Time |
Nick |
Message |
00:00 |
Tekk_ |
you have a very pretty prompto .o |
00:00 |
Tekk_ |
o.o* |
00:00 |
NekoGloop |
brb. |
00:00 |
Tekk_ |
XD that's beautifuly |
00:00 |
Tekk_ |
beautiful* |
00:01 |
Tekk_ |
"$VERSION_OF_CMAKE_IN_DEBIAN will not make .deb packages!" |
00:01 |
leo_rockway |
well, I started it with minimal |
00:02 |
leo_rockway |
I don't know if that's good enough |
00:02 |
leo_rockway |
Tekk_: check the server |
00:02 |
leo_rockway |
it is running |
00:02 |
Tekk_ |
I have full building now |
00:02 |
leo_rockway |
Tekk_: and my prompt is zsh, with nice colors =] |
00:02 |
Tekk_ |
so no worries anyway |
00:02 |
leo_rockway |
maybe we don't need full building |
00:02 |
leo_rockway |
I already git cloned, btw |
00:02 |
Tekk_ |
preloads us with a bunch of good stuff |
00:02 |
Tekk_ |
nice |
00:03 |
leo_rockway |
oh, you had logged in |
00:03 |
leo_rockway |
o.o |
00:03 |
leo_rockway |
I'll relaunch |
00:03 |
Tekk_ |
didn't you say test it? |
00:03 |
leo_rockway |
there, running away |
00:03 |
leo_rockway |
Tekk_: yes, but you said you were building anyway |
00:03 |
leo_rockway |
okay, I'm going for dinner |
00:03 |
Tekk_ |
I am |
00:03 |
Tekk_ |
bye |
00:07 |
|
NekoGloop joined #minetest |
00:08 |
NekoGloop |
Any good free online file hosters? |
00:10 |
NekoGloop |
Oh, did Tekk_'s server go up? |
00:12 |
khonkhortisan |
I can't make torrents 17:12:29: ERROR[main]: ServerEnv: Trying to store id=100 statically but block (-2,3,1) already contains 49 (over 49) objects. Forcing delete. |
00:12 |
NekoGloop |
What? |
00:15 |
khonkhortisan |
if there's too much rain it all disappears |
00:16 |
NekoGloop |
Know of any good free file hosting sites? |
00:16 |
khonkhortisan |
and if it's too high it won't fall |
00:16 |
khonkhortisan |
no I don't, imgtmp.com is down |
00:16 |
VanessaE |
rain as entities? o.O |
00:16 |
khonkhortisan |
yes, what should they be instead? |
00:17 |
NekoGloop |
And I want FILE hosting sites, not IMAGE hosting sites. |
00:17 |
VanessaE |
I have an idea for that |
00:17 |
VanessaE |
one single, HUGE entity that always stays in front of the player. One visible side, like a sprite. That side consisting of a single large animated image of falling rain/snow/etc |
00:18 |
VanessaE |
change the entity/image to change the precipitation type and rate |
00:18 |
NekoGloop |
I made a mod VanessaE! :D |
00:18 |
khonkhortisan |
image ∩ file |
00:18 |
VanessaE |
of course it would need to only be visible to the player - others should not be able to see the entity, but only the one sitting in front of them instead |
00:19 |
khonkhortisan |
oops I mean image ⊆ file |
00:19 |
VanessaE |
I don't know what that symbol means |
00:19 |
RealBadAngel |
similar to minecraft solution |
00:19 |
RealBadAngel |
player standin in the middle of the box |
00:19 |
khonkhortisan |
if rain was like sky, it couldn't leave puddles |
00:20 |
RealBadAngel |
with rain on box walls |
00:21 |
NekoGloop |
How rare are nyancats? :3 |
00:22 |
khonkhortisan |
one giant nodebox with inside animated faces |
00:22 |
NekoGloop |
No, seriously, how rare are nyancats? |
00:23 |
khonkhortisan |
I've never seen a wild nyan cat, except for a video of a mod that makes them fly above cloud level |
00:23 |
NekoGloop |
Oh. :( |
00:23 |
khonkhortisan |
and in chests |
00:23 |
NekoGloop |
Guess that means no nyancats in my recipes. |
00:23 |
khonkhortisan |
they are rarer than mythril from moreores |
00:24 |
NekoGloop |
"chests" There are treasure chests? |
00:24 |
khonkhortisan |
no boxes that you put stuff in, that can either be locked chests or nonlocked chests |
00:25 |
khonkhortisan |
I don't know what they're called in minecraft |
00:25 |
VanessaE |
khonkhortisan: giant nodebox, that's a good idea. |
00:25 |
VanessaE |
but how do you keep others from seeing it? |
00:25 |
khonkhortisan |
but wherever the nodebox is it blocks construction |
00:25 |
VanessaE |
make it non-selectable |
00:26 |
khonkhortisan |
only one node can be in the space of a node |
00:26 |
VanessaE |
If there's no selection box, the game will just aim for whatever lies beyond it |
00:26 |
NekoGloop |
Well, that could be a good thing. Finally you can build IN yourself. :3 |
00:26 |
khonkhortisan |
what if I want to bury myself? I'll kill the weather |
00:26 |
NekoGloop |
cant* |
00:26 |
VanessaE |
the only other way to do it is to get c55 to add an "image overlay" option that just paints a single large image over the rendered world |
00:27 |
khonkhortisan |
then it would rain over the ground |
00:27 |
|
sdzen left #minetest |
00:27 |
VanessaE |
sure, but then you could gradually wet the ground down as usual |
00:27 |
VanessaE |
besides, |
00:27 |
khonkhortisan |
what would I wet the ground with? |
00:27 |
NekoGloop |
How to make nodes give off light? |
00:28 |
VanessaE |
have you ever stood out in the rain and actually looked at the region closes to you? |
00:28 |
Tekk_ |
NekoGloop: there's probably just some light factor variable |
00:28 |
VanessaE |
it doesn't appear to stop anywhere does it? |
00:28 |
VanessaE |
wet the ground by defining new nodes like mud, muddy grass, wet stone, etc? |
00:29 |
khonkhortisan |
so rain would be a whole-world event |
00:32 |
VanessaE |
well |
00:32 |
VanessaE |
what's gotten wet for one person should be wet for anyone else in the same area |
00:33 |
VanessaE |
or snow-covered, etc |
00:33 |
* NekoGloop |
pokes VanessaE |
00:35 |
VanessaE |
so however you implement the falling precipitation, the ground should literally change to different node types depending on what fell |
00:35 |
VanessaE |
and when they dry out, change them back |
00:36 |
NekoGloop |
VanessaE~ I made a mod!!! |
00:36 |
VanessaE |
what mod? |
00:36 |
NekoGloop |
Havent uploaded it yet. |
00:36 |
VanessaE |
ok, what does it *do* then :-) |
00:36 |
NekoGloop |
How do I get a github account? Is it free? |
00:37 |
VanessaE |
it is. |
00:37 |
khonkhortisan |
it's free |
00:37 |
VanessaE |
just go to thesite and register :-) |
00:37 |
NekoGloop |
Cuz then I can just upload it and show you. :3 |
00:37 |
khonkhortisan |
but you can't really zip different versions of your mod |
00:37 |
khonkhortisan |
unless you add your zips to the version control |
00:38 |
VanessaE |
sure you can |
00:38 |
khonkhortisan |
how? |
00:38 |
VanessaE |
github puts the current git hash in the zip filename autimatically |
00:38 |
NekoGloop |
ok, something OTHER than github that will 100% work. |
00:38 |
VanessaE |
and also in the extracted top-level folder |
00:38 |
NekoGloop |
That is 100% free. |
00:38 |
NekoGloop |
And 100% IE-compatible. :3 |
00:38 |
khonkhortisan |
but there's only one zip at a time |
00:38 |
khonkhortisan |
IE-compatible is not a good thing |
00:39 |
khonkhortisan |
it should be standards-compliant |
00:39 |
VanessaE |
well sure, but if the user commits&pushes an update, the next download ZIP will hgave a different filename |
00:39 |
NekoGloop |
Shut up and find one. |
00:39 |
khonkhortisan |
mod releases requires different version downloads, how do I do that with github? |
00:41 |
VanessaE |
I don't understand |
00:41 |
VanessaE |
you mean like two versions of a mod targeting two versions of the game? |
00:41 |
khonkhortisan |
no like version one of my mod is downloadable and when version two comes out the download for version one doesn't disappear |
00:42 |
VanessaE |
ah |
00:42 |
OldCoder |
<NekoGloop> How do I get a github account? |
00:42 |
VanessaE |
that's easy, just link to an older hash tag |
00:42 |
OldCoder |
If you just need to host code there are other options |
00:42 |
OldCoder |
GitHub is usually for projects that are structured a certain way |
00:42 |
NakedFury |
like minetest? |
00:42 |
OldCoder |
Minetest is a good example |
00:43 |
OldCoder |
It is designed to be developed via git |
00:43 |
OldCoder |
But any project can go to GitHub |
00:43 |
NekoGloop |
I'm trying to host a zipped mod file... |
00:43 |
VanessaE |
khonkhortisan: on the right side of the screen in your "commits" listing are hashes associated with each commit&push. Below those are links to "Browse Code -->" |
00:43 |
OldCoder |
NekoGloop, MOD as in music? |
00:43 |
VanessaE |
click on the "browse code" link below the hash you want to link to |
00:43 |
NekoGloop |
MOD as in minetest mod... |
00:43 |
OldCoder |
Oh |
00:43 |
VanessaE |
then right click on the ZIP button and copy link location |
00:43 |
VanessaE |
that becomes the zip of the hash you were looking at |
00:44 |
OldCoder |
NekoGloop, one minute |
00:44 |
VanessaE |
effectively, the older release you want to retain a download for |
00:44 |
OldCoder |
VanessaE or others; out of curiosity, wouldn't mods fall under the umbrella of Minetest itself? Is there a mods subtree? |
00:44 |
|
idoru joined #minetest |
00:44 |
VanessaE |
while you stay at the head of the branch (the "master" tree) and link to THAT ZIP button to keep the current git master available as well |
00:45 |
VanessaE |
OldCoder: I'm not sure what you mean |
00:45 |
OldCoder |
VanessaE, NekoGloop has prepared a mod... |
00:45 |
VanessaE |
mmhmm? |
00:45 |
NekoGloop |
nyancat burns for just as long as leaves? lol |
00:45 |
khonkhortisan |
VanessaE: thanks |
00:45 |
OldCoder |
Is there a formal collection of mods maintained in a folder under Minetest? |
00:45 |
VanessaE |
OH |
00:45 |
OldCoder |
For example, a contrib tree |
00:45 |
VanessaE |
not exactly |
00:45 |
Tekk_ |
it tends to be informal afaict |
00:45 |
VanessaE |
there's a few mods included in the game, |
00:45 |
Tekk_ |
you post your mod on the mod releases forum, if you're good you get into the game |
00:46 |
OldCoder |
But no contrib tree |
00:46 |
VanessaE |
(in games/minetest_game/mods) |
00:46 |
khonkhortisan |
no you post in MODDING GENERAL |
00:46 |
OldCoder |
Those probably need to be tested and agreed upon |
00:46 |
khonkhortisan |
then it could get moved to mod releases |
00:46 |
VanessaE |
but most mods are released and maintained separately from the game |
00:46 |
Tekk_ |
oh, sorry |
00:46 |
OldCoder |
NekoGloop, prepare three files: COPYRIGHT LICENSE README |
00:46 |
NekoGloop |
Well you post in the Modding General and hope to god you get moved to Mod Releases. |
00:46 |
OldCoder |
You need those three files |
00:46 |
OldCoder |
Oops |
00:46 |
OldCoder |
Hold on; my mistake |
00:46 |
leo_rockway |
back |
00:46 |
khonkhortisan |
it's just that it's non-intuitive where to release mods, I just want to make sure the information gets around |
00:46 |
OldCoder |
GitHub is fine |
00:47 |
OldCoder |
There should be a minetest-mods project |
00:47 |
OldCoder |
For informal collections of mods |
00:47 |
VanessaE |
there is :-) |
00:47 |
OldCoder |
At GitHub? |
00:47 |
VanessaE |
the forum's "Mod Releases" section |
00:47 |
NekoGloop |
WHY DO YOU PEOPLE NOT UNDERSTAND THAT GITHUB CRASHES IE!?!?!?!?!?!?!?!?!?!?!?!?!?!!?!?!???!?!?!?!!?!? |
00:47 |
OldCoder |
Hmm? |
00:47 |
VanessaE |
and Jeija is working on an in-game mod manager also |
00:47 |
OldCoder |
As Rodney Dangerfield used to say: |
00:47 |
VanessaE |
plus I recall someone else was working on a repository |
00:47 |
OldCoder |
Rodney: Doctor It hurts when I do this |
00:48 |
OldCoder |
Doctor: Then don't do that |
00:48 |
VanessaE |
NekoGloop: use firefox or chromium then |
00:48 |
OldCoder |
Bad-DUM! |
00:48 |
NekoGloop |
I rather like IE.... |
00:48 |
NakedFury |
you use IE? |
00:48 |
Tekk_ |
you LIKE IE? |
00:48 |
OldCoder |
NekoGloop, If you wish to start your own GitHub project prepare three text files: CHANGELOG LICENSE README |
00:48 |
khonkhortisan |
don't like viruses? don't use windows |
00:48 |
Tekk_ |
NekoGloop: ltierally every web designer on the planet hates you |
00:48 |
NekoGloop |
I CANT EVEN MAKE AN ACCOUNT ON GITHUB SO SHUT UP ABOUT IT... |
00:48 |
Tekk_ |
just bear that in mind :P |
00:49 |
OldCoder |
NekoGloop, Paste some install instructions for us and I'll help |
00:49 |
OldCoder |
IE just crashes? |
00:49 |
VanessaE |
IE = pure, uncontrolled, unadulterated evil. |
00:49 |
VanessaE |
:-) |
00:49 |
OldCoder |
Plus terrorist threat |
00:49 |
OldCoder |
Department of Homeland Security said so a few years ago |
00:49 |
NakedFury |
http://alternativeto.net/software/github/ |
00:49 |
khonkhortisan |
github isn't completely valid |
00:49 |
VanessaE |
oh yes, forgot the terrorist angle. oh, and it spreads child porn also. |
00:49 |
NekoGloop |
Yes, IE just crashes. Continually displaying "For security reasons, framing is not allowed." |
