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IRC log for #minetest, 2012-08-04

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All times shown according to UTC.

Time Nick Message
00:00 Eonas Well, that's how TSR got to put Hobbits/Balrogs/Ents into D&D.
00:01 MineTestUser I guess I have nothing to worry about then! :)
00:01 Tekk_ leo_rockway: this house can't support 'proper' lighting
00:01 leo_rockway why not?
00:01 Tekk_ it's too short
00:01 Tekk_ we don't have room to run the wiring
00:01 leo_rockway oh, mese, okay...
00:02 leo_rockway make it longer o.o
00:02 MineTestUser I hate it when that happens
00:02 Tekk_ wait..
00:02 MineTestUser I made a "lighthouse" out of MANY mese lamps.
00:04 Tekk_ what do i put in my auth.txt to allow commands?
00:04 Tekk_ admin?
00:05 Tekk_ ah, found the wiki page
00:05 MineTestUser I'm always the admin in my personal servers.
00:08 Tekk_ leo_rockway: had to make floating mese on the ceiling, but it works
00:10 q66 joined #minetest
00:11 Tekk_ ugly, but now we have light at night
00:11 MineTestUser Dang, I can't forward ports
00:11 Eonas I have a feature request for c55. Make mese not look as ugly, please.
00:12 leo_rockway mese is not part of default
00:12 MineTestUser Any way to host a public server without forwarding ports?
00:12 leo_rockway don't be behind a router
00:12 Tekk_ leo_rockway: yes it is
00:13 leo_rockway oh, sorry
00:13 leo_rockway I was thinking mesecons
00:13 leo_rockway nvm
00:13 MineTestUser Well, I connect to the internet via a mobile hotspot phone which still uses DHCP
00:13 leo_rockway isn't that kind of slow?
00:13 MineTestUser So I can't forward ports but can't be connected to directly
00:13 Tekk_ you....don't want to host a server on that
00:14 MineTestUser Just for my friend to download a map
00:14 MineTestUser er, see a map
00:17 leo_rockway I'm guessing it's impossible to do a compass / map with current MT
00:17 leo_rockway not craft, but code.
00:17 leo_rockway I know they are not craftable.
00:22 Bad_Command a compass would be trivial to code, map would be trickier but quite possible
00:22 cy1 MineTestUser: send your friend the map.sqlite file and map_meta.txt. Then he can run a local server looking at your map.
00:22 Tekk_ leo_rockway: you have a ticket?
00:22 cy1 leo_rockway: f5 shows coordinates and yaw, so...
00:23 MineTestUser Thanks, CY1!
00:24 cy1 MineTestUser: It might be trickier than that, but those are the files needed. map_meta just has the seed in it.
00:24 MineTestUser But on the Compass issue, if it was coded that where the sun rose was ALWAYS east and set was ALWAYS west, then there would be no problem between maps. But I'm sure that you have different problems than that.
00:27 leo_rockway Tekk_: I'm done with work. I'm at the office waiting for my sister. Why?
00:28 Tekk_ if you'd like to make me very happy, you can write that ideal code o.o
00:28 leo_rockway oh o.o
00:28 leo_rockway yes... I kind of forgot :S
00:29 leo_rockway I'll be leaving soon, though.
00:29 Tekk_ okay
00:38 leo_rockway leaving
00:39 FreeFull A compass that always points north and a compass that points to spawn both have their advantages
00:40 MineTestUser True
00:40 khonkhortisan point both ways. Confuse people.
00:40 MineTestUser *facepalm*
00:40 Tekk_ spawn is the only useful one
00:40 Tekk_ you can always figure out where's north by looking at the sun/moon
00:40 khonkhortisan your coordinates give you norch
00:40 khonkhortisan norch
00:40 khonkhortisan ugh north
00:40 FreeFull True
00:41 FreeFull They're not on by default though
00:41 ecube So what
00:41 ecube you can turn them on
00:41 khonkhortisan so you have to explain how to find coords so you can dig someone out of a hole
00:41 ecube besides, it's not like knowing which way's north will do much good for you
00:42 MineTestUser are you suggesting a compass to a coordinate set too?
