:52 RealBadAngel nope
04:52 VanessaE Jeija: I just mentioned the stuff I pushed to mesecons; RealBadAngel has a beautiful wire placement algorithm that you might want to look at
04:52 Jeija oh just a similar one
04:52 VanessaE no, this video is new - just out today
04:52 VanessaE this is a preview, yesterday's was a preview of the preview ;-)
04:53 RealBadAngel jeija: and the code: http://realbadangel.pl/wires.lua
04:54 Jeija If you do electricity, are you also planning to use - and + pole or ignore that?
04:54 RealBadAngel ignore
04:54 RealBadAngel would be to much complicated
04:54 VanessaE it would be easy to simulate though
04:54 VanessaE texture the "wires" to look like a pair of side-by-side wires
04:55 RealBadAngel not when folks are allowed to remove nodes all the time
04:55 RealBadAngel it would much time consuming i think
04:55 Jeija yes, of course
04:56 RealBadAngel i could make it right according to kirchoff's and ohm's laws
04:56 RealBadAngel but
04:56 RealBadAngel who would care?
04:56 Jeija Are you going to add in real electronic parts (like resistor...) or just machines?
04:56 RealBadAngel by now just machines
04:56 RealBadAngel dont need anything more in fact
04:57 RealBadAngel you should care bout logic parts
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04:57 Jeija k, I mean Ohm's law is unnecessary, but Kirchhoff's is quite easy and logic
04:57 RealBadAngel but not needed
04:57 VanessaE Jeija: I'm thinking of making nodebox-based mesecons wires.  interested?
04:57 VanessaE wouldn't work with raillike draw styles, such would have to be emulated
04:58 RealBadAngel i take whole circuit,all connected power sources
04:58 RealBadAngel all connected power receivers
04:58 RealBadAngel and storage
04:58 Jeija that would be a lot too much coding whithout making them look too different
04:58 RealBadAngel and calculate used/stored/produced over time
04:58 VanessaE Jeija: also, RealBadAngel's code uses that "build a wire node out of stubs" style like I mentioned to you a while back :-)
04:59 RealBadAngel since it auto updates itself
04:59 RealBadAngel when you break a node
05:00 RealBadAngel it will simply split into 2 circuits
05:00 Jeija A mesecon nodebox wire would require more than 20 node definitions (different nodeboxes) which is far too complicated
05:00 VanessaE nono
05:00 RealBadAngel i use 64
05:00 VanessaE you can rotate nodeboxes now
05:00 RealBadAngel with this code :P
05:01 servvs okay so it finally worked
05:01 RealBadAngel auto generate them for me
05:01 Jeija but you still need different node definitions for each of them
05:01 servvs now i'm happy
05:01 RealBadAngel look at the code :)
05:01 RealBadAngel its quite simple
05:01 VanessaE 1 nodebox for a straight wire, three for a bend, four for a T-junction, 5 for a crossing.
05:01 VanessaE 13 nodeboxes tops.
05:02 VanessaE shit, that leaves out the sloped lines
05:02 RealBadAngel my wires are self-sustained
05:02 VanessaE and the on/off state :-)
05:02 RealBadAngel so more connections possible then
05:02 VanessaE ok, I'll shut up for now ;-)
05:02 RealBadAngel with wires placed on node sides there will be even less possibilities
05:03 Jeija That many node definitions may just crash minetest
05:03 RealBadAngel 64k
05:03 RealBadAngel we are far from reachin that limit
05:03 VanessaE nodeboxes use a different limit
05:03 VanessaE something about running out of indexes
05:04 RealBadAngel then we gonna find that limit hehehe
05:04 VanessaE I'd been wondering though
05:04 RealBadAngel and force c55 to raise it
05:05 Jeija http://pastebin.com/8PqDxEwj It was cleaner to make c55 merge this code
05:05 VanessaE What if you do horizontals like normal, and verticals by going up/down the node's vertical faces (like redstone does)
05:05 VanessaE and simplify the wires' models a but
05:05 VanessaE bit
05:05 VanessaE like get rid of that lump in the center of a bend/junction/crossing
05:05 Jeija yes, VanessaE that is what the pastebin code does
05:05 VanessaE *looks*
05:06 RealBadAngel it could be easier when i could just add node_box line to existin node
05:06 VanessaE OH, so do it in the engine then
05:06 VanessaE heh, good luck getting him to push that code
05:06 RealBadAngel but then it wouldnt be registered
05:06 VanessaE "not useful for survival" etc
05:06 Jeija I'll try...
05:06 Jeija Remame everything to cablelike and try
05:07 NakedFury what will that do?
05:07 VanessaE hoo, this is a sizable patch...
05:07 RealBadAngel cablelike is only for checkin if cable should connect to it
05:07 RealBadAngel ie make connection towards this node
05:08 VanessaE Jeija: he already told me some days ago he refuses to let game code reference external mods, so you'd have to make this entirely self-contained
05:08 RealBadAngel so cable is cable like, also electric furnace, battery box,solar panel
05:08 leo_rockway VanessaE: that makes sense.
05:09 VanessaE Jeija: bah, you already said it :-)
05:09 VanessaE G*d I'm slow tonight
05:09 RealBadAngel hehehe, heres 7am
05:10 VanessaE clal the draw type "wirelike"
05:10 Jeija here too
05:10 VanessaE RealBadAngel: 01:10 here
05:10 RealBadAngel i woke up, cured hangover, and finished placing routines already ;)
05:12 VanessaE Jeija: still, I think you could do this entirely in LUA
05:12 VanessaE *without* nodeboxes
05:13 RealBadAngel jeija: if you need nice placin routines for mesecons (on the inside walls of nodes) i can make them for ya
05:14 RealBadAngel so mesecond could be placed on walls ceilings etc
05:14 RealBadAngel wherever
05:16 Jeija I just don't like that... If there are too many mesecons in one block, mapminetest will crash. That's critical for complex logic gates and stuff
05:16 RealBadAngel no
05:16 RealBadAngel youre wrong
05:17 VanessaE ok, 20 distinct nodes per state, each node being a normal CUBE node, with wires drawn on the bottom or sides
05:17 VanessaE (but not the top)
05:17 RealBadAngel there will be always just one
05:17 VanessaE total of 40 nodes
05:17 RealBadAngel but visually you will have connections
05:17 RealBadAngel like with my wires
05:18 VanessaE I'm talking about flat images without nodeboxes.  If textured right, they'd look exactly like redstone.
05:18 Jeija so the nodebox hack I mentioned yesterday
05:18 RealBadAngel but nodeboxed you will get nice lookin circuits
05:18 Jeija these functionalities could change and we don't know what will happen then
05:18 RealBadAngel with wires able to go each direction
05:18 VanessaE well,
05:19 VanessaE 0.9 is considered "unstable", no?
05:19 RealBadAngel flat is shit, when you step on it
05:20 RealBadAngel wires shoul look like wires
05:20 RealBadAngel and made connections
05:20 VanessaE any improvements beyond what we have now would require making changes that can break old circuits if done wrong, but then again old circuits could just be drawn with the old nodes maybe
05:20 Jeija OK, VanessaE, would you try that? I am busy with my mesecons microcontroller
05:21 VanessaE Jeija: I can make the textures and node defs, but I'd have to leave integrating them up to you :-)
05:21 RealBadAngel its just matter of look. wires, cables pipes, all of them take 1 node
05:21 RealBadAngel no matter what
05:22 RealBadAngel we r talkin now how to make them look realistic when connected
05:22 Jeija yes, the signal rules won't change
05:22 RealBadAngel exactly
05:22 VanessaE right
05:22 RealBadAngel seen my first video
05:22 Jeija I will also add a is mesecon group or something so that it connects to receptors/effectors
05:22 RealBadAngel cables were just orange blocks
05:23 RealBadAngel with my update nothin changed in circuits
05:23 RealBadAngel but they do look like cables now
05:24 RealBadAngel so
05:24 RealBadAngel allow placin mesecons in each axis
05:24 RealBadAngel make them look like wires on the wall
05:24 RealBadAngel and it will be perfect
05:24 VanessaE my flat images idea does the same, just without nodeboxes since we're concerned about hitting the nodebox index limit
05:25 RealBadAngel limits r to be reached
05:25 RealBadAngel its a mankind nature
05:25 RealBadAngel and make a step beyond
05:29 RealBadAngel anythin what is not infinite by definition will be reached sooner or later
05:30 RealBadAngel look for example at minecraft's id limit (node limit)
05:30 RealBadAngel notch thought 256 is far more than needed
05:30 RealBadAngel then folks made 4096 fix
05:30 RealBadAngel to allow 4096 nodes to be used
05:31 RealBadAngel and now its not enough hehehe
05:31 NakedFury notch was drunk when he thought 256 was more than enough
05:31 NakedFury fool
05:31 RealBadAngel even bill gates said
05:31 RealBadAngel 1 mb of ram
05:31 leo_rockway no, "640kb ought to be enough for everyone"
05:31 leo_rockway even less, haha
05:31 RealBadAngel or just base memory
05:31 RealBadAngel no one will even need more
05:32 RealBadAngel silly gates ;)
05:33 VanessaE 640k....  [citation needed]
05:33 VanessaE as much as I dislike the man, he never actually said that :-)
05:34 Jeija "I think there is a world market for maybe five computers"
05:35 RealBadAngel I've said some stupid things and some wrong things, but not that. No one involved in computers would ever say that a certain amount of memory is enough for all time … I keep bumping into that silly quotation attributed to me that says 640K of memory is enough. There's never a citation; the quotation just floats like a rumor, repeated again and again.
05:35 RealBadAngel that he said later on ;)
05:38 leo_rockway I thought he had actually said it. Thanks for pointing out I was wrong.
05:38 leo_rockway I hate you all! >.<
05:39 VanessaE ??
05:39 VanessaE sowwy
05:39 leo_rockway =[
05:39 VanessaE another dream smashed :(
05:39 leo_rockway well, I like the other quote from a MS worker and that one has a citation...
05:39 leo_rockway DEVELOPERS, DEVELOPERS, DEVELOPERS, DEVELOPERS!
05:40 leo_rockway and
05:40 leo_rockway I LOVE THIS COMPANYYYYYYYYYYYYY!!!!!!!!!!!!!
05:40 NakedFury yeah
05:40 NakedFury everybody loves Steve
05:40 VanessaE that one's true
05:40 leo_rockway mhm, there are videos of it
05:40 NakedFury yep
05:40 VanessaE monkeyboy's on video doing that :-)
05:40 NakedFury just type developers on youtube
05:41 leo_rockway there was an encyclopedia dramatica page about that. The whole page said "developers" over and over again.
05:41 leo_rockway oh, here it is, it was only a section: https://encyclopediadramatica.se/Developers#Developers.21
05:43 NakedFury Make Linux fanboys want to take a shower and start using Mac
05:43 NakedFury mega lol
05:44 NakedFury damn he really made a bad desicion with that shirt
05:44 leo_rockway he then did the whole (╯-_-)╯︵ ┻━┻
05:44 leo_rockway or was it a chair?
05:45 leo_rockway I think it was a chair
05:45 NakedFury people may not like him but I guess you wont find a more enthusiastic ceo?
05:46 leo_rockway eh... true
05:48 VanessaE it was a shair
05:48 VanessaE chair
05:48 VanessaE which he didn't just flip, he supposedly threw it across the room
05:48 NakedFury not even the Mac man made a show like that
05:49 RealBadAngel i would rather call him fanatics, not enthusiasm
05:52 NakedFury fanatical enthusiast
05:54 RealBadAngel heheheh
06:09 VanessaE Jeija: the wires-on-vertical-faces can only be done with nodeboxes. :-/
06:09 RealBadAngel i already said so
06:09 VanessaE just had to try it experimentally.
06:10 RealBadAngel it has to be done my way
06:10 VanessaE c55 didn't think to include a draw type that will always and unconditionally draw all cube faces
06:10 VanessaE ohwell
06:11 RealBadAngel once im done with my stuff, i will write code for wall placed wires
06:12 RealBadAngel in fact i will leave this already done for tubes/pipes
06:12 RealBadAngel which shall be centered in nodes
06:12 RealBadAngel and then make cables lyin on the ground
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06:13 RealBadAngel same code then i will use for my cables and jeija can use it for mesecons
06:17 servvs so does anyone have an estimate of how much bandwidth a single player uses when connecting to a server?
06:18 jin_xi RBA: just saw the video,  very nice!
06:23 servvs I just want to say that minetest is pretty awesome
06:24 sfan5 yes
06:27 RealBadAngel @jin_xi:ty
06:37 servvs if I want a server that supports a certain mod, does it require that the client has it as well/
06:38 RealBadAngel no
06:38 RealBadAngel server will send mod to client
06:38 servvs omg minecraft sucks compared to this then
06:38 servvs lol
06:38 VanessaE RealBadAngel: no
06:38 servvs aww
06:38 RealBadAngel yes
06:38 VanessaE the server executes the code.  only the textures get sent to the client.
06:39 RealBadAngel just other words
06:39 servvs what about the 3d model mods for animals and such
06:39 RealBadAngel client does not to have mods or texture packs
06:39 servvs that is sent to the client by the server as well?
06:40 sfan5 yes
06:40 servvs wow, thats awesome
06:40 RealBadAngel mc sucks comparing to this
06:40 servvs it truly does, im not just saying that to sound cool
06:41 sfan5 ... mc sends server textures to the client
06:41 servvs yeah, but that was just released on the 1st of this month
06:41 servvs and you can decline the textures
06:41 servvs not from the get go
06:41 RealBadAngel thats why lately players complains why is all black n white
06:42 RealBadAngel when sdzen applied mono tp
06:42 RealBadAngel heheheh
06:42 servvs valve knew it was best to allow mods to be downloaded from the server, why didn't mojang?