00:49 |
OldCoder |
Hmm |
00:50 |
Tekk_ |
ah, microsoft security |
00:50 |
Tekk_ |
frames might lead to a bad page? turn them off |
00:50 |
OldCoder |
? |
00:50 |
OldCoder |
Frames are turned off everywhere? |
00:50 |
khonkhortisan |
that's ie's fault if it blocks frames/iframes |
00:50 |
leo_rockway |
for your security we have turned off your computer |
00:50 |
VanessaE |
oh yes, and it threatens to turn everyone into $RANDOM_MINORITY that wants to $RANDOM_VERB but can't because it's illegal for them to do so |
00:50 |
NekoGloop |
Turn what off now? |
00:50 |
khonkhortisan |
it's not even an incompatability |
00:50 |
khonkhortisan |
what it should really block is frames to a local address |
00:51 |
OldCoder |
NekoGloop, is that the actual message? Checking |
00:51 |
NekoGloop |
That is the actual message. |
00:51 |
NekoGloop |
well, it doesnt crash but you cant do anything. |
00:51 |
OldCoder |
What release of IE is it? |
00:52 |
OldCoder |
I'm not seeing many reports of the issue |
00:52 |
NekoGloop |
IE 8 because 9 doesnt run on Windows XP. |
00:52 |
OldCoder |
I have Linux but can run IE7; trying it |
00:53 |
Tekk_ |
leo_rockway: sec |
00:53 |
Tekk_ |
it |
00:53 |
Tekk_ |
's not liking your id again |
00:53 |
Tekk_ |
oh wait, did you make it in/ |
00:53 |
NekoGloop |
Is the server up yet? |
00:53 |
NekoGloop |
@ TekK_ |
00:53 |
NekoGloop |
Or however you spell it. :P |
00:54 |
OldCoder |
My copy of IE7 just hangs on GitHub |
00:54 |
Tekk_ |
hmm |
00:54 |
Tekk_ |
still no chests or furnaces |
00:54 |
Tekk_ |
they work for you leo_rockway ? |
00:54 |
leo_rockway |
negatory |
00:54 |
Tekk_ |
must just be something with the current version |
00:54 |
Tekk_ |
so, we have lumber, nether, and mese on now |
00:54 |
khonkhortisan |
is that framing message in the website or the browser? |
00:55 |
NekoGloop |
browser-based popup |
00:55 |
leo_rockway |
nether wasn't working very well last time I tried it |
00:55 |
OldCoder |
NekoGloop, Just to close the loop: For a GitHub project, if you get there eventually, you need CHANGELOG (can just say initial release) LICENSE (Can just say MIT/X) and README (which should have install instructions). |
00:55 |
OldCoder |
Those three files plus the mod including source code. |
00:55 |
NekoGloop |
Just give me file hoster. :P |
00:55 |
OldCoder |
O.K. |
00:56 |
OldCoder |
How about a website for it? |
00:56 |
NekoGloop |
How about a fle hoster for it? |
00:56 |
* OldCoder |
shrugs |
00:56 |
OldCoder |
All right |
00:56 |
Tekk_ |
leo_rockway: snow is next I guess. do we need a new world for that? |
00:56 |
OldCoder |
Different hosts have different rules. This is a ZIP file. Is there anything in the ZIP besides text; i.e., is this a binary mod? |
00:57 |
NekoGloop |
And dont say megaupload. |
00:57 |
OldCoder |
No |
00:57 |
leo_rockway |
Tekk_: I don't think so |
00:57 |
Tekk_ |
good |
00:57 |
khonkhortisan |
are images counted as binary? |
00:57 |
NekoGloop |
And it's just some blocks etc., a .lua with some textures I made in like 5 minutes. |
00:57 |
OldCoder |
No. sendspace works pretty well for anything. |
00:57 |
OldCoder |
You can use sendspace |
00:57 |
OldCoder |
Free and don't need to register |
00:58 |
Tekk_ |
ompldr |
00:58 |
OldCoder |
Also no megaupload style counters or ads |
00:58 |
OldCoder |
But |
00:58 |
OldCoder |
If it is as simple as you say |
00:58 |
OldCoder |
A website is possible |
00:58 |
leo_rockway |
gitorious |
00:58 |
OldCoder |
Write me a readme and I'll make a page for it |
00:58 |
OldCoder |
Isn't gitorius flaky network-wise? |
00:58 |
Tekk_ |
people say it is, I never had a problem when I used it |
00:58 |
NekoGloop |
... Actually, I'm not even ready to upload. Have some bugs to iron out, as it were. |
00:59 |
OldCoder |
Options: GitHub, SendSpace, Gitorius, Web page |
00:59 |
OldCoder |
Choose one or more |
00:59 |
leo_rockway |
Tekk_: did you put the server now? my client froze me in mid-water |
00:59 |
leo_rockway |
I can still punch o.o |
00:59 |
Tekk_ |
nope, server is up |
00:59 |
Tekk_ |
just your vpn timing out I think |
01:00 |
leo_rockway |
I'm not on a vpn |
01:00 |
Tekk_ |
I thought you were using the work vpn |
01:00 |
leo_rockway |
I was connected to the work VPN on the work laptop's VM. |
01:00 |
leo_rockway |
this is my laptop. |
01:00 |
leo_rockway |
and I'm off work already |
01:00 |
Tekk_ |
so dinner was eating + going home? |
01:00 |
Tekk_ |
you're normally gone for a whilue |
01:01 |
leo_rockway |
Tekk_: I said "I'm WFH" |
01:01 |
leo_rockway |
working from home |
01:01 |
Tekk_ |
ah |
01:02 |
Tekk_ |
come to me |
01:02 |
Tekk_ |
ton of clay |
01:02 |
leo_rockway |
I'm not online :S |
01:03 |
leo_rockway |
Tekk_: my sister is torrenting -.- |
01:03 |
leo_rockway |
which renders my connection unusable |
01:03 |
Tekk_ |
that explains it |
01:03 |
leo_rockway |
since, you know, I'm on a spic connection... |
01:03 |
khonkhortisan |
How do I set the text of a link on the minetest forum? |
01:04 |
Tekk_ |
we have 4.5 stacks of clay |
01:04 |
NekoGloop |
Now I just need to make this rainbow block be craftable from unifieddyes colors, and nyancat / nyancat's rainbow from that. |
01:06 |
leo_rockway |
Tekk_: I just killed my sister's ktorrent. Does that make me a scumbag? o.o |
01:07 |
Tekk_ |
no |
01:07 |
Tekk_ |
she should be using transmission anyway o.o |
01:07 |
leo_rockway |
-.- |
01:07 |
khonkhortisan |
don't torrents restart easily? |
01:07 |
roboman2444 |
yup |
01:07 |
Tekk_ |
or at least the ktorrent plasmoid |
01:07 |
leo_rockway |
khonkhortisan: I killed the application |
01:07 |
leo_rockway |
Tekk_: the problem is the bandwidth, not the application |
01:07 |
leo_rockway |
also, the plasmoid does nothing if you're not running the client |
01:07 |
Tekk_ |
I know, but ktorrent is really nasty looking |
01:07 |
leo_rockway |
no, it's awesome |
01:07 |
Tekk_ |
so I always used the plasmoid to monitor |
01:08 |
leo_rockway |
she said "you were working all day and I couldn't download anything" |
01:08 |
leo_rockway |
but I couldn't even ssh into the server -.- |
01:08 |
Tekk_ |
you should teach her to bandwith limit some times |
01:08 |
leo_rockway |
she does |
01:08 |
Tekk_ |
at least you're considerate when you torrent |
01:09 |
leo_rockway |
but she still sends petitions |
01:09 |
leo_rockway |
many petitions to the users, even if they don't send her packets |
01:09 |
leo_rockway |
we have lousy internet |
01:09 |
leo_rockway |
so that alone kills my connection, I'm guessing |
01:10 |
khonkhortisan |
I went straight from modem to fiber optic so my internet is great! |
01:11 |
NekoGloop |
I use a modem and my internet is great! :D |
01:11 |
Tekk_ |
leo_rockway: wasn't even getting 56k earlier :/ |
01:11 |
leo_rockway |
this is 3mbps... o.0 |
01:11 |
leo_rockway |
32KB/s upload -.- |
01:12 |
leo_rockway |
I pay 50 dollars for cable TV + cablemodem 384KB/s - 32KB/s |
01:13 |
NekoGloop |
Which is weakest, {cracky=3} or {cracky=1} for nodes? |
01:13 |
Tekk_ |
leo_rockway: we need to take the server down to add ourselves as admins |
01:13 |
Tekk_ |
so that we can fake being able to cook this clay |
01:13 |
NakedFury |
never understood that Neko |
01:13 |
NekoGloop |
So noone knows? |
01:13 |
NakedFury |
check Mese |
01:13 |
NakedFury |
I THINK lower number is harder |
01:14 |
leo_rockway |
Tekk_: this pisses me off. Why can't we operate the furnace right now? >.< |
01:14 |
Tekk_ |
dunno |
01:14 |
Tekk_ |
anyone else having this issue? |
01:15 |
NekoGloop |
not me. |
01:15 |
NekoGloop |
Not on a server either. |
01:16 |
VanessaE |
I've only used the furnaces under 0.4.1, not 0.4.2, but they work fine for me? |
01:16 |
Tekk_ |
okay, edited the recipe to not need furnaces |
01:16 |
Tekk_ |
VanessaE: it's only reproduced in multiplayer |
01:17 |
VanessaE |
in 0.4.2? |
01:17 |
Tekk_ |
in today's git |
01:18 |
khonkhortisan |
then I should update |
01:18 |
VanessaE |
have you filed a bug report? |
01:18 |
Tekk_ |
leo_rockway: just put clay in your crafting area to make bricks |
01:18 |
VanessaE |
current git master is still showing the 0.4.2-rc1 release as the last commit |
01:18 |
Tekk_ |
VanessaE: no, I want to make sure it's not just us first |
01:18 |
Tekk_ |
but none of the right click to use things are working |
01:19 |
VanessaE |
odd |
01:20 |
khonkhortisan |
I'm using https://github.com/celeron55/ minetest.git and minetest_game/ |
01:20 |
Tekk_ |
leo_rockway: server is up and we have 114 bricks |
01:20 |
VanessaE |
got a 0.4.2 server I can try it on? |
01:20 |
Tekk_ |
tekk.com.ar |
01:20 |
Tekk_ |
is having the problems |
01:20 |
Tekk_ |
default port |
01:20 |
VanessaE |
trying... |
01:21 |
khonkhortisan |
hello Tekk |
01:21 |
VanessaE |
your timber mod is outdated |
01:21 |
VanessaE |
no dropped entities :( |
01:21 |
leo_rockway |
no timber yet, I think |
01:21 |
Tekk_ |
no, it's my hand rolled one |
01:25 |
VanessaE |
well that's my first online experience with 0.4.2. At least it works anyway :-) |
01:25 |
khonkhortisan |
what happens if the server comes back but I didn't leave? |
01:25 |
VanessaE |
Tekk_: that was weird though re: the chests |
01:25 |
leo_rockway |
VanessaE: did you try the chest / furnace? |
01:25 |
leo_rockway |
furnace too |
01:26 |
Tekk_ |
VanessaE: definitely |
01:26 |
Tekk_ |
leo_rockway: yeah, they failed to work |
01:26 |
VanessaE |
leo_rockway: yeah, I made a furnace, worked fine, but one tekk placed din't until he moved it |
01:26 |
Tekk_ |
until placed again |
01:26 |
leo_rockway |
huh |
01:26 |
leo_rockway |
the chests are still not working? |
01:26 |
Tekk_ |
they all work now |
01:26 |
leo_rockway |
weird |
01:26 |
leo_rockway |
are we admins yet? |
01:26 |
Tekk_ |
oh, how was the lag VanessaE and khonkhortisan? |
01:27 |
Tekk_ |
leo_rockway: no, haven't set your config |
01:27 |
Tekk_ |
we don't need admin |
01:27 |
Tekk_ |
the furnaces work |
01:27 |
VanessaE |
I didn't see any lag for a minute or so I was on |
01:27 |
leo_rockway |
Tekk_: just wondering |
01:27 |
Tekk_ |
good |
01:27 |
khonkhortisan |
I didn't notice any lag because I didn't do anything |
01:27 |
leo_rockway |
Tekk_: I'm already super fast anyway |
01:28 |
khonkhortisan |
there's a little lag between when I place something and when it disappears from my inventory but it's not much |
01:28 |
leo_rockway |
cy1 was explaining that last night |
01:28 |
Tekk_ |
good. running it on my home connection so I wanted to know how it behaved |
01:28 |
leo_rockway |
MT keeps track of all your actions |
01:28 |
leo_rockway |
and tries to work them backwards if you do it too fast |
01:29 |
leo_rockway |
kind of a limit on cheaters |
01:29 |
leo_rockway |
which makes things lag even more |
01:31 |
leo_rockway |
well, I can't connect |
01:32 |
Tekk_ |
you're failing to emerge again |
01:32 |
Tekk_ |
simple server restart |
01:32 |
Tekk_ |
done |
01:32 |
khonkhortisan |
are the clouds the same for everyone or per-client? |
01:33 |
leo_rockway |
clouds are configurable: 2d or 3d. |
01:33 |
leo_rockway |
per client |
01:34 |
khonkhortisan |
yes but their locations |
01:34 |
leo_rockway |
Tekk_: trying again |
01:34 |
Tekk_ |
leo_rockway: I think your sister started again |
01:34 |
cy1 |
gronk? |
01:34 |
Tekk_ |
but at least you're not failing to emerge |
01:35 |
khonkhortisan |
are clouds actually where I think they are or is it the client telling me that? |
01:35 |
cy1 |
khonkhortisan: it's paranoid servers trying to keep you in line that causes that effect. |
01:35 |
cy1 |
clouds are at 100 |
01:35 |
cy1 |
that's all I know |
01:36 |
leo_rockway |
Tekk_: she's not using her comp... |
01:36 |
leo_rockway |
it's my lousy connection |
01:36 |
Tekk_ |
weird |
01:36 |
leo_rockway |
no, not weird :S |
01:36 |
leo_rockway |
Tekk_: I even have trouble maintaining an ssh connection and chatting here. |
01:37 |
Tekk_ |
D: |
01:37 |
Tekk_ |
okay, cooking up some sand so that we can have windows |
01:40 |
leo_rockway |
Tekk_: I can't find my way back o.o |
01:40 |
Tekk_ |
come towards me |
01:40 |
Tekk_ |
I think I mya have found somewhere to build |
01:44 |
khonkhortisan |
even though rain only creates water_flowing it actually makes rivers |
01:45 |
VanessaE |
I'd love to get a look at this |
01:45 |
VanessaE |
got a video or so? |
01:45 |
khonkhortisan |
I can make one |
01:49 |
khonkhortisan |
xvidcap froze |
01:50 |
|
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01:56 |