00:43 FreeFull Anyway, seeing a number is different from having something point some way
00:43 FreeFull You have to actively parse the number into a direction instead of just using it out of the corner of your eye
00:43 FreeFull I guess the solution would be adding a needle to the F5 screen or something
00:43 MineTestUser only if you could input the XYZ.
00:43 ecube Problem is, spawn is dynamic
00:43 ecube i think
00:43 ecube is it?
00:44 FreeFull ecube: You can set spawn
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00:44 ecube i know that
00:44 ecube but whatr if you didn't
00:44 ecube *what
00:45 FreeFull Right now you can set global spawn (as is done on redcrab's server), but I'm thinking you might be able have a bed mod that sets spawn per player
00:45 MineTestUser Isn't there already?
00:45 FreeFull If you don't have spawn set, the compass can point to 0,0,0
00:45 Tekk_ yes, it'll be integrated into bedmod soon
00:45 NakedFury the compass doesnt have to point north by default
00:45 Tekk_ leo_rockway: threw the code together for it
00:45 FreeFull Since that's around where you spawn normally
00:45 ecube what'll be integrated into bedmod?
00:45 ecube compass?
00:45 Tekk_ spawn setting
00:45 ecube ah
00:46 MineTestUser It's amazing how dark this map is without lava...
00:46 FreeFull But once spawn is set, you still need a way to get to the global spawn
00:46 FreeFull Since that's where people go when they want to exchange items and stuff
00:46 khonkhortisan just /tp :P
00:46 MineTestUser A menu on death or the /spawn command?
00:47 Tekk_ I'd find pointing to my house to be more convenient
00:47 FreeFull khonkhortisan: That requires priviledges =P
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00:47 Tekk_ you don't REALLY use the spawn point much unless the person is very new
00:47 MineTestUser the /spawn command?
00:48 FreeFull On redcrab's server the use case of going to spawn is that everything is built radially from it, so that it's often the easiest way to get anywhere
00:49 FreeFull I imagine that's often the case in general on servers where players aren't allowed to teleport
00:49 MineTestUser but what if Bedmod brought up a menu on that command to go to home or set spawn?
00:49 Tekk_ so in that case you're going to know where the spawn is anywhay
00:49 Tekk_ anyway*
00:49 Tekk_ but when you're lost, the main use of the compass, you want to point home
00:50 MineTestUser true
00:52 MineTestUser the default map requires a lot of fences
01:06 * VanessaE wanders in
01:06 Tekk_ wb
01:06 VanessaE hey
01:06 Tekk_ hi
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01:55 Keegan_ hello
01:55 Keegan_ you know how to set static spawn and default prvs?
01:55 MineTestUser no
01:56 Keegan_ anyone?
02:05 sdzen yes
02:06 sdzen got your conf file?
02:06 Keegan_ yea
02:06 sdzen put static_spawnpoint = xyz and default_privs = whatever privs you want :P
02:07 Keegan_ did  and didnt work
02:07 sdzen the spawn part or the privs part
02:07 Keegan_ both
02:07 sdzen hmmm
02:07 MineTestUser problems saving?
02:08 sdzen you do realize the server has to be restarted to take effect
02:08 Keegan_ yea
02:08 sdzen and it is saved to the right place
02:08 Keegan_ i put it at the bottom
02:09 Keegan_ of conf file
02:09 sdzen where is the minetest.conf in respect to the game
02:09 Keegan_ ?
02:09 sdzen is it in the games folder
02:09 sdzen ie next to the bin and textrues and mods folders
02:10 Keegan_ yes
02:10 sdzen now when you open it are the options still there?
02:10 Keegan_ yea
02:10 sdzen what operating system are you using
02:10 Keegan_ windows
02:10 sdzen hmmmm
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02:10 MineTestUser Version?