06:42 servvs lol
06:42 RealBadAngel they realized that
06:43 RealBadAngel since 1.3 mc is made same way server always even in singleplayer
06:43 servvs but its still not supported, and they have to rely on 3rd party mods such as bukkit for their server to be functional
06:43 RealBadAngel theyre workin now on modding API
06:43 servvs yeah, I hope they fail
06:43 servvs well, I shouldn't say that
06:44 servvs I just hope minetest succeeds
06:44 RealBadAngel we are behind with contens
06:44 RealBadAngel but with tools to create it....
06:44 RealBadAngel notch can sit and cry
06:44 servvs I have a feeling this game will take off more on open source OS's
06:46 RealBadAngel i were lookin for a game like this for a long time
06:46 RealBadAngel that could let me play and code at the very same time
06:47 RealBadAngel gonna stay here :)
06:47 servvs yeah I don't like java much
06:47 RealBadAngel java sucks
06:47 servvs haven't messed with lua too much though
06:48 RealBadAngel much like c++
06:48 RealBadAngel but hava some tricky unexpected nuances
06:48 servvs I will read much into it
06:48 RealBadAngel but once used to them
06:49 RealBadAngel its really nice
06:49 servvs I think this game is going to make me shut down my MC server and open a MT server
06:49 RealBadAngel do it
06:49 RealBadAngel notch has already enough money ;)
06:49 servvs yeah
06:49 servvs is there a clans/factions script yet? or is that the first thing I should start working on?
06:49 RealBadAngel i think no
06:50 sfan5 there is one
06:50 sfan5 it was written by jachoo
06:50 RealBadAngel havent seen then
06:50 sfan5 but its for minetest 0.3.1
06:51 sfan5 https://github.com/jachoo/minetest-jachoo
06:51 RealBadAngel i could provide clan locked chest if some1 ask
06:51 servvs so the api isn't the same between 0.3 and 0.4?
06:51 sfan5 and the WiP 0.4 fork: https://github.com/jachoo/minetest-jachoo2
06:51 sfan5 servvs: 0.3 has no api
06:52 servvs ohhh
06:52 servvs so 0.4 is what introduced the api for lua?
06:52 sfan5 yes
06:52 servvs so it should stay fairly similar from now on?
06:52 sfan5 in 0.3 you needed to change the source code, thats how i coded apples :)
06:54 servvs I honestly think this has much more potential than minecraft
06:54 servvs or any other infminer type game
06:58 RealBadAngel we will see
06:59 RealBadAngel all is up to ppl
06:59 RealBadAngel what they will do given such potential
07:18 servvs are there any good 0.4.2 servers that are public?
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07:24 RealBadAngel yes
07:24 RealBadAngel minetest.freedns.in port 30000
07:24 RealBadAngel 0.4.2 rc1
07:25 RealBadAngel with lots of mods
07:25 servvs yeah, just found that one on the forums, I will play in the morning, but for now, I must sleep
07:25 RealBadAngel thats the one i play on
07:26 servvs take care RealBadAngel
07:26 RealBadAngel c ya
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08:02 VanessaE Jeija: still here?
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08:03 Jeija yes VanessaE
08:03 VanessaE hold please.
08:04 Calinou hi
08:08 VanessaE Jeija: https://github.com/VanessaE/wires
08:08 VanessaE nodebox based.
08:08 VanessaE and they turn upper corners properly :-)
08:09 VanessaE (I think, needs more testing)
08:09 Jeija k
08:09 Jeija gotta try that later on
08:09 Jeija need to concentrate on the microcontroller for mesecons now
08:09 Jeija (high speed: 2 Hz!!!)
08:10 VanessaE relative to the default 16px textures, wires have a 2 pixel square cross section.
08:11 VanessaE quick test says they're good.
08:11 VanessaE 17 nodes * on and off states.
08:11 VanessaE (I didn't render stupid stuff like U shapes where a straight -- length would make more sense)
08:12 VanessaE and assuming you'll use facedir/param2 to rotate them of course.
08:12 Jeija so they dont connect to each other yet?
08:12 VanessaE not yet
08:13 VanessaE you've and RBA have the knowledge to do that part
08:13 Jeija ok, I'm just busy with the µC project
08:14 * Calinou is uploading some minetest screenshots to screenshots.debian.net
08:14 RealBadAngel when needed details drop 16x
08:15 RealBadAngel sometimes with just 16x images will not be clear enough to represent what they should
08:15 RealBadAngel we are not bound to 16x
08:15 RealBadAngel its just a minecraft's tradition
08:15 VanessaE RealBadAngel: in this case, it's perfect :-)
08:16 RealBadAngel but in many, not
08:16 VanessaE *nod*
08:16 RealBadAngel had to make my chests in 32x
08:16 RealBadAngel scaling them down to 16x made textures shit
08:18 RealBadAngel @vanessa: if you will use facedir, forget bout my way with rules
08:18 RealBadAngel that wont work
08:18 Calinou <RealBadAngel> we are not bound to 16x
08:18 Calinou texture atlas is
08:19 RealBadAngel unless you rotate rules too
08:19 VanessaE RealBadAngel: I'm sure your rules could be adapted to check/set a node's facedir
08:19 VanessaE using facedir requires far fewer nodes
08:20 RealBadAngel hmmmm im not quite sure if its ok
08:20 RealBadAngel facedir is only for look
08:20 RealBadAngel by now at least
08:20 RealBadAngel here we talkin bout connections on each axis
08:21 RealBadAngel that CANNOT be rotated just
08:21 VanessaE jeija:  http://digitalaudioconcepts.com/vanessa/hobbies/minetest/screenshots/wires-screenshot-20120808.png
08:21 VanessaE (left to right, top to bottom in the same order as listed in init.lua)
08:22 RealBadAngel when you rotate on x, when z connected, u will fuck up whole connection
08:22 VanessaE then rotate the rule?
08:23 Jeija nice
08:23 RealBadAngel mess
08:23 RealBadAngel totally
08:23 RealBadAngel how to check them when rotated?
08:23 VanessaE I don't remember offhand, but there are two or three API functions to do it
08:24 VanessaE Jeija: those are shown in their "off" state if that wasn't obvious :-)
08:25 RealBadAngel hmmm, bout wires on the walls
08:25 RealBadAngel too many possible connections
08:25 Jeija do they only go up walls if there is a mesecon above?
08:26 VanessaE Jeija: that's the idea; no reason to climb a wall if there's nothing to connect to
08:26 Jeija I just didnt try them yet..
08:26 Jeija good VanessaE
08:26 Jeija just making sure
08:26 VanessaE that's why all verticals are 18 pixels tall
08:26 Jeija that's what my drawtype code also did
08:26 RealBadAngel placin a wire on one wall of the box should exclude possibility to place it on others
08:26 VanessaE RealBadAngel: why?
08:26 VanessaE the whole node will always be connected together anyway
08:26 RealBadAngel yes
08:27 RealBadAngel but now youre makin spiders web with it
08:27 VanessaE no
08:27 VanessaE I'm making sure you can cross up or down from any block to any higher or lower block in any direction
08:27 RealBadAngel left to right, up to bottom
08:27 RealBadAngel that way
08:28 RealBadAngel not 2 ways up in the same node
08:28 VanessaE it's up to the user to build their circuit without using more up/down transitions than the circuit needs after all
08:28 RealBadAngel it suggest 2 wires in the very same node
08:29 VanessaE exactly
08:29 VanessaE that's the point
08:29 VanessaE but those two wires will only ever be drawn if there's something to connect them to
08:29 RealBadAngel which is not possible
08:29 VanessaE and they connect together unconditionally
08:29 RealBadAngel 1 node = 1 wire
08:29 VanessaE 1 node = 1 *circuit*
08:29 RealBadAngel nope
08:30 VanessaE besides, mesecons already does something similar
08:30 RealBadAngel hell no, it shouldnt be done such way
08:30 VanessaE it just uses raillike, but that can't tile on two adjacent faces
08:30 RealBadAngel drop raillike then
08:30 VanessaE that's the idea
08:30 RealBadAngel wires are not rails for christ sake :)
08:31 VanessaE using nodeboxes means no more raillike artifacts :-)
08:31 RealBadAngel yes
08:31 VanessaE besides, this way allows circuits to be build a bit more like redstone at least in overall appearance
08:31 RealBadAngel but doesnt allow you to make more wires in one node
08:31 VanessaE but these aren't separate wires - they're all in the same circuit
08:32 RealBadAngel vanessa: you have to watch something
08:33 RealBadAngel lemme find a link
08:34 RealBadAngel watch this: http://www.youtube.com/watch?v=AM-Mz2mbS6s
08:34 RealBadAngel its about wireing
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08:34 VanessaE besides, all of these nodes would be used in the background - the user would only ever weild the straight horizontal piece.  the idea is to have the others fill in only where the placed wire needs to go up or down a node
08:34 RealBadAngel this is how it should be done
08:35 VanessaE I just realized, I need to add a few more nodes.
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08:35 RealBadAngel @jeija: watch this video too
08:37 VanessaE meh
08:37 VanessaE that's now what my nodeboxes code is for
08:39 RealBadAngel seen the video?
08:39 VanessaE I skimmed through it
08:39 VanessaE that's not what I (or I suppose Jeija) is focused on
08:41 RealBadAngel i mean way of placin wires on inside nodes walls
08:41 RealBadAngel havin placed wire on one wall excludes placin it on opposite one
08:43 VanessaE you're not listening :-)
08:43 VanessaE the user *can't* do that anyway
08:43 VanessaE this is for mesecons to use to draw circuits where the user steps up or down and then say branches off from the downward step
08:43 RealBadAngel maybe not listenin but watchin carefully
08:43 RealBadAngel you made such models :)
08:44 RealBadAngel wires comin up on all walls
08:47 RealBadAngel which shall not be possible
08:47 VanessaE such would only happen if the user does something like this:
08:48 RealBadAngel ne ne ne
08:48 VanessaE first, they draw a circuit, where say a wire crosses over a hole.
08:48 VanessaE ____ ___
08:48 VanessaE ##    ##
08:48 VanessaE ##    ##
08:48 VanessaE ##    ##
08:48 VanessaE hm, missing a segment there.  Anyway in practice, that would be a straight piece of wire.
08:48 RealBadAngel you have to simplify the rules
08:49 VanessaE now, suppose the user needs to branch off from down at the bottom of that hole
08:49 RealBadAngel not to make them more complicated
08:49 VanessaE how do they get a signal up to the upper layer?
08:49 RealBadAngel you dont care
08:49 RealBadAngel think node's
08:49 RealBadAngel bloks
08:49 VanessaE either you build stairsteps and lead the wires up the stairs one +Y position at a time, or you let the game draw lines down those blocks.
08:50 VanessaE inside the crevice that is
08:50 RealBadAngel wire is a node
08:50 RealBadAngel a block
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08:50 RealBadAngel when calculatin ciruit you dont care how it look
08:51 RealBadAngel for artistic reason you have to make the wire look realistic
08:51 RealBadAngel ONE wire
08:51 RealBadAngel goin from input to output
08:52 RealBadAngel and exclude unreal possibilities
08:52 VanessaE well I'm putting all of them in, whatever jeija doesn't use he can delete :-)
08:52 RealBadAngel look
08:52 RealBadAngel when u have a wire on one wall
08:53 RealBadAngel and the opposite one too
08:53 RealBadAngel what do you think?
08:53 RealBadAngel i got 2 wires
08:53 RealBadAngel and node is just one wire
08:54 RealBadAngel junctions shall be made flat
08:54 VanessaE well at the very least, there's enough node types in here to do what you speak of also
08:55 VanessaE but I'm not doing wires running horizontally on walls.
08:55 VanessaE that adds too many possibilities
08:55 RealBadAngel not when you will listen to me ;)
08:56 RealBadAngel think the inside walls of node
08:56 RealBadAngel goin on one wall, allows you to go JUST ONE another
08:56 RealBadAngel not two or three
08:56 RealBadAngel just one
08:57 RealBadAngel bottom, up
08:57 RealBadAngel next node which is above will take then direction from_bottom to elsewhere
08:59 RealBadAngel so wire inside a node will take always 1 or 2 walls
08:59 RealBadAngel not more
08:59 RealBadAngel and that allows any kind of connections
09:02 VanessaE brb
09:02 RealBadAngel me too
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09:04 VanessaE Jeija: added the other nodes - please pull at your convenience (also reload the image I posted, it shows all nodes)
09:04 Jeija k ill pull
09:05 VanessaE 22 nodes in total, some might be useless though depending on how you want to implement the placement/removal algorithms
09:05 VanessaE (well, 22 * 2 states)
09:13 VanessaE brb
09:17 VanessaE back
09:18 VanessaE (this is the part where I'm supposed to harass you to forget about that silly microcontroller and focus on this ;-)  )
09:18 VanessaE (but I won't do so  :-)  )
09:19 VanessaE what kind of code does the uC run anyway?
09:20 VanessaE 6502, z80, something custom?
09:23 Jeija custom code
09:23 VanessaE oh ok
09:23 Jeija like:
09:24 Jeija if(A&B&C=0)on(C)/off(D);on(A)
09:24 Jeija It must be as short as possible because there are no multiple lines
09:24 VanessaE interesting
09:25 Jeija It's intended to replace all yet existing logic gates
09:25 VanessaE NICE!