khonkhortisan |
right now it only makes rain near the player. But if it generated further away, you could make a rainwater collection system and provide plumbing for your house. |
01:58 |
NekoGloop |
Y'know, I uploaded this thing and forgot to add craftable nyancats. :P |
01:58 |
khonkhortisan |
add it now, before you stick a version number on it |
02:05 |
khonkhortisan |
lake -> steam -> cloud -> snow -> river -> lake possibly in the future |
02:08 |
khonkhortisan |
VanessaE: http://www.youtube.com/watch?v=f0ukOAjfuhE |
02:08 |
NekoGloop |
version 0.0.0-beta1 just doesnt have craftable nyancats yet. |
02:10 |
VanessaE |
khonkhortisan: I'd say you need to tune it a little. flash flood! :-) |
02:10 |
VanessaE |
not bad though |
02:10 |
khonkhortisan |
I can't get enough rain in the block to really flood |
02:10 |
khonkhortisan |
it deletes all the rain when I put too much in |
02:11 |
VanessaE |
is a falling node the same as an entity? |
02:11 |
|
bas080 joined #minetest |
02:11 |
VanessaE |
(e.g. like a falling sand cube) |
02:11 |
NekoGloop |
Oho, it errors anyway. :P |
02:11 |
khonkhortisan |
falling sand is an entity |
02:11 |
VanessaE |
damn |
02:12 |
khonkhortisan |
sand fell on my two-node-wide drawer and got stuck there and when I punched it I got a health message in the terminal |
02:12 |
VanessaE |
the video reminds me, I need to update my tex pack for animated water |
02:12 |
bas080 |
Hey, a question. Can i make minetest man walk slower? |
02:12 |
VanessaE |
weird |
02:13 |
bas080 |
Or is that not for lua to decide? |
02:13 |
VanessaE |
bas080: fill the world with invisible water ;-) |
02:13 |
khonkhortisan |
invisible water could mess up other mods and fluids |
02:13 |
VanessaE |
Iw as kidding :-) |
02:13 |
khonkhortisan |
and slow the server down generating all that stuff |
02:14 |
bas080 |
is that a hint that i should check the water lua? |
02:17 |
Tekk_ |
bas080: not for lua to decide aside from water |
02:17 |
Tekk_ |
otherwise you need to edit your client side code |
02:18 |
Tekk_ |
the servers don't seem to check, so it works in multiplayer too |
02:19 |
NekoGloop |
How does one allow for 4x4 crafts w/ workbench mod? |
02:19 |
NekoGloop |
They just fail for me. |
02:20 |
NekoGloop |
Aaaanyone? |
02:22 |
khonkhortisan |
the servers only check if you go too fast |
02:22 |
khonkhortisan |
I'm not familiar with the workbench mod |
02:22 |
NekoGloop |
Awh. |
02:23 |
NekoGloop |
Oh, it appears that "shapeless" typed crafts dont work with the workbench. |
02:23 |
Tekk_ |
leo_rockway: added charcoal |
02:24 |
khonkhortisan |
hehe lilypad on lava |
02:24 |
khonkhortisan |
it doesn't burn |
02:27 |
VanessaE |
odd, I thought I'd set them to be flammable |
02:28 |
NekoGloop |
Dont, cuz that's epic :3 |
02:28 |
Tekk_ |
NekoGloop: eh, just add a recipe for an iron lilypad that's non-flammable |
02:28 |
VanessaE |
actually, they're only supposed to be able to spawn on water |
02:32 |
NekoGloop |
http://minetest.net/forum/viewtopic.php?pid=35664#p35664 My mod. Melt your face. :3 |
02:33 |
VanessaE |
cute! |
02:33 |
NekoGloop |
Oh, my evil sticks and evil blocks arent in the topic. |
02:33 |
VanessaE |
Can you reformat the subject line please? |
02:34 |
NekoGloop |
The fact the evil stick doesnt generate right reminded me. |
02:34 |
VanessaE |
[Mod] GloopBlocks Mod [0.0.0-b1][gloopblocks] might work |
02:34 |
VanessaE |
(with the "0.4.2 confirmed" part in the body of the first post) |
02:35 |
leo_rockway |
Tekk_: the MT community seems to like WTFPL a lot o.o |
02:35 |
Tekk_ |
they think it's funny, I think |
02:36 |
* VanessaE |
pokes NekoGloop |
02:36 |
leo_rockway |
yeah... and I can't log in again. |
02:36 |
* NekoGloop |
is poked >.> |
02:36 |
VanessaE |
NekoGloop: ^^^ re: subject line |
02:36 |
leo_rockway |
Tekk_: I ticked the option "only use microtorrent protocol and leave my TCP stack alone" in my sister's ktorrent |
02:37 |
leo_rockway |
and I restarted it |
02:37 |
NekoGloop |
IM GETTING THERE. >.> |
02:37 |
VanessaE |
We have a moderately strict standard regarding subject lines for mod releases. This will enable me to move it to Mod Releases when it's ready. :-) |
02:37 |
* leo_rockway |
sprays water on NekoGloop |
02:37 |
NekoGloop |
GIVE ME TWO MINUTES TOPS. |
02:38 |
* NekoGloop |
hisses at the water |
02:38 |
NekoGloop |
Kitty no like!! D:< |
02:38 |
VanessaE |
NekoGloop: can you also add glass stairs/slabs? |
02:38 |
VanessaE |
(/panels/wall-slabs) |
02:39 |
NekoGloop |
I couldnt get panels and wallslabs to work, MT kept erroring when I called stairsplus's functions. |
02:39 |
NekoGloop |
And I'm working on getting those to work. :3 |
02:41 |
leo_rockway |
NekoGloop: had you programmed before? |
02:41 |
NekoGloop |
http://minetest.net/forum/viewtopic.php?pid=35664#p35664 Melt your face even more. :3 |
02:41 |
NekoGloop |
I've programmed in GML, yes. |
02:41 |
leo_rockway |
I don't know what GML is. |
02:41 |
NekoGloop |
GML = Game Maker Language. Used in the Game Maker program. |
02:41 |
leo_rockway |
I'm asking because I saw a few people who had never programmed before that go for their first programming tasks doing mods. |
02:41 |
leo_rockway |
I find that awesome. =] |
02:42 |
leo_rockway |
oh, that rings a bell |
02:42 |
NekoGloop |
Well, GML is actually surprisingly similar to .lua... |
02:42 |
Tekk_ |
it's pascal derived, you may have heard it from me leo_rockway |
02:42 |
Tekk_ |
I used to use it |
02:42 |
leo_rockway |
I think MT shows people that programming your own game and making your own community thrive is not something only gurus ca do. |
02:42 |
NekoGloop |
http://minetest.net/forum/viewtopic.php?pid=35664#p35664 @ VanessaE :3 |
02:42 |
leo_rockway |
NekoGloop: I'm not surprised. Lua was meant to be really really easy. |
02:42 |
leo_rockway |
I'm guessing the people from GML thought the same. |
02:43 |
leo_rockway |
Tekk_: weird enough, I've never seen a line of Pascal code. |
02:43 |
Tekk_ |
leo_rockway: nah, gmk was made as a teaching tool |
02:43 |
|
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02:43 |
leo_rockway |
Tekk_: well, Lua in a way was too. |
02:43 |
Tekk_ |
it was made by mark overmars, who's known for stuff like automated cars. he made it to teach a game programming class |
02:43 |
leo_rockway |
I still like Python better, though. |
02:44 |
NekoGloop |
and you can all go eat your snakes as far as I care. :3 |
02:44 |
leo_rockway |
Tekk_: a guy here made Pilas to teach programming. It's basically Python bindings for box2d |
02:44 |
Tekk_ |
I think you've had me look at it before |
02:44 |
leo_rockway |
probably |
02:44 |
leo_rockway |
it's in Spanish, though |
02:44 |
Tekk_ |
yeah, you wanted to use it for lpc I think |
02:44 |
Tekk_ |
but being in spanish killed it |
02:44 |
NekoGloop |
Is noone even downloading/using my mod yet? |
02:45 |
Tekk_ |
I'm busy looking for that last clay block |
02:45 |
Tekk_ |
we only need 1 more brick |
02:45 |
NekoGloop |
lol posting in a chat should have worked... |
02:46 |
* NekoGloop |
has to go soon, can someone provide some thought on the mod? |
02:46 |
leo_rockway |
Tekk_: 80 blobs wasn't enough? :S |
02:46 |
leo_rockway |
I can't log in, or I'd help. |
02:47 |
NekoGloop |
*coughcough*/giveme default:clay_lump*coughcough* |
02:48 |
NekoGloop |
Just download the mod and provide critisism here. And I so slaughtered that word. :3 |
02:48 |
NekoGloop |
VanessaE, are you trying the mod? |
02:49 |
NekoGloop |
And lol, I thought she said grass stairs. Fail. I'll make some glass ones in the morning. |
02:49 |
Tekk_ |
leo_rockway: nope, I went in and even mined some more |
02:49 |
Tekk_ |
but we came up 4 clay short |
02:50 |
leo_rockway |
:S |
02:50 |
Tekk_ |
I really like the minetest world generator |
02:50 |
leo_rockway |
I can't log in! |
02:50 |
Tekk_ |
reminds me of early beta minecraft |
02:50 |
NekoGloop |
i do too. Especially with moreores. |
02:50 |
VanessaE |
sorry, had to wander off to start (a late) dinner |
02:50 |
Tekk_ |
failing to emerge again |
02:50 |
Tekk_ |
sec |
02:50 |
leo_rockway |
Tekk_: what does taht mean? |
02:50 |
sdzen |
i heard the word grass stairs someone using my mod? |
02:51 |
Tekk_ |
leo_rockway: basically it's an issue with your internet |
02:51 |
NekoGloop |
I made dirt stairs :3 |
02:51 |
leo_rockway |
mhm |
02:51 |
Tekk_ |
server restart tends to fi |
02:51 |
Tekk_ |
x |
02:51 |
NekoGloop |
They dont grow grass atm |
02:53 |
NekoGloop |
Uh, a link to my mod for those of you mentally incapable of scrolling up :3 http://minetest.net/forum/viewtopic.php?pid=35664#p35664 |
02:54 |
NekoGloop |
Wow 27 views in not even an hour. Sweeeeet~ |
02:54 |
NekoGloop |
Now I actually have to go. Bye. |
02:54 |
leo_rockway |
bye |
02:55 |
NekoGloop |
Bye vanessae :3 |
02:55 |
VanessaE |
I'll look at it more tomorrow |
02:55 |
Tekk_ |
leo_rockway: found the clay |
02:55 |
VanessaE |
getting kinda tire |
02:55 |
VanessaE |
tired |
02:56 |
NekoGloop |
Well, you need to put a lot of time into it to just get ONE nyancat. :3 9 of each dye, plus 9 wood for the workbench. :3 |
02:56 |
VanessaE |
good :-) |
02:56 |
VanessaE |
nyancats should be hard to make |
02:56 |
khonkhortisan |
they should play the song |
02:56 |
NekoGloop |
And then you need 3 or each dye to make nyancat rainbows :3 |
02:57 |
NekoGloop |
These get put into a rainbow block btw |
02:57 |
NekoGloop |
Arranged as it says in my forum post. |
02:57 |
VanessaE |
khonkhortisan: no. just no. |
02:57 |
VanessaE |
:-) |
02:57 |
NekoGloop |
nyanyanyannyanynaynanynanynaynyannaynanynaynynaynya |
02:57 |
sdzen |
yes! |
02:57 |
leo_rockway |
khonkhortisan: YES! |
02:57 |
khonkhortisan |
how can you have a nyan cat without the song? that's more wrong |
02:57 |
* NekoGloop |
could probably make his mod have nyancats that do that... |
02:57 |
leo_rockway |
BEST |
02:58 |
leo_rockway |
IDEA |
02:58 |
leo_rockway |
EVER |
02:58 |
VanessaE |
That'll be the thing that will make me rip out audio support from my build :-) |
02:58 |
NekoGloop |
gtg guys :3 See you tomorrow :3 |
02:58 |
sdzen |
no crafting them though huge dungeon you walk in it appears overything turns blue it starts singing the song |
02:58 |
sdzen |
everything* |
02:58 |
VanessaE |
ciao, neko |
02:58 |
khonkhortisan |
it'll be an anti-greifing mechanism, just put them in your house, the song will keep people away |
02:58 |
sdzen |
things start exploding around you |
02:59 |
NekoGloop |
The song will keep people away lol |
02:59 |
VanessaE |
haha |
03:00 |
|
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03:10 |
leo_rockway |
Tekk_: I give up for now |
03:18 |
|
sdzen left #minetest |
03:22 |
Tekk_ |
leo_rockway: house is done |
03:35 |
leo_rockway |
Tekk_: neat |
03:35 |
Tekk_ |
wanna try again to look around? |
03:36 |
leo_rockway |
I'm trying to connect |
03:36 |
leo_rockway |
I actually input my password in Caroline's chat |
03:37 |
leo_rockway |
so now she knows my default easy password |
03:39 |
Tekk_ |
failing to emerge again |
03:39 |
Tekk_ |
server restart |
03:39 |
Tekk_ |
back up |
03:41 |
Tekk_ |
leo_rockway: any luck? |
03:41 |
leo_rockway |
nope |
03:47 |
|
afkael joined #minetest |
04:17 |
leo_rockway |
afkael: \ø |
04:17 |
afkael |
leo_rockway.. |
04:18 |
afkael |
? |
04:18 |
leo_rockway |
hola |
04:30 |
afkael |
Hola!!! |
04:56 |
|
cy1 joined #minetest |
05:05 |
* Dan68 |
waves to cy1 |
05:21 |
cy1 |
Dan68: hey! |
05:23 |
Dan68 |
Do you know thefinn93? |
05:24 |
Dan68 |
Possibly from BrainSilo |
05:31 |
cy1 |
Dan68: yes we've met! I met him first on hyperboria. |
05:31 |
cy1 |
I didn't come to the open house today because.... ....... .... meh! next week. |
05:31 |
cy1 |
oh actually |
05:32 |
cy1 |
Dan68: unfortunately I can't say for sure without his public key fingerprint. thefinn93 could be anyone! |
05:32 |
cy1 |
human words != unique identifier |
05:33 |
Dan68 |
lol |
05:33 |
Dan68 |
well |
05:34 |
cy1 |
anyway so yeah I know him |
05:34 |
Dan68 |
funny seeing ya here |
05:34 |
Dan68 |
your into Minetest? |
05:34 |
cy1 |
considering this is the only good open source mmo, not so surprising |
05:34 |
Dan68 |
lol |
05:34 |
cy1 |
needs mesh support :T |
05:35 |
cy1 |
well, client provided content in general |
05:35 |
Dan68 |
It looks pretty interesting, having played it before |
05:35 |
cy1 |
second life is not dead. we can remake him! we have the technology! |
05:35 |
* Dan68 |
looks for ttk2 |
05:35 |
Dan68 |
lol |
05:36 |
Dan68 |