02:11 sdzen and your server is running off the same file in that folder
02:11 Keegan_ 4.0
02:11 sdzen not i different one
02:11 sdzen 0.4 you mean
02:11 Keegan_ its all in the same place
02:11 Keegan_ tyea
02:11 sdzen hmmmm
02:11 sdzen and your files are in the right order?
02:12 sdzen i can fix the static spawn issue easily but the conf settings are needed for the default stuff
02:12 Keegan_ i think so
02:13 sdzen hmmm
02:13 sdzen what does your .bat link to?
02:13 sdzen runserver.bat
02:14 Keegan_ i dont have that
02:14 sdzen run it through command?
02:15 Keegan_ lke runserver.bat
02:15 Keegan_ n game or cmd
02:16 sdzen cmd
02:17 Keegan_ why what does it do
02:17 sdzen im curious how you run minetest
02:18 sdzen oh and exiting the application helps as well
02:20 Keegan_ its by cmd the server is
02:20 sdzen hmmmm
02:20 sdzen minetest.exe --server yes?
02:21 Keegan_ yes
02:23 sdzen hmmmmm
02:23 sdzen sometihng must not be clicking here
02:23 Keegan_ its on a different laptop
02:23 Keegan_ tthen this one
02:23 sdzen and since im not there to breath down your neck and go through all your files i dont havent many thoughts on the subject
02:24 Keegan_ ok
02:25 Keegan_ i know how to do it tempory
02:27 Keegan_ Menche wrote: Default privs: To apply immediately: use command "/set default_privs shout,fast,whatever" To make permanent: add "default_privs = shout,fast,whatever" to your minetest.conf Spawn: To apply immediately: F5 to get coords, then use command "/set static_spawnpoint x,y,z" To make permanent: add "static_spawnpoint = x,y,z" to your minetest.conf
02:28 Keegan_ can you permanently in game do static spawn or default privs
02:29 sdzen i have a mod for adding a static spawn that i never release do you want it?
02:29 Keegan_ sure
02:30 Keegan_ what about the default privs
02:30 sdzen hmmmm
02:30 sdzen still at a loss as to why thats not working maybe illl think of something for you soon
02:31 Keegan_ ok your giving me static spawn
02:31 sdzen http://ompldr.org/vZXo5Yg/spawn.zip
02:31 sdzen just change the coors in the init to whatever you want
02:32 Keegan_ you making one for default privs
02:32 sdzen hmmm
02:32 sdzen im still not sure why your conf isnt working
02:33 sdzen what do you need as default?
02:34 Keegan_ shout and fast
02:34 sdzen hmmm
02:37 MineTestUser Sorry to interrupt, but wouldn't you also want interact?
02:39 Keegan_ why would you add interact in there
02:39 Keegan_ so people can grieft once they get there
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02:40 SegFault22 that's odd...
02:40 Keegan_ sdzen fiquring it out
02:41 SegFault22 something happened to menche's server...
02:41 SegFault22 port 300002
02:41 SegFault22 what a shame...
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02:44 Keegan_ sdzen static spawn crashes server
02:45 sdzen does it?
02:45 Keegan_ yes
02:45 sdzen whats the error?
02:45 SegFault22 left #minetest
02:45 sdzen it worked fine on my end
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02:47 Keegan_ didnt look
02:48 Keegan_ ill test t offline
02:51 NekoGloop Meow~ :3
02:52 sdzen oh a kitty kat :)
02:53 NekoGloop Uh-huh :34
02:53 NekoGloop :3*
02:54 NekoGloop Pet me~?
02:54 sdzen ill smother you :)
02:55 NekoGloop D:
02:55 sdzen with love of course
02:56 Keegan_ whats GriefNet
02:56 sdzen i love cats :)
02:56 NekoGloop :3
02:56 NekoGloop Then smother me all you like~
02:57 Keegan_ whats GriefNet
02:57 sdzen idk
02:57 Keegan_ seafault knows about it
03:03 Tekk_ the finnish minetest channel isn't as high traffic as I'd hoped
03:03 Tekk_ don't think I'll be learning much from that
03:04 NekoGloop Well I'd have to learn whatever language finnish people speak
03:04 Tekk_ that would be...finnish
03:04 Tekk_ or swedish, if you're evil like that :P
03:05 NekoGloop How about this: JUST USE THE ENGLISH CHANNEL
03:05 Tekk_ hmm
03:05 Tekk_ there are 10 people in the channel
03:05 NekoGloop Tekk_, I know what you need to use instead of groups!