09:26 sfan5 :D
09:26 VanessaE guess my dressed-up andblock will become useless :-)
09:26 Jeija I'll put code for AND XOR... on the forum post so that also noobs can easily enter it in the code line
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09:27 Jeija The µC is just slow as hell (2 Hz) but still faster than existing gates with mesecon torches
09:29 VanessaE it would make flip-flops easy too
09:31 sfan5 yes
09:31 Jeija you can just code them
09:31 Jeija you can make networks of microcontrollers
09:33 sfan5 Jeija: did you commit the code yet?
09:33 Jeija nope
09:34 sfan5 please commit it
09:34 Jeija let me please finish if first
09:34 sfan5 ok :)
09:35 RealBadAngel jeija: have you seen redpowers 2 logic blocks?
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09:35 Jeija yep at least I remember the and block
09:35 RealBadAngel there are many
09:35 Jeija A single one like mine is easier
09:36 RealBadAngel node with 4 signals
09:36 RealBadAngel you can make with them whatever you want
09:36 RealBadAngel and represent as a gate
09:37 RealBadAngel make it punchable to toggle inputs/outputs on/off
09:37 Jeija I guess I have to make the microcontroller taller than 1 block or use sockets and stuff, just like temperest
09:37 Jeija not for now
09:38 RealBadAngel like or gate
09:38 RealBadAngel 3 inputs one output
09:38 RealBadAngel when punched you enable 1/2/3 inputs
09:49 sfan5 there are digging particles when pistons push blocks :=
09:49 sfan5 *:O
09:49 sfan5 should i fix that
09:49 sfan5 ?
09:50 Jeija there is no real fix for that
09:50 sfan5 use remove_node
09:50 Jeija but the plan was to use dig node so that eg. mesecons refresh
09:51 Jeija and... is that really a bug?
09:51 sfan5 yes
09:53 PilzAdam the dig_node funtion causes crashes in my minetest like item drop mod
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10:33 VanessaE Jeija: please pull again, some additional minor changes
10:34 VanessaE I think they're done now. (reload screenshot to get an idea; also shows them in their 'on' state this time)
10:39 saschaheylik any servers up?
10:40 VanessaE there are plenty of servers, check the forums :-)
10:40 Calinou http://servers.minetest.ru/
10:43 saschaheylik i always get couldn't resolve address
10:50 saschaheylik nvm
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11:02 * VanessaE pokes at Jeija for signs of life
11:04 * Jeija climbing out of my grave
11:04 Jeija yes, VanessaE?
11:04 VanessaE just poking for no real reason ;-)
11:04 VanessaE (also, git pull again)
11:05 Jeija k
11:05 * Calinou is looking into packaging minetest 0.4.1 for debian.
11:05 VanessaE Calinou: want my amd64 build?
11:06 Calinou nah
11:06 VanessaE just as well, it's built against xubuntu 12.04 anyway
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11:10 VanessaE Jeija: using these new nodes means some of the mesecons objects need to be thickened a bit (since the 'wires' are 2 pixels thick relative to 16px textures)
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11:30 VanessaE bbl, time to try to sleep. (at 07:29...)
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12:34 Matsetes Where can I find the mods folder on my computer?
12:35 PilzAdam wich OS?
12:36 Matsetes GNU/Linux
12:36 PilzAdam system wide installed?
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12:36 Calinou compiled (run in place): (minetest install folder)/mods/minetest
12:36 Calinou packaged: ~/.minetest/mods/minetest
12:36 Calinou example structure:
12:36 Calinou ~/.minetest/mods/minetest/moreblocks/init.lua
12:36 Calinou (this means: the mod folders should be in "minetest")
12:38 Matsetes Ok, thx!
12:38 Matsetes So if the folder isn't there i have to create it
12:40 PilzAdam yes
12:41 Matsetes And with the next opening of minetest it will work with the mod on?
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12:47 Calinou yes, if you start a singleplayer world with the game "minetest"
12:47 Calinou it doesn't affect multiplaye
12:47 Calinou (texture packs do)
12:49 Matsetes Also if the world is already created
12:50 Calinou works too
12:50 Calinou however, mods that affect world generation (such as More Ores) will not generate new ores in old parts of the map; only newly explored parts of the map
12:51 Matsetes Oh...
12:51 Matsetes But if I create a mine is unexplored... Or no?
12:55 Calinou unexplored mines will have new ores yes
12:55 Calinou (doesn't mean "not lighted with torches")
12:56 Matsetes I am mining, it's not a mine created automatically
12:56 TheLastProject joined #minetest
12:56 Matsetes I am exploring the underterrain
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13:07 Calinou <linuxuser00101> anyone know where the debain md5sums are? <nsadmin> !debain
13:07 Calinou <dpkg> Debian!  D-E-B-I-A-N!  The founder of Debian was not named "Ain".  Sheesh!
13:07 Calinou lol
13:13 Matsetes Lol
13:14 Matsetes But if I explore the underterrain mining is it possible to find the new bloks?
13:15 Calinou ye
13:16 Matsetes I'm trying
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13:48 Matsetes How can I get stone?
13:48 Matsetes Not cobbledstone
13:48 Calinou mine it using a pickaxe.
13:48 Calinou smelt it
13:48 Calinou http://wiki.minetest.com/wiki/Furnace
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13:50 Matsetes Thx!!!!!
13:51 Calinou np ;)
13:51 NekoGloop My internet connection is craaaaaaaaaaaap...
13:51 * Calinou is editing the wiki so that the furnace uses the new crafting template
13:51 NekoGloop Omg there's a wiki?
13:52 sdzen joined #minetest
13:52 Calinou yeah of course
13:52 Calinou http://wiki.minetest.com
13:52 Calinou (yes, it is .com)
13:52 Matsetes Ohhhh I cannot craft workers....
13:52 Calinou it's official, though
13:52 Matsetes Damn!
13:52 NekoGloop Like i said, my internet is craaaaaaaaaap...
13:53 Matsetes Calinou have you ever used the mod for the workers?
13:54 Calinou not really
13:54 Calinou unrelated: http://wiki.minetest.com/wiki/Special:Statistics :D
13:54 Calinou the main page has ~50k views!
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13:59 Matsetes http://tinypic.com/view.php?pic=9az95i&amp;s=6
13:59 Matsetes Here... What is the block in the center?
13:59 Matsetes Stone, isn't it?
14:02 sdzen im not seeing stone
14:03 sdzen i see mese and steel blocks though
14:04 Matsetes Mese?
14:04 Matsetes I mean in the center
14:04 sdzen the greenish block in the center?
14:04 sdzen yeah thats mese
14:05 Matsetes Mese is not with MESE on it?
14:05 Matsetes And yellow?
14:05 sdzen nope
14:05 sdzen thats mese on i think cisouns texture pack
14:07 Matsetes And is there any option to obtain mese without searching it?
14:07 Matsetes Only for try that mod...
14:08 Matsetes http://wiki.minetest.com/wiki/MESE
14:09 Matsetes I solved the problem
14:09 sdzen /giveme mese
14:09 Matsetes Written where?
14:10 Matsetes I solved, thx!
14:15 Matsetes What's the name for desert sand?
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14:41 cornernote hey
14:42 jin_xi hi there
14:42 cornernote whats news ?
14:45 jin_xi did you see RBA's wiring video? awesome stuff
14:46 cornernote using mesecons ?
14:46 jin_xi no, its a different system
14:46 cornernote got a link ?
14:47 jin_xi http://www.youtube.com/watch?v=1CQOSmgTUp8
14:48 cornernote oooohhh, sexy joins
14:48 cornernote wow, really really nice
14:49 jin_xi i'm still stuck with painting mod...
14:50 cornernote are the wires available for download ?
14:50 cornernote or will RBA do a pull request into mesecons ?  or its not for mesecons, its for some other mod ?
14:51 PilzAdam its for his electricity mod
14:51 jin_xi its different from mesecons
14:51 jin_xi he posted a link to code earlier, read log
14:51 jin_xi vanessa did some mesecons work
14:52 cornernote i saw that, looked really good
14:52 cornernote i played with getting piston to point up, but failed
14:52 cornernote i got the basics working, but nodeboxes need to be redrawn in the up/down direction
14:53 jin_xi RBA's link: http://realbadangel.pl/wires.lua
14:53 cornernote i like the concept of electricity
14:54 cornernote like you have to get it from the sun or somewhere
14:54 cornernote it doesnt just come from an on switch
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15:10 mrtux joined #minetest
15:10 mrtux hi
15:11 mrtux joined #minetest
15:35 MilanFIN joined #minetest
15:37 mrtux hey
16:08 Calinou hi
16:09 Taoki joined #minetest
16:10 RealBadAngel hi
16:10 RealBadAngel @cornernote: there will be four aviable sources of power
16:10 RealBadAngel tiered solar panels
16:11 RealBadAngel generator that runs on coal
16:11 RealBadAngel geothermal generator (needed to be surounded with water and lava)
16:11 RealBadAngel and nuclear power plant
16:12 RealBadAngel first aviable will be of course coal driven one
16:12 RealBadAngel with it you will be able to run alloy furnace
16:13 RealBadAngel to smelt coal and sand to silicon, and then aply to it semiconductor
16:13 RealBadAngel to get solar cells and construct solar panels
16:14 RealBadAngel when underground, where theres no light you will be forced to use geothermal generators
16:14 RealBadAngel and finally
16:14 RealBadAngel when you will need lotsa power
16:15 RealBadAngel and believe me, you will
16:15 RealBadAngel you will have to search for uranium
16:15 RealBadAngel and bulid nuclear reactors
16:19 Calinou also
16:19 Calinou i like
16:19 Calinou using
16:19 Calinou enter
16:19 Calinou as punctuation
16:19 Calinou its fun
16:19 Calinou :P
16:21 klr joined #minetest
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16:21 klr Calinou: are you that guy from xonotic(the guy who is banned on all servers :P ) ?
16:21 Fixer joined #minetest
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16:22 Knuckles Laaaaaa
16:22 Knuckles Laaa
16:22 Knuckles laa
16:22 Knuckles lal
16:22 Knuckles a
16:22 Knuckles a
16:22 Knuckles a
16:22 Knuckles a
16:23 Calinou klr, not all servers :P
16:23 Calinou Knuckles, lol
16:24 klr okey
16:25 BartoCH joined #minetest
16:26 Knuckles jghjghjgjghjhg
16:29 klr it runs very smooth, really good work :D
16:29 iqualfragile joined #minetest
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16:36 Knuckles NIGGER
16:37 RealBadAngel are you askin for a ban or what?
16:38 mrtux RealBadAngel: I think he is.
16:38 Calinou noone is op there
16:38 Calinou /ignore Knuckles ALL
16:39 Calinou command of the day
16:39 RealBadAngel in progress
16:39 pskosinski joined #minetest
16:40 pskosinski Topic for #minetest set by Calinou!~Calinou@unaffiliated/calinou
16:40 pskosinski Oh deity. :o
16:40 pskosinski You here too
16:40 triplei joined #minetest
16:41 mrtux i added knuckles to my ignore list
16:41 RealBadAngel @Calinou: wrote to Scuttles,waitin for answer. anyways changed TP topic a little
16:42 Knuckles dfgdfGdfGDFgGdfg
16:42 Knuckles fdg
16:42 Knuckles fdg
16:42 Knuckles df
16:42 Knuckles gfd
16:42 Knuckles g
16:42 Calinou pskosinski, hi
16:42 Calinou O_o RealBadAngel
16:42 Calinou yeah, it's theorically good practice to do so
16:42 iqualfragile when hitting random living things i dont allways do damage
16:42 iqualfragile is this intended?
16:42 Calinou but scuttles is a bit of a license retard
16:42 Calinou (aka: the guy who wants to chase everyone who makes good stuff off their packs)
16:42 jin_xi lol mallot1 making more threads in the forum
16:42 RealBadAngel i dont think so
16:43 RealBadAngel he made his own TP as rework
16:43 RealBadAngel same way as me
16:43 Calinou [did you know] once, someone made a minecraft pack, it was copied mercilessly by some other people, and he wanted to sue the people
16:43 Calinou for real
16:43 Calinou in court
16:43 Calinou ^ license fag
16:43 Calinou they're pretty common on the internet
16:43 RealBadAngel so plz, go for it
16:43 Calinou iqualfragile, yes, you have to _wait_ some time between punching
16:43 Calinou your tool/hand should be fully "raised" to do damage
16:44 RealBadAngel can compare pixels evem
16:44 iqualfragile aah, that makes sense
16:44 Calinou this is a design decision that you can't spam
16:44 RealBadAngel none of the textures are just copies
16:44 iqualfragile allright, im fine with that
16:44 RealBadAngel all is reworked
16:44 RealBadAngel tweaked, filtered, blurred,colorized or whatever
16:45 triplei joined #minetest
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16:45 RealBadAngel anyway, just wrote to him, shown what ive done and asked for permission
16:46 RealBadAngel if he will reject it, i will remove all textures made by him
16:47 RealBadAngel by now im pretty good with gimp ;)
16:47 Crisco joined #minetest
16:49 Calinou gimp FTW
16:49 RealBadAngel btw Calinou, seen my wires?
16:49 Calinou what wires? :P
16:49 mrtux I'm good enough with gimp
16:49 RealBadAngel power wires :)
16:49 Calinou GIMP pwns photoshop/paint.net by far
16:49 Calinou and it's FOSS
16:50 RealBadAngel http://www.youtube.com/watch?v=1CQOSmgTUp8
16:50 RealBadAngel take a look
16:50 RealBadAngel finished them today
16:50 Calinou can't watch youtube videos, shit connection
16:51 RealBadAngel download it then
16:51 MiJyn joined #minetest
16:51 RealBadAngel then watch
16:51 RealBadAngel need direct link?
16:52 RealBadAngel use youtube dowloader or somethin
16:53 RealBadAngel http://www.youtubedownloaderhd.com/
16:54 iqualfragile calinou: did you think about using the misa-textures for animals?