ttk2 has plans for minetest |
05:36 |
Tekk_ |
Dan68: you want to annoy him too? |
05:36 |
Tekk_ |
wait, are you bluedan? |
05:36 |
Dan68 |
lol |
05:36 |
cy1 |
oh, what was that fantasy mmo you wanted me to check out? Not that 2D one terraria or something |
05:36 |
cy1 |
? |
05:37 |
Dan68 |
ttk2 is the server admin for civcraft, the 2k user minecrafft server |
05:37 |
Tekk_ |
XD |
05:37 |
Tekk_ |
"2k user" |
05:37 |
cy1 |
ah minecraft... |
05:37 |
cy1 |
won't run on my machine, plus SO closed source |
05:37 |
Tekk_ |
maybe 150 users |
05:37 |
cy1 |
"you aren't allowed to download this only the program that downloads it" |
05:37 |
Dan68 |
lol tekk, go look at /r/civcraft |
05:37 |
cy1 |
"which is itself bytecode" |
05:37 |
Dan68 |
lol cy1 |
05:38 |
Tekk_ |
Dan68: doesn't mean that they all play |
05:38 |
Dan68 |
that is one of my issues with it |
05:38 |
Dan68 |
eh |
05:38 |
Dan68 |
they have a very active subreddit |
05:38 |
cy1 |
le reddit <3 |
05:38 |
Tekk_ |
yeah, but really we don't have a ton of posters |
05:38 |
Dan68 |
and a dozen developers to play with |
05:38 |
Tekk_ |
tends to be ancaps bitching about "aggressors" |
05:39 |
Dan68 |
lol |
05:39 |
Tekk_ |
course, I'm biased there since kizantium doesn't follow the nap.. |
05:39 |
Dan68 |
anyway, ttk2 wants to do a whole tech tree & tons of other interesting things with minetest |
05:40 |
Dan68 |
idk if minetest supports ipv6 |
05:40 |
Tekk_ |
yeah, I was going to ask him what he needs to move civcraft to minetest when he comes around |
05:40 |
Dan68 |
minecraft has partial support |
05:40 |
Tekk_ |
I'd love to see a better performing civcraft |
05:40 |
Dan68 |
lolyep |
05:41 |
Dan68 |
the server he is running civcraft on has a ton of resources for minecraft to use, but it doesn't max out anything oddly |
05:41 |
Dan68 |
I attribute it to minecraft being java based |
05:42 |
Tekk_ |
it definitely maxes the server out |
05:42 |
Dan68 |
lol |
05:42 |
Dan68 |
its never used more than 14.7gb of ram |
05:42 |
Dan68 |
and it has 32gb of ram to play with |
05:43 |
Dan68 |
it never maxes out the processors |
05:43 |
cy1 |
32gb of RAM is way too much |
05:43 |
Dan68 |
it doesn't go anywhere near maing out the gigabit connection it has |
05:43 |
cy1 |
entire minetest maps don't even get bigger than a tenth of a gigabyte |
05:43 |
Dan68 |
lol |
05:43 |
Dan68 |
that is why minetest is great |
05:43 |
Tekk_ |
yet we still have the server crashing |
05:43 |
cy1 |
take you longer to load up the 32gb of RAM than it's worth |
05:43 |
Tekk_ |
and the server maxed out |
05:44 |
Dan68 |
lolyeah |
05:44 |
cy1 |
that's not RAM that's a solid state disk drive! |
05:44 |
Dan68 |
lol cy1 |
05:44 |
Dan68 |
even uppit has 16gb of ram |
05:44 |
Dan68 |
not to say it uses it |
05:44 |
Dan68 |
but ram is cheap |
05:45 |
cy1 |
cheap-ish... |
05:45 |
Dan68 |
that 16gb of ddr ecc ram was $20 |
05:45 |
cy1 |
what frequency? o.O |
05:45 |
Dan68 |
it was a question of why not |
05:45 |
Dan68 |
oh, idk |
05:45 |
Dan68 |
its only a dual opteron 242 |
05:46 |
Dan68 |
I need totakeit offline & do some updates |
05:46 |
Dan68 |
its bios makes ubuntu cry |
05:46 |
cy1 |
._. |
05:46 |
Dan68 |
as in the bios is partially corrupt |
05:46 |
Dan68 |
luckly I can pop the chip that contians its bios out |
05:47 |
Dan68 |
and swap it with another one |
05:47 |
Tekk_ |
coreboot compatible? :D |
05:47 |
Dan68 |
lolno |
05:47 |
Tekk_ |
shame |
05:47 |
Dan68 |
nothing supports coreboot |
05:47 |
Tekk_ |
amd made a promise to make their boards support coreboot a while ago, iirc |
05:47 |
Dan68 |
and I want all the features that ubuntu can tap, not just a few |
05:49 |
Tekk_ |
do you still play civcraft, Dan68? |
05:49 |
Dan68 |
also need to reinstall the whole machine, I should bug finn about that |
05:49 |
Dan68 |
Tekk_: na, never did actually |
05:49 |
Tekk_ |
ah |
05:49 |
Dan68 |
I ran into ttk2 through hocnet |
05:50 |
Dan68 |
and then I pointed him at this |
05:50 |
Dan68 |
and he was all "OMG this is the best!" |
05:55 |
Dan68 |
tekk_/cy1: funny running into both of ya here |
05:55 |
Tekk_ |
why is that? |
05:55 |
Dan68 |
oh, just cause |
05:56 |
Dan68 |
it is interesting that we all share similar interests |
05:56 |
Tekk_ |
maybe not strictly. I was more interested in civcraft for the gameplay aspect than the trying things out |
05:57 |
Tekk_ |
definitely didn't end up where I thought I would, though |
05:57 |
cy1 |
I'm interested in the building aspect and cool techniques |
05:57 |
cy1 |
like auto-building |
05:57 |
Tekk_ |
self assembling stuff could be awesome |
05:57 |
Dan68 |
auto-building? |
05:57 |
Dan68 |
is that supported? |
05:58 |
VanessaE |
cornernote and mauvebic did a few things like that |
05:58 |
VanessaE |
plant one object, a larger one springs up in its place |
05:58 |
Dan68 |
mmm |
05:58 |
* Dan68 |
likes the idea |
05:58 |
VanessaE |
mauvebics was not unlike sprouting trees |
05:58 |
Dan68 |
seems more extensible than minecraft |
05:59 |
Tekk_ |
definitely |
05:59 |
VanessaE |
I forget how cornernote (if it was him, I'm not sure) did his bit with the castles |
05:59 |
Tekk_ |
where extensibility is exposed |
05:59 |
VanessaE |
absolutely |
06:00 |
Tekk_ |
Dan68: in minetest, simple mods are REALLY trivial |
06:00 |
Dan68 |
yeah |
06:00 |
Tekk_ |
lack of charcoal was annoying me, the mod to add it is 1 line |
06:00 |
Dan68 |
I really wish the water acted a bit more like water though |
06:04 |
Dan68 |
but meh, close enough for me |
06:06 |
Dan68 |
tekk_: that is awesome, if I were a bit better at changing things without breaking them when I develop things I'd go at it, but I'm a newb in that sense |
06:06 |
* Dan68 |
clings to his hardware |
06:07 |
Tekk_ |
don't worry about that too much, lua gives good information |
06:07 |
Tekk_ |
if it's of the crash variety |
06:07 |
Tekk_ |
otherwise, I really wish someone made a lua console for this :P |
06:07 |
Tekk_ |
it'd make mod development a lot easier |
06:12 |
Dan68 |
lolyep |
06:16 |
Tekk_ |
rule #1: minetest or minecraft, ladders hate you |
06:17 |
VanessaE |
ladders hate you? |
06:17 |
Tekk_ |
yes |
06:17 |
VanessaE |
ladders are only useful as stops at the bottom of a sneak elevator :-) |
06:17 |
Tekk_ |
you always seem to fall off when you don't have the hearts to spare on fall damage :) |
06:18 |
Dan68 |
lol |
06:22 |
cy1 |
Tekk_: minetest has elevators, much better than ladders :3 |
06:22 |
cy1 |
(no not really) |
06:24 |
VanessaE |
minetest has bugs that lots of people use. c55 would have to be monumentally stupid to fix them :-) |
06:26 |
Dan68 |
lol |
06:26 |
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06:26 |
Dan68 |
why not fix them & implement what they did as real features? |
06:27 |
VanessaE |
because nothing would be gained? :-) |
06:27 |
Dan68 |
lol |
06:28 |
Dan68 |
they wouldn't be "bugs" |
06:28 |
Dan68 |
but |
06:28 |
Dan68 |
it would add code that is unnecessary |
06:52 |
cy1 |
Dan68: Some that they've fixed include the bug allowing you to move arbitrarily fast. People used it when a server was lagging, so their normal movement seemed to come in super fast bursts. The "fix" involves teleporting you backwards frequently until you accidentally walk off the edge of a cliff you passed a while ago and die. |
06:52 |
cy1 |
Another fix is the thing to keep players from digging stuff "too fast" |
06:53 |
Dan68 |
lolololololol |
06:53 |
cy1 |
The server replays all player dig actions itself, to make sure that they're legit. |
06:53 |
Tekk_ |
hey, anyone know how you get a nether pearl? |
06:53 |
leo_rockway |
http://minetest.net/forum/viewtopic.php?id=1710 |
06:53 |
leo_rockway |
that one? |
06:53 |
cy1 |
So you end up digging a ton of stuff at normal rate, then the server replaces all the blocks and you have to stand there and watch while an invisible ghost of yourself mysteriously redigs everything over the next 10 minutes. |
06:54 |
cy1 |
Then the server loses track and 80% of the blocks you actually dug never get dug. Your tool still gets worn out though. It's a feature! :p |
06:54 |
cy1 |
So forgive me if I'm not excited to hear of c55 finding some amazing "fix" to stop elevators from making people happy. |
06:55 |
cy1 |
the recent "fix" to help you fall to your death EVEN WHILE SNEAKING, when a laggy server or your own misclick deletes the block under you is especially ungratifying. |
06:56 |
cy1 |
I actually rolled that one back because goddamn. |
06:56 |
cy1 |
Nobody uses my minetest though. u_u |
06:56 |
VanessaE |
Marketing. :-) |
06:57 |
VanessaE |
you need to promote it as "better" somehow :-) |
06:57 |
cy1 |
It's a losing battle trying to get rid of all these horrible fixes anyway. |
06:57 |
cy1 |
I had just got auto-item collection working, when suddenly construction got nerfed. |
06:57 |
cy1 |
Someone else has been doing a (better) auto-item collection anyway. But still... |
07:14 |
VanessaE |
bbl |
07:20 |
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08:22 |
PilzAdam |
good morning |
08:32 |
jin_xi |
morning |
08:52 |
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08:53 |
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08:54 |
PilzAdam |
I have just released my Minecraft like drop/pick up mod: http://minetest.net/forum/viewtopic.php?pid=35725#p35725 |
08:54 |
PilzAdam |
could a moderator please move it to mod releases? |
09:13 |
sfan5 |
PilzAdam: version number missing |
09:15 |
PilzAdam |
added |
09:18 |
sfan5 |
moved |
09:19 |
sfan5 |
btw: nice mod |
09:19 |
PilzAdam |
thanks |
09:51 |
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09:51 |
magicdolphin |
hi |
09:52 |
magicdolphin |
i built an underwater tunnel, its all sealed but i cant seem to get the water out |
09:52 |
magicdolphin |
i tried a bucket, but it just fills back up |
09:54 |
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10:04 |
sfan5 |
magicdolphin: use torches |
10:12 |
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10:16 |
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10:25 |
PilzAdam |
New version of the carts mod released |
10:27 |
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xy joined #minetest |
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11:01 |
* Calinou_ |
says happy birthday to his minetest forum account (2 days late) |
11:03 |
Calinou |
thexyz, http://servers.minetest.ru/ |
11:03 |
Calinou |
^ remove down server |
11:03 |
Calinou |
Made By Keegan(R) as usual |
11:06 |
thexyz |
this one was added today |
11:08 |
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11:49 |
cornernote |
pistons cant point up ? |
11:58 |
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12:31 |
PilzAdam |
cornernote: nope |
12:49 |
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12:50 |
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12:51 |
bas080 |
http://minetest.net/forum/viewtopic.php?id=2619 <<<is releasable. Any admins willing to release it? |
12:55 |
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12:55 |
NekoGloop |
Hi again :3 |
12:56 |
bas080 |
Hey NekoGloop |
12:57 |
bas080 |
how you haning in there? |
12:57 |
NekoGloop |
Oh, bas080, did you try my mod yet? I dont have screenies, but did you try yet? |
12:58 |
bas080 |
not yet |
12:58 |
NekoGloop |
Fair warning: Evil Blocks and Sticks are stupid and dont work. :P |
12:59 |
NekoGloop |
Same with rainbow blocks. Hm. |
13:06 |
NekoGloop |
Craftable nyancats, btw. :3 |
13:08 |
NekoGloop |
VanessaE, you here? :3 |
13:09 |
NekoGloop |
http://minetest.net/forum/viewtopic.php?pid=35664#p35664 My mod's topic. :3 |
13:12 |
NekoGloop |
Why did it not cross my mind to do glass stairs earlier? Oh well. :3 |
13:22 |
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13:22 |
NekoGloop |
Oh, glass stairs/slabs dont work, hm? |
13:23 |
NekoGloop |
Physically, the collision boxes are there, but they look like normal glass blocks. |
13:24 |
NekoGloop |
Guessing "drawtype" doesnt like an array as its value :3 |
13:25 |
NekoGloop |
Hm. Even just copying the code straight from my other stairs doesnt work with glass... |
13:26 |
NekoGloop |
Huh. They're working perfectly now :3 |
13:27 |
NekoGloop |
Stupid me didnt SAVE the file before running minetest with the mod on :3 |
13:27 |
NekoGloop |
Should I smack some doors in there while I'm at it? |
13:30 |
NekoGloop |
@thexyz: If you are looking at this chat, may I use the code from xdoors in my mod for other types of doors? |
13:30 |