03:05 NekoGloop armor!
03:06 NekoGloop armor={cracky=3}
03:07 Tekk_ 0.0002% of the finnish population is in that channel
03:07 Tekk_ that's not too bad
03:07 Tekk_ (unless my quick math was wrong)
03:07 NekoGloop Hey, Tekk_... did you even read that?
03:07 Tekk_ yep
03:07 Keegan_ whats grieftnet?
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03:08 NekoGloop greiftent is where you grief to you hearts content
03:08 * NekoGloop actually has no idea
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04:03 SegFault22 hey Bad_Command, are you online?
04:04 SegFault22 I am requesting build privs in the Gameboom MT server
04:04 SegFault22 ...
04:04 NekoGloop I dont think he's looking at the chat
04:05 SegFault22 :P
04:07 khonkhortisan hello SegFault22
04:07 SegFault22 hello
04:11 SegFault22 ...
04:18 sdzen left #minetest
04:18 NekoGloop Meow~ :3
04:18 NekoGloop oh, gtg now
04:23 Bad_Command oh hey
04:23 Bad_Command I've been away for a week or two
04:24 Bad_Command I think you are one of the guys who asked me while I was away
04:24 khonkhortisan many people have been looking for you
04:24 SegFault22 :P
04:24 SegFault22 sorry
04:24 SegFault22 can I have build rights in the gameboom server?
04:24 Bad_Command Yeah I'll see if I can set you up tomorrow
04:25 SegFault22 ...
04:25 SegFault22 tomorrow...
04:25 SegFault22 ?
04:25 Bad_Command Gotta go to sleep, goodnight
04:25 SegFault22 goodnight
04:25 SegFault22 is there anyone else who has /grant privs in Gameboom server?
04:25 khonkhortisan ghostshell
04:33 SegFault22 :P
05:29 cornernote joined #minetest
05:29 VanessaE morning cornernote
05:29 cornernote hey
05:29 cornernote whats news ?
05:30 VanessaE new releases of flowers and junglegrass are out, and c55 is kickin' it at the Assembly party in Helsinki. :-)
05:30 VanessaE brb
05:30 cornernote nice!
05:32 cornernote im finding that i am looking for a more complete game
05:32 VanessaE back
05:32 VanessaE more complete how?
05:32 cornernote so am thinking of putting something together
05:33 cornernote a collection of mods, but not just that... test and tweak them all to work well together
05:33 Tekk_ of course you release new flowers and grass now, I just added them today :)
05:33 VanessaE ahh
05:34 VanessaE Tekk_: hehe yup, about an hour ago :-)
05:34 cornernote mods are all updated so fast
05:34 VanessaE hell more like half an hour ago even
05:34 * cornernote begs for mods repository
05:34 VanessaE jeija is working on that
05:35 VanessaE also, I released a new version of nature pack to fit with the flowers and junglegrass updates.
05:35 cornernote heres the other problem i have...
05:35 cornernote lets say i take flowers, and make it better somehow
05:35 cornernote its really hard to release
05:35 cornernote because it means theres a cornernote flowers, and a vanessae flowers, and i dont even know who made the first one
05:37 cornernote if eveyone uses git its somewhat easier, because i can clone yours and you can pull the changes back
05:37 cornernote but still far from perfect
05:37 cornernote i dont know how it would work in a perfect world
05:40 VanessaE I know what tou mean
05:40 VanessaE you*
05:40 VanessaE only way I know to find out which came first is to look at first posts or git commit dates :-)
05:41 VanessaE but yeah
05:41 VanessaE like that guy, sda97 I think?  who released "more flowers" without even so much as naming it unique.
05:41 VanessaE it'll cause confusion.