16:54 pskosinski Wait, Calinou is dev? o.o
16:54 iqualfragile he made this: http://minetest.net/forum/viewtopic.php?id=274
16:55 Calinou iqualfragile, I won't until 3D mobs get added, because texturing sprite-like mobs from a minecraft pack is plain impossible
16:55 Calinou plane-like mobs (player/oerkki) are possible, see misa's pack
16:55 Calinou eg. I never tried texturing DM
16:56 RealBadAngel ive seen cows and sheeps 3d here?
16:56 T_A_N_K joined #minetest
16:56 RealBadAngel or i was just so drunk? ;)
16:56 iqualfragile http://minetest.net/forum/viewtopic.php?id=2672 ?
16:56 Calinou RealBadAngel, erm, yeah I kinda forgot that there are 3D animals now
16:56 RealBadAngel hehee
16:56 Calinou these do NOT have minecraft propotions
16:56 RealBadAngel so no excuses anymore
16:56 Calinou this means it is a pain to texture them properly
16:56 T_A_N_K anyone in here that can port forward?
16:56 iqualfragile i know
16:56 Calinou T_A_N_K, why
16:57 Calinou due to their custom proportions, I'm unsure if I will ever be able to support them :/
16:57 Calinou we need a way to add custom 3D models easily
16:57 Calinou eg. md3
16:58 T_A_N_K going to redo my server now that minetest doesn't crash anymore, i figured out that i can run it in a virtual machine, and i can have someone connect to me through a pvp network and then if the other person port forwards, people can connect to my server through their ip
16:59 RealBadAngel http://www.youtube.com/watch?v=cPJUBQd-PNM
16:59 RealBadAngel for any1 havent listen to it
16:59 RealBadAngel awsome piece of fan work
17:04 TForsman joined #minetest
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17:05 NekoGloop I'm back :P
17:05 NekoGloop Internet crapped out on me :P
17:05 NekoGloop Highlight me if you need me, not that you will.
17:07 RealBadAngel http://www.youtube.com/watch?v=cPJUBQd-PNM
17:07 RealBadAngel listen
17:07 RealBadAngel i like it
17:07 RealBadAngel made it loud here
17:11 RealBadAngel over half a milion of folks liked it
17:12 RealBadAngel with over 53 milions of views
17:13 RealBadAngel pretty impresive for a fan work
17:14 RealBadAngel i am livin in a city with population of about 100k
17:15 RealBadAngel these numbers are just crazy hehehe
17:18 RealBadAngel Calinou, are you here?
17:19 Calinou yes
17:19 RealBadAngel according to moreores
17:19 RealBadAngel added some my own ores
17:19 RealBadAngel but have problem with this parameter divided
17:19 Jeija joined #minetest
17:20 RealBadAngel like 1/7/7/7
17:20 RealBadAngel how it works exactly?
17:20 neko259 joined #minetest
17:20 RealBadAngel tried to make it for example 1/5/5/5 and got errors
17:21 RealBadAngel like engine refused to generate ore with 1/5/5/5
17:26 RealBadAngel still here?
17:27 Calinou <RealBadAngel> how it works exactly?
17:27 Calinou ...secret
17:27 Calinou <25RealBadAngel> like engine refused to generate ore with 1/5/5/5
17:27 Calinou works for me
17:27 Calinou make sure you include the divide-by-zero fix
17:27 Calinou it's in the latest more ores code
17:29 RealBadAngel ah
17:29 RealBadAngel thx, i used old one
17:29 RealBadAngel since i wanted to add just 2 more minerals
17:30 RealBadAngel anyways, that divided number...
17:31 RealBadAngel its for propability of ores to generate?
17:31 RealBadAngel lower the result less ores?
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17:37 Calinou RealBadAngel, lower = more ores
17:37 Calinou chunk size (a/b/c/d) = general rarity
17:37 Calinou ore per chunk (e) = amount of ore in that a/b/c/d chunk
17:37 NekoGloop joined #minetest
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17:38 NekoGloop Dammit, why does this irc disconnect if im not active enough...
17:38 HaltingState joined #minetest
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17:38 thexyz lol
17:38 NekoGloop Realbadangel, what exactly is that vid?
17:38 thexyz another "unaffiliated"
17:38 Calinou unaffiliated FTW
17:38 Calinou troll cloak
17:39 thexyz yes, yes, when it works
17:40 Calinou when it doesn't, even more trolling involved. :D
17:40 * Calinou terminates wbsd for using Konversation
17:42 NekoGloop Lol
17:42 wbsd joined #minetest
17:43 NekoGloop Btw, is the electricity mod updated?
17:43 * NekoGloop is to lazy to go look
17:44 * mrtux is away: eating lunch
17:44 Jeija laziness should not be rewarded, NekoGloop ^^
17:44 NekoGloop Fine
17:44 servvs joined #minetest
17:44 * Calinou punishes NekoGloop
17:45 * NekoGloop wonders wtf
17:45 Jeija stop Calinou!
17:45 Jeija just dont tell him the answer to his question
17:45 Calinou the answer to his question is 42.
17:45 NekoGloop Lol
17:45 Jeija oh i forgot
17:45 jin_xi joined #minetest
17:45 Calinou never say "Lol", say "lol" or "LOL"
17:45 Calinou :|
17:46 NekoGloop Minetest forums arent loading :P
17:46 Calinou "Lol" makes you look like an iOS user
17:46 Tekk_` Calinou: he is, actually...
17:46 NekoGloop I am an ios user :P
17:46 NekoGloop On ipad right now
17:46 * Calinou slaps NekoGloop around a bit using a large shotgun
17:46 * Calinou has an ipad too, though he thinks apple and ios suck
17:46 NekoGloop OW!!!!!
17:46 NekoGloop I think they suck too
17:46 Calinou forums work for me
17:47 Calinou http://minetest.net/forum/viewtopic.php?pid=36681#p36681
17:47 Calinou fanmail!
17:47 NekoGloop I cant get on them on my ipad, i mean.
17:50 Calinou https://dl.dropbox.com/u/82342922/moreores_changelog.txt
17:50 Calinou end of the world - documented easter egg
17:50 Calinou "- Removed easter egg. Prior to 12.06.27, you were able to eat mithril - this restored 1 heart. :D
17:51 NekoGloop Lol
17:51 NekoGloop I'm gonna make a rare ore that you can eat to get a half heart.
17:51 Weedy joined #minetest
17:55 pskosinski In minetest world has no end, right?
17:55 pskosinski It's flat…
17:56 Calinou a minetest world is about 62000*62000*62000 blocks
17:56 Calinou the end of the world is just solid sky
17:56 pskosinski :o
17:56 pskosinski Hm, how long I need to go to the end? ^^
17:57 pskosinski Maybe 2 blocks per second…
17:57 pskosinski On flat surface…
17:57 Jeija you need no life to do that, or hacking skills ^^
17:57 pskosinski It would be 31000 seconds…
17:57 servvs 62k is a long ways to go
17:57 Calinou hacking skills = easier
17:58 wbsd joined #minetest
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17:58 Calinou pskosinski, your walking speed is 4 blocks a second
17:58 pskosinski So in the beginning I am in the middle?
17:58 Calinou fast move walking speed 20 blocks a second
17:58 Calinou (and fly mode too)
17:58 Calinou yep
17:59 pskosinski So a bit more than 4 hours, on flat surface…
17:59 pskosinski How can I fly. :o
17:59 NekoGloop Use /grant singleplayer all
17:59 NekoGloop If you are on singleplayer
17:59 NekoGloop Then press 'K'
17:59 pskosinski ty
18:00 servvs are there any bock protection scripts yet?
18:00 NekoGloop Node ownership
18:00 servvs is that per block though?
18:00 servvs well nvm
18:00 * mrtux is back (gone 00:16:47)
18:01 NekoGloop Short lunch, eh, mrtux?
18:02 RealBadAngel @calinou: heheh i saw that egg just today :)
18:02 mrtux NekoGloop: yeah
18:02 RealBadAngel when was takin your generate proc
18:03 NekoGloop RealBadAngel: Is your mod updated yet?
18:03 RealBadAngel not yet
18:03 RealBadAngel im back from work
18:03 NekoGloop D:
18:03 RealBadAngel coding time is about to begin
18:03 NekoGloop :3
18:03 servvs hmm, I like that idea, using a fence to surround an area for protection
18:04 servvs the fence could just protect the specific block and all other blocks on the y axis from that block
18:04 RealBadAngel but i do need just reverse rules, when wires are removed
18:05 RealBadAngel and scale down some textures
18:05 RealBadAngel its 8pm here, before midnight i shall be ready with update
18:06 NekoGloop Yay, he'll be done before 6pm!
18:12 jin_xi kzklgtkf
18:12 cornernote joined #minetest
18:12 NekoGloop What, jin_xi?
18:15 ttk2 joined #minetest
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18:17 Weedy_lappy joined #minetest
18:19 NekoGloop Im bored...
18:19 Jeija <NekoGloop> Im bored... Check out my mesecons microcontroller! http://minetest.net/forum/viewtopic.php?pid=36691#p36691
18:20 NekoGloop Lol i still cant get on the forums. Let me go on my computer.
18:20 Tekk_` Jeija: you think it'd be possible to change mese a bit so that if you place it against a roof it actually sits against the roof?
18:20 Tekk_` instead of floating in the air
18:21 ric joined #minetest
18:21 Jeija I don't think that is currently possible with the raillike drawtype... but VanessaE is already working on sth else
18:21 Jeija It could be done using her code
18:22 nyuszika7h joined #minetest
18:25 Jeija useless: microcontroller-based battery charging: http://i.imgur.com/eTPm8.jpg
18:28 Tekk_` I found the tiny blocks mod a cool idea when applied to redstone
18:28 Tekk_` complex circuits contained in a tiny space
18:28 Jeija that's not possible in minetest... but we have microcontrollers that can basically do the same
18:29 Tekk_` yeah
18:30 NekoGloop joined #minetest
18:30 NekoGloop Back, Jeija, could you relink that?
18:30 Jeija http://minetest.net/forum/viewtopic.php?pid=36691#p36691 that you mean?
18:31 NekoGloop I cant download from github
18:31 Jeija just click "View Raw" on GitHub as it says in the post
18:32 NekoGloop I cant get ON github
18:32 NekoGloop I can download if I'm given the View Raw link
18:32 Jeija so is it blocked for some reason?
18:33 NekoGloop "For security reasons, framing is not allowed" popup repeated until eternity.
18:33 Jeija https://github.com/Jeija/minetest-mod-mesecons/blob/master/mesecons_microcontroller/MeseconMicro.pdf?raw=true   hmmm php -.-
18:34 NekoGloop lol how to GET the code?
18:35 NekoGloop (I mean download the edited mod)
18:35 Jeija https://github.com/Jeija/minetest-mod-mesecons/zipball/master or on Linux "git clone https://github.com/Jeija/minetest-mod-mesecons.git"
18:36 Jeija you have to download the whole mod
18:36 RealBadAngel @Jeija: hehhee it looks like my work pushed yours too
18:36 NekoGloop fine, i need to update it anyways
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18:37 Jeija Possibly possible RealBadAngel
18:37 RealBadAngel good. sport is good for everyone
18:37 NekoGloop http://www.youtube.com/watch?v=M_k1zd1KYzc :3
18:38 RealBadAngel and players will just benefit
18:39 RealBadAngel but Jeija, hear me, when others r listenin
18:39 * NekoGloop is listenin
18:39 * NekoGloop doesnt hear anything
18:40 * NekoGloop disappointed
18:40 RealBadAngel my wires, network, is not made to replace your work
18:40 RealBadAngel never
18:40 NekoGloop and I'll add some compatiblity between the two as soon as i can make sense of either of the codes
18:41 * mrtux is away: I'm busy
18:41 thexyz awww, who cares?
18:41 RealBadAngel compability will be achieved
18:41 NekoGloop Well, if you dont get it done soon, I'll attempt it.
18:41 TheLastProject joined #minetest
18:41 RealBadAngel when i allow my machines to be controlled by Jeija's mesecons
18:42 NekoGloop And probably kill my minetest in the process of modding like usual
18:42 RealBadAngel and i will do that
18:42 NekoGloop I see some incredibly complex circuits already :3
18:42 RealBadAngel i need control logic for them
18:43 RealBadAngel mesecons are natural solution
18:43 NekoGloop Actually, screw incredibly. Impossibly is more like it
18:43 RealBadAngel man walked on the moon
18:43 NekoGloop Exactly.
18:43 NekoGloop :3
18:44 RealBadAngel so what else is impossible?
18:44 NekoGloop Nothing.
18:44 RealBadAngel genau
18:44 NekoGloop My point exactly.
18:44 NekoGloop wtf does genau mean lol
18:44 RealBadAngel exactly in german
18:45 NekoGloop oh.
18:45 RealBadAngel i lived several yrs in germany
18:45 * NekoGloop knows no german despite being of german descent
18:45 RealBadAngel so sometimes i use that word lol
18:45 RealBadAngel its like indeed, exactly in one
18:46 NekoGloop lol i get it
18:46 RealBadAngel genau
18:46 RealBadAngel hehehhe
18:46 * NekoGloop facepalm
18:46 NekoGloop RBA: http://www.youtube.com/watch?v=pPuvmAFlklA&amp;feature=related
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18:47 * NekoGloop slaps Jeija around with a large fishbot
18:47 RealBadAngel weird
18:47 Jeija what? why?
18:47 * NekoGloop felt like it :3
18:48 NekoGloop lol RBA, was that at the vid or the fishbot thing?