thexyz |
yes, and you don't need to ask |
13:30 |
thexyz |
most of my mods are WTFPL |
13:30 |
NekoGloop |
THanks :3 |
13:30 |
thexyz |
that means you can do what the fuck you want with theirs source code |
13:31 |
NekoGloop |
Gonna make gravel/dirt/glass doors, brb :3 |
13:31 |
NekoGloop |
And cement, too. :3 |
13:32 |
NekoGloop |
VanessaE, I got glass stairs/slabs to work :3 |
13:32 |
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13:34 |
NekoGloop |
thexyz... I have no idea what I'm doing in your code O.O |
13:37 |
NekoGloop |
Never mind on the doors then... I cant even understand the normal doors mod O_O |
13:39 |
thexyz |
lol |
13:57 |
Calinou |
PilzAdam, FFS |
13:58 |
Calinou |
use a real fucking upload site |
13:58 |
Calinou |
not your german ad-shitted thingie |
13:58 |
Calinou |
eg. ompldr.org - or dropbox.com |
13:58 |
Calinou |
NekoGloop, hi mr. "colored blocks"! :p |
13:58 |
thexyz |
eg. github.com |
13:58 |
PilzAdam |
Calinou: AdBlockPlus for firefox |
13:58 |
sfan5 |
eg. mediafire.com |
13:59 |
Calinou |
that too |
13:59 |
Calinou |
mediafire kinda sucks |
13:59 |
NekoGloop |
What? "colored blocks"... What do colored blocks have to do with me? |
13:59 |
Calinou |
PilzAdam, doesn't solve the problem |
13:59 |
Calinou |
> waiting |
13:59 |
Calinou |
> confusing |
13:59 |
Calinou |
> looks like a virus site |
13:59 |
Calinou |
> not everyone has adblock |
13:59 |
Calinou |
> firefox sucks ;) |
13:59 |
PilzAdam |
nope |
13:59 |
Calinou |
NekoGloop, nevermind :P |
13:59 |
NekoGloop |
No, tell me. :P |
13:59 |
Calinou |
thought you made a mod with random colored blocks |
13:59 |
Calinou |
only 50000000 people did that kind of mod |
14:00 |
NekoGloop |
http://minetest.net/forum/viewtopic.php?pid=35664#p35664 |
14:00 |
NekoGloop |
Dirt/gravel stairs, as well as cement and matching stairs/slabs, and somethings that are not currently working. |
14:00 |
NekoGloop |
Lemme update, thanks for reminding me. |
14:01 |
thexyz |
Calinou: what browser do you use? |
14:02 |
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14:02 |
Calinou |
that shitty upload site tried to make me download "setup.exe" |
14:02 |
Calinou |
<_< |
14:02 |
Calinou |
...I was on my debian |
14:03 |
Calinou |
thexyz, chromium |
14:03 |
Calinou |
dirt stairs |
14:03 |
Calinou |
how realistic |
14:03 |
Calinou |
gravel stairs, not falling |
14:03 |
Calinou |
:3 |
14:03 |
thexyz |
there is adblock for chromium |
14:03 |
Calinou |
yes and? |
14:03 |
Calinou |
it's still a shitty upload site |
14:03 |
thexyz |
use it. |
14:03 |
Calinou |
doesn't solve anything |
14:04 |
Calinou |
I didn't find the ACTUAL fucking download button |
14:04 |
thexyz |
who do care? |
14:04 |
Calinou |
the MT forums should have a rule about upload sites, imo |
14:04 |
Calinou |
not forcing everyone into one site, but ad-supported sites should not be allowed |
14:04 |
NekoGloop |
Uh, my gravel stairs and slabs fall :3 |
14:05 |
PilzAdam |
for some reason i cant upload anything with omploadr and the for other sites you mention i need to sign in |
14:05 |
Calinou |
NekoGloop, they transform visually as full blocks when falling? |
14:05 |
Calinou |
there are no nodebox entities |
14:05 |
Calinou |
:p |
14:05 |
Calinou |
PilzAdam, you don't have to sign in to ompldr.org |
14:05 |
NekoGloop |
I dont know. :3 |
14:06 |
NekoGloop |
Give me like half a second :3 |
14:07 |
NekoGloop |
they do fall correctly, and look just like stairs/slabs while doing so. |
14:07 |
NekoGloop |
And did I mention craftable nyancats? |
14:08 |
NekoGloop |
From 9 of my rainbow blocks. |
14:09 |
NekoGloop |
http://minetest.net/forum/viewtopic.php?pid=35664#p35664 Updated :3 |
14:10 |
PilzAdam |
Calinou: Ive changed all links to ompldr.org |
14:11 |
NekoGloop |
I fixed the unknown block thing with evil blocks and rainbow blocks. |
14:11 |
Calinou |
ah, thanks |
14:11 |
sfan5 |
dropbox is better |
14:11 |
NekoGloop |
evil sitcks still dont render right but I'm at a loss for that. |
14:12 |
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14:13 |
NekoGloop |
Do craftitem texture have to not be 16x16 or what? |
14:13 |
sfan5 |
imo no |
14:14 |
NekoGloop |
But my evil sticks dont load... and its not because of a spelling error |
14:16 |
Calinou |
convention: textures should be 16x16 whenever possible |
14:16 |
Calinou |
as this is the default tile size |
14:16 |
NekoGloop |
I mean for craftitems. |
14:17 |
NekoGloop |
My "gloopblocks:evil_stick" items dont load "gloopblocks_evil_stick.png" at all. |
14:21 |
NekoGloop |
Help? |
14:44 |
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14:45 |
NekoGloop |
Hi ray8888, and welcome to #minetest :3 |
14:45 |
ray8888 |
i have been on mine test!!! |
14:46 |
NekoGloop |
Cool :3 |
14:47 |
ray8888 |
been playing it from 0.2 |
14:48 |
NekoGloop |
I've been playing since 2 days ago :3 |
14:54 |
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14:56 |
NekoGloop |
Hello SpeedProg and welcome to #minetest :3 |
14:56 |
SpeedProg |
? |
14:57 |
SpeedProg |
I'm hanging around here since there where like 5ppl |
14:59 |
NekoGloop |
Well none of them are talking. |
14:59 |
NekoGloop |
Could you help me with a glitch in my mod? |
15:01 |
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15:02 |
* NekoGloop |
pokes VanessaE :3 |
15:05 |
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15:08 |
NekoGloop |
http://www.youtube.com/watch?v=ROdoGff6ovQ&feature=related :34 |
15:08 |
NekoGloop |
:3* |
15:12 |
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15:13 |
NekoGloop |
Why so quiet #minetest? |
15:15 |
sfan5 |
why not |
15:18 |
NekoGloop |
Because I have a mod problem :P |
15:18 |
NekoGloop |
My mod isnt loading its gloopblocks_evil_stick texture right. |
15:19 |
NekoGloop |
http://minetest.net/forum/viewtopic.php?id=2650 |
15:19 |
NekoGloop |
That's the mod. |
15:23 |
NekoGloop |
... cough-cough... /giveme gloopblocks:evil_stick :3 |
15:24 |
NekoGloop |
Dummy graphic. :P |
15:24 |
NekoGloop |
And noone is helping. Yay. |
15:26 |
NekoGloop |
nvm, I got it to work :3 |
15:26 |
NekoGloop |
Or not. O.o |
15:29 |
NekoGloop |
Anyone got any ideas? |
15:30 |
NekoGloop |
Oh. Forgot to put the .png... |
15:30 |
* NekoGloop |
baka :P |
15:32 |
NekoGloop |
next up: Evil Tools :3 |
15:37 |
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15:49 |
NekoGloop |
Er... Can someone explain to me the format of the tools' metadata or whatever you call it? |
16:07 |
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16:16 |
MiJyn |
hi |
16:17 |
Calinou |
hi |
16:17 |
* Calinou |
fills MiJyn with a memory leak |
16:17 |
PilzAdam |
hi |
16:17 |
* MiJyn |
does not fix it, and gracefully returns it back to Calinou |
16:17 |
* Calinou |
uses valgrind to cut MiJyn and sees another memory leak |
16:18 |
* MiJyn |
has a shield against valgrind; JAVA! |
16:18 |
MiJyn |
awesomest language EVAR :P |
16:19 |
PilzAdam |
yes |
16:19 |
thexyz |
java? awesome? |
16:19 |
PilzAdam |
yes |
16:19 |
MiJyn |
yes |
16:19 |
MiJyn |
java is awesome |
16:19 |
PilzAdam |
yes |
16:19 |
thexyz |
com.ololo.short.names.are.too.boring |
16:19 |
PilzAdam |
JAVA!!!! |
16:20 |
MiJyn |
You know why so many good projects are written in Java? |
16:20 |
thexyz |
is that important? |
16:20 |
MiJyn |
People work on the project, not on a socket connection library or a line drawing function |
16:20 |
thexyz |
you know, how much project is written into php |
16:20 |
thexyz |
it doesn't make php a good language |
16:20 |
MiJyn |
nono |
16:21 |
PilzAdam |
http://www.youtube.com/watch?v=1JZnj4eNHXE |
16:21 |
MiJyn |
I'm saying that in general, java apps are quicker to write, and are usually awesomer than other apps because they spend all of their time working on the PROJECT, not on LIBRARIES |
16:21 |
PilzAdam |
Java is not just a language, its a platform |
16:22 |
thexyz |
what do you mean by "working on the PROJECT, not on LIBRARIES" |
16:22 |
thexyz |
java is not only language that can use libraries, you know? |
16:22 |
Tekk_ |
thexyz: basically the java standard library has everythign you could possibly need |
16:22 |
MiJyn |
thexyz, people don't have to worry about writing libraries for the project |
16:22 |
MiJyn |
they just work on the PROJECT |
16:22 |
Tekk_ |
instead of either looking for a good library or writing your own |
16:23 |
MiJyn |
even python needs some libraries written from the user |
16:23 |
MiJyn |
or included |
16:23 |
MiJyn |
Java is filled with libraries |
16:23 |
Tekk_ |
which is why it takes roughly 5 days to start up |
16:23 |
thexyz |
oh, if THAT is the case you have chosen java |
16:24 |
PilzAdam |
if i have the java development kid i can make gui and everything i want, if i have a c compiler i cant do that; i have to search for libaries etc. |
16:24 |
Tekk_ |
no you don't, curses comes with any decent toolchain :P |
16:25 |
MiJyn |
Tekk_ LOL, Curses is terrible |
16:25 |
thexyz |
yes, you can make shitty-looking gui |
16:25 |
thexyz |
that looks non-native |
16:25 |
Tekk_ |
MiJyn: yeah, I know |
16:25 |
thexyz |
& feels non-native too |
16:25 |
MiJyn |
PilzAdam yep, that's why I love it! Java.awt FTW! |
16:25 |
Tekk_ |
thexyz: actually some people consider that a bonus |
16:25 |
MiJyn |
thexyz, sure, but it's good |
16:25 |
MiJyn |
it's easy |
16:25 |
Tekk_ |
because it gives a uniform look and feel across platforms |
16:25 |
MiJyn |
and it works |
16:26 |
thexyz |
uniform shitty look across platforms |
16:26 |
Tekk_ |
....why am I defending java |
16:26 |
thexyz |
still better than nothing |
16:26 |
Tekk_ |
I hate that language |
16:26 |
PilzAdam |
microsoft never called java a language; they always call it a platform; and a platform is more than just a language |
16:27 |
thexyz |
what is "platform"? |
16:27 |
thexyz |
why java is a platform? |
16:27 |
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16:27 |
PilzAdam |
because they bring all the basic libaries with the default development kit |
16:28 |
thexyz |
what is "basic libraries"? |
16:28 |
PilzAdam |
for example: swing (the gui libaries) are cross platform gui designs, so they are a own platform |
16:29 |
MiJyn |
the AWT library is it's best |
16:29 |
thexyz |
ok, any other advantages? |
16:29 |
PilzAdam |
awt is NOT cross platform |
16:30 |
PilzAdam |
thats why they made swing |
16:30 |
PilzAdam |
thexyz: java is COMPLETLY objective oriented |
16:31 |
thexyz |
completly? |
16:31 |
PilzAdam |
except 8 primitice data types |
16:31 |
thexyz |
that means, even if i don't need any oop? |
16:31 |
PilzAdam |
*primitice |
16:31 |
PilzAdam |
*primitive |
16:31 |
PilzAdam |
yes you always need a class |
16:32 |
thexyz |
oh, awesome advantage |
16:32 |
thexyz |
but, wait... |
16:32 |
PilzAdam |
that is way better than c++ |
16:33 |
Calinou |
918 textures in misa pack \o/ |
16:33 |
thexyz |
how can that be better? |
16:33 |
thexyz |
now for me it seems that in c++ you can choose whether to use oop or not |
16:33 |
Calinou |
<PilzAdam> thexyz: java is COMPLETLY objective oriented |
16:33 |
Calinou |
1) it's object not objective |
16:33 |
Calinou |
2) java sucks |
16:33 |
Calinou |
3) java sucks |
16:33 |
thexyz |
4) goto 2 |
16:34 |
PilzAdam |
is that again a "protip" |
16:34 |
thexyz |
what? |
16:34 |
PilzAdam |
ohh you use "goto" i see: basic |
16:34 |
Calinou |
<thexyz> com.ololo.short.names.are.too.boring |
16:34 |
Calinou |
how true :p |
16:34 |
thexyz |
basic? |
16:34 |
Calinou |
<MiJyn> You know why so many good projects are written in Java? |
16:34 |
thexyz |
that explains a lot |
16:34 |
Calinou |
TIL minecraft is a good project |
16:35 |
thexyz |
have you tried any other languages except java & basic? :P |
16:35 |
MiJyn |
Calinou, yep, it's good |
16:35 |
MiJyn |
thexyz, I HAVE |
16:35 |
* Calinou |
got unbanned from #minecraft :D |
16:35 |
thexyz |
which ones? |
16:35 |
PilzAdam |
thexyz: yes |
16:35 |
Tekk_ |
MiJyn: actually I'm curious |
16:35 |
Calinou |
MiJyn, terribly slow, CPU/RAM/bandwidth-eating server |
16:35 |
Tekk_ |
what good projects are written in java? |
16:35 |
Calinou |
(that could actually be partly fixed, yes, the server part) |
16:35 |
PilzAdam |
thexyz: c, pascal, c++ (a bit) |
16:36 |
Calinou |
pascal. lol |
16:36 |
PilzAdam |
all MY projects are written in java |
16:36 |
PilzAdam |
we learned pascal at school |
16:37 |
Tekk_ |
pascal seems interesting |
16:37 |
Tekk_ |
never done it myself |
16:37 |
|
Tux-Tn joined #minetest |
16:37 |
Tux-Tn |
\o/ |
16:37 |