05:42 VanessaE of course, I gave mine the sub-title "VanessaE edition" to help with that issue :-)
05:42 cornernote yes, and that helps new people know which flowers they are running
05:43 VanessaE but with others, like how there are about 4 different seasons/weather mods, three different chests mods, etc
05:43 cornernote and everyone has their own dye
05:44 cornernote my game has like 20 sets of dyes
05:44 VanessaE yup, but at least UD exists to address this
05:45 cornernote UD is great, but wont be in core i assume, since there are dyes in there
05:45 VanessaE the dyes in the game can't be crafted
05:45 cornernote the only problem i have with UD is that all the colours make the same texture
05:46 cornernote cant be crafted yet
05:46 VanessaE that's only if you use my gentextures script.  Look at homedecor - I did that one entirely manually.
05:46 cornernote yes, good point
05:46 cornernote you can generate, then go over and manually tweak some
05:46 VanessaE *nod*
05:47 VanessaE what I did originally was start with one texture and recolor it several times, with each result being just the color I wanted rather than by the UD formulary.  Then I adapted it to use the closest colors in UD to make those.
06:05 VanessaE http://minetest.net/forum/viewtopic.php?pid=35942#p35942
06:05 * VanessaE grumbles loudly
06:05 VanessaE doesn't ANYONE read the forums before making obvious copies of stuff?
06:06 Tekk_ have you checked that it's not actually your dye mod?
06:06 VanessaE it isn't.
06:06 VanessaE it's yet another re-invent-the-wheel mod.
06:07 VanessaE every other mod out there prior to Unified Dyes tries to create its own dye method, causing many mods to conflict with one another.
06:08 VanessaE this guy invents his own flowers mod, calls it simply "flowers", then goes on to do the same damn thing everyone else already did
06:10 VanessaE hey sta^H^Hfan5 ;-)
06:14 VanessaE wow
06:15 * VanessaE <-- 400 posts already
06:16 VanessaE http://minetest.net/forum/viewtopic.php?pid=35944#p35944
06:16 VanessaE ARGH!
06:17 VanessaE I swear I'm gonna ban this guy if he doesn't smarten up real damn quick.
06:22 Tekk_ and his kde config is ugly too..
06:22 Tekk_ looks like unity meets vista
06:22 VanessaE well I won't fault him for his choice of themes
06:23 Tekk_ yeah, I probably can't say much. I was using non themed fvwm2 not even a week ago
06:23 sfan5 VanessaE: what?
06:24 VanessaE but I don't look too favorably on people who just duplicate others' effort without even so much as a "hi, I'm new here" and a search of the forums to see if someone else has already done it
06:24 VanessaE sfan5: hi? :-)
06:24 sfan5 hi
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06:25 VanessaE hey japa
06:26 Japa_werk Hey
06:26 sfan5 i wonder if you can scan an ip range for outgoing connections...
06:26 VanessaE kinda-sorta
06:26 VanessaE you have to goad your target into responding to your scan as if it were responding to a query from whatever server they're connecting to
06:27 VanessaE sfan5: can you please take a look at these three forum topics?
06:27 VanessaE http://minetest.net/forum/viewtopic.php?pid=35943
06:27 VanessaE http://minetest.net/forum/viewtopic.php?pid=35266
06:27 VanessaE http://minetest.net/forum/viewtopic.php?pid=35941
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06:28 VanessaE and those are his only posts at all on the forum.  I'm inclined to delete these topics unless this guy gets his head out of his ass and responds to queries posted thereon.
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06:39 sfan5 VanessaE: i think he/she didn't reply because he/she wasn't online
06:40 Tekk_ sfan5: the user was online very recently
06:40 Tekk_ after VanessaE's messages had been posted
06:40 VanessaE yes
06:40 VanessaE he posted one thing
06:40 VanessaE I responded
06:40 VanessaE he posted a new topic
06:40 VanessaE I responded to that also
06:40 VanessaE and he never responded to anyone's queries on his first one (more flowers)
06:41 VanessaE which was posted days ago
06:42 sfan5 hm
06:49 VanessaE cool!  my husband seems to have made friends with one of the members of Manhattan Transfer
06:49 VanessaE (or so the other person claims anyway :-) )
06:50 VanessaE sfan5: so what's the best course of action regarding this guy?