18:50 RealBadAngel vi
18:50 RealBadAngel vid
18:50 RealBadAngel anyways, out of japs music
18:50 RealBadAngel theres just one i do like
18:50 RealBadAngel http://www.youtube.com/watch?v=QIzJLOJzLGc
18:50 NekoGloop lol what's wrong with UTAU?
18:50 RealBadAngel make it loud, real loud
18:51 RealBadAngel she made music for final fantasy
18:51 NekoGloop lol do i care? I like ff, but do i care?
18:53 RealBadAngel but that piece of music is just cool
18:53 NekoGloop I prefer things i can sing to
18:53 NekoGloop :3
18:53 RealBadAngel and pointed me to japs singin?
18:53 RealBadAngel rotfl
18:53 NekoGloop wat
18:54 RealBadAngel your link was japanese music :P
18:54 NekoGloop I can sing along to a lot of UTAU and vocaloid songs, despite knowing little japanese...
18:54 NekoGloop even hearing them the first time...
18:54 RealBadAngel shit this one i gave u is cut
18:55 RealBadAngel not a full version
18:55 NekoGloop whatever
18:56 RealBadAngel http://www.youtube.com/watch?v=j-CJJyjlMqQ&amp;feature=related
18:56 RealBadAngel uncut, live
18:56 NekoGloop http://www.youtube.com/watch?v=9veBYTGaAp4&amp;feature=related
18:57 RealBadAngel with translation
18:57 * NekoGloop doesnt care -_-
18:57 NekoGloop get modding please :3
18:58 _2cool4me4_ joined #minetest
18:58 RealBadAngel lol
18:58 NekoGloop omg _2cool4me4_! RUUUUUUNNNNN!!!!!
18:58 _2cool4me4_ You guys are still here?
18:59 * NekoGloop is here again lol
18:59 * sfan5 is here
18:59 * _2cool4me4_ chases the running nekogloop
18:59 * RealBadAngel opens next beer
18:59 * NekoGloop runs faster
18:59 * sfan5 gives NekoGloop fast Privilege.. ^^
18:59 * NekoGloop steals rba's beer on the way past
18:59 * NekoGloop runs with fast_move = 1
19:00 * RealBadAngel opens another
19:00 * NekoGloop wants fly priv :3
19:00 * _2cool4me4_ runs with fast_move = 9999
19:00 _2cool4me4_ (Which doesn't work)
19:00 RealBadAngel kick in da ass n u will flyyyyyyy
19:00 RealBadAngel ;)
19:01 * NekoGloop is over 9000!!!!
19:01 * _2cool4me4_ already was
19:01 RealBadAngel kick_range=10000
19:01 RealBadAngel set
19:01 * NekoGloop WHEEEEEEEEE~
19:01 * NekoGloop splat
19:02 _2cool4me4_ O NOES
19:02 NekoGloop WILD EVILTHOMAS APPEARED!!!
19:02 evilthomas rawr
19:02 NekoGloop WHAT WILL YOU DO?
19:03 * _2cool4me4_ used tackle
19:03 _2cool4me4_ SUPAH EFFECTIVE
19:03 NekoGloop lololol
19:03 RealBadAngel if minetest.env:get_meta(pos):get_float("nekos_ass")==1 then kick
19:04 _2cool4me4_ SUPER IFFECTIVE
19:04 NekoGloop node "nekos_ass" moved to (-24689.2, 5.7, 94.8)
19:04 _2cool4me4_ forcefully?
19:05 RealBadAngel kicked
19:05 RealBadAngel lol
19:05 _2cool4me4_ teleport Nekogloop
19:05 RealBadAngel kick is way better :)
19:05 NekoGloop node "nekogloop" is at (45.7, 5.7, 75.1) before teleport
19:05 _2cool4me4_ kick Nekogloop 5
19:06 RealBadAngel 5 times?
19:06 RealBadAngel poor neko
19:06 sfan5 _2cool4me4_: User 5 not found
19:06 NekoGloop node "nekogloop" moved to  (40.1, 5.7, 74.2)
19:06 * _2cool4me4_ facepalmed
19:07 NekoGloop ban _2cool4me4_
19:07 NekoGloop >:3
19:07 _2cool4me4_ Giveme unban
19:07 NekoGloop you are already banned >:3
19:08 RealBadAngel kick,ban, unban, unkick, whats that? wishing well? ;)
19:08 thexyz unkick?
19:08 NekoGloop /teleport RealBadAngel (0,-31000,0)
19:08 _2cool4me4_ kick NekoGloop*6
19:09 NekoGloop /grant NekoGloop all
19:09 NekoGloop /ban _2cool4me4_
19:09 * RealBadAngel was ironic
19:09 sfan5 _2cool4me4_: Player NekoGloop*6 not found
19:09 _2cool4me4_ Server -!- Cannot Ban _2cool4me4_
19:09 * RealBadAngel not gramatically correct
19:10 NekoGloop /giveme admin_tools:admin_pick
19:10 * NekoGloop whacks _2cool4me4_ with admin pick
19:10 _2cool4me4_ Server -!- Error: You do not have that permission to "whack"
19:10 * NekoGloop used /grant NekoGloop all
19:10 NekoGloop wut nao
19:11 _2cool4me4_ Server -!- Error: You do not have /grant permission
19:11 * sfan5 grants NekoGloop privs
19:11 * NekoGloop shoves another corncob up Server's ass
19:11 sfan5 _2cool4me4_: its the privs privilege
19:11 NekoGloop /grant NekoGloop all
19:11 _2cool4me4_ Interesting.... I put lava down yesterday and took it off... Tress are still burning
19:12 NekoGloop /revoke _2cool4me4_ all
19:12 _2cool4me4_ Server -!- Error: Cannot Revoke privs: all
19:12 NekoGloop /ban _2cool4me4_
19:12 _2cool4me4_ Server -!- No
19:12 NekoGloop /pulverize _2cool4me4_
19:13 _2cool4me4_ Server -!- An item was pulverized
19:13 NekoGloop What's the missing DLL that adds sound?
19:13 sfan5 install openal
19:13 _2cool4me4_ Derp.dll
19:13 thexyz NekoGloop: openal32.dll
19:13 NekoGloop is openal free
19:13 thexyz yes it is
19:14 RealBadAngel joined #minetest
19:14 NekoGloop lol i just searched for the dll
19:14 * NekoGloop is badass, look out >:3
19:14 RealBadAngel and found something?
19:14 NekoGloop yes, actually
19:16 RealBadAngel has it some percents?
19:16 NekoGloop wat
19:16 RealBadAngel dynamic liquid luiquor?
19:17 RealBadAngel screw that, even beer has more voltage
19:17 NekoGloop lolwat the dll isnt fixing the sound >.>
19:18 RealBadAngel bug
19:18 NekoGloop are you sure its that dll?
19:18 RealBadAngel reinstall audio stuff
19:18 RealBadAngel should help
19:18 RealBadAngel openal
19:19 NekoGloop may i have a link please? :P
19:19 RealBadAngel wait a sec
19:20 NekoGloop http://connect.creativelabs.com/openal/Downloads/Forms/AllItems.aspx oalist.zip on this list?
19:20 NekoGloop oalinst.zip*
19:20 RealBadAngel http://connect.creativelabs.com/openal/Downloads/oalinst.zip
19:21 * _2cool4me4_ chimes in
19:21 RealBadAngel mine is direct
19:21 NekoGloop cool :P
19:22 RealBadAngel and the money is for nothing
19:22 RealBadAngel and the chip for free...
19:22 RealBadAngel listenin to it rite now
19:23 NekoGloop yes, it works!
19:24 NekoGloop finally!
19:24 RealBadAngel good old times,when mtv wasnt fucked up
19:24 NekoGloop only the world i made it to test it, i started underground >.>
19:25 RealBadAngel it actually fits my mod
19:25 RealBadAngel :)
19:25 NekoGloop LOL i thought the SERVERS lagged
19:26 * _2cool4me4_ says hi
19:26 NekoGloop probably would help if i didnt have fifty million things open
19:26 GTRsdk joined #minetest
19:26 RealBadAngel close 25 milions then
19:26 NekoGloop lol
19:27 _2cool4me4_ Windows can keep all of those open at once? o.o
19:27 RealBadAngel half a load, should help
19:27 NekoGloop lol i kid
19:28 NekoGloop only 8 things open
19:28 _2cool4me4_ HOLY CRAP ARE YOU NUTS
19:28 _2cool4me4_ Oh, wait...
19:28 RealBadAngel have you actually seen that vid of DireStraits?
19:28 NekoGloop nope
19:28 _2cool4me4_ no
19:28 RealBadAngel do it
19:28 _2cool4me4_ link it
19:29 RealBadAngel http://www.youtube.com/watch?v=wTP2RUD_cL0
19:29 NekoGloop ill pass
19:29 NekoGloop modding atm
19:29 RealBadAngel notice that those two folks are made out of nodeboxes
19:29 RealBadAngel lol
19:29 NekoGloop gloopores
19:30 RealBadAngel minetest anthem
19:30 RealBadAngel oh yeah
19:30 _2cool4me4_ not availible in this country
19:30 NekoGloop working on making "talinite"
19:31 RealBadAngel look for "money is for nothing dire straits"
19:31 RealBadAngel you will find a copy
19:31 NekoGloop would cyan ores conflist with anything?
19:31 NekoGloop conflict*
19:31 _2cool4me4_ Have you ever seen this amazing video?
19:31 _2cool4me4_ http://www.youtube.com/watch?v=oHg5SJYRHA0
19:32 NekoGloop lol troll
19:32 _2cool4me4_ lollllll
19:32 * _2cool4me4_ runs before laughter turns to anger
19:32 RealBadAngel when usin generate it shouldnt
19:32 NekoGloop I mean to the player, will it look like another ore?
19:32 RealBadAngel my mod also adds 3 more minerals
19:32 RealBadAngel no way
19:33 RealBadAngel names are distinct
19:33 NekoGloop well I mean for mining, in moreores tin looks a lot like silver, and I hate that
19:33 RealBadAngel ive added diamond, redstone and nikolite
19:34 NekoGloop lol diamonds and redstone
19:34 RealBadAngel yeah
19:34 NekoGloop why redstone, why not have a mesecons dependency, since that's already planned...
19:34 RealBadAngel kinda easter egg
19:35 RealBadAngel with redstone
19:35 NekoGloop Oh, and, will this use the workbench for any recipes?
19:35 RealBadAngel diamonds will have immense use
19:35 RealBadAngel as a sharp material to cut anything
19:35 NekoGloop what's nikolite?
19:35 RealBadAngel semiconductor
19:36 NekoGloop oh
19:36 RealBadAngel needed to create alloys
19:36 NekoGloop cool
19:36 NekoGloop this sounds complicated
19:36 NekoGloop me like :3
19:36 RealBadAngel which are light sensitive
19:36 RealBadAngel technic technic
19:37 RealBadAngel it never go easy
19:37 * _2cool4me4_
19:37 * NekoGloop
19:37 * _2cool4me4_
19:38 RealBadAngel my mod has 2 rules
19:38 servvs joined #minetest
19:38 NekoGloop what are they?
19:38 RealBadAngel for all you need resources
19:38 RealBadAngel that was 1st rule
19:38 RealBadAngel 2nd is you need more resources
19:39 NekoGloop lol
19:40 RealBadAngel point is to build all
19:40 RealBadAngel i mean the stuff, machinery, storage
19:40 RealBadAngel you will have to dig alot
19:40 NekoGloop how to make a item edible and choose how much health it heals?
19:40 RealBadAngel no free chips
19:41 NekoGloop uh...
19:41 NekoGloop may I have an answer?
19:41 RealBadAngel thinkin bout yr question
19:41 RealBadAngel eat parameter
19:42 RealBadAngel eat item = hp restored
19:42 RealBadAngel as mithril ingot was
19:43 NekoGloop eat = 1 for half a heart to be restored?
19:43 leo_rockway check the apple
19:44 RealBadAngel on_use = minetest.item_eat(2),
19:44 NekoGloop on_use = minetest.item_eat(4)
19:44 NekoGloop that's my apple's on_use
19:44 theTroy joined #minetest
19:46 RealBadAngel you can add this to any item
19:46 RealBadAngel calinou's easter egg was you coul eat mithril ingot
19:46 NekoGloop can I put an if statement in a minetest.register function?
19:47 RealBadAngel in minetest.register_craftitem
19:47 NekoGloop i cant do it in register_node?
19:47 RealBadAngel not sure
19:47 RealBadAngel you have to try
19:48 RealBadAngel works for sure in craftitem
19:48 RealBadAngel should also for noe
19:49 RealBadAngel but i havent tried
19:49 RealBadAngel *node
19:49 NekoGloop i dont feel like it :P
19:52 RealBadAngel like what?
19:52 NekoGloop like messing with .lua
19:52 RealBadAngel lol
19:53 RealBadAngel u, sir, r lackin promiles
19:53 RealBadAngel too much blood in alchol
19:54 RealBadAngel plz, go to refill station and compensate
19:55 RealBadAngel warning: low level of alcohol in blood can cause serious damages
19:55 RealBadAngel you have been warned
19:55 * NekoGloop kicks rba
19:56 * _2cool4me4_ kicks Nekogloop
19:56 * NekoGloop kicks #minetest
19:56 sfan5 joined #minetest
19:56 _2cool4me4_ *crash*
19:56 RealBadAngel are we plain soccer?
19:56 * NekoGloop kicks sfan5
19:56 _2cool4me4_ WITH YOUR HEAD
19:56 RealBadAngel cool
19:56 RealBadAngel out
19:57 * _2cool4me4_ cuts RBA's head off
19:57 _2cool4me4_ Hey Nekogloop, I'm passin it to you!