PilzAdam |
pascal is REALY bad |
16:37 |
thexyz |
btw |
16:37 |
Tux-Tn |
hello folks |
16:37 |
thexyz |
what algorithms does java standard library has? |
16:38 |
Tux-Tn |
so u are discussing about shitty programming languages |
16:38 |
PilzAdam |
http://docs.oracle.com/javase/7/docs/api/ |
16:38 |
Tekk_ |
probably has all of your standard sorts under search.john.gosling.hates.humanity.more.words. |
16:38 |
Tekk_ |
* |
16:39 |
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16:39 |
PilzAdam |
Calinou, Tekk_ & thexyz: do you ever have programmed with java? |
16:40 |
Tekk_ |
PilzAdam: yes |
16:40 |
PilzAdam |
and you still dont like it? |
16:40 |
Tekk_ |
nope |
16:40 |
PilzAdam |
do you like c++? |
16:40 |
Tekk_ |
I use either C or python for pretty much everything |
16:40 |
Tekk_ |
I hate c++ |
16:40 |
thexyz |
PilzAdam: i have only read something about it.. |
16:41 |
thexyz |
for example, sort that can work O(n^2) time |
16:41 |
PilzAdam |
Tekk_: so you dont like object orientation at all? |
16:41 |
Tekk_ |
PilzAdam: generally speaking no |
16:42 |
Tekk_ |
I don't find it particularly useful |
16:42 |
PilzAdam |
ok that explains a lot |
16:43 |
PilzAdam |
thexyz: you should try java |
16:43 |
thexyz |
java is not OOP, but OOOP language |
16:43 |
thexyz |
first one is for "overly" |
16:44 |
PilzAdam |
if you have a OO language and its not completly OO (like c++) its not so powerfull like java |
16:45 |
thexyz |
in which way java is more powerful than, say, C++? |
16:46 |
MiJyn |
you know what I'd like? |
16:46 |
PilzAdam |
i think powerful is the wrong word; i mean java has a different kind of "logic" |
16:46 |
MiJyn |
C++ with Java-like importing, Java libraries, and auto-garbage-collection |
16:46 |
Tekk_ |
MiJyn: so D? |
16:46 |
MiJyn |
I like C++ pointers, #definitions |
16:46 |
MiJyn |
D? |
16:47 |
Tekk_ |
the D language |
16:47 |
MiJyn |
I know |
16:47 |
MiJyn |
does it do that? |
16:47 |
Tekk_ |
pretty much |
16:47 |
MiJyn |
wow |
16:47 |
Tekk_ |
compiles to native code, doesn't use java libraries themselves |
16:47 |
Tekk_ |
but the standard library is really big |
16:47 |
thexyz |
what is wrong with garbage? |
16:47 |
thexyz |
is delete/free too hard? |
16:47 |
Tekk_ |
thexyz: are you seriously defending forced manual? |
16:48 |
Tekk_ |
even the UNIX guys gave up on that 30 years ago |
16:49 |
Calinou |
got banned again @ #minecraft -_- |
16:49 |
thexyz |
Tekk_: no, but it's better than non-working auto garbage collector |
16:50 |
thexyz |
better say "sometimes non-working" |
16:50 |
thexyz |
or working not as intented |
16:50 |
Calinou |
garbage collectors suck and are for lazy people |
16:50 |
Calinou |
lazy people = notch & friends |
16:50 |
thexyz |
* intended |
16:51 |
Tekk_ |
thexyz: which is why in a low level language like D/go/rust/etc. you tend to want optional manual |
16:51 |
Tekk_ |
if the gc isn't working very well on an object, mark it as manual or whatever and have a stab at managing it yourself |
16:51 |
Tekk_ |
(I know D does this) |
16:51 |
PilzAdam |
if you have a language like java a garbage collector works pretty good |
16:52 |
thexyz |
yes, that can be a good solution |
16:52 |
PilzAdam |
but if you have c with all the pointers i can understand when the gc dont work |
16:52 |
thexyz |
of course it doesn't work |
16:52 |
thexyz |
because there is no garbage collection in c |
16:53 |
Tekk_ |
what are you talking about...? |
16:53 |
Tekk_ |
PilzAdam: internally in all of those languages you're talking about, every object is a pointer |
16:53 |
Tekk_ |
generally |
16:53 |
PilzAdam |
yes but you cant modifie the java pointer like the c pointer |
16:54 |
Calinou |
"java is like disallowing cars because people die in them (crashes), forcing everyone to use the train instead" |
16:54 |
Calinou |
~RaZgRiZ |
16:54 |
Tekk_ |
PilzAdam: the solution to that is to build a better language |
16:54 |
Tekk_ |
where you don't need to use pointers for everything |
16:55 |
PilzAdam |
Calinou: in c there are no cars because it has no objects |
16:55 |
Tekk_ |
assuming it's even a problem(I'm definitely not an expert on garbage collection..) |
16:55 |
Tekk_ |
PilzAdam: structs and function pointers :D |
16:55 |
thexyz |
ok, now i know that java a) has bloa^Wpowerful default library b) has gc; anything else? |
16:55 |
thexyz |
why do you compare java with c? |
16:56 |
thexyz |
better to compare it with some asm |
16:56 |
thexyz |
java would have even more advantages |
16:56 |
PilzAdam |
thexyz: cross platform compatible |
16:56 |
thexyz |
really? |
16:56 |
PilzAdam |
yes |
16:57 |
PilzAdam |
java works on every system that has a JRE installed |
16:57 |
thexyz |
so, that "written once, runs everywhere" |
16:57 |
PilzAdam |
exactly |
16:57 |
thexyz |
how can i launch some mobile application on my PC then? |
16:57 |
Tekk_ |
thexyz: actually someone built a dalvik vm that runs in user space gnu/linux iirc |
16:58 |
PilzAdam |
what mobile apps? |
16:58 |
NekoGloop |
My evil tools are going to be stronger than mese but break very quickly :3 |
16:58 |
thexyz |
some old-fashioned j2me .jars |
16:58 |
NekoGloop |
Gravel tools are averages values between stone and steel. :3 |
16:59 |
thexyz |
btw, "saying that java is good because it works on any platform is like saying that anal sex is good because it works on all genders" |
16:59 |
Calinou |
how original |
16:59 |
Calinou |
DIRT TOOLS!1!1!1!1! |
16:59 |
NekoGloop |
lol I was going to make dirt tools that are weaker than wood :3 |
16:59 |
PilzAdam |
thexyz: ive heard something about the libaries on the mobile things. They use the "old" jre 2 and some extra libaries |
17:03 |
thexyz |
boring =( |
17:04 |
NekoGloop |
Anyone have any ideas for my mod before I upload this version? |
17:04 |
thexyz |
what mod? |
17:05 |
NekoGloop |
This mod: http://minetest.net/forum/viewtopic.php?id=2650 |
17:05 |
NekoGloop |
Evil tools, Cement tools, WORKING Evil Sticks/Blocks and Rainbow Blocks are already in :3 |
17:06 |
PilzAdam |
i have nothing against your mod, NekoGloop, but all these mods are kind of boring |
17:06 |
NekoGloop |
Keep in mind it's my first :3 |
17:07 |
NekoGloop |
I might add some unique blocks later. |
17:07 |
thexyz |
btw, PilzAdam, did you try to add workbench to your minitest modpack:? |
17:07 |
Calinou |
how original |
17:07 |
Calinou |
awesome textures too |
17:07 |
thexyz |
and make inventory crafting grid 2×2 |
17:07 |
Calinou |
also: screenshots please :P |
17:07 |
Calinou |
"no pics no clicks" < remember this |
17:07 |
NekoGloop |
What is the best image hosting site? |
17:07 |
NekoGloop |
e.g. one I can directly show images from. |
17:07 |
thexyz |
imgur.com |
17:08 |
Calinou |
haha NekoGloop you created your account on 2012-08-01 |
17:08 |
Calinou |
I created mine on 2011-08-01 |
17:08 |
Calinou |
:3 |
17:08 |
NekoGloop |
:3 |
17:08 |
Calinou |
yep, imgur.com is nice... ompldr.org works too |
17:08 |
PilzAdam |
thexyz: i tried to make the inventory crafting grid 2x2 and then add workbenches but there appear some strange problems |
17:08 |
Calinou |
and dropbox.com |
17:08 |
thexyz |
PilzAdam: what problems? |
17:08 |
thexyz |
Calinou: yes, yes, that one that sometimes disables all public links |
17:09 |
Calinou |
works for me (since may 2012) |
17:09 |
thexyz |
just try to post your image on some popular site |
17:10 |
Calinou |
imgur converts images to jpgs - quality loss |
17:10 |
PilzAdam |
thexyz: 1.) You can not just say that you want a 2x2 grid from the 3x3 crafting grid. it always shows you the whole 3x3 grid |
17:10 |
Calinou |
consider using ompldr.org instead if you want quality screenshots :P |
17:10 |
Calinou |
jpg isn't beneficial for minecraft-style games... pixely textures |
17:10 |
NekoGloop |
How does one take a screenshot? |
17:10 |
PilzAdam |
thexyz: 2.) if you change the size of the crafting grid you cant craft anything in it |
17:10 |
Tekk_ |
ah, the great windows screenshot nightmare |
17:11 |
thexyz |
Calinou: it doesn't for me |
17:11 |
Calinou |
oh? thought it did |
17:11 |
Calinou |
NekoGloop, F12 |
17:11 |
NekoGloop |
:3 |
17:11 |
Calinou |
Tekk_, huh |
17:11 |
NekoGloop |
Just like Game Maker... hmmm... |
17:11 |
Calinou |
it's saved in minetest_install_folder/bin |
17:11 |
Tekk_ |
Calinou: oh, I thought you meant a full desktop screenshot |
17:11 |
NekoGloop |
.lua format seems also very... Game Maker-y |
17:12 |
Calinou |
why is it a nightmare? |
17:12 |
Calinou |
GM can go F itself |
17:12 |
Tekk_ |
which is prtscr, open paint, make a new image the size of your screen resolution, hit paste, save the image |
17:12 |
Calinou |
Tekk_, harshlinux fanboy much? :p |
17:12 |
Tekk_ |
unless they fixed that in 7 |
17:12 |
Calinou |
there's a desktop screenshoot tool in windows |
17:12 |
Tekk_ |
oh nice |
17:12 |
PilzAdam |
thexyz: did you read the problems? |
17:13 |
thexyz |
yes |
17:14 |
Tekk_ |
NekoGloop: lua is completely different from game maker |
17:14 |
Tekk_ |
the only similarities are in a few keywords |
17:14 |
PilzAdam |
do you know how to fix it |
17:15 |
thexyz |
btw |
17:15 |
thexyz |
just changed it |
17:15 |
thexyz |
everything seems to work |
17:15 |
PilzAdam |
giveme code |
17:15 |
thexyz |
http://i.imgur.com/nneIk.png |
17:16 |
thexyz |
i just used your "inventory" mod |
17:16 |
thexyz |
"list[current_player;craft;3,0;2,2;]".. |
17:16 |
thexyz |
the only change |
17:16 |
PilzAdam |
i know my mistake: i was in creative mode |
17:17 |
PilzAdam |
thats the proof: im stupid |
17:17 |
|
sdzen joined #minetest |
17:19 |
PilzAdam |
thexyz: ok im not stupid: this dont works. try to craft a torch |
17:20 |
thexyz |
hm.. |
17:20 |
thexyz |
that works if you place it like "c. .s" |
17:20 |
thexyz |
c. |
17:20 |
thexyz |
.s |
17:20 |
thexyz |
like this |
17:20 |
PilzAdam |
yes |
17:21 |
thexyz |
seems to be a bug |
17:21 |
PilzAdam |
the last square from the normal 3x3 grid is now in the first place of the second line |
17:23 |
thexyz |
lol |
17:23 |
thexyz |
// TODO: Allow different sizes of crafting grids |
17:26 |
Calinou |
// TODO: do ALL the todos§ |
17:26 |
Calinou |
s/§/! |
17:31 |
cy1 |
thexyz: there has been 4x4 and 5x5 crafting grids on glomie's server for weeks now what you you talking about :T |
17:31 |
thexyz |
cy1: about crafting grid that is located in player's inventory |
17:32 |
cy1 |
thexyz: seems fishy. why would that get bigger? |
17:32 |
Tekk_ |
not quite sure if mese is too common or if I have a really good seed.. |
17:33 |
thexyz |
cy1: wat? i don't need crafting grid in player's inventory to get bigger |
17:33 |
thexyz |
i want it to be 2×2 |
17:34 |
NekoGloop |
Tell me, has anyone else done FALLING stairs? :3 |
17:34 |
thexyz |
who needs them? |
17:35 |
NekoGloop |
People doing adventure/challenge maps :3 |
17:35 |
Tekk_ |
you could probably do cool stuff with pistons |
17:35 |
Tekk_ |
or moving stones |
17:35 |
Tekk_ |
whatever they're called |
17:35 |
NekoGloop |
YES, Tekk_ is thinking, unlike the rest of you! |
17:35 |
Tekk_ |
I just told NekoGloop to do them for consistency thoguh |
17:36 |
PilzAdam |
im thinking too ...... i think |
17:36 |
Tekk_ |
the expected behaviour for gravel is to fall, so gravel stairs should fall |
17:36 |
NekoGloop |
And you can smelt gravel into cement. :3 |
17:36 |
Tekk_ |
maybe you should change the recipe up for that a bit |
17:36 |
NekoGloop |
Cement doesnt fall :3 |
17:36 |
NekoGloop |
Why, Tekk_? |
17:36 |
Tekk_ |
mixing gravel with water makes wet cement, then you cook it |
17:37 |
NekoGloop |
Hm... Maybe. |
17:37 |
PilzAdam |
you cant make falling gravel staris because you cant make nodeboxes in objects |
17:37 |
NekoGloop |
So, default:bucket_water? |
17:37 |
VanessaE |
bucket:bucket_water + gravel + sand |
17:37 |
NekoGloop |
@PilzAdam: Apparently you can :3 |
17:37 |
VanessaE |
imho. |
17:37 |
VanessaE |
also, hi |
17:37 |
Tekk_ |
PilzAdam: if he's saying the stairs fall then I'd say that he can.. |
17:37 |
Tekk_ |
afternoon VanessaE |
17:37 |
NekoGloop |
Oh, bucket:bucket_water :3 |
17:37 |
NekoGloop |
Shapeless craft? |
17:38 |
Tekk_ |
probably |
17:38 |
NekoGloop |
K :3 |
17:38 |
Tekk_ |
and give the bucket back |
17:38 |
NekoGloop |
How? |
17:38 |
Tekk_ |
if you can |
17:38 |
Tekk_ |
dunno |
17:38 |
NekoGloop |
Oh, VanessaE, you made your vessels be returned, didnt you? |
17:38 |
NekoGloop |
How did you do that and does it work with buckets? |
17:39 |
PilzAdam |
Tekk_: do you want to tell me that you have made nodeboxes in objects? |