06:51 sfan5 warn him / temp n
06:51 sfan5 -n
06:51 sfan5 *temp ban gim for 1 day
06:51 sfan5 *him
06:52 sfan5 i can't type today :/
06:52 VanessaE heh
06:52 VanessaE s'ok
06:53 VanessaE *grumble*
06:53 VanessaE sda97 writes:  "This mod was written specifically for the mod cotton. When I have more free time, I plan to add to their modes more flowers and dye."
06:55 Tekk_ hmm
06:55 Tekk_ are there curtains in a mod already?
06:55 VanessaE not that I know of
06:55 VanessaE I thought about adding them to Home Decor but never got around to it
06:56 Tekk_ maybe I'll take a look tomorrow. shouldn't be too hard
06:56 Tekk_ just change the width when you right click
06:56 Tekk_ assuming nodes aren't too bad to manipulate. haven't made one yet
06:56 VanessaE they're pretty easy in general
06:57 VanessaE btw, you should probably watch for the user to punch the curtains to change them rather than right click
06:57 Tekk_ why is that?
06:57 VanessaE right click is usually used for "open" or drop or place
06:57 VanessaE left click is usually used to "use"
06:57 Tekk_ odd
06:58 Tekk_ I figured I'd go the other way around since iirc that's what the control mapping says
06:58 Tekk_ left click is said to be punch/dig and right is use, iitc
06:58 Tekk_ iirc*
06:58 Tekk_ not on a machine with mt though
06:58 VanessaE really?
06:58 VanessaE oh you mean on MC :-)
06:58 Tekk_ no, I think it does say that in mt
06:58 Tekk_ may be wrong though
06:58 * VanessaE checks on MT
06:59 VanessaE hm, we're both right
06:59 VanessaE Mouse left:  dig/hit
06:59 VanessaE Mouse right: plase/use
06:59 VanessaE er place
06:59 VanessaE seems like everyone uses left click/hit for everything though :-)
06:59 VanessaE except if it's a chest or furnace or related
07:01 VanessaE ok he's smartened up a bit, "moreflowers" now.
07:04 * VanessaE puts the banhammer away.  for now. :-)
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07:11 VanessaE hey wow.
07:11 wowiamdiamonds hi
07:17 VanessaE what's news?
07:21 VanessaE eh, bbl.  gonna bowl a bit
07:21 VanessaE (yes, at 3:21 am :-) )
07:21 wowiamdiamonds a communication tool or strategy, primarily in the form of paper bundles and spoken word until recently with the advent of television and the intertubes, that relates recent events.
07:21 wowiamdiamonds oh ok. have fun ^^
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08:18 * VanessaE is back
08:20 sfan5 wb
08:20 VanessaE thanks
08:21 VanessaE ok that takes care of 500+ calories for the day :-)
08:21 VanessaE 3 games of bowling, one skipping stones, one umbrella race :-)
08:21 VanessaE (Wii games)
08:22 VanessaE that damn machine exhausts me every time I play
08:34 cy1 I had a great idea while walking around today.
08:34 cy1 You can copy servers by having the same map and seed... anything not mapped will generate from the seed.
08:35 Calinou old news
08:35 cy1 So if everyone ran a local game, all you would have to do is share the same seed, and somehow synchronize maps, and you could all play together without a server.
08:35 cy1 TOSERVER_BLOCKDATA would be TOPEER_BLOCKDATA
08:35 cy1 and no interacts ever
08:36 cy1 Need a way to tell which blocks came from whom of course, so you could roll back if a griefer tried to fill your world with lava or something.
08:36 cy1 But as long as you trust everyone you're playing with, that's all you need! Block data synchronization.