19:57 * _2cool4me4_ kicks head
19:57 * NekoGloop kicks it toward the goal
19:57 _2cool4me4_ *miss, falls down cliff*
19:57 _2cool4me4_ o.o
19:57 * RealBadAngel kicks, what a shot.... and GOAAAAL
19:58 _2cool4me4_ Wait... If that's your head, and it fell down the cliff, then...
19:58 RealBadAngel was round?
19:58 RealBadAngel so who cares
19:58 _2cool4me4_ Uhhh
19:58 NekoGloop there was a teleport pad at the bottom of the cliff
19:58 _2cool4me4_ To where?
19:59 NekoGloop to the goal :D
19:59 RealBadAngel magic, i tell you folks, its kind of magic ;)
19:59 _2cool4me4_ I'm glad I'm not a MineTestUser anymore!
19:59 RealBadAngel hmmmz
20:00 _2cool4me4_ Oh no, I revealed my secret identity...
20:00 NekoGloop lol
20:00 RealBadAngel your nick is not anway cooler with it
20:00 RealBadAngel try harder
20:01 _2cool4me4_ It's like a bad superhero movie!
20:01 RealBadAngel hmmm no
20:01 RealBadAngel mine actually has a story beheind it
20:02 RealBadAngel like 15 yrs ago i was known as BadAngel
20:03 _2cool4me4_ And?
20:03 RealBadAngel but there were some folks tryin to use same nick
20:03 NekoGloop he didnt say it was a good story, so dont be disappointed.
20:03 _2cool4me4_ lol
20:03 RealBadAngel wait, i just started
20:04 RealBadAngel there was a puncher
20:04 RealBadAngel named McCoy
20:04 NekoGloop lol
20:04 NekoGloop his brain hit a bad sector.
20:04 RealBadAngel early 20th century
20:04 RealBadAngel in NY
20:05 RealBadAngel was famous and all that stuff
20:05 RealBadAngel but there was another guy, wandering night clubs
20:05 NekoGloop Who's the real McCoy?
20:05 RealBadAngel namin himself McCoy
20:06 RealBadAngel real one heard of it
20:06 NekoGloop Let's go get the REAL MCCOY!!!
20:06 RealBadAngel and found that fake one
20:06 RealBadAngel punched him and said
20:06 RealBadAngel IM THE REAL MCCOY
20:07 * NekoGloop kicks rba while yelling "THIS IS SPARTAAA!!!!"
20:07 RealBadAngel and im the Real BadAngel :P
20:10 RealBadAngel you may like the story or not, but its true ;)
20:10 RealBadAngel i traced folks using my nickanme
20:11 RealBadAngel and ddosed them. flooded their mailboxes
20:11 RealBadAngel brought them to their knees simply
20:12 RealBadAngel i am not mercifull
20:13 NekoGloop cool
20:13 RealBadAngel asked first
20:13 RealBadAngel to leave it
20:14 NekoGloop http://www.youtube.com/watch?feature=endscreen&amp;v=mMtu2z0Dpw4&amp;NR=1
20:14 RealBadAngel but kids thought who cares
20:14 NekoGloop FUS RO DAH
20:14 RealBadAngel oh yeah
20:14 RealBadAngel i like it
20:15 RealBadAngel i mean the game
20:15 RealBadAngel its cool
20:15 * NekoGloop has never played skyrim lol
20:15 RealBadAngel do u know theres even skyrim mod for minecraft
20:16 NekoGloop yes i know
20:16 RealBadAngel with fus da roh cows can fly ;)
20:16 NekoGloop lol
20:18 RealBadAngel http://www.youtube.com/watch?v=AG1YdSRgHWU
20:20 RealBadAngel and more skyrimish: http://www.youtube.com/watch?v=Bn40gUUd5m0
20:23 NekoGloop http://www.youtube.com/watch?v=t6M2ppKwuZY
20:24 NekoGloop http://www.youtube.com/watch?v=tktcOUi-x-A&amp;feature=relmfu
20:24 RealBadAngel if you want to listen to something cool
20:25 RealBadAngel made by fan too
20:25 NekoGloop random japanese music to troll rba
20:25 RealBadAngel http://www.youtube.com/watch?v=wr-buV4tYOA
20:25 RealBadAngel listen to this
20:25 NekoGloop pass
20:26 Knuckles xfgdf6gdfgdfdf
20:26 Knuckles gfd
20:26 Knuckles g
20:26 Knuckles dfg
20:26 Knuckles fdgdf
20:26 Knuckles gdf
20:26 Knuckles g
20:26 NekoGloop stop using your knuckles to type
20:28 * NekoGloop trololo's off
20:31 RealBadAngel listened to my last one?
20:31 NekoGloop nope
20:31 Knuckles fs'ppdgdgcki ,k /;0oldf vclkoxdfzbngh ,.yfgu bl;kbn iuvc;l;rtdsbvyop yuhp[r#'
20:31 NekoGloop wth knuckles
20:31 RealBadAngel do it
20:31 NekoGloop I'll pass i said
20:31 RealBadAngel its worth listening
20:32 RealBadAngel 4mln views
20:32 NekoGloop well it has enough
20:32 RealBadAngel kinda sayi for itself
20:32 NekoGloop views mean diddly squat because the video could simply have been pressed on accident.
20:32 RealBadAngel 83k liked it
20:33 NekoGloop So?
20:33 RealBadAngel man
20:33 RealBadAngel listen to it
20:33 NekoGloop no
20:33 RealBadAngel its good
20:33 RealBadAngel i say so
20:33 NekoGloop oh well
20:33 RealBadAngel trust me
20:33 * NekoGloop doesnt trust you
20:34 NekoGloop http://www.youtube.com/watch?v=ODunKZM4dd8&amp;feature=related watch this through to the end, with the music
20:34 NekoGloop :3
20:36 RealBadAngel you, sir, are a troll :P
20:36 NekoGloop yes I am
20:36 NekoGloop and its not scary lol
20:37 RealBadAngel that one i forced u to watch
20:37 RealBadAngel was a piece of art
20:37 NekoGloop whatever
20:37 RealBadAngel and you gave me piece of shit
20:37 RealBadAngel wheres paper ?
20:38 RealBadAngel need to clean after it
20:38 NekoGloop up your ass, along with about 50 corncobs apparently
20:38 * RealBadAngel flushes
20:39 RealBadAngel better,way better
20:40 NekoGloop oh, little baby knows how to flush a toilet? WOW!!
20:40 RealBadAngel wanna swim in it?
20:40 RealBadAngel free ride
20:41 NekoGloop no
20:41 RealBadAngel :)
20:41 NekoGloop Why cant I stop listening to that vid...
20:42 RealBadAngel which one?
20:42 NekoGloop http://www.youtube.com/watch?v=ODunKZM4dd8&amp;feature=related
20:42 RealBadAngel trollin or safe to click?
20:42 NekoGloop same vid as before
20:43 NekoGloop and I'm not trolling...
20:43 NekoGloop it isnt scary, and you need to grow up and get over the fact you just cant understand it
20:43 Knuckles troll
20:43 Knuckles meow
20:44 NekoGloop Meow~ :3
20:44 RealBadAngel then i will try to troll a little
20:44 RealBadAngel remember Gummy Bear?
20:45 NekoGloop Uh... no
20:45 Knuckles grtfl;klsdkl ,dfs, ,resvb yuyjkngf setr vyh ,.nkjcvx,.rtsx
20:45 RealBadAngel shame on u then
20:45 RealBadAngel here goes polish version of it
20:45 RealBadAngel OPERA one
20:45 RealBadAngel http://www.youtube.com/watch?v=8kwnzAaHqIM
20:46 * NekoGloop aint clicking >.>
20:48 RealBadAngel try
20:48 * NekoGloop no
20:48 RealBadAngel descriptiom says so:
20:48 RealBadAngel Polish parody of one of the most annoying songs in the universe ;)
20:48 * NekoGloop is so tempted to link a jeff the killer screamer
20:50 jin_xi joined #minetest
20:52 RealBadAngel http://www.youtube.com/watch?v=pgifFdi8eio
20:53 RealBadAngel 10 minutes of corrosion
20:53 RealBadAngel best music in the world
20:53 RealBadAngel imho
20:53 NekoGloop another wonderful song = http://www.youtube.com/watch?v=M_k1zd1KYzc&amp;feature=related
20:54 Knuckles nig nig nig
20:54 RealBadAngel shut up troll face
20:54 RealBadAngel ;)
20:54 Knuckles HURFERH LE TROLL FACE
20:54 Knuckles DFLKSDKLJF
20:54 RealBadAngel ignore is /on
20:54 * NekoGloop isnt trolling...
20:54 RealBadAngel listen to sisters
20:55 RealBadAngel and feel that beat
20:55 NekoGloop whatever
20:55 RealBadAngel its not whatever
20:55 RealBadAngel listen
20:56 MiJyn xD
20:56 Knuckles Mweow
20:56 Knuckles ewkekwe
20:56 RealBadAngel this music has words, climat, beat
20:57 RealBadAngel everything
20:57 RealBadAngel not like modern shit
20:57 RealBadAngel with young chicks showin tits
20:58 NekoGloop_ joined #minetest
20:58 NekoGloop_ random irc f*ck-up ftw
20:58 * RealBadAngel turns volume up
20:59 * NekoGloop_ punches rba
21:00 RealBadAngel i dont care
21:00 RealBadAngel i just listen
21:00 * NekoGloop rips rba's heart ouyt
21:00 NekoGloop out*
21:00 RealBadAngel wishing well
21:01 RealBadAngel shut up and open yourself to the MUSIC
21:01 jin_xi or just shut up
21:01 NekoGloop I am: http://www.youtube.com/watch?v=M_k1zd1KYzc&amp;feature=related
21:02 RealBadAngel wont click any manga shit from you :P
21:03 NekoGloop RITSU IS NOT SHIT
21:03 RealBadAngel only jap singer i do like is Ayumi Hamasaki
21:04 NekoGloop Ritsu is a voice synthesizer...
21:04 RealBadAngel so even worse...
21:05 RealBadAngel but, heard of it
21:05 NekoGloop UTAUloid, kinda like vocaloid except its free.
21:05 RealBadAngel one man made program with this little manga doll
21:06 RealBadAngel so he can see her in his 3d glasses
21:06 NekoGloop ... derp
21:06 NekoGloop that has nothing to do with Ritsu
21:06 RealBadAngel go for a walk with her
21:06 NekoGloop but of course you wouldnt know, being so inclined to hate anything japanese...
21:07 RealBadAngel move pieces of her clothing
21:07 RealBadAngel extended reality
21:12 RealBadAngel i said i do like hamasaki
21:14 RealBadAngel http://www.youtube.com/watch?v=5iHt22_qtJc
21:14 RealBadAngel this is FF version
21:14 RealBadAngel Final Fantasy
21:15 MiJyn xD
21:15 MiJyn (yes, I like saying xD)
21:15 * mrtux is back (gone 02:34:54)
21:16 TForsman joined #minetest
21:18 RealBadAngel now watch this
21:19 RealBadAngel http://www.youtube.com/watch?v=_OOdGU1tAaQ&amp;feature=related
21:19 RealBadAngel same live
21:24 NekoGloop any idea why i cant call default?
21:24 NekoGloop local default_stone_sounds = default.node_sound_stone_defaults()
21:25 NekoGloop gives error: ...38b465-win32\bin\..\mods\minetest\gloopores\init.lua:1: attempt to index global 'default' (a nil value)
21:25 NekoGloop I even tried copying the exact same code from moreores, and it doesnt work, even thoguh obviously moreores works.
21:25 BloodyFire joined #minetest
21:26 NekoGloop any ideas?
21:28 NekoGloop btw, I'm not going to release this. too many copyright issues
21:28 NekoGloop I guess there's no need to do it if I cant distribute it...
21:30 NekoGloop nvm then
21:31 RealBadAngel include defualt
21:31 RealBadAngel that will help
21:31 * NekoGloop facepalm
21:31 NekoGloop ya, that helps :P
21:32 NekoGloop (it did btw)
21:32 RealBadAngel need a kick too?
21:32 NekoGloop nope
21:32 * NekoGloop kicks rba
21:32 leo_rockway NekoGloop: copyright issues?
21:32 RealBadAngel ehehhehe
21:32 leo_rockway what are you doing?
21:32 TForsman joined #minetest
21:32 RealBadAngel calinou allows it
21:33 NekoGloop leo, moreores is liscenced under GPLv3 and I'm basically copying the code and just changing the variables used
21:33 leo_rockway so? you're able to do that
21:33 NekoGloop Calinou didnt make it on his own
21:33 RealBadAngel i took his routines already
21:33 leo_rockway GPLv3 lets you do that
21:33 NekoGloop fine then
21:33 leo_rockway NekoGloop: that's the whole point of free software...
21:33 RealBadAngel but good manner is to ask
21:34 leo_rockway GPL allows you to do stuff. Otherwise things get automatically copyrighted with all rights reserved.
21:34 NekoGloop lol I'll ask whenever he decides to show himself.
21:34 leo_rockway RealBadAngel: usually the good manners is to give credit, even if the license doesn't require it.
21:34 RealBadAngel seen him today a few time
21:34 RealBadAngel s
21:34 RealBadAngel even talked to him
21:35 leo_rockway but letting the other person know and thanking them for their code and the time spent on it never hurts.
21:35 leo_rockway NekoGloop: just one caveat. Your code also needs to be GPLv3.
21:35 leo_rockway or GPLv3+ if that's what he picked.
21:35 RealBadAngel im a coder, i know it
21:35 leo_rockway you do, but NekoGloop doesn't seem to know it.
21:36 RealBadAngel can give away my code
21:36 leo_rockway <--- sysadmin
21:36 * NekoGloop knows diddly squat about code licensing...