17:40 |
Tekk_ |
PilzAdam: I didn't make the mod, NekoGloop did |
17:40 |
NekoGloop |
PilzAdam, it works. I think 0.4.2-rc1 figures out nodebox-to-entity stuff. |
17:40 |
PilzAdam |
giveme code |
17:41 |
NekoGloop |
HOLD ON, I'M FIXING CEMENT :3 |
17:41 |
NekoGloop |
@VanessaE: You've done stuff with buckets, havent you? How do I make the empty bucket be returned in a craft? |
17:42 |
Tekk_ |
anyone know the sillicon recipe? |
17:42 |
Tekk_ |
the imgur link on the forum is broken |
17:43 |
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17:43 |
NekoGloop |
Hello, VanessaE? You there? |
17:44 |
VanessaE |
I am noiw |
17:44 |
VanessaE |
had to step away for a minute |
17:44 |
Tekk_ |
nevermind, pulled it from the source |
17:44 |
NekoGloop |
How do I make an empty bucket be returned in a craft? |
17:44 |
VanessaE |
NekoGloop: use the "replacements =" option in your crafting recipe |
17:44 |
NekoGloop |
Didnt know about that. What do I set it to? |
17:44 |
VanessaE |
minetest.register_craft( { |
17:44 |
VanessaE |
type = "shapeless", |
17:44 |
VanessaE |
output = blah |
17:44 |
VanessaE |
recipe = { |
17:45 |
VanessaE |
blah |
17:45 |
VanessaE |
} |
17:45 |
VanessaE |
, |
17:45 |
VanessaE |
replacements = { {'bucket:bucket_water', 'bucket:bucket_empty'}, }, |
17:45 |
VanessaE |
}) |
17:45 |
NekoGloop |
K :3 |
17:47 |
NekoGloop |
Now I need a gloopblocks_wet_cement :3 |
17:48 |
VanessaE |
take the default stone texture and lighten it way up :-) |
17:48 |
NekoGloop |
Oh, I was thinking a craftitem. |
17:48 |
NekoGloop |
but it could be a node, I guess :3 |
17:48 |
NekoGloop |
... Nah. |
17:48 |
VanessaE |
doesn't have to be; you can just use the texture file :-) |
17:49 |
VanessaE |
unless you wanna make a bucket of wet cement :-) |
17:49 |
NekoGloop |
Nah, not gonna make a bucket of wet cement. That makes too much sense :3 |
17:49 |
VanessaE |
that gives me an idea |
17:50 |
NekoGloop |
Oh yeah, my evil blocks glow ominously :3 |
17:50 |
VanessaE |
wet cement that behaves like a liquid when poured on the ground, but which will "dry" given enough time |
17:50 |
NekoGloop |
Too much work :P :3 |
17:50 |
VanessaE |
(obviously only the _source blocks would remain when dried) |
17:50 |
VanessaE |
oh well |
17:51 |
NekoGloop |
I also made evil and cement tools :3 |
17:52 |
VanessaE |
what is the point of the 'evil' items anyway? |
17:53 |
NekoGloop |
Evil = Odd |
17:53 |
NekoGloop |
Example: Tools are incredibly stong but break fast |
17:54 |
NekoGloop |
Block glows ominously :3 |
17:54 |
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17:55 |
NekoGloop |
Cement tools have their values averaged between stone and steel :3 |
17:58 |
Tekk_ |
dropping bucket stuff REALLY needs to be bound to right click |
17:59 |
Tekk_ |
I just destroyed a huge chunk of my house trying to dig a hole to put lava in |
17:59 |
VanessaE |
oops! |
17:59 |
NekoGloop |
What VanessaE? |
17:59 |
VanessaE |
[08-03 13:59] <Tekk_> I just destroyed a huge chunk of my house trying to dig a hole to put lava in |
17:59 |
VanessaE |
that |
17:59 |
Tekk_ |
NekoGloop: I just destroyed half of my house accidentally |
18:00 |
NekoGloop |
Oh, and is it possible to specify how long something should burn in a furnace? |
18:00 |
VanessaE |
yes but I've no idea how |
18:00 |
Tekk_ |
NekoGloop: as a fuel? |
18:00 |
NekoGloop |
No, as a recipe. |
18:00 |
VanessaE |
he means the cooktime I think |
18:01 |
VanessaE |
burntime and cooktime can be specified but I don't know how the values work |
18:01 |
VanessaE |
(haven't looked it up) |
18:01 |
Tekk_ |
they're in seconds I think |
18:01 |
NekoGloop |
Example: Wet cement needs to be smelted longer than an iron lump. |
18:01 |
Tekk_ |
coal has 40 burntime |
18:01 |
Tekk_ |
I'd say it burns for about that long in seconds |
18:01 |
NekoGloop |
I want cooktime though :3 |
18:01 |
Tekk_ |
then set cooktime |
18:01 |
Tekk_ |
we're just figuring out what 1 cook/burntime is equal to |
18:02 |
NekoGloop |
Well I just set something to 2 cooktime. |
18:04 |
NekoGloop |
It's in milliseconds O.O |
18:05 |
Tekk_ |
okay then |
18:05 |
NekoGloop |
So then 120 == 2 seconds? |
18:05 |
Tekk_ |
2000 |
18:05 |
NekoGloop |
Oh :P |
18:06 |
VanessaE |
it would be 120 if it were measured in jiffies :-) |
18:07 |
NekoGloop |
OK, it's not milliseconds nor seconds :P |
18:07 |
NekoGloop |
I can guarentee that :P |
18:09 |
Tekk_ |
VanessaE: ah, I never knew the rate for jiffies |
18:09 |
NekoGloop |
Nor is 20 == 20 things with 1 burntime O_o |
18:09 |
VanessaE |
Tekk_: I don't know that any system still uses that as a measure of time :-) |
18:09 |
NekoGloop |
20 cooktime I mean. |
18:10 |
Tekk_ |
VanessaE: linux |
18:10 |
VanessaE |
really? |
18:10 |
Tekk_ |
a lot of ethernet drivers need jiffies |
18:10 |
VanessaE |
I dunno, that sounds awful slow for ethernet |
18:10 |
Tekk_ |
may have been measuring latency or something |
18:11 |
Tekk_ |
but to get linux ethernet drivers working in hurd someone had to make a linux jiffy to hurd time unit header |
18:11 |
NekoGloop |
Whatever. I got my desired effect. :3 |
18:11 |
VanessaE |
a jiffy was defined back in the 8-bit days as 1 video refresh, so 1/60 second in NTSC countries |
18:11 |
NekoGloop |
Well 60 =/= 1 second :3 |
18:12 |
NekoGloop |
I have no idea. |
18:12 |
NekoGloop |
This thing made up its own timing scale :P |
18:12 |
VanessaE |
so what IS the unit of measure then? |
18:12 |
NekoGloop |
Idk |
18:12 |
VanessaE |
the API doesn't (appear to) say |
18:13 |
NekoGloop |
I should make something that's crafted with lava :3 |
18:13 |
NekoGloop |
OH! My evil things! |
18:13 |
NekoGloop |
That will work PERFECTLY! |
18:13 |
NekoGloop |
But... how rare is lava? |
18:13 |
Tekk_ |
it seems rare itself, but it comes in big pools when you do find it |
18:13 |
NekoGloop |
And where does it generate? |
18:14 |
NekoGloop |
Deep underground, farther down than you need to go for mese? |
18:14 |
Tekk_ |
reasonably deep underground |
18:14 |
Tekk_ |
~mesecons level |
18:14 |
Tekk_ |
so -130ish |
18:14 |
NekoGloop |
K :3 |
18:15 |
Tekk_ |
now if that artist could finish up the gargoyle I could add mobs to the server >> |
18:15 |
* NekoGloop |
wants to be petted :3 |
18:17 |
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18:37 |
Tekk_ |
current DOES have jungles, right? |
18:37 |
VanessaE |
no |
18:38 |
Tekk_ |
well that puts a bit of a damper on mesecons |
18:38 |
VanessaE |
why? |
18:38 |
Calinou |
no jungle grass |
18:38 |
VanessaE |
get my junglegrass mod :-) |
18:38 |
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18:38 |
Calinou |
use vanessae's junglegrass mod |
18:38 |
Calinou |
lol, been ninja'd |
18:38 |
Calinou |
hi sudoman |
18:39 |
VanessaE |
*chop-socky yell* |
18:39 |
NekoGloop |
Can someone help me with nodboxes? :P |
18:39 |
NekoGloop |
I need ramps. |
18:39 |
NekoGloop |
:3 |
18:39 |
VanessaE |
no, no one can help with THOSE. ;-) |
18:40 |
VanessaE |
ramps, get jeija's 'slopes' mod. |
18:40 |
NekoGloop |
K :3 |
18:40 |
VanessaE |
(from his 'irregular' set) |
18:42 |
Tekk_ |
VanessaE: will it start spawning in already gen'd blocks or do you have to wander? |
18:42 |
VanessaE |
it should spawn |
18:42 |
Tekk_ |
okay |
18:42 |
Tekk_ |
thanks |
18:45 |
NekoGloop |
Oki Now I have dirt slopes. They'll automatically replace any stairs that are in place. :3 |
18:46 |
NekoGloop |
Before I upload, I'm actually gonna go make gravel do the same thing. |
18:46 |
Calinou |
slopes... lol |
18:46 |
VanessaE |
you mean when they fall? |
18:46 |
Calinou |
slopes = a lot of nodeboxes used :/ |
18:46 |
Calinou |
slow performance |
18:46 |
Calinou |
16 nodeboxes would be acceptable though (1 per pixel :p) |
18:47 |
NekoGloop |
Well, I'm using jeija's. Which uses 100 nodeboxes. Doesnt lag any more than minetest does on its own though. |
18:47 |
VanessaE |
Calinou is right, turn down the detail |
18:47 |
NekoGloop |
I'll do that :3 |
18:48 |
Calinou |
100 O_o |
18:48 |
VanessaE |
it's too bad you can't exploit the 45-degree 'flowing liquid' visual for that |
18:48 |
Calinou |
lag != slow performance |
18:51 |
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18:51 |
Tekk_ |
VanessaE: actually I was hoping that he could use the 45 degree for that |
18:51 |
Tekk_ |
but apparently not |
18:51 |
leo_rockway |
greetings |
18:52 |
VanessaE |
hey leo |
18:52 |
leo_rockway |
Tekk_: I gave as a nice path to our house o.o |
18:52 |
leo_rockway |
VanessaE: how are you? |
18:52 |
leo_rockway |
Tekk_: and a basement. |
18:52 |
leo_rockway |
gave us* |
18:53 |
leo_rockway |
anyway, lunch |
18:53 |
VanessaE |
doing ok |
18:53 |
Tekk_ |
leo_rockway: we don't have the path anymore o.o |
18:54 |
Tekk_ |
th ebasement is nice though |
18:56 |
NekoGloop |
http://minetest.net/forum/viewtopic.php?pid=35664#p35664 :3 Dirt/Gravel slopes added, with 16 detail |
18:56 |
VanessaE |
neko, you need screenshots. |
18:56 |
NekoGloop |
Slopes automatically replace any stairs that you have. |
18:57 |
VanessaE |
oh wait, you have one now |
18:57 |
NekoGloop |
I HAVE A SCREENSHOT. |
18:57 |
NekoGloop |
(from 0.0.1, but meh) |
18:57 |
VanessaE |
need MOAR |
18:57 |
VanessaE |
:-) |
18:57 |
Tekk_ |
that rainbow mod's going to give people seizures :D |
18:57 |
NekoGloop |
Well you craft nyancats from 9 rainbow blocks :3 |
18:57 |
NekoGloop |
nyancat rainbows from 3 in a line. |
18:58 |
NekoGloop |
And it gets crafted with the 12 paints from unifieddyes :3 |
18:58 |
VanessaE |
:D |
18:58 |
NekoGloop |
Arranged as it says on the topic. |
18:58 |
NekoGloop |
With a 4x4 workbench, ofc. |
18:58 |
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19:01 |
VanessaE |
bbl |
19:01 |
NekoGloop |
What? |
19:06 |
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19:06 |
NekoGloop |
So. My internet dies randomly. :3 |
19:07 |
NekoGloop |
And I had to exit and reenter the page. |
19:09 |
NekoGloop |
Did ANYONE try the mod? |
19:09 |
NekoGloop |
(0.0.2 version) |
19:17 |
NekoGloop |
How about you, Tekk_? Did you try it? |
19:17 |
Tekk_ |
nope, I'm trying to get copper buckets working |
19:17 |
NekoGloop |
:( Ok |
19:19 |
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19:19 |
Tekk_ |
hey ttk2 |
19:34 |
NekoGloop |
Well, there's one minor glitch with my beutiful falling stairs. |
19:35 |
NekoGloop |
Their facing gets reset upon falling. |
19:38 |
Tekk_ |
so when you create your falling entity, store the facing in it |
19:38 |
NekoGloop |
if falling_node=1 it automatically falls. |
19:39 |
NekoGloop |
That's the group falling_node btw |
19:40 |
NekoGloop |
I could swipe the code and make it do that. |
19:47 |
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19:47 |
NekoGloop |
So why is this so hard >.> |
19:51 |
NekoGloop |
Someone tell me what I need to add and change in the falling_nod code... |
19:53 |
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19:59 |
leo_rockway |
Tekk_: why no path? =[ |
19:59 |
leo_rockway |
it had fences and a snow on it |
19:59 |
leo_rockway |
-a |
20:02 |
NekoGloop |
What is the address of this server? My mod is being too much crap atm. |
20:10 |
Tekk_ |
leo_rockway: house fire |
20:10 |
NekoGloop |
Tekk_ what is the address? D: |
20:11 |
Tekk_ |
NekoGloop: going to keep it private for a while. the net connection isn't very good when you throw people on |
20:11 |
NekoGloop |
D: |
20:12 |
Tekk_ |
already have 3 on at the second, and it's running on the same machine as a minecraft server.. |
20:13 |
NekoGloop |
Well whatcha doing that for? The mc server is probably more resource intensive, if the two arent equal. |
20:14 |
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20:16 |
Tekk_ |
NekoGloop: it's definitely more intensive |
20:16 |
NekoGloop |
:P |
20:22 |
Dan68 |
Anyone know if minetest is IPv6 compatible? |
20:22 |
sfan5 |
test it |
20:22 |
Dan68 |
kk |
20:22 |
ttk2 |
tekk_: Whats up? |
20:25 |
NekoGloop |
Meow~ :3 |
20:26 |
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20:28 |
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20:28 |
sfan5 |
ping doesn't like ipv6: ping fe80::1e75:8ff:fed3:8519 |
20:28 |
sfan5 |
ping: unknown host fe80::1e75:8ff:fed3:8519 |
20:29 |
NekoGloop |
wtf is ping? |
20:29 |
sfan5 |
you don't know what ping is?? |
20:29 |
NekoGloop |
No, I dont. :P |
20:30 |
NekoGloop |
Never too late to learn. |
20:30 |
psychon |
sfan5: try ping6 |
20:30 |
sfan5 |
connect: Invalid argument |
20:32 |