08:38 Calinou > can't see other players
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09:50 PilzAdam morning
09:56 Calinou hi
09:59 thexyz yes.. morning
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12:40 cornernote_ hey
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14:23 PilzAdam ive just release my 3D animals mod: http://minetest.net/forum/viewtopic.php?pid=36007#p36007
14:23 PilzAdam could a moderator please move it to mod releases?
14:26 klaxa +1 for WTFPL
14:34 Calinou lol
14:34 Calinou inb4 license butthurt
14:39 jin_xi nice one, pilz
14:43 PilzAdam thanks
14:43 PilzAdam and please dont call me "Pilz" "Adam" is better
14:43 Calinou lol
14:43 Calinou pills
14:44 PilzAdam in english its mushroom
14:44 Calinou lol
14:45 thexyz are those animals made of fucklion entities?
14:45 PilzAdam fucklion?
14:46 Calinou inb4 "yes"
14:46 thexyz right
14:46 blaze fuckmountainlion
14:46 Calinou lol
14:47 thexyz mac user here! catch!
14:47 PilzAdam could a moderator please move my mod to mod releases?
14:48 thexyz i don't think c55 will love that idea
14:49 PilzAdam thats why it is a mod and not in the core game
14:49 Calinou PilzAdam, done
14:50 PilzAdam thanks
14:50 Calinou WTF, your animals are not restricted to axis?
14:50 Calinou they can be "diagonal"
14:50 Calinou also: ugly :p
14:56 * Calinou found another "hi im autist" guy on reddit minecraft
14:56 Calinou <_<
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16:37 NekoGloop Ohai Tekk_ :3
16:39 Tekk_ hi
16:44 * NekoGloop pokes VanessaE
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17:15 Tekk_ ttk2: hey, what would you need to see in mt to be able to start civcraft in it?
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17:16 ttk2 Tekk_: Hmm, mostly we are just missing polish at this point, I would want some more control from the terminal
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17:16 Tekk_ yeah, I'd really like a proper lua console in
17:16 ttk2 right now MT is great for admins, but the terminal just feels a little dumb compared to Minecrafts even
17:17 Tekk_ it'd probably help to throw together an equivalent of physical shops, unless the money mod adds that
17:17 ttk2 Lets see, we would really like support for metadata on blocks, but that may be asking too much. We could live without it
17:17 ttk2 We would need to port all of our core mods at the very least. We would need to be able to custom generate maps
17:17 Tekk_ since it's dynamic I think you could just arbitrarily add metadata to the blocks
17:18 Tekk_ I may be wrong though
17:18 ttk2 We really do not know, documentation is few and far between.
17:18 Tekk_ yeah, I've run into that trying to do mods
17:18 ttk2 Some things are pretty well documented, others not so much.
17:19 Tekk_ well, there's sandstone, so I can definitely rebuild kizantium.
17:19 ttk2 Right now we have a long term plan along the lines of
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17:20 ttk2 upgrade to 1.3 and take advantage of its performance improvements to raise the player cap and expand through advertising
17:20 ttk2 then to 1.4 where we can take it to the next level, weather based mods, hunter gatherer start off, a real multiplayer based econ
17:21 ttk2 The next step from there will be well beyond what Minecraft can do, at that point we would either need to go to Minetest to expand further or code our own engine. The former is if things remain as they are, the latter is if we can turn this into a real commercial game.
17:21 Tekk_ what are you thinking for the hunter gatherer startoff?
17:22 Tekk_ also strictly speaking you could still use minetest as an engine for your commercial game
17:22 Tekk_ even if you wanted to make it proprietary
17:22 Tekk_ (I think)
17:22 ttk2 Low level tech tree stuff will be much less effective. For example punching a tree will take hours if its possible at all. You will have to supply yourself with food by hunting and gathering over areas
17:23 Tekk_ we'll probably need to add like bone tools
17:23 ttk2 you have to keep moving to eat and survive. But to make a farm you have to remain still.
17:23 Tekk_ so that you can at least start wood
17:23 ttk2 exacly
17:23 ttk2 So you need to team up and work together to even so much as be able to survive in one spot for any prolonged period.