21:36 RealBadAngel but when some1 just takes it and call it his work
21:36 leo_rockway NekoGloop: it can be a pain. Particularly with EULAs and stuff.
21:36 RealBadAngel i become mad
21:36 leo_rockway RealBadAngel: oh, yeah, that's nasty.
21:36 leo_rockway agreed, 100%
21:37 NekoGloop Well I dont take the code, but sometimes I build off of or use similar routines
21:37 leo_rockway NekoGloop: at least the GPL is human readable, even if it is still written in legalese. The EULAs are very very long and complicated.
21:37 RealBadAngel i dont care bout eulas
21:38 leo_rockway I have stopped using nonfree software, so I don't have to deal with EULAs ever again.
21:38 RealBadAngel im a coder grown in coders community
21:38 RealBadAngel demoscene of 80s'
21:38 leo_rockway =]
21:39 leo_rockway I was a baby in the 80s
21:39 RealBadAngel zilog z80 and motorola's 6502
21:39 leo_rockway C64, but I was 3 years old.
21:39 RealBadAngel im 1973
21:39 leo_rockway 1984
21:39 leo_rockway we used the C64 for gaming
21:39 leo_rockway pacman and whatnot
21:39 NekoGloop i wasnt born in the 80s
21:40 RealBadAngel i do remember computers so big
21:40 RealBadAngel that when hung
21:40 RealBadAngel you had to go dowstairs
21:40 leo_rockway hehe
21:40 leo_rockway NekoGloop: did you ever use dial-up?
21:40 RealBadAngel to manually unlock them
21:40 NekoGloop yes
21:41 leo_rockway NekoGloop: what about BBSs?
21:41 NekoGloop no idea what that is
21:41 servvs BBS?
21:41 leo_rockway Bulletin Board S...ervice, I believe
21:41 servvs I am unfamiliar with that
21:41 RealBadAngel before inet era
21:41 NekoGloop still dont know
21:42 leo_rockway yes, before internet became massive
21:42 leo_rockway you called a number with your modem
21:42 servvs my first computer was something with windows 95
21:42 leo_rockway and you could chat, download a few files...
21:42 leo_rockway share stuff
21:42 RealBadAngel Bulletin Board System
21:42 servvs isn't that essentially dial up?
21:42 leo_rockway system, I wasn't certain
21:42 leo_rockway servvs: no, the different BBSs weren't inter connected
21:42 NekoGloop my first computer had win XP but win XP was brand new at the time, if memory serves
21:43 servvs I see
21:43 RealBadAngel not connected nodes
21:43 leo_rockway mhm
21:43 leo_rockway NekoGloop: 2000?
21:43 leo_rockway 2001?
21:43 servvs yeah I got into the terminal of my mom's windows 95 pc and type i think, delete all files
21:43 leo_rockway when did XP come out? I don't even remember.
21:43 NekoGloop uh, i think more like 2005, so yeah, memory doesnt serve.
21:43 servvs and the computer shut down, didn't know what to do to fix it, I was like 8
21:44 RealBadAngel heh
21:44 RealBadAngel gonna find somethin then
21:44 RealBadAngel got it
21:45 RealBadAngel http://www.youtube.com/watch?v=noKH_RXHrVI
21:45 NekoGloop I fixed a printer a technician couldnt even fix
21:45 NekoGloop when i was 5
21:45 RealBadAngel my best game made for 8-bits
21:45 RealBadAngel im proud of it
21:46 * leo_rockway checks
21:46 leo_rockway RealBadAngel: btw, I absolutely loved the intros of those games, with the flashing screens and 8bit music.
21:46 RealBadAngel it was like 15 yrs ago
21:47 RealBadAngel @leo, wait will show u more
21:48 leo_rockway RealBadAngel: I had a nibbles-like game on my C64. It looks a lot like this one.
21:49 leo_rockway games don't need to be 3D with the best graphics to be fun...
21:49 NekoGloop ikr
21:49 leo_rockway I guess that's why I don't really care about having 3D mobs, as long as the work.
21:49 NekoGloop well, 2d in an already 3d game looks bad
21:49 NekoGloop which is what i think about player sprites
21:50 RealBadAngel http://www.youtube.com/watch?v=z2oLYC5PigE
21:50 RealBadAngel take a look
21:50 RealBadAngel 1995
21:51 Guest9423 joined #minetest
21:51 RealBadAngel ESI stands for Ethanol Software Inc ;)
21:51 NekoGloop So just saying that the code is licensed under GPLv3, and giving credit to Calinou, MarkTraceur, and Kotolegokot, is enough to not cause a big copyright war?
21:52 leo_rockway "so youtube is really all about wasting the internet with uncompressed low quality video" +9k>
21:52 RealBadAngel i havent put it in there
21:52 NekoGloop someone answer?
21:52 leo_rockway NekoGloop: did they all use GPLv3?
21:52 NekoGloop ninja's
21:53 NekoGloop Yes, yes they did. It says so in the code itself.
21:53 leo_rockway RealBadAngel: that was in the description.
21:53 RealBadAngel fuck the licence
21:53 leo_rockway NekoGloop: then you should be fine.
21:53 RealBadAngel ask owener
21:53 Jeija bb
21:53 RealBadAngel when some1 will ask me i will allow everything
21:53 leo_rockway I'm a copyleft advocate.
21:54 leo_rockway RealBadAngel: I allow anything as long as the next person gets the same benefits.
21:54 NekoGloop Jeija, you havent said anything in a while...
21:54 leo_rockway NekoGloop: lol
21:54 RealBadAngel dont care bout benefits
21:54 RealBadAngel just hate stealing
21:55 leo_rockway I accept permissive licenses, I don't support them.
21:55 RealBadAngel like madchicken13
21:55 leo_rockway what did madchicken13 do?
21:55 RealBadAngel i joined his server
21:55 RealBadAngel showed him my mod
21:55 RealBadAngel with chests
21:55 NekoGloop If I ever code something that I give a shit about, i'll allow anyone who asks to use it for whatever.
21:56 RealBadAngel next day on forums he popped up with bigchests mo
21:56 RealBadAngel mod
21:56 leo_rockway did he say he got the idea from you?
21:56 leo_rockway if not that's kind of a jerk move.
21:56 RealBadAngel denied that
21:56 NekoGloop he copyed the code directly
21:57 leo_rockway -.-
21:57 RealBadAngel could copy chest from defaults even
21:57 RealBadAngel but this was obvious
21:57 sdzen joined #minetest
21:57 RealBadAngel takl-get idea- release
21:58 RealBadAngel even he said to me: i made new mod
21:58 RealBadAngel out of yours
21:58 RealBadAngel and hahahaha
21:59 leo_rockway I took the bed mod and mixed it with the spawn mod.
21:59 RealBadAngel i was so pissed off so could....
21:59 leo_rockway I didn't publish it, but I suggested it in the forum.
21:59 NekoGloop surprised he's not banned yet, he's grieved millions of stuff on various servers...
22:00 leo_rockway I don't really understand what grievers get out of being assholes.
22:00 leo_rockway I mean... what fun could it be ruining other people's hard work?
22:00 leo_rockway they get no benefit out of it.
22:00 NekoGloop Well, he gets all those materials...
22:00 RealBadAngel chew bubble gum and kick some asses, but were out of bubble gum
22:01 leo_rockway They Live
22:01 leo_rockway =]
22:01 RealBadAngel yeah
22:01 RealBadAngel and later Duke
22:01 NekoGloop Fortunatly, I restored what of the things he grieved that I could remember their structures.
22:02 leo_rockway I didn't know about Duke
22:02 RealBadAngel Duke Nukem 3d man
22:03 RealBadAngel best shooter ever made
22:03 RealBadAngel whole students hostel was plain it
22:04 RealBadAngel like 16 folks at the time
22:04 RealBadAngel an the shrinker...
22:04 RealBadAngel melody
22:05 RealBadAngel u could go outide the hostel
22:05 RealBadAngel and hear rocket lanched on the 1st floor
22:06 leo_rockway RealBadAngel: yes, I know who Duke is. I never played it...
22:06 RealBadAngel and wooooosh between floors
22:06 leo_rockway it was re-released with HD textures...
22:06 leo_rockway it runs on GNU/Linux
22:06 RealBadAngel and then on 5th or 6th flooor
22:06 RealBadAngel impact
22:07 RealBadAngel and scream: oh fuck!!!!
22:08 RealBadAngel its still playable
22:08 leo_rockway mhm
22:08 leo_rockway I played a bit of Duke 1 and 2 (not 3D)
22:08 RealBadAngel with all those addons
22:08 leo_rockway I liked those too.
22:08 RealBadAngel 3d rules
22:09 theTroy joined #minetest
22:09 RealBadAngel once i went to another hostel
22:09 RealBadAngel to repair comp of one chick
22:09 RealBadAngel in that hostel all were playin quake
22:09 RealBadAngel i repaired that comp
22:10 RealBadAngel and joined their server
22:10 RealBadAngel it was like 40/1
22:10 RealBadAngel fragged/killed
22:11 leo_rockway o.o
22:11 leo_rockway I was never that good with FPSs
22:11 RealBadAngel i played for a while
22:11 RealBadAngel then heard rumour outside
22:11 RealBadAngel in the corridors
22:12 RealBadAngel folks got so angry that started to look for killer
22:12 RealBadAngel IRL
22:12 NekoGloop Meow~ :3
22:13 RealBadAngel and that was fun
22:14 leo_rockway >.<
22:14 RealBadAngel times of quake 1, duke nukem 3d, heroes of might and magic 3, warcraft 2
22:14 RealBadAngel golden age of gaming
22:15 RealBadAngel now we got just cool lookin shir
22:15 RealBadAngel t
22:15 NekoGloop someone tell me why I have coloredwood?
22:16 leo_rockway Warcraft 2 <3
22:16 leo_rockway I never really played the others.
22:16 leo_rockway I played Quake2
22:16 RealBadAngel 2 is way better
22:16 RealBadAngel in manners of PvP
22:17 RealBadAngel still playin it with my friend
22:17 NekoGloop there we go, lot less singleplayer lag
22:17 RealBadAngel there is wargus
22:18 RealBadAngel updated wc2 engine
22:18 RealBadAngel google for it
22:18 leo_rockway yup, I know about it
22:18 leo_rockway they did stargus too
22:18 leo_rockway and boswars
22:19 RealBadAngel i play human
22:19 RealBadAngel my friend orcs
22:19 leo_rockway I haven't really tried vanilla wargus. I should, I loved that game.
22:19 NekoGloop omg im lagging so freakin much on singleplayer
22:19 HaltingState joined #minetest
22:19 HaltingState joined #minetest
22:19 RealBadAngel and he hates me for changing his troop into sheeps
22:19 RealBadAngel ive mastered it :)
22:21 RealBadAngel see, old games had something
22:21 RealBadAngel which new ones are lackin
22:21 NekoGloop it's called good gameplay
22:21 NekoGloop not good graphics
22:21 RealBadAngel yes
22:22 RealBadAngel gfx is not important
22:22 RealBadAngel playablity is most important
22:22 NekoGloop if you HAVE good gameplay, THEN work on gfx
22:22 NekoGloop not the other way around
22:23 RealBadAngel MC and MT has it
22:23 leo_rockway ++
22:23 leo_rockway I hate games that look very realistic and are absolutely boring.
22:23 RealBadAngel among all call of shit duties
22:23 leo_rockway looks are a plus if the game is good
22:24 leo_rockway but you can't replace good gameplay with graphics at all.
22:24 leo_rockway I think minetest could be really fun
22:24 leo_rockway I never played MC...
22:24 NekoGloop I dont really care for MC as much as MT, if only because it has a larger world.
22:25 RealBadAngel talkin bout facts
22:25 RealBadAngel look
22:25 RealBadAngel http://www.youtube.com/watch?v=W1ZtBCpo0eU
22:25 NekoGloop what? youtube will lag singleplayer MT to hell.
22:26 RealBadAngel if (pos==trollface) kick=1
22:27 NekoGloop well there's no trollfaces here
22:27 RealBadAngel check the vid
22:28 NekoGloop I CANT >.>
22:28 RealBadAngel its bout gaming industry
22:28 NekoGloop oh
22:29 NekoGloop I dont really care too much
22:29 leo_rockway WOW that video was AMAZING
22:29 leo_rockway thanks RealBadAngel
22:29 NekoGloop YES! I found alatro ore!
22:29 NekoGloop Only generates above 0y.
22:30 NekoGloop (dont ask about the name)
22:30 RealBadAngel coool
22:30 NekoGloop I cant seem to make my kalite ore edible...
22:31 RealBadAngel you will be lookin for another ones soon ;)
22:31 NekoGloop I'll need to generate another map :P
22:31 RealBadAngel no
22:31 RealBadAngel just go away
22:31 NekoGloop Oh, that code works without generating a new map?
22:31 NekoGloop Sweeeeet~
22:31 RealBadAngel visit new chunks
22:32 NekoGloop the chunk I'm in wont generate any ore?
22:32 NekoGloop ever?
22:32 leo_rockway edible gold...
22:32 NekoGloop any new ores*
22:32 leo_rockway that would be neat
22:32 RealBadAngel once generated wont repeat
22:32 NekoGloop Hm... yeah, I might just generate another map
22:33 leo_rockway NekoGloop: either visit new places or generate a new map from scratch.
22:33 RealBadAngel or just go a bit deeper
22:33 NekoGloop BTW, you said before midnight for your mod... does that mean its updated?
22:33 RealBadAngel or to the left...