leo_rockway |
Tekk_: there was a fire in the house!? |
20:32 |
sfan5 |
psychon: do you know a solution? |
20:32 |
psychon |
sfan5: that's a link local ip address, add -I eth0 (or sth like that) to your flags) |
20:33 |
sfan5 |
thats works |
20:39 |
Tekk_ |
leo_rockway: yes |
20:40 |
Tekk_ |
it basically destroyed the whole top floor except for the floor itself, and the flooring on the first floor |
20:40 |
Tekk_ |
fixed now, aside from the snow on the path |
20:42 |
leo_rockway |
Tekk_: how did this fire happen? |
20:42 |
Tekk_ |
lava |
20:42 |
leo_rockway |
were you playing with lava again? |
20:42 |
leo_rockway |
yeah -.- |
20:42 |
leo_rockway |
what did we say about playing with fire? |
20:42 |
Tekk_ |
the left click to place lava has caused so much damage for us.. |
20:43 |
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20:45 |
NekoGloop |
Lol furnaces work underwater :3 |
20:47 |
NekoGloop |
I'm on the globis server building my house underwater. :3 |
20:47 |
NekoGloop |
Address: 176.31.175.144 Port: 30000 |
20:47 |
NakedFury |
im sure a group can be made to stop underwater placement |
20:49 |
NekoGloop |
Well, how would one go about making the water go away? |
20:50 |
NekoGloop |
I cant place a door for my house. |
20:51 |
* Tekk_ |
is trying to make a basic entity |
20:52 |
NekoGloop |
Good luck. :3 |
20:53 |
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20:54 |
Mineuser |
Is anyone here? |
20:54 |
NekoGloop |
Ish. |
20:55 |
Tekk_ |
right.. |
20:55 |
Tekk_ |
helps to do minetest.register_entity instead of minecraft.register_entity :p |
20:55 |
NekoGloop |
:3 |
20:56 |
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20:56 |
Mineuser |
Are there any servers that feature the Mesecons mod? |
20:57 |
NekoGloop |
Look around :P |
20:57 |
NekoGloop |
Pretty common, I'd think. |
20:57 |
Mineuser |
Well that helps a lot |
20:57 |
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20:57 |
Mineuser |
:) |
20:57 |
NekoGloop |
Well, I'm on the Globis server. |
20:58 |
NekoGloop |
No mesecons, but do you want to join? |
20:58 |
Mineuser |
Sure |
20:58 |
NekoGloop |
Address: 176.31.175.144 Port: 30000 |
20:59 |
Mineuser |
Okay, here it goes... |
21:00 |
Mineuser |
It doesn't seem to be doing anything... Did I do something wrong? |
21:00 |
Mineuser |
I'm incredibly new to this |
21:02 |
NekoGloop |
Did you put it in the Multiplayer tab? |
21:02 |
NekoGloop |
Are you running 0.4.2-rc1? |
21:02 |
Mineuser |
The IP was wrong, I'm now downloading the RC |
21:02 |
Mineuser |
(and) |
21:03 |
Tekk_ |
....what |
21:03 |
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21:03 |
NekoGloop |
The IP cant be wrong, it's what I'm using. |
21:04 |
Mineuser |
I copied the IP wrong |
21:04 |
Tekk_ |
groups = {cracky} |
21:04 |
Tekk_ |
yet picks don't do anything to it |
21:04 |
NekoGloop |
no, no, groups = {cracky=3} |
21:04 |
NekoGloop |
Need to set the variable :3 |
21:04 |
Tekk_ |
yeah, it is set |
21:04 |
Tekk_ |
I've tried both 3 and 1 |
21:04 |
Tekk_ |
can entities not be cracky? |
21:04 |
NekoGloop |
idk |
21:05 |
Tekk_ |
oh, hold on |
21:05 |
Tekk_ |
mese picks are hurting it |
21:05 |
Tekk_ |
but my wooden wasn't |
21:06 |
Mineuser |
There, I got in |
21:07 |
Tekk_ |
auto_rotate doesn't seem to work either. unless that doesn't do what I think it does |
21:07 |
Tekk_ |
(have the sprite always face whoever's looking at it) |
21:15 |
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21:33 |
NekoGloop |
Damn. Server shut down. |
21:33 |
Mineuser |
That makes sense |
21:33 |
NekoGloop |
Another one? |
21:34 |
Mineuser |
I would host a server, but the latency would suck |
21:34 |
Tekk_ |
gargoyle spawns. just have to fix 2 problems to do more work on it |
21:34 |
NekoGloop |
Same here... Oh wait, how do I do that? |
21:34 |
Tekk_ |
first is always having it face you, second is getting the groups working |
21:34 |
NekoGloop |
How does one host a server? |
21:34 |
Mineuser |
oh |
21:35 |
NekoGloop |
Idk, tell me. |
21:35 |
Mineuser |
I just assumed... |
21:35 |
NekoGloop |
Tekk_, how do you host a server? |
21:36 |
Tekk_ |
NekoGloop: you need to forward a port |
21:36 |
Tekk_ |
which I doubt you're able to do |
21:36 |
NekoGloop |
I'm admin on this computer. |
21:36 |
NekoGloop |
Tell me. |
21:36 |
Mineuser |
As do I |
21:36 |
Tekk_ |
it's not on your computer |
21:36 |
Tekk_ |
it's on your router |
21:36 |
NekoGloop |
Oh. |
21:36 |
NekoGloop |
Lemme install the managing software on this compuer. |
21:36 |
NekoGloop |
computer* |
21:37 |
Mineuser |
So mineuser can only create a local server? |
21:37 |
NekoGloop |
Dont talk about yourself in third person... just... dont... |
21:37 |
Tekk_ |
yeah, you can only run on your lan unless you're forwarding a port |
21:38 |
Mineuser |
there's always soft forwarding |
21:38 |
Mineuser |
oops, I meant minetest can only create a local server |
21:38 |
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21:38 |
* khonkhortisan |
can talk in third person only if he uses /me |
21:39 |
Mineuser |
uhh |
21:42 |
Mineuser |
guys, I think that the server went back up |
21:47 |
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21:47 |
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Blaketh left #minetest |
21:49 |
Tekk_ |
actually I'm not sure that groups will affect mobs |
21:49 |
Tekk_ |
from what I was seeing |
21:56 |
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22:00 |
Tekk_ |
hmm |
22:00 |
Tekk_ |
I wonder if a lua console would even be possible... |
22:00 |
Mineuser |
interesting thought |
22:01 |
* Tekk_ |
checks to see if there's a function to evaluate a string |
22:03 |
Tekk_ |
doesn't seem to be |
22:05 |
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22:05 |
GloopMaster |
Random IP ban ftw |
22:06 |
Tekk_ |
hint: it's not an IP ban if you can reconnect from the same IP |
22:10 |
GloopMaster |
hint: It didnt let me reconnect until jsut now |
22:11 |
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22:11 |
LunaVorax |
Hello everyone! |
22:12 |
GloopMaster |
Hi |
22:14 |
Tekk_ |
hi |
22:23 |
GloopMaster |
Ok, random minetest crash ftw |
22:26 |
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sdzen joined #minetest |
22:28 |
GloopMaster |
We need more people on this server: minetest.freedns.in:30000 |
22:32 |
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22:38 |
cy1 |
GloopMaster: what's it got that mine doesn't got :p |
22:38 |
GloopMaster |
Me :3 |
22:38 |
* GloopMaster |
doesnt know which server is yours |
22:38 |
cy1 |
You punched that one guy :/ |
22:42 |
sdzen |
wasnt that on tuesday? |
22:42 |
sdzen |
at the town square correct? |
22:42 |
sdzen |
looked at you funny yes? |
22:43 |
GloopMaster |
Uhh... The globis thing? |
22:43 |
GloopMaster |
I wasnt ever on minetest on a tuesday :P |
22:43 |
sdzen |
i was joking |
22:44 |
sdzen |
btw nice job stealing from that chest on my server :) |
22:44 |
GloopMaster |
Uh... *runs* |
22:44 |
GloopMaster |
:3 |
22:45 |
GloopMaster |
Funny thing was he was standing behind me half the time :P |
22:45 |
cy1 |
who puts stuff in unlocked chests anyway... |
22:45 |
GloopMaster |
It's a wonder he didnt kill me |
22:45 |
GloopMaster |
People playing singleplayer :3 |
22:45 |
sdzen |
me! |
22:45 |
cy1 |
"on my server" != singleplayer |
22:45 |
sdzen |
i put them in weird places instead |
22:46 |
cy1 |
I put stuff in unlocked chests that's up for grabs. |
22:47 |
Tekk_ |
anyone in done mob mods? |
22:53 |
cy1 |
yes several |
22:54 |
cy1 |
c55 was working on one too |
22:54 |
Tekk_ |
is there a setting to always have the sprite face the player in the table? |
22:55 |
Tekk_ |
I used set some var that seemed like it'd do that, but apparently not |
22:56 |
Tekk_ |
automatic_rotate |
22:56 |
cy1 |
Tekk_: look at the code for "ClientCAO" it does that. |
22:56 |
cy1 |
but it's not a good idea |
22:56 |
cy1 |
you can see what other players are facing as is |
22:57 |
Tekk_ |
that in the C++ layer? |
22:57 |
Tekk_ |
didn't find it in a quick search of default:init.lua |
22:57 |
cy1 |
yea |
22:57 |
cy1 |
clientcao.cpp I think |
22:57 |
Tekk_ |
clientobject maybe? |
22:57 |
Tekk_ |
not seeing clientcao in rc 1 |
22:58 |
Tekk_ |
yeah, ClientActiveObject is in here |
22:58 |
Tekk_ |
don't think it should be too much of a big deal, symmetrical fireball |
22:59 |
Tekk_ |
so different viewing stuff shouldn't mess with it |
22:59 |
Tekk_ |
nope, doesn't seem like this has the code in it |
23:00 |
Tekk_ |
cy1: one more question, this one's a bit more important I guess. are groups not working for entities? |
23:01 |
Tekk_ |
I made an entity whose only group was cracky and yet pretty much everything could damage it, with picks doing no more damage |
23:01 |
Tekk_ |
played with the different values of cracky to see if it made a difference, which is why I didn't say a specific number |
23:01 |
GloopMaster |
cy1: A time change was requested :3 |
23:04 |
Tekk_ |
wait.. |
23:05 |
Tekk_ |
it seems that picks don't do damage to entities at all below at least stone O.o |
23:05 |
Tekk_ |
okay, so you need a mese pick to damage anything |
23:05 |
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23:06 |
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Fixer left #minetest |
23:14 |
leo_rockway |
Tekk_: btw, I have like 9 mese. |
23:14 |
leo_rockway |
so I'll play with mesecons at some point. |
23:14 |
Tekk_ |
we have a ton of it |
23:14 |
leo_rockway |
Tekk_: you got mese too? o.0 |
23:14 |
Tekk_ |
mese is like everywhere below -130 o.o |
23:15 |
leo_rockway |
how did you get there? I was in a cave for like two hours to finally get there. |
23:15 |
Tekk_ |
I dug |
23:15 |
leo_rockway |
huh |
23:15 |
leo_rockway |
cheater :S |
23:16 |
Tekk_ |
don't bother making movers o.o |
23:16 |
Tekk_ |
wait' |
23:16 |
Tekk_ |
actually |
23:16 |
Tekk_ |
nah, they probably won't trip pressure plates |
23:24 |
cy1 |
fireball o.o |
23:24 |
Tekk_ |
cy1: hmm? |
23:25 |
cy1 |
Tekk_: entities can't be dug normally, no. There's different digging logic for them in client.cpp (game.cpp?) |
23:25 |
cy1 |
which is kinda dumb but eh |
23:25 |
Tekk_ |
didn't want it to be dug, really |
23:25 |
Tekk_ |
just if you punch it with a pick in your hand it does more damage |
23:25 |
Tekk_ |
instead of a sword |
23:26 |
GloopMaster |
Tell them to be fleshy |
23:33 |
GloopMaster |
Lol, this server is almost devoid of mese. |
23:35 |
GloopMaster |
OMG SOMEONE LEFT A MESE PICK OUT IN THE OPEN!!! |
23:40 |
Tekk_ |
leo_rockway: still at work? |
23:42 |
cy1 |
devoid of mese what |
23:44 |
leo_rockway |
Tekk_: affirmative |
23:45 |
leo_rockway |
and then I'm going to KDE's RP |
23:45 |
Eonas |
KDE's RP? |
23:46 |
Tekk_ |
release party |
23:46 |
Eonas |
You live in Germany, then? |
23:46 |
leo_rockway |
local RP |
23:47 |
Eonas |
Ah |
23:47 |
Eonas |
What do people do at release parties? |
23:47 |
Eonas |
Talk about KDE? |
23:49 |
leo_rockway |
we go to a bar, have food and beverages |
23:49 |
leo_rockway |
we geek out, like we normally do |
23:49 |
leo_rockway |
but with an excuse |
23:50 |
Tekk_ |
leo_rockway: I'll be trying to figure out how to shoehorn lighting in |
23:52 |
leo_rockway |
what? o.0 |
23:52 |
leo_rockway |
Tekk_: maps and compasses are interesting. |
23:53 |
leo_rockway |
I'm watching MC videos to know what's "missing" |
23:54 |
MineTestUser |
there are a lot of things missing, but if they are all added, wouldn't that be copyright infringement? |
23:55 |
leo_rockway |
no, that's not how copyright works... |
23:55 |
MineTestUser |
Cool |
23:55 |
leo_rockway |
since this is new code |
23:55 |
leo_rockway |
it would be copyright infringement if you used their code (which we can't since we don't have it) |
23:56 |
leo_rockway |
it could be plagiarism... |
23:56 |
MineTestUser |
Oh |
23:57 |
leo_rockway |
I'm not sure if plagiarism is part of the copyright law, actually... |
23:57 |
Tekk_ |
no |
23:57 |
leo_rockway |
it might be, but IANAL |
23:57 |
leo_rockway |
Tekk_: maybe in the US of A |
23:57 |
leo_rockway |
I'm not there |
23:57 |
leo_rockway |
also, MC might have a patent, but I doubt it. |
23:57 |
Tekk_ |
don't think it is |
23:58 |
MineTestUser |
So, the Minecraft devs could only request to have Minetest blocked in the US only..? |
23:59 |
Eonas |
Meh, just change the names and a couple properties and stuff, and it'll get by any copyright law you like. |
23:59 |
MineTestUser |
Oh, our laws are so broken... |