17:24 Tekk_ so slower crops too?
17:24 ttk2 After that complex tech tree improvements and various traits to make surviving in groups.
17:24 ttk2 Much, but food will work longer.
17:26 Tekk_ it'd be cool to have like a slow weakening when 'starving'
17:26 Tekk_ so it takes a long time to actually die but everything takes longer
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17:45 RealBadAngel hi, i got question, is table using somewhat restricted in LUA?
17:46 RealBadAngel cannot get table_insert to work :(
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18:01 jin_xi use table.insert()
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18:18 RealBadAngel got another set of errors then :)
18:18 RealBadAngel wrong number of parameters to table.insert
18:20 jin_xi like so table.insert(aTable, something)
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18:22 RealBadAngel can insert many variables at one index?
18:23 RealBadAngel local LV_nodes = {}
18:23 RealBadAngel table.insert(LV_nodes,x,y,z,true)
18:23 jin_xi_ you can insert another table into the table
18:23 RealBadAngel like so?
18:24 RealBadAngel hmmm, so just 2 parameters for table.insert, yes?
18:25 jin_xi_ yes, i think so. the lua book is really good
18:25 RealBadAngel lua wiki told me somethin totally different
18:25 jin_xi_ idk lua wiki
18:26 jin_xi_ http://www.lua.org/pil/ i mean this
18:26 RealBadAngel will take a look on it
18:26 RealBadAngel thx
18:26 jin_xi_ no prob
18:27 Calinou lem
18:27 Calinou :p
18:27 RealBadAngel whole day was fightin with Tarjan's algorithm and got stuck with simple tables ;)
18:30 thexyz RealBadAngel: LCA problem?
18:31 RealBadAngel LCA?
18:32 thexyz least common ancestor
18:32 RealBadAngel yes
18:33 RealBadAngel all done in fact just problem with tables
18:33 RealBadAngel fixing it now
18:45 RealBadAngel ha, done
18:45 RealBadAngel now my furnaces are powered :)
18:46 RealBadAngel bye bye coal :)
18:51 VanessaE zzz
18:54 jin_xi_ hmm
18:54 jin_xi_ how tall is the minetest player?
18:54 jin_xi_ i mean, what height the eyes at?
18:56 khonkhortisan just over 1.5
18:56 jin_xi ok cool
18:58 khonkhortisan a pixel over, so 1.5 + 1/16
18:58 jin_xi thanks
18:59 jin_xi i need to detect position of hits on entities, thats why
19:03 khonkhortisan I think there's some kind of 3d ray mod
19:04 khonkhortisan how much control do I have over the rotation of a node? Can I only have it in four directions, or can I have it in all four rotations in all six directions?
19:04 jin_xi oh right, forgot about that
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20:09 * NekoGloop is back
20:10 NekoGloop Well, can anyone tell me why on the zenohold the backstab server, I cant connect to it? It registers as up on thexyz's listing...
20:11 NekoGloop zenoheld*
20:24 NekoGloop Uh... anyone there at all?
20:29 NekoGloop why do so many people come and not od anything >.>
20:30 NekoGloop do*
20:32 jin_xi_ >_>
20:34 NekoGloop Hello jin_xi_ :3
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20:58 NekoGloop Ohai ttk2 :3
20:58 ttk2 NekoGloop: Hello
20:58 NekoGloop :3
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21:03 jin_xi_ anyone here knows how to define tools?
21:04 NekoGloop minetest.register_tool
21:04 jin_xi_ i need to make a tool that never damages a type of entity
21:04 NekoGloop idk how to do that
21:04 Tekk_ groups I think
21:04 Tekk_ don't tools have groups?
21:09 NekoGloop Ithink so
21:09 NekoGloop I think*
21:13 jin_xi_ hmm
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22:15 MiJyn Hi everyone
22:30 NekoGloop Hi MiJyn
22:33 MiJyn hor are you?
22:33 MiJyn *how
22:34 NekoGloop Good
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23:09 NekoGloop Meow~ :3
23:15 MiJyn xD
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