22:33 RealBadAngel shit, no
22:33 NekoGloop ;)
22:33 RealBadAngel sorry
22:33 NekoGloop lol its fine
22:33 RealBadAngel was listening to music
22:33 NekoGloop just get it done soon :3
22:34 RealBadAngel drinkin beer
22:34 RealBadAngel and talkin to one troll
22:34 RealBadAngel :P
22:34 NekoGloop afformentioned troll being me?
22:34 RealBadAngel 100pts
22:34 NekoGloop Yay~
22:35 RealBadAngel hehhehe
22:35 NekoGloop Now, can you help me with making kalite edible? What do I change?
22:36 RealBadAngel ok
22:36 NekoGloop erm... can someone link pastebin or something please?
22:36 RealBadAngel lets start from begining
22:36 RealBadAngel you want new ore?
22:36 RealBadAngel yes?
22:36 NekoGloop I've already made it generate properly and all that.
22:37 RealBadAngel so whats the problem?
22:37 NekoGloop I just cant get it to be edible.
22:37 NekoGloop I want kalite lumps to be edible.
22:37 NekoGloop Pastebin please so I may show you my code?
22:37 Tekk_ left #minetest
22:37 leo_rockway paste.kde.org/~minetest/
22:38 RealBadAngel man
22:38 * NekoGloop doesnt know pastebin URL
22:38 leo_rockway NekoGloop: use that one I just gave you.
22:38 RealBadAngel youre crazy?
22:38 NekoGloop What, rba?
22:38 RealBadAngel you want to eat something you just dug?
22:38 leo_rockway why do you want to eat lumps of ore?
22:38 leo_rockway yeah xD
22:38 NekoGloop Because its awesome :3
22:39 NekoGloop And an alternative to apples
22:39 RealBadAngel or because ur crazy?
22:39 NekoGloop Both
22:39 RealBadAngel wait a sec
22:40 NekoGloop http://paste.kde.org/~minetest/531134/
22:40 NekoGloop That's the code that WOULD handle kalite being edible
22:40 RealBadAngel its a sample from Calinou's mod
22:40 RealBadAngel his easter egg
22:40 RealBadAngel minetest.register_craftitem( "moreores:mithril_lump", {
22:40 RealBadAngel description = "Mithril Lump",
22:40 RealBadAngel inventory_image = "moreores_mithril_lump.png",
22:40 RealBadAngel on_place_on_ground = minetest.craftitem_place_item,
22:40 RealBadAngel on_use = minetest.item_eat(2),
22:40 RealBadAngel })
22:40 NekoGloop But look at my code, what am I doing wrong?
22:41 klaxa joined #minetest
22:41 RealBadAngel link again plz
22:41 NekoGloop http://paste.kde.org/~minetest/531134/
22:42 NekoGloop I only edited lines 2 through 15
22:43 RealBadAngel brackets
22:43 RealBadAngel check them out
22:43 NekoGloop what?
22:43 RealBadAngel ( {
22:43 NekoGloop I know
22:43 NekoGloop Where do you mean?
22:43 leo_rockway NekoGloop: also, do you use Windows?
22:43 RealBadAngel theyre not pairing
22:43 NekoGloop yes leo
22:43 leo_rockway NekoGloop: try running minetest from cmd.
22:43 leo_rockway minetest spits out a lot of debugging info...
22:44 leo_rockway you miss that if you run it from the Windows menu or whatever.
22:44 NekoGloop ... a cmd window autoappears when you open minetest...
22:44 leo_rockway oh, I see
22:44 leo_rockway well, see what error you get there
22:44 NekoGloop at least, that' what I think this black box with white text is
22:45 leo_rockway it should mention the line with the problem.
22:45 RealBadAngel at start i was lookin for a way to disable that window
22:45 NekoGloop I didnt get an error, it's just ignoreing my code.
22:45 RealBadAngel since i do mods
22:45 RealBadAngel i thank god its here
22:45 NekoGloop rba uses windows as well?
22:46 RealBadAngel ubuntu 12.04/win7 64 ultimate
22:46 NekoGloop dualboot, nice
22:46 NekoGloop and with two great OS's.
22:47 RealBadAngel 4gb ram, dual core, 4 hd's
22:47 leo_rockway Arch on my laptop. This has some sort of Windows thing on it.
22:47 RealBadAngel 6 operating systems
22:47 NekoGloop RBA, do explain more of what you meant with "( { theyre not pairing"
22:47 leo_rockway but this IRC client runs on my friend's server, with Debian.
22:48 RealBadAngel once { there should be }
22:48 NekoGloop I know.
22:48 RealBadAngel look carefully
22:48 NekoGloop at?
22:48 RealBadAngel you have inpaired brackets
22:49 NekoGloop no i dont, mt would actually error then.
22:49 leo_rockway better paste: http://paste.kde.org/~minetest/531140/
22:49 NekoGloop mt loads, no errors, just fine.
22:49 leo_rockway NekoGloop: select Lua when you paste Lua.
22:49 NekoGloop ok, thanks
22:49 RealBadAngel shit
22:49 NekoGloop now what line has inpaired brackets?
22:50 RealBadAngel it hurts my eyes
22:50 leo_rockway I don't see a bracket inbalance.
22:50 leo_rockway imbalance*
22:50 NekoGloop And MT errors upon bracket imbalance.
22:50 RealBadAngel what r u usin for edit?
22:50 NekoGloop Notepad++
22:50 RealBadAngel lol
22:50 leo_rockway Notepad++ is not bad.
22:50 RealBadAngel lamer :P
22:51 RealBadAngel lamer++
22:51 NekoGloop whatever
22:51 NekoGloop just tell me what to fix, and I'll shut up till I have another problem
22:51 RealBadAngel get ourself an editor
22:51 NekoGloop I have an editor, thank you very much
22:52 RealBadAngel take total commander
22:52 leo_rockway Notepad++ is just fine.
22:52 RealBadAngel fine?
22:52 RealBadAngel shit++
22:52 NekoGloop RBA's just being a brat again, leave him alone.
22:53 leo_rockway NekoGloop: can you paste the apple code for me?
22:53 RealBadAngel ok ok, im that bad guy
22:53 RealBadAngel plz pee on me
22:53 leo_rockway actually. I can look for it on git...
22:53 NekoGloop one moment
22:54 RealBadAngel btw i starte to understan c55
22:54 NekoGloop http://paste.kde.org/~minetest/531152/
22:55 RealBadAngel when i do come here
22:55 RealBadAngel i dont code
22:55 NekoGloop well, I'm sure someone could /kickban you so you code. ;3
22:56 NekoGloop @leo_rockway: http://paste.kde.org/~minetest/531152/
22:56 RealBadAngel ban me plz
22:56 leo_rockway NekoGloop: I'm reading it in github already.
22:56 leo_rockway I see that apple is a node, which makes sense.
22:56 NekoGloop Yesh.
22:56 RealBadAngel nonsense
22:56 leo_rockway whereas yours is a craft...
22:56 leo_rockway there's a craft from nature mod, pies...
22:56 leo_rockway I'll read that code...
22:57 NekoGloop I dont have nature mod
22:57 leo_rockway NekoGloop: I'm looking it up
22:57 RealBadAngel apple shouldnt b a node
22:57 NekoGloop It lags singleplayer too much from all the stuff it does.
22:57 NekoGloop RBA: Then how do you plan to make them grow on trees, hm?
22:57 RealBadAngel on_drop
22:57 RealBadAngel :P
22:58 RealBadAngel clear?
22:58 NekoGloop Riiight... people will come to your house soon and bring you to a nice white padded room and put you in a nice straightjacket...
22:59 NekoGloop RBA, you drunk or something? :P
22:59 RealBadAngel as always
23:00 NekoGloop lol
23:00 RealBadAngel exclude something plz
23:00 leo_rockway I don't see anything wrong with the "on_use" o.o
23:00 NekoGloop hm.
23:00 NekoGloop Maybe my if statement is wrong then
23:01 leo_rockway NekoGloop: put a print before the if statement
23:01 leo_rockway then you'll see what's going on
23:03 NekoGloop print = "text" will print text?
23:03 NekoGloop or print("text")
23:04 leo_rockway second
23:04 leo_rockway print(variable)
23:04 leo_rockway print = "text" assigns the value "text" to the reserved word prin
23:04 leo_rockway print*
23:05 NekoGloop uh... maybe I'll just exclude kalite from the normal generation
23:08 NekoGloop so on_use just isnt working.
23:08 NekoGloop And yes I'm sure I'm not at full health already
23:08 NekoGloop oh nvm
23:08 NekoGloop just some latency between the use of it and the healing
23:09 NekoGloop Now, did it work with the OTHER thing...
23:09 leo_rockway so it was working!?
23:10 NekoGloop Oh, no, the if statement apparently had an issue.
23:11 NekoGloop I just secluded kalite lump registering from the normal routine
23:13 leo_rockway did you print oredef?
23:13 leo_rockway maybe your oredef is not called kalite?
23:13 leo_rockway so it never enters that part of the if...
23:17 NekoGloop I told it to print oredef, but THEN it error :P
23:18 leo_rockway what error?
23:18 leo_rockway index error?
23:18 leo_rockway or something similar?
23:18 NekoGloop Unknown variable "oredef"
23:18 leo_rockway o.0
23:18 NekoGloop Or something along those lines
23:18 leo_rockway can you paste your complete code?
23:19 NekoGloop it's in a halfway state atm
23:19 leo_rockway it doesn't look like oredef is a string
23:20 NekoGloop i already removed that part
23:20 leo_rockway since you're calling oredef.makes.lump
23:20 NekoGloop so idk what it did wrong
23:20 leo_rockway then oredef will never equal some string.
23:20 leo_rockway so you'll never be able to eat it.
23:20 NekoGloop I'm secluding the generation of kalite lumps and the other thing that has a special propety from normal generation.
23:25 NekoGloop YAY
23:25 NekoGloop IT WORKS
23:25 NekoGloop FINALLY
23:28 NekoGloop So, what do you think, should I upload and share with the world? Or ask Calinou first?
23:28 leo_rockway if it's GPL you don't need his permission.
23:28 leo_rockway give him credit and mention it to him when you see him so he's aware
23:29 leo_rockway and buy him a beer (??)
23:29 NekoGloop ok
23:29 NekoGloop I'll upload in a sec here
23:30 NekoGloop which means within 3 weeks, or just whenever I remember
23:31 NekoGloop ores that only generate above 0y are incredibly hard to find o.o
23:32 NekoGloop Well, I found more kalite...
23:33 NekoGloop I should make the ore of life a LITTLE bit more rare...
23:33 NekoGloop I mean, seriously, this stuff is EVERYWHERE O.O
23:34 NekoGloop btw, should I make kalite do more than heal you or not?
23:35 sdzen make it burn trees
23:35 sdzen and poison the apples in your inventory
23:35 NekoGloop ... i dont think I could do that...
23:36 NekoGloop Torches?
23:36 NekoGloop Make it burn in a furnace?
23:37 sdzen make bombs out of it :P
23:37 NekoGloop Hm... but I dont know how to code for tnt...
23:38 NekoGloop Hm... should I at least make it smeltable into ingots and have the ingots heal more?
23:39 NekoGloop How hard would it be to make example skyroot tools from aether mod for minecraft?
23:40 NekoGloop Gravel sounds funny when you walk on it... >.>
23:41 NekoGloop lol ever since I removed coloredwood from my mods MT has lagged a lot less.
23:42 Fixer left #minetest
23:43 NekoGloop btw, none of my ores can be used to lock chests. Should I make this possible or not?
23:43 sdzen make them unlock chests :P
23:44 sdzen build crowbars and lock picks out of them
23:44 NekoGloop That would be... supporting griefing though...
23:44 sdzen only in the wrong hands
23:44 NekoGloop lol no
23:45 NekoGloop Thank you for the idea, but no.
23:47 servvs joined #minetest
23:49 BloodyFire joined #minetest
23:51 NakedFury joined #minetest
23:52 NekoGloop OMG servvs and NakedFury are BACK!!! OMG RUUUUUNNNNNNNN!!
23:53 servvs ?
23:53 servvs did I do something?
23:53 NekoGloop :P
23:53 NekoGloop No.
23:53 sdzen I think we should offer sacrifice maybe the one who posted about me is worthy
23:53 sdzen above*
23:53 sdzen not about
23:53 * NekoGloop runs like hell
23:53 sdzen why did i type that XD
23:53 sdzen such a silly typo
23:54 * sdzen pulls out gun shoots NekoGloop in foot
23:54 * sdzen drags him back
23:54 * NekoGloop hobbles along on one foot
23:54 * NekoGloop NOOOOOO!!!!!
23:54 * sdzen gets out kerosene
23:54 NekoGloop DONT TAKE ME TO THE ANTI-CHURCH AND USE ME AS SACRIFICE
23:55 NekoGloop You win internets if you got that reference ;)
23:55 * sdzen makes Neko drink kerosene
23:55 leo_rockway NekoGloop: I think I have enough ores with moreores.
23:55 * NekoGloop swallows the kerosene and burps
23:55 * sdzen lights match
23:56 NekoGloop leo_rockway: But these at least add some special things :P
23:56 * NekoGloop eats match
23:56 * NekoGloop boom
23:56 * sdzen gathers nekos remains
23:56 * NekoGloop is in sdzen's pile
23:57 * sdzen makes a flesh coat
23:57 * NekoGloop is sdzen's coat
23:57 * sdzen sells it to stranger on side of road
23:57 * sdzen makes a profit
23:57 * NekoGloop is the stranger's coat
23:58 sdzen coat speak
23:58 sdzen speaks*
23:58 sdzen the stranger abandones it in ditch and runs screaming
23:59 * NekoGloop is all wet from being in the ditch
23:59 NekoGloop RealBadAngel, are you coding?